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Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_state_cache.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_cache.c646
1 files changed, 342 insertions, 304 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c
index 71c6938f9a3..d5b51664066 100644
--- a/src/mesa/drivers/dri/i965/brw_state_cache.c
+++ b/src/mesa/drivers/dri/i965/brw_state_cache.c
@@ -28,12 +28,37 @@
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
-
+
+/** @file brw_state_cache.c
+ *
+ * This file implements a simple static state cache for 965. The consumers
+ * can query the hash table of state using a cache_id, opaque key data,
+ * and list of buffers that will be used in relocations, and receive the
+ * corresponding state buffer object of state (plus associated auxiliary
+ * data) in return.
+ *
+ * The inner workings are a simple hash table based on a CRC of the key data.
+ * The cache_id and relocation target buffers associated with the state
+ * buffer are included as auxiliary key data, but are not part of the hash
+ * value (this should be fixed, but will likely be fixed instead by making
+ * consumers use structured keys).
+ *
+ * Replacement is not implemented. Instead, when the cache gets too big, at
+ * a safe point (unlock) we throw out all of the cache data and let it
+ * regenerate for the next rendering operation.
+ *
+ * The reloc_buf pointers need to be included as key data, otherwise the
+ * non-unique values stuffed in the offset in key data through
+ * brw_cache_data() may result in successful probe for state buffers
+ * even when the buffer being referenced doesn't match. The result would be
+ * that the same state cache entry is used twice for different buffers,
+ * only one of the two buffers referenced gets put into the offset, and the
+ * incorrect program is run for the other instance.
+ */
#include "brw_state.h"
-#include "brw_aub.h"
#include "intel_batchbuffer.h"
-#include "imports.h"
+#include "main/imports.h"
/* XXX: Fixme - have to include these to get the sizes of the prog_key
* structs:
@@ -44,16 +69,8 @@
#include "brw_sf.h"
#include "brw_gs.h"
-
-/***********************************************************************
- * Check cache for uploaded version of struct, else upload new one.
- * Fail when memory is exhausted.
- *
- * XXX: FIXME: Currently search is so slow it would be quicker to
- * regenerate the data every time...
- */
-
-static GLuint hash_key( const void *key, GLuint key_size )
+static GLuint hash_key( const void *key, GLuint key_size,
+ dri_bo **reloc_bufs, GLuint nr_reloc_bufs)
{
GLuint *ikey = (GLuint *)key;
GLuint hash = 0, i;
@@ -62,23 +79,63 @@ static GLuint hash_key( const void *key, GLuint key_size )
/* I'm sure this can be improved on:
*/
- for (i = 0; i < key_size/4; i++)
+ for (i = 0; i < key_size/4; i++) {
hash ^= ikey[i];
+ hash = (hash << 5) | (hash >> 27);
+ }
+
+ /* Include the BO pointers as key data as well */
+ ikey = (GLuint *)reloc_bufs;
+ key_size = nr_reloc_bufs * sizeof(dri_bo *);
+ for (i = 0; i < key_size/4; i++) {
+ hash ^= ikey[i];
+ hash = (hash << 5) | (hash >> 27);
+ }
return hash;
}
-static struct brw_cache_item *search_cache( struct brw_cache *cache,
- GLuint hash,
- const void *key,
- GLuint key_size)
+/**
+ * Marks a new buffer as being chosen for the given cache id.
+ */
+static void
+update_cache_last(struct brw_cache *cache, enum brw_cache_id cache_id,
+ dri_bo *bo)
+{
+ if (bo == cache->last_bo[cache_id])
+ return; /* no change */
+
+ dri_bo_unreference(cache->last_bo[cache_id]);
+ cache->last_bo[cache_id] = bo;
+ dri_bo_reference(cache->last_bo[cache_id]);
+ cache->brw->state.dirty.cache |= 1 << cache_id;
+}
+
+static struct brw_cache_item *
+search_cache(struct brw_cache *cache, enum brw_cache_id cache_id,
+ GLuint hash, const void *key, GLuint key_size,
+ dri_bo **reloc_bufs, GLuint nr_reloc_bufs)
{
struct brw_cache_item *c;
+#if 0
+ int bucketcount = 0;
+
+ for (c = cache->items[hash % cache->size]; c; c = c->next)
+ bucketcount++;
+
+ fprintf(stderr, "bucket %d/%d = %d/%d items\n", hash % cache->size,
+ cache->size, bucketcount, cache->n_items);
+#endif
+
for (c = cache->items[hash % cache->size]; c; c = c->next) {
- if (c->hash == hash &&
+ if (c->cache_id == cache_id &&
+ c->hash == hash &&
c->key_size == key_size &&
- memcmp(c->key, key, key_size) == 0)
+ memcmp(c->key, key, key_size) == 0 &&
+ c->nr_reloc_bufs == nr_reloc_bufs &&
+ memcmp(c->reloc_bufs, reloc_bufs,
+ nr_reloc_bufs * sizeof(dri_bo *)) == 0)
return c;
}
@@ -93,8 +150,7 @@ static void rehash( struct brw_cache *cache )
GLuint size, i;
size = cache->size * 3;
- items = (struct brw_cache_item**) _mesa_malloc(size * sizeof(*items));
- _mesa_memset(items, 0, size * sizeof(*items));
+ items = (struct brw_cache_item**) _mesa_calloc(size * sizeof(*items));
for (i = 0; i < cache->size; i++)
for (c = cache->items[i]; c; c = next) {
@@ -108,142 +164,180 @@ static void rehash( struct brw_cache *cache )
cache->size = size;
}
-
-GLboolean brw_search_cache( struct brw_cache *cache,
- const void *key,
- GLuint key_size,
- void *aux_return,
- GLuint *offset_return)
+/**
+ * Returns the buffer object matching cache_id and key, or NULL.
+ */
+dri_bo *brw_search_cache( struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_size,
+ dri_bo **reloc_bufs, GLuint nr_reloc_bufs,
+ void *aux_return )
{
struct brw_cache_item *item;
- GLuint addr = 0;
- GLuint hash = hash_key(key, key_size);
+ GLuint hash = hash_key(key, key_size, reloc_bufs, nr_reloc_bufs);
- item = search_cache(cache, hash, key, key_size);
+ item = search_cache(cache, cache_id, hash, key, key_size,
+ reloc_bufs, nr_reloc_bufs);
- if (item) {
- if (aux_return)
- *(void **)aux_return = (void *)((char *)item->key + item->key_size);
-
- *offset_return = addr = item->offset;
- }
-
- if (item == NULL || addr != cache->last_addr) {
- cache->brw->state.dirty.cache |= 1<<cache->id;
- cache->last_addr = addr;
- }
-
- return item != NULL;
+ if (item == NULL)
+ return NULL;
+
+ if (aux_return)
+ *(void **)aux_return = (void *)((char *)item->key + item->key_size);
+
+ update_cache_last(cache, cache_id, item->bo);
+
+ dri_bo_reference(item->bo);
+ return item->bo;
}
-GLuint brw_upload_cache( struct brw_cache *cache,
- const void *key,
- GLuint key_size,
- const void *data,
- GLuint data_size,
- const void *aux,
- void *aux_return )
-{
- GLuint offset;
+dri_bo *
+brw_upload_cache( struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_size,
+ dri_bo **reloc_bufs,
+ GLuint nr_reloc_bufs,
+ const void *data,
+ GLuint data_size,
+ const void *aux,
+ void *aux_return )
+{
struct brw_cache_item *item = CALLOC_STRUCT(brw_cache_item);
- GLuint hash = hash_key(key, key_size);
- void *tmp = _mesa_malloc(key_size + cache->aux_size);
-
- if (!brw_pool_alloc(cache->pool, data_size, 6, &offset)) {
- /* Should not be possible:
- */
- _mesa_printf("brw_pool_alloc failed\n");
- exit(1);
- }
+ GLuint hash = hash_key(key, key_size, reloc_bufs, nr_reloc_bufs);
+ GLuint relocs_size = nr_reloc_bufs * sizeof(dri_bo *);
+ GLuint aux_size = cache->aux_size[cache_id];
+ void *tmp;
+ dri_bo *bo;
+ int i;
+
+ /* Create the buffer object to contain the data */
+ bo = dri_bo_alloc(cache->brw->intel.bufmgr,
+ cache->name[cache_id], data_size, 1 << 6);
+
+
+ /* Set up the memory containing the key, aux_data, and reloc_bufs */
+ tmp = _mesa_malloc(key_size + aux_size + relocs_size);
memcpy(tmp, key, key_size);
+ memcpy(tmp + key_size, aux, cache->aux_size[cache_id]);
+ memcpy(tmp + key_size + aux_size, reloc_bufs, relocs_size);
+ for (i = 0; i < nr_reloc_bufs; i++) {
+ if (reloc_bufs[i] != NULL)
+ dri_bo_reference(reloc_bufs[i]);
+ }
- if (cache->aux_size)
- memcpy(tmp+key_size, aux, cache->aux_size);
-
+ item->cache_id = cache_id;
item->key = tmp;
item->hash = hash;
item->key_size = key_size;
- item->offset = offset;
+ item->reloc_bufs = tmp + key_size + aux_size;
+ item->nr_reloc_bufs = nr_reloc_bufs;
+
+ item->bo = bo;
+ dri_bo_reference(bo);
item->data_size = data_size;
- if (++cache->n_items > cache->size * 1.5)
+ if (cache->n_items > cache->size * 1.5)
rehash(cache);
-
+
hash %= cache->size;
item->next = cache->items[hash];
cache->items[hash] = item;
-
+ cache->n_items++;
+
if (aux_return) {
- assert(cache->aux_size);
+ assert(cache->aux_size[cache_id]);
*(void **)aux_return = (void *)((char *)item->key + item->key_size);
}
if (INTEL_DEBUG & DEBUG_STATE)
- _mesa_printf("upload %s: %d bytes to pool buffer %d offset %x\n",
- cache->name,
- data_size,
- cache->pool->buffer,
- offset);
+ _mesa_printf("upload %s: %d bytes to cache id %d\n",
+ cache->name[cache_id],
+ data_size, cache_id);
- /* Copy data to the buffer:
- */
- bmBufferSubDataAUB(&cache->brw->intel,
- cache->pool->buffer,
- offset,
- data_size,
- data,
- cache->aub_type,
- cache->aub_sub_type);
-
-
- cache->brw->state.dirty.cache |= 1<<cache->id;
- cache->last_addr = offset;
-
- return offset;
+ /* Copy data to the buffer */
+ dri_bo_subdata(bo, 0, data_size, data);
+
+ update_cache_last(cache, cache_id, bo);
+
+ return bo;
}
/* This doesn't really work with aux data. Use search/upload instead
*/
-GLuint brw_cache_data_sz(struct brw_cache *cache,
- const void *data,
- GLuint data_size)
+dri_bo *
+brw_cache_data_sz(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *data,
+ GLuint data_size,
+ dri_bo **reloc_bufs,
+ GLuint nr_reloc_bufs)
{
- GLuint addr;
+ dri_bo *bo;
+ struct brw_cache_item *item;
+ GLuint hash = hash_key(data, data_size, reloc_bufs, nr_reloc_bufs);
- if (!brw_search_cache(cache, data, data_size, NULL, &addr)) {
- addr = brw_upload_cache(cache,
- data, data_size,
- data, data_size,
- NULL, NULL);
+ item = search_cache(cache, cache_id, hash, data, data_size,
+ reloc_bufs, nr_reloc_bufs);
+ if (item) {
+ update_cache_last(cache, cache_id, item->bo);
+ dri_bo_reference(item->bo);
+ return item->bo;
}
- return addr;
+ bo = brw_upload_cache(cache, cache_id,
+ data, data_size,
+ reloc_bufs, nr_reloc_bufs,
+ data, data_size,
+ NULL, NULL);
+
+ return bo;
}
-GLuint brw_cache_data(struct brw_cache *cache,
- const void *data)
+/**
+ * Wrapper around brw_cache_data_sz using the cache_id's canonical key size.
+ *
+ * If nr_reloc_bufs is nonzero, brw_search_cache()/brw_upload_cache() would be
+ * better to use, as the potentially changing offsets in the data-used-as-key
+ * will result in excessive cache misses.
+ */
+dri_bo *
+brw_cache_data(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *data,
+ dri_bo **reloc_bufs,
+ GLuint nr_reloc_bufs)
{
- return brw_cache_data_sz(cache, data, cache->key_size);
+ return brw_cache_data_sz(cache, cache_id, data, cache->key_size[cache_id],
+ reloc_bufs, nr_reloc_bufs);
}
+enum pool_type {
+ DW_SURFACE_STATE,
+ DW_GENERAL_STATE
+};
+
+static void
+brw_init_cache_id( struct brw_context *brw,
+ const char *name,
+ enum brw_cache_id id,
+ GLuint key_size,
+ GLuint aux_size)
+{
+ struct brw_cache *cache = &brw->cache;
+ cache->name[id] = strdup(name);
+ cache->key_size[id] = key_size;
+ cache->aux_size[id] = aux_size;
+}
-
-
-static void brw_init_cache( struct brw_context *brw,
- const char *name,
- GLuint id,
- GLuint key_size,
- GLuint aux_size,
- GLuint aub_type,
- GLuint aub_sub_type )
+void brw_init_cache( struct brw_context *brw )
{
- struct brw_cache *cache = &brw->cache[id];
+ struct brw_cache *cache = &brw->cache;
+
cache->brw = brw;
- cache->id = id;
- cache->name = name;
- cache->items = NULL;
cache->size = 7;
cache->n_items = 0;
@@ -251,200 +345,133 @@ static void brw_init_cache( struct brw_context *brw,
_mesa_calloc(cache->size *
sizeof(struct brw_cache_item));
-
- cache->key_size = key_size;
- cache->aux_size = aux_size;
- cache->aub_type = aub_type;
- cache->aub_sub_type = aub_sub_type;
- switch (aub_type) {
- case DW_GENERAL_STATE: cache->pool = &brw->pool[BRW_GS_POOL]; break;
- case DW_SURFACE_STATE: cache->pool = &brw->pool[BRW_SS_POOL]; break;
- default: assert(0); break;
- }
-}
-
-void brw_init_caches( struct brw_context *brw )
-{
-
- brw_init_cache(brw,
- "CC_VP",
- BRW_CC_VP,
- sizeof(struct brw_cc_viewport),
- 0,
- DW_GENERAL_STATE,
- DWGS_COLOR_CALC_VIEWPORT_STATE);
-
- brw_init_cache(brw,
- "CC_UNIT",
- BRW_CC_UNIT,
- sizeof(struct brw_cc_unit_state),
- 0,
- DW_GENERAL_STATE,
- DWGS_COLOR_CALC_STATE);
-
- brw_init_cache(brw,
- "WM_PROG",
- BRW_WM_PROG,
- sizeof(struct brw_wm_prog_key),
- sizeof(struct brw_wm_prog_data),
- DW_GENERAL_STATE,
- DWGS_KERNEL_INSTRUCTIONS);
-
- brw_init_cache(brw,
- "SAMPLER_DEFAULT_COLOR",
- BRW_SAMPLER_DEFAULT_COLOR,
- sizeof(struct brw_sampler_default_color),
- 0,
- DW_GENERAL_STATE,
- DWGS_SAMPLER_DEFAULT_COLOR);
-
- brw_init_cache(brw,
- "SAMPLER",
- BRW_SAMPLER,
- 0, /* variable key/data size */
- 0,
- DW_GENERAL_STATE,
- DWGS_SAMPLER_STATE);
-
- brw_init_cache(brw,
- "WM_UNIT",
- BRW_WM_UNIT,
- sizeof(struct brw_wm_unit_state),
- 0,
- DW_GENERAL_STATE,
- DWGS_WINDOWER_IZ_STATE);
-
- brw_init_cache(brw,
- "SF_PROG",
- BRW_SF_PROG,
- sizeof(struct brw_sf_prog_key),
- sizeof(struct brw_sf_prog_data),
- DW_GENERAL_STATE,
- DWGS_KERNEL_INSTRUCTIONS);
-
- brw_init_cache(brw,
- "SF_VP",
- BRW_SF_VP,
- sizeof(struct brw_sf_viewport),
- 0,
- DW_GENERAL_STATE,
- DWGS_STRIPS_FANS_VIEWPORT_STATE);
-
- brw_init_cache(brw,
- "SF_UNIT",
- BRW_SF_UNIT,
- sizeof(struct brw_sf_unit_state),
- 0,
- DW_GENERAL_STATE,
- DWGS_STRIPS_FANS_STATE);
-
- brw_init_cache(brw,
- "VS_UNIT",
- BRW_VS_UNIT,
- sizeof(struct brw_vs_unit_state),
- 0,
- DW_GENERAL_STATE,
- DWGS_VERTEX_SHADER_STATE);
-
- brw_init_cache(brw,
- "VS_PROG",
- BRW_VS_PROG,
- sizeof(struct brw_vs_prog_key),
- sizeof(struct brw_vs_prog_data),
- DW_GENERAL_STATE,
- DWGS_KERNEL_INSTRUCTIONS);
-
- brw_init_cache(brw,
- "CLIP_UNIT",
- BRW_CLIP_UNIT,
- sizeof(struct brw_clip_unit_state),
- 0,
- DW_GENERAL_STATE,
- DWGS_CLIPPER_STATE);
-
- brw_init_cache(brw,
- "CLIP_PROG",
- BRW_CLIP_PROG,
- sizeof(struct brw_clip_prog_key),
- sizeof(struct brw_clip_prog_data),
- DW_GENERAL_STATE,
- DWGS_KERNEL_INSTRUCTIONS);
-
- brw_init_cache(brw,
- "GS_UNIT",
- BRW_GS_UNIT,
- sizeof(struct brw_gs_unit_state),
- 0,
- DW_GENERAL_STATE,
- DWGS_GEOMETRY_SHADER_STATE);
-
- brw_init_cache(brw,
- "GS_PROG",
- BRW_GS_PROG,
- sizeof(struct brw_gs_prog_key),
- sizeof(struct brw_gs_prog_data),
- DW_GENERAL_STATE,
- DWGS_KERNEL_INSTRUCTIONS);
-
- brw_init_cache(brw,
- "SS_SURFACE",
- BRW_SS_SURFACE,
- sizeof(struct brw_surface_state),
- 0,
- DW_SURFACE_STATE,
- DWSS_SURFACE_STATE);
-
- brw_init_cache(brw,
- "SS_SURF_BIND",
- BRW_SS_SURF_BIND,
- sizeof(struct brw_surface_binding_table),
- 0,
- DW_SURFACE_STATE,
- DWSS_BINDING_TABLE_STATE);
+ brw_init_cache_id(brw,
+ "CC_VP",
+ BRW_CC_VP,
+ sizeof(struct brw_cc_viewport),
+ 0);
+
+ brw_init_cache_id(brw,
+ "CC_UNIT",
+ BRW_CC_UNIT,
+ sizeof(struct brw_cc_unit_state),
+ 0);
+
+ brw_init_cache_id(brw,
+ "WM_PROG",
+ BRW_WM_PROG,
+ sizeof(struct brw_wm_prog_key),
+ sizeof(struct brw_wm_prog_data));
+
+ brw_init_cache_id(brw,
+ "SAMPLER_DEFAULT_COLOR",
+ BRW_SAMPLER_DEFAULT_COLOR,
+ sizeof(struct brw_sampler_default_color),
+ 0);
+
+ brw_init_cache_id(brw,
+ "SAMPLER",
+ BRW_SAMPLER,
+ 0, /* variable key/data size */
+ 0);
+
+ brw_init_cache_id(brw,
+ "WM_UNIT",
+ BRW_WM_UNIT,
+ sizeof(struct brw_wm_unit_state),
+ 0);
+
+ brw_init_cache_id(brw,
+ "SF_PROG",
+ BRW_SF_PROG,
+ sizeof(struct brw_sf_prog_key),
+ sizeof(struct brw_sf_prog_data));
+
+ brw_init_cache_id(brw,
+ "SF_VP",
+ BRW_SF_VP,
+ sizeof(struct brw_sf_viewport),
+ 0);
+
+ brw_init_cache_id(brw,
+ "SF_UNIT",
+ BRW_SF_UNIT,
+ sizeof(struct brw_sf_unit_state),
+ 0);
+
+ brw_init_cache_id(brw,
+ "VS_UNIT",
+ BRW_VS_UNIT,
+ sizeof(struct brw_vs_unit_state),
+ 0);
+
+ brw_init_cache_id(brw,
+ "VS_PROG",
+ BRW_VS_PROG,
+ sizeof(struct brw_vs_prog_key),
+ sizeof(struct brw_vs_prog_data));
+
+ brw_init_cache_id(brw,
+ "CLIP_UNIT",
+ BRW_CLIP_UNIT,
+ sizeof(struct brw_clip_unit_state),
+ 0);
+
+ brw_init_cache_id(brw,
+ "CLIP_PROG",
+ BRW_CLIP_PROG,
+ sizeof(struct brw_clip_prog_key),
+ sizeof(struct brw_clip_prog_data));
+
+ brw_init_cache_id(brw,
+ "GS_UNIT",
+ BRW_GS_UNIT,
+ sizeof(struct brw_gs_unit_state),
+ 0);
+
+ brw_init_cache_id(brw,
+ "GS_PROG",
+ BRW_GS_PROG,
+ sizeof(struct brw_gs_prog_key),
+ sizeof(struct brw_gs_prog_data));
+
+ brw_init_cache_id(brw,
+ "SS_SURFACE",
+ BRW_SS_SURFACE,
+ sizeof(struct brw_surface_state),
+ 0);
+
+ brw_init_cache_id(brw,
+ "SS_SURF_BIND",
+ BRW_SS_SURF_BIND,
+ 0,
+ 0);
}
-
-/* When we lose hardware context, need to invalidate the surface cache
- * as these structs must be explicitly re-uploaded. They are subject
- * to fixup by the memory manager as they contain absolute agp
- * offsets, so we need to ensure there is a fresh version of the
- * struct available to receive the fixup.
- *
- * XXX: Need to ensure that there aren't two versions of a surface or
- * bufferobj with different backing data active in the same buffer at
- * once? Otherwise the cache could confuse them. Maybe better not to
- * cache at all?
- *
- * --> Isn't this the same as saying need to ensure batch is flushed
- * before new data is uploaded to an existing buffer? We
- * already try to make sure of that.
- */
-static void clear_cache( struct brw_cache *cache )
+static void
+brw_clear_cache( struct brw_context *brw )
{
struct brw_cache_item *c, *next;
GLuint i;
- for (i = 0; i < cache->size; i++) {
- for (c = cache->items[i]; c; c = next) {
+ if (INTEL_DEBUG & DEBUG_STATE)
+ _mesa_printf("%s\n", __FUNCTION__);
+
+ for (i = 0; i < brw->cache.size; i++) {
+ for (c = brw->cache.items[i]; c; c = next) {
+ int j;
+
next = c->next;
+ for (j = 0; j < c->nr_reloc_bufs; j++)
+ dri_bo_unreference(c->reloc_bufs[j]);
+ dri_bo_unreference(c->bo);
free((void *)c->key);
free(c);
}
- cache->items[i] = NULL;
+ brw->cache.items[i] = NULL;
}
- cache->n_items = 0;
-}
-
-void brw_clear_all_caches( struct brw_context *brw )
-{
- GLint i;
-
- if (INTEL_DEBUG & DEBUG_STATE)
- _mesa_printf("%s\n", __FUNCTION__);
-
- for (i = 0; i < BRW_MAX_CACHE; i++)
- clear_cache(&brw->cache[i]);
+ brw->cache.n_items = 0;
if (brw->curbe.last_buf) {
_mesa_free(brw->curbe.last_buf);
@@ -456,14 +483,25 @@ void brw_clear_all_caches( struct brw_context *brw )
brw->state.dirty.cache |= ~0;
}
+void brw_state_cache_check_size( struct brw_context *brw )
+{
+ /* un-tuned guess. We've got around 20 state objects for a total of around
+ * 32k, so 1000 of them is around 1.5MB.
+ */
+ if (brw->cache.n_items > 1000)
+ brw_clear_cache(brw);
+}
-
-
-
-void brw_destroy_caches( struct brw_context *brw )
+void brw_destroy_cache( struct brw_context *brw )
{
GLuint i;
- for (i = 0; i < BRW_MAX_CACHE; i++)
- clear_cache(&brw->cache[i]);
+ brw_clear_cache(brw);
+ for (i = 0; i < BRW_MAX_CACHE; i++) {
+ dri_bo_unreference(brw->cache.last_bo[i]);
+ free(brw->cache.name[i]);
+ }
+ free(brw->cache.items);
+ brw->cache.items = NULL;
+ brw->cache.size = 0;
}