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Diffstat (limited to 'src/mesa/drivers/dri/i915-tex/intel_regions.c')
-rw-r--r--src/mesa/drivers/dri/i915-tex/intel_regions.c264
1 files changed, 0 insertions, 264 deletions
diff --git a/src/mesa/drivers/dri/i915-tex/intel_regions.c b/src/mesa/drivers/dri/i915-tex/intel_regions.c
deleted file mode 100644
index f2932fd0047..00000000000
--- a/src/mesa/drivers/dri/i915-tex/intel_regions.c
+++ /dev/null
@@ -1,264 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Provide additional functionality on top of bufmgr buffers:
- * - 2d semantics and blit operations
- * - refcounting of buffers for multiple images in a buffer.
- * - refcounting of buffer mappings.
- * - some logic for moving the buffers to the best memory pools for
- * given operations.
- *
- * Most of this is to make it easier to implement the fixed-layout
- * mipmap tree required by intel hardware in the face of GL's
- * programming interface where each image can be specifed in random
- * order and it isn't clear what layout the tree should have until the
- * last moment.
- */
-
-#include "intel_context.h"
-#include "intel_regions.h"
-#include "intel_blit.h"
-#include "intel_bufmgr.h"
-
-/* XXX: Thread safety?
- */
-GLubyte *intel_region_map(struct intel_context *intel, struct intel_region *region)
-{
- DBG("%s\n", __FUNCTION__);
- if (!region->map_refcount++) {
- region->map = bmMapBuffer(intel->bm, region->buffer, 0);
- }
-
- return region->map;
-}
-
-void intel_region_unmap(struct intel_context *intel,
- struct intel_region *region)
-{
- DBG("%s\n", __FUNCTION__);
- if (!--region->map_refcount) {
- bmUnmapBuffer(intel->bm, region->buffer);
- region->map = NULL;
- }
-}
-
-struct intel_region *intel_region_alloc( struct intel_context *intel,
- GLuint cpp,
- GLuint pitch,
- GLuint height )
-{
- struct intel_region *region = calloc(sizeof(*region), 1);
-
- DBG("%s\n", __FUNCTION__);
-
- region->cpp = cpp;
- region->pitch = pitch;
- region->height = height; /* needed? */
- region->refcount = 1;
-
- bmGenBuffers(intel->bm, 1, &region->buffer, 0);
- bmBufferData(intel->bm, region->buffer, pitch * cpp * height, NULL, 0);
-
- return region;
-}
-
-void intel_region_reference( struct intel_region **dst,
- struct intel_region *src)
-{
- assert(*dst == NULL);
- if (src) {
- src->refcount++;
- *dst = src;
- }
-}
-
-void intel_region_release( struct intel_context *intel,
- struct intel_region **region )
-{
- if (!*region)
- return;
-
- DBG("%s %d\n", __FUNCTION__, (*region)->refcount-1);
-
- ASSERT((*region)->refcount > 0);
- (*region)->refcount--;
-
- if ((*region)->refcount == 0) {
- assert((*region)->map_refcount == 0);
- bmDeleteBuffers(intel->bm, 1, &(*region)->buffer);
- free(*region);
- }
- *region = NULL;
-}
-
-
-struct intel_region *intel_region_create_static( struct intel_context *intel,
- GLuint mem_type,
- GLuint offset,
- void *virtual,
- GLuint cpp,
- GLuint pitch,
- GLuint height )
-{
- struct intel_region *region = calloc(sizeof(*region), 1);
- DBG("%s\n", __FUNCTION__);
-
- region->cpp = cpp;
- region->pitch = pitch;
- region->height = height; /* needed? */
- region->refcount = 1;
-
- /*
- * We use a "shared" buffer type to indicate buffers created and
- * shared by others.
- */
-
- bmGenBuffers(intel->bm, 1, &region->buffer, DRM_MM_TT | DRM_MM_SHARED);
- bmSetShared(intel->bm, region->buffer, DRM_MM_TT, offset, virtual);
-
- return region;
-}
-
-
-
-/*
- * XXX Move this into core Mesa?
- */
-static void _mesa_copy_rect( GLubyte *dst,
- GLuint cpp,
- GLuint dst_pitch,
- GLuint dst_x,
- GLuint dst_y,
- GLuint width,
- GLuint height,
- GLubyte *src,
- GLuint src_pitch,
- GLuint src_x,
- GLuint src_y )
-{
- GLuint i;
-
- dst_pitch *= cpp;
- src_pitch *= cpp;
- dst += dst_x * cpp;
- src += src_x * cpp;
- dst += dst_y * dst_pitch;
- src += src_y * dst_pitch;
- width *= cpp;
-
- if (width == dst_pitch &&
- width == src_pitch)
- memcpy(dst, src, height * width);
- else {
- for (i = 0; i < height; i++) {
- memcpy(dst, src, width);
- dst += dst_pitch;
- src += src_pitch;
- }
- }
-}
-
-
-/* Upload data to a rectangular sub-region. Lots of choices how to do this:
- *
- * - memcpy by span to current destination
- * - upload data as new buffer and blit
- *
- * Currently always memcpy.
- */
-void intel_region_data(struct intel_context *intel,
- struct intel_region *dst,
- GLuint dst_offset,
- GLuint dstx, GLuint dsty,
- void *src, GLuint src_pitch,
- GLuint srcx, GLuint srcy,
- GLuint width, GLuint height)
-{
- DBG("%s\n", __FUNCTION__);
-
- LOCK_HARDWARE(intel);
-
- _mesa_copy_rect(intel_region_map(intel, dst) + dst_offset,
- dst->cpp,
- dst->pitch,
- dstx, dsty,
- width, height,
- src,
- src_pitch,
- srcx, srcy);
-
- intel_region_unmap(intel, dst);
-
- UNLOCK_HARDWARE(intel);
-
-}
-
-/* Copy rectangular sub-regions. Need better logic about when to
- * push buffers into AGP - will currently do so whenever possible.
- */
-void intel_region_copy( struct intel_context *intel,
- struct intel_region *dst,
- GLuint dst_offset,
- GLuint dstx, GLuint dsty,
- struct intel_region *src,
- GLuint src_offset,
- GLuint srcx, GLuint srcy,
- GLuint width, GLuint height )
-{
- DBG("%s\n", __FUNCTION__);
-
- assert(src->cpp == dst->cpp);
-
- intelEmitCopyBlit(intel,
- dst->cpp,
- src->pitch, src->buffer, src_offset,
- dst->pitch, dst->buffer, dst_offset,
- srcx, srcy,
- dstx, dsty,
- width, height);
-}
-
-/* Fill a rectangular sub-region. Need better logic about when to
- * push buffers into AGP - will currently do so whenever possible.
- */
-void intel_region_fill( struct intel_context *intel,
- struct intel_region *dst,
- GLuint dst_offset,
- GLuint dstx, GLuint dsty,
- GLuint width, GLuint height,
- GLuint color )
-{
- DBG("%s\n", __FUNCTION__);
-
- intelEmitFillBlit(intel,
- dst->cpp,
- dst->pitch, dst->buffer, dst_offset,
- dstx, dsty,
- width, height,
- color );
-}
-