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Diffstat (limited to 'src/mesa/drivers/dri/i915-tex/intel_mipmap_tree.c')
-rw-r--r--src/mesa/drivers/dri/i915-tex/intel_mipmap_tree.c300
1 files changed, 0 insertions, 300 deletions
diff --git a/src/mesa/drivers/dri/i915-tex/intel_mipmap_tree.c b/src/mesa/drivers/dri/i915-tex/intel_mipmap_tree.c
deleted file mode 100644
index 7f4f00cf8e3..00000000000
--- a/src/mesa/drivers/dri/i915-tex/intel_mipmap_tree.c
+++ /dev/null
@@ -1,300 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "intel_context.h"
-#include "intel_mipmap_tree.h"
-#include "intel_regions.h"
-#include "intel_bufmgr.h"
-#include "enums.h"
-
-static GLenum target_to_target( GLenum target )
-{
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- return GL_TEXTURE_CUBE_MAP_ARB;
- default:
- return target;
- }
-}
-
-struct intel_mipmap_tree *intel_miptree_create( struct intel_context *intel,
- GLenum target,
- GLenum internal_format,
- GLuint first_level,
- GLuint last_level,
- GLuint width0,
- GLuint height0,
- GLuint depth0,
- GLuint cpp,
- GLboolean compressed)
-{
- GLboolean ok;
- struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
-
- DBG("%s target %s format %s level %d..%d\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(target),
- _mesa_lookup_enum_by_nr(internal_format),
- first_level,
- last_level);
-
- mt->target = target_to_target(target);
- mt->internal_format = internal_format;
- mt->first_level = first_level;
- mt->last_level = last_level;
- mt->width0 = width0;
- mt->height0 = height0;
- mt->depth0 = depth0;
- mt->cpp = cpp;
- mt->compressed = compressed;
- mt->refcount = 1;
-
- switch (intel->intelScreen->deviceID) {
- case PCI_CHIP_I945_G:
-/* case PCI_CHIP_I945_GM: */
- ok = i945_miptree_layout( mt );
- break;
- default:
- /* All the i830 chips and the i915 use this layout:
- */
- ok = i915_miptree_layout( mt );
- break;
- }
-
- if (ok)
- mt->region = intel_region_alloc( intel,
- mt->cpp,
- mt->pitch,
- mt->total_height );
-
- if (!mt->region) {
- free(mt);
- return NULL;
- }
-
- return mt;
-}
-
-
-void intel_miptree_reference( struct intel_mipmap_tree **dst,
- struct intel_mipmap_tree *src )
-{
- src->refcount++;
- *dst = src;
-}
-
-void intel_miptree_release( struct intel_context *intel,
- struct intel_mipmap_tree **mt )
-{
- if (!*mt)
- return;
-
- DBG("%s %d\n", __FUNCTION__, (*mt)->refcount-1);
- if (--(*mt)->refcount == 0) {
- intel_region_release(intel, &((*mt)->region));
- free(*mt);
- }
- *mt = NULL;
-}
-
-
-
-
-/* Can the image be pulled into a unified mipmap tree. This mirrors
- * the completeness test in a lot of ways.
- *
- * Not sure whether I want to pass gl_texture_image here.
- */
-GLboolean intel_miptree_match_image( struct intel_mipmap_tree *mt,
- struct gl_texture_image *image,
- GLuint face,
- GLuint level )
-{
- DBG("%s %d %d/%d %d/%d\n", __FUNCTION__,
- image->Border,
- image->InternalFormat, mt->internal_format,
- image->IsCompressed, mt->compressed);
-
- /* Images with borders are never pulled into mipmap trees.
- */
- if (image->Border)
- return GL_FALSE;
-
- if (image->InternalFormat != mt->internal_format ||
- image->IsCompressed != mt->compressed)
- return GL_FALSE;
-
- DBG("%s: %d/%d %d/%d %d/%d\n", __FUNCTION__,
- image->Width, mt->offset[face][level].width,
- image->Height, mt->offset[face][level].height,
- image->Depth, mt->offset[face][level].depth);
-
- /* Test image dimensions against the base level image adjusted for
- * minification. This will also catch images not present in the
- * tree, changed targets, etc.
- */
- if (image->Width != mt->offset[face][level].width ||
- image->Height != mt->offset[face][level].height ||
- image->Depth != mt->offset[face][level].depth)
- return GL_FALSE;
-
-
- DBG("%s: success\n", __FUNCTION__);
- return GL_TRUE;
-}
-
-
-GLuint intel_miptree_image_offset(struct intel_mipmap_tree *mt,
- GLuint face,
- GLuint level)
-{
- return mt->offset[face][level].offset;
-}
-
-GLuint intel_miptree_depth_image_stride(struct intel_mipmap_tree *mt,
- GLuint face,
- GLuint level)
-{
- return mt->offset[face][level].depth_image_stride;
-}
-
-
-void intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
- GLuint face,
- GLuint level,
- GLuint x, GLuint y,
- GLuint w, GLuint h, GLuint d)
-{
- mt->offset[face][level].offset = (x + y * mt->pitch) * mt->cpp;
- mt->offset[face][level].width = w;
- mt->offset[face][level].height = h;
- mt->offset[face][level].depth = d;
-}
-
-
-
-/**
- * Map a teximage in a mipmap tree.
- * \param row_stride returns row stride in bytes
- * \param image_stride returns image stride in bytes (for 3D textures).
- * \return address of mapping
- */
-GLubyte *intel_miptree_image_map(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- GLuint face,
- GLuint level,
- GLuint *row_stride,
- GLuint *image_stride)
-{
- DBG("%s \n", __FUNCTION__);
-
- if (row_stride)
- *row_stride = mt->pitch * mt->cpp;
-
- if (image_stride)
- *image_stride = mt->offset[face][level].depth_image_stride;
-
- return (intel_region_map(intel, mt->region) +
- intel_miptree_image_offset(mt, face, level));
-}
-
-void intel_miptree_image_unmap(struct intel_context *intel,
- struct intel_mipmap_tree *mt)
-{
- DBG("%s\n", __FUNCTION__);
- intel_region_unmap(intel, mt->region);
-}
-
-
-
-/* Upload data for a particular image.
- */
-void intel_miptree_image_data(struct intel_context *intel,
- struct intel_mipmap_tree *dst,
- GLuint face,
- GLuint level,
- void *src,
- GLuint src_row_pitch,
- GLuint src_image_pitch)
-{
- GLuint depth = dst->offset[face][level].depth;
- GLuint dst_offset = intel_miptree_image_offset(dst, face, level);
- GLuint dst_image_stride = intel_miptree_depth_image_stride(dst, face, level);
- GLuint i;
-
- DBG("%s\n", __FUNCTION__);
- for (i = 0; i < depth; i++) {
- intel_region_data(intel,
- dst->region, dst_offset,
- 0,
- 0,
- src,
- src_row_pitch,
- 0, 0, /* source x,y */
- dst->offset[face][level].width,
- dst->offset[face][level].height);
- dst_offset += dst_image_stride;
- src += src_image_pitch;
- }
-}
-
-/* Copy mipmap image between trees
- */
-void intel_miptree_image_copy( struct intel_context *intel,
- struct intel_mipmap_tree *dst,
- GLuint face, GLuint level,
- struct intel_mipmap_tree *src )
-{
- GLuint width = src->offset[face][level].width;
- GLuint height = src->offset[face][level].height;
- GLuint depth = src->offset[face][level].depth;
- GLuint dst_offset = intel_miptree_image_offset(dst, face, level);
- GLuint src_offset = intel_miptree_image_offset(src, face, level);
- GLuint dst_image_stride = intel_miptree_depth_image_stride(dst, face, level);
- GLuint src_image_stride = intel_miptree_depth_image_stride(src, face, level);
- GLuint i;
-
- for (i = 0; i < depth; i++) {
- intel_region_copy(intel,
- dst->region, dst_offset,
- 0,
- 0,
- src->region, src_offset,
- 0,
- 0,
- width,
- height);
-
- dst_offset += dst_image_stride;
- src_offset += src_image_stride;
- }
-
-}