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AgeCommit message (Expand)AuthorFilesLines
2004-02-26fix library naming glitches (bug 904867)Brian Paul1-1/+1
2004-02-26Fix C/C++ calling conventions problem (Bug 904854)Brian Paul1-3/+7
2004-02-26Set ctx->Const.MaxTexture[Image/Coord]Units correctly. Fixes corruption in q3.Felix Kuehling1-0/+2
2004-02-26Adapt the VERT_SET/COPY/SAVE/RESTORE_RGBA/SPEC macros to copy with all savage...Felix Kuehling1-7/+13
2004-02-26Forgot to remove savagevb.h in last commit.Felix Kuehling1-62/+0
2004-02-26Converted vertex setup to use t_vertex.[ch].Felix Kuehling7-503/+121
2004-02-26Create all the right modes for 16-bit screens.Ian Romanick1-2/+15
2004-02-26added _tnl_allow_vertex/pixel_fog() callsBrian Paul10-9/+29
2004-02-25Call _tnl_allow_pixel/vertex_fog in savageCreateContext. (Brian Paul)Felix Kuehling1-0/+2
2004-02-25use ABS(Z) when computing blend factorsBrian Paul1-4/+4
2004-02-24call _tnl_allow_pixel/vertex_fog() funcsBrian Paul1-1/+3
2004-02-24turns out we probably need a _tnl_allow_pixel_fog() function afterallBrian Paul3-1/+15
2004-02-24jump through dispatch table instead of calling gl functions directlyBrian Paul1-32/+34
2004-02-24fix incorrect texcoord attribute indexBrian Paul1-1/+1
2004-02-24added some GLAPIENTRY keywords, minor clean-upsBrian Paul1-82/+82
2004-02-24s/transform/tnl/Brian Paul1-1/+1
2004-02-24upgraded to version 22Brian Paul1-4/+11
2004-02-24Yet another revision of _ae_update_state(). Issue both conventional ANDBrian Paul1-82/+65
2004-02-24added some const keywordsBrian Paul3-12/+13
2004-02-24glDrawArrays loop was wrongBrian Paul3-9/+7
2004-02-23updates from Erdi ChenBrian Paul24-801/+1125
2004-02-23fix typo (Matt Case)Brian Paul1-1/+1
2004-02-23The available GLX version is now logged in addition to the clientIan Romanick1-0/+9
2004-02-23delete the texturesDave Airlie1-0/+5
2004-02-22Imported the Savage DRI driver from the savage-2-0-0-branch of DRI CVSFelix Kuehling21-0/+10537
2004-02-21some minor tweaksBrian Paul1-5/+10
2004-02-20fixed some typosDaniel Borca3-4/+4
2004-02-19Refactored several variables out of XMesaVisual in favor of identicalIan Romanick6-78/+109
2004-02-17recent bug fixes/changes (fog, glArrayElement, triangle rasterization)Brian Paul1-2/+6
2004-02-17A few more tweaks to fog code.Brian Paul2-10/+15
2004-02-17compute fog coord in eye space, not clip spaceBrian Paul1-3/+5
2004-02-17A bit of an overhaul of the fog code.Brian Paul10-239/+336
2004-02-17define DO_FRAGMENT_FOG=1 to test fragment program fog optionBrian Paul1-1/+28
2004-02-17added SPAN_WBrian Paul1-8/+9
2004-02-17just some reformattingBrian Paul1-16/+17
2004-02-17some debug codeBrian Paul1-0/+12
2004-02-17added FogOption to fragment_program structBrian Paul2-0/+2
2004-02-17added FixedToDouble() macroBrian Paul1-0/+4
2004-02-17Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoublesBrian Paul2-43/+115
2004-02-16texture env combine refactor (Andreas Stenglein), following the same principl...Roland Scheidegger1-765/+230
2004-02-16remove incorrect negation in fog coord computationBrian Paul1-1/+4
2004-02-16Add _tnl_set_attr() to complement existing get_attr() call.Keith Whitwell2-5/+31
2004-02-16glutInitWindowPositionKeith Whitwell1-0/+2
2004-02-16cleanup and some WGL PIXELFORMAT issuesDaniel Borca7-120/+104
2004-02-16fog_coord demoDaniel Borca1-0/+414
2004-02-15some code clean-upsBrian Paul1-64/+67
2004-02-15Minor clean-ups of variable scopes, initializations, etc.Brian Paul1-29/+51
2004-02-14Remove debugKeith Whitwell1-2/+0
2004-02-14Make it easier for drivers to create "subclasses" of the existingKeith Whitwell4-43/+97
2004-02-13added note about kernel modulesBrian Paul1-0/+5