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path: root/src/broadcom/compiler/vir_register_allocate.c
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Diffstat (limited to 'src/broadcom/compiler/vir_register_allocate.c')
-rw-r--r--src/broadcom/compiler/vir_register_allocate.c20
1 files changed, 2 insertions, 18 deletions
diff --git a/src/broadcom/compiler/vir_register_allocate.c b/src/broadcom/compiler/vir_register_allocate.c
index c55d8dc937d..60535c17a4b 100644
--- a/src/broadcom/compiler/vir_register_allocate.c
+++ b/src/broadcom/compiler/vir_register_allocate.c
@@ -251,7 +251,7 @@ v3d_spill_reg(struct v3d_compile *c, int spill_temp)
}
struct qinst *last_thrsw = c->last_thrsw;
- assert(!last_thrsw || last_thrsw->is_last_thrsw);
+ assert(last_thrsw && last_thrsw->is_last_thrsw);
int start_num_temps = c->num_temps;
@@ -337,29 +337,13 @@ v3d_spill_reg(struct v3d_compile *c, int spill_temp)
spill_offset);
}
}
-
- /* If we didn't have a last-thrsw inserted by nir_to_vir and
- * we've been inserting thrsws, then insert a new last_thrsw
- * right before we start the vpm/tlb sequence for the last
- * thread segment.
- */
- if (!is_uniform && !last_thrsw && c->last_thrsw &&
- (v3d_qpu_writes_vpm(&inst->qpu) ||
- v3d_qpu_uses_tlb(&inst->qpu))) {
- c->cursor = vir_before_inst(inst);
- vir_emit_thrsw(c);
-
- last_thrsw = c->last_thrsw;
- last_thrsw->is_last_thrsw = true;
- }
}
}
/* Make sure c->last_thrsw is the actual last thrsw, not just one we
* inserted in our most recent unspill.
*/
- if (last_thrsw)
- c->last_thrsw = last_thrsw;
+ c->last_thrsw = last_thrsw;
/* Don't allow spilling of our spilling instructions. There's no way
* they can help get things colored.