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-rw-r--r--src/hgl/GLDispatcher.cpp72
1 files changed, 72 insertions, 0 deletions
diff --git a/src/hgl/GLDispatcher.cpp b/src/hgl/GLDispatcher.cpp
new file mode 100644
index 00000000000..46b91d57c49
--- /dev/null
+++ b/src/hgl/GLDispatcher.cpp
@@ -0,0 +1,72 @@
+/*
+ * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+ * Copyright 2000-2012 Haiku, Inc. All Rights Reserved.
+ * Distributed under the terms of the MIT License.
+ *
+ * Authors:
+ * Brian Paul <brian.e.paul@gmail.com>
+ * Philippe Houdoin <philippe.houdoin@free.fr>
+ * Alexander von Gluck IV <kallisti5@unixzen.com>
+ */
+
+
+extern "C" {
+#include "glapi/glapi.h"
+#include "glapi/glapi_priv.h"
+
+/*
+ * NOTE: this file portion implements C-based dispatch of the OpenGL entrypoints
+ * (glAccum, glBegin, etc).
+ * This code IS NOT USED if we're compiling on an x86 system and using
+ * the glapi_x86.S assembly code.
+ */
+#if !(defined(USE_X86_ASM) || defined(USE_SPARC_ASM))
+
+#define KEYWORD1 PUBLIC
+#define KEYWORD2
+#define NAME(func) gl##func
+
+#define DISPATCH(func, args, msg) \
+ const struct _glapi_table* dispatch; \
+ dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
+ (dispatch->func) args
+
+#define RETURN_DISPATCH(func, args, msg) \
+ const struct _glapi_table* dispatch; \
+ dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
+ return (dispatch->func) args
+
+#endif
+}
+
+
+/* NOTE: this file portion implement a thin OpenGL entrypoints dispatching
+ C++ wrapper class
+ */
+
+#include "GLDispatcher.h"
+
+BGLDispatcher::BGLDispatcher()
+{
+}
+
+
+BGLDispatcher::~BGLDispatcher()
+{
+}
+
+
+status_t
+BGLDispatcher::CheckTable(const struct _glapi_table* table)
+{
+ _glapi_check_table(table ? table : _glapi_get_dispatch());
+ return B_OK;
+}
+
+
+status_t
+BGLDispatcher::SetTable(struct _glapi_table* table)
+{
+ _glapi_set_dispatch(table);
+ return B_OK;
+}