diff options
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm_surface_state.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 508 |
1 files changed, 217 insertions, 291 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 76fc94df1f6..e1f8f57a9df 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -42,7 +42,7 @@ #include "brw_context.h" #include "brw_state.h" #include "brw_defines.h" - +#include "brw_wm.h" static GLuint translate_tex_target( GLenum target ) { @@ -68,104 +68,74 @@ static GLuint translate_tex_target( GLenum target ) } } +static uint32_t brw_format_for_mesa_format[MESA_FORMAT_COUNT] = +{ + [MESA_FORMAT_L8] = BRW_SURFACEFORMAT_L8_UNORM, + [MESA_FORMAT_I8] = BRW_SURFACEFORMAT_I8_UNORM, + [MESA_FORMAT_A8] = BRW_SURFACEFORMAT_A8_UNORM, + [MESA_FORMAT_AL88] = BRW_SURFACEFORMAT_L8A8_UNORM, + [MESA_FORMAT_AL1616] = BRW_SURFACEFORMAT_L16A16_UNORM, + [MESA_FORMAT_R8] = BRW_SURFACEFORMAT_R8_UNORM, + [MESA_FORMAT_R16] = BRW_SURFACEFORMAT_R16_UNORM, + [MESA_FORMAT_RG88] = BRW_SURFACEFORMAT_R8G8_UNORM, + [MESA_FORMAT_RG1616] = BRW_SURFACEFORMAT_R16G16_UNORM, + [MESA_FORMAT_ARGB8888] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM, + [MESA_FORMAT_XRGB8888] = BRW_SURFACEFORMAT_B8G8R8X8_UNORM, + [MESA_FORMAT_RGB565] = BRW_SURFACEFORMAT_B5G6R5_UNORM, + [MESA_FORMAT_ARGB1555] = BRW_SURFACEFORMAT_B5G5R5A1_UNORM, + [MESA_FORMAT_ARGB4444] = BRW_SURFACEFORMAT_B4G4R4A4_UNORM, + [MESA_FORMAT_YCBCR_REV] = BRW_SURFACEFORMAT_YCRCB_NORMAL, + [MESA_FORMAT_YCBCR] = BRW_SURFACEFORMAT_YCRCB_SWAPUVY, + [MESA_FORMAT_RGB_FXT1] = BRW_SURFACEFORMAT_FXT1, + [MESA_FORMAT_RGBA_FXT1] = BRW_SURFACEFORMAT_FXT1, + [MESA_FORMAT_RGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB, + [MESA_FORMAT_RGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM, + [MESA_FORMAT_RGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM, + [MESA_FORMAT_RGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM, + [MESA_FORMAT_SRGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB_SRGB, + [MESA_FORMAT_SRGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM_SRGB, + [MESA_FORMAT_SRGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM_SRGB, + [MESA_FORMAT_SRGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM_SRGB, + [MESA_FORMAT_SARGB8] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB, + [MESA_FORMAT_SLA8] = BRW_SURFACEFORMAT_L8A8_UNORM_SRGB, + [MESA_FORMAT_SL8] = BRW_SURFACEFORMAT_L8_UNORM_SRGB, + [MESA_FORMAT_DUDV8] = BRW_SURFACEFORMAT_R8G8_SNORM, + [MESA_FORMAT_SIGNED_RGBA8888_REV] = BRW_SURFACEFORMAT_R8G8B8A8_SNORM, + [MESA_FORMAT_RGBA8888_REV] = BRW_SURFACEFORMAT_R8G8B8A8_UNORM, +}; + +bool +brw_render_target_supported(gl_format format) +{ + if (format == MESA_FORMAT_S8_Z24 || + format == MESA_FORMAT_X8_Z24 || + format == MESA_FORMAT_Z16) { + return true; + } + + /* Not exactly true, as some of those formats are not renderable. + * But at least we know how to translate them. + */ + return brw_format_for_mesa_format[format] != 0; +} static GLuint translate_tex_format( gl_format mesa_format, GLenum internal_format, - GLenum depth_mode ) + GLenum depth_mode, + GLenum srgb_decode ) { switch( mesa_format ) { - case MESA_FORMAT_L8: - return BRW_SURFACEFORMAT_L8_UNORM; - - case MESA_FORMAT_I8: - return BRW_SURFACEFORMAT_I8_UNORM; - - case MESA_FORMAT_A8: - return BRW_SURFACEFORMAT_A8_UNORM; - - case MESA_FORMAT_AL88: - return BRW_SURFACEFORMAT_L8A8_UNORM; - - case MESA_FORMAT_AL1616: - return BRW_SURFACEFORMAT_L16A16_UNORM; - - case MESA_FORMAT_R8: - return BRW_SURFACEFORMAT_R8_UNORM; - - case MESA_FORMAT_R16: - return BRW_SURFACEFORMAT_R16_UNORM; - - case MESA_FORMAT_RG88: - return BRW_SURFACEFORMAT_R8G8_UNORM; - - case MESA_FORMAT_RG1616: - return BRW_SURFACEFORMAT_R16G16_UNORM; - - case MESA_FORMAT_RGB888: - assert(0); /* not supported for sampling */ - return BRW_SURFACEFORMAT_R8G8B8_UNORM; - - case MESA_FORMAT_ARGB8888: - return BRW_SURFACEFORMAT_B8G8R8A8_UNORM; - - case MESA_FORMAT_XRGB8888: - return BRW_SURFACEFORMAT_B8G8R8X8_UNORM; - - case MESA_FORMAT_RGBA8888_REV: - _mesa_problem(NULL, "unexpected format in i965:translate_tex_format()"); - return BRW_SURFACEFORMAT_R8G8B8A8_UNORM; - - case MESA_FORMAT_RGB565: - return BRW_SURFACEFORMAT_B5G6R5_UNORM; - - case MESA_FORMAT_ARGB1555: - return BRW_SURFACEFORMAT_B5G5R5A1_UNORM; - - case MESA_FORMAT_ARGB4444: - return BRW_SURFACEFORMAT_B4G4R4A4_UNORM; - - case MESA_FORMAT_YCBCR_REV: - return BRW_SURFACEFORMAT_YCRCB_NORMAL; - - case MESA_FORMAT_YCBCR: - return BRW_SURFACEFORMAT_YCRCB_SWAPUVY; - - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: - return BRW_SURFACEFORMAT_FXT1; case MESA_FORMAT_Z16: if (depth_mode == GL_INTENSITY) return BRW_SURFACEFORMAT_I16_UNORM; else if (depth_mode == GL_ALPHA) return BRW_SURFACEFORMAT_A16_UNORM; + else if (depth_mode == GL_RED) + return BRW_SURFACEFORMAT_R16_UNORM; else return BRW_SURFACEFORMAT_L16_UNORM; - case MESA_FORMAT_RGB_DXT1: - return BRW_SURFACEFORMAT_DXT1_RGB; - - case MESA_FORMAT_RGBA_DXT1: - return BRW_SURFACEFORMAT_BC1_UNORM; - - case MESA_FORMAT_RGBA_DXT3: - return BRW_SURFACEFORMAT_BC2_UNORM; - - case MESA_FORMAT_RGBA_DXT5: - return BRW_SURFACEFORMAT_BC3_UNORM; - - case MESA_FORMAT_SARGB8: - return BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB; - - case MESA_FORMAT_SLA8: - return BRW_SURFACEFORMAT_L8A8_UNORM_SRGB; - - case MESA_FORMAT_SL8: - return BRW_SURFACEFORMAT_L8_UNORM_SRGB; - - case MESA_FORMAT_SRGB_DXT1: - return BRW_SURFACEFORMAT_BC1_UNORM_SRGB; - case MESA_FORMAT_S8_Z24: /* XXX: these different surface formats don't seem to * make any difference for shadow sampler/compares. @@ -174,18 +144,21 @@ static GLuint translate_tex_format( gl_format mesa_format, return BRW_SURFACEFORMAT_I24X8_UNORM; else if (depth_mode == GL_ALPHA) return BRW_SURFACEFORMAT_A24X8_UNORM; + else if (depth_mode == GL_RED) + return BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS; else return BRW_SURFACEFORMAT_L24X8_UNORM; - - case MESA_FORMAT_DUDV8: - return BRW_SURFACEFORMAT_R8G8_SNORM; - - case MESA_FORMAT_SIGNED_RGBA8888_REV: - return BRW_SURFACEFORMAT_R8G8B8A8_SNORM; - + + case MESA_FORMAT_SARGB8: + case MESA_FORMAT_SLA8: + case MESA_FORMAT_SL8: + if (srgb_decode == GL_DECODE_EXT) + return brw_format_for_mesa_format[mesa_format]; + else if (srgb_decode == GL_SKIP_DECODE_EXT) + return brw_format_for_mesa_format[_mesa_get_srgb_format_linear(mesa_format)]; default: - assert(0); - return 0; + assert(brw_format_for_mesa_format[mesa_format] != 0); + return brw_format_for_mesa_format[mesa_format]; } } @@ -214,49 +187,45 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit ) struct brw_context *brw = brw_context(ctx); struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; struct intel_texture_object *intelObj = intel_texture_object(tObj); - struct gl_texture_image *firstImage = tObj->Image[0][intelObj->firstLevel]; + struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel]; const GLuint surf_index = SURF_INDEX_TEXTURE(unit); - struct brw_surface_state surf; - void *map; + struct brw_surface_state *surf; - memset(&surf, 0, sizeof(surf)); + surf = brw_state_batch(brw, sizeof(*surf), 32, + &brw->wm.surf_offset[surf_index]); + memset(surf, 0, sizeof(*surf)); - surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW; - surf.ss0.surface_type = translate_tex_target(tObj->Target); - surf.ss0.surface_format = translate_tex_format(firstImage->TexFormat, + surf->ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW; + surf->ss0.surface_type = translate_tex_target(tObj->Target); + surf->ss0.surface_format = translate_tex_format(firstImage->TexFormat, firstImage->InternalFormat, - tObj->DepthMode); + tObj->DepthMode, tObj->sRGBDecode); /* This is ok for all textures with channel width 8bit or less: */ -/* surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */ - surf.ss1.base_addr = intelObj->mt->region->buffer->offset; /* reloc */ +/* surf->ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */ + surf->ss1.base_addr = intelObj->mt->region->buffer->offset; /* reloc */ - surf.ss2.mip_count = intelObj->lastLevel - intelObj->firstLevel; - surf.ss2.width = firstImage->Width - 1; - surf.ss2.height = firstImage->Height - 1; - brw_set_surface_tiling(&surf, intelObj->mt->region->tiling); - surf.ss3.pitch = (intelObj->mt->region->pitch * intelObj->mt->cpp) - 1; - surf.ss3.depth = firstImage->Depth - 1; + surf->ss2.mip_count = intelObj->_MaxLevel - tObj->BaseLevel; + surf->ss2.width = firstImage->Width - 1; + surf->ss2.height = firstImage->Height - 1; + brw_set_surface_tiling(surf, intelObj->mt->region->tiling); + surf->ss3.pitch = (intelObj->mt->region->pitch * intelObj->mt->cpp) - 1; + surf->ss3.depth = firstImage->Depth - 1; - surf.ss4.min_lod = 0; + surf->ss4.min_lod = 0; if (tObj->Target == GL_TEXTURE_CUBE_MAP) { - surf.ss0.cube_pos_x = 1; - surf.ss0.cube_pos_y = 1; - surf.ss0.cube_pos_z = 1; - surf.ss0.cube_neg_x = 1; - surf.ss0.cube_neg_y = 1; - surf.ss0.cube_neg_z = 1; + surf->ss0.cube_pos_x = 1; + surf->ss0.cube_pos_y = 1; + surf->ss0.cube_pos_z = 1; + surf->ss0.cube_neg_x = 1; + surf->ss0.cube_neg_y = 1; + surf->ss0.cube_neg_z = 1; } - map = brw_state_batch(brw, sizeof(surf), 32, - &brw->wm.surf_bo[surf_index], - &brw->wm.surf_offset[surf_index]); - memcpy(map, &surf, sizeof(surf)); - /* Emit relocation to surface contents */ - drm_intel_bo_emit_reloc(brw->wm.surf_bo[surf_index], + drm_intel_bo_emit_reloc(brw->intel.batch.bo, brw->wm.surf_offset[surf_index] + offsetof(struct brw_surface_state, ss1), intelObj->mt->region->buffer, 0, @@ -271,37 +240,38 @@ void brw_create_constant_surface(struct brw_context *brw, drm_intel_bo *bo, int width, - drm_intel_bo **out_bo, uint32_t *out_offset) { + struct intel_context *intel = &brw->intel; const GLint w = width - 1; - struct brw_surface_state surf; - void *map; + struct brw_surface_state *surf; - memset(&surf, 0, sizeof(surf)); + surf = brw_state_batch(brw, sizeof(*surf), 32, out_offset); + memset(surf, 0, sizeof(*surf)); - surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW; - surf.ss0.surface_type = BRW_SURFACE_BUFFER; - surf.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT; + surf->ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW; + surf->ss0.surface_type = BRW_SURFACE_BUFFER; + surf->ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT; - assert(bo); - surf.ss1.base_addr = bo->offset; /* reloc */ + if (intel->gen >= 6) + surf->ss0.render_cache_read_write = 1; - surf.ss2.width = w & 0x7f; /* bits 6:0 of size or width */ - surf.ss2.height = (w >> 7) & 0x1fff; /* bits 19:7 of size or width */ - surf.ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */ - surf.ss3.pitch = (width * 16) - 1; /* ignored?? */ - brw_set_surface_tiling(&surf, I915_TILING_NONE); /* tiling now allowed */ + assert(bo); + surf->ss1.base_addr = bo->offset; /* reloc */ - map = brw_state_batch(brw, sizeof(surf), 32, out_bo, out_offset); - memcpy(map, &surf, sizeof(surf)); + surf->ss2.width = w & 0x7f; /* bits 6:0 of size or width */ + surf->ss2.height = (w >> 7) & 0x1fff; /* bits 19:7 of size or width */ + surf->ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */ + surf->ss3.pitch = (width * 16) - 1; /* ignored?? */ + brw_set_surface_tiling(surf, I915_TILING_NONE); /* tiling now allowed */ /* Emit relocation to surface contents. Section 5.1.1 of the gen4 * bspec ("Data Cache") says that the data cache does not exist as * a separate cache and is just the sampler cache. */ - drm_intel_bo_emit_reloc(*out_bo, (*out_offset + - offsetof(struct brw_surface_state, ss1)), + drm_intel_bo_emit_reloc(brw->intel.batch.bo, + (*out_offset + + offsetof(struct brw_surface_state, ss1)), bo, 0, I915_GEM_DOMAIN_SAMPLER, 0); } @@ -380,16 +350,14 @@ static void upload_wm_constant_surface(struct brw_context *brw ) * it. */ if (brw->wm.const_bo == 0) { - if (brw->wm.surf_bo[surf] != NULL) { - drm_intel_bo_unreference(brw->wm.surf_bo[surf]); - brw->wm.surf_bo[surf] = NULL; + if (brw->wm.surf_offset[surf]) { brw->state.dirty.brw |= BRW_NEW_WM_SURFACES; + brw->wm.surf_offset[surf] = 0; } return; } brw_create_constant_surface(brw, brw->wm.const_bo, params->NumParameters, - &brw->wm.surf_bo[surf], &brw->wm.surf_offset[surf]); brw->state.dirty.brw |= BRW_NEW_WM_SURFACES; } @@ -404,6 +372,28 @@ const struct brw_tracked_state brw_wm_constant_surface = { .emit = upload_wm_constant_surface, }; +static void +brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit) +{ + struct intel_context *intel = &brw->intel; + struct brw_surface_state *surf; + + surf = brw_state_batch(brw, sizeof(*surf), 32, + &brw->wm.surf_offset[unit]); + memset(surf, 0, sizeof(*surf)); + + surf->ss0.surface_type = BRW_SURFACE_NULL; + surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + + if (intel->gen < 6) { + /* _NEW_COLOR */ + surf->ss0.color_blend = 0; + surf->ss0.writedisable_red = 1; + surf->ss0.writedisable_green = 1; + surf->ss0.writedisable_blue = 1; + surf->ss0.writedisable_alpha = 1; + } +} /** * Sets up a surface state structure to point at the given region. @@ -417,123 +407,57 @@ brw_update_renderbuffer_surface(struct brw_context *brw, { struct intel_context *intel = &brw->intel; struct gl_context *ctx = &intel->ctx; - drm_intel_bo *region_bo = NULL; struct intel_renderbuffer *irb = intel_renderbuffer(rb); - struct intel_region *region = irb ? irb->region : NULL; - struct { - unsigned int surface_type; - unsigned int surface_format; - unsigned int width, height, pitch, cpp; - GLubyte color_mask[4]; - GLboolean color_blend; - uint32_t tiling; - uint32_t draw_x; - uint32_t draw_y; - } key; - struct brw_surface_state surf; - void *map; - - memset(&key, 0, sizeof(key)); - - if (region != NULL) { - region_bo = region->buffer; - - key.surface_type = BRW_SURFACE_2D; - switch (irb->Base.Format) { - /* XRGB and ARGB are treated the same here because the chips in this - * family cannot render to XRGB targets. This means that we have to - * mask writes to alpha (ala glColorMask) and reconfigure the alpha - * blending hardware to use GL_ONE (or GL_ZERO) for cases where - * GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is used. - */ - case MESA_FORMAT_ARGB8888: - case MESA_FORMAT_XRGB8888: - key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; - break; - case MESA_FORMAT_SARGB8: - key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB; - break; - case MESA_FORMAT_RGB565: - key.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM; - break; - case MESA_FORMAT_ARGB1555: - key.surface_format = BRW_SURFACEFORMAT_B5G5R5A1_UNORM; - break; - case MESA_FORMAT_ARGB4444: - key.surface_format = BRW_SURFACEFORMAT_B4G4R4A4_UNORM; - break; - case MESA_FORMAT_A8: - key.surface_format = BRW_SURFACEFORMAT_A8_UNORM; - break; - case MESA_FORMAT_R8: - key.surface_format = BRW_SURFACEFORMAT_R8_UNORM; - break; - case MESA_FORMAT_R16: - key.surface_format = BRW_SURFACEFORMAT_R16_UNORM; - break; - case MESA_FORMAT_RG88: - key.surface_format = BRW_SURFACEFORMAT_R8G8_UNORM; - break; - case MESA_FORMAT_RG1616: - key.surface_format = BRW_SURFACEFORMAT_R16G16_UNORM; - break; - default: - _mesa_problem(ctx, "Bad renderbuffer format: %d\n", irb->Base.Format); - } - key.tiling = region->tiling; - key.width = rb->Width; - key.height = rb->Height; - key.pitch = region->pitch; - key.cpp = region->cpp; - key.draw_x = region->draw_x; - key.draw_y = region->draw_y; - } else { - key.surface_type = BRW_SURFACE_NULL; - key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; - key.tiling = I915_TILING_X; - key.width = 1; - key.height = 1; - key.cpp = 4; - key.draw_x = 0; - key.draw_y = 0; - } + struct intel_region *region = irb->region; + struct brw_surface_state *surf; - if (intel->gen < 6) { - /* _NEW_COLOR */ - memcpy(key.color_mask, ctx->Color.ColorMask[unit], - sizeof(key.color_mask)); + surf = brw_state_batch(brw, sizeof(*surf), 32, + &brw->wm.surf_offset[unit]); + memset(surf, 0, sizeof(*surf)); - /* As mentioned above, disable writes to the alpha component when the - * renderbuffer is XRGB. + switch (irb->Base.Format) { + case MESA_FORMAT_XRGB8888: + /* XRGB is handled as ARGB because the chips in this family + * cannot render to XRGB targets. This means that we have to + * mask writes to alpha (ala glColorMask) and reconfigure the + * alpha blending hardware to use GL_ONE (or GL_ZERO) for + * cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is + * used. */ - if (ctx->DrawBuffer->Visual.alphaBits == 0) - key.color_mask[3] = GL_FALSE; - - key.color_blend = (!ctx->Color._LogicOpEnabled && - (ctx->Color.BlendEnabled & (1 << unit))); + surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + break; + case MESA_FORMAT_SARGB8: + /* without GL_EXT_framebuffer_sRGB we shouldn't bind sRGB + surfaces to the blend/update as sRGB */ + if (ctx->Color.sRGBEnabled) + surf->ss0.surface_format = brw_format_for_mesa_format[irb->Base.Format]; + else + surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + break; + default: + surf->ss0.surface_format = brw_format_for_mesa_format[irb->Base.Format]; + assert(surf->ss0.surface_format != 0); } - memset(&surf, 0, sizeof(surf)); - - surf.ss0.surface_format = key.surface_format; - surf.ss0.surface_type = key.surface_type; - if (key.tiling == I915_TILING_NONE) { - surf.ss1.base_addr = (key.draw_x + key.draw_y * key.pitch) * key.cpp; + surf->ss0.surface_type = BRW_SURFACE_2D; + if (region->tiling == I915_TILING_NONE) { + surf->ss1.base_addr = (region->draw_x + + region->draw_y * region->pitch) * region->cpp; } else { uint32_t tile_base, tile_x, tile_y; - uint32_t pitch = key.pitch * key.cpp; + uint32_t pitch = region->pitch * region->cpp; - if (key.tiling == I915_TILING_X) { - tile_x = key.draw_x % (512 / key.cpp); - tile_y = key.draw_y % 8; - tile_base = ((key.draw_y / 8) * (8 * pitch)); - tile_base += (key.draw_x - tile_x) / (512 / key.cpp) * 4096; + if (region->tiling == I915_TILING_X) { + tile_x = region->draw_x % (512 / region->cpp); + tile_y = region->draw_y % 8; + tile_base = ((region->draw_y / 8) * (8 * pitch)); + tile_base += (region->draw_x - tile_x) / (512 / region->cpp) * 4096; } else { /* Y */ - tile_x = key.draw_x % (128 / key.cpp); - tile_y = key.draw_y % 32; - tile_base = ((key.draw_y / 32) * (32 * pitch)); - tile_base += (key.draw_x - tile_x) / (128 / key.cpp) * 4096; + tile_x = region->draw_x % (128 / region->cpp); + tile_y = region->draw_y % 32; + tile_base = ((region->draw_y / 32) * (32 * pitch)); + tile_base += (region->draw_x - tile_x) / (128 / region->cpp) * 4096; } assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0)); assert(tile_x % 4 == 0); @@ -541,41 +465,40 @@ brw_update_renderbuffer_surface(struct brw_context *brw, /* Note that the low bits of these fields are missing, so * there's the possibility of getting in trouble. */ - surf.ss1.base_addr = tile_base; - surf.ss5.x_offset = tile_x / 4; - surf.ss5.y_offset = tile_y / 2; + surf->ss1.base_addr = tile_base; + surf->ss5.x_offset = tile_x / 4; + surf->ss5.y_offset = tile_y / 2; } - if (region_bo != NULL) - surf.ss1.base_addr += region_bo->offset; /* reloc */ + surf->ss1.base_addr += region->buffer->offset; /* reloc */ - surf.ss2.width = key.width - 1; - surf.ss2.height = key.height - 1; - brw_set_surface_tiling(&surf, key.tiling); - surf.ss3.pitch = (key.pitch * key.cpp) - 1; + surf->ss2.width = rb->Width - 1; + surf->ss2.height = rb->Height - 1; + brw_set_surface_tiling(surf, region->tiling); + surf->ss3.pitch = (region->pitch * region->cpp) - 1; if (intel->gen < 6) { /* _NEW_COLOR */ - surf.ss0.color_blend = key.color_blend; - surf.ss0.writedisable_red = !key.color_mask[0]; - surf.ss0.writedisable_green = !key.color_mask[1]; - surf.ss0.writedisable_blue = !key.color_mask[2]; - surf.ss0.writedisable_alpha = !key.color_mask[3]; + surf->ss0.color_blend = (!ctx->Color._LogicOpEnabled && + (ctx->Color.BlendEnabled & (1 << unit))); + surf->ss0.writedisable_red = !ctx->Color.ColorMask[unit][0]; + surf->ss0.writedisable_green = !ctx->Color.ColorMask[unit][1]; + surf->ss0.writedisable_blue = !ctx->Color.ColorMask[unit][2]; + /* As mentioned above, disable writes to the alpha component when the + * renderbuffer is XRGB. + */ + if (ctx->DrawBuffer->Visual.alphaBits == 0) + surf->ss0.writedisable_alpha = 1; + else + surf->ss0.writedisable_alpha = !ctx->Color.ColorMask[unit][3]; } - map = brw_state_batch(brw, sizeof(surf), 32, - &brw->wm.surf_bo[unit], - &brw->wm.surf_offset[unit]); - memcpy(map, &surf, sizeof(surf)); - - if (region_bo != NULL) { - drm_intel_bo_emit_reloc(brw->wm.surf_bo[unit], - brw->wm.surf_offset[unit] + - offsetof(struct brw_surface_state, ss1), - region_bo, - surf.ss1.base_addr - region_bo->offset, - I915_GEM_DOMAIN_RENDER, - I915_GEM_DOMAIN_RENDER); - } + drm_intel_bo_emit_reloc(brw->intel.batch.bo, + brw->wm.surf_offset[unit] + + offsetof(struct brw_surface_state, ss1), + region->buffer, + surf->ss1.base_addr - region->buffer->offset, + I915_GEM_DOMAIN_RENDER, + I915_GEM_DOMAIN_RENDER); } static void @@ -591,6 +514,11 @@ prepare_wm_surfaces(struct brw_context *brw) struct intel_renderbuffer *irb = intel_renderbuffer(rb); struct intel_region *region = irb ? irb->region : NULL; + if (region == NULL || region->buffer == NULL) { + brw->intel.Fallback = GL_TRUE; /* boolean, not bitfield */ + return; + } + brw_add_validated_bo(brw, region->buffer); nr_surfaces = SURF_INDEX_DRAW(i) + 1; } @@ -635,12 +563,16 @@ upload_wm_surfaces(struct brw_context *brw) /* Update surfaces for drawing buffers */ if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) { for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { - brw_update_renderbuffer_surface(brw, - ctx->DrawBuffer->_ColorDrawBuffers[i], - i); + if (intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i])) { + brw_update_renderbuffer_surface(brw, + ctx->DrawBuffer->_ColorDrawBuffers[i], + i); + } else { + brw_update_null_renderbuffer_surface(brw, i); + } } } else { - brw_update_renderbuffer_surface(brw, NULL, 0); + brw_update_null_renderbuffer_surface(brw, 0); } /* Update surfaces for textures */ @@ -652,8 +584,7 @@ upload_wm_surfaces(struct brw_context *brw) if (texUnit->_ReallyEnabled) { brw_update_texture_surface(ctx, i); } else { - drm_intel_bo_unreference(brw->wm.surf_bo[surf]); - brw->wm.surf_bo[surf] = NULL; + brw->wm.surf_offset[surf] = 0; } } @@ -686,16 +617,11 @@ brw_wm_upload_binding_table(struct brw_context *brw) * space for the binding table. */ bind = brw_state_batch(brw, sizeof(uint32_t) * BRW_WM_MAX_SURF, - 32, &brw->wm.bind_bo, &brw->wm.bind_bo_offset); + 32, &brw->wm.bind_bo_offset); for (i = 0; i < BRW_WM_MAX_SURF; i++) { /* BRW_NEW_WM_SURFACES */ bind[i] = brw->wm.surf_offset[i]; - if (brw->wm.surf_bo[i]) { - bind[i] = brw->wm.surf_offset[i]; - } else { - bind[i] = 0; - } } brw->state.dirty.brw |= BRW_NEW_BINDING_TABLE; |