index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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2017-05-03
egl/android: Mark surface as lost when dequeueBuffer fails
chadv/review/fix-lost-android-window-v01
Chad Versace
1
-0
/
+10
2017-05-03
egl/android: Cancel any outstanding ANativeBuffer in surface destructor
Chad Versace
1
-4
/
+9
2017-05-03
egl: Emit error when EGLSurface is lost
Chad Versace
3
-0
/
+42
2017-05-03
anv: Implement VK_KHX_external_semaphore_fd
Jason Ekstrand
5
-16
/
+199
2017-05-03
anv: Pull the guts of cmd_buffer_execbuf into a helper
Jason Ekstrand
1
-24
/
+35
2017-05-03
anv: Implement VK_KHX_external_semaphore
Jason Ekstrand
3
-0
/
+13
2017-05-03
anv: Implement VK_KHX_external_semaphore_capabilities
Jason Ekstrand
3
-0
/
+18
2017-05-03
anv: Add a real semaphore struct
Jason Ekstrand
2
-6
/
+54
2017-05-03
radeonsi/gfx9: fix gl_ViewportIndex
Marek Olšák
2
-8
/
+40
2017-05-03
radeonsi/gfx9: set VGT_REUSE_OFF = 0
Marek Olšák
1
-3
/
+7
2017-05-03
etnaviv: add L8A8_UNORM texture format
Christian Gmeiner
1
-0
/
+2
2017-05-03
glsl: Corrected some typos and error messages
Andres Gomez
1
-4
/
+5
2017-05-03
radv: don't leak DRM devices
Grazvydas Ignotas
1
-1
/
+3
2017-05-03
radv: fix possible stack corruption
Grazvydas Ignotas
1
-1
/
+1
2017-05-03
ac: eliminate duplicated VS exports
Marek Olšák
1
-2
/
+79
2017-05-03
ac: rename ac_eliminate_const_vs_outputs -> ac_optimize_vs_outputs
Marek Olšák
4
-20
/
+20
2017-05-03
ac: first parse VS exports before eliminating constant ones
Marek Olšák
1
-24
/
+58
2017-05-03
anv: Trivially implement multiDrawIndirect
Jason Ekstrand
2
-24
/
+34
2017-05-03
anv: Enable VK_KHX_multiview and SPV_KHR_multiview
Jason Ekstrand
2
-0
/
+5
2017-05-03
anv/cmd_buffer: Emit instanced draws for multiple views
Jason Ekstrand
3
-5
/
+135
2017-05-03
anv/cmd_buffer: Pull indirect draw parameter loading into a helper
Jason Ekstrand
1
-10
/
+24
2017-05-03
anv/pipeline: Add shader lowering for multiview
Jason Ekstrand
4
-0
/
+244
2017-05-03
anv/pipeline: Add a subpass field to anv_pipeline
Jason Ekstrand
2
-5
/
+8
2017-05-03
anv/pipeline: Call nir_gather_info later
Jason Ekstrand
1
-2
/
+2
2017-05-03
anv: Move shader hashing to anv_pipeline
Jason Ekstrand
3
-45
/
+46
2017-05-03
anv/pass: Store the per-subpass view mask
Jason Ekstrand
2
-0
/
+21
2017-05-03
anv: Add the KHX_multiview boilerplate
Jason Ekstrand
2
-0
/
+18
2017-05-03
anv/nir: Delete the apply_dynamic_offsets prototype
Jason Ekstrand
1
-3
/
+0
2017-05-03
spirv: Add support for SPV_KHR_multiview
Jason Ekstrand
3
-0
/
+9
2017-05-03
spirv: Bump the SPIR-V header to the latest public version
Jason Ekstrand
1
-3
/
+31
2017-05-03
compiler: Add a system value and varying for ViewIndex
Jason Ekstrand
5
-0
/
+13
2017-05-03
mesa/vbo: reduce prim array size
Bartosz Tomczyk
1
-37
/
+37
2017-05-03
mesa: add const qualifier on _mesa_valid_to_render()
Brian Paul
2
-2
/
+2
2017-05-03
i965/vec4: don't modify regioning parameters to the sources of DF align1 inst...
Samuel Iglesias Gonsálvez
1
-8
/
+1
2017-05-03
i965/vec4: fix register width for DF VGRF and UNIFORM
Samuel Iglesias Gonsálvez
1
-5
/
+7
2017-05-03
i965/vec4: fix vertical stride to avoid breaking region parameter rule
Samuel Iglesias Gonsálvez
1
-18
/
+32
2017-05-03
radv/ac: canonicalize the output for 32-bit float min/max.
Dave Airlie
1
-0
/
+8
2017-05-03
radv: flush f32->f16 conversion denormals to zero. (v2)
Dave Airlie
2
-4
/
+41
2017-05-03
radv: Add userspace fence buffer per context.
Bas Nieuwenhuizen
4
-37
/
+44
2017-05-03
radv: enable lower_sub to fix loop unrolling.
Dave Airlie
1
-0
/
+1
2017-05-03
radv: Don't set dynamic state for pipelines with rasterizer dicard.
Bas Nieuwenhuizen
1
-6
/
+9
2017-05-03
radv: flush more stages when semaphore are waiting.
Dave Airlie
2
-3
/
+23
2017-05-02
glsl: set vector_elements to 1 for samplers
Samuel Pitoiset
2
-16
/
+6
2017-05-02
vc4: Use runtime CPU detection for whether NEON is available.
Eric Anholt
2
-14
/
+16
2017-05-02
vc4: Use a wrapper file to set VC4_BUILD_NEON instead of CFLAGS.
Eric Anholt
4
-8
/
+31
2017-05-02
gallium: Enable ARM NEON CPU detection.
Eric Anholt
3
-0
/
+46
2017-05-03
radv: fix stencil only clears.
Dave Airlie
1
-0
/
+3
2017-05-02
renderonly: use drmIoctl
Philipp Zabel
1
-4
/
+3
2017-05-02
renderonly: drop resources on destroy
Philipp Zabel
3
-3
/
+13
2017-05-02
renderonly: close transfer prime_fd
Philipp Zabel
1
-0
/
+2
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