summaryrefslogtreecommitdiff
path: root/src/mesa
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/Makefile4
-rw-r--r--src/mesa/drivers/common/driverfuncs.c3
-rw-r--r--src/mesa/drivers/dri/Makefile.template2
-rw-r--r--src/mesa/drivers/dri/common/extension_helper.h30
-rw-r--r--src/mesa/drivers/dri/i915/i830_reg.h13
-rw-r--r--src/mesa/drivers/dri/i915/i830_state.c21
-rw-r--r--src/mesa/drivers/dri/i915/i830_texstate.c10
-rw-r--r--src/mesa/drivers/dri/i915/i830_vtbl.c40
-rw-r--r--src/mesa/drivers/dri/i915/i915_reg.h14
-rw-r--r--src/mesa/drivers/dri/i915/i915_tex_layout.c47
-rw-r--r--src/mesa/drivers/dri/i915/i915_texstate.c9
-rw-r--r--src/mesa/drivers/dri/i915/i915_vtbl.c35
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c16
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf_state.c7
-rw-r--r--src/mesa/drivers/dri/i965/brw_tex_layout.c70
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_emit.c17
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_glsl.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass1.c1
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffer_objects.c39
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffer_objects.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c9
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h11
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c16
-rw-r--r--src/mesa/drivers/dri/intel/intel_generatemipmap.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.c29
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.h10
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_bitmap.c8
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_draw.c16
-rw-r--r--src/mesa/drivers/dri/intel/intel_reg.h13
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.c23
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.h3
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c13
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c25
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_layout.c11
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_layout.h4
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_validate.c4
-rw-r--r--src/mesa/drivers/osmesa/Makefile36
-rw-r--r--src/mesa/glapi/ARB_copy_buffer.xml24
-rw-r--r--src/mesa/glapi/Makefile1
-rw-r--r--src/mesa/glapi/dispatch.h435
-rw-r--r--src/mesa/glapi/glX_proto_send.py6
-rw-r--r--src/mesa/glapi/gl_API.xml2
-rw-r--r--src/mesa/glapi/glapioffsets.h430
-rw-r--r--src/mesa/glapi/glapitable.h427
-rw-r--r--src/mesa/glapi/glapitemp.h166
-rw-r--r--src/mesa/glapi/glprocs.h1102
-rw-r--r--src/mesa/main/api_arrayelt.c39
-rw-r--r--src/mesa/main/api_exec.c3
-rw-r--r--src/mesa/main/api_noop.c16
-rw-r--r--src/mesa/main/api_validate.c8
-rw-r--r--src/mesa/main/arrayobj.c91
-rw-r--r--src/mesa/main/arrayobj.h7
-rw-r--r--src/mesa/main/attrib.c120
-rw-r--r--src/mesa/main/bufferobj.c211
-rw-r--r--src/mesa/main/bufferobj.h15
-rw-r--r--src/mesa/main/config.h3
-rw-r--r--src/mesa/main/context.c20
-rw-r--r--src/mesa/main/context.h2
-rw-r--r--src/mesa/main/dd.h6
-rw-r--r--src/mesa/main/debug.c104
-rw-r--r--src/mesa/main/debug.h9
-rw-r--r--src/mesa/main/dlist.c55
-rw-r--r--src/mesa/main/enable.c2
-rw-r--r--src/mesa/main/enums.c5296
-rw-r--r--src/mesa/main/extensions.c2
-rw-r--r--src/mesa/main/get.c12
-rw-r--r--src/mesa/main/get_gen.py6
-rw-r--r--src/mesa/main/image.c36
-rw-r--r--src/mesa/main/imports.c10
-rw-r--r--src/mesa/main/mfeatures.h1
-rw-r--r--src/mesa/main/mtypes.h23
-rw-r--r--src/mesa/main/state.c4
-rw-r--r--src/mesa/main/texobj.c12
-rw-r--r--src/mesa/main/varray.c67
-rw-r--r--src/mesa/main/varray.h17
-rw-r--r--src/mesa/shader/arbprogparse.c14
-rw-r--r--src/mesa/shader/arbprogram.c29
-rw-r--r--src/mesa/shader/nvprogram.c29
-rw-r--r--src/mesa/shader/prog_execute.c35
-rw-r--r--src/mesa/shader/slang/slang_link.c8
-rw-r--r--src/mesa/sparc/glapi_sparc.S83
-rw-r--r--src/mesa/state_tracker/st_atom_rasterizer.c3
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c63
-rw-r--r--src/mesa/state_tracker/st_cb_rasterpos.c3
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c17
-rw-r--r--src/mesa/state_tracker/st_context.c13
-rw-r--r--src/mesa/state_tracker/st_draw.c13
-rw-r--r--src/mesa/state_tracker/st_draw.h3
-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c1
-rw-r--r--src/mesa/state_tracker/st_extensions.c2
-rw-r--r--src/mesa/state_tracker/st_program.c2
-rw-r--r--src/mesa/state_tracker/st_public.h6
-rw-r--r--src/mesa/swrast/s_span.c18
-rw-r--r--src/mesa/tnl/t_vb_cliptmp.h28
-rw-r--r--src/mesa/tnl/t_vb_program.c29
-rw-r--r--src/mesa/vbo/vbo_attrib_tmp.h16
-rw-r--r--src/mesa/vbo/vbo_context.c2
-rw-r--r--src/mesa/vbo/vbo_context.h18
-rw-r--r--src/mesa/vbo/vbo_exec.h10
-rw-r--r--src/mesa/vbo/vbo_exec_array.c337
-rw-r--r--src/mesa/vbo/vbo_exec_draw.c81
-rw-r--r--src/mesa/vbo/vbo_split_copy.c58
-rw-r--r--src/mesa/x86-64/glapi_x86-64.S2011
-rw-r--r--src/mesa/x86/glapi_x86.S109
104 files changed, 6821 insertions, 5624 deletions
diff --git a/src/mesa/Makefile b/src/mesa/Makefile
index bb18bee8eaf..8300b301441 100644
--- a/src/mesa/Makefile
+++ b/src/mesa/Makefile
@@ -129,14 +129,14 @@ install-headers:
install-libgl: default gl.pc install-headers
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
- $(INSTALL) $(TOP)/$(LIB_DIR)/$(GL_LIB_GLOB) \
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/$(GL_LIB_GLOB) \
$(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -m 644 gl.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
install-osmesa: default osmesa.pc
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
- $(INSTALL) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_GLOB) \
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_GLOB) \
$(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -m 644 osmesa.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index 276da41f4e4..56abdbdfcb4 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -237,6 +237,9 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->DeleteArrayObject = _mesa_delete_array_object;
driver->BindArrayObject = NULL;
+ /* GL_ARB_copy_buffer */
+ driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
+
/* T&L stuff */
driver->NeedValidate = GL_FALSE;
driver->ValidateTnlModule = NULL;
diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template
index 5c01d233c13..bd38e3be47c 100644
--- a/src/mesa/drivers/dri/Makefile.template
+++ b/src/mesa/drivers/dri/Makefile.template
@@ -92,7 +92,7 @@ clean:
install: $(LIBNAME)
$(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
- $(INSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
+ $(MINSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
-include depend
diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h
index 8dcaaee3079..f5e35e41618 100644
--- a/src/mesa/drivers/dri/common/extension_helper.h
+++ b/src/mesa/drivers/dri/common/extension_helper.h
@@ -1763,6 +1763,13 @@ static const char DeleteFencesNV_names[] =
"";
#endif
+#if defined(need_GL_SGIX_polynomial_ffd)
+static const char DeformationMap3dSGIX_names[] =
+ "iddiiddiiddiip\0" /* Parameter signature */
+ "glDeformationMap3dSGIX\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_2_0)
static const char IsShader_names[] =
"i\0" /* Parameter signature */
@@ -4396,6 +4403,13 @@ static const char WindowPos3ivMESA_names[] =
"";
#endif
+#if defined(need_GL_ARB_copy_buffer)
+static const char CopyBufferSubData_names[] =
+ "iiiii\0" /* Parameter signature */
+ "glCopyBufferSubData\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
static const char IsBufferARB_names[] =
"i\0" /* Parameter signature */
@@ -4560,13 +4574,6 @@ static const char Minmax_names[] =
"";
#endif
-#if defined(need_GL_SGIX_polynomial_ffd)
-static const char DeformationMap3dSGIX_names[] =
- "iddiiddiiddiip\0" /* Parameter signature */
- "glDeformationMap3dSGIX\0"
- "";
-#endif
-
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord)
static const char FogCoorddvEXT_names[] =
"p\0" /* Parameter signature */
@@ -4939,6 +4946,13 @@ static const struct dri_extension_function GL_APPLE_vertex_array_object_function
};
#endif
+#if defined(need_GL_ARB_copy_buffer)
+static const struct dri_extension_function GL_ARB_copy_buffer_functions[] = {
+ { CopyBufferSubData_names, CopyBufferSubData_remap_index, -1 },
+ { NULL, 0, 0 }
+};
+#endif
+
#if defined(need_GL_ARB_draw_buffers)
static const struct dri_extension_function GL_ARB_draw_buffers_functions[] = {
{ DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 },
@@ -6055,9 +6069,9 @@ static const struct dri_extension_function GL_SGIX_pixel_texture_functions[] = {
#if defined(need_GL_SGIX_polynomial_ffd)
static const struct dri_extension_function GL_SGIX_polynomial_ffd_functions[] = {
{ LoadIdentityDeformationMapSGIX_names, LoadIdentityDeformationMapSGIX_remap_index, -1 },
+ { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 },
{ DeformSGIX_names, DeformSGIX_remap_index, -1 },
{ DeformationMap3fSGIX_names, DeformationMap3fSGIX_remap_index, -1 },
- { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
diff --git a/src/mesa/drivers/dri/i915/i830_reg.h b/src/mesa/drivers/dri/i915/i830_reg.h
index d210c2d08e4..db16871001d 100644
--- a/src/mesa/drivers/dri/i915/i830_reg.h
+++ b/src/mesa/drivers/dri/i915/i830_reg.h
@@ -48,19 +48,6 @@
#define AA_LINE_ENABLE ((1<<1) | 1)
#define AA_LINE_DISABLE (1<<1)
-#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)
-/* Dword 1 */
-#define BUF_3D_ID_COLOR_BACK (0x3<<24)
-#define BUF_3D_ID_DEPTH (0x7<<24)
-#define BUF_3D_USE_FENCE (1<<23)
-#define BUF_3D_TILED_SURFACE (1<<22)
-#define BUF_3D_TILE_WALK_X 0
-#define BUF_3D_TILE_WALK_Y (1<<21)
-#define BUF_3D_PITCH(x) (((x)/4)<<2)
-/* Dword 2 */
-#define BUF_3D_ADDR(x) ((x) & ~0x3)
-
-
#define _3DSTATE_COLOR_FACTOR_CMD (CMD_3D | (0x1d<<24) | (0x1<<16))
#define _3DSTATE_COLOR_FACTOR_N_CMD(stage) (CMD_3D | (0x1d<<24) | \
diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c
index d9cad0c4bf8..8ef6c9144f1 100644
--- a/src/mesa/drivers/dri/i915/i830_state.c
+++ b/src/mesa/drivers/dri/i915/i830_state.c
@@ -39,6 +39,7 @@
#include "intel_screen.h"
#include "intel_batchbuffer.h"
#include "intel_fbo.h"
+#include "intel_buffers.h"
#include "i830_context.h"
#include "i830_reg.h"
@@ -446,6 +447,24 @@ i830DepthMask(GLcontext * ctx, GLboolean flag)
i830->state.Ctx[I830_CTXREG_ENABLES_2] |= DISABLE_DEPTH_WRITE;
}
+/** Called from ctx->Driver.Viewport() */
+static void
+i830Viewport(GLcontext * ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ intelCalcViewport(ctx);
+
+ intel_viewport(ctx, x, y, width, height);
+}
+
+
+/** Called from ctx->Driver.DepthRange() */
+static void
+i830DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval)
+{
+ intelCalcViewport(ctx);
+}
+
/* =============================================================
* Polygon stipple
*
@@ -1064,6 +1083,8 @@ i830InitStateFuncs(struct dd_function_table *functions)
functions->StencilFuncSeparate = i830StencilFuncSeparate;
functions->StencilMaskSeparate = i830StencilMaskSeparate;
functions->StencilOpSeparate = i830StencilOpSeparate;
+ functions->DepthRange = i830DepthRange;
+ functions->Viewport = i830Viewport;
}
void
diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c
index 753c25b57ed..6f998fa6f77 100644
--- a/src/mesa/drivers/dri/i915/i830_texstate.c
+++ b/src/mesa/drivers/dri/i915/i830_texstate.c
@@ -174,14 +174,16 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
state[I830_TEXREG_TM0LI] = (_3DSTATE_LOAD_STATE_IMMEDIATE_2 |
(LOAD_TEXTURE_MAP0 << unit) | 4);
-/* state[I830_TEXREG_TM0S0] = (TM0S0_USE_FENCE | */
-/* t->intel.TextureOffset); */
-
-
state[I830_TEXREG_TM0S1] =
(((firstImage->Height - 1) << TM0S1_HEIGHT_SHIFT) |
((firstImage->Width - 1) << TM0S1_WIDTH_SHIFT) | format);
+ if (intelObj->mt->region->tiling != I915_TILING_NONE) {
+ state[I830_TEXREG_TM0S1] |= TM0S1_TILED_SURFACE;
+ if (intelObj->mt->region->tiling == I915_TILING_Y)
+ state[I830_TEXREG_TM0S1] |= TM0S1_TILE_WALK;
+ }
+
state[I830_TEXREG_TM0S2] =
((((pitch / 4) - 1) << TM0S2_PITCH_SHIFT) | TM0S2_CUBE_FACE_ENA_MASK);
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index 3bf02de61f8..cbee9f9efe9 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -552,7 +552,7 @@ i830_emit_state(struct intel_context *intel)
if (state->tex_buffer[i]) {
OUT_RELOC(state->tex_buffer[i],
I915_GEM_DOMAIN_SAMPLER, 0,
- state->tex_offset[i] | TM0S0_USE_FENCE);
+ state->tex_offset[i]);
}
else if (state == &i830->meta) {
assert(i == 0);
@@ -634,21 +634,11 @@ i830_state_draw_region(struct intel_context *intel,
/*
* Set stride/cpp values
*/
- if (color_region) {
- state->Buffer[I830_DESTREG_CBUFADDR0] = _3DSTATE_BUF_INFO_CMD;
- state->Buffer[I830_DESTREG_CBUFADDR1] =
- (BUF_3D_ID_COLOR_BACK |
- BUF_3D_PITCH(color_region->pitch * color_region->cpp) |
- BUF_3D_USE_FENCE);
- }
+ i915_set_buf_info_for_region(&state->Buffer[I830_DESTREG_CBUFADDR0],
+ color_region, BUF_3D_ID_COLOR_BACK);
- if (depth_region) {
- state->Buffer[I830_DESTREG_DBUFADDR0] = _3DSTATE_BUF_INFO_CMD;
- state->Buffer[I830_DESTREG_DBUFADDR1] =
- (BUF_3D_ID_DEPTH |
- BUF_3D_PITCH(depth_region->pitch * depth_region->cpp) |
- BUF_3D_USE_FENCE);
- }
+ i915_set_buf_info_for_region(&state->Buffer[I830_DESTREG_DBUFADDR0],
+ depth_region, BUF_3D_ID_DEPTH);
/*
* Compute/set I830_DESTREG_DV1 value
@@ -718,26 +708,6 @@ i830_set_draw_region(struct intel_context *intel,
i830_state_draw_region(intel, &i830->state, color_regions[0], depth_region);
}
-#if 0
-static void
-i830_update_color_z_regions(intelContextPtr intel,
- const intelRegion * colorRegion,
- const intelRegion * depthRegion)
-{
- i830ContextPtr i830 = I830_CONTEXT(intel);
-
- i830->state.Buffer[I830_DESTREG_CBUFADDR1] =
- (BUF_3D_ID_COLOR_BACK | BUF_3D_PITCH(colorRegion->pitch) |
- BUF_3D_USE_FENCE);
- i830->state.Buffer[I830_DESTREG_CBUFADDR2] = colorRegion->offset;
-
- i830->state.Buffer[I830_DESTREG_DBUFADDR1] =
- (BUF_3D_ID_DEPTH | BUF_3D_PITCH(depthRegion->pitch) | BUF_3D_USE_FENCE);
- i830->state.Buffer[I830_DESTREG_DBUFADDR2] = depthRegion->offset;
-}
-#endif
-
-
/* This isn't really handled at the moment.
*/
static void
diff --git a/src/mesa/drivers/dri/i915/i915_reg.h b/src/mesa/drivers/dri/i915/i915_reg.h
index 8891e11c6fd..b02e2c76286 100644
--- a/src/mesa/drivers/dri/i915/i915_reg.h
+++ b/src/mesa/drivers/dri/i915/i915_reg.h
@@ -93,20 +93,6 @@
/* 3DSTATE_BIN_CONTROL p141 */
-/* p143 */
-#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)
-/* Dword 1 */
-#define BUF_3D_ID_COLOR_BACK (0x3<<24)
-#define BUF_3D_ID_DEPTH (0x7<<24)
-#define BUF_3D_USE_FENCE (1<<23)
-#define BUF_3D_TILED_SURFACE (1<<22)
-#define BUF_3D_TILE_WALK_X 0
-#define BUF_3D_TILE_WALK_Y (1<<21)
-#define BUF_3D_PITCH(x) (((x)/4)<<2)
-/* Dword 2 */
-#define BUF_3D_ADDR(x) ((x) & ~0x3)
-
-
/* 3DSTATE_CHROMA_KEY */
/* 3DSTATE_CLEAR_PARAMETERS, p150 */
diff --git a/src/mesa/drivers/dri/i915/i915_tex_layout.c b/src/mesa/drivers/dri/i915/i915_tex_layout.c
index 40bcf7a9aff..d9588e5b56d 100644
--- a/src/mesa/drivers/dri/i915/i915_tex_layout.c
+++ b/src/mesa/drivers/dri/i915/i915_tex_layout.c
@@ -112,7 +112,8 @@ static GLint bottom_offsets[6] = {
*/
static void
i915_miptree_layout_cube(struct intel_context *intel,
- struct intel_mipmap_tree * mt)
+ struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
const GLuint dim = mt->width0;
GLuint face;
@@ -122,7 +123,7 @@ i915_miptree_layout_cube(struct intel_context *intel,
assert(lvlWidth == lvlHeight); /* cubemap images are square */
/* double pitch for cube layouts */
- mt->pitch = intel_miptree_pitch_align (intel, mt, dim * 2);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, dim * 2);
mt->total_height = dim * 4;
for (level = mt->first_level; level <= mt->last_level; level++) {
@@ -156,7 +157,8 @@ i915_miptree_layout_cube(struct intel_context *intel,
static void
i915_miptree_layout_3d(struct intel_context *intel,
- struct intel_mipmap_tree * mt)
+ struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
GLuint width = mt->width0;
GLuint height = mt->height0;
@@ -165,7 +167,7 @@ i915_miptree_layout_3d(struct intel_context *intel,
GLint level;
/* Calculate the size of a single slice. */
- mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0);
/* XXX: hardware expects/requires 9 levels at minimum. */
for (level = mt->first_level; level <= MAX2(8, mt->last_level); level++) {
@@ -200,14 +202,15 @@ i915_miptree_layout_3d(struct intel_context *intel,
static void
i915_miptree_layout_2d(struct intel_context *intel,
- struct intel_mipmap_tree * mt)
+ struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
GLuint width = mt->width0;
GLuint height = mt->height0;
GLuint img_height;
GLint level;
- mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0);
mt->total_height = 0;
for (level = mt->first_level; level <= mt->last_level; level++) {
@@ -228,19 +231,20 @@ i915_miptree_layout_2d(struct intel_context *intel,
}
GLboolean
-i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt)
+i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
switch (mt->target) {
case GL_TEXTURE_CUBE_MAP:
- i915_miptree_layout_cube(intel, mt);
+ i915_miptree_layout_cube(intel, mt, tiling);
break;
case GL_TEXTURE_3D:
- i915_miptree_layout_3d(intel, mt);
+ i915_miptree_layout_3d(intel, mt, tiling);
break;
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
case GL_TEXTURE_RECTANGLE_ARB:
- i915_miptree_layout_2d(intel, mt);
+ i915_miptree_layout_2d(intel, mt, tiling);
break;
default:
_mesa_problem(NULL, "Unexpected tex target in i915_miptree_layout()");
@@ -317,7 +321,8 @@ i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt)
static void
i945_miptree_layout_cube(struct intel_context *intel,
- struct intel_mipmap_tree * mt)
+ struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
const GLuint dim = mt->width0;
GLuint face;
@@ -331,9 +336,9 @@ i945_miptree_layout_cube(struct intel_context *intel,
* or the final row of 4x4, 2x2 and 1x1 faces below this.
*/
if (dim > 32)
- mt->pitch = intel_miptree_pitch_align (intel, mt, dim * 2);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, dim * 2);
else
- mt->pitch = intel_miptree_pitch_align (intel, mt, 14 * 8);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, 14 * 8);
if (dim >= 4)
mt->total_height = dim * 4 + 4;
@@ -408,7 +413,8 @@ i945_miptree_layout_cube(struct intel_context *intel,
static void
i945_miptree_layout_3d(struct intel_context *intel,
- struct intel_mipmap_tree * mt)
+ struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
GLuint width = mt->width0;
GLuint height = mt->height0;
@@ -417,7 +423,7 @@ i945_miptree_layout_3d(struct intel_context *intel,
GLuint pack_y_pitch;
GLuint level;
- mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0);
mt->total_height = 0;
pack_y_pitch = MAX2(mt->height0, 2);
@@ -462,22 +468,23 @@ i945_miptree_layout_3d(struct intel_context *intel,
}
GLboolean
-i945_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt)
+i945_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
switch (mt->target) {
case GL_TEXTURE_CUBE_MAP:
if (mt->compressed)
- i945_miptree_layout_cube(intel, mt);
+ i945_miptree_layout_cube(intel, mt, tiling);
else
- i915_miptree_layout_cube(intel, mt);
+ i915_miptree_layout_cube(intel, mt, tiling);
break;
case GL_TEXTURE_3D:
- i945_miptree_layout_3d(intel, mt);
+ i945_miptree_layout_3d(intel, mt, tiling);
break;
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
case GL_TEXTURE_RECTANGLE_ARB:
- i945_miptree_layout_2d(intel, mt);
+ i945_miptree_layout_2d(intel, mt, tiling);
break;
default:
_mesa_problem(NULL, "Unexpected tex target in i945_miptree_layout()");
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index a37dd7f4fb5..32d4b30cf9a 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -185,8 +185,13 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
state[I915_TEXREG_MS3] =
(((firstImage->Height - 1) << MS3_HEIGHT_SHIFT) |
- ((firstImage->Width - 1) << MS3_WIDTH_SHIFT) | format |
- MS3_USE_FENCE_REGS);
+ ((firstImage->Width - 1) << MS3_WIDTH_SHIFT) | format);
+
+ if (intelObj->mt->region->tiling != I915_TILING_NONE) {
+ state[I915_TEXREG_MS3] |= MS3_TILED_SURFACE;
+ if (intelObj->mt->region->tiling == I915_TILING_Y)
+ state[I915_TEXREG_MS3] |= MS3_TILE_WALK;
+ }
state[I915_TEXREG_MS4] =
((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK |
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index 115004616ff..6ecbc4709bc 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -529,6 +529,23 @@ i915_destroy_context(struct intel_context *intel)
_tnl_free_vertices(&intel->ctx);
}
+void
+i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
+ uint32_t buffer_id)
+{
+ state[0] = _3DSTATE_BUF_INFO_CMD;
+ state[1] = buffer_id;
+
+ if (region != NULL) {
+ state[1] |= BUF_3D_PITCH(region->pitch * region->cpp);
+
+ if (region->tiling != I915_TILING_NONE) {
+ state[1] |= BUF_3D_TILED_SURFACE;
+ if (region->tiling == I915_TILING_Y)
+ state[1] |= BUF_3D_TILE_WALK_Y;
+ }
+ }
+}
/**
* Set the drawing regions for the color and depth/stencil buffers.
@@ -562,21 +579,11 @@ i915_state_draw_region(struct intel_context *intel,
/*
* Set stride/cpp values
*/
- if (color_region) {
- state->Buffer[I915_DESTREG_CBUFADDR0] = _3DSTATE_BUF_INFO_CMD;
- state->Buffer[I915_DESTREG_CBUFADDR1] =
- (BUF_3D_ID_COLOR_BACK |
- BUF_3D_PITCH(color_region->pitch * color_region->cpp) |
- BUF_3D_USE_FENCE);
- }
+ i915_set_buf_info_for_region(&state->Buffer[I915_DESTREG_CBUFADDR0],
+ color_region, BUF_3D_ID_COLOR_BACK);
- if (depth_region) {
- state->Buffer[I915_DESTREG_DBUFADDR0] = _3DSTATE_BUF_INFO_CMD;
- state->Buffer[I915_DESTREG_DBUFADDR1] =
- (BUF_3D_ID_DEPTH |
- BUF_3D_PITCH(depth_region->pitch * depth_region->cpp) |
- BUF_3D_USE_FENCE);
- }
+ i915_set_buf_info_for_region(&state->Buffer[I915_DESTREG_DBUFADDR0],
+ depth_region, BUF_3D_ID_DEPTH);
/*
* Compute/set I915_DESTREG_DV1 value
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index b91b20bec6f..1b8bcc14ec0 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -343,7 +343,7 @@ static void brw_prepare_vertices(struct brw_context *brw)
{
GLcontext *ctx = &brw->intel.ctx;
struct intel_context *intel = intel_context(ctx);
- GLuint tmp = brw->vs.prog_data->inputs_read;
+ GLbitfield vs_inputs = brw->vs.prog_data->inputs_read;
GLuint i;
const unsigned char *ptr = NULL;
GLuint interleave = 0;
@@ -362,11 +362,11 @@ static void brw_prepare_vertices(struct brw_context *brw)
_mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index);
/* Accumulate the list of enabled arrays. */
- while (tmp) {
- GLuint i = _mesa_ffsll(tmp)-1;
+ while (vs_inputs) {
+ GLuint i = _mesa_ffsll(vs_inputs) - 1;
struct brw_vertex_element *input = &brw->vb.inputs[i];
- tmp &= ~(1<<i);
+ vs_inputs &= ~(1 << i);
enabled[nr_enabled++] = input;
}
@@ -477,17 +477,17 @@ static void brw_emit_vertices(struct brw_context *brw)
{
GLcontext *ctx = &brw->intel.ctx;
struct intel_context *intel = intel_context(ctx);
- GLuint tmp = brw->vs.prog_data->inputs_read;
+ GLbitfield vs_inputs = brw->vs.prog_data->inputs_read;
struct brw_vertex_element *enabled[VERT_ATTRIB_MAX];
GLuint i;
GLuint nr_enabled = 0;
/* Accumulate the list of enabled arrays. */
- while (tmp) {
- i = _mesa_ffsll(tmp)-1;
+ while (vs_inputs) {
+ i = _mesa_ffsll(vs_inputs) - 1;
struct brw_vertex_element *input = &brw->vb.inputs[i];
- tmp &= ~(1<<i);
+ vs_inputs &= ~(1 << i);
enabled[nr_enabled++] = input;
}
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index 68fa9820b6f..c99918724b3 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -66,7 +66,9 @@ static void upload_sf_vp(struct brw_context *brw)
sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias;
sfv.viewport.m32 = v[MAT_TZ] * depth_scale;
- /* _NEW_SCISSOR */
+ /* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT
+ * for DrawBuffer->_[XY]{min,max}
+ */
/* The scissor only needs to handle the intersection of drawable and
* scissor rect. Clipping to the boundaries of static shared buffers
@@ -97,7 +99,8 @@ static void upload_sf_vp(struct brw_context *brw)
const struct brw_tracked_state brw_sf_vp = {
.dirty = {
.mesa = (_NEW_VIEWPORT |
- _NEW_SCISSOR),
+ _NEW_SCISSOR |
+ _NEW_BUFFERS),
.brw = 0,
.cache = 0
},
diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
index 51a617fcb40..5c5455813a4 100644
--- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
+++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
@@ -28,7 +28,6 @@
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
-
/* Code to layout images in a mipmap tree for i965.
*/
@@ -40,14 +39,15 @@
#define FILE_DEBUG_FLAG DEBUG_MIPTREE
-GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_tree *mt )
+GLboolean brw_miptree_layout(struct intel_context *intel,
+ struct intel_mipmap_tree *mt,
+ uint32_t tiling)
{
- /* XXX: these vary depending on image format:
- */
-/* GLint align_w = 4; */
+ /* XXX: these vary depending on image format: */
+ /* GLint align_w = 4; */
switch (mt->target) {
- case GL_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP:
case GL_TEXTURE_3D: {
GLuint width = mt->width0;
GLuint height = mt->height0;
@@ -59,25 +59,25 @@ GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_t
GLuint align_w = 4;
mt->total_height = 0;
-
+
if (mt->compressed) {
align_w = intel_compressed_alignment(mt->internal_format);
mt->pitch = ALIGN(width, align_w);
pack_y_pitch = (height + 3) / 4;
} else {
- mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
- pack_y_pitch = ALIGN(mt->height0, align_h);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0);
+ pack_y_pitch = ALIGN(mt->height0, align_h);
}
pack_x_pitch = mt->pitch;
pack_x_nr = 1;
- for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {
+ for (level = mt->first_level ; level <= mt->last_level ; level++) {
GLuint nr_images = mt->target == GL_TEXTURE_3D ? depth : 6;
GLint x = 0;
GLint y = 0;
GLint q, j;
-
+
intel_miptree_set_level_info(mt, level, nr_images,
0, mt->total_height,
width, height, depth);
@@ -89,7 +89,7 @@ GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_t
}
x = 0;
- y += pack_y_pitch;
+ y += pack_y_pitch;
}
@@ -98,40 +98,40 @@ GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_t
height = minify(height);
depth = minify(depth);
- if (mt->compressed) {
- pack_y_pitch = (height + 3) / 4;
-
- if (pack_x_pitch > ALIGN(width, align_w)) {
- pack_x_pitch = ALIGN(width, align_w);
- pack_x_nr <<= 1;
- }
- } else {
- if (pack_x_pitch > 4) {
- pack_x_pitch >>= 1;
- pack_x_nr <<= 1;
- assert(pack_x_pitch * pack_x_nr <= mt->pitch);
- }
-
- if (pack_y_pitch > 2) {
- pack_y_pitch >>= 1;
- pack_y_pitch = ALIGN(pack_y_pitch, align_h);
- }
- }
+ if (mt->compressed) {
+ pack_y_pitch = (height + 3) / 4;
+
+ if (pack_x_pitch > ALIGN(width, align_w)) {
+ pack_x_pitch = ALIGN(width, align_w);
+ pack_x_nr <<= 1;
+ }
+ } else {
+ if (pack_x_pitch > 4) {
+ pack_x_pitch >>= 1;
+ pack_x_nr <<= 1;
+ assert(pack_x_pitch * pack_x_nr <= mt->pitch);
+ }
+
+ if (pack_y_pitch > 2) {
+ pack_y_pitch >>= 1;
+ pack_y_pitch = ALIGN(pack_y_pitch, align_h);
+ }
+ }
}
break;
}
default:
- i945_miptree_layout_2d(intel, mt);
+ i945_miptree_layout_2d(intel, mt, tiling);
break;
}
- DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__,
- mt->pitch,
+ DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__,
+ mt->pitch,
mt->total_height,
mt->cpp,
mt->pitch * mt->total_height * mt->cpp );
-
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index 72fc21d2eba..14ab9042de7 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -353,6 +353,19 @@ static void emit_mad( struct brw_compile *p,
}
}
+static void emit_trunc( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_RNDZ(p, dst[i], arg0[i]);
+ }
+ }
+}
static void emit_lrp( struct brw_compile *p,
const struct brw_reg *dst,
@@ -1224,6 +1237,10 @@ void brw_wm_emit( struct brw_wm_compile *c )
emit_dph(p, dst, dst_flags, args[0], args[1]);
break;
+ case OPCODE_TRUNC:
+ emit_trunc(p, dst, dst_flags, args[0]);
+ break;
+
case OPCODE_LRP:
emit_lrp(p, dst, dst_flags, args[0], args[1], args[2]);
break;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
index 49367037991..0e6a2f8ef09 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
@@ -23,7 +23,6 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
const struct prog_instruction *inst = &fp->Base.Instructions[i];
switch (inst->Opcode) {
case OPCODE_IF:
- case OPCODE_TRUNC:
case OPCODE_ENDIF:
case OPCODE_CAL:
case OPCODE_BRK:
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
index ab9aa2f10d0..3436a247170 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
@@ -159,6 +159,7 @@ void brw_wm_pass1( struct brw_wm_compile *c )
case OPCODE_FRC:
case OPCODE_MOV:
case OPCODE_SWZ:
+ case OPCODE_TRUNC:
read0 = writemask;
break;
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
index 0db1f392c0a..23ba3b9ef67 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
@@ -111,6 +111,7 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj)
if (obj->Pointer)
intel_bufferobj_unmap(ctx, 0, obj);
+ _mesa_free(intel_obj->sys_buffer);
if (intel_obj->region) {
intel_bufferobj_release_region(intel, intel_obj);
}
@@ -151,7 +152,23 @@ intel_bufferobj_data(GLcontext * ctx,
dri_bo_unreference(intel_obj->buffer);
intel_obj->buffer = NULL;
}
+ _mesa_free(intel_obj->sys_buffer);
+ intel_obj->sys_buffer = NULL;
+
if (size != 0) {
+#ifdef I915
+ /* On pre-965, stick VBOs in system memory, as we're always doing swtnl
+ * with their contents anyway.
+ */
+ if (target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER) {
+ intel_obj->sys_buffer = _mesa_malloc(size);
+ if (intel_obj->sys_buffer != NULL) {
+ if (data != NULL)
+ memcpy(intel_obj->sys_buffer, data, size);
+ return;
+ }
+ }
+#endif
intel_bufferobj_alloc_buffer(intel, intel_obj);
if (data != NULL)
@@ -181,7 +198,10 @@ intel_bufferobj_subdata(GLcontext * ctx,
if (intel_obj->region)
intel_bufferobj_cow(intel, intel_obj);
- dri_bo_subdata(intel_obj->buffer, offset, size, data);
+ if (intel_obj->sys_buffer)
+ memcpy((char *)intel_obj->sys_buffer + offset, data, size);
+ else
+ dri_bo_subdata(intel_obj->buffer, offset, size, data);
}
@@ -218,6 +238,11 @@ intel_bufferobj_map(GLcontext * ctx,
assert(intel_obj);
+ if (intel_obj->sys_buffer) {
+ obj->Pointer = intel_obj->sys_buffer;
+ return obj->Pointer;
+ }
+
if (intel_obj->region)
intel_bufferobj_cow(intel, intel_obj);
@@ -274,6 +299,18 @@ intel_bufferobj_buffer(struct intel_context *intel,
}
}
+ if (intel_obj->buffer == NULL) {
+ intel_bufferobj_alloc_buffer(intel, intel_obj);
+ intel_bufferobj_subdata(&intel->ctx,
+ GL_ARRAY_BUFFER_ARB,
+ 0,
+ intel_obj->Base.Size,
+ intel_obj->sys_buffer,
+ &intel_obj->Base);
+ _mesa_free(intel_obj->sys_buffer);
+ intel_obj->sys_buffer = NULL;
+ }
+
return intel_obj->buffer;
}
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.h b/src/mesa/drivers/dri/intel/intel_buffer_objects.h
index 7ef723833c0..04310156319 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.h
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.h
@@ -42,6 +42,8 @@ struct intel_buffer_object
{
struct gl_buffer_object Base;
dri_bo *buffer; /* the low-level buffer manager's buffer handle */
+ /** System memory buffer data, if not using a BO to store the data. */
+ void *sys_buffer;
struct intel_region *region; /* Is there a zero-copy texture
associated with this (pixel)
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 49eadc75328..fa931d7f625 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -650,6 +650,13 @@ intelInitContext(struct intel_context *intel,
_mesa_init_point(ctx);
ctx->Const.MaxColorAttachments = 4; /* XXX FBO: review this */
+ if (IS_965(intelScreen->deviceID)) {
+ if (MAX_WIDTH > 8192)
+ ctx->Const.MaxRenderbufferSize = 8192;
+ } else {
+ if (MAX_WIDTH > 2048)
+ ctx->Const.MaxRenderbufferSize = 2048;
+ }
/* Initialize the software rasterizer and helper modules. */
_swrast_CreateContext(ctx);
@@ -717,6 +724,8 @@ intelInitContext(struct intel_context *intel,
else if (driQueryOptionb(&intel->optionCache, "force_s3tc_enable")) {
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
}
+ intel->use_texture_tiling = driQueryOptionb(&intel->optionCache,
+ "texture_tiling");
intel->prim.primitive = ~0;
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index e931e401e93..4e45f1a91fb 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -305,6 +305,8 @@ struct intel_context
*/
GLboolean is_front_buffer_rendering;
+ GLboolean use_texture_tiling;
+
drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
int perf_boxes;
@@ -559,6 +561,9 @@ void intel_viewport(GLcontext * ctx, GLint x, GLint y,
void intel_update_renderbuffers(__DRIcontext *context,
__DRIdrawable *drawable);
+void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
+ uint32_t buffer_id);
+
/*======================================================================
* Inline conversion functions.
* These are better-typed than the macros used previously:
@@ -569,4 +574,10 @@ intel_context(GLcontext * ctx)
return (struct intel_context *) ctx;
}
+static INLINE GLboolean
+is_power_of_two(uint32_t value)
+{
+ return (value & (value - 1)) == 0;
+}
+
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 52647ddf8b2..0ea413aee1d 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -217,7 +217,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width,
height, pitch);
- irb->region = intel_region_alloc(intel, cpp, width, height, pitch,
+ irb->region = intel_region_alloc(intel, I915_TILING_NONE,
+ cpp, width, height, pitch,
GL_TRUE);
if (!irb->region)
return GL_FALSE; /* out of memory? */
@@ -574,9 +575,10 @@ intel_render_texture(GLcontext * ctx,
ASSERT(newImage);
- if (newImage->Border != 0) {
- /* Fallback on drawing to a texture with a border, which won't have a
- * miptree.
+ intel_image = intel_texture_image(newImage);
+ if (!intel_image->mt) {
+ /* Fallback on drawing to a texture that doesn't have a miptree
+ * (has a border, width/height 0, etc.)
*/
_mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
_mesa_render_texture(ctx, fb, att);
@@ -607,7 +609,6 @@ intel_render_texture(GLcontext * ctx,
irb->Base.RefCount);
/* point the renderbufer's region to the texture image region */
- intel_image = intel_texture_image(newImage);
if (irb->region != intel_image->mt->region) {
if (irb->region)
intel_region_release(&irb->region);
@@ -679,6 +680,11 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
if (rb == NULL)
continue;
+ if (irb == NULL) {
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ continue;
+ }
+
switch (irb->texformat->MesaFormat) {
case MESA_FORMAT_ARGB8888:
case MESA_FORMAT_RGB565:
diff --git a/src/mesa/drivers/dri/intel/intel_generatemipmap.c b/src/mesa/drivers/dri/intel/intel_generatemipmap.c
index 02804b51fa8..1060fbd9e59 100644
--- a/src/mesa/drivers/dri/intel/intel_generatemipmap.c
+++ b/src/mesa/drivers/dri/intel/intel_generatemipmap.c
@@ -84,7 +84,7 @@ intel_generate_mipmap_level(GLcontext *ctx, GLuint tex_name,
/* Choose to render to the color attachment. */
_mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
- status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
+ status = _mesa_CheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
if (status != GL_FRAMEBUFFER_COMPLETE_EXT)
return GL_FALSE;
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index f3652720ece..0d34f28311e 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -57,7 +57,8 @@ intel_miptree_create_internal(struct intel_context *intel,
GLuint last_level,
GLuint width0,
GLuint height0,
- GLuint depth0, GLuint cpp, GLuint compress_byte)
+ GLuint depth0, GLuint cpp, GLuint compress_byte,
+ uint32_t tiling)
{
GLboolean ok;
struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
@@ -81,11 +82,11 @@ intel_miptree_create_internal(struct intel_context *intel,
#ifdef I915
if (IS_945(intel->intelScreen->deviceID))
- ok = i945_miptree_layout(intel, mt);
+ ok = i945_miptree_layout(intel, mt, tiling);
else
- ok = i915_miptree_layout(intel, mt);
+ ok = i915_miptree_layout(intel, mt, tiling);
#else
- ok = brw_miptree_layout(intel, mt);
+ ok = brw_miptree_layout(intel, mt, tiling);
#endif
if (!ok) {
@@ -109,10 +110,18 @@ intel_miptree_create(struct intel_context *intel,
GLboolean expect_accelerated_upload)
{
struct intel_mipmap_tree *mt;
+ uint32_t tiling;
+
+ if (intel->use_texture_tiling && compress_byte == 0 &&
+ intel->intelScreen->kernel_exec_fencing)
+ tiling = I915_TILING_X;
+ else
+ tiling = I915_TILING_NONE;
mt = intel_miptree_create_internal(intel, target, internal_format,
first_level, last_level, width0,
- height0, depth0, cpp, compress_byte);
+ height0, depth0, cpp, compress_byte,
+ tiling);
/*
* pitch == 0 || height == 0 indicates the null texture
*/
@@ -120,6 +129,7 @@ intel_miptree_create(struct intel_context *intel,
return NULL;
mt->region = intel_region_alloc(intel,
+ tiling,
mt->cpp,
mt->pitch,
mt->total_height,
@@ -149,7 +159,8 @@ intel_miptree_create_for_region(struct intel_context *intel,
mt = intel_miptree_create_internal(intel, target, internal_format,
first_level, last_level,
region->width, region->height, 1,
- region->cpp, compress_byte);
+ region->cpp, compress_byte,
+ I915_TILING_NONE);
if (!mt)
return mt;
#if 0
@@ -187,6 +198,7 @@ intel_miptree_create_for_region(struct intel_context *intel,
int intel_miptree_pitch_align (struct intel_context *intel,
struct intel_mipmap_tree *mt,
+ uint32_t tiling,
int pitch)
{
#ifdef I915
@@ -207,6 +219,11 @@ int intel_miptree_pitch_align (struct intel_context *intel,
pitch_align = 4;
}
+ if (tiling == I915_TILING_X)
+ pitch_align = 512;
+ else if (tiling == I915_TILING_Y)
+ pitch_align = 128;
+
pitch = ALIGN(pitch * mt->cpp, pitch_align);
#ifdef I915
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
index 4060b9df78f..3af9966827f 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
@@ -148,6 +148,7 @@ intel_miptree_create_for_region(struct intel_context *intel,
int intel_miptree_pitch_align (struct intel_context *intel,
struct intel_mipmap_tree *mt,
+ uint32_t tiling,
int pitch);
void intel_miptree_reference(struct intel_mipmap_tree **dst,
@@ -218,10 +219,13 @@ void intel_miptree_image_copy(struct intel_context *intel,
/* i915_mipmap_tree.c:
*/
GLboolean i915_miptree_layout(struct intel_context *intel,
- struct intel_mipmap_tree *mt);
+ struct intel_mipmap_tree *mt,
+ uint32_t tiling);
GLboolean i945_miptree_layout(struct intel_context *intel,
- struct intel_mipmap_tree *mt);
+ struct intel_mipmap_tree *mt,
+ uint32_t tiling);
GLboolean brw_miptree_layout(struct intel_context *intel,
- struct intel_mipmap_tree *mt);
+ struct intel_mipmap_tree *mt,
+ uint32_t tiling);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index b20840b9a06..80d3239189c 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -400,6 +400,14 @@ intel_texture_bitmap(GLcontext * ctx,
return GL_FALSE;
}
+ if (!ctx->Extensions.ARB_texture_non_power_of_two &&
+ (!is_power_of_two(width) || !is_power_of_two(height))) {
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr,
+ "glBitmap() fallback: NPOT texture\n");
+ return GL_FALSE;
+ }
+
/* Check that we can load in a texture this big. */
if (width > (1 << (ctx->Const.MaxTextureLevels - 1)) ||
height > (1 << (ctx->Const.MaxTextureLevels - 1))) {
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index abcdcd5724c..7cda6adb32b 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -119,6 +119,14 @@ intel_texture_drawpixels(GLcontext * ctx,
return GL_FALSE;
}
+ if (!ctx->Extensions.ARB_texture_non_power_of_two &&
+ (!is_power_of_two(width) || !is_power_of_two(height))) {
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr,
+ "glDrawPixels() fallback: NPOT texture\n");
+ return GL_FALSE;
+ }
+
_mesa_PushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT |
GL_CURRENT_BIT);
_mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
@@ -262,6 +270,14 @@ intel_stencil_drawpixels(GLcontext * ctx,
return GL_FALSE;
}
+ if (!ctx->Extensions.ARB_texture_non_power_of_two &&
+ (!is_power_of_two(width) || !is_power_of_two(height))) {
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr,
+ "glDrawPixels(GL_STENCIL_INDEX) fallback: NPOT texture\n");
+ return GL_FALSE;
+ }
+
_mesa_PushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT |
GL_CURRENT_BIT | GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
_mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
diff --git a/src/mesa/drivers/dri/intel/intel_reg.h b/src/mesa/drivers/dri/intel/intel_reg.h
index 57ac8f0cc14..d19f1bae34c 100644
--- a/src/mesa/drivers/dri/intel/intel_reg.h
+++ b/src/mesa/drivers/dri/intel/intel_reg.h
@@ -189,6 +189,19 @@
#define S7_DEPTH_OFFSET_CONST_MASK ~0
+/* p143 */
+#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)
+/* Dword 1 */
+#define BUF_3D_ID_COLOR_BACK (0x3<<24)
+#define BUF_3D_ID_DEPTH (0x7<<24)
+#define BUF_3D_USE_FENCE (1<<23)
+#define BUF_3D_TILED_SURFACE (1<<22)
+#define BUF_3D_TILE_WALK_X 0
+#define BUF_3D_TILE_WALK_Y (1<<21)
+#define BUF_3D_PITCH(x) (((x)/4)<<2)
+/* Dword 2 */
+#define BUF_3D_ADDR(x) ((x) & ~0x3)
+
/* Primitive dispatch on 830-945 */
#define _3DPRIMITIVE (CMD_3D | (0x1f << 24))
#define PRIM_INDIRECT (1<<23)
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index 534e75efe1f..fd9bf7b1741 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -116,7 +116,10 @@ intel_region_map(struct intel_context *intel, struct intel_region *region)
if (region->pbo)
intel_region_cow(intel, region);
- dri_bo_map(region->buffer, GL_TRUE);
+ if (intel->intelScreen->kernel_exec_fencing)
+ drm_intel_gem_bo_map_gtt(region->buffer);
+ else
+ dri_bo_map(region->buffer, GL_TRUE);
region->map = region->buffer->virtual;
}
@@ -128,7 +131,10 @@ intel_region_unmap(struct intel_context *intel, struct intel_region *region)
{
_DBG("%s %p\n", __FUNCTION__, region);
if (!--region->map_refcount) {
- dri_bo_unmap(region->buffer);
+ if (intel->intelScreen->kernel_exec_fencing)
+ drm_intel_gem_bo_map_gtt(region->buffer);
+ else
+ dri_bo_unmap(region->buffer);
region->map = NULL;
}
}
@@ -164,10 +170,12 @@ intel_region_alloc_internal(struct intel_context *intel,
struct intel_region *
intel_region_alloc(struct intel_context *intel,
+ uint32_t tiling,
GLuint cpp, GLuint width, GLuint height, GLuint pitch,
GLboolean expect_accelerated_upload)
{
dri_bo *buffer;
+ struct intel_region *region;
if (expect_accelerated_upload) {
buffer = drm_intel_bo_alloc_for_render(intel->bufmgr, "region",
@@ -177,7 +185,16 @@ intel_region_alloc(struct intel_context *intel,
pitch * cpp * height, 64);
}
- return intel_region_alloc_internal(intel, cpp, width, height, pitch, buffer);
+ region = intel_region_alloc_internal(intel, cpp, width, height,
+ pitch, buffer);
+
+ if (tiling != I915_TILING_NONE) {
+ assert(((pitch * cpp) & 511) == 0);
+ drm_intel_bo_set_tiling(buffer, &tiling, pitch * cpp);
+ drm_intel_bo_get_tiling(buffer, &region->tiling, &region->bit_6_swizzle);
+ }
+
+ return region;
}
struct intel_region *
diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h
index 45e2bf4e77a..bd3c8e7325b 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.h
+++ b/src/mesa/drivers/dri/intel/intel_regions.h
@@ -73,7 +73,8 @@ struct intel_region
* copied by calling intel_reference_region().
*/
struct intel_region *intel_region_alloc(struct intel_context *intel,
- GLuint cpp, GLuint width,
+ uint32_t tiling,
+ GLuint cpp, GLuint width,
GLuint height, GLuint pitch,
GLboolean expect_accelerated_upload);
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 27288231426..6521b4ef313 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -49,6 +49,10 @@
#include "i915_drm.h"
#include "i830_dri.h"
+#define DRI_CONF_TEXTURE_TILING(def) \
+ DRI_CONF_OPT_BEGIN(texture_tiling, bool, def) \
+ DRI_CONF_DESC(en, "Enable texture tiling") \
+ DRI_CONF_OPT_END \
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
@@ -64,6 +68,13 @@ PUBLIC const char __driConfigOptions[] =
DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
DRI_CONF_DESC_END
DRI_CONF_OPT_END
+
+#ifdef I915
+ DRI_CONF_TEXTURE_TILING(false)
+#else
+ DRI_CONF_TEXTURE_TILING(true)
+#endif
+
DRI_CONF_SECTION_END
DRI_CONF_SECTION_QUALITY
DRI_CONF_FORCE_S3TC_ENABLE(false)
@@ -76,7 +87,7 @@ PUBLIC const char __driConfigOptions[] =
DRI_CONF_SECTION_END
DRI_CONF_END;
-const GLuint __driNConfigOptions = 8;
+const GLuint __driNConfigOptions = 9;
#ifdef USE_NEW_INTERFACE
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index 7c2b26ef1d4..673b8fa6a11 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -118,8 +118,12 @@ do_copy_texsubimage(struct intel_context *intel,
dstx += x - orig_x;
dsty += y - orig_y;
- /* image_offset may be non-page-aligned, but that's illegal for tiling. */
- assert(intelImage->mt->region->tiling == I915_TILING_NONE);
+ /* Can't blit to tiled buffers with non-tile-aligned offset. */
+ if (intelImage->mt->region->tiling != I915_TILING_NONE &&
+ (image_offset & 4095) != 0) {
+ UNLOCK_HARDWARE(intel);
+ return GL_FALSE;
+ }
if (ctx->ReadBuffer->Name == 0) {
/* reading from a window, adjust x, y */
@@ -231,6 +235,14 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
if (border)
goto fail;
+ /* Setup or redefine the texture object, mipmap tree and texture
+ * image. Don't populate yet.
+ */
+ ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
+ width, height, border,
+ GL_RGBA, CHAN_TYPE, NULL,
+ &ctx->DefaultPacking, texObj, texImage);
+
srcx = x;
srcy = y;
dstx = 0;
@@ -241,15 +253,6 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
&width, &height))
return;
- /* Setup or redefine the texture object, mipmap tree and texture
- * image. Don't populate yet.
- */
- ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
- width, height, border,
- GL_RGBA, CHAN_TYPE, NULL,
- &ctx->DefaultPacking, texObj, texImage);
-
-
if (!do_copy_texsubimage(intel_context(ctx), target,
intel_texture_image(texImage),
internalFormat, 0, 0, x, y, width, height))
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.c b/src/mesa/drivers/dri/intel/intel_tex_layout.c
index e6f9a417790..b8be7ef41a2 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.c
@@ -52,7 +52,9 @@ GLuint intel_compressed_alignment(GLenum internalFormat)
return alignment;
}
-void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tree *mt )
+void i945_miptree_layout_2d( struct intel_context *intel,
+ struct intel_mipmap_tree *mt,
+ uint32_t tiling )
{
GLint align_h = 2, align_w = 4;
GLuint level;
@@ -86,13 +88,18 @@ void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tr
if (mip1_width > mt->pitch) {
mt->pitch = mip1_width;
+
+ if (tiling == I915_TILING_X)
+ mt->pitch = ALIGN(mt->pitch * mt->cpp, 512) / mt->cpp;
+ if (tiling == I915_TILING_Y)
+ mt->pitch = ALIGN(mt->pitch * mt->cpp, 128) / mt->cpp;
}
}
/* Pitch must be a whole number of dwords, even though we
* express it in texels.
*/
- mt->pitch = intel_miptree_pitch_align (intel, mt, mt->pitch);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->pitch);
mt->total_height = 0;
for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.h b/src/mesa/drivers/dri/intel/intel_tex_layout.h
index dbc90e6f9b7..7bc25b6bcb1 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.h
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.h
@@ -38,5 +38,7 @@ static GLuint minify( GLuint d )
return MAX2(1, d>>1);
}
-extern void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tree *mt );
+extern void i945_miptree_layout_2d(struct intel_context *intel,
+ struct intel_mipmap_tree *mt,
+ uint32_t tiling);
extern GLuint intel_compressed_alignment(GLenum);
diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c
index 05a375e1f3b..b5cb7597d16 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c
@@ -241,7 +241,7 @@ intel_tex_map_level_images(struct intel_context *intel,
struct intel_texture_image *intelImage =
intel_texture_image(intelObj->base.Image[face][level]);
- if (intelImage->mt) {
+ if (intelImage && intelImage->mt) {
intelImage->base.Data =
intel_miptree_image_map(intel,
intelImage->mt,
@@ -268,7 +268,7 @@ intel_tex_unmap_level_images(struct intel_context *intel,
struct intel_texture_image *intelImage =
intel_texture_image(intelObj->base.Image[face][level]);
- if (intelImage->mt) {
+ if (intelImage && intelImage->mt) {
intel_miptree_image_unmap(intel, intelImage->mt);
intelImage->base.Data = NULL;
}
diff --git a/src/mesa/drivers/osmesa/Makefile b/src/mesa/drivers/osmesa/Makefile
index 3b3984200aa..92d41494665 100644
--- a/src/mesa/drivers/osmesa/Makefile
+++ b/src/mesa/drivers/osmesa/Makefile
@@ -19,11 +19,12 @@ INCLUDE_DIRS = \
-I$(TOP)/src/mesa \
-I$(TOP)/src/mesa/main
+# Standalone osmesa needs to be linked with core Mesa APIs
+ifeq ($(DRIVER_DIRS), osmesa)
CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a
-
-
-.PHONY: osmesa8
-.PHONY: osmesa16
+else
+CORE_MESA =
+endif
.c.o:
@@ -31,31 +32,12 @@ CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a
default: $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME)
- @ if [ "${DRIVER_DIRS}" = "osmesa" ] ; then \
- $(MAKE) osmesa16 ; \
- else \
- $(MAKE) osmesa8 ; \
- fi
-
-
-
-
-# The normal libOSMesa is used in conjuction with libGL
-osmesa8: $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME)
-
-$(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME): $(OBJECTS)
- $(MKLIB) -o $(OSMESA_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
- -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \
- -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \
- -id $(INSTALL_LIB_DIR)/lib$(OSMESA_LIB).$(MESA_MAJOR).dylib \
- $(OSMESA_LIB_DEPS) $(OBJECTS)
-
-
-# The libOSMesa16/libOSMesa32 libraries do not use libGL but rather are built
-# with all the other Mesa sources (compiled with -DCHAN_BITS=16/32
-osmesa16: $(OBJECTS) $(CORE_MESA)
+# libOSMesa can be used in conjuction with libGL or with all other Mesa
+# sources. We can also build libOSMesa16/libOSMesa32 by setting
+# -DCHAN_BITS=16/32.
+$(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME): $(OBJECTS) $(CORE_MESA)
$(MKLIB) -o $(OSMESA_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
-major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \
-install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \
diff --git a/src/mesa/glapi/ARB_copy_buffer.xml b/src/mesa/glapi/ARB_copy_buffer.xml
new file mode 100644
index 00000000000..719816d817e
--- /dev/null
+++ b/src/mesa/glapi/ARB_copy_buffer.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_ARB_copy_buffer" number="59">
+
+ <enum name="COPY_READ_BUFFER" value="0x8F36"/>
+ <enum name="COPY_WRITE_BUFFER" value="0x8F37"/>
+
+ <function name="CopyBufferSubData" offset="assign">
+ <param name="readTarget" type="GLenum"/>
+ <param name="writeTarget" type="GLenum"/>
+ <param name="readOffset" type="GLintptr"/>
+ <param name="writeOffset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile
index f524167a475..a0c1f9aa8a3 100644
--- a/src/mesa/glapi/Makefile
+++ b/src/mesa/glapi/Makefile
@@ -47,6 +47,7 @@ SERVER_OUTPUTS = \
API_XML = gl_API.xml \
EXT_framebuffer_object.xml \
+ ARB_copy_buffer.xml \
ARB_framebuffer_object.xml \
APPLE_vertex_array_object.xml
diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h
index 45b2fa077ae..39ccf62f232 100644
--- a/src/mesa/glapi/dispatch.h
+++ b/src/mesa/glapi/dispatch.h
@@ -1746,6 +1746,9 @@
#define CALL_RenderbufferStorageMultisample(disp, parameters) (*((disp)->RenderbufferStorageMultisample)) parameters
#define GET_RenderbufferStorageMultisample(disp) ((disp)->RenderbufferStorageMultisample)
#define SET_RenderbufferStorageMultisample(disp, fn) ((disp)->RenderbufferStorageMultisample = fn)
+#define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters
+#define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData)
+#define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn)
#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters
#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT)
#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn)
@@ -2388,7 +2391,7 @@
#else
-#define driDispatchRemapTable_size 367
+#define driDispatchRemapTable_size 368
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -2545,219 +2548,220 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define GetAttribLocationARB_remap_index 151
#define DrawBuffersARB_remap_index 152
#define RenderbufferStorageMultisample_remap_index 153
-#define PolygonOffsetEXT_remap_index 154
-#define GetPixelTexGenParameterfvSGIS_remap_index 155
-#define GetPixelTexGenParameterivSGIS_remap_index 156
-#define PixelTexGenParameterfSGIS_remap_index 157
-#define PixelTexGenParameterfvSGIS_remap_index 158
-#define PixelTexGenParameteriSGIS_remap_index 159
-#define PixelTexGenParameterivSGIS_remap_index 160
-#define SampleMaskSGIS_remap_index 161
-#define SamplePatternSGIS_remap_index 162
-#define ColorPointerEXT_remap_index 163
-#define EdgeFlagPointerEXT_remap_index 164
-#define IndexPointerEXT_remap_index 165
-#define NormalPointerEXT_remap_index 166
-#define TexCoordPointerEXT_remap_index 167
-#define VertexPointerEXT_remap_index 168
-#define PointParameterfEXT_remap_index 169
-#define PointParameterfvEXT_remap_index 170
-#define LockArraysEXT_remap_index 171
-#define UnlockArraysEXT_remap_index 172
-#define CullParameterdvEXT_remap_index 173
-#define CullParameterfvEXT_remap_index 174
-#define SecondaryColor3bEXT_remap_index 175
-#define SecondaryColor3bvEXT_remap_index 176
-#define SecondaryColor3dEXT_remap_index 177
-#define SecondaryColor3dvEXT_remap_index 178
-#define SecondaryColor3fEXT_remap_index 179
-#define SecondaryColor3fvEXT_remap_index 180
-#define SecondaryColor3iEXT_remap_index 181
-#define SecondaryColor3ivEXT_remap_index 182
-#define SecondaryColor3sEXT_remap_index 183
-#define SecondaryColor3svEXT_remap_index 184
-#define SecondaryColor3ubEXT_remap_index 185
-#define SecondaryColor3ubvEXT_remap_index 186
-#define SecondaryColor3uiEXT_remap_index 187
-#define SecondaryColor3uivEXT_remap_index 188
-#define SecondaryColor3usEXT_remap_index 189
-#define SecondaryColor3usvEXT_remap_index 190
-#define SecondaryColorPointerEXT_remap_index 191
-#define MultiDrawArraysEXT_remap_index 192
-#define MultiDrawElementsEXT_remap_index 193
-#define FogCoordPointerEXT_remap_index 194
-#define FogCoorddEXT_remap_index 195
-#define FogCoorddvEXT_remap_index 196
-#define FogCoordfEXT_remap_index 197
-#define FogCoordfvEXT_remap_index 198
-#define PixelTexGenSGIX_remap_index 199
-#define BlendFuncSeparateEXT_remap_index 200
-#define FlushVertexArrayRangeNV_remap_index 201
-#define VertexArrayRangeNV_remap_index 202
-#define CombinerInputNV_remap_index 203
-#define CombinerOutputNV_remap_index 204
-#define CombinerParameterfNV_remap_index 205
-#define CombinerParameterfvNV_remap_index 206
-#define CombinerParameteriNV_remap_index 207
-#define CombinerParameterivNV_remap_index 208
-#define FinalCombinerInputNV_remap_index 209
-#define GetCombinerInputParameterfvNV_remap_index 210
-#define GetCombinerInputParameterivNV_remap_index 211
-#define GetCombinerOutputParameterfvNV_remap_index 212
-#define GetCombinerOutputParameterivNV_remap_index 213
-#define GetFinalCombinerInputParameterfvNV_remap_index 214
-#define GetFinalCombinerInputParameterivNV_remap_index 215
-#define ResizeBuffersMESA_remap_index 216
-#define WindowPos2dMESA_remap_index 217
-#define WindowPos2dvMESA_remap_index 218
-#define WindowPos2fMESA_remap_index 219
-#define WindowPos2fvMESA_remap_index 220
-#define WindowPos2iMESA_remap_index 221
-#define WindowPos2ivMESA_remap_index 222
-#define WindowPos2sMESA_remap_index 223
-#define WindowPos2svMESA_remap_index 224
-#define WindowPos3dMESA_remap_index 225
-#define WindowPos3dvMESA_remap_index 226
-#define WindowPos3fMESA_remap_index 227
-#define WindowPos3fvMESA_remap_index 228
-#define WindowPos3iMESA_remap_index 229
-#define WindowPos3ivMESA_remap_index 230
-#define WindowPos3sMESA_remap_index 231
-#define WindowPos3svMESA_remap_index 232
-#define WindowPos4dMESA_remap_index 233
-#define WindowPos4dvMESA_remap_index 234
-#define WindowPos4fMESA_remap_index 235
-#define WindowPos4fvMESA_remap_index 236
-#define WindowPos4iMESA_remap_index 237
-#define WindowPos4ivMESA_remap_index 238
-#define WindowPos4sMESA_remap_index 239
-#define WindowPos4svMESA_remap_index 240
-#define MultiModeDrawArraysIBM_remap_index 241
-#define MultiModeDrawElementsIBM_remap_index 242
-#define DeleteFencesNV_remap_index 243
-#define FinishFenceNV_remap_index 244
-#define GenFencesNV_remap_index 245
-#define GetFenceivNV_remap_index 246
-#define IsFenceNV_remap_index 247
-#define SetFenceNV_remap_index 248
-#define TestFenceNV_remap_index 249
-#define AreProgramsResidentNV_remap_index 250
-#define BindProgramNV_remap_index 251
-#define DeleteProgramsNV_remap_index 252
-#define ExecuteProgramNV_remap_index 253
-#define GenProgramsNV_remap_index 254
-#define GetProgramParameterdvNV_remap_index 255
-#define GetProgramParameterfvNV_remap_index 256
-#define GetProgramStringNV_remap_index 257
-#define GetProgramivNV_remap_index 258
-#define GetTrackMatrixivNV_remap_index 259
-#define GetVertexAttribPointervNV_remap_index 260
-#define GetVertexAttribdvNV_remap_index 261
-#define GetVertexAttribfvNV_remap_index 262
-#define GetVertexAttribivNV_remap_index 263
-#define IsProgramNV_remap_index 264
-#define LoadProgramNV_remap_index 265
-#define ProgramParameters4dvNV_remap_index 266
-#define ProgramParameters4fvNV_remap_index 267
-#define RequestResidentProgramsNV_remap_index 268
-#define TrackMatrixNV_remap_index 269
-#define VertexAttrib1dNV_remap_index 270
-#define VertexAttrib1dvNV_remap_index 271
-#define VertexAttrib1fNV_remap_index 272
-#define VertexAttrib1fvNV_remap_index 273
-#define VertexAttrib1sNV_remap_index 274
-#define VertexAttrib1svNV_remap_index 275
-#define VertexAttrib2dNV_remap_index 276
-#define VertexAttrib2dvNV_remap_index 277
-#define VertexAttrib2fNV_remap_index 278
-#define VertexAttrib2fvNV_remap_index 279
-#define VertexAttrib2sNV_remap_index 280
-#define VertexAttrib2svNV_remap_index 281
-#define VertexAttrib3dNV_remap_index 282
-#define VertexAttrib3dvNV_remap_index 283
-#define VertexAttrib3fNV_remap_index 284
-#define VertexAttrib3fvNV_remap_index 285
-#define VertexAttrib3sNV_remap_index 286
-#define VertexAttrib3svNV_remap_index 287
-#define VertexAttrib4dNV_remap_index 288
-#define VertexAttrib4dvNV_remap_index 289
-#define VertexAttrib4fNV_remap_index 290
-#define VertexAttrib4fvNV_remap_index 291
-#define VertexAttrib4sNV_remap_index 292
-#define VertexAttrib4svNV_remap_index 293
-#define VertexAttrib4ubNV_remap_index 294
-#define VertexAttrib4ubvNV_remap_index 295
-#define VertexAttribPointerNV_remap_index 296
-#define VertexAttribs1dvNV_remap_index 297
-#define VertexAttribs1fvNV_remap_index 298
-#define VertexAttribs1svNV_remap_index 299
-#define VertexAttribs2dvNV_remap_index 300
-#define VertexAttribs2fvNV_remap_index 301
-#define VertexAttribs2svNV_remap_index 302
-#define VertexAttribs3dvNV_remap_index 303
-#define VertexAttribs3fvNV_remap_index 304
-#define VertexAttribs3svNV_remap_index 305
-#define VertexAttribs4dvNV_remap_index 306
-#define VertexAttribs4fvNV_remap_index 307
-#define VertexAttribs4svNV_remap_index 308
-#define VertexAttribs4ubvNV_remap_index 309
-#define GetTexBumpParameterfvATI_remap_index 310
-#define GetTexBumpParameterivATI_remap_index 311
-#define TexBumpParameterfvATI_remap_index 312
-#define TexBumpParameterivATI_remap_index 313
-#define AlphaFragmentOp1ATI_remap_index 314
-#define AlphaFragmentOp2ATI_remap_index 315
-#define AlphaFragmentOp3ATI_remap_index 316
-#define BeginFragmentShaderATI_remap_index 317
-#define BindFragmentShaderATI_remap_index 318
-#define ColorFragmentOp1ATI_remap_index 319
-#define ColorFragmentOp2ATI_remap_index 320
-#define ColorFragmentOp3ATI_remap_index 321
-#define DeleteFragmentShaderATI_remap_index 322
-#define EndFragmentShaderATI_remap_index 323
-#define GenFragmentShadersATI_remap_index 324
-#define PassTexCoordATI_remap_index 325
-#define SampleMapATI_remap_index 326
-#define SetFragmentShaderConstantATI_remap_index 327
-#define PointParameteriNV_remap_index 328
-#define PointParameterivNV_remap_index 329
-#define ActiveStencilFaceEXT_remap_index 330
-#define BindVertexArrayAPPLE_remap_index 331
-#define DeleteVertexArraysAPPLE_remap_index 332
-#define GenVertexArraysAPPLE_remap_index 333
-#define IsVertexArrayAPPLE_remap_index 334
-#define GetProgramNamedParameterdvNV_remap_index 335
-#define GetProgramNamedParameterfvNV_remap_index 336
-#define ProgramNamedParameter4dNV_remap_index 337
-#define ProgramNamedParameter4dvNV_remap_index 338
-#define ProgramNamedParameter4fNV_remap_index 339
-#define ProgramNamedParameter4fvNV_remap_index 340
-#define DepthBoundsEXT_remap_index 341
-#define BlendEquationSeparateEXT_remap_index 342
-#define BindFramebufferEXT_remap_index 343
-#define BindRenderbufferEXT_remap_index 344
-#define CheckFramebufferStatusEXT_remap_index 345
-#define DeleteFramebuffersEXT_remap_index 346
-#define DeleteRenderbuffersEXT_remap_index 347
-#define FramebufferRenderbufferEXT_remap_index 348
-#define FramebufferTexture1DEXT_remap_index 349
-#define FramebufferTexture2DEXT_remap_index 350
-#define FramebufferTexture3DEXT_remap_index 351
-#define GenFramebuffersEXT_remap_index 352
-#define GenRenderbuffersEXT_remap_index 353
-#define GenerateMipmapEXT_remap_index 354
-#define GetFramebufferAttachmentParameterivEXT_remap_index 355
-#define GetRenderbufferParameterivEXT_remap_index 356
-#define IsFramebufferEXT_remap_index 357
-#define IsRenderbufferEXT_remap_index 358
-#define RenderbufferStorageEXT_remap_index 359
-#define BlitFramebufferEXT_remap_index 360
-#define FramebufferTextureLayerEXT_remap_index 361
-#define StencilFuncSeparateATI_remap_index 362
-#define ProgramEnvParameters4fvEXT_remap_index 363
-#define ProgramLocalParameters4fvEXT_remap_index 364
-#define GetQueryObjecti64vEXT_remap_index 365
-#define GetQueryObjectui64vEXT_remap_index 366
+#define CopyBufferSubData_remap_index 154
+#define PolygonOffsetEXT_remap_index 155
+#define GetPixelTexGenParameterfvSGIS_remap_index 156
+#define GetPixelTexGenParameterivSGIS_remap_index 157
+#define PixelTexGenParameterfSGIS_remap_index 158
+#define PixelTexGenParameterfvSGIS_remap_index 159
+#define PixelTexGenParameteriSGIS_remap_index 160
+#define PixelTexGenParameterivSGIS_remap_index 161
+#define SampleMaskSGIS_remap_index 162
+#define SamplePatternSGIS_remap_index 163
+#define ColorPointerEXT_remap_index 164
+#define EdgeFlagPointerEXT_remap_index 165
+#define IndexPointerEXT_remap_index 166
+#define NormalPointerEXT_remap_index 167
+#define TexCoordPointerEXT_remap_index 168
+#define VertexPointerEXT_remap_index 169
+#define PointParameterfEXT_remap_index 170
+#define PointParameterfvEXT_remap_index 171
+#define LockArraysEXT_remap_index 172
+#define UnlockArraysEXT_remap_index 173
+#define CullParameterdvEXT_remap_index 174
+#define CullParameterfvEXT_remap_index 175
+#define SecondaryColor3bEXT_remap_index 176
+#define SecondaryColor3bvEXT_remap_index 177
+#define SecondaryColor3dEXT_remap_index 178
+#define SecondaryColor3dvEXT_remap_index 179
+#define SecondaryColor3fEXT_remap_index 180
+#define SecondaryColor3fvEXT_remap_index 181
+#define SecondaryColor3iEXT_remap_index 182
+#define SecondaryColor3ivEXT_remap_index 183
+#define SecondaryColor3sEXT_remap_index 184
+#define SecondaryColor3svEXT_remap_index 185
+#define SecondaryColor3ubEXT_remap_index 186
+#define SecondaryColor3ubvEXT_remap_index 187
+#define SecondaryColor3uiEXT_remap_index 188
+#define SecondaryColor3uivEXT_remap_index 189
+#define SecondaryColor3usEXT_remap_index 190
+#define SecondaryColor3usvEXT_remap_index 191
+#define SecondaryColorPointerEXT_remap_index 192
+#define MultiDrawArraysEXT_remap_index 193
+#define MultiDrawElementsEXT_remap_index 194
+#define FogCoordPointerEXT_remap_index 195
+#define FogCoorddEXT_remap_index 196
+#define FogCoorddvEXT_remap_index 197
+#define FogCoordfEXT_remap_index 198
+#define FogCoordfvEXT_remap_index 199
+#define PixelTexGenSGIX_remap_index 200
+#define BlendFuncSeparateEXT_remap_index 201
+#define FlushVertexArrayRangeNV_remap_index 202
+#define VertexArrayRangeNV_remap_index 203
+#define CombinerInputNV_remap_index 204
+#define CombinerOutputNV_remap_index 205
+#define CombinerParameterfNV_remap_index 206
+#define CombinerParameterfvNV_remap_index 207
+#define CombinerParameteriNV_remap_index 208
+#define CombinerParameterivNV_remap_index 209
+#define FinalCombinerInputNV_remap_index 210
+#define GetCombinerInputParameterfvNV_remap_index 211
+#define GetCombinerInputParameterivNV_remap_index 212
+#define GetCombinerOutputParameterfvNV_remap_index 213
+#define GetCombinerOutputParameterivNV_remap_index 214
+#define GetFinalCombinerInputParameterfvNV_remap_index 215
+#define GetFinalCombinerInputParameterivNV_remap_index 216
+#define ResizeBuffersMESA_remap_index 217
+#define WindowPos2dMESA_remap_index 218
+#define WindowPos2dvMESA_remap_index 219
+#define WindowPos2fMESA_remap_index 220
+#define WindowPos2fvMESA_remap_index 221
+#define WindowPos2iMESA_remap_index 222
+#define WindowPos2ivMESA_remap_index 223
+#define WindowPos2sMESA_remap_index 224
+#define WindowPos2svMESA_remap_index 225
+#define WindowPos3dMESA_remap_index 226
+#define WindowPos3dvMESA_remap_index 227
+#define WindowPos3fMESA_remap_index 228
+#define WindowPos3fvMESA_remap_index 229
+#define WindowPos3iMESA_remap_index 230
+#define WindowPos3ivMESA_remap_index 231
+#define WindowPos3sMESA_remap_index 232
+#define WindowPos3svMESA_remap_index 233
+#define WindowPos4dMESA_remap_index 234
+#define WindowPos4dvMESA_remap_index 235
+#define WindowPos4fMESA_remap_index 236
+#define WindowPos4fvMESA_remap_index 237
+#define WindowPos4iMESA_remap_index 238
+#define WindowPos4ivMESA_remap_index 239
+#define WindowPos4sMESA_remap_index 240
+#define WindowPos4svMESA_remap_index 241
+#define MultiModeDrawArraysIBM_remap_index 242
+#define MultiModeDrawElementsIBM_remap_index 243
+#define DeleteFencesNV_remap_index 244
+#define FinishFenceNV_remap_index 245
+#define GenFencesNV_remap_index 246
+#define GetFenceivNV_remap_index 247
+#define IsFenceNV_remap_index 248
+#define SetFenceNV_remap_index 249
+#define TestFenceNV_remap_index 250
+#define AreProgramsResidentNV_remap_index 251
+#define BindProgramNV_remap_index 252
+#define DeleteProgramsNV_remap_index 253
+#define ExecuteProgramNV_remap_index 254
+#define GenProgramsNV_remap_index 255
+#define GetProgramParameterdvNV_remap_index 256
+#define GetProgramParameterfvNV_remap_index 257
+#define GetProgramStringNV_remap_index 258
+#define GetProgramivNV_remap_index 259
+#define GetTrackMatrixivNV_remap_index 260
+#define GetVertexAttribPointervNV_remap_index 261
+#define GetVertexAttribdvNV_remap_index 262
+#define GetVertexAttribfvNV_remap_index 263
+#define GetVertexAttribivNV_remap_index 264
+#define IsProgramNV_remap_index 265
+#define LoadProgramNV_remap_index 266
+#define ProgramParameters4dvNV_remap_index 267
+#define ProgramParameters4fvNV_remap_index 268
+#define RequestResidentProgramsNV_remap_index 269
+#define TrackMatrixNV_remap_index 270
+#define VertexAttrib1dNV_remap_index 271
+#define VertexAttrib1dvNV_remap_index 272
+#define VertexAttrib1fNV_remap_index 273
+#define VertexAttrib1fvNV_remap_index 274
+#define VertexAttrib1sNV_remap_index 275
+#define VertexAttrib1svNV_remap_index 276
+#define VertexAttrib2dNV_remap_index 277
+#define VertexAttrib2dvNV_remap_index 278
+#define VertexAttrib2fNV_remap_index 279
+#define VertexAttrib2fvNV_remap_index 280
+#define VertexAttrib2sNV_remap_index 281
+#define VertexAttrib2svNV_remap_index 282
+#define VertexAttrib3dNV_remap_index 283
+#define VertexAttrib3dvNV_remap_index 284
+#define VertexAttrib3fNV_remap_index 285
+#define VertexAttrib3fvNV_remap_index 286
+#define VertexAttrib3sNV_remap_index 287
+#define VertexAttrib3svNV_remap_index 288
+#define VertexAttrib4dNV_remap_index 289
+#define VertexAttrib4dvNV_remap_index 290
+#define VertexAttrib4fNV_remap_index 291
+#define VertexAttrib4fvNV_remap_index 292
+#define VertexAttrib4sNV_remap_index 293
+#define VertexAttrib4svNV_remap_index 294
+#define VertexAttrib4ubNV_remap_index 295
+#define VertexAttrib4ubvNV_remap_index 296
+#define VertexAttribPointerNV_remap_index 297
+#define VertexAttribs1dvNV_remap_index 298
+#define VertexAttribs1fvNV_remap_index 299
+#define VertexAttribs1svNV_remap_index 300
+#define VertexAttribs2dvNV_remap_index 301
+#define VertexAttribs2fvNV_remap_index 302
+#define VertexAttribs2svNV_remap_index 303
+#define VertexAttribs3dvNV_remap_index 304
+#define VertexAttribs3fvNV_remap_index 305
+#define VertexAttribs3svNV_remap_index 306
+#define VertexAttribs4dvNV_remap_index 307
+#define VertexAttribs4fvNV_remap_index 308
+#define VertexAttribs4svNV_remap_index 309
+#define VertexAttribs4ubvNV_remap_index 310
+#define GetTexBumpParameterfvATI_remap_index 311
+#define GetTexBumpParameterivATI_remap_index 312
+#define TexBumpParameterfvATI_remap_index 313
+#define TexBumpParameterivATI_remap_index 314
+#define AlphaFragmentOp1ATI_remap_index 315
+#define AlphaFragmentOp2ATI_remap_index 316
+#define AlphaFragmentOp3ATI_remap_index 317
+#define BeginFragmentShaderATI_remap_index 318
+#define BindFragmentShaderATI_remap_index 319
+#define ColorFragmentOp1ATI_remap_index 320
+#define ColorFragmentOp2ATI_remap_index 321
+#define ColorFragmentOp3ATI_remap_index 322
+#define DeleteFragmentShaderATI_remap_index 323
+#define EndFragmentShaderATI_remap_index 324
+#define GenFragmentShadersATI_remap_index 325
+#define PassTexCoordATI_remap_index 326
+#define SampleMapATI_remap_index 327
+#define SetFragmentShaderConstantATI_remap_index 328
+#define PointParameteriNV_remap_index 329
+#define PointParameterivNV_remap_index 330
+#define ActiveStencilFaceEXT_remap_index 331
+#define BindVertexArrayAPPLE_remap_index 332
+#define DeleteVertexArraysAPPLE_remap_index 333
+#define GenVertexArraysAPPLE_remap_index 334
+#define IsVertexArrayAPPLE_remap_index 335
+#define GetProgramNamedParameterdvNV_remap_index 336
+#define GetProgramNamedParameterfvNV_remap_index 337
+#define ProgramNamedParameter4dNV_remap_index 338
+#define ProgramNamedParameter4dvNV_remap_index 339
+#define ProgramNamedParameter4fNV_remap_index 340
+#define ProgramNamedParameter4fvNV_remap_index 341
+#define DepthBoundsEXT_remap_index 342
+#define BlendEquationSeparateEXT_remap_index 343
+#define BindFramebufferEXT_remap_index 344
+#define BindRenderbufferEXT_remap_index 345
+#define CheckFramebufferStatusEXT_remap_index 346
+#define DeleteFramebuffersEXT_remap_index 347
+#define DeleteRenderbuffersEXT_remap_index 348
+#define FramebufferRenderbufferEXT_remap_index 349
+#define FramebufferTexture1DEXT_remap_index 350
+#define FramebufferTexture2DEXT_remap_index 351
+#define FramebufferTexture3DEXT_remap_index 352
+#define GenFramebuffersEXT_remap_index 353
+#define GenRenderbuffersEXT_remap_index 354
+#define GenerateMipmapEXT_remap_index 355
+#define GetFramebufferAttachmentParameterivEXT_remap_index 356
+#define GetRenderbufferParameterivEXT_remap_index 357
+#define IsFramebufferEXT_remap_index 358
+#define IsRenderbufferEXT_remap_index 359
+#define RenderbufferStorageEXT_remap_index 360
+#define BlitFramebufferEXT_remap_index 361
+#define FramebufferTextureLayerEXT_remap_index 362
+#define StencilFuncSeparateATI_remap_index 363
+#define ProgramEnvParameters4fvEXT_remap_index 364
+#define ProgramLocalParameters4fvEXT_remap_index 365
+#define GetQueryObjecti64vEXT_remap_index 366
+#define GetQueryObjectui64vEXT_remap_index 367
#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters)
#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index])
@@ -3221,6 +3225,9 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], parameters)
#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index])
#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], fn)
+#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters)
+#define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index])
+#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn)
#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters)
#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index])
#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn)
diff --git a/src/mesa/glapi/glX_proto_send.py b/src/mesa/glapi/glX_proto_send.py
index 501706acc77..daca1b767a3 100644
--- a/src/mesa/glapi/glX_proto_send.py
+++ b/src/mesa/glapi/glX_proto_send.py
@@ -373,9 +373,13 @@ const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
print '{'
print ' __GLXcontext * const gc = __glXGetCurrentContext();'
print ''
+ print '#ifdef GLX_DIRECT_RENDERING'
print ' if (gc->driContext) {'
print ' %sCALL_%s(GET_DISPATCH(), (%s));' % (ret_string, func.name, func.get_called_parameter_string())
- print ' } else {'
+ print ' } else'
+ print '#endif'
+ print ' {'
+
footer = '}\n}\n'
else:
print '#define %s %d' % (func.opcode_name(), func.opcode_value())
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index 4b66793e1cf..aa893b1e020 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -7948,6 +7948,8 @@
<xi:include href="ARB_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="ARB_copy_buffer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<!-- Non-ARB extensions sorted by extension number. -->
diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h
index 14f305f0256..e29e2e3bfa2 100644
--- a/src/mesa/glapi/glapioffsets.h
+++ b/src/mesa/glapi/glapioffsets.h
@@ -594,220 +594,221 @@
#define _gloffset_GetAttribLocationARB 559
#define _gloffset_DrawBuffersARB 560
#define _gloffset_RenderbufferStorageMultisample 561
-#define _gloffset_PolygonOffsetEXT 562
-#define _gloffset_GetPixelTexGenParameterfvSGIS 563
-#define _gloffset_GetPixelTexGenParameterivSGIS 564
-#define _gloffset_PixelTexGenParameterfSGIS 565
-#define _gloffset_PixelTexGenParameterfvSGIS 566
-#define _gloffset_PixelTexGenParameteriSGIS 567
-#define _gloffset_PixelTexGenParameterivSGIS 568
-#define _gloffset_SampleMaskSGIS 569
-#define _gloffset_SamplePatternSGIS 570
-#define _gloffset_ColorPointerEXT 571
-#define _gloffset_EdgeFlagPointerEXT 572
-#define _gloffset_IndexPointerEXT 573
-#define _gloffset_NormalPointerEXT 574
-#define _gloffset_TexCoordPointerEXT 575
-#define _gloffset_VertexPointerEXT 576
-#define _gloffset_PointParameterfEXT 577
-#define _gloffset_PointParameterfvEXT 578
-#define _gloffset_LockArraysEXT 579
-#define _gloffset_UnlockArraysEXT 580
-#define _gloffset_CullParameterdvEXT 581
-#define _gloffset_CullParameterfvEXT 582
-#define _gloffset_SecondaryColor3bEXT 583
-#define _gloffset_SecondaryColor3bvEXT 584
-#define _gloffset_SecondaryColor3dEXT 585
-#define _gloffset_SecondaryColor3dvEXT 586
-#define _gloffset_SecondaryColor3fEXT 587
-#define _gloffset_SecondaryColor3fvEXT 588
-#define _gloffset_SecondaryColor3iEXT 589
-#define _gloffset_SecondaryColor3ivEXT 590
-#define _gloffset_SecondaryColor3sEXT 591
-#define _gloffset_SecondaryColor3svEXT 592
-#define _gloffset_SecondaryColor3ubEXT 593
-#define _gloffset_SecondaryColor3ubvEXT 594
-#define _gloffset_SecondaryColor3uiEXT 595
-#define _gloffset_SecondaryColor3uivEXT 596
-#define _gloffset_SecondaryColor3usEXT 597
-#define _gloffset_SecondaryColor3usvEXT 598
-#define _gloffset_SecondaryColorPointerEXT 599
-#define _gloffset_MultiDrawArraysEXT 600
-#define _gloffset_MultiDrawElementsEXT 601
-#define _gloffset_FogCoordPointerEXT 602
-#define _gloffset_FogCoorddEXT 603
-#define _gloffset_FogCoorddvEXT 604
-#define _gloffset_FogCoordfEXT 605
-#define _gloffset_FogCoordfvEXT 606
-#define _gloffset_PixelTexGenSGIX 607
-#define _gloffset_BlendFuncSeparateEXT 608
-#define _gloffset_FlushVertexArrayRangeNV 609
-#define _gloffset_VertexArrayRangeNV 610
-#define _gloffset_CombinerInputNV 611
-#define _gloffset_CombinerOutputNV 612
-#define _gloffset_CombinerParameterfNV 613
-#define _gloffset_CombinerParameterfvNV 614
-#define _gloffset_CombinerParameteriNV 615
-#define _gloffset_CombinerParameterivNV 616
-#define _gloffset_FinalCombinerInputNV 617
-#define _gloffset_GetCombinerInputParameterfvNV 618
-#define _gloffset_GetCombinerInputParameterivNV 619
-#define _gloffset_GetCombinerOutputParameterfvNV 620
-#define _gloffset_GetCombinerOutputParameterivNV 621
-#define _gloffset_GetFinalCombinerInputParameterfvNV 622
-#define _gloffset_GetFinalCombinerInputParameterivNV 623
-#define _gloffset_ResizeBuffersMESA 624
-#define _gloffset_WindowPos2dMESA 625
-#define _gloffset_WindowPos2dvMESA 626
-#define _gloffset_WindowPos2fMESA 627
-#define _gloffset_WindowPos2fvMESA 628
-#define _gloffset_WindowPos2iMESA 629
-#define _gloffset_WindowPos2ivMESA 630
-#define _gloffset_WindowPos2sMESA 631
-#define _gloffset_WindowPos2svMESA 632
-#define _gloffset_WindowPos3dMESA 633
-#define _gloffset_WindowPos3dvMESA 634
-#define _gloffset_WindowPos3fMESA 635
-#define _gloffset_WindowPos3fvMESA 636
-#define _gloffset_WindowPos3iMESA 637
-#define _gloffset_WindowPos3ivMESA 638
-#define _gloffset_WindowPos3sMESA 639
-#define _gloffset_WindowPos3svMESA 640
-#define _gloffset_WindowPos4dMESA 641
-#define _gloffset_WindowPos4dvMESA 642
-#define _gloffset_WindowPos4fMESA 643
-#define _gloffset_WindowPos4fvMESA 644
-#define _gloffset_WindowPos4iMESA 645
-#define _gloffset_WindowPos4ivMESA 646
-#define _gloffset_WindowPos4sMESA 647
-#define _gloffset_WindowPos4svMESA 648
-#define _gloffset_MultiModeDrawArraysIBM 649
-#define _gloffset_MultiModeDrawElementsIBM 650
-#define _gloffset_DeleteFencesNV 651
-#define _gloffset_FinishFenceNV 652
-#define _gloffset_GenFencesNV 653
-#define _gloffset_GetFenceivNV 654
-#define _gloffset_IsFenceNV 655
-#define _gloffset_SetFenceNV 656
-#define _gloffset_TestFenceNV 657
-#define _gloffset_AreProgramsResidentNV 658
-#define _gloffset_BindProgramNV 659
-#define _gloffset_DeleteProgramsNV 660
-#define _gloffset_ExecuteProgramNV 661
-#define _gloffset_GenProgramsNV 662
-#define _gloffset_GetProgramParameterdvNV 663
-#define _gloffset_GetProgramParameterfvNV 664
-#define _gloffset_GetProgramStringNV 665
-#define _gloffset_GetProgramivNV 666
-#define _gloffset_GetTrackMatrixivNV 667
-#define _gloffset_GetVertexAttribPointervNV 668
-#define _gloffset_GetVertexAttribdvNV 669
-#define _gloffset_GetVertexAttribfvNV 670
-#define _gloffset_GetVertexAttribivNV 671
-#define _gloffset_IsProgramNV 672
-#define _gloffset_LoadProgramNV 673
-#define _gloffset_ProgramParameters4dvNV 674
-#define _gloffset_ProgramParameters4fvNV 675
-#define _gloffset_RequestResidentProgramsNV 676
-#define _gloffset_TrackMatrixNV 677
-#define _gloffset_VertexAttrib1dNV 678
-#define _gloffset_VertexAttrib1dvNV 679
-#define _gloffset_VertexAttrib1fNV 680
-#define _gloffset_VertexAttrib1fvNV 681
-#define _gloffset_VertexAttrib1sNV 682
-#define _gloffset_VertexAttrib1svNV 683
-#define _gloffset_VertexAttrib2dNV 684
-#define _gloffset_VertexAttrib2dvNV 685
-#define _gloffset_VertexAttrib2fNV 686
-#define _gloffset_VertexAttrib2fvNV 687
-#define _gloffset_VertexAttrib2sNV 688
-#define _gloffset_VertexAttrib2svNV 689
-#define _gloffset_VertexAttrib3dNV 690
-#define _gloffset_VertexAttrib3dvNV 691
-#define _gloffset_VertexAttrib3fNV 692
-#define _gloffset_VertexAttrib3fvNV 693
-#define _gloffset_VertexAttrib3sNV 694
-#define _gloffset_VertexAttrib3svNV 695
-#define _gloffset_VertexAttrib4dNV 696
-#define _gloffset_VertexAttrib4dvNV 697
-#define _gloffset_VertexAttrib4fNV 698
-#define _gloffset_VertexAttrib4fvNV 699
-#define _gloffset_VertexAttrib4sNV 700
-#define _gloffset_VertexAttrib4svNV 701
-#define _gloffset_VertexAttrib4ubNV 702
-#define _gloffset_VertexAttrib4ubvNV 703
-#define _gloffset_VertexAttribPointerNV 704
-#define _gloffset_VertexAttribs1dvNV 705
-#define _gloffset_VertexAttribs1fvNV 706
-#define _gloffset_VertexAttribs1svNV 707
-#define _gloffset_VertexAttribs2dvNV 708
-#define _gloffset_VertexAttribs2fvNV 709
-#define _gloffset_VertexAttribs2svNV 710
-#define _gloffset_VertexAttribs3dvNV 711
-#define _gloffset_VertexAttribs3fvNV 712
-#define _gloffset_VertexAttribs3svNV 713
-#define _gloffset_VertexAttribs4dvNV 714
-#define _gloffset_VertexAttribs4fvNV 715
-#define _gloffset_VertexAttribs4svNV 716
-#define _gloffset_VertexAttribs4ubvNV 717
-#define _gloffset_GetTexBumpParameterfvATI 718
-#define _gloffset_GetTexBumpParameterivATI 719
-#define _gloffset_TexBumpParameterfvATI 720
-#define _gloffset_TexBumpParameterivATI 721
-#define _gloffset_AlphaFragmentOp1ATI 722
-#define _gloffset_AlphaFragmentOp2ATI 723
-#define _gloffset_AlphaFragmentOp3ATI 724
-#define _gloffset_BeginFragmentShaderATI 725
-#define _gloffset_BindFragmentShaderATI 726
-#define _gloffset_ColorFragmentOp1ATI 727
-#define _gloffset_ColorFragmentOp2ATI 728
-#define _gloffset_ColorFragmentOp3ATI 729
-#define _gloffset_DeleteFragmentShaderATI 730
-#define _gloffset_EndFragmentShaderATI 731
-#define _gloffset_GenFragmentShadersATI 732
-#define _gloffset_PassTexCoordATI 733
-#define _gloffset_SampleMapATI 734
-#define _gloffset_SetFragmentShaderConstantATI 735
-#define _gloffset_PointParameteriNV 736
-#define _gloffset_PointParameterivNV 737
-#define _gloffset_ActiveStencilFaceEXT 738
-#define _gloffset_BindVertexArrayAPPLE 739
-#define _gloffset_DeleteVertexArraysAPPLE 740
-#define _gloffset_GenVertexArraysAPPLE 741
-#define _gloffset_IsVertexArrayAPPLE 742
-#define _gloffset_GetProgramNamedParameterdvNV 743
-#define _gloffset_GetProgramNamedParameterfvNV 744
-#define _gloffset_ProgramNamedParameter4dNV 745
-#define _gloffset_ProgramNamedParameter4dvNV 746
-#define _gloffset_ProgramNamedParameter4fNV 747
-#define _gloffset_ProgramNamedParameter4fvNV 748
-#define _gloffset_DepthBoundsEXT 749
-#define _gloffset_BlendEquationSeparateEXT 750
-#define _gloffset_BindFramebufferEXT 751
-#define _gloffset_BindRenderbufferEXT 752
-#define _gloffset_CheckFramebufferStatusEXT 753
-#define _gloffset_DeleteFramebuffersEXT 754
-#define _gloffset_DeleteRenderbuffersEXT 755
-#define _gloffset_FramebufferRenderbufferEXT 756
-#define _gloffset_FramebufferTexture1DEXT 757
-#define _gloffset_FramebufferTexture2DEXT 758
-#define _gloffset_FramebufferTexture3DEXT 759
-#define _gloffset_GenFramebuffersEXT 760
-#define _gloffset_GenRenderbuffersEXT 761
-#define _gloffset_GenerateMipmapEXT 762
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 763
-#define _gloffset_GetRenderbufferParameterivEXT 764
-#define _gloffset_IsFramebufferEXT 765
-#define _gloffset_IsRenderbufferEXT 766
-#define _gloffset_RenderbufferStorageEXT 767
-#define _gloffset_BlitFramebufferEXT 768
-#define _gloffset_FramebufferTextureLayerEXT 769
-#define _gloffset_StencilFuncSeparateATI 770
-#define _gloffset_ProgramEnvParameters4fvEXT 771
-#define _gloffset_ProgramLocalParameters4fvEXT 772
-#define _gloffset_GetQueryObjecti64vEXT 773
-#define _gloffset_GetQueryObjectui64vEXT 774
-#define _gloffset_FIRST_DYNAMIC 775
+#define _gloffset_CopyBufferSubData 562
+#define _gloffset_PolygonOffsetEXT 563
+#define _gloffset_GetPixelTexGenParameterfvSGIS 564
+#define _gloffset_GetPixelTexGenParameterivSGIS 565
+#define _gloffset_PixelTexGenParameterfSGIS 566
+#define _gloffset_PixelTexGenParameterfvSGIS 567
+#define _gloffset_PixelTexGenParameteriSGIS 568
+#define _gloffset_PixelTexGenParameterivSGIS 569
+#define _gloffset_SampleMaskSGIS 570
+#define _gloffset_SamplePatternSGIS 571
+#define _gloffset_ColorPointerEXT 572
+#define _gloffset_EdgeFlagPointerEXT 573
+#define _gloffset_IndexPointerEXT 574
+#define _gloffset_NormalPointerEXT 575
+#define _gloffset_TexCoordPointerEXT 576
+#define _gloffset_VertexPointerEXT 577
+#define _gloffset_PointParameterfEXT 578
+#define _gloffset_PointParameterfvEXT 579
+#define _gloffset_LockArraysEXT 580
+#define _gloffset_UnlockArraysEXT 581
+#define _gloffset_CullParameterdvEXT 582
+#define _gloffset_CullParameterfvEXT 583
+#define _gloffset_SecondaryColor3bEXT 584
+#define _gloffset_SecondaryColor3bvEXT 585
+#define _gloffset_SecondaryColor3dEXT 586
+#define _gloffset_SecondaryColor3dvEXT 587
+#define _gloffset_SecondaryColor3fEXT 588
+#define _gloffset_SecondaryColor3fvEXT 589
+#define _gloffset_SecondaryColor3iEXT 590
+#define _gloffset_SecondaryColor3ivEXT 591
+#define _gloffset_SecondaryColor3sEXT 592
+#define _gloffset_SecondaryColor3svEXT 593
+#define _gloffset_SecondaryColor3ubEXT 594
+#define _gloffset_SecondaryColor3ubvEXT 595
+#define _gloffset_SecondaryColor3uiEXT 596
+#define _gloffset_SecondaryColor3uivEXT 597
+#define _gloffset_SecondaryColor3usEXT 598
+#define _gloffset_SecondaryColor3usvEXT 599
+#define _gloffset_SecondaryColorPointerEXT 600
+#define _gloffset_MultiDrawArraysEXT 601
+#define _gloffset_MultiDrawElementsEXT 602
+#define _gloffset_FogCoordPointerEXT 603
+#define _gloffset_FogCoorddEXT 604
+#define _gloffset_FogCoorddvEXT 605
+#define _gloffset_FogCoordfEXT 606
+#define _gloffset_FogCoordfvEXT 607
+#define _gloffset_PixelTexGenSGIX 608
+#define _gloffset_BlendFuncSeparateEXT 609
+#define _gloffset_FlushVertexArrayRangeNV 610
+#define _gloffset_VertexArrayRangeNV 611
+#define _gloffset_CombinerInputNV 612
+#define _gloffset_CombinerOutputNV 613
+#define _gloffset_CombinerParameterfNV 614
+#define _gloffset_CombinerParameterfvNV 615
+#define _gloffset_CombinerParameteriNV 616
+#define _gloffset_CombinerParameterivNV 617
+#define _gloffset_FinalCombinerInputNV 618
+#define _gloffset_GetCombinerInputParameterfvNV 619
+#define _gloffset_GetCombinerInputParameterivNV 620
+#define _gloffset_GetCombinerOutputParameterfvNV 621
+#define _gloffset_GetCombinerOutputParameterivNV 622
+#define _gloffset_GetFinalCombinerInputParameterfvNV 623
+#define _gloffset_GetFinalCombinerInputParameterivNV 624
+#define _gloffset_ResizeBuffersMESA 625
+#define _gloffset_WindowPos2dMESA 626
+#define _gloffset_WindowPos2dvMESA 627
+#define _gloffset_WindowPos2fMESA 628
+#define _gloffset_WindowPos2fvMESA 629
+#define _gloffset_WindowPos2iMESA 630
+#define _gloffset_WindowPos2ivMESA 631
+#define _gloffset_WindowPos2sMESA 632
+#define _gloffset_WindowPos2svMESA 633
+#define _gloffset_WindowPos3dMESA 634
+#define _gloffset_WindowPos3dvMESA 635
+#define _gloffset_WindowPos3fMESA 636
+#define _gloffset_WindowPos3fvMESA 637
+#define _gloffset_WindowPos3iMESA 638
+#define _gloffset_WindowPos3ivMESA 639
+#define _gloffset_WindowPos3sMESA 640
+#define _gloffset_WindowPos3svMESA 641
+#define _gloffset_WindowPos4dMESA 642
+#define _gloffset_WindowPos4dvMESA 643
+#define _gloffset_WindowPos4fMESA 644
+#define _gloffset_WindowPos4fvMESA 645
+#define _gloffset_WindowPos4iMESA 646
+#define _gloffset_WindowPos4ivMESA 647
+#define _gloffset_WindowPos4sMESA 648
+#define _gloffset_WindowPos4svMESA 649
+#define _gloffset_MultiModeDrawArraysIBM 650
+#define _gloffset_MultiModeDrawElementsIBM 651
+#define _gloffset_DeleteFencesNV 652
+#define _gloffset_FinishFenceNV 653
+#define _gloffset_GenFencesNV 654
+#define _gloffset_GetFenceivNV 655
+#define _gloffset_IsFenceNV 656
+#define _gloffset_SetFenceNV 657
+#define _gloffset_TestFenceNV 658
+#define _gloffset_AreProgramsResidentNV 659
+#define _gloffset_BindProgramNV 660
+#define _gloffset_DeleteProgramsNV 661
+#define _gloffset_ExecuteProgramNV 662
+#define _gloffset_GenProgramsNV 663
+#define _gloffset_GetProgramParameterdvNV 664
+#define _gloffset_GetProgramParameterfvNV 665
+#define _gloffset_GetProgramStringNV 666
+#define _gloffset_GetProgramivNV 667
+#define _gloffset_GetTrackMatrixivNV 668
+#define _gloffset_GetVertexAttribPointervNV 669
+#define _gloffset_GetVertexAttribdvNV 670
+#define _gloffset_GetVertexAttribfvNV 671
+#define _gloffset_GetVertexAttribivNV 672
+#define _gloffset_IsProgramNV 673
+#define _gloffset_LoadProgramNV 674
+#define _gloffset_ProgramParameters4dvNV 675
+#define _gloffset_ProgramParameters4fvNV 676
+#define _gloffset_RequestResidentProgramsNV 677
+#define _gloffset_TrackMatrixNV 678
+#define _gloffset_VertexAttrib1dNV 679
+#define _gloffset_VertexAttrib1dvNV 680
+#define _gloffset_VertexAttrib1fNV 681
+#define _gloffset_VertexAttrib1fvNV 682
+#define _gloffset_VertexAttrib1sNV 683
+#define _gloffset_VertexAttrib1svNV 684
+#define _gloffset_VertexAttrib2dNV 685
+#define _gloffset_VertexAttrib2dvNV 686
+#define _gloffset_VertexAttrib2fNV 687
+#define _gloffset_VertexAttrib2fvNV 688
+#define _gloffset_VertexAttrib2sNV 689
+#define _gloffset_VertexAttrib2svNV 690
+#define _gloffset_VertexAttrib3dNV 691
+#define _gloffset_VertexAttrib3dvNV 692
+#define _gloffset_VertexAttrib3fNV 693
+#define _gloffset_VertexAttrib3fvNV 694
+#define _gloffset_VertexAttrib3sNV 695
+#define _gloffset_VertexAttrib3svNV 696
+#define _gloffset_VertexAttrib4dNV 697
+#define _gloffset_VertexAttrib4dvNV 698
+#define _gloffset_VertexAttrib4fNV 699
+#define _gloffset_VertexAttrib4fvNV 700
+#define _gloffset_VertexAttrib4sNV 701
+#define _gloffset_VertexAttrib4svNV 702
+#define _gloffset_VertexAttrib4ubNV 703
+#define _gloffset_VertexAttrib4ubvNV 704
+#define _gloffset_VertexAttribPointerNV 705
+#define _gloffset_VertexAttribs1dvNV 706
+#define _gloffset_VertexAttribs1fvNV 707
+#define _gloffset_VertexAttribs1svNV 708
+#define _gloffset_VertexAttribs2dvNV 709
+#define _gloffset_VertexAttribs2fvNV 710
+#define _gloffset_VertexAttribs2svNV 711
+#define _gloffset_VertexAttribs3dvNV 712
+#define _gloffset_VertexAttribs3fvNV 713
+#define _gloffset_VertexAttribs3svNV 714
+#define _gloffset_VertexAttribs4dvNV 715
+#define _gloffset_VertexAttribs4fvNV 716
+#define _gloffset_VertexAttribs4svNV 717
+#define _gloffset_VertexAttribs4ubvNV 718
+#define _gloffset_GetTexBumpParameterfvATI 719
+#define _gloffset_GetTexBumpParameterivATI 720
+#define _gloffset_TexBumpParameterfvATI 721
+#define _gloffset_TexBumpParameterivATI 722
+#define _gloffset_AlphaFragmentOp1ATI 723
+#define _gloffset_AlphaFragmentOp2ATI 724
+#define _gloffset_AlphaFragmentOp3ATI 725
+#define _gloffset_BeginFragmentShaderATI 726
+#define _gloffset_BindFragmentShaderATI 727
+#define _gloffset_ColorFragmentOp1ATI 728
+#define _gloffset_ColorFragmentOp2ATI 729
+#define _gloffset_ColorFragmentOp3ATI 730
+#define _gloffset_DeleteFragmentShaderATI 731
+#define _gloffset_EndFragmentShaderATI 732
+#define _gloffset_GenFragmentShadersATI 733
+#define _gloffset_PassTexCoordATI 734
+#define _gloffset_SampleMapATI 735
+#define _gloffset_SetFragmentShaderConstantATI 736
+#define _gloffset_PointParameteriNV 737
+#define _gloffset_PointParameterivNV 738
+#define _gloffset_ActiveStencilFaceEXT 739
+#define _gloffset_BindVertexArrayAPPLE 740
+#define _gloffset_DeleteVertexArraysAPPLE 741
+#define _gloffset_GenVertexArraysAPPLE 742
+#define _gloffset_IsVertexArrayAPPLE 743
+#define _gloffset_GetProgramNamedParameterdvNV 744
+#define _gloffset_GetProgramNamedParameterfvNV 745
+#define _gloffset_ProgramNamedParameter4dNV 746
+#define _gloffset_ProgramNamedParameter4dvNV 747
+#define _gloffset_ProgramNamedParameter4fNV 748
+#define _gloffset_ProgramNamedParameter4fvNV 749
+#define _gloffset_DepthBoundsEXT 750
+#define _gloffset_BlendEquationSeparateEXT 751
+#define _gloffset_BindFramebufferEXT 752
+#define _gloffset_BindRenderbufferEXT 753
+#define _gloffset_CheckFramebufferStatusEXT 754
+#define _gloffset_DeleteFramebuffersEXT 755
+#define _gloffset_DeleteRenderbuffersEXT 756
+#define _gloffset_FramebufferRenderbufferEXT 757
+#define _gloffset_FramebufferTexture1DEXT 758
+#define _gloffset_FramebufferTexture2DEXT 759
+#define _gloffset_FramebufferTexture3DEXT 760
+#define _gloffset_GenFramebuffersEXT 761
+#define _gloffset_GenRenderbuffersEXT 762
+#define _gloffset_GenerateMipmapEXT 763
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 764
+#define _gloffset_GetRenderbufferParameterivEXT 765
+#define _gloffset_IsFramebufferEXT 766
+#define _gloffset_IsRenderbufferEXT 767
+#define _gloffset_RenderbufferStorageEXT 768
+#define _gloffset_BlitFramebufferEXT 769
+#define _gloffset_FramebufferTextureLayerEXT 770
+#define _gloffset_StencilFuncSeparateATI 771
+#define _gloffset_ProgramEnvParameters4fvEXT 772
+#define _gloffset_ProgramLocalParameters4fvEXT 773
+#define _gloffset_GetQueryObjecti64vEXT 774
+#define _gloffset_GetQueryObjectui64vEXT 775
+#define _gloffset_FIRST_DYNAMIC 776
#else
@@ -965,6 +966,7 @@
#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index]
#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index]
#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]
+#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index]
#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]
#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]
diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h
index 9ecb0364614..c782c900878 100644
--- a/src/mesa/glapi/glapitable.h
+++ b/src/mesa/glapi/glapitable.h
@@ -602,219 +602,220 @@ struct _glapi_table
GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 559 */
void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 560 */
void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 561 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 562 */
- void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 563 */
- void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 564 */
- void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 565 */
- void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 566 */
- void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 567 */
- void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 568 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 569 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 570 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 571 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 572 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 573 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 574 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 575 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 576 */
- void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 577 */
- void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 578 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 579 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 580 */
- void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 581 */
- void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 582 */
- void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 583 */
- void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 584 */
- void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 585 */
- void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 586 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 587 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 588 */
- void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 589 */
- void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 590 */
- void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 591 */
- void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 592 */
- void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 593 */
- void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 594 */
- void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 595 */
- void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 596 */
- void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 597 */
- void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 598 */
- void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 599 */
- void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 600 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 601 */
- void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 602 */
- void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 603 */
- void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 604 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 605 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 606 */
- void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 607 */
- void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 608 */
- void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 609 */
- void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 610 */
- void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 611 */
- void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 612 */
- void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 613 */
- void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 614 */
- void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 615 */
- void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 616 */
- void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 617 */
- void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 618 */
- void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 619 */
- void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 620 */
- void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 621 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 622 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 623 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 624 */
- void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 625 */
- void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 626 */
- void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 627 */
- void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 628 */
- void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 629 */
- void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 630 */
- void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 631 */
- void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 632 */
- void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 633 */
- void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 634 */
- void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 635 */
- void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 636 */
- void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 637 */
- void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 638 */
- void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 639 */
- void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 640 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 641 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 642 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 643 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 644 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 645 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 646 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 647 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 648 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 649 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 650 */
- void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 651 */
- void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 652 */
- void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 653 */
- void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 654 */
- GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 655 */
- void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 656 */
- GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 657 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 658 */
- void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 659 */
- void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 660 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 661 */
- void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 662 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 663 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 664 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 665 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 666 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 667 */
- void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 668 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 669 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 670 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 671 */
- GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 672 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 673 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 674 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 675 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 676 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 677 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 678 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 679 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 680 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 681 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 682 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 683 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 684 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 685 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 686 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 687 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 688 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 689 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 690 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 691 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 692 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 693 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 694 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 695 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 696 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 697 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 698 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 699 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 700 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 701 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 702 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 703 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 704 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 705 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 706 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 707 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 708 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 709 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 710 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 711 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 712 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 713 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 714 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 715 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 716 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 717 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 718 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 719 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 720 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 721 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 722 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 723 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 724 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 725 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 726 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 727 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 728 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 729 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 730 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 731 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 732 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 733 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 734 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 735 */
- void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 736 */
- void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 737 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 738 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 739 */
- void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 740 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 741 */
- GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 742 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 743 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 744 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 745 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 746 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 747 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 748 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 749 */
- void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 750 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 751 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 752 */
- GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 753 */
- void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 754 */
- void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 755 */
- void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 756 */
- void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 757 */
- void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 758 */
- void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 759 */
- void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 760 */
- void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 761 */
- void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 762 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 763 */
- void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 764 */
- GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 765 */
- GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 766 */
- void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 767 */
- void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 768 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 769 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 770 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 771 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 772 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 773 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 774 */
+ void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 562 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 563 */
+ void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 564 */
+ void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 565 */
+ void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 566 */
+ void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 567 */
+ void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 568 */
+ void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 569 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 570 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 571 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 572 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 573 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 574 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 575 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 576 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 577 */
+ void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 578 */
+ void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 579 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 580 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 581 */
+ void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 582 */
+ void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 583 */
+ void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 584 */
+ void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 585 */
+ void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 586 */
+ void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 587 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 588 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 589 */
+ void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 590 */
+ void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 591 */
+ void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 592 */
+ void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 593 */
+ void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 594 */
+ void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 595 */
+ void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 596 */
+ void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 597 */
+ void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 598 */
+ void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 599 */
+ void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 600 */
+ void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 601 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 602 */
+ void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 603 */
+ void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 604 */
+ void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 605 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 606 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 607 */
+ void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 608 */
+ void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 609 */
+ void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 610 */
+ void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 611 */
+ void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 612 */
+ void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 613 */
+ void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 614 */
+ void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 615 */
+ void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 616 */
+ void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 617 */
+ void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 618 */
+ void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 619 */
+ void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 620 */
+ void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 621 */
+ void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 622 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 623 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 624 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 625 */
+ void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 626 */
+ void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 627 */
+ void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 628 */
+ void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 629 */
+ void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 630 */
+ void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 631 */
+ void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 632 */
+ void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 633 */
+ void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 634 */
+ void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 635 */
+ void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 636 */
+ void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 637 */
+ void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 638 */
+ void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 639 */
+ void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 640 */
+ void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 641 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 642 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 643 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 644 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 645 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 646 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 647 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 648 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 649 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 650 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 651 */
+ void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 652 */
+ void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 653 */
+ void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 654 */
+ void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 655 */
+ GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 656 */
+ void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 657 */
+ GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 658 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 659 */
+ void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 660 */
+ void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 661 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 662 */
+ void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 663 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 664 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 665 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 666 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 667 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 668 */
+ void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 669 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 670 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 671 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 672 */
+ GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 673 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 674 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 675 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 676 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 677 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 678 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 679 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 680 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 681 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 682 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 683 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 684 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 685 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 686 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 687 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 688 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 689 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 690 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 691 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 692 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 693 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 694 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 695 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 696 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 697 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 698 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 699 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 700 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 701 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 702 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 703 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 704 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 705 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 706 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 707 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 708 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 709 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 710 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 711 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 712 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 713 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 714 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 715 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 716 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 717 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 718 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 719 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 720 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 721 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 722 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 723 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 724 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 725 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 726 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 727 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 728 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 729 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 730 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 731 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 732 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 733 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 734 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 735 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 736 */
+ void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 737 */
+ void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 738 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 739 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 740 */
+ void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 741 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 742 */
+ GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 743 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 744 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 745 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 746 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 747 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 748 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 749 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 750 */
+ void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 751 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 752 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 753 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 754 */
+ void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 755 */
+ void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 756 */
+ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 757 */
+ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 758 */
+ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 759 */
+ void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 760 */
+ void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 761 */
+ void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 762 */
+ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 763 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 764 */
+ void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 765 */
+ GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 766 */
+ GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 767 */
+ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 768 */
+ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 769 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 770 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 771 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 772 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 773 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 774 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 775 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h
index 7ccd9707c36..c37aed7bcd8 100644
--- a/src/mesa/glapi/glapitemp.h
+++ b/src/mesa/glapi/glapitemp.h
@@ -4011,63 +4011,68 @@ KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsiz
DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
}
+KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
+{
+ DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size));
+}
+
KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
{
DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_563)(GLenum pname, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_564)(GLenum pname, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_563)(GLenum pname, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_564)(GLenum pname, GLfloat * params)
{
DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_564)(GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_565)(GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_564)(GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_565)(GLenum pname, GLint * params)
{
DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_565)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_566)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_565)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_566)(GLenum pname, GLfloat param)
{
DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_566)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_567)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_566)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_567)(GLenum pname, const GLfloat * params)
{
DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_567)(GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_567)(GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, GLint param)
{
DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, const GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLenum pname, const GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, const GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLenum pname, const GLint * params)
{
DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLclampf value, GLboolean invert);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLclampf value, GLboolean invert);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLclampf value, GLboolean invert)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLclampf value, GLboolean invert)
{
DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLenum pattern);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_571)(GLenum pattern);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLenum pattern)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_571)(GLenum pattern)
{
DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
}
@@ -4117,9 +4122,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, GLfloat param)
{
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
}
@@ -4139,9 +4144,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, const GLfloat * params)
{
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
@@ -4156,16 +4161,16 @@ KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, GLdouble * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLdouble * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, GLdouble * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLdouble * params)
{
DISPATCH(CullParameterdvEXT, (pname, params), (F, "glCullParameterdvEXT(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, GLfloat * params)
{
DISPATCH(CullParameterfvEXT, (pname, params), (F, "glCullParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
}
@@ -4410,9 +4415,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLenum mode);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum mode);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLenum mode)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum mode)
{
DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
}
@@ -4427,9 +4432,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_609)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_609)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
@@ -4794,65 +4799,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLsizei n, const GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLsizei n, const GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLsizei n, const GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLsizei n, const GLuint * fences)
{
DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLuint fence);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLuint fence);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLuint fence)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLuint fence)
{
DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLsizei n, GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLsizei n, GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLsizei n, GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLsizei n, GLuint * fences)
{
DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLuint fence, GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence, GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLuint fence, GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence, GLenum pname, GLint * params)
{
DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence)
{
RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence, GLenum condition);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence, GLenum condition);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence, GLenum condition)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence, GLenum condition)
{
DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_658)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_658)(GLuint fence)
{
RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
}
@@ -5297,37 +5302,37 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para
DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLenum face);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLenum face);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLenum face)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLenum face)
{
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint array);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLuint array);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint array)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLuint array)
{
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLsizei n, const GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, const GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLsizei n, const GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, const GLuint * arrays)
{
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_742)(GLsizei n, GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_742)(GLsizei n, GLuint * arrays)
{
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_742)(GLuint array);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_743)(GLuint array);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_742)(GLuint array)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_743)(GLuint array)
{
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
}
@@ -5362,9 +5367,9 @@ KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len,
DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLclampd zmin, GLclampd zmax);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLclampd zmin, GLclampd zmax);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLclampd zmin, GLclampd zmax)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLclampd zmin, GLclampd zmax)
{
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
}
@@ -5374,9 +5379,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum modeRGB, GLenum modeA);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_751)(GLenum modeRGB, GLenum modeA);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum modeRGB, GLenum modeA)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_751)(GLenum modeRGB, GLenum modeA)
{
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
}
@@ -5556,9 +5561,9 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
@@ -5573,37 +5578,37 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at
DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -6184,8 +6189,8 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(GetAttribLocationARB),
TABLE_ENTRY(DrawBuffersARB),
TABLE_ENTRY(RenderbufferStorageMultisample),
+ TABLE_ENTRY(CopyBufferSubData),
TABLE_ENTRY(PolygonOffsetEXT),
- TABLE_ENTRY(_dispatch_stub_563),
TABLE_ENTRY(_dispatch_stub_564),
TABLE_ENTRY(_dispatch_stub_565),
TABLE_ENTRY(_dispatch_stub_566),
@@ -6193,6 +6198,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(_dispatch_stub_568),
TABLE_ENTRY(_dispatch_stub_569),
TABLE_ENTRY(_dispatch_stub_570),
+ TABLE_ENTRY(_dispatch_stub_571),
TABLE_ENTRY(ColorPointerEXT),
TABLE_ENTRY(EdgeFlagPointerEXT),
TABLE_ENTRY(IndexPointerEXT),
@@ -6203,8 +6209,8 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(PointParameterfvEXT),
TABLE_ENTRY(LockArraysEXT),
TABLE_ENTRY(UnlockArraysEXT),
- TABLE_ENTRY(_dispatch_stub_581),
TABLE_ENTRY(_dispatch_stub_582),
+ TABLE_ENTRY(_dispatch_stub_583),
TABLE_ENTRY(SecondaryColor3bEXT),
TABLE_ENTRY(SecondaryColor3bvEXT),
TABLE_ENTRY(SecondaryColor3dEXT),
@@ -6229,7 +6235,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(FogCoorddvEXT),
TABLE_ENTRY(FogCoordfEXT),
TABLE_ENTRY(FogCoordfvEXT),
- TABLE_ENTRY(_dispatch_stub_607),
+ TABLE_ENTRY(_dispatch_stub_608),
TABLE_ENTRY(BlendFuncSeparateEXT),
TABLE_ENTRY(FlushVertexArrayRangeNV),
TABLE_ENTRY(VertexArrayRangeNV),
@@ -6271,7 +6277,6 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(WindowPos4ivMESA),
TABLE_ENTRY(WindowPos4sMESA),
TABLE_ENTRY(WindowPos4svMESA),
- TABLE_ENTRY(_dispatch_stub_649),
TABLE_ENTRY(_dispatch_stub_650),
TABLE_ENTRY(_dispatch_stub_651),
TABLE_ENTRY(_dispatch_stub_652),
@@ -6280,6 +6285,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(_dispatch_stub_655),
TABLE_ENTRY(_dispatch_stub_656),
TABLE_ENTRY(_dispatch_stub_657),
+ TABLE_ENTRY(_dispatch_stub_658),
TABLE_ENTRY(AreProgramsResidentNV),
TABLE_ENTRY(BindProgramNV),
TABLE_ENTRY(DeleteProgramsNV),
@@ -6360,19 +6366,19 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(SetFragmentShaderConstantATI),
TABLE_ENTRY(PointParameteriNV),
TABLE_ENTRY(PointParameterivNV),
- TABLE_ENTRY(_dispatch_stub_738),
TABLE_ENTRY(_dispatch_stub_739),
TABLE_ENTRY(_dispatch_stub_740),
TABLE_ENTRY(_dispatch_stub_741),
TABLE_ENTRY(_dispatch_stub_742),
+ TABLE_ENTRY(_dispatch_stub_743),
TABLE_ENTRY(GetProgramNamedParameterdvNV),
TABLE_ENTRY(GetProgramNamedParameterfvNV),
TABLE_ENTRY(ProgramNamedParameter4dNV),
TABLE_ENTRY(ProgramNamedParameter4dvNV),
TABLE_ENTRY(ProgramNamedParameter4fNV),
TABLE_ENTRY(ProgramNamedParameter4fvNV),
- TABLE_ENTRY(_dispatch_stub_749),
TABLE_ENTRY(_dispatch_stub_750),
+ TABLE_ENTRY(_dispatch_stub_751),
TABLE_ENTRY(BindFramebufferEXT),
TABLE_ENTRY(BindRenderbufferEXT),
TABLE_ENTRY(CheckFramebufferStatusEXT),
@@ -6390,13 +6396,13 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(IsFramebufferEXT),
TABLE_ENTRY(IsRenderbufferEXT),
TABLE_ENTRY(RenderbufferStorageEXT),
- TABLE_ENTRY(_dispatch_stub_768),
+ TABLE_ENTRY(_dispatch_stub_769),
TABLE_ENTRY(FramebufferTextureLayerEXT),
- TABLE_ENTRY(_dispatch_stub_770),
TABLE_ENTRY(_dispatch_stub_771),
TABLE_ENTRY(_dispatch_stub_772),
TABLE_ENTRY(_dispatch_stub_773),
TABLE_ENTRY(_dispatch_stub_774),
+ TABLE_ENTRY(_dispatch_stub_775),
/* A whole bunch of no-op functions. These might be called
* when someone tries to call a dynamically-registered
* extension function without a current rendering context.
diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h
index 680893cfc4e..648609a35d3 100644
--- a/src/mesa/glapi/glprocs.h
+++ b/src/mesa/glapi/glprocs.h
@@ -614,6 +614,7 @@ static const char gl_string_table[] =
"glGetAttribLocationARB\0"
"glDrawBuffersARB\0"
"glRenderbufferStorageMultisample\0"
+ "glCopyBufferSubData\0"
"glPolygonOffsetEXT\0"
"glGetPixelTexGenParameterfvSGIS\0"
"glGetPixelTexGenParameterivSGIS\0"
@@ -1142,7 +1143,6 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_563 mgl_dispatch_stub_563
#define gl_dispatch_stub_564 mgl_dispatch_stub_564
#define gl_dispatch_stub_565 mgl_dispatch_stub_565
#define gl_dispatch_stub_566 mgl_dispatch_stub_566
@@ -1150,10 +1150,10 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_568 mgl_dispatch_stub_568
#define gl_dispatch_stub_569 mgl_dispatch_stub_569
#define gl_dispatch_stub_570 mgl_dispatch_stub_570
-#define gl_dispatch_stub_581 mgl_dispatch_stub_581
+#define gl_dispatch_stub_571 mgl_dispatch_stub_571
#define gl_dispatch_stub_582 mgl_dispatch_stub_582
-#define gl_dispatch_stub_607 mgl_dispatch_stub_607
-#define gl_dispatch_stub_649 mgl_dispatch_stub_649
+#define gl_dispatch_stub_583 mgl_dispatch_stub_583
+#define gl_dispatch_stub_608 mgl_dispatch_stub_608
#define gl_dispatch_stub_650 mgl_dispatch_stub_650
#define gl_dispatch_stub_651 mgl_dispatch_stub_651
#define gl_dispatch_stub_652 mgl_dispatch_stub_652
@@ -1162,19 +1162,20 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_655 mgl_dispatch_stub_655
#define gl_dispatch_stub_656 mgl_dispatch_stub_656
#define gl_dispatch_stub_657 mgl_dispatch_stub_657
-#define gl_dispatch_stub_738 mgl_dispatch_stub_738
+#define gl_dispatch_stub_658 mgl_dispatch_stub_658
#define gl_dispatch_stub_739 mgl_dispatch_stub_739
#define gl_dispatch_stub_740 mgl_dispatch_stub_740
#define gl_dispatch_stub_741 mgl_dispatch_stub_741
#define gl_dispatch_stub_742 mgl_dispatch_stub_742
-#define gl_dispatch_stub_749 mgl_dispatch_stub_749
+#define gl_dispatch_stub_743 mgl_dispatch_stub_743
#define gl_dispatch_stub_750 mgl_dispatch_stub_750
-#define gl_dispatch_stub_768 mgl_dispatch_stub_768
-#define gl_dispatch_stub_770 mgl_dispatch_stub_770
+#define gl_dispatch_stub_751 mgl_dispatch_stub_751
+#define gl_dispatch_stub_769 mgl_dispatch_stub_769
#define gl_dispatch_stub_771 mgl_dispatch_stub_771
#define gl_dispatch_stub_772 mgl_dispatch_stub_772
#define gl_dispatch_stub_773 mgl_dispatch_stub_773
#define gl_dispatch_stub_774 mgl_dispatch_stub_774
+#define gl_dispatch_stub_775 mgl_dispatch_stub_775
#endif /* USE_MGL_NAMESPACE */
@@ -1192,39 +1193,39 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_563(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_564(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_565(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_566(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_567(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_568(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_569(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_570(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_581(GLenum pname, GLdouble * params);
-void GLAPIENTRY gl_dispatch_stub_582(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_607(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_649(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_650(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_651(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_652(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_653(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_654(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_655(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_656(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_657(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_738(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_739(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_740(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_741(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_742(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_749(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_750(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_768(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_770(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_771(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_564(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_565(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_566(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_567(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_568(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_569(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_570(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_571(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_582(GLenum pname, GLdouble * params);
+void GLAPIENTRY gl_dispatch_stub_583(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_608(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_650(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_651(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_652(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_653(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_654(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_655(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_656(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_657(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_658(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_739(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_740(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_741(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_742(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_743(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_750(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_751(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_769(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_771(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void GLAPIENTRY gl_dispatch_stub_772(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_773(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_774(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_773(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_774(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_775(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -1790,517 +1791,518 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 8911, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
NAME_FUNC_OFFSET( 8934, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
NAME_FUNC_OFFSET( 8951, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample),
- NAME_FUNC_OFFSET( 8984, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
- NAME_FUNC_OFFSET( 9003, gl_dispatch_stub_563, gl_dispatch_stub_563, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 9035, gl_dispatch_stub_564, gl_dispatch_stub_564, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 9067, gl_dispatch_stub_565, gl_dispatch_stub_565, NULL, _gloffset_PixelTexGenParameterfSGIS),
- NAME_FUNC_OFFSET( 9095, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_PixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 9124, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_PixelTexGenParameteriSGIS),
- NAME_FUNC_OFFSET( 9152, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_PixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 9181, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET( 9198, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET( 9218, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
- NAME_FUNC_OFFSET( 9236, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
- NAME_FUNC_OFFSET( 9257, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
- NAME_FUNC_OFFSET( 9275, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
- NAME_FUNC_OFFSET( 9294, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
- NAME_FUNC_OFFSET( 9315, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
- NAME_FUNC_OFFSET( 9334, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET( 9355, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET( 9377, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
- NAME_FUNC_OFFSET( 9393, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
- NAME_FUNC_OFFSET( 9411, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_CullParameterdvEXT),
- NAME_FUNC_OFFSET( 9432, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_CullParameterfvEXT),
- NAME_FUNC_OFFSET( 9453, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET( 9475, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET( 9498, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET( 9520, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET( 9543, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET( 9565, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET( 9588, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET( 9610, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET( 9633, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET( 9655, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET( 9678, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET( 9701, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET( 9725, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET( 9748, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET( 9772, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET( 9795, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET( 9819, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET( 9846, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET( 9867, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET( 9890, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET( 9911, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET( 9926, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET( 9942, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET( 9957, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET( 9973, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, _gloffset_PixelTexGenSGIX),
- NAME_FUNC_OFFSET( 9991, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(10014, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
- NAME_FUNC_OFFSET(10040, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
- NAME_FUNC_OFFSET(10061, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
- NAME_FUNC_OFFSET(10079, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
- NAME_FUNC_OFFSET(10098, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
- NAME_FUNC_OFFSET(10121, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
- NAME_FUNC_OFFSET(10145, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
- NAME_FUNC_OFFSET(10168, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
- NAME_FUNC_OFFSET(10192, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
- NAME_FUNC_OFFSET(10215, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10247, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10279, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
- NAME_FUNC_OFFSET(10312, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
- NAME_FUNC_OFFSET(10345, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10382, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10419, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
- NAME_FUNC_OFFSET(10439, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(10457, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(10476, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(10494, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(10513, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(10531, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(10550, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(10568, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(10587, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(10605, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(10624, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(10642, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(10661, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(10679, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(10698, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(10716, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(10735, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
- NAME_FUNC_OFFSET(10753, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
- NAME_FUNC_OFFSET(10772, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
- NAME_FUNC_OFFSET(10790, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
- NAME_FUNC_OFFSET(10809, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
- NAME_FUNC_OFFSET(10827, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
- NAME_FUNC_OFFSET(10846, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
- NAME_FUNC_OFFSET(10864, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
- NAME_FUNC_OFFSET(10883, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, _gloffset_MultiModeDrawArraysIBM),
- NAME_FUNC_OFFSET(10908, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_MultiModeDrawElementsIBM),
- NAME_FUNC_OFFSET(10935, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, _gloffset_DeleteFencesNV),
- NAME_FUNC_OFFSET(10952, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_FinishFenceNV),
- NAME_FUNC_OFFSET(10968, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_GenFencesNV),
- NAME_FUNC_OFFSET(10982, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_GetFenceivNV),
- NAME_FUNC_OFFSET(10997, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_IsFenceNV),
- NAME_FUNC_OFFSET(11009, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_SetFenceNV),
- NAME_FUNC_OFFSET(11022, gl_dispatch_stub_657, gl_dispatch_stub_657, NULL, _gloffset_TestFenceNV),
- NAME_FUNC_OFFSET(11036, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
- NAME_FUNC_OFFSET(11060, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(11076, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(11095, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
- NAME_FUNC_OFFSET(11114, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(11130, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
- NAME_FUNC_OFFSET(11156, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
- NAME_FUNC_OFFSET(11182, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
- NAME_FUNC_OFFSET(11203, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
- NAME_FUNC_OFFSET(11220, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
- NAME_FUNC_OFFSET(11241, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(11269, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
- NAME_FUNC_OFFSET(11291, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
- NAME_FUNC_OFFSET(11313, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
- NAME_FUNC_OFFSET(11335, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(11349, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
- NAME_FUNC_OFFSET(11365, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
- NAME_FUNC_OFFSET(11390, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
- NAME_FUNC_OFFSET(11415, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
- NAME_FUNC_OFFSET(11443, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
- NAME_FUNC_OFFSET(11459, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
- NAME_FUNC_OFFSET(11478, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
- NAME_FUNC_OFFSET(11498, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
- NAME_FUNC_OFFSET(11517, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
- NAME_FUNC_OFFSET(11537, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
- NAME_FUNC_OFFSET(11556, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
- NAME_FUNC_OFFSET(11576, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
- NAME_FUNC_OFFSET(11595, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
- NAME_FUNC_OFFSET(11615, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
- NAME_FUNC_OFFSET(11634, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
- NAME_FUNC_OFFSET(11654, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
- NAME_FUNC_OFFSET(11673, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
- NAME_FUNC_OFFSET(11693, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
- NAME_FUNC_OFFSET(11712, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
- NAME_FUNC_OFFSET(11732, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
- NAME_FUNC_OFFSET(11751, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
- NAME_FUNC_OFFSET(11771, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
- NAME_FUNC_OFFSET(11790, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
- NAME_FUNC_OFFSET(11810, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
- NAME_FUNC_OFFSET(11829, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
- NAME_FUNC_OFFSET(11849, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
- NAME_FUNC_OFFSET(11868, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
- NAME_FUNC_OFFSET(11888, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
- NAME_FUNC_OFFSET(11907, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
- NAME_FUNC_OFFSET(11927, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
- NAME_FUNC_OFFSET(11947, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
- NAME_FUNC_OFFSET(11968, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
- NAME_FUNC_OFFSET(11992, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
- NAME_FUNC_OFFSET(12013, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
- NAME_FUNC_OFFSET(12034, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
- NAME_FUNC_OFFSET(12055, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
- NAME_FUNC_OFFSET(12076, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
- NAME_FUNC_OFFSET(12097, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
- NAME_FUNC_OFFSET(12118, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
- NAME_FUNC_OFFSET(12139, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
- NAME_FUNC_OFFSET(12160, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
- NAME_FUNC_OFFSET(12181, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
- NAME_FUNC_OFFSET(12202, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
- NAME_FUNC_OFFSET(12223, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
- NAME_FUNC_OFFSET(12244, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
- NAME_FUNC_OFFSET(12266, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI),
- NAME_FUNC_OFFSET(12293, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI),
- NAME_FUNC_OFFSET(12320, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI),
- NAME_FUNC_OFFSET(12344, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI),
- NAME_FUNC_OFFSET(12368, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
- NAME_FUNC_OFFSET(12390, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
- NAME_FUNC_OFFSET(12412, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
- NAME_FUNC_OFFSET(12434, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
- NAME_FUNC_OFFSET(12459, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
- NAME_FUNC_OFFSET(12483, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
- NAME_FUNC_OFFSET(12505, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
- NAME_FUNC_OFFSET(12527, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
- NAME_FUNC_OFFSET(12549, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
- NAME_FUNC_OFFSET(12575, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
- NAME_FUNC_OFFSET(12598, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
- NAME_FUNC_OFFSET(12622, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
- NAME_FUNC_OFFSET(12640, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
- NAME_FUNC_OFFSET(12655, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
- NAME_FUNC_OFFSET(12686, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(12706, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(12727, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, _gloffset_ActiveStencilFaceEXT),
- NAME_FUNC_OFFSET(12750, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, _gloffset_BindVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12773, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12799, gl_dispatch_stub_741, gl_dispatch_stub_741, NULL, _gloffset_GenVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12822, gl_dispatch_stub_742, gl_dispatch_stub_742, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12843, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
- NAME_FUNC_OFFSET(12874, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
- NAME_FUNC_OFFSET(12905, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
- NAME_FUNC_OFFSET(12933, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
- NAME_FUNC_OFFSET(12962, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
- NAME_FUNC_OFFSET(12990, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
- NAME_FUNC_OFFSET(13019, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_DepthBoundsEXT),
- NAME_FUNC_OFFSET(13036, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(13063, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(13084, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(13106, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(13134, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(13158, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(13183, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(13212, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(13238, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(13264, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(13290, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(13311, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(13333, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(13353, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(13394, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(13426, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(13445, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(13465, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(13490, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(13511, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(13540, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_StencilFuncSeparateATI),
- NAME_FUNC_OFFSET(13565, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(13594, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(13625, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(13649, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(13674, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(13692, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(13709, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(13725, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(13750, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(13770, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(13790, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(13813, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(13836, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(13856, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(13873, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(13890, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(13905, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(13929, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(13948, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(13967, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(13983, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(14002, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(14025, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14041, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14057, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(14084, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(14111, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(14131, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14150, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14169, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14199, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14229, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14259, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14289, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(14308, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(14331, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(14356, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(14381, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(14408, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(14436, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(14463, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(14491, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(14520, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(14549, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(14575, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(14606, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(14637, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(14661, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(14684, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(14702, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(14731, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(14760, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(14775, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(14801, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(14827, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(14842, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(14854, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(14874, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(14891, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(14907, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(14926, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(14949, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(14965, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(14987, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(15005, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(15024, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(15042, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(15061, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(15079, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(15098, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(15116, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(15135, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(15153, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(15172, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(15190, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(15209, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(15227, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(15246, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(15264, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(15283, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(15301, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(15320, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(15338, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(15357, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(15375, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(15394, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(15412, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(15431, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(15449, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(15468, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(15486, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(15505, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(15523, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(15542, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(15560, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(15579, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET(15602, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15625, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15648, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15671, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15694, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(15711, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(15734, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(15757, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(15780, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(15806, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(15832, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(15858, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(15882, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15909, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15935, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET(15955, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET(15975, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET(15995, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET(16018, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET(16042, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET(16065, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET(16089, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET(16106, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET(16124, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET(16141, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET(16159, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET(16176, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET(16194, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET(16211, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET(16229, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET(16246, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET(16264, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET(16281, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET(16299, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET(16316, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET(16334, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET(16351, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET(16369, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET(16386, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET(16404, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET(16423, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET(16442, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET(16461, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET(16480, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET(16500, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET(16520, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(16540, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET(16558, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(16575, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(16593, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(16610, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(16628, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET(16646, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(16663, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(16681, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET(16700, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET(16719, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET(16738, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(16760, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(16773, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(16786, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(16802, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(16818, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(16831, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(16854, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(16874, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(16893, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(16904, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(16916, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(16930, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(16943, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(16959, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(16970, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(16983, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(17002, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(17022, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(17035, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(17045, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(17061, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(17080, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(17098, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(17119, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(17134, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(17149, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(17163, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(17178, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(17190, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(17203, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(17215, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(17228, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(17240, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(17253, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(17265, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(17278, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(17290, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(17303, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(17315, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(17328, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(17340, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(17353, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(17365, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(17378, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(17397, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(17416, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(17435, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(17448, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(17466, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(17487, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(17505, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(17525, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17539, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17556, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(17572, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(17591, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17609, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17630, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17652, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17671, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17693, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17716, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(17735, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(17755, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(17774, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(17794, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(17813, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(17833, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(17852, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(17872, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(17891, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(17911, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(17931, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(17952, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(17972, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(17993, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(18013, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(18034, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(18058, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(18076, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(18096, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(18114, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(18126, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(18139, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(18151, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(18164, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET( 8984, glCopyBufferSubData, glCopyBufferSubData, NULL, _gloffset_CopyBufferSubData),
+ NAME_FUNC_OFFSET( 9004, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
+ NAME_FUNC_OFFSET( 9023, gl_dispatch_stub_564, gl_dispatch_stub_564, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
+ NAME_FUNC_OFFSET( 9055, gl_dispatch_stub_565, gl_dispatch_stub_565, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
+ NAME_FUNC_OFFSET( 9087, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_PixelTexGenParameterfSGIS),
+ NAME_FUNC_OFFSET( 9115, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_PixelTexGenParameterfvSGIS),
+ NAME_FUNC_OFFSET( 9144, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_PixelTexGenParameteriSGIS),
+ NAME_FUNC_OFFSET( 9172, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_PixelTexGenParameterivSGIS),
+ NAME_FUNC_OFFSET( 9201, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET( 9218, gl_dispatch_stub_571, gl_dispatch_stub_571, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET( 9238, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
+ NAME_FUNC_OFFSET( 9256, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
+ NAME_FUNC_OFFSET( 9277, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
+ NAME_FUNC_OFFSET( 9295, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
+ NAME_FUNC_OFFSET( 9314, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
+ NAME_FUNC_OFFSET( 9335, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
+ NAME_FUNC_OFFSET( 9354, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET( 9375, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET( 9397, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
+ NAME_FUNC_OFFSET( 9413, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
+ NAME_FUNC_OFFSET( 9431, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_CullParameterdvEXT),
+ NAME_FUNC_OFFSET( 9452, gl_dispatch_stub_583, gl_dispatch_stub_583, NULL, _gloffset_CullParameterfvEXT),
+ NAME_FUNC_OFFSET( 9473, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET( 9495, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET( 9518, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET( 9540, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET( 9563, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET( 9585, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET( 9608, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET( 9630, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET( 9653, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET( 9675, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET( 9698, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET( 9721, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET( 9745, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET( 9768, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET( 9792, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET( 9815, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET( 9839, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET( 9866, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET( 9887, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET( 9910, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET( 9931, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET( 9946, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET( 9962, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET( 9977, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET( 9993, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, _gloffset_PixelTexGenSGIX),
+ NAME_FUNC_OFFSET(10011, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(10034, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
+ NAME_FUNC_OFFSET(10060, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
+ NAME_FUNC_OFFSET(10081, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
+ NAME_FUNC_OFFSET(10099, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
+ NAME_FUNC_OFFSET(10118, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
+ NAME_FUNC_OFFSET(10141, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
+ NAME_FUNC_OFFSET(10165, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
+ NAME_FUNC_OFFSET(10188, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
+ NAME_FUNC_OFFSET(10212, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
+ NAME_FUNC_OFFSET(10235, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
+ NAME_FUNC_OFFSET(10267, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
+ NAME_FUNC_OFFSET(10299, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
+ NAME_FUNC_OFFSET(10332, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
+ NAME_FUNC_OFFSET(10365, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
+ NAME_FUNC_OFFSET(10402, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
+ NAME_FUNC_OFFSET(10439, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
+ NAME_FUNC_OFFSET(10459, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(10477, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(10496, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(10514, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(10533, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(10551, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(10570, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(10588, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(10607, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(10625, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(10644, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(10662, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(10681, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(10699, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(10718, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(10736, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(10755, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
+ NAME_FUNC_OFFSET(10773, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
+ NAME_FUNC_OFFSET(10792, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
+ NAME_FUNC_OFFSET(10810, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
+ NAME_FUNC_OFFSET(10829, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
+ NAME_FUNC_OFFSET(10847, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
+ NAME_FUNC_OFFSET(10866, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
+ NAME_FUNC_OFFSET(10884, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
+ NAME_FUNC_OFFSET(10903, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_MultiModeDrawArraysIBM),
+ NAME_FUNC_OFFSET(10928, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, _gloffset_MultiModeDrawElementsIBM),
+ NAME_FUNC_OFFSET(10955, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_DeleteFencesNV),
+ NAME_FUNC_OFFSET(10972, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_FinishFenceNV),
+ NAME_FUNC_OFFSET(10988, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_GenFencesNV),
+ NAME_FUNC_OFFSET(11002, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_GetFenceivNV),
+ NAME_FUNC_OFFSET(11017, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_IsFenceNV),
+ NAME_FUNC_OFFSET(11029, gl_dispatch_stub_657, gl_dispatch_stub_657, NULL, _gloffset_SetFenceNV),
+ NAME_FUNC_OFFSET(11042, gl_dispatch_stub_658, gl_dispatch_stub_658, NULL, _gloffset_TestFenceNV),
+ NAME_FUNC_OFFSET(11056, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
+ NAME_FUNC_OFFSET(11080, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(11096, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(11115, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
+ NAME_FUNC_OFFSET(11134, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(11150, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
+ NAME_FUNC_OFFSET(11176, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
+ NAME_FUNC_OFFSET(11202, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
+ NAME_FUNC_OFFSET(11223, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
+ NAME_FUNC_OFFSET(11240, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
+ NAME_FUNC_OFFSET(11261, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(11289, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
+ NAME_FUNC_OFFSET(11311, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
+ NAME_FUNC_OFFSET(11333, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
+ NAME_FUNC_OFFSET(11355, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(11369, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
+ NAME_FUNC_OFFSET(11385, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
+ NAME_FUNC_OFFSET(11410, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
+ NAME_FUNC_OFFSET(11435, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
+ NAME_FUNC_OFFSET(11463, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
+ NAME_FUNC_OFFSET(11479, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
+ NAME_FUNC_OFFSET(11498, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
+ NAME_FUNC_OFFSET(11518, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
+ NAME_FUNC_OFFSET(11537, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
+ NAME_FUNC_OFFSET(11557, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
+ NAME_FUNC_OFFSET(11576, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
+ NAME_FUNC_OFFSET(11596, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
+ NAME_FUNC_OFFSET(11615, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
+ NAME_FUNC_OFFSET(11635, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
+ NAME_FUNC_OFFSET(11654, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
+ NAME_FUNC_OFFSET(11674, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
+ NAME_FUNC_OFFSET(11693, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
+ NAME_FUNC_OFFSET(11713, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
+ NAME_FUNC_OFFSET(11732, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
+ NAME_FUNC_OFFSET(11752, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
+ NAME_FUNC_OFFSET(11771, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
+ NAME_FUNC_OFFSET(11791, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
+ NAME_FUNC_OFFSET(11810, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
+ NAME_FUNC_OFFSET(11830, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
+ NAME_FUNC_OFFSET(11849, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
+ NAME_FUNC_OFFSET(11869, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
+ NAME_FUNC_OFFSET(11888, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
+ NAME_FUNC_OFFSET(11908, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
+ NAME_FUNC_OFFSET(11927, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
+ NAME_FUNC_OFFSET(11947, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
+ NAME_FUNC_OFFSET(11967, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
+ NAME_FUNC_OFFSET(11988, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
+ NAME_FUNC_OFFSET(12012, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
+ NAME_FUNC_OFFSET(12033, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
+ NAME_FUNC_OFFSET(12054, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
+ NAME_FUNC_OFFSET(12075, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
+ NAME_FUNC_OFFSET(12096, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
+ NAME_FUNC_OFFSET(12117, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
+ NAME_FUNC_OFFSET(12138, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
+ NAME_FUNC_OFFSET(12159, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
+ NAME_FUNC_OFFSET(12180, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
+ NAME_FUNC_OFFSET(12201, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
+ NAME_FUNC_OFFSET(12222, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
+ NAME_FUNC_OFFSET(12243, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
+ NAME_FUNC_OFFSET(12264, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
+ NAME_FUNC_OFFSET(12286, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI),
+ NAME_FUNC_OFFSET(12313, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI),
+ NAME_FUNC_OFFSET(12340, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI),
+ NAME_FUNC_OFFSET(12364, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI),
+ NAME_FUNC_OFFSET(12388, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12410, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12432, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12454, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
+ NAME_FUNC_OFFSET(12479, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
+ NAME_FUNC_OFFSET(12503, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12525, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12547, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12569, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
+ NAME_FUNC_OFFSET(12595, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
+ NAME_FUNC_OFFSET(12618, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
+ NAME_FUNC_OFFSET(12642, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
+ NAME_FUNC_OFFSET(12660, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
+ NAME_FUNC_OFFSET(12675, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
+ NAME_FUNC_OFFSET(12706, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(12726, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(12747, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, _gloffset_ActiveStencilFaceEXT),
+ NAME_FUNC_OFFSET(12770, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, _gloffset_BindVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(12793, gl_dispatch_stub_741, gl_dispatch_stub_741, NULL, _gloffset_DeleteVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(12819, gl_dispatch_stub_742, gl_dispatch_stub_742, NULL, _gloffset_GenVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(12842, gl_dispatch_stub_743, gl_dispatch_stub_743, NULL, _gloffset_IsVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(12863, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
+ NAME_FUNC_OFFSET(12894, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
+ NAME_FUNC_OFFSET(12925, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
+ NAME_FUNC_OFFSET(12953, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
+ NAME_FUNC_OFFSET(12982, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
+ NAME_FUNC_OFFSET(13010, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
+ NAME_FUNC_OFFSET(13039, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_DepthBoundsEXT),
+ NAME_FUNC_OFFSET(13056, gl_dispatch_stub_751, gl_dispatch_stub_751, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(13083, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(13104, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(13126, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(13154, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(13178, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13203, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(13232, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(13258, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(13284, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(13310, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(13331, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13353, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(13373, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(13414, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(13446, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(13465, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(13485, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(13510, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(13531, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(13560, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_StencilFuncSeparateATI),
+ NAME_FUNC_OFFSET(13585, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_ProgramEnvParameters4fvEXT),
+ NAME_FUNC_OFFSET(13614, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_ProgramLocalParameters4fvEXT),
+ NAME_FUNC_OFFSET(13645, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_GetQueryObjecti64vEXT),
+ NAME_FUNC_OFFSET(13669, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_GetQueryObjectui64vEXT),
+ NAME_FUNC_OFFSET(13694, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
+ NAME_FUNC_OFFSET(13712, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
+ NAME_FUNC_OFFSET(13729, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
+ NAME_FUNC_OFFSET(13745, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
+ NAME_FUNC_OFFSET(13770, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
+ NAME_FUNC_OFFSET(13790, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
+ NAME_FUNC_OFFSET(13810, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
+ NAME_FUNC_OFFSET(13833, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
+ NAME_FUNC_OFFSET(13856, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
+ NAME_FUNC_OFFSET(13876, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
+ NAME_FUNC_OFFSET(13893, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
+ NAME_FUNC_OFFSET(13910, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
+ NAME_FUNC_OFFSET(13925, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
+ NAME_FUNC_OFFSET(13949, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
+ NAME_FUNC_OFFSET(13968, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
+ NAME_FUNC_OFFSET(13987, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
+ NAME_FUNC_OFFSET(14003, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
+ NAME_FUNC_OFFSET(14022, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
+ NAME_FUNC_OFFSET(14045, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14061, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14077, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
+ NAME_FUNC_OFFSET(14104, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
+ NAME_FUNC_OFFSET(14131, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
+ NAME_FUNC_OFFSET(14151, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14170, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14189, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14219, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14249, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14279, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14309, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
+ NAME_FUNC_OFFSET(14328, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
+ NAME_FUNC_OFFSET(14351, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14376, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14401, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
+ NAME_FUNC_OFFSET(14428, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14456, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
+ NAME_FUNC_OFFSET(14483, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14511, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14540, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14569, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
+ NAME_FUNC_OFFSET(14595, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14626, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14657, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
+ NAME_FUNC_OFFSET(14681, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
+ NAME_FUNC_OFFSET(14704, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
+ NAME_FUNC_OFFSET(14722, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
+ NAME_FUNC_OFFSET(14751, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
+ NAME_FUNC_OFFSET(14780, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
+ NAME_FUNC_OFFSET(14795, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
+ NAME_FUNC_OFFSET(14821, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
+ NAME_FUNC_OFFSET(14847, glHistogram, glHistogram, NULL, _gloffset_Histogram),
+ NAME_FUNC_OFFSET(14862, glMinmax, glMinmax, NULL, _gloffset_Minmax),
+ NAME_FUNC_OFFSET(14874, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
+ NAME_FUNC_OFFSET(14894, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
+ NAME_FUNC_OFFSET(14911, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
+ NAME_FUNC_OFFSET(14927, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
+ NAME_FUNC_OFFSET(14946, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
+ NAME_FUNC_OFFSET(14969, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
+ NAME_FUNC_OFFSET(14985, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
+ NAME_FUNC_OFFSET(15007, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
+ NAME_FUNC_OFFSET(15025, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
+ NAME_FUNC_OFFSET(15044, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
+ NAME_FUNC_OFFSET(15062, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
+ NAME_FUNC_OFFSET(15081, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
+ NAME_FUNC_OFFSET(15099, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
+ NAME_FUNC_OFFSET(15118, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
+ NAME_FUNC_OFFSET(15136, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
+ NAME_FUNC_OFFSET(15155, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
+ NAME_FUNC_OFFSET(15173, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
+ NAME_FUNC_OFFSET(15192, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
+ NAME_FUNC_OFFSET(15210, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
+ NAME_FUNC_OFFSET(15229, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
+ NAME_FUNC_OFFSET(15247, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
+ NAME_FUNC_OFFSET(15266, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
+ NAME_FUNC_OFFSET(15284, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
+ NAME_FUNC_OFFSET(15303, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
+ NAME_FUNC_OFFSET(15321, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
+ NAME_FUNC_OFFSET(15340, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
+ NAME_FUNC_OFFSET(15358, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
+ NAME_FUNC_OFFSET(15377, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
+ NAME_FUNC_OFFSET(15395, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
+ NAME_FUNC_OFFSET(15414, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
+ NAME_FUNC_OFFSET(15432, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
+ NAME_FUNC_OFFSET(15451, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
+ NAME_FUNC_OFFSET(15469, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
+ NAME_FUNC_OFFSET(15488, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
+ NAME_FUNC_OFFSET(15506, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
+ NAME_FUNC_OFFSET(15525, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
+ NAME_FUNC_OFFSET(15543, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
+ NAME_FUNC_OFFSET(15562, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
+ NAME_FUNC_OFFSET(15580, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
+ NAME_FUNC_OFFSET(15599, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
+ NAME_FUNC_OFFSET(15622, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15645, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15668, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15691, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15714, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
+ NAME_FUNC_OFFSET(15731, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
+ NAME_FUNC_OFFSET(15754, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
+ NAME_FUNC_OFFSET(15777, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
+ NAME_FUNC_OFFSET(15800, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
+ NAME_FUNC_OFFSET(15826, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
+ NAME_FUNC_OFFSET(15852, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
+ NAME_FUNC_OFFSET(15878, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
+ NAME_FUNC_OFFSET(15902, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(15929, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(15955, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
+ NAME_FUNC_OFFSET(15975, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
+ NAME_FUNC_OFFSET(15995, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
+ NAME_FUNC_OFFSET(16015, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
+ NAME_FUNC_OFFSET(16038, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
+ NAME_FUNC_OFFSET(16062, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
+ NAME_FUNC_OFFSET(16085, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
+ NAME_FUNC_OFFSET(16109, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
+ NAME_FUNC_OFFSET(16126, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
+ NAME_FUNC_OFFSET(16144, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
+ NAME_FUNC_OFFSET(16161, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
+ NAME_FUNC_OFFSET(16179, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
+ NAME_FUNC_OFFSET(16196, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
+ NAME_FUNC_OFFSET(16214, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
+ NAME_FUNC_OFFSET(16231, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
+ NAME_FUNC_OFFSET(16249, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
+ NAME_FUNC_OFFSET(16266, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
+ NAME_FUNC_OFFSET(16284, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
+ NAME_FUNC_OFFSET(16301, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
+ NAME_FUNC_OFFSET(16319, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
+ NAME_FUNC_OFFSET(16336, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
+ NAME_FUNC_OFFSET(16354, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
+ NAME_FUNC_OFFSET(16371, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
+ NAME_FUNC_OFFSET(16389, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
+ NAME_FUNC_OFFSET(16406, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
+ NAME_FUNC_OFFSET(16424, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
+ NAME_FUNC_OFFSET(16443, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
+ NAME_FUNC_OFFSET(16462, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
+ NAME_FUNC_OFFSET(16481, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
+ NAME_FUNC_OFFSET(16500, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
+ NAME_FUNC_OFFSET(16520, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
+ NAME_FUNC_OFFSET(16540, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
+ NAME_FUNC_OFFSET(16560, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
+ NAME_FUNC_OFFSET(16578, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
+ NAME_FUNC_OFFSET(16595, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
+ NAME_FUNC_OFFSET(16613, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
+ NAME_FUNC_OFFSET(16630, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
+ NAME_FUNC_OFFSET(16648, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
+ NAME_FUNC_OFFSET(16666, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
+ NAME_FUNC_OFFSET(16683, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
+ NAME_FUNC_OFFSET(16701, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
+ NAME_FUNC_OFFSET(16720, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
+ NAME_FUNC_OFFSET(16739, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
+ NAME_FUNC_OFFSET(16758, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
+ NAME_FUNC_OFFSET(16780, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
+ NAME_FUNC_OFFSET(16793, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
+ NAME_FUNC_OFFSET(16806, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
+ NAME_FUNC_OFFSET(16822, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
+ NAME_FUNC_OFFSET(16838, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
+ NAME_FUNC_OFFSET(16851, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
+ NAME_FUNC_OFFSET(16874, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
+ NAME_FUNC_OFFSET(16894, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
+ NAME_FUNC_OFFSET(16913, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
+ NAME_FUNC_OFFSET(16924, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
+ NAME_FUNC_OFFSET(16936, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
+ NAME_FUNC_OFFSET(16950, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
+ NAME_FUNC_OFFSET(16963, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
+ NAME_FUNC_OFFSET(16979, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
+ NAME_FUNC_OFFSET(16990, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
+ NAME_FUNC_OFFSET(17003, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
+ NAME_FUNC_OFFSET(17022, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
+ NAME_FUNC_OFFSET(17042, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
+ NAME_FUNC_OFFSET(17055, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
+ NAME_FUNC_OFFSET(17065, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
+ NAME_FUNC_OFFSET(17081, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
+ NAME_FUNC_OFFSET(17100, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
+ NAME_FUNC_OFFSET(17118, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
+ NAME_FUNC_OFFSET(17139, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
+ NAME_FUNC_OFFSET(17154, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
+ NAME_FUNC_OFFSET(17169, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
+ NAME_FUNC_OFFSET(17183, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
+ NAME_FUNC_OFFSET(17198, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
+ NAME_FUNC_OFFSET(17210, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
+ NAME_FUNC_OFFSET(17223, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
+ NAME_FUNC_OFFSET(17235, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
+ NAME_FUNC_OFFSET(17248, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
+ NAME_FUNC_OFFSET(17260, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
+ NAME_FUNC_OFFSET(17273, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
+ NAME_FUNC_OFFSET(17285, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
+ NAME_FUNC_OFFSET(17298, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
+ NAME_FUNC_OFFSET(17310, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
+ NAME_FUNC_OFFSET(17323, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
+ NAME_FUNC_OFFSET(17335, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
+ NAME_FUNC_OFFSET(17348, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
+ NAME_FUNC_OFFSET(17360, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
+ NAME_FUNC_OFFSET(17373, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
+ NAME_FUNC_OFFSET(17385, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
+ NAME_FUNC_OFFSET(17398, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
+ NAME_FUNC_OFFSET(17417, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
+ NAME_FUNC_OFFSET(17436, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
+ NAME_FUNC_OFFSET(17455, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
+ NAME_FUNC_OFFSET(17468, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
+ NAME_FUNC_OFFSET(17486, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
+ NAME_FUNC_OFFSET(17507, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
+ NAME_FUNC_OFFSET(17525, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
+ NAME_FUNC_OFFSET(17545, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17559, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17576, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET(17592, gl_dispatch_stub_571, gl_dispatch_stub_571, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET(17611, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17629, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17650, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17672, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17691, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17713, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17736, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET(17755, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET(17775, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET(17794, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET(17814, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET(17833, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET(17853, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET(17872, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET(17892, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET(17911, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET(17931, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET(17951, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET(17972, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET(17992, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET(18013, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET(18033, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET(18054, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET(18078, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET(18096, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET(18116, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(18134, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(18146, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(18159, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(18171, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
NAME_FUNC_OFFSET(18184, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18208, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18222, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18239, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18254, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18272, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18286, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18303, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18318, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18336, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18350, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18367, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18382, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18400, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18414, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18431, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18446, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18464, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18478, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18495, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18510, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18528, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18542, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18559, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18574, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18592, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18606, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18623, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18638, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18656, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18670, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18687, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18702, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18720, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(18737, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(18757, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(18774, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18800, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18829, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(18844, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(18862, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(18881, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(18905, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(18932, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(18950, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(18969, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(18994, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(19015, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(19037, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(19063, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(19086, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(19109, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(19132, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(19150, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(19169, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(19186, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(19224, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(19253, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(19269, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(19286, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(19308, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(19326, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(18204, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18228, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18242, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18259, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18274, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18292, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18306, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18323, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18338, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18356, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18370, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18387, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18402, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18420, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18434, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18451, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18466, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18484, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18498, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18515, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18530, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18548, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18562, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18579, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18594, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18612, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18626, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18643, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18658, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18676, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18690, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18707, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18722, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18740, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(18757, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(18777, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(18794, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(18820, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(18849, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(18864, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(18882, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(18901, gl_dispatch_stub_751, gl_dispatch_stub_751, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(18925, gl_dispatch_stub_751, gl_dispatch_stub_751, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(18952, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(18970, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(18989, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(19014, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(19035, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19057, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(19083, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(19106, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(19129, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(19152, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(19170, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19189, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(19206, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(19244, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(19273, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(19289, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(19306, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(19328, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(19346, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index d124c724c99..f5b7d1e1385 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -1094,48 +1094,49 @@ static void _ae_update_state( GLcontext *ctx )
AEarray *aa = actx->arrays;
AEattrib *at = actx->attribs;
GLuint i;
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
actx->nr_vbos = 0;
/* conventional vertex arrays */
- if (ctx->Array.ArrayObj->Index.Enabled) {
- aa->array = &ctx->Array.ArrayObj->Index;
+ if (arrayObj->Index.Enabled) {
+ aa->array = &arrayObj->Index;
aa->offset = IndexFuncs[TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (ctx->Array.ArrayObj->EdgeFlag.Enabled) {
- aa->array = &ctx->Array.ArrayObj->EdgeFlag;
+ if (arrayObj->EdgeFlag.Enabled) {
+ aa->array = &arrayObj->EdgeFlag;
aa->offset = _gloffset_EdgeFlagv;
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (ctx->Array.ArrayObj->Normal.Enabled) {
- aa->array = &ctx->Array.ArrayObj->Normal;
+ if (arrayObj->Normal.Enabled) {
+ aa->array = &arrayObj->Normal;
aa->offset = NormalFuncs[TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (ctx->Array.ArrayObj->Color.Enabled) {
- aa->array = &ctx->Array.ArrayObj->Color;
+ if (arrayObj->Color.Enabled) {
+ aa->array = &arrayObj->Color;
aa->offset = ColorFuncs[aa->array->Size-3][TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (ctx->Array.ArrayObj->SecondaryColor.Enabled) {
- aa->array = &ctx->Array.ArrayObj->SecondaryColor;
+ if (arrayObj->SecondaryColor.Enabled) {
+ aa->array = &arrayObj->SecondaryColor;
aa->offset = SecondaryColorFuncs[TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (ctx->Array.ArrayObj->FogCoord.Enabled) {
- aa->array = &ctx->Array.ArrayObj->FogCoord;
+ if (arrayObj->FogCoord.Enabled) {
+ aa->array = &arrayObj->FogCoord;
aa->offset = FogCoordFuncs[TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- struct gl_client_array *attribArray = &ctx->Array.ArrayObj->TexCoord[i];
+ struct gl_client_array *attribArray = &arrayObj->TexCoord[i];
if (attribArray->Enabled) {
/* NOTE: we use generic glVertexAttribNV functions here.
* If we ever remove GL_NV_vertex_program this will have to change.
@@ -1152,8 +1153,8 @@ static void _ae_update_state( GLcontext *ctx )
}
/* generic vertex attribute arrays */
- for (i = 1; i < VERT_ATTRIB_MAX; i++) { /* skip zero! */
- struct gl_client_array *attribArray = &ctx->Array.ArrayObj->VertexAttrib[i];
+ for (i = 1; i < Elements(arrayObj->VertexAttrib); i++) { /* skip zero! */
+ struct gl_client_array *attribArray = &arrayObj->VertexAttrib[i];
if (attribArray->Enabled) {
at->array = attribArray;
/* Note: we can't grab the _glapi_Dispatch->VertexAttrib1fvNV
@@ -1179,18 +1180,18 @@ static void _ae_update_state( GLcontext *ctx )
}
/* finally, vertex position */
- if (ctx->Array.ArrayObj->VertexAttrib[0].Enabled) {
+ if (arrayObj->VertexAttrib[0].Enabled) {
/* Use glVertex(v) instead of glVertexAttrib(0, v) to be sure it's
* issued as the last (provoking) attribute).
*/
- aa->array = &ctx->Array.ArrayObj->VertexAttrib[0];
+ aa->array = &arrayObj->VertexAttrib[0];
assert(aa->array->Size >= 2); /* XXX fix someday? */
aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- else if (ctx->Array.ArrayObj->Vertex.Enabled) {
- aa->array = &ctx->Array.ArrayObj->Vertex;
+ else if (arrayObj->Vertex.Enabled) {
+ aa->array = &arrayObj->Vertex;
aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index 6f66ff47a08..c714d177a2a 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -894,5 +894,8 @@ _mesa_init_exec_table(struct _glapi_table *exec)
*/
SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
#endif
+
+ /* GL_ARB_copy_buffer */
+ SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
}
diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c
index a1cc3a2a4b8..66f9c4e6bdb 100644
--- a/src/mesa/main/api_noop.c
+++ b/src/mesa/main/api_noop.c
@@ -477,7 +477,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib4fvNV( GLuint index, const GLfloat
static void GLAPIENTRY _mesa_noop_VertexAttrib1fARB( GLuint index, GLfloat x )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, 0, 0, 1);
}
else
@@ -487,7 +487,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib1fARB( GLuint index, GLfloat x )
static void GLAPIENTRY _mesa_noop_VertexAttrib1fvARB( GLuint index, const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], 0, 0, 1);
}
else
@@ -497,7 +497,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib1fvARB( GLuint index, const GLfloa
static void GLAPIENTRY _mesa_noop_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, 0, 1);
}
else
@@ -507,7 +507,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib2fARB( GLuint index, GLfloat x, GL
static void GLAPIENTRY _mesa_noop_VertexAttrib2fvARB( GLuint index, const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], 0, 1);
}
else
@@ -518,7 +518,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib3fARB( GLuint index, GLfloat x,
GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, z, 1);
}
else
@@ -528,7 +528,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib3fARB( GLuint index, GLfloat x,
static void GLAPIENTRY _mesa_noop_VertexAttrib3fvARB( GLuint index, const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], v[2], 1);
}
else
@@ -539,7 +539,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib4fARB( GLuint index, GLfloat x,
GLfloat y, GLfloat z, GLfloat w )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, z, w);
}
else
@@ -549,7 +549,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib4fARB( GLuint index, GLfloat x,
static void GLAPIENTRY _mesa_noop_VertexAttrib4fvARB( GLuint index, const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], v[2], v[3]);
}
else
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index d5c604c56a2..15076712502 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -182,10 +182,10 @@ _mesa_validate_DrawElements(GLcontext *ctx,
/* find max array index */
GLuint max = max_buffer_index(ctx, count, type, indices,
ctx->Array.ElementArrayBufferObj);
- if (max >= ctx->Array._MaxElement) {
+ if (max >= ctx->Array.ArrayObj->_MaxElement) {
/* the max element is out of bounds of one or more enabled arrays */
_mesa_warning(ctx, "glDrawElements() index=%u is "
- "out of bounds (max=%u)", max, ctx->Array._MaxElement);
+ "out of bounds (max=%u)", max, ctx->Array.ArrayObj->_MaxElement);
return GL_FALSE;
}
}
@@ -254,7 +254,7 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
if (ctx->Const.CheckArrayBounds) {
GLuint max = max_buffer_index(ctx, count, type, indices,
ctx->Array.ElementArrayBufferObj);
- if (max >= ctx->Array._MaxElement) {
+ if (max >= ctx->Array.ArrayObj->_MaxElement) {
/* the max element is out of bounds of one or more enabled arrays */
return GL_FALSE;
}
@@ -293,7 +293,7 @@ _mesa_validate_DrawArrays(GLcontext *ctx,
return GL_FALSE;
if (ctx->Const.CheckArrayBounds) {
- if (start + count > (GLint) ctx->Array._MaxElement)
+ if (start + count > (GLint) ctx->Array.ArrayObj->_MaxElement)
return GL_FALSE;
}
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index 8ec73b9526c..c03353b78f5 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -1,9 +1,10 @@
/*
* Mesa 3-D graphics library
- * Version: 7.2
+ * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* (C) Copyright IBM Corporation 2006
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -46,6 +47,7 @@
#include "bufferobj.h"
#endif
#include "arrayobj.h"
+#include "macros.h"
#include "glapi/dispatch.h"
@@ -79,6 +81,7 @@ unbind_array_object_vbos(GLcontext *ctx, struct gl_array_object *obj)
GLuint i;
_mesa_reference_buffer_object(ctx, &obj->Vertex.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->Weight.BufferObj, NULL);
_mesa_reference_buffer_object(ctx, &obj->Normal.BufferObj, NULL);
_mesa_reference_buffer_object(ctx, &obj->Color.BufferObj, NULL);
_mesa_reference_buffer_object(ctx, &obj->SecondaryColor.BufferObj, NULL);
@@ -86,10 +89,10 @@ unbind_array_object_vbos(GLcontext *ctx, struct gl_array_object *obj)
_mesa_reference_buffer_object(ctx, &obj->Index.BufferObj, NULL);
_mesa_reference_buffer_object(ctx, &obj->EdgeFlag.BufferObj, NULL);
- for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
+ for (i = 0; i < Elements(obj->TexCoord); i++)
_mesa_reference_buffer_object(ctx, &obj->TexCoord[i].BufferObj, NULL);
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
+ for (i = 0; i < Elements(obj->VertexAttrib); i++)
_mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj,NULL);
}
@@ -221,16 +224,17 @@ _mesa_initialize_array_object( GLcontext *ctx,
/* Init the individual arrays */
init_array(ctx, &obj->Vertex, 4, GL_FLOAT);
+ init_array(ctx, &obj->Weight, 1, GL_FLOAT);
init_array(ctx, &obj->Normal, 3, GL_FLOAT);
init_array(ctx, &obj->Color, 4, GL_FLOAT);
init_array(ctx, &obj->SecondaryColor, 4, GL_FLOAT);
init_array(ctx, &obj->FogCoord, 1, GL_FLOAT);
init_array(ctx, &obj->Index, 1, GL_FLOAT);
- for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
+ for (i = 0; i < Elements(obj->TexCoord); i++) {
init_array(ctx, &obj->TexCoord[i], 4, GL_FLOAT);
}
init_array(ctx, &obj->EdgeFlag, 1, GL_BOOL);
- for (i = 0; i < VERT_ATTRIB_MAX; i++) {
+ for (i = 0; i < Elements(obj->VertexAttrib); i++) {
init_array(ctx, &obj->VertexAttrib[i], 4, GL_FLOAT);
}
@@ -267,6 +271,83 @@ remove_array_object( GLcontext *ctx, struct gl_array_object *obj )
}
+
+/**
+ * Compute the index of the last array element that can be safely accessed
+ * in a vertex array. We can really only do this when the array lives in
+ * a VBO.
+ * The array->_MaxElement field will be updated.
+ * Later in glDrawArrays/Elements/etc we can do some bounds checking.
+ */
+static void
+compute_max_element(struct gl_client_array *array)
+{
+ if (array->BufferObj->Name) {
+ /* Compute the max element we can access in the VBO without going
+ * out of bounds.
+ */
+ array->_MaxElement = ((GLsizeiptrARB) array->BufferObj->Size
+ - (GLsizeiptrARB) array->Ptr + array->StrideB
+ - array->_ElementSize) / array->StrideB;
+ if (0)
+ _mesa_printf("%s Object %u Size %u MaxElement %u\n",
+ __FUNCTION__,
+ array->BufferObj->Name,
+ (GLuint) array->BufferObj->Size,
+ array->_MaxElement);
+ }
+ else {
+ /* user-space array, no idea how big it is */
+ array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */
+ }
+}
+
+
+/**
+ * Helper for update_arrays().
+ * \return min(current min, array->_MaxElement).
+ */
+static GLuint
+update_min(GLuint min, struct gl_client_array *array)
+{
+ compute_max_element(array);
+ if (array->Enabled)
+ return MIN2(min, array->_MaxElement);
+ else
+ return min;
+}
+
+
+/**
+ * Examine vertex arrays to update the gl_array_object::_MaxElement field.
+ */
+void
+_mesa_update_array_object_max_element(GLcontext *ctx,
+ struct gl_array_object *arrayObj)
+{
+ GLuint i, min = ~0;
+
+ min = update_min(min, &arrayObj->Vertex);
+ min = update_min(min, &arrayObj->Weight);
+ min = update_min(min, &arrayObj->Normal);
+ min = update_min(min, &arrayObj->Color);
+ min = update_min(min, &arrayObj->SecondaryColor);
+ min = update_min(min, &arrayObj->FogCoord);
+ min = update_min(min, &arrayObj->Index);
+ min = update_min(min, &arrayObj->EdgeFlag);
+#if FEATURE_point_size_array
+ min = update_min(min, &arrayObj->PointSize);
+#endif
+ for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
+ min = update_min(min, &arrayObj->TexCoord[i]);
+ for (i = 0; i < Elements(arrayObj->VertexAttrib); i++)
+ min = update_min(min, &arrayObj->VertexAttrib[i]);
+
+ /* _MaxElement is one past the last legal array element */
+ arrayObj->_MaxElement = min;
+}
+
+
/**********************************************************************/
/* API Functions */
/**********************************************************************/
diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h
index 90c2aea1555..abca5ab9b4c 100644
--- a/src/mesa/main/arrayobj.h
+++ b/src/mesa/main/arrayobj.h
@@ -1,9 +1,10 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 7.6
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
* (C) Copyright IBM Corporation 2006
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -57,6 +58,10 @@ _mesa_initialize_array_object( GLcontext *ctx,
struct gl_array_object *obj, GLuint name );
+extern void
+_mesa_update_array_object_max_element(GLcontext *ctx,
+ struct gl_array_object *arrayObj);
+
/*
* API functions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index e43fa96dd31..476a24434cc 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 7.3
+ * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
@@ -541,6 +541,7 @@ end:
static void
pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable)
{
+ const GLuint curTexUnitSave = ctx->Texture.CurrentUnit;
GLuint i;
#define TEST_AND_UPDATE(VALUE, NEWVALUE, ENUM) \
@@ -685,59 +686,51 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable)
/* texture unit enables */
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- if (ctx->Texture.Unit[i].Enabled != enable->Texture[i]) {
- ctx->Texture.Unit[i].Enabled = enable->Texture[i];
- if (ctx->Driver.Enable) {
- if (ctx->Driver.ActiveTexture) {
- (*ctx->Driver.ActiveTexture)(ctx, i);
- }
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_1D,
- (GLboolean) (enable->Texture[i] & TEXTURE_1D_BIT) );
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_2D,
- (GLboolean) (enable->Texture[i] & TEXTURE_2D_BIT) );
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_3D,
- (GLboolean) (enable->Texture[i] & TEXTURE_3D_BIT) );
- if (ctx->Extensions.ARB_texture_cube_map)
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_CUBE_MAP_ARB,
- (GLboolean) (enable->Texture[i] & TEXTURE_CUBE_BIT) );
- if (ctx->Extensions.NV_texture_rectangle)
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_RECTANGLE_NV,
- (GLboolean) (enable->Texture[i] & TEXTURE_RECT_BIT) );
+ const GLbitfield enabled = enable->Texture[i];
+ const GLbitfield genEnabled = enable->TexGen[i];
+
+ if (ctx->Texture.Unit[i].Enabled != enabled) {
+ _mesa_ActiveTextureARB(GL_TEXTURE0 + i);
+
+ _mesa_set_enable(ctx, GL_TEXTURE_1D,
+ (enabled & TEXTURE_1D_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_2D,
+ (enabled & TEXTURE_2D_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_3D,
+ (enabled & TEXTURE_3D_BIT) ? GL_TRUE : GL_FALSE);
+ if (ctx->Extensions.NV_texture_rectangle) {
+ _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_ARB,
+ (enabled & TEXTURE_RECT_BIT) ? GL_TRUE : GL_FALSE);
+ }
+ if (ctx->Extensions.ARB_texture_cube_map) {
+ _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP,
+ (enabled & TEXTURE_CUBE_BIT) ? GL_TRUE : GL_FALSE);
+ }
+ if (ctx->Extensions.MESA_texture_array) {
+ _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT,
+ (enabled & TEXTURE_1D_ARRAY_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT,
+ (enabled & TEXTURE_2D_ARRAY_BIT) ? GL_TRUE : GL_FALSE);
}
}
- if (ctx->Texture.Unit[i].TexGenEnabled != enable->TexGen[i]) {
- ctx->Texture.Unit[i].TexGenEnabled = enable->TexGen[i];
- if (ctx->Driver.Enable) {
- if (ctx->Driver.ActiveTexture) {
- (*ctx->Driver.ActiveTexture)(ctx, i);
- }
- if (enable->TexGen[i] & S_BIT)
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_S, GL_TRUE);
- else
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_S, GL_FALSE);
- if (enable->TexGen[i] & T_BIT)
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_T, GL_TRUE);
- else
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_T, GL_FALSE);
- if (enable->TexGen[i] & R_BIT)
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_R, GL_TRUE);
- else
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_R, GL_FALSE);
- if (enable->TexGen[i] & Q_BIT)
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_Q, GL_TRUE);
- else
- (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_Q, GL_FALSE);
- }
+ if (ctx->Texture.Unit[i].TexGenEnabled != genEnabled) {
+ _mesa_ActiveTextureARB(GL_TEXTURE0 + i);
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_S,
+ (genEnabled & S_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_T,
+ (genEnabled & T_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_R,
+ (genEnabled & R_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q,
+ (genEnabled & Q_BIT) ? GL_TRUE : GL_FALSE);
}
/* GL_SGI_texture_color_table */
ctx->Texture.Unit[i].ColorTableEnabled = enable->TextureColorTable[i];
}
- if (ctx->Driver.ActiveTexture) {
- (*ctx->Driver.ActiveTexture)(ctx, ctx->Texture.CurrentUnit);
- }
+ _mesa_ActiveTextureARB(GL_TEXTURE0 + curTexUnitSave);
}
@@ -770,6 +763,13 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate)
_mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_NV,
(unit->Enabled & TEXTURE_RECT_BIT) ? GL_TRUE : GL_FALSE);
}
+ if (ctx->Extensions.MESA_texture_array) {
+ _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT,
+ (unit->Enabled & TEXTURE_1D_ARRAY_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT,
+ (unit->Enabled & TEXTURE_2D_ARRAY_BIT) ? GL_TRUE : GL_FALSE);
+ }
+
if (ctx->Extensions.SGI_texture_color_table) {
_mesa_set_enable(ctx, GL_TEXTURE_COLOR_TABLE_SGI,
unit->ColorTableEnabled);
@@ -1330,20 +1330,22 @@ _mesa_PopAttrib(void)
* counts when pushing/popping the GL_CLIENT_VERTEX_ARRAY_BIT attribute group.
*/
static void
-adjust_buffer_object_ref_counts(struct gl_array_attrib *array, GLint step)
+adjust_buffer_object_ref_counts(struct gl_array_object *arrayObj, GLint step)
{
GLuint i;
- array->ArrayObj->Vertex.BufferObj->RefCount += step;
- array->ArrayObj->Normal.BufferObj->RefCount += step;
- array->ArrayObj->Color.BufferObj->RefCount += step;
- array->ArrayObj->SecondaryColor.BufferObj->RefCount += step;
- array->ArrayObj->FogCoord.BufferObj->RefCount += step;
- array->ArrayObj->Index.BufferObj->RefCount += step;
- array->ArrayObj->EdgeFlag.BufferObj->RefCount += step;
- for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
- array->ArrayObj->TexCoord[i].BufferObj->RefCount += step;
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
- array->ArrayObj->VertexAttrib[i].BufferObj->RefCount += step;
+
+ arrayObj->Vertex.BufferObj->RefCount += step;
+ arrayObj->Weight.BufferObj->RefCount += step;
+ arrayObj->Normal.BufferObj->RefCount += step;
+ arrayObj->Color.BufferObj->RefCount += step;
+ arrayObj->SecondaryColor.BufferObj->RefCount += step;
+ arrayObj->FogCoord.BufferObj->RefCount += step;
+ arrayObj->Index.BufferObj->RefCount += step;
+ arrayObj->EdgeFlag.BufferObj->RefCount += step;
+ for (i = 0; i < Elements(arrayObj->TexCoord); i++)
+ arrayObj->TexCoord[i].BufferObj->RefCount += step;
+ for (i = 0; i < Elements(arrayObj->VertexAttrib); i++)
+ arrayObj->VertexAttrib[i].BufferObj->RefCount += step;
}
@@ -1434,7 +1436,7 @@ _mesa_PushClientAttrib(GLbitfield mask)
newnode->next = head;
head = newnode;
/* bump reference counts on buffer objects */
- adjust_buffer_object_ref_counts(&ctx->Array, 1);
+ adjust_buffer_object_ref_counts(ctx->Array.ArrayObj, 1);
}
ctx->ClientAttribStack[ctx->ClientAttribStackDepth] = head;
@@ -1484,7 +1486,7 @@ _mesa_PopClientAttrib(void)
struct gl_array_attrib * data =
(struct gl_array_attrib *) node->data;
- adjust_buffer_object_ref_counts(&ctx->Array, -1);
+ adjust_buffer_object_ref_counts(ctx->Array.ArrayObj, -1);
ctx->Array.ActiveTexture = data->ActiveTexture;
if (data->LockCount != 0)
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 1f2070ef473..3e011ef5b23 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -1,9 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.5
+ * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 1999-2009 VMware, Inc. All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -73,6 +73,16 @@ get_buffer(GLcontext *ctx, GLenum target)
case GL_PIXEL_UNPACK_BUFFER_EXT:
bufObj = ctx->Unpack.BufferObj;
break;
+ case GL_COPY_READ_BUFFER:
+ if (ctx->Extensions.ARB_copy_buffer) {
+ bufObj = ctx->CopyReadBuffer;
+ }
+ break;
+ case GL_COPY_WRITE_BUFFER:
+ if (ctx->Extensions.ARB_copy_buffer) {
+ bufObj = ctx->CopyWriteBuffer;
+ }
+ break;
default:
/* error must be recorded by caller */
return NULL;
@@ -419,6 +429,37 @@ _mesa_buffer_unmap( GLcontext *ctx, GLenum target,
/**
+ * Default fallback for \c dd_function_table::CopyBufferSubData().
+ * Called via glCopyBuffserSubData().
+ */
+void
+_mesa_copy_buffer_subdata(GLcontext *ctx,
+ struct gl_buffer_object *src,
+ struct gl_buffer_object *dst,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size)
+{
+ GLubyte *srcPtr, *dstPtr;
+
+ /* buffer should not already be mapped */
+ assert(!src->Pointer);
+ assert(!dst->Pointer);
+
+ srcPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_READ_BUFFER,
+ GL_READ_ONLY, src);
+ dstPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_WRITE_BUFFER,
+ GL_WRITE_ONLY, dst);
+
+ if (srcPtr && dstPtr)
+ _mesa_memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
+
+ ctx->Driver.UnmapBuffer(ctx, GL_COPY_READ_BUFFER, src);
+ ctx->Driver.UnmapBuffer(ctx, GL_COPY_WRITE_BUFFER, dst);
+}
+
+
+
+/**
* Initialize the state associated with buffer objects
*/
void
@@ -426,6 +467,9 @@ _mesa_init_buffer_objects( GLcontext *ctx )
{
ctx->Array.ArrayBufferObj = ctx->Shared->NullBufferObj;
ctx->Array.ElementArrayBufferObj = ctx->Shared->NullBufferObj;
+
+ ctx->CopyReadBuffer = ctx->Shared->NullBufferObj;
+ ctx->CopyWriteBuffer = ctx->Shared->NullBufferObj;
}
@@ -452,8 +496,22 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer)
case GL_PIXEL_UNPACK_BUFFER_EXT:
bindTarget = &ctx->Unpack.BufferObj;
break;
+ case GL_COPY_READ_BUFFER:
+ if (ctx->Extensions.ARB_copy_buffer) {
+ bindTarget = &ctx->CopyReadBuffer;
+ }
+ break;
+ case GL_COPY_WRITE_BUFFER:
+ if (ctx->Extensions.ARB_copy_buffer) {
+ bindTarget = &ctx->CopyWriteBuffer;
+ }
+ break;
default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target)");
+ ; /* no-op / we'll hit the follow error test next */
+ }
+
+ if (!bindTarget) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)");
return;
}
@@ -490,7 +548,7 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer)
_mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
/* Pass BindBuffer call to device driver */
- if (ctx->Driver.BindBuffer && newBufObj)
+ if (ctx->Driver.BindBuffer)
ctx->Driver.BindBuffer( ctx, target, newBufObj );
}
@@ -779,6 +837,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
for (i = 0; i < n; i++) {
struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
if (bufObj) {
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
GLuint j;
ASSERT(bufObj->Name == ids[i]);
@@ -791,18 +850,19 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
}
/* unbind any vertex pointers bound to this buffer */
- unbind(ctx, &ctx->Array.ArrayObj->Vertex.BufferObj, bufObj);
- unbind(ctx, &ctx->Array.ArrayObj->Normal.BufferObj, bufObj);
- unbind(ctx, &ctx->Array.ArrayObj->Color.BufferObj, bufObj);
- unbind(ctx, &ctx->Array.ArrayObj->SecondaryColor.BufferObj, bufObj);
- unbind(ctx, &ctx->Array.ArrayObj->FogCoord.BufferObj, bufObj);
- unbind(ctx, &ctx->Array.ArrayObj->Index.BufferObj, bufObj);
- unbind(ctx, &ctx->Array.ArrayObj->EdgeFlag.BufferObj, bufObj);
- for (j = 0; j < MAX_TEXTURE_COORD_UNITS; j++) {
- unbind(ctx, &ctx->Array.ArrayObj->TexCoord[j].BufferObj, bufObj);
+ unbind(ctx, &arrayObj->Vertex.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->Weight.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->Normal.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->Color.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->SecondaryColor.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->FogCoord.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->Index.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->EdgeFlag.BufferObj, bufObj);
+ for (j = 0; j < Elements(arrayObj->TexCoord); j++) {
+ unbind(ctx, &arrayObj->TexCoord[j].BufferObj, bufObj);
}
- for (j = 0; j < VERT_ATTRIB_MAX; j++) {
- unbind(ctx, &ctx->Array.ArrayObj->VertexAttrib[j].BufferObj, bufObj);
+ for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
+ unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
}
if (ctx->Array.ArrayBufferObj == bufObj) {
@@ -937,7 +997,7 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
return;
}
if (bufObj->Name == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB" );
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer 0)" );
return;
}
@@ -954,6 +1014,11 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
bufObj->Written = GL_TRUE;
+#ifdef VBO_DEBUG
+ _mesa_printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
+ bufObj->Name, size, data, usage);
+#endif
+
/* Give the buffer object to the driver! <data> may be null! */
ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj );
}
@@ -1025,7 +1090,7 @@ _mesa_MapBufferARB(GLenum target, GLenum access)
return NULL;
}
if (bufObj->Name == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB" );
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(buffer 0)" );
return NULL;
}
if (bufObj->Pointer) {
@@ -1043,6 +1108,17 @@ _mesa_MapBufferARB(GLenum target, GLenum access)
if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
bufObj->Written = GL_TRUE;
+#ifdef VBO_DEBUG
+ _mesa_printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
+ bufObj->Name, bufObj->Size, access);
+ if (access == GL_WRITE_ONLY_ARB) {
+ GLuint i;
+ GLubyte *b = (GLubyte *) bufObj->Pointer;
+ for (i = 0; i < bufObj->Size; i++)
+ b[i] = i & 0xff;
+ }
+#endif
+
return bufObj->Pointer;
}
@@ -1069,6 +1145,26 @@ _mesa_UnmapBufferARB(GLenum target)
return GL_FALSE;
}
+#ifdef VBO_DEBUG
+ if (bufObj->Access == GL_WRITE_ONLY_ARB) {
+ GLuint i, unchanged = 0;
+ GLubyte *b = (GLubyte *) bufObj->Pointer;
+ GLint pos = -1;
+ /* check which bytes changed */
+ for (i = 0; i < bufObj->Size - 1; i++) {
+ if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
+ unchanged++;
+ if (pos == -1)
+ pos = i;
+ }
+ }
+ if (unchanged) {
+ _mesa_printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
+ bufObj->Name, unchanged, bufObj->Size, pos);
+ }
+ }
+#endif
+
status = ctx->Driver.UnmapBuffer( ctx, target, bufObj );
bufObj->Access = DEFAULT_ACCESS;
bufObj->Pointer = NULL;
@@ -1138,3 +1234,84 @@ _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
*params = bufObj->Pointer;
}
+
+
+void GLAPIENTRY
+_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *src, *dst;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ src = get_buffer(ctx, readTarget);
+ if (!src || src->Name == 0) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCopyBuffserSubData(readTarget = 0x%x)", readTarget);
+ return;
+ }
+
+ dst = get_buffer(ctx, writeTarget);
+ if (!dst || dst->Name == 0) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCopyBuffserSubData(writeTarget = 0x%x)", writeTarget);
+ return;
+ }
+
+ if (src->Pointer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyBuffserSubData(readBuffer is mapped)");
+ return;
+ }
+
+ if (dst->Pointer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyBuffserSubData(writeBuffer is mapped)");
+ return;
+ }
+
+ if (readOffset < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyBuffserSubData(readOffset = %d)", readOffset);
+ return;
+ }
+
+ if (writeOffset < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyBuffserSubData(writeOffset = %d)", writeOffset);
+ return;
+ }
+
+ if (readOffset + size > src->Size) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyBuffserSubData(readOffset + size = %d)",
+ readOffset, size);
+ return;
+ }
+
+ if (writeOffset + size > dst->Size) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyBuffserSubData(writeOffset + size = %d)",
+ writeOffset, size);
+ return;
+ }
+
+ if (src == dst) {
+ if (readOffset + size <= writeOffset) {
+ /* OK */
+ }
+ else if (writeOffset + size <= readOffset) {
+ /* OK */
+ }
+ else {
+ /* overlapping src/dst is illegal */
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyBuffserSubData(overlapping src/dst)");
+ return;
+ }
+ }
+
+ ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
+}
+
diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
index 3c08f0083cf..79c027aa4d4 100644
--- a/src/mesa/main/bufferobj.h
+++ b/src/mesa/main/bufferobj.h
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.2
+ * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -82,6 +83,13 @@ extern GLboolean
_mesa_buffer_unmap( GLcontext *ctx, GLenum target,
struct gl_buffer_object * bufObj );
+extern void
+_mesa_copy_buffer_subdata(GLcontext *ctx,
+ struct gl_buffer_object *src,
+ struct gl_buffer_object *dst,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size);
+
extern GLboolean
_mesa_validate_pbo_access(GLuint dimensions,
const struct gl_pixelstore_attrib *pack,
@@ -154,4 +162,9 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params);
extern void GLAPIENTRY
_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params);
+extern void GLAPIENTRY
+_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size);
+
#endif
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 888e08ff934..5a05a65396a 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -168,7 +168,6 @@
/** For GL_ARB_vertex_program */
/*@{*/
#define MAX_VERTEX_PROGRAM_ADDRESS_REGS 1
-#define MAX_VERTEX_PROGRAM_ATTRIBS 16
/*@}*/
/** For GL_ARB_fragment_program */
@@ -215,7 +214,7 @@
/** For GL_ARB_vertex_shader */
/*@{*/
-#define MAX_VERTEX_ATTRIBS 16
+#define MAX_VERTEX_GENERIC_ATTRIBS 16
#define MAX_VERTEX_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS
#define MAX_COMBINED_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS
/*@}*/
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 5e0f2d7b1bd..bf53bd34678 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -455,7 +455,7 @@ _mesa_init_current(GLcontext *ctx)
GLuint i;
/* Init all to (0,0,0,1) */
- for (i = 0; i < VERT_ATTRIB_MAX; i++) {
+ for (i = 0; i < Elements(ctx->Current.Attrib); i++) {
ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 );
}
@@ -1011,6 +1011,16 @@ _mesa_free_context_data( GLcontext *ctx )
_mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj);
+#if FEATURE_ARB_pixel_buffer_object
+ _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj, NULL);
+#endif
+
+#if FEATURE_ARB_vertex_buffer_object
+ _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL);
+#endif
+
/* free dispatch tables */
_mesa_free(ctx->Exec);
_mesa_free(ctx->Save);
@@ -1259,7 +1269,7 @@ initialize_framebuffer_size(GLcontext *ctx, GLframebuffer *fb)
* \param drawBuffer the drawing framebuffer
* \param readBuffer the reading framebuffer
*/
-void
+GLboolean
_mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
GLframebuffer *readBuffer )
{
@@ -1272,14 +1282,14 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
if (!check_compatible(newCtx, drawBuffer)) {
_mesa_warning(newCtx,
"MakeCurrent: incompatible visuals for context and drawbuffer");
- return;
+ return GL_FALSE;
}
}
if (newCtx && readBuffer && newCtx->WinSysReadBuffer != readBuffer) {
if (!check_compatible(newCtx, readBuffer)) {
_mesa_warning(newCtx,
"MakeCurrent: incompatible visuals for context and readbuffer");
- return;
+ return GL_FALSE;
}
}
@@ -1384,6 +1394,8 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
newCtx->FirstTimeCurrent = GL_FALSE;
}
}
+
+ return GL_TRUE;
}
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index 5b57d88029c..6b3e1b2b973 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -130,7 +130,7 @@ extern void
_mesa_copy_context(const GLcontext *src, GLcontext *dst, GLuint mask);
-extern void
+extern GLboolean
_mesa_make_current( GLcontext *ctx, GLframebuffer *drawBuffer,
GLframebuffer *readBuffer );
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 32b1d4e9faf..1d92e510a4d 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -798,6 +798,12 @@ struct dd_function_table {
void * (*MapBuffer)( GLcontext *ctx, GLenum target, GLenum access,
struct gl_buffer_object *obj );
+ void (*CopyBufferSubData)( GLcontext *ctx,
+ struct gl_buffer_object *src,
+ struct gl_buffer_object *dst,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size );
+
/* May return NULL if MESA_MAP_NOWAIT_BIT is set in access:
*/
void * (*MapBufferRange)( GLcontext *ctx, GLenum target,
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index 2eabcdaf493..7276c22742d 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -24,12 +24,15 @@
*/
#include "mtypes.h"
+#include "attrib.h"
#include "colormac.h"
#include "context.h"
#include "hash.h"
#include "imports.h"
#include "debug.h"
#include "get.h"
+#include "pixelstore.h"
+#include "readpix.h"
#include "texobj.h"
#include "texformat.h"
@@ -341,3 +344,104 @@ _mesa_dump_textures(GLboolean dumpImages)
DumpImages = dumpImages;
_mesa_HashWalk(ctx->Shared->TexObjects, dump_texture_cb, ctx);
}
+
+
+void
+_mesa_dump_color_buffer(const char *filename)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint w = ctx->DrawBuffer->Width;
+ const GLuint h = ctx->DrawBuffer->Height;
+ GLubyte *buf;
+
+ buf = (GLubyte *) _mesa_malloc(w * h * 4);
+
+ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
+ _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
+ _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
+
+ _mesa_ReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buf);
+
+ _mesa_printf("ReadBuffer %p 0x%x DrawBuffer %p 0x%x\n",
+ ctx->ReadBuffer->_ColorReadBuffer,
+ ctx->ReadBuffer->ColorReadBuffer,
+ ctx->DrawBuffer->_ColorDrawBuffers[0],
+ ctx->DrawBuffer->ColorDrawBuffer[0]);
+ _mesa_printf("Writing %d x %d color buffer to %s\n", w, h, filename);
+ write_ppm(filename, buf, w, h, 4, 0, 1, 2);
+
+ _mesa_PopClientAttrib();
+
+ _mesa_free(buf);
+}
+
+
+void
+_mesa_dump_depth_buffer(const char *filename)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint w = ctx->DrawBuffer->Width;
+ const GLuint h = ctx->DrawBuffer->Height;
+ GLuint *buf;
+ GLubyte *buf2;
+ GLuint i;
+
+ buf = (GLuint *) _mesa_malloc(w * h * 4); /* 4 bpp */
+ buf2 = (GLubyte *) _mesa_malloc(w * h * 3); /* 3 bpp */
+
+ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
+ _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
+ _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
+
+ _mesa_ReadPixels(0, 0, w, h, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, buf);
+
+ /* spread 24 bits of Z across R, G, B */
+ for (i = 0; i < w * h; i++) {
+ buf2[i*3+0] = (buf[i] >> 24) & 0xff;
+ buf2[i*3+1] = (buf[i] >> 16) & 0xff;
+ buf2[i*3+2] = (buf[i] >> 8) & 0xff;
+ }
+
+ _mesa_printf("Writing %d x %d depth buffer to %s\n", w, h, filename);
+ write_ppm(filename, buf2, w, h, 3, 0, 1, 2);
+
+ _mesa_PopClientAttrib();
+
+ _mesa_free(buf);
+ _mesa_free(buf2);
+}
+
+
+void
+_mesa_dump_stencil_buffer(const char *filename)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint w = ctx->DrawBuffer->Width;
+ const GLuint h = ctx->DrawBuffer->Height;
+ GLubyte *buf;
+ GLubyte *buf2;
+ GLuint i;
+
+ buf = (GLubyte *) _mesa_malloc(w * h); /* 1 bpp */
+ buf2 = (GLubyte *) _mesa_malloc(w * h * 3); /* 3 bpp */
+
+ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
+ _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
+ _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
+
+ _mesa_ReadPixels(0, 0, w, h, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, buf);
+
+ for (i = 0; i < w * h; i++) {
+ buf2[i*3+0] = buf[i];
+ buf2[i*3+1] = (buf[i] & 127) * 2;
+ buf2[i*3+2] = (buf[i] - 128) * 2;
+ }
+
+ _mesa_printf("Writing %d x %d stencil buffer to %s\n", w, h, filename);
+ write_ppm(filename, buf2, w, h, 3, 0, 1, 2);
+
+ _mesa_PopClientAttrib();
+
+ _mesa_free(buf);
+ _mesa_free(buf2);
+}
diff --git a/src/mesa/main/debug.h b/src/mesa/main/debug.h
index 1862ec75b7b..bb384c43242 100644
--- a/src/mesa/main/debug.h
+++ b/src/mesa/main/debug.h
@@ -60,4 +60,13 @@ extern void _mesa_init_debug( GLcontext *ctx );
extern void
_mesa_dump_textures(GLboolean dumpImages);
+extern void
+_mesa_dump_color_buffer(const char *filename);
+
+extern void
+_mesa_dump_depth_buffer(const char *filename);
+
+extern void
+_mesa_dump_stencil_buffer(const char *filename);
+
#endif
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 537ff5881f3..d3c1717a506 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -4883,7 +4883,7 @@ save_Attr1fNV(GLenum attr, GLfloat x)
n[2].f = x;
}
- ASSERT(attr < MAX_VERTEX_PROGRAM_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 1;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
@@ -4905,7 +4905,7 @@ save_Attr2fNV(GLenum attr, GLfloat x, GLfloat y)
n[3].f = y;
}
- ASSERT(attr < MAX_VERTEX_PROGRAM_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 2;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
@@ -4928,7 +4928,7 @@ save_Attr3fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
n[4].f = z;
}
- ASSERT(attr < MAX_VERTEX_PROGRAM_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 3;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
@@ -4952,7 +4952,7 @@ save_Attr4fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
n[5].f = w;
}
- ASSERT(attr < MAX_VERTEX_PROGRAM_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 4;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
@@ -4974,7 +4974,7 @@ save_Attr1fARB(GLenum attr, GLfloat x)
n[2].f = x;
}
- ASSERT(attr < MAX_VERTEX_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 1;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
@@ -4996,7 +4996,7 @@ save_Attr2fARB(GLenum attr, GLfloat x, GLfloat y)
n[3].f = y;
}
- ASSERT(attr < MAX_VERTEX_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 2;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
@@ -5019,7 +5019,7 @@ save_Attr3fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
n[4].f = z;
}
- ASSERT(attr < MAX_VERTEX_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 3;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
@@ -5043,7 +5043,7 @@ save_Attr4fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
n[5].f = w;
}
- ASSERT(attr < MAX_VERTEX_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 4;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
@@ -5506,7 +5506,7 @@ index_error(void)
static void GLAPIENTRY
save_VertexAttrib1fNV(GLuint index, GLfloat x)
{
- if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
save_Attr1fNV(index, x);
else
index_error();
@@ -5515,7 +5515,7 @@ save_VertexAttrib1fNV(GLuint index, GLfloat x)
static void GLAPIENTRY
save_VertexAttrib1fvNV(GLuint index, const GLfloat * v)
{
- if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
save_Attr1fNV(index, v[0]);
else
index_error();
@@ -5524,7 +5524,7 @@ save_VertexAttrib1fvNV(GLuint index, const GLfloat * v)
static void GLAPIENTRY
save_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y)
{
- if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
save_Attr2fNV(index, x, y);
else
index_error();
@@ -5533,7 +5533,7 @@ save_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y)
static void GLAPIENTRY
save_VertexAttrib2fvNV(GLuint index, const GLfloat * v)
{
- if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
save_Attr2fNV(index, v[0], v[1]);
else
index_error();
@@ -5542,7 +5542,7 @@ save_VertexAttrib2fvNV(GLuint index, const GLfloat * v)
static void GLAPIENTRY
save_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
- if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
save_Attr3fNV(index, x, y, z);
else
index_error();
@@ -5551,7 +5551,7 @@ save_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z)
static void GLAPIENTRY
save_VertexAttrib3fvNV(GLuint index, const GLfloat * v)
{
- if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
save_Attr3fNV(index, v[0], v[1], v[2]);
else
index_error();
@@ -5561,7 +5561,7 @@ static void GLAPIENTRY
save_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y,
GLfloat z, GLfloat w)
{
- if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
save_Attr4fNV(index, x, y, z, w);
else
index_error();
@@ -5570,7 +5570,7 @@ save_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y,
static void GLAPIENTRY
save_VertexAttrib4fvNV(GLuint index, const GLfloat * v)
{
- if (index < MAX_VERTEX_PROGRAM_ATTRIBS)
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
save_Attr4fNV(index, v[0], v[1], v[2], v[3]);
else
index_error();
@@ -5582,7 +5582,7 @@ save_VertexAttrib4fvNV(GLuint index, const GLfloat * v)
static void GLAPIENTRY
save_VertexAttrib1fARB(GLuint index, GLfloat x)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr1fARB(index, x);
else
index_error();
@@ -5591,7 +5591,7 @@ save_VertexAttrib1fARB(GLuint index, GLfloat x)
static void GLAPIENTRY
save_VertexAttrib1fvARB(GLuint index, const GLfloat * v)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr1fARB(index, v[0]);
else
index_error();
@@ -5600,7 +5600,7 @@ save_VertexAttrib1fvARB(GLuint index, const GLfloat * v)
static void GLAPIENTRY
save_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr2fARB(index, x, y);
else
index_error();
@@ -5609,7 +5609,7 @@ save_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y)
static void GLAPIENTRY
save_VertexAttrib2fvARB(GLuint index, const GLfloat * v)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr2fARB(index, v[0], v[1]);
else
index_error();
@@ -5618,7 +5618,7 @@ save_VertexAttrib2fvARB(GLuint index, const GLfloat * v)
static void GLAPIENTRY
save_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr3fARB(index, x, y, z);
else
index_error();
@@ -5627,7 +5627,7 @@ save_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z)
static void GLAPIENTRY
save_VertexAttrib3fvARB(GLuint index, const GLfloat * v)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr3fARB(index, v[0], v[1], v[2]);
else
index_error();
@@ -5637,7 +5637,7 @@ static void GLAPIENTRY
save_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z,
GLfloat w)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr4fARB(index, x, y, z, w);
else
index_error();
@@ -5646,7 +5646,7 @@ save_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z,
static void GLAPIENTRY
save_VertexAttrib4fvARB(GLuint index, const GLfloat * v)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr4fARB(index, v[0], v[1], v[2], v[3]);
else
index_error();
@@ -6806,10 +6806,10 @@ _mesa_NewList(GLuint name, GLenum mode)
/* Reset acumulated list state:
*/
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
+ for (i = 0; i < Elements(ctx->ListState.ActiveAttribSize); i++)
ctx->ListState.ActiveAttribSize[i] = 0;
- for (i = 0; i < MAT_ATTRIB_MAX; i++)
+ for (i = 0; i < Elements(ctx->ListState.ActiveMaterialSize); i++)
ctx->ListState.ActiveMaterialSize[i] = 0;
ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
@@ -8238,6 +8238,9 @@ _mesa_init_dlist_table(struct _glapi_table *table)
SET_ProgramEnvParameters4fvEXT(table, save_ProgramEnvParameters4fvEXT);
SET_ProgramLocalParameters4fvEXT(table, save_ProgramLocalParameters4fvEXT);
#endif
+
+ /* ARB 59. GL_ARB_copy_buffer */
+ SET_CopyBufferSubData(table, _mesa_CopyBufferSubData); /* no dlist save */
}
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 2e7baa48ff5..48268fcd277 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -119,6 +119,7 @@ client_state(GLcontext *ctx, GLenum cap, GLboolean state)
CHECK_EXTENSION(NV_vertex_program, cap);
{
GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV;
+ ASSERT(n < Elements(ctx->Array.ArrayObj->VertexAttrib));
var = &ctx->Array.ArrayObj->VertexAttrib[n].Enabled;
flag = _NEW_ARRAY_ATTRIB(n);
}
@@ -1316,6 +1317,7 @@ _mesa_IsEnabled( GLenum cap )
CHECK_EXTENSION(NV_vertex_program);
{
GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV;
+ ASSERT(n < Elements(ctx->Array.ArrayObj->VertexAttrib));
return (ctx->Array.ArrayObj->VertexAttrib[n].Enabled != 0);
}
case GL_MAP1_VERTEX_ATTRIB0_4_NV:
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index c077bc0a89a..4339e3ba4e5 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -334,6 +334,8 @@ LONGSTRING static const char enum_string_table[] =
"GL_COPY\0"
"GL_COPY_INVERTED\0"
"GL_COPY_PIXEL_TOKEN\0"
+ "GL_COPY_READ_BUFFER\0"
+ "GL_COPY_WRITE_BUFFER\0"
"GL_CULL_FACE\0"
"GL_CULL_FACE_MODE\0"
"GL_CULL_VERTEX_EXT\0"
@@ -1858,7 +1860,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1820] =
+static const enum_elt all_enums[1822] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -2158,2131 +2160,2133 @@ static const enum_elt all_enums[1820] =
{ 6027, 0x00001503 }, /* GL_COPY */
{ 6035, 0x0000150C }, /* GL_COPY_INVERTED */
{ 6052, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
- { 6072, 0x00000B44 }, /* GL_CULL_FACE */
- { 6085, 0x00000B45 }, /* GL_CULL_FACE_MODE */
- { 6103, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
- { 6122, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- { 6154, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- { 6189, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
- { 6210, 0x00000001 }, /* GL_CURRENT_BIT */
- { 6225, 0x00000B00 }, /* GL_CURRENT_COLOR */
- { 6242, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
- { 6263, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
- { 6289, 0x00000B01 }, /* GL_CURRENT_INDEX */
- { 6306, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
- { 6328, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
- { 6356, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
- { 6377, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- { 6411, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- { 6444, 0x00000B02 }, /* GL_CURRENT_NORMAL */
- { 6462, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- { 6492, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
- { 6511, 0x00008865 }, /* GL_CURRENT_QUERY */
- { 6528, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
- { 6549, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
- { 6573, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
- { 6600, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
- { 6624, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
- { 6651, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
- { 6684, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
- { 6718, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- { 6751, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
- { 6778, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
- { 6804, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
- { 6829, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- { 6858, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
- { 6880, 0x00000900 }, /* GL_CW */
- { 6886, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
- { 6907, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
- { 6928, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
- { 6948, 0x00002101 }, /* GL_DECAL */
- { 6957, 0x00001E03 }, /* GL_DECR */
- { 6965, 0x00008508 }, /* GL_DECR_WRAP */
- { 6978, 0x00008508 }, /* GL_DECR_WRAP_EXT */
- { 6995, 0x00008B80 }, /* GL_DELETE_STATUS */
- { 7012, 0x00001801 }, /* GL_DEPTH */
- { 7021, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
- { 7041, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
- { 7061, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 7085, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 7099, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 7113, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 7133, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 7158, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 7178, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 7196, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 7217, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 7236, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 7257, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 7282, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 7308, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 7329, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 7354, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 7380, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 7401, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 7426, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 7452, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 7466, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 7481, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 7496, 0x000084F9 }, /* GL_DEPTH_STENCIL */
- { 7513, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
- { 7541, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 7561, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 7589, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 7617, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 7631, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 7653, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 7679, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 7698, 0x00001201 }, /* GL_DIFFUSE */
- { 7709, 0x00000BD0 }, /* GL_DITHER */
- { 7719, 0x00000A02 }, /* GL_DOMAIN */
- { 7729, 0x00001100 }, /* GL_DONT_CARE */
- { 7742, 0x000086AE }, /* GL_DOT3_RGB */
- { 7754, 0x000086AF }, /* GL_DOT3_RGBA */
- { 7767, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 7784, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 7801, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 7817, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 7833, 0x0000140A }, /* GL_DOUBLE */
- { 7843, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 7859, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 7874, 0x00008825 }, /* GL_DRAW_BUFFER0 */
- { 7890, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 7910, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 7930, 0x00008826 }, /* GL_DRAW_BUFFER1 */
- { 7946, 0x0000882F }, /* GL_DRAW_BUFFER10 */
- { 7963, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 7984, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 8005, 0x00008830 }, /* GL_DRAW_BUFFER11 */
- { 8022, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 8043, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 8064, 0x00008831 }, /* GL_DRAW_BUFFER12 */
- { 8081, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 8102, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 8123, 0x00008832 }, /* GL_DRAW_BUFFER13 */
- { 8140, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 8161, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 8182, 0x00008833 }, /* GL_DRAW_BUFFER14 */
- { 8199, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 8220, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 8241, 0x00008834 }, /* GL_DRAW_BUFFER15 */
- { 8258, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 8279, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 8300, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 8320, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 8340, 0x00008827 }, /* GL_DRAW_BUFFER2 */
- { 8356, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 8376, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 8396, 0x00008828 }, /* GL_DRAW_BUFFER3 */
- { 8412, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 8432, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 8452, 0x00008829 }, /* GL_DRAW_BUFFER4 */
- { 8468, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 8488, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 8508, 0x0000882A }, /* GL_DRAW_BUFFER5 */
- { 8524, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 8544, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 8564, 0x0000882B }, /* GL_DRAW_BUFFER6 */
- { 8580, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 8600, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 8620, 0x0000882C }, /* GL_DRAW_BUFFER7 */
- { 8636, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 8656, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 8676, 0x0000882D }, /* GL_DRAW_BUFFER8 */
- { 8692, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 8712, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 8732, 0x0000882E }, /* GL_DRAW_BUFFER9 */
- { 8748, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 8768, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 8788, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
- { 8808, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 8840, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 8864, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 8884, 0x00000304 }, /* GL_DST_ALPHA */
- { 8897, 0x00000306 }, /* GL_DST_COLOR */
- { 8910, 0x0000877A }, /* GL_DU8DV8_ATI */
- { 8924, 0x00008779 }, /* GL_DUDV_ATI */
- { 8936, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 8952, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 8972, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 8988, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 9008, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 9024, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 9044, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 9057, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 9076, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 9110, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 9148, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 9175, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 9201, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 9225, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 9257, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 9293, 0x00001600 }, /* GL_EMISSION */
- { 9305, 0x00002000 }, /* GL_ENABLE_BIT */
- { 9319, 0x00000202 }, /* GL_EQUAL */
- { 9328, 0x00001509 }, /* GL_EQUIV */
- { 9337, 0x00010000 }, /* GL_EVAL_BIT */
- { 9349, 0x00000800 }, /* GL_EXP */
- { 9356, 0x00000801 }, /* GL_EXP2 */
- { 9364, 0x00001F03 }, /* GL_EXTENSIONS */
- { 9378, 0x00002400 }, /* GL_EYE_LINEAR */
- { 9392, 0x00002502 }, /* GL_EYE_PLANE */
- { 9405, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 9430, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 9447, 0x00000000 }, /* GL_FALSE */
- { 9456, 0x00001101 }, /* GL_FASTEST */
- { 9467, 0x00001C01 }, /* GL_FEEDBACK */
- { 9479, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 9506, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 9530, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 9554, 0x00001B02 }, /* GL_FILL */
- { 9562, 0x00001D00 }, /* GL_FLAT */
- { 9570, 0x00001406 }, /* GL_FLOAT */
- { 9579, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 9593, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 9611, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
- { 9627, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
- { 9643, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 9657, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 9675, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
- { 9691, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
- { 9707, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 9721, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 9739, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
- { 9755, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
- { 9771, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 9785, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 9803, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 9817, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 9835, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 9849, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 9867, 0x00000B60 }, /* GL_FOG */
- { 9874, 0x00000080 }, /* GL_FOG_BIT */
- { 9885, 0x00000B66 }, /* GL_FOG_COLOR */
- { 9898, 0x00008451 }, /* GL_FOG_COORD */
- { 9911, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 9929, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 9953, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 9992, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 10035, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 10067, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 10098, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 10127, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 10152, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 10171, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 10205, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 10232, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 10258, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 10282, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 10299, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 10314, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 10338, 0x00000B64 }, /* GL_FOG_END */
- { 10349, 0x00000C54 }, /* GL_FOG_HINT */
- { 10361, 0x00000B61 }, /* GL_FOG_INDEX */
- { 10374, 0x00000B65 }, /* GL_FOG_MODE */
- { 10386, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 10405, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 10430, 0x00000B63 }, /* GL_FOG_START */
- { 10443, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 10461, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 10485, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 10504, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 10527, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 10562, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 10577, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 10614, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 10650, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 10691, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 10732, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 10769, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 10806, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 10844, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 10886, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 10924, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 10966, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 11001, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 11040, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 11089, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 11137, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 11189, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 11229, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 11273, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 11313, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 11357, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 11384, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 11408, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 11436, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 11459, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 11478, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 11515, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 11556, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 11597, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 11639, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 11690, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 11728, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 11773, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 11822, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 11860, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 11902, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 11934, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 11959, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 11986, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 12017, 0x00000404 }, /* GL_FRONT */
- { 12026, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 12044, 0x00000B46 }, /* GL_FRONT_FACE */
- { 12058, 0x00000400 }, /* GL_FRONT_LEFT */
- { 12072, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 12087, 0x00008006 }, /* GL_FUNC_ADD */
- { 12099, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 12115, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 12140, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 12169, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 12186, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 12207, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 12226, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 12250, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 12279, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 12303, 0x00000206 }, /* GL_GEQUAL */
- { 12313, 0x00000204 }, /* GL_GREATER */
- { 12324, 0x00001904 }, /* GL_GREEN */
- { 12333, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 12347, 0x00000D53 }, /* GL_GREEN_BITS */
- { 12361, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 12376, 0x00008000 }, /* GL_HINT_BIT */
- { 12388, 0x00008024 }, /* GL_HISTOGRAM */
- { 12401, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 12425, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 12453, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 12476, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 12503, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 12520, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 12540, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 12564, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 12588, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 12616, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 12644, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 12676, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 12698, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 12724, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 12742, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 12764, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 12783, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 12806, 0x0000862A }, /* GL_IDENTITY_NV */
- { 12821, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 12841, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 12881, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 12919, 0x00001E02 }, /* GL_INCR */
- { 12927, 0x00008507 }, /* GL_INCR_WRAP */
- { 12940, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 12957, 0x00008222 }, /* GL_INDEX */
- { 12966, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 12981, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 13011, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 13045, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 13068, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 13090, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 13110, 0x00000D51 }, /* GL_INDEX_BITS */
- { 13124, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 13145, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 13163, 0x00000C30 }, /* GL_INDEX_MODE */
- { 13177, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 13193, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 13208, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 13227, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 13246, 0x00001404 }, /* GL_INT */
- { 13253, 0x00008049 }, /* GL_INTENSITY */
- { 13266, 0x0000804C }, /* GL_INTENSITY12 */
- { 13281, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 13300, 0x0000804D }, /* GL_INTENSITY16 */
- { 13315, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 13334, 0x0000804A }, /* GL_INTENSITY4 */
- { 13348, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 13366, 0x0000804B }, /* GL_INTENSITY8 */
- { 13380, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 13398, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 13415, 0x00008575 }, /* GL_INTERPOLATE */
- { 13430, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 13449, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 13468, 0x00008B53 }, /* GL_INT_VEC2 */
- { 13480, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 13496, 0x00008B54 }, /* GL_INT_VEC3 */
- { 13508, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 13524, 0x00008B55 }, /* GL_INT_VEC4 */
- { 13536, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 13552, 0x00000500 }, /* GL_INVALID_ENUM */
- { 13568, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 13601, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 13638, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 13659, 0x00000501 }, /* GL_INVALID_VALUE */
- { 13676, 0x0000862B }, /* GL_INVERSE_NV */
- { 13690, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 13714, 0x0000150A }, /* GL_INVERT */
- { 13724, 0x00001E00 }, /* GL_KEEP */
- { 13732, 0x00000406 }, /* GL_LEFT */
- { 13740, 0x00000203 }, /* GL_LEQUAL */
- { 13750, 0x00000201 }, /* GL_LESS */
- { 13758, 0x00004000 }, /* GL_LIGHT0 */
- { 13768, 0x00004001 }, /* GL_LIGHT1 */
- { 13778, 0x00004002 }, /* GL_LIGHT2 */
- { 13788, 0x00004003 }, /* GL_LIGHT3 */
- { 13798, 0x00004004 }, /* GL_LIGHT4 */
- { 13808, 0x00004005 }, /* GL_LIGHT5 */
- { 13818, 0x00004006 }, /* GL_LIGHT6 */
- { 13828, 0x00004007 }, /* GL_LIGHT7 */
- { 13838, 0x00000B50 }, /* GL_LIGHTING */
- { 13850, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 13866, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 13889, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 13918, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 13951, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 13979, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 14003, 0x00001B01 }, /* GL_LINE */
- { 14011, 0x00002601 }, /* GL_LINEAR */
- { 14021, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 14043, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 14073, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 14104, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 14128, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 14153, 0x00000001 }, /* GL_LINES */
- { 14162, 0x00000004 }, /* GL_LINE_BIT */
- { 14174, 0x00000002 }, /* GL_LINE_LOOP */
- { 14187, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 14207, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 14222, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 14242, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 14258, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 14282, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 14305, 0x00000003 }, /* GL_LINE_STRIP */
- { 14319, 0x00000702 }, /* GL_LINE_TOKEN */
- { 14333, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 14347, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 14373, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 14393, 0x00008B82 }, /* GL_LINK_STATUS */
- { 14408, 0x00000B32 }, /* GL_LIST_BASE */
- { 14421, 0x00020000 }, /* GL_LIST_BIT */
- { 14433, 0x00000B33 }, /* GL_LIST_INDEX */
- { 14447, 0x00000B30 }, /* GL_LIST_MODE */
- { 14460, 0x00000101 }, /* GL_LOAD */
- { 14468, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 14480, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 14497, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 14511, 0x00001909 }, /* GL_LUMINANCE */
- { 14524, 0x00008041 }, /* GL_LUMINANCE12 */
- { 14539, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 14562, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 14589, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 14611, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 14637, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 14656, 0x00008042 }, /* GL_LUMINANCE16 */
- { 14671, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 14694, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 14721, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 14740, 0x0000803F }, /* GL_LUMINANCE4 */
- { 14754, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 14775, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 14800, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 14818, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 14839, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 14864, 0x00008040 }, /* GL_LUMINANCE8 */
- { 14878, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 14899, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 14924, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 14942, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 14961, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 14977, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 14997, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 15019, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 15033, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 15048, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 15072, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 15096, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 15120, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 15144, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 15161, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 15178, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 15206, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 15235, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 15264, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 15293, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 15322, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 15351, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 15380, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 15408, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 15436, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 15464, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 15492, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 15520, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 15548, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 15576, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 15604, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 15632, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 15648, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 15668, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 15690, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 15704, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 15719, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 15743, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 15767, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 15791, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 15815, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 15832, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 15849, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 15877, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 15906, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 15935, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 15964, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 15993, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 16022, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 16051, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 16079, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 16107, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 16135, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 16163, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 16191, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 16219, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 16247, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 16275, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 16303, 0x00000D10 }, /* GL_MAP_COLOR */
- { 16316, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 16331, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 16346, 0x00008630 }, /* GL_MATRIX0_NV */
- { 16360, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 16376, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 16392, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 16408, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 16424, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 16440, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 16456, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 16472, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 16488, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 16504, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 16520, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 16535, 0x00008631 }, /* GL_MATRIX1_NV */
- { 16549, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 16565, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 16581, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 16597, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 16613, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 16629, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 16645, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 16661, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 16677, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 16693, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 16709, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 16724, 0x00008632 }, /* GL_MATRIX2_NV */
- { 16738, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 16754, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 16770, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 16785, 0x00008633 }, /* GL_MATRIX3_NV */
- { 16799, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 16814, 0x00008634 }, /* GL_MATRIX4_NV */
- { 16828, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 16843, 0x00008635 }, /* GL_MATRIX5_NV */
- { 16857, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 16872, 0x00008636 }, /* GL_MATRIX6_NV */
- { 16886, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 16901, 0x00008637 }, /* GL_MATRIX7_NV */
- { 16915, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 16930, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 16945, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 16971, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 17005, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 17036, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 17069, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 17100, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 17115, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 17137, 0x00008008 }, /* GL_MAX */
- { 17144, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 17167, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 17199, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 17225, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 17258, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 17284, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 17318, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 17337, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 17366, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 17398, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 17434, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 17470, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 17510, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 17536, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 17566, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 17591, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 17620, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 17649, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 17682, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 17702, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 17726, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 17750, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 17774, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 17799, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 17817, 0x00008008 }, /* GL_MAX_EXT */
- { 17828, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 17863, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 17902, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 17916, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 17936, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 17974, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 18003, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 18027, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 18055, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 18078, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 18115, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 18151, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 18178, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 18207, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 18241, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 18277, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 18304, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 18336, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 18372, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 18401, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 18430, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 18458, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 18496, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 18540, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 18583, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 18617, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 18656, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 18693, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 18731, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 18774, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 18817, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 18847, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 18878, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 18914, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 18950, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 18980, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 19014, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 19047, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 19076, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 19091, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 19111, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 19135, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 19157, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 19183, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 19210, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 19241, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 19265, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 19299, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 19319, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 19346, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 19367, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 19392, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 19417, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 19452, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 19474, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 19500, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 19522, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 19548, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 19582, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 19620, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 19653, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 19690, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 19714, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 19735, 0x00008007 }, /* GL_MIN */
- { 19742, 0x0000802E }, /* GL_MINMAX */
- { 19752, 0x0000802E }, /* GL_MINMAX_EXT */
- { 19766, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 19783, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 19804, 0x00008030 }, /* GL_MINMAX_SINK */
- { 19819, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 19838, 0x00008007 }, /* GL_MIN_EXT */
- { 19849, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 19868, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 19891, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 19914, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 19934, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 19954, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 19984, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 20012, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 20040, 0x00001700 }, /* GL_MODELVIEW */
- { 20053, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 20071, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 20090, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 20109, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 20128, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 20147, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 20166, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 20185, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 20204, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 20223, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 20242, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 20261, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 20279, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 20298, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 20317, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 20336, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 20355, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 20374, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 20393, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 20412, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 20431, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 20450, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 20469, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 20487, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 20506, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 20525, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 20543, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 20561, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 20579, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 20597, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 20615, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 20633, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 20651, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 20671, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 20698, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 20723, 0x00002100 }, /* GL_MODULATE */
- { 20735, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 20755, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 20782, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 20807, 0x00000103 }, /* GL_MULT */
- { 20815, 0x0000809D }, /* GL_MULTISAMPLE */
- { 20830, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 20850, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 20869, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 20888, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 20912, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 20935, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 20965, 0x00002A25 }, /* GL_N3F_V3F */
- { 20976, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 20996, 0x0000150E }, /* GL_NAND */
- { 21004, 0x00002600 }, /* GL_NEAREST */
- { 21015, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 21046, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 21078, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 21103, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 21129, 0x00000200 }, /* GL_NEVER */
- { 21138, 0x00001102 }, /* GL_NICEST */
- { 21148, 0x00000000 }, /* GL_NONE */
- { 21156, 0x00001505 }, /* GL_NOOP */
- { 21164, 0x00001508 }, /* GL_NOR */
- { 21171, 0x00000BA1 }, /* GL_NORMALIZE */
- { 21184, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 21200, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 21231, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 21266, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 21290, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 21313, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 21334, 0x00008511 }, /* GL_NORMAL_MAP */
- { 21348, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 21366, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 21383, 0x00000205 }, /* GL_NOTEQUAL */
- { 21395, 0x00000000 }, /* GL_NO_ERROR */
- { 21407, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 21441, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 21479, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 21511, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 21553, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 21583, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 21623, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 21654, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 21683, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 21711, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 21741, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 21758, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 21784, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 21800, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 21835, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 21857, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 21876, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 21906, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 21927, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 21955, 0x00000001 }, /* GL_ONE */
- { 21962, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 21990, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 22022, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 22050, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 22082, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 22105, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 22128, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 22151, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 22174, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 22192, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 22214, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 22236, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 22252, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 22272, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 22292, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 22310, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 22332, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 22354, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 22370, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 22390, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 22410, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 22428, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 22450, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 22472, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 22488, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 22508, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 22528, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 22549, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 22568, 0x00001507 }, /* GL_OR */
- { 22574, 0x00000A01 }, /* GL_ORDER */
- { 22583, 0x0000150D }, /* GL_OR_INVERTED */
- { 22598, 0x0000150B }, /* GL_OR_REVERSE */
- { 22612, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 22629, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 22647, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 22668, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 22688, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 22706, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 22725, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 22745, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 22765, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 22783, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 22802, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 22827, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 22851, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 22872, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 22894, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 22916, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 22941, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 22965, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 22986, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 23008, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 23030, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 23052, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 23083, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 23103, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 23128, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 23148, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 23173, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 23193, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 23218, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 23238, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 23263, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 23283, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 23308, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 23328, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 23353, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 23373, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 23398, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 23418, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 23443, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 23463, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 23488, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 23508, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 23533, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 23551, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 23572, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 23601, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 23634, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 23659, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 23682, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 23713, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 23748, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 23775, 0x00001B00 }, /* GL_POINT */
- { 23784, 0x00000000 }, /* GL_POINTS */
- { 23794, 0x00000002 }, /* GL_POINT_BIT */
- { 23807, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 23837, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 23871, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 23905, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 23940, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 23969, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 24002, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 24035, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 24069, 0x00000B11 }, /* GL_POINT_SIZE */
- { 24083, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 24109, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 24127, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 24149, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 24171, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 24194, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 24212, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 24234, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 24256, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 24279, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 24299, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 24315, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 24336, 0x00008861 }, /* GL_POINT_SPRITE */
- { 24352, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 24372, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 24401, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 24420, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 24446, 0x00000701 }, /* GL_POINT_TOKEN */
- { 24461, 0x00000009 }, /* GL_POLYGON */
- { 24472, 0x00000008 }, /* GL_POLYGON_BIT */
- { 24487, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 24503, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 24526, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 24551, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 24574, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 24597, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 24621, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 24645, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 24663, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 24686, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 24705, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 24728, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 24745, 0x00001203 }, /* GL_POSITION */
- { 24757, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 24789, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 24825, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 24858, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 24895, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 24926, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 24961, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 24993, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 25029, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 25062, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 25094, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 25130, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 25163, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 25200, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 25230, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 25264, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 25295, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 25330, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 25361, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 25396, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 25428, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 25464, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 25494, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 25528, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 25559, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 25594, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 25626, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 25657, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 25692, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 25724, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 25760, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 25789, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 25822, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 25852, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 25886, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 25925, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 25958, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 25998, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 26032, 0x00008578 }, /* GL_PREVIOUS */
- { 26044, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 26060, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 26076, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 26093, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 26114, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 26135, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 26168, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 26200, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 26223, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 26246, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 26276, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 26305, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 26333, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 26355, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 26383, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 26411, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 26433, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 26454, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 26494, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 26533, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 26563, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 26598, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 26631, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 26665, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 26704, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 26743, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 26765, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 26791, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 26815, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 26838, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 26860, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 26881, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 26902, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 26929, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 26961, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 26993, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 27028, 0x00001701 }, /* GL_PROJECTION */
- { 27042, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 27063, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 27089, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 27110, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 27129, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 27152, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 27191, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 27229, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 27249, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 27279, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 27303, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 27323, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 27353, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 27377, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 27397, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 27430, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 27456, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 27486, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 27517, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 27547, 0x00002003 }, /* GL_Q */
- { 27552, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 27577, 0x00000007 }, /* GL_QUADS */
- { 27586, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 27603, 0x00000008 }, /* GL_QUAD_STRIP */
- { 27617, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 27639, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 27665, 0x00008866 }, /* GL_QUERY_RESULT */
- { 27681, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 27701, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 27727, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 27757, 0x00002002 }, /* GL_R */
- { 27762, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 27774, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 27807, 0x00000C02 }, /* GL_READ_BUFFER */
- { 27822, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 27842, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 27874, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 27898, 0x000088B8 }, /* GL_READ_ONLY */
- { 27911, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 27928, 0x000088BA }, /* GL_READ_WRITE */
- { 27942, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 27960, 0x00001903 }, /* GL_RED */
- { 27967, 0x00008016 }, /* GL_REDUCE */
- { 27977, 0x00008016 }, /* GL_REDUCE_EXT */
- { 27991, 0x00000D15 }, /* GL_RED_BIAS */
- { 28003, 0x00000D52 }, /* GL_RED_BITS */
- { 28015, 0x00000D14 }, /* GL_RED_SCALE */
- { 28028, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 28046, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 28068, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 28089, 0x00001C00 }, /* GL_RENDER */
- { 28099, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 28115, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 28142, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 28170, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 28196, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 28223, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 28243, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 28270, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 28293, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 28320, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 28352, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 28388, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 28413, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 28437, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 28466, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 28488, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 28514, 0x00001F01 }, /* GL_RENDERER */
- { 28526, 0x00000C40 }, /* GL_RENDER_MODE */
- { 28541, 0x00002901 }, /* GL_REPEAT */
- { 28551, 0x00001E01 }, /* GL_REPLACE */
- { 28562, 0x00008062 }, /* GL_REPLACE_EXT */
- { 28577, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 28600, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 28618, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 28640, 0x00000102 }, /* GL_RETURN */
- { 28650, 0x00001907 }, /* GL_RGB */
- { 28657, 0x00008052 }, /* GL_RGB10 */
- { 28666, 0x00008059 }, /* GL_RGB10_A2 */
- { 28678, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 28694, 0x00008052 }, /* GL_RGB10_EXT */
- { 28707, 0x00008053 }, /* GL_RGB12 */
- { 28716, 0x00008053 }, /* GL_RGB12_EXT */
- { 28729, 0x00008054 }, /* GL_RGB16 */
- { 28738, 0x00008054 }, /* GL_RGB16_EXT */
- { 28751, 0x0000804E }, /* GL_RGB2_EXT */
- { 28763, 0x0000804F }, /* GL_RGB4 */
- { 28771, 0x0000804F }, /* GL_RGB4_EXT */
- { 28783, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 28796, 0x00008050 }, /* GL_RGB5 */
- { 28804, 0x00008057 }, /* GL_RGB5_A1 */
- { 28815, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 28830, 0x00008050 }, /* GL_RGB5_EXT */
- { 28842, 0x00008051 }, /* GL_RGB8 */
- { 28850, 0x00008051 }, /* GL_RGB8_EXT */
- { 28862, 0x00001908 }, /* GL_RGBA */
- { 28870, 0x0000805A }, /* GL_RGBA12 */
- { 28880, 0x0000805A }, /* GL_RGBA12_EXT */
- { 28894, 0x0000805B }, /* GL_RGBA16 */
- { 28904, 0x0000805B }, /* GL_RGBA16_EXT */
- { 28918, 0x00008055 }, /* GL_RGBA2 */
- { 28927, 0x00008055 }, /* GL_RGBA2_EXT */
- { 28940, 0x00008056 }, /* GL_RGBA4 */
- { 28949, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 28968, 0x00008056 }, /* GL_RGBA4_EXT */
- { 28981, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 28995, 0x00008058 }, /* GL_RGBA8 */
- { 29004, 0x00008058 }, /* GL_RGBA8_EXT */
- { 29017, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 29032, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 29050, 0x00000C31 }, /* GL_RGBA_MODE */
- { 29063, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 29076, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 29090, 0x000083A0 }, /* GL_RGB_S3TC */
- { 29102, 0x00008573 }, /* GL_RGB_SCALE */
- { 29115, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 29132, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 29149, 0x00000407 }, /* GL_RIGHT */
- { 29158, 0x00002000 }, /* GL_S */
- { 29163, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 29177, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 29198, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 29212, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 29233, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 29247, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 29263, 0x000080A9 }, /* GL_SAMPLES */
- { 29274, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 29290, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 29305, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 29323, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 29345, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 29373, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 29405, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 29428, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 29455, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 29473, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 29496, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 29518, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 29537, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 29560, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 29586, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 29616, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 29641, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 29670, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 29685, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 29700, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 29716, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 29741, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 29781, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 29825, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 29858, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 29888, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 29920, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 29950, 0x00001C02 }, /* GL_SELECT */
- { 29960, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 29988, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 30013, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 30029, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 30056, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 30087, 0x0000150F }, /* GL_SET */
- { 30094, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 30115, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 30139, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 30154, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 30169, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 30197, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 30220, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 30250, 0x00001601 }, /* GL_SHININESS */
- { 30263, 0x00001402 }, /* GL_SHORT */
- { 30272, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 30293, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 30309, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 30329, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 30348, 0x00008C46 }, /* GL_SLUMINANCE */
- { 30362, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 30377, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 30399, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 30419, 0x00001D01 }, /* GL_SMOOTH */
- { 30429, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 30462, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 30489, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 30522, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 30549, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 30566, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 30587, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 30608, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 30623, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 30642, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 30661, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 30678, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 30699, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 30720, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 30735, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 30754, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 30773, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 30790, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 30811, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 30832, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 30847, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 30866, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 30885, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 30905, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 30923, 0x00001202 }, /* GL_SPECULAR */
- { 30935, 0x00002402 }, /* GL_SPHERE_MAP */
- { 30949, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 30964, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 30982, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 30999, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 31013, 0x00008580 }, /* GL_SRC0_RGB */
- { 31025, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 31039, 0x00008581 }, /* GL_SRC1_RGB */
- { 31051, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 31065, 0x00008582 }, /* GL_SRC2_RGB */
- { 31077, 0x00000302 }, /* GL_SRC_ALPHA */
- { 31090, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 31112, 0x00000300 }, /* GL_SRC_COLOR */
- { 31125, 0x00008C40 }, /* GL_SRGB */
- { 31133, 0x00008C41 }, /* GL_SRGB8 */
- { 31142, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 31158, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 31172, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 31190, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 31209, 0x000088E6 }, /* GL_STATIC_COPY */
- { 31224, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 31243, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 31258, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 31277, 0x000088E5 }, /* GL_STATIC_READ */
- { 31292, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 31311, 0x00001802 }, /* GL_STENCIL */
- { 31322, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 31344, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 31370, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 31391, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 31416, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 31437, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 31462, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 31494, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 31530, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 31562, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 31598, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 31618, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 31645, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 31671, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 31687, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 31709, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 31732, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 31748, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 31764, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 31781, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 31804, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 31826, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 31848, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 31870, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 31891, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 31918, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 31945, 0x00000B97 }, /* GL_STENCIL_REF */
- { 31960, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 31976, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 32005, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 32027, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 32048, 0x00000C33 }, /* GL_STEREO */
- { 32058, 0x000088E2 }, /* GL_STREAM_COPY */
- { 32073, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 32092, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 32107, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 32126, 0x000088E1 }, /* GL_STREAM_READ */
- { 32141, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 32160, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 32177, 0x000084E7 }, /* GL_SUBTRACT */
- { 32189, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 32205, 0x00002001 }, /* GL_T */
- { 32210, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 32225, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 32244, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 32260, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 32275, 0x00002A27 }, /* GL_T2F_V3F */
- { 32286, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 32305, 0x00002A28 }, /* GL_T4F_V4F */
- { 32316, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 32339, 0x00001702 }, /* GL_TEXTURE */
- { 32350, 0x000084C0 }, /* GL_TEXTURE0 */
- { 32362, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 32378, 0x000084C1 }, /* GL_TEXTURE1 */
- { 32390, 0x000084CA }, /* GL_TEXTURE10 */
- { 32403, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 32420, 0x000084CB }, /* GL_TEXTURE11 */
- { 32433, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 32450, 0x000084CC }, /* GL_TEXTURE12 */
- { 32463, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 32480, 0x000084CD }, /* GL_TEXTURE13 */
- { 32493, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 32510, 0x000084CE }, /* GL_TEXTURE14 */
- { 32523, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 32540, 0x000084CF }, /* GL_TEXTURE15 */
- { 32553, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 32570, 0x000084D0 }, /* GL_TEXTURE16 */
- { 32583, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 32600, 0x000084D1 }, /* GL_TEXTURE17 */
- { 32613, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 32630, 0x000084D2 }, /* GL_TEXTURE18 */
- { 32643, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 32660, 0x000084D3 }, /* GL_TEXTURE19 */
- { 32673, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 32690, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 32706, 0x000084C2 }, /* GL_TEXTURE2 */
- { 32718, 0x000084D4 }, /* GL_TEXTURE20 */
- { 32731, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 32748, 0x000084D5 }, /* GL_TEXTURE21 */
- { 32761, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 32778, 0x000084D6 }, /* GL_TEXTURE22 */
- { 32791, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 32808, 0x000084D7 }, /* GL_TEXTURE23 */
- { 32821, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 32838, 0x000084D8 }, /* GL_TEXTURE24 */
- { 32851, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 32868, 0x000084D9 }, /* GL_TEXTURE25 */
- { 32881, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 32898, 0x000084DA }, /* GL_TEXTURE26 */
- { 32911, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 32928, 0x000084DB }, /* GL_TEXTURE27 */
- { 32941, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 32958, 0x000084DC }, /* GL_TEXTURE28 */
- { 32971, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 32988, 0x000084DD }, /* GL_TEXTURE29 */
- { 33001, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 33018, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 33034, 0x000084C3 }, /* GL_TEXTURE3 */
- { 33046, 0x000084DE }, /* GL_TEXTURE30 */
- { 33059, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 33076, 0x000084DF }, /* GL_TEXTURE31 */
- { 33089, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 33106, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 33122, 0x000084C4 }, /* GL_TEXTURE4 */
- { 33134, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 33150, 0x000084C5 }, /* GL_TEXTURE5 */
- { 33162, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 33178, 0x000084C6 }, /* GL_TEXTURE6 */
- { 33190, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 33206, 0x000084C7 }, /* GL_TEXTURE7 */
- { 33218, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 33234, 0x000084C8 }, /* GL_TEXTURE8 */
- { 33246, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 33262, 0x000084C9 }, /* GL_TEXTURE9 */
- { 33274, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 33290, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 33304, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 33328, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 33342, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 33366, 0x0000806F }, /* GL_TEXTURE_3D */
- { 33380, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 33402, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 33428, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 33450, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 33472, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 33504, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 33526, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 33558, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 33580, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 33608, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 33640, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 33673, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 33705, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 33720, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 33741, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 33766, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 33784, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 33808, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 33839, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 33869, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 33899, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 33934, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 33965, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 34003, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 34030, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 34062, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 34096, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 34120, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 34148, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 34172, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 34200, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 34233, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 34257, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 34279, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 34301, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 34327, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 34361, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 34394, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 34431, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 34459, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 34491, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 34514, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 34552, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 34594, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 34625, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 34653, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 34683, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 34711, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 34731, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 34755, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 34786, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 34821, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 34852, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 34887, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 34918, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 34953, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 34984, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 35019, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 35050, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 35085, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 35116, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 35151, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 35168, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 35190, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 35216, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 35231, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 35252, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 35272, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 35298, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 35318, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 35335, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 35352, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 35369, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 35386, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 35411, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 35433, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 35459, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 35477, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 35503, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 35529, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 35559, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 35586, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 35611, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 35631, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 35655, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 35682, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 35709, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 35736, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 35762, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 35792, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 35814, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 35832, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 35862, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 35890, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 35918, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 35946, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 35967, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 35986, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 36008, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 36027, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 36047, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 36072, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 36096, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 36116, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 36140, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 36160, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 36183, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 36207, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 36232, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 36266, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 36283, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 36301, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 36319, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 36337, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 36357, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 36376, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 36405, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 36422, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 36448, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 36478, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 36510, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 36540, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 36574, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 36590, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 36621, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 36656, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 36684, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 36716, 0x00000004 }, /* GL_TRIANGLES */
- { 36729, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 36745, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 36766, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 36784, 0x00000001 }, /* GL_TRUE */
- { 36792, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 36812, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 36835, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 36855, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 36876, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 36898, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 36920, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 36940, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 36961, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 36978, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 37005, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 37028, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 37044, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 37071, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 37092, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 37116, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 37147, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 37171, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 37199, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 37222, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 37240, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 37270, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 37296, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 37326, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 37352, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 37376, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 37404, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 37432, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 37459, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 37491, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 37522, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 37536, 0x00002A20 }, /* GL_V2F */
- { 37543, 0x00002A21 }, /* GL_V3F */
- { 37550, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 37569, 0x00001F00 }, /* GL_VENDOR */
- { 37579, 0x00001F02 }, /* GL_VERSION */
- { 37590, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 37606, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 37636, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 37667, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 37702, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 37726, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 37747, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 37770, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 37791, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 37818, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 37846, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 37874, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 37902, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 37930, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 37958, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 37986, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 38013, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 38040, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 38067, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 38094, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 38121, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 38148, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 38175, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 38202, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 38229, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 38267, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 38309, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 38340, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 38375, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 38409, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 38447, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 38478, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 38513, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 38541, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 38573, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 38603, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 38637, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 38665, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 38697, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 38717, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 38739, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 38768, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 38789, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 38818, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 38851, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 38883, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 38910, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 38941, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 38971, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 38988, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 39009, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 39036, 0x00000BA2 }, /* GL_VIEWPORT */
- { 39048, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 39064, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 39084, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 39115, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 39150, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 39178, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 39203, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 39230, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 39255, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 39279, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 39298, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 39312, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 39330, 0x00001506 }, /* GL_XOR */
- { 39337, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 39356, 0x00008757 }, /* GL_YCBCR_MESA */
- { 39370, 0x00000000 }, /* GL_ZERO */
- { 39378, 0x00000D16 }, /* GL_ZOOM_X */
- { 39388, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 6072, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
+ { 6092, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
+ { 6113, 0x00000B44 }, /* GL_CULL_FACE */
+ { 6126, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 6144, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 6163, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 6195, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 6230, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 6251, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 6266, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 6283, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 6304, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 6330, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 6347, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 6369, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 6397, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 6418, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 6452, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 6485, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 6503, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 6533, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 6552, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 6569, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 6590, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 6614, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 6641, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 6665, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 6692, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 6725, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ { 6759, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 6792, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 6819, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 6845, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 6870, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 6899, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 6921, 0x00000900 }, /* GL_CW */
+ { 6927, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 6948, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 6969, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 6989, 0x00002101 }, /* GL_DECAL */
+ { 6998, 0x00001E03 }, /* GL_DECR */
+ { 7006, 0x00008508 }, /* GL_DECR_WRAP */
+ { 7019, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 7036, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 7053, 0x00001801 }, /* GL_DEPTH */
+ { 7062, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
+ { 7082, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 7102, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 7126, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 7140, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 7154, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 7174, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 7199, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 7219, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 7237, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 7258, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 7277, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 7298, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 7323, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 7349, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 7370, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 7395, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 7421, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 7442, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 7467, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 7493, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 7507, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 7522, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 7537, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 7554, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 7582, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 7602, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 7630, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 7658, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 7672, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 7694, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 7720, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 7739, 0x00001201 }, /* GL_DIFFUSE */
+ { 7750, 0x00000BD0 }, /* GL_DITHER */
+ { 7760, 0x00000A02 }, /* GL_DOMAIN */
+ { 7770, 0x00001100 }, /* GL_DONT_CARE */
+ { 7783, 0x000086AE }, /* GL_DOT3_RGB */
+ { 7795, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 7808, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 7825, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 7842, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 7858, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 7874, 0x0000140A }, /* GL_DOUBLE */
+ { 7884, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 7900, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 7915, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 7931, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 7951, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 7971, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 7987, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 8004, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 8025, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 8046, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 8063, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 8084, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 8105, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 8122, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 8143, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 8164, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 8181, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 8202, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 8223, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 8240, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 8261, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 8282, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 8299, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 8320, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 8341, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 8361, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 8381, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 8397, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 8417, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 8437, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 8453, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 8473, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 8493, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 8509, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 8529, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 8549, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 8565, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 8585, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 8605, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 8621, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 8641, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 8661, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 8677, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 8697, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 8717, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 8733, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 8753, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 8773, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 8789, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 8809, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 8829, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 8849, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 8881, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 8905, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 8925, 0x00000304 }, /* GL_DST_ALPHA */
+ { 8938, 0x00000306 }, /* GL_DST_COLOR */
+ { 8951, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 8965, 0x00008779 }, /* GL_DUDV_ATI */
+ { 8977, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 8993, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 9013, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 9029, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 9049, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 9065, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 9085, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 9098, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 9117, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 9151, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 9189, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 9216, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 9242, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 9266, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 9298, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 9334, 0x00001600 }, /* GL_EMISSION */
+ { 9346, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 9360, 0x00000202 }, /* GL_EQUAL */
+ { 9369, 0x00001509 }, /* GL_EQUIV */
+ { 9378, 0x00010000 }, /* GL_EVAL_BIT */
+ { 9390, 0x00000800 }, /* GL_EXP */
+ { 9397, 0x00000801 }, /* GL_EXP2 */
+ { 9405, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 9419, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 9433, 0x00002502 }, /* GL_EYE_PLANE */
+ { 9446, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 9471, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 9488, 0x00000000 }, /* GL_FALSE */
+ { 9497, 0x00001101 }, /* GL_FASTEST */
+ { 9508, 0x00001C01 }, /* GL_FEEDBACK */
+ { 9520, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 9547, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 9571, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 9595, 0x00001B02 }, /* GL_FILL */
+ { 9603, 0x00001D00 }, /* GL_FLAT */
+ { 9611, 0x00001406 }, /* GL_FLOAT */
+ { 9620, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 9634, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 9652, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
+ { 9668, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
+ { 9684, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 9698, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 9716, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
+ { 9732, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
+ { 9748, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 9762, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 9780, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
+ { 9796, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
+ { 9812, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 9826, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 9844, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 9858, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 9876, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 9890, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 9908, 0x00000B60 }, /* GL_FOG */
+ { 9915, 0x00000080 }, /* GL_FOG_BIT */
+ { 9926, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 9939, 0x00008451 }, /* GL_FOG_COORD */
+ { 9952, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 9970, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 9994, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 10033, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 10076, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 10108, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 10139, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 10168, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 10193, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 10212, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 10246, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 10273, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 10299, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 10323, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 10340, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 10355, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 10379, 0x00000B64 }, /* GL_FOG_END */
+ { 10390, 0x00000C54 }, /* GL_FOG_HINT */
+ { 10402, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 10415, 0x00000B65 }, /* GL_FOG_MODE */
+ { 10427, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 10446, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 10471, 0x00000B63 }, /* GL_FOG_START */
+ { 10484, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 10502, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 10526, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 10545, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 10568, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 10603, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 10618, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 10655, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 10691, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 10732, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 10773, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 10810, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 10847, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 10885, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 10927, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 10965, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 11007, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 11042, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 11081, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 11130, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 11178, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 11230, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 11270, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 11314, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 11354, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 11398, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 11425, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 11449, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 11477, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 11500, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 11519, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 11556, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 11597, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 11638, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 11680, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 11731, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 11769, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 11814, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 11863, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 11901, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 11943, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 11975, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 12000, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 12027, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 12058, 0x00000404 }, /* GL_FRONT */
+ { 12067, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 12085, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 12099, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 12113, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 12128, 0x00008006 }, /* GL_FUNC_ADD */
+ { 12140, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 12156, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 12181, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 12210, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 12227, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 12248, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 12267, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 12291, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 12320, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 12344, 0x00000206 }, /* GL_GEQUAL */
+ { 12354, 0x00000204 }, /* GL_GREATER */
+ { 12365, 0x00001904 }, /* GL_GREEN */
+ { 12374, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 12388, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 12402, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 12417, 0x00008000 }, /* GL_HINT_BIT */
+ { 12429, 0x00008024 }, /* GL_HISTOGRAM */
+ { 12442, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 12466, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 12494, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 12517, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 12544, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 12561, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 12581, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 12605, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 12629, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 12657, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 12685, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 12717, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 12739, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 12765, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 12783, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 12805, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 12824, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 12847, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 12862, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 12882, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 12922, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 12960, 0x00001E02 }, /* GL_INCR */
+ { 12968, 0x00008507 }, /* GL_INCR_WRAP */
+ { 12981, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 12998, 0x00008222 }, /* GL_INDEX */
+ { 13007, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 13022, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 13052, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 13086, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 13109, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 13131, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 13151, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 13165, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 13186, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 13204, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 13218, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 13234, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 13249, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 13268, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 13287, 0x00001404 }, /* GL_INT */
+ { 13294, 0x00008049 }, /* GL_INTENSITY */
+ { 13307, 0x0000804C }, /* GL_INTENSITY12 */
+ { 13322, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 13341, 0x0000804D }, /* GL_INTENSITY16 */
+ { 13356, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 13375, 0x0000804A }, /* GL_INTENSITY4 */
+ { 13389, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 13407, 0x0000804B }, /* GL_INTENSITY8 */
+ { 13421, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 13439, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 13456, 0x00008575 }, /* GL_INTERPOLATE */
+ { 13471, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 13490, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 13509, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 13521, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 13537, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 13549, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 13565, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 13577, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 13593, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 13609, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 13642, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 13679, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 13700, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 13717, 0x0000862B }, /* GL_INVERSE_NV */
+ { 13731, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 13755, 0x0000150A }, /* GL_INVERT */
+ { 13765, 0x00001E00 }, /* GL_KEEP */
+ { 13773, 0x00000406 }, /* GL_LEFT */
+ { 13781, 0x00000203 }, /* GL_LEQUAL */
+ { 13791, 0x00000201 }, /* GL_LESS */
+ { 13799, 0x00004000 }, /* GL_LIGHT0 */
+ { 13809, 0x00004001 }, /* GL_LIGHT1 */
+ { 13819, 0x00004002 }, /* GL_LIGHT2 */
+ { 13829, 0x00004003 }, /* GL_LIGHT3 */
+ { 13839, 0x00004004 }, /* GL_LIGHT4 */
+ { 13849, 0x00004005 }, /* GL_LIGHT5 */
+ { 13859, 0x00004006 }, /* GL_LIGHT6 */
+ { 13869, 0x00004007 }, /* GL_LIGHT7 */
+ { 13879, 0x00000B50 }, /* GL_LIGHTING */
+ { 13891, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 13907, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 13930, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 13959, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 13992, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 14020, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 14044, 0x00001B01 }, /* GL_LINE */
+ { 14052, 0x00002601 }, /* GL_LINEAR */
+ { 14062, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 14084, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 14114, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 14145, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 14169, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 14194, 0x00000001 }, /* GL_LINES */
+ { 14203, 0x00000004 }, /* GL_LINE_BIT */
+ { 14215, 0x00000002 }, /* GL_LINE_LOOP */
+ { 14228, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 14248, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 14263, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 14283, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 14299, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 14323, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 14346, 0x00000003 }, /* GL_LINE_STRIP */
+ { 14360, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 14374, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 14388, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 14414, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 14434, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 14449, 0x00000B32 }, /* GL_LIST_BASE */
+ { 14462, 0x00020000 }, /* GL_LIST_BIT */
+ { 14474, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 14488, 0x00000B30 }, /* GL_LIST_MODE */
+ { 14501, 0x00000101 }, /* GL_LOAD */
+ { 14509, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 14521, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 14538, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 14552, 0x00001909 }, /* GL_LUMINANCE */
+ { 14565, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 14580, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 14603, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 14630, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 14652, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 14678, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 14697, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 14712, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 14735, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 14762, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 14781, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 14795, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 14816, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 14841, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 14859, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 14880, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 14905, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 14919, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 14940, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 14965, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 14983, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 15002, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 15018, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 15038, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 15060, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 15074, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 15089, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 15113, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 15137, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 15161, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 15185, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 15202, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 15219, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 15247, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 15276, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 15305, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 15334, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 15363, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 15392, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 15421, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 15449, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 15477, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 15505, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 15533, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 15561, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 15589, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 15617, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 15645, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 15673, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 15689, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 15709, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 15731, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 15745, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 15760, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 15784, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 15808, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 15832, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 15856, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 15873, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 15890, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 15918, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 15947, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 15976, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 16005, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 16034, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 16063, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 16092, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 16120, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 16148, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 16176, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 16204, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 16232, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 16260, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 16288, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 16316, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 16344, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 16357, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 16372, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 16387, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 16401, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 16417, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 16433, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 16449, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 16465, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 16481, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 16497, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 16513, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 16529, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 16545, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 16561, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 16576, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 16590, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 16606, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 16622, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 16638, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 16654, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 16670, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 16686, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 16702, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 16718, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 16734, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 16750, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 16765, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 16779, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 16795, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 16811, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 16826, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 16840, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 16855, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 16869, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 16884, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 16898, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 16913, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 16927, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 16942, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 16956, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 16971, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 16986, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 17012, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 17046, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 17077, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 17110, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 17141, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 17156, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 17178, 0x00008008 }, /* GL_MAX */
+ { 17185, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 17208, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 17240, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 17266, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 17299, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 17325, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 17359, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 17378, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 17407, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 17439, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 17475, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 17511, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 17551, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 17577, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 17607, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 17632, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 17661, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 17690, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 17723, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 17743, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 17767, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 17791, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 17815, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 17840, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 17858, 0x00008008 }, /* GL_MAX_EXT */
+ { 17869, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 17904, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 17943, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 17957, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 17977, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 18015, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 18044, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 18068, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 18096, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 18119, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 18156, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 18192, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 18219, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 18248, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 18282, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 18318, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 18345, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 18377, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 18413, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 18442, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 18471, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 18499, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 18537, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 18581, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 18624, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 18658, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 18697, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 18734, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 18772, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 18815, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 18858, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 18888, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 18919, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 18955, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 18991, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 19021, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 19055, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 19088, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 19117, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 19132, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 19152, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 19176, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 19198, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 19224, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 19251, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19282, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 19306, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 19340, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 19360, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 19387, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 19408, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 19433, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 19458, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 19493, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 19515, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 19541, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 19563, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 19589, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 19623, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19661, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 19694, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 19731, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 19755, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 19776, 0x00008007 }, /* GL_MIN */
+ { 19783, 0x0000802E }, /* GL_MINMAX */
+ { 19793, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 19807, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 19824, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 19845, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 19860, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 19879, 0x00008007 }, /* GL_MIN_EXT */
+ { 19890, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 19909, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 19932, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 19955, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 19975, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 19995, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 20025, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 20053, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 20081, 0x00001700 }, /* GL_MODELVIEW */
+ { 20094, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 20112, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 20131, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 20150, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 20169, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 20188, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 20207, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 20226, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 20245, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 20264, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 20283, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 20302, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 20320, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 20339, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 20358, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 20377, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 20396, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 20415, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 20434, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 20453, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 20472, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 20491, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 20510, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 20528, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 20547, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 20566, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 20584, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 20602, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 20620, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 20638, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 20656, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 20674, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 20692, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 20712, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 20739, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 20764, 0x00002100 }, /* GL_MODULATE */
+ { 20776, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 20796, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 20823, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 20848, 0x00000103 }, /* GL_MULT */
+ { 20856, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 20871, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 20891, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 20910, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 20929, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 20953, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 20976, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 21006, 0x00002A25 }, /* GL_N3F_V3F */
+ { 21017, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 21037, 0x0000150E }, /* GL_NAND */
+ { 21045, 0x00002600 }, /* GL_NEAREST */
+ { 21056, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 21087, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 21119, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 21144, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 21170, 0x00000200 }, /* GL_NEVER */
+ { 21179, 0x00001102 }, /* GL_NICEST */
+ { 21189, 0x00000000 }, /* GL_NONE */
+ { 21197, 0x00001505 }, /* GL_NOOP */
+ { 21205, 0x00001508 }, /* GL_NOR */
+ { 21212, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 21225, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 21241, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 21272, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 21307, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 21331, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 21354, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 21375, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 21389, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 21407, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 21424, 0x00000205 }, /* GL_NOTEQUAL */
+ { 21436, 0x00000000 }, /* GL_NO_ERROR */
+ { 21448, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 21482, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 21520, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 21552, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 21594, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 21624, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 21664, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 21695, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 21724, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 21752, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 21782, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 21799, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 21825, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 21841, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 21876, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 21898, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 21917, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 21947, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 21968, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 21996, 0x00000001 }, /* GL_ONE */
+ { 22003, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 22031, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 22063, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 22091, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 22123, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 22146, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 22169, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 22192, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 22215, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 22233, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 22255, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 22277, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 22293, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 22313, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 22333, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 22351, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 22373, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 22395, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 22411, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 22431, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 22451, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 22469, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 22491, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 22513, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 22529, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 22549, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 22569, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 22590, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 22609, 0x00001507 }, /* GL_OR */
+ { 22615, 0x00000A01 }, /* GL_ORDER */
+ { 22624, 0x0000150D }, /* GL_OR_INVERTED */
+ { 22639, 0x0000150B }, /* GL_OR_REVERSE */
+ { 22653, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 22670, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 22688, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 22709, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 22729, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 22747, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 22766, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 22786, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 22806, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 22824, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 22843, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 22868, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 22892, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 22913, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 22935, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 22957, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 22982, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 23006, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 23027, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 23049, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 23071, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 23093, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 23124, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 23144, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 23169, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 23189, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 23214, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 23234, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 23259, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 23279, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 23304, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 23324, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 23349, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 23369, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 23394, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 23414, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 23439, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 23459, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 23484, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 23504, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 23529, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 23549, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 23574, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 23592, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 23613, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 23642, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 23675, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 23700, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 23723, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 23754, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 23789, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 23816, 0x00001B00 }, /* GL_POINT */
+ { 23825, 0x00000000 }, /* GL_POINTS */
+ { 23835, 0x00000002 }, /* GL_POINT_BIT */
+ { 23848, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 23878, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 23912, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 23946, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 23981, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 24010, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 24043, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 24076, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 24110, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 24124, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 24150, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 24168, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 24190, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 24212, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 24235, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 24253, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 24275, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 24297, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 24320, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 24340, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 24356, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 24377, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 24393, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 24413, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 24442, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 24461, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 24487, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 24502, 0x00000009 }, /* GL_POLYGON */
+ { 24513, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 24528, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 24544, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 24567, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 24592, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 24615, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 24638, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 24662, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 24686, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 24704, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 24727, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 24746, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 24769, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 24786, 0x00001203 }, /* GL_POSITION */
+ { 24798, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 24830, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 24866, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 24899, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 24936, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 24967, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 25002, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 25034, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 25070, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 25103, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 25135, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 25171, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 25204, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 25241, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 25271, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 25305, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 25336, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 25371, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 25402, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 25437, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 25469, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 25505, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 25535, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 25569, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 25600, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 25635, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 25667, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 25698, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 25733, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 25765, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 25801, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 25830, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 25863, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 25893, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 25927, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 25966, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 25999, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 26039, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 26073, 0x00008578 }, /* GL_PREVIOUS */
+ { 26085, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 26101, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 26117, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 26134, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 26155, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 26176, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 26209, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 26241, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 26264, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 26287, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 26317, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 26346, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 26374, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 26396, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 26424, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 26452, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 26474, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 26495, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 26535, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 26574, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 26604, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 26639, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 26672, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 26706, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 26745, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 26784, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 26806, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 26832, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 26856, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 26879, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 26901, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 26922, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 26943, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 26970, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 27002, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 27034, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 27069, 0x00001701 }, /* GL_PROJECTION */
+ { 27083, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 27104, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 27130, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 27151, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 27170, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 27193, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 27232, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 27270, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 27290, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 27320, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 27344, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 27364, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 27394, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 27418, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 27438, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 27471, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 27497, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 27527, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 27558, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 27588, 0x00002003 }, /* GL_Q */
+ { 27593, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 27618, 0x00000007 }, /* GL_QUADS */
+ { 27627, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 27644, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 27658, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 27680, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 27706, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 27722, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 27742, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 27768, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 27798, 0x00002002 }, /* GL_R */
+ { 27803, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 27815, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 27848, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 27863, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 27883, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 27915, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 27939, 0x000088B8 }, /* GL_READ_ONLY */
+ { 27952, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 27969, 0x000088BA }, /* GL_READ_WRITE */
+ { 27983, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 28001, 0x00001903 }, /* GL_RED */
+ { 28008, 0x00008016 }, /* GL_REDUCE */
+ { 28018, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 28032, 0x00000D15 }, /* GL_RED_BIAS */
+ { 28044, 0x00000D52 }, /* GL_RED_BITS */
+ { 28056, 0x00000D14 }, /* GL_RED_SCALE */
+ { 28069, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 28087, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 28109, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 28130, 0x00001C00 }, /* GL_RENDER */
+ { 28140, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 28156, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 28183, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 28211, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 28237, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 28264, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 28284, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 28311, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 28334, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 28361, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 28393, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 28429, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 28454, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 28478, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 28507, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 28529, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 28555, 0x00001F01 }, /* GL_RENDERER */
+ { 28567, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 28582, 0x00002901 }, /* GL_REPEAT */
+ { 28592, 0x00001E01 }, /* GL_REPLACE */
+ { 28603, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 28618, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 28641, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 28659, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 28681, 0x00000102 }, /* GL_RETURN */
+ { 28691, 0x00001907 }, /* GL_RGB */
+ { 28698, 0x00008052 }, /* GL_RGB10 */
+ { 28707, 0x00008059 }, /* GL_RGB10_A2 */
+ { 28719, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 28735, 0x00008052 }, /* GL_RGB10_EXT */
+ { 28748, 0x00008053 }, /* GL_RGB12 */
+ { 28757, 0x00008053 }, /* GL_RGB12_EXT */
+ { 28770, 0x00008054 }, /* GL_RGB16 */
+ { 28779, 0x00008054 }, /* GL_RGB16_EXT */
+ { 28792, 0x0000804E }, /* GL_RGB2_EXT */
+ { 28804, 0x0000804F }, /* GL_RGB4 */
+ { 28812, 0x0000804F }, /* GL_RGB4_EXT */
+ { 28824, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 28837, 0x00008050 }, /* GL_RGB5 */
+ { 28845, 0x00008057 }, /* GL_RGB5_A1 */
+ { 28856, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 28871, 0x00008050 }, /* GL_RGB5_EXT */
+ { 28883, 0x00008051 }, /* GL_RGB8 */
+ { 28891, 0x00008051 }, /* GL_RGB8_EXT */
+ { 28903, 0x00001908 }, /* GL_RGBA */
+ { 28911, 0x0000805A }, /* GL_RGBA12 */
+ { 28921, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 28935, 0x0000805B }, /* GL_RGBA16 */
+ { 28945, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 28959, 0x00008055 }, /* GL_RGBA2 */
+ { 28968, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 28981, 0x00008056 }, /* GL_RGBA4 */
+ { 28990, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 29009, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 29022, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 29036, 0x00008058 }, /* GL_RGBA8 */
+ { 29045, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 29058, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 29073, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 29091, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 29104, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 29117, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 29131, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 29143, 0x00008573 }, /* GL_RGB_SCALE */
+ { 29156, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 29173, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 29190, 0x00000407 }, /* GL_RIGHT */
+ { 29199, 0x00002000 }, /* GL_S */
+ { 29204, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 29218, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 29239, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 29253, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 29274, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 29288, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 29304, 0x000080A9 }, /* GL_SAMPLES */
+ { 29315, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 29331, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 29346, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 29364, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 29386, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 29414, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 29446, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 29469, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 29496, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 29514, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 29537, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 29559, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 29578, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 29601, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 29627, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 29657, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 29682, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 29711, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 29726, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 29741, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 29757, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 29782, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 29822, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 29866, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 29899, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 29929, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 29961, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 29991, 0x00001C02 }, /* GL_SELECT */
+ { 30001, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 30029, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 30054, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 30070, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 30097, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 30128, 0x0000150F }, /* GL_SET */
+ { 30135, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 30156, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 30180, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 30195, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 30210, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 30238, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 30261, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 30291, 0x00001601 }, /* GL_SHININESS */
+ { 30304, 0x00001402 }, /* GL_SHORT */
+ { 30313, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 30334, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 30350, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 30370, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 30389, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 30403, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 30418, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 30440, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 30460, 0x00001D01 }, /* GL_SMOOTH */
+ { 30470, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 30503, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 30530, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 30563, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 30590, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 30607, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 30628, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 30649, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 30664, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 30683, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 30702, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 30719, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 30740, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 30761, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 30776, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 30795, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 30814, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 30831, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 30852, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 30873, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 30888, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 30907, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 30926, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 30946, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 30964, 0x00001202 }, /* GL_SPECULAR */
+ { 30976, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 30990, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 31005, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 31023, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 31040, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 31054, 0x00008580 }, /* GL_SRC0_RGB */
+ { 31066, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 31080, 0x00008581 }, /* GL_SRC1_RGB */
+ { 31092, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 31106, 0x00008582 }, /* GL_SRC2_RGB */
+ { 31118, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 31131, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 31153, 0x00000300 }, /* GL_SRC_COLOR */
+ { 31166, 0x00008C40 }, /* GL_SRGB */
+ { 31174, 0x00008C41 }, /* GL_SRGB8 */
+ { 31183, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 31199, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 31213, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 31231, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 31250, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 31265, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 31284, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 31299, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 31318, 0x000088E5 }, /* GL_STATIC_READ */
+ { 31333, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 31352, 0x00001802 }, /* GL_STENCIL */
+ { 31363, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 31385, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 31411, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 31432, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 31457, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 31478, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 31503, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 31535, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 31571, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 31603, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 31639, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 31659, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 31686, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 31712, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 31728, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 31750, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 31773, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 31789, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 31805, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 31822, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 31845, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 31867, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 31889, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 31911, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 31932, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 31959, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 31986, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 32001, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 32017, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 32046, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 32068, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 32089, 0x00000C33 }, /* GL_STEREO */
+ { 32099, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 32114, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 32133, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 32148, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 32167, 0x000088E1 }, /* GL_STREAM_READ */
+ { 32182, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 32201, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 32218, 0x000084E7 }, /* GL_SUBTRACT */
+ { 32230, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 32246, 0x00002001 }, /* GL_T */
+ { 32251, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 32266, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 32285, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 32301, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 32316, 0x00002A27 }, /* GL_T2F_V3F */
+ { 32327, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 32346, 0x00002A28 }, /* GL_T4F_V4F */
+ { 32357, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 32380, 0x00001702 }, /* GL_TEXTURE */
+ { 32391, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 32403, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 32419, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 32431, 0x000084CA }, /* GL_TEXTURE10 */
+ { 32444, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 32461, 0x000084CB }, /* GL_TEXTURE11 */
+ { 32474, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 32491, 0x000084CC }, /* GL_TEXTURE12 */
+ { 32504, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 32521, 0x000084CD }, /* GL_TEXTURE13 */
+ { 32534, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 32551, 0x000084CE }, /* GL_TEXTURE14 */
+ { 32564, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 32581, 0x000084CF }, /* GL_TEXTURE15 */
+ { 32594, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 32611, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 32624, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 32641, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 32654, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 32671, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 32684, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 32701, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 32714, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 32731, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 32747, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 32759, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 32772, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 32789, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 32802, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 32819, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 32832, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 32849, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 32862, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 32879, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 32892, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 32909, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 32922, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 32939, 0x000084DA }, /* GL_TEXTURE26 */
+ { 32952, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 32969, 0x000084DB }, /* GL_TEXTURE27 */
+ { 32982, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 32999, 0x000084DC }, /* GL_TEXTURE28 */
+ { 33012, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 33029, 0x000084DD }, /* GL_TEXTURE29 */
+ { 33042, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 33059, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 33075, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 33087, 0x000084DE }, /* GL_TEXTURE30 */
+ { 33100, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 33117, 0x000084DF }, /* GL_TEXTURE31 */
+ { 33130, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 33147, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 33163, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 33175, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 33191, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 33203, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 33219, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 33231, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 33247, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 33259, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 33275, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 33287, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 33303, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 33315, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 33331, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 33345, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 33369, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 33383, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 33407, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 33421, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 33443, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 33469, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 33491, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 33513, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 33545, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 33567, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 33599, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 33621, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 33649, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 33681, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 33714, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 33746, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 33761, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 33782, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 33807, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 33825, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 33849, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 33880, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 33910, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 33940, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 33975, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 34006, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 34044, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 34071, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 34103, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 34137, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 34161, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 34189, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 34213, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 34241, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 34274, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 34298, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 34320, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 34342, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 34368, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 34402, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 34435, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 34472, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 34500, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 34532, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 34555, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 34593, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 34635, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 34666, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 34694, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 34724, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 34752, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 34772, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 34796, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 34827, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 34862, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 34893, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 34928, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 34959, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 34994, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 35025, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 35060, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 35091, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 35126, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 35157, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 35192, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 35209, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 35231, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 35257, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 35272, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 35293, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 35313, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 35339, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 35359, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 35376, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 35393, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 35410, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 35427, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 35452, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 35474, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 35500, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 35518, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 35544, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 35570, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 35600, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 35627, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 35652, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 35672, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 35696, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 35723, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 35750, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 35777, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 35803, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 35833, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 35855, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 35873, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 35903, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 35931, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 35959, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 35987, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 36008, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 36027, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 36049, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 36068, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 36088, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 36113, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 36137, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 36157, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 36181, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 36201, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 36224, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 36248, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 36273, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 36307, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 36324, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 36342, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 36360, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 36378, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 36398, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 36417, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 36446, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 36463, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 36489, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 36519, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 36551, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 36581, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 36615, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 36631, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 36662, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 36697, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 36725, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 36757, 0x00000004 }, /* GL_TRIANGLES */
+ { 36770, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 36786, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 36807, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 36825, 0x00000001 }, /* GL_TRUE */
+ { 36833, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 36853, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 36876, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 36896, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 36917, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 36939, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 36961, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 36981, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 37002, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 37019, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 37046, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 37069, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 37085, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 37112, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 37133, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 37157, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 37188, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 37212, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 37240, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 37263, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 37281, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 37311, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 37337, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 37367, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 37393, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 37417, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 37445, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 37473, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 37500, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 37532, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 37563, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 37577, 0x00002A20 }, /* GL_V2F */
+ { 37584, 0x00002A21 }, /* GL_V3F */
+ { 37591, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 37610, 0x00001F00 }, /* GL_VENDOR */
+ { 37620, 0x00001F02 }, /* GL_VERSION */
+ { 37631, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 37647, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 37677, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 37708, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 37743, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 37767, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 37788, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 37811, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 37832, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 37859, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 37887, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 37915, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 37943, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 37971, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 37999, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 38027, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 38054, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 38081, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 38108, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 38135, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 38162, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 38189, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 38216, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 38243, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 38270, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 38308, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 38350, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 38381, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 38416, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 38450, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 38488, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 38519, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 38554, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 38582, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 38614, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 38644, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 38678, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 38706, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 38738, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 38758, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 38780, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 38809, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 38830, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 38859, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 38892, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 38924, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 38951, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 38982, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 39012, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 39029, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 39050, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 39077, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 39089, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 39105, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 39125, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 39156, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 39191, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 39219, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 39244, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 39271, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 39296, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 39320, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 39339, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 39353, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 39371, 0x00001506 }, /* GL_XOR */
+ { 39378, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 39397, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 39411, 0x00000000 }, /* GL_ZERO */
+ { 39419, 0x00000D16 }, /* GL_ZOOM_X */
+ { 39429, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1319] =
+static const unsigned reduced_enums[1321] =
{
- 469, /* GL_FALSE */
- 683, /* GL_LINES */
- 685, /* GL_LINE_LOOP */
- 692, /* GL_LINE_STRIP */
- 1709, /* GL_TRIANGLES */
- 1712, /* GL_TRIANGLE_STRIP */
- 1710, /* GL_TRIANGLE_FAN */
- 1254, /* GL_QUADS */
- 1256, /* GL_QUAD_STRIP */
- 1142, /* GL_POLYGON */
- 1154, /* GL_POLYGON_STIPPLE_BIT */
- 1103, /* GL_PIXEL_MODE_BIT */
- 670, /* GL_LIGHTING_BIT */
- 497, /* GL_FOG_BIT */
+ 471, /* GL_FALSE */
+ 685, /* GL_LINES */
+ 687, /* GL_LINE_LOOP */
+ 694, /* GL_LINE_STRIP */
+ 1711, /* GL_TRIANGLES */
+ 1714, /* GL_TRIANGLE_STRIP */
+ 1712, /* GL_TRIANGLE_FAN */
+ 1256, /* GL_QUADS */
+ 1258, /* GL_QUAD_STRIP */
+ 1144, /* GL_POLYGON */
+ 1156, /* GL_POLYGON_STIPPLE_BIT */
+ 1105, /* GL_PIXEL_MODE_BIT */
+ 672, /* GL_LIGHTING_BIT */
+ 499, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 702, /* GL_LOAD */
- 1308, /* GL_RETURN */
- 976, /* GL_MULT */
+ 704, /* GL_LOAD */
+ 1310, /* GL_RETURN */
+ 978, /* GL_MULT */
23, /* GL_ADD */
- 992, /* GL_NEVER */
- 660, /* GL_LESS */
- 459, /* GL_EQUAL */
- 659, /* GL_LEQUAL */
- 583, /* GL_GREATER */
- 1007, /* GL_NOTEQUAL */
- 582, /* GL_GEQUAL */
+ 994, /* GL_NEVER */
+ 662, /* GL_LESS */
+ 461, /* GL_EQUAL */
+ 661, /* GL_LEQUAL */
+ 585, /* GL_GREATER */
+ 1009, /* GL_NOTEQUAL */
+ 584, /* GL_GEQUAL */
46, /* GL_ALWAYS */
- 1448, /* GL_SRC_COLOR */
- 1036, /* GL_ONE_MINUS_SRC_COLOR */
- 1446, /* GL_SRC_ALPHA */
- 1035, /* GL_ONE_MINUS_SRC_ALPHA */
- 438, /* GL_DST_ALPHA */
- 1033, /* GL_ONE_MINUS_DST_ALPHA */
- 439, /* GL_DST_COLOR */
- 1034, /* GL_ONE_MINUS_DST_COLOR */
- 1447, /* GL_SRC_ALPHA_SATURATE */
- 570, /* GL_FRONT_LEFT */
- 571, /* GL_FRONT_RIGHT */
+ 1450, /* GL_SRC_COLOR */
+ 1038, /* GL_ONE_MINUS_SRC_COLOR */
+ 1448, /* GL_SRC_ALPHA */
+ 1037, /* GL_ONE_MINUS_SRC_ALPHA */
+ 440, /* GL_DST_ALPHA */
+ 1035, /* GL_ONE_MINUS_DST_ALPHA */
+ 441, /* GL_DST_COLOR */
+ 1036, /* GL_ONE_MINUS_DST_COLOR */
+ 1449, /* GL_SRC_ALPHA_SATURATE */
+ 572, /* GL_FRONT_LEFT */
+ 573, /* GL_FRONT_RIGHT */
68, /* GL_BACK_LEFT */
69, /* GL_BACK_RIGHT */
- 567, /* GL_FRONT */
+ 569, /* GL_FRONT */
67, /* GL_BACK */
- 658, /* GL_LEFT */
- 1350, /* GL_RIGHT */
- 568, /* GL_FRONT_AND_BACK */
+ 660, /* GL_LEFT */
+ 1352, /* GL_RIGHT */
+ 570, /* GL_FRONT_AND_BACK */
62, /* GL_AUX0 */
63, /* GL_AUX1 */
64, /* GL_AUX2 */
65, /* GL_AUX3 */
- 649, /* GL_INVALID_ENUM */
- 653, /* GL_INVALID_VALUE */
- 652, /* GL_INVALID_OPERATION */
- 1453, /* GL_STACK_OVERFLOW */
- 1454, /* GL_STACK_UNDERFLOW */
- 1061, /* GL_OUT_OF_MEMORY */
- 650, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 651, /* GL_INVALID_ENUM */
+ 655, /* GL_INVALID_VALUE */
+ 654, /* GL_INVALID_OPERATION */
+ 1455, /* GL_STACK_OVERFLOW */
+ 1456, /* GL_STACK_UNDERFLOW */
+ 1063, /* GL_OUT_OF_MEMORY */
+ 652, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1081, /* GL_PASS_THROUGH_TOKEN */
- 1141, /* GL_POINT_TOKEN */
- 693, /* GL_LINE_TOKEN */
- 1155, /* GL_POLYGON_TOKEN */
+ 1083, /* GL_PASS_THROUGH_TOKEN */
+ 1143, /* GL_POINT_TOKEN */
+ 695, /* GL_LINE_TOKEN */
+ 1157, /* GL_POLYGON_TOKEN */
73, /* GL_BITMAP_TOKEN */
- 437, /* GL_DRAW_PIXEL_TOKEN */
+ 439, /* GL_DRAW_PIXEL_TOKEN */
297, /* GL_COPY_PIXEL_TOKEN */
- 686, /* GL_LINE_RESET_TOKEN */
- 462, /* GL_EXP */
- 463, /* GL_EXP2 */
- 331, /* GL_CW */
+ 688, /* GL_LINE_RESET_TOKEN */
+ 464, /* GL_EXP */
+ 465, /* GL_EXP2 */
+ 333, /* GL_CW */
122, /* GL_CCW */
143, /* GL_COEFF */
- 1058, /* GL_ORDER */
- 375, /* GL_DOMAIN */
- 305, /* GL_CURRENT_COLOR */
- 308, /* GL_CURRENT_INDEX */
- 314, /* GL_CURRENT_NORMAL */
- 327, /* GL_CURRENT_TEXTURE_COORDS */
- 319, /* GL_CURRENT_RASTER_COLOR */
- 321, /* GL_CURRENT_RASTER_INDEX */
- 325, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- 322, /* GL_CURRENT_RASTER_POSITION */
- 323, /* GL_CURRENT_RASTER_POSITION_VALID */
- 320, /* GL_CURRENT_RASTER_DISTANCE */
- 1134, /* GL_POINT_SMOOTH */
- 1123, /* GL_POINT_SIZE */
- 1133, /* GL_POINT_SIZE_RANGE */
- 1124, /* GL_POINT_SIZE_GRANULARITY */
- 687, /* GL_LINE_SMOOTH */
- 694, /* GL_LINE_WIDTH */
- 696, /* GL_LINE_WIDTH_RANGE */
- 695, /* GL_LINE_WIDTH_GRANULARITY */
- 689, /* GL_LINE_STIPPLE */
- 690, /* GL_LINE_STIPPLE_PATTERN */
- 691, /* GL_LINE_STIPPLE_REPEAT */
- 701, /* GL_LIST_MODE */
- 860, /* GL_MAX_LIST_NESTING */
- 698, /* GL_LIST_BASE */
- 700, /* GL_LIST_INDEX */
- 1144, /* GL_POLYGON_MODE */
- 1151, /* GL_POLYGON_SMOOTH */
- 1153, /* GL_POLYGON_STIPPLE */
- 448, /* GL_EDGE_FLAG */
- 298, /* GL_CULL_FACE */
- 299, /* GL_CULL_FACE_MODE */
- 569, /* GL_FRONT_FACE */
- 669, /* GL_LIGHTING */
- 674, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 675, /* GL_LIGHT_MODEL_TWO_SIDE */
- 671, /* GL_LIGHT_MODEL_AMBIENT */
- 1396, /* GL_SHADE_MODEL */
+ 1060, /* GL_ORDER */
+ 377, /* GL_DOMAIN */
+ 307, /* GL_CURRENT_COLOR */
+ 310, /* GL_CURRENT_INDEX */
+ 316, /* GL_CURRENT_NORMAL */
+ 329, /* GL_CURRENT_TEXTURE_COORDS */
+ 321, /* GL_CURRENT_RASTER_COLOR */
+ 323, /* GL_CURRENT_RASTER_INDEX */
+ 327, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 324, /* GL_CURRENT_RASTER_POSITION */
+ 325, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 322, /* GL_CURRENT_RASTER_DISTANCE */
+ 1136, /* GL_POINT_SMOOTH */
+ 1125, /* GL_POINT_SIZE */
+ 1135, /* GL_POINT_SIZE_RANGE */
+ 1126, /* GL_POINT_SIZE_GRANULARITY */
+ 689, /* GL_LINE_SMOOTH */
+ 696, /* GL_LINE_WIDTH */
+ 698, /* GL_LINE_WIDTH_RANGE */
+ 697, /* GL_LINE_WIDTH_GRANULARITY */
+ 691, /* GL_LINE_STIPPLE */
+ 692, /* GL_LINE_STIPPLE_PATTERN */
+ 693, /* GL_LINE_STIPPLE_REPEAT */
+ 703, /* GL_LIST_MODE */
+ 862, /* GL_MAX_LIST_NESTING */
+ 700, /* GL_LIST_BASE */
+ 702, /* GL_LIST_INDEX */
+ 1146, /* GL_POLYGON_MODE */
+ 1153, /* GL_POLYGON_SMOOTH */
+ 1155, /* GL_POLYGON_STIPPLE */
+ 450, /* GL_EDGE_FLAG */
+ 300, /* GL_CULL_FACE */
+ 301, /* GL_CULL_FACE_MODE */
+ 571, /* GL_FRONT_FACE */
+ 671, /* GL_LIGHTING */
+ 676, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 677, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 673, /* GL_LIGHT_MODEL_AMBIENT */
+ 1398, /* GL_SHADE_MODEL */
190, /* GL_COLOR_MATERIAL_FACE */
191, /* GL_COLOR_MATERIAL_PARAMETER */
189, /* GL_COLOR_MATERIAL */
- 496, /* GL_FOG */
- 518, /* GL_FOG_INDEX */
- 514, /* GL_FOG_DENSITY */
- 522, /* GL_FOG_START */
- 516, /* GL_FOG_END */
- 519, /* GL_FOG_MODE */
- 498, /* GL_FOG_COLOR */
- 362, /* GL_DEPTH_RANGE */
- 369, /* GL_DEPTH_TEST */
- 372, /* GL_DEPTH_WRITEMASK */
- 350, /* GL_DEPTH_CLEAR_VALUE */
- 361, /* GL_DEPTH_FUNC */
+ 498, /* GL_FOG */
+ 520, /* GL_FOG_INDEX */
+ 516, /* GL_FOG_DENSITY */
+ 524, /* GL_FOG_START */
+ 518, /* GL_FOG_END */
+ 521, /* GL_FOG_MODE */
+ 500, /* GL_FOG_COLOR */
+ 364, /* GL_DEPTH_RANGE */
+ 371, /* GL_DEPTH_TEST */
+ 374, /* GL_DEPTH_WRITEMASK */
+ 352, /* GL_DEPTH_CLEAR_VALUE */
+ 363, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1489, /* GL_STENCIL_TEST */
- 1477, /* GL_STENCIL_CLEAR_VALUE */
- 1479, /* GL_STENCIL_FUNC */
- 1491, /* GL_STENCIL_VALUE_MASK */
- 1478, /* GL_STENCIL_FAIL */
- 1486, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1487, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1488, /* GL_STENCIL_REF */
- 1492, /* GL_STENCIL_WRITEMASK */
- 829, /* GL_MATRIX_MODE */
- 997, /* GL_NORMALIZE */
- 1801, /* GL_VIEWPORT */
- 971, /* GL_MODELVIEW_STACK_DEPTH */
- 1234, /* GL_PROJECTION_STACK_DEPTH */
- 1687, /* GL_TEXTURE_STACK_DEPTH */
- 969, /* GL_MODELVIEW_MATRIX */
- 1233, /* GL_PROJECTION_MATRIX */
- 1672, /* GL_TEXTURE_MATRIX */
+ 1491, /* GL_STENCIL_TEST */
+ 1479, /* GL_STENCIL_CLEAR_VALUE */
+ 1481, /* GL_STENCIL_FUNC */
+ 1493, /* GL_STENCIL_VALUE_MASK */
+ 1480, /* GL_STENCIL_FAIL */
+ 1488, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1489, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1490, /* GL_STENCIL_REF */
+ 1494, /* GL_STENCIL_WRITEMASK */
+ 831, /* GL_MATRIX_MODE */
+ 999, /* GL_NORMALIZE */
+ 1803, /* GL_VIEWPORT */
+ 973, /* GL_MODELVIEW_STACK_DEPTH */
+ 1236, /* GL_PROJECTION_STACK_DEPTH */
+ 1689, /* GL_TEXTURE_STACK_DEPTH */
+ 971, /* GL_MODELVIEW_MATRIX */
+ 1235, /* GL_PROJECTION_MATRIX */
+ 1674, /* GL_TEXTURE_MATRIX */
60, /* GL_ATTRIB_STACK_DEPTH */
133, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
44, /* GL_ALPHA_TEST_FUNC */
45, /* GL_ALPHA_TEST_REF */
- 374, /* GL_DITHER */
+ 376, /* GL_DITHER */
77, /* GL_BLEND_DST */
86, /* GL_BLEND_SRC */
74, /* GL_BLEND */
- 704, /* GL_LOGIC_OP_MODE */
- 623, /* GL_INDEX_LOGIC_OP */
+ 706, /* GL_LOGIC_OP_MODE */
+ 625, /* GL_INDEX_LOGIC_OP */
188, /* GL_COLOR_LOGIC_OP */
66, /* GL_AUX_BUFFERS */
- 385, /* GL_DRAW_BUFFER */
- 1266, /* GL_READ_BUFFER */
- 1377, /* GL_SCISSOR_BOX */
- 1378, /* GL_SCISSOR_TEST */
- 622, /* GL_INDEX_CLEAR_VALUE */
- 627, /* GL_INDEX_WRITEMASK */
+ 387, /* GL_DRAW_BUFFER */
+ 1268, /* GL_READ_BUFFER */
+ 1379, /* GL_SCISSOR_BOX */
+ 1380, /* GL_SCISSOR_TEST */
+ 624, /* GL_INDEX_CLEAR_VALUE */
+ 629, /* GL_INDEX_WRITEMASK */
185, /* GL_COLOR_CLEAR_VALUE */
227, /* GL_COLOR_WRITEMASK */
- 624, /* GL_INDEX_MODE */
- 1343, /* GL_RGBA_MODE */
- 384, /* GL_DOUBLEBUFFER */
- 1493, /* GL_STEREO */
- 1301, /* GL_RENDER_MODE */
- 1082, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1135, /* GL_POINT_SMOOTH_HINT */
- 688, /* GL_LINE_SMOOTH_HINT */
- 1152, /* GL_POLYGON_SMOOTH_HINT */
- 517, /* GL_FOG_HINT */
- 1653, /* GL_TEXTURE_GEN_S */
- 1654, /* GL_TEXTURE_GEN_T */
- 1652, /* GL_TEXTURE_GEN_R */
- 1651, /* GL_TEXTURE_GEN_Q */
- 1095, /* GL_PIXEL_MAP_I_TO_I */
- 1101, /* GL_PIXEL_MAP_S_TO_S */
- 1097, /* GL_PIXEL_MAP_I_TO_R */
- 1093, /* GL_PIXEL_MAP_I_TO_G */
- 1091, /* GL_PIXEL_MAP_I_TO_B */
- 1089, /* GL_PIXEL_MAP_I_TO_A */
- 1099, /* GL_PIXEL_MAP_R_TO_R */
- 1087, /* GL_PIXEL_MAP_G_TO_G */
- 1085, /* GL_PIXEL_MAP_B_TO_B */
- 1083, /* GL_PIXEL_MAP_A_TO_A */
- 1096, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1102, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1098, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1094, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1092, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1090, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1100, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1088, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1086, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1084, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1721, /* GL_UNPACK_SWAP_BYTES */
- 1716, /* GL_UNPACK_LSB_FIRST */
- 1717, /* GL_UNPACK_ROW_LENGTH */
- 1720, /* GL_UNPACK_SKIP_ROWS */
- 1719, /* GL_UNPACK_SKIP_PIXELS */
- 1714, /* GL_UNPACK_ALIGNMENT */
- 1070, /* GL_PACK_SWAP_BYTES */
- 1065, /* GL_PACK_LSB_FIRST */
- 1066, /* GL_PACK_ROW_LENGTH */
- 1069, /* GL_PACK_SKIP_ROWS */
- 1068, /* GL_PACK_SKIP_PIXELS */
- 1062, /* GL_PACK_ALIGNMENT */
- 782, /* GL_MAP_COLOR */
- 783, /* GL_MAP_STENCIL */
- 626, /* GL_INDEX_SHIFT */
- 625, /* GL_INDEX_OFFSET */
- 1279, /* GL_RED_SCALE */
- 1277, /* GL_RED_BIAS */
- 1818, /* GL_ZOOM_X */
- 1819, /* GL_ZOOM_Y */
- 587, /* GL_GREEN_SCALE */
- 585, /* GL_GREEN_BIAS */
+ 626, /* GL_INDEX_MODE */
+ 1345, /* GL_RGBA_MODE */
+ 386, /* GL_DOUBLEBUFFER */
+ 1495, /* GL_STEREO */
+ 1303, /* GL_RENDER_MODE */
+ 1084, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1137, /* GL_POINT_SMOOTH_HINT */
+ 690, /* GL_LINE_SMOOTH_HINT */
+ 1154, /* GL_POLYGON_SMOOTH_HINT */
+ 519, /* GL_FOG_HINT */
+ 1655, /* GL_TEXTURE_GEN_S */
+ 1656, /* GL_TEXTURE_GEN_T */
+ 1654, /* GL_TEXTURE_GEN_R */
+ 1653, /* GL_TEXTURE_GEN_Q */
+ 1097, /* GL_PIXEL_MAP_I_TO_I */
+ 1103, /* GL_PIXEL_MAP_S_TO_S */
+ 1099, /* GL_PIXEL_MAP_I_TO_R */
+ 1095, /* GL_PIXEL_MAP_I_TO_G */
+ 1093, /* GL_PIXEL_MAP_I_TO_B */
+ 1091, /* GL_PIXEL_MAP_I_TO_A */
+ 1101, /* GL_PIXEL_MAP_R_TO_R */
+ 1089, /* GL_PIXEL_MAP_G_TO_G */
+ 1087, /* GL_PIXEL_MAP_B_TO_B */
+ 1085, /* GL_PIXEL_MAP_A_TO_A */
+ 1098, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1104, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1100, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1096, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1094, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1092, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1102, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1090, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1088, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1086, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1723, /* GL_UNPACK_SWAP_BYTES */
+ 1718, /* GL_UNPACK_LSB_FIRST */
+ 1719, /* GL_UNPACK_ROW_LENGTH */
+ 1722, /* GL_UNPACK_SKIP_ROWS */
+ 1721, /* GL_UNPACK_SKIP_PIXELS */
+ 1716, /* GL_UNPACK_ALIGNMENT */
+ 1072, /* GL_PACK_SWAP_BYTES */
+ 1067, /* GL_PACK_LSB_FIRST */
+ 1068, /* GL_PACK_ROW_LENGTH */
+ 1071, /* GL_PACK_SKIP_ROWS */
+ 1070, /* GL_PACK_SKIP_PIXELS */
+ 1064, /* GL_PACK_ALIGNMENT */
+ 784, /* GL_MAP_COLOR */
+ 785, /* GL_MAP_STENCIL */
+ 628, /* GL_INDEX_SHIFT */
+ 627, /* GL_INDEX_OFFSET */
+ 1281, /* GL_RED_SCALE */
+ 1279, /* GL_RED_BIAS */
+ 1820, /* GL_ZOOM_X */
+ 1821, /* GL_ZOOM_Y */
+ 589, /* GL_GREEN_SCALE */
+ 587, /* GL_GREEN_BIAS */
92, /* GL_BLUE_SCALE */
90, /* GL_BLUE_BIAS */
42, /* GL_ALPHA_SCALE */
40, /* GL_ALPHA_BIAS */
- 363, /* GL_DEPTH_SCALE */
- 344, /* GL_DEPTH_BIAS */
- 855, /* GL_MAX_EVAL_ORDER */
- 859, /* GL_MAX_LIGHTS */
- 838, /* GL_MAX_CLIP_PLANES */
- 904, /* GL_MAX_TEXTURE_SIZE */
- 865, /* GL_MAX_PIXEL_MAP_TABLE */
- 834, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 862, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 863, /* GL_MAX_NAME_STACK_DEPTH */
- 891, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 905, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 919, /* GL_MAX_VIEWPORT_DIMS */
- 835, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1500, /* GL_SUBPIXEL_BITS */
- 621, /* GL_INDEX_BITS */
- 1278, /* GL_RED_BITS */
- 586, /* GL_GREEN_BITS */
+ 365, /* GL_DEPTH_SCALE */
+ 346, /* GL_DEPTH_BIAS */
+ 857, /* GL_MAX_EVAL_ORDER */
+ 861, /* GL_MAX_LIGHTS */
+ 840, /* GL_MAX_CLIP_PLANES */
+ 906, /* GL_MAX_TEXTURE_SIZE */
+ 867, /* GL_MAX_PIXEL_MAP_TABLE */
+ 836, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 864, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 865, /* GL_MAX_NAME_STACK_DEPTH */
+ 893, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 907, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 921, /* GL_MAX_VIEWPORT_DIMS */
+ 837, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1502, /* GL_SUBPIXEL_BITS */
+ 623, /* GL_INDEX_BITS */
+ 1280, /* GL_RED_BITS */
+ 588, /* GL_GREEN_BITS */
91, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
- 345, /* GL_DEPTH_BITS */
- 1475, /* GL_STENCIL_BITS */
+ 347, /* GL_DEPTH_BITS */
+ 1477, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 985, /* GL_NAME_STACK_DEPTH */
+ 987, /* GL_NAME_STACK_DEPTH */
61, /* GL_AUTO_NORMAL */
- 728, /* GL_MAP1_COLOR_4 */
- 731, /* GL_MAP1_INDEX */
- 732, /* GL_MAP1_NORMAL */
- 733, /* GL_MAP1_TEXTURE_COORD_1 */
- 734, /* GL_MAP1_TEXTURE_COORD_2 */
- 735, /* GL_MAP1_TEXTURE_COORD_3 */
- 736, /* GL_MAP1_TEXTURE_COORD_4 */
- 737, /* GL_MAP1_VERTEX_3 */
- 738, /* GL_MAP1_VERTEX_4 */
- 755, /* GL_MAP2_COLOR_4 */
- 758, /* GL_MAP2_INDEX */
- 759, /* GL_MAP2_NORMAL */
- 760, /* GL_MAP2_TEXTURE_COORD_1 */
- 761, /* GL_MAP2_TEXTURE_COORD_2 */
- 762, /* GL_MAP2_TEXTURE_COORD_3 */
- 763, /* GL_MAP2_TEXTURE_COORD_4 */
- 764, /* GL_MAP2_VERTEX_3 */
- 765, /* GL_MAP2_VERTEX_4 */
- 729, /* GL_MAP1_GRID_DOMAIN */
- 730, /* GL_MAP1_GRID_SEGMENTS */
- 756, /* GL_MAP2_GRID_DOMAIN */
- 757, /* GL_MAP2_GRID_SEGMENTS */
- 1577, /* GL_TEXTURE_1D */
- 1579, /* GL_TEXTURE_2D */
- 472, /* GL_FEEDBACK_BUFFER_POINTER */
- 473, /* GL_FEEDBACK_BUFFER_SIZE */
- 474, /* GL_FEEDBACK_BUFFER_TYPE */
- 1387, /* GL_SELECTION_BUFFER_POINTER */
- 1388, /* GL_SELECTION_BUFFER_SIZE */
- 1691, /* GL_TEXTURE_WIDTH */
- 1658, /* GL_TEXTURE_HEIGHT */
- 1614, /* GL_TEXTURE_COMPONENTS */
- 1598, /* GL_TEXTURE_BORDER_COLOR */
- 1597, /* GL_TEXTURE_BORDER */
- 376, /* GL_DONT_CARE */
- 470, /* GL_FASTEST */
- 993, /* GL_NICEST */
+ 730, /* GL_MAP1_COLOR_4 */
+ 733, /* GL_MAP1_INDEX */
+ 734, /* GL_MAP1_NORMAL */
+ 735, /* GL_MAP1_TEXTURE_COORD_1 */
+ 736, /* GL_MAP1_TEXTURE_COORD_2 */
+ 737, /* GL_MAP1_TEXTURE_COORD_3 */
+ 738, /* GL_MAP1_TEXTURE_COORD_4 */
+ 739, /* GL_MAP1_VERTEX_3 */
+ 740, /* GL_MAP1_VERTEX_4 */
+ 757, /* GL_MAP2_COLOR_4 */
+ 760, /* GL_MAP2_INDEX */
+ 761, /* GL_MAP2_NORMAL */
+ 762, /* GL_MAP2_TEXTURE_COORD_1 */
+ 763, /* GL_MAP2_TEXTURE_COORD_2 */
+ 764, /* GL_MAP2_TEXTURE_COORD_3 */
+ 765, /* GL_MAP2_TEXTURE_COORD_4 */
+ 766, /* GL_MAP2_VERTEX_3 */
+ 767, /* GL_MAP2_VERTEX_4 */
+ 731, /* GL_MAP1_GRID_DOMAIN */
+ 732, /* GL_MAP1_GRID_SEGMENTS */
+ 758, /* GL_MAP2_GRID_DOMAIN */
+ 759, /* GL_MAP2_GRID_SEGMENTS */
+ 1579, /* GL_TEXTURE_1D */
+ 1581, /* GL_TEXTURE_2D */
+ 474, /* GL_FEEDBACK_BUFFER_POINTER */
+ 475, /* GL_FEEDBACK_BUFFER_SIZE */
+ 476, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1389, /* GL_SELECTION_BUFFER_POINTER */
+ 1390, /* GL_SELECTION_BUFFER_SIZE */
+ 1693, /* GL_TEXTURE_WIDTH */
+ 1660, /* GL_TEXTURE_HEIGHT */
+ 1616, /* GL_TEXTURE_COMPONENTS */
+ 1600, /* GL_TEXTURE_BORDER_COLOR */
+ 1599, /* GL_TEXTURE_BORDER */
+ 378, /* GL_DONT_CARE */
+ 472, /* GL_FASTEST */
+ 995, /* GL_NICEST */
47, /* GL_AMBIENT */
- 373, /* GL_DIFFUSE */
- 1435, /* GL_SPECULAR */
- 1156, /* GL_POSITION */
- 1438, /* GL_SPOT_DIRECTION */
- 1439, /* GL_SPOT_EXPONENT */
- 1437, /* GL_SPOT_CUTOFF */
+ 375, /* GL_DIFFUSE */
+ 1437, /* GL_SPECULAR */
+ 1158, /* GL_POSITION */
+ 1440, /* GL_SPOT_DIRECTION */
+ 1441, /* GL_SPOT_EXPONENT */
+ 1439, /* GL_SPOT_CUTOFF */
271, /* GL_CONSTANT_ATTENUATION */
- 678, /* GL_LINEAR_ATTENUATION */
- 1253, /* GL_QUADRATIC_ATTENUATION */
+ 680, /* GL_LINEAR_ATTENUATION */
+ 1255, /* GL_QUADRATIC_ATTENUATION */
241, /* GL_COMPILE */
242, /* GL_COMPILE_AND_EXECUTE */
117, /* GL_BYTE */
- 1722, /* GL_UNSIGNED_BYTE */
- 1401, /* GL_SHORT */
- 1733, /* GL_UNSIGNED_SHORT */
- 629, /* GL_INT */
- 1725, /* GL_UNSIGNED_INT */
- 477, /* GL_FLOAT */
+ 1724, /* GL_UNSIGNED_BYTE */
+ 1403, /* GL_SHORT */
+ 1735, /* GL_UNSIGNED_SHORT */
+ 631, /* GL_INT */
+ 1727, /* GL_UNSIGNED_INT */
+ 479, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
- 383, /* GL_DOUBLE */
+ 385, /* GL_DOUBLE */
129, /* GL_CLEAR */
49, /* GL_AND */
51, /* GL_AND_REVERSE */
295, /* GL_COPY */
50, /* GL_AND_INVERTED */
- 995, /* GL_NOOP */
- 1814, /* GL_XOR */
- 1057, /* GL_OR */
- 996, /* GL_NOR */
- 460, /* GL_EQUIV */
- 656, /* GL_INVERT */
- 1060, /* GL_OR_REVERSE */
+ 997, /* GL_NOOP */
+ 1816, /* GL_XOR */
+ 1059, /* GL_OR */
+ 998, /* GL_NOR */
+ 462, /* GL_EQUIV */
+ 658, /* GL_INVERT */
+ 1062, /* GL_OR_REVERSE */
296, /* GL_COPY_INVERTED */
- 1059, /* GL_OR_INVERTED */
- 986, /* GL_NAND */
- 1392, /* GL_SET */
- 457, /* GL_EMISSION */
- 1400, /* GL_SHININESS */
+ 1061, /* GL_OR_INVERTED */
+ 988, /* GL_NAND */
+ 1394, /* GL_SET */
+ 459, /* GL_EMISSION */
+ 1402, /* GL_SHININESS */
48, /* GL_AMBIENT_AND_DIFFUSE */
187, /* GL_COLOR_INDEXES */
- 936, /* GL_MODELVIEW */
- 1232, /* GL_PROJECTION */
- 1512, /* GL_TEXTURE */
+ 938, /* GL_MODELVIEW */
+ 1234, /* GL_PROJECTION */
+ 1514, /* GL_TEXTURE */
144, /* GL_COLOR */
- 340, /* GL_DEPTH */
- 1461, /* GL_STENCIL */
+ 342, /* GL_DEPTH */
+ 1463, /* GL_STENCIL */
186, /* GL_COLOR_INDEX */
- 1480, /* GL_STENCIL_INDEX */
- 351, /* GL_DEPTH_COMPONENT */
- 1274, /* GL_RED */
- 584, /* GL_GREEN */
+ 1482, /* GL_STENCIL_INDEX */
+ 353, /* GL_DEPTH_COMPONENT */
+ 1276, /* GL_RED */
+ 586, /* GL_GREEN */
89, /* GL_BLUE */
31, /* GL_ALPHA */
- 1309, /* GL_RGB */
- 1328, /* GL_RGBA */
- 706, /* GL_LUMINANCE */
- 727, /* GL_LUMINANCE_ALPHA */
+ 1311, /* GL_RGB */
+ 1330, /* GL_RGBA */
+ 708, /* GL_LUMINANCE */
+ 729, /* GL_LUMINANCE_ALPHA */
72, /* GL_BITMAP */
- 1112, /* GL_POINT */
- 676, /* GL_LINE */
- 475, /* GL_FILL */
- 1283, /* GL_RENDER */
- 471, /* GL_FEEDBACK */
- 1386, /* GL_SELECT */
- 476, /* GL_FLAT */
- 1410, /* GL_SMOOTH */
- 657, /* GL_KEEP */
- 1303, /* GL_REPLACE */
- 611, /* GL_INCR */
- 336, /* GL_DECR */
- 1748, /* GL_VENDOR */
- 1300, /* GL_RENDERER */
- 1749, /* GL_VERSION */
- 464, /* GL_EXTENSIONS */
- 1351, /* GL_S */
- 1503, /* GL_T */
- 1263, /* GL_R */
- 1252, /* GL_Q */
- 972, /* GL_MODULATE */
- 335, /* GL_DECAL */
- 1648, /* GL_TEXTURE_ENV_MODE */
- 1647, /* GL_TEXTURE_ENV_COLOR */
- 1646, /* GL_TEXTURE_ENV */
- 465, /* GL_EYE_LINEAR */
- 1019, /* GL_OBJECT_LINEAR */
- 1436, /* GL_SPHERE_MAP */
- 1650, /* GL_TEXTURE_GEN_MODE */
- 1021, /* GL_OBJECT_PLANE */
- 466, /* GL_EYE_PLANE */
- 987, /* GL_NEAREST */
- 677, /* GL_LINEAR */
- 991, /* GL_NEAREST_MIPMAP_NEAREST */
- 682, /* GL_LINEAR_MIPMAP_NEAREST */
- 990, /* GL_NEAREST_MIPMAP_LINEAR */
- 681, /* GL_LINEAR_MIPMAP_LINEAR */
- 1671, /* GL_TEXTURE_MAG_FILTER */
- 1679, /* GL_TEXTURE_MIN_FILTER */
- 1693, /* GL_TEXTURE_WRAP_S */
- 1694, /* GL_TEXTURE_WRAP_T */
+ 1114, /* GL_POINT */
+ 678, /* GL_LINE */
+ 477, /* GL_FILL */
+ 1285, /* GL_RENDER */
+ 473, /* GL_FEEDBACK */
+ 1388, /* GL_SELECT */
+ 478, /* GL_FLAT */
+ 1412, /* GL_SMOOTH */
+ 659, /* GL_KEEP */
+ 1305, /* GL_REPLACE */
+ 613, /* GL_INCR */
+ 338, /* GL_DECR */
+ 1750, /* GL_VENDOR */
+ 1302, /* GL_RENDERER */
+ 1751, /* GL_VERSION */
+ 466, /* GL_EXTENSIONS */
+ 1353, /* GL_S */
+ 1505, /* GL_T */
+ 1265, /* GL_R */
+ 1254, /* GL_Q */
+ 974, /* GL_MODULATE */
+ 337, /* GL_DECAL */
+ 1650, /* GL_TEXTURE_ENV_MODE */
+ 1649, /* GL_TEXTURE_ENV_COLOR */
+ 1648, /* GL_TEXTURE_ENV */
+ 467, /* GL_EYE_LINEAR */
+ 1021, /* GL_OBJECT_LINEAR */
+ 1438, /* GL_SPHERE_MAP */
+ 1652, /* GL_TEXTURE_GEN_MODE */
+ 1023, /* GL_OBJECT_PLANE */
+ 468, /* GL_EYE_PLANE */
+ 989, /* GL_NEAREST */
+ 679, /* GL_LINEAR */
+ 993, /* GL_NEAREST_MIPMAP_NEAREST */
+ 684, /* GL_LINEAR_MIPMAP_NEAREST */
+ 992, /* GL_NEAREST_MIPMAP_LINEAR */
+ 683, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1673, /* GL_TEXTURE_MAG_FILTER */
+ 1681, /* GL_TEXTURE_MIN_FILTER */
+ 1695, /* GL_TEXTURE_WRAP_S */
+ 1696, /* GL_TEXTURE_WRAP_T */
123, /* GL_CLAMP */
- 1302, /* GL_REPEAT */
- 1150, /* GL_POLYGON_OFFSET_UNITS */
- 1149, /* GL_POLYGON_OFFSET_POINT */
- 1148, /* GL_POLYGON_OFFSET_LINE */
- 1264, /* GL_R3_G3_B2 */
- 1745, /* GL_V2F */
- 1746, /* GL_V3F */
+ 1304, /* GL_REPEAT */
+ 1152, /* GL_POLYGON_OFFSET_UNITS */
+ 1151, /* GL_POLYGON_OFFSET_POINT */
+ 1150, /* GL_POLYGON_OFFSET_LINE */
+ 1266, /* GL_R3_G3_B2 */
+ 1747, /* GL_V2F */
+ 1748, /* GL_V3F */
120, /* GL_C4UB_V2F */
121, /* GL_C4UB_V3F */
118, /* GL_C3F_V3F */
- 984, /* GL_N3F_V3F */
+ 986, /* GL_N3F_V3F */
119, /* GL_C4F_N3F_V3F */
- 1508, /* GL_T2F_V3F */
- 1510, /* GL_T4F_V4F */
- 1506, /* GL_T2F_C4UB_V3F */
- 1504, /* GL_T2F_C3F_V3F */
- 1507, /* GL_T2F_N3F_V3F */
- 1505, /* GL_T2F_C4F_N3F_V3F */
- 1509, /* GL_T4F_C4F_N3F_V4F */
+ 1510, /* GL_T2F_V3F */
+ 1512, /* GL_T4F_V4F */
+ 1508, /* GL_T2F_C4UB_V3F */
+ 1506, /* GL_T2F_C3F_V3F */
+ 1509, /* GL_T2F_N3F_V3F */
+ 1507, /* GL_T2F_C4F_N3F_V3F */
+ 1511, /* GL_T4F_C4F_N3F_V4F */
136, /* GL_CLIP_PLANE0 */
137, /* GL_CLIP_PLANE1 */
138, /* GL_CLIP_PLANE2 */
139, /* GL_CLIP_PLANE3 */
140, /* GL_CLIP_PLANE4 */
141, /* GL_CLIP_PLANE5 */
- 661, /* GL_LIGHT0 */
- 662, /* GL_LIGHT1 */
- 663, /* GL_LIGHT2 */
- 664, /* GL_LIGHT3 */
- 665, /* GL_LIGHT4 */
- 666, /* GL_LIGHT5 */
- 667, /* GL_LIGHT6 */
- 668, /* GL_LIGHT7 */
- 588, /* GL_HINT_BIT */
+ 663, /* GL_LIGHT0 */
+ 664, /* GL_LIGHT1 */
+ 665, /* GL_LIGHT2 */
+ 666, /* GL_LIGHT3 */
+ 667, /* GL_LIGHT4 */
+ 668, /* GL_LIGHT5 */
+ 669, /* GL_LIGHT6 */
+ 670, /* GL_LIGHT7 */
+ 590, /* GL_HINT_BIT */
273, /* GL_CONSTANT_COLOR */
- 1031, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 1033, /* GL_ONE_MINUS_CONSTANT_COLOR */
268, /* GL_CONSTANT_ALPHA */
- 1029, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1031, /* GL_ONE_MINUS_CONSTANT_ALPHA */
75, /* GL_BLEND_COLOR */
- 572, /* GL_FUNC_ADD */
- 920, /* GL_MIN */
- 831, /* GL_MAX */
+ 574, /* GL_FUNC_ADD */
+ 922, /* GL_MIN */
+ 833, /* GL_MAX */
80, /* GL_BLEND_EQUATION */
- 576, /* GL_FUNC_SUBTRACT */
- 574, /* GL_FUNC_REVERSE_SUBTRACT */
+ 578, /* GL_FUNC_SUBTRACT */
+ 576, /* GL_FUNC_REVERSE_SUBTRACT */
276, /* GL_CONVOLUTION_1D */
277, /* GL_CONVOLUTION_2D */
- 1389, /* GL_SEPARABLE_2D */
+ 1391, /* GL_SEPARABLE_2D */
280, /* GL_CONVOLUTION_BORDER_MODE */
284, /* GL_CONVOLUTION_FILTER_SCALE */
282, /* GL_CONVOLUTION_FILTER_BIAS */
- 1275, /* GL_REDUCE */
+ 1277, /* GL_REDUCE */
286, /* GL_CONVOLUTION_FORMAT */
290, /* GL_CONVOLUTION_WIDTH */
288, /* GL_CONVOLUTION_HEIGHT */
- 846, /* GL_MAX_CONVOLUTION_WIDTH */
- 844, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1189, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1185, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1180, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1176, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1187, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1183, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1178, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1174, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 589, /* GL_HISTOGRAM */
- 1236, /* GL_PROXY_HISTOGRAM */
- 605, /* GL_HISTOGRAM_WIDTH */
- 595, /* GL_HISTOGRAM_FORMAT */
- 601, /* GL_HISTOGRAM_RED_SIZE */
- 597, /* GL_HISTOGRAM_GREEN_SIZE */
- 592, /* GL_HISTOGRAM_BLUE_SIZE */
- 590, /* GL_HISTOGRAM_ALPHA_SIZE */
- 599, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 603, /* GL_HISTOGRAM_SINK */
- 921, /* GL_MINMAX */
- 923, /* GL_MINMAX_FORMAT */
- 925, /* GL_MINMAX_SINK */
- 1511, /* GL_TABLE_TOO_LARGE_EXT */
- 1724, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1735, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1737, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1730, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1726, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1147, /* GL_POLYGON_OFFSET_FILL */
- 1146, /* GL_POLYGON_OFFSET_FACTOR */
- 1145, /* GL_POLYGON_OFFSET_BIAS */
- 1306, /* GL_RESCALE_NORMAL */
+ 848, /* GL_MAX_CONVOLUTION_WIDTH */
+ 846, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1191, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1187, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1182, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1178, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1189, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1185, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1180, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1176, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 591, /* GL_HISTOGRAM */
+ 1238, /* GL_PROXY_HISTOGRAM */
+ 607, /* GL_HISTOGRAM_WIDTH */
+ 597, /* GL_HISTOGRAM_FORMAT */
+ 603, /* GL_HISTOGRAM_RED_SIZE */
+ 599, /* GL_HISTOGRAM_GREEN_SIZE */
+ 594, /* GL_HISTOGRAM_BLUE_SIZE */
+ 592, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 601, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 605, /* GL_HISTOGRAM_SINK */
+ 923, /* GL_MINMAX */
+ 925, /* GL_MINMAX_FORMAT */
+ 927, /* GL_MINMAX_SINK */
+ 1513, /* GL_TABLE_TOO_LARGE_EXT */
+ 1726, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1737, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1739, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1732, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1728, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1149, /* GL_POLYGON_OFFSET_FILL */
+ 1148, /* GL_POLYGON_OFFSET_FACTOR */
+ 1147, /* GL_POLYGON_OFFSET_BIAS */
+ 1308, /* GL_RESCALE_NORMAL */
36, /* GL_ALPHA4 */
38, /* GL_ALPHA8 */
32, /* GL_ALPHA12 */
34, /* GL_ALPHA16 */
- 717, /* GL_LUMINANCE4 */
- 723, /* GL_LUMINANCE8 */
- 707, /* GL_LUMINANCE12 */
- 713, /* GL_LUMINANCE16 */
- 718, /* GL_LUMINANCE4_ALPHA4 */
- 721, /* GL_LUMINANCE6_ALPHA2 */
- 724, /* GL_LUMINANCE8_ALPHA8 */
- 710, /* GL_LUMINANCE12_ALPHA4 */
- 708, /* GL_LUMINANCE12_ALPHA12 */
- 714, /* GL_LUMINANCE16_ALPHA16 */
- 630, /* GL_INTENSITY */
- 635, /* GL_INTENSITY4 */
- 637, /* GL_INTENSITY8 */
- 631, /* GL_INTENSITY12 */
- 633, /* GL_INTENSITY16 */
- 1318, /* GL_RGB2_EXT */
- 1319, /* GL_RGB4 */
- 1322, /* GL_RGB5 */
- 1326, /* GL_RGB8 */
- 1310, /* GL_RGB10 */
- 1314, /* GL_RGB12 */
- 1316, /* GL_RGB16 */
- 1333, /* GL_RGBA2 */
- 1335, /* GL_RGBA4 */
- 1323, /* GL_RGB5_A1 */
- 1339, /* GL_RGBA8 */
- 1311, /* GL_RGB10_A2 */
- 1329, /* GL_RGBA12 */
- 1331, /* GL_RGBA16 */
- 1684, /* GL_TEXTURE_RED_SIZE */
- 1656, /* GL_TEXTURE_GREEN_SIZE */
- 1595, /* GL_TEXTURE_BLUE_SIZE */
- 1582, /* GL_TEXTURE_ALPHA_SIZE */
- 1669, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1660, /* GL_TEXTURE_INTENSITY_SIZE */
- 1304, /* GL_REPLACE_EXT */
- 1240, /* GL_PROXY_TEXTURE_1D */
- 1243, /* GL_PROXY_TEXTURE_2D */
- 1689, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1681, /* GL_TEXTURE_PRIORITY */
- 1686, /* GL_TEXTURE_RESIDENT */
- 1585, /* GL_TEXTURE_BINDING_1D */
- 1587, /* GL_TEXTURE_BINDING_2D */
- 1589, /* GL_TEXTURE_BINDING_3D */
- 1067, /* GL_PACK_SKIP_IMAGES */
- 1063, /* GL_PACK_IMAGE_HEIGHT */
- 1718, /* GL_UNPACK_SKIP_IMAGES */
- 1715, /* GL_UNPACK_IMAGE_HEIGHT */
- 1581, /* GL_TEXTURE_3D */
- 1246, /* GL_PROXY_TEXTURE_3D */
- 1643, /* GL_TEXTURE_DEPTH */
- 1692, /* GL_TEXTURE_WRAP_R */
- 832, /* GL_MAX_3D_TEXTURE_SIZE */
- 1750, /* GL_VERTEX_ARRAY */
- 998, /* GL_NORMAL_ARRAY */
+ 719, /* GL_LUMINANCE4 */
+ 725, /* GL_LUMINANCE8 */
+ 709, /* GL_LUMINANCE12 */
+ 715, /* GL_LUMINANCE16 */
+ 720, /* GL_LUMINANCE4_ALPHA4 */
+ 723, /* GL_LUMINANCE6_ALPHA2 */
+ 726, /* GL_LUMINANCE8_ALPHA8 */
+ 712, /* GL_LUMINANCE12_ALPHA4 */
+ 710, /* GL_LUMINANCE12_ALPHA12 */
+ 716, /* GL_LUMINANCE16_ALPHA16 */
+ 632, /* GL_INTENSITY */
+ 637, /* GL_INTENSITY4 */
+ 639, /* GL_INTENSITY8 */
+ 633, /* GL_INTENSITY12 */
+ 635, /* GL_INTENSITY16 */
+ 1320, /* GL_RGB2_EXT */
+ 1321, /* GL_RGB4 */
+ 1324, /* GL_RGB5 */
+ 1328, /* GL_RGB8 */
+ 1312, /* GL_RGB10 */
+ 1316, /* GL_RGB12 */
+ 1318, /* GL_RGB16 */
+ 1335, /* GL_RGBA2 */
+ 1337, /* GL_RGBA4 */
+ 1325, /* GL_RGB5_A1 */
+ 1341, /* GL_RGBA8 */
+ 1313, /* GL_RGB10_A2 */
+ 1331, /* GL_RGBA12 */
+ 1333, /* GL_RGBA16 */
+ 1686, /* GL_TEXTURE_RED_SIZE */
+ 1658, /* GL_TEXTURE_GREEN_SIZE */
+ 1597, /* GL_TEXTURE_BLUE_SIZE */
+ 1584, /* GL_TEXTURE_ALPHA_SIZE */
+ 1671, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1662, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1306, /* GL_REPLACE_EXT */
+ 1242, /* GL_PROXY_TEXTURE_1D */
+ 1245, /* GL_PROXY_TEXTURE_2D */
+ 1691, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1683, /* GL_TEXTURE_PRIORITY */
+ 1688, /* GL_TEXTURE_RESIDENT */
+ 1587, /* GL_TEXTURE_BINDING_1D */
+ 1589, /* GL_TEXTURE_BINDING_2D */
+ 1591, /* GL_TEXTURE_BINDING_3D */
+ 1069, /* GL_PACK_SKIP_IMAGES */
+ 1065, /* GL_PACK_IMAGE_HEIGHT */
+ 1720, /* GL_UNPACK_SKIP_IMAGES */
+ 1717, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1583, /* GL_TEXTURE_3D */
+ 1248, /* GL_PROXY_TEXTURE_3D */
+ 1645, /* GL_TEXTURE_DEPTH */
+ 1694, /* GL_TEXTURE_WRAP_R */
+ 834, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1752, /* GL_VERTEX_ARRAY */
+ 1000, /* GL_NORMAL_ARRAY */
145, /* GL_COLOR_ARRAY */
- 615, /* GL_INDEX_ARRAY */
- 1622, /* GL_TEXTURE_COORD_ARRAY */
- 449, /* GL_EDGE_FLAG_ARRAY */
- 1755, /* GL_VERTEX_ARRAY_SIZE */
- 1757, /* GL_VERTEX_ARRAY_TYPE */
- 1756, /* GL_VERTEX_ARRAY_STRIDE */
- 1003, /* GL_NORMAL_ARRAY_TYPE */
- 1002, /* GL_NORMAL_ARRAY_STRIDE */
+ 617, /* GL_INDEX_ARRAY */
+ 1624, /* GL_TEXTURE_COORD_ARRAY */
+ 451, /* GL_EDGE_FLAG_ARRAY */
+ 1757, /* GL_VERTEX_ARRAY_SIZE */
+ 1759, /* GL_VERTEX_ARRAY_TYPE */
+ 1758, /* GL_VERTEX_ARRAY_STRIDE */
+ 1005, /* GL_NORMAL_ARRAY_TYPE */
+ 1004, /* GL_NORMAL_ARRAY_STRIDE */
149, /* GL_COLOR_ARRAY_SIZE */
151, /* GL_COLOR_ARRAY_TYPE */
150, /* GL_COLOR_ARRAY_STRIDE */
- 620, /* GL_INDEX_ARRAY_TYPE */
- 619, /* GL_INDEX_ARRAY_STRIDE */
- 1626, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1628, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1627, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 453, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1754, /* GL_VERTEX_ARRAY_POINTER */
- 1001, /* GL_NORMAL_ARRAY_POINTER */
+ 622, /* GL_INDEX_ARRAY_TYPE */
+ 621, /* GL_INDEX_ARRAY_STRIDE */
+ 1628, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1630, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1629, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 455, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 1756, /* GL_VERTEX_ARRAY_POINTER */
+ 1003, /* GL_NORMAL_ARRAY_POINTER */
148, /* GL_COLOR_ARRAY_POINTER */
- 618, /* GL_INDEX_ARRAY_POINTER */
- 1625, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 452, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 977, /* GL_MULTISAMPLE */
- 1363, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1365, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1370, /* GL_SAMPLE_COVERAGE */
- 1367, /* GL_SAMPLE_BUFFERS */
- 1358, /* GL_SAMPLES */
- 1374, /* GL_SAMPLE_COVERAGE_VALUE */
- 1372, /* GL_SAMPLE_COVERAGE_INVERT */
+ 620, /* GL_INDEX_ARRAY_POINTER */
+ 1627, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 454, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 979, /* GL_MULTISAMPLE */
+ 1365, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1367, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1372, /* GL_SAMPLE_COVERAGE */
+ 1369, /* GL_SAMPLE_BUFFERS */
+ 1360, /* GL_SAMPLES */
+ 1376, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1374, /* GL_SAMPLE_COVERAGE_INVERT */
192, /* GL_COLOR_MATRIX */
194, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 840, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1172, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1168, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1163, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1159, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1170, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1166, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1161, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1157, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1605, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1247, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1607, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 842, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1174, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1170, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1165, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1161, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1172, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1168, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1163, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1159, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1607, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1249, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1609, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
79, /* GL_BLEND_DST_RGB */
88, /* GL_BLEND_SRC_RGB */
78, /* GL_BLEND_DST_ALPHA */
87, /* GL_BLEND_SRC_ALPHA */
198, /* GL_COLOR_TABLE */
- 1182, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1165, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1235, /* GL_PROXY_COLOR_TABLE */
- 1239, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1238, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1184, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1167, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1237, /* GL_PROXY_COLOR_TABLE */
+ 1241, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1240, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
222, /* GL_COLOR_TABLE_SCALE */
202, /* GL_COLOR_TABLE_BIAS */
207, /* GL_COLOR_TABLE_FORMAT */
@@ -4295,667 +4299,667 @@ static const unsigned reduced_enums[1319] =
213, /* GL_COLOR_TABLE_INTENSITY_SIZE */
70, /* GL_BGR */
71, /* GL_BGRA */
- 854, /* GL_MAX_ELEMENTS_VERTICES */
- 853, /* GL_MAX_ELEMENTS_INDICES */
- 1659, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 856, /* GL_MAX_ELEMENTS_VERTICES */
+ 855, /* GL_MAX_ELEMENTS_INDICES */
+ 1661, /* GL_TEXTURE_INDEX_SIZE_EXT */
142, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1129, /* GL_POINT_SIZE_MIN */
- 1125, /* GL_POINT_SIZE_MAX */
- 1119, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1115, /* GL_POINT_DISTANCE_ATTENUATION */
+ 1131, /* GL_POINT_SIZE_MIN */
+ 1127, /* GL_POINT_SIZE_MAX */
+ 1121, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1117, /* GL_POINT_DISTANCE_ATTENUATION */
124, /* GL_CLAMP_TO_BORDER */
127, /* GL_CLAMP_TO_EDGE */
- 1680, /* GL_TEXTURE_MIN_LOD */
- 1678, /* GL_TEXTURE_MAX_LOD */
- 1584, /* GL_TEXTURE_BASE_LEVEL */
- 1677, /* GL_TEXTURE_MAX_LEVEL */
- 608, /* GL_IGNORE_BORDER_HP */
+ 1682, /* GL_TEXTURE_MIN_LOD */
+ 1680, /* GL_TEXTURE_MAX_LOD */
+ 1586, /* GL_TEXTURE_BASE_LEVEL */
+ 1679, /* GL_TEXTURE_MAX_LEVEL */
+ 610, /* GL_IGNORE_BORDER_HP */
272, /* GL_CONSTANT_BORDER_HP */
- 1305, /* GL_REPLICATE_BORDER_HP */
+ 1307, /* GL_REPLICATE_BORDER_HP */
278, /* GL_CONVOLUTION_BORDER_COLOR */
- 1026, /* GL_OCCLUSION_TEST_HP */
- 1027, /* GL_OCCLUSION_TEST_RESULT_HP */
- 679, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1599, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1601, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1603, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1604, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1602, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1600, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 836, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 837, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1192, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1194, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1191, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1193, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1667, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1668, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1666, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 578, /* GL_GENERATE_MIPMAP */
- 579, /* GL_GENERATE_MIPMAP_HINT */
- 520, /* GL_FOG_OFFSET_SGIX */
- 521, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1613, /* GL_TEXTURE_COMPARE_SGIX */
- 1612, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1663, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1655, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 352, /* GL_DEPTH_COMPONENT16 */
- 355, /* GL_DEPTH_COMPONENT24 */
- 358, /* GL_DEPTH_COMPONENT32 */
- 300, /* GL_CULL_VERTEX_EXT */
- 302, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- 301, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1811, /* GL_WRAP_BORDER_SUN */
- 1606, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 672, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1403, /* GL_SINGLE_COLOR */
- 1390, /* GL_SEPARATE_SPECULAR_COLOR */
- 1399, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 531, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 532, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 539, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 534, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 530, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 529, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 533, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 540, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 551, /* GL_FRAMEBUFFER_DEFAULT */
- 564, /* GL_FRAMEBUFFER_UNDEFINED */
- 365, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 614, /* GL_INDEX */
- 1723, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1738, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1739, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1736, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1734, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1731, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1729, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1675, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1676, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1674, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 928, /* GL_MIRRORED_REPEAT */
- 1346, /* GL_RGB_S3TC */
- 1321, /* GL_RGB4_S3TC */
- 1344, /* GL_RGBA_S3TC */
- 1338, /* GL_RGBA4_S3TC */
- 1342, /* GL_RGBA_DXT5_S3TC */
- 1336, /* GL_RGBA4_DXT5_S3TC */
+ 1028, /* GL_OCCLUSION_TEST_HP */
+ 1029, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 681, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1601, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1603, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1605, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1606, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1604, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1602, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 838, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 839, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1194, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1196, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1193, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1195, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1669, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1670, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1668, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 580, /* GL_GENERATE_MIPMAP */
+ 581, /* GL_GENERATE_MIPMAP_HINT */
+ 522, /* GL_FOG_OFFSET_SGIX */
+ 523, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1615, /* GL_TEXTURE_COMPARE_SGIX */
+ 1614, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1665, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1657, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 354, /* GL_DEPTH_COMPONENT16 */
+ 357, /* GL_DEPTH_COMPONENT24 */
+ 360, /* GL_DEPTH_COMPONENT32 */
+ 302, /* GL_CULL_VERTEX_EXT */
+ 304, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 303, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 1813, /* GL_WRAP_BORDER_SUN */
+ 1608, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 674, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1405, /* GL_SINGLE_COLOR */
+ 1392, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1401, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 533, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 534, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 541, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 536, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 532, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 531, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 535, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 542, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 553, /* GL_FRAMEBUFFER_DEFAULT */
+ 566, /* GL_FRAMEBUFFER_UNDEFINED */
+ 367, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 616, /* GL_INDEX */
+ 1725, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1740, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1741, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1738, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1736, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1733, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1731, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1677, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1678, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1676, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 930, /* GL_MIRRORED_REPEAT */
+ 1348, /* GL_RGB_S3TC */
+ 1323, /* GL_RGB4_S3TC */
+ 1346, /* GL_RGBA_S3TC */
+ 1340, /* GL_RGBA4_S3TC */
+ 1344, /* GL_RGBA_DXT5_S3TC */
+ 1338, /* GL_RGBA4_DXT5_S3TC */
261, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
256, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
257, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
258, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 989, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 988, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 680, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 507, /* GL_FOG_COORDINATE_SOURCE */
- 499, /* GL_FOG_COORD */
- 523, /* GL_FRAGMENT_DEPTH */
- 306, /* GL_CURRENT_FOG_COORD */
- 506, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 505, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 504, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 501, /* GL_FOG_COORDINATE_ARRAY */
+ 991, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 990, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 682, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 509, /* GL_FOG_COORDINATE_SOURCE */
+ 501, /* GL_FOG_COORD */
+ 525, /* GL_FRAGMENT_DEPTH */
+ 308, /* GL_CURRENT_FOG_COORD */
+ 508, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 507, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 506, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 503, /* GL_FOG_COORDINATE_ARRAY */
196, /* GL_COLOR_SUM */
- 326, /* GL_CURRENT_SECONDARY_COLOR */
- 1383, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1385, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1384, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1382, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1379, /* GL_SECONDARY_COLOR_ARRAY */
- 324, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ 328, /* GL_CURRENT_SECONDARY_COLOR */
+ 1385, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1387, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1386, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1384, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1381, /* GL_SECONDARY_COLOR_ARRAY */
+ 326, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1513, /* GL_TEXTURE0 */
- 1515, /* GL_TEXTURE1 */
- 1537, /* GL_TEXTURE2 */
- 1559, /* GL_TEXTURE3 */
- 1565, /* GL_TEXTURE4 */
- 1567, /* GL_TEXTURE5 */
- 1569, /* GL_TEXTURE6 */
- 1571, /* GL_TEXTURE7 */
- 1573, /* GL_TEXTURE8 */
- 1575, /* GL_TEXTURE9 */
- 1516, /* GL_TEXTURE10 */
- 1518, /* GL_TEXTURE11 */
- 1520, /* GL_TEXTURE12 */
- 1522, /* GL_TEXTURE13 */
- 1524, /* GL_TEXTURE14 */
- 1526, /* GL_TEXTURE15 */
- 1528, /* GL_TEXTURE16 */
- 1530, /* GL_TEXTURE17 */
- 1532, /* GL_TEXTURE18 */
- 1534, /* GL_TEXTURE19 */
- 1538, /* GL_TEXTURE20 */
- 1540, /* GL_TEXTURE21 */
- 1542, /* GL_TEXTURE22 */
- 1544, /* GL_TEXTURE23 */
- 1546, /* GL_TEXTURE24 */
- 1548, /* GL_TEXTURE25 */
- 1550, /* GL_TEXTURE26 */
- 1552, /* GL_TEXTURE27 */
- 1554, /* GL_TEXTURE28 */
- 1556, /* GL_TEXTURE29 */
- 1560, /* GL_TEXTURE30 */
- 1562, /* GL_TEXTURE31 */
+ 1515, /* GL_TEXTURE0 */
+ 1517, /* GL_TEXTURE1 */
+ 1539, /* GL_TEXTURE2 */
+ 1561, /* GL_TEXTURE3 */
+ 1567, /* GL_TEXTURE4 */
+ 1569, /* GL_TEXTURE5 */
+ 1571, /* GL_TEXTURE6 */
+ 1573, /* GL_TEXTURE7 */
+ 1575, /* GL_TEXTURE8 */
+ 1577, /* GL_TEXTURE9 */
+ 1518, /* GL_TEXTURE10 */
+ 1520, /* GL_TEXTURE11 */
+ 1522, /* GL_TEXTURE12 */
+ 1524, /* GL_TEXTURE13 */
+ 1526, /* GL_TEXTURE14 */
+ 1528, /* GL_TEXTURE15 */
+ 1530, /* GL_TEXTURE16 */
+ 1532, /* GL_TEXTURE17 */
+ 1534, /* GL_TEXTURE18 */
+ 1536, /* GL_TEXTURE19 */
+ 1540, /* GL_TEXTURE20 */
+ 1542, /* GL_TEXTURE21 */
+ 1544, /* GL_TEXTURE22 */
+ 1546, /* GL_TEXTURE23 */
+ 1548, /* GL_TEXTURE24 */
+ 1550, /* GL_TEXTURE25 */
+ 1552, /* GL_TEXTURE26 */
+ 1554, /* GL_TEXTURE27 */
+ 1556, /* GL_TEXTURE28 */
+ 1558, /* GL_TEXTURE29 */
+ 1562, /* GL_TEXTURE30 */
+ 1564, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
130, /* GL_CLIENT_ACTIVE_TEXTURE */
- 906, /* GL_MAX_TEXTURE_UNITS */
- 1702, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1705, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1707, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1699, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1501, /* GL_SUBTRACT */
- 894, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ 908, /* GL_MAX_TEXTURE_UNITS */
+ 1704, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1707, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1709, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1701, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1503, /* GL_SUBTRACT */
+ 896, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
244, /* GL_COMPRESSED_ALPHA */
248, /* GL_COMPRESSED_LUMINANCE */
249, /* GL_COMPRESSED_LUMINANCE_ALPHA */
246, /* GL_COMPRESSED_INTENSITY */
252, /* GL_COMPRESSED_RGB */
253, /* GL_COMPRESSED_RGBA */
- 1620, /* GL_TEXTURE_COMPRESSION_HINT */
- 1682, /* GL_TEXTURE_RECTANGLE_ARB */
- 1592, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1250, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 892, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- 364, /* GL_DEPTH_STENCIL */
- 1727, /* GL_UNSIGNED_INT_24_8 */
- 902, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1673, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 903, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1649, /* GL_TEXTURE_FILTER_CONTROL */
- 1664, /* GL_TEXTURE_LOD_BIAS */
+ 1622, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1684, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1594, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1252, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 894, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 366, /* GL_DEPTH_STENCIL */
+ 1729, /* GL_UNSIGNED_INT_24_8 */
+ 904, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1675, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 905, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1651, /* GL_TEXTURE_FILTER_CONTROL */
+ 1666, /* GL_TEXTURE_LOD_BIAS */
229, /* GL_COMBINE4 */
- 896, /* GL_MAX_SHININESS_NV */
- 897, /* GL_MAX_SPOT_EXPONENT_NV */
- 612, /* GL_INCR_WRAP */
- 337, /* GL_DECR_WRAP */
- 948, /* GL_MODELVIEW1_ARB */
- 1004, /* GL_NORMAL_MAP */
- 1280, /* GL_REFLECTION_MAP */
- 1629, /* GL_TEXTURE_CUBE_MAP */
- 1590, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1637, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1631, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1639, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1633, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1641, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1635, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1248, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 848, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 983, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 515, /* GL_FOG_DISTANCE_MODE_NV */
- 468, /* GL_EYE_RADIAL_NV */
- 467, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 898, /* GL_MAX_SHININESS_NV */
+ 899, /* GL_MAX_SPOT_EXPONENT_NV */
+ 614, /* GL_INCR_WRAP */
+ 339, /* GL_DECR_WRAP */
+ 950, /* GL_MODELVIEW1_ARB */
+ 1006, /* GL_NORMAL_MAP */
+ 1282, /* GL_REFLECTION_MAP */
+ 1631, /* GL_TEXTURE_CUBE_MAP */
+ 1592, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1639, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1633, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1641, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1635, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1643, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1637, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1250, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 850, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 985, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 517, /* GL_FOG_DISTANCE_MODE_NV */
+ 470, /* GL_EYE_RADIAL_NV */
+ 469, /* GL_EYE_PLANE_ABSOLUTE_NV */
228, /* GL_COMBINE */
235, /* GL_COMBINE_RGB */
230, /* GL_COMBINE_ALPHA */
- 1347, /* GL_RGB_SCALE */
+ 1349, /* GL_RGB_SCALE */
24, /* GL_ADD_SIGNED */
- 640, /* GL_INTERPOLATE */
+ 642, /* GL_INTERPOLATE */
267, /* GL_CONSTANT */
- 1198, /* GL_PRIMARY_COLOR */
- 1195, /* GL_PREVIOUS */
- 1418, /* GL_SOURCE0_RGB */
- 1424, /* GL_SOURCE1_RGB */
- 1430, /* GL_SOURCE2_RGB */
- 1434, /* GL_SOURCE3_RGB_NV */
- 1415, /* GL_SOURCE0_ALPHA */
- 1421, /* GL_SOURCE1_ALPHA */
- 1427, /* GL_SOURCE2_ALPHA */
- 1433, /* GL_SOURCE3_ALPHA_NV */
- 1040, /* GL_OPERAND0_RGB */
- 1046, /* GL_OPERAND1_RGB */
- 1052, /* GL_OPERAND2_RGB */
- 1056, /* GL_OPERAND3_RGB_NV */
- 1037, /* GL_OPERAND0_ALPHA */
- 1043, /* GL_OPERAND1_ALPHA */
- 1049, /* GL_OPERAND2_ALPHA */
- 1055, /* GL_OPERAND3_ALPHA_NV */
- 1751, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- 1815, /* GL_YCBCR_422_APPLE */
- 1740, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1742, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1405, /* GL_SLICE_ACCUM_SUN */
- 1255, /* GL_QUAD_MESH_SUN */
- 1711, /* GL_TRIANGLE_MESH_SUN */
- 1789, /* GL_VERTEX_PROGRAM_ARB */
- 1800, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1776, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1782, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1784, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1786, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- 328, /* GL_CURRENT_VERTEX_ATTRIB */
- 1211, /* GL_PROGRAM_LENGTH_ARB */
- 1225, /* GL_PROGRAM_STRING_ARB */
- 970, /* GL_MODELVIEW_PROJECTION_NV */
- 607, /* GL_IDENTITY_NV */
- 654, /* GL_INVERSE_NV */
- 1704, /* GL_TRANSPOSE_NV */
- 655, /* GL_INVERSE_TRANSPOSE_NV */
- 878, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 877, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 785, /* GL_MATRIX0_NV */
- 797, /* GL_MATRIX1_NV */
- 809, /* GL_MATRIX2_NV */
- 813, /* GL_MATRIX3_NV */
- 815, /* GL_MATRIX4_NV */
- 817, /* GL_MATRIX5_NV */
- 819, /* GL_MATRIX6_NV */
- 821, /* GL_MATRIX7_NV */
- 312, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- 309, /* GL_CURRENT_MATRIX_ARB */
- 1792, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1795, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1223, /* GL_PROGRAM_PARAMETER_NV */
- 1780, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1227, /* GL_PROGRAM_TARGET_NV */
- 1224, /* GL_PROGRAM_RESIDENT_NV */
- 1696, /* GL_TRACK_MATRIX_NV */
- 1697, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1790, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1205, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 349, /* GL_DEPTH_CLAMP_NV */
- 1758, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1765, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1766, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1767, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1768, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1769, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1770, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1771, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1772, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1773, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1759, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1760, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1761, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1762, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1763, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1764, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 739, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 746, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 747, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 748, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 749, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 750, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 751, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 752, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 753, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 754, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 740, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 741, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 742, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 743, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 744, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 745, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 766, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 773, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 774, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 775, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 776, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 777, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 778, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1204, /* GL_PROGRAM_BINDING_ARB */
- 780, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 781, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 767, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 768, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 769, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 770, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 771, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 772, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1618, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1615, /* GL_TEXTURE_COMPRESSED */
- 1009, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 1200, /* GL_PRIMARY_COLOR */
+ 1197, /* GL_PREVIOUS */
+ 1420, /* GL_SOURCE0_RGB */
+ 1426, /* GL_SOURCE1_RGB */
+ 1432, /* GL_SOURCE2_RGB */
+ 1436, /* GL_SOURCE3_RGB_NV */
+ 1417, /* GL_SOURCE0_ALPHA */
+ 1423, /* GL_SOURCE1_ALPHA */
+ 1429, /* GL_SOURCE2_ALPHA */
+ 1435, /* GL_SOURCE3_ALPHA_NV */
+ 1042, /* GL_OPERAND0_RGB */
+ 1048, /* GL_OPERAND1_RGB */
+ 1054, /* GL_OPERAND2_RGB */
+ 1058, /* GL_OPERAND3_RGB_NV */
+ 1039, /* GL_OPERAND0_ALPHA */
+ 1045, /* GL_OPERAND1_ALPHA */
+ 1051, /* GL_OPERAND2_ALPHA */
+ 1057, /* GL_OPERAND3_ALPHA_NV */
+ 1753, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ 1817, /* GL_YCBCR_422_APPLE */
+ 1742, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1744, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1407, /* GL_SLICE_ACCUM_SUN */
+ 1257, /* GL_QUAD_MESH_SUN */
+ 1713, /* GL_TRIANGLE_MESH_SUN */
+ 1791, /* GL_VERTEX_PROGRAM_ARB */
+ 1802, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1778, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1784, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1786, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1788, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 330, /* GL_CURRENT_VERTEX_ATTRIB */
+ 1213, /* GL_PROGRAM_LENGTH_ARB */
+ 1227, /* GL_PROGRAM_STRING_ARB */
+ 972, /* GL_MODELVIEW_PROJECTION_NV */
+ 609, /* GL_IDENTITY_NV */
+ 656, /* GL_INVERSE_NV */
+ 1706, /* GL_TRANSPOSE_NV */
+ 657, /* GL_INVERSE_TRANSPOSE_NV */
+ 880, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 879, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 787, /* GL_MATRIX0_NV */
+ 799, /* GL_MATRIX1_NV */
+ 811, /* GL_MATRIX2_NV */
+ 815, /* GL_MATRIX3_NV */
+ 817, /* GL_MATRIX4_NV */
+ 819, /* GL_MATRIX5_NV */
+ 821, /* GL_MATRIX6_NV */
+ 823, /* GL_MATRIX7_NV */
+ 314, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 311, /* GL_CURRENT_MATRIX_ARB */
+ 1794, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1797, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1225, /* GL_PROGRAM_PARAMETER_NV */
+ 1782, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1229, /* GL_PROGRAM_TARGET_NV */
+ 1226, /* GL_PROGRAM_RESIDENT_NV */
+ 1698, /* GL_TRACK_MATRIX_NV */
+ 1699, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1792, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1207, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 351, /* GL_DEPTH_CLAMP_NV */
+ 1760, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1767, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1768, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1769, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1770, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1771, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1772, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1773, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1774, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1775, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1761, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1762, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1763, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1764, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1765, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1766, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 741, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 748, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 749, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 750, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 751, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 752, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 753, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 754, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 755, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 756, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 742, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 743, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 744, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 745, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 746, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 747, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 768, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 775, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 776, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 777, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 778, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 779, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 780, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1206, /* GL_PROGRAM_BINDING_ARB */
+ 782, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 783, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 769, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 770, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 771, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 772, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 773, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 774, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1620, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1617, /* GL_TEXTURE_COMPRESSED */
+ 1011, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
266, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 918, /* GL_MAX_VERTEX_UNITS_ARB */
+ 920, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1810, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1788, /* GL_VERTEX_BLEND_ARB */
- 330, /* GL_CURRENT_WEIGHT_ARB */
- 1809, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1808, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1807, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1806, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1803, /* GL_WEIGHT_ARRAY_ARB */
- 377, /* GL_DOT3_RGB */
- 378, /* GL_DOT3_RGBA */
+ 1812, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1790, /* GL_VERTEX_BLEND_ARB */
+ 332, /* GL_CURRENT_WEIGHT_ARB */
+ 1811, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1810, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1809, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1808, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1805, /* GL_WEIGHT_ARRAY_ARB */
+ 379, /* GL_DOT3_RGB */
+ 380, /* GL_DOT3_RGBA */
260, /* GL_COMPRESSED_RGB_FXT1_3DFX */
255, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 978, /* GL_MULTISAMPLE_3DFX */
- 1368, /* GL_SAMPLE_BUFFERS_3DFX */
- 1359, /* GL_SAMPLES_3DFX */
- 959, /* GL_MODELVIEW2_ARB */
- 962, /* GL_MODELVIEW3_ARB */
- 963, /* GL_MODELVIEW4_ARB */
- 964, /* GL_MODELVIEW5_ARB */
- 965, /* GL_MODELVIEW6_ARB */
- 966, /* GL_MODELVIEW7_ARB */
- 967, /* GL_MODELVIEW8_ARB */
- 968, /* GL_MODELVIEW9_ARB */
- 938, /* GL_MODELVIEW10_ARB */
- 939, /* GL_MODELVIEW11_ARB */
- 940, /* GL_MODELVIEW12_ARB */
- 941, /* GL_MODELVIEW13_ARB */
- 942, /* GL_MODELVIEW14_ARB */
- 943, /* GL_MODELVIEW15_ARB */
- 944, /* GL_MODELVIEW16_ARB */
- 945, /* GL_MODELVIEW17_ARB */
- 946, /* GL_MODELVIEW18_ARB */
- 947, /* GL_MODELVIEW19_ARB */
- 949, /* GL_MODELVIEW20_ARB */
- 950, /* GL_MODELVIEW21_ARB */
- 951, /* GL_MODELVIEW22_ARB */
- 952, /* GL_MODELVIEW23_ARB */
- 953, /* GL_MODELVIEW24_ARB */
- 954, /* GL_MODELVIEW25_ARB */
- 955, /* GL_MODELVIEW26_ARB */
- 956, /* GL_MODELVIEW27_ARB */
- 957, /* GL_MODELVIEW28_ARB */
- 958, /* GL_MODELVIEW29_ARB */
- 960, /* GL_MODELVIEW30_ARB */
- 961, /* GL_MODELVIEW31_ARB */
- 382, /* GL_DOT3_RGB_EXT */
- 380, /* GL_DOT3_RGBA_EXT */
- 932, /* GL_MIRROR_CLAMP_EXT */
- 935, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 973, /* GL_MODULATE_ADD_ATI */
- 974, /* GL_MODULATE_SIGNED_ADD_ATI */
- 975, /* GL_MODULATE_SUBTRACT_ATI */
- 1816, /* GL_YCBCR_MESA */
- 1064, /* GL_PACK_INVERT_MESA */
- 333, /* GL_DEBUG_OBJECT_MESA */
- 334, /* GL_DEBUG_PRINT_MESA */
- 332, /* GL_DEBUG_ASSERT_MESA */
+ 980, /* GL_MULTISAMPLE_3DFX */
+ 1370, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1361, /* GL_SAMPLES_3DFX */
+ 961, /* GL_MODELVIEW2_ARB */
+ 964, /* GL_MODELVIEW3_ARB */
+ 965, /* GL_MODELVIEW4_ARB */
+ 966, /* GL_MODELVIEW5_ARB */
+ 967, /* GL_MODELVIEW6_ARB */
+ 968, /* GL_MODELVIEW7_ARB */
+ 969, /* GL_MODELVIEW8_ARB */
+ 970, /* GL_MODELVIEW9_ARB */
+ 940, /* GL_MODELVIEW10_ARB */
+ 941, /* GL_MODELVIEW11_ARB */
+ 942, /* GL_MODELVIEW12_ARB */
+ 943, /* GL_MODELVIEW13_ARB */
+ 944, /* GL_MODELVIEW14_ARB */
+ 945, /* GL_MODELVIEW15_ARB */
+ 946, /* GL_MODELVIEW16_ARB */
+ 947, /* GL_MODELVIEW17_ARB */
+ 948, /* GL_MODELVIEW18_ARB */
+ 949, /* GL_MODELVIEW19_ARB */
+ 951, /* GL_MODELVIEW20_ARB */
+ 952, /* GL_MODELVIEW21_ARB */
+ 953, /* GL_MODELVIEW22_ARB */
+ 954, /* GL_MODELVIEW23_ARB */
+ 955, /* GL_MODELVIEW24_ARB */
+ 956, /* GL_MODELVIEW25_ARB */
+ 957, /* GL_MODELVIEW26_ARB */
+ 958, /* GL_MODELVIEW27_ARB */
+ 959, /* GL_MODELVIEW28_ARB */
+ 960, /* GL_MODELVIEW29_ARB */
+ 962, /* GL_MODELVIEW30_ARB */
+ 963, /* GL_MODELVIEW31_ARB */
+ 384, /* GL_DOT3_RGB_EXT */
+ 382, /* GL_DOT3_RGBA_EXT */
+ 934, /* GL_MIRROR_CLAMP_EXT */
+ 937, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 975, /* GL_MODULATE_ADD_ATI */
+ 976, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 977, /* GL_MODULATE_SUBTRACT_ATI */
+ 1818, /* GL_YCBCR_MESA */
+ 1066, /* GL_PACK_INVERT_MESA */
+ 335, /* GL_DEBUG_OBJECT_MESA */
+ 336, /* GL_DEBUG_PRINT_MESA */
+ 334, /* GL_DEBUG_ASSERT_MESA */
107, /* GL_BUFFER_SIZE */
109, /* GL_BUFFER_USAGE */
113, /* GL_BUMP_ROT_MATRIX_ATI */
114, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
112, /* GL_BUMP_NUM_TEX_UNITS_ATI */
116, /* GL_BUMP_TEX_UNITS_ATI */
- 441, /* GL_DUDV_ATI */
- 440, /* GL_DU8DV8_ATI */
+ 443, /* GL_DUDV_ATI */
+ 442, /* GL_DU8DV8_ATI */
111, /* GL_BUMP_ENVMAP_ATI */
115, /* GL_BUMP_TARGET_ATI */
- 1466, /* GL_STENCIL_BACK_FUNC */
- 1464, /* GL_STENCIL_BACK_FAIL */
- 1468, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1470, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 524, /* GL_FRAGMENT_PROGRAM_ARB */
- 1202, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1230, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1229, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1214, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1220, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1219, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 867, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 890, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 889, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 880, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 886, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 885, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 850, /* GL_MAX_DRAW_BUFFERS */
- 386, /* GL_DRAW_BUFFER0 */
- 389, /* GL_DRAW_BUFFER1 */
- 410, /* GL_DRAW_BUFFER2 */
- 413, /* GL_DRAW_BUFFER3 */
- 416, /* GL_DRAW_BUFFER4 */
- 419, /* GL_DRAW_BUFFER5 */
- 422, /* GL_DRAW_BUFFER6 */
- 425, /* GL_DRAW_BUFFER7 */
- 428, /* GL_DRAW_BUFFER8 */
- 431, /* GL_DRAW_BUFFER9 */
- 390, /* GL_DRAW_BUFFER10 */
- 393, /* GL_DRAW_BUFFER11 */
- 396, /* GL_DRAW_BUFFER12 */
- 399, /* GL_DRAW_BUFFER13 */
- 402, /* GL_DRAW_BUFFER14 */
- 405, /* GL_DRAW_BUFFER15 */
+ 1468, /* GL_STENCIL_BACK_FUNC */
+ 1466, /* GL_STENCIL_BACK_FAIL */
+ 1470, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1472, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 526, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1204, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1232, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1231, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1216, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1222, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1221, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 869, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 892, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 891, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 882, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 888, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 887, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 852, /* GL_MAX_DRAW_BUFFERS */
+ 388, /* GL_DRAW_BUFFER0 */
+ 391, /* GL_DRAW_BUFFER1 */
+ 412, /* GL_DRAW_BUFFER2 */
+ 415, /* GL_DRAW_BUFFER3 */
+ 418, /* GL_DRAW_BUFFER4 */
+ 421, /* GL_DRAW_BUFFER5 */
+ 424, /* GL_DRAW_BUFFER6 */
+ 427, /* GL_DRAW_BUFFER7 */
+ 430, /* GL_DRAW_BUFFER8 */
+ 433, /* GL_DRAW_BUFFER9 */
+ 392, /* GL_DRAW_BUFFER10 */
+ 395, /* GL_DRAW_BUFFER11 */
+ 398, /* GL_DRAW_BUFFER12 */
+ 401, /* GL_DRAW_BUFFER13 */
+ 404, /* GL_DRAW_BUFFER14 */
+ 407, /* GL_DRAW_BUFFER15 */
81, /* GL_BLEND_EQUATION_ALPHA */
- 830, /* GL_MATRIX_PALETTE_ARB */
- 861, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 864, /* GL_MAX_PALETTE_MATRICES_ARB */
- 315, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 824, /* GL_MATRIX_INDEX_ARRAY_ARB */
- 310, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 826, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 828, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 827, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 825, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1644, /* GL_TEXTURE_DEPTH_SIZE */
- 370, /* GL_DEPTH_TEXTURE_MODE */
- 1610, /* GL_TEXTURE_COMPARE_MODE */
- 1608, /* GL_TEXTURE_COMPARE_FUNC */
+ 832, /* GL_MATRIX_PALETTE_ARB */
+ 863, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 866, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 317, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 826, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 312, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 828, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 830, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 829, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 827, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1646, /* GL_TEXTURE_DEPTH_SIZE */
+ 372, /* GL_DEPTH_TEXTURE_MODE */
+ 1612, /* GL_TEXTURE_COMPARE_MODE */
+ 1610, /* GL_TEXTURE_COMPARE_FUNC */
239, /* GL_COMPARE_R_TO_TEXTURE */
- 1136, /* GL_POINT_SPRITE */
+ 1138, /* GL_POINT_SPRITE */
292, /* GL_COORD_REPLACE */
- 1140, /* GL_POINT_SPRITE_R_MODE_NV */
- 1257, /* GL_QUERY_COUNTER_BITS */
- 317, /* GL_CURRENT_QUERY */
- 1259, /* GL_QUERY_RESULT */
- 1261, /* GL_QUERY_RESULT_AVAILABLE */
- 912, /* GL_MAX_VERTEX_ATTRIBS */
- 1778, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- 368, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 367, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 898, /* GL_MAX_TEXTURE_COORDS */
- 900, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1207, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1209, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1208, /* GL_PROGRAM_FORMAT_ARB */
- 1690, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 347, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 346, /* GL_DEPTH_BOUNDS_EXT */
+ 1142, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1259, /* GL_QUERY_COUNTER_BITS */
+ 319, /* GL_CURRENT_QUERY */
+ 1261, /* GL_QUERY_RESULT */
+ 1263, /* GL_QUERY_RESULT_AVAILABLE */
+ 914, /* GL_MAX_VERTEX_ATTRIBS */
+ 1780, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 370, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 369, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 900, /* GL_MAX_TEXTURE_COORDS */
+ 902, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1209, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1211, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1210, /* GL_PROGRAM_FORMAT_ARB */
+ 1692, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 349, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 348, /* GL_DEPTH_BOUNDS_EXT */
52, /* GL_ARRAY_BUFFER */
- 454, /* GL_ELEMENT_ARRAY_BUFFER */
+ 456, /* GL_ELEMENT_ARRAY_BUFFER */
53, /* GL_ARRAY_BUFFER_BINDING */
- 455, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1752, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 999, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 457, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 1754, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1001, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
146, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 616, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1623, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 450, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1380, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 502, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1804, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1774, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1210, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 873, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1216, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 882, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1228, /* GL_PROGRAM_TEMPORARIES_ARB */
- 888, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1218, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 884, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1222, /* GL_PROGRAM_PARAMETERS_ARB */
- 887, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1217, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 883, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1203, /* GL_PROGRAM_ATTRIBS_ARB */
- 868, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1215, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 881, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1201, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 866, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1213, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 879, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 874, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 870, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1231, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1701, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1270, /* GL_READ_ONLY */
- 1812, /* GL_WRITE_ONLY */
- 1272, /* GL_READ_WRITE */
+ 618, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1625, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 452, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1382, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 504, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 1806, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1776, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1212, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 875, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1218, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 884, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1230, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 890, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1220, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 886, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1224, /* GL_PROGRAM_PARAMETERS_ARB */
+ 889, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1219, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 885, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1205, /* GL_PROGRAM_ATTRIBS_ARB */
+ 870, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1217, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 883, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1203, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 868, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1215, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 881, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 876, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 872, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1233, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1703, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1272, /* GL_READ_ONLY */
+ 1814, /* GL_WRITE_ONLY */
+ 1274, /* GL_READ_WRITE */
101, /* GL_BUFFER_ACCESS */
103, /* GL_BUFFER_MAPPED */
105, /* GL_BUFFER_MAP_POINTER */
- 1695, /* GL_TIME_ELAPSED_EXT */
- 784, /* GL_MATRIX0_ARB */
- 796, /* GL_MATRIX1_ARB */
- 808, /* GL_MATRIX2_ARB */
- 812, /* GL_MATRIX3_ARB */
- 814, /* GL_MATRIX4_ARB */
- 816, /* GL_MATRIX5_ARB */
- 818, /* GL_MATRIX6_ARB */
- 820, /* GL_MATRIX7_ARB */
- 822, /* GL_MATRIX8_ARB */
- 823, /* GL_MATRIX9_ARB */
- 786, /* GL_MATRIX10_ARB */
- 787, /* GL_MATRIX11_ARB */
- 788, /* GL_MATRIX12_ARB */
- 789, /* GL_MATRIX13_ARB */
- 790, /* GL_MATRIX14_ARB */
- 791, /* GL_MATRIX15_ARB */
- 792, /* GL_MATRIX16_ARB */
- 793, /* GL_MATRIX17_ARB */
- 794, /* GL_MATRIX18_ARB */
- 795, /* GL_MATRIX19_ARB */
- 798, /* GL_MATRIX20_ARB */
- 799, /* GL_MATRIX21_ARB */
- 800, /* GL_MATRIX22_ARB */
- 801, /* GL_MATRIX23_ARB */
- 802, /* GL_MATRIX24_ARB */
- 803, /* GL_MATRIX25_ARB */
- 804, /* GL_MATRIX26_ARB */
- 805, /* GL_MATRIX27_ARB */
- 806, /* GL_MATRIX28_ARB */
- 807, /* GL_MATRIX29_ARB */
- 810, /* GL_MATRIX30_ARB */
- 811, /* GL_MATRIX31_ARB */
- 1496, /* GL_STREAM_DRAW */
- 1498, /* GL_STREAM_READ */
- 1494, /* GL_STREAM_COPY */
- 1457, /* GL_STATIC_DRAW */
- 1459, /* GL_STATIC_READ */
- 1455, /* GL_STATIC_COPY */
- 444, /* GL_DYNAMIC_DRAW */
- 446, /* GL_DYNAMIC_READ */
- 442, /* GL_DYNAMIC_COPY */
- 1104, /* GL_PIXEL_PACK_BUFFER */
- 1108, /* GL_PIXEL_UNPACK_BUFFER */
- 1105, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1109, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- 341, /* GL_DEPTH24_STENCIL8 */
- 1688, /* GL_TEXTURE_STENCIL_SIZE */
- 871, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- 869, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 872, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 876, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 875, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 833, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1490, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1697, /* GL_TIME_ELAPSED_EXT */
+ 786, /* GL_MATRIX0_ARB */
+ 798, /* GL_MATRIX1_ARB */
+ 810, /* GL_MATRIX2_ARB */
+ 814, /* GL_MATRIX3_ARB */
+ 816, /* GL_MATRIX4_ARB */
+ 818, /* GL_MATRIX5_ARB */
+ 820, /* GL_MATRIX6_ARB */
+ 822, /* GL_MATRIX7_ARB */
+ 824, /* GL_MATRIX8_ARB */
+ 825, /* GL_MATRIX9_ARB */
+ 788, /* GL_MATRIX10_ARB */
+ 789, /* GL_MATRIX11_ARB */
+ 790, /* GL_MATRIX12_ARB */
+ 791, /* GL_MATRIX13_ARB */
+ 792, /* GL_MATRIX14_ARB */
+ 793, /* GL_MATRIX15_ARB */
+ 794, /* GL_MATRIX16_ARB */
+ 795, /* GL_MATRIX17_ARB */
+ 796, /* GL_MATRIX18_ARB */
+ 797, /* GL_MATRIX19_ARB */
+ 800, /* GL_MATRIX20_ARB */
+ 801, /* GL_MATRIX21_ARB */
+ 802, /* GL_MATRIX22_ARB */
+ 803, /* GL_MATRIX23_ARB */
+ 804, /* GL_MATRIX24_ARB */
+ 805, /* GL_MATRIX25_ARB */
+ 806, /* GL_MATRIX26_ARB */
+ 807, /* GL_MATRIX27_ARB */
+ 808, /* GL_MATRIX28_ARB */
+ 809, /* GL_MATRIX29_ARB */
+ 812, /* GL_MATRIX30_ARB */
+ 813, /* GL_MATRIX31_ARB */
+ 1498, /* GL_STREAM_DRAW */
+ 1500, /* GL_STREAM_READ */
+ 1496, /* GL_STREAM_COPY */
+ 1459, /* GL_STATIC_DRAW */
+ 1461, /* GL_STATIC_READ */
+ 1457, /* GL_STATIC_COPY */
+ 446, /* GL_DYNAMIC_DRAW */
+ 448, /* GL_DYNAMIC_READ */
+ 444, /* GL_DYNAMIC_COPY */
+ 1106, /* GL_PIXEL_PACK_BUFFER */
+ 1110, /* GL_PIXEL_UNPACK_BUFFER */
+ 1107, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1111, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 343, /* GL_DEPTH24_STENCIL8 */
+ 1690, /* GL_TEXTURE_STENCIL_SIZE */
+ 873, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ 871, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 874, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 878, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 877, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 835, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1492, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 933, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1361, /* GL_SAMPLES_PASSED */
- 525, /* GL_FRAGMENT_SHADER */
- 1798, /* GL_VERTEX_SHADER */
- 1221, /* GL_PROGRAM_OBJECT_ARB */
- 1393, /* GL_SHADER_OBJECT_ARB */
- 857, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 916, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 910, /* GL_MAX_VARYING_FLOATS */
- 914, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 842, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1024, /* GL_OBJECT_TYPE_ARB */
- 1395, /* GL_SHADER_TYPE */
- 490, /* GL_FLOAT_VEC2 */
- 492, /* GL_FLOAT_VEC3 */
- 494, /* GL_FLOAT_VEC4 */
- 643, /* GL_INT_VEC2 */
- 645, /* GL_INT_VEC3 */
- 647, /* GL_INT_VEC4 */
+ 935, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1363, /* GL_SAMPLES_PASSED */
+ 527, /* GL_FRAGMENT_SHADER */
+ 1800, /* GL_VERTEX_SHADER */
+ 1223, /* GL_PROGRAM_OBJECT_ARB */
+ 1395, /* GL_SHADER_OBJECT_ARB */
+ 859, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 918, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 912, /* GL_MAX_VARYING_FLOATS */
+ 916, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 844, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1026, /* GL_OBJECT_TYPE_ARB */
+ 1397, /* GL_SHADER_TYPE */
+ 492, /* GL_FLOAT_VEC2 */
+ 494, /* GL_FLOAT_VEC3 */
+ 496, /* GL_FLOAT_VEC4 */
+ 645, /* GL_INT_VEC2 */
+ 647, /* GL_INT_VEC3 */
+ 649, /* GL_INT_VEC4 */
93, /* GL_BOOL */
95, /* GL_BOOL_VEC2 */
97, /* GL_BOOL_VEC3 */
99, /* GL_BOOL_VEC4 */
- 478, /* GL_FLOAT_MAT2 */
- 482, /* GL_FLOAT_MAT3 */
- 486, /* GL_FLOAT_MAT4 */
- 1352, /* GL_SAMPLER_1D */
- 1354, /* GL_SAMPLER_2D */
- 1356, /* GL_SAMPLER_3D */
- 1357, /* GL_SAMPLER_CUBE */
- 1353, /* GL_SAMPLER_1D_SHADOW */
- 1355, /* GL_SAMPLER_2D_SHADOW */
- 480, /* GL_FLOAT_MAT2x3 */
- 481, /* GL_FLOAT_MAT2x4 */
- 484, /* GL_FLOAT_MAT3x2 */
- 485, /* GL_FLOAT_MAT3x4 */
- 488, /* GL_FLOAT_MAT4x2 */
- 489, /* GL_FLOAT_MAT4x3 */
- 339, /* GL_DELETE_STATUS */
+ 480, /* GL_FLOAT_MAT2 */
+ 484, /* GL_FLOAT_MAT3 */
+ 488, /* GL_FLOAT_MAT4 */
+ 1354, /* GL_SAMPLER_1D */
+ 1356, /* GL_SAMPLER_2D */
+ 1358, /* GL_SAMPLER_3D */
+ 1359, /* GL_SAMPLER_CUBE */
+ 1355, /* GL_SAMPLER_1D_SHADOW */
+ 1357, /* GL_SAMPLER_2D_SHADOW */
+ 482, /* GL_FLOAT_MAT2x3 */
+ 483, /* GL_FLOAT_MAT2x4 */
+ 486, /* GL_FLOAT_MAT3x2 */
+ 487, /* GL_FLOAT_MAT3x4 */
+ 490, /* GL_FLOAT_MAT4x2 */
+ 491, /* GL_FLOAT_MAT4x3 */
+ 341, /* GL_DELETE_STATUS */
243, /* GL_COMPILE_STATUS */
- 697, /* GL_LINK_STATUS */
- 1747, /* GL_VALIDATE_STATUS */
- 628, /* GL_INFO_LOG_LENGTH */
+ 699, /* GL_LINK_STATUS */
+ 1749, /* GL_VALIDATE_STATUS */
+ 630, /* GL_INFO_LOG_LENGTH */
55, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1394, /* GL_SHADER_SOURCE_LENGTH */
+ 1396, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 527, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1397, /* GL_SHADING_LANGUAGE_VERSION */
- 316, /* GL_CURRENT_PROGRAM */
- 1073, /* GL_PALETTE4_RGB8_OES */
- 1075, /* GL_PALETTE4_RGBA8_OES */
- 1071, /* GL_PALETTE4_R5_G6_B5_OES */
- 1074, /* GL_PALETTE4_RGBA4_OES */
- 1072, /* GL_PALETTE4_RGB5_A1_OES */
- 1078, /* GL_PALETTE8_RGB8_OES */
- 1080, /* GL_PALETTE8_RGBA8_OES */
- 1076, /* GL_PALETTE8_R5_G6_B5_OES */
- 1079, /* GL_PALETTE8_RGBA4_OES */
- 1077, /* GL_PALETTE8_RGB5_A1_OES */
- 610, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 609, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1732, /* GL_UNSIGNED_NORMALIZED */
- 1578, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1241, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1580, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1244, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1586, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1588, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 1449, /* GL_SRGB */
- 1450, /* GL_SRGB8 */
- 1452, /* GL_SRGB_ALPHA */
- 1451, /* GL_SRGB8_ALPHA8 */
- 1409, /* GL_SLUMINANCE_ALPHA */
- 1408, /* GL_SLUMINANCE8_ALPHA8 */
- 1406, /* GL_SLUMINANCE */
- 1407, /* GL_SLUMINANCE8 */
+ 529, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1399, /* GL_SHADING_LANGUAGE_VERSION */
+ 318, /* GL_CURRENT_PROGRAM */
+ 1075, /* GL_PALETTE4_RGB8_OES */
+ 1077, /* GL_PALETTE4_RGBA8_OES */
+ 1073, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1076, /* GL_PALETTE4_RGBA4_OES */
+ 1074, /* GL_PALETTE4_RGB5_A1_OES */
+ 1080, /* GL_PALETTE8_RGB8_OES */
+ 1082, /* GL_PALETTE8_RGBA8_OES */
+ 1078, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1081, /* GL_PALETTE8_RGBA4_OES */
+ 1079, /* GL_PALETTE8_RGB5_A1_OES */
+ 612, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 611, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1734, /* GL_UNSIGNED_NORMALIZED */
+ 1580, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1243, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1582, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1246, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1588, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1590, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 1451, /* GL_SRGB */
+ 1452, /* GL_SRGB8 */
+ 1454, /* GL_SRGB_ALPHA */
+ 1453, /* GL_SRGB8_ALPHA8 */
+ 1411, /* GL_SLUMINANCE_ALPHA */
+ 1410, /* GL_SLUMINANCE8_ALPHA8 */
+ 1408, /* GL_SLUMINANCE */
+ 1409, /* GL_SLUMINANCE8 */
264, /* GL_COMPRESSED_SRGB */
265, /* GL_COMPRESSED_SRGB_ALPHA */
262, /* GL_COMPRESSED_SLUMINANCE */
263, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1138, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 705, /* GL_LOWER_LEFT */
- 1744, /* GL_UPPER_LEFT */
- 1472, /* GL_STENCIL_BACK_REF */
- 1473, /* GL_STENCIL_BACK_VALUE_MASK */
- 1474, /* GL_STENCIL_BACK_WRITEMASK */
- 435, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- 1286, /* GL_RENDERBUFFER_BINDING_EXT */
- 1267, /* GL_READ_FRAMEBUFFER */
- 434, /* GL_DRAW_FRAMEBUFFER */
- 1268, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- 1296, /* GL_RENDERBUFFER_SAMPLES */
- 537, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 535, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 546, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 542, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 544, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 549, /* GL_FRAMEBUFFER_COMPLETE */
- 553, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 559, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 557, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 555, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 558, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 556, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- 562, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- 565, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 563, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 839, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ 1140, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 707, /* GL_LOWER_LEFT */
+ 1746, /* GL_UPPER_LEFT */
+ 1474, /* GL_STENCIL_BACK_REF */
+ 1475, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1476, /* GL_STENCIL_BACK_WRITEMASK */
+ 437, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ 1288, /* GL_RENDERBUFFER_BINDING_EXT */
+ 1269, /* GL_READ_FRAMEBUFFER */
+ 436, /* GL_DRAW_FRAMEBUFFER */
+ 1270, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ 1298, /* GL_RENDERBUFFER_SAMPLES */
+ 539, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 537, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 548, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 544, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 546, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 551, /* GL_FRAMEBUFFER_COMPLETE */
+ 555, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 561, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 559, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 557, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 560, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 558, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ 564, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ 567, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 565, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 841, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
152, /* GL_COLOR_ATTACHMENT0 */
154, /* GL_COLOR_ATTACHMENT1 */
168, /* GL_COLOR_ATTACHMENT2 */
@@ -4972,36 +4976,38 @@ static const unsigned reduced_enums[1319] =
161, /* GL_COLOR_ATTACHMENT13 */
163, /* GL_COLOR_ATTACHMENT14 */
165, /* GL_COLOR_ATTACHMENT15 */
- 342, /* GL_DEPTH_ATTACHMENT */
- 1462, /* GL_STENCIL_ATTACHMENT */
- 528, /* GL_FRAMEBUFFER */
- 1284, /* GL_RENDERBUFFER */
- 1298, /* GL_RENDERBUFFER_WIDTH */
- 1291, /* GL_RENDERBUFFER_HEIGHT */
- 1293, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1485, /* GL_STENCIL_INDEX_EXT */
- 1482, /* GL_STENCIL_INDEX1_EXT */
- 1483, /* GL_STENCIL_INDEX4_EXT */
- 1484, /* GL_STENCIL_INDEX8_EXT */
- 1481, /* GL_STENCIL_INDEX16_EXT */
- 1295, /* GL_RENDERBUFFER_RED_SIZE */
- 1290, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1287, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1285, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1288, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1297, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 561, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 895, /* GL_MAX_SAMPLES */
- 1345, /* GL_RGBA_SNORM */
- 1341, /* GL_RGBA8_SNORM */
- 1402, /* GL_SIGNED_NORMALIZED */
- 461, /* GL_EVAL_BIT */
- 1265, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 699, /* GL_LIST_BIT */
- 1594, /* GL_TEXTURE_BIT */
- 1376, /* GL_SCISSOR_BIT */
+ 344, /* GL_DEPTH_ATTACHMENT */
+ 1464, /* GL_STENCIL_ATTACHMENT */
+ 530, /* GL_FRAMEBUFFER */
+ 1286, /* GL_RENDERBUFFER */
+ 1300, /* GL_RENDERBUFFER_WIDTH */
+ 1293, /* GL_RENDERBUFFER_HEIGHT */
+ 1295, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1487, /* GL_STENCIL_INDEX_EXT */
+ 1484, /* GL_STENCIL_INDEX1_EXT */
+ 1485, /* GL_STENCIL_INDEX4_EXT */
+ 1486, /* GL_STENCIL_INDEX8_EXT */
+ 1483, /* GL_STENCIL_INDEX16_EXT */
+ 1297, /* GL_RENDERBUFFER_RED_SIZE */
+ 1292, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1289, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1287, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1290, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1299, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 563, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 897, /* GL_MAX_SAMPLES */
+ 298, /* GL_COPY_READ_BUFFER */
+ 299, /* GL_COPY_WRITE_BUFFER */
+ 1347, /* GL_RGBA_SNORM */
+ 1343, /* GL_RGBA8_SNORM */
+ 1404, /* GL_SIGNED_NORMALIZED */
+ 463, /* GL_EVAL_BIT */
+ 1267, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 701, /* GL_LIST_BIT */
+ 1596, /* GL_TEXTURE_BIT */
+ 1378, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
- 980, /* GL_MULTISAMPLE_BIT */
+ 982, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 5c4bea9cf62..aa9513a550e 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -44,6 +44,7 @@ static const struct {
const char *name;
int flag_offset;
} default_extensions[] = {
+ { OFF, "GL_ARB_copy_buffer", F(ARB_copy_buffer) },
{ OFF, "GL_ARB_depth_texture", F(ARB_depth_texture) },
{ ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) },
{ OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) },
@@ -183,6 +184,7 @@ static const struct {
void
_mesa_enable_sw_extensions(GLcontext *ctx)
{
+ ctx->Extensions.ARB_copy_buffer = GL_TRUE;
ctx->Extensions.ARB_depth_texture = GL_TRUE;
/*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/
#if FEATURE_ARB_fragment_program
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 0937fd053c5..1ed6fc33832 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1867,6 +1867,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
CHECK_EXT1(ARB_framebuffer_object, "GetBooleanv");
params[0] = INT_TO_BOOLEAN(ctx->Const.MaxSamples);
break;
+ case GL_VERTEX_ARRAY_BINDING_APPLE:
+ CHECK_EXT1(APPLE_vertex_array_object, "GetBooleanv");
+ params[0] = INT_TO_BOOLEAN(ctx->Array.ArrayObj->Name);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname);
}
@@ -3677,6 +3681,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
CHECK_EXT1(ARB_framebuffer_object, "GetFloatv");
params[0] = (GLfloat)(ctx->Const.MaxSamples);
break;
+ case GL_VERTEX_ARRAY_BINDING_APPLE:
+ CHECK_EXT1(APPLE_vertex_array_object, "GetFloatv");
+ params[0] = (GLfloat)(ctx->Array.ArrayObj->Name);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname);
}
@@ -5487,6 +5495,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
CHECK_EXT1(ARB_framebuffer_object, "GetIntegerv");
params[0] = ctx->Const.MaxSamples;
break;
+ case GL_VERTEX_ARRAY_BINDING_APPLE:
+ CHECK_EXT1(APPLE_vertex_array_object, "GetIntegerv");
+ params[0] = ctx->Array.ArrayObj->Name;
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname);
}
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index fa695c48f1a..43ee5fff109 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -1003,7 +1003,11 @@ StateVars = [
# GL_ARB_framebuffer_object
( "GL_MAX_SAMPLES", GLint, ["ctx->Const.MaxSamples"], "",
- ["ARB_framebuffer_object"] )
+ ["ARB_framebuffer_object"] ),
+
+ # GL_APPLE_vertex_array_object
+ ( "GL_VERTEX_ARRAY_BINDING_APPLE", GLint, ["ctx->Array.ArrayObj->Name"], "",
+ ["APPLE_vertex_array_object"] ),
]
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index ea76ed04e4f..c06031e6cb2 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.1
+ * Version: 7.5
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -757,12 +758,20 @@ _mesa_image_image_stride( const struct gl_pixelstore_attrib *packing,
GLint width, GLint height,
GLenum format, GLenum type )
{
+ GLint bytesPerRow, bytesPerImage, remainder;
+
ASSERT(packing);
- ASSERT(type != GL_BITMAP);
- {
+ if (type == GL_BITMAP) {
+ if (packing->RowLength == 0) {
+ bytesPerRow = (width + 7) / 8;
+ }
+ else {
+ bytesPerRow = (packing->RowLength + 7) / 8;
+ }
+ }
+ else {
const GLint bytesPerPixel = _mesa_bytes_per_pixel(format, type);
- GLint bytesPerRow, bytesPerImage, remainder;
if (bytesPerPixel <= 0)
return -1; /* error */
@@ -772,17 +781,18 @@ _mesa_image_image_stride( const struct gl_pixelstore_attrib *packing,
else {
bytesPerRow = bytesPerPixel * packing->RowLength;
}
- remainder = bytesPerRow % packing->Alignment;
- if (remainder > 0)
- bytesPerRow += (packing->Alignment - remainder);
+ }
- if (packing->ImageHeight == 0)
- bytesPerImage = bytesPerRow * height;
- else
- bytesPerImage = bytesPerRow * packing->ImageHeight;
+ remainder = bytesPerRow % packing->Alignment;
+ if (remainder > 0)
+ bytesPerRow += (packing->Alignment - remainder);
- return bytesPerImage;
- }
+ if (packing->ImageHeight == 0)
+ bytesPerImage = bytesPerRow * height;
+ else
+ bytesPerImage = bytesPerRow * packing->ImageHeight;
+
+ return bytesPerImage;
}
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index 615f7c9a6da..3fb67083a2d 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -1008,6 +1008,16 @@ output_if_debug(const char *prefixString, const char *outputString,
fprintf(stderr, "%s: %s", prefixString, outputString);
if (newline)
fprintf(stderr, "\n");
+
+#if defined(_WIN32) && !defined(_WIN32_WCE)
+ /* stderr from windows applications without console is not usually
+ * visible, so communicate with the debugger instead */
+ {
+ char buf[4096];
+ _mesa_snprintf(buf, sizeof(buf), "%s: %s%s", prefixString, outputString, newline ? "\n" : "");
+ OutputDebugStringA(buf);
+ }
+#endif
}
}
diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h
index f5706479423..62c3ead3e1b 100644
--- a/src/mesa/main/mfeatures.h
+++ b/src/mesa/main/mfeatures.h
@@ -61,6 +61,7 @@
#define FEATURE_ARB_occlusion_query _HAVE_FULL_GL
#define FEATURE_ARB_fragment_program _HAVE_FULL_GL
#define FEATURE_ARB_framebuffer_object _HAVE_FULL_GL
+#define FEATURE_ARB_pixel_buffer_object _HAVE_FULL_GL
#define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL
#define FEATURE_ARB_vertex_program _HAVE_FULL_GL
#define FEATURE_ARB_vertex_shader _HAVE_FULL_GL
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index d11df535f24..26ec8d55957 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1544,7 +1544,7 @@ struct gl_client_array
GLuint _ElementSize; /**< size of each element in bytes */
struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */
- GLuint _MaxElement; /**< max element index into array buffer */
+ GLuint _MaxElement; /**< max element index into array buffer + 1 */
};
@@ -1563,6 +1563,7 @@ struct gl_array_object
/** Conventional vertex arrays */
/*@{*/
struct gl_client_array Vertex;
+ struct gl_client_array Weight;
struct gl_client_array Normal;
struct gl_client_array Color;
struct gl_client_array SecondaryColor;
@@ -1573,11 +1574,22 @@ struct gl_array_object
struct gl_client_array PointSize;
/*@}*/
- /** Generic arrays for vertex programs/shaders */
- struct gl_client_array VertexAttrib[VERT_ATTRIB_MAX];
+ /**
+ * Generic arrays for vertex programs/shaders.
+ * For NV vertex programs, these attributes alias and take priority
+ * over the conventional attribs above. For ARB vertex programs and
+ * GLSL vertex shaders, these attributes are separate.
+ */
+ struct gl_client_array VertexAttrib[MAX_VERTEX_GENERIC_ATTRIBS];
/** Mask of _NEW_ARRAY_* values indicating which arrays are enabled */
GLbitfield _Enabled;
+
+ /**
+ * Min of all enabled arrays' _MaxElement. When arrays reside inside VBOs
+ * we can determine the max legal (in bounds) glDrawElements array index.
+ */
+ GLuint _MaxElement;
};
@@ -1602,7 +1614,6 @@ struct gl_array_attrib
struct gl_buffer_object *ArrayBufferObj;
struct gl_buffer_object *ElementArrayBufferObj;
#endif
- GLuint _MaxElement; /* Min of all enabled array's maxes */
};
@@ -2420,6 +2431,7 @@ struct gl_constants
struct gl_extensions
{
GLboolean dummy; /* don't remove this! */
+ GLboolean ARB_copy_buffer;
GLboolean ARB_depth_texture;
GLboolean ARB_draw_buffers;
GLboolean ARB_fragment_program;
@@ -2945,6 +2957,9 @@ struct __GLcontextRec
struct gl_shader_state Shader; /**< GLSL shader object state */
struct gl_query_state Query; /**< occlusion, timer queries */
+
+ struct gl_buffer_object *CopyReadBuffer; /**< GL_ARB_copy_buffer */
+ struct gl_buffer_object *CopyWriteBuffer; /**< GL_ARB_copy_buffer */
/*@}*/
#if FEATURE_EXT_framebuffer_object
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index a6411f7b621..7b41b8f4da4 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -194,7 +194,7 @@ update_arrays( GLcontext *ctx )
/* 16..31 */
if (ctx->VertexProgram._Current) {
- for (i = VERT_ATTRIB_GENERIC0; i < VERT_ATTRIB_MAX; i++) {
+ for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) {
if (arrayObj->VertexAttrib[i].Enabled) {
min = update_min(min, &arrayObj->VertexAttrib[i]);
}
@@ -206,7 +206,7 @@ update_arrays( GLcontext *ctx )
}
/* _MaxElement is one past the last legal array element */
- ctx->Array._MaxElement = min;
+ arrayObj->_MaxElement = min;
}
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index d51e7b76ec7..2082f945f18 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -945,6 +945,7 @@ _mesa_BindTexture( GLenum target, GLuint texName )
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
struct gl_texture_object *newTexObj = NULL, *defaultTexObj = NULL;
GLint targetIndex;
+ GLboolean early_out = GL_FALSE;
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
@@ -998,6 +999,17 @@ _mesa_BindTexture( GLenum target, GLuint texName )
assert(valid_texture_object(newTexObj));
+ _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ if ((ctx->Shared->RefCount == 1)
+ && (newTexObj == texUnit->CurrentTex[targetIndex])) {
+ early_out = GL_TRUE;
+ }
+ _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+
+ if (early_out) {
+ return;
+ }
+
/* flush before changing binding */
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index a9c9162be1b..ff3128b8beb 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.2
+ * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -36,15 +37,14 @@
/**
- * Update the fields of a vertex array object.
- * We need to do a few special things for arrays that live in
- * vertex buffer objects.
+ * Set the fields of a vertex array.
*
* \param array the array to update
* \param dirtyBit which bit to set in ctx->Array.NewState for this array
* \param elementSize size of each array element, in bytes
* \param size components per element (1, 2, 3 or 4)
* \param type datatype of each component (GL_FLOAT, GL_INT, etc)
+ * \param format either GL_RGBA or GL_BGRA
* \param stride stride between elements, in elements
* \param normalized are integer types converted to floats in [-1, 1]?
* \param ptr the address (or offset inside VBO) of the array data
@@ -517,6 +517,12 @@ _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
#if FEATURE_NV_vertex_program
+/**
+ * Set a vertex attribute array.
+ * Note that these arrays DO alias the conventional GL vertex arrays
+ * (position, normal, color, fog, texcoord, etc).
+ * The generic attribute slots at #16 and above are not touched.
+ */
void GLAPIENTRY
_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
@@ -526,7 +532,7 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) {
+ if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
return;
}
@@ -577,6 +583,11 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
#if FEATURE_ARB_vertex_program
+/**
+ * Set a generic vertex attribute array.
+ * Note that these arrays DO NOT alias the conventional GL vertex arrays
+ * (position, normal, color, fog, texcoord, etc).
+ */
void GLAPIENTRY
_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
GLboolean normalized,
@@ -1033,6 +1044,52 @@ _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
/**
+ * Print vertex array's fields.
+ */
+static void
+print_array(const char *name, GLint index, const struct gl_client_array *array)
+{
+ if (index >= 0)
+ _mesa_printf(" %s[%d]: ", name, index);
+ else
+ _mesa_printf(" %s: ", name);
+ _mesa_printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %u), MaxElem=%u\n",
+ array->Ptr, array->Type, array->Size,
+ array->_ElementSize, array->StrideB,
+ array->BufferObj->Name, array->BufferObj->Size,
+ array->_MaxElement);
+}
+
+
+/**
+ * Print current vertex object/array info. For debug.
+ */
+void
+_mesa_print_arrays(GLcontext *ctx)
+{
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ GLuint i;
+
+ _mesa_update_array_object_max_element(ctx, arrayObj);
+
+ _mesa_printf("Array Object %u\n", arrayObj->Name);
+ if (arrayObj->Vertex.Enabled)
+ print_array("Vertex", -1, &arrayObj->Vertex);
+ if (arrayObj->Normal.Enabled)
+ print_array("Normal", -1, &arrayObj->Normal);
+ if (arrayObj->Color.Enabled)
+ print_array("Color", -1, &arrayObj->Color);
+ for (i = 0; i < Elements(arrayObj->TexCoord); i++)
+ if (arrayObj->TexCoord[i].Enabled)
+ print_array("TexCoord", i, &arrayObj->TexCoord[i]);
+ for (i = 0; i < Elements(arrayObj->VertexAttrib); i++)
+ if (arrayObj->VertexAttrib[i].Enabled)
+ print_array("Attrib", i, &arrayObj->VertexAttrib[i]);
+ _mesa_printf(" _MaxElement = %u\n", arrayObj->_MaxElement);
+}
+
+
+/**
* Initialize vertex array state for given context.
*/
void
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index 97d5c8219d0..46cc3ee3425 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -1,18 +1,9 @@
-/**
- * \file varray.h
- * Vertex arrays.
- *
- * \if subset
- * (No-op)
- *
- * \endif
- */
-
/*
* Mesa 3-D graphics library
- * Version: 4.1
+ * Version: 7.6
*
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -169,6 +160,8 @@ _mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count,
GLenum type, const GLvoid *indices);
+extern void
+_mesa_print_arrays(GLcontext *ctx);
extern void
_mesa_init_varray( GLcontext * ctx );
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index 36267c336f6..a90ce95a639 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -953,7 +953,7 @@ parse_generic_attrib_num(GLcontext *ctx, const GLubyte ** inst,
{
GLint i = parse_integer(inst, Program);
- if ((i < 0) || (i >= MAX_VERTEX_PROGRAM_ATTRIBS))
+ if ((i < 0) || (i >= MAX_VERTEX_GENERIC_ATTRIBS))
{
program_error(ctx, Program->Position,
"Invalid generic vertex attribute index");
@@ -1510,10 +1510,10 @@ generic_attrib_check(struct var_cache *vc_head)
{
int a;
struct var_cache *curr;
- GLboolean explicitAttrib[MAX_VERTEX_PROGRAM_ATTRIBS],
- genericAttrib[MAX_VERTEX_PROGRAM_ATTRIBS];
+ GLboolean explicitAttrib[MAX_VERTEX_GENERIC_ATTRIBS],
+ genericAttrib[MAX_VERTEX_GENERIC_ATTRIBS];
- for (a=0; a<MAX_VERTEX_PROGRAM_ATTRIBS; a++) {
+ for (a=0; a<MAX_VERTEX_GENERIC_ATTRIBS; a++) {
explicitAttrib[a] = GL_FALSE;
genericAttrib[a] = GL_FALSE;
}
@@ -1524,11 +1524,11 @@ generic_attrib_check(struct var_cache *vc_head)
if (curr->attrib_is_generic) {
GLuint attr = (curr->attrib_binding == 0)
? 0 : (curr->attrib_binding - VERT_ATTRIB_GENERIC0);
- assert(attr < MAX_VERTEX_PROGRAM_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
genericAttrib[attr] = GL_TRUE;
}
else {
- assert(curr->attrib_binding < MAX_VERTEX_PROGRAM_ATTRIBS);
+ assert(curr->attrib_binding < MAX_VERTEX_GENERIC_ATTRIBS);
explicitAttrib[ curr->attrib_binding ] = GL_TRUE;
}
}
@@ -1536,7 +1536,7 @@ generic_attrib_check(struct var_cache *vc_head)
curr = curr->next;
}
- for (a=0; a<MAX_VERTEX_PROGRAM_ATTRIBS; a++) {
+ for (a=0; a<MAX_VERTEX_GENERIC_ATTRIBS; a++) {
if ((explicitAttrib[a]) && (genericAttrib[a]))
return 1;
}
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index 317d623a228..39136efadac 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -254,6 +254,8 @@ _mesa_EnableVertexAttribArrayARB(GLuint index)
return;
}
+ ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
+
FLUSH_VERTICES(ctx, _NEW_ARRAY);
ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_TRUE;
ctx->Array.ArrayObj->_Enabled |= _NEW_ARRAY_ATTRIB(index);
@@ -273,6 +275,8 @@ _mesa_DisableVertexAttribArrayARB(GLuint index)
return;
}
+ ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
+
FLUSH_VERTICES(ctx, _NEW_ARRAY);
ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_FALSE;
ctx->Array.ArrayObj->_Enabled &= ~_NEW_ARRAY_ATTRIB(index);
@@ -299,32 +303,41 @@ _mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
}
+/**
+ * Return info for a generic vertex attribute array (no alias with
+ * legacy vertex attributes (pos, normal, color, etc)).
+ */
void GLAPIENTRY
_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
{
+ const struct gl_client_array *array;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) {
+ if (index >= MAX_VERTEX_GENERIC_ATTRIBS) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribfvARB(index)");
return;
}
+ ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
+
+ array = &ctx->Array.ArrayObj->VertexAttrib[index];
+
switch (pname) {
case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Enabled;
+ params[0] = (GLfloat) array->Enabled;
break;
case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Size;
+ params[0] = (GLfloat) array->Size;
break;
case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Stride;
+ params[0] = (GLfloat) array->Stride;
break;
case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Type;
+ params[0] = (GLfloat) array->Type;
break;
case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Normalized;
+ params[0] = array->Normalized;
break;
case GL_CURRENT_VERTEX_ATTRIB_ARB:
if (index == 0) {
@@ -336,7 +349,7 @@ _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
COPY_4V(params, ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index]);
break;
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].BufferObj->Name;
+ params[0] = (GLfloat) array->BufferObj->Name;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribfvARB(pname)");
@@ -380,6 +393,8 @@ _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
return;
}
+ ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
+
*pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr;
}
diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c
index 8ba521182b8..d6469b17bea 100644
--- a/src/mesa/shader/nvprogram.c
+++ b/src/mesa/shader/nvprogram.c
@@ -354,6 +354,7 @@ _mesa_GetTrackMatrixivNV(GLenum target, GLuint address,
void GLAPIENTRY
_mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params)
{
+ const struct gl_client_array *array;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -362,15 +363,17 @@ _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params)
return;
}
+ array = &ctx->Array.ArrayObj->VertexAttrib[index];
+
switch (pname) {
case GL_ATTRIB_ARRAY_SIZE_NV:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Size;
+ params[0] = array->Size;
break;
case GL_ATTRIB_ARRAY_STRIDE_NV:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Stride;
+ params[0] = array->Stride;
break;
case GL_ATTRIB_ARRAY_TYPE_NV:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Type;
+ params[0] = array->Type;
break;
case GL_CURRENT_ATTRIB_NV:
if (index == 0) {
@@ -395,6 +398,7 @@ _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params)
void GLAPIENTRY
_mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params)
{
+ const struct gl_client_array *array;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -403,15 +407,17 @@ _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params)
return;
}
+ array = &ctx->Array.ArrayObj->VertexAttrib[index];
+
switch (pname) {
case GL_ATTRIB_ARRAY_SIZE_NV:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Size;
+ params[0] = (GLfloat) array->Size;
break;
case GL_ATTRIB_ARRAY_STRIDE_NV:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Stride;
+ params[0] = (GLfloat) array->Stride;
break;
case GL_ATTRIB_ARRAY_TYPE_NV:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Type;
+ params[0] = (GLfloat) array->Type;
break;
case GL_CURRENT_ATTRIB_NV:
if (index == 0) {
@@ -436,6 +442,7 @@ _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params)
void GLAPIENTRY
_mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
{
+ const struct gl_client_array *array;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -444,15 +451,17 @@ _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
return;
}
+ array = &ctx->Array.ArrayObj->VertexAttrib[index];
+
switch (pname) {
case GL_ATTRIB_ARRAY_SIZE_NV:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Size;
+ params[0] = array->Size;
break;
case GL_ATTRIB_ARRAY_STRIDE_NV:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Stride;
+ params[0] = array->Stride;
break;
case GL_ATTRIB_ARRAY_TYPE_NV:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Type;
+ params[0] = array->Type;
break;
case GL_CURRENT_ATTRIB_NV:
if (index == 0) {
@@ -467,7 +476,7 @@ _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
params[3] = (GLint) ctx->Current.Attrib[index][3];
break;
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].BufferObj->Name;
+ params[0] = array->BufferObj->Name;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index 68a59350a13..f4beb9a78b6 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -225,6 +225,13 @@ fetch_vector4(const struct prog_src_register *source,
result[2] = -result[2];
result[3] = -result[3];
}
+
+#ifdef NAN_CHECK
+ assert(!IS_INF_OR_NAN(result[0]));
+ assert(!IS_INF_OR_NAN(result[0]));
+ assert(!IS_INF_OR_NAN(result[0]));
+ assert(!IS_INF_OR_NAN(result[0]));
+#endif
}
@@ -479,6 +486,13 @@ store_vector4(const struct prog_instruction *inst,
}
}
+#ifdef NAN_CHECK
+ assert(!IS_INF_OR_NAN(value[0]));
+ assert(!IS_INF_OR_NAN(value[0]));
+ assert(!IS_INF_OR_NAN(value[0]));
+ assert(!IS_INF_OR_NAN(value[0]));
+#endif
+
if (writeMask & WRITEMASK_X)
dst[0] = value[0];
if (writeMask & WRITEMASK_Y)
@@ -832,10 +846,14 @@ _mesa_execute_program(GLcontext * ctx,
break;
case OPCODE_EX2: /* Exponential base 2 */
{
- GLfloat a[4], result[4];
+ GLfloat a[4], result[4], val;
fetch_vector1(&inst->SrcReg[0], machine, a);
- result[0] = result[1] = result[2] = result[3] =
- (GLfloat) _mesa_pow(2.0, a[0]);
+ val = (GLfloat) _mesa_pow(2.0, a[0]);
+ /*
+ if (IS_INF_OR_NAN(val))
+ val = 1.0e10;
+ */
+ result[0] = result[1] = result[2] = result[3] = val;
store_vector4(inst, machine, result);
}
break;
@@ -911,12 +929,17 @@ _mesa_execute_program(GLcontext * ctx,
break;
case OPCODE_LG2: /* log base 2 */
{
- GLfloat a[4], result[4];
+ GLfloat a[4], result[4], val;
fetch_vector1(&inst->SrcReg[0], machine, a);
/* The fast LOG2 macro doesn't meet the precision requirements.
*/
- result[0] = result[1] = result[2] = result[3] =
- (log(a[0]) * 1.442695F);
+ if (a[0] == 0.0F) {
+ val = 0.0F;
+ }
+ else {
+ val = log(a[0]) * 1.442695F;
+ }
+ result[0] = result[1] = result[2] = result[3] = val;
store_vector4(inst, machine, result);
}
break;
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index 2bc8809661d..5ea89d2ff3e 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -324,7 +324,7 @@ _slang_resolve_attributes(struct gl_shader_program *shProg,
const struct gl_program *origProg,
struct gl_program *linkedProg)
{
- GLint attribMap[MAX_VERTEX_ATTRIBS];
+ GLint attribMap[MAX_VERTEX_GENERIC_ATTRIBS];
GLuint i, j;
GLbitfield usedAttributes; /* generics only, not legacy attributes */
@@ -360,7 +360,7 @@ _slang_resolve_attributes(struct gl_shader_program *shProg,
}
/* initialize the generic attribute map entries to -1 */
- for (i = 0; i < MAX_VERTEX_ATTRIBS; i++) {
+ for (i = 0; i < MAX_VERTEX_GENERIC_ATTRIBS; i++) {
attribMap[i] = -1;
}
@@ -401,11 +401,11 @@ _slang_resolve_attributes(struct gl_shader_program *shProg,
* Start at 1 since generic attribute 0 always aliases
* glVertex/position.
*/
- for (attr = 0; attr < MAX_VERTEX_ATTRIBS; attr++) {
+ for (attr = 0; attr < MAX_VERTEX_GENERIC_ATTRIBS; attr++) {
if (((1 << attr) & usedAttributes) == 0)
break;
}
- if (attr == MAX_VERTEX_ATTRIBS) {
+ if (attr == MAX_VERTEX_GENERIC_ATTRIBS) {
link_error(shProg, "Too many vertex attributes");
return GL_FALSE;
}
diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S
index 493e094cde5..bbc6f6e0caf 100644
--- a/src/mesa/sparc/glapi_sparc.S
+++ b/src/mesa/sparc/glapi_sparc.S
@@ -759,23 +759,24 @@ gl_dispatch_functions_start:
GL_STUB(glGetAttribLocationARB, _gloffset_GetAttribLocationARB)
GL_STUB(glDrawBuffersARB, _gloffset_DrawBuffersARB)
GL_STUB(glRenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample)
+ GL_STUB(glCopyBufferSubData, _gloffset_CopyBufferSubData)
GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT)
- GL_STUB(gl_dispatch_stub_563, _gloffset_GetPixelTexGenParameterfvSGIS)
- HIDDEN(gl_dispatch_stub_563)
- GL_STUB(gl_dispatch_stub_564, _gloffset_GetPixelTexGenParameterivSGIS)
+ GL_STUB(gl_dispatch_stub_564, _gloffset_GetPixelTexGenParameterfvSGIS)
HIDDEN(gl_dispatch_stub_564)
- GL_STUB(gl_dispatch_stub_565, _gloffset_PixelTexGenParameterfSGIS)
+ GL_STUB(gl_dispatch_stub_565, _gloffset_GetPixelTexGenParameterivSGIS)
HIDDEN(gl_dispatch_stub_565)
- GL_STUB(gl_dispatch_stub_566, _gloffset_PixelTexGenParameterfvSGIS)
+ GL_STUB(gl_dispatch_stub_566, _gloffset_PixelTexGenParameterfSGIS)
HIDDEN(gl_dispatch_stub_566)
- GL_STUB(gl_dispatch_stub_567, _gloffset_PixelTexGenParameteriSGIS)
+ GL_STUB(gl_dispatch_stub_567, _gloffset_PixelTexGenParameterfvSGIS)
HIDDEN(gl_dispatch_stub_567)
- GL_STUB(gl_dispatch_stub_568, _gloffset_PixelTexGenParameterivSGIS)
+ GL_STUB(gl_dispatch_stub_568, _gloffset_PixelTexGenParameteriSGIS)
HIDDEN(gl_dispatch_stub_568)
- GL_STUB(gl_dispatch_stub_569, _gloffset_SampleMaskSGIS)
+ GL_STUB(gl_dispatch_stub_569, _gloffset_PixelTexGenParameterivSGIS)
HIDDEN(gl_dispatch_stub_569)
- GL_STUB(gl_dispatch_stub_570, _gloffset_SamplePatternSGIS)
+ GL_STUB(gl_dispatch_stub_570, _gloffset_SampleMaskSGIS)
HIDDEN(gl_dispatch_stub_570)
+ GL_STUB(gl_dispatch_stub_571, _gloffset_SamplePatternSGIS)
+ HIDDEN(gl_dispatch_stub_571)
GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT)
GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT)
GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT)
@@ -786,10 +787,10 @@ gl_dispatch_functions_start:
GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT)
GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT)
GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT)
- GL_STUB(gl_dispatch_stub_581, _gloffset_CullParameterdvEXT)
- HIDDEN(gl_dispatch_stub_581)
- GL_STUB(gl_dispatch_stub_582, _gloffset_CullParameterfvEXT)
+ GL_STUB(gl_dispatch_stub_582, _gloffset_CullParameterdvEXT)
HIDDEN(gl_dispatch_stub_582)
+ GL_STUB(gl_dispatch_stub_583, _gloffset_CullParameterfvEXT)
+ HIDDEN(gl_dispatch_stub_583)
GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT)
GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT)
GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT)
@@ -814,8 +815,8 @@ gl_dispatch_functions_start:
GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT)
GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT)
GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT)
- GL_STUB(gl_dispatch_stub_607, _gloffset_PixelTexGenSGIX)
- HIDDEN(gl_dispatch_stub_607)
+ GL_STUB(gl_dispatch_stub_608, _gloffset_PixelTexGenSGIX)
+ HIDDEN(gl_dispatch_stub_608)
GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT)
GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV)
GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV)
@@ -857,24 +858,24 @@ gl_dispatch_functions_start:
GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA)
GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA)
GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA)
- GL_STUB(gl_dispatch_stub_649, _gloffset_MultiModeDrawArraysIBM)
- HIDDEN(gl_dispatch_stub_649)
- GL_STUB(gl_dispatch_stub_650, _gloffset_MultiModeDrawElementsIBM)
+ GL_STUB(gl_dispatch_stub_650, _gloffset_MultiModeDrawArraysIBM)
HIDDEN(gl_dispatch_stub_650)
- GL_STUB(gl_dispatch_stub_651, _gloffset_DeleteFencesNV)
+ GL_STUB(gl_dispatch_stub_651, _gloffset_MultiModeDrawElementsIBM)
HIDDEN(gl_dispatch_stub_651)
- GL_STUB(gl_dispatch_stub_652, _gloffset_FinishFenceNV)
+ GL_STUB(gl_dispatch_stub_652, _gloffset_DeleteFencesNV)
HIDDEN(gl_dispatch_stub_652)
- GL_STUB(gl_dispatch_stub_653, _gloffset_GenFencesNV)
+ GL_STUB(gl_dispatch_stub_653, _gloffset_FinishFenceNV)
HIDDEN(gl_dispatch_stub_653)
- GL_STUB(gl_dispatch_stub_654, _gloffset_GetFenceivNV)
+ GL_STUB(gl_dispatch_stub_654, _gloffset_GenFencesNV)
HIDDEN(gl_dispatch_stub_654)
- GL_STUB(gl_dispatch_stub_655, _gloffset_IsFenceNV)
+ GL_STUB(gl_dispatch_stub_655, _gloffset_GetFenceivNV)
HIDDEN(gl_dispatch_stub_655)
- GL_STUB(gl_dispatch_stub_656, _gloffset_SetFenceNV)
+ GL_STUB(gl_dispatch_stub_656, _gloffset_IsFenceNV)
HIDDEN(gl_dispatch_stub_656)
- GL_STUB(gl_dispatch_stub_657, _gloffset_TestFenceNV)
+ GL_STUB(gl_dispatch_stub_657, _gloffset_SetFenceNV)
HIDDEN(gl_dispatch_stub_657)
+ GL_STUB(gl_dispatch_stub_658, _gloffset_TestFenceNV)
+ HIDDEN(gl_dispatch_stub_658)
GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV)
GL_STUB(glBindProgramNV, _gloffset_BindProgramNV)
GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV)
@@ -955,26 +956,26 @@ gl_dispatch_functions_start:
GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI)
GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV)
GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV)
- GL_STUB(gl_dispatch_stub_738, _gloffset_ActiveStencilFaceEXT)
- HIDDEN(gl_dispatch_stub_738)
- GL_STUB(gl_dispatch_stub_739, _gloffset_BindVertexArrayAPPLE)
+ GL_STUB(gl_dispatch_stub_739, _gloffset_ActiveStencilFaceEXT)
HIDDEN(gl_dispatch_stub_739)
- GL_STUB(gl_dispatch_stub_740, _gloffset_DeleteVertexArraysAPPLE)
+ GL_STUB(gl_dispatch_stub_740, _gloffset_BindVertexArrayAPPLE)
HIDDEN(gl_dispatch_stub_740)
- GL_STUB(gl_dispatch_stub_741, _gloffset_GenVertexArraysAPPLE)
+ GL_STUB(gl_dispatch_stub_741, _gloffset_DeleteVertexArraysAPPLE)
HIDDEN(gl_dispatch_stub_741)
- GL_STUB(gl_dispatch_stub_742, _gloffset_IsVertexArrayAPPLE)
+ GL_STUB(gl_dispatch_stub_742, _gloffset_GenVertexArraysAPPLE)
HIDDEN(gl_dispatch_stub_742)
+ GL_STUB(gl_dispatch_stub_743, _gloffset_IsVertexArrayAPPLE)
+ HIDDEN(gl_dispatch_stub_743)
GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV)
GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV)
GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV)
GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV)
GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV)
GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV)
- GL_STUB(gl_dispatch_stub_749, _gloffset_DepthBoundsEXT)
- HIDDEN(gl_dispatch_stub_749)
- GL_STUB(gl_dispatch_stub_750, _gloffset_BlendEquationSeparateEXT)
+ GL_STUB(gl_dispatch_stub_750, _gloffset_DepthBoundsEXT)
HIDDEN(gl_dispatch_stub_750)
+ GL_STUB(gl_dispatch_stub_751, _gloffset_BlendEquationSeparateEXT)
+ HIDDEN(gl_dispatch_stub_751)
GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT)
GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT)
GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT)
@@ -992,19 +993,19 @@ gl_dispatch_functions_start:
GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT)
GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT)
GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT)
- GL_STUB(gl_dispatch_stub_768, _gloffset_BlitFramebufferEXT)
- HIDDEN(gl_dispatch_stub_768)
+ GL_STUB(gl_dispatch_stub_769, _gloffset_BlitFramebufferEXT)
+ HIDDEN(gl_dispatch_stub_769)
GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)
- GL_STUB(gl_dispatch_stub_770, _gloffset_StencilFuncSeparateATI)
- HIDDEN(gl_dispatch_stub_770)
- GL_STUB(gl_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT)
+ GL_STUB(gl_dispatch_stub_771, _gloffset_StencilFuncSeparateATI)
HIDDEN(gl_dispatch_stub_771)
- GL_STUB(gl_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT)
+ GL_STUB(gl_dispatch_stub_772, _gloffset_ProgramEnvParameters4fvEXT)
HIDDEN(gl_dispatch_stub_772)
- GL_STUB(gl_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT)
+ GL_STUB(gl_dispatch_stub_773, _gloffset_ProgramLocalParameters4fvEXT)
HIDDEN(gl_dispatch_stub_773)
- GL_STUB(gl_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT)
+ GL_STUB(gl_dispatch_stub_774, _gloffset_GetQueryObjecti64vEXT)
HIDDEN(gl_dispatch_stub_774)
+ GL_STUB(gl_dispatch_stub_775, _gloffset_GetQueryObjectui64vEXT)
+ HIDDEN(gl_dispatch_stub_775)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c
index 4e70510c0c0..5c7206409cf 100644
--- a/src/mesa/state_tracker/st_atom_rasterizer.c
+++ b/src/mesa/state_tracker/st_atom_rasterizer.c
@@ -192,7 +192,8 @@ static void update_raster_state( struct st_context *st )
raster->point_sprite = ctx->Point.PointSprite;
for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
if (ctx->Point.CoordReplace[i]) {
- if (ctx->Point.SpriteOrigin == GL_UPPER_LEFT)
+ if ((ctx->Point.SpriteOrigin == GL_UPPER_LEFT) ^
+ (st_fb_orientation(ctx->DrawBuffer) == Y_0_BOTTOM))
raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_UPPER_LEFT;
else
raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_LOWER_LEFT;
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index f5d802055f5..f140641d7ef 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -26,6 +26,11 @@
**************************************************************************/
+/**
+ * Functions for pixel buffer objects and vertex/element buffer objects.
+ */
+
+
#include "main/imports.h"
#include "main/mtypes.h"
#include "main/arrayobj.h"
@@ -40,14 +45,6 @@
#include "pipe/p_inlines.h"
-
-/* Pixel buffers and Vertex/index buffers are handled through these
- * mesa callbacks. Framebuffer/Renderbuffer objects are
- * created/managed elsewhere.
- */
-
-
-
/**
* There is some duplication between mesa's bufferobjects and our
* bufmgr buffers. Both have an integer handle and a hashtable to
@@ -191,7 +188,7 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
struct gl_buffer_object *obj)
{
struct st_buffer_object *st_obj = st_buffer_object(obj);
- GLuint flags;
+ uint flags;
switch (access) {
case GL_WRITE_ONLY:
@@ -210,7 +207,7 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
obj->Pointer = st_cond_flush_pipe_buffer_map(st_context(ctx),
st_obj->buffer,
flags);
- if(obj->Pointer) {
+ if (obj->Pointer) {
obj->Offset = 0;
obj->Length = obj->Size;
}
@@ -218,7 +215,6 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
}
-
/**
* Called via glMapBufferRange().
*/
@@ -229,7 +225,7 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target,
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
- GLuint flags = 0;
+ uint flags = 0x0;
char *map;
if (access & GL_MAP_WRITE_BIT)
@@ -249,8 +245,9 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target,
assert(offset < obj->Size);
assert(offset + length <= obj->Size);
- map = obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags);
- if(obj->Pointer) {
+ map = obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer,
+ offset, length, flags);
+ if (obj->Pointer) {
obj->Offset = 0;
obj->Length = obj->Size;
map += offset;
@@ -296,6 +293,43 @@ st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj)
}
+/**
+ * Called via glCopyBufferSubData().
+ */
+static void
+st_copy_buffer_subdata(GLcontext *ctx,
+ struct gl_buffer_object *src,
+ struct gl_buffer_object *dst,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size)
+{
+ struct pipe_context *pipe = st_context(ctx)->pipe;
+ struct st_buffer_object *srcObj = st_buffer_object(src);
+ struct st_buffer_object *dstObj = st_buffer_object(dst);
+ ubyte *srcPtr, *dstPtr;
+
+ /* buffer should not already be mapped */
+ assert(!src->Pointer);
+ assert(!dst->Pointer);
+
+ srcPtr = (ubyte *) pipe_buffer_map_range(pipe->screen,
+ srcObj->buffer,
+ readOffset, size,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
+ dstPtr = (ubyte *) pipe_buffer_map_range(pipe->screen,
+ dstObj->buffer,
+ writeOffset, size,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+
+ if (srcPtr && dstPtr)
+ _mesa_memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
+
+ pipe_buffer_unmap(pipe->screen, srcObj->buffer);
+ pipe_buffer_unmap(pipe->screen, dstObj->buffer);
+}
+
+
void
st_init_bufferobject_functions(struct dd_function_table *functions)
{
@@ -308,6 +342,7 @@ st_init_bufferobject_functions(struct dd_function_table *functions)
functions->MapBufferRange = st_bufferobj_map_range;
functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range;
functions->UnmapBuffer = st_bufferobj_unmap;
+ functions->CopyBufferSubData = st_copy_buffer_subdata;
/* For GL_APPLE_vertex_array_object */
functions->NewArrayObject = _mesa_new_array_object;
diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c
index 7dd23527399..3bcccd0df46 100644
--- a/src/mesa/state_tracker/st_cb_rasterpos.c
+++ b/src/mesa/state_tracker/st_cb_rasterpos.c
@@ -194,9 +194,10 @@ new_draw_rastpos_stage(GLcontext *ctx, struct draw_context *draw)
rs->stage.destroy = rastpos_destroy;
rs->ctx = ctx;
- for (i = 0; i < VERT_ATTRIB_MAX; i++) {
+ for (i = 0; i < Elements(rs->array); i++) {
rs->array[i].Size = 4;
rs->array[i].Type = GL_FLOAT;
+ rs->array[i].Format = GL_RGBA;
rs->array[i].Stride = 0;
rs->array[i].StrideB = 0;
rs->array[i].Ptr = (GLubyte *) ctx->Current.Attrib[i];
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index b182106fd56..14b78d12539 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -673,7 +673,7 @@ st_TexImage(GLcontext * ctx,
PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
if (compress_with_blit(ctx, target, level, 0, 0, 0, width, height, depth,
format, type, pixels, unpack, texImage)) {
- return;
+ goto done;
}
}
@@ -750,6 +750,7 @@ st_TexImage(GLcontext * ctx,
_mesa_unmap_teximage_pbo(ctx, unpack);
+done:
if (stImage->pt && texImage->Data) {
st_texture_image_unmap(ctx->st, stImage);
texImage->Data = NULL;
@@ -1061,7 +1062,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
xoffset, yoffset, zoffset,
width, height, depth,
format, type, pixels, packing, texImage)) {
- return;
+ goto done;
}
}
@@ -1110,16 +1111,17 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
}
}
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
-
_mesa_unmap_teximage_pbo(ctx, packing);
+done:
if (stImage->pt) {
st_texture_image_unmap(ctx->st, stImage);
texImage->Data = NULL;
}
+
+ if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
+ ctx->Driver.GenerateMipmap(ctx, target, texObj);
+ }
}
@@ -1315,6 +1317,9 @@ st_copy_texsubimage(GLcontext *ctx,
GLboolean use_fallback = GL_TRUE;
GLboolean matching_base_formats;
+ /* any rendering in progress must flushed before we grab the fb image */
+ st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+
/* make sure finalize_textures has been called?
*/
if (0) st_validate_state(ctx->st);
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index e536029e86e..92ddffc0148 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -263,9 +263,10 @@ void st_destroy_context( struct st_context *st )
}
-void st_make_current(struct st_context *st,
- struct st_framebuffer *draw,
- struct st_framebuffer *read)
+GLboolean
+st_make_current(struct st_context *st,
+ struct st_framebuffer *draw,
+ struct st_framebuffer *read)
{
/* Call this periodically to detect when the user has begun using
* GL rendering from multiple threads.
@@ -274,7 +275,8 @@ void st_make_current(struct st_context *st,
if (st) {
GLboolean firstTime = st->ctx->FirstTimeCurrent;
- _mesa_make_current(st->ctx, &draw->Base, &read->Base);
+ if(!_mesa_make_current(st->ctx, &draw->Base, &read->Base))
+ return GL_FALSE;
/* Need to initialize viewport here since draw->Base->Width/Height
* will still be zero at this point.
* This could be improved, but would require rather extensive work
@@ -286,9 +288,10 @@ void st_make_current(struct st_context *st,
_mesa_set_scissor(st->ctx, 0, 0, w, h);
}
+ return GL_TRUE;
}
else {
- _mesa_make_current(NULL, NULL, NULL);
+ return _mesa_make_current(NULL, NULL, NULL);
}
}
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 225541a30ba..8e036223c65 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -159,12 +159,21 @@ static GLuint fixed_types[4] = {
* Return a PIPE_FORMAT_x for the given GL datatype and size.
*/
GLuint
-st_pipe_vertex_format(GLenum type, GLuint size, GLboolean normalized)
+st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
+ GLboolean normalized)
{
assert((type >= GL_BYTE && type <= GL_DOUBLE) ||
type == GL_FIXED);
assert(size >= 1);
assert(size <= 4);
+ assert(format == GL_RGBA || format == GL_BGRA);
+
+ if (format == GL_BGRA) {
+ /* this is an odd-ball case */
+ assert(type == GL_UNSIGNED_BYTE);
+ assert(normalized);
+ return PIPE_FORMAT_B8G8R8A8_UNORM;
+ }
if (normalized) {
switch (type) {
@@ -392,6 +401,7 @@ setup_interleaved_attribs(GLcontext *ctx,
velements[attr].src_format =
st_pipe_vertex_format(arrays[mesaAttr]->Type,
arrays[mesaAttr]->Size,
+ arrays[mesaAttr]->Format,
arrays[mesaAttr]->Normalized);
assert(velements[attr].src_format);
}
@@ -479,6 +489,7 @@ setup_non_interleaved_attribs(GLcontext *ctx,
velements[attr].src_format
= st_pipe_vertex_format(arrays[mesaAttr]->Type,
arrays[mesaAttr]->Size,
+ arrays[mesaAttr]->Format,
arrays[mesaAttr]->Normalized);
assert(velements[attr].src_format);
}
diff --git a/src/mesa/state_tracker/st_draw.h b/src/mesa/state_tracker/st_draw.h
index da04fce8e24..dcfe7e15361 100644
--- a/src/mesa/state_tracker/st_draw.h
+++ b/src/mesa/state_tracker/st_draw.h
@@ -62,7 +62,8 @@ st_feedback_draw_vbo(GLcontext *ctx,
/* Internal function:
*/
extern GLuint
-st_pipe_vertex_format(GLenum type, GLuint size, GLboolean normalized);
+st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
+ GLboolean normalized);
/**
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index 32502a9cda4..2712c131c0d 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -178,6 +178,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
velements[attr].src_format =
st_pipe_vertex_format(arrays[mesaAttr]->Type,
arrays[mesaAttr]->Size,
+ arrays[mesaAttr]->Format,
arrays[mesaAttr]->Normalized);
assert(velements[attr].src_format);
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index d526dfcf52e..8ed1211db60 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -138,6 +138,7 @@ void st_init_extensions(struct st_context *st)
/*
* Extensions that are supported by all Gallium drivers:
*/
+ ctx->Extensions.ARB_copy_buffer = GL_TRUE;
ctx->Extensions.ARB_multisample = GL_TRUE;
ctx->Extensions.ARB_fragment_program = GL_TRUE;
ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */
@@ -167,6 +168,7 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.EXT_texture_env_combine = GL_TRUE;
ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
+ ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
ctx->Extensions.APPLE_vertex_array_object = GL_TRUE;
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 6ec633c0b46..34926101ed0 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -49,7 +49,7 @@
#include "cso_cache/cso_context.h"
-#define ST_MAX_SHADER_TOKENS 4096
+#define ST_MAX_SHADER_TOKENS (8 * 1024)
#define TGSI_DEBUG 0
diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h
index 174fbc63941..04d3a3d7c2c 100644
--- a/src/mesa/state_tracker/st_public.h
+++ b/src/mesa/state_tracker/st_public.h
@@ -91,9 +91,9 @@ void *st_framebuffer_private( struct st_framebuffer *stfb );
void st_unreference_framebuffer( struct st_framebuffer *stfb );
-void st_make_current(struct st_context *st,
- struct st_framebuffer *draw,
- struct st_framebuffer *read);
+GLboolean st_make_current(struct st_context *st,
+ struct st_framebuffer *draw,
+ struct st_framebuffer *read);
struct st_context *st_get_current(void);
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index fa8ca1d0e26..0e2793b4740 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -1297,7 +1297,6 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
span->primitive == GL_LINE ||
span->primitive == GL_POLYGON ||
span->primitive == GL_BITMAP);
- ASSERT(span->end <= MAX_WIDTH);
/* Fragment write masks */
if (span->arrayMask & SPAN_MASK) {
@@ -1310,12 +1309,12 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
}
/* Clip to window/scissor box */
- if ((swrast->_RasterMask & CLIP_BIT) || (span->primitive != GL_POLYGON)) {
- if (!clip_span(ctx, span)) {
- return;
- }
+ if (!clip_span(ctx, span)) {
+ return;
}
+ ASSERT(span->end <= MAX_WIDTH);
+
#ifdef DEBUG
/* Make sure all fragments are within window bounds */
if (span->arrayMask & SPAN_XY) {
@@ -1356,15 +1355,6 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
if (ctx->Stencil._Enabled || ctx->Depth.Test) {
if (!(span->arrayMask & SPAN_Z))
_swrast_span_interpolate_z(ctx, span);
-
- if ((span->arrayMask & SPAN_XY) == 0) {
- if (span->x < fb->_Xmin || span->x + span->end > fb->_Xmax ||
- span->y < fb->_Ymin || span->y >= fb->_Ymax) {
- printf("Bad span clipping at %d, %d\n", span->x, span->y);
- return;
- }
- }
-
if (ctx->Stencil._Enabled) {
/* Combined Z/stencil tests */
if (!_swrast_stencil_and_ztest_span(ctx, span)) {
diff --git a/src/mesa/tnl/t_vb_cliptmp.h b/src/mesa/tnl/t_vb_cliptmp.h
index 61b0a89554c..618b8b31304 100644
--- a/src/mesa/tnl/t_vb_cliptmp.h
+++ b/src/mesa/tnl/t_vb_cliptmp.h
@@ -199,6 +199,23 @@ TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask )
ASSIGN_3V(inlist, v2, v0, v1 ); /* pv rotated to slot zero */
+ if (0) {
+ /* print pre-clip vertex coords */
+ GLuint i, j;
+ _mesa_printf("pre clip:\n");
+ for (i = 0; i < n; i++) {
+ j = inlist[i];
+ _mesa_printf(" %u: %u: %f, %f, %f, %f\n",
+ i, j,
+ coord[j][0], coord[j][1], coord[j][2], coord[j][3]);
+ assert(!IS_INF_OR_NAN(coord[j][0]));
+ assert(!IS_INF_OR_NAN(coord[j][1]));
+ assert(!IS_INF_OR_NAN(coord[j][2]));
+ assert(!IS_INF_OR_NAN(coord[j][3]));
+ }
+ }
+
+
if (mask & CLIP_FRUSTUM_BITS) {
POLY_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 );
POLY_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 );
@@ -228,16 +245,9 @@ TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask )
}
if (0) {
- /* print pre/post-clip vertex coords */
+ /* print post-clip vertex coords */
GLuint i, j;
- _mesa_printf("pre clip\n");
- for (i = 0; i < 3; i++) {
- j = outlist[i];
- _mesa_printf(" %u: %u: %f, %f, %f, %f\n",
- i, j,
- coord[j][0], coord[j][1], coord[j][2], coord[j][3]);
- }
- _mesa_printf("post clip\n");
+ _mesa_printf("post clip:\n");
for (i = 0; i < n; i++) {
j = inlist[i];
_mesa_printf(" %u: %u: %f, %f, %f, %f\n",
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index 1795f62c323..66c5e13729c 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.1
+ * Version: 7.6
*
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -46,6 +47,16 @@
#include "tnl/t_pipeline.h"
+#ifdef NAN_CHECK
+/** Check for NaNs and very large values */
+static INLINE void
+check_float(float x)
+{
+ assert(!IS_INF_OR_NAN(x));
+ assert(1.0e-15 <= x && x <= 1.0e15);
+}
+#endif
+
/*!
* Private storage for the vertex program pipeline stage.
@@ -207,7 +218,7 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine)
{
/* Input registers get initialized from the current vertex attribs */
MEMCPY(machine->VertAttribs, ctx->Current.Attrib,
- MAX_VERTEX_PROGRAM_ATTRIBS * 4 * sizeof(GLfloat));
+ MAX_VERTEX_GENERIC_ATTRIBS * 4 * sizeof(GLfloat));
if (ctx->VertexProgram._Current->IsNVProgram) {
GLuint i;
@@ -351,6 +362,12 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
const GLuint size = VB->AttribPtr[attr]->size;
const GLuint stride = VB->AttribPtr[attr]->stride;
const GLfloat *data = (GLfloat *) (ptr + stride * i);
+#ifdef NAN_CHECK
+ check_float(data[0]);
+ check_float(data[1]);
+ check_float(data[2]);
+ check_float(data[3]);
+#endif
COPY_CLEAN_4V(machine.VertAttribs[attr], size, data);
}
}
@@ -361,6 +378,12 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
/* copy the output registers into the VB->attribs arrays */
for (j = 0; j < numOutputs; j++) {
const GLuint attr = outputs[j];
+#ifdef NAN_CHECK
+ check_float(machine.Outputs[attr][0]);
+ check_float(machine.Outputs[attr][1]);
+ check_float(machine.Outputs[attr][2]);
+ check_float(machine.Outputs[attr][3]);
+#endif
COPY_4V(store->results[attr].data[i], machine.Outputs[attr]);
}
#if 0
diff --git a/src/mesa/vbo/vbo_attrib_tmp.h b/src/mesa/vbo/vbo_attrib_tmp.h
index ff11c7d59a7..7a889b8e2f8 100644
--- a/src/mesa/vbo/vbo_attrib_tmp.h
+++ b/src/mesa/vbo/vbo_attrib_tmp.h
@@ -265,7 +265,7 @@ static void GLAPIENTRY TAG(VertexAttrib1fARB)( GLuint index, GLfloat x )
GET_CURRENT_CONTEXT( ctx );
if (index == 0)
ATTR1F(0, x);
- else if (index < MAX_VERTEX_ATTRIBS)
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1F(VBO_ATTRIB_GENERIC0 + index, x);
else
ERROR();
@@ -277,7 +277,7 @@ static void GLAPIENTRY TAG(VertexAttrib1fvARB)( GLuint index,
GET_CURRENT_CONTEXT( ctx );
if (index == 0)
ATTR1FV(0, v);
- else if (index < MAX_VERTEX_ATTRIBS)
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1FV(VBO_ATTRIB_GENERIC0 + index, v);
else
ERROR();
@@ -289,7 +289,7 @@ static void GLAPIENTRY TAG(VertexAttrib2fARB)( GLuint index, GLfloat x,
GET_CURRENT_CONTEXT( ctx );
if (index == 0)
ATTR2F(0, x, y);
- else if (index < MAX_VERTEX_ATTRIBS)
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2F(VBO_ATTRIB_GENERIC0 + index, x, y);
else
ERROR();
@@ -301,7 +301,7 @@ static void GLAPIENTRY TAG(VertexAttrib2fvARB)( GLuint index,
GET_CURRENT_CONTEXT( ctx );
if (index == 0)
ATTR2FV(0, v);
- else if (index < MAX_VERTEX_ATTRIBS)
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2FV(VBO_ATTRIB_GENERIC0 + index, v);
else
ERROR();
@@ -313,7 +313,7 @@ static void GLAPIENTRY TAG(VertexAttrib3fARB)( GLuint index, GLfloat x,
GET_CURRENT_CONTEXT( ctx );
if (index == 0)
ATTR3F(0, x, y, z);
- else if (index < MAX_VERTEX_ATTRIBS)
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3F(VBO_ATTRIB_GENERIC0 + index, x, y, z);
else
ERROR();
@@ -325,7 +325,7 @@ static void GLAPIENTRY TAG(VertexAttrib3fvARB)( GLuint index,
GET_CURRENT_CONTEXT( ctx );
if (index == 0)
ATTR3FV(0, v);
- else if (index < MAX_VERTEX_ATTRIBS)
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3FV(VBO_ATTRIB_GENERIC0 + index, v);
else
ERROR();
@@ -338,7 +338,7 @@ static void GLAPIENTRY TAG(VertexAttrib4fARB)( GLuint index, GLfloat x,
GET_CURRENT_CONTEXT( ctx );
if (index == 0)
ATTR4F(0, x, y, z, w);
- else if (index < MAX_VERTEX_ATTRIBS)
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4F(VBO_ATTRIB_GENERIC0 + index, x, y, z, w);
else
ERROR();
@@ -350,7 +350,7 @@ static void GLAPIENTRY TAG(VertexAttrib4fvARB)( GLuint index,
GET_CURRENT_CONTEXT( ctx );
if (index == 0)
ATTR4FV(0, v);
- else if (index < MAX_VERTEX_ATTRIBS)
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4FV(VBO_ATTRIB_GENERIC0 + index, v);
else
ERROR();
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index f193a4bf1e0..90025f62fc9 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -214,7 +214,7 @@ GLboolean _vbo_CreateContext( GLcontext *ctx )
for (i = 0; i < 4; i++)
vbo->map_vp_none[28+i] = i;
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
+ for (i = 0; i < Elements(vbo->map_vp_arb); i++)
vbo->map_vp_arb[i] = i;
}
diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h
index bf405eb6933..8b726dc8ac5 100644
--- a/src/mesa/vbo/vbo_context.h
+++ b/src/mesa/vbo/vbo_context.h
@@ -68,8 +68,8 @@ struct vbo_context {
struct gl_client_array *generic_currval;
struct gl_client_array *mat_currval;
- GLuint map_vp_none[32];
- GLuint map_vp_arb[32];
+ GLuint map_vp_none[VERT_ATTRIB_MAX];
+ GLuint map_vp_arb[VERT_ATTRIB_MAX];
GLfloat *current[VBO_ATTRIB_MAX]; /* points into ctx->Current, ctx->Light.Material */
GLfloat CurrentFloatEdgeFlag;
@@ -92,16 +92,18 @@ static INLINE struct vbo_context *vbo_context(GLcontext *ctx)
return (struct vbo_context *)(ctx->swtnl_im);
}
-enum {
- VP_NONE = 1,
- VP_NV,
- VP_ARB
-};
-static INLINE GLuint get_program_mode( GLcontext *ctx )
+/**
+ * Return VP_x token to indicate whether we're running fixed-function
+ * vertex transformation, an NV vertex program or ARB vertex program/shader.
+ */
+static INLINE enum vp_mode
+get_program_mode( GLcontext *ctx )
{
if (!ctx->VertexProgram._Current)
return VP_NONE;
+ else if (ctx->VertexProgram._Current == ctx->VertexProgram._TnlProgram)
+ return VP_NONE;
else if (ctx->VertexProgram._Current->IsNVProgram)
return VP_NV;
else
diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h
index 100bb8a5dec..e0f44892cff 100644
--- a/src/mesa/vbo/vbo_exec.h
+++ b/src/mesa/vbo/vbo_exec.h
@@ -48,6 +48,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define ERROR_ATTRIB 16
+/** Current vertex program mode */
+enum vp_mode {
+ VP_NONE, /**< fixed function */
+ VP_NV, /**< NV vertex program */
+ VP_ARB /**< ARB vertex program or GLSL vertex shader */
+};
struct vbo_exec_eval1_map {
@@ -103,7 +109,7 @@ struct vbo_exec_context
* values are squashed down to the 32 attributes passed to the
* vertex program below:
*/
- GLuint program_mode;
+ enum vp_mode program_mode;
GLuint enabled_flags;
const struct gl_client_array *inputs[VERT_ATTRIB_MAX];
} vtx;
@@ -116,7 +122,7 @@ struct vbo_exec_context
} eval;
struct {
- GLuint program_mode;
+ enum vp_mode program_mode;
GLuint enabled_flags;
GLuint array_obj;
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index f4ad394f516..4109fbbb3ca 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -1,6 +1,7 @@
/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -36,12 +37,13 @@
#include "vbo_context.h"
-/* Compute min and max elements for drawelements calls.
+
+/**
+ * Compute min and max elements for glDraw[Range]Elements() calls.
*/
-static void get_minmax_index( GLuint count, GLuint type,
- const GLvoid *indices,
- GLuint *min_index,
- GLuint *max_index)
+static void
+get_minmax_index(GLuint count, GLuint type, const GLvoid *indices,
+ GLuint *min_index, GLuint *max_index)
{
GLuint i;
@@ -89,9 +91,199 @@ static void get_minmax_index( GLuint count, GLuint type,
}
-/* Just translate the arrayobj into a sane layout.
+/**
+ * Check that element 'j' of the array has reasonable data.
+ * Map VBO if needed.
+ */
+static void
+check_array_data(GLcontext *ctx, struct gl_client_array *array,
+ GLuint attrib, GLuint j)
+{
+ if (array->Enabled) {
+ const void *data = array->Ptr;
+ if (array->BufferObj->Name) {
+ if (!array->BufferObj->Pointer) {
+ /* need to map now */
+ array->BufferObj->Pointer = ctx->Driver.MapBuffer(ctx,
+ GL_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY,
+ array->BufferObj);
+ }
+ data = ADD_POINTERS(data, array->BufferObj->Pointer);
+ }
+ switch (array->Type) {
+ case GL_FLOAT:
+ {
+ GLfloat *f = (GLfloat *) ((GLubyte *) data + array->StrideB * j);
+ GLuint k;
+ for (k = 0; k < array->Size; k++) {
+ if (IS_INF_OR_NAN(f[k]) ||
+ f[k] >= 1.0e20 || f[k] <= -1.0e10) {
+ _mesa_printf("Bad array data:\n");
+ _mesa_printf(" Element[%u].%u = %f\n", j, k, f[k]);
+ _mesa_printf(" Array %u at %p\n", attrib, (void* ) array);
+ _mesa_printf(" Type 0x%x, Size %d, Stride %d\n",
+ array->Type, array->Size, array->Stride);
+ _mesa_printf(" Address/offset %p in Buffer Object %u\n",
+ array->Ptr, array->BufferObj->Name);
+ f[k] = 1.0; /* XXX replace the bad value! */
+ }
+ //assert(!IS_INF_OR_NAN(f[k]));
+ }
+ }
+ break;
+ default:
+ ;
+ }
+ }
+}
+
+
+/**
+ * Unmap the buffer object referenced by given array, if mapped.
+ */
+static void
+unmap_array_buffer(GLcontext *ctx, struct gl_client_array *array)
+{
+ if (array->Enabled &&
+ array->BufferObj->Name &&
+ array->BufferObj->Pointer) {
+ ctx->Driver.UnmapBuffer(ctx,
+ GL_ARRAY_BUFFER_ARB,
+ array->BufferObj);
+ }
+}
+
+
+/**
+ * Examine the array's data for NaNs, etc.
+ */
+static void
+check_draw_elements_data(GLcontext *ctx, GLsizei count, GLenum elemType,
+ const void *elements)
+{
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ const void *elemMap;
+ GLint i, k;
+
+ if (ctx->Array.ElementArrayBufferObj->Name) {
+ elemMap = ctx->Driver.MapBuffer(ctx,
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY,
+ ctx->Array.ElementArrayBufferObj);
+ elements = ADD_POINTERS(elements, elemMap);
+ }
+
+ for (i = 0; i < count; i++) {
+ GLuint j;
+
+ /* j = element[i] */
+ switch (elemType) {
+ case GL_UNSIGNED_BYTE:
+ j = ((const GLubyte *) elements)[i];
+ break;
+ case GL_UNSIGNED_SHORT:
+ j = ((const GLushort *) elements)[i];
+ break;
+ case GL_UNSIGNED_INT:
+ j = ((const GLuint *) elements)[i];
+ break;
+ default:
+ assert(0);
+ }
+
+ /* check element j of each enabled array */
+ check_array_data(ctx, &arrayObj->Vertex, VERT_ATTRIB_POS, j);
+ check_array_data(ctx, &arrayObj->Normal, VERT_ATTRIB_NORMAL, j);
+ check_array_data(ctx, &arrayObj->Color, VERT_ATTRIB_COLOR0, j);
+ check_array_data(ctx, &arrayObj->SecondaryColor, VERT_ATTRIB_COLOR1, j);
+ for (k = 0; k < Elements(arrayObj->TexCoord); k++) {
+ check_array_data(ctx, &arrayObj->TexCoord[k], VERT_ATTRIB_TEX0 + k, j);
+ }
+ for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) {
+ check_array_data(ctx, &arrayObj->VertexAttrib[k], VERT_ATTRIB_GENERIC0 + k, j);
+ }
+ }
+
+ if (ctx->Array.ElementArrayBufferObj->Name) {
+ ctx->Driver.UnmapBuffer(ctx,
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ ctx->Array.ElementArrayBufferObj);
+ }
+
+ unmap_array_buffer(ctx, &arrayObj->Vertex);
+ unmap_array_buffer(ctx, &arrayObj->Normal);
+ unmap_array_buffer(ctx, &arrayObj->Color);
+ for (k = 0; k < Elements(arrayObj->TexCoord); k++) {
+ unmap_array_buffer(ctx, &arrayObj->TexCoord[k]);
+ }
+ for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) {
+ unmap_array_buffer(ctx, &arrayObj->VertexAttrib[k]);
+ }
+}
+
+
+/**
+ * Check array data, looking for NaNs, etc.
+ */
+static void
+check_draw_arrays_data(GLcontext *ctx, GLint start, GLsizei count)
+{
+ /* TO DO */
+}
+
+
+/**
+ * Print info/data for glDrawArrays().
*/
-static void bind_array_obj( GLcontext *ctx )
+static void
+print_draw_arrays(GLcontext *ctx, struct vbo_exec_context *exec,
+ GLenum mode, GLint start, GLsizei count)
+{
+ int i;
+
+ _mesa_printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n",
+ mode, start, count);
+
+ for (i = 0; i < 32; i++) {
+ GLuint bufName = exec->array.inputs[i]->BufferObj->Name;
+ GLint stride = exec->array.inputs[i]->Stride;
+ _mesa_printf("attr %2d: size %d stride %d enabled %d "
+ "ptr %p Bufobj %u\n",
+ i,
+ exec->array.inputs[i]->Size,
+ stride,
+ /*exec->array.inputs[i]->Enabled,*/
+ exec->array.legacy_array[i]->Enabled,
+ exec->array.inputs[i]->Ptr,
+ bufName);
+
+ if (bufName) {
+ struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, bufName);
+ GLubyte *p = ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY_ARB, buf);
+ int offset = (int) (GLintptr) exec->array.inputs[i]->Ptr;
+ float *f = (float *) (p + offset);
+ int *k = (int *) f;
+ int i;
+ int n = (count * stride) / 4;
+ if (n > 32)
+ n = 32;
+ _mesa_printf(" Data at offset %d:\n", offset);
+ for (i = 0; i < n; i++) {
+ _mesa_printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]);
+ }
+ ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, buf);
+ }
+ }
+}
+
+
+/**
+ * Just translate the arrayobj into a sane layout.
+ */
+static void
+bind_array_obj(GLcontext *ctx)
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
@@ -103,7 +295,7 @@ static void bind_array_obj( GLcontext *ctx )
* go away.
*/
exec->array.legacy_array[VERT_ATTRIB_POS] = &arrayObj->Vertex;
- exec->array.legacy_array[VERT_ATTRIB_WEIGHT] = &vbo->legacy_currval[VERT_ATTRIB_WEIGHT];
+ exec->array.legacy_array[VERT_ATTRIB_WEIGHT] = &arrayObj->Weight;
exec->array.legacy_array[VERT_ATTRIB_NORMAL] = &arrayObj->Normal;
exec->array.legacy_array[VERT_ATTRIB_COLOR0] = &arrayObj->Color;
exec->array.legacy_array[VERT_ATTRIB_COLOR1] = &arrayObj->SecondaryColor;
@@ -115,16 +307,20 @@ static void bind_array_obj( GLcontext *ctx )
}
exec->array.legacy_array[VERT_ATTRIB_EDGEFLAG] = &arrayObj->EdgeFlag;
- for (i = 0; i < 8; i++)
+ for (i = 0; i < Elements(arrayObj->TexCoord); i++)
exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &arrayObj->TexCoord[i];
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
+ for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) {
+ assert(i < Elements(exec->array.generic_array));
exec->array.generic_array[i] = &arrayObj->VertexAttrib[i];
+ }
exec->array.array_obj = arrayObj->Name;
}
-static void recalculate_input_bindings( GLcontext *ctx )
+
+static void
+recalculate_input_bindings(GLcontext *ctx)
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
@@ -137,9 +333,10 @@ static void recalculate_input_bindings( GLcontext *ctx )
switch (exec->array.program_mode) {
case VP_NONE:
- /* When no vertex program is active, we put the material values
- * into the generic slots. This is the only situation where
- * material values are available as per-vertex attributes.
+ /* When no vertex program is active (or the vertex program is generated
+ * from fixed-function state). We put the material values into the
+ * generic slots. This is the only situation where material values
+ * are available as per-vertex attributes.
*/
for (i = 0; i <= VERT_ATTRIB_TEX7; i++) {
if (exec->array.legacy_array[i]->Enabled)
@@ -162,8 +359,8 @@ static void recalculate_input_bindings( GLcontext *ctx )
inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->generic_currval[i];
const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i);
}
-
break;
+
case VP_NV:
/* NV_vertex_program - attribute arrays alias and override
* conventional, legacy arrays. No materials, and the generic
@@ -187,11 +384,11 @@ static void recalculate_input_bindings( GLcontext *ctx )
inputs[i] = &vbo->generic_currval[i - VERT_ATTRIB_GENERIC0];
const_inputs |= 1 << i;
}
-
break;
+
case VP_ARB:
- /* ARB_vertex_program - Only the attribute zero (position) array
- * aliases and overrides the legacy position array.
+ /* GL_ARB_vertex_program or GLSL vertex shader - Only the generic[0]
+ * attribute array aliases and overrides the legacy position array.
*
* Otherwise, legacy attributes available in the legacy slots,
* generic attributes in the generic slots and materials are not
@@ -206,7 +403,6 @@ static void recalculate_input_bindings( GLcontext *ctx )
const_inputs |= 1 << 0;
}
-
for (i = 1; i <= VERT_ATTRIB_TEX7; i++) {
if (exec->array.legacy_array[i]->Enabled)
inputs[i] = exec->array.legacy_array[i];
@@ -216,7 +412,7 @@ static void recalculate_input_bindings( GLcontext *ctx )
}
}
- for (i = 0; i < 16; i++) {
+ for (i = 0; i < MAX_VERTEX_GENERIC_ATTRIBS; i++) {
if (exec->array.generic_array[i]->Enabled)
inputs[VERT_ATTRIB_GENERIC0 + i] = exec->array.generic_array[i];
else {
@@ -231,7 +427,9 @@ static void recalculate_input_bindings( GLcontext *ctx )
_mesa_set_varying_vp_inputs( ctx, ~const_inputs );
}
-static void bind_arrays( GLcontext *ctx )
+
+static void
+bind_arrays(GLcontext *ctx)
{
#if 0
if (ctx->Array.ArrayObj.Name != exec->array.array_obj) {
@@ -276,9 +474,18 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
return;
}
+#if 0
+ check_draw_arrays_data(ctx, start, count);
+#else
+ (void) check_draw_arrays_data;
+#endif
+
bind_arrays( ctx );
- /* Again...
+ /* Again... because we may have changed the bitmask of per-vertex varying
+ * attributes. If we regenerate the fixed-function vertex program now
+ * we may be able to prune down the number of vertex attributes which we
+ * need in the shader.
*/
if (ctx->NewState)
_mesa_update_state( ctx );
@@ -292,52 +499,17 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
prim[0].count = count;
prim[0].indexed = 0;
- vbo->draw_prims( ctx, exec->array.inputs, prim, 1, NULL, start, start + count - 1 );
+ vbo->draw_prims( ctx, exec->array.inputs, prim, 1, NULL,
+ start, start + count - 1 );
#if 0
- {
- int i;
-
- _mesa_printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n",
- mode, start, count);
-
- for (i = 0; i < 32; i++) {
- GLuint bufName = exec->array.inputs[i]->BufferObj->Name;
- GLint stride = exec->array.inputs[i]->Stride;
- _mesa_printf("attr %2d: size %d stride %d enabled %d "
- "ptr %p Bufobj %u\n",
- i,
- exec->array.inputs[i]->Size,
- stride,
- /*exec->array.inputs[i]->Enabled,*/
- exec->array.legacy_array[i]->Enabled,
- exec->array.inputs[i]->Ptr,
- bufName);
-
- if (bufName) {
- struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, bufName);
- GLubyte *p = ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB,
- GL_READ_ONLY_ARB, buf);
- int offset = (int) exec->array.inputs[i]->Ptr;
- float *f = (float *) (p + offset);
- int *k = (int *) f;
- int i;
- int n = (count * stride) / 4;
- if (n > 32)
- n = 32;
- _mesa_printf(" Data at offset %d:\n", offset);
- for (i = 0; i < n; i++) {
- _mesa_printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]);
- }
- ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, buf);
- }
- }
- }
+ print_draw_arrays(ctx, exec, mode, start, count);
+#else
+ (void) print_draw_arrays;
#endif
}
-
static void GLAPIENTRY
vbo_exec_DrawRangeElements(GLenum mode,
GLuint start, GLuint end,
@@ -349,16 +521,27 @@ vbo_exec_DrawRangeElements(GLenum mode,
struct _mesa_index_buffer ib;
struct _mesa_prim prim[1];
- if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, type, indices ))
+ if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count,
+ type, indices ))
return;
- if (end >= ctx->Array._MaxElement) {
+ if (end >= ctx->Array.ArrayObj->_MaxElement) {
/* the max element is out of bounds of one or more enabled arrays */
- _mesa_warning(ctx, "glDraw[Range]Elements() index=%u is "
- "out of bounds (max=%u)", end, ctx->Array._MaxElement);
+ _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, "
+ "type 0x%x) index=%u is out of bounds (max=%u)",
+ start, end, count, type, end,
+ ctx->Array.ArrayObj->_MaxElement - 1);
+ if (0)
+ _mesa_print_arrays(ctx);
return;
}
+#if 0
+ check_draw_elements_data(ctx, count, type, indices);
+#else
+ (void) check_draw_elements_data;
+#endif
+
FLUSH_CURRENT( ctx, 0 );
if (ctx->NewState)
@@ -422,8 +605,10 @@ vbo_exec_DrawRangeElements(GLenum mode,
vbo->draw_prims( ctx, exec->array.inputs, prim, 1, &ib, start, end );
}
+
static void GLAPIENTRY
-vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
+vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices)
{
GET_CURRENT_CONTEXT(ctx);
GLuint min_index = 0;
@@ -439,11 +624,12 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *ind
if (ctx->Array.ElementArrayBufferObj->Name) {
const GLvoid *map = ctx->Driver.MapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- GL_READ_ONLY,
- ctx->Array.ElementArrayBufferObj);
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY,
+ ctx->Array.ElementArrayBufferObj);
- get_minmax_index(count, type, ADD_POINTERS(map, indices), &min_index, &max_index);
+ get_minmax_index(count, type, ADD_POINTERS(map, indices),
+ &min_index, &max_index);
ctx->Driver.UnmapBuffer(ctx,
GL_ELEMENT_ARRAY_BUFFER_ARB,
@@ -461,10 +647,8 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *ind
* Initialization
*/
-
-
-
-void vbo_exec_array_init( struct vbo_exec_context *exec )
+void
+vbo_exec_array_init( struct vbo_exec_context *exec )
{
#if 1
exec->vtxfmt.DrawArrays = vbo_exec_DrawArrays;
@@ -478,7 +662,8 @@ void vbo_exec_array_init( struct vbo_exec_context *exec )
}
-void vbo_exec_array_destroy( struct vbo_exec_context *exec )
+void
+vbo_exec_array_destroy( struct vbo_exec_context *exec )
{
/* nothing to do */
}
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index 5381cc4d92a..c939b7b6335 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -35,7 +35,8 @@
#include "vbo_context.h"
-static void vbo_exec_debug_verts( struct vbo_exec_context *exec )
+static void
+vbo_exec_debug_verts( struct vbo_exec_context *exec )
{
GLuint count = exec->vtx.vert_count;
GLuint i;
@@ -64,19 +65,19 @@ static void vbo_exec_debug_verts( struct vbo_exec_context *exec )
* NOTE: Need to have calculated primitives by this point -- do it on the fly.
* NOTE: Old 'parity' issue is gone.
*/
-static GLuint vbo_copy_vertices( struct vbo_exec_context *exec )
+static GLuint
+vbo_copy_vertices( struct vbo_exec_context *exec )
{
GLuint nr = exec->vtx.prim[exec->vtx.prim_count-1].count;
GLuint ovf, i;
GLuint sz = exec->vtx.vertex_size;
GLfloat *dst = exec->vtx.copied.buffer;
- GLfloat *src = (exec->vtx.buffer_map +
- exec->vtx.prim[exec->vtx.prim_count-1].start *
- exec->vtx.vertex_size);
+ const GLfloat *src = (exec->vtx.buffer_map +
+ exec->vtx.prim[exec->vtx.prim_count-1].start *
+ exec->vtx.vertex_size);
- switch( exec->ctx->Driver.CurrentExecPrimitive )
- {
+ switch (exec->ctx->Driver.CurrentExecPrimitive) {
case GL_POINTS:
return 0;
case GL_LINES:
@@ -95,8 +96,9 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec )
_mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
return i;
case GL_LINE_STRIP:
- if (nr == 0)
+ if (nr == 0) {
return 0;
+ }
else {
_mesa_memcpy( dst, src+(nr-1)*sz, sz * sizeof(GLfloat) );
return 1;
@@ -104,12 +106,14 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec )
case GL_LINE_LOOP:
case GL_TRIANGLE_FAN:
case GL_POLYGON:
- if (nr == 0)
+ if (nr == 0) {
return 0;
+ }
else if (nr == 1) {
_mesa_memcpy( dst, src+0, sz * sizeof(GLfloat) );
return 1;
- } else {
+ }
+ else {
_mesa_memcpy( dst, src+0, sz * sizeof(GLfloat) );
_mesa_memcpy( dst+sz, src+(nr-1)*sz, sz * sizeof(GLfloat) );
return 2;
@@ -122,9 +126,15 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec )
/* fallthrough */
case GL_QUAD_STRIP:
switch (nr) {
- case 0: ovf = 0; break;
- case 1: ovf = 1; break;
- default: ovf = 2 + (nr&1); break;
+ case 0:
+ ovf = 0;
+ break;
+ case 1:
+ ovf = 1;
+ break;
+ default:
+ ovf = 2 + (nr & 1);
+ break;
}
for (i = 0 ; i < ovf ; i++)
_mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
@@ -141,13 +151,14 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec )
/* TODO: populate these as the vertex is defined:
*/
-static void vbo_exec_bind_arrays( GLcontext *ctx )
+static void
+vbo_exec_bind_arrays( GLcontext *ctx )
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
struct gl_client_array *arrays = exec->vtx.arrays;
- GLuint count = exec->vtx.vert_count;
- GLubyte *data = (GLubyte *)exec->vtx.buffer_map;
+ const GLuint count = exec->vtx.vert_count;
+ const GLubyte *data = (GLubyte *) exec->vtx.buffer_map;
const GLuint *map;
GLuint attr;
GLbitfield varying_inputs = 0x0;
@@ -185,6 +196,7 @@ static void vbo_exec_bind_arrays( GLcontext *ctx )
(ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_GENERIC0)) {
exec->vtx.inputs[16] = exec->vtx.inputs[0];
exec->vtx.attrsz[16] = exec->vtx.attrsz[0];
+ exec->vtx.attrptr[16] = exec->vtx.attrptr[0];
exec->vtx.attrsz[0] = 0;
}
break;
@@ -226,7 +238,7 @@ static void vbo_exec_bind_arrays( GLcontext *ctx )
arrays[attr]._MaxElement = count; /* ??? */
data += exec->vtx.attrsz[src] * sizeof(GLfloat);
- varying_inputs |= 1<<attr;
+ varying_inputs |= 1 << attr;
}
}
@@ -234,18 +246,19 @@ static void vbo_exec_bind_arrays( GLcontext *ctx )
}
-static void vbo_exec_vtx_unmap( struct vbo_exec_context *exec )
+static void
+vbo_exec_vtx_unmap( struct vbo_exec_context *exec )
{
GLenum target = GL_ARRAY_BUFFER_ARB;
if (exec->vtx.bufferobj->Name) {
GLcontext *ctx = exec->ctx;
- if(ctx->Driver.FlushMappedBufferRange) {
+ if (ctx->Driver.FlushMappedBufferRange) {
GLintptr offset = exec->vtx.buffer_used - exec->vtx.bufferobj->Offset;
GLsizeiptr length = (exec->vtx.buffer_ptr - exec->vtx.buffer_map) * sizeof(float);
- if(length)
+ if (length)
ctx->Driver.FlushMappedBufferRange(ctx, target,
offset, length,
exec->vtx.bufferobj);
@@ -264,7 +277,9 @@ static void vbo_exec_vtx_unmap( struct vbo_exec_context *exec )
}
}
-void vbo_exec_vtx_map( struct vbo_exec_context *exec )
+
+void
+vbo_exec_vtx_map( struct vbo_exec_context *exec )
{
GLcontext *ctx = exec->ctx;
GLenum target = GL_ARRAY_BUFFER_ARB;
@@ -281,8 +296,7 @@ void vbo_exec_vtx_map( struct vbo_exec_context *exec )
}
if (VBO_VERT_BUFFER_SIZE > exec->vtx.buffer_used + 1024 &&
- ctx->Driver.MapBufferRange)
- {
+ ctx->Driver.MapBufferRange) {
exec->vtx.buffer_map =
(GLfloat *)ctx->Driver.MapBufferRange(ctx,
target,
@@ -304,12 +318,13 @@ void vbo_exec_vtx_map( struct vbo_exec_context *exec )
VBO_VERT_BUFFER_SIZE,
NULL, usage, exec->vtx.bufferobj);
- exec->vtx.buffer_map =
- (GLfloat *)ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj);
+ exec->vtx.buffer_map = (GLfloat *)
+ ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj);
exec->vtx.buffer_ptr = exec->vtx.buffer_map;
}
- if (0) _mesa_printf("map %d..\n", exec->vtx.buffer_used);
+ if (0)
+ _mesa_printf("map %d..\n", exec->vtx.buffer_used);
}
@@ -317,13 +332,12 @@ void vbo_exec_vtx_map( struct vbo_exec_context *exec )
/**
* Execute the buffer and save copied verts.
*/
-void vbo_exec_vtx_flush( struct vbo_exec_context *exec,
- GLboolean unmap )
+void
+vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap )
{
if (0)
vbo_exec_debug_verts( exec );
-
if (exec->vtx.prim_count &&
exec->vtx.vert_count) {
@@ -344,8 +358,9 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec,
vbo_exec_vtx_unmap( exec );
}
- if (0) _mesa_printf("%s %d %d\n", __FUNCTION__, exec->vtx.prim_count,
- exec->vtx.vert_count);
+ if (0)
+ _mesa_printf("%s %d %d\n", __FUNCTION__, exec->vtx.prim_count,
+ exec->vtx.vert_count);
vbo_context(ctx)->draw_prims( ctx,
exec->vtx.inputs,
@@ -359,7 +374,7 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec,
*/
if (exec->vtx.bufferobj->Name && !unmap) {
vbo_exec_vtx_map( exec );
- }
+ }
}
}
@@ -371,14 +386,12 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec,
vbo_exec_vtx_unmap( exec );
}
-
if (unmap)
exec->vtx.max_vert = 0;
else
exec->vtx.max_vert = ((VBO_VERT_BUFFER_SIZE - exec->vtx.buffer_used) /
(exec->vtx.vertex_size * sizeof(GLfloat)));
-
exec->vtx.buffer_ptr = exec->vtx.buffer_map;
exec->vtx.prim_count = 0;
exec->vtx.vert_count = 0;
diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c
index 2f6a1998eaa..dcb14c868b8 100644
--- a/src/mesa/vbo/vbo_split_copy.c
+++ b/src/mesa/vbo/vbo_split_copy.c
@@ -133,6 +133,41 @@ check_flush( struct copy_context *copy )
}
+/**
+ * Dump the parameters/info for a vbo->draw() call.
+ */
+static void
+dump_draw_info(GLcontext *ctx,
+ const struct gl_client_array **arrays,
+ const struct _mesa_prim *prims,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLuint min_index,
+ GLuint max_index)
+{
+ GLuint i, j;
+
+ _mesa_printf("VBO Draw:\n");
+ for (i = 0; i < nr_prims; i++) {
+ _mesa_printf("Prim %u of %u\n", i, nr_prims);
+ _mesa_printf(" Prim mode 0x%x\n", prims[i].mode);
+ _mesa_printf(" IB: %p\n", (void*) ib);
+ for (j = 0; j < VERT_ATTRIB_MAX; j++) {
+ _mesa_printf(" array %d at %p:\n", j, (void*) arrays[j]);
+ _mesa_printf(" enabled %d, ptr %p, size %d, type 0x%x, stride %d\n",
+ arrays[j]->Enabled, arrays[j]->Ptr,
+ arrays[j]->Size, arrays[j]->Type, arrays[j]->StrideB);
+ if (0) {
+ GLint k = prims[i].start + prims[i].count - 1;
+ GLfloat *last = (GLfloat *) (arrays[j]->Ptr + arrays[j]->Stride * k);
+ _mesa_printf(" last: %f %f %f\n",
+ last[0], last[1], last[2]);
+ }
+ }
+ }
+}
+
+
static void
flush( struct copy_context *copy )
{
@@ -142,6 +177,18 @@ flush( struct copy_context *copy )
*/
copy->dstib.count = copy->dstelt_nr;
+#if 0
+ dump_draw_info(copy->ctx,
+ copy->dstarray_ptr,
+ copy->dstprim,
+ copy->dstprim_nr,
+ &copy->dstib,
+ 0,
+ copy->dstbuf_nr);
+#else
+ (void) dump_draw_info;
+#endif
+
copy->draw( copy->ctx,
copy->dstarray_ptr,
copy->dstprim,
@@ -207,6 +254,17 @@ elt(struct copy_context *copy, GLuint elt_idx)
memcpy(csr, srcptr, copy->varying[i].size);
csr += copy->varying[i].size;
+#ifdef NAN_CHECK
+ if (srcarray->Type == GL_FLOAT) {
+ GLuint k;
+ GLfloat *f = (GLfloat *) srcptr;
+ for (k = 0; k < srcarray->Size; k++) {
+ assert(!IS_INF_OR_NAN(f[k]));
+ assert(f[k] <= 1.0e20 && f[k] >= -1.0e20);
+ }
+ }
+#endif
+
if (0)
{
const GLuint *f = (const GLuint *)srcptr;
diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S
index fe05549c1d5..8f66ef96e64 100644
--- a/src/mesa/x86-64/glapi_x86-64.S
+++ b/src/mesa/x86-64/glapi_x86-64.S
@@ -21157,21 +21157,25 @@ GL_PREFIX(RenderbufferStorageMultisample):
.size GL_PREFIX(RenderbufferStorageMultisample), .-GL_PREFIX(RenderbufferStorageMultisample)
.p2align 4,,15
- .globl GL_PREFIX(PolygonOffsetEXT)
- .type GL_PREFIX(PolygonOffsetEXT), @function
-GL_PREFIX(PolygonOffsetEXT):
+ .globl GL_PREFIX(CopyBufferSubData)
+ .type GL_PREFIX(CopyBufferSubData), @function
+GL_PREFIX(CopyBufferSubData):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 4496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
movq 4496(%rax), %r11
jmp *%r11
#else
@@ -21181,35 +21185,38 @@ GL_PREFIX(PolygonOffsetEXT):
movq 4496(%rax), %r11
jmp *%r11
1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _glapi_get_dispatch
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
movq 4496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT)
+ .size GL_PREFIX(CopyBufferSubData), .-GL_PREFIX(CopyBufferSubData)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_563)
- .type GL_PREFIX(_dispatch_stub_563), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_563))
-GL_PREFIX(_dispatch_stub_563):
+ .globl GL_PREFIX(PolygonOffsetEXT)
+ .type GL_PREFIX(PolygonOffsetEXT), @function
+GL_PREFIX(PolygonOffsetEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 4504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
movq 4504(%rax), %r11
jmp *%r11
#else
@@ -21219,17 +21226,17 @@ GL_PREFIX(_dispatch_stub_563):
movq 4504(%rax), %r11
jmp *%r11
1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
movq 4504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_563), .-GL_PREFIX(_dispatch_stub_563)
+ .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT)
.p2align 4,,15
.globl GL_PREFIX(_dispatch_stub_564)
@@ -21279,13 +21286,13 @@ GL_PREFIX(_dispatch_stub_565):
movq 4520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
+ popq %rbp
+ popq %rsi
+ popq %rdi
movq 4520(%rax), %r11
jmp *%r11
#else
@@ -21295,13 +21302,13 @@ GL_PREFIX(_dispatch_stub_565):
movq 4520(%rax), %r11
jmp *%r11
1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
+ popq %rbp
+ popq %rsi
+ popq %rdi
movq 4520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -21317,13 +21324,13 @@ GL_PREFIX(_dispatch_stub_566):
movq 4528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
movq 4528(%rax), %r11
jmp *%r11
#else
@@ -21333,13 +21340,13 @@ GL_PREFIX(_dispatch_stub_566):
movq 4528(%rax), %r11
jmp *%r11
1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
movq 4528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
@@ -21470,7 +21477,11 @@ GL_PREFIX(_dispatch_stub_570):
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
popq %rdi
movq 4560(%rax), %r11
jmp *%r11
@@ -21482,7 +21493,11 @@ GL_PREFIX(_dispatch_stub_570):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
popq %rdi
movq 4560(%rax), %r11
jmp *%r11
@@ -21490,12 +21505,42 @@ GL_PREFIX(_dispatch_stub_570):
.size GL_PREFIX(_dispatch_stub_570), .-GL_PREFIX(_dispatch_stub_570)
.p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_571)
+ .type GL_PREFIX(_dispatch_stub_571), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_571))
+GL_PREFIX(_dispatch_stub_571):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4568(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4568(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4568(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4568(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_571), .-GL_PREFIX(_dispatch_stub_571)
+
+ .p2align 4,,15
.globl GL_PREFIX(ColorPointerEXT)
.type GL_PREFIX(ColorPointerEXT), @function
GL_PREFIX(ColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4568(%rax), %r11
+ movq 4576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21509,13 +21554,13 @@ GL_PREFIX(ColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4568(%rax), %r11
+ movq 4576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4568(%rax), %r11
+ movq 4576(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21529,7 +21574,7 @@ GL_PREFIX(ColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4568(%rax), %r11
+ movq 4576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT)
@@ -21540,7 +21585,7 @@ GL_PREFIX(ColorPointerEXT):
GL_PREFIX(EdgeFlagPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4576(%rax), %r11
+ movq 4584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21550,13 +21595,13 @@ GL_PREFIX(EdgeFlagPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4576(%rax), %r11
+ movq 4584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4576(%rax), %r11
+ movq 4584(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21566,7 +21611,7 @@ GL_PREFIX(EdgeFlagPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4576(%rax), %r11
+ movq 4584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT)
@@ -21577,7 +21622,7 @@ GL_PREFIX(EdgeFlagPointerEXT):
GL_PREFIX(IndexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4584(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21591,13 +21636,13 @@ GL_PREFIX(IndexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4584(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4584(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21611,7 +21656,7 @@ GL_PREFIX(IndexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4584(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT)
@@ -21622,7 +21667,7 @@ GL_PREFIX(IndexPointerEXT):
GL_PREFIX(NormalPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4592(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21636,13 +21681,13 @@ GL_PREFIX(NormalPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4592(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4592(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21656,7 +21701,7 @@ GL_PREFIX(NormalPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4592(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT)
@@ -21667,7 +21712,7 @@ GL_PREFIX(NormalPointerEXT):
GL_PREFIX(TexCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4600(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21681,13 +21726,13 @@ GL_PREFIX(TexCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4600(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4600(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21701,7 +21746,7 @@ GL_PREFIX(TexCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4600(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT)
@@ -21712,7 +21757,7 @@ GL_PREFIX(TexCoordPointerEXT):
GL_PREFIX(VertexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4608(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21726,13 +21771,13 @@ GL_PREFIX(VertexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4608(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4608(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21746,7 +21791,7 @@ GL_PREFIX(VertexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4608(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT)
@@ -21757,7 +21802,7 @@ GL_PREFIX(VertexPointerEXT):
GL_PREFIX(PointParameterfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4616(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -21767,13 +21812,13 @@ GL_PREFIX(PointParameterfEXT):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4616(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4616(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -21783,7 +21828,7 @@ GL_PREFIX(PointParameterfEXT):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4616(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT)
@@ -21794,7 +21839,7 @@ GL_PREFIX(PointParameterfEXT):
GL_PREFIX(PointParameterfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4624(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21804,13 +21849,13 @@ GL_PREFIX(PointParameterfvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4624(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4624(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21820,7 +21865,7 @@ GL_PREFIX(PointParameterfvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4624(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT)
@@ -21831,7 +21876,7 @@ GL_PREFIX(PointParameterfvEXT):
GL_PREFIX(LockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4632(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21841,13 +21886,13 @@ GL_PREFIX(LockArraysEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4632(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4632(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21857,7 +21902,7 @@ GL_PREFIX(LockArraysEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4632(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT)
@@ -21868,37 +21913,37 @@ GL_PREFIX(LockArraysEXT):
GL_PREFIX(UnlockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4640(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4640(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4640(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4640(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_581)
- .type GL_PREFIX(_dispatch_stub_581), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_581))
-GL_PREFIX(_dispatch_stub_581):
+ .globl GL_PREFIX(_dispatch_stub_582)
+ .type GL_PREFIX(_dispatch_stub_582), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_582))
+GL_PREFIX(_dispatch_stub_582):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4648(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21908,13 +21953,13 @@ GL_PREFIX(_dispatch_stub_581):
popq %rbp
popq %rsi
popq %rdi
- movq 4648(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4648(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21924,19 +21969,19 @@ GL_PREFIX(_dispatch_stub_581):
popq %rbp
popq %rsi
popq %rdi
- movq 4648(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_581), .-GL_PREFIX(_dispatch_stub_581)
+ .size GL_PREFIX(_dispatch_stub_582), .-GL_PREFIX(_dispatch_stub_582)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_582)
- .type GL_PREFIX(_dispatch_stub_582), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_582))
-GL_PREFIX(_dispatch_stub_582):
+ .globl GL_PREFIX(_dispatch_stub_583)
+ .type GL_PREFIX(_dispatch_stub_583), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_583))
+GL_PREFIX(_dispatch_stub_583):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4656(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21946,13 +21991,13 @@ GL_PREFIX(_dispatch_stub_582):
popq %rbp
popq %rsi
popq %rdi
- movq 4656(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4656(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21962,10 +22007,10 @@ GL_PREFIX(_dispatch_stub_582):
popq %rbp
popq %rsi
popq %rdi
- movq 4656(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_582), .-GL_PREFIX(_dispatch_stub_582)
+ .size GL_PREFIX(_dispatch_stub_583), .-GL_PREFIX(_dispatch_stub_583)
.p2align 4,,15
.globl GL_PREFIX(SecondaryColor3bEXT)
@@ -21973,7 +22018,7 @@ GL_PREFIX(_dispatch_stub_582):
GL_PREFIX(SecondaryColor3bEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4664(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21983,13 +22028,13 @@ GL_PREFIX(SecondaryColor3bEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4664(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4664(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21999,7 +22044,7 @@ GL_PREFIX(SecondaryColor3bEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4664(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT)
@@ -22010,25 +22055,25 @@ GL_PREFIX(SecondaryColor3bEXT):
GL_PREFIX(SecondaryColor3bvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4672(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4672(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4672(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4672(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT)
@@ -22039,7 +22084,7 @@ GL_PREFIX(SecondaryColor3bvEXT):
GL_PREFIX(SecondaryColor3dEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4680(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -22051,13 +22096,13 @@ GL_PREFIX(SecondaryColor3dEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4680(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4680(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -22069,7 +22114,7 @@ GL_PREFIX(SecondaryColor3dEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4680(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT)
@@ -22080,25 +22125,25 @@ GL_PREFIX(SecondaryColor3dEXT):
GL_PREFIX(SecondaryColor3dvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4688(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4688(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4688(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4688(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT)
@@ -22109,7 +22154,7 @@ GL_PREFIX(SecondaryColor3dvEXT):
GL_PREFIX(SecondaryColor3fEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4696(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -22121,13 +22166,13 @@ GL_PREFIX(SecondaryColor3fEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4696(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4696(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -22139,7 +22184,7 @@ GL_PREFIX(SecondaryColor3fEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4696(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT)
@@ -22150,25 +22195,25 @@ GL_PREFIX(SecondaryColor3fEXT):
GL_PREFIX(SecondaryColor3fvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4704(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4704(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4704(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4704(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT)
@@ -22179,7 +22224,7 @@ GL_PREFIX(SecondaryColor3fvEXT):
GL_PREFIX(SecondaryColor3iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4712(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22189,13 +22234,13 @@ GL_PREFIX(SecondaryColor3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4712(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4712(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22205,7 +22250,7 @@ GL_PREFIX(SecondaryColor3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4712(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT)
@@ -22216,25 +22261,25 @@ GL_PREFIX(SecondaryColor3iEXT):
GL_PREFIX(SecondaryColor3ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4720(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4720(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4720(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4720(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT)
@@ -22245,7 +22290,7 @@ GL_PREFIX(SecondaryColor3ivEXT):
GL_PREFIX(SecondaryColor3sEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4728(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22255,13 +22300,13 @@ GL_PREFIX(SecondaryColor3sEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4728(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4728(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22271,7 +22316,7 @@ GL_PREFIX(SecondaryColor3sEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4728(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT)
@@ -22282,25 +22327,25 @@ GL_PREFIX(SecondaryColor3sEXT):
GL_PREFIX(SecondaryColor3svEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4736(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4736(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4736(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4736(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT)
@@ -22311,7 +22356,7 @@ GL_PREFIX(SecondaryColor3svEXT):
GL_PREFIX(SecondaryColor3ubEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4744(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22321,13 +22366,13 @@ GL_PREFIX(SecondaryColor3ubEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4744(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4744(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22337,7 +22382,7 @@ GL_PREFIX(SecondaryColor3ubEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4744(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT)
@@ -22348,25 +22393,25 @@ GL_PREFIX(SecondaryColor3ubEXT):
GL_PREFIX(SecondaryColor3ubvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4752(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4752(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4752(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4752(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT)
@@ -22377,7 +22422,7 @@ GL_PREFIX(SecondaryColor3ubvEXT):
GL_PREFIX(SecondaryColor3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4760(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22387,13 +22432,13 @@ GL_PREFIX(SecondaryColor3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4760(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4760(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22403,7 +22448,7 @@ GL_PREFIX(SecondaryColor3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4760(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT)
@@ -22414,25 +22459,25 @@ GL_PREFIX(SecondaryColor3uiEXT):
GL_PREFIX(SecondaryColor3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4768(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4768(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4768(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4768(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT)
@@ -22443,7 +22488,7 @@ GL_PREFIX(SecondaryColor3uivEXT):
GL_PREFIX(SecondaryColor3usEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4776(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22453,13 +22498,13 @@ GL_PREFIX(SecondaryColor3usEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4776(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4776(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22469,7 +22514,7 @@ GL_PREFIX(SecondaryColor3usEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4776(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT)
@@ -22480,25 +22525,25 @@ GL_PREFIX(SecondaryColor3usEXT):
GL_PREFIX(SecondaryColor3usvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4784(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4784(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4784(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4784(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT)
@@ -22509,7 +22554,7 @@ GL_PREFIX(SecondaryColor3usvEXT):
GL_PREFIX(SecondaryColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4792(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22523,13 +22568,13 @@ GL_PREFIX(SecondaryColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4792(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4792(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22543,7 +22588,7 @@ GL_PREFIX(SecondaryColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4792(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT)
@@ -22554,7 +22599,7 @@ GL_PREFIX(SecondaryColorPointerEXT):
GL_PREFIX(MultiDrawArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4800(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22568,13 +22613,13 @@ GL_PREFIX(MultiDrawArraysEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4800(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4800(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22588,7 +22633,7 @@ GL_PREFIX(MultiDrawArraysEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4800(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT)
@@ -22599,7 +22644,7 @@ GL_PREFIX(MultiDrawArraysEXT):
GL_PREFIX(MultiDrawElementsEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4808(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22613,13 +22658,13 @@ GL_PREFIX(MultiDrawElementsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4808(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4808(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22633,7 +22678,7 @@ GL_PREFIX(MultiDrawElementsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4808(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT)
@@ -22644,7 +22689,7 @@ GL_PREFIX(MultiDrawElementsEXT):
GL_PREFIX(FogCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4816(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22654,13 +22699,13 @@ GL_PREFIX(FogCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4816(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4816(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22670,7 +22715,7 @@ GL_PREFIX(FogCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4816(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT)
@@ -22681,7 +22726,7 @@ GL_PREFIX(FogCoordPointerEXT):
GL_PREFIX(FogCoorddEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4824(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
@@ -22689,13 +22734,13 @@ GL_PREFIX(FogCoorddEXT):
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 4824(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4824(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -22703,7 +22748,7 @@ GL_PREFIX(FogCoorddEXT):
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 4824(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT)
@@ -22714,25 +22759,25 @@ GL_PREFIX(FogCoorddEXT):
GL_PREFIX(FogCoorddvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4832(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4832(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4832(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4832(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT)
@@ -22743,7 +22788,7 @@ GL_PREFIX(FogCoorddvEXT):
GL_PREFIX(FogCoordfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4840(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
@@ -22751,13 +22796,13 @@ GL_PREFIX(FogCoordfEXT):
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 4840(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4840(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -22765,7 +22810,7 @@ GL_PREFIX(FogCoordfEXT):
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 4840(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT)
@@ -22776,58 +22821,58 @@ GL_PREFIX(FogCoordfEXT):
GL_PREFIX(FogCoordfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4848(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4848(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4848(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4848(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_607)
- .type GL_PREFIX(_dispatch_stub_607), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_607))
-GL_PREFIX(_dispatch_stub_607):
+ .globl GL_PREFIX(_dispatch_stub_608)
+ .type GL_PREFIX(_dispatch_stub_608), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_608))
+GL_PREFIX(_dispatch_stub_608):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4856(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4856(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4856(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4856(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_607), .-GL_PREFIX(_dispatch_stub_607)
+ .size GL_PREFIX(_dispatch_stub_608), .-GL_PREFIX(_dispatch_stub_608)
.p2align 4,,15
.globl GL_PREFIX(BlendFuncSeparateEXT)
@@ -22835,7 +22880,7 @@ GL_PREFIX(_dispatch_stub_607):
GL_PREFIX(BlendFuncSeparateEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4864(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22849,13 +22894,13 @@ GL_PREFIX(BlendFuncSeparateEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4864(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4864(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22869,7 +22914,7 @@ GL_PREFIX(BlendFuncSeparateEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4864(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT)
@@ -22880,25 +22925,25 @@ GL_PREFIX(BlendFuncSeparateEXT):
GL_PREFIX(FlushVertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4872(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4872(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4872(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4872(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV)
@@ -22909,7 +22954,7 @@ GL_PREFIX(FlushVertexArrayRangeNV):
GL_PREFIX(VertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4880(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22919,13 +22964,13 @@ GL_PREFIX(VertexArrayRangeNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4880(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4880(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22935,7 +22980,7 @@ GL_PREFIX(VertexArrayRangeNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4880(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV)
@@ -22946,7 +22991,7 @@ GL_PREFIX(VertexArrayRangeNV):
GL_PREFIX(CombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4888(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22964,13 +23009,13 @@ GL_PREFIX(CombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4888(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4888(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22988,7 +23033,7 @@ GL_PREFIX(CombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4888(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV)
@@ -22999,7 +23044,7 @@ GL_PREFIX(CombinerInputNV):
GL_PREFIX(CombinerOutputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4896(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23017,13 +23062,13 @@ GL_PREFIX(CombinerOutputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4896(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4896(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23041,7 +23086,7 @@ GL_PREFIX(CombinerOutputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4896(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV)
@@ -23052,7 +23097,7 @@ GL_PREFIX(CombinerOutputNV):
GL_PREFIX(CombinerParameterfNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4904(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23062,13 +23107,13 @@ GL_PREFIX(CombinerParameterfNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4904(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4904(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23078,7 +23123,7 @@ GL_PREFIX(CombinerParameterfNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4904(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV)
@@ -23089,7 +23134,7 @@ GL_PREFIX(CombinerParameterfNV):
GL_PREFIX(CombinerParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4912(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23099,13 +23144,13 @@ GL_PREFIX(CombinerParameterfvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4912(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4912(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23115,7 +23160,7 @@ GL_PREFIX(CombinerParameterfvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4912(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV)
@@ -23126,7 +23171,7 @@ GL_PREFIX(CombinerParameterfvNV):
GL_PREFIX(CombinerParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4920(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23136,13 +23181,13 @@ GL_PREFIX(CombinerParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4920(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4920(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23152,7 +23197,7 @@ GL_PREFIX(CombinerParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4920(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV)
@@ -23163,7 +23208,7 @@ GL_PREFIX(CombinerParameteriNV):
GL_PREFIX(CombinerParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4928(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23173,13 +23218,13 @@ GL_PREFIX(CombinerParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4928(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4928(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23189,7 +23234,7 @@ GL_PREFIX(CombinerParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4928(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV)
@@ -23200,7 +23245,7 @@ GL_PREFIX(CombinerParameterivNV):
GL_PREFIX(FinalCombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4936(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23214,13 +23259,13 @@ GL_PREFIX(FinalCombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4936(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4936(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23234,7 +23279,7 @@ GL_PREFIX(FinalCombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4936(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV)
@@ -23245,7 +23290,7 @@ GL_PREFIX(FinalCombinerInputNV):
GL_PREFIX(GetCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4944(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23259,13 +23304,13 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4944(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4944(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23279,7 +23324,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4944(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV)
@@ -23290,7 +23335,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
GL_PREFIX(GetCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4952(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23304,13 +23349,13 @@ GL_PREFIX(GetCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4952(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4952(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23324,7 +23369,7 @@ GL_PREFIX(GetCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4952(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV)
@@ -23335,7 +23380,7 @@ GL_PREFIX(GetCombinerInputParameterivNV):
GL_PREFIX(GetCombinerOutputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4960(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23349,13 +23394,13 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4960(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4960(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23369,7 +23414,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4960(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV)
@@ -23380,7 +23425,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
GL_PREFIX(GetCombinerOutputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4968(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23394,13 +23439,13 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4968(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4968(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23414,7 +23459,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4968(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV)
@@ -23425,7 +23470,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
GL_PREFIX(GetFinalCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4976(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23435,13 +23480,13 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4976(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4976(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23451,7 +23496,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4976(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV)
@@ -23462,7 +23507,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
GL_PREFIX(GetFinalCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4984(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23472,13 +23517,13 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4984(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4984(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23488,7 +23533,7 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4984(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV)
@@ -23499,25 +23544,25 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
GL_PREFIX(ResizeBuffersMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4992(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4992(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4992(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4992(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA)
@@ -23528,7 +23573,7 @@ GL_PREFIX(ResizeBuffersMESA):
GL_PREFIX(WindowPos2dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5000(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23538,13 +23583,13 @@ GL_PREFIX(WindowPos2dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5000(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5000(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23554,7 +23599,7 @@ GL_PREFIX(WindowPos2dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5000(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA)
@@ -23565,25 +23610,25 @@ GL_PREFIX(WindowPos2dMESA):
GL_PREFIX(WindowPos2dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5008(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5008(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5008(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5008(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA)
@@ -23594,7 +23639,7 @@ GL_PREFIX(WindowPos2dvMESA):
GL_PREFIX(WindowPos2fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5016(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23604,13 +23649,13 @@ GL_PREFIX(WindowPos2fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5016(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5016(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23620,7 +23665,7 @@ GL_PREFIX(WindowPos2fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5016(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA)
@@ -23631,25 +23676,25 @@ GL_PREFIX(WindowPos2fMESA):
GL_PREFIX(WindowPos2fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5024(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5024(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5024(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5024(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA)
@@ -23660,7 +23705,7 @@ GL_PREFIX(WindowPos2fvMESA):
GL_PREFIX(WindowPos2iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5032(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23670,13 +23715,13 @@ GL_PREFIX(WindowPos2iMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5032(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5032(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23686,7 +23731,7 @@ GL_PREFIX(WindowPos2iMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5032(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA)
@@ -23697,25 +23742,25 @@ GL_PREFIX(WindowPos2iMESA):
GL_PREFIX(WindowPos2ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5040(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5040(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5040(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5040(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA)
@@ -23726,7 +23771,7 @@ GL_PREFIX(WindowPos2ivMESA):
GL_PREFIX(WindowPos2sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5048(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23736,13 +23781,13 @@ GL_PREFIX(WindowPos2sMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5048(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5048(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23752,7 +23797,7 @@ GL_PREFIX(WindowPos2sMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5048(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA)
@@ -23763,25 +23808,25 @@ GL_PREFIX(WindowPos2sMESA):
GL_PREFIX(WindowPos2svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5056(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5056(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5056(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5056(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA)
@@ -23792,7 +23837,7 @@ GL_PREFIX(WindowPos2svMESA):
GL_PREFIX(WindowPos3dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5064(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23804,13 +23849,13 @@ GL_PREFIX(WindowPos3dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5064(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5064(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23822,7 +23867,7 @@ GL_PREFIX(WindowPos3dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5064(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA)
@@ -23833,25 +23878,25 @@ GL_PREFIX(WindowPos3dMESA):
GL_PREFIX(WindowPos3dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5072(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5072(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5072(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5072(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA)
@@ -23862,7 +23907,7 @@ GL_PREFIX(WindowPos3dvMESA):
GL_PREFIX(WindowPos3fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5080(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23874,13 +23919,13 @@ GL_PREFIX(WindowPos3fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5080(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5080(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23892,7 +23937,7 @@ GL_PREFIX(WindowPos3fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5080(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA)
@@ -23903,25 +23948,25 @@ GL_PREFIX(WindowPos3fMESA):
GL_PREFIX(WindowPos3fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5088(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5088(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5088(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5088(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA)
@@ -23932,7 +23977,7 @@ GL_PREFIX(WindowPos3fvMESA):
GL_PREFIX(WindowPos3iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5096(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23942,13 +23987,13 @@ GL_PREFIX(WindowPos3iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5096(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5096(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23958,7 +24003,7 @@ GL_PREFIX(WindowPos3iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5096(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA)
@@ -23969,25 +24014,25 @@ GL_PREFIX(WindowPos3iMESA):
GL_PREFIX(WindowPos3ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5104(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5104(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5104(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5104(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA)
@@ -23998,7 +24043,7 @@ GL_PREFIX(WindowPos3ivMESA):
GL_PREFIX(WindowPos3sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5112(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24008,13 +24053,13 @@ GL_PREFIX(WindowPos3sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5112(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5112(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24024,7 +24069,7 @@ GL_PREFIX(WindowPos3sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5112(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA)
@@ -24035,25 +24080,25 @@ GL_PREFIX(WindowPos3sMESA):
GL_PREFIX(WindowPos3svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5120(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5120(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5120(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5120(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA)
@@ -24064,7 +24109,7 @@ GL_PREFIX(WindowPos3svMESA):
GL_PREFIX(WindowPos4dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5128(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -24078,13 +24123,13 @@ GL_PREFIX(WindowPos4dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5128(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5128(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -24098,7 +24143,7 @@ GL_PREFIX(WindowPos4dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5128(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA)
@@ -24109,25 +24154,25 @@ GL_PREFIX(WindowPos4dMESA):
GL_PREFIX(WindowPos4dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5136(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5136(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5136(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5136(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA)
@@ -24138,7 +24183,7 @@ GL_PREFIX(WindowPos4dvMESA):
GL_PREFIX(WindowPos4fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5144(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -24152,13 +24197,13 @@ GL_PREFIX(WindowPos4fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5144(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5144(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -24172,7 +24217,7 @@ GL_PREFIX(WindowPos4fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5144(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA)
@@ -24183,25 +24228,25 @@ GL_PREFIX(WindowPos4fMESA):
GL_PREFIX(WindowPos4fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5152(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5152(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5152(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5152(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA)
@@ -24212,7 +24257,7 @@ GL_PREFIX(WindowPos4fvMESA):
GL_PREFIX(WindowPos4iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5160(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24226,13 +24271,13 @@ GL_PREFIX(WindowPos4iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5160(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5160(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24246,7 +24291,7 @@ GL_PREFIX(WindowPos4iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5160(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA)
@@ -24257,25 +24302,25 @@ GL_PREFIX(WindowPos4iMESA):
GL_PREFIX(WindowPos4ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5168(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5168(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5168(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5168(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA)
@@ -24286,7 +24331,7 @@ GL_PREFIX(WindowPos4ivMESA):
GL_PREFIX(WindowPos4sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5176(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24300,13 +24345,13 @@ GL_PREFIX(WindowPos4sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5176(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5176(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24320,7 +24365,7 @@ GL_PREFIX(WindowPos4sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5176(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA)
@@ -24331,49 +24376,11 @@ GL_PREFIX(WindowPos4sMESA):
GL_PREFIX(WindowPos4svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5184(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5184(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5184(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5184(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_649)
- .type GL_PREFIX(_dispatch_stub_649), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_649))
-GL_PREFIX(_dispatch_stub_649):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
movq 5192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
popq %rdi
movq 5192(%rax), %r11
jmp *%r11
@@ -24385,20 +24392,12 @@ GL_PREFIX(_dispatch_stub_649):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
popq %rdi
movq 5192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_649), .-GL_PREFIX(_dispatch_stub_649)
+ .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA)
.p2align 4,,15
.globl GL_PREFIX(_dispatch_stub_650)
@@ -24415,11 +24414,7 @@ GL_PREFIX(_dispatch_stub_650):
pushq %rdx
pushq %rcx
pushq %r8
- pushq %r9
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
popq %r8
popq %rcx
popq %rdx
@@ -24439,11 +24434,7 @@ GL_PREFIX(_dispatch_stub_650):
pushq %rdx
pushq %rcx
pushq %r8
- pushq %r9
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %r9
popq %r8
popq %rcx
popq %rdx
@@ -24466,9 +24457,17 @@ GL_PREFIX(_dispatch_stub_651):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5208(%rax), %r11
@@ -24482,9 +24481,17 @@ GL_PREFIX(_dispatch_stub_651):
1:
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5208(%rax), %r11
@@ -24503,7 +24510,11 @@ GL_PREFIX(_dispatch_stub_652):
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
popq %rdi
movq 5216(%rax), %r11
jmp *%r11
@@ -24515,7 +24526,11 @@ GL_PREFIX(_dispatch_stub_652):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
popq %rdi
movq 5216(%rax), %r11
jmp *%r11
@@ -24533,11 +24548,7 @@ GL_PREFIX(_dispatch_stub_653):
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
- pushq %rsi
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
popq %rdi
movq 5224(%rax), %r11
jmp *%r11
@@ -24549,11 +24560,7 @@ GL_PREFIX(_dispatch_stub_653):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
popq %rdi
movq 5224(%rax), %r11
jmp *%r11
@@ -24572,9 +24579,9 @@ GL_PREFIX(_dispatch_stub_654):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 5232(%rax), %r11
@@ -24588,9 +24595,9 @@ GL_PREFIX(_dispatch_stub_654):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _glapi_get_dispatch
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 5232(%rax), %r11
@@ -24609,7 +24616,11 @@ GL_PREFIX(_dispatch_stub_655):
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rdx
call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
popq %rdi
movq 5240(%rax), %r11
jmp *%r11
@@ -24621,7 +24632,11 @@ GL_PREFIX(_dispatch_stub_655):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rdx
call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
popq %rdi
movq 5240(%rax), %r11
jmp *%r11
@@ -24639,11 +24654,7 @@ GL_PREFIX(_dispatch_stub_656):
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
- pushq %rsi
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
popq %rdi
movq 5248(%rax), %r11
jmp *%r11
@@ -24655,11 +24666,7 @@ GL_PREFIX(_dispatch_stub_656):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
popq %rdi
movq 5248(%rax), %r11
jmp *%r11
@@ -24677,7 +24684,11 @@ GL_PREFIX(_dispatch_stub_657):
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
popq %rdi
movq 5256(%rax), %r11
jmp *%r11
@@ -24689,7 +24700,11 @@ GL_PREFIX(_dispatch_stub_657):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
popq %rdi
movq 5256(%rax), %r11
jmp *%r11
@@ -24697,12 +24712,42 @@ GL_PREFIX(_dispatch_stub_657):
.size GL_PREFIX(_dispatch_stub_657), .-GL_PREFIX(_dispatch_stub_657)
.p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_658)
+ .type GL_PREFIX(_dispatch_stub_658), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_658))
+GL_PREFIX(_dispatch_stub_658):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5264(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5264(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5264(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5264(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_658), .-GL_PREFIX(_dispatch_stub_658)
+
+ .p2align 4,,15
.globl GL_PREFIX(AreProgramsResidentNV)
.type GL_PREFIX(AreProgramsResidentNV), @function
GL_PREFIX(AreProgramsResidentNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5264(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24712,13 +24757,13 @@ GL_PREFIX(AreProgramsResidentNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5264(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5264(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24728,7 +24773,7 @@ GL_PREFIX(AreProgramsResidentNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5264(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV)
@@ -24739,7 +24784,7 @@ GL_PREFIX(AreProgramsResidentNV):
GL_PREFIX(BindProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5272(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24749,13 +24794,13 @@ GL_PREFIX(BindProgramNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5272(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5272(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24765,7 +24810,7 @@ GL_PREFIX(BindProgramNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5272(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV)
@@ -24776,7 +24821,7 @@ GL_PREFIX(BindProgramNV):
GL_PREFIX(DeleteProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5280(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24786,13 +24831,13 @@ GL_PREFIX(DeleteProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5280(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5280(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24802,7 +24847,7 @@ GL_PREFIX(DeleteProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5280(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV)
@@ -24813,7 +24858,7 @@ GL_PREFIX(DeleteProgramsNV):
GL_PREFIX(ExecuteProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5288(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24823,13 +24868,13 @@ GL_PREFIX(ExecuteProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5288(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5288(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24839,7 +24884,7 @@ GL_PREFIX(ExecuteProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5288(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV)
@@ -24850,7 +24895,7 @@ GL_PREFIX(ExecuteProgramNV):
GL_PREFIX(GenProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5296(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24860,13 +24905,13 @@ GL_PREFIX(GenProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5296(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5296(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24876,7 +24921,7 @@ GL_PREFIX(GenProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5296(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV)
@@ -24887,7 +24932,7 @@ GL_PREFIX(GenProgramsNV):
GL_PREFIX(GetProgramParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5304(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24901,13 +24946,13 @@ GL_PREFIX(GetProgramParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5304(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5304(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24921,7 +24966,7 @@ GL_PREFIX(GetProgramParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5304(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV)
@@ -24932,7 +24977,7 @@ GL_PREFIX(GetProgramParameterdvNV):
GL_PREFIX(GetProgramParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5312(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24946,13 +24991,13 @@ GL_PREFIX(GetProgramParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5312(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5312(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24966,7 +25011,7 @@ GL_PREFIX(GetProgramParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5312(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV)
@@ -24977,7 +25022,7 @@ GL_PREFIX(GetProgramParameterfvNV):
GL_PREFIX(GetProgramStringNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5320(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24987,13 +25032,13 @@ GL_PREFIX(GetProgramStringNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5320(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5320(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25003,7 +25048,7 @@ GL_PREFIX(GetProgramStringNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5320(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV)
@@ -25014,7 +25059,7 @@ GL_PREFIX(GetProgramStringNV):
GL_PREFIX(GetProgramivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5328(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25024,13 +25069,13 @@ GL_PREFIX(GetProgramivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5328(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5328(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25040,7 +25085,7 @@ GL_PREFIX(GetProgramivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5328(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV)
@@ -25051,7 +25096,7 @@ GL_PREFIX(GetProgramivNV):
GL_PREFIX(GetTrackMatrixivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5336(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25065,13 +25110,13 @@ GL_PREFIX(GetTrackMatrixivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5336(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5336(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25085,7 +25130,7 @@ GL_PREFIX(GetTrackMatrixivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5336(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV)
@@ -25096,7 +25141,7 @@ GL_PREFIX(GetTrackMatrixivNV):
GL_PREFIX(GetVertexAttribPointervNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5344(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25106,13 +25151,13 @@ GL_PREFIX(GetVertexAttribPointervNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5344(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5344(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25122,7 +25167,7 @@ GL_PREFIX(GetVertexAttribPointervNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5344(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV)
@@ -25133,7 +25178,7 @@ GL_PREFIX(GetVertexAttribPointervNV):
GL_PREFIX(GetVertexAttribdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5352(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25143,13 +25188,13 @@ GL_PREFIX(GetVertexAttribdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5352(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5352(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25159,7 +25204,7 @@ GL_PREFIX(GetVertexAttribdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5352(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV)
@@ -25170,7 +25215,7 @@ GL_PREFIX(GetVertexAttribdvNV):
GL_PREFIX(GetVertexAttribfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5360(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25180,13 +25225,13 @@ GL_PREFIX(GetVertexAttribfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5360(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5360(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25196,7 +25241,7 @@ GL_PREFIX(GetVertexAttribfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5360(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV)
@@ -25207,7 +25252,7 @@ GL_PREFIX(GetVertexAttribfvNV):
GL_PREFIX(GetVertexAttribivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5368(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25217,13 +25262,13 @@ GL_PREFIX(GetVertexAttribivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5368(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5368(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25233,7 +25278,7 @@ GL_PREFIX(GetVertexAttribivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5368(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV)
@@ -25244,25 +25289,25 @@ GL_PREFIX(GetVertexAttribivNV):
GL_PREFIX(IsProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5376(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5376(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5376(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5376(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV)
@@ -25273,7 +25318,7 @@ GL_PREFIX(IsProgramNV):
GL_PREFIX(LoadProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5384(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25287,13 +25332,13 @@ GL_PREFIX(LoadProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5384(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5384(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25307,7 +25352,7 @@ GL_PREFIX(LoadProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5384(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV)
@@ -25318,7 +25363,7 @@ GL_PREFIX(LoadProgramNV):
GL_PREFIX(ProgramParameters4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5392(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25332,13 +25377,13 @@ GL_PREFIX(ProgramParameters4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5392(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5392(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25352,7 +25397,7 @@ GL_PREFIX(ProgramParameters4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5392(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV)
@@ -25363,7 +25408,7 @@ GL_PREFIX(ProgramParameters4dvNV):
GL_PREFIX(ProgramParameters4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5400(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25377,13 +25422,13 @@ GL_PREFIX(ProgramParameters4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5400(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5400(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25397,7 +25442,7 @@ GL_PREFIX(ProgramParameters4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5400(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV)
@@ -25408,7 +25453,7 @@ GL_PREFIX(ProgramParameters4fvNV):
GL_PREFIX(RequestResidentProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5408(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25418,13 +25463,13 @@ GL_PREFIX(RequestResidentProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5408(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5408(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25434,7 +25479,7 @@ GL_PREFIX(RequestResidentProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5408(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV)
@@ -25445,7 +25490,7 @@ GL_PREFIX(RequestResidentProgramsNV):
GL_PREFIX(TrackMatrixNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5416(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25459,13 +25504,13 @@ GL_PREFIX(TrackMatrixNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5416(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5416(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25479,7 +25524,7 @@ GL_PREFIX(TrackMatrixNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5416(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV)
@@ -25490,7 +25535,7 @@ GL_PREFIX(TrackMatrixNV):
GL_PREFIX(VertexAttrib1dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5424(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25500,13 +25545,13 @@ GL_PREFIX(VertexAttrib1dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5424(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5424(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25516,7 +25561,7 @@ GL_PREFIX(VertexAttrib1dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5424(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV)
@@ -25527,7 +25572,7 @@ GL_PREFIX(VertexAttrib1dNV):
GL_PREFIX(VertexAttrib1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5432(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25537,13 +25582,13 @@ GL_PREFIX(VertexAttrib1dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5432(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5432(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25553,7 +25598,7 @@ GL_PREFIX(VertexAttrib1dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5432(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV)
@@ -25564,7 +25609,7 @@ GL_PREFIX(VertexAttrib1dvNV):
GL_PREFIX(VertexAttrib1fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5440(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25574,13 +25619,13 @@ GL_PREFIX(VertexAttrib1fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5440(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5440(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25590,7 +25635,7 @@ GL_PREFIX(VertexAttrib1fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5440(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV)
@@ -25601,7 +25646,7 @@ GL_PREFIX(VertexAttrib1fNV):
GL_PREFIX(VertexAttrib1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5448(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25611,13 +25656,13 @@ GL_PREFIX(VertexAttrib1fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5448(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5448(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25627,7 +25672,7 @@ GL_PREFIX(VertexAttrib1fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5448(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV)
@@ -25638,7 +25683,7 @@ GL_PREFIX(VertexAttrib1fvNV):
GL_PREFIX(VertexAttrib1sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5456(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25648,13 +25693,13 @@ GL_PREFIX(VertexAttrib1sNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5456(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5456(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25664,7 +25709,7 @@ GL_PREFIX(VertexAttrib1sNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5456(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV)
@@ -25675,7 +25720,7 @@ GL_PREFIX(VertexAttrib1sNV):
GL_PREFIX(VertexAttrib1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5464(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25685,13 +25730,13 @@ GL_PREFIX(VertexAttrib1svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5464(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5464(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25701,7 +25746,7 @@ GL_PREFIX(VertexAttrib1svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5464(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV)
@@ -25712,7 +25757,7 @@ GL_PREFIX(VertexAttrib1svNV):
GL_PREFIX(VertexAttrib2dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5472(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25724,13 +25769,13 @@ GL_PREFIX(VertexAttrib2dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5472(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5472(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25742,7 +25787,7 @@ GL_PREFIX(VertexAttrib2dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5472(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV)
@@ -25753,7 +25798,7 @@ GL_PREFIX(VertexAttrib2dNV):
GL_PREFIX(VertexAttrib2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5480(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25763,13 +25808,13 @@ GL_PREFIX(VertexAttrib2dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5480(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5480(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25779,7 +25824,7 @@ GL_PREFIX(VertexAttrib2dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5480(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV)
@@ -25790,7 +25835,7 @@ GL_PREFIX(VertexAttrib2dvNV):
GL_PREFIX(VertexAttrib2fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5488(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25802,13 +25847,13 @@ GL_PREFIX(VertexAttrib2fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5488(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5488(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25820,7 +25865,7 @@ GL_PREFIX(VertexAttrib2fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5488(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV)
@@ -25831,7 +25876,7 @@ GL_PREFIX(VertexAttrib2fNV):
GL_PREFIX(VertexAttrib2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5496(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25841,13 +25886,13 @@ GL_PREFIX(VertexAttrib2fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5496(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5496(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25857,7 +25902,7 @@ GL_PREFIX(VertexAttrib2fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5496(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV)
@@ -25868,7 +25913,7 @@ GL_PREFIX(VertexAttrib2fvNV):
GL_PREFIX(VertexAttrib2sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5504(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25878,13 +25923,13 @@ GL_PREFIX(VertexAttrib2sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5504(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5504(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25894,7 +25939,7 @@ GL_PREFIX(VertexAttrib2sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5504(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV)
@@ -25905,7 +25950,7 @@ GL_PREFIX(VertexAttrib2sNV):
GL_PREFIX(VertexAttrib2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5512(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25915,13 +25960,13 @@ GL_PREFIX(VertexAttrib2svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5512(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5512(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25931,7 +25976,7 @@ GL_PREFIX(VertexAttrib2svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5512(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV)
@@ -25942,7 +25987,7 @@ GL_PREFIX(VertexAttrib2svNV):
GL_PREFIX(VertexAttrib3dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5520(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -25956,13 +26001,13 @@ GL_PREFIX(VertexAttrib3dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5520(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5520(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -25976,7 +26021,7 @@ GL_PREFIX(VertexAttrib3dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5520(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV)
@@ -25987,7 +26032,7 @@ GL_PREFIX(VertexAttrib3dNV):
GL_PREFIX(VertexAttrib3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5528(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25997,13 +26042,13 @@ GL_PREFIX(VertexAttrib3dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5528(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5528(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26013,7 +26058,7 @@ GL_PREFIX(VertexAttrib3dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5528(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV)
@@ -26024,7 +26069,7 @@ GL_PREFIX(VertexAttrib3dvNV):
GL_PREFIX(VertexAttrib3fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5536(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -26038,13 +26083,13 @@ GL_PREFIX(VertexAttrib3fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5536(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5536(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -26058,7 +26103,7 @@ GL_PREFIX(VertexAttrib3fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5536(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV)
@@ -26069,7 +26114,7 @@ GL_PREFIX(VertexAttrib3fNV):
GL_PREFIX(VertexAttrib3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5544(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26079,13 +26124,13 @@ GL_PREFIX(VertexAttrib3fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5544(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5544(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26095,7 +26140,7 @@ GL_PREFIX(VertexAttrib3fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5544(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV)
@@ -26106,7 +26151,7 @@ GL_PREFIX(VertexAttrib3fvNV):
GL_PREFIX(VertexAttrib3sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5552(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26120,13 +26165,13 @@ GL_PREFIX(VertexAttrib3sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5552(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5552(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26140,7 +26185,7 @@ GL_PREFIX(VertexAttrib3sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5552(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV)
@@ -26151,7 +26196,7 @@ GL_PREFIX(VertexAttrib3sNV):
GL_PREFIX(VertexAttrib3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5560(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26161,13 +26206,13 @@ GL_PREFIX(VertexAttrib3svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5560(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5560(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26177,7 +26222,7 @@ GL_PREFIX(VertexAttrib3svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5560(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV)
@@ -26188,7 +26233,7 @@ GL_PREFIX(VertexAttrib3svNV):
GL_PREFIX(VertexAttrib4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5568(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -26204,13 +26249,13 @@ GL_PREFIX(VertexAttrib4dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5568(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5568(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -26226,7 +26271,7 @@ GL_PREFIX(VertexAttrib4dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5568(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV)
@@ -26237,7 +26282,7 @@ GL_PREFIX(VertexAttrib4dNV):
GL_PREFIX(VertexAttrib4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5576(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26247,13 +26292,13 @@ GL_PREFIX(VertexAttrib4dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5576(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5576(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26263,7 +26308,7 @@ GL_PREFIX(VertexAttrib4dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5576(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV)
@@ -26274,7 +26319,7 @@ GL_PREFIX(VertexAttrib4dvNV):
GL_PREFIX(VertexAttrib4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5584(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -26290,13 +26335,13 @@ GL_PREFIX(VertexAttrib4fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5584(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5584(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -26312,7 +26357,7 @@ GL_PREFIX(VertexAttrib4fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5584(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV)
@@ -26323,7 +26368,7 @@ GL_PREFIX(VertexAttrib4fNV):
GL_PREFIX(VertexAttrib4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5592(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26333,13 +26378,13 @@ GL_PREFIX(VertexAttrib4fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5592(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5592(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26349,7 +26394,7 @@ GL_PREFIX(VertexAttrib4fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5592(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV)
@@ -26360,7 +26405,7 @@ GL_PREFIX(VertexAttrib4fvNV):
GL_PREFIX(VertexAttrib4sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5600(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26374,13 +26419,13 @@ GL_PREFIX(VertexAttrib4sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5600(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5600(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26394,7 +26439,7 @@ GL_PREFIX(VertexAttrib4sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5600(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV)
@@ -26405,7 +26450,7 @@ GL_PREFIX(VertexAttrib4sNV):
GL_PREFIX(VertexAttrib4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5608(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26415,13 +26460,13 @@ GL_PREFIX(VertexAttrib4svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5608(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5608(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26431,7 +26476,7 @@ GL_PREFIX(VertexAttrib4svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5608(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV)
@@ -26442,7 +26487,7 @@ GL_PREFIX(VertexAttrib4svNV):
GL_PREFIX(VertexAttrib4ubNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5616(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26456,13 +26501,13 @@ GL_PREFIX(VertexAttrib4ubNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5616(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5616(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26476,7 +26521,7 @@ GL_PREFIX(VertexAttrib4ubNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5616(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV)
@@ -26487,7 +26532,7 @@ GL_PREFIX(VertexAttrib4ubNV):
GL_PREFIX(VertexAttrib4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5624(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26497,13 +26542,13 @@ GL_PREFIX(VertexAttrib4ubvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5624(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5624(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26513,7 +26558,7 @@ GL_PREFIX(VertexAttrib4ubvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5624(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV)
@@ -26524,7 +26569,7 @@ GL_PREFIX(VertexAttrib4ubvNV):
GL_PREFIX(VertexAttribPointerNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5632(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26538,13 +26583,13 @@ GL_PREFIX(VertexAttribPointerNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5632(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5632(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26558,7 +26603,7 @@ GL_PREFIX(VertexAttribPointerNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5632(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV)
@@ -26569,7 +26614,7 @@ GL_PREFIX(VertexAttribPointerNV):
GL_PREFIX(VertexAttribs1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5640(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26579,13 +26624,13 @@ GL_PREFIX(VertexAttribs1dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5640(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5640(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26595,7 +26640,7 @@ GL_PREFIX(VertexAttribs1dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5640(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV)
@@ -26606,7 +26651,7 @@ GL_PREFIX(VertexAttribs1dvNV):
GL_PREFIX(VertexAttribs1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5648(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26616,13 +26661,13 @@ GL_PREFIX(VertexAttribs1fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5648(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5648(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26632,7 +26677,7 @@ GL_PREFIX(VertexAttribs1fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5648(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV)
@@ -26643,7 +26688,7 @@ GL_PREFIX(VertexAttribs1fvNV):
GL_PREFIX(VertexAttribs1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5656(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26653,13 +26698,13 @@ GL_PREFIX(VertexAttribs1svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5656(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5656(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26669,7 +26714,7 @@ GL_PREFIX(VertexAttribs1svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5656(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV)
@@ -26680,7 +26725,7 @@ GL_PREFIX(VertexAttribs1svNV):
GL_PREFIX(VertexAttribs2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5664(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26690,13 +26735,13 @@ GL_PREFIX(VertexAttribs2dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5664(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5664(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26706,7 +26751,7 @@ GL_PREFIX(VertexAttribs2dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5664(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV)
@@ -26717,7 +26762,7 @@ GL_PREFIX(VertexAttribs2dvNV):
GL_PREFIX(VertexAttribs2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5672(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26727,13 +26772,13 @@ GL_PREFIX(VertexAttribs2fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5672(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5672(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26743,7 +26788,7 @@ GL_PREFIX(VertexAttribs2fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5672(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV)
@@ -26754,7 +26799,7 @@ GL_PREFIX(VertexAttribs2fvNV):
GL_PREFIX(VertexAttribs2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5680(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26764,13 +26809,13 @@ GL_PREFIX(VertexAttribs2svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5680(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5680(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26780,7 +26825,7 @@ GL_PREFIX(VertexAttribs2svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5680(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV)
@@ -26791,7 +26836,7 @@ GL_PREFIX(VertexAttribs2svNV):
GL_PREFIX(VertexAttribs3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5688(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26801,13 +26846,13 @@ GL_PREFIX(VertexAttribs3dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5688(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5688(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26817,7 +26862,7 @@ GL_PREFIX(VertexAttribs3dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5688(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV)
@@ -26828,7 +26873,7 @@ GL_PREFIX(VertexAttribs3dvNV):
GL_PREFIX(VertexAttribs3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5696(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26838,13 +26883,13 @@ GL_PREFIX(VertexAttribs3fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5696(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5696(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26854,7 +26899,7 @@ GL_PREFIX(VertexAttribs3fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5696(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV)
@@ -26865,7 +26910,7 @@ GL_PREFIX(VertexAttribs3fvNV):
GL_PREFIX(VertexAttribs3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5704(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26875,13 +26920,13 @@ GL_PREFIX(VertexAttribs3svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5704(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5704(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26891,7 +26936,7 @@ GL_PREFIX(VertexAttribs3svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5704(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV)
@@ -26902,7 +26947,7 @@ GL_PREFIX(VertexAttribs3svNV):
GL_PREFIX(VertexAttribs4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5712(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26912,13 +26957,13 @@ GL_PREFIX(VertexAttribs4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5712(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5712(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26928,7 +26973,7 @@ GL_PREFIX(VertexAttribs4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5712(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV)
@@ -26939,7 +26984,7 @@ GL_PREFIX(VertexAttribs4dvNV):
GL_PREFIX(VertexAttribs4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5720(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26949,13 +26994,13 @@ GL_PREFIX(VertexAttribs4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5720(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5720(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26965,7 +27010,7 @@ GL_PREFIX(VertexAttribs4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5720(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV)
@@ -26976,7 +27021,7 @@ GL_PREFIX(VertexAttribs4fvNV):
GL_PREFIX(VertexAttribs4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5728(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26986,13 +27031,13 @@ GL_PREFIX(VertexAttribs4svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5728(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5728(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27002,7 +27047,7 @@ GL_PREFIX(VertexAttribs4svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5728(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV)
@@ -27013,7 +27058,7 @@ GL_PREFIX(VertexAttribs4svNV):
GL_PREFIX(VertexAttribs4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5736(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27023,13 +27068,13 @@ GL_PREFIX(VertexAttribs4ubvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5736(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5736(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27039,7 +27084,7 @@ GL_PREFIX(VertexAttribs4ubvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5736(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV)
@@ -27050,7 +27095,7 @@ GL_PREFIX(VertexAttribs4ubvNV):
GL_PREFIX(GetTexBumpParameterfvATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5744(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27060,13 +27105,13 @@ GL_PREFIX(GetTexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5744(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27076,7 +27121,7 @@ GL_PREFIX(GetTexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI)
@@ -27087,7 +27132,7 @@ GL_PREFIX(GetTexBumpParameterfvATI):
GL_PREFIX(GetTexBumpParameterivATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5752(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27097,13 +27142,13 @@ GL_PREFIX(GetTexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5752(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5752(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27113,7 +27158,7 @@ GL_PREFIX(GetTexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5752(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI)
@@ -27124,7 +27169,7 @@ GL_PREFIX(GetTexBumpParameterivATI):
GL_PREFIX(TexBumpParameterfvATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5760(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27134,13 +27179,13 @@ GL_PREFIX(TexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5760(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27150,7 +27195,7 @@ GL_PREFIX(TexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI)
@@ -27161,7 +27206,7 @@ GL_PREFIX(TexBumpParameterfvATI):
GL_PREFIX(TexBumpParameterivATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5768(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27171,13 +27216,13 @@ GL_PREFIX(TexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5768(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5768(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27187,7 +27232,7 @@ GL_PREFIX(TexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5768(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI)
@@ -27198,7 +27243,7 @@ GL_PREFIX(TexBumpParameterivATI):
GL_PREFIX(AlphaFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5776(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27216,13 +27261,13 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5776(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5776(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27240,7 +27285,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5776(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI)
@@ -27251,7 +27296,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
GL_PREFIX(AlphaFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5784(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27269,13 +27314,13 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5784(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27293,7 +27338,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI)
@@ -27304,7 +27349,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
GL_PREFIX(AlphaFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5792(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27322,13 +27367,13 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5792(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27346,7 +27391,7 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI)
@@ -27357,25 +27402,25 @@ GL_PREFIX(AlphaFragmentOp3ATI):
GL_PREFIX(BeginFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5800(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5800(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5800(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5800(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI)
@@ -27386,25 +27431,25 @@ GL_PREFIX(BeginFragmentShaderATI):
GL_PREFIX(BindFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5808(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5808(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5808(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5808(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI)
@@ -27415,7 +27460,7 @@ GL_PREFIX(BindFragmentShaderATI):
GL_PREFIX(ColorFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5816(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27433,13 +27478,13 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5816(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5816(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27457,7 +27502,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5816(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI)
@@ -27468,7 +27513,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
GL_PREFIX(ColorFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5824(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27486,13 +27531,13 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5824(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5824(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27510,7 +27555,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5824(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI)
@@ -27521,7 +27566,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
GL_PREFIX(ColorFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5832(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27539,13 +27584,13 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5832(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27563,7 +27608,7 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI)
@@ -27574,25 +27619,25 @@ GL_PREFIX(ColorFragmentOp3ATI):
GL_PREFIX(DeleteFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5840(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5840(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5840(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5840(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI)
@@ -27603,25 +27648,25 @@ GL_PREFIX(DeleteFragmentShaderATI):
GL_PREFIX(EndFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5848(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5848(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5848(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5848(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI)
@@ -27632,25 +27677,25 @@ GL_PREFIX(EndFragmentShaderATI):
GL_PREFIX(GenFragmentShadersATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5856(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5856(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5856(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5856(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI)
@@ -27661,7 +27706,7 @@ GL_PREFIX(GenFragmentShadersATI):
GL_PREFIX(PassTexCoordATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5864(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27671,13 +27716,13 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5864(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27687,7 +27732,7 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI)
@@ -27698,7 +27743,7 @@ GL_PREFIX(PassTexCoordATI):
GL_PREFIX(SampleMapATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5872(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27708,13 +27753,13 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5872(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5872(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27724,7 +27769,7 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5872(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI)
@@ -27735,7 +27780,7 @@ GL_PREFIX(SampleMapATI):
GL_PREFIX(SetFragmentShaderConstantATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5880(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27745,13 +27790,13 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5880(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5880(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27761,7 +27806,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5880(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI)
@@ -27772,7 +27817,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
GL_PREFIX(PointParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5888(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27782,13 +27827,13 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5888(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27798,7 +27843,7 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV)
@@ -27809,7 +27854,7 @@ GL_PREFIX(PointParameteriNV):
GL_PREFIX(PointParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5896(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27819,13 +27864,13 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5896(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27835,40 +27880,10 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_738)
- .type GL_PREFIX(_dispatch_stub_738), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_738))
-GL_PREFIX(_dispatch_stub_738):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5904(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5904(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5904(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
movq 5904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_738), .-GL_PREFIX(_dispatch_stub_738)
+ .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV)
.p2align 4,,15
.globl GL_PREFIX(_dispatch_stub_739)
@@ -27911,11 +27926,7 @@ GL_PREFIX(_dispatch_stub_740):
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
- pushq %rsi
- pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
popq %rdi
movq 5920(%rax), %r11
jmp *%r11
@@ -27927,11 +27938,7 @@ GL_PREFIX(_dispatch_stub_740):
jmp *%r11
1:
pushq %rdi
- pushq %rsi
- pushq %rbp
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
popq %rdi
movq 5920(%rax), %r11
jmp *%r11
@@ -27987,7 +27994,11 @@ GL_PREFIX(_dispatch_stub_742):
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
popq %rdi
movq 5936(%rax), %r11
jmp *%r11
@@ -27999,7 +28010,11 @@ GL_PREFIX(_dispatch_stub_742):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
popq %rdi
movq 5936(%rax), %r11
jmp *%r11
@@ -28007,12 +28022,42 @@ GL_PREFIX(_dispatch_stub_742):
.size GL_PREFIX(_dispatch_stub_742), .-GL_PREFIX(_dispatch_stub_742)
.p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_743)
+ .type GL_PREFIX(_dispatch_stub_743), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_743))
+GL_PREFIX(_dispatch_stub_743):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5944(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5944(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5944(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5944(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_743), .-GL_PREFIX(_dispatch_stub_743)
+
+ .p2align 4,,15
.globl GL_PREFIX(GetProgramNamedParameterdvNV)
.type GL_PREFIX(GetProgramNamedParameterdvNV), @function
GL_PREFIX(GetProgramNamedParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5944(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28026,13 +28071,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5944(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5944(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28046,7 +28091,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5944(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -28057,7 +28102,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
GL_PREFIX(GetProgramNamedParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5952(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28071,13 +28116,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5952(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28091,7 +28136,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV)
@@ -28102,7 +28147,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
GL_PREFIX(ProgramNamedParameter4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5960(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -28122,13 +28167,13 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5960(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5960(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -28148,7 +28193,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5960(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV)
@@ -28159,7 +28204,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
GL_PREFIX(ProgramNamedParameter4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5968(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28173,13 +28218,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5968(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5968(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28193,7 +28238,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5968(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV)
@@ -28204,7 +28249,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
GL_PREFIX(ProgramNamedParameter4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5976(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -28224,13 +28269,13 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5976(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5976(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -28250,7 +28295,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5976(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV)
@@ -28261,7 +28306,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
GL_PREFIX(ProgramNamedParameter4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5984(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28275,13 +28320,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5984(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28295,19 +28340,19 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_749)
- .type GL_PREFIX(_dispatch_stub_749), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_749))
-GL_PREFIX(_dispatch_stub_749):
+ .globl GL_PREFIX(_dispatch_stub_750)
+ .type GL_PREFIX(_dispatch_stub_750), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_750))
+GL_PREFIX(_dispatch_stub_750):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5992(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28317,13 +28362,13 @@ GL_PREFIX(_dispatch_stub_749):
popq %rbp
popq %rsi
popq %rdi
- movq 5992(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5992(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28333,19 +28378,19 @@ GL_PREFIX(_dispatch_stub_749):
popq %rbp
popq %rsi
popq %rdi
- movq 5992(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_749), .-GL_PREFIX(_dispatch_stub_749)
+ .size GL_PREFIX(_dispatch_stub_750), .-GL_PREFIX(_dispatch_stub_750)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_750)
- .type GL_PREFIX(_dispatch_stub_750), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_750))
-GL_PREFIX(_dispatch_stub_750):
+ .globl GL_PREFIX(_dispatch_stub_751)
+ .type GL_PREFIX(_dispatch_stub_751), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_751))
+GL_PREFIX(_dispatch_stub_751):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6000(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28355,13 +28400,13 @@ GL_PREFIX(_dispatch_stub_750):
popq %rbp
popq %rsi
popq %rdi
- movq 6000(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6000(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28371,10 +28416,10 @@ GL_PREFIX(_dispatch_stub_750):
popq %rbp
popq %rsi
popq %rdi
- movq 6000(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_750), .-GL_PREFIX(_dispatch_stub_750)
+ .size GL_PREFIX(_dispatch_stub_751), .-GL_PREFIX(_dispatch_stub_751)
.p2align 4,,15
.globl GL_PREFIX(BindFramebufferEXT)
@@ -28382,7 +28427,7 @@ GL_PREFIX(_dispatch_stub_750):
GL_PREFIX(BindFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6008(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28392,13 +28437,13 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6008(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6008(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28408,7 +28453,7 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6008(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT)
@@ -28419,7 +28464,7 @@ GL_PREFIX(BindFramebufferEXT):
GL_PREFIX(BindRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6016(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28429,13 +28474,13 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6016(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28445,7 +28490,7 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT)
@@ -28456,25 +28501,25 @@ GL_PREFIX(BindRenderbufferEXT):
GL_PREFIX(CheckFramebufferStatusEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6024(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6024(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6024(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6024(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT)
@@ -28485,7 +28530,7 @@ GL_PREFIX(CheckFramebufferStatusEXT):
GL_PREFIX(DeleteFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6032(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28495,13 +28540,13 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6032(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6032(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28511,7 +28556,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6032(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT)
@@ -28522,7 +28567,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
GL_PREFIX(DeleteRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6040(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28532,13 +28577,13 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6040(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6040(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28548,7 +28593,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6040(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT)
@@ -28559,7 +28604,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
GL_PREFIX(FramebufferRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6048(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28573,13 +28618,13 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6048(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6048(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28593,7 +28638,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6048(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT)
@@ -28604,7 +28649,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
GL_PREFIX(FramebufferTexture1DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6056(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28618,13 +28663,13 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6056(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6056(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28638,7 +28683,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6056(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT)
@@ -28649,7 +28694,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
GL_PREFIX(FramebufferTexture2DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6064(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28663,13 +28708,13 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6064(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6064(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28683,7 +28728,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6064(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT)
@@ -28694,7 +28739,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
GL_PREFIX(FramebufferTexture3DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6072(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28712,13 +28757,13 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6072(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28736,7 +28781,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT)
@@ -28747,7 +28792,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
GL_PREFIX(GenFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6080(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28757,13 +28802,13 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6080(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28773,7 +28818,7 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT)
@@ -28784,7 +28829,7 @@ GL_PREFIX(GenFramebuffersEXT):
GL_PREFIX(GenRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6088(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28794,13 +28839,13 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6088(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6088(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28810,7 +28855,7 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6088(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT)
@@ -28821,25 +28866,25 @@ GL_PREFIX(GenRenderbuffersEXT):
GL_PREFIX(GenerateMipmapEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6096(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6096(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6096(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6096(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT)
@@ -28850,7 +28895,7 @@ GL_PREFIX(GenerateMipmapEXT):
GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6104(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28864,13 +28909,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6104(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6104(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28884,7 +28929,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6104(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT)
@@ -28895,7 +28940,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
GL_PREFIX(GetRenderbufferParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6112(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28905,13 +28950,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6112(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6112(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28921,7 +28966,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6112(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT)
@@ -28932,25 +28977,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
GL_PREFIX(IsFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6120(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6120(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6120(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6120(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT)
@@ -28961,25 +29006,25 @@ GL_PREFIX(IsFramebufferEXT):
GL_PREFIX(IsRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6128(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6128(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6128(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6128(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT)
@@ -28990,7 +29035,7 @@ GL_PREFIX(IsRenderbufferEXT):
GL_PREFIX(RenderbufferStorageEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6136(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29004,13 +29049,13 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6136(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6136(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29024,19 +29069,19 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6136(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_768)
- .type GL_PREFIX(_dispatch_stub_768), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_768))
-GL_PREFIX(_dispatch_stub_768):
+ .globl GL_PREFIX(_dispatch_stub_769)
+ .type GL_PREFIX(_dispatch_stub_769), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_769))
+GL_PREFIX(_dispatch_stub_769):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6144(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29054,13 +29099,13 @@ GL_PREFIX(_dispatch_stub_768):
popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6144(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29078,10 +29123,10 @@ GL_PREFIX(_dispatch_stub_768):
popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_768), .-GL_PREFIX(_dispatch_stub_768)
+ .size GL_PREFIX(_dispatch_stub_769), .-GL_PREFIX(_dispatch_stub_769)
.p2align 4,,15
.globl GL_PREFIX(FramebufferTextureLayerEXT)
@@ -29089,7 +29134,7 @@ GL_PREFIX(_dispatch_stub_768):
GL_PREFIX(FramebufferTextureLayerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6152(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29103,13 +29148,13 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6152(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29123,19 +29168,19 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_770)
- .type GL_PREFIX(_dispatch_stub_770), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_770))
-GL_PREFIX(_dispatch_stub_770):
+ .globl GL_PREFIX(_dispatch_stub_771)
+ .type GL_PREFIX(_dispatch_stub_771), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_771))
+GL_PREFIX(_dispatch_stub_771):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6160(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29149,13 +29194,13 @@ GL_PREFIX(_dispatch_stub_770):
popq %rdx
popq %rsi
popq %rdi
- movq 6160(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6160(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29169,19 +29214,19 @@ GL_PREFIX(_dispatch_stub_770):
popq %rdx
popq %rsi
popq %rdi
- movq 6160(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_770), .-GL_PREFIX(_dispatch_stub_770)
+ .size GL_PREFIX(_dispatch_stub_771), .-GL_PREFIX(_dispatch_stub_771)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_771)
- .type GL_PREFIX(_dispatch_stub_771), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_771))
-GL_PREFIX(_dispatch_stub_771):
+ .globl GL_PREFIX(_dispatch_stub_772)
+ .type GL_PREFIX(_dispatch_stub_772), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_772))
+GL_PREFIX(_dispatch_stub_772):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6168(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29195,13 +29240,13 @@ GL_PREFIX(_dispatch_stub_771):
popq %rdx
popq %rsi
popq %rdi
- movq 6168(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6168(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29215,19 +29260,19 @@ GL_PREFIX(_dispatch_stub_771):
popq %rdx
popq %rsi
popq %rdi
- movq 6168(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_771), .-GL_PREFIX(_dispatch_stub_771)
+ .size GL_PREFIX(_dispatch_stub_772), .-GL_PREFIX(_dispatch_stub_772)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_772)
- .type GL_PREFIX(_dispatch_stub_772), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_772))
-GL_PREFIX(_dispatch_stub_772):
+ .globl GL_PREFIX(_dispatch_stub_773)
+ .type GL_PREFIX(_dispatch_stub_773), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_773))
+GL_PREFIX(_dispatch_stub_773):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6176(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29241,13 +29286,13 @@ GL_PREFIX(_dispatch_stub_772):
popq %rdx
popq %rsi
popq %rdi
- movq 6176(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6176(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29261,19 +29306,19 @@ GL_PREFIX(_dispatch_stub_772):
popq %rdx
popq %rsi
popq %rdi
- movq 6176(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_772), .-GL_PREFIX(_dispatch_stub_772)
+ .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_773)
- .type GL_PREFIX(_dispatch_stub_773), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_773))
-GL_PREFIX(_dispatch_stub_773):
+ .globl GL_PREFIX(_dispatch_stub_774)
+ .type GL_PREFIX(_dispatch_stub_774), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_774))
+GL_PREFIX(_dispatch_stub_774):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6184(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29283,13 +29328,13 @@ GL_PREFIX(_dispatch_stub_773):
popq %rdx
popq %rsi
popq %rdi
- movq 6184(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6184(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29299,19 +29344,19 @@ GL_PREFIX(_dispatch_stub_773):
popq %rdx
popq %rsi
popq %rdi
- movq 6184(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773)
+ .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_774)
- .type GL_PREFIX(_dispatch_stub_774), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_774))
-GL_PREFIX(_dispatch_stub_774):
+ .globl GL_PREFIX(_dispatch_stub_775)
+ .type GL_PREFIX(_dispatch_stub_775), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_775))
+GL_PREFIX(_dispatch_stub_775):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6192(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29321,13 +29366,13 @@ GL_PREFIX(_dispatch_stub_774):
popq %rdx
popq %rsi
popq %rdi
- movq 6192(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6192(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29337,10 +29382,10 @@ GL_PREFIX(_dispatch_stub_774):
popq %rdx
popq %rsi
popq %rdi
- movq 6192(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774)
+ .size GL_PREFIX(_dispatch_stub_775), .-GL_PREFIX(_dispatch_stub_775)
.globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement)
.globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture)
@@ -29595,7 +29640,7 @@ GL_PREFIX(_dispatch_stub_774):
.globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV)
.globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV)
.globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV)
- .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_750)
+ .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_751)
.globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT)
.globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT)
.globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT)
@@ -29613,7 +29658,7 @@ GL_PREFIX(_dispatch_stub_774):
.globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT)
.globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT)
.globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT)
- .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_768)
+ .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_769)
.globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT)
#if defined(GLX_USE_TLS) && defined(__linux__)
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index 7aa344f214e..85eb9554139 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -713,23 +713,24 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(GetAttribLocationARB, _gloffset_GetAttribLocationARB, GetAttribLocationARB@8)
GL_STUB(DrawBuffersARB, _gloffset_DrawBuffersARB, DrawBuffersARB@8)
GL_STUB(RenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
+ GL_STUB(CopyBufferSubData, _gloffset_CopyBufferSubData, CopyBufferSubData@20)
GL_STUB(PolygonOffsetEXT, _gloffset_PolygonOffsetEXT, PolygonOffsetEXT@8)
- GL_STUB(_dispatch_stub_563, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_563@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_563, _dispatch_stub_563@8))
- GL_STUB(_dispatch_stub_564, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_564@8)
+ GL_STUB(_dispatch_stub_564, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_564@8)
HIDDEN(GL_PREFIX(_dispatch_stub_564, _dispatch_stub_564@8))
- GL_STUB(_dispatch_stub_565, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_565@8)
+ GL_STUB(_dispatch_stub_565, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_565@8)
HIDDEN(GL_PREFIX(_dispatch_stub_565, _dispatch_stub_565@8))
- GL_STUB(_dispatch_stub_566, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_566@8)
+ GL_STUB(_dispatch_stub_566, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_566@8)
HIDDEN(GL_PREFIX(_dispatch_stub_566, _dispatch_stub_566@8))
- GL_STUB(_dispatch_stub_567, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_567@8)
+ GL_STUB(_dispatch_stub_567, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_567@8)
HIDDEN(GL_PREFIX(_dispatch_stub_567, _dispatch_stub_567@8))
- GL_STUB(_dispatch_stub_568, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_568@8)
+ GL_STUB(_dispatch_stub_568, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_568@8)
HIDDEN(GL_PREFIX(_dispatch_stub_568, _dispatch_stub_568@8))
- GL_STUB(_dispatch_stub_569, _gloffset_SampleMaskSGIS, _dispatch_stub_569@8)
+ GL_STUB(_dispatch_stub_569, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_569@8)
HIDDEN(GL_PREFIX(_dispatch_stub_569, _dispatch_stub_569@8))
- GL_STUB(_dispatch_stub_570, _gloffset_SamplePatternSGIS, _dispatch_stub_570@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_570, _dispatch_stub_570@4))
+ GL_STUB(_dispatch_stub_570, _gloffset_SampleMaskSGIS, _dispatch_stub_570@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_570, _dispatch_stub_570@8))
+ GL_STUB(_dispatch_stub_571, _gloffset_SamplePatternSGIS, _dispatch_stub_571@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_571, _dispatch_stub_571@4))
GL_STUB(ColorPointerEXT, _gloffset_ColorPointerEXT, ColorPointerEXT@20)
GL_STUB(EdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT, EdgeFlagPointerEXT@12)
GL_STUB(IndexPointerEXT, _gloffset_IndexPointerEXT, IndexPointerEXT@16)
@@ -740,10 +741,10 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(PointParameterfvEXT, _gloffset_PointParameterfvEXT, PointParameterfvEXT@8)
GL_STUB(LockArraysEXT, _gloffset_LockArraysEXT, LockArraysEXT@8)
GL_STUB(UnlockArraysEXT, _gloffset_UnlockArraysEXT, UnlockArraysEXT@0)
- GL_STUB(_dispatch_stub_581, _gloffset_CullParameterdvEXT, _dispatch_stub_581@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_581, _dispatch_stub_581@8))
- GL_STUB(_dispatch_stub_582, _gloffset_CullParameterfvEXT, _dispatch_stub_582@8)
+ GL_STUB(_dispatch_stub_582, _gloffset_CullParameterdvEXT, _dispatch_stub_582@8)
HIDDEN(GL_PREFIX(_dispatch_stub_582, _dispatch_stub_582@8))
+ GL_STUB(_dispatch_stub_583, _gloffset_CullParameterfvEXT, _dispatch_stub_583@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_583, _dispatch_stub_583@8))
GL_STUB(SecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT, SecondaryColor3bEXT@12)
GL_STUB(SecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
GL_STUB(SecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT, SecondaryColor3dEXT@24)
@@ -768,8 +769,8 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(FogCoorddvEXT, _gloffset_FogCoorddvEXT, FogCoorddvEXT@4)
GL_STUB(FogCoordfEXT, _gloffset_FogCoordfEXT, FogCoordfEXT@4)
GL_STUB(FogCoordfvEXT, _gloffset_FogCoordfvEXT, FogCoordfvEXT@4)
- GL_STUB(_dispatch_stub_607, _gloffset_PixelTexGenSGIX, _dispatch_stub_607@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_607, _dispatch_stub_607@4))
+ GL_STUB(_dispatch_stub_608, _gloffset_PixelTexGenSGIX, _dispatch_stub_608@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_608, _dispatch_stub_608@4))
GL_STUB(BlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
GL_STUB(FlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV, FlushVertexArrayRangeNV@0)
GL_STUB(VertexArrayRangeNV, _gloffset_VertexArrayRangeNV, VertexArrayRangeNV@8)
@@ -811,24 +812,24 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(WindowPos4ivMESA, _gloffset_WindowPos4ivMESA, WindowPos4ivMESA@4)
GL_STUB(WindowPos4sMESA, _gloffset_WindowPos4sMESA, WindowPos4sMESA@16)
GL_STUB(WindowPos4svMESA, _gloffset_WindowPos4svMESA, WindowPos4svMESA@4)
- GL_STUB(_dispatch_stub_649, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_649@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_649, _dispatch_stub_649@20))
- GL_STUB(_dispatch_stub_650, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_650@24)
- HIDDEN(GL_PREFIX(_dispatch_stub_650, _dispatch_stub_650@24))
- GL_STUB(_dispatch_stub_651, _gloffset_DeleteFencesNV, _dispatch_stub_651@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_651, _dispatch_stub_651@8))
- GL_STUB(_dispatch_stub_652, _gloffset_FinishFenceNV, _dispatch_stub_652@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_652, _dispatch_stub_652@4))
- GL_STUB(_dispatch_stub_653, _gloffset_GenFencesNV, _dispatch_stub_653@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_653, _dispatch_stub_653@8))
- GL_STUB(_dispatch_stub_654, _gloffset_GetFenceivNV, _dispatch_stub_654@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_654, _dispatch_stub_654@12))
- GL_STUB(_dispatch_stub_655, _gloffset_IsFenceNV, _dispatch_stub_655@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_655, _dispatch_stub_655@4))
- GL_STUB(_dispatch_stub_656, _gloffset_SetFenceNV, _dispatch_stub_656@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_656, _dispatch_stub_656@8))
- GL_STUB(_dispatch_stub_657, _gloffset_TestFenceNV, _dispatch_stub_657@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_657, _dispatch_stub_657@4))
+ GL_STUB(_dispatch_stub_650, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_650@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_650, _dispatch_stub_650@20))
+ GL_STUB(_dispatch_stub_651, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_651@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_651, _dispatch_stub_651@24))
+ GL_STUB(_dispatch_stub_652, _gloffset_DeleteFencesNV, _dispatch_stub_652@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_652, _dispatch_stub_652@8))
+ GL_STUB(_dispatch_stub_653, _gloffset_FinishFenceNV, _dispatch_stub_653@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_653, _dispatch_stub_653@4))
+ GL_STUB(_dispatch_stub_654, _gloffset_GenFencesNV, _dispatch_stub_654@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_654, _dispatch_stub_654@8))
+ GL_STUB(_dispatch_stub_655, _gloffset_GetFenceivNV, _dispatch_stub_655@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_655, _dispatch_stub_655@12))
+ GL_STUB(_dispatch_stub_656, _gloffset_IsFenceNV, _dispatch_stub_656@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_656, _dispatch_stub_656@4))
+ GL_STUB(_dispatch_stub_657, _gloffset_SetFenceNV, _dispatch_stub_657@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_657, _dispatch_stub_657@8))
+ GL_STUB(_dispatch_stub_658, _gloffset_TestFenceNV, _dispatch_stub_658@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_658, _dispatch_stub_658@4))
GL_STUB(AreProgramsResidentNV, _gloffset_AreProgramsResidentNV, AreProgramsResidentNV@12)
GL_STUB(BindProgramNV, _gloffset_BindProgramNV, BindProgramNV@8)
GL_STUB(DeleteProgramsNV, _gloffset_DeleteProgramsNV, DeleteProgramsNV@8)
@@ -909,26 +910,26 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8)
GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8)
GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8)
- GL_STUB(_dispatch_stub_738, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_738@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_738, _dispatch_stub_738@4))
- GL_STUB(_dispatch_stub_739, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_739@4)
+ GL_STUB(_dispatch_stub_739, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_739@4)
HIDDEN(GL_PREFIX(_dispatch_stub_739, _dispatch_stub_739@4))
- GL_STUB(_dispatch_stub_740, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_740@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_740, _dispatch_stub_740@8))
- GL_STUB(_dispatch_stub_741, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_741@8)
+ GL_STUB(_dispatch_stub_740, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_740@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_740, _dispatch_stub_740@4))
+ GL_STUB(_dispatch_stub_741, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_741@8)
HIDDEN(GL_PREFIX(_dispatch_stub_741, _dispatch_stub_741@8))
- GL_STUB(_dispatch_stub_742, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_742@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_742, _dispatch_stub_742@4))
+ GL_STUB(_dispatch_stub_742, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_742@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_742, _dispatch_stub_742@8))
+ GL_STUB(_dispatch_stub_743, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_743@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_743, _dispatch_stub_743@4))
GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16)
GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16)
GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44)
GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16)
GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28)
GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16)
- GL_STUB(_dispatch_stub_749, _gloffset_DepthBoundsEXT, _dispatch_stub_749@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_749, _dispatch_stub_749@16))
- GL_STUB(_dispatch_stub_750, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_750@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_750, _dispatch_stub_750@8))
+ GL_STUB(_dispatch_stub_750, _gloffset_DepthBoundsEXT, _dispatch_stub_750@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_750, _dispatch_stub_750@16))
+ GL_STUB(_dispatch_stub_751, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_751@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_751, _dispatch_stub_751@8))
GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8)
GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8)
GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
@@ -946,19 +947,19 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4)
GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4)
GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16)
- GL_STUB(_dispatch_stub_768, _gloffset_BlitFramebufferEXT, _dispatch_stub_768@40)
- HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@40))
+ GL_STUB(_dispatch_stub_769, _gloffset_BlitFramebufferEXT, _dispatch_stub_769@40)
+ HIDDEN(GL_PREFIX(_dispatch_stub_769, _dispatch_stub_769@40))
GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
- GL_STUB(_dispatch_stub_770, _gloffset_StencilFuncSeparateATI, _dispatch_stub_770@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@16))
- GL_STUB(_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_771@16)
+ GL_STUB(_dispatch_stub_771, _gloffset_StencilFuncSeparateATI, _dispatch_stub_771@16)
HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@16))
- GL_STUB(_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_772@16)
+ GL_STUB(_dispatch_stub_772, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_772@16)
HIDDEN(GL_PREFIX(_dispatch_stub_772, _dispatch_stub_772@16))
- GL_STUB(_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_773@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@12))
- GL_STUB(_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_774@12)
+ GL_STUB(_dispatch_stub_773, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_773@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@16))
+ GL_STUB(_dispatch_stub_774, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_774@12)
HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@12))
+ GL_STUB(_dispatch_stub_775, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_775@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@12))
GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12)