diff options
Diffstat (limited to 'src/mesa/main/mtypes.h')
-rw-r--r-- | src/mesa/main/mtypes.h | 36 |
1 files changed, 27 insertions, 9 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index a6445b18368..49dad4d4024 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -121,6 +121,11 @@ struct st_context; /*@}*/ +/** Extra draw modes beyond GL_POINTS, GL_TRIANGLE_FAN, etc */ +#define PRIM_OUTSIDE_BEGIN_END (GL_POLYGON+1) +#define PRIM_INSIDE_UNKNOWN_PRIM (GL_POLYGON+2) +#define PRIM_UNKNOWN (GL_POLYGON+3) + /** * Shader stages. Note that these will become 5 with tessellation. @@ -296,8 +301,8 @@ typedef enum /** * Indexes for geometry program result attributes */ -/*@{*/ -typedef enum { +typedef enum +{ GEOM_RESULT_POS = 0, GEOM_RESULT_COL0 = 1, GEOM_RESULT_COL1 = 2, @@ -320,7 +325,7 @@ typedef enum { /* ### we need to -2 because var0 is 18 instead 16 like in the others */ GEOM_RESULT_MAX = (GEOM_RESULT_VAR0 + MAX_VARYING - 2) } gl_geom_result; -/*@}*/ + /** * Indexes for fragment program input attributes. @@ -1322,7 +1327,7 @@ struct gl_texture_object GLboolean _Complete; /**< Is texture object complete? */ GLboolean _RenderToTexture; /**< Any rendering to this texture? */ GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ - GLenum sRGBDecode; + GLenum sRGBDecode; /**< GL_DECODE_EXT or GL_SKIP_DECODE_EXT */ /** Actual texture images, indexed by [cube face] and [mipmap level] */ struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS]; @@ -2549,6 +2554,17 @@ struct gl_framebuffer /** + * Precision info for shader datatypes. See glGetShaderPrecisionFormat(). + */ +struct gl_precision +{ + GLushort RangeMin; /**< min value exponent */ + GLushort RangeMax; /**< max value exponent */ + GLushort Precision; /**< number of mantissa bits */ +}; + + +/** * Limits for vertex and fragment programs/shaders. */ struct gl_program_constants @@ -2582,6 +2598,9 @@ struct gl_program_constants GLuint MaxGeometryUniformComponents; GLuint MaxGeometryOutputVertices; GLuint MaxGeometryTotalOutputComponents; + /* ES 2.0 and GL_ARB_ES2_compatibility */ + struct gl_precision LowFloat, MediumFloat, HighFloat; + struct gl_precision LowInt, MediumInt, HighInt; }; @@ -3074,15 +3093,18 @@ struct gl_dlist_state } Current; }; + /** * Enum for the OpenGL APIs we know about and may support. */ -typedef enum { +typedef enum +{ API_OPENGL, API_OPENGLES, API_OPENGLES2 } gl_api; + /** * Mesa rendering context. * @@ -3295,10 +3317,6 @@ struct gl_context }; -/** The string names for GL_POINT, GL_LINE_LOOP, etc */ -extern const char *_mesa_prim_name[GL_POLYGON+4]; - - #ifdef DEBUG extern int MESA_VERBOSE; extern int MESA_DEBUG_FLAGS; |