index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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Author
Files
Lines
2011-11-26
android: clean up libglapi bulid rules a bit
Chia-I Wu
1
-12
/
+27
2011-11-25
st/xa: Kill a couple of compilation warnings
Thomas Hellstrom
2
-1
/
+6
2011-11-25
st/xa, xa/vmwgfx: Generate exported symbol list from the st/xa symbols.
Thomas Hellstrom
4
-33
/
+22
2011-11-25
st/xa, xa/vmwgfx: Use XA_EXPORT attribute to indicate global visibility
Thomas Hellstrom
7
-36
/
+43
2011-11-25
st/xa, xa/vmwgfx: Set the right version on library suffix
Thomas Hellstrom
2
-4
/
+1
2011-11-25
android: add support for ICS
Chia-I Wu
8
-42
/
+74
2011-11-25
vbo: fix !FEATURE_beginend build
Chia-I Wu
1
-0
/
+6
2011-11-25
st/egl: fix a crash in Android backend
Chia-I Wu
1
-3
/
+4
2011-11-23
softpipe: s/int/unsigned/ to be consistent in alpha test code
Brian Paul
1
-2
/
+2
2011-11-23
softpipe: remove pointless break stmt
Brian Paul
1
-1
/
+0
2011-11-23
i965/gen6: Fix GPU hang when using stencil buffer without depth
Chad Versace
1
-0
/
+5
2011-11-23
i915: Fix complete texturing regression since 27505a105a
Eric Anholt
1
-0
/
+2
2011-11-23
i915: Fix build since hiz merge.
Eric Anholt
6
-24
/
+29
2011-11-23
mesa: fix incorrect error message in format_unpack.c
Brian Paul
1
-1
/
+2
2011-11-23
i915g: don't set alpha to 1 for RGBX and BGRX
Vasily Khoruzhick
1
-2
/
+1
2011-11-22
mesa: update comment for clear_teximage_fields()
Brian Paul
1
-9
/
+2
2011-11-22
gallium: remove trailing comma and unneeded comments in p_defines.h
Brian Paul
1
-4
/
+4
2011-11-23
mesa: re-implement unpacking of DEPTH_COMPONENT32F
Marek Olšák
1
-0
/
+9
2011-11-22
i915: Move the texture format setup for this driver out of shared code.
Eric Anholt
4
-42
/
+54
2011-11-22
i965: Drop intel_context.c's texture format set up for this driver.
Eric Anholt
1
-87
/
+0
2011-11-22
i965: Add support for ARGB2101010 rendering.
Eric Anholt
1
-1
/
+1
2011-11-22
i965: Add support for RGBA_16 unorm rendering.
Eric Anholt
1
-1
/
+1
2011-11-22
i965: Add support for half-float formats.
Eric Anholt
1
-7
/
+11
2011-11-22
mesa: Fix unpack for MESA_FORMAT_INTENSITY_FLOAT16.
Eric Anholt
1
-1
/
+1
2011-11-22
mesa: Fall back to float16 if float32 isn't supported in ChooseTexFormat.
Eric Anholt
1
-0
/
+11
2011-11-22
mesa: Add fallback from RGB_FLOAT16 to RGBA_FLOAT16 before RGBA_FLOAT32.
Eric Anholt
1
-0
/
+1
2011-11-22
i965: Reorganize MESA_FORMAT -> BRW_SURFACEFORMAT table.
Eric Anholt
1
-48
/
+146
2011-11-22
i965: Mark texture formats as supported using the surface formats table.
Eric Anholt
1
-1
/
+12
2011-11-22
intel: Improve debug output for begin/finish render texture.
Eric Anholt
1
-4
/
+4
2011-11-22
intel: Remove duplicate test for texture attachment completeness.
Eric Anholt
1
-8
/
+0
2011-11-22
i965: Don't require spans (swrast) support to consider a format FBO complete.
Eric Anholt
1
-3
/
+10
2011-11-22
i965: Use the surface format table to determine render target supportedness.
Eric Anholt
4
-60
/
+95
2011-11-22
intel: Add the context to the render_target_supported() vtbl method.
Eric Anholt
7
-8
/
+10
2011-11-22
i965: Add a table of the surface format information from the PRM.
Eric Anholt
1
-0
/
+204
2011-11-22
mesa: Make formats.c "datatype" values match glGetTexLevelParameter return.
Eric Anholt
3
-9
/
+14
2011-11-22
mesa: Don't report types for 0-sized components of textures.
Eric Anholt
1
-50
/
+69
2011-11-22
r600g: handle all remaining CAPs
Marek Olšák
1
-0
/
+6
2011-11-22
r600g: remove default case statements in get_param
Marek Olšák
1
-9
/
+3
2011-11-22
r300g: re-order shaders CAPs
Marek Olšák
1
-7
/
+6
2011-11-22
r300g: handle SHADER_CAP_OUTPUT_READ
Marek Olšák
1
-0
/
+2
2011-11-22
r300g: remove default case statements in get_param
Marek Olšák
1
-8
/
+2
2011-11-22
u_vbuf_mgr: rename to u_vbuf
Marek Olšák
7
-30
/
+30
2011-11-22
u_vbuf_mgr: better way to find a free VB slot + check errors early
Marek Olšák
1
-41
/
+62
2011-11-22
u_vbuf_mgr: remove a useless variable
Marek Olšák
1
-4
/
+4
2011-11-22
u_vbuf_mgr: remove redundant memset
Marek Olšák
1
-3
/
+1
2011-11-22
u_vbuf_mgr: don't reference non-native vertex buffers as native
Marek Olšák
1
-1
/
+2
2011-11-22
u_vbuf_mgr: rename translate_vb_slot -> fallback_vb_slot
Marek Olšák
1
-15
/
+14
2011-11-22
gallium: separate out floating-point CAPs into its own enum
Marek Olšák
22
-130
/
+157
2011-11-22
gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionally
Marek Olšák
15
-52
/
+12
2011-11-22
glsl: convervative_depth is not allowed in the vertex shader
Marek Olšák
1
-2
/
+2
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