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-rw-r--r--progs/util/shaderutil.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/progs/util/shaderutil.c b/progs/util/shaderutil.c
index 4fb3199a190..2f44c388d8a 100644
--- a/progs/util/shaderutil.c
+++ b/progs/util/shaderutil.c
@@ -25,7 +25,11 @@ GLboolean
ShadersSupported(void)
{
const char *version = (const char *) glGetString(GL_VERSION);
- if (version[0] == '2' && version[1] == '.') {
+
+ /* NVIDIA binary drivers will return "3.0.0", and they clearly support
+ * shaders.
+ */
+ if (version[0] >= '2' && version[1] == '.') {
return GL_TRUE;
}
else if (glutExtensionSupported("GL_ARB_vertex_shader")