summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/softpipe/sp_quad_blend.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_quad_blend.c')
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_blend.c759
1 files changed, 759 insertions, 0 deletions
diff --git a/src/gallium/drivers/softpipe/sp_quad_blend.c b/src/gallium/drivers/softpipe/sp_quad_blend.c
new file mode 100644
index 00000000000..a834accb863
--- /dev/null
+++ b/src/gallium/drivers/softpipe/sp_quad_blend.c
@@ -0,0 +1,759 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * quad blending
+ * \author Brian Paul
+ */
+
+#include "pipe/p_defines.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "sp_context.h"
+#include "sp_headers.h"
+#include "sp_surface.h"
+#include "sp_tile_cache.h"
+#include "sp_quad.h"
+
+
+#define VEC4_COPY(DST, SRC) \
+do { \
+ DST[0] = SRC[0]; \
+ DST[1] = SRC[1]; \
+ DST[2] = SRC[2]; \
+ DST[3] = SRC[3]; \
+} while(0)
+
+#define VEC4_SCALAR(DST, SRC) \
+do { \
+ DST[0] = SRC; \
+ DST[1] = SRC; \
+ DST[2] = SRC; \
+ DST[3] = SRC; \
+} while(0)
+
+#define VEC4_ADD(R, A, B) \
+do { \
+ R[0] = A[0] + B[0]; \
+ R[1] = A[1] + B[1]; \
+ R[2] = A[2] + B[2]; \
+ R[3] = A[3] + B[3]; \
+} while (0)
+
+#define VEC4_SUB(R, A, B) \
+do { \
+ R[0] = A[0] - B[0]; \
+ R[1] = A[1] - B[1]; \
+ R[2] = A[2] - B[2]; \
+ R[3] = A[3] - B[3]; \
+} while (0)
+
+#define VEC4_MUL(R, A, B) \
+do { \
+ R[0] = A[0] * B[0]; \
+ R[1] = A[1] * B[1]; \
+ R[2] = A[2] * B[2]; \
+ R[3] = A[3] * B[3]; \
+} while (0)
+
+#define VEC4_MIN(R, A, B) \
+do { \
+ R[0] = (A[0] < B[0]) ? A[0] : B[0]; \
+ R[1] = (A[1] < B[1]) ? A[1] : B[1]; \
+ R[2] = (A[2] < B[2]) ? A[2] : B[2]; \
+ R[3] = (A[3] < B[3]) ? A[3] : B[3]; \
+} while (0)
+
+#define VEC4_MAX(R, A, B) \
+do { \
+ R[0] = (A[0] > B[0]) ? A[0] : B[0]; \
+ R[1] = (A[1] > B[1]) ? A[1] : B[1]; \
+ R[2] = (A[2] > B[2]) ? A[2] : B[2]; \
+ R[3] = (A[3] > B[3]) ? A[3] : B[3]; \
+} while (0)
+
+
+
+static void
+logicop_quad(struct quad_stage *qs, struct quad_header *quad)
+{
+ struct softpipe_context *softpipe = qs->softpipe;
+ uint cbuf;
+
+ /* loop over colorbuffer outputs */
+ for (cbuf = 0; cbuf < softpipe->framebuffer.num_cbufs; cbuf++) {
+ float dest[4][QUAD_SIZE];
+ ubyte src[4][4], dst[4][4], res[4][4];
+ uint *src4 = (uint *) src;
+ uint *dst4 = (uint *) dst;
+ uint *res4 = (uint *) res;
+ struct softpipe_cached_tile *
+ tile = sp_get_cached_tile(softpipe,
+ softpipe->cbuf_cache[cbuf],
+ quad->x0, quad->y0);
+ float (*quadColor)[4] = quad->outputs.color[cbuf];
+ uint i, j;
+
+ /* get/swizzle dest colors */
+ for (j = 0; j < QUAD_SIZE; j++) {
+ int x = (quad->x0 & (TILE_SIZE-1)) + (j & 1);
+ int y = (quad->y0 & (TILE_SIZE-1)) + (j >> 1);
+ for (i = 0; i < 4; i++) {
+ dest[i][j] = tile->data.color[y][x][i];
+ }
+ }
+
+ /* convert to ubyte */
+ for (j = 0; j < 4; j++) { /* loop over R,G,B,A channels */
+ dst[j][0] = float_to_ubyte(dest[j][0]); /* P0 */
+ dst[j][1] = float_to_ubyte(dest[j][1]); /* P1 */
+ dst[j][2] = float_to_ubyte(dest[j][2]); /* P2 */
+ dst[j][3] = float_to_ubyte(dest[j][3]); /* P3 */
+
+ src[j][0] = float_to_ubyte(quadColor[j][0]); /* P0 */
+ src[j][1] = float_to_ubyte(quadColor[j][1]); /* P1 */
+ src[j][2] = float_to_ubyte(quadColor[j][2]); /* P2 */
+ src[j][3] = float_to_ubyte(quadColor[j][3]); /* P3 */
+ }
+
+ switch (softpipe->blend->logicop_func) {
+ case PIPE_LOGICOP_CLEAR:
+ for (j = 0; j < 4; j++)
+ res4[j] = 0;
+ break;
+ case PIPE_LOGICOP_NOR:
+ for (j = 0; j < 4; j++)
+ res4[j] = ~(src4[j] | dst4[j]);
+ break;
+ case PIPE_LOGICOP_AND_INVERTED:
+ for (j = 0; j < 4; j++)
+ res4[j] = ~src4[j] & dst4[j];
+ break;
+ case PIPE_LOGICOP_COPY_INVERTED:
+ for (j = 0; j < 4; j++)
+ res4[j] = ~src4[j];
+ break;
+ case PIPE_LOGICOP_AND_REVERSE:
+ for (j = 0; j < 4; j++)
+ res4[j] = src4[j] & ~dst4[j];
+ break;
+ case PIPE_LOGICOP_INVERT:
+ for (j = 0; j < 4; j++)
+ res4[j] = ~dst4[j];
+ break;
+ case PIPE_LOGICOP_XOR:
+ for (j = 0; j < 4; j++)
+ res4[j] = dst4[j] ^ src4[j];
+ break;
+ case PIPE_LOGICOP_NAND:
+ for (j = 0; j < 4; j++)
+ res4[j] = ~(src4[j] & dst4[j]);
+ break;
+ case PIPE_LOGICOP_AND:
+ for (j = 0; j < 4; j++)
+ res4[j] = src4[j] & dst4[j];
+ break;
+ case PIPE_LOGICOP_EQUIV:
+ for (j = 0; j < 4; j++)
+ res4[j] = ~(src4[j] ^ dst4[j]);
+ break;
+ case PIPE_LOGICOP_NOOP:
+ for (j = 0; j < 4; j++)
+ res4[j] = dst4[j];
+ break;
+ case PIPE_LOGICOP_OR_INVERTED:
+ for (j = 0; j < 4; j++)
+ res4[j] = ~src4[j] | dst4[j];
+ break;
+ case PIPE_LOGICOP_COPY:
+ for (j = 0; j < 4; j++)
+ res4[j] = src4[j];
+ break;
+ case PIPE_LOGICOP_OR_REVERSE:
+ for (j = 0; j < 4; j++)
+ res4[j] = src4[j] | ~dst4[j];
+ break;
+ case PIPE_LOGICOP_OR:
+ for (j = 0; j < 4; j++)
+ res4[j] = src4[j] | dst4[j];
+ break;
+ case PIPE_LOGICOP_SET:
+ for (j = 0; j < 4; j++)
+ res4[j] = ~0;
+ break;
+ default:
+ assert(0);
+ }
+
+ for (j = 0; j < 4; j++) {
+ quadColor[j][0] = ubyte_to_float(res[j][0]);
+ quadColor[j][1] = ubyte_to_float(res[j][1]);
+ quadColor[j][2] = ubyte_to_float(res[j][2]);
+ quadColor[j][3] = ubyte_to_float(res[j][3]);
+ }
+ }
+
+ /* pass quad to next stage */
+ qs->next->run(qs->next, quad);
+}
+
+
+
+
+static void
+blend_quad(struct quad_stage *qs, struct quad_header *quad)
+{
+ static const float zero[4] = { 0, 0, 0, 0 };
+ static const float one[4] = { 1, 1, 1, 1 };
+
+ struct softpipe_context *softpipe = qs->softpipe;
+ uint cbuf;
+
+ if (softpipe->blend->logicop_enable) {
+ logicop_quad(qs, quad);
+ return;
+ }
+
+ /* loop over colorbuffer outputs */
+ for (cbuf = 0; cbuf < softpipe->framebuffer.num_cbufs; cbuf++) {
+ float source[4][QUAD_SIZE], dest[4][QUAD_SIZE];
+ struct softpipe_cached_tile *tile
+ = sp_get_cached_tile(softpipe,
+ softpipe->cbuf_cache[cbuf],
+ quad->x0, quad->y0);
+ float (*quadColor)[4] = quad->outputs.color[cbuf];
+ uint i, j;
+
+ /* get/swizzle dest colors */
+ for (j = 0; j < QUAD_SIZE; j++) {
+ int x = (quad->x0 & (TILE_SIZE-1)) + (j & 1);
+ int y = (quad->y0 & (TILE_SIZE-1)) + (j >> 1);
+ for (i = 0; i < 4; i++) {
+ dest[i][j] = tile->data.color[y][x][i];
+ }
+ }
+
+ /*
+ * Compute src/first term RGB
+ */
+ switch (softpipe->blend->rgb_src_factor) {
+ case PIPE_BLENDFACTOR_ONE:
+ VEC4_COPY(source[0], quadColor[0]); /* R */
+ VEC4_COPY(source[1], quadColor[1]); /* G */
+ VEC4_COPY(source[2], quadColor[2]); /* B */
+ break;
+ case PIPE_BLENDFACTOR_SRC_COLOR:
+ VEC4_MUL(source[0], quadColor[0], quadColor[0]); /* R */
+ VEC4_MUL(source[1], quadColor[1], quadColor[1]); /* G */
+ VEC4_MUL(source[2], quadColor[2], quadColor[2]); /* B */
+ break;
+ case PIPE_BLENDFACTOR_SRC_ALPHA:
+ {
+ const float *alpha = quadColor[3];
+ VEC4_MUL(source[0], quadColor[0], alpha); /* R */
+ VEC4_MUL(source[1], quadColor[1], alpha); /* G */
+ VEC4_MUL(source[2], quadColor[2], alpha); /* B */
+ }
+ break;
+ case PIPE_BLENDFACTOR_DST_COLOR:
+ VEC4_MUL(source[0], quadColor[0], dest[0]); /* R */
+ VEC4_MUL(source[1], quadColor[1], dest[1]); /* G */
+ VEC4_MUL(source[2], quadColor[2], dest[2]); /* B */
+ break;
+ case PIPE_BLENDFACTOR_DST_ALPHA:
+ {
+ const float *alpha = dest[3];
+ VEC4_MUL(source[0], quadColor[0], alpha); /* R */
+ VEC4_MUL(source[1], quadColor[1], alpha); /* G */
+ VEC4_MUL(source[2], quadColor[2], alpha); /* B */
+ }
+ break;
+ case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
+ {
+ const float *alpha = quadColor[3];
+ float diff[4], temp[4];
+ VEC4_SUB(diff, one, dest[3]);
+ VEC4_MIN(temp, alpha, diff);
+ VEC4_MUL(source[0], quadColor[0], temp); /* R */
+ VEC4_MUL(source[1], quadColor[1], temp); /* G */
+ VEC4_MUL(source[2], quadColor[2], temp); /* B */
+ }
+ break;
+ case PIPE_BLENDFACTOR_CONST_COLOR:
+ {
+ float comp[4];
+ VEC4_SCALAR(comp, softpipe->blend_color.color[0]); /* R */
+ VEC4_MUL(source[0], quadColor[0], comp); /* R */
+ VEC4_SCALAR(comp, softpipe->blend_color.color[1]); /* G */
+ VEC4_MUL(source[1], quadColor[1], comp); /* G */
+ VEC4_SCALAR(comp, softpipe->blend_color.color[2]); /* B */
+ VEC4_MUL(source[2], quadColor[2], comp); /* B */
+ }
+ break;
+ case PIPE_BLENDFACTOR_CONST_ALPHA:
+ {
+ float alpha[4];
+ VEC4_SCALAR(alpha, softpipe->blend_color.color[3]);
+ VEC4_MUL(source[0], quadColor[0], alpha); /* R */
+ VEC4_MUL(source[1], quadColor[1], alpha); /* G */
+ VEC4_MUL(source[2], quadColor[2], alpha); /* B */
+ }
+ break;
+ case PIPE_BLENDFACTOR_SRC1_COLOR:
+ assert(0); /* to do */
+ break;
+ case PIPE_BLENDFACTOR_SRC1_ALPHA:
+ assert(0); /* to do */
+ break;
+ case PIPE_BLENDFACTOR_ZERO:
+ VEC4_COPY(source[0], zero); /* R */
+ VEC4_COPY(source[1], zero); /* G */
+ VEC4_COPY(source[2], zero); /* B */
+ break;
+ case PIPE_BLENDFACTOR_INV_SRC_COLOR:
+ {
+ float inv_comp[4];
+ VEC4_SUB(inv_comp, one, quadColor[0]); /* R */
+ VEC4_MUL(source[0], quadColor[0], inv_comp); /* R */
+ VEC4_SUB(inv_comp, one, quadColor[1]); /* G */
+ VEC4_MUL(source[1], quadColor[1], inv_comp); /* G */
+ VEC4_SUB(inv_comp, one, quadColor[2]); /* B */
+ VEC4_MUL(source[2], quadColor[2], inv_comp); /* B */
+ }
+ break;
+ case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
+ {
+ float inv_alpha[4];
+ VEC4_SUB(inv_alpha, one, quadColor[3]);
+ VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */
+ VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */
+ VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */
+ }
+ break;
+ case PIPE_BLENDFACTOR_INV_DST_ALPHA:
+ {
+ float inv_alpha[4];
+ VEC4_SUB(inv_alpha, one, dest[3]);
+ VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */
+ VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */
+ VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */
+ }
+ break;
+ case PIPE_BLENDFACTOR_INV_DST_COLOR:
+ {
+ float inv_comp[4];
+ VEC4_SUB(inv_comp, one, dest[0]); /* R */
+ VEC4_MUL(source[0], quadColor[0], inv_comp); /* R */
+ VEC4_SUB(inv_comp, one, dest[1]); /* G */
+ VEC4_MUL(source[1], quadColor[1], inv_comp); /* G */
+ VEC4_SUB(inv_comp, one, dest[2]); /* B */
+ VEC4_MUL(source[2], quadColor[2], inv_comp); /* B */
+ }
+ break;
+ case PIPE_BLENDFACTOR_INV_CONST_COLOR:
+ {
+ float inv_comp[4];
+ /* R */
+ VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[0]);
+ VEC4_MUL(source[0], quadColor[0], inv_comp);
+ /* G */
+ VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[1]);
+ VEC4_MUL(source[1], quadColor[1], inv_comp);
+ /* B */
+ VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[2]);
+ VEC4_MUL(source[2], quadColor[2], inv_comp);
+ }
+ break;
+ case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
+ {
+ float inv_alpha[4];
+ VEC4_SCALAR(inv_alpha, 1.0f - softpipe->blend_color.color[3]);
+ VEC4_MUL(source[0], quadColor[0], inv_alpha); /* R */
+ VEC4_MUL(source[1], quadColor[1], inv_alpha); /* G */
+ VEC4_MUL(source[2], quadColor[2], inv_alpha); /* B */
+ }
+ break;
+ case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
+ assert(0); /* to do */
+ break;
+ case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
+ assert(0); /* to do */
+ break;
+ default:
+ assert(0);
+ }
+
+ /*
+ * Compute src/first term A
+ */
+ switch (softpipe->blend->alpha_src_factor) {
+ case PIPE_BLENDFACTOR_ONE:
+ VEC4_COPY(source[3], quadColor[3]); /* A */
+ break;
+ case PIPE_BLENDFACTOR_SRC_COLOR:
+ /* fall-through */
+ case PIPE_BLENDFACTOR_SRC_ALPHA:
+ {
+ const float *alpha = quadColor[3];
+ VEC4_MUL(source[3], quadColor[3], alpha); /* A */
+ }
+ break;
+ case PIPE_BLENDFACTOR_DST_COLOR:
+ /* fall-through */
+ case PIPE_BLENDFACTOR_DST_ALPHA:
+ VEC4_MUL(source[3], quadColor[3], dest[3]); /* A */
+ break;
+ case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
+ /* multiply alpha by 1.0 */
+ VEC4_COPY(source[3], quadColor[3]); /* A */
+ break;
+ case PIPE_BLENDFACTOR_CONST_COLOR:
+ /* fall-through */
+ case PIPE_BLENDFACTOR_CONST_ALPHA:
+ {
+ float comp[4];
+ VEC4_SCALAR(comp, softpipe->blend_color.color[3]); /* A */
+ VEC4_MUL(source[3], quadColor[3], comp); /* A */
+ }
+ break;
+ case PIPE_BLENDFACTOR_ZERO:
+ VEC4_COPY(source[3], zero); /* A */
+ break;
+ case PIPE_BLENDFACTOR_INV_SRC_COLOR:
+ /* fall-through */
+ case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
+ {
+ float inv_alpha[4];
+ VEC4_SUB(inv_alpha, one, quadColor[3]);
+ VEC4_MUL(source[3], quadColor[3], inv_alpha); /* A */
+ }
+ break;
+ case PIPE_BLENDFACTOR_INV_DST_COLOR:
+ /* fall-through */
+ case PIPE_BLENDFACTOR_INV_DST_ALPHA:
+ {
+ float inv_alpha[4];
+ VEC4_SUB(inv_alpha, one, dest[3]);
+ VEC4_MUL(source[3], quadColor[3], inv_alpha); /* A */
+ }
+ break;
+ case PIPE_BLENDFACTOR_INV_CONST_COLOR:
+ /* fall-through */
+ case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
+ {
+ float inv_comp[4];
+ /* A */
+ VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[3]);
+ VEC4_MUL(source[3], quadColor[3], inv_comp);
+ }
+ break;
+ default:
+ assert(0);
+ }
+
+
+ /*
+ * Compute dest/second term RGB
+ */
+ switch (softpipe->blend->rgb_dst_factor) {
+ case PIPE_BLENDFACTOR_ONE:
+ /* dest = dest * 1 NO-OP, leave dest as-is */
+ break;
+ case PIPE_BLENDFACTOR_SRC_COLOR:
+ VEC4_MUL(dest[0], dest[0], quadColor[0]); /* R */
+ VEC4_MUL(dest[1], dest[1], quadColor[1]); /* G */
+ VEC4_MUL(dest[2], dest[2], quadColor[2]); /* B */
+ break;
+ case PIPE_BLENDFACTOR_SRC_ALPHA:
+ VEC4_MUL(dest[0], dest[0], quadColor[3]); /* R * A */
+ VEC4_MUL(dest[1], dest[1], quadColor[3]); /* G * A */
+ VEC4_MUL(dest[2], dest[2], quadColor[3]); /* B * A */
+ break;
+ case PIPE_BLENDFACTOR_DST_ALPHA:
+ VEC4_MUL(dest[0], dest[0], dest[3]); /* R * A */
+ VEC4_MUL(dest[1], dest[1], dest[3]); /* G * A */
+ VEC4_MUL(dest[2], dest[2], dest[3]); /* B * A */
+ break;
+ case PIPE_BLENDFACTOR_DST_COLOR:
+ VEC4_MUL(dest[0], dest[0], dest[0]); /* R */
+ VEC4_MUL(dest[1], dest[1], dest[1]); /* G */
+ VEC4_MUL(dest[2], dest[2], dest[2]); /* B */
+ break;
+ case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
+ assert(0); /* illegal */
+ break;
+ case PIPE_BLENDFACTOR_CONST_COLOR:
+ {
+ float comp[4];
+ VEC4_SCALAR(comp, softpipe->blend_color.color[0]); /* R */
+ VEC4_MUL(dest[0], dest[0], comp); /* R */
+ VEC4_SCALAR(comp, softpipe->blend_color.color[1]); /* G */
+ VEC4_MUL(dest[1], dest[1], comp); /* G */
+ VEC4_SCALAR(comp, softpipe->blend_color.color[2]); /* B */
+ VEC4_MUL(dest[2], dest[2], comp); /* B */
+ }
+ break;
+ case PIPE_BLENDFACTOR_CONST_ALPHA:
+ {
+ float comp[4];
+ VEC4_SCALAR(comp, softpipe->blend_color.color[3]); /* A */
+ VEC4_MUL(dest[0], dest[0], comp); /* R */
+ VEC4_MUL(dest[1], dest[1], comp); /* G */
+ VEC4_MUL(dest[2], dest[2], comp); /* B */
+ }
+ break;
+ case PIPE_BLENDFACTOR_ZERO:
+ VEC4_COPY(dest[0], zero); /* R */
+ VEC4_COPY(dest[1], zero); /* G */
+ VEC4_COPY(dest[2], zero); /* B */
+ break;
+ case PIPE_BLENDFACTOR_SRC1_COLOR:
+ case PIPE_BLENDFACTOR_SRC1_ALPHA:
+ /* XXX what are these? */
+ assert(0);
+ break;
+ case PIPE_BLENDFACTOR_INV_SRC_COLOR:
+ {
+ float inv_comp[4];
+ VEC4_SUB(inv_comp, one, quadColor[0]); /* R */
+ VEC4_MUL(dest[0], inv_comp, dest[0]); /* R */
+ VEC4_SUB(inv_comp, one, quadColor[1]); /* G */
+ VEC4_MUL(dest[1], inv_comp, dest[1]); /* G */
+ VEC4_SUB(inv_comp, one, quadColor[2]); /* B */
+ VEC4_MUL(dest[2], inv_comp, dest[2]); /* B */
+ }
+ break;
+ case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
+ {
+ float one_minus_alpha[QUAD_SIZE];
+ VEC4_SUB(one_minus_alpha, one, quadColor[3]);
+ VEC4_MUL(dest[0], dest[0], one_minus_alpha); /* R */
+ VEC4_MUL(dest[1], dest[1], one_minus_alpha); /* G */
+ VEC4_MUL(dest[2], dest[2], one_minus_alpha); /* B */
+ }
+ break;
+ case PIPE_BLENDFACTOR_INV_DST_ALPHA:
+ {
+ float inv_comp[4];
+ VEC4_SUB(inv_comp, one, dest[3]); /* A */
+ VEC4_MUL(dest[0], inv_comp, dest[0]); /* R */
+ VEC4_MUL(dest[1], inv_comp, dest[1]); /* G */
+ VEC4_MUL(dest[2], inv_comp, dest[2]); /* B */
+ }
+ break;
+ case PIPE_BLENDFACTOR_INV_DST_COLOR:
+ {
+ float inv_comp[4];
+ VEC4_SUB(inv_comp, one, dest[0]); /* R */
+ VEC4_MUL(dest[0], dest[0], inv_comp); /* R */
+ VEC4_SUB(inv_comp, one, dest[1]); /* G */
+ VEC4_MUL(dest[1], dest[1], inv_comp); /* G */
+ VEC4_SUB(inv_comp, one, dest[2]); /* B */
+ VEC4_MUL(dest[2], dest[2], inv_comp); /* B */
+ }
+ break;
+ case PIPE_BLENDFACTOR_INV_CONST_COLOR:
+ {
+ float inv_comp[4];
+ /* R */
+ VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[0]);
+ VEC4_MUL(dest[0], dest[0], inv_comp);
+ /* G */
+ VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[1]);
+ VEC4_MUL(dest[1], dest[1], inv_comp);
+ /* B */
+ VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[2]);
+ VEC4_MUL(dest[2], dest[2], inv_comp);
+ }
+ break;
+ case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
+ {
+ float inv_comp[4];
+ VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[3]);
+ VEC4_MUL(dest[0], dest[0], inv_comp);
+ VEC4_MUL(dest[1], dest[1], inv_comp);
+ VEC4_MUL(dest[2], dest[2], inv_comp);
+ }
+ break;
+ case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
+ case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
+ /* XXX what are these? */
+ assert(0);
+ break;
+ default:
+ assert(0);
+ }
+
+ /*
+ * Compute dest/second term A
+ */
+ switch (softpipe->blend->alpha_dst_factor) {
+ case PIPE_BLENDFACTOR_ONE:
+ /* dest = dest * 1 NO-OP, leave dest as-is */
+ break;
+ case PIPE_BLENDFACTOR_SRC_COLOR:
+ /* fall-through */
+ case PIPE_BLENDFACTOR_SRC_ALPHA:
+ VEC4_MUL(dest[3], dest[3], quadColor[3]); /* A * A */
+ break;
+ case PIPE_BLENDFACTOR_DST_COLOR:
+ /* fall-through */
+ case PIPE_BLENDFACTOR_DST_ALPHA:
+ VEC4_MUL(dest[3], dest[3], dest[3]); /* A */
+ break;
+ case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
+ assert(0); /* illegal */
+ break;
+ case PIPE_BLENDFACTOR_CONST_COLOR:
+ /* fall-through */
+ case PIPE_BLENDFACTOR_CONST_ALPHA:
+ {
+ float comp[4];
+ VEC4_SCALAR(comp, softpipe->blend_color.color[3]); /* A */
+ VEC4_MUL(dest[3], dest[3], comp); /* A */
+ }
+ break;
+ case PIPE_BLENDFACTOR_ZERO:
+ VEC4_COPY(dest[3], zero); /* A */
+ break;
+ case PIPE_BLENDFACTOR_INV_SRC_COLOR:
+ /* fall-through */
+ case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
+ {
+ float one_minus_alpha[QUAD_SIZE];
+ VEC4_SUB(one_minus_alpha, one, quadColor[3]);
+ VEC4_MUL(dest[3], dest[3], one_minus_alpha); /* A */
+ }
+ break;
+ case PIPE_BLENDFACTOR_INV_DST_COLOR:
+ /* fall-through */
+ case PIPE_BLENDFACTOR_INV_DST_ALPHA:
+ {
+ float inv_comp[4];
+ VEC4_SUB(inv_comp, one, dest[3]); /* A */
+ VEC4_MUL(dest[3], inv_comp, dest[3]); /* A */
+ }
+ break;
+ case PIPE_BLENDFACTOR_INV_CONST_COLOR:
+ /* fall-through */
+ case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
+ {
+ float inv_comp[4];
+ VEC4_SCALAR(inv_comp, 1.0f - softpipe->blend_color.color[3]);
+ VEC4_MUL(dest[3], dest[3], inv_comp);
+ }
+ break;
+ default:
+ assert(0);
+ }
+
+ /*
+ * Combine RGB terms
+ */
+ switch (softpipe->blend->rgb_func) {
+ case PIPE_BLEND_ADD:
+ VEC4_ADD(quadColor[0], source[0], dest[0]); /* R */
+ VEC4_ADD(quadColor[1], source[1], dest[1]); /* G */
+ VEC4_ADD(quadColor[2], source[2], dest[2]); /* B */
+ break;
+ case PIPE_BLEND_SUBTRACT:
+ VEC4_SUB(quadColor[0], source[0], dest[0]); /* R */
+ VEC4_SUB(quadColor[1], source[1], dest[1]); /* G */
+ VEC4_SUB(quadColor[2], source[2], dest[2]); /* B */
+ break;
+ case PIPE_BLEND_REVERSE_SUBTRACT:
+ VEC4_SUB(quadColor[0], dest[0], source[0]); /* R */
+ VEC4_SUB(quadColor[1], dest[1], source[1]); /* G */
+ VEC4_SUB(quadColor[2], dest[2], source[2]); /* B */
+ break;
+ case PIPE_BLEND_MIN:
+ VEC4_MIN(quadColor[0], source[0], dest[0]); /* R */
+ VEC4_MIN(quadColor[1], source[1], dest[1]); /* G */
+ VEC4_MIN(quadColor[2], source[2], dest[2]); /* B */
+ break;
+ case PIPE_BLEND_MAX:
+ VEC4_MAX(quadColor[0], source[0], dest[0]); /* R */
+ VEC4_MAX(quadColor[1], source[1], dest[1]); /* G */
+ VEC4_MAX(quadColor[2], source[2], dest[2]); /* B */
+ break;
+ default:
+ assert(0);
+ }
+
+ /*
+ * Combine A terms
+ */
+ switch (softpipe->blend->alpha_func) {
+ case PIPE_BLEND_ADD:
+ VEC4_ADD(quadColor[3], source[3], dest[3]); /* A */
+ break;
+ case PIPE_BLEND_SUBTRACT:
+ VEC4_SUB(quadColor[3], source[3], dest[3]); /* A */
+ break;
+ case PIPE_BLEND_REVERSE_SUBTRACT:
+ VEC4_SUB(quadColor[3], dest[3], source[3]); /* A */
+ break;
+ case PIPE_BLEND_MIN:
+ VEC4_MIN(quadColor[3], source[3], dest[3]); /* A */
+ break;
+ case PIPE_BLEND_MAX:
+ VEC4_MAX(quadColor[3], source[3], dest[3]); /* A */
+ break;
+ default:
+ assert(0);
+ }
+
+ } /* cbuf loop */
+
+ /* pass blended quad to next stage */
+ qs->next->run(qs->next, quad);
+}
+
+
+static void blend_begin(struct quad_stage *qs)
+{
+ qs->next->begin(qs->next);
+}
+
+
+static void blend_destroy(struct quad_stage *qs)
+{
+ FREE( qs );
+}
+
+
+struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe )
+{
+ struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
+
+ stage->softpipe = softpipe;
+ stage->begin = blend_begin;
+ stage->run = blend_quad;
+ stage->destroy = blend_destroy;
+
+ return stage;
+}