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Diffstat (limited to 'src/mesa/drivers/dri/i915-tex/intel_batchbuffer.c')
-rw-r--r--src/mesa/drivers/dri/i915-tex/intel_batchbuffer.c759
1 files changed, 0 insertions, 759 deletions
diff --git a/src/mesa/drivers/dri/i915-tex/intel_batchbuffer.c b/src/mesa/drivers/dri/i915-tex/intel_batchbuffer.c
deleted file mode 100644
index 35a8cad51f2..00000000000
--- a/src/mesa/drivers/dri/i915-tex/intel_batchbuffer.c
+++ /dev/null
@@ -1,759 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-<<<<<<< intel_batchbuffer.c
-
-#include <stdio.h>
-#include <errno.h>
-
-#include "mtypes.h"
-#include "context.h"
-#include "enums.h"
-#include "vblank.h"
-
-#include "intel_reg.h"
-=======
->>>>>>> 1.4.2.16
-#include "intel_batchbuffer.h"
-#include "intel_ioctl.h"
-#include "intel_bufmgr.h"
-
-/* Relocations in kernel space:
- * - pass dma buffer seperately
- * - memory manager knows how to patch
- * - pass list of dependent buffers
- * - pass relocation list
- *
- * Either:
- * - get back an offset for buffer to fire
- * - memory manager knows how to fire buffer
- *
- * Really want the buffer to be AGP and pinned.
- *
- */
-
-/* Cliprect fence: The highest fence protecting a dma buffer
- * containing explicit cliprect information. Like the old drawable
- * lock but irq-driven. X server must wait for this fence to expire
- * before changing cliprects [and then doing sw rendering?]. For
- * other dma buffers, the scheduler will grab current cliprect info
- * and mix into buffer. X server must hold the lock while changing
- * cliprects??? Make per-drawable. Need cliprects in shared memory
- * -- beats storing them with every cmd buffer in the queue.
- *
- * ==> X server must wait for this fence to expire before touching the
- * framebuffer with new cliprects.
- *
- * ==> Cliprect-dependent buffers associated with a
- * cliprect-timestamp. All of the buffers associated with a timestamp
- * must go to hardware before any buffer with a newer timestamp.
- *
- * ==> Dma should be queued per-drawable for correct X/GL
- * synchronization. Or can fences be used for this?
- *
- * Applies to: Blit operations, metaops, X server operations -- X
- * server automatically waits on its own dma to complete before
- * modifying cliprects ???
- */
-
-static void intel_dump_batchbuffer( GLuint offset,
- GLuint *ptr,
- GLuint count )
-{
- int i;
- fprintf(stderr, "\n\n\nSTART BATCH (%d dwords):\n", count/4);
- for (i = 0; i < count/4; i += 4)
- fprintf(stderr, "0x%x:\t0x%08x 0x%08x 0x%08x 0x%08x\n",
- offset + i*4, ptr[i], ptr[i+1], ptr[i+2], ptr[i+3]);
- fprintf(stderr, "END BATCH\n\n\n");
-}
-
-
-static void intel_batchbuffer_reset( struct intel_batchbuffer *batch )
-{
- bmBufferData(batch->bm,
- batch->buffer,
- BATCH_SZ,
- NULL,
- 0);
-
- if (!batch->list)
- batch->list = bmNewBufferList();
-
- drmMMClearBufList(batch->list);
- batch->list_count = 0;
- batch->nr_relocs = 0;
- batch->flags = 0;
-
- bmAddBuffer( batch->bm,
- batch->list,
- batch->buffer,
- DRM_MM_TT,
- NULL,
- &batch->offset[batch->list_count++]);
-
- batch->map = bmMapBuffer(batch->bm, batch->buffer, DRM_MM_WRITE);
- batch->ptr = batch->map;
-}
-
-/*======================================================================
- * Public functions
- */
-<<<<<<< intel_batchbuffer.c
-
-static void intel_fill_box( intelContextPtr intel,
- GLshort x, GLshort y,
- GLshort w, GLshort h,
- GLubyte r, GLubyte g, GLubyte b )
-{
- x += intel->drawX;
- y += intel->drawY;
-
- if (x >= 0 && y >= 0 &&
- x+w < intel->intelScreen->width &&
- y+h < intel->intelScreen->height)
- intelEmitFillBlitLocked( intel,
- intel->intelScreen->cpp,
- intel->intelScreen->back.pitch,
- intel->intelScreen->back.offset,
- x, y, w, h,
- INTEL_PACKCOLOR(intel->intelScreen->fbFormat,
- r,g,b,0xff));
-}
-
-static void intel_draw_performance_boxes( intelContextPtr intel )
-=======
-struct intel_batchbuffer *intel_batchbuffer_alloc( struct intel_context *intel )
->>>>>>> 1.4.2.16
-{
- struct intel_batchbuffer *batch = calloc(sizeof(*batch), 1);
-
- batch->intel = intel;
- batch->bm = intel->bm;
-
- bmGenBuffers(intel->bm, 1, &batch->buffer, BM_BATCHBUFFER);
- intel_batchbuffer_reset( batch );
- return batch;
-}
-
-void intel_batchbuffer_free( struct intel_batchbuffer *batch )
-{
- if (batch->map)
- bmUnmapBuffer(batch->bm, batch->buffer);
-
- free(batch);
-}
-
-/* TODO: Push this whole function into bufmgr.
- */
-static void do_flush_locked( struct intel_batchbuffer *batch,
- GLuint used,
- GLboolean ignore_cliprects,
- GLboolean allow_unlock)
-{
- GLuint *ptr;
- GLuint i;
-
- bmValidateBufferList( batch->bm,
- batch->list,
- DRM_MM_TT );
-
- /* Apply the relocations. This nasty map indicates to me that the
- * whole task should be done internally by the memory manager, and
- * that dma buffers probably need to be pinned within agp space.
- */
- ptr = (GLuint *)bmMapBuffer(batch->bm, batch->buffer, DRM_MM_WRITE);
-
-
- for (i = 0; i < batch->nr_relocs; i++) {
- struct buffer_reloc *r = &batch->reloc[i];
-
- assert(r->elem < batch->list_count);
- ptr[r->offset/4] = batch->offset[r->elem] + r->delta;
- }
-
- if (INTEL_DEBUG & DEBUG_DMA)
- intel_dump_batchbuffer( 0, ptr, used );
-
- bmUnmapBuffer(batch->bm, batch->buffer);
-
- /* Fire the batch buffer, which was uploaded above:
- */
-<<<<<<< intel_batchbuffer.c
- intel->vtbl.emit_state( intel );
-
- /* Make sure there is some space in this buffer:
- */
- if (intel->vertex_size * 10 * sizeof(GLuint) >= intel->batch.space) {
- intelFlushBatch(intel, GL_TRUE);
- intel->vtbl.emit_state( intel );
- }
-=======
->>>>>>> 1.4.2.16
-
-#if 1
- intel_batch_ioctl(batch->intel,
- batch->offset[0],
- used,
- ignore_cliprects,
- allow_unlock);
-#endif
-<<<<<<< intel_batchbuffer.c
-
- /* Emit a slot which will be filled with the inline primitive
- * command later.
- */
- BEGIN_BATCH(2);
- OUT_BATCH( 0 );
-
- intel->prim.start_ptr = batch_ptr;
- intel->prim.primitive = prim;
- intel->prim.flush = intel_flush_inline_primitive;
- intel->batch.contains_geometry = 1;
-
- OUT_BATCH( 0 );
- ADVANCE_BATCH();
-}
-
-
-void intelRestartInlinePrimitive( intelContextPtr intel )
-{
- GLuint prim = intel->prim.primitive;
-
- intel_flush_inline_primitive( &intel->ctx );
- if (1) intelFlushBatch(intel, GL_TRUE); /* GL_TRUE - is critical */
- intelStartInlinePrimitive( intel, prim );
-=======
- batch->last_fence = bmFenceBufferList(batch->bm, batch->list);
->>>>>>> 1.4.2.16
-}
-
-
-
-GLuint intel_batchbuffer_flush( struct intel_batchbuffer *batch )
-{
- struct intel_context *intel = batch->intel;
- GLuint used = batch->ptr - batch->map;
-
- if (used == 0)
- return batch->last_fence;
-
- /* Add the MI_BATCH_BUFFER_END. Always add an MI_FLUSH - this is a
- * performance drain that we would like to avoid.
- */
-<<<<<<< intel_batchbuffer.c
- intel->vtbl.emit_state( intel );
-
- if ((1+dwords)*4 >= intel->batch.space) {
- intelFlushBatch(intel, GL_TRUE);
- intel->vtbl.emit_state( intel );
- }
-
-
- if (1) {
- int used = dwords * 4;
- int vertcount;
-=======
- if (used & 4) {
- ((int *)batch->ptr)[0] = intel->vtbl.flush_cmd();
- ((int *)batch->ptr)[1] = 0;
- ((int *)batch->ptr)[2] = MI_BATCH_BUFFER_END;
- used += 12;
- }
- else {
- ((int *)batch->ptr)[0] = intel->vtbl.flush_cmd() ;
- ((int *)batch->ptr)[1] = MI_BATCH_BUFFER_END;
- used += 8;
- }
->>>>>>> 1.4.2.16
-
- bmUnmapBuffer(batch->bm, batch->buffer);
- batch->ptr = NULL;
- batch->map = NULL;
-
- /* TODO: Just pass the relocation list and dma buffer up to the
- * kernel.
- */
-<<<<<<< intel_batchbuffer.c
- BEGIN_BATCH(1 + dwords);
- OUT_BATCH( _3DPRIMITIVE |
- primitive |
- (dwords-1) );
-
- tmp = (GLuint *)batch_ptr;
- batch_ptr += dwords * 4;
-
- ADVANCE_BATCH();
-
- intel->batch.contains_geometry = 1;
-
- do_discard:
- return tmp;
-}
-
-
-static void intelWaitForFrameCompletion( intelContextPtr intel )
-{
- drm_i915_sarea_t *sarea = (drm_i915_sarea_t *)intel->sarea;
-
- if (intel->do_irqs) {
- if (intelGetLastFrame(intel) < sarea->last_dispatch) {
- if (!intel->irqsEmitted) {
- while (intelGetLastFrame (intel) < sarea->last_dispatch)
- ;
- }
- else {
- UNLOCK_HARDWARE( intel );
- intelWaitIrq( intel, intel->alloc.irq_emitted );
- LOCK_HARDWARE( intel );
- }
- intel->irqsEmitted = 10;
- }
-
- if (intel->irqsEmitted) {
- intelEmitIrqLocked( intel );
- intel->irqsEmitted--;
- }
- }
- else {
- while (intelGetLastFrame (intel) < sarea->last_dispatch) {
- UNLOCK_HARDWARE( intel );
- if (intel->do_usleeps)
- DO_USLEEP( 1 );
- LOCK_HARDWARE( intel );
- }
- }
-}
-
-/*
- * Copy the back buffer to the front buffer.
- */
-void intelCopyBuffer( const __DRIdrawablePrivate *dPriv )
-{
- intelContextPtr intel;
- GLboolean missed_target;
- int64_t ust;
-
- if (0)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- assert(dPriv);
- assert(dPriv->driContextPriv);
- assert(dPriv->driContextPriv->driverPrivate);
-
- intel = (intelContextPtr) dPriv->driContextPriv->driverPrivate;
-
- intelFlush( &intel->ctx );
-
- LOCK_HARDWARE( intel );
- intelWaitForFrameCompletion( intel );
- UNLOCK_HARDWARE( intel );
- driWaitForVBlank( dPriv, &intel->vbl_seq, intel->vblank_flags, & missed_target );
-
- LOCK_HARDWARE( intel );
-=======
- if (!intel->locked)
->>>>>>> 1.4.2.16
- {
-<<<<<<< intel_batchbuffer.c
- const intelScreenPrivate *intelScreen = intel->intelScreen;
- const __DRIdrawablePrivate *dPriv = intel->driDrawable;
- const int nbox = dPriv->numClipRects;
- const drm_clip_rect_t *pbox = dPriv->pClipRects;
- const int cpp = intelScreen->cpp;
- const int pitch = intelScreen->front.pitch; /* in bytes */
- int i;
- GLuint CMD, BR13;
- BATCH_LOCALS;
-
- switch(cpp) {
- case 2:
- BR13 = (pitch) | (0xCC << 16) | (1<<24);
- CMD = XY_SRC_COPY_BLT_CMD;
- break;
- case 4:
- BR13 = (pitch) | (0xCC << 16) | (1<<24) | (1<<25);
- CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA |
- XY_SRC_COPY_BLT_WRITE_RGB);
- break;
- default:
- BR13 = (pitch) | (0xCC << 16) | (1<<24);
- CMD = XY_SRC_COPY_BLT_CMD;
- break;
- }
-
- if (0)
- intel_draw_performance_boxes( intel );
-
- for (i = 0 ; i < nbox; i++, pbox++)
- {
- if (pbox->x1 > pbox->x2 ||
- pbox->y1 > pbox->y2 ||
- pbox->x2 > intelScreen->width ||
- pbox->y2 > intelScreen->height) {
- _mesa_warning(&intel->ctx, "Bad cliprect in intelCopyBuffer()");
- continue;
- }
-
- BEGIN_BATCH( 8);
- OUT_BATCH( CMD );
- OUT_BATCH( BR13 );
- OUT_BATCH( (pbox->y1 << 16) | pbox->x1 );
- OUT_BATCH( (pbox->y2 << 16) | pbox->x2 );
-
- if (intel->sarea->pf_current_page == 0)
- OUT_BATCH( intelScreen->front.offset );
- else
- OUT_BATCH( intelScreen->back.offset );
-
- OUT_BATCH( (pbox->y1 << 16) | pbox->x1 );
- OUT_BATCH( BR13 & 0xffff );
-
- if (intel->sarea->pf_current_page == 0)
- OUT_BATCH( intelScreen->back.offset );
- else
- OUT_BATCH( intelScreen->front.offset );
-=======
- assert(!(batch->flags & INTEL_BATCH_NO_CLIPRECTS));
->>>>>>> 1.4.2.16
-
- LOCK_HARDWARE(intel);
- do_flush_locked(batch, used, GL_FALSE, GL_TRUE);
- UNLOCK_HARDWARE(intel);
- }
-<<<<<<< intel_batchbuffer.c
- intelFlushBatchLocked( intel, GL_TRUE, GL_TRUE, GL_TRUE );
- UNLOCK_HARDWARE( intel );
-
- intel->swap_count++;
- (*dri_interface->getUST)(&ust);
- if (missed_target) {
- intel->swap_missed_count++;
- intel->swap_missed_ust = ust - intel->swap_ust;
- }
-
- intel->swap_ust = ust;
-}
-
-
-
-
-void intelEmitFillBlitLocked( intelContextPtr intel,
- GLuint cpp,
- GLshort dst_pitch, /* in bytes */
- GLuint dst_offset,
- GLshort x, GLshort y,
- GLshort w, GLshort h,
- GLuint color )
-{
- GLuint BR13, CMD;
- BATCH_LOCALS;
-
- switch(cpp) {
- case 1:
- case 2:
- case 3:
- BR13 = dst_pitch | (0xF0 << 16) | (1<<24);
- CMD = XY_COLOR_BLT_CMD;
- break;
- case 4:
- BR13 = dst_pitch | (0xF0 << 16) | (1<<24) | (1<<25);
- CMD = (XY_COLOR_BLT_CMD | XY_COLOR_BLT_WRITE_ALPHA |
- XY_COLOR_BLT_WRITE_RGB);
- break;
- default:
- return;
-=======
- else {
- GLboolean ignore_cliprects = !(batch->flags & INTEL_BATCH_CLIPRECTS);
- do_flush_locked(batch, used, ignore_cliprects, GL_FALSE);
->>>>>>> 1.4.2.16
- }
-
- /* Reset the buffer:
- */
- intel_batchbuffer_reset( batch );
- return batch->last_fence;
-}
-
-void intel_batchbuffer_finish( struct intel_batchbuffer *batch )
-{
- bmFinishFence(batch->bm,
- intel_batchbuffer_flush(batch));
-}
-<<<<<<< intel_batchbuffer.c
-
-
-
-void intelClearWithBlit(GLcontext *ctx, GLbitfield flags, GLboolean all,
- GLint cx1, GLint cy1, GLint cw, GLint ch)
-{
- intelContextPtr intel = INTEL_CONTEXT( ctx );
- intelScreenPrivate *intelScreen = intel->intelScreen;
- GLuint clear_depth, clear_color;
- GLint cx, cy;
- GLint pitch;
- GLint cpp = intelScreen->cpp;
- GLint i;
- GLuint BR13, CMD, D_CMD;
- BATCH_LOCALS;
-
- intelFlush( &intel->ctx );
- LOCK_HARDWARE( intel );
-
- pitch = intelScreen->front.pitch;
-
- clear_color = intel->ClearColor;
- clear_depth = 0;
-=======
-
->>>>>>> 1.4.2.16
-
-/* This is the only way buffers get added to the validate list.
- */
-GLboolean intel_batchbuffer_emit_reloc( struct intel_batchbuffer *batch,
- GLuint buffer,
- GLuint flags,
- GLuint delta )
-{
- GLuint i;
-
- assert(batch->nr_relocs <= MAX_RELOCS);
-
- i = bmScanBufferList(batch->bm, batch->list, buffer);
- if (i == -1) {
- i = batch->list_count;
- bmAddBuffer(batch->bm,
- batch->list,
- buffer,
- flags,
- NULL,
- &batch->offset[batch->list_count++]);
- }
-
-<<<<<<< intel_batchbuffer.c
- if (flags & BUFFER_BIT_STENCIL) {
- clear_depth |= (ctx->Stencil.Clear & 0xff) << 24;
- }
-
- switch(cpp) {
- case 2:
- BR13 = (0xF0 << 16) | (pitch) | (1<<24);
- D_CMD = CMD = XY_COLOR_BLT_CMD;
- break;
- case 4:
- BR13 = (0xF0 << 16) | (pitch) | (1<<24) | (1<<25);
- CMD = (XY_COLOR_BLT_CMD |
- XY_COLOR_BLT_WRITE_ALPHA |
- XY_COLOR_BLT_WRITE_RGB);
- D_CMD = XY_COLOR_BLT_CMD;
- if (flags & BUFFER_BIT_DEPTH) D_CMD |= XY_COLOR_BLT_WRITE_RGB;
- if (flags & BUFFER_BIT_STENCIL) D_CMD |= XY_COLOR_BLT_WRITE_ALPHA;
- break;
- default:
- BR13 = (0xF0 << 16) | (pitch) | (1<<24);
- D_CMD = CMD = XY_COLOR_BLT_CMD;
- break;
-=======
- {
- struct buffer_reloc *r = &batch->reloc[batch->nr_relocs++];
- r->offset = batch->ptr - batch->map;
- r->delta = delta;
- r->elem = i;
->>>>>>> 1.4.2.16
- }
-
-<<<<<<< intel_batchbuffer.c
- {
- /* flip top to bottom */
- cy = intel->driDrawable->h-cy1-ch;
- cx = cx1 + intel->drawX;
- cy += intel->drawY;
-
- /* adjust for page flipping */
- if ( intel->sarea->pf_current_page == 1 ) {
- GLuint tmp = flags;
-
- flags &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT);
- if ( tmp & BUFFER_BIT_FRONT_LEFT ) flags |= BUFFER_BIT_BACK_LEFT;
- if ( tmp & BUFFER_BIT_BACK_LEFT ) flags |= BUFFER_BIT_FRONT_LEFT;
- }
-
- for (i = 0 ; i < intel->numClipRects ; i++)
- {
- drm_clip_rect_t *box = &intel->pClipRects[i];
- drm_clip_rect_t b;
-
- if (!all) {
- GLint x = box[i].x1;
- GLint y = box[i].y1;
- GLint w = box[i].x2 - x;
- GLint h = box[i].y2 - y;
-
- if (x < cx) w -= cx - x, x = cx;
- if (y < cy) h -= cy - y, y = cy;
- if (x + w > cx + cw) w = cx + cw - x;
- if (y + h > cy + ch) h = cy + ch - y;
- if (w <= 0) continue;
- if (h <= 0) continue;
-
- b.x1 = x;
- b.y1 = y;
- b.x2 = x + w;
- b.y2 = y + h;
- } else {
- b = *box;
- }
-
-
- if (b.x1 > b.x2 ||
- b.y1 > b.y2 ||
- b.x2 > intelScreen->width ||
- b.y2 > intelScreen->height)
- continue;
-
- if ( flags & BUFFER_BIT_FRONT_LEFT ) {
- BEGIN_BATCH( 6);
- OUT_BATCH( CMD );
- OUT_BATCH( BR13 );
- OUT_BATCH( (b.y1 << 16) | b.x1 );
- OUT_BATCH( (b.y2 << 16) | b.x2 );
- OUT_BATCH( intelScreen->front.offset );
- OUT_BATCH( clear_color );
- ADVANCE_BATCH();
- }
-
- if ( flags & BUFFER_BIT_BACK_LEFT ) {
- BEGIN_BATCH( 6);
- OUT_BATCH( CMD );
- OUT_BATCH( BR13 );
- OUT_BATCH( (b.y1 << 16) | b.x1 );
- OUT_BATCH( (b.y2 << 16) | b.x2 );
- OUT_BATCH( intelScreen->back.offset );
- OUT_BATCH( clear_color );
- ADVANCE_BATCH();
- }
-
- if ( flags & (BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH) ) {
- BEGIN_BATCH( 6);
- OUT_BATCH( D_CMD );
- OUT_BATCH( BR13 );
- OUT_BATCH( (b.y1 << 16) | b.x1 );
- OUT_BATCH( (b.y2 << 16) | b.x2 );
- OUT_BATCH( intelScreen->depth.offset );
- OUT_BATCH( clear_depth );
- ADVANCE_BATCH();
- }
- }
- }
- intelFlushBatchLocked( intel, GL_TRUE, GL_FALSE, GL_TRUE );
- UNLOCK_HARDWARE( intel );
-=======
- batch->ptr += 4;
- return GL_TRUE;
->>>>>>> 1.4.2.16
-}
-
-
-
-void intel_batchbuffer_data(struct intel_batchbuffer *batch,
- const void *data,
- GLuint bytes,
- GLuint flags)
-{
-<<<<<<< intel_batchbuffer.c
- intelContextPtr intel = INTEL_CONTEXT(ctx);
-
- if (intel->alloc.offset) {
- intelFreeAGP( intel, intel->alloc.ptr );
- intel->alloc.ptr = NULL;
- intel->alloc.offset = 0;
- }
- else if (intel->alloc.ptr) {
- free(intel->alloc.ptr);
- intel->alloc.ptr = NULL;
- }
-
- memset(&intel->batch, 0, sizeof(intel->batch));
-=======
- assert((bytes & 3) == 0);
- intel_batchbuffer_require_space(batch, bytes, flags);
- __memcpy(batch->ptr, data, bytes);
- batch->ptr += bytes;
->>>>>>> 1.4.2.16
-}
-
-<<<<<<< intel_batchbuffer.c
-
-void intelInitBatchBuffer( GLcontext *ctx )
-{
- intelContextPtr intel = INTEL_CONTEXT(ctx);
-
- /* This path isn't really safe with rotate:
- */
- if (getenv("INTEL_BATCH") && intel->intelScreen->allow_batchbuffer) {
- switch (intel->intelScreen->deviceID) {
- case PCI_CHIP_I865_G:
- /* HW bug? Seems to crash if batchbuffer crosses 4k boundary.
- */
- intel->alloc.size = 8 * 1024;
- break;
- default:
- /* This is the smallest amount of memory the kernel deals with.
- * We'd ideally like to make this smaller.
- */
- intel->alloc.size = 1 << intel->intelScreen->logTextureGranularity;
- break;
- }
-
- /* KW: temporary - this make crashes & lockups more frequent, so
- * leave in until they are solved.
- */
- intel->alloc.size = 8 * 1024;
-
- intel->alloc.ptr = intelAllocateAGP( intel, intel->alloc.size );
- if (intel->alloc.ptr)
- intel->alloc.offset =
- intelAgpOffsetFromVirtual( intel, intel->alloc.ptr );
- else
- intel->alloc.offset = 0; /* OK? */
- }
-
- /* The default is now to use a local buffer and pass that to the
- * kernel. This is also a fallback if allocation fails on the
- * above path:
- */
- if (!intel->alloc.ptr) {
- intel->alloc.size = 8 * 1024;
- intel->alloc.ptr = malloc( intel->alloc.size );
- intel->alloc.offset = 0;
- }
-
- assert(intel->alloc.ptr);
-}
-=======
->>>>>>> 1.4.2.16