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Diffstat (limited to 'src/mesa/main/extensions.c')
-rw-r--r--src/mesa/main/extensions.c16
1 files changed, 9 insertions, 7 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 3130caccf85..803b650ce6a 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -1,4 +1,4 @@
-/* $Id: extensions.c,v 1.4 1999/09/16 16:47:35 brianp Exp $ */
+/* $Id: extensions.c,v 1.5 1999/10/08 09:27:10 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -46,10 +46,11 @@ struct extension {
static struct { int enabled; const char *name; } default_extensions[] = {
{ ALWAYS_ENABLED, "GL_EXT_blend_color" },
- { ALWAYS_ENABLED, "GL_EXT_blend_minmax" },
- { ALWAYS_ENABLED, "GL_EXT_blend_logic_op" },
- { ALWAYS_ENABLED, "GL_EXT_blend_subtract" },
- { ALWAYS_ENABLED, "GL_EXT_paletted_texture" },
+ { DEFAULT_OFF, "ARB_imaging" },
+ { DEFAULT_ON, "GL_EXT_blend_minmax" },
+ { DEFAULT_ON, "GL_EXT_blend_logic_op" },
+ { DEFAULT_ON, "GL_EXT_blend_subtract" },
+ { DEFAULT_ON, "GL_EXT_paletted_texture" },
{ DEFAULT_ON, "GL_EXT_point_parameters" },
{ ALWAYS_ENABLED, "GL_EXT_polygon_offset" },
{ ALWAYS_ENABLED, "GL_EXT_vertex_array" },
@@ -62,7 +63,7 @@ static struct { int enabled; const char *name; } default_extensions[] = {
{ ALWAYS_ENABLED, "GL_EXT_abgr" },
{ ALWAYS_ENABLED, "GL_SGIS_texture_edge_clamp" },
{ ALWAYS_ENABLED, "GL_EXT_stencil_wrap" },
- { ALWAYS_ENABLED, "GL_INGR_blend_func_separate" },
+ { DEFAULT_ON, "GL_INGR_blend_func_separate" },
{ DEFAULT_ON, "GL_ARB_multitexture" },
{ ALWAYS_ENABLED, "GL_NV_texgen_reflection" },
{ DEFAULT_ON, "GL_PGI_misc_hints" },
@@ -140,6 +141,7 @@ void gl_extensions_dtr( GLcontext *ctx )
if (ctx->Extensions.ext_list) {
foreach_s( i, nexti, ctx->Extensions.ext_list ) {
+ remove_from_list( i );
free( i );
}
@@ -205,7 +207,7 @@ const char *gl_extensions_get_string( GLcontext *ctx )
* Also, this function does not yet do per-context function searches.
* Not applicable to Mesa at this time.
*/
-GLfunction gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName )
+void (* gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName ))()
{
struct proc {
const char *name;