Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-07-02 | gallium: fix a bug in vertex program output mapping | Brian Paul | 1 | -9/+24 | |
Need to translate VERT_RESULT_PSIZ, BFC0, BFC1 to TGSI shader output slots after all other attributes have been handled. This fixes a bug where generic vertex program outputs (varying vars) could get mapped to the same slot at point size or back-face colors. | |||||
2008-07-02 | gallium: nr_attrs was off by one, updated comments, minor code movement | Brian Paul | 1 | -2/+4 | |
2008-07-02 | mesa: additional GLSL built-in constants | Brian Paul | 2 | -13/+20 | |
2008-07-02 | mesa: when linking a shader program, make sure all the shaders compiled OK | Brian Paul | 1 | -0/+8 | |
cherry-picked from master | |||||
2008-07-02 | mesa: added some debug code (disabled) | Brian Paul | 2 | -0/+9 | |
cherry-picked from master | |||||
2008-07-02 | mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source() | Brian Paul | 1 | -2/+12 | |
If the 'shader' parameter is wrong, need to either generate GL_INVALID_VALUE or GL_INVALID_OPERATION. It depends on whether 'shader' actually names a 'program' or is a totally unknown ID. There might be other cases to fix... cherry-picked from master | |||||
2008-07-02 | mesa: regenerated file | Brian Paul | 1 | -152/+163 | |
2008-07-02 | mesa: added some missing equal() notEqual() intrinsics | Brian Paul | 1 | -0/+33 | |
cherry-picked from master | |||||
2008-07-02 | mesa: disable some debug assertions | Brian Paul | 1 | -0/+5 | |
We can sometimes fail these assertions because of how swizzled storage works. Will revisit someday. | |||||
2008-07-02 | mesa: regenerated files | Brian Paul | 2 | -20/+35 | |
2008-07-02 | mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctors | Brian Paul | 2 | -1/+39 | |
cherry-picked from master | |||||
2008-07-02 | gallium: replace 128 with MAX_LABELS | Brian Paul | 2 | -2/+4 | |
2008-07-02 | mesa: added _mesa_print_swizzle() debugging helper | Brian Paul | 2 | -0/+16 | |
2008-07-02 | mesa: fix issues around multisample enable | Roland Scheidegger | 6 | -4/+22 | |
multisample enable is enabled by default, however gl mandates multisample rendering rules only apply if there's also a multisampled buffer. | |||||
2008-07-02 | gallium: Allow draw module to work on non-x86 platforms again. | Michel Dänzer | 1 | -0/+2 | |
2008-07-02 | pipebuffer: Debug buffer manager to detect buffer under- and overflows. | José Fonseca | 4 | -1/+309 | |
It should detect both cpu and gpu buffer overflows. | |||||
2008-07-02 | pipebuffer: Verify usage flag consistency. Minor cleanups. | José Fonseca | 8 | -17/+43 | |
2008-07-01 | mesa: fix a GLSL vector subscript/writemask bug | Brian Paul | 1 | -47/+90 | |
This fixes a failure for cases like: vec4 v; v[1] *= 2.0; The v[1] actually acts like a writemask, equivalent to v.y The fix is a bit convoluted, but will do for now. cherry-picked from master | |||||
2008-07-01 | mesa: move some functions | Brian Paul | 1 | -99/+99 | |
cherry-picked from master | |||||
2008-07-01 | mesa: make _slang_swizzle_swizzle() non-private | Brian Paul | 2 | -9/+16 | |
cherry-picked from master | |||||
2008-07-01 | mesa: better function inlining in the presence of 'return' statements | Brian Paul | 1 | -23/+105 | |
Before, the presence of a 'return' statement always prevented inlining a function. This was because we didn't want to accidentally return from the _calling_ function. We still need the semantic of 'return' when inlining but we can't always use unconditional branches/jumps (GPUs don't always support arbitrary branching). Now, we allow inlining functions w/ return if the return is the last statement in the function. This fixes the common case of a function that returns a value, such as: vec4 square(const in vec4 x) { return x * x; } which effectively compiles into: vec4 square(const in vec4 x) { __retVal = x * x; return; } The 'return' can be no-op'd now and we can inline the function. cherry-picked from master | |||||
2008-07-01 | mesa: add/fix some IrInfo entries for debugging purposes | Brian Paul | 1 | -3/+5 | |
cherry-picked from master | |||||
2008-07-01 | i915: Last reference to surface -> pitch | Jakob Bornecrantz | 1 | -1/+1 | |
2008-07-01 | gallium: Use the inline keyword on C++. | José Fonseca | 1 | -1/+3 | |
2008-07-01 | scons: Output mapfile on windows ddk profile builds. | José Fonseca | 1 | -0/+4 | |
2008-06-30 | gles: Don't define GLAPIENTRY here. | José Fonseca | 2 | -2/+0 | |
2008-06-28 | mesa: added null ptr checks | Brian Paul | 1 | -2/+2 | |
2008-06-28 | s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv() | Brian Paul | 1 | -4/+6 | |
2008-06-28 | mesa: check FEATURE_point_size_array | Brian Paul | 1 | -0/+2 | |
2008-06-28 | egl: set config's EGL_CONFORMANT, EGL_RENDERABLE_TYPE, EGL_SURFACE_TYPE ↵ | Brian Paul | 1 | -0/+7 | |
attributes | |||||
2008-06-28 | egl: fix default value of EGL_SURFACE_TYPE, added some sanity check assertions | Brian Paul | 1 | -3/+9 | |
2008-06-28 | egl: WinCE doesn't have sys/types.h | José Fonseca | 1 | -1/+3 | |
2008-06-27 | egl: helps if the stride is right | Zack Rusin | 1 | -1/+3 | |
2008-06-27 | eh, we need a buildbot... fix the compilation | Zack Rusin | 2 | -6/+4 | |
2008-06-27 | gallium: handle msaa | Roland Scheidegger | 8 | -60/+77 | |
2008-06-27 | egl: These changes allow an eglBindAPI(EGL_OPENGL_ES_API) to succeed, and to ↵ | Robert Ellison | 3 | -2/+3 | |
work correctly with GLES1 and GLES2. - egl_xdri.c just sets the EGL_OPENGL_ES_BIT as well as the EGL_OPENGL_BIT in ClientAPIsMask - eglconfig.c allows the renderable type to include EGL_OPENGL_ES2_BIT as well as EGL_OPENGL_ES_BIT. - egl_xlib.c sets the EGL_NATIVE_RENDERABLE attribute to EGL_FALSE for all softpipe configurations. (Otherwise, an eglChooseConfig() that looks for particular values of EGL_NATIVE_RENDERABLE will fail.) | |||||
2008-06-27 | egl: Windows updates to the platform.h files | Jonathan White | 2 | -15/+11 | |
2008-06-27 | i915: Fix the last of the stride/pitch changes | Jakob Bornecrantz | 3 | -12/+12 | |
2008-06-27 | mesa: Replace void * arithmetic. | José Fonseca | 1 | -1/+1 | |
2008-06-27 | gdi: Update for cpp removal. | José Fonseca | 1 | -3/+5 | |
2008-06-27 | cell: Update for cpp removal. | José Fonseca | 2 | -63/+18 | |
Not tested -- just mymic the softpipe changes. | |||||
2008-06-27 | gallium: Drop pipe_texture->cpp and pipe_surface->cpp. | José Fonseca | 34 | -485/+513 | |
The chars-per-pixel concept falls apart with compressed and yuv images, where more than one pixel are coded in a single data block. | |||||
2008-06-27 | scons: Get x86-64<->x86 cross build of assembly files right. | José Fonseca | 1 | -0/+7 | |
2008-06-27 | scons: Fix i965/xlib build. | José Fonseca | 2 | -1/+7 | |
2008-06-27 | scons: Fix typo. | José Fonseca | 1 | -1/+1 | |
2008-06-27 | mesa: Use the appropriate relocation. | José Fonseca | 1 | -1/+1 | |
I don't fully understand this, but this matches the assembly code gcc generates glapi.c and fixes following error on x86-64 with assembly: relocation R_X86_64_PC32 against `_gl_DispatchTSD' can not be used when making a shared object | |||||
2008-06-26 | gallium: Describe pixel block. | José Fonseca | 1 | -0/+56 | |
Chars-per-pixel paradigm is not enough to represent compressed and yuv pixel formats. | |||||
2008-06-25 | mesa: point size arrays | Brian Paul | 11 | -5/+110 | |
2008-06-24 | gallium: remove some old dispatch code | Brian Paul | 1 | -22/+0 | |
2008-06-24 | gallium: remove bad assertion | Brian Paul | 1 | -1/+0 | |