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-rw-r--r--src/mesa/main/context.c1
-rw-r--r--src/mesa/main/points.c3
2 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 5e9e539b27f..df57b766e01 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1072,7 +1072,6 @@ _mesa_initialize_context(struct gl_context *ctx,
case API_OPENGLES2:
ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
- ctx->Point.PointSprite = GL_TRUE; /* always on for ES 2.x */
break;
}
diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c
index 17786408c16..c925d4cfd0c 100644
--- a/src/mesa/main/points.c
+++ b/src/mesa/main/points.c
@@ -253,7 +253,8 @@ _mesa_init_point(struct gl_context *ctx)
* In a core context, the state will default to true, and the setters and
* getters are disabled.
*/
- ctx->Point.PointSprite = (ctx->API == API_OPENGL_CORE);
+ ctx->Point.PointSprite = (ctx->API == API_OPENGL_CORE ||
+ ctx->API == API_OPENGLES2);
ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */
ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */