diff options
Diffstat (limited to 'src/mesa/drivers/dri/i915-tex/intel_mipmap_tree.c')
-rw-r--r-- | src/mesa/drivers/dri/i915-tex/intel_mipmap_tree.c | 300 |
1 files changed, 0 insertions, 300 deletions
diff --git a/src/mesa/drivers/dri/i915-tex/intel_mipmap_tree.c b/src/mesa/drivers/dri/i915-tex/intel_mipmap_tree.c deleted file mode 100644 index 7f4f00cf8e3..00000000000 --- a/src/mesa/drivers/dri/i915-tex/intel_mipmap_tree.c +++ /dev/null @@ -1,300 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "intel_context.h" -#include "intel_mipmap_tree.h" -#include "intel_regions.h" -#include "intel_bufmgr.h" -#include "enums.h" - -static GLenum target_to_target( GLenum target ) -{ - switch (target) { - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: - return GL_TEXTURE_CUBE_MAP_ARB; - default: - return target; - } -} - -struct intel_mipmap_tree *intel_miptree_create( struct intel_context *intel, - GLenum target, - GLenum internal_format, - GLuint first_level, - GLuint last_level, - GLuint width0, - GLuint height0, - GLuint depth0, - GLuint cpp, - GLboolean compressed) -{ - GLboolean ok; - struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1); - - DBG("%s target %s format %s level %d..%d\n", __FUNCTION__, - _mesa_lookup_enum_by_nr(target), - _mesa_lookup_enum_by_nr(internal_format), - first_level, - last_level); - - mt->target = target_to_target(target); - mt->internal_format = internal_format; - mt->first_level = first_level; - mt->last_level = last_level; - mt->width0 = width0; - mt->height0 = height0; - mt->depth0 = depth0; - mt->cpp = cpp; - mt->compressed = compressed; - mt->refcount = 1; - - switch (intel->intelScreen->deviceID) { - case PCI_CHIP_I945_G: -/* case PCI_CHIP_I945_GM: */ - ok = i945_miptree_layout( mt ); - break; - default: - /* All the i830 chips and the i915 use this layout: - */ - ok = i915_miptree_layout( mt ); - break; - } - - if (ok) - mt->region = intel_region_alloc( intel, - mt->cpp, - mt->pitch, - mt->total_height ); - - if (!mt->region) { - free(mt); - return NULL; - } - - return mt; -} - - -void intel_miptree_reference( struct intel_mipmap_tree **dst, - struct intel_mipmap_tree *src ) -{ - src->refcount++; - *dst = src; -} - -void intel_miptree_release( struct intel_context *intel, - struct intel_mipmap_tree **mt ) -{ - if (!*mt) - return; - - DBG("%s %d\n", __FUNCTION__, (*mt)->refcount-1); - if (--(*mt)->refcount == 0) { - intel_region_release(intel, &((*mt)->region)); - free(*mt); - } - *mt = NULL; -} - - - - -/* Can the image be pulled into a unified mipmap tree. This mirrors - * the completeness test in a lot of ways. - * - * Not sure whether I want to pass gl_texture_image here. - */ -GLboolean intel_miptree_match_image( struct intel_mipmap_tree *mt, - struct gl_texture_image *image, - GLuint face, - GLuint level ) -{ - DBG("%s %d %d/%d %d/%d\n", __FUNCTION__, - image->Border, - image->InternalFormat, mt->internal_format, - image->IsCompressed, mt->compressed); - - /* Images with borders are never pulled into mipmap trees. - */ - if (image->Border) - return GL_FALSE; - - if (image->InternalFormat != mt->internal_format || - image->IsCompressed != mt->compressed) - return GL_FALSE; - - DBG("%s: %d/%d %d/%d %d/%d\n", __FUNCTION__, - image->Width, mt->offset[face][level].width, - image->Height, mt->offset[face][level].height, - image->Depth, mt->offset[face][level].depth); - - /* Test image dimensions against the base level image adjusted for - * minification. This will also catch images not present in the - * tree, changed targets, etc. - */ - if (image->Width != mt->offset[face][level].width || - image->Height != mt->offset[face][level].height || - image->Depth != mt->offset[face][level].depth) - return GL_FALSE; - - - DBG("%s: success\n", __FUNCTION__); - return GL_TRUE; -} - - -GLuint intel_miptree_image_offset(struct intel_mipmap_tree *mt, - GLuint face, - GLuint level) -{ - return mt->offset[face][level].offset; -} - -GLuint intel_miptree_depth_image_stride(struct intel_mipmap_tree *mt, - GLuint face, - GLuint level) -{ - return mt->offset[face][level].depth_image_stride; -} - - -void intel_miptree_set_image_offset(struct intel_mipmap_tree *mt, - GLuint face, - GLuint level, - GLuint x, GLuint y, - GLuint w, GLuint h, GLuint d) -{ - mt->offset[face][level].offset = (x + y * mt->pitch) * mt->cpp; - mt->offset[face][level].width = w; - mt->offset[face][level].height = h; - mt->offset[face][level].depth = d; -} - - - -/** - * Map a teximage in a mipmap tree. - * \param row_stride returns row stride in bytes - * \param image_stride returns image stride in bytes (for 3D textures). - * \return address of mapping - */ -GLubyte *intel_miptree_image_map(struct intel_context *intel, - struct intel_mipmap_tree *mt, - GLuint face, - GLuint level, - GLuint *row_stride, - GLuint *image_stride) -{ - DBG("%s \n", __FUNCTION__); - - if (row_stride) - *row_stride = mt->pitch * mt->cpp; - - if (image_stride) - *image_stride = mt->offset[face][level].depth_image_stride; - - return (intel_region_map(intel, mt->region) + - intel_miptree_image_offset(mt, face, level)); -} - -void intel_miptree_image_unmap(struct intel_context *intel, - struct intel_mipmap_tree *mt) -{ - DBG("%s\n", __FUNCTION__); - intel_region_unmap(intel, mt->region); -} - - - -/* Upload data for a particular image. - */ -void intel_miptree_image_data(struct intel_context *intel, - struct intel_mipmap_tree *dst, - GLuint face, - GLuint level, - void *src, - GLuint src_row_pitch, - GLuint src_image_pitch) -{ - GLuint depth = dst->offset[face][level].depth; - GLuint dst_offset = intel_miptree_image_offset(dst, face, level); - GLuint dst_image_stride = intel_miptree_depth_image_stride(dst, face, level); - GLuint i; - - DBG("%s\n", __FUNCTION__); - for (i = 0; i < depth; i++) { - intel_region_data(intel, - dst->region, dst_offset, - 0, - 0, - src, - src_row_pitch, - 0, 0, /* source x,y */ - dst->offset[face][level].width, - dst->offset[face][level].height); - dst_offset += dst_image_stride; - src += src_image_pitch; - } -} - -/* Copy mipmap image between trees - */ -void intel_miptree_image_copy( struct intel_context *intel, - struct intel_mipmap_tree *dst, - GLuint face, GLuint level, - struct intel_mipmap_tree *src ) -{ - GLuint width = src->offset[face][level].width; - GLuint height = src->offset[face][level].height; - GLuint depth = src->offset[face][level].depth; - GLuint dst_offset = intel_miptree_image_offset(dst, face, level); - GLuint src_offset = intel_miptree_image_offset(src, face, level); - GLuint dst_image_stride = intel_miptree_depth_image_stride(dst, face, level); - GLuint src_image_stride = intel_miptree_depth_image_stride(src, face, level); - GLuint i; - - for (i = 0; i < depth; i++) { - intel_region_copy(intel, - dst->region, dst_offset, - 0, - 0, - src->region, src_offset, - 0, - 0, - width, - height); - - dst_offset += dst_image_stride; - src_offset += src_image_stride; - } - -} |