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path: root/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
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Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm_surface_state.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c508
1 files changed, 217 insertions, 291 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 76fc94df1f6..e1f8f57a9df 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -42,7 +42,7 @@
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
-
+#include "brw_wm.h"
static GLuint translate_tex_target( GLenum target )
{
@@ -68,104 +68,74 @@ static GLuint translate_tex_target( GLenum target )
}
}
+static uint32_t brw_format_for_mesa_format[MESA_FORMAT_COUNT] =
+{
+ [MESA_FORMAT_L8] = BRW_SURFACEFORMAT_L8_UNORM,
+ [MESA_FORMAT_I8] = BRW_SURFACEFORMAT_I8_UNORM,
+ [MESA_FORMAT_A8] = BRW_SURFACEFORMAT_A8_UNORM,
+ [MESA_FORMAT_AL88] = BRW_SURFACEFORMAT_L8A8_UNORM,
+ [MESA_FORMAT_AL1616] = BRW_SURFACEFORMAT_L16A16_UNORM,
+ [MESA_FORMAT_R8] = BRW_SURFACEFORMAT_R8_UNORM,
+ [MESA_FORMAT_R16] = BRW_SURFACEFORMAT_R16_UNORM,
+ [MESA_FORMAT_RG88] = BRW_SURFACEFORMAT_R8G8_UNORM,
+ [MESA_FORMAT_RG1616] = BRW_SURFACEFORMAT_R16G16_UNORM,
+ [MESA_FORMAT_ARGB8888] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM,
+ [MESA_FORMAT_XRGB8888] = BRW_SURFACEFORMAT_B8G8R8X8_UNORM,
+ [MESA_FORMAT_RGB565] = BRW_SURFACEFORMAT_B5G6R5_UNORM,
+ [MESA_FORMAT_ARGB1555] = BRW_SURFACEFORMAT_B5G5R5A1_UNORM,
+ [MESA_FORMAT_ARGB4444] = BRW_SURFACEFORMAT_B4G4R4A4_UNORM,
+ [MESA_FORMAT_YCBCR_REV] = BRW_SURFACEFORMAT_YCRCB_NORMAL,
+ [MESA_FORMAT_YCBCR] = BRW_SURFACEFORMAT_YCRCB_SWAPUVY,
+ [MESA_FORMAT_RGB_FXT1] = BRW_SURFACEFORMAT_FXT1,
+ [MESA_FORMAT_RGBA_FXT1] = BRW_SURFACEFORMAT_FXT1,
+ [MESA_FORMAT_RGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB,
+ [MESA_FORMAT_RGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM,
+ [MESA_FORMAT_RGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM,
+ [MESA_FORMAT_RGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM,
+ [MESA_FORMAT_SRGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB_SRGB,
+ [MESA_FORMAT_SRGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM_SRGB,
+ [MESA_FORMAT_SRGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM_SRGB,
+ [MESA_FORMAT_SRGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM_SRGB,
+ [MESA_FORMAT_SARGB8] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB,
+ [MESA_FORMAT_SLA8] = BRW_SURFACEFORMAT_L8A8_UNORM_SRGB,
+ [MESA_FORMAT_SL8] = BRW_SURFACEFORMAT_L8_UNORM_SRGB,
+ [MESA_FORMAT_DUDV8] = BRW_SURFACEFORMAT_R8G8_SNORM,
+ [MESA_FORMAT_SIGNED_RGBA8888_REV] = BRW_SURFACEFORMAT_R8G8B8A8_SNORM,
+ [MESA_FORMAT_RGBA8888_REV] = BRW_SURFACEFORMAT_R8G8B8A8_UNORM,
+};
+
+bool
+brw_render_target_supported(gl_format format)
+{
+ if (format == MESA_FORMAT_S8_Z24 ||
+ format == MESA_FORMAT_X8_Z24 ||
+ format == MESA_FORMAT_Z16) {
+ return true;
+ }
+
+ /* Not exactly true, as some of those formats are not renderable.
+ * But at least we know how to translate them.
+ */
+ return brw_format_for_mesa_format[format] != 0;
+}
static GLuint translate_tex_format( gl_format mesa_format,
GLenum internal_format,
- GLenum depth_mode )
+ GLenum depth_mode,
+ GLenum srgb_decode )
{
switch( mesa_format ) {
- case MESA_FORMAT_L8:
- return BRW_SURFACEFORMAT_L8_UNORM;
-
- case MESA_FORMAT_I8:
- return BRW_SURFACEFORMAT_I8_UNORM;
-
- case MESA_FORMAT_A8:
- return BRW_SURFACEFORMAT_A8_UNORM;
-
- case MESA_FORMAT_AL88:
- return BRW_SURFACEFORMAT_L8A8_UNORM;
-
- case MESA_FORMAT_AL1616:
- return BRW_SURFACEFORMAT_L16A16_UNORM;
-
- case MESA_FORMAT_R8:
- return BRW_SURFACEFORMAT_R8_UNORM;
-
- case MESA_FORMAT_R16:
- return BRW_SURFACEFORMAT_R16_UNORM;
-
- case MESA_FORMAT_RG88:
- return BRW_SURFACEFORMAT_R8G8_UNORM;
-
- case MESA_FORMAT_RG1616:
- return BRW_SURFACEFORMAT_R16G16_UNORM;
-
- case MESA_FORMAT_RGB888:
- assert(0); /* not supported for sampling */
- return BRW_SURFACEFORMAT_R8G8B8_UNORM;
-
- case MESA_FORMAT_ARGB8888:
- return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
-
- case MESA_FORMAT_XRGB8888:
- return BRW_SURFACEFORMAT_B8G8R8X8_UNORM;
-
- case MESA_FORMAT_RGBA8888_REV:
- _mesa_problem(NULL, "unexpected format in i965:translate_tex_format()");
- return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
-
- case MESA_FORMAT_RGB565:
- return BRW_SURFACEFORMAT_B5G6R5_UNORM;
-
- case MESA_FORMAT_ARGB1555:
- return BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
-
- case MESA_FORMAT_ARGB4444:
- return BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
-
- case MESA_FORMAT_YCBCR_REV:
- return BRW_SURFACEFORMAT_YCRCB_NORMAL;
-
- case MESA_FORMAT_YCBCR:
- return BRW_SURFACEFORMAT_YCRCB_SWAPUVY;
-
- case MESA_FORMAT_RGB_FXT1:
- case MESA_FORMAT_RGBA_FXT1:
- return BRW_SURFACEFORMAT_FXT1;
case MESA_FORMAT_Z16:
if (depth_mode == GL_INTENSITY)
return BRW_SURFACEFORMAT_I16_UNORM;
else if (depth_mode == GL_ALPHA)
return BRW_SURFACEFORMAT_A16_UNORM;
+ else if (depth_mode == GL_RED)
+ return BRW_SURFACEFORMAT_R16_UNORM;
else
return BRW_SURFACEFORMAT_L16_UNORM;
- case MESA_FORMAT_RGB_DXT1:
- return BRW_SURFACEFORMAT_DXT1_RGB;
-
- case MESA_FORMAT_RGBA_DXT1:
- return BRW_SURFACEFORMAT_BC1_UNORM;
-
- case MESA_FORMAT_RGBA_DXT3:
- return BRW_SURFACEFORMAT_BC2_UNORM;
-
- case MESA_FORMAT_RGBA_DXT5:
- return BRW_SURFACEFORMAT_BC3_UNORM;
-
- case MESA_FORMAT_SARGB8:
- return BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
-
- case MESA_FORMAT_SLA8:
- return BRW_SURFACEFORMAT_L8A8_UNORM_SRGB;
-
- case MESA_FORMAT_SL8:
- return BRW_SURFACEFORMAT_L8_UNORM_SRGB;
-
- case MESA_FORMAT_SRGB_DXT1:
- return BRW_SURFACEFORMAT_BC1_UNORM_SRGB;
-
case MESA_FORMAT_S8_Z24:
/* XXX: these different surface formats don't seem to
* make any difference for shadow sampler/compares.
@@ -174,18 +144,21 @@ static GLuint translate_tex_format( gl_format mesa_format,
return BRW_SURFACEFORMAT_I24X8_UNORM;
else if (depth_mode == GL_ALPHA)
return BRW_SURFACEFORMAT_A24X8_UNORM;
+ else if (depth_mode == GL_RED)
+ return BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS;
else
return BRW_SURFACEFORMAT_L24X8_UNORM;
-
- case MESA_FORMAT_DUDV8:
- return BRW_SURFACEFORMAT_R8G8_SNORM;
-
- case MESA_FORMAT_SIGNED_RGBA8888_REV:
- return BRW_SURFACEFORMAT_R8G8B8A8_SNORM;
-
+
+ case MESA_FORMAT_SARGB8:
+ case MESA_FORMAT_SLA8:
+ case MESA_FORMAT_SL8:
+ if (srgb_decode == GL_DECODE_EXT)
+ return brw_format_for_mesa_format[mesa_format];
+ else if (srgb_decode == GL_SKIP_DECODE_EXT)
+ return brw_format_for_mesa_format[_mesa_get_srgb_format_linear(mesa_format)];
default:
- assert(0);
- return 0;
+ assert(brw_format_for_mesa_format[mesa_format] != 0);
+ return brw_format_for_mesa_format[mesa_format];
}
}
@@ -214,49 +187,45 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit )
struct brw_context *brw = brw_context(ctx);
struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
struct intel_texture_object *intelObj = intel_texture_object(tObj);
- struct gl_texture_image *firstImage = tObj->Image[0][intelObj->firstLevel];
+ struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
const GLuint surf_index = SURF_INDEX_TEXTURE(unit);
- struct brw_surface_state surf;
- void *map;
+ struct brw_surface_state *surf;
- memset(&surf, 0, sizeof(surf));
+ surf = brw_state_batch(brw, sizeof(*surf), 32,
+ &brw->wm.surf_offset[surf_index]);
+ memset(surf, 0, sizeof(*surf));
- surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
- surf.ss0.surface_type = translate_tex_target(tObj->Target);
- surf.ss0.surface_format = translate_tex_format(firstImage->TexFormat,
+ surf->ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
+ surf->ss0.surface_type = translate_tex_target(tObj->Target);
+ surf->ss0.surface_format = translate_tex_format(firstImage->TexFormat,
firstImage->InternalFormat,
- tObj->DepthMode);
+ tObj->DepthMode, tObj->sRGBDecode);
/* This is ok for all textures with channel width 8bit or less:
*/
-/* surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
- surf.ss1.base_addr = intelObj->mt->region->buffer->offset; /* reloc */
+/* surf->ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
+ surf->ss1.base_addr = intelObj->mt->region->buffer->offset; /* reloc */
- surf.ss2.mip_count = intelObj->lastLevel - intelObj->firstLevel;
- surf.ss2.width = firstImage->Width - 1;
- surf.ss2.height = firstImage->Height - 1;
- brw_set_surface_tiling(&surf, intelObj->mt->region->tiling);
- surf.ss3.pitch = (intelObj->mt->region->pitch * intelObj->mt->cpp) - 1;
- surf.ss3.depth = firstImage->Depth - 1;
+ surf->ss2.mip_count = intelObj->_MaxLevel - tObj->BaseLevel;
+ surf->ss2.width = firstImage->Width - 1;
+ surf->ss2.height = firstImage->Height - 1;
+ brw_set_surface_tiling(surf, intelObj->mt->region->tiling);
+ surf->ss3.pitch = (intelObj->mt->region->pitch * intelObj->mt->cpp) - 1;
+ surf->ss3.depth = firstImage->Depth - 1;
- surf.ss4.min_lod = 0;
+ surf->ss4.min_lod = 0;
if (tObj->Target == GL_TEXTURE_CUBE_MAP) {
- surf.ss0.cube_pos_x = 1;
- surf.ss0.cube_pos_y = 1;
- surf.ss0.cube_pos_z = 1;
- surf.ss0.cube_neg_x = 1;
- surf.ss0.cube_neg_y = 1;
- surf.ss0.cube_neg_z = 1;
+ surf->ss0.cube_pos_x = 1;
+ surf->ss0.cube_pos_y = 1;
+ surf->ss0.cube_pos_z = 1;
+ surf->ss0.cube_neg_x = 1;
+ surf->ss0.cube_neg_y = 1;
+ surf->ss0.cube_neg_z = 1;
}
- map = brw_state_batch(brw, sizeof(surf), 32,
- &brw->wm.surf_bo[surf_index],
- &brw->wm.surf_offset[surf_index]);
- memcpy(map, &surf, sizeof(surf));
-
/* Emit relocation to surface contents */
- drm_intel_bo_emit_reloc(brw->wm.surf_bo[surf_index],
+ drm_intel_bo_emit_reloc(brw->intel.batch.bo,
brw->wm.surf_offset[surf_index] +
offsetof(struct brw_surface_state, ss1),
intelObj->mt->region->buffer, 0,
@@ -271,37 +240,38 @@ void
brw_create_constant_surface(struct brw_context *brw,
drm_intel_bo *bo,
int width,
- drm_intel_bo **out_bo,
uint32_t *out_offset)
{
+ struct intel_context *intel = &brw->intel;
const GLint w = width - 1;
- struct brw_surface_state surf;
- void *map;
+ struct brw_surface_state *surf;
- memset(&surf, 0, sizeof(surf));
+ surf = brw_state_batch(brw, sizeof(*surf), 32, out_offset);
+ memset(surf, 0, sizeof(*surf));
- surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
- surf.ss0.surface_type = BRW_SURFACE_BUFFER;
- surf.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
+ surf->ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
+ surf->ss0.surface_type = BRW_SURFACE_BUFFER;
+ surf->ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
- assert(bo);
- surf.ss1.base_addr = bo->offset; /* reloc */
+ if (intel->gen >= 6)
+ surf->ss0.render_cache_read_write = 1;
- surf.ss2.width = w & 0x7f; /* bits 6:0 of size or width */
- surf.ss2.height = (w >> 7) & 0x1fff; /* bits 19:7 of size or width */
- surf.ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */
- surf.ss3.pitch = (width * 16) - 1; /* ignored?? */
- brw_set_surface_tiling(&surf, I915_TILING_NONE); /* tiling now allowed */
+ assert(bo);
+ surf->ss1.base_addr = bo->offset; /* reloc */
- map = brw_state_batch(brw, sizeof(surf), 32, out_bo, out_offset);
- memcpy(map, &surf, sizeof(surf));
+ surf->ss2.width = w & 0x7f; /* bits 6:0 of size or width */
+ surf->ss2.height = (w >> 7) & 0x1fff; /* bits 19:7 of size or width */
+ surf->ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */
+ surf->ss3.pitch = (width * 16) - 1; /* ignored?? */
+ brw_set_surface_tiling(surf, I915_TILING_NONE); /* tiling now allowed */
/* Emit relocation to surface contents. Section 5.1.1 of the gen4
* bspec ("Data Cache") says that the data cache does not exist as
* a separate cache and is just the sampler cache.
*/
- drm_intel_bo_emit_reloc(*out_bo, (*out_offset +
- offsetof(struct brw_surface_state, ss1)),
+ drm_intel_bo_emit_reloc(brw->intel.batch.bo,
+ (*out_offset +
+ offsetof(struct brw_surface_state, ss1)),
bo, 0,
I915_GEM_DOMAIN_SAMPLER, 0);
}
@@ -380,16 +350,14 @@ static void upload_wm_constant_surface(struct brw_context *brw )
* it.
*/
if (brw->wm.const_bo == 0) {
- if (brw->wm.surf_bo[surf] != NULL) {
- drm_intel_bo_unreference(brw->wm.surf_bo[surf]);
- brw->wm.surf_bo[surf] = NULL;
+ if (brw->wm.surf_offset[surf]) {
brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
+ brw->wm.surf_offset[surf] = 0;
}
return;
}
brw_create_constant_surface(brw, brw->wm.const_bo, params->NumParameters,
- &brw->wm.surf_bo[surf],
&brw->wm.surf_offset[surf]);
brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
}
@@ -404,6 +372,28 @@ const struct brw_tracked_state brw_wm_constant_surface = {
.emit = upload_wm_constant_surface,
};
+static void
+brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit)
+{
+ struct intel_context *intel = &brw->intel;
+ struct brw_surface_state *surf;
+
+ surf = brw_state_batch(brw, sizeof(*surf), 32,
+ &brw->wm.surf_offset[unit]);
+ memset(surf, 0, sizeof(*surf));
+
+ surf->ss0.surface_type = BRW_SURFACE_NULL;
+ surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+
+ if (intel->gen < 6) {
+ /* _NEW_COLOR */
+ surf->ss0.color_blend = 0;
+ surf->ss0.writedisable_red = 1;
+ surf->ss0.writedisable_green = 1;
+ surf->ss0.writedisable_blue = 1;
+ surf->ss0.writedisable_alpha = 1;
+ }
+}
/**
* Sets up a surface state structure to point at the given region.
@@ -417,123 +407,57 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
{
struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &intel->ctx;
- drm_intel_bo *region_bo = NULL;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
- struct intel_region *region = irb ? irb->region : NULL;
- struct {
- unsigned int surface_type;
- unsigned int surface_format;
- unsigned int width, height, pitch, cpp;
- GLubyte color_mask[4];
- GLboolean color_blend;
- uint32_t tiling;
- uint32_t draw_x;
- uint32_t draw_y;
- } key;
- struct brw_surface_state surf;
- void *map;
-
- memset(&key, 0, sizeof(key));
-
- if (region != NULL) {
- region_bo = region->buffer;
-
- key.surface_type = BRW_SURFACE_2D;
- switch (irb->Base.Format) {
- /* XRGB and ARGB are treated the same here because the chips in this
- * family cannot render to XRGB targets. This means that we have to
- * mask writes to alpha (ala glColorMask) and reconfigure the alpha
- * blending hardware to use GL_ONE (or GL_ZERO) for cases where
- * GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is used.
- */
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_XRGB8888:
- key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
- break;
- case MESA_FORMAT_SARGB8:
- key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
- break;
- case MESA_FORMAT_RGB565:
- key.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
- break;
- case MESA_FORMAT_ARGB1555:
- key.surface_format = BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
- break;
- case MESA_FORMAT_ARGB4444:
- key.surface_format = BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
- break;
- case MESA_FORMAT_A8:
- key.surface_format = BRW_SURFACEFORMAT_A8_UNORM;
- break;
- case MESA_FORMAT_R8:
- key.surface_format = BRW_SURFACEFORMAT_R8_UNORM;
- break;
- case MESA_FORMAT_R16:
- key.surface_format = BRW_SURFACEFORMAT_R16_UNORM;
- break;
- case MESA_FORMAT_RG88:
- key.surface_format = BRW_SURFACEFORMAT_R8G8_UNORM;
- break;
- case MESA_FORMAT_RG1616:
- key.surface_format = BRW_SURFACEFORMAT_R16G16_UNORM;
- break;
- default:
- _mesa_problem(ctx, "Bad renderbuffer format: %d\n", irb->Base.Format);
- }
- key.tiling = region->tiling;
- key.width = rb->Width;
- key.height = rb->Height;
- key.pitch = region->pitch;
- key.cpp = region->cpp;
- key.draw_x = region->draw_x;
- key.draw_y = region->draw_y;
- } else {
- key.surface_type = BRW_SURFACE_NULL;
- key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
- key.tiling = I915_TILING_X;
- key.width = 1;
- key.height = 1;
- key.cpp = 4;
- key.draw_x = 0;
- key.draw_y = 0;
- }
+ struct intel_region *region = irb->region;
+ struct brw_surface_state *surf;
- if (intel->gen < 6) {
- /* _NEW_COLOR */
- memcpy(key.color_mask, ctx->Color.ColorMask[unit],
- sizeof(key.color_mask));
+ surf = brw_state_batch(brw, sizeof(*surf), 32,
+ &brw->wm.surf_offset[unit]);
+ memset(surf, 0, sizeof(*surf));
- /* As mentioned above, disable writes to the alpha component when the
- * renderbuffer is XRGB.
+ switch (irb->Base.Format) {
+ case MESA_FORMAT_XRGB8888:
+ /* XRGB is handled as ARGB because the chips in this family
+ * cannot render to XRGB targets. This means that we have to
+ * mask writes to alpha (ala glColorMask) and reconfigure the
+ * alpha blending hardware to use GL_ONE (or GL_ZERO) for
+ * cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
+ * used.
*/
- if (ctx->DrawBuffer->Visual.alphaBits == 0)
- key.color_mask[3] = GL_FALSE;
-
- key.color_blend = (!ctx->Color._LogicOpEnabled &&
- (ctx->Color.BlendEnabled & (1 << unit)));
+ surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ break;
+ case MESA_FORMAT_SARGB8:
+ /* without GL_EXT_framebuffer_sRGB we shouldn't bind sRGB
+ surfaces to the blend/update as sRGB */
+ if (ctx->Color.sRGBEnabled)
+ surf->ss0.surface_format = brw_format_for_mesa_format[irb->Base.Format];
+ else
+ surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ break;
+ default:
+ surf->ss0.surface_format = brw_format_for_mesa_format[irb->Base.Format];
+ assert(surf->ss0.surface_format != 0);
}
- memset(&surf, 0, sizeof(surf));
-
- surf.ss0.surface_format = key.surface_format;
- surf.ss0.surface_type = key.surface_type;
- if (key.tiling == I915_TILING_NONE) {
- surf.ss1.base_addr = (key.draw_x + key.draw_y * key.pitch) * key.cpp;
+ surf->ss0.surface_type = BRW_SURFACE_2D;
+ if (region->tiling == I915_TILING_NONE) {
+ surf->ss1.base_addr = (region->draw_x +
+ region->draw_y * region->pitch) * region->cpp;
} else {
uint32_t tile_base, tile_x, tile_y;
- uint32_t pitch = key.pitch * key.cpp;
+ uint32_t pitch = region->pitch * region->cpp;
- if (key.tiling == I915_TILING_X) {
- tile_x = key.draw_x % (512 / key.cpp);
- tile_y = key.draw_y % 8;
- tile_base = ((key.draw_y / 8) * (8 * pitch));
- tile_base += (key.draw_x - tile_x) / (512 / key.cpp) * 4096;
+ if (region->tiling == I915_TILING_X) {
+ tile_x = region->draw_x % (512 / region->cpp);
+ tile_y = region->draw_y % 8;
+ tile_base = ((region->draw_y / 8) * (8 * pitch));
+ tile_base += (region->draw_x - tile_x) / (512 / region->cpp) * 4096;
} else {
/* Y */
- tile_x = key.draw_x % (128 / key.cpp);
- tile_y = key.draw_y % 32;
- tile_base = ((key.draw_y / 32) * (32 * pitch));
- tile_base += (key.draw_x - tile_x) / (128 / key.cpp) * 4096;
+ tile_x = region->draw_x % (128 / region->cpp);
+ tile_y = region->draw_y % 32;
+ tile_base = ((region->draw_y / 32) * (32 * pitch));
+ tile_base += (region->draw_x - tile_x) / (128 / region->cpp) * 4096;
}
assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0));
assert(tile_x % 4 == 0);
@@ -541,41 +465,40 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
/* Note that the low bits of these fields are missing, so
* there's the possibility of getting in trouble.
*/
- surf.ss1.base_addr = tile_base;
- surf.ss5.x_offset = tile_x / 4;
- surf.ss5.y_offset = tile_y / 2;
+ surf->ss1.base_addr = tile_base;
+ surf->ss5.x_offset = tile_x / 4;
+ surf->ss5.y_offset = tile_y / 2;
}
- if (region_bo != NULL)
- surf.ss1.base_addr += region_bo->offset; /* reloc */
+ surf->ss1.base_addr += region->buffer->offset; /* reloc */
- surf.ss2.width = key.width - 1;
- surf.ss2.height = key.height - 1;
- brw_set_surface_tiling(&surf, key.tiling);
- surf.ss3.pitch = (key.pitch * key.cpp) - 1;
+ surf->ss2.width = rb->Width - 1;
+ surf->ss2.height = rb->Height - 1;
+ brw_set_surface_tiling(surf, region->tiling);
+ surf->ss3.pitch = (region->pitch * region->cpp) - 1;
if (intel->gen < 6) {
/* _NEW_COLOR */
- surf.ss0.color_blend = key.color_blend;
- surf.ss0.writedisable_red = !key.color_mask[0];
- surf.ss0.writedisable_green = !key.color_mask[1];
- surf.ss0.writedisable_blue = !key.color_mask[2];
- surf.ss0.writedisable_alpha = !key.color_mask[3];
+ surf->ss0.color_blend = (!ctx->Color._LogicOpEnabled &&
+ (ctx->Color.BlendEnabled & (1 << unit)));
+ surf->ss0.writedisable_red = !ctx->Color.ColorMask[unit][0];
+ surf->ss0.writedisable_green = !ctx->Color.ColorMask[unit][1];
+ surf->ss0.writedisable_blue = !ctx->Color.ColorMask[unit][2];
+ /* As mentioned above, disable writes to the alpha component when the
+ * renderbuffer is XRGB.
+ */
+ if (ctx->DrawBuffer->Visual.alphaBits == 0)
+ surf->ss0.writedisable_alpha = 1;
+ else
+ surf->ss0.writedisable_alpha = !ctx->Color.ColorMask[unit][3];
}
- map = brw_state_batch(brw, sizeof(surf), 32,
- &brw->wm.surf_bo[unit],
- &brw->wm.surf_offset[unit]);
- memcpy(map, &surf, sizeof(surf));
-
- if (region_bo != NULL) {
- drm_intel_bo_emit_reloc(brw->wm.surf_bo[unit],
- brw->wm.surf_offset[unit] +
- offsetof(struct brw_surface_state, ss1),
- region_bo,
- surf.ss1.base_addr - region_bo->offset,
- I915_GEM_DOMAIN_RENDER,
- I915_GEM_DOMAIN_RENDER);
- }
+ drm_intel_bo_emit_reloc(brw->intel.batch.bo,
+ brw->wm.surf_offset[unit] +
+ offsetof(struct brw_surface_state, ss1),
+ region->buffer,
+ surf->ss1.base_addr - region->buffer->offset,
+ I915_GEM_DOMAIN_RENDER,
+ I915_GEM_DOMAIN_RENDER);
}
static void
@@ -591,6 +514,11 @@ prepare_wm_surfaces(struct brw_context *brw)
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
struct intel_region *region = irb ? irb->region : NULL;
+ if (region == NULL || region->buffer == NULL) {
+ brw->intel.Fallback = GL_TRUE; /* boolean, not bitfield */
+ return;
+ }
+
brw_add_validated_bo(brw, region->buffer);
nr_surfaces = SURF_INDEX_DRAW(i) + 1;
}
@@ -635,12 +563,16 @@ upload_wm_surfaces(struct brw_context *brw)
/* Update surfaces for drawing buffers */
if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) {
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
- brw_update_renderbuffer_surface(brw,
- ctx->DrawBuffer->_ColorDrawBuffers[i],
- i);
+ if (intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i])) {
+ brw_update_renderbuffer_surface(brw,
+ ctx->DrawBuffer->_ColorDrawBuffers[i],
+ i);
+ } else {
+ brw_update_null_renderbuffer_surface(brw, i);
+ }
}
} else {
- brw_update_renderbuffer_surface(brw, NULL, 0);
+ brw_update_null_renderbuffer_surface(brw, 0);
}
/* Update surfaces for textures */
@@ -652,8 +584,7 @@ upload_wm_surfaces(struct brw_context *brw)
if (texUnit->_ReallyEnabled) {
brw_update_texture_surface(ctx, i);
} else {
- drm_intel_bo_unreference(brw->wm.surf_bo[surf]);
- brw->wm.surf_bo[surf] = NULL;
+ brw->wm.surf_offset[surf] = 0;
}
}
@@ -686,16 +617,11 @@ brw_wm_upload_binding_table(struct brw_context *brw)
* space for the binding table.
*/
bind = brw_state_batch(brw, sizeof(uint32_t) * BRW_WM_MAX_SURF,
- 32, &brw->wm.bind_bo, &brw->wm.bind_bo_offset);
+ 32, &brw->wm.bind_bo_offset);
for (i = 0; i < BRW_WM_MAX_SURF; i++) {
/* BRW_NEW_WM_SURFACES */
bind[i] = brw->wm.surf_offset[i];
- if (brw->wm.surf_bo[i]) {
- bind[i] = brw->wm.surf_offset[i];
- } else {
- bind[i] = 0;
- }
}
brw->state.dirty.brw |= BRW_NEW_BINDING_TABLE;