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AgeCommit message (Expand)AuthorFilesLines
2011-11-26android: clean up libglapi bulid rules a bitChia-I Wu1-12/+27
2011-11-25st/xa: Kill a couple of compilation warningsThomas Hellstrom2-1/+6
2011-11-25st/xa, xa/vmwgfx: Generate exported symbol list from the st/xa symbols.Thomas Hellstrom4-33/+22
2011-11-25st/xa, xa/vmwgfx: Use XA_EXPORT attribute to indicate global visibilityThomas Hellstrom7-36/+43
2011-11-25st/xa, xa/vmwgfx: Set the right version on library suffixThomas Hellstrom2-4/+1
2011-11-25android: add support for ICSChia-I Wu8-42/+74
2011-11-25vbo: fix !FEATURE_beginend buildChia-I Wu1-0/+6
2011-11-25st/egl: fix a crash in Android backendChia-I Wu1-3/+4
2011-11-23softpipe: s/int/unsigned/ to be consistent in alpha test codeBrian Paul1-2/+2
2011-11-23softpipe: remove pointless break stmtBrian Paul1-1/+0
2011-11-23i965/gen6: Fix GPU hang when using stencil buffer without depthChad Versace1-0/+5
2011-11-23i915: Fix complete texturing regression since 27505a105aEric Anholt1-0/+2
2011-11-23i915: Fix build since hiz merge.Eric Anholt6-24/+29
2011-11-23mesa: fix incorrect error message in format_unpack.cBrian Paul1-1/+2
2011-11-23i915g: don't set alpha to 1 for RGBX and BGRXVasily Khoruzhick1-2/+1
2011-11-22mesa: update comment for clear_teximage_fields()Brian Paul1-9/+2
2011-11-22gallium: remove trailing comma and unneeded comments in p_defines.hBrian Paul1-4/+4
2011-11-23mesa: re-implement unpacking of DEPTH_COMPONENT32FMarek Olšák1-0/+9
2011-11-22i915: Move the texture format setup for this driver out of shared code.Eric Anholt4-42/+54
2011-11-22i965: Drop intel_context.c's texture format set up for this driver.Eric Anholt1-87/+0
2011-11-22i965: Add support for ARGB2101010 rendering.Eric Anholt1-1/+1
2011-11-22i965: Add support for RGBA_16 unorm rendering.Eric Anholt1-1/+1
2011-11-22i965: Add support for half-float formats.Eric Anholt1-7/+11
2011-11-22mesa: Fix unpack for MESA_FORMAT_INTENSITY_FLOAT16.Eric Anholt1-1/+1
2011-11-22mesa: Fall back to float16 if float32 isn't supported in ChooseTexFormat.Eric Anholt1-0/+11
2011-11-22mesa: Add fallback from RGB_FLOAT16 to RGBA_FLOAT16 before RGBA_FLOAT32.Eric Anholt1-0/+1
2011-11-22i965: Reorganize MESA_FORMAT -> BRW_SURFACEFORMAT table.Eric Anholt1-48/+146
2011-11-22i965: Mark texture formats as supported using the surface formats table.Eric Anholt1-1/+12
2011-11-22intel: Improve debug output for begin/finish render texture.Eric Anholt1-4/+4
2011-11-22intel: Remove duplicate test for texture attachment completeness.Eric Anholt1-8/+0
2011-11-22i965: Don't require spans (swrast) support to consider a format FBO complete.Eric Anholt1-3/+10
2011-11-22i965: Use the surface format table to determine render target supportedness.Eric Anholt4-60/+95
2011-11-22intel: Add the context to the render_target_supported() vtbl method.Eric Anholt7-8/+10
2011-11-22i965: Add a table of the surface format information from the PRM.Eric Anholt1-0/+204
2011-11-22mesa: Make formats.c "datatype" values match glGetTexLevelParameter return.Eric Anholt3-9/+14
2011-11-22mesa: Don't report types for 0-sized components of textures.Eric Anholt1-50/+69
2011-11-22r600g: handle all remaining CAPsMarek Olšák1-0/+6
2011-11-22r600g: remove default case statements in get_paramMarek Olšák1-9/+3
2011-11-22r300g: re-order shaders CAPsMarek Olšák1-7/+6
2011-11-22r300g: handle SHADER_CAP_OUTPUT_READMarek Olšák1-0/+2
2011-11-22r300g: remove default case statements in get_paramMarek Olšák1-8/+2
2011-11-22u_vbuf_mgr: rename to u_vbufMarek Olšák7-30/+30
2011-11-22u_vbuf_mgr: better way to find a free VB slot + check errors earlyMarek Olšák1-41/+62
2011-11-22u_vbuf_mgr: remove a useless variableMarek Olšák1-4/+4
2011-11-22u_vbuf_mgr: remove redundant memsetMarek Olšák1-3/+1
2011-11-22u_vbuf_mgr: don't reference non-native vertex buffers as nativeMarek Olšák1-1/+2
2011-11-22u_vbuf_mgr: rename translate_vb_slot -> fallback_vb_slotMarek Olšák1-15/+14
2011-11-22gallium: separate out floating-point CAPs into its own enumMarek Olšák22-130/+157
2011-11-22gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionallyMarek Olšák15-52/+12
2011-11-22glsl: convervative_depth is not allowed in the vertex shaderMarek Olšák1-2/+2