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-rw-r--r--src/gallium/drivers/cell/ppu/cell_gen_fp.c523
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diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fp.c b/src/gallium/drivers/cell/ppu/cell_gen_fp.c
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+++ b/src/gallium/drivers/cell/ppu/cell_gen_fp.c
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+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+
+/**
+ * Generate SPU fragment program/shader code.
+ *
+ * Note that we generate SOA-style code here. So each TGSI instruction
+ * operates on four pixels (and is translated into four SPU instructions,
+ * generally speaking).
+ *
+ * \author Brian Paul
+ */
+
+
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+#include "pipe/p_shader_tokens.h"
+#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_util.h"
+#include "tgsi/tgsi_exec.h"
+#include "tgsi/tgsi_dump.h"
+#include "rtasm/rtasm_ppc_spe.h"
+#include "util/u_memory.h"
+#include "cell_context.h"
+#include "cell_gen_fp.h"
+
+
+/** Set to 1 to enable debug/disassembly printfs */
+#define DISASSEM 01
+
+
+/**
+ * Context needed during code generation.
+ */
+struct codegen
+{
+ int inputs_reg; /**< 1st function parameter */
+ int outputs_reg; /**< 2nd function parameter */
+ int constants_reg; /**< 3rd function parameter */
+ int temp_regs[8][4]; /**< maps TGSI temps to SPE registers */
+
+ int one_reg; /**< register containing {1.0, 1.0, 1.0, 1.0} */
+
+ /** Per-instruction temps / intermediate temps */
+ int num_itemps;
+ int itemps[3];
+
+ struct spe_function *f;
+ boolean error;
+};
+
+
+/**
+ * Allocate an intermediate temporary register.
+ */
+static int
+get_itemp(struct codegen *gen)
+{
+ int t = spe_allocate_available_register(gen->f);
+ assert(gen->num_itemps < Elements(gen->itemps));
+ gen->itemps[gen->num_itemps++] = t;
+ return t;
+}
+
+/**
+ * Free all intermediate temporary registers. To be called after each
+ * instruction has been emitted.
+ */
+static void
+free_itemps(struct codegen *gen)
+{
+ int i;
+ for (i = 0; i < gen->num_itemps; i++) {
+ spe_release_register(gen->f, gen->itemps[i]);
+ }
+ gen->num_itemps = 0;
+}
+
+
+/**
+ * Return index of an SPE register containing {1.0, 1.0, 1.0, 1.0}.
+ * The register is allocated and initialized upon the first call.
+ */
+static int
+get_const_one_reg(struct codegen *gen)
+{
+ if (gen->one_reg <= 0) {
+ gen->one_reg = spe_allocate_available_register(gen->f);
+ }
+
+ /* one = {1.0, 1.0, 1.0, 1.0} */
+ spe_load_float(gen->f, gen->one_reg, 1.0f);
+#if DISASSEM
+ printf("il\tr%d, 1.0f\n", gen->one_reg);
+#endif
+
+ return gen->one_reg;
+}
+
+
+/**
+ * Return the index of the SPU temporary containing the named TGSI
+ * source register. If the TGSI register is a TGSI_FILE_TEMPORARY we
+ * just return the corresponding SPE register. If the TGIS register
+ * is TGSI_FILE_INPUT/CONSTANT/IMMEDIATE we allocate a new SPE register
+ * and emit an SPE load instruction.
+ */
+static int
+get_src_reg(struct codegen *gen,
+ int channel,
+ const struct tgsi_full_src_register *src)
+{
+ int reg;
+
+ /* XXX need to examine src swizzle info here.
+ * That will involve changing the channel var...
+ */
+
+
+ switch (src->SrcRegister.File) {
+ case TGSI_FILE_TEMPORARY:
+ reg = gen->temp_regs[src->SrcRegister.Index][channel];
+ break;
+ case TGSI_FILE_INPUT:
+ {
+ /* offset is measured in quadwords, not bytes */
+ int offset = src->SrcRegister.Index * 4 + channel;
+ reg = get_itemp(gen);
+ /* Load: reg = memory[(machine_reg) + offset] */
+ spe_lqd(gen->f, reg, gen->inputs_reg, offset);
+#if DISASSEM
+ printf("lqd\tr%d, r%d + %d\n", reg, gen->inputs_reg, offset);
+#endif
+ }
+ break;
+ case TGSI_FILE_IMMEDIATE:
+ /* xxx fall-through for now / fix */
+ case TGSI_FILE_CONSTANT:
+ /* xxx fall-through for now / fix */
+ default:
+ assert(0);
+ }
+
+ return reg;
+}
+
+
+/**
+ * Return the index of an SPE register to use for the given TGSI register.
+ * If the TGSI register is TGSI_FILE_TEMPORARAY, the index of the
+ * corresponding SPE register is returned. If the TGSI register is
+ * TGSI_FILE_OUTPUT we allocate an intermediate temporary register.
+ * See store_dest_reg() below...
+ */
+static int
+get_dst_reg(struct codegen *gen,
+ int channel,
+ const struct tgsi_full_dst_register *dest)
+{
+ int reg;
+
+ switch (dest->DstRegister.File) {
+ case TGSI_FILE_TEMPORARY:
+ reg = gen->temp_regs[dest->DstRegister.Index][channel];
+ break;
+ case TGSI_FILE_OUTPUT:
+ reg = get_itemp(gen);
+ break;
+ default:
+ assert(0);
+ }
+
+ return reg;
+}
+
+
+/**
+ * When a TGSI instruction is writing to an output register, this
+ * function emits the SPE store instruction to store the value_reg.
+ * \param value_reg the SPE register containing the value to store.
+ * This would have been returned by get_dst_reg().
+ */
+static void
+store_dest_reg(struct codegen *gen,
+ int value_reg, int channel,
+ const struct tgsi_full_dst_register *dest)
+{
+ switch (dest->DstRegister.File) {
+ case TGSI_FILE_TEMPORARY:
+ /* no-op */
+ break;
+ case TGSI_FILE_OUTPUT:
+ {
+ /* offset is measured in quadwords, not bytes */
+ int offset = dest->DstRegister.Index * 4 + channel;
+ /* Store: memory[(machine_reg) + offset] = reg */
+ spe_stqd(gen->f, value_reg, gen->outputs_reg, offset);
+#if DISASSEM
+ printf("stqd\tr%d, r%d + %d\n", value_reg, gen->outputs_reg, offset);
+#endif
+ }
+ break;
+ default:
+ assert(0);
+ }
+}
+
+
+static boolean
+emit_MOV(struct codegen *gen, const struct tgsi_full_instruction *inst)
+{
+ int ch;
+ for (ch = 0; ch < 4; ch++) {
+ if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) {
+ int src_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
+ int dst_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ /* XXX we don't always need to actually emit a mov instruction here */
+ spe_move(gen->f, dst_reg, src_reg);
+#if DISASSEM
+ printf("mov\tr%d, r%d\n", dst_reg, src_reg);
+#endif
+ store_dest_reg(gen, dst_reg, ch, &inst->FullDstRegisters[0]);
+ free_itemps(gen);
+ }
+ }
+ return true;
+}
+
+
+/**
+ * Emit addition instructions. Recall that a single TGSI_OPCODE_ADD
+ * becomes (up to) four SPU "fa" instructions because we're doing SOA
+ * processing.
+ */
+static boolean
+emit_ADD(struct codegen *gen, const struct tgsi_full_instruction *inst)
+{
+ int ch;
+ /* Loop over Red/Green/Blue/Alpha channels */
+ for (ch = 0; ch < 4; ch++) {
+ /* If the dest R, G, B or A writemask is enabled... */
+ if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) {
+ /* get indexes of the two src, one dest SPE registers */
+ int s1_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
+ int s2_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]);
+ int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+
+ /* Emit actual SPE instruction: d = s1 + s2 */
+ spe_fa(gen->f, d_reg, s1_reg, s2_reg);
+#if DISASSEM
+ printf("fa\tr%d, r%d, r%d\n", d_reg, s1_reg, s2_reg);
+#endif
+
+ /* Store the result (a no-op for TGSI_FILE_TEMPORARY dests) */
+ store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]);
+ /* Free any intermediate temps we allocated */
+ free_itemps(gen);
+ }
+ }
+ return true;
+}
+
+
+/**
+ * Emit multiply. See emit_ADD for comments.
+ */
+static boolean
+emit_MUL(struct codegen *gen, const struct tgsi_full_instruction *inst)
+{
+ int ch;
+ for (ch = 0; ch < 4; ch++) {
+ if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) {
+ int s1_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
+ int s2_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]);
+ int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ /* d = s1 * s2 */
+ spe_fm(gen->f, d_reg, s1_reg, s2_reg);
+#if DISASSEM
+ printf("fm\tr%d, r%d, r%d\n", d_reg, s1_reg, s2_reg);
+#endif
+ store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]);
+ free_itemps(gen);
+ }
+ }
+ return true;
+}
+
+
+/**
+ * Emit set-if-greater-than.
+ * Note that the SPE fcgt instruction produces 0x0 and 0xffffffff as
+ * the result but OpenGL/TGSI needs 0.0 and 1.0 results.
+ * We can easily convert 0x0/0xffffffff to 0.0/1.0 with a bitwise AND.
+ */
+static boolean
+emit_SGT(struct codegen *gen, const struct tgsi_full_instruction *inst)
+{
+ int ch;
+
+ for (ch = 0; ch < 4; ch++) {
+ if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) {
+ int s1_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
+ int s2_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]);
+ int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+
+ /* d = (s1 > s2) */
+ spe_fcgt(gen->f, d_reg, s1_reg, s2_reg);
+#if DISASSEM
+ printf("fcgt\tr%d, r%d, r%d\n", d_reg, s1_reg, s2_reg);
+#endif
+
+ /* convert d from 0x0/0xffffffff to 0.0/1.0 */
+ /* d = d & one_reg */
+ spe_and(gen->f, d_reg, d_reg, get_const_one_reg(gen));
+#if DISASSEM
+ printf("and\tr%d, r%d, r%d\n", d_reg, d_reg, get_const_one_reg(gen));
+#endif
+
+ store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]);
+ free_itemps(gen);
+ }
+ }
+
+ return true;
+}
+
+
+/**
+ * Emit END instruction.
+ * We just return from the shader function at this point.
+ *
+ * Note that there may be more code after this that would be
+ * called by TGSI_OPCODE_CALL.
+ */
+static boolean
+emit_END(struct codegen *gen)
+{
+ /* return from function call */
+ spe_bi(gen->f, SPE_REG_RA, 0, 0);
+#if DISASSEM
+ printf("bi\trRA\n");
+#endif
+ return true;
+}
+
+
+/**
+ * Emit code for the given instruction. Just a big switch stmt.
+ */
+static boolean
+emit_instruction(struct codegen *gen,
+ const struct tgsi_full_instruction *inst)
+{
+ switch (inst->Instruction.Opcode) {
+ case TGSI_OPCODE_MOV:
+ return emit_MOV(gen, inst);
+ case TGSI_OPCODE_MUL:
+ return emit_MUL(gen, inst);
+ case TGSI_OPCODE_ADD:
+ return emit_ADD(gen, inst);
+ case TGSI_OPCODE_SGT:
+ return emit_SGT(gen, inst);
+ case TGSI_OPCODE_END:
+ return emit_END(gen);
+
+ /* XXX lots more cases to do... */
+
+ default:
+ return false;
+ }
+
+ return true;
+}
+
+
+
+/**
+ * Emit "code" for a TGSI declaration.
+ * We only care about TGSI TEMPORARY register declarations at this time.
+ * For each TGSI TEMPORARY we allocate four SPE registers.
+ */
+static void
+emit_declaration(struct codegen *gen, const struct tgsi_full_declaration *decl)
+{
+ int i, ch;
+
+ switch (decl->Declaration.File) {
+ case TGSI_FILE_TEMPORARY:
+#if DISASSEM
+ printf("Declare temp reg %d .. %d\n",
+ decl->DeclarationRange.First,
+ decl->DeclarationRange.Last);
+#endif
+ for (i = decl->DeclarationRange.First;
+ i <= decl->DeclarationRange.Last;
+ i++) {
+ for (ch = 0; ch < 4; ch++) {
+ gen->temp_regs[i][ch] = spe_allocate_available_register(gen->f);
+ }
+
+ /* XXX if we run out of SPE registers, we need to spill
+ * to SPU memory. someday...
+ */
+
+#if DISASSEM
+ printf(" SPE regs: %d %d %d %d\n",
+ gen->temp_regs[i][0],
+ gen->temp_regs[i][1],
+ gen->temp_regs[i][2],
+ gen->temp_regs[i][3]);
+#endif
+ }
+ break;
+ default:
+ ; /* ignore */
+ }
+}
+
+
+/**
+ * Translate TGSI shader code to SPE instructions. This is done when
+ * the state tracker gives us a new shader (via pipe->create_fs_state()).
+ *
+ * \param cell the rendering context (in)
+ * \param tokens the TGSI shader (in)
+ * \param f the generated function (out)
+ */
+boolean
+cell_gen_fragment_program(struct cell_context *cell,
+ const struct tgsi_token *tokens,
+ struct spe_function *f)
+{
+ struct tgsi_parse_context parse;
+ struct codegen gen;
+
+ memset(&gen, 0, sizeof(gen));
+ gen.f = f;
+
+ /* For SPE function calls: reg $3 = first param, $4 = second param, etc. */
+ gen.inputs_reg = 3; /* pointer to inputs array */
+ gen.outputs_reg = 4; /* pointer to outputs array */
+ gen.constants_reg = 5; /* pointer to constants array */
+
+ spe_init_func(f, SPU_MAX_FRAGMENT_PROGRAM_INSTS * SPE_INST_SIZE);
+ spe_allocate_register(f, gen.inputs_reg);
+ spe_allocate_register(f, gen.outputs_reg);
+ spe_allocate_register(f, gen.constants_reg);
+
+#if DISASSEM
+ printf("Begin %s\n", __FUNCTION__);
+ tgsi_dump(tokens, 0);
+#endif
+
+ tgsi_parse_init(&parse, tokens);
+
+ while (!tgsi_parse_end_of_tokens(&parse) && !gen.error) {
+ tgsi_parse_token(&parse);
+
+ switch (parse.FullToken.Token.Type) {
+ case TGSI_TOKEN_TYPE_IMMEDIATE:
+#if 0
+ if (!note_immediate(&gen, &parse.FullToken.FullImmediate ))
+ goto fail;
+#endif
+ break;
+
+ case TGSI_TOKEN_TYPE_DECLARATION:
+ emit_declaration(&gen, &parse.FullToken.FullDeclaration);
+ break;
+
+ case TGSI_TOKEN_TYPE_INSTRUCTION:
+ if (!emit_instruction(&gen, &parse.FullToken.FullInstruction )) {
+ gen.error = true;
+ }
+ break;
+
+ default:
+ assert(0);
+
+ }
+ }
+
+
+ if (gen.error) {
+ /* terminate the SPE code */
+ return emit_END(&gen);
+ }
+
+#if DISASSEM
+ printf("cell_gen_fragment_program nr instructions: %d\n", f->num_inst);
+ printf("End %s\n", __FUNCTION__);
+#endif
+
+ tgsi_parse_free( &parse );
+
+ return !gen.error;
+}