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-rw-r--r--progs/slang/framework.c145
1 files changed, 0 insertions, 145 deletions
diff --git a/progs/slang/framework.c b/progs/slang/framework.c
deleted file mode 100644
index 692cef9c8cb..00000000000
--- a/progs/slang/framework.c
+++ /dev/null
@@ -1,145 +0,0 @@
-#include "framework.h"
-
-/*
- * GL_ARB_multitexture
- */
-#ifndef GL_ARB_multitexture
-PFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB;
-PFNGLMULTITEXCOORD4FVARBPROC glMultiTexCoord4fvARB;
-#endif
-
-/*
- * GL_ARB_shader_objects
- */
-PFNGLDELETEOBJECTARBPROC glDeleteObjectARB;
-PFNGLGETHANDLEARBPROC glGetHandleARB;
-PFNGLDETACHOBJECTARBPROC glDetachObjectARB;
-PFNGLCREATESHADEROBJECTARBPROC glCreateShaderObjectARB;
-PFNGLSHADERSOURCEARBPROC glShaderSourceARB;
-PFNGLCOMPILESHADERARBPROC glCompileShaderARB;
-PFNGLCREATEPROGRAMOBJECTARBPROC glCreateProgramObjectARB;
-PFNGLATTACHOBJECTARBPROC glAttachObjectARB;
-PFNGLLINKPROGRAMARBPROC glLinkProgramARB;
-PFNGLUSEPROGRAMOBJECTARBPROC glUseProgramObjectARB;
-PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB;
-PFNGLGETINFOLOGARBPROC glGetInfoLogARB;
-PFNGLGETUNIFORMLOCATIONARBPROC glGetUniformLocationARB;
-
-/*
- * GL_ARB_vertex_shader
- */
-PFNGLVERTEXATTRIB4FVARBPROC glVertexAttrib4fvARB;
-PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointerARB;
-PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArrayARB;
-PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArrayARB;
-PFNGLBINDATTRIBLOCATIONARBPROC glBindAttribLocationARB;
-PFNGLGETATTRIBLOCATIONARBPROC glGetAttribLocationARB;
-
-/*
- * GL_EXT_fog_coord
- */
-PFNGLFOGCOORDFVEXTPROC glFogCoordfvEXT;
-PFNGLFOGCOORDPOINTEREXTPROC glFogCoordPointerEXT;
-
-/*
- * GL_EXT_secondary_color
- */
-PFNGLSECONDARYCOLOR3FVEXTPROC glSecondaryColor3fvEXT;
-PFNGLSECONDARYCOLORPOINTEREXTPROC glSecondaryColorPointerEXT;
-
-static void Display (void)
-{
- glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- RenderScene ();
- glutSwapBuffers ();
-}
-
-static void Idle (void)
-{
- glutPostRedisplay ();
-}
-
-void InitFramework (int *argc, char *argv[])
-{
- glutInit (argc, argv);
- glutInitWindowPosition (0, 0);
- glutInitWindowSize (200, 200);
- glutInitDisplayMode (GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
- glutCreateWindow (argv[0]);
-
-#ifndef GL_ARB_multitexture
- GETPROCADDR(glClientActiveTextureARB, PFNGLCLIENTACTIVETEXTUREARBPROC);
- GETPROCADDR(glMultiTexCoord4fvARB, PFNGLMULTITEXCOORD4FVARBPROC);
-#endif
-
- GETPROCADDR(glDeleteObjectARB, PFNGLDELETEOBJECTARBPROC);
- GETPROCADDR(glGetHandleARB, PFNGLGETHANDLEARBPROC);
- GETPROCADDR(glDetachObjectARB, PFNGLDETACHOBJECTARBPROC);
- GETPROCADDR(glCreateShaderObjectARB, PFNGLCREATESHADEROBJECTARBPROC);
- GETPROCADDR(glShaderSourceARB, PFNGLSHADERSOURCEARBPROC);
- GETPROCADDR(glCompileShaderARB, PFNGLCOMPILESHADERARBPROC);
- GETPROCADDR(glCreateProgramObjectARB, PFNGLCREATEPROGRAMOBJECTARBPROC);
- GETPROCADDR(glAttachObjectARB, PFNGLATTACHOBJECTARBPROC);
- GETPROCADDR(glLinkProgramARB, PFNGLLINKPROGRAMARBPROC);
- GETPROCADDR(glUseProgramObjectARB, PFNGLUSEPROGRAMOBJECTARBPROC);
- GETPROCADDR(glGetObjectParameterivARB, PFNGLGETOBJECTPARAMETERIVARBPROC);
- GETPROCADDR(glGetInfoLogARB, PFNGLGETINFOLOGARBPROC);
- GETPROCADDR(glGetUniformLocationARB, PFNGLGETUNIFORMLOCATIONARBPROC);
-
- GETPROCADDR(glVertexAttrib4fvARB, PFNGLVERTEXATTRIB4FVARBPROC);
- GETPROCADDR(glVertexAttribPointerARB, PFNGLVERTEXATTRIBPOINTERARBPROC);
- GETPROCADDR(glEnableVertexAttribArrayARB, PFNGLENABLEVERTEXATTRIBARRAYARBPROC);
- GETPROCADDR(glDisableVertexAttribArrayARB, PFNGLDISABLEVERTEXATTRIBARRAYARBPROC);
- GETPROCADDR(glBindAttribLocationARB, PFNGLBINDATTRIBLOCATIONARBPROC);
- GETPROCADDR(glGetAttribLocationARB, PFNGLGETATTRIBLOCATIONARBPROC);
-
- GETPROCADDR(glFogCoordfvEXT, PFNGLFOGCOORDFVEXTPROC);
- GETPROCADDR(glFogCoordPointerEXT, PFNGLFOGCOORDPOINTEREXTPROC);
-
- GETPROCADDR(glSecondaryColor3fvEXT, PFNGLSECONDARYCOLOR3FVEXTPROC);
- GETPROCADDR(glSecondaryColorPointerEXT, PFNGLSECONDARYCOLORPOINTEREXTPROC);
-
- printf ("VENDOR: %s\n", glGetString (GL_VENDOR));
- printf ("RENDERER: %s\n", glGetString (GL_RENDERER));
-
- InitScene ();
-
- glutDisplayFunc (Display);
- glutIdleFunc (Idle);
- glutMainLoop ();
-}
-
-GLboolean CheckObjectStatus (GLhandleARB handle)
-{
- GLint type, status, length;
- GLcharARB *infolog;
-
- glGetObjectParameterivARB (handle, GL_OBJECT_TYPE_ARB, &type);
- if (type == GL_SHADER_OBJECT_ARB)
- glGetObjectParameterivARB (handle, GL_OBJECT_COMPILE_STATUS_ARB, &status);
- else if (type == GL_PROGRAM_OBJECT_ARB)
- glGetObjectParameterivARB (handle, GL_OBJECT_LINK_STATUS_ARB, &status);
- else {
- assert (0);
- return GL_FALSE;
- }
-
- if (status)
- return GL_TRUE;
-
- printf ("\n%s FAILED. INFO LOG FOLLOWS:\n",
- type == GL_SHADER_OBJECT_ARB ? "SHADER COMPILE" : "PROGRAM LINK");
-
- glGetObjectParameterivARB (handle, GL_OBJECT_INFO_LOG_LENGTH_ARB, &length);
- infolog = (GLcharARB *) (malloc (length));
- if (infolog != NULL) {
- glGetInfoLogARB (handle, length, NULL, infolog);
- printf ("%s", infolog);
- free (infolog);
- }
-
- printf ("\n");
-
- return GL_FALSE;
-}
-