diff options
Diffstat (limited to 'src/gallium/drivers/cell/ppu/cell_vertex_shader.c')
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_vertex_shader.c | 145 |
1 files changed, 0 insertions, 145 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_vertex_shader.c b/src/gallium/drivers/cell/ppu/cell_vertex_shader.c deleted file mode 100644 index 3d389d6ea36..00000000000 --- a/src/gallium/drivers/cell/ppu/cell_vertex_shader.c +++ /dev/null @@ -1,145 +0,0 @@ -/* - * (C) Copyright IBM Corporation 2008 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * AUTHORS, COPYRIGHT HOLDERS, AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file cell_vertex_shader.c - * Vertex shader interface routines for Cell. - * - * \author Ian Romanick <idr@us.ibm.com> - */ - -#include "pipe/p_defines.h" -#include "pipe/p_context.h" -#include "util/u_math.h" - -#include "cell_context.h" -#include "cell_draw_arrays.h" -#include "cell_flush.h" -#include "cell_spu.h" -#include "cell_batch.h" - -#include "cell/common.h" -#include "draw/draw_context.h" -#include "draw/draw_private.h" - -/** - * Run the vertex shader on all vertices in the vertex queue. - * Called by the draw module when the vertx cache needs to be flushed. - */ -void -cell_vertex_shader_queue_flush(struct draw_context *draw) -{ -#if 0 - struct cell_context *const cell = - (struct cell_context *) draw->driver_private; - struct cell_command_vs *const vs = &cell_global.command[0].vs; - uint64_t *batch; - struct cell_array_info *array_info; - unsigned i, j; - struct cell_attribute_fetch_code *cf; - - assert(draw->vs.queue_nr != 0); - - /* XXX: do this on statechange: - */ - draw_update_vertex_fetch(draw); - cell_update_vertex_fetch(draw); - - - batch = cell_batch_alloc(cell, sizeof(batch[0]) + sizeof(*cf)); - batch[0] = CELL_CMD_STATE_ATTRIB_FETCH; - cf = (struct cell_attribute_fetch_code *) (&batch[1]); - cf->base = (uint64_t) cell->attrib_fetch.store; - cf->size = ROUNDUP16((unsigned)((void *) cell->attrib_fetch.csr - - (void *) cell->attrib_fetch.store)); - - - for (i = 0; i < draw->vertex_fetch.nr_attrs; i++) { - const enum pipe_format format = draw->vertex_element[i].src_format; - const unsigned count = ((pf_size_x(format) != 0) - + (pf_size_y(format) != 0) - + (pf_size_z(format) != 0) - + (pf_size_w(format) != 0)); - const unsigned size = pf_size_x(format) * count; - - batch = cell_batch_alloc(cell, sizeof(batch[0]) + sizeof(*array_info)); - - batch[0] = CELL_CMD_STATE_VS_ARRAY_INFO; - - array_info = (struct cell_array_info *) &batch[1]; - assert(draw->vertex_fetch.src_ptr[i] != NULL); - array_info->base = (uintptr_t) draw->vertex_fetch.src_ptr[i]; - array_info->attr = i; - array_info->pitch = draw->vertex_fetch.pitch[i]; - array_info->size = size; - array_info->function_offset = cell->attrib_fetch_offsets[i]; - } - - batch = cell_batch_alloc(cell, sizeof(batch[0]) - + sizeof(struct pipe_viewport_state)); - batch[0] = CELL_CMD_STATE_VIEWPORT; - (void) memcpy(&batch[1], &draw->viewport, - sizeof(struct pipe_viewport_state)); - - { - uint64_t uniforms = (uintptr_t) draw->user.constants; - - batch = cell_batch_alloc(cell, 2 *sizeof(batch[0])); - batch[0] = CELL_CMD_STATE_UNIFORMS; - batch[1] = uniforms; - } - - cell_batch_flush(cell); - - vs->opcode = CELL_CMD_VS_EXECUTE; - vs->nr_attrs = draw->vertex_fetch.nr_attrs; - - (void) memcpy(vs->plane, draw->plane, sizeof(draw->plane)); - vs->nr_planes = draw->nr_planes; - - for (i = 0; i < draw->vs.queue_nr; i += SPU_VERTS_PER_BATCH) { - const unsigned n = MIN2(SPU_VERTS_PER_BATCH, draw->vs.queue_nr - i); - - for (j = 0; j < n; j++) { - vs->elts[j] = draw->vs.queue[i + j].elt; - vs->vOut[j] = (uintptr_t) draw->vs.queue[i + j].vertex; - } - - for (/* empty */; j < SPU_VERTS_PER_BATCH; j++) { - vs->elts[j] = vs->elts[0]; - vs->vOut[j] = (uintptr_t) draw->vs.queue[i + j].vertex; - } - - vs->num_elts = n; - send_mbox_message(cell_global.spe_contexts[0], CELL_CMD_VS_EXECUTE); - - cell_flush_int(cell, CELL_FLUSH_WAIT); - } - - draw->vs.post_nr = draw->vs.queue_nr; - draw->vs.queue_nr = 0; -#else - assert(0); -#endif -} |