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Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_curbe.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_curbe.c76
1 files changed, 56 insertions, 20 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c
index a6bfb7507e7..18b187ed1dc 100644
--- a/src/mesa/drivers/dri/i965/brw_curbe.c
+++ b/src/mesa/drivers/dri/i965/brw_curbe.c
@@ -45,17 +45,21 @@
#include "brw_util.h"
-/* Partition the CURBE between the various users of constant values:
+/**
+ * Partition the CURBE between the various users of constant values:
+ * Note that vertex and fragment shaders can now fetch constants out
+ * of constant buffers. We no longer allocatea block of the GRF for
+ * constants. That greatly reduces the demand for space in the CURBE.
+ * Some of the comments within are dated...
*/
static void calculate_curbe_offsets( struct brw_context *brw )
{
GLcontext *ctx = &brw->intel.ctx;
/* CACHE_NEW_WM_PROG */
- GLuint nr_fp_regs = (brw->wm.prog_data->nr_params + 15) / 16;
+ const GLuint nr_fp_regs = (brw->wm.prog_data->nr_params + 15) / 16;
/* BRW_NEW_VERTEX_PROGRAM */
- const struct brw_vertex_program *vp = brw_vertex_program_const(brw->vertex_program);
- GLuint nr_vp_regs = (vp->program.Base.Parameters->NumParameters * 4 + 15) / 16;
+ const GLuint nr_vp_regs = (brw->vs.prog_data->nr_params + 15) / 16;
GLuint nr_clip_regs = 0;
GLuint total_regs;
@@ -248,7 +252,7 @@ static void prepare_constant_buffer(struct brw_context *brw)
/* vertex shader constants */
if (brw->curbe.vs_size) {
GLuint offset = brw->curbe.vs_start * 16;
- GLuint nr = vp->program.Base.Parameters->NumParameters;
+ GLuint nr = brw->vs.prog_data->nr_params / 4;
_mesa_load_state_parameters(ctx, vp->program.Base.Parameters);
@@ -333,37 +337,69 @@ static void prepare_constant_buffer(struct brw_context *brw)
/**
- * Vertex/fragment shader constants are stored in a pseudo 1D texture.
- * This function updates the constants in that buffer.
+ * Copy Mesa program parameters into given constant buffer.
*/
static void
-update_texture_constant_buffer(struct brw_context *brw)
+update_constant_buffer(struct brw_context *brw,
+ const struct gl_program_parameter_list *params,
+ dri_bo *const_buffer)
{
- struct brw_fragment_program *fp =
- (struct brw_fragment_program *) brw->fragment_program;
- const struct gl_program_parameter_list *params = fp->program.Base.Parameters;
const int size = params->NumParameters * 4 * sizeof(GLfloat);
- assert(fp->const_buffer);
- assert(fp->const_buffer->size >= size);
-
- /* copy constants into the buffer */
- if (size > 0) {
+ /* copy Mesa program constants into the buffer */
+ if (const_buffer && size > 0) {
GLubyte *map;
- dri_bo_map(fp->const_buffer, GL_TRUE);
- map = fp->const_buffer->virtual;
+
+ assert(const_buffer);
+ assert(const_buffer->size >= size);
+
+ dri_bo_map(const_buffer, GL_TRUE);
+ map = const_buffer->virtual;
memcpy(map, params->ParameterValues, size);
- dri_bo_unmap(fp->const_buffer);
+ dri_bo_unmap(const_buffer);
+
+ if (0) {
+ int i;
+ for (i = 0; i < params->NumParameters; i++) {
+ float *p = params->ParameterValues[i];
+ printf("%d: %f %f %f %f\n", i, p[0], p[1], p[2], p[3]);
+ }
+ }
}
}
+/** Copy current vertex program's parameters into the constant buffer */
+static void
+update_vertex_constant_buffer(struct brw_context *brw)
+{
+ struct brw_vertex_program *vp =
+ (struct brw_vertex_program *) brw->vertex_program;
+ if (0) {
+ printf("update VS constants in buffer %p\n", vp->const_buffer);
+ printf("program %u\n", vp->program.Base.Id);
+ }
+ update_constant_buffer(brw, vp->program.Base.Parameters, vp->const_buffer);
+}
+
+
+/** Copy current fragment program's parameters into the constant buffer */
+static void
+update_fragment_constant_buffer(struct brw_context *brw)
+{
+ struct brw_fragment_program *fp =
+ (struct brw_fragment_program *) brw->fragment_program;
+ update_constant_buffer(brw, fp->program.Base.Parameters, fp->const_buffer);
+}
+
+
static void emit_constant_buffer(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
GLuint sz = brw->curbe.total_size;
- update_texture_constant_buffer(brw);
+ update_vertex_constant_buffer(brw);
+ update_fragment_constant_buffer(brw);
BEGIN_BATCH(2, IGNORE_CLIPRECTS);
if (sz == 0) {