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diff --git a/src/mesa/drivers/dri/r600/r700_shaderinst.h b/src/mesa/drivers/dri/r600/r700_shaderinst.h
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+++ b/src/mesa/drivers/dri/r600/r700_shaderinst.h
@@ -0,0 +1,321 @@
+/*
+ * Copyright (C) 2008-2009 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Authors:
+ * Richard Li <RichardZ.Li@amd.com>, <richardradeon@gmail.com>
+ */
+
+
+#ifndef _R700_SHADERINST_H_
+#define _R700_SHADERINST_H_
+
+#include "main/glheader.h"
+
+#include "defaultendian.h"
+#include "sq_micro_reg.h"
+
+#define SQ_ALU_CONSTANT_PS_OFFSET 0x00000000
+#define SQ_ALU_CONSTANT_PS_COUNT 0x00000100
+#define SQ_ALU_CONSTANT_VS_OFFSET 0x00000100
+#define SQ_ALU_CONSTANT_VS_COUNT 0x00000100
+#define SQ_FETCH_RESOURCE_PS_OFFSET 0x00000000
+#define SQ_FETCH_RESOURCE_PS_COUNT 0x000000a0
+#define SQ_FETCH_RESOURCE_VS_OFFSET 0x000000a0
+#define SQ_FETCH_RESOURCE_VS_COUNT 0x000000b0
+
+#define SHADERINST_TYPEMASK_CF 0x10
+#define SHADERINST_TYPEMASK_ALU 0x20
+#define SHADERINST_TYPEMASK_TEX 0x40
+#define SHADERINST_TYPEMASK_VTX 0x80
+
+typedef enum ShaderInstType
+{
+ SIT_CF = 0x10, /*SIZE = 0x2*/
+ SIT_CF_ALL_EXP = 0x14, /*SIZE = 0x2, MAX_INSTRUCTIONS = 0x10;*/
+ SIT_CF_ALL_EXP_SX = 0x15, /*SIZE = 0x2, MAX_INSTRUCTIONS = 0x10;*/
+ SIT_CF_ALL_EXP_SMX= 0x16, /*SIZE = 0x2, MAX_INSTRUCTIONS = 0x10;*/
+ SIT_CF_GENERIC = 0x18, /*SIZE = 0x2, MAX_INSTRUCTIONS = 0x8; //For tex and vtx*/
+ SIT_CF_ALU = 0x19, /*SIZE = 0x2, MAX_INSTRUCTIONS = 0x80;*/
+ SIT_ALU = 0x20, /*SIZE = 0x2,*/
+ SIT_ALU_HALF_LIT = 0x21, /*SIZE = 0x4,*/
+ SIT_ALU_FALL_LIT = 0x22, /*SIZE = 0x6,*/
+ SIT_TEX = 0x40, /*SIZE = 0x4,*/
+ SIT_VTX = 0x80, /*SIZE = 0x4, MEGA_FETCH_BYTES = 0x20*/
+ SIT_VTX_GENERIC = 0x81, /*SIZE = 0x4, MEGA_FETCH_BYTES = 0x20*/
+ SIT_VTX_SEM = 0x82 /*SIZE = 0x4, MEGA_FETCH_BYTES = 0x20*/
+} ShaderInstType;
+
+typedef struct R700ShaderInstruction
+{
+ ShaderInstType m_ShaderInstType;
+ struct R700ShaderInstruction *pNextInst;
+ GLuint m_uIndex;
+ GLuint useCount;
+} R700ShaderInstruction;
+
+// ------------------ CF insts ---------------------------
+
+typedef R700ShaderInstruction R700ControlFlowInstruction;
+
+typedef struct R700ControlFlowAllocExportClause
+{
+ ShaderInstType m_ShaderInstType;
+ R700ShaderInstruction * pNextInst;
+ GLuint m_uIndex;
+ GLuint useCount;
+
+ sq_cf_alloc_export_word0_u m_Word0;
+ sq_cf_alloc_export_word1_u m_Word1;
+} R700ControlFlowAllocExportClause;
+
+typedef struct R700ControlFlowSXClause
+{
+ ShaderInstType m_ShaderInstType;
+ R700ShaderInstruction * pNextInst;
+ //R700ControlFlowAllocExportClause
+ //R700ControlFlowInstruction
+ //R700ShaderInstruction
+ GLuint m_uIndex;
+ GLuint useCount;
+ //---------------------
+ //---------------------------
+ sq_cf_alloc_export_word0_u m_Word0;
+ sq_cf_alloc_export_word1_u m_Word1;
+ //-------------------------------------
+
+ sq_cf_alloc_export_word1_swiz_u m_Word1_SWIZ;
+} R700ControlFlowSXClause;
+
+typedef struct R700ControlFlowSMXClause
+{
+ ShaderInstType m_ShaderInstType;
+ R700ShaderInstruction * pNextInst;
+ //R700ControlFlowAllocExportClause
+ //R700ControlFlowInstruction
+ //R700ShaderInstruction
+ GLuint m_uIndex;
+ GLuint useCount;
+ //---------------------
+ //---------------------------
+ sq_cf_alloc_export_word0_u m_Word0;
+ sq_cf_alloc_export_word1_u m_Word1;
+ //-------------------------------
+
+ sq_cf_alloc_export_word1_buf_u m_Word1_BUF;
+} R700ControlFlowSMXClause;
+
+typedef struct R700ControlFlowGenericClause
+{
+ ShaderInstType m_ShaderInstType;
+ R700ShaderInstruction * pNextInst;
+ //R700ControlFlowInstruction
+ //R700ShaderInstruction
+ GLuint m_uIndex;
+ GLuint useCount;
+ //---------------------
+ //---------------------
+
+ sq_cf_word0_u m_Word0;
+ sq_cf_word1_u m_Word1;
+
+ struct R700VertexInstruction *m_pLinkedVTXInstruction;
+ struct R700TextureInstruction *m_pLinkedTEXInstruction;
+} R700ControlFlowGenericClause;
+
+typedef struct R700ControlFlowALUClause
+{
+ ShaderInstType m_ShaderInstType;
+ R700ShaderInstruction * pNextInst;
+ //R700ControlFlowInstruction
+ //R700ShaderInstruction
+ GLuint m_uIndex;
+ GLuint useCount;
+ //---------------------
+ //---------------------
+
+ sq_cf_alu_word0_u m_Word0;
+ sq_cf_alu_word1_u m_Word1;
+
+ struct R700ALUInstruction *m_pLinkedALUInstruction;
+} R700ControlFlowALUClause;
+
+// ------------------- End of CF Inst ------------------------
+
+// ------------------- ALU Inst ------------------------------
+typedef struct R700ALUInstruction
+{
+ ShaderInstType m_ShaderInstType;
+ R700ShaderInstruction * pNextInst;
+ //R700ShaderInstruction
+ GLuint m_uIndex;
+ GLuint useCount;
+ //---------------------
+
+ sq_alu_word0_u m_Word0;
+ sq_alu_word1_u m_Word1;
+ sq_alu_word1_op2_v2_u m_Word1_OP2;
+ sq_alu_word1_op3_u m_Word1_OP3;
+
+ struct R700ControlFlowALUClause *m_pLinkedALUClause;
+} R700ALUInstruction;
+
+typedef struct R700ALUInstructionHalfLiteral
+{
+ ShaderInstType m_ShaderInstType;
+ R700ShaderInstruction * pNextInst;
+ //R700ALUInstruction
+ //R700ShaderInstruction
+ GLuint m_uIndex;
+ GLuint useCount;
+ //---------------------
+
+ sq_alu_word0_u m_Word0;
+ sq_alu_word1_u m_Word1;
+ sq_alu_word1_op2_v2_u m_Word1_OP2;
+ sq_alu_word1_op3_u m_Word1_OP3;
+
+ struct R700ControlFlowALUClause *m_pLinkedALUClause;
+ //-------------------
+
+ GLfloat m_fLiteralX,
+ m_fLiteralY;
+} R700ALUInstructionHalfLiteral;
+
+typedef struct R700ALUInstructionFullLiteral
+{
+ ShaderInstType m_ShaderInstType;
+ R700ShaderInstruction * pNextInst;
+ //R700ALUInstruction
+ //R700ShaderInstruction
+ GLuint m_uIndex;
+ GLuint useCount;
+ //---------------------
+
+ sq_alu_word0_u m_Word0;
+ sq_alu_word1_u m_Word1;
+ sq_alu_word1_op2_v2_u m_Word1_OP2;
+ sq_alu_word1_op3_u m_Word1_OP3;
+
+ struct R700ControlFlowALUClause *m_pLinkedALUClause;
+ //-------------------
+
+ GLfloat m_fLiteralX,
+ m_fLiteralY,
+ m_fLiteralZ,
+ m_fLiteralW;
+} R700ALUInstructionFullLiteral;
+// ------------------- End of ALU Inst -----------------------
+
+// ------------------- Textuer/Vertex Instruction --------------------
+
+typedef struct R700TextureInstruction
+{
+ ShaderInstType m_ShaderInstType;
+ R700ShaderInstruction * pNextInst;
+ //R700ShaderInstruction
+ GLuint m_uIndex;
+ GLuint useCount;
+ //---------------------
+
+ sq_tex_word0_u m_Word0;
+ sq_tex_word1_u m_Word1;
+ sq_tex_word2_u m_Word2;
+
+ struct R700ControlFlowGenericClause *m_pLinkedGenericClause;
+} R700TextureInstruction;
+
+typedef struct R700VertexInstruction
+{
+ ShaderInstType m_ShaderInstType;
+ R700ShaderInstruction * pNextInst;
+ //R700ShaderInstruction
+ GLuint m_uIndex;
+ GLuint useCount;
+ //---------------------
+
+ sq_vtx_word0_u m_Word0;
+ sq_vtx_word1_u m_Word1;
+ sq_vtx_word2_u m_Word2;
+
+ struct R700ControlFlowGenericClause *m_pLinkedGenericClause;
+} R700VertexInstruction;
+//
+typedef struct R700VertexSemanticFetch
+{
+ ShaderInstType m_ShaderInstType;
+ R700ShaderInstruction * pNextInst;
+ //R700VertexInstruction
+ //R700ShaderInstruction
+ GLuint m_uIndex;
+ GLuint useCount;
+ //---------------------
+
+ sq_vtx_word0_u m_Word0;
+ sq_vtx_word1_u m_Word1;
+ sq_vtx_word2_u m_Word2;
+
+ struct R700ControlFlowGenericClause *m_pLinkedGenericClause;
+ //---------------------------
+
+ sq_vtx_word1_sem_u m_Word1_SEM;
+} R700VertexSemanticFetch;
+//
+typedef struct R700VertexGenericFetch
+{
+ ShaderInstType m_ShaderInstType;
+ R700ShaderInstruction * pNextInst;
+ //R700VertexInstruction
+ //R700ShaderInstruction
+ GLuint m_uIndex;
+ GLuint useCount;
+ //---------------------
+
+ sq_vtx_word0_u m_Word0;
+ sq_vtx_word1_u m_Word1;
+ sq_vtx_word2_u m_Word2;
+
+ struct R700ControlFlowGenericClause *m_pLinkedGenericClause;
+ //---------------------------
+
+ sq_vtx_word1_gpr_u m_Word1_GPR;
+} R700VertexGenericFetch;
+
+// ------------------- End of Texture Vertex Instruction --------------------
+
+void Init_R700ControlFlowGenericClause(R700ControlFlowGenericClause* pInst);
+void Init_R700ControlFlowALUClause(R700ControlFlowALUClause* pInst);
+void Init_R700ControlFlowSXClause(R700ControlFlowSXClause* pInst);
+void Init_R700ControlFlowSMXClause(R700ControlFlowSMXClause* pInst);
+void Init_R700ALUInstruction(R700ALUInstruction* pInst);
+void Init_R700ALUInstructionHalfLiteral(R700ALUInstructionHalfLiteral* pInst, GLfloat x, GLfloat y);
+void Init_R700ALUInstructionFullLiteral(R700ALUInstructionFullLiteral* pInst, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void Init_R700TextureInstruction(R700TextureInstruction* pInst);
+void Init_R700VertexSemanticFetch(R700VertexSemanticFetch* pInst);
+void Init_R700VertexGenericFetch(R700VertexGenericFetch* pInst);
+
+unsigned int GetInstructionSize(ShaderInstType instType);
+unsigned int GetCFMaxInstructions(ShaderInstType instType);
+
+GLboolean LinkVertexInstruction(R700ControlFlowGenericClause *pCFGeneric,
+ R700VertexInstruction *pVTXInstruction);
+
+#endif //_R700_SHADERINST_H_