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Diffstat (limited to 'src/mesa/drivers/dri/i915-tex/intel_blit.c')
-rw-r--r--src/mesa/drivers/dri/i915-tex/intel_blit.c437
1 files changed, 0 insertions, 437 deletions
diff --git a/src/mesa/drivers/dri/i915-tex/intel_blit.c b/src/mesa/drivers/dri/i915-tex/intel_blit.c
deleted file mode 100644
index aefc3b39187..00000000000
--- a/src/mesa/drivers/dri/i915-tex/intel_blit.c
+++ /dev/null
@@ -1,437 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#include <stdio.h>
-#include <errno.h>
-
-#include "mtypes.h"
-#include "context.h"
-#include "enums.h"
-
-#include "intel_batchbuffer.h"
-#include "intel_blit.h"
-#include "intel_buffers.h"
-#include "intel_context.h"
-#include "intel_fbo.h"
-#include "intel_reg.h"
-#include "intel_regions.h"
-
-#include "intel_bufmgr.h"
-
-
-/**
- * Copy the back color buffer to the front color buffer.
- * Used for SwapBuffers().
- */
-void intelCopyBuffer( const __DRIdrawablePrivate *dPriv )
-{
- GET_CURRENT_CONTEXT(ctx);
- struct intel_context *intel;
-
- DBG("%s\n", __FUNCTION__);
-
- assert(dPriv);
-
- /* We need a rendering context in order to issue the blit cmd.
- * Use the current context.
- * XXX need to fix this someday.
- */
- if (!ctx) {
- _mesa_problem(NULL, "No current context in intelCopyBuffer()");
- return;
- }
- intel = (struct intel_context *) ctx;
-
- bmFinishFence(intel->bm, intel->last_swap_fence);
-
- /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
- * should work regardless.
- */
- LOCK_HARDWARE( intel );
-
- if (intel->driDrawable &&
- intel->driDrawable->numClipRects)
- {
- const intelScreenPrivate *intelScreen = intel->intelScreen;
- struct gl_framebuffer *fb
- = (struct gl_framebuffer *) dPriv->driverPrivate;
- const struct intel_region *frontRegion
- = intel_get_rb_region(fb, BUFFER_FRONT_LEFT);
- const struct intel_region *backRegion
- = intel_get_rb_region(fb, BUFFER_BACK_LEFT);
- const int nbox = dPriv->numClipRects;
- const drm_clip_rect_t *pbox = dPriv->pClipRects;
- const int pitch = frontRegion->pitch;
- const int cpp = frontRegion->cpp;
- int BR13, CMD;
- int i;
-
- ASSERT(fb);
- ASSERT(fb->Name == 0); /* Not a user-created FBO */
- ASSERT(frontRegion);
- ASSERT(backRegion);
- ASSERT(frontRegion->pitch == backRegion->pitch);
- ASSERT(frontRegion->cpp == backRegion->cpp);
-
- if (cpp == 2) {
- BR13 = (pitch * cpp) | (0xCC << 16) | (1<<24);
- CMD = XY_SRC_COPY_BLT_CMD;
- }
- else {
- BR13 = (pitch * cpp) | (0xCC << 16) | (1<<24) | (1<<25);
- CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA |
- XY_SRC_COPY_BLT_WRITE_RGB);
- }
-
- for (i = 0 ; i < nbox; i++, pbox++)
- {
- if (pbox->x1 > pbox->x2 ||
- pbox->y1 > pbox->y2 ||
- pbox->x2 > intelScreen->width ||
- pbox->y2 > intelScreen->height)
- continue;
-
- BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
- OUT_BATCH( CMD );
- OUT_BATCH( BR13 );
- OUT_BATCH( (pbox->y1 << 16) | pbox->x1 );
- OUT_BATCH( (pbox->y2 << 16) | pbox->x2 );
-
- if (intel->sarea->pf_current_page == 0)
- OUT_RELOC( frontRegion->buffer, DRM_MM_TT|DRM_MM_WRITE, 0 );
- else
- OUT_RELOC( backRegion->buffer, DRM_MM_TT|DRM_MM_WRITE, 0 );
- OUT_BATCH( (pbox->y1 << 16) | pbox->x1 );
- OUT_BATCH( BR13 & 0xffff );
-
- if (intel->sarea->pf_current_page == 0)
- OUT_RELOC( backRegion->buffer, DRM_MM_TT|DRM_MM_READ, 0 );
- else
- OUT_RELOC( frontRegion->buffer, DRM_MM_TT|DRM_MM_READ, 0 );
-
- ADVANCE_BATCH();
- }
-
- intel->last_swap_fence = intel_batchbuffer_flush( intel->batch );
- }
- UNLOCK_HARDWARE( intel );
-}
-
-
-
-
-void intelEmitFillBlit( struct intel_context *intel,
- GLuint cpp,
- GLshort dst_pitch,
- GLuint dst_buffer,
- GLuint dst_offset,
- GLshort x, GLshort y,
- GLshort w, GLshort h,
- GLuint color )
-{
- GLuint BR13, CMD;
- BATCH_LOCALS;
-
- dst_pitch *= cpp;
-
- switch(cpp) {
- case 1:
- case 2:
- case 3:
- BR13 = dst_pitch | (0xF0 << 16) | (1<<24);
- CMD = XY_COLOR_BLT_CMD;
- break;
- case 4:
- BR13 = dst_pitch | (0xF0 << 16) | (1<<24) | (1<<25);
- CMD = (XY_COLOR_BLT_CMD | XY_COLOR_BLT_WRITE_ALPHA |
- XY_COLOR_BLT_WRITE_RGB);
- break;
- default:
- return;
- }
-
- BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
- OUT_BATCH( CMD );
- OUT_BATCH( BR13 );
- OUT_BATCH( (y << 16) | x );
- OUT_BATCH( ((y+h) << 16) | (x+w) );
- OUT_RELOC( dst_buffer, DRM_MM_TT|DRM_MM_WRITE, dst_offset );
- OUT_BATCH( color );
- ADVANCE_BATCH();
-}
-
-
-/* Copy BitBlt
- */
-void intelEmitCopyBlit( struct intel_context *intel,
- GLuint cpp,
- GLshort src_pitch,
- GLuint src_buffer,
- GLuint src_offset,
- GLshort dst_pitch,
- GLuint dst_buffer,
- GLuint dst_offset,
- GLshort src_x, GLshort src_y,
- GLshort dst_x, GLshort dst_y,
- GLshort w, GLshort h )
-{
- GLuint CMD, BR13;
- int dst_y2 = dst_y + h;
- int dst_x2 = dst_x + w;
- BATCH_LOCALS;
-
-
- DBG("%s src:buf(%d)/%d+%d %d,%d dst:buf(%d)/%d+%d %d,%d sz:%dx%d\n",
- __FUNCTION__,
- src_buffer, src_pitch, src_offset, src_x, src_y,
- dst_buffer, dst_pitch, dst_offset, dst_x, dst_y,
- w,h);
-
- src_pitch *= cpp;
- dst_pitch *= cpp;
-
- switch(cpp) {
- case 1:
- case 2:
- case 3:
- BR13 = (((GLint)dst_pitch)&0xffff) | (0xCC << 16) | (1<<24);
- CMD = XY_SRC_COPY_BLT_CMD;
- break;
- case 4:
- BR13 = (((GLint)dst_pitch)&0xffff) | (0xCC << 16) | (1<<24) | (1<<25);
- CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA |
- XY_SRC_COPY_BLT_WRITE_RGB);
- break;
- default:
- return;
- }
-
- if (dst_y2 < dst_y ||
- dst_x2 < dst_x) {
- return;
- }
-
- /* Initial y values don't seem to work with negative pitches. If
- * we adjust the offsets manually (below), it seems to work fine.
- *
- * On the other hand, if we always adjust, the hardware doesn't
- * know which blit directions to use, so overlapping copypixels get
- * the wrong result.
- */
- if ( dst_pitch > 0 &&
- src_pitch > 0) {
- BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
- OUT_BATCH( CMD );
- OUT_BATCH( BR13 );
- OUT_BATCH( (dst_y << 16) | dst_x );
- OUT_BATCH( (dst_y2 << 16) | dst_x2 );
- OUT_RELOC( dst_buffer, DRM_MM_TT|DRM_MM_WRITE, dst_offset );
- OUT_BATCH( (src_y << 16) | src_x );
- OUT_BATCH( ((GLint)src_pitch&0xffff) );
- OUT_RELOC( src_buffer, DRM_MM_TT|DRM_MM_READ, src_offset );
- ADVANCE_BATCH();
- }
- else {
- BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
- OUT_BATCH( CMD );
- OUT_BATCH( BR13 );
- OUT_BATCH( (0 << 16) | dst_x );
- OUT_BATCH( (h << 16) | dst_x2 );
- OUT_RELOC( dst_buffer, DRM_MM_TT|DRM_MM_WRITE, dst_offset + dst_y * dst_pitch );
- OUT_BATCH( (0 << 16) | src_x );
- OUT_BATCH( ((GLint)src_pitch&0xffff) );
- OUT_RELOC( src_buffer, DRM_MM_TT|DRM_MM_READ, src_offset + src_y * src_pitch );
- ADVANCE_BATCH();
- }
-}
-
-
-/**
- * Use blitting to clear the renderbuffers named by 'flags'.
- * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferMask field
- * since that might include software renderbuffers or renderbuffers
- * which we're clearing with triangles.
- * \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear
- */
-void intelClearWithBlit(GLcontext *ctx, GLbitfield mask, GLboolean all,
- GLint cx, GLint cy, GLint cw, GLint ch)
-{
- struct intel_context *intel = intel_context( ctx );
- GLuint clear_depth;
- GLbitfield skipBuffers = 0;
- BATCH_LOCALS;
-
- if (INTEL_DEBUG & DEBUG_DRI)
- _mesa_printf("%s %x\n", __FUNCTION__, mask);
-
- /*
- * Compute values for clearing the buffers.
- */
- clear_depth = 0;
- if (mask & BUFFER_BIT_DEPTH) {
- clear_depth = (GLuint) (ctx->DrawBuffer->_DepthMax * ctx->Depth.Clear);
- }
- if (mask & BUFFER_BIT_STENCIL) {
- clear_depth |= (ctx->Stencil.Clear & 0xff) << 24;
- }
-
- /* If clearing both depth and stencil, skip BUFFER_BIT_STENCIL in
- * the loop below.
- */
- if ((mask & BUFFER_BIT_DEPTH) && (mask & BUFFER_BIT_STENCIL)) {
- skipBuffers = BUFFER_BIT_STENCIL;
- }
-
- /* XXX Move this flush/lock into the following conditional? */
- intelFlush( &intel->ctx );
- LOCK_HARDWARE( intel );
-
- if (intel->numClipRects)
- {
- drm_clip_rect_t clear;
- int i;
-
- if (intel->ctx.DrawBuffer->Name == 0) {
- /* clearing a window */
-
- /* flip top to bottom */
- clear.x1 = cx + intel->drawX;
- clear.y1 = intel->driDrawable->y + intel->driDrawable->h - cy - ch;
- clear.x2 = clear.x1 + cw;
- clear.y2 = clear.y1 + ch;
-
- /* adjust for page flipping */
- if ( intel->sarea->pf_current_page == 1 ) {
- const GLuint tmp = mask;
- mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT);
- if ( tmp & BUFFER_BIT_FRONT_LEFT ) mask |= BUFFER_BIT_BACK_LEFT;
- if ( tmp & BUFFER_BIT_BACK_LEFT ) mask |= BUFFER_BIT_FRONT_LEFT;
- }
- }
- else {
- /* clearing FBO */
- ASSERT(intel->numClipRects == 1);
- ASSERT(intel->pClipRects == &intel->fboRect);
- clear.x1 = cx;
- clear.y1 = intel->ctx.DrawBuffer->Height - cy - ch;
- clear.x2 = clear.y1 + cw;
- clear.y2 = clear.y1 + ch;
- /* no change to mask */
- }
-
- for (i = 0 ; i < intel->numClipRects ; i++)
- {
- const drm_clip_rect_t *box = &intel->pClipRects[i];
- drm_clip_rect_t b;
- GLuint buf;
- GLuint clearMask = mask; /* use copy, since we modify it below */
-
- if (!all) {
- intel_intersect_cliprects(&b, &clear, box);
- } else {
- b = *box;
- }
-
- if (0)
- _mesa_printf("clear %d,%d..%d,%d, mask %x\n",
- b.x1, b.y1,
- b.x2, b.y2,
- mask);
-
- /* Loop over all renderbuffers */
- for (buf = 0; buf < BUFFER_COUNT && clearMask; buf++) {
- const GLbitfield bufBit = 1 << buf;
- if ((clearMask & bufBit) && !(bufBit & skipBuffers)) {
- /* OK, clear this renderbuffer */
- const struct intel_renderbuffer *irb
- = intel_renderbuffer(ctx->DrawBuffer->
- Attachment[buf].Renderbuffer);
- GLuint clearVal;
- GLint pitch, cpp;
- GLuint BR13, CMD;
-
- ASSERT(irb);
- ASSERT(irb->region);
-
- pitch = irb->region->pitch;
- cpp = irb->region->cpp;
-
- /* Setup the blit command */
- if (cpp == 4) {
- BR13 = (0xF0 << 16) | (pitch * cpp) | (1<<24) | (1<<25);
- if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
- CMD = XY_COLOR_BLT_CMD;
- if (clearMask & BUFFER_BIT_DEPTH)
- CMD |= XY_COLOR_BLT_WRITE_RGB;
- if (clearMask & BUFFER_BIT_STENCIL)
- CMD |= XY_COLOR_BLT_WRITE_ALPHA;
- }
- else {
- /* clearing RGBA */
- CMD = (XY_COLOR_BLT_CMD |
- XY_COLOR_BLT_WRITE_ALPHA |
- XY_COLOR_BLT_WRITE_RGB);
- }
- }
- else {
- ASSERT(cpp == 2 || cpp == 0);
- BR13 = (0xF0 << 16) | (pitch * cpp) | (1<<24);
- CMD = XY_COLOR_BLT_CMD;
- }
-
- if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
- clearVal = clear_depth;
- }
- else {
- clearVal = (cpp == 4)
- ? intel->ClearColor8888 : intel->ClearColor565;
- }
- /*
- _mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n",
- buf, irb->Base.Name);
- */
- BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
- OUT_BATCH( CMD );
- OUT_BATCH( BR13 );
- OUT_BATCH( (b.y1 << 16) | b.x1 );
- OUT_BATCH( (b.y2 << 16) | b.x2 );
- OUT_RELOC( irb->region->buffer, DRM_MM_TT|DRM_MM_WRITE,
- irb->region->draw_offset );
- OUT_BATCH( clearVal );
- ADVANCE_BATCH();
- clearMask &= ~bufBit; /* turn off bit, for faster loop exit */
- }
- }
- }
- intel_batchbuffer_flush( intel->batch );
- }
-
- UNLOCK_HARDWARE( intel );
-}
-
-