index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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Author
Files
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2008-10-09
i965: Accelerate depth textures with border color.
Eric Anholt
2
-6
/
+20
2008-10-09
i965: Actually hook up the accelerated DrawPixels support.
Eric Anholt
3
-3
/
+3
2008-10-08
i915: Accelerate depth textures with border color.
Eric Anholt
2
-8
/
+16
2008-10-08
mesa: vertex emit debug code (disabled)
Brian Paul
1
-22
/
+58
2008-10-08
mesa: fix vertex format/attribute bug
Brian Paul
1
-5
/
+8
2008-10-07
mesa: Pass the context to query object delete cb to avoid null dereference.
Eric Anholt
1
-1
/
+1
2008-10-07
i965: Add ARB_occlusion_query support.
Eric Anholt
9
-52
/
+331
2008-10-07
intel: Push flushing for cliprects changes down into the cliprects changes.
Eric Anholt
1
-6
/
+22
2008-10-08
i965: Fix a potential assertion failure.
Xiang, Haihao
1
-2
/
+4
2008-10-07
mesa: pass 'mask', not NULL to renderbuffer->Put functions
Brian Paul
1
-10
/
+10
2008-10-06
mesa: fix convolve/convolution mix-ups
Brian
2
-3
/
+3
2008-10-06
mesa: set FRAG_BIT_FOGC bit in InputsUsed if FogOption!=GL_NONE
Brian Paul
1
-0
/
+3
2008-10-06
mesa: adjust texcoords for swrast sprite points.
Brian Paul
1
-2
/
+2
2008-10-06
mesa: fix static library construction
Brian Paul
1
-1
/
+23
2008-10-06
mesa: updated _mesa_delete_query() comments
Brian Paul
1
-2
/
+1
2008-10-06
mesa: add missing GLcontext param to _mesa_delete_query().
Brian Paul
2
-2
/
+2
2008-10-04
i915: Refine the texture indirect lookup accounting.
Eric Anholt
2
-3
/
+25
2008-10-03
intel: Don't advertise unsupported extensions on pre-965 hardware
Ian Romanick
1
-2
/
+2
2008-10-01
Unify ARB_depth_texture and SGIX_depth_texture
Ian Romanick
11
-31
/
+20
2008-10-01
i965: sampler default color ends up in texture cache, not instructions.
Eric Anholt
1
-1
/
+1
2008-10-01
i965: Fix overwriting of depth override for SetTexOffset.
Eric Anholt
1
-1
/
+0
2008-09-29
intel: Clean-up the extension string madness!
Ian Romanick
1
-70
/
+64
2008-09-29
GLSL: Implement GL_OBJECT_TYPE_ARB query
Ian Romanick
1
-2
/
+10
2008-09-29
GLSL: Implement _mesa_get_handle
Ian Romanick
1
-17
/
+8
2008-09-29
GLSL: AttachShader returns INVALID_OPERATION for repeated attach
Ian Romanick
1
-1
/
+7
2008-09-29
mesa: asst updates for VMS
Jouk Jansen
6
-14
/
+51
2008-09-29
mesa: drop calloc from _mesa_get_fixed_func_vertex_program
Shunichi Fuji
1
-11
/
+7
2008-09-28
Use 3Dnow! x86-64 routines only on processors that support 3Dnow!
Ian Romanick
2
-19
/
+46
2008-09-28
Remove TNL-to-VP tracking from i965
Ian Romanick
7
-1665
/
+2
2008-09-27
glapi: add DISPATCH_FUNCTION_SIZE
Tobias Jakobi
1
-0
/
+14
2008-09-27
glapi: add gl_dispatch_functions_start and end
Tobias Jakobi
1
-0
/
+10
2008-09-26
intel: Fix a number of memory leaks on context destroy.
Eric Anholt
8
-3
/
+83
2008-09-26
configs: darwin: Don't build GLw
Jeremy Huddleston
1
-3
/
+3
2008-09-26
mesa: remove invalid assertions that programs have parameters
Brian Paul
1
-6
/
+0
2008-09-26
mesa: fix assertion in _mesa_reference_program()
Brian Paul
1
-1
/
+5
2008-09-26
mesa: fix param indexing
Brad King
1
-6
/
+6
2008-09-25
mesa: fix cast/conversion for optional code
Brian
2
-5
/
+7
2008-09-25
mesa: fix typo (s/feadback/feedback/). Fixes broken selection/feedback.
Brian Paul
1
-2
/
+2
2008-09-25
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)
Brian Paul
2
-3
/
+3
2008-09-25
mesa: fix some VBO buffer object issues
Brian Paul
2
-11
/
+23
2008-09-25
mesa: fix function params to match prototypes
Sam Hocevar
1
-5
/
+5
2008-09-25
mesa: prevent the slang code generator from aborting when faced with a sample...
Sam Hocevar
1
-1
/
+5
2008-09-25
i965: support for sin() and cos() in vertex shaders.
Sam Hocevar
1
-0
/
+6
2008-09-25
i965: more meaningful message for unsupported opcodes.
Sam Hocevar
2
-3
/
+8
2008-09-24
intel: Fix clears to depth_stencil texture attachments.
Eric Anholt
1
-1
/
+1
2008-09-24
set SamplerUnit[] entry in load_texture() just to be safe
Brian
1
-0
/
+4
2008-09-24
use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/...
Brian
1
-1
/
+1
2008-09-24
set program->SamplersUsed bit when using a texture instruction
Brian
1
-1
/
+4
2008-09-24
Remove ctx field from texenvprog_cache
Brian
1
-4
/
+4
2008-09-24
include programopt.h
Brian
1
-0
/
+1
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