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-rw-r--r--Makefile50
-rw-r--r--SConstruct4
-rwxr-xr-xbin/config.guess71
-rwxr-xr-xbin/config.sub95
-rw-r--r--configs/autoconf.in8
-rw-r--r--configs/darwin14
-rw-r--r--configs/default8
-rw-r--r--configs/linux3
-rw-r--r--configs/linux-cell2
-rw-r--r--configs/linux-llvm6
-rw-r--r--configure.ac123
-rw-r--r--docs/MESA_shader_debug.spec2
-rw-r--r--docs/relnotes-7.5.html1
-rw-r--r--include/EGL/eglplatform.h2
-rw-r--r--include/GL/gl.h2
-rw-r--r--include/GL/gl_mangle.h298
-rw-r--r--include/GL/glext.h72
-rw-r--r--include/GL/glut.h22
-rw-r--r--include/GL/internal/dri_interface.h11
-rw-r--r--include/GL/wglext.h813
-rw-r--r--progs/SConscript4
-rw-r--r--progs/demos/arbfplight.c1
-rw-r--r--progs/demos/arbfslight.c1
-rw-r--r--progs/demos/cubemap.c95
-rw-r--r--progs/demos/engine.c27
-rw-r--r--progs/demos/fslight.c1
-rw-r--r--progs/demos/gearbox.c1
-rw-r--r--progs/demos/gears.c1
-rw-r--r--progs/demos/geartrain.c1
-rw-r--r--progs/demos/gloss.c1
-rw-r--r--progs/demos/glslnoise.c1
-rw-r--r--progs/demos/isosurf.c14
-rw-r--r--progs/demos/reflect.c1
-rw-r--r--progs/demos/streaming_rect.c4
-rw-r--r--progs/demos/texcyl.c1
-rwxr-xr-xprogs/fp/Makefile2
-rw-r--r--progs/fp/SConscript17
-rw-r--r--progs/fp/fp-tri.c87
-rw-r--r--progs/fp/kill-pos.txt9
-rw-r--r--progs/fp/position.txt3
-rw-r--r--progs/fp/tex-pos-kil-1.txt7
-rw-r--r--progs/fp/tex-pos-kil.txt8
-rw-r--r--progs/fp/tex-pos.txt6
-rw-r--r--progs/fp/tex.txt3
-rw-r--r--progs/glsl/.gitignore1
-rw-r--r--progs/glsl/Makefile1
-rw-r--r--progs/glsl/shadow_sampler.c341
-rw-r--r--progs/tests/.gitignore4
-rw-r--r--progs/tests/Makefile17
-rw-r--r--progs/tests/SConscript134
-rw-r--r--progs/tests/afsmultiarb.c3
-rw-r--r--progs/tests/antialias.c16
-rw-r--r--progs/tests/api_speed.c5
-rw-r--r--progs/tests/arbfpspec.c3
-rw-r--r--progs/tests/arbfptest1.c3
-rw-r--r--progs/tests/arbfptexture.c3
-rw-r--r--progs/tests/arbfptrig.c3
-rw-r--r--progs/tests/arbnpot-mipmap.c2
-rw-r--r--progs/tests/arbnpot.c2
-rw-r--r--progs/tests/arbvptest1.c3
-rw-r--r--progs/tests/arbvptest3.c3
-rw-r--r--progs/tests/arbvptorus.c3
-rw-r--r--progs/tests/arbvpwarpmesh.c3
-rw-r--r--progs/tests/arraytexture.c2
-rw-r--r--progs/tests/blendminmax.c2
-rw-r--r--progs/tests/blendsquare.c2
-rw-r--r--progs/tests/blendxor.c3
-rw-r--r--progs/tests/bufferobj.c92
-rw-r--r--progs/tests/bug_3050.c2
-rw-r--r--progs/tests/bug_3101.c2
-rw-r--r--progs/tests/bug_3195.c2
-rw-r--r--progs/tests/bug_texstore_i8.c2
-rw-r--r--progs/tests/bumpmap.c208
-rw-r--r--progs/tests/calibrate_rast.c2
-rw-r--r--progs/tests/copypixrate.c3
-rw-r--r--progs/tests/crossbar.c2
-rw-r--r--progs/tests/cva.c2
-rw-r--r--progs/tests/debugger.c6
-rw-r--r--progs/tests/dinoshade.c2
-rw-r--r--progs/tests/drawbuffers.c3
-rw-r--r--progs/tests/exactrast.c20
-rw-r--r--progs/tests/ext422square.c3
-rw-r--r--progs/tests/fbotest1.c3
-rw-r--r--progs/tests/fbotest2.c3
-rw-r--r--progs/tests/fbotexture.c36
-rw-r--r--progs/tests/fillrate.c3
-rw-r--r--progs/tests/floattex.c2
-rw-r--r--progs/tests/fog.c3
-rw-r--r--progs/tests/fogcoord.c3
-rw-r--r--progs/tests/fptest1.c3
-rw-r--r--progs/tests/fptexture.c3
-rw-r--r--progs/tests/interleave.c2
-rw-r--r--progs/tests/invert.c2
-rw-r--r--progs/tests/lineclip.c2
-rw-r--r--progs/tests/manytex.c2
-rw-r--r--progs/tests/mapbufrange.c205
-rw-r--r--progs/tests/mapvbo.c139
-rw-r--r--progs/tests/minmag.c2
-rw-r--r--progs/tests/mipgen.c207
-rw-r--r--progs/tests/mipmap_limits.c199
-rw-r--r--progs/tests/mipmap_view.c2
-rw-r--r--progs/tests/multipal.c2
-rw-r--r--progs/tests/multitexarray.c2
-rw-r--r--progs/tests/multiwindow.c3
-rw-r--r--progs/tests/no_s3tc.c2
-rw-r--r--progs/tests/packedpixels.c2
-rw-r--r--progs/tests/pbo.c3
-rw-r--r--progs/tests/prog_parameter.c2
-rw-r--r--progs/tests/projtex.c2
-rw-r--r--progs/tests/quads.c9
-rw-r--r--progs/tests/random.c3
-rw-r--r--progs/tests/readrate.c3
-rw-r--r--progs/tests/rubberband.c3
-rw-r--r--progs/tests/seccolor.c3
-rw-r--r--progs/tests/shader_api.c3
-rw-r--r--progs/tests/stencil_twoside.c2
-rw-r--r--progs/tests/stencil_wrap.c2
-rw-r--r--progs/tests/stencilwrap.c2
-rw-r--r--progs/tests/subtex.c2
-rw-r--r--progs/tests/subtexrate.c3
-rw-r--r--progs/tests/tex1d.c2
-rw-r--r--progs/tests/texcmp.c3
-rw-r--r--progs/tests/texcompress2.c3
-rw-r--r--progs/tests/texfilt.c14
-rw-r--r--progs/tests/texgenmix.c2
-rw-r--r--progs/tests/texline.c2
-rw-r--r--progs/tests/texrect.c3
-rw-r--r--progs/tests/texwrap.c3
-rw-r--r--progs/tests/unfilledclip.c2
-rw-r--r--progs/tests/vao-01.c2
-rw-r--r--progs/tests/vao-02.c2
-rw-r--r--progs/tests/vparray.c3
-rw-r--r--progs/tests/vpeval.c3
-rw-r--r--progs/tests/vptest1.c3
-rw-r--r--progs/tests/vptest2.c3
-rw-r--r--progs/tests/vptest3.c3
-rw-r--r--progs/tests/vptorus.c3
-rw-r--r--progs/tests/vpwarpmesh.c3
-rw-r--r--progs/tests/yuvrect.c3
-rw-r--r--progs/tests/yuvsquare.c3
-rw-r--r--progs/tests/zcomp.c3
-rw-r--r--progs/tests/zdrawpix.c3
-rw-r--r--progs/tests/zreaddraw.c3
-rw-r--r--progs/trivial/.gitignore8
-rw-r--r--progs/trivial/Makefile8
-rw-r--r--progs/trivial/SConscript9
-rw-r--r--progs/trivial/clear-random.c2
-rw-r--r--progs/trivial/clear-repeat.c22
-rw-r--r--progs/trivial/clear.c2
-rw-r--r--progs/trivial/createwin.c2
-rw-r--r--progs/trivial/dlist-dangling.c2
-rw-r--r--progs/trivial/dlist-edgeflag-dangling.c2
-rw-r--r--progs/trivial/dlist-edgeflag.c2
-rw-r--r--progs/trivial/draw2arrays.c117
-rw-r--r--progs/trivial/line-clip.c2
-rw-r--r--progs/trivial/line-cull.c2
-rw-r--r--progs/trivial/line-stipple-wide.c2
-rw-r--r--progs/trivial/line-userclip-clip.c2
-rw-r--r--progs/trivial/line-userclip-nop-clip.c2
-rw-r--r--progs/trivial/line-userclip-nop.c2
-rw-r--r--progs/trivial/line-userclip.c2
-rw-r--r--progs/trivial/line-wide.c2
-rw-r--r--progs/trivial/line.c2
-rw-r--r--progs/trivial/lineloop-clip.c2
-rw-r--r--progs/trivial/lineloop.c2
-rw-r--r--progs/trivial/linestrip-clip.c2
-rw-r--r--progs/trivial/linestrip-flat-stipple.c2
-rw-r--r--progs/trivial/linestrip-stipple-wide.c2
-rw-r--r--progs/trivial/linestrip-stipple.c2
-rw-r--r--progs/trivial/linestrip.c2
-rw-r--r--progs/trivial/long-fixed-func.c2
-rw-r--r--progs/trivial/point-clip.c2
-rw-r--r--progs/trivial/point-sprite.c2
-rw-r--r--progs/trivial/point-wide-smooth.c2
-rw-r--r--progs/trivial/point-wide.c2
-rw-r--r--progs/trivial/point.c2
-rw-r--r--progs/trivial/poly-flat-clip.c2
-rw-r--r--progs/trivial/poly-flat-unfilled-clip.c2
-rw-r--r--progs/trivial/poly-flat.c2
-rw-r--r--progs/trivial/poly-unfilled.c2
-rw-r--r--progs/trivial/poly.c2
-rw-r--r--progs/trivial/quad-clip-all-vertices.c2
-rw-r--r--progs/trivial/quad-clip-nearplane.c2
-rw-r--r--progs/trivial/quad-clip.c2
-rw-r--r--progs/trivial/quad-degenerate.c2
-rw-r--r--progs/trivial/quad-flat.c2
-rw-r--r--progs/trivial/quad-offset-factor.c2
-rw-r--r--progs/trivial/quad-offset-unfilled.c2
-rw-r--r--progs/trivial/quad-offset-units.c2
-rw-r--r--progs/trivial/quad-tex-2d.c2
-rw-r--r--progs/trivial/quad-tex-3d.c2
-rw-r--r--progs/trivial/quad-tex-alpha.c2
-rw-r--r--progs/trivial/quad-tex-pbo.c2
-rw-r--r--progs/trivial/quad-tex-sub.c203
-rw-r--r--progs/trivial/quad-unfilled-clip.c2
-rw-r--r--progs/trivial/quad-unfilled-stipple.c2
-rw-r--r--progs/trivial/quad-unfilled.c2
-rw-r--r--progs/trivial/quad.c2
-rw-r--r--progs/trivial/quads.c2
-rw-r--r--progs/trivial/quadstrip-clip.c137
-rw-r--r--progs/trivial/quadstrip-cont.c2
-rw-r--r--progs/trivial/quadstrip-flat.c2
-rw-r--r--progs/trivial/quadstrip.c2
-rw-r--r--progs/trivial/tri-alpha-tex.c2
-rw-r--r--progs/trivial/tri-alpha.c2
-rw-r--r--progs/trivial/tri-blend-color.c2
-rw-r--r--progs/trivial/tri-clear.c2
-rw-r--r--progs/trivial/tri-clip.c2
-rw-r--r--progs/trivial/tri-cull-both.c2
-rw-r--r--progs/trivial/tri-cull.c2
-rw-r--r--progs/trivial/tri-dlist.c2
-rw-r--r--progs/trivial/tri-edgeflag.c2
-rw-r--r--progs/trivial/tri-fbo-tex-mip.c261
-rw-r--r--progs/trivial/tri-fbo-tex.c10
-rw-r--r--progs/trivial/tri-flat-clip.c2
-rw-r--r--progs/trivial/tri-flat.c2
-rw-r--r--progs/trivial/tri-fog.c27
-rw-r--r--progs/trivial/tri-fp-const-imm.c2
-rw-r--r--progs/trivial/tri-fp.c2
-rw-r--r--progs/trivial/tri-lit.c2
-rw-r--r--progs/trivial/tri-logicop-none.c178
-rw-r--r--progs/trivial/tri-logicop-xor.c186
-rw-r--r--progs/trivial/tri-mask-tri.c2
-rw-r--r--progs/trivial/tri-orig.c2
-rw-r--r--progs/trivial/tri-query.c2
-rw-r--r--progs/trivial/tri-repeat.c2
-rw-r--r--progs/trivial/tri-scissor-tri.c2
-rw-r--r--progs/trivial/tri-square.c2
-rw-r--r--progs/trivial/tri-stencil.c2
-rw-r--r--progs/trivial/tri-stipple.c2
-rw-r--r--progs/trivial/tri-tex-3d.c2
-rw-r--r--progs/trivial/tri-tex.c2
-rw-r--r--progs/trivial/tri-tri.c2
-rw-r--r--progs/trivial/tri-unfilled-clip.c2
-rw-r--r--progs/trivial/tri-unfilled-edgeflag.c2
-rw-r--r--progs/trivial/tri-unfilled-fog.c152
-rw-r--r--progs/trivial/tri-unfilled-point.c2
-rw-r--r--progs/trivial/tri-unfilled-smooth.c2
-rw-r--r--progs/trivial/tri-unfilled-tri-lit.c2
-rw-r--r--progs/trivial/tri-unfilled-tri.c2
-rw-r--r--progs/trivial/tri-unfilled-userclip-stip.c2
-rw-r--r--progs/trivial/tri-unfilled-userclip.c2
-rw-r--r--progs/trivial/tri-unfilled.c2
-rw-r--r--progs/trivial/tri-userclip.c2
-rw-r--r--progs/trivial/tri-viewport.c129
-rw-r--r--progs/trivial/tri-z-9.c2
-rw-r--r--progs/trivial/tri-z-eq.c2
-rw-r--r--progs/trivial/tri.c86
-rw-r--r--progs/trivial/trifan-flat-clip.c2
-rw-r--r--progs/trivial/trifan-flat-unfilled-clip.c2
-rw-r--r--progs/trivial/trifan-flat.c2
-rw-r--r--progs/trivial/trifan-unfilled.c2
-rw-r--r--progs/trivial/trifan.c2
-rw-r--r--progs/trivial/tristrip-clip.c2
-rw-r--r--progs/trivial/tristrip-flat.c2
-rw-r--r--progs/trivial/tristrip.c2
-rw-r--r--progs/trivial/vp-tri-cb-pos.c2
-rw-r--r--progs/trivial/vp-tri-cb-tex.c2
-rw-r--r--progs/util/readtex.c12
-rw-r--r--progs/vp/addimm.txt5
-rw-r--r--progs/vp/arl-static.txt7
-rw-r--r--progs/vp/arl-unused.txt7
-rw-r--r--progs/vp/exp-no-w.txt6
-rw-r--r--progs/vp/msk.txt7
-rw-r--r--progs/vp/psiz-mul.txt6
-rw-r--r--progs/vp/vp-tris.c55
-rw-r--r--progs/vpglsl/Makefile2
-rw-r--r--progs/vpglsl/mov.glsl5
-rw-r--r--progs/vpglsl/vp-tris.c48
-rw-r--r--progs/wgl/SConscript23
-rw-r--r--progs/wgl/sharedtex_mt/sharedtex_mt.c540
-rw-r--r--progs/wgl/wglthreads/wglthreads.c614
-rw-r--r--progs/xdemos/.gitignore1
-rw-r--r--progs/xdemos/Makefile1
-rw-r--r--progs/xdemos/glsync.c2
-rw-r--r--progs/xdemos/glxpixmap.c1
-rw-r--r--progs/xdemos/manywin.c2
-rw-r--r--progs/xdemos/sharedtex_mt.c486
-rw-r--r--scons/gallium.py15
-rw-r--r--scons/generic.py20
-rw-r--r--src/egl/drivers/glx/egl_glx.c44
-rw-r--r--src/egl/main/Makefile5
-rw-r--r--src/egl/main/eglconfig.c3
-rw-r--r--src/gallium/Makefile20
-rw-r--r--src/gallium/Makefile.template74
-rw-r--r--src/gallium/auxiliary/Makefile14
-rw-r--r--src/gallium/auxiliary/cso_cache/Makefile3
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_cache.c2
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.c1
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_hash.c2
-rw-r--r--src/gallium/auxiliary/draw/Makefile4
-rw-r--r--src/gallium/auxiliary/draw/draw_context.c7
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_aaline.c17
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_aapoint.c1
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_pstipple.c20
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_vbuf.c95
-rw-r--r--src/gallium/auxiliary/draw/draw_pt.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_pt.h4
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_emit.c67
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_emit.c69
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c107
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c23
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_post_vs.c4
-rw-r--r--src/gallium/auxiliary/draw/draw_vbuf.h16
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_aos.c55
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_aos.h2
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_aos_io.c4
-rw-r--r--src/gallium/auxiliary/gallivm/storagesoa.cpp2
-rw-r--r--src/gallium/auxiliary/indices/Makefile8
-rw-r--r--src/gallium/auxiliary/indices/SConscript9
-rw-r--r--src/gallium/auxiliary/indices/u_indices.h23
-rw-r--r--src/gallium/auxiliary/indices/u_indices_gen.c2
-rw-r--r--src/gallium/auxiliary/indices/u_indices_gen.py2
-rw-r--r--src/gallium/auxiliary/indices/u_unfilled_gen.c1152
-rw-r--r--src/gallium/auxiliary/indices/u_unfilled_gen.py247
-rw-r--r--src/gallium/auxiliary/indices/u_unfilled_indices.c186
-rw-r--r--src/gallium/auxiliary/pipebuffer/Makefile3
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_buffer.h28
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c143
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h9
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c4
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-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr_alt.c2
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-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c26
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-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c18
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr_ondemand.c4
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-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c8
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-rw-r--r--src/gallium/auxiliary/rtasm/Makefile3
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-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_x86sse.c2
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-rw-r--r--src/gallium/auxiliary/sct/sct.c3
-rw-r--r--src/gallium/auxiliary/tgsi/Makefile3
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-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_sse2.c3
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_text.c2
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_transform.c2
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_util.c2
-rw-r--r--src/gallium/auxiliary/translate/Makefile3
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-rw-r--r--src/gallium/auxiliary/util/u_cache.c2
-rw-r--r--src/gallium/auxiliary/util/u_debug.c (renamed from src/gallium/auxiliary/util/p_debug.c)68
-rw-r--r--src/gallium/auxiliary/util/u_debug.h (renamed from src/gallium/include/pipe/p_debug.h)10
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-rw-r--r--src/mesa/main/api_validate.c15
-rw-r--r--src/mesa/main/attrib.c169
-rw-r--r--src/mesa/main/bufferobj.c60
-rw-r--r--src/mesa/main/buffers.c19
-rw-r--r--src/mesa/main/clip.c1
-rw-r--r--src/mesa/main/compiler.h479
-rw-r--r--src/mesa/main/config.h20
-rw-r--r--src/mesa/main/context.c475
-rw-r--r--src/mesa/main/context.h4
-rw-r--r--src/mesa/main/cpuinfo.c109
-rw-r--r--src/mesa/main/cpuinfo.h (renamed from src/mesa/math/mathmod.h)32
-rw-r--r--src/mesa/main/dd.h35
-rw-r--r--src/mesa/main/debug.c22
-rw-r--r--src/mesa/main/dispatch.c1
-rw-r--r--src/mesa/main/dlist.c50
-rw-r--r--src/mesa/main/dlopen.c6
-rw-r--r--src/mesa/main/drawpix.c8
-rw-r--r--src/mesa/main/enable.c28
-rw-r--r--src/mesa/main/enums.c5879
-rw-r--r--src/mesa/main/execmem.c4
-rw-r--r--src/mesa/main/extensions.c10
-rw-r--r--src/mesa/main/fbobject.c46
-rw-r--r--src/mesa/main/fbobject.h2
-rw-r--r--src/mesa/main/feedback.c105
-rw-r--r--src/mesa/main/feedback.h41
-rw-r--r--src/mesa/main/ffvertex_prog.c9
-rw-r--r--src/mesa/main/framebuffer.c17
-rw-r--r--src/mesa/main/framebuffer.h3
-rw-r--r--src/mesa/main/get.c90
-rw-r--r--src/mesa/main/get_gen.py24
-rw-r--r--src/mesa/main/getstring.c32
-rw-r--r--src/mesa/main/glheader.h265
-rw-r--r--src/mesa/main/hash.c2
-rw-r--r--src/mesa/main/image.c370
-rw-r--r--src/mesa/main/image.h7
-rw-r--r--src/mesa/main/imports.c2
-rw-r--r--src/mesa/main/imports.h184
-rw-r--r--src/mesa/main/macros.h7
-rw-r--r--src/mesa/main/matrix.c157
-rw-r--r--src/mesa/main/matrix.h25
-rw-r--r--src/mesa/main/mfeatures.h1
-rw-r--r--src/mesa/main/mipmap.c16
-rw-r--r--src/mesa/main/mtypes.h693
-rw-r--r--src/mesa/main/shaders.c51
-rw-r--r--src/mesa/main/shared.c356
-rw-r--r--src/mesa/main/shared.h (renamed from src/mesa/x86/x86.h)20
-rw-r--r--src/mesa/main/state.c41
-rw-r--r--src/mesa/main/stencil.c26
-rw-r--r--src/mesa/main/texenv.c175
-rw-r--r--src/mesa/main/texenv.h11
-rw-r--r--src/mesa/main/texenvprogram.c124
-rw-r--r--src/mesa/main/texformat.c42
-rw-r--r--src/mesa/main/texformat.h14
-rw-r--r--src/mesa/main/texformat_tmp.h24
-rw-r--r--src/mesa/main/texgen.c590
-rw-r--r--src/mesa/main/teximage.c118
-rw-r--r--src/mesa/main/texobj.c133
-rw-r--r--src/mesa/main/texparam.c14
-rw-r--r--src/mesa/main/texstate.c398
-rw-r--r--src/mesa/main/texstore.c91
-rw-r--r--src/mesa/main/texstore.h2
-rw-r--r--src/mesa/main/version.h4
-rw-r--r--src/mesa/main/viewport.c176
-rw-r--r--src/mesa/main/viewport.h52
-rw-r--r--src/mesa/main/vtxfmt.c9
-rw-r--r--src/mesa/math/m_debug_util.h4
-rw-r--r--src/mesa/math/m_matrix.c21
-rw-r--r--src/mesa/math/m_matrix.h3
-rw-r--r--src/mesa/math/m_xform.c94
-rw-r--r--src/mesa/math/m_xform.h19
-rw-r--r--src/mesa/shader/arbprogparse.c39
-rw-r--r--src/mesa/shader/arbprogram.c9
-rw-r--r--src/mesa/shader/nvfragparse.c44
-rw-r--r--src/mesa/shader/nvfragparse.h5
-rw-r--r--src/mesa/shader/nvprogram.c9
-rw-r--r--src/mesa/shader/nvvertparse.c7
-rw-r--r--src/mesa/shader/prog_debug.c259
-rw-r--r--src/mesa/shader/prog_execute.c41
-rw-r--r--src/mesa/shader/prog_execute.h2
-rw-r--r--src/mesa/shader/prog_instruction.c2
-rw-r--r--src/mesa/shader/prog_instruction.h68
-rw-r--r--src/mesa/shader/prog_optimize.c427
-rw-r--r--src/mesa/shader/prog_optimize.h (renamed from src/mesa/shader/prog_debug.h)27
-rw-r--r--src/mesa/shader/prog_parameter.c8
-rw-r--r--src/mesa/shader/prog_parameter.h8
-rw-r--r--src/mesa/shader/prog_print.c82
-rw-r--r--src/mesa/shader/prog_statevars.c44
-rw-r--r--src/mesa/shader/prog_statevars.h2
-rw-r--r--src/mesa/shader/program.c15
-rw-r--r--src/mesa/shader/programopt.c8
-rw-r--r--src/mesa/shader/programopt.h2
-rw-r--r--src/mesa/shader/shader_api.c90
-rw-r--r--src/mesa/shader/slang/library/slang_common_builtin.gc34
-rw-r--r--src/mesa/shader/slang/library/slang_common_builtin_gc.h234
-rw-r--r--src/mesa/shader/slang/library/slang_fragment_builtin.gc30
-rw-r--r--src/mesa/shader/slang/library/slang_fragment_builtin_gc.h177
-rw-r--r--src/mesa/shader/slang/library/slang_vertex_builtin.gc28
-rw-r--r--src/mesa/shader/slang/library/slang_vertex_builtin_gc.h131
-rw-r--r--src/mesa/shader/slang/slang_builtin.c2
-rw-r--r--src/mesa/shader/slang/slang_codegen.c187
-rw-r--r--src/mesa/shader/slang/slang_codegen.h1
-rw-r--r--src/mesa/shader/slang/slang_compile.c14
-rw-r--r--src/mesa/shader/slang/slang_emit.c101
-rw-r--r--src/mesa/shader/slang/slang_ir.c13
-rw-r--r--src/mesa/shader/slang/slang_ir.h19
-rw-r--r--src/mesa/shader/slang/slang_link.c30
-rw-r--r--src/mesa/shader/slang/slang_preprocess.c23
-rw-r--r--src/mesa/sources.mak35
-rw-r--r--src/mesa/sparc/clip.S29
-rw-r--r--src/mesa/sparc/glapi_sparc.S1649
-rw-r--r--src/mesa/sparc/norm.S25
-rw-r--r--src/mesa/sparc/sparc.c37
-rw-r--r--src/mesa/sparc/sparc.h1
-rw-r--r--src/mesa/state_tracker/st_atom.c4
-rw-r--r--src/mesa/state_tracker/st_atom_constbuf.c12
-rw-r--r--src/mesa/state_tracker/st_atom_depth.c54
-rw-r--r--src/mesa/state_tracker/st_atom_framebuffer.c19
-rw-r--r--src/mesa/state_tracker/st_atom_pixeltransfer.c18
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c11
-rw-r--r--src/mesa/state_tracker/st_atom_texture.c1
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c164
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c103
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c90
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c58
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c264
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c36
-rw-r--r--src/mesa/state_tracker/st_cb_feedback.c14
-rw-r--r--src/mesa/state_tracker/st_cb_flush.c32
-rw-r--r--src/mesa/state_tracker/st_cb_program.c12
-rw-r--r--src/mesa/state_tracker/st_cb_queryobj.c4
-rw-r--r--src/mesa/state_tracker/st_cb_rasterpos.c4
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.c104
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c151
-rw-r--r--src/mesa/state_tracker/st_cb_viewport.c (renamed from src/gallium/winsys/drm/intel/dri/intel_swapbuffers.h)48
-rw-r--r--src/mesa/state_tracker/st_cb_viewport.h (renamed from src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.h)26
-rw-r--r--src/mesa/state_tracker/st_context.c17
-rw-r--r--src/mesa/state_tracker/st_context.h7
-rw-r--r--src/mesa/state_tracker/st_draw.c20
-rw-r--r--src/mesa/state_tracker/st_draw.h15
-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c6
-rw-r--r--src/mesa/state_tracker/st_extensions.c1
-rw-r--r--src/mesa/state_tracker/st_framebuffer.c6
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c34
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c52
-rw-r--r--src/mesa/state_tracker/st_program.c16
-rw-r--r--src/mesa/state_tracker/st_texture.c58
-rw-r--r--src/mesa/state_tracker/st_texture.h6
-rw-r--r--src/mesa/swrast/s_atifragshader.c4
-rw-r--r--src/mesa/swrast/s_clear.c (renamed from src/mesa/swrast/s_buffers.c)7
-rw-r--r--src/mesa/swrast/s_context.c4
-rw-r--r--src/mesa/swrast/s_context.h28
-rw-r--r--src/mesa/swrast/s_drawpix.c11
-rw-r--r--src/mesa/swrast/s_feedback.c8
-rw-r--r--src/mesa/swrast/s_fragprog.c16
-rw-r--r--src/mesa/swrast/s_span.c24
-rw-r--r--src/mesa/swrast/s_texcombine.c95
-rw-r--r--src/mesa/swrast/s_texfilter.c4
-rw-r--r--src/mesa/swrast/s_triangle.c29
-rw-r--r--src/mesa/swrast/swrast.h12
-rw-r--r--src/mesa/swrast_setup/ss_triangle.c119
-rw-r--r--src/mesa/swrast_setup/ss_tritmp.h4
-rw-r--r--src/mesa/tnl/t_context.c11
-rw-r--r--src/mesa/tnl/t_context.h1
-rw-r--r--src/mesa/tnl/t_rasterpos.c24
-rw-r--r--src/mesa/tnl/t_vb_points.c2
-rw-r--r--src/mesa/tnl/t_vb_texgen.c24
-rw-r--r--src/mesa/tnl/t_vertex.c45
-rw-r--r--src/mesa/tnl/t_vp_build.c1
-rw-r--r--src/mesa/tnl_dd/t_dd_vb.c3
-rw-r--r--src/mesa/vbo/vbo_exec.c1
-rw-r--r--src/mesa/vbo/vbo_exec.h15
-rw-r--r--src/mesa/vbo/vbo_exec_api.c90
-rw-r--r--src/mesa/vbo/vbo_exec_array.c67
-rw-r--r--src/mesa/vbo/vbo_exec_draw.c133
-rw-r--r--src/mesa/vbo/vbo_save.h2
-rw-r--r--src/mesa/vbo/vbo_save_api.c16
-rw-r--r--src/mesa/vbo/vbo_save_draw.c6
-rw-r--r--src/mesa/x86-64/glapi_x86-64.S706
-rw-r--r--src/mesa/x86-64/x86-64.c2
-rw-r--r--src/mesa/x86/3dnow.c2
-rw-r--r--src/mesa/x86/common_x86.c83
-rw-r--r--src/mesa/x86/common_x86_asm.h14
-rw-r--r--src/mesa/x86/gen_matypes.c4
-rw-r--r--src/mesa/x86/glapi_x86.S54
-rw-r--r--src/mesa/x86/sse.c2
-rw-r--r--src/mesa/x86/x86_xform.c (renamed from src/mesa/x86/x86.c)68
-rw-r--r--src/mesa/x86/x86_xform.h (renamed from src/mesa/x86/common_x86_macros.h)4
-rw-r--r--windows/VC7/progs/progs.sln29
-rw-r--r--windows/VC7/progs/wgl/sharedtex_mt.vcproj132
-rw-r--r--windows/VC7/progs/wgl/wglthreads.vcproj132
-rw-r--r--windows/VC8/mesa/mesa/mesa.vcproj18
1089 files changed, 38820 insertions, 26670 deletions
diff --git a/Makefile b/Makefile
index c79fb1cb28b..59f0a07a480 100644
--- a/Makefile
+++ b/Makefile
@@ -190,8 +190,6 @@ MAIN_FILES = \
$(DIRECTORY)/configure.ac \
$(DIRECTORY)/acinclude.m4 \
$(DIRECTORY)/aclocal.m4 \
- $(DIRECTORY)/descrip.mms \
- $(DIRECTORY)/mms-config. \
$(DIRECTORY)/bin/config.guess \
$(DIRECTORY)/bin/config.sub \
$(DIRECTORY)/bin/install-sh \
@@ -221,11 +219,11 @@ MAIN_FILES = \
$(DIRECTORY)/include/GL/osmesa.h \
$(DIRECTORY)/include/GL/svgamesa.h \
$(DIRECTORY)/include/GL/vms_x_fix.h \
+ $(DIRECTORY)/include/GL/wglext.h \
$(DIRECTORY)/include/GL/wmesa.h \
$(DIRECTORY)/src/Makefile \
- $(DIRECTORY)/src/descrip.mms \
$(DIRECTORY)/src/mesa/Makefile* \
- $(DIRECTORY)/src/mesa/sources \
+ $(DIRECTORY)/src/mesa/sources.mak \
$(DIRECTORY)/src/mesa/descrip.mms \
$(DIRECTORY)/src/mesa/gl.pc.in \
$(DIRECTORY)/src/mesa/osmesa.pc.in \
@@ -233,13 +231,11 @@ MAIN_FILES = \
$(DIRECTORY)/src/mesa/main/*.[chS] \
$(DIRECTORY)/src/mesa/main/descrip.mms \
$(DIRECTORY)/src/mesa/glapi/*.[chS] \
- $(DIRECTORY)/src/mesa/glapi/descrip.mms \
$(DIRECTORY)/src/mesa/math/*.[ch] \
$(DIRECTORY)/src/mesa/math/descrip.mms \
$(DIRECTORY)/src/mesa/shader/*.[ch] \
$(DIRECTORY)/src/mesa/shader/descrip.mms \
$(DIRECTORY)/src/mesa/shader/grammar/*.[ch] \
- $(DIRECTORY)/src/mesa/shader/grammar/descrip.mms \
$(DIRECTORY)/src/mesa/shader/slang/*.[ch] \
$(DIRECTORY)/src/mesa/shader/slang/descrip.mms \
$(DIRECTORY)/src/mesa/shader/slang/library/*.[ch] \
@@ -300,11 +296,36 @@ MAIN_FILES = \
$(DIRECTORY)/progs/util/README \
$(DIRECTORY)/progs/util/*.[ch] \
$(DIRECTORY)/progs/util/sampleMakefile \
- $(DIRECTORY)/vms/analyze_map.com \
- $(DIRECTORY)/vms/xlib.opt \
- $(DIRECTORY)/vms/xlib_share.opt \
$(DIRECTORY)/windows/VC8/
+EGL_FILES = \
+ $(DIRECTORY)/include/EGL/*.h \
+ $(DIRECTORY)/include/GLES/*.h \
+ $(DIRECTORY)/include/GLES2/*.h \
+ $(DIRECTORY)/src/egl/Makefile \
+ $(DIRECTORY)/src/egl/*/Makefile \
+ $(DIRECTORY)/src/egl/*/*.[ch] \
+ $(DIRECTORY)/src/egl/*/*/Makefile \
+ $(DIRECTORY)/src/egl/*/*/*.[ch] \
+
+GALLIUM_FILES = \
+ $(DIRECTORY)/src/mesa/state_tracker/*[ch] \
+ $(DIRECTORY)/src/gallium/Makefile \
+ $(DIRECTORY)/src/gallium/Makefile.template \
+ $(DIRECTORY)/src/gallium/SConscript \
+ $(DIRECTORY)/src/gallium/*/Makefile \
+ $(DIRECTORY)/src/gallium/*/SConscript \
+ $(DIRECTORY)/src/gallium/*/*/Makefile \
+ $(DIRECTORY)/src/gallium/*/*/Makefile.template \
+ $(DIRECTORY)/src/gallium/*/*/SConscript \
+ $(DIRECTORY)/src/gallium/*/*/*.[ch] \
+ $(DIRECTORY)/src/gallium/*/*/*.py \
+ $(DIRECTORY)/src/gallium/*/*/*/Makefile \
+ $(DIRECTORY)/src/gallium/*/*/*/SConscript \
+ $(DIRECTORY)/src/gallium/*/*/*/*.[ch] \
+ $(DIRECTORY)/src/gallium/*/*/*/*.py \
+ $(DIRECTORY)/src/gallium/*/*/*/*/*.[ch] \
+
DRI_FILES = \
$(DIRECTORY)/include/GL/internal/dri_interface.h \
@@ -325,15 +346,12 @@ DRI_FILES = \
SGI_GLU_FILES = \
$(DIRECTORY)/src/glu/Makefile \
- $(DIRECTORY)/src/glu/descrip.mms \
$(DIRECTORY)/src/glu/glu.pc.in \
$(DIRECTORY)/src/glu/sgi/Makefile \
$(DIRECTORY)/src/glu/sgi/Makefile.mgw \
$(DIRECTORY)/src/glu/sgi/Makefile.win \
- $(DIRECTORY)/src/glu/sgi/Makefile.DJ \
$(DIRECTORY)/src/glu/sgi/glu.def \
$(DIRECTORY)/src/glu/sgi/dummy.cc \
- $(DIRECTORY)/src/glu/sgi/descrip.mms \
$(DIRECTORY)/src/glu/sgi/glu.exports \
$(DIRECTORY)/src/glu/sgi/glu.exports.darwin \
$(DIRECTORY)/src/glu/sgi/mesaglu.opt \
@@ -438,7 +456,13 @@ DEPEND_FILES = \
$(TOP)/src/glu/sgi/depend
-LIB_FILES = $(MAIN_FILES) $(DRI_FILES) $(SGI_GLU_FILES) $(GLW_FILES)
+LIB_FILES = \
+ $(MAIN_FILES) \
+ $(EGL_FILES) \
+ $(GALLIUM_FILES) \
+ $(DRI_FILES) \
+ $(SGI_GLU_FILES) \
+ $(GLW_FILES)
# Everything for new a Mesa release:
diff --git a/SConstruct b/SConstruct
index a22b9483da0..7e7f51516e8 100644
--- a/SConstruct
+++ b/SConstruct
@@ -32,7 +32,7 @@ import common
default_statetrackers = 'mesa'
if common.default_platform in ('linux', 'freebsd', 'darwin'):
- default_drivers = 'softpipe,failover,i915simple,i965simple,trace'
+ default_drivers = 'softpipe,failover,i915simple,trace'
default_winsys = 'xlib'
elif common.default_platform in ('winddk',):
default_drivers = 'softpipe,i915simple,trace'
@@ -133,7 +133,7 @@ if dri:
# LLVM
if llvm:
# See also http://www.scons.org/wiki/UsingPkgConfig
- env.ParseConfig('llvm-config --cflags --ldflags --libs backend bitreader engine ipo')
+ env.ParseConfig('llvm-config --cflags --ldflags --libs backend bitreader engine instrumentation interpreter ipo')
env.Append(CPPDEFINES = ['MESA_LLVM'])
# Force C++ linkage
env['LINK'] = env['CXX']
diff --git a/bin/config.guess b/bin/config.guess
index 278f9e9e07c..e5716eea733 100755
--- a/bin/config.guess
+++ b/bin/config.guess
@@ -1,10 +1,10 @@
#! /bin/sh
# Attempt to guess a canonical system name.
# Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999,
-# 2000, 2001, 2002, 2003, 2004, 2005, 2006 Free Software Foundation,
-# Inc.
+# 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008
+# Free Software Foundation, Inc.
-timestamp='2007-07-22'
+timestamp='2009-02-03'
# This file is free software; you can redistribute it and/or modify it
# under the terms of the GNU General Public License as published by
@@ -56,8 +56,8 @@ version="\
GNU config.guess ($timestamp)
Originally written by Per Bothner.
-Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005
-Free Software Foundation, Inc.
+Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001,
+2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE."
@@ -331,7 +331,20 @@ case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in
echo sparc-sun-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'`
exit ;;
i86pc:SunOS:5.*:* | i86xen:SunOS:5.*:*)
- echo i386-pc-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'`
+ eval $set_cc_for_build
+ SUN_ARCH="i386"
+ # If there is a compiler, see if it is configured for 64-bit objects.
+ # Note that the Sun cc does not turn __LP64__ into 1 like gcc does.
+ # This test works for both compilers.
+ if [ "$CC_FOR_BUILD" != 'no_compiler_found' ]; then
+ if (echo '#ifdef __amd64'; echo IS_64BIT_ARCH; echo '#endif') | \
+ (CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | \
+ grep IS_64BIT_ARCH >/dev/null
+ then
+ SUN_ARCH="x86_64"
+ fi
+ fi
+ echo ${SUN_ARCH}-pc-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'`
exit ;;
sun4*:SunOS:6*:*)
# According to config.sub, this is the proper way to canonicalize
@@ -532,7 +545,7 @@ EOF
echo rs6000-ibm-aix3.2
fi
exit ;;
- *:AIX:*:[45])
+ *:AIX:*:[456])
IBM_CPU_ID=`/usr/sbin/lsdev -C -c processor -S available | sed 1q | awk '{ print $1 }'`
if /usr/sbin/lsattr -El ${IBM_CPU_ID} | grep ' POWER' >/dev/null 2>&1; then
IBM_ARCH=rs6000
@@ -796,9 +809,12 @@ EOF
x86)
echo i586-pc-interix${UNAME_RELEASE}
exit ;;
- EM64T | authenticamd)
+ EM64T | authenticamd | genuineintel)
echo x86_64-unknown-interix${UNAME_RELEASE}
exit ;;
+ IA64)
+ echo ia64-unknown-interix${UNAME_RELEASE}
+ exit ;;
esac ;;
[345]86:Windows_95:* | [345]86:Windows_98:* | [345]86:Windows_NT:*)
echo i${UNAME_MACHINE}-pc-mks
@@ -833,7 +849,14 @@ EOF
echo ${UNAME_MACHINE}-pc-minix
exit ;;
arm*:Linux:*:*)
- echo ${UNAME_MACHINE}-unknown-linux-gnu
+ eval $set_cc_for_build
+ if echo __ARM_EABI__ | $CC_FOR_BUILD -E - 2>/dev/null \
+ | grep -q __ARM_EABI__
+ then
+ echo ${UNAME_MACHINE}-unknown-linux-gnu
+ else
+ echo ${UNAME_MACHINE}-unknown-linux-gnueabi
+ fi
exit ;;
avr32*:Linux:*:*)
echo ${UNAME_MACHINE}-unknown-linux-gnu
@@ -925,6 +948,9 @@ EOF
if test "$?" = 0 ; then LIBC="libc1" ; else LIBC="" ; fi
echo ${UNAME_MACHINE}-unknown-linux-gnu${LIBC}
exit ;;
+ padre:Linux:*:*)
+ echo sparc-unknown-linux-gnu
+ exit ;;
parisc:Linux:*:* | hppa:Linux:*:*)
# Look for CPU level
case `grep '^cpu[^a-z]*:' /proc/cpuinfo 2>/dev/null | cut -d' ' -f2` in
@@ -954,8 +980,8 @@ EOF
x86_64:Linux:*:*)
echo x86_64-unknown-linux-gnu
exit ;;
- xtensa:Linux:*:*)
- echo xtensa-unknown-linux-gnu
+ xtensa*:Linux:*:*)
+ echo ${UNAME_MACHINE}-unknown-linux-gnu
exit ;;
i*86:Linux:*:*)
# The BFD linker knows what the default object file format is, so
@@ -975,9 +1001,6 @@ EOF
a.out-i386-linux)
echo "${UNAME_MACHINE}-pc-linux-gnuaout"
exit ;;
- coff-i386)
- echo "${UNAME_MACHINE}-pc-linux-gnucoff"
- exit ;;
"")
# Either a pre-BFD a.out linker (linux-gnuoldld) or
# one that does not give us useful --help.
@@ -1131,6 +1154,16 @@ EOF
3[34]??:*:4.0:* | 3[34]??,*:*:4.0:*)
/bin/uname -p 2>/dev/null | grep 86 >/dev/null \
&& { echo i486-ncr-sysv4; exit; } ;;
+ NCR*:*:4.2:* | MPRAS*:*:4.2:*)
+ OS_REL='.3'
+ test -r /etc/.relid \
+ && OS_REL=.`sed -n 's/[^ ]* [^ ]* \([0-9][0-9]\).*/\1/p' < /etc/.relid`
+ /bin/uname -p 2>/dev/null | grep 86 >/dev/null \
+ && { echo i486-ncr-sysv4.3${OS_REL}; exit; }
+ /bin/uname -p 2>/dev/null | /bin/grep entium >/dev/null \
+ && { echo i586-ncr-sysv4.3${OS_REL}; exit; }
+ /bin/uname -p 2>/dev/null | /bin/grep pteron >/dev/null \
+ && { echo i586-ncr-sysv4.3${OS_REL}; exit; } ;;
m68*:LynxOS:2.*:* | m68*:LynxOS:3.0*:*)
echo m68k-unknown-lynxos${UNAME_RELEASE}
exit ;;
@@ -1206,6 +1239,9 @@ EOF
BePC:BeOS:*:*) # BeOS running on Intel PC compatible.
echo i586-pc-beos
exit ;;
+ BePC:Haiku:*:*) # Haiku running on Intel PC compatible.
+ echo i586-pc-haiku
+ exit ;;
SX-4:SUPER-UX:*:*)
echo sx4-nec-superux${UNAME_RELEASE}
exit ;;
@@ -1314,6 +1350,9 @@ EOF
i*86:rdos:*:*)
echo ${UNAME_MACHINE}-pc-rdos
exit ;;
+ i*86:AROS:*:*)
+ echo ${UNAME_MACHINE}-pc-aros
+ exit ;;
esac
#echo '(No uname command or uname output not recognized.)' 1>&2
@@ -1474,9 +1513,9 @@ This script, last modified $timestamp, has failed to recognize
the operating system you are using. It is advised that you
download the most up to date version of the config scripts from
- http://savannah.gnu.org/cgi-bin/viewcvs/*checkout*/config/config/config.guess
+ http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.guess;hb=HEAD
and
- http://savannah.gnu.org/cgi-bin/viewcvs/*checkout*/config/config/config.sub
+ http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.sub;hb=HEAD
If the version you run ($0) is already up to date, please
send the following data and any information you think might be
diff --git a/bin/config.sub b/bin/config.sub
index 1761d8bdf63..d546a94b951 100755
--- a/bin/config.sub
+++ b/bin/config.sub
@@ -1,10 +1,10 @@
#! /bin/sh
# Configuration validation subroutine script.
# Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999,
-# 2000, 2001, 2002, 2003, 2004, 2005, 2006 Free Software Foundation,
-# Inc.
+# 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008
+# Free Software Foundation, Inc.
-timestamp='2007-06-28'
+timestamp='2009-02-03'
# This file is (in principle) common to ALL GNU software.
# The presence of a machine in this file suggests that SOME GNU software
@@ -72,8 +72,8 @@ Report bugs and patches to <config-patches@gnu.org>."
version="\
GNU config.sub ($timestamp)
-Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005
-Free Software Foundation, Inc.
+Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001,
+2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE."
@@ -122,6 +122,7 @@ maybe_os=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\2/'`
case $maybe_os in
nto-qnx* | linux-gnu* | linux-dietlibc | linux-newlib* | linux-uclibc* | \
uclinux-uclibc* | uclinux-gnu* | kfreebsd*-gnu* | knetbsd*-gnu* | netbsd*-gnu* | \
+ kopensolaris*-gnu* | \
storm-chaos* | os2-emx* | rtmk-nova*)
os=-$maybe_os
basic_machine=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\1/'`
@@ -249,13 +250,16 @@ case $basic_machine in
| h8300 | h8500 | hppa | hppa1.[01] | hppa2.0 | hppa2.0[nw] | hppa64 \
| i370 | i860 | i960 | ia64 \
| ip2k | iq2000 \
+ | lm32 \
| m32c | m32r | m32rle | m68000 | m68k | m88k \
- | maxq | mb | microblaze | mcore | mep \
+ | maxq | mb | microblaze | mcore | mep | metag \
| mips | mipsbe | mipseb | mipsel | mipsle \
| mips16 \
| mips64 | mips64el \
- | mips64vr | mips64vrel \
+ | mips64octeon | mips64octeonel \
| mips64orion | mips64orionel \
+ | mips64r5900 | mips64r5900el \
+ | mips64vr | mips64vrel \
| mips64vr4100 | mips64vr4100el \
| mips64vr4300 | mips64vr4300el \
| mips64vr5000 | mips64vr5000el \
@@ -277,7 +281,7 @@ case $basic_machine in
| powerpc | powerpc64 | powerpc64le | powerpcle | ppcbe \
| pyramid \
| score \
- | sh | sh[1234] | sh[24]a | sh[23]e | sh[34]eb | sheb | shbe | shle | sh[1234]le | sh3ele \
+ | sh | sh[1234] | sh[24]a | sh[24]aeb | sh[23]e | sh[34]eb | sheb | shbe | shle | sh[1234]le | sh3ele \
| sh64 | sh64le \
| sparc | sparc64 | sparc64b | sparc64v | sparc86x | sparclet | sparclite \
| sparcv8 | sparcv9 | sparcv9b | sparcv9v \
@@ -286,7 +290,7 @@ case $basic_machine in
| v850 | v850e \
| we32k \
| x86 | xc16x | xscale | xscalee[bl] | xstormy16 | xtensa \
- | z8k)
+ | z8k | z80)
basic_machine=$basic_machine-unknown
;;
m6811 | m68hc11 | m6812 | m68hc12)
@@ -329,14 +333,17 @@ case $basic_machine in
| hppa-* | hppa1.[01]-* | hppa2.0-* | hppa2.0[nw]-* | hppa64-* \
| i*86-* | i860-* | i960-* | ia64-* \
| ip2k-* | iq2000-* \
+ | lm32-* \
| m32c-* | m32r-* | m32rle-* \
| m68000-* | m680[012346]0-* | m68360-* | m683?2-* | m68k-* \
- | m88110-* | m88k-* | maxq-* | mcore-* \
+ | m88110-* | m88k-* | maxq-* | mcore-* | metag-* \
| mips-* | mipsbe-* | mipseb-* | mipsel-* | mipsle-* \
| mips16-* \
| mips64-* | mips64el-* \
- | mips64vr-* | mips64vrel-* \
+ | mips64octeon-* | mips64octeonel-* \
| mips64orion-* | mips64orionel-* \
+ | mips64r5900-* | mips64r5900el-* \
+ | mips64vr-* | mips64vrel-* \
| mips64vr4100-* | mips64vr4100el-* \
| mips64vr4300-* | mips64vr4300el-* \
| mips64vr5000-* | mips64vr5000el-* \
@@ -358,20 +365,24 @@ case $basic_machine in
| powerpc-* | powerpc64-* | powerpc64le-* | powerpcle-* | ppcbe-* \
| pyramid-* \
| romp-* | rs6000-* \
- | sh-* | sh[1234]-* | sh[24]a-* | sh[23]e-* | sh[34]eb-* | sheb-* | shbe-* \
+ | sh-* | sh[1234]-* | sh[24]a-* | sh[24]aeb-* | sh[23]e-* | sh[34]eb-* | sheb-* | shbe-* \
| shle-* | sh[1234]le-* | sh3ele-* | sh64-* | sh64le-* \
| sparc-* | sparc64-* | sparc64b-* | sparc64v-* | sparc86x-* | sparclet-* \
| sparclite-* \
| sparcv8-* | sparcv9-* | sparcv9b-* | sparcv9v-* | strongarm-* | sv1-* | sx?-* \
| tahoe-* | thumb-* \
- | tic30-* | tic4x-* | tic54x-* | tic55x-* | tic6x-* | tic80-* \
+ | tic30-* | tic4x-* | tic54x-* | tic55x-* | tic6x-* | tic80-* | tile-* \
| tron-* \
| v850-* | v850e-* | vax-* \
| we32k-* \
| x86-* | x86_64-* | xc16x-* | xps100-* | xscale-* | xscalee[bl]-* \
- | xstormy16-* | xtensa-* \
+ | xstormy16-* | xtensa*-* \
| ymp-* \
- | z8k-*)
+ | z8k-* | z80-*)
+ ;;
+ # Recognize the basic CPU types without company name, with glob match.
+ xtensa*)
+ basic_machine=$basic_machine-unknown
;;
# Recognize the various machine names and aliases which stand
# for a CPU type and a company and sometimes even an OS.
@@ -435,6 +446,10 @@ case $basic_machine in
basic_machine=m68k-apollo
os=-bsd
;;
+ aros)
+ basic_machine=i386-pc
+ os=-aros
+ ;;
aux)
basic_machine=m68k-apple
os=-aux
@@ -443,10 +458,22 @@ case $basic_machine in
basic_machine=ns32k-sequent
os=-dynix
;;
+ blackfin)
+ basic_machine=bfin-unknown
+ os=-linux
+ ;;
+ blackfin-*)
+ basic_machine=bfin-`echo $basic_machine | sed 's/^[^-]*-//'`
+ os=-linux
+ ;;
c90)
basic_machine=c90-cray
os=-unicos
;;
+ cegcc)
+ basic_machine=arm-unknown
+ os=-cegcc
+ ;;
convex-c1)
basic_machine=c1-convex
os=-bsd
@@ -514,6 +541,10 @@ case $basic_machine in
basic_machine=m88k-motorola
os=-sysv3
;;
+ dicos)
+ basic_machine=i686-pc
+ os=-dicos
+ ;;
djgpp)
basic_machine=i586-pc
os=-msdosdjgpp
@@ -668,6 +699,14 @@ case $basic_machine in
basic_machine=m68k-isi
os=-sysv
;;
+ m68knommu)
+ basic_machine=m68k-unknown
+ os=-linux
+ ;;
+ m68knommu-*)
+ basic_machine=m68k-`echo $basic_machine | sed 's/^[^-]*-//'`
+ os=-linux
+ ;;
m88k-omron*)
basic_machine=m88k-omron
;;
@@ -813,6 +852,14 @@ case $basic_machine in
basic_machine=i860-intel
os=-osf
;;
+ parisc)
+ basic_machine=hppa-unknown
+ os=-linux
+ ;;
+ parisc-*)
+ basic_machine=hppa-`echo $basic_machine | sed 's/^[^-]*-//'`
+ os=-linux
+ ;;
pbd)
basic_machine=sparc-tti
;;
@@ -1021,6 +1068,10 @@ case $basic_machine in
basic_machine=tic6x-unknown
os=-coff
;;
+ tile*)
+ basic_machine=tile-unknown
+ os=-linux-gnu
+ ;;
tx39)
basic_machine=mipstx39-unknown
;;
@@ -1096,6 +1147,10 @@ case $basic_machine in
basic_machine=z8k-unknown
os=-sim
;;
+ z80-*-coff)
+ basic_machine=z80-unknown
+ os=-sim
+ ;;
none)
basic_machine=none-none
os=-none
@@ -1134,7 +1189,7 @@ case $basic_machine in
we32k)
basic_machine=we32k-att
;;
- sh[1234] | sh[24]a | sh[34]eb | sh[1234]le | sh[23]ele)
+ sh[1234] | sh[24]a | sh[24]aeb | sh[34]eb | sh[1234]le | sh[23]ele)
basic_machine=sh-unknown
;;
sparc | sparcv8 | sparcv9 | sparcv9b | sparcv9v)
@@ -1206,8 +1261,9 @@ case $os in
-gnu* | -bsd* | -mach* | -minix* | -genix* | -ultrix* | -irix* \
| -*vms* | -sco* | -esix* | -isc* | -aix* | -sunos | -sunos[34]*\
| -hpux* | -unos* | -osf* | -luna* | -dgux* | -solaris* | -sym* \
+ | -kopensolaris* \
| -amigaos* | -amigados* | -msdos* | -newsos* | -unicos* | -aof* \
- | -aos* \
+ | -aos* | -aros* \
| -nindy* | -vxsim* | -vxworks* | -ebmon* | -hms* | -mvs* \
| -clix* | -riscos* | -uniplus* | -iris* | -rtu* | -xenix* \
| -hiux* | -386bsd* | -knetbsd* | -mirbsd* | -netbsd* \
@@ -1216,7 +1272,7 @@ case $os in
| -bosx* | -nextstep* | -cxux* | -aout* | -elf* | -oabi* \
| -ptx* | -coff* | -ecoff* | -winnt* | -domain* | -vsta* \
| -udi* | -eabi* | -lites* | -ieee* | -go32* | -aux* \
- | -chorusos* | -chorusrdb* \
+ | -chorusos* | -chorusrdb* | -cegcc* \
| -cygwin* | -pe* | -psos* | -moss* | -proelf* | -rtems* \
| -mingw32* | -linux-gnu* | -linux-newlib* | -linux-uclibc* \
| -uxpv* | -beos* | -mpeix* | -udk* \
@@ -1356,6 +1412,9 @@ case $os in
-zvmoe)
os=-zvmoe
;;
+ -dicos*)
+ os=-dicos
+ ;;
-none)
;;
*)
diff --git a/configs/autoconf.in b/configs/autoconf.in
index d7860294eae..0f9306d8226 100644
--- a/configs/autoconf.in
+++ b/configs/autoconf.in
@@ -66,12 +66,12 @@ GLU_DIRS = @GLU_DIRS@
DRIVER_DIRS = @DRIVER_DIRS@
GALLIUM_DIRS = @GALLIUM_DIRS@
GALLIUM_AUXILIARY_DIRS = @GALLIUM_AUXILIARY_DIRS@
-GALLIUM_DRIVER_DIRS = @GALLIUM_DRIVER_DIRS@
+GALLIUM_DRIVERS_DIRS = @GALLIUM_DRIVERS_DIRS@
GALLIUM_WINSYS_DIRS = @GALLIUM_WINSYS_DIRS@
GALLIUM_WINSYS_DRM_DIRS = @GALLIUM_WINSYS_DRM_DIRS@
GALLIUM_STATE_TRACKERS_DIRS = @GALLIUM_STATE_TRACKERS_DIRS@
GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a)
-GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVER_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
+GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
# Which subdirs under $(TOP)/progs/ to enter:
PROGRAM_DIRS = @PROGRAM_DIRS@
@@ -92,6 +92,7 @@ MOTIF_CFLAGS = @MOTIF_CFLAGS@
GL_LIB_DEPS = $(EXTRA_LIB_PATH) @GL_LIB_DEPS@
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @OSMESA_MESA_DEPS@ \
$(EXTRA_LIB_PATH) @OSMESA_LIB_DEPS@
+EGL_LIB_DEPS = $(EXTRA_LIB_PATH) @EGL_LIB_DEPS@
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLU_MESA_DEPS@ \
$(EXTRA_LIB_PATH) @GLU_LIB_DEPS@
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLUT_MESA_DEPS@ \
@@ -124,6 +125,9 @@ DRI_DRIVER_INSTALL_DIR = @DRI_DRIVER_INSTALL_DIR@
# Where libGL will look for DRI hardware drivers
DRI_DRIVER_SEARCH_DIR = $(DRI_DRIVER_INSTALL_DIR)
+# Xorg driver install directory (for xorg state-tracker)
+XORG_DRIVER_INSTALL_DIR = @XORG_DRIVER_INSTALL_DIR@
+
# pkg-config substitutions
GL_PC_REQ_PRIV = @GL_PC_REQ_PRIV@
GL_PC_LIB_PRIV = @GL_PC_LIB_PRIV@
diff --git a/configs/darwin b/configs/darwin
index c50ea9c44d5..29fa0f13ff4 100644
--- a/configs/darwin
+++ b/configs/darwin
@@ -6,6 +6,8 @@ CONFIG_NAME = darwin
INSTALL_DIR = /usr/X11
+X11_DIR = $(INSTALL_DIR)
+
# Compiler and flags
CC = gcc
CXX = gcc
@@ -21,9 +23,9 @@ DEFINES = -D_DARWIN_C_SOURCE -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L \
ARCH_FLAGS += $(RC_CFLAGS)
CFLAGS = -ggdb3 -Os -Wall -Wmissing-prototypes -std=c99 -ffast-math -fno-strict-aliasing \
- -I$(INSTALL_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
+ -I$(INSTALL_DIR)/include -I$(X11_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
CXXFLAGS = -ggdb3 -Os -Wall -fno-strict-aliasing \
- -I$(INSTALL_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
+ -I$(INSTALL_DIR)/include -I$(X11_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
# Library names (actual file names)
GL_LIB_NAME = libGL.dylib
@@ -39,12 +41,12 @@ GLUT_LIB_GLOB = libglut.*dylib
GLW_LIB_GLOB = libGLw.*dylib
OSMESA_LIB_GLOB = libOSMesa.*dylib
-GL_LIB_DEPS = -L$(INSTALL_DIR)/$(LIB_DIR) -lX11 -lXext -lm -lpthread
+GL_LIB_DEPS = -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXext -lm -lpthread
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
-GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -lX11 -lXmu -lXi -lXext
-GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -lX11 -lXt
-APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -lX11 -lXmu -lXt -lXi -lm
+GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXi -lXext
+GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXt
+APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXt -lXi -lm
# omit glw lib for now:
SRC_DIRS = glx/x11 mesa glu glut/glx glew
diff --git a/configs/default b/configs/default
index a90d46f18e1..eab36a36775 100644
--- a/configs/default
+++ b/configs/default
@@ -92,8 +92,8 @@ EGL_DRIVERS_DIRS = demo
GALLIUM_DIRS = auxiliary drivers state_trackers
GALLIUM_AUXILIARY_DIRS = draw translate cso_cache pipebuffer tgsi sct rtasm util indices
GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a)
-GALLIUM_DRIVER_DIRS = softpipe i915simple i965simple failover trace
-GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVER_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
+GALLIUM_DRIVERS_DIRS = softpipe i915simple failover trace
+GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
GALLIUM_WINSYS_DIRS = xlib egl_xlib
GALLIUM_WINSYS_DRM_DIRS =
GALLIUM_STATE_TRACKERS_DIRS = glx
@@ -102,6 +102,7 @@ GALLIUM_STATE_TRACKERS_DIRS = glx
# Library dependencies
#EXTRA_LIB_PATH ?=
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread
+EGL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -ldl
OSMESA_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
GLU_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXi -lm
@@ -121,6 +122,9 @@ DRI_DRIVER_INSTALL_DIR = $(INSTALL_LIB_DIR)/dri
# Where libGL will look for DRI hardware drivers
DRI_DRIVER_SEARCH_DIR = $(DRI_DRIVER_INSTALL_DIR)
+# Xorg driver install directory (for xorg state-tracker)
+XORG_DRIVER_INSTALL_DIR = $(INSTALL_LIB_DIR)/xorg/modules/drivers
+
# pkg-config substitutions
GL_PC_REQ_PRIV =
GL_PC_LIB_PRIV =
diff --git a/configs/linux b/configs/linux
index 15700a1a3bf..73a6b61b2f6 100644
--- a/configs/linux
+++ b/configs/linux
@@ -22,7 +22,8 @@ DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
X11_INCLUDES = -I/usr/X11R6/include
-CFLAGS = -Wall -Wmissing-prototypes $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
+CFLAGS = -Wall -Wmissing-prototypes -Wdeclaration-after-statement \
+ $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
$(DEFINES) $(ASM_FLAGS) $(X11_INCLUDES) -std=c99 -ffast-math
CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
diff --git a/configs/linux-cell b/configs/linux-cell
index d58a7a6ec72..19d435fecce 100644
--- a/configs/linux-cell
+++ b/configs/linux-cell
@@ -6,7 +6,7 @@ CONFIG_NAME = linux-cell
# Omiting other gallium drivers:
-GALLIUM_DRIVER_DIRS = cell softpipe trace
+GALLIUM_DRIVERS_DIRS = cell softpipe trace
# Compiler and flags
diff --git a/configs/linux-llvm b/configs/linux-llvm
index a9d740574cf..e7ecd826d53 100644
--- a/configs/linux-llvm
+++ b/configs/linux-llvm
@@ -22,9 +22,9 @@ endif
ifeq ($(MESA_LLVM),1)
# LLVM_CFLAGS=`llvm-config --cflags`
- LLVM_CXXFLAGS=`llvm-config --cxxflags backend bitreader engine ipo` -Wno-long-long
- LLVM_LDFLAGS=`llvm-config --ldflags backend bitreader engine ipo`
- LLVM_LIBS=`llvm-config --libs backend bitreader engine ipo`
+ LLVM_CXXFLAGS=`llvm-config --cxxflags backend bitreader engine ipo interpreter instrumentation` -Wno-long-long
+ LLVM_LDFLAGS=`llvm-config --ldflags backend bitreader engine ipo interpreter instrumentation`
+ LLVM_LIBS=`llvm-config --libs backend bitreader engine ipo interpreter instrumentation`
MKLIB_OPTIONS=-cplusplus
else
LLVM_CFLAGS=
diff --git a/configure.ac b/configure.ac
index ea2992d38b0..4164d377ce8 100644
--- a/configure.ac
+++ b/configure.ac
@@ -87,7 +87,7 @@ dnl Compiler macros
DEFINES=""
AC_SUBST([DEFINES])
case "$host_os" in
-*-gnu*)
+linux*|*-gnu*)
DEFINES="$DEFINES -D_GNU_SOURCE -DPTHREADS"
;;
solaris*)
@@ -307,6 +307,13 @@ if test "x$enable_asm" = xyes; then
;;
esac
;;
+ sparc*)
+ case "$host_os" in
+ linux*)
+ asm_arch=sparc
+ ;;
+ esac
+ ;;
esac
case "$asm_arch" in
@@ -327,6 +334,12 @@ if test "x$enable_asm" = xyes; then
MESA_ASM_SOURCES='$(PPC_SOURCES)'
AC_MSG_RESULT([yes, ppc])
;;
+ sparc)
+ ASM_FLAGS="-DUSE_SPARC_ASM"
+ MESA_ASM_SOURCES='$(SPARC_SOURCES)'
+ GLAPI_ASM_SOURCES='$(SPARC_API)'
+ AC_MSG_RESULT([yes, sparc])
+ ;;
*)
AC_MSG_RESULT([no, platform not supported])
;;
@@ -382,7 +395,7 @@ default_driver="xlib"
case "$host_os" in
linux*)
case "$host_cpu" in
- i*86|x86_64|powerpc*) default_driver="dri";;
+ i*86|x86_64|powerpc*|sparc*) default_driver="dri";;
esac
;;
*freebsd* | dragonfly*)
@@ -409,14 +422,14 @@ esac
dnl
dnl Driver specific build directories
dnl
-SRC_DIRS="mesa egl"
+SRC_DIRS="mesa egl glew"
GLU_DIRS="sgi"
WINDOW_SYSTEM=""
GALLIUM_DIRS="auxiliary drivers state_trackers"
GALLIUM_WINSYS_DIRS=""
GALLIUM_WINSYS_DRM_DIRS=""
GALLIUM_AUXILIARY_DIRS="draw translate cso_cache pipebuffer tgsi sct rtasm util"
-GALLIUM_DRIVER_DIRS="softpipe failover trace"
+GALLIUM_DRIVERS_DIRS="softpipe failover trace"
GALLIUM_STATE_TRACKERS_DIRS=""
case "$mesa_driver" in
@@ -428,9 +441,6 @@ dri)
DRIVER_DIRS="dri"
WINDOW_SYSTEM="dri"
GALLIUM_WINSYS_DIRS="drm $GALLIUM_WINSYS_DIRS"
- GALLIUM_WINSYS_DRM_DIRS="intel"
- GALLIUM_DRIVER_DIRS="$GALLIUM_DRIVER_DIRS i915simple i965simple"
- GALLIUM_STATE_TRACKERS_DIRS="egl"
;;
osmesa)
DRIVER_DIRS="osmesa"
@@ -443,7 +453,7 @@ AC_SUBST([WINDOW_SYSTEM])
AC_SUBST([GALLIUM_DIRS])
AC_SUBST([GALLIUM_WINSYS_DIRS])
AC_SUBST([GALLIUM_WINSYS_DRM_DIRS])
-AC_SUBST([GALLIUM_DRIVER_DIRS])
+AC_SUBST([GALLIUM_DRIVERS_DIRS])
AC_SUBST([GALLIUM_AUXILIARY_DIRS])
AC_SUBST([GALLIUM_STATE_TRACKERS_DIRS])
AC_SUBST([RADEON_CFLAGS])
@@ -868,6 +878,19 @@ AC_SUBST([OSMESA_PC_REQ])
AC_SUBST([OSMESA_PC_LIB_PRIV])
dnl
+dnl EGL configuration
+dnl
+if test "$x11_pkgconfig" = yes; then
+ PKG_CHECK_MODULES([EGL],[x11])
+ EGL_LIB_DEPS="$EGL_LIBS"
+else
+ # should check these...
+ EGL_LIB_DEPS="$X_LIBS -lX11"
+fi
+EGL_LIB_DEPS="$EGL_LIB_DEPS $DLOPEN_LIBS $OS_LIBS"
+AC_SUBST([EGL_LIB_DEPS])
+
+dnl
dnl GLU configuration
dnl
AC_ARG_ENABLE([glu],
@@ -1087,6 +1110,86 @@ if test "x$enable_gallium" = xyes; then
SRC_DIRS="$SRC_DIRS gallium gallium/winsys"
fi
+dnl
+dnl Gallium state trackers configuration
+dnl
+AC_ARG_WITH([state-trackers],
+ [AS_HELP_STRING([--with-state-trackers@<:@=DIRS...@:>@],
+ [comma delimited state_trackers list, e.g.
+ "egl,glx" @<:@default=auto@:>@])],
+ [with_state_trackers="$withval"],
+ [with_state_trackers=yes])
+
+case "$with_state_trackers" in
+no)
+ GALLIUM_STATE_TRACKERS_DIRS=""
+ ;;
+yes)
+ # look at what else is built
+ case "$mesa_driver" in
+ dri)
+ GALLIUM_STATE_TRACKERS_DIRS=egl
+ ;;
+ esac
+ ;;
+*)
+ # verify the requested state tracker exist
+ state_trackers=`IFS=', '; echo $with_state_trackers`
+ for tracker in $state_trackers; do
+ test -d "$srcdir/src/gallium/state_trackers/$tracker" || \
+ AC_MSG_ERROR([state tracker '$tracker' doesn't exist])
+ done
+ GALLIUM_STATE_TRACKERS_DIRS="$state_trackers"
+ ;;
+esac
+
+AC_ARG_WITH([xorg-driver-dir],
+ [AS_HELP_STRING([--with-xorg-driver-dir=DIR],
+ [Default xorg driver directory[[default=${libdir}/xorg/modules/drivers]]])],
+ [XORG_DRIVER_INSTALL_DIR="$withval"],
+ [XORG_DRIVER_INSTALL_DIR="${libdir}/xorg/modules/drivers"])
+AC_SUBST([XORG_DRIVER_INSTALL_DIR])
+
+dnl
+dnl Gallium Intel configuration
+dnl
+AC_ARG_ENABLE([gallium-intel],
+ [AS_HELP_STRING([--disable-gallium-intel],
+ [build gallium intel @<:@default=enabled@:>@])],
+ [enable_gallium_intel="$enableval"],
+ [enable_gallium_intel=yes])
+if test "x$enable_gallium_intel" = xyes; then
+ GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS intel"
+ GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS i915simple"
+fi
+
+dnl
+dnl Gallium Radeon configuration
+dnl
+AC_ARG_ENABLE([gallium-radeon],
+ [AS_HELP_STRING([--enable-gallium-radeon],
+ [build gallium radeon @<:@default=disabled@:>@])],
+ [enable_gallium_radeon="$enableval"],
+ [enable_gallium_radeon=no])
+if test "x$enable_gallium_radeon" = xyes; then
+ GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS radeon"
+ GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS r300"
+fi
+
+dnl
+dnl Gallium Radeon configuration
+dnl
+AC_ARG_ENABLE([gallium-nouveau],
+ [AS_HELP_STRING([--enable-gallium-nouveau],
+ [build gallium nouveau @<:@default=disabled@:>@])],
+ [enable_gallium_nouveau="$enableval"],
+ [enable_gallium_nouveau=no])
+if test "x$enable_gallium_nouveau" = xyes; then
+ GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS nouveau"
+ GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS nv04 nv10 nv20 nv30 nv40 nv50"
+fi
+
+
dnl Restore LDFLAGS and CPPFLAGS
LDFLAGS="$_SAVE_LDFLAGS"
CPPFLAGS="$_SAVE_CPPFLAGS"
@@ -1138,9 +1241,9 @@ if echo "$SRC_DIRS" | grep 'gallium' >/dev/null 2>&1; then
echo " Gallium: yes"
echo " Gallium dirs: $GALLIUM_DIRS"
echo " Winsys dirs: $GALLIUM_WINSYS_DIRS"
- echo " Winsys drm dirs: $GALLIUM_WINSYS_DRM_DIRS"
+ echo " Winsys drm dirs:$GALLIUM_WINSYS_DRM_DIRS"
echo " Auxiliary dirs: $GALLIUM_AUXILIARY_DIRS"
- echo " Driver dirs: $GALLIUM_DRIVER_DIRS"
+ echo " Driver dirs: $GALLIUM_DRIVERS_DIRS"
echo " Trackers dirs: $GALLIUM_STATE_TRACKERS_DIRS"
else
echo " Gallium: no"
diff --git a/docs/MESA_shader_debug.spec b/docs/MESA_shader_debug.spec
index 1f7d42ac914..fab92abc762 100644
--- a/docs/MESA_shader_debug.spec
+++ b/docs/MESA_shader_debug.spec
@@ -13,7 +13,7 @@ Contact
Status
- XXX - Not complete yet!!!
+ Obsolete.
Version
diff --git a/docs/relnotes-7.5.html b/docs/relnotes-7.5.html
index 621bd4afacf..f29553b0fb2 100644
--- a/docs/relnotes-7.5.html
+++ b/docs/relnotes-7.5.html
@@ -39,6 +39,7 @@ including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0
<li>GL_EXT_vertex_array_bgra extension (software drivers, i965 driver)
<li>GL_NV_texture_env_combine4 extension (software drivers, i965/i915 drivers)
<li>GL_EXT_texture_swizzle extension (software drivers, i965 driver)
+<li>Updated SPARC assembly optimizations (David S. Miller)
</ul>
diff --git a/include/EGL/eglplatform.h b/include/EGL/eglplatform.h
index 02c3b94bd8a..d873428d756 100644
--- a/include/EGL/eglplatform.h
+++ b/include/EGL/eglplatform.h
@@ -68,7 +68,7 @@ typedef HWND NativeWindowType;
typedef HBITMAP NativePixmapType;
/** END Added for Windows **/
-#elif defined(__gnu_linux__)
+#elif defined(__gnu_linux__) || defined(__FreeBSD__)
/** BEGIN Added for X (Mesa) **/
#ifndef EGLAPI
diff --git a/include/GL/gl.h b/include/GL/gl.h
index c9ef6136fab..aad51214fbe 100644
--- a/include/GL/gl.h
+++ b/include/GL/gl.h
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.1
+ * Version: 7.5
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
diff --git a/include/GL/gl_mangle.h b/include/GL/gl_mangle.h
index 1dcd4a895b8..639d7bb7a40 100644
--- a/include/GL/gl_mangle.h
+++ b/include/GL/gl_mangle.h
@@ -48,34 +48,49 @@
#define glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX)
#define glAttachObjectARB MANGLE(AttachObjectARB)
#define glAttachShader MANGLE(AttachShader)
+#define glBeginConditionalRender MANGLE(BeginConditionalRender)
+#define glBeginConditionalRenderNV MANGLE(BeginConditionalRenderNV)
#define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI)
#define glBegin MANGLE(Begin)
#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
#define glBeginQueryARB MANGLE(BeginQueryARB)
#define glBeginQuery MANGLE(BeginQuery)
+#define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT)
+#define glBeginTransformFeedback MANGLE(BeginTransformFeedback)
#define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV)
#define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)
#define glBindAttribLocationARB MANGLE(BindAttribLocationARB)
#define glBindAttribLocation MANGLE(BindAttribLocation)
#define glBindBufferARB MANGLE(BindBufferARB)
+#define glBindBufferBaseEXT MANGLE(BindBufferBaseEXT)
+#define glBindBufferBase MANGLE(BindBufferBase)
#define glBindBufferBaseNV MANGLE(BindBufferBaseNV)
#define glBindBuffer MANGLE(BindBuffer)
+#define glBindBufferOffsetEXT MANGLE(BindBufferOffsetEXT)
#define glBindBufferOffsetNV MANGLE(BindBufferOffsetNV)
+#define glBindBufferRangeEXT MANGLE(BindBufferRangeEXT)
+#define glBindBufferRange MANGLE(BindBufferRange)
#define glBindBufferRangeNV MANGLE(BindBufferRangeNV)
#define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT)
+#define glBindFragDataLocation MANGLE(BindFragDataLocation)
#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
#define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
+#define glBindFramebuffer MANGLE(BindFramebuffer)
#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
#define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT)
+#define glBindMultiTextureEXT MANGLE(BindMultiTextureEXT)
#define glBindParameterEXT MANGLE(BindParameterEXT)
#define glBindProgramARB MANGLE(BindProgramARB)
#define glBindProgramNV MANGLE(BindProgramNV)
#define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT)
+#define glBindRenderbuffer MANGLE(BindRenderbuffer)
#define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
#define glBindTextureEXT MANGLE(BindTextureEXT)
#define glBindTexture MANGLE(BindTexture)
#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
+#define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV)
#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)
+#define glBindVertexArray MANGLE(BindVertexArray)
#define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT)
#define glBinormal3bEXT MANGLE(Binormal3bEXT)
#define glBinormal3bvEXT MANGLE(Binormal3bvEXT)
@@ -101,6 +116,7 @@
#define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)
#define glBlendFuncSeparate MANGLE(BlendFuncSeparate)
#define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT)
+#define glBlitFramebuffer MANGLE(BlitFramebuffer)
#define glBufferDataARB MANGLE(BufferDataARB)
#define glBufferData MANGLE(BufferData)
#define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE)
@@ -109,8 +125,15 @@
#define glCallList MANGLE(CallList)
#define glCallLists MANGLE(CallLists)
#define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT)
+#define glCheckFramebufferStatus MANGLE(CheckFramebufferStatus)
+#define glCheckNamedFramebufferStatusEXT MANGLE(CheckNamedFramebufferStatusEXT)
#define glClampColorARB MANGLE(ClampColorARB)
+#define glClampColor MANGLE(ClampColor)
#define glClearAccum MANGLE(ClearAccum)
+#define glClearBufferfi MANGLE(ClearBufferfi)
+#define glClearBufferfv MANGLE(ClearBufferfv)
+#define glClearBufferiv MANGLE(ClearBufferiv)
+#define glClearBufferuiv MANGLE(ClearBufferuiv)
#define glClearColorIiEXT MANGLE(ClearColorIiEXT)
#define glClearColorIuiEXT MANGLE(ClearColorIuiEXT)
#define glClearColor MANGLE(ClearColor)
@@ -123,6 +146,7 @@
#define glClientActiveTextureARB MANGLE(ClientActiveTextureARB)
#define glClientActiveTexture MANGLE(ClientActiveTexture)
#define glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI)
+#define glClientAttribDefaultEXT MANGLE(ClientAttribDefaultEXT)
#define glClipPlane MANGLE(ClipPlane)
#define glColor3b MANGLE(Color3b)
#define glColor3bv MANGLE(Color3bv)
@@ -171,6 +195,7 @@
#define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI)
#define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI)
#define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI)
+#define glColorMaski MANGLE(ColorMaski)
#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT)
#define glColorMask MANGLE(ColorMask)
#define glColorMaterial MANGLE(ColorMaterial)
@@ -196,6 +221,12 @@
#define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
#define glCompileShaderARB MANGLE(CompileShaderARB)
#define glCompileShader MANGLE(CompileShader)
+#define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT)
+#define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT)
+#define glCompressedMultiTexImage3DEXT MANGLE(CompressedMultiTexImage3DEXT)
+#define glCompressedMultiTexSubImage1DEXT MANGLE(CompressedMultiTexSubImage1DEXT)
+#define glCompressedMultiTexSubImage2DEXT MANGLE(CompressedMultiTexSubImage2DEXT)
+#define glCompressedMultiTexSubImage3DEXT MANGLE(CompressedMultiTexSubImage3DEXT)
#define glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB)
#define glCompressedTexImage1D MANGLE(CompressedTexImage1D)
#define glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB)
@@ -208,6 +239,12 @@
#define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D)
#define glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB)
#define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D)
+#define glCompressedTextureImage1DEXT MANGLE(CompressedTextureImage1DEXT)
+#define glCompressedTextureImage2DEXT MANGLE(CompressedTextureImage2DEXT)
+#define glCompressedTextureImage3DEXT MANGLE(CompressedTextureImage3DEXT)
+#define glCompressedTextureSubImage1DEXT MANGLE(CompressedTextureSubImage1DEXT)
+#define glCompressedTextureSubImage2DEXT MANGLE(CompressedTextureSubImage2DEXT)
+#define glCompressedTextureSubImage3DEXT MANGLE(CompressedTextureSubImage3DEXT)
#define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT)
#define glConvolutionFilter1D MANGLE(ConvolutionFilter1D)
#define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT)
@@ -228,6 +265,11 @@
#define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D)
#define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT)
#define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D)
+#define glCopyMultiTexImage1DEXT MANGLE(CopyMultiTexImage1DEXT)
+#define glCopyMultiTexImage2DEXT MANGLE(CopyMultiTexImage2DEXT)
+#define glCopyMultiTexSubImage1DEXT MANGLE(CopyMultiTexSubImage1DEXT)
+#define glCopyMultiTexSubImage2DEXT MANGLE(CopyMultiTexSubImage2DEXT)
+#define glCopyMultiTexSubImage3DEXT MANGLE(CopyMultiTexSubImage3DEXT)
#define glCopyPixels MANGLE(CopyPixels)
#define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT)
#define glCopyTexImage1D MANGLE(CopyTexImage1D)
@@ -239,6 +281,11 @@
#define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D)
#define glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT)
#define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D)
+#define glCopyTextureImage1DEXT MANGLE(CopyTextureImage1DEXT)
+#define glCopyTextureImage2DEXT MANGLE(CopyTextureImage2DEXT)
+#define glCopyTextureSubImage1DEXT MANGLE(CopyTextureSubImage1DEXT)
+#define glCopyTextureSubImage2DEXT MANGLE(CopyTextureSubImage2DEXT)
+#define glCopyTextureSubImage3DEXT MANGLE(CopyTextureSubImage3DEXT)
#define glCreateDebugObjectMESA MANGLE(CreateDebugObjectMESA)
#define glCreateProgram MANGLE(CreateProgram)
#define glCreateProgramObjectARB MANGLE(CreateProgramObjectARB)
@@ -258,6 +305,7 @@
#define glDeleteFencesNV MANGLE(DeleteFencesNV)
#define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI)
#define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT)
+#define glDeleteFramebuffers MANGLE(DeleteFramebuffers)
#define glDeleteLists MANGLE(DeleteLists)
#define glDeleteObjectARB MANGLE(DeleteObjectARB)
#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
@@ -267,10 +315,13 @@
#define glDeleteQueriesARB MANGLE(DeleteQueriesARB)
#define glDeleteQueries MANGLE(DeleteQueries)
#define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT)
+#define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers)
#define glDeleteShader MANGLE(DeleteShader)
#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
#define glDeleteTextures MANGLE(DeleteTextures)
+#define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV)
#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
+#define glDeleteVertexArrays MANGLE(DeleteVertexArrays)
#define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT)
#define glDepthBoundsdNV MANGLE(DepthBoundsdNV)
#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
@@ -281,13 +332,16 @@
#define glDetachObjectARB MANGLE(DetachObjectARB)
#define glDetachShader MANGLE(DetachShader)
#define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)
+#define glDisableClientStateIndexedEXT MANGLE(DisableClientStateIndexedEXT)
#define glDisableClientState MANGLE(DisableClientState)
+#define glDisablei MANGLE(Disablei)
#define glDisableIndexedEXT MANGLE(DisableIndexedEXT)
#define glDisable MANGLE(Disable)
#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
#define glDrawArraysEXT MANGLE(DrawArraysEXT)
+#define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB)
#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
#define glDrawArrays MANGLE(DrawArrays)
#define glDrawBuffer MANGLE(DrawBuffer)
@@ -296,6 +350,7 @@
#define glDrawBuffers MANGLE(DrawBuffers)
#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
+#define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB)
#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
#define glDrawElements MANGLE(DrawElements)
#define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN)
@@ -304,6 +359,7 @@
#define glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI)
#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
#define glDrawRangeElements MANGLE(DrawRangeElements)
+#define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV)
#define glEdgeFlag MANGLE(EdgeFlag)
#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
#define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM)
@@ -311,18 +367,24 @@
#define glEdgeFlagv MANGLE(EdgeFlagv)
#define glElementPointerAPPLE MANGLE(ElementPointerAPPLE)
#define glElementPointerATI MANGLE(ElementPointerATI)
+#define glEnableClientStateIndexedEXT MANGLE(EnableClientStateIndexedEXT)
#define glEnableClientState MANGLE(EnableClientState)
+#define glEnablei MANGLE(Enablei)
#define glEnableIndexedEXT MANGLE(EnableIndexedEXT)
#define glEnable MANGLE(Enable)
#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)
#define glEnableVertexAttribArray MANGLE(EnableVertexAttribArray)
+#define glEndConditionalRender MANGLE(EndConditionalRender)
+#define glEndConditionalRenderNV MANGLE(EndConditionalRenderNV)
#define glEndFragmentShaderATI MANGLE(EndFragmentShaderATI)
#define glEndList MANGLE(EndList)
#define glEnd MANGLE(End)
#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
#define glEndQueryARB MANGLE(EndQueryARB)
#define glEndQuery MANGLE(EndQuery)
+#define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT)
+#define glEndTransformFeedback MANGLE(EndTransformFeedback)
#define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV)
#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
#define glEvalCoord1d MANGLE(EvalCoord1d)
@@ -350,6 +412,7 @@
#define glFinishTextureSUNX MANGLE(FinishTextureSUNX)
#define glFlush MANGLE(Flush)
#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE)
+#define glFlushMappedBufferRange MANGLE(FlushMappedBufferRange)
#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
#define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)
@@ -385,13 +448,25 @@
#define glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX)
#define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX)
#define glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX)
+#define glFramebufferDrawBufferEXT MANGLE(FramebufferDrawBufferEXT)
+#define glFramebufferDrawBuffersEXT MANGLE(FramebufferDrawBuffersEXT)
+#define glFramebufferReadBufferEXT MANGLE(FramebufferReadBufferEXT)
#define glFramebufferRenderbufferEXT MANGLE(FramebufferRenderbufferEXT)
+#define glFramebufferRenderbuffer MANGLE(FramebufferRenderbuffer)
#define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT)
+#define glFramebufferTexture1D MANGLE(FramebufferTexture1D)
#define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT)
+#define glFramebufferTexture2D MANGLE(FramebufferTexture2D)
#define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT)
+#define glFramebufferTexture3D MANGLE(FramebufferTexture3D)
+#define glFramebufferTextureARB MANGLE(FramebufferTextureARB)
#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
+#define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB)
#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
+#define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB)
#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
+#define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer)
+#define glFrameTerminatorGREMEDY MANGLE(FrameTerminatorGREMEDY)
#define glFrameZoomSGIX MANGLE(FrameZoomSGIX)
#define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI)
#define glFrontFace MANGLE(FrontFace)
@@ -400,10 +475,14 @@
#define glGenBuffersARB MANGLE(GenBuffersARB)
#define glGenBuffers MANGLE(GenBuffers)
#define glGenerateMipmapEXT MANGLE(GenerateMipmapEXT)
+#define glGenerateMipmap MANGLE(GenerateMipmap)
+#define glGenerateMultiTexMipmapEXT MANGLE(GenerateMultiTexMipmapEXT)
+#define glGenerateTextureMipmapEXT MANGLE(GenerateTextureMipmapEXT)
#define glGenFencesAPPLE MANGLE(GenFencesAPPLE)
#define glGenFencesNV MANGLE(GenFencesNV)
#define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI)
#define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT)
+#define glGenFramebuffers MANGLE(GenFramebuffers)
#define glGenLists MANGLE(GenLists)
#define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV)
#define glGenProgramsARB MANGLE(GenProgramsARB)
@@ -411,10 +490,13 @@
#define glGenQueriesARB MANGLE(GenQueriesARB)
#define glGenQueries MANGLE(GenQueries)
#define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT)
+#define glGenRenderbuffers MANGLE(GenRenderbuffers)
#define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
#define glGenTexturesEXT MANGLE(GenTexturesEXT)
#define glGenTextures MANGLE(GenTextures)
+#define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV)
#define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE)
+#define glGenVertexArrays MANGLE(GenVertexArrays)
#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
#define glGetActiveAttribARB MANGLE(GetActiveAttribARB)
#define glGetActiveAttrib MANGLE(GetActiveAttrib)
@@ -428,6 +510,7 @@
#define glGetAttribLocationARB MANGLE(GetAttribLocationARB)
#define glGetAttribLocation MANGLE(GetAttribLocation)
#define glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT)
+#define glGetBooleani_v MANGLE(GetBooleani_v)
#define glGetBooleanv MANGLE(GetBooleanv)
#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB)
#define glGetBufferParameteriv MANGLE(GetBufferParameteriv)
@@ -450,8 +533,10 @@
#define glGetCombinerOutputParameterfvNV MANGLE(GetCombinerOutputParameterfvNV)
#define glGetCombinerOutputParameterivNV MANGLE(GetCombinerOutputParameterivNV)
#define glGetCombinerStageParameterfvNV MANGLE(GetCombinerStageParameterfvNV)
+#define glGetCompressedMultiTexImageEXT MANGLE(GetCompressedMultiTexImageEXT)
#define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB)
#define glGetCompressedTexImage MANGLE(GetCompressedTexImage)
+#define glGetCompressedTextureImageEXT MANGLE(GetCompressedTextureImageEXT)
#define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT)
#define glGetConvolutionFilter MANGLE(GetConvolutionFilter)
#define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT)
@@ -461,19 +546,24 @@
#define glGetDebugLogLengthMESA MANGLE(GetDebugLogLengthMESA)
#define glGetDebugLogMESA MANGLE(GetDebugLogMESA)
#define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS)
+#define glGetDoubleIndexedvEXT MANGLE(GetDoubleIndexedvEXT)
#define glGetDoublev MANGLE(GetDoublev)
#define glGetError MANGLE(GetError)
#define glGetFenceivNV MANGLE(GetFenceivNV)
#define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV)
#define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)
+#define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT)
#define glGetFloatv MANGLE(GetFloatv)
#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT)
+#define glGetFragDataLocation MANGLE(GetFragDataLocation)
#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
#define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX)
#define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX)
#define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX)
#define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT)
+#define glGetFramebufferAttachmentParameteriv MANGLE(GetFramebufferAttachmentParameteriv)
+#define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT)
#define glGetHandleARB MANGLE(GetHandleARB)
#define glGetHistogramEXT MANGLE(GetHistogramEXT)
#define glGetHistogram MANGLE(GetHistogram)
@@ -486,6 +576,7 @@
#define glGetInfoLogARB MANGLE(GetInfoLogARB)
#define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX)
#define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT)
+#define glGetIntegeri_v MANGLE(GetIntegeri_v)
#define glGetIntegerv MANGLE(GetIntegerv)
#define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT)
#define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT)
@@ -513,6 +604,30 @@
#define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv)
#define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT)
#define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv)
+#define glGetMultisamplefvNV MANGLE(GetMultisamplefvNV)
+#define glGetMultiTexEnvfvEXT MANGLE(GetMultiTexEnvfvEXT)
+#define glGetMultiTexEnvivEXT MANGLE(GetMultiTexEnvivEXT)
+#define glGetMultiTexGendvEXT MANGLE(GetMultiTexGendvEXT)
+#define glGetMultiTexGenfvEXT MANGLE(GetMultiTexGenfvEXT)
+#define glGetMultiTexGenivEXT MANGLE(GetMultiTexGenivEXT)
+#define glGetMultiTexImageEXT MANGLE(GetMultiTexImageEXT)
+#define glGetMultiTexLevelParameterfvEXT MANGLE(GetMultiTexLevelParameterfvEXT)
+#define glGetMultiTexLevelParameterivEXT MANGLE(GetMultiTexLevelParameterivEXT)
+#define glGetMultiTexParameterfvEXT MANGLE(GetMultiTexParameterfvEXT)
+#define glGetMultiTexParameterIivEXT MANGLE(GetMultiTexParameterIivEXT)
+#define glGetMultiTexParameterIuivEXT MANGLE(GetMultiTexParameterIuivEXT)
+#define glGetMultiTexParameterivEXT MANGLE(GetMultiTexParameterivEXT)
+#define glGetNamedBufferParameterivEXT MANGLE(GetNamedBufferParameterivEXT)
+#define glGetNamedBufferPointervEXT MANGLE(GetNamedBufferPointervEXT)
+#define glGetNamedBufferSubDataEXT MANGLE(GetNamedBufferSubDataEXT)
+#define glGetNamedFramebufferAttachmentParameterivEXT MANGLE(GetNamedFramebufferAttachmentParameterivEXT)
+#define glGetNamedProgramivEXT MANGLE(GetNamedProgramivEXT)
+#define glGetNamedProgramLocalParameterdvEXT MANGLE(GetNamedProgramLocalParameterdvEXT)
+#define glGetNamedProgramLocalParameterfvEXT MANGLE(GetNamedProgramLocalParameterfvEXT)
+#define glGetNamedProgramLocalParameterIivEXT MANGLE(GetNamedProgramLocalParameterIivEXT)
+#define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT)
+#define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT)
+#define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT)
#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
#define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB)
@@ -524,6 +639,7 @@
#define glGetPixelMapusv MANGLE(GetPixelMapusv)
#define glGetPixelTexGenParameterfvSGIS MANGLE(GetPixelTexGenParameterfvSGIS)
#define glGetPixelTexGenParameterivSGIS MANGLE(GetPixelTexGenParameterivSGIS)
+#define glGetPointerIndexedvEXT MANGLE(GetPointerIndexedvEXT)
#define glGetPointervEXT MANGLE(GetPointervEXT)
#define glGetPointerv MANGLE(GetPointerv)
#define glGetPolygonStipple MANGLE(GetPolygonStipple)
@@ -555,6 +671,7 @@
#define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB)
#define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv)
#define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT)
+#define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv)
#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
#define glGetSeparableFilter MANGLE(GetSeparableFilter)
#define glGetShaderInfoLog MANGLE(GetShaderInfoLog)
@@ -562,6 +679,7 @@
#define glGetShaderSourceARB MANGLE(GetShaderSourceARB)
#define glGetShaderSource MANGLE(GetShaderSource)
#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
+#define glGetStringi MANGLE(GetStringi)
#define glGetString MANGLE(GetString)
#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
#define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
@@ -576,9 +694,20 @@
#define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv)
#define glGetTexParameterfv MANGLE(GetTexParameterfv)
#define glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT)
+#define glGetTexParameterIiv MANGLE(GetTexParameterIiv)
#define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT)
+#define glGetTexParameterIuiv MANGLE(GetTexParameterIuiv)
#define glGetTexParameteriv MANGLE(GetTexParameteriv)
+#define glGetTextureImageEXT MANGLE(GetTextureImageEXT)
+#define glGetTextureLevelParameterfvEXT MANGLE(GetTextureLevelParameterfvEXT)
+#define glGetTextureLevelParameterivEXT MANGLE(GetTextureLevelParameterivEXT)
+#define glGetTextureParameterfvEXT MANGLE(GetTextureParameterfvEXT)
+#define glGetTextureParameterIivEXT MANGLE(GetTextureParameterIivEXT)
+#define glGetTextureParameterIuivEXT MANGLE(GetTextureParameterIuivEXT)
+#define glGetTextureParameterivEXT MANGLE(GetTextureParameterivEXT)
#define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV)
+#define glGetTransformFeedbackVaryingEXT MANGLE(GetTransformFeedbackVaryingEXT)
+#define glGetTransformFeedbackVarying MANGLE(GetTransformFeedbackVarying)
#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
#define glGetUniformfvARB MANGLE(GetUniformfvARB)
@@ -589,6 +718,7 @@
#define glGetUniformLocation MANGLE(GetUniformLocation)
#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
#define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
+#define glGetUniformuiv MANGLE(GetUniformuiv)
#define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI)
#define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI)
#define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT)
@@ -605,7 +735,9 @@
#define glGetVertexAttribfv MANGLE(GetVertexAttribfv)
#define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV)
#define glGetVertexAttribIivEXT MANGLE(GetVertexAttribIivEXT)
+#define glGetVertexAttribIiv MANGLE(GetVertexAttribIiv)
#define glGetVertexAttribIuivEXT MANGLE(GetVertexAttribIuivEXT)
+#define glGetVertexAttribIuiv MANGLE(GetVertexAttribIuiv)
#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
#define glGetVertexAttribiv MANGLE(GetVertexAttribiv)
#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
@@ -652,11 +784,13 @@
#define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX)
#define glIsBufferARB MANGLE(IsBufferARB)
#define glIsBuffer MANGLE(IsBuffer)
+#define glIsEnabledi MANGLE(IsEnabledi)
#define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT)
#define glIsEnabled MANGLE(IsEnabled)
#define glIsFenceAPPLE MANGLE(IsFenceAPPLE)
#define glIsFenceNV MANGLE(IsFenceNV)
#define glIsFramebufferEXT MANGLE(IsFramebufferEXT)
+#define glIsFramebuffer MANGLE(IsFramebuffer)
#define glIsList MANGLE(IsList)
#define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
@@ -666,11 +800,14 @@
#define glIsQueryARB MANGLE(IsQueryARB)
#define glIsQuery MANGLE(IsQuery)
#define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT)
+#define glIsRenderbuffer MANGLE(IsRenderbuffer)
#define glIsShader MANGLE(IsShader)
#define glIsTextureEXT MANGLE(IsTextureEXT)
#define glIsTexture MANGLE(IsTexture)
+#define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV)
#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
#define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE)
+#define glIsVertexArray MANGLE(IsVertexArray)
#define glLightEnviSGIX MANGLE(LightEnviSGIX)
#define glLightf MANGLE(Lightf)
#define glLightfv MANGLE(Lightfv)
@@ -707,11 +844,13 @@
#define glMap2f MANGLE(Map2f)
#define glMapBufferARB MANGLE(MapBufferARB)
#define glMapBuffer MANGLE(MapBuffer)
+#define glMapBufferRange MANGLE(MapBufferRange)
#define glMapControlPointsNV MANGLE(MapControlPointsNV)
#define glMapGrid1d MANGLE(MapGrid1d)
#define glMapGrid1f MANGLE(MapGrid1f)
#define glMapGrid2d MANGLE(MapGrid2d)
#define glMapGrid2f MANGLE(MapGrid2f)
+#define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT)
#define glMapObjectBufferATI MANGLE(MapObjectBufferATI)
#define glMapParameterfvNV MANGLE(MapParameterfvNV)
#define glMapParameterivNV MANGLE(MapParameterivNV)
@@ -719,11 +858,30 @@
#define glMaterialfv MANGLE(Materialfv)
#define glMateriali MANGLE(Materiali)
#define glMaterialiv MANGLE(Materialiv)
+#define glMatrixFrustumEXT MANGLE(MatrixFrustumEXT)
#define glMatrixIndexPointerARB MANGLE(MatrixIndexPointerARB)
#define glMatrixIndexubvARB MANGLE(MatrixIndexubvARB)
#define glMatrixIndexuivARB MANGLE(MatrixIndexuivARB)
#define glMatrixIndexusvARB MANGLE(MatrixIndexusvARB)
+#define glMatrixLoaddEXT MANGLE(MatrixLoaddEXT)
+#define glMatrixLoadfEXT MANGLE(MatrixLoadfEXT)
+#define glMatrixLoadIdentityEXT MANGLE(MatrixLoadIdentityEXT)
+#define glMatrixLoadTransposedEXT MANGLE(MatrixLoadTransposedEXT)
+#define glMatrixLoadTransposefEXT MANGLE(MatrixLoadTransposefEXT)
#define glMatrixMode MANGLE(MatrixMode)
+#define glMatrixMultdEXT MANGLE(MatrixMultdEXT)
+#define glMatrixMultfEXT MANGLE(MatrixMultfEXT)
+#define glMatrixMultTransposedEXT MANGLE(MatrixMultTransposedEXT)
+#define glMatrixMultTransposefEXT MANGLE(MatrixMultTransposefEXT)
+#define glMatrixOrthoEXT MANGLE(MatrixOrthoEXT)
+#define glMatrixPopEXT MANGLE(MatrixPopEXT)
+#define glMatrixPushEXT MANGLE(MatrixPushEXT)
+#define glMatrixRotatedEXT MANGLE(MatrixRotatedEXT)
+#define glMatrixRotatefEXT MANGLE(MatrixRotatefEXT)
+#define glMatrixScaledEXT MANGLE(MatrixScaledEXT)
+#define glMatrixScalefEXT MANGLE(MatrixScalefEXT)
+#define glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT)
+#define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT)
#define glMinmaxEXT MANGLE(MinmaxEXT)
#define glMinmax MANGLE(Minmax)
#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
@@ -734,6 +892,7 @@
#define glMultiDrawRangeElementArrayAPPLE MANGLE(MultiDrawRangeElementArrayAPPLE)
#define glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM)
#define glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM)
+#define glMultiTexBufferEXT MANGLE(MultiTexBufferEXT)
#define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB)
#define glMultiTexCoord1d MANGLE(MultiTexCoord1d)
#define glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB)
@@ -806,12 +965,60 @@
#define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)
#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
+#define glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT)
+#define glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT)
+#define glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT)
+#define glMultiTexEnviEXT MANGLE(MultiTexEnviEXT)
+#define glMultiTexEnvivEXT MANGLE(MultiTexEnvivEXT)
+#define glMultiTexGendEXT MANGLE(MultiTexGendEXT)
+#define glMultiTexGendvEXT MANGLE(MultiTexGendvEXT)
+#define glMultiTexGenfEXT MANGLE(MultiTexGenfEXT)
+#define glMultiTexGenfvEXT MANGLE(MultiTexGenfvEXT)
+#define glMultiTexGeniEXT MANGLE(MultiTexGeniEXT)
+#define glMultiTexGenivEXT MANGLE(MultiTexGenivEXT)
+#define glMultiTexImage1DEXT MANGLE(MultiTexImage1DEXT)
+#define glMultiTexImage2DEXT MANGLE(MultiTexImage2DEXT)
+#define glMultiTexImage3DEXT MANGLE(MultiTexImage3DEXT)
+#define glMultiTexParameterfEXT MANGLE(MultiTexParameterfEXT)
+#define glMultiTexParameterfvEXT MANGLE(MultiTexParameterfvEXT)
+#define glMultiTexParameteriEXT MANGLE(MultiTexParameteriEXT)
+#define glMultiTexParameterIivEXT MANGLE(MultiTexParameterIivEXT)
+#define glMultiTexParameterIuivEXT MANGLE(MultiTexParameterIuivEXT)
+#define glMultiTexParameterivEXT MANGLE(MultiTexParameterivEXT)
+#define glMultiTexRenderbufferEXT MANGLE(MultiTexRenderbufferEXT)
+#define glMultiTexSubImage1DEXT MANGLE(MultiTexSubImage1DEXT)
+#define glMultiTexSubImage2DEXT MANGLE(MultiTexSubImage2DEXT)
+#define glMultiTexSubImage3DEXT MANGLE(MultiTexSubImage3DEXT)
#define glMultMatrixd MANGLE(MultMatrixd)
#define glMultMatrixf MANGLE(MultMatrixf)
#define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB)
#define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd)
#define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB)
#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
+#define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT)
+#define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT)
+#define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT)
+#define glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT)
+#define glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT)
+#define glNamedFramebufferTexture3DEXT MANGLE(NamedFramebufferTexture3DEXT)
+#define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT)
+#define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT)
+#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT)
+#define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT)
+#define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT)
+#define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT)
+#define glNamedProgramLocalParameter4fvEXT MANGLE(NamedProgramLocalParameter4fvEXT)
+#define glNamedProgramLocalParameterI4iEXT MANGLE(NamedProgramLocalParameterI4iEXT)
+#define glNamedProgramLocalParameterI4ivEXT MANGLE(NamedProgramLocalParameterI4ivEXT)
+#define glNamedProgramLocalParameterI4uiEXT MANGLE(NamedProgramLocalParameterI4uiEXT)
+#define glNamedProgramLocalParameterI4uivEXT MANGLE(NamedProgramLocalParameterI4uivEXT)
+#define glNamedProgramLocalParameters4fvEXT MANGLE(NamedProgramLocalParameters4fvEXT)
+#define glNamedProgramLocalParametersI4ivEXT MANGLE(NamedProgramLocalParametersI4ivEXT)
+#define glNamedProgramLocalParametersI4uivEXT MANGLE(NamedProgramLocalParametersI4uivEXT)
+#define glNamedProgramStringEXT MANGLE(NamedProgramStringEXT)
+#define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT)
+#define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
+#define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT)
#define glNewList MANGLE(NewList)
#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
#define glNormal3b MANGLE(Normal3b)
@@ -845,6 +1052,7 @@
#define glOrtho MANGLE(Ortho)
#define glPassTexCoordATI MANGLE(PassTexCoordATI)
#define glPassThrough MANGLE(PassThrough)
+#define glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV)
#define glPixelDataRangeNV MANGLE(PixelDataRangeNV)
#define glPixelMapfv MANGLE(PixelMapfv)
#define glPixelMapuiv MANGLE(PixelMapuiv)
@@ -926,12 +1134,47 @@
#define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV)
#define glProgramParameter4fNV MANGLE(ProgramParameter4fNV)
#define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV)
+#define glProgramParameteriARB MANGLE(ProgramParameteriARB)
#define glProgramParameteriEXT MANGLE(ProgramParameteriEXT)
#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
#define glProgramStringARB MANGLE(ProgramStringARB)
+#define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT)
+#define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT)
+#define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT)
+#define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT)
+#define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT)
+#define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT)
+#define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT)
+#define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT)
+#define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT)
+#define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT)
+#define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT)
+#define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT)
+#define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT)
+#define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT)
+#define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT)
+#define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT)
+#define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT)
+#define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT)
+#define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT)
+#define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT)
+#define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT)
+#define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT)
+#define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT)
+#define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT)
+#define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT)
+#define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT)
+#define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT)
+#define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT)
+#define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT)
+#define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT)
+#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT)
+#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT)
+#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT)
#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
#define glPushAttrib MANGLE(PushAttrib)
+#define glPushClientAttribDefaultEXT MANGLE(PushClientAttribDefaultEXT)
#define glPushClientAttrib MANGLE(PushClientAttrib)
#define glPushMatrix MANGLE(PushMatrix)
#define glPushName MANGLE(PushName)
@@ -972,8 +1215,10 @@
#define glRectsv MANGLE(Rectsv)
#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
+#define glRenderbufferStorage MANGLE(RenderbufferStorage)
#define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV)
#define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT)
+#define glRenderbufferStorageMultisample MANGLE(RenderbufferStorageMultisample)
#define glRenderMode MANGLE(RenderMode)
#define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN)
#define glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN)
@@ -1004,12 +1249,14 @@
#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT)
#define glResetMinmax MANGLE(ResetMinmax)
#define glResizeBuffersMESA MANGLE(ResizeBuffersMESA)
+#define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV)
#define glRotated MANGLE(Rotated)
#define glRotatef MANGLE(Rotatef)
#define glSampleCoverageARB MANGLE(SampleCoverageARB)
#define glSampleCoverage MANGLE(SampleCoverage)
#define glSampleMapATI MANGLE(SampleMapATI)
#define glSampleMaskEXT MANGLE(SampleMaskEXT)
+#define glSampleMaskIndexedNV MANGLE(SampleMaskIndexedNV)
#define glSampleMaskSGIS MANGLE(SampleMaskSGIS)
#define glSamplePatternEXT MANGLE(SamplePatternEXT)
#define glSamplePatternSGIS MANGLE(SamplePatternSGIS)
@@ -1101,6 +1348,7 @@
#define glTestFenceAPPLE MANGLE(TestFenceAPPLE)
#define glTestFenceNV MANGLE(TestFenceNV)
#define glTestObjectAPPLE MANGLE(TestObjectAPPLE)
+#define glTexBufferARB MANGLE(TexBufferARB)
#define glTexBufferEXT MANGLE(TexBufferEXT)
#define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI)
#define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI)
@@ -1181,9 +1429,12 @@
#define glTexParameterf MANGLE(TexParameterf)
#define glTexParameterfv MANGLE(TexParameterfv)
#define glTexParameterIivEXT MANGLE(TexParameterIivEXT)
+#define glTexParameterIiv MANGLE(TexParameterIiv)
#define glTexParameteri MANGLE(TexParameteri)
#define glTexParameterIuivEXT MANGLE(TexParameterIuivEXT)
+#define glTexParameterIuiv MANGLE(TexParameterIuiv)
#define glTexParameteriv MANGLE(TexParameteriv)
+#define glTexRenderbufferNV MANGLE(TexRenderbufferNV)
#define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT)
#define glTexSubImage1D MANGLE(TexSubImage1D)
#define glTexSubImage2DEXT MANGLE(TexSubImage2DEXT)
@@ -1191,12 +1442,28 @@
#define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT)
#define glTexSubImage3D MANGLE(TexSubImage3D)
#define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS)
+#define glTextureBufferEXT MANGLE(TextureBufferEXT)
#define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS)
+#define glTextureImage1DEXT MANGLE(TextureImage1DEXT)
+#define glTextureImage2DEXT MANGLE(TextureImage2DEXT)
+#define glTextureImage3DEXT MANGLE(TextureImage3DEXT)
#define glTextureLightEXT MANGLE(TextureLightEXT)
#define glTextureMaterialEXT MANGLE(TextureMaterialEXT)
#define glTextureNormalEXT MANGLE(TextureNormalEXT)
+#define glTextureParameterfEXT MANGLE(TextureParameterfEXT)
+#define glTextureParameterfvEXT MANGLE(TextureParameterfvEXT)
+#define glTextureParameteriEXT MANGLE(TextureParameteriEXT)
+#define glTextureParameterIivEXT MANGLE(TextureParameterIivEXT)
+#define glTextureParameterIuivEXT MANGLE(TextureParameterIuivEXT)
+#define glTextureParameterivEXT MANGLE(TextureParameterivEXT)
+#define glTextureRenderbufferEXT MANGLE(TextureRenderbufferEXT)
+#define glTextureSubImage1DEXT MANGLE(TextureSubImage1DEXT)
+#define glTextureSubImage2DEXT MANGLE(TextureSubImage2DEXT)
+#define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT)
#define glTrackMatrixNV MANGLE(TrackMatrixNV)
#define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV)
+#define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT)
+#define glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings)
#define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV)
#define glTranslated MANGLE(Translated)
#define glTranslatef MANGLE(Translatef)
@@ -1209,7 +1476,9 @@
#define glUniform1ivARB MANGLE(Uniform1ivARB)
#define glUniform1iv MANGLE(Uniform1iv)
#define glUniform1uiEXT MANGLE(Uniform1uiEXT)
+#define glUniform1ui MANGLE(Uniform1ui)
#define glUniform1uivEXT MANGLE(Uniform1uivEXT)
+#define glUniform1uiv MANGLE(Uniform1uiv)
#define glUniform2fARB MANGLE(Uniform2fARB)
#define glUniform2f MANGLE(Uniform2f)
#define glUniform2fvARB MANGLE(Uniform2fvARB)
@@ -1219,7 +1488,9 @@
#define glUniform2ivARB MANGLE(Uniform2ivARB)
#define glUniform2iv MANGLE(Uniform2iv)
#define glUniform2uiEXT MANGLE(Uniform2uiEXT)
+#define glUniform2ui MANGLE(Uniform2ui)
#define glUniform2uivEXT MANGLE(Uniform2uivEXT)
+#define glUniform2uiv MANGLE(Uniform2uiv)
#define glUniform3fARB MANGLE(Uniform3fARB)
#define glUniform3f MANGLE(Uniform3f)
#define glUniform3fvARB MANGLE(Uniform3fvARB)
@@ -1229,7 +1500,9 @@
#define glUniform3ivARB MANGLE(Uniform3ivARB)
#define glUniform3iv MANGLE(Uniform3iv)
#define glUniform3uiEXT MANGLE(Uniform3uiEXT)
+#define glUniform3ui MANGLE(Uniform3ui)
#define glUniform3uivEXT MANGLE(Uniform3uivEXT)
+#define glUniform3uiv MANGLE(Uniform3uiv)
#define glUniform4fARB MANGLE(Uniform4fARB)
#define glUniform4f MANGLE(Uniform4f)
#define glUniform4fvARB MANGLE(Uniform4fvARB)
@@ -1239,7 +1512,9 @@
#define glUniform4ivARB MANGLE(Uniform4ivARB)
#define glUniform4iv MANGLE(Uniform4iv)
#define glUniform4uiEXT MANGLE(Uniform4uiEXT)
+#define glUniform4ui MANGLE(Uniform4ui)
#define glUniform4uivEXT MANGLE(Uniform4uivEXT)
+#define glUniform4uiv MANGLE(Uniform4uiv)
#define glUniformBufferEXT MANGLE(UniformBufferEXT)
#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
@@ -1256,6 +1531,7 @@
#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
#define glUnmapBufferARB MANGLE(UnmapBufferARB)
#define glUnmapBuffer MANGLE(UnmapBuffer)
+#define glUnmapNamedBufferEXT MANGLE(UnmapNamedBufferEXT)
#define glUnmapObjectBufferATI MANGLE(UnmapObjectBufferATI)
#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
#define glUseProgram MANGLE(UseProgram)
@@ -1412,27 +1688,49 @@
#define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB)
#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
+#define glVertexAttribDivisor MANGLE(VertexAttribDivisor)
#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
+#define glVertexAttribI1i MANGLE(VertexAttribI1i)
#define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT)
+#define glVertexAttribI1iv MANGLE(VertexAttribI1iv)
#define glVertexAttribI1uiEXT MANGLE(VertexAttribI1uiEXT)
+#define glVertexAttribI1ui MANGLE(VertexAttribI1ui)
#define glVertexAttribI1uivEXT MANGLE(VertexAttribI1uivEXT)
+#define glVertexAttribI1uiv MANGLE(VertexAttribI1uiv)
#define glVertexAttribI2iEXT MANGLE(VertexAttribI2iEXT)
+#define glVertexAttribI2i MANGLE(VertexAttribI2i)
#define glVertexAttribI2ivEXT MANGLE(VertexAttribI2ivEXT)
+#define glVertexAttribI2iv MANGLE(VertexAttribI2iv)
#define glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT)
+#define glVertexAttribI2ui MANGLE(VertexAttribI2ui)
#define glVertexAttribI2uivEXT MANGLE(VertexAttribI2uivEXT)
+#define glVertexAttribI2uiv MANGLE(VertexAttribI2uiv)
#define glVertexAttribI3iEXT MANGLE(VertexAttribI3iEXT)
+#define glVertexAttribI3i MANGLE(VertexAttribI3i)
#define glVertexAttribI3ivEXT MANGLE(VertexAttribI3ivEXT)
+#define glVertexAttribI3iv MANGLE(VertexAttribI3iv)
#define glVertexAttribI3uiEXT MANGLE(VertexAttribI3uiEXT)
+#define glVertexAttribI3ui MANGLE(VertexAttribI3ui)
#define glVertexAttribI3uivEXT MANGLE(VertexAttribI3uivEXT)
+#define glVertexAttribI3uiv MANGLE(VertexAttribI3uiv)
#define glVertexAttribI4bvEXT MANGLE(VertexAttribI4bvEXT)
+#define glVertexAttribI4bv MANGLE(VertexAttribI4bv)
#define glVertexAttribI4iEXT MANGLE(VertexAttribI4iEXT)
+#define glVertexAttribI4i MANGLE(VertexAttribI4i)
#define glVertexAttribI4ivEXT MANGLE(VertexAttribI4ivEXT)
+#define glVertexAttribI4iv MANGLE(VertexAttribI4iv)
#define glVertexAttribI4svEXT MANGLE(VertexAttribI4svEXT)
+#define glVertexAttribI4sv MANGLE(VertexAttribI4sv)
#define glVertexAttribI4ubvEXT MANGLE(VertexAttribI4ubvEXT)
+#define glVertexAttribI4ubv MANGLE(VertexAttribI4ubv)
#define glVertexAttribI4uiEXT MANGLE(VertexAttribI4uiEXT)
+#define glVertexAttribI4ui MANGLE(VertexAttribI4ui)
#define glVertexAttribI4uivEXT MANGLE(VertexAttribI4uivEXT)
+#define glVertexAttribI4uiv MANGLE(VertexAttribI4uiv)
#define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT)
+#define glVertexAttribI4usv MANGLE(VertexAttribI4usv)
#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
+#define glVertexAttribIPointer MANGLE(VertexAttribIPointer)
#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
#define glVertexAttribPointer MANGLE(VertexAttribPointer)
#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
diff --git a/include/GL/glext.h b/include/GL/glext.h
index c0941aa8044..d3f01a2b6c4 100644
--- a/include/GL/glext.h
+++ b/include/GL/glext.h
@@ -46,9 +46,9 @@ extern "C" {
/*************************************************************/
/* Header file version number, required by OpenGL ABI for Linux */
-/* glext.h last updated 2008/11/14 */
+/* glext.h last updated 2009/03/04 */
/* Current version at http://www.opengl.org/registry/ */
-#define GL_GLEXT_VERSION 44
+#define GL_GLEXT_VERSION 46
#ifndef GL_VERSION_1_2
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
@@ -3862,6 +3862,22 @@ extern "C" {
#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25
#endif
+#ifndef GL_ATI_meminfo
+#define GL_VBO_FREE_MEMORY_ATI 0x87FB
+#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
+#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
+#endif
+
+#ifndef GL_AMD_performance_monitor
+#define GL_COUNTER_TYPE_AMD 0x8BC0
+#define GL_COUNTER_RANGE_AMD 0x8BC1
+#define GL_UNSIGNED_INT64_AMD 0x8BC2
+#define GL_PERCENTAGE_AMD 0x8BC3
+#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
+#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
+#define GL_PERFMON_RESULT_AMD 0x8BC6
+#endif
+
/*************************************************************/
@@ -5268,10 +5284,10 @@ typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divi
#ifndef GL_ARB_map_buffer_range
#define GL_ARB_map_buffer_range 1
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMapBufferRange (GLenum, GLintptr, GLsizeiptr, GLbitfield);
+GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum, GLintptr, GLsizeiptr, GLbitfield);
GLAPI void APIENTRY glFlushMappedBufferRange (GLenum, GLintptr, GLsizeiptr);
#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
#endif
@@ -8011,6 +8027,22 @@ typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
#ifndef GL_NV_present_video
#define GL_NV_present_video 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint, GLuint64EXT, GLuint, GLuint, GLenum, GLenum, GLuint, GLuint, GLenum, GLuint, GLuint);
+GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint, GLuint64EXT, GLuint, GLuint, GLenum, GLenum, GLuint, GLenum, GLuint, GLenum, GLuint, GLenum, GLuint);
+GLAPI void APIENTRY glGetVideoivNV (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetVideouivNV (GLuint, GLenum, GLuint *);
+GLAPI void APIENTRY glGetVideoi64vNV (GLuint, GLenum, GLint64EXT *);
+GLAPI void APIENTRY glGetVideoui64vNV (GLuint, GLenum, GLuint64EXT *);
+GLAPI void APIENTRY glVideoParameterivNV (GLuint, GLenum, const GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
+typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
+typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLVIDEOPARAMETERIVNVPROC) (GLuint video_slot, GLenum pname, const GLint *params);
#endif
#ifndef GL_EXT_transform_feedback
@@ -8451,6 +8483,38 @@ typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void);
typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id);
#endif
+#ifndef GL_ATI_meminfo
+#define GL_ATI_meminfo 1
+#endif
+
+#ifndef GL_AMD_performance_monitor
+#define GL_AMD_performance_monitor 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *, GLsizei, GLuint *);
+GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint, GLint *, GLint *, GLsizei, GLuint *);
+GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint, GLsizei, GLsizei *, GLchar *);
+GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint, GLuint, GLsizei, GLsizei *, GLchar *);
+GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint, GLuint, GLenum, void *);
+GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei, GLuint *);
+GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei, GLuint *);
+GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint, GLboolean, GLuint, GLint, GLuint *);
+GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint);
+GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint);
+GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint, GLenum, GLsizei, GLuint *, GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
+typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#endif
+
#ifdef __cplusplus
}
diff --git a/include/GL/glut.h b/include/GL/glut.h
index 022378fb9d7..9fdb9cfdfa9 100644
--- a/include/GL/glut.h
+++ b/include/GL/glut.h
@@ -74,23 +74,9 @@ extern "C" {
# define __cdecl
# define GLUT_DEFINED___CDECL
# endif
-# ifndef _CRTIMP
-# ifdef _NTSDK
- /* Definition compatible with NT SDK */
-# define _CRTIMP
-# else
- /* Current definition */
-# ifdef _DLL
-# define _CRTIMP __declspec(dllimport)
-# else
-# define _CRTIMP
-# endif
-# endif
-# define GLUT_DEFINED__CRTIMP
-# endif
-# ifndef GLUT_BUILDING_LIB
-extern _CRTIMP void __cdecl exit(int);
-# endif
+#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
+#include <stdlib.h>
+#endif
/* GLUT callback calling convention for Win32. */
# define GLUTCALLBACK __cdecl
@@ -122,7 +108,7 @@ extern _CRTIMP void __cdecl exit(int);
# define GLUTAPIENTRY
# define GLUTAPIENTRYV
# define GLUTCALLBACK
-# define GLUTAPI __attribute__((visibility("default")))
+# define GLUTAPI extern __attribute__((visibility("default")))
#else
diff --git a/include/GL/internal/dri_interface.h b/include/GL/internal/dri_interface.h
index 27cc1be7ff3..a726b932340 100644
--- a/include/GL/internal/dri_interface.h
+++ b/include/GL/internal/dri_interface.h
@@ -78,6 +78,7 @@ typedef struct __DRIswrastExtensionRec __DRIswrastExtension;
typedef struct __DRIbufferRec __DRIbuffer;
typedef struct __DRIdri2ExtensionRec __DRIdri2Extension;
typedef struct __DRIdri2LoaderExtensionRec __DRIdri2LoaderExtension;
+typedef struct __DRI2flushExtensionRec __DRI2flushExtension;
/*@}*/
@@ -245,6 +246,16 @@ struct __DRItexBufferExtensionRec {
__DRIdrawable *pDraw);
};
+/**
+ * Used by drivers that implement DRI2
+ */
+#define __DRI2_FLUSH "DRI2_Flush"
+#define __DRI2_FLUSH_VERSION 1
+struct __DRI2flushExtensionRec {
+ __DRIextension base;
+ void (*flush)(__DRIdrawable *drawable);
+};
+
/**
* XML document describing the configuration options supported by the
diff --git a/include/GL/wglext.h b/include/GL/wglext.h
new file mode 100644
index 00000000000..d54e0a4d509
--- /dev/null
+++ b/include/GL/wglext.h
@@ -0,0 +1,813 @@
+#ifndef __wglext_h_
+#define __wglext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+/*************************************************************/
+
+/* Header file version number */
+/* wglext.h last updated 2009/03/03 */
+/* Current version at http://www.opengl.org/registry/ */
+#define WGL_WGLEXT_VERSION 12
+
+#ifndef WGL_ARB_buffer_region
+#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
+#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
+#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
+#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
+#endif
+
+#ifndef WGL_ARB_multisample
+#define WGL_SAMPLE_BUFFERS_ARB 0x2041
+#define WGL_SAMPLES_ARB 0x2042
+#endif
+
+#ifndef WGL_ARB_extensions_string
+#endif
+
+#ifndef WGL_ARB_pixel_format
+#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
+#define WGL_DRAW_TO_WINDOW_ARB 0x2001
+#define WGL_DRAW_TO_BITMAP_ARB 0x2002
+#define WGL_ACCELERATION_ARB 0x2003
+#define WGL_NEED_PALETTE_ARB 0x2004
+#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
+#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
+#define WGL_SWAP_METHOD_ARB 0x2007
+#define WGL_NUMBER_OVERLAYS_ARB 0x2008
+#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
+#define WGL_TRANSPARENT_ARB 0x200A
+#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
+#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
+#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
+#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
+#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
+#define WGL_SHARE_DEPTH_ARB 0x200C
+#define WGL_SHARE_STENCIL_ARB 0x200D
+#define WGL_SHARE_ACCUM_ARB 0x200E
+#define WGL_SUPPORT_GDI_ARB 0x200F
+#define WGL_SUPPORT_OPENGL_ARB 0x2010
+#define WGL_DOUBLE_BUFFER_ARB 0x2011
+#define WGL_STEREO_ARB 0x2012
+#define WGL_PIXEL_TYPE_ARB 0x2013
+#define WGL_COLOR_BITS_ARB 0x2014
+#define WGL_RED_BITS_ARB 0x2015
+#define WGL_RED_SHIFT_ARB 0x2016
+#define WGL_GREEN_BITS_ARB 0x2017
+#define WGL_GREEN_SHIFT_ARB 0x2018
+#define WGL_BLUE_BITS_ARB 0x2019
+#define WGL_BLUE_SHIFT_ARB 0x201A
+#define WGL_ALPHA_BITS_ARB 0x201B
+#define WGL_ALPHA_SHIFT_ARB 0x201C
+#define WGL_ACCUM_BITS_ARB 0x201D
+#define WGL_ACCUM_RED_BITS_ARB 0x201E
+#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
+#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
+#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
+#define WGL_DEPTH_BITS_ARB 0x2022
+#define WGL_STENCIL_BITS_ARB 0x2023
+#define WGL_AUX_BUFFERS_ARB 0x2024
+#define WGL_NO_ACCELERATION_ARB 0x2025
+#define WGL_GENERIC_ACCELERATION_ARB 0x2026
+#define WGL_FULL_ACCELERATION_ARB 0x2027
+#define WGL_SWAP_EXCHANGE_ARB 0x2028
+#define WGL_SWAP_COPY_ARB 0x2029
+#define WGL_SWAP_UNDEFINED_ARB 0x202A
+#define WGL_TYPE_RGBA_ARB 0x202B
+#define WGL_TYPE_COLORINDEX_ARB 0x202C
+#endif
+
+#ifndef WGL_ARB_make_current_read
+#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
+#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
+#endif
+
+#ifndef WGL_ARB_pbuffer
+#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
+#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
+#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
+#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
+#define WGL_PBUFFER_LARGEST_ARB 0x2033
+#define WGL_PBUFFER_WIDTH_ARB 0x2034
+#define WGL_PBUFFER_HEIGHT_ARB 0x2035
+#define WGL_PBUFFER_LOST_ARB 0x2036
+#endif
+
+#ifndef WGL_ARB_render_texture
+#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
+#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
+#define WGL_TEXTURE_FORMAT_ARB 0x2072
+#define WGL_TEXTURE_TARGET_ARB 0x2073
+#define WGL_MIPMAP_TEXTURE_ARB 0x2074
+#define WGL_TEXTURE_RGB_ARB 0x2075
+#define WGL_TEXTURE_RGBA_ARB 0x2076
+#define WGL_NO_TEXTURE_ARB 0x2077
+#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
+#define WGL_TEXTURE_1D_ARB 0x2079
+#define WGL_TEXTURE_2D_ARB 0x207A
+#define WGL_MIPMAP_LEVEL_ARB 0x207B
+#define WGL_CUBE_MAP_FACE_ARB 0x207C
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
+#define WGL_FRONT_LEFT_ARB 0x2083
+#define WGL_FRONT_RIGHT_ARB 0x2084
+#define WGL_BACK_LEFT_ARB 0x2085
+#define WGL_BACK_RIGHT_ARB 0x2086
+#define WGL_AUX0_ARB 0x2087
+#define WGL_AUX1_ARB 0x2088
+#define WGL_AUX2_ARB 0x2089
+#define WGL_AUX3_ARB 0x208A
+#define WGL_AUX4_ARB 0x208B
+#define WGL_AUX5_ARB 0x208C
+#define WGL_AUX6_ARB 0x208D
+#define WGL_AUX7_ARB 0x208E
+#define WGL_AUX8_ARB 0x208F
+#define WGL_AUX9_ARB 0x2090
+#endif
+
+#ifndef WGL_ARB_pixel_format_float
+#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
+#endif
+
+#ifndef WGL_ARB_create_context
+#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
+#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
+#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
+#define WGL_CONTEXT_FLAGS_ARB 0x2094
+#define ERROR_INVALID_VERSION_ARB 0x2095
+#endif
+
+#ifndef WGL_EXT_make_current_read
+#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
+#endif
+
+#ifndef WGL_EXT_pixel_format
+#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
+#define WGL_DRAW_TO_WINDOW_EXT 0x2001
+#define WGL_DRAW_TO_BITMAP_EXT 0x2002
+#define WGL_ACCELERATION_EXT 0x2003
+#define WGL_NEED_PALETTE_EXT 0x2004
+#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
+#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
+#define WGL_SWAP_METHOD_EXT 0x2007
+#define WGL_NUMBER_OVERLAYS_EXT 0x2008
+#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
+#define WGL_TRANSPARENT_EXT 0x200A
+#define WGL_TRANSPARENT_VALUE_EXT 0x200B
+#define WGL_SHARE_DEPTH_EXT 0x200C
+#define WGL_SHARE_STENCIL_EXT 0x200D
+#define WGL_SHARE_ACCUM_EXT 0x200E
+#define WGL_SUPPORT_GDI_EXT 0x200F
+#define WGL_SUPPORT_OPENGL_EXT 0x2010
+#define WGL_DOUBLE_BUFFER_EXT 0x2011
+#define WGL_STEREO_EXT 0x2012
+#define WGL_PIXEL_TYPE_EXT 0x2013
+#define WGL_COLOR_BITS_EXT 0x2014
+#define WGL_RED_BITS_EXT 0x2015
+#define WGL_RED_SHIFT_EXT 0x2016
+#define WGL_GREEN_BITS_EXT 0x2017
+#define WGL_GREEN_SHIFT_EXT 0x2018
+#define WGL_BLUE_BITS_EXT 0x2019
+#define WGL_BLUE_SHIFT_EXT 0x201A
+#define WGL_ALPHA_BITS_EXT 0x201B
+#define WGL_ALPHA_SHIFT_EXT 0x201C
+#define WGL_ACCUM_BITS_EXT 0x201D
+#define WGL_ACCUM_RED_BITS_EXT 0x201E
+#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
+#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
+#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
+#define WGL_DEPTH_BITS_EXT 0x2022
+#define WGL_STENCIL_BITS_EXT 0x2023
+#define WGL_AUX_BUFFERS_EXT 0x2024
+#define WGL_NO_ACCELERATION_EXT 0x2025
+#define WGL_GENERIC_ACCELERATION_EXT 0x2026
+#define WGL_FULL_ACCELERATION_EXT 0x2027
+#define WGL_SWAP_EXCHANGE_EXT 0x2028
+#define WGL_SWAP_COPY_EXT 0x2029
+#define WGL_SWAP_UNDEFINED_EXT 0x202A
+#define WGL_TYPE_RGBA_EXT 0x202B
+#define WGL_TYPE_COLORINDEX_EXT 0x202C
+#endif
+
+#ifndef WGL_EXT_pbuffer
+#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
+#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
+#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
+#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
+#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
+#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
+#define WGL_PBUFFER_LARGEST_EXT 0x2033
+#define WGL_PBUFFER_WIDTH_EXT 0x2034
+#define WGL_PBUFFER_HEIGHT_EXT 0x2035
+#endif
+
+#ifndef WGL_EXT_depth_float
+#define WGL_DEPTH_FLOAT_EXT 0x2040
+#endif
+
+#ifndef WGL_3DFX_multisample
+#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
+#define WGL_SAMPLES_3DFX 0x2061
+#endif
+
+#ifndef WGL_EXT_multisample
+#define WGL_SAMPLE_BUFFERS_EXT 0x2041
+#define WGL_SAMPLES_EXT 0x2042
+#endif
+
+#ifndef WGL_I3D_digital_video_control
+#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
+#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
+#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
+#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
+#endif
+
+#ifndef WGL_I3D_gamma
+#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
+#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
+#endif
+
+#ifndef WGL_I3D_genlock
+#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
+#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
+#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
+#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
+#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
+#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
+#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
+#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
+#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
+#endif
+
+#ifndef WGL_I3D_image_buffer
+#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
+#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
+#endif
+
+#ifndef WGL_I3D_swap_frame_lock
+#endif
+
+#ifndef WGL_NV_render_depth_texture
+#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
+#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
+#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
+#define WGL_DEPTH_COMPONENT_NV 0x20A7
+#endif
+
+#ifndef WGL_NV_render_texture_rectangle
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
+#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
+#endif
+
+#ifndef WGL_ATI_pixel_format_float
+#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
+#endif
+
+#ifndef WGL_NV_float_buffer
+#define WGL_FLOAT_COMPONENTS_NV 0x20B0
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
+#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
+#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
+#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
+#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
+#endif
+
+#ifndef WGL_3DL_stereo_control
+#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
+#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
+#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
+#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
+#endif
+
+#ifndef WGL_EXT_pixel_format_packed_float
+#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
+#endif
+
+#ifndef WGL_EXT_framebuffer_sRGB
+#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
+#endif
+
+#ifndef WGL_NV_present_video
+#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
+#endif
+
+#ifndef WGL_NV_video_out
+#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
+#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
+#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
+#define WGL_VIDEO_OUT_COLOR_NV 0x20C3
+#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
+#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
+#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
+#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
+#define WGL_VIDEO_OUT_FRAME 0x20C8
+#define WGL_VIDEO_OUT_FIELD_1 0x20C9
+#define WGL_VIDEO_OUT_FIELD_2 0x20CA
+#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
+#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
+#endif
+
+#ifndef WGL_NV_swap_group
+#endif
+
+#ifndef WGL_NV_gpu_affinity
+#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
+#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
+#endif
+
+#ifndef WGL_AMD_gpu_association
+#define WGL_GPU_VENDOR_AMD 0x1F00
+#define WGL_GPU_RENDERER_STRING_AMD 0x1F01
+#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
+#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
+#define WGL_GPU_RAM_AMD 0x21A3
+#define WGL_GPU_CLOCK_AMD 0x21A4
+#define WGL_GPU_NUM_PIPES_AMD 0x21A5
+#define WGL_GPU_NUM_SIMD_AMD 0x21A6
+#define WGL_GPU_NUM_RB_AMD 0x21A7
+#define WGL_GPU_NUM_SPI_AMD 0x21A8
+#endif
+
+
+/*************************************************************/
+
+#ifndef WGL_ARB_pbuffer
+DECLARE_HANDLE(HPBUFFERARB);
+#endif
+#ifndef WGL_EXT_pbuffer
+DECLARE_HANDLE(HPBUFFEREXT);
+#endif
+#ifndef WGL_NV_present_video
+DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
+#endif
+#ifndef WGL_NV_video_out
+DECLARE_HANDLE(HPVIDEODEV);
+#endif
+#ifndef WGL_NV_gpu_affinity
+DECLARE_HANDLE(HPGPUNV);
+DECLARE_HANDLE(HGPUNV);
+
+typedef struct _GPU_DEVICE {
+ DWORD cb;
+ CHAR DeviceName[32];
+ CHAR DeviceString[128];
+ DWORD Flags;
+ RECT rcVirtualScreen;
+} GPU_DEVICE, *PGPU_DEVICE;
+#endif
+
+#ifndef WGL_ARB_buffer_region
+#define WGL_ARB_buffer_region 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern HANDLE WINAPI wglCreateBufferRegionARB (HDC, int, UINT);
+extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE);
+extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE, int, int, int, int);
+extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE, int, int, int, int, int, int);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
+typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
+typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
+typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
+#endif
+
+#ifndef WGL_ARB_multisample
+#define WGL_ARB_multisample 1
+#endif
+
+#ifndef WGL_ARB_extensions_string
+#define WGL_ARB_extensions_string 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern const char * WINAPI wglGetExtensionsStringARB (HDC);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
+#endif
+
+#ifndef WGL_ARB_pixel_format
+#define WGL_ARB_pixel_format 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC, int, int, UINT, const int *, int *);
+extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC, int, int, UINT, const int *, FLOAT *);
+extern BOOL WINAPI wglChoosePixelFormatARB (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
+typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+#endif
+
+#ifndef WGL_ARB_make_current_read
+#define WGL_ARB_make_current_read 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglMakeContextCurrentARB (HDC, HDC, HGLRC);
+extern HDC WINAPI wglGetCurrentReadDCARB (void);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
+typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
+#endif
+
+#ifndef WGL_ARB_pbuffer
+#define WGL_ARB_pbuffer 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC, int, int, int, const int *);
+extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB);
+extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB, HDC);
+extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB);
+extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB, int, int *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
+typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
+typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
+typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
+typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
+#endif
+
+#ifndef WGL_ARB_render_texture
+#define WGL_ARB_render_texture 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB, int);
+extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB, int);
+extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB, const int *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
+typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
+typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList);
+#endif
+
+#ifndef WGL_ARB_pixel_format_float
+#define WGL_ARB_pixel_format_float 1
+#endif
+
+#ifndef WGL_ARB_create_context
+#define WGL_ARB_create_context 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern HGLRC WINAPI wglCreateContextAttribsARB (HDC, HGLRC, const int *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList);
+#endif
+
+#ifndef WGL_EXT_display_color_table
+#define WGL_EXT_display_color_table 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort);
+extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *, GLuint);
+extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort);
+extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
+typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
+typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
+typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
+#endif
+
+#ifndef WGL_EXT_extensions_string
+#define WGL_EXT_extensions_string 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern const char * WINAPI wglGetExtensionsStringEXT (void);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
+#endif
+
+#ifndef WGL_EXT_make_current_read
+#define WGL_EXT_make_current_read 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglMakeContextCurrentEXT (HDC, HDC, HGLRC);
+extern HDC WINAPI wglGetCurrentReadDCEXT (void);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
+typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
+#endif
+
+#ifndef WGL_EXT_pbuffer
+#define WGL_EXT_pbuffer 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC, int, int, int, const int *);
+extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT);
+extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT, HDC);
+extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT);
+extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT, int, int *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
+typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
+typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
+typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
+typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
+#endif
+
+#ifndef WGL_EXT_pixel_format
+#define WGL_EXT_pixel_format 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC, int, int, UINT, int *, int *);
+extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC, int, int, UINT, int *, FLOAT *);
+extern BOOL WINAPI wglChoosePixelFormatEXT (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
+typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+#endif
+
+#ifndef WGL_EXT_swap_control
+#define WGL_EXT_swap_control 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglSwapIntervalEXT (int);
+extern int WINAPI wglGetSwapIntervalEXT (void);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
+typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
+#endif
+
+#ifndef WGL_EXT_depth_float
+#define WGL_EXT_depth_float 1
+#endif
+
+#ifndef WGL_NV_vertex_array_range
+#define WGL_NV_vertex_array_range 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern void* WINAPI wglAllocateMemoryNV (GLsizei, GLfloat, GLfloat, GLfloat);
+extern void WINAPI wglFreeMemoryNV (void *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef void* (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
+#endif
+
+#ifndef WGL_3DFX_multisample
+#define WGL_3DFX_multisample 1
+#endif
+
+#ifndef WGL_EXT_multisample
+#define WGL_EXT_multisample 1
+#endif
+
+#ifndef WGL_OML_sync_control
+#define WGL_OML_sync_control 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetSyncValuesOML (HDC, INT64 *, INT64 *, INT64 *);
+extern BOOL WINAPI wglGetMscRateOML (HDC, INT32 *, INT32 *);
+extern INT64 WINAPI wglSwapBuffersMscOML (HDC, INT64, INT64, INT64);
+extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC, int, INT64, INT64, INT64);
+extern BOOL WINAPI wglWaitForMscOML (HDC, INT64, INT64, INT64, INT64 *, INT64 *, INT64 *);
+extern BOOL WINAPI wglWaitForSbcOML (HDC, INT64, INT64 *, INT64 *, INT64 *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
+typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
+typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
+typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
+typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
+typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
+#endif
+
+#ifndef WGL_I3D_digital_video_control
+#define WGL_I3D_digital_video_control 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC, int, int *);
+extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC, int, const int *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
+typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
+#endif
+
+#ifndef WGL_I3D_gamma
+#define WGL_I3D_gamma 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC, int, int *);
+extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC, int, const int *);
+extern BOOL WINAPI wglGetGammaTableI3D (HDC, int, USHORT *, USHORT *, USHORT *);
+extern BOOL WINAPI wglSetGammaTableI3D (HDC, int, const USHORT *, const USHORT *, const USHORT *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
+typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
+typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
+typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
+#endif
+
+#ifndef WGL_I3D_genlock
+#define WGL_I3D_genlock 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglEnableGenlockI3D (HDC);
+extern BOOL WINAPI wglDisableGenlockI3D (HDC);
+extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC, BOOL *);
+extern BOOL WINAPI wglGenlockSourceI3D (HDC, UINT);
+extern BOOL WINAPI wglGetGenlockSourceI3D (HDC, UINT *);
+extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC, UINT);
+extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC, UINT *);
+extern BOOL WINAPI wglGenlockSampleRateI3D (HDC, UINT);
+extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC, UINT *);
+extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC, UINT);
+extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC, UINT *);
+extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC, UINT *, UINT *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
+typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
+typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag);
+typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource);
+typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge);
+typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate);
+typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay);
+typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
+#endif
+
+#ifndef WGL_I3D_image_buffer
+#define WGL_I3D_image_buffer 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern LPVOID WINAPI wglCreateImageBufferI3D (HDC, DWORD, UINT);
+extern BOOL WINAPI wglDestroyImageBufferI3D (HDC, LPVOID);
+extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC, const HANDLE *, const LPVOID *, const DWORD *, UINT);
+extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC, const LPVOID *, UINT);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
+typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
+typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
+typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count);
+#endif
+
+#ifndef WGL_I3D_swap_frame_lock
+#define WGL_I3D_swap_frame_lock 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglEnableFrameLockI3D (void);
+extern BOOL WINAPI wglDisableFrameLockI3D (void);
+extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *);
+extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);
+typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);
+typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag);
+typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);
+#endif
+
+#ifndef WGL_I3D_swap_frame_usage
+#define WGL_I3D_swap_frame_usage 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetFrameUsageI3D (float *);
+extern BOOL WINAPI wglBeginFrameTrackingI3D (void);
+extern BOOL WINAPI wglEndFrameTrackingI3D (void);
+extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *, DWORD *, float *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);
+typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
+typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
+typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
+#endif
+
+#ifndef WGL_ATI_pixel_format_float
+#define WGL_ATI_pixel_format_float 1
+#endif
+
+#ifndef WGL_NV_float_buffer
+#define WGL_NV_float_buffer 1
+#endif
+
+#ifndef WGL_EXT_pixel_format_packed_float
+#define WGL_EXT_pixel_format_packed_float 1
+#endif
+
+#ifndef WGL_EXT_framebuffer_sRGB
+#define WGL_EXT_framebuffer_sRGB 1
+#endif
+
+#ifndef WGL_NV_present_video
+#define WGL_NV_present_video 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern int WINAPI wglEnumerateVideoDevicesNV (HDC, HVIDEOOUTPUTDEVICENV *);
+extern BOOL WINAPI wglBindVideoDeviceNV (HDC, unsigned int, HVIDEOOUTPUTDEVICENV, const int *);
+extern BOOL WINAPI wglQueryCurrentContextNV (int, int *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
+typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
+typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue);
+#endif
+
+#ifndef WGL_NV_video_out
+#define WGL_NV_video_out 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetVideoDeviceNV (HDC, int, HPVIDEODEV *);
+extern BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV);
+extern BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV, HPBUFFERARB, int);
+extern BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB, int);
+extern BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB, int, unsigned long *, BOOL);
+extern BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV, unsigned long *, unsigned long *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
+typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
+typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
+typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
+typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
+typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+#endif
+
+#ifndef WGL_NV_swap_group
+#define WGL_NV_swap_group 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglJoinSwapGroupNV (HDC, GLuint);
+extern BOOL WINAPI wglBindSwapBarrierNV (GLuint, GLuint);
+extern BOOL WINAPI wglQuerySwapGroupNV (HDC, GLuint *, GLuint *);
+extern BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC, GLuint *, GLuint *);
+extern BOOL WINAPI wglQueryFrameCountNV (HDC, GLuint *);
+extern BOOL WINAPI wglResetFrameCountNV (HDC);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
+typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
+typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier);
+typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
+typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count);
+typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
+#endif
+
+#ifndef WGL_NV_gpu_affinity
+#define WGL_NV_gpu_affinity 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglEnumGpusNV (UINT, HGPUNV *);
+extern BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV, UINT, PGPU_DEVICE);
+extern HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *);
+extern BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC, UINT, HGPUNV *);
+extern BOOL WINAPI wglDeleteDCNV (HDC);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
+typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
+typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
+typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
+typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
+#endif
+
+#ifndef WGL_AMD_gpu_association
+#define WGL_AMD_gpu_association 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern UINT WINAPI wglGetGPUIDsAMD (UINT, UINT *);
+extern INT WINAPI wglGetGPUInfoAMD (UINT, int, GLenum, UINT, void *);
+extern UINT WINAPI wglGetContextGPUIDAMD (HGLRC);
+extern HGLRC WINAPI wglCreateAssociatedContextAMD (UINT);
+extern HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT, HGLRC, const int *);
+extern BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC);
+extern BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC);
+extern HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void);
+extern VOID WINAPI wglBlitContextFramebufferAMD (HGLRC, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids);
+typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, int property, GLenum dataType, UINT size, void *data);
+typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
+typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
+typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList);
+typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
+typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
+typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
+typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/progs/SConscript b/progs/SConscript
index 6484c761fc5..71ebe5e0f37 100644
--- a/progs/SConscript
+++ b/progs/SConscript
@@ -3,6 +3,10 @@ SConscript([
'demos/SConscript',
'redbook/SConscript',
'samples/SConscript',
+ 'tests/SConscript',
'trivial/SConscript',
'vp/SConscript',
+ 'vpglsl/SConscript',
+ 'fp/SConscript',
+ 'wgl/SConscript',
])
diff --git a/progs/demos/arbfplight.c b/progs/demos/arbfplight.c
index 401bfb49684..7b7a12bf88d 100644
--- a/progs/demos/arbfplight.c
+++ b/progs/demos/arbfplight.c
@@ -92,6 +92,7 @@ static void Redisplay( void )
GLfloat seconds = (t - T0) / 1000.0;
GLfloat fps = Frames / seconds;
printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps);
+ fflush(stdout);
T0 = t;
Frames = 0;
}
diff --git a/progs/demos/arbfslight.c b/progs/demos/arbfslight.c
index a84491d34fe..275c85105ed 100644
--- a/progs/demos/arbfslight.c
+++ b/progs/demos/arbfslight.c
@@ -105,6 +105,7 @@ static void Redisplay (void)
GLfloat seconds = (GLfloat) (t - t0) / 1000.0f;
GLfloat fps = frames / seconds;
printf ("%d frames in %6.3f seconds = %6.3f FPS\n", frames, seconds, fps);
+ fflush(stdout);
t0 = t;
frames = 0;
}
diff --git a/progs/demos/cubemap.c b/progs/demos/cubemap.c
index b3bdd64f68d..26db42aed5e 100644
--- a/progs/demos/cubemap.c
+++ b/progs/demos/cubemap.c
@@ -39,6 +39,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <GL/glew.h>
#include "GL/glut.h"
#include "readtex.h"
@@ -49,6 +50,45 @@ static GLboolean use_vertex_arrays = GL_FALSE;
static GLboolean anim = GL_TRUE;
static GLboolean NoClear = GL_FALSE;
static GLint FrameParity = 0;
+static GLenum FilterIndex = 0;
+static GLint ClampIndex = 0;
+
+
+static struct {
+ GLenum mode;
+ const char *name;
+} ClampModes[] = {
+ { GL_CLAMP_TO_EDGE, "GL_CLAMP_TO_EDGE" },
+ { GL_CLAMP_TO_BORDER, "GL_CLAMP_TO_BORDER" },
+ { GL_CLAMP, "GL_CLAMP" },
+ { GL_REPEAT, "GL_REPEAT" }
+};
+
+#define NUM_CLAMP_MODES (sizeof(ClampModes) / sizeof(ClampModes[0]))
+
+
+static struct {
+ GLenum mag_mode, min_mode;
+ const char *name;
+} FilterModes[] = {
+ { GL_NEAREST, GL_NEAREST, "GL_NEAREST, GL_NEAREST" },
+ { GL_NEAREST, GL_LINEAR, "GL_NEAREST, GL_LINEAR" },
+ { GL_NEAREST, GL_NEAREST_MIPMAP_NEAREST, "GL_NEAREST, GL_NEAREST_MIPMAP_NEAREST" },
+ { GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, "GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR" },
+ { GL_NEAREST, GL_LINEAR_MIPMAP_NEAREST, "GL_NEAREST, GL_LINEAR_MIPMAP_NEAREST" },
+ { GL_NEAREST, GL_LINEAR_MIPMAP_LINEAR, "GL_NEAREST, GL_LINEAR_MIPMAP_LINEAR" },
+
+ { GL_LINEAR, GL_NEAREST, "GL_LINEAR, GL_NEAREST" },
+ { GL_LINEAR, GL_LINEAR, "GL_LINEAR, GL_LINEAR" },
+ { GL_LINEAR, GL_NEAREST_MIPMAP_NEAREST, "GL_LINEAR, GL_NEAREST_MIPMAP_NEAREST" },
+ { GL_LINEAR, GL_NEAREST_MIPMAP_LINEAR, "GL_LINEAR, GL_NEAREST_MIPMAP_LINEAR" },
+ { GL_LINEAR, GL_LINEAR_MIPMAP_NEAREST, "GL_LINEAR, GL_LINEAR_MIPMAP_NEAREST" },
+ { GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, "GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR" }
+};
+
+#define NUM_FILTER_MODES (sizeof(FilterModes) / sizeof(FilterModes[0]))
+
+
#define eps1 0.99
#define br 20.0 /* box radius */
@@ -158,6 +198,8 @@ static void draw_skybox( void )
static void draw( void )
{
+ GLenum wrap;
+
if (NoClear) {
/* This demonstrates how we can avoid calling glClear.
* This method only works if every pixel in the window is painted for
@@ -183,6 +225,16 @@ static void draw( void )
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
}
+ glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER,
+ FilterModes[FilterIndex].min_mode);
+ glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER,
+ FilterModes[FilterIndex].mag_mode);
+
+ wrap = ClampModes[ClampIndex].mode;
+ glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, wrap);
+ glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, wrap);
+ glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_R, wrap);
+
glPushMatrix(); /*MODELVIEW*/
glTranslatef( 0.0, 0.0, -EyeDist );
@@ -256,6 +308,14 @@ static void key(unsigned char k, int x, int y)
else
glutIdleFunc(NULL);
break;
+ case 'f':
+ FilterIndex = (FilterIndex + 1) % NUM_FILTER_MODES;
+ printf("Tex filter: %s\n", FilterModes[FilterIndex].name);
+ break;
+ case 'c':
+ ClampIndex = (ClampIndex + 1) % NUM_CLAMP_MODES;
+ printf("Tex wrap mode: %s\n", ClampModes[ClampIndex].name);
+ break;
case 'm':
mode = !mode;
set_mode(mode);
@@ -321,7 +381,7 @@ static void reshape(int width, int height)
static void init_checkers( void )
{
#define CUBE_TEX_SIZE 64
- GLubyte image[CUBE_TEX_SIZE][CUBE_TEX_SIZE][3];
+ GLubyte image[CUBE_TEX_SIZE][CUBE_TEX_SIZE][4];
static const GLubyte colors[6][3] = {
{ 255, 0, 0 }, /* face 0 - red */
{ 0, 255, 255 }, /* face 1 - cyan */
@@ -348,21 +408,25 @@ static void init_checkers( void )
for (i = 0; i < CUBE_TEX_SIZE; i++) {
for (j = 0; j < CUBE_TEX_SIZE; j++) {
if ((i/4 + j/4) & 1) {
- image[i][j][0] = colors[f][0];
+ image[i][j][0] = colors[f][2];
image[i][j][1] = colors[f][1];
- image[i][j][2] = colors[f][2];
+ image[i][j][2] = colors[f][0];
+ image[i][j][3] = 255;
}
else {
image[i][j][0] = 255;
image[i][j][1] = 255;
image[i][j][2] = 255;
+ image[i][j][3] = 255;
}
}
}
- glTexImage2D(targets[f], 0, GL_RGB, CUBE_TEX_SIZE, CUBE_TEX_SIZE, 0,
- GL_RGB, GL_UNSIGNED_BYTE, image);
+ glTexImage2D(targets[f], 0, GL_RGBA8, CUBE_TEX_SIZE, CUBE_TEX_SIZE, 0,
+ GL_BGRA, GL_UNSIGNED_BYTE, image);
}
+
+ glGenerateMipmapEXT(GL_TEXTURE_CUBE_MAP_ARB);
}
@@ -431,32 +495,30 @@ static void load_envmaps(void)
static void init( GLboolean useImageFiles )
{
- GLenum filter;
-
- /* check for extension */
+ /* check for extensions */
{
char *exten = (char *) glGetString(GL_EXTENSIONS);
if (!strstr(exten, "GL_ARB_texture_cube_map")) {
printf("Sorry, this demo requires GL_ARB_texture_cube_map\n");
exit(0);
}
+
+ /* Needed for glGenerateMipmapEXT
+ */
+ if (!strstr(exten, "GL_EXT_framebuffer_object")) {
+ printf("Sorry, this demo requires GL_EXT_framebuffer_object\n");
+ exit(0);
+ }
}
printf("GL_RENDERER: %s\n", (char *) glGetString(GL_RENDERER));
if (useImageFiles) {
load_envmaps();
- filter = GL_LINEAR;
}
else {
init_checkers();
- filter = GL_NEAREST;
}
- glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, filter);
- glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, filter);
- glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-
glEnable(GL_TEXTURE_CUBE_MAP_ARB);
glEnable(GL_DEPTH_TEST);
@@ -472,6 +534,8 @@ static void usage(void)
printf("keys:\n");
printf(" SPACE - toggle animation\n");
printf(" CURSOR KEYS - rotation\n");
+ printf(" c - toggle texture clamp/wrap mode\n");
+ printf(" f - toggle texture filter mode\n");
printf(" m - toggle texgen reflection mode\n");
printf(" z/Z - change viewing distance\n");
}
@@ -502,6 +566,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize(600, 500);
glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE );
glutCreateWindow("Texture Cube Mapping");
+ glewInit();
glutReshapeFunc( reshape );
glutKeyboardFunc( key );
glutSpecialFunc( specialkey );
diff --git a/progs/demos/engine.c b/progs/demos/engine.c
index 14fd1e68629..3cf311e7782 100644
--- a/progs/demos/engine.c
+++ b/progs/demos/engine.c
@@ -386,7 +386,10 @@ DrawPositionedPiston(const Engine *eng, float crankAngle)
glPushMatrix();
glRotatef(-90, 1, 0, 0);
glTranslatef(0, 0, pos);
- DrawPiston(eng);
+ if (eng->PistonList)
+ glCallList(eng->PistonList);
+ else
+ DrawPiston(eng);
glPopMatrix();
}
@@ -961,6 +964,28 @@ Draw(void)
glEnable(GL_TEXTURE_2D);
}
+ /* also print out a periodic fps to stdout. useful for trying to
+ * figure out the performance impact of rendering the string above
+ * with glBitmap.
+ */
+ {
+ static GLint T0 = 0;
+ static GLint Frames = 0;
+ GLint t = glutGet(GLUT_ELAPSED_TIME);
+
+ Frames++;
+
+ if (t - T0 >= 5000) {
+ GLfloat seconds = (t - T0) / 1000.0;
+ GLfloat fps = Frames / seconds;
+ printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps);
+ fflush(stdout);
+ T0 = t;
+ Frames = 0;
+ }
+ }
+
+
glutSwapBuffers();
}
diff --git a/progs/demos/fslight.c b/progs/demos/fslight.c
index e79b5cc1970..41a13cc9f46 100644
--- a/progs/demos/fslight.c
+++ b/progs/demos/fslight.c
@@ -105,6 +105,7 @@ Redisplay(void)
GLfloat fps = frames / seconds;
printf("%d frames in %6.3f seconds = %6.3f FPS\n",
frames, seconds, fps);
+ fflush(stdout);
t0 = t;
frames = 0;
}
diff --git a/progs/demos/gearbox.c b/progs/demos/gearbox.c
index 35bde04417b..2dcf32f92ff 100644
--- a/progs/demos/gearbox.c
+++ b/progs/demos/gearbox.c
@@ -314,6 +314,7 @@ draw(void)
GLfloat seconds = (t - T0) / 1000.0;
GLfloat fps = Frames / seconds;
printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps);
+ fflush(stdout);
T0 = t;
Frames = 0;
}
diff --git a/progs/demos/gears.c b/progs/demos/gears.c
index 2a9fefefb53..6016162d6f7 100644
--- a/progs/demos/gears.c
+++ b/progs/demos/gears.c
@@ -219,6 +219,7 @@ draw(void)
GLfloat seconds = (t - T0) / 1000.0;
GLfloat fps = Frames / seconds;
printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps);
+ fflush(stdout);
T0 = t;
Frames = 0;
if ((t >= 999.0 * autoexit) && (autoexit)) {
diff --git a/progs/demos/geartrain.c b/progs/demos/geartrain.c
index 8363f2abc6d..8fe405e8076 100644
--- a/progs/demos/geartrain.c
+++ b/progs/demos/geartrain.c
@@ -905,6 +905,7 @@ draw (void)
GLfloat seconds = (t - T0) / 1000.0;
GLfloat fps = Frames / seconds;
printf("%d frames in %g seconds = %g FPS\n", Frames, seconds, fps);
+ fflush(stdout);
T0 = t;
Frames = 0;
}
diff --git a/progs/demos/gloss.c b/progs/demos/gloss.c
index b2126e32678..69694b23a09 100644
--- a/progs/demos/gloss.c
+++ b/progs/demos/gloss.c
@@ -132,6 +132,7 @@ static void Display( void )
GLfloat seconds = (t - T0) / 1000.0;
GLfloat fps = Frames / seconds;
printf("%d frames in %g seconds = %g FPS\n", Frames, seconds, fps);
+ fflush(stdout);
T0 = t;
Frames = 0;
}
diff --git a/progs/demos/glslnoise.c b/progs/demos/glslnoise.c
index 4ee12928164..e972b62673f 100644
--- a/progs/demos/glslnoise.c
+++ b/progs/demos/glslnoise.c
@@ -65,6 +65,7 @@ static void Redisplay (void)
GLfloat seconds = (GLfloat) (t - t0) / 1000.0f;
GLfloat fps = frames / seconds;
printf ("%d frames in %6.3f seconds = %6.3f FPS\n", frames, seconds, fps);
+ fflush(stdout);
t0 = t;
frames = 0;
}
diff --git a/progs/demos/isosurf.c b/progs/demos/isosurf.c
index 393741cc9d6..e280d8f507c 100644
--- a/progs/demos/isosurf.c
+++ b/progs/demos/isosurf.c
@@ -69,6 +69,7 @@
#define NO_STIPPLE 0x08000000
#define POLYGON_FILL 0x10000000
#define POLYGON_LINE 0x20000000
+#define POLYGON_POINT 0x40000000
#define LIGHT_MASK (LIT|UNLIT|REFLECT)
#define FILTER_MASK (POINT_FILTER|LINEAR_FILTER)
@@ -81,7 +82,7 @@
#define SHADE_MASK (SHADE_SMOOTH|SHADE_FLAT)
#define FOG_MASK (FOG|NO_FOG)
#define STIPPLE_MASK (STIPPLE|NO_STIPPLE)
-#define POLYGON_MASK (POLYGON_FILL|POLYGON_LINE)
+#define POLYGON_MASK (POLYGON_FILL|POLYGON_LINE|POLYGON_POINT)
#define MAXVERTS 10000
static GLint maxverts = MAXVERTS;
@@ -147,7 +148,7 @@ static void read_surface( char *filename )
static void print_flags( const char *msg, GLuint flags )
{
fprintf(stderr,
- "%s (0x%x): %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
+ "%s (0x%x): %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
msg, flags,
(flags & GLVERTEX) ? "glVertex, " : "",
(flags & DRAW_ARRAYS) ? "glDrawArrays, " : "",
@@ -166,7 +167,8 @@ static void print_flags( const char *msg, GLuint flags )
(flags & MATERIALS) ? "materials, " : "",
(flags & FOG) ? "fog, " : "",
(flags & STIPPLE) ? "stipple, " : "",
- (flags & POLYGON_LINE) ? "polygon mode line, " : "");
+ (flags & POLYGON_LINE) ? "polygon mode line, " : "",
+ (flags & POLYGON_POINT) ? "polygon mode point, " : "");
}
@@ -711,9 +713,12 @@ static void ModeMenu(int m)
if (m & POLYGON_FILL) {
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
- else {
+ else if (m & POLYGON_LINE) {
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
}
+ else {
+ glPolygonMode(GL_FRONT_AND_BACK, GL_POINT);
+ }
}
#ifdef GL_EXT_vertex_array
@@ -1089,6 +1094,7 @@ int main(int argc, char **argv)
glutAddMenuEntry("", 0);
glutAddMenuEntry("Polygon Mode Fill", POLYGON_FILL);
glutAddMenuEntry("Polygon Mode Line", POLYGON_LINE);
+ glutAddMenuEntry("Polygon Mode Points", POLYGON_POINT);
glutAddMenuEntry("", 0);
glutAddMenuEntry("Point Filtered", POINT_FILTER);
glutAddMenuEntry("Linear Filtered", LINEAR_FILTER);
diff --git a/progs/demos/reflect.c b/progs/demos/reflect.c
index 0bec0663bc2..b72af12885d 100644
--- a/progs/demos/reflect.c
+++ b/progs/demos/reflect.c
@@ -401,6 +401,7 @@ DrawWindow(void)
GLfloat seconds = (t - t0) / 1000.0;
GLfloat fps = frames / seconds;
printf("%d frames in %g seconds = %g FPS\n", frames, seconds, fps);
+ fflush(stdout);
t0 = t;
frames = 0;
}
diff --git a/progs/demos/streaming_rect.c b/progs/demos/streaming_rect.c
index 4d4656e722b..f65ac4ce36c 100644
--- a/progs/demos/streaming_rect.c
+++ b/progs/demos/streaming_rect.c
@@ -47,7 +47,10 @@ static void Idle( void )
}
/*static int max( int a, int b ) { return a > b ? a : b; }*/
+
+#ifndef min
static int min( int a, int b ) { return a < b ? a : b; }
+#endif
static void DrawObject()
{
@@ -150,6 +153,7 @@ static void Display( void )
GLfloat fps = Frames / seconds;
printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps);
+ fflush(stdout);
drift_increment = 2.2 * seconds / Frames;
T0 = t;
diff --git a/progs/demos/texcyl.c b/progs/demos/texcyl.c
index e3b03039759..0e6089bced5 100644
--- a/progs/demos/texcyl.c
+++ b/progs/demos/texcyl.c
@@ -79,6 +79,7 @@ static void Display( void )
GLfloat seconds = (t - T0) / 1000.0;
GLfloat fps = Frames / seconds;
printf("%d frames in %g seconds = %g FPS\n", Frames, seconds, fps);
+ fflush(stdout);
T0 = t;
Frames = 0;
}
diff --git a/progs/fp/Makefile b/progs/fp/Makefile
index ef6644cce27..681928cf260 100755
--- a/progs/fp/Makefile
+++ b/progs/fp/Makefile
@@ -8,7 +8,7 @@ TOP = ../..
include $(TOP)/configs/current
-LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
+LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
SOURCES = \
tri-tex.c \
diff --git a/progs/fp/SConscript b/progs/fp/SConscript
new file mode 100644
index 00000000000..553799758b0
--- /dev/null
+++ b/progs/fp/SConscript
@@ -0,0 +1,17 @@
+Import('env')
+
+if not env['GLUT']:
+ Return()
+
+env = env.Clone()
+
+env.Prepend(CPPPATH = [
+ '../util',
+])
+
+env.Prepend(LIBS = ['$GLUT_LIB'])
+
+env.Program(
+ target = 'fp-tri',
+ source = ['fp-tri.c'],
+ )
diff --git a/progs/fp/fp-tri.c b/progs/fp/fp-tri.c
index 843f897871b..bc490c05201 100644
--- a/progs/fp/fp-tri.c
+++ b/progs/fp/fp-tri.c
@@ -2,10 +2,19 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
-#define GL_GLEXT_PROTOTYPES
-#include <GL/glut.h>
+
+#ifndef WIN32
#include <unistd.h>
#include <signal.h>
+#endif
+
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+#include "readtex.c"
+
+
+#define TEXTURE_FILE "../images/bw.rgb"
unsigned show_fps = 0;
unsigned int frame_cnt = 0;
@@ -15,11 +24,14 @@ static const char *filename = NULL;
static void usage(char *name)
{
fprintf(stderr, "usage: %s [ options ] shader_filename\n", name);
+#ifndef WIN32
fprintf(stderr, "\n" );
fprintf(stderr, "options:\n");
fprintf(stderr, " -fps show frames per second\n");
+#endif
}
+#ifndef WIN32
void alarmhandler (int sig)
{
if (sig == SIGALRM) {
@@ -31,6 +43,7 @@ void alarmhandler (int sig)
signal(SIGALRM, alarmhandler);
alarm(5);
}
+#endif
static void args(int argc, char *argv[])
{
@@ -57,6 +70,7 @@ static void args(int argc, char *argv[])
static void Init( void )
{
+ GLuint Texture;
GLint errno;
GLuint prognum;
char buf[4096];
@@ -99,7 +113,70 @@ static void Init( void )
}
glEnable(GL_FRAGMENT_PROGRAM_ARB);
- glClearColor(.3, .3, .3, 0);
+
+ /* Load texture */
+ glGenTextures(1, &Texture);
+ glBindTexture(GL_TEXTURE_2D, Texture);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ if (!LoadRGBMipmaps(TEXTURE_FILE, GL_RGB)) {
+ printf("Error: couldn't load texture image file %s\n", TEXTURE_FILE);
+ exit(1);
+ }
+
+
+ glGenTextures(1, &Texture);
+ glActiveTextureARB(GL_TEXTURE0_ARB + 1);
+ glBindTexture(GL_TEXTURE_2D, Texture);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+ {
+ GLubyte data[32][32];
+ int width = 32;
+ int height = 32;
+ int i;
+ int j;
+
+ for (i = 0; i < 32; i++)
+ for (j = 0; j < 32; j++)
+ {
+ /**
+ ** +-----------+
+ ** | W |
+ ** | +-----+ |
+ ** | | | |
+ ** | | B | |
+ ** | | | |
+ ** | +-----+ |
+ ** | |
+ ** +-----------+
+ **/
+ int i2 = i - height / 2;
+ int j2 = j - width / 2;
+ int h8 = height / 8;
+ int w8 = width / 8;
+ if ( -h8 <= i2 && i2 <= h8 && -w8 <= j2 && j2 <= w8 ) {
+ data[i][j] = 0x00;
+ } else if ( -2 * h8 <= i2 && i2 <= 2 * h8 && -2 * w8 <= j2 && j2 <= 2 * w8 ) {
+ data[i][j] = 0x55;
+ } else if ( -3 * h8 <= i2 && i2 <= 3 * h8 && -3 * w8 <= j2 && j2 <= 3 * w8 ) {
+ data[i][j] = 0xaa;
+ } else {
+ data[i][j] = 0xff;
+ }
+ }
+
+ glTexImage2D( GL_TEXTURE_2D, 0,
+ GL_ALPHA8,
+ 32, 32, 0,
+ GL_ALPHA, GL_UNSIGNED_BYTE, data );
+ }
+
+
+ glClearColor(.1, .3, .5, 0);
}
static void Reshape(int width, int height)
@@ -142,7 +219,6 @@ static void Display(void)
glEnd();
glFlush();
-
if (show_fps) {
++frame_cnt;
glutPostRedisplay();
@@ -158,14 +234,17 @@ int main(int argc, char **argv)
glutInitDisplayMode(GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH);
args(argc, argv);
glutCreateWindow(filename);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutDisplayFunc(Display);
Init();
+#ifndef WIN32
if (show_fps) {
signal(SIGALRM, alarmhandler);
alarm(5);
}
+#endif
glutMainLoop();
return 0;
}
diff --git a/progs/fp/kill-pos.txt b/progs/fp/kill-pos.txt
new file mode 100644
index 00000000000..5ff4f6f2c84
--- /dev/null
+++ b/progs/fp/kill-pos.txt
@@ -0,0 +1,9 @@
+!!ARBfp1.0
+TEMP R0;
+SUB R0.xy, fragment.position, {125}.x;
+MOV R0.zw, {0}.x;
+DP3 R0, R0, R0;
+SUB R0.x, R0, {10000}.x;
+KIL -R0.x;
+MOV result.color, fragment.color;
+END
diff --git a/progs/fp/position.txt b/progs/fp/position.txt
index 27fac12a3a5..1875897d781 100644
--- a/progs/fp/position.txt
+++ b/progs/fp/position.txt
@@ -1,3 +1,4 @@
!!ARBfp1.0
-MUL result.color, fragment.position, {.005}.x;
+MOV result.color, {0}.x;
+MUL result.color.xy, fragment.position, {.005}.x;
END
diff --git a/progs/fp/tex-pos-kil-1.txt b/progs/fp/tex-pos-kil-1.txt
new file mode 100644
index 00000000000..3f01e79ffe7
--- /dev/null
+++ b/progs/fp/tex-pos-kil-1.txt
@@ -0,0 +1,7 @@
+!!ARBfp1.0
+TEMP R0;
+MUL R0, fragment.position, {0.03125}.x;
+TEX R0, R0, texture[1], 2D;
+KIL -R0;
+MOV result.color, fragment.color;
+END
diff --git a/progs/fp/tex-pos-kil.txt b/progs/fp/tex-pos-kil.txt
new file mode 100644
index 00000000000..b7aaa9f7c88
--- /dev/null
+++ b/progs/fp/tex-pos-kil.txt
@@ -0,0 +1,8 @@
+!!ARBfp1.0
+TEMP R0;
+MUL R0, fragment.position, {0.008}.x;
+TEX R0, R0, texture[0], 2D;
+SUB R0, R0, {0.25}.x;
+KIL R0.xyzz;
+MOV result.color, fragment.color;
+END
diff --git a/progs/fp/tex-pos.txt b/progs/fp/tex-pos.txt
new file mode 100644
index 00000000000..b969f423f57
--- /dev/null
+++ b/progs/fp/tex-pos.txt
@@ -0,0 +1,6 @@
+!!ARBfp1.0
+TEMP R0;
+MOV R0, {0.0}.x;
+MUL R0.xy, fragment.position, {0.008}.x;
+TEX result.color, R0, texture[0], 2D;
+END
diff --git a/progs/fp/tex.txt b/progs/fp/tex.txt
new file mode 100644
index 00000000000..b3a885d9e07
--- /dev/null
+++ b/progs/fp/tex.txt
@@ -0,0 +1,3 @@
+!!ARBfp1.0
+TEX result.color, fragment.color, texture[0], 2D;
+END
diff --git a/progs/glsl/.gitignore b/progs/glsl/.gitignore
index 7a51c8cf6f9..5fdb4ef16d4 100644
--- a/progs/glsl/.gitignore
+++ b/progs/glsl/.gitignore
@@ -18,6 +18,7 @@ samplers
samplers_array
shaderutil.c
shaderutil.h
+shadow_sampler
skinning
texdemo1
toyball
diff --git a/progs/glsl/Makefile b/progs/glsl/Makefile
index 7099eeadbd9..80612770332 100644
--- a/progs/glsl/Makefile
+++ b/progs/glsl/Makefile
@@ -25,6 +25,7 @@ PROGS = \
pointcoord \
samplers \
samplers_array \
+ shadow_sampler \
skinning \
texdemo1 \
toyball \
diff --git a/progs/glsl/shadow_sampler.c b/progs/glsl/shadow_sampler.c
new file mode 100644
index 00000000000..2902b535522
--- /dev/null
+++ b/progs/glsl/shadow_sampler.c
@@ -0,0 +1,341 @@
+/**
+ * Test shadow2DRectProj() and shadow2D() functions.
+ * Brian Paul
+ * 11 April 2007
+ */
+
+#define GL_GLEXT_PROTOTYPES
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/gl.h>
+#include <GL/glut.h>
+#include <GL/glext.h>
+#include "extfuncs.h"
+
+
+/** Use GL_RECTANGLE texture (with projective texcoords)? */
+#define USE_RECT 01
+
+#define TEXSIZE 16
+
+
+static char *FragProgFile = NULL;
+static char *VertProgFile = NULL;
+
+static GLuint fragShader;
+static GLuint vertShader;
+static GLuint program;
+
+static GLint uTexture2D;
+static GLint uTextureRect;
+
+static GLint win = 0;
+
+static GLenum Filter = GL_LINEAR;
+
+static void
+CheckError(int line)
+{
+ GLenum err = glGetError();
+ if (err) {
+ printf("GL Error %s (0x%x) at line %d\n",
+ gluErrorString(err), (int) err, line);
+ }
+}
+
+
+static void
+PrintString(const char *s)
+{
+ while (*s) {
+ glutBitmapCharacter(GLUT_BITMAP_8_BY_13, (int) *s);
+ s++;
+ }
+}
+
+
+static void
+Redisplay(void)
+{
+ CheckError(__LINE__);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glPushMatrix();
+
+ CheckError(__LINE__);
+ glUseProgram_func(program);
+ CheckError(__LINE__);
+
+ glBegin(GL_POLYGON);
+#if USE_RECT
+ /* scale coords by two to test projection */
+ glTexCoord4f( 0, 0, 0, 2.0); glVertex2f(-1, -1);
+ glTexCoord4f(2*TEXSIZE, 0, 2*1, 2.0); glVertex2f( 1, -1);
+ glTexCoord4f(2*TEXSIZE, 2*TEXSIZE, 2*1, 2.0); glVertex2f( 1, 1);
+ glTexCoord4f( 0, 2*TEXSIZE, 0, 2.0); glVertex2f(-1, 1);
+#else
+ glTexCoord3f(0, 0, 0); glVertex2f(-1, -1);
+ glTexCoord3f(1, 0, 1); glVertex2f( 1, -1);
+ glTexCoord3f(1, 1, 1); glVertex2f( 1, 1);
+ glTexCoord3f(0, 1, 0); glVertex2f(-1, 1);
+#endif
+ glEnd();
+
+ glPopMatrix();
+
+ glUseProgram_func(0);
+ glWindowPos2iARB(80, 20);
+ PrintString("white black white black");
+
+ glutSwapBuffers();
+}
+
+
+static void
+Reshape(int width, int height)
+{
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0f, 0.0f, -8.0f);
+}
+
+
+static void
+CleanUp(void)
+{
+ glDeleteShader_func(fragShader);
+ glDeleteShader_func(vertShader);
+ glDeleteProgram_func(program);
+ glutDestroyWindow(win);
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ (void) x;
+ (void) y;
+
+ switch(key) {
+ case 27:
+ CleanUp();
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+MakeTexture(void)
+{
+ GLfloat image[TEXSIZE][TEXSIZE];
+ GLuint i, j;
+
+ for (i = 0; i < TEXSIZE; i++) {
+ for (j = 0; j < TEXSIZE; j++) {
+ if (j < (TEXSIZE / 2)) {
+ image[i][j] = 0.25;
+ }
+ else {
+ image[i][j] = 0.75;
+ }
+ }
+ }
+
+ glActiveTexture(GL_TEXTURE0); /* unit 0 */
+ glBindTexture(GL_TEXTURE_2D, 42);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, TEXSIZE, TEXSIZE, 0,
+ GL_DEPTH_COMPONENT, GL_FLOAT, image);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Filter);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, Filter);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE_ARB,
+ GL_COMPARE_R_TO_TEXTURE_ARB);
+ CheckError(__LINE__);
+
+ glActiveTexture(GL_TEXTURE1); /* unit 1 */
+ glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 43);
+ glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_DEPTH_COMPONENT,
+ TEXSIZE, 10, 0,/*16x10*/
+ GL_DEPTH_COMPONENT, GL_FLOAT, image);
+ glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, Filter);
+ glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, Filter);
+ glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_COMPARE_MODE_ARB,
+ GL_COMPARE_R_TO_TEXTURE_ARB);
+ CheckError(__LINE__);
+}
+
+
+static void
+LoadAndCompileShader(GLuint shader, const char *text)
+{
+ GLint stat;
+ glShaderSource_func(shader, 1, (const GLchar **) &text, NULL);
+ glCompileShader_func(shader);
+ glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat);
+ if (!stat) {
+ GLchar log[1000];
+ GLsizei len;
+ glGetShaderInfoLog_func(shader, 1000, &len, log);
+ fprintf(stderr, "fslight: problem compiling shader:\n%s\n", log);
+ exit(1);
+ }
+}
+
+
+/**
+ * Read a shader from a file.
+ */
+static void
+ReadShader(GLuint shader, const char *filename)
+{
+ const int max = 100*1000;
+ int n;
+ char *buffer = (char*) malloc(max);
+ FILE *f = fopen(filename, "r");
+ if (!f) {
+ fprintf(stderr, "fslight: Unable to open shader file %s\n", filename);
+ exit(1);
+ }
+
+ n = fread(buffer, 1, max, f);
+ printf("fslight: read %d bytes from shader file %s\n", n, filename);
+ if (n > 0) {
+ buffer[n] = 0;
+ LoadAndCompileShader(shader, buffer);
+ }
+
+ fclose(f);
+ free(buffer);
+}
+
+
+static void
+CheckLink(GLuint prog)
+{
+ GLint stat;
+ glGetProgramiv_func(prog, GL_LINK_STATUS, &stat);
+ if (!stat) {
+ GLchar log[1000];
+ GLsizei len;
+ glGetProgramInfoLog_func(prog, 1000, &len, log);
+ fprintf(stderr, "Linker error:\n%s\n", log);
+ }
+}
+
+
+static void
+Init(void)
+{
+ static const char *fragShaderText =
+ "uniform sampler2DShadow shadowTex2D; \n"
+ "uniform sampler2DRectShadow shadowTexRect; \n"
+ "void main() {\n"
+#if USE_RECT
+ " gl_FragColor = shadow2DRectProj(shadowTexRect, gl_TexCoord[0]); \n"
+#else
+ " gl_FragColor = shadow2D(shadowTex2D, gl_TexCoord[0].xyz); \n"
+#endif
+ "}\n";
+ static const char *vertShaderText =
+ "void main() {\n"
+ " gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n"
+ " gl_TexCoord[0] = gl_MultiTexCoord0; \n"
+ "}\n";
+ const char *version;
+
+#if USE_RECT
+ if (!glutExtensionSupported("GL_ARB_texture_rectangle")) {
+ printf("This program requires GL_ARB_texture_rectangle\n");
+ exit(1);
+ }
+#endif
+
+ version = (const char *) glGetString(GL_VERSION);
+ if (version[0] != '2' || version[1] != '.') {
+ printf("This program requires OpenGL 2.x, found %s\n", version);
+ exit(1);
+ }
+ printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
+
+ GetExtensionFuncs();
+
+ fragShader = glCreateShader_func(GL_FRAGMENT_SHADER);
+ if (FragProgFile)
+ ReadShader(fragShader, FragProgFile);
+ else
+ LoadAndCompileShader(fragShader, fragShaderText);
+
+ vertShader = glCreateShader_func(GL_VERTEX_SHADER);
+ if (VertProgFile)
+ ReadShader(vertShader, VertProgFile);
+ else
+ LoadAndCompileShader(vertShader, vertShaderText);
+
+ program = glCreateProgram_func();
+ glAttachShader_func(program, fragShader);
+ glAttachShader_func(program, vertShader);
+ glLinkProgram_func(program);
+ CheckLink(program);
+ glUseProgram_func(program);
+
+ uTexture2D = glGetUniformLocation_func(program, "shadowTex2D");
+ uTextureRect = glGetUniformLocation_func(program, "shadowTexRect");
+ printf("uTexture2D %d uTextureRect %d\n", uTexture2D, uTextureRect);
+ if (uTexture2D >= 0) {
+ glUniform1i_func(uTexture2D, 0); /* use texture unit 0 */
+ }
+ if (uTextureRect >= 0) {
+ glUniform1i_func(uTextureRect, 1); /* use texture unit 0 */
+ }
+ CheckError(__LINE__);
+
+ glClearColor(0.3f, 0.3f, 0.3f, 0.0f);
+ glColor3f(1, 1, 1);
+
+ MakeTexture();
+ CheckError(__LINE__);
+}
+
+
+static void
+ParseOptions(int argc, char *argv[])
+{
+ int i;
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-fs") == 0) {
+ FragProgFile = argv[i+1];
+ }
+ else if (strcmp(argv[i], "-vs") == 0) {
+ VertProgFile = argv[i+1];
+ }
+ }
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+ glutInitWindowPosition( 0, 0);
+ glutInitWindowSize(400, 300);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
+ win = glutCreateWindow(argv[0]);
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Redisplay);
+ ParseOptions(argc, argv);
+ Init();
+ glutMainLoop();
+ return 0;
+}
+
+
diff --git a/progs/tests/.gitignore b/progs/tests/.gitignore
index c5b9e28dab1..0ed3a885c26 100644
--- a/progs/tests/.gitignore
+++ b/progs/tests/.gitignore
@@ -14,7 +14,9 @@ arbvpwarpmesh
arraytexture
blendminmax
blendsquare
+blendxor
bufferobj
+bumpmap
bug_3050
bug_3101
bug_3195
@@ -59,6 +61,8 @@ readtex.h
seccolor
sharedtex
shader_api
+shaderutil.c
+shaderutil.h
stencil_twoside
stencil_wrap
stencilwrap
diff --git a/progs/tests/Makefile b/progs/tests/Makefile
index 34c9ab1dcef..58ea5690df6 100644
--- a/progs/tests/Makefile
+++ b/progs/tests/Makefile
@@ -8,7 +8,7 @@ TOP = ../..
include $(TOP)/configs/current
-LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
+LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
SOURCES = \
afsmultiarb.c \
@@ -28,6 +28,7 @@ SOURCES = \
blendsquare.c \
blendxor.c \
bufferobj.c \
+ bumpmap.c \
bug_3050.c \
bug_3101.c \
bug_3195.c \
@@ -54,7 +55,10 @@ SOURCES = \
jkrahntest.c \
lineclip.c \
manytex.c \
+ mapbufrange.c \
+ mapvbo.c \
minmag.c \
+ mipgen.c \
mipmap_limits.c \
mipmap_view.c \
multipal.c \
@@ -145,6 +149,12 @@ afsmultiarb: afsmultiarb.o readtex.o
afsmultiarb.o: afsmultiarb.c readtex.h
$(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) afsmultiarb.c -o $@
+bumpmap: bumpmap.o readtex.o
+ $(CC) $(CFLAGS) $(LDFLAGS) bumpmap.o readtex.o $(LIBS) -o $@
+
+bumpmap.o: bumpmap.c readtex.h
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) bumpmap.c -o $@
+
drawbuffers: drawbuffers.o
$(APP_CC) $(CFLAGS) $(LDFLAGS) drawbuffers.o $(LIBS) -o $@
@@ -175,6 +185,11 @@ mipmap_view: mipmap_view.o readtex.o
mipmap_view.o: mipmap_view.c readtex.h
$(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
+mipmap_limits: mipmap_limits.o readtex.o
+ $(APP_CC) $(CFLAGS) mipmap_limits.o readtex.o $(LIBS) -o $@
+
+mipmap_limits.o: mipmap_limits.c readtex.h
+ $(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
fillrate: fillrate.o readtex.o
$(APP_CC) $(CFLAGS) fillrate.o readtex.o $(LIBS) -o $@
diff --git a/progs/tests/SConscript b/progs/tests/SConscript
new file mode 100644
index 00000000000..cfeb9d1c378
--- /dev/null
+++ b/progs/tests/SConscript
@@ -0,0 +1,134 @@
+Import('*')
+
+if not env['GLUT']:
+ Return()
+
+env = env.Clone()
+
+env.Prepend(CPPPATH = [
+ '../util',
+])
+
+env.Prepend(LIBS = [
+ util,
+ '$GLUT_LIB'
+])
+
+if env['platform'] == 'windows':
+ env.Append(CPPDEFINES = ['NOMINMAX'])
+ env.Prepend(LIBS = ['winmm'])
+
+linux_progs = [
+ 'api_speed',
+]
+
+glx_progs = [
+ 'auxbuffer',
+ 'getprocaddress',
+ 'jkrahntest',
+ 'sharedtex',
+ 'texcompress2',
+ 'texobjshare',
+]
+
+mesa_progs = [
+ 'debugger',
+]
+
+progs = [
+ 'afsmultiarb',
+ 'antialias',
+ 'arbfpspec',
+ 'arbfptest1',
+ 'arbfptexture',
+ 'arbfptrig',
+ 'arbnpot-mipmap',
+ 'arbnpot',
+ 'arbvptest1',
+ 'arbvptest3',
+ 'arbvptorus',
+ 'arbvpwarpmesh',
+ 'arraytexture',
+ 'blendminmax',
+ 'blendsquare',
+ 'blendxor',
+ 'bufferobj',
+ 'bug_3050',
+ 'bug_3101',
+ 'bug_3195',
+ 'bug_texstore_i8',
+ 'calibrate_rast',
+ 'copypixrate',
+ 'crossbar',
+ 'cva',
+ 'dinoshade',
+ 'drawbuffers',
+ 'exactrast',
+ 'ext422square',
+ 'fbotest1',
+ 'fbotest2',
+ 'fbotexture',
+ 'fillrate',
+ 'floattex',
+ 'fog',
+ 'fogcoord',
+ 'fptest1',
+ 'fptexture',
+ 'interleave',
+ 'invert',
+ 'lineclip',
+ 'manytex',
+ 'mapbufrange',
+ 'mapvbo',
+ 'minmag',
+ 'mipgen',
+ 'mipmap_limits',
+ 'mipmap_view',
+ 'multipal',
+ 'multitexarray',
+ 'multiwindow',
+ 'no_s3tc',
+ 'packedpixels',
+ 'pbo',
+ 'prog_parameter',
+ 'projtex',
+ 'quads',
+ 'random',
+ 'readrate',
+ 'rubberband',
+ 'seccolor',
+ 'shader_api',
+ 'stencil_twoside',
+ 'stencil_wrap',
+ 'stencilwrap',
+ 'subtex',
+ 'subtexrate',
+ 'tex1d',
+ 'texcmp',
+ 'texfilt',
+ 'texgenmix',
+ 'texline',
+ 'texrect',
+ 'texwrap',
+ 'unfilledclip',
+ 'vao-01',
+ 'vao-02',
+ 'vparray',
+ 'vpeval',
+ 'vptest1',
+ 'vptest2',
+ 'vptest3',
+ 'vptorus',
+ 'vpwarpmesh',
+ 'yuvrect',
+ 'yuvsquare',
+ 'zcomp',
+ 'zdrawpix',
+ 'zreaddraw',
+]
+
+for prog in progs:
+ env.Program(
+ target = prog,
+ source = prog + '.c',
+ )
diff --git a/progs/tests/afsmultiarb.c b/progs/tests/afsmultiarb.c
index c026ecd4ce2..162ab19493c 100644
--- a/progs/tests/afsmultiarb.c
+++ b/progs/tests/afsmultiarb.c
@@ -11,7 +11,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
#include "readtex.h"
@@ -442,6 +442,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 300, 300 );
glutInitWindowPosition( 0, 0 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
+ glewInit();
glutCreateWindow(argv[0] );
Init( argc, argv );
diff --git a/progs/tests/antialias.c b/progs/tests/antialias.c
index f23b5aff324..656bf2471fe 100644
--- a/progs/tests/antialias.c
+++ b/progs/tests/antialias.c
@@ -9,6 +9,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -29,7 +30,7 @@ PrintString(const char *s)
static void
-Polygon( GLint verts, GLfloat radius, GLfloat z )
+doPolygon( GLint verts, GLfloat radius, GLfloat z )
{
int i;
for (i = 0; i < verts; i++) {
@@ -47,33 +48,33 @@ DrawObject( void )
glLineWidth(3.0);
glColor3f(1, 1, 1);
glBegin(GL_LINE_LOOP);
- Polygon(12, 1.2, 0);
+ doPolygon(12, 1.2, 0);
glEnd();
glLineWidth(1.0);
glColor3f(1, 1, 1);
glBegin(GL_LINE_LOOP);
- Polygon(12, 1.1, 0);
+ doPolygon(12, 1.1, 0);
glEnd();
glColor3f(1, 0, 0);
glBegin(GL_POLYGON);
- Polygon(12, 0.4, 0.3);
+ doPolygon(12, 0.4, 0.3);
glEnd();
glColor3f(0, 1, 0);
glBegin(GL_POLYGON);
- Polygon(12, 0.6, 0.2);
+ doPolygon(12, 0.6, 0.2);
glEnd();
glColor3f(0, 0, 1);
glBegin(GL_POLYGON);
- Polygon(12, 0.8, 0.1);
+ doPolygon(12, 0.8, 0.1);
glEnd();
glColor3f(1, 1, 1);
glBegin(GL_POLYGON);
- Polygon(12, 1.0, 0);
+ doPolygon(12, 1.0, 0);
glEnd();
}
@@ -225,6 +226,7 @@ main( int argc, char *argv[] )
glutInitDisplayMode( GLUT_RGB | GLUT_ALPHA | GLUT_DOUBLE |
GLUT_DEPTH | GLUT_MULTISAMPLE );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/api_speed.c b/progs/tests/api_speed.c
index aed65b35fe3..28e28e61d8b 100644
--- a/progs/tests/api_speed.c
+++ b/progs/tests/api_speed.c
@@ -37,9 +37,7 @@
#include <stdio.h>
#include <stdlib.h>
-#define GL_GLEXT_PROTOTYPES
-#include <GL/gl.h>
-#include <GL/glext.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#define inline __inline__
@@ -127,6 +125,7 @@ int main( int argc, char *argv[] )
glutInitDisplayMode( GLUT_RGB );
glutCreateWindow( argv[0] );
+ glewInit();
if ( argc > 1 ) {
count = strtoul( argv[1], NULL, 0 );
diff --git a/progs/tests/arbfpspec.c b/progs/tests/arbfpspec.c
index eac2a9100f5..550e9543406 100644
--- a/progs/tests/arbfpspec.c
+++ b/progs/tests/arbfpspec.c
@@ -8,7 +8,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
static float Xrot = 0.0, Yrot = 0.0, Zrot = 0.0;
@@ -180,6 +180,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 250, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutSpecialFunc( SpecialKey );
diff --git a/progs/tests/arbfptest1.c b/progs/tests/arbfptest1.c
index 7949f87eddb..e7237b76a87 100644
--- a/progs/tests/arbfptest1.c
+++ b/progs/tests/arbfptest1.c
@@ -5,7 +5,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -201,6 +201,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 250, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/arbfptexture.c b/progs/tests/arbfptexture.c
index a854908c311..f66b060cbb2 100644
--- a/progs/tests/arbfptexture.c
+++ b/progs/tests/arbfptexture.c
@@ -5,7 +5,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
#include "readtex.c"
@@ -143,6 +143,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 250, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutSpecialFunc( SpecialKey );
diff --git a/progs/tests/arbfptrig.c b/progs/tests/arbfptrig.c
index 26b68c6b412..95f008a078d 100644
--- a/progs/tests/arbfptrig.c
+++ b/progs/tests/arbfptrig.c
@@ -5,7 +5,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
#include "readtex.c"
@@ -146,6 +146,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 250, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutSpecialFunc( SpecialKey );
diff --git a/progs/tests/arbnpot-mipmap.c b/progs/tests/arbnpot-mipmap.c
index 4ed84e7acee..700ec0b09d0 100644
--- a/progs/tests/arbnpot-mipmap.c
+++ b/progs/tests/arbnpot-mipmap.c
@@ -46,6 +46,7 @@
*/
#include <stdlib.h>
#include <stdio.h>
+#include <GL/glew.h>
#include <GL/glut.h>
GLubyte mipmapImage32[40][46][3];
@@ -175,6 +176,7 @@ int main(int argc, char** argv)
glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
glutInitWindowSize (500, 500);
glutCreateWindow (argv[0]);
+ glewInit();
myinit();
glutReshapeFunc (myReshape);
glutDisplayFunc(display);
diff --git a/progs/tests/arbnpot.c b/progs/tests/arbnpot.c
index 05ba85dad9e..c51a5416413 100644
--- a/progs/tests/arbnpot.c
+++ b/progs/tests/arbnpot.c
@@ -8,6 +8,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "../util/readtex.c"
@@ -188,6 +189,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 400, 400 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/arbvptest1.c b/progs/tests/arbvptest1.c
index 0ebd3987f58..3a6d71a42bd 100644
--- a/progs/tests/arbvptest1.c
+++ b/progs/tests/arbvptest1.c
@@ -5,7 +5,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
static void Display( void )
@@ -155,6 +155,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 250, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/arbvptest3.c b/progs/tests/arbvptest3.c
index 6437062900e..56de7b46963 100644
--- a/progs/tests/arbvptest3.c
+++ b/progs/tests/arbvptest3.c
@@ -4,7 +4,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
static float Zrot = 0.0;
@@ -118,6 +118,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 250, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/arbvptorus.c b/progs/tests/arbvptorus.c
index 9d19ef90da5..f1f84d87749 100644
--- a/progs/tests/arbvptorus.c
+++ b/progs/tests/arbvptorus.c
@@ -7,7 +7,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
static float Xrot = 0.0, Yrot = 0.0, Zrot = 0.0;
@@ -174,6 +174,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 250, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutSpecialFunc( SpecialKey );
diff --git a/progs/tests/arbvpwarpmesh.c b/progs/tests/arbvpwarpmesh.c
index 3dfe94f7596..973a1574099 100644
--- a/progs/tests/arbvpwarpmesh.c
+++ b/progs/tests/arbvpwarpmesh.c
@@ -7,7 +7,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
static float Xrot = -60.0, Yrot = 0.0, Zrot = 0.0;
@@ -234,6 +234,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 250, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutSpecialFunc( SpecialKey );
diff --git a/progs/tests/arraytexture.c b/progs/tests/arraytexture.c
index 48c622be302..6c0484df0de 100644
--- a/progs/tests/arraytexture.c
+++ b/progs/tests/arraytexture.c
@@ -34,6 +34,7 @@
#include <stdio.h>
#include <string.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include <GL/glext.h>
@@ -326,6 +327,7 @@ int main(int argc, char *argv[])
glutInitWindowSize(350, 350);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
glutCreateWindow("Array texture test");
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutSpecialFunc(SpecialKey);
diff --git a/progs/tests/blendminmax.c b/progs/tests/blendminmax.c
index 2aab1a39d29..7297f41b787 100644
--- a/progs/tests/blendminmax.c
+++ b/progs/tests/blendminmax.c
@@ -34,6 +34,7 @@
#include <stdio.h>
#include <stdlib.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static int Width = 400;
@@ -200,6 +201,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( Width, Height );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow( "GL_EXT_blend_minmax test" );
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/blendsquare.c b/progs/tests/blendsquare.c
index 1694866a557..3ee3ae2230c 100644
--- a/progs/tests/blendsquare.c
+++ b/progs/tests/blendsquare.c
@@ -34,6 +34,7 @@
#include <stdio.h>
#include <stdlib.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static int Width = 400;
@@ -169,6 +170,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( Width, Height );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow( "GL_NV_blend_square test" );
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/blendxor.c b/progs/tests/blendxor.c
index 8961a827eab..d6dcb8b8486 100644
--- a/progs/tests/blendxor.c
+++ b/progs/tests/blendxor.c
@@ -3,10 +3,10 @@
*
*/
-#define GL_GLEXT_PROTOTYPES
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "readtex.c"
@@ -183,6 +183,7 @@ main(int argc, char *argv[])
glutInitWindowSize(Width, Height);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
Win = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutSpecialFunc(SpecialKey);
diff --git a/progs/tests/bufferobj.c b/progs/tests/bufferobj.c
index d1a85392e1e..1d97b060efc 100644
--- a/progs/tests/bufferobj.c
+++ b/progs/tests/bufferobj.c
@@ -6,18 +6,19 @@
*/
-#define GL_GLEXT_PROTOTYPES
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#define NUM_OBJECTS 10
struct object
{
- GLuint BufferID;
+ GLuint VertexBufferID;
+ GLuint ColorBufferID;
GLuint ElementsBufferID;
GLuint NumVerts;
GLuint VertexOffset;
@@ -47,7 +48,7 @@ static void CheckError(int line)
static void DrawObject( const struct object *obj )
{
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->BufferID);
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->VertexBufferID);
glVertexPointer(3, GL_FLOAT, obj->VertexStride, (void *) obj->VertexOffset);
glEnable(GL_VERTEX_ARRAY);
@@ -62,6 +63,7 @@ static void DrawObject( const struct object *obj )
glPopClientAttrib();
}
#endif
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->ColorBufferID);
glColorPointer(3, GL_FLOAT, obj->ColorStride, (void *) obj->ColorOffset);
glEnable(GL_COLOR_ARRAY);
@@ -92,7 +94,7 @@ static void Display( void )
glClear( GL_COLOR_BUFFER_BIT );
for (i = 0; i < NumObjects; i++) {
- float x = 5.0 * ((float) i / (NumObjects-1) - 0.5);
+ float x = 7.0 * ((float) i / (NumObjects-1) - 0.5);
glPushMatrix();
glTranslatef(x, 0, 0);
glRotatef(Xrot, 1, 0, 0);
@@ -125,8 +127,11 @@ static void Reshape( int width, int height )
static void FreeBuffers(void)
{
int i;
- for (i = 0; i < NUM_OBJECTS; i++)
- glDeleteBuffersARB(1, &Objects[i].BufferID);
+ for (i = 0; i < NUM_OBJECTS; i++) {
+ glDeleteBuffersARB(1, &Objects[i].VertexBufferID);
+ glDeleteBuffersARB(1, &Objects[i].ColorBufferID);
+ glDeleteBuffersARB(1, &Objects[i].ElementsBufferID);
+ }
}
@@ -182,7 +187,9 @@ static void SpecialKey( int key, int x, int y )
}
-
+/*
+ * Non-interleaved position/color data.
+ */
static void MakeObject1(struct object *obj)
{
GLfloat *v, *c;
@@ -193,10 +200,11 @@ static void MakeObject1(struct object *obj)
for (i = 0; i < 500; i++)
buffer[i] = i & 0xff;
- obj->BufferID = 0;
- glGenBuffersARB(1, &obj->BufferID);
- assert(obj->BufferID != 0);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->BufferID);
+ obj->VertexBufferID = 0;
+ glGenBuffersARB(1, &obj->VertexBufferID);
+ obj->ColorBufferID = obj->VertexBufferID;
+ assert(obj->VertexBufferID != 0);
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->VertexBufferID);
glBufferDataARB(GL_ARRAY_BUFFER_ARB, 500, buffer, GL_STATIC_DRAW_ARB);
for (i = 0; i < 500; i++)
@@ -257,13 +265,18 @@ static void MakeObject1(struct object *obj)
}
+/*
+ * Interleaved position/color data.
+ */
static void MakeObject2(struct object *obj)
{
GLfloat *v;
int start = 40; /* bytes, to test non-zero array offsets */
- glGenBuffersARB(1, &obj->BufferID);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->BufferID);
+ glGenBuffersARB(1, &obj->VertexBufferID);
+ obj->ColorBufferID = obj->VertexBufferID;
+
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->VertexBufferID);
glBufferDataARB(GL_ARRAY_BUFFER_ARB, 1000, NULL, GL_STATIC_DRAW_ARB);
v = (GLfloat *) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
@@ -287,6 +300,9 @@ static void MakeObject2(struct object *obj)
}
+/*
+ * Use an index buffer and glDrawElements().
+ */
static void MakeObject3(struct object *obj)
{
GLfloat vertexData[1000];
@@ -314,8 +330,10 @@ static void MakeObject3(struct object *obj)
bytes = obj->NumVerts * (3 + 3) * sizeof(GLfloat);
/* Don't use glMap/UnmapBuffer for this object */
- glGenBuffersARB(1, &obj->BufferID);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->BufferID);
+ glGenBuffersARB(1, &obj->VertexBufferID);
+ obj->ColorBufferID = obj->VertexBufferID;
+
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->VertexBufferID);
glBufferDataARB(GL_ARRAY_BUFFER_ARB, bytes, vertexData, GL_STATIC_DRAW_ARB);
/* Setup a buffer of indices to test the ELEMENTS path */
@@ -332,6 +350,46 @@ static void MakeObject3(struct object *obj)
}
+/*
+ * Vertex and color data in different buffers.
+ */
+static void MakeObject4(struct object *obj)
+{
+ static const GLfloat vertexData[] = {
+ 0, -1, 0,
+ 0.5, 0, 0,
+ 0, 1, 0,
+ -0.5, 0, 0
+ };
+ static const GLfloat colorData[] = {
+ 1, 1, 1,
+ 1, 1, 0,
+ .5, .5, 0,
+ 1, 1, 0
+ };
+
+ obj->VertexOffset = 0;
+ obj->VertexStride = 0;
+ obj->ColorOffset = 0;
+ obj->ColorStride = 0;
+ obj->NumVerts = 4;
+
+ glGenBuffersARB(1, &obj->VertexBufferID);
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->VertexBufferID);
+ glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(vertexData), vertexData,
+ GL_STATIC_DRAW_ARB);
+
+ glGenBuffersARB(1, &obj->ColorBufferID);
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->ColorBufferID);
+ glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(colorData), colorData,
+ GL_STATIC_DRAW_ARB);
+
+ /* Setup a buffer of indices to test the ELEMENTS path */
+ obj->ElementsBufferID = 0;
+ obj->NumElements = 0;
+}
+
+
static void Init( void )
{
@@ -358,7 +416,8 @@ static void Init( void )
MakeObject1(Objects + 0);
MakeObject2(Objects + 1);
MakeObject3(Objects + 2);
- NumObjects = 3;
+ MakeObject4(Objects + 3);
+ NumObjects = 4;
}
@@ -369,6 +428,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 600, 300 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
Win = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutSpecialFunc( SpecialKey );
diff --git a/progs/tests/bug_3050.c b/progs/tests/bug_3050.c
index 4ea7b80f231..a04e40eaf6e 100644
--- a/progs/tests/bug_3050.c
+++ b/progs/tests/bug_3050.c
@@ -39,6 +39,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static int Width = 400;
@@ -154,6 +155,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( Width, Height );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow( "Bug #3050 Test" );
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/bug_3101.c b/progs/tests/bug_3101.c
index 761dcbb9513..06a97761557 100644
--- a/progs/tests/bug_3101.c
+++ b/progs/tests/bug_3101.c
@@ -34,6 +34,7 @@
#include <stdio.h>
#include <stdlib.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static int Width = 400;
@@ -119,6 +120,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( Width, Height );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow( "Bug #3101 Test" );
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/bug_3195.c b/progs/tests/bug_3195.c
index 4aceae04abe..a075b94e370 100644
--- a/progs/tests/bug_3195.c
+++ b/progs/tests/bug_3195.c
@@ -36,6 +36,7 @@
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include <GL/glext.h>
@@ -264,6 +265,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 350, 350 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow( "Bug #3195 Test" );
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutSpecialFunc( SpecialKey );
diff --git a/progs/tests/bug_texstore_i8.c b/progs/tests/bug_texstore_i8.c
index f8dac210f7a..10e5eba7c5e 100644
--- a/progs/tests/bug_texstore_i8.c
+++ b/progs/tests/bug_texstore_i8.c
@@ -29,6 +29,7 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static GLenum Target = GL_TEXTURE_2D;
@@ -180,6 +181,7 @@ int main(int argc, char **argv)
glutInitDisplayMode(type);
win = glutCreateWindow("Tex test");
+ glewInit();
if (!win) {
exit(1);
}
diff --git a/progs/tests/bumpmap.c b/progs/tests/bumpmap.c
new file mode 100644
index 00000000000..1b7ec2c135c
--- /dev/null
+++ b/progs/tests/bumpmap.c
@@ -0,0 +1,208 @@
+/*
+ * Copyright (c) 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * Simple test for testing ATI_envmap_bumpmap support.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+#include <GL/glut.h>
+
+#include "readtex.h"
+
+static PFNGLGETTEXBUMPPARAMETERFVATIPROC glGetTexBumpParameterfvATI_func = NULL;
+static PFNGLGETTEXBUMPPARAMETERIVATIPROC glGetTexBumpParameterivATI_func = NULL;
+static PFNGLTEXBUMPPARAMETERFVATIPROC glTexBumpParameterfvATI_func = NULL;
+
+static const char *TexFile = "../images/arch.rgb";
+
+static const GLfloat Near = 5.0, Far = 25.0;
+
+static void Display( void )
+{
+ /* together with the construction of dudv map, do fixed translation
+ in y direction (up), some cosine deformation in x and more
+ deformation in y dir */
+ GLfloat bumpMatrix[4] = {0.1, 0.0, 0.2, 0.1};
+
+
+ glClearColor(0.2, 0.2, 0.8, 0);
+ glClear( GL_COLOR_BUFFER_BIT );
+
+ glPushMatrix();
+
+ /* this is the base map */
+ glActiveTexture( GL_TEXTURE0 );
+ glEnable( GL_TEXTURE_2D );
+ glBindTexture( GL_TEXTURE_2D, 1 );
+ glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE );
+ glTexEnvf( GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE );
+ glTexEnvf( GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE );
+
+ /* bump map */
+ glActiveTexture( GL_TEXTURE1 );
+ glEnable( GL_TEXTURE_2D );
+ glBindTexture( GL_TEXTURE_2D, 2 );
+ glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE );
+ glTexEnvf( GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_BUMP_ENVMAP_ATI );
+ glTexEnvf( GL_TEXTURE_ENV, GL_BUMP_TARGET_ATI, GL_TEXTURE0);
+
+ glTexBumpParameterfvATI_func(GL_BUMP_ROT_MATRIX_ATI, bumpMatrix);
+
+ glCallList(1);
+
+ glPopMatrix();
+
+ glutSwapBuffers();
+}
+
+
+static void Reshape( int width, int height )
+{
+ GLfloat ar = (float) width / (float) height;
+ glViewport( 0, 0, width, height );
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glFrustum( -ar, ar, -1.0, 1.0, Near, Far );
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+ glTranslatef( 0.0, 0.0, -6.0 );
+}
+
+
+static void Key( unsigned char key, int x, int y )
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 27:
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void Init( void )
+{
+ const char * const ver_string = (const char * const)
+ glGetString( GL_VERSION );
+ GLfloat temp[16][16][2];
+ GLubyte *image = NULL;
+ GLint imgWidth, imgHeight;
+ GLenum imgFormat;
+ GLint i,j;
+ GLint param, paramArray[16];
+ GLfloat paramMat[4];
+
+ printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ printf("GL_VERSION = %s\n", ver_string);
+
+ if ( !glutExtensionSupported("GL_ATI_envmap_bumpmap")) {
+ printf("\nSorry, this program requires GL_ATI_envmap_bumpmap\n");
+ exit(1);
+ }
+
+ glGetTexBumpParameterfvATI_func = glutGetProcAddress("glGetTexBumpParameterfvATI");
+ glGetTexBumpParameterivATI_func = glutGetProcAddress("glGetTexBumpParameterivATI");
+ glTexBumpParameterfvATI_func = glutGetProcAddress("glTexBumpParameterfvATI");
+
+ glGetTexBumpParameterivATI_func(GL_BUMP_ROT_MATRIX_SIZE_ATI, &param);
+ printf("BUMP_ROT_MATRIX_SIZE_ATI = %d\n", param);
+ glGetTexBumpParameterivATI_func(GL_BUMP_NUM_TEX_UNITS_ATI, &param);
+ printf("BUMP_NUM_TEX_UNITS_ATI = %d\n", param);
+ glGetTexBumpParameterfvATI_func(GL_BUMP_ROT_MATRIX_ATI, paramMat);
+ printf("initial rot matrix %f %f %f %f\n", paramMat[0], paramMat[1], paramMat[2], paramMat[3]);
+ glGetTexBumpParameterivATI_func(GL_BUMP_TEX_UNITS_ATI, paramArray);
+ printf("units supporting bump mapping: ");
+ for (i = 0; i < param; i++)
+ printf("%d ", paramArray[i] - GL_TEXTURE0);
+ printf("\n");
+
+ image = LoadRGBImage(TexFile, &imgWidth, &imgHeight, &imgFormat);
+ if (!image) {
+ printf("Couldn't read %s\n", TexFile);
+ exit(0);
+ }
+
+ glBindTexture( GL_TEXTURE_2D, 1 );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );
+ glTexImage2D( GL_TEXTURE_2D, 0, imgFormat, imgWidth, imgHeight, 0,
+ imgFormat, GL_UNSIGNED_BYTE, image );
+
+ for (j = 0; j < 16; j++) {
+ for (i = 0; i < 16; i++) {
+ temp[j][i][0] = cos((float)(i) * 3.1415 / 16.0);
+ temp[j][i][1] = -0.5;
+ }
+ }
+ glBindTexture( GL_TEXTURE_2D, 2 );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );
+ glTexImage2D( GL_TEXTURE_2D, 0, GL_DU8DV8_ATI, 16, 16, 0,
+ GL_DUDV_ATI, GL_FLOAT, temp );
+
+
+ glNewList( 1, GL_COMPILE );
+ glBegin(GL_QUADS);
+ glColor3f( 0.9, 0.0, 0.0 );
+ glMultiTexCoord2f( GL_TEXTURE0, 0.0, 0.0 );
+ glMultiTexCoord2f( GL_TEXTURE1, 0.0, 0.0 );
+ glVertex2f(-1, -1);
+ glMultiTexCoord2f( GL_TEXTURE0, 1.0, 0.0 );
+ glMultiTexCoord2f( GL_TEXTURE1, 1.0, 0.0 );
+ glVertex2f( 1, -1);
+ glMultiTexCoord2f( GL_TEXTURE0, 1.0, 1.0 );
+ glMultiTexCoord2f( GL_TEXTURE1, 1.0, 1.0 );
+ glVertex2f( 1, 1);
+ glMultiTexCoord2f( GL_TEXTURE0, 0.0, 1.0 );
+ glMultiTexCoord2f( GL_TEXTURE1, 0.0, 1.0 );
+ glVertex2f(-1, 1);
+ glEnd();
+ glEndList();
+}
+
+
+int main( int argc, char *argv[] )
+{
+ glutInit( &argc, argv );
+ glutInitWindowPosition( 0, 0 );
+ glutInitWindowSize( 400, 400 );
+ glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
+ glutCreateWindow( "GL_ATI_envmap_bumpmap test" );
+ glutReshapeFunc( Reshape );
+ glutKeyboardFunc( Key );
+ glutDisplayFunc( Display );
+ Init();
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/tests/calibrate_rast.c b/progs/tests/calibrate_rast.c
index 37d8ac85e54..5d89ff79c55 100644
--- a/progs/tests/calibrate_rast.c
+++ b/progs/tests/calibrate_rast.c
@@ -19,6 +19,7 @@
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -386,6 +387,7 @@ main(int argc, char *argv[])
glutInitWindowSize(Width, Height);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
Win = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutDisplayFunc(Draw);
diff --git a/progs/tests/copypixrate.c b/progs/tests/copypixrate.c
index 142315364c6..aa4acfc18b5 100644
--- a/progs/tests/copypixrate.c
+++ b/progs/tests/copypixrate.c
@@ -5,11 +5,11 @@
* 26 Jan 2006
*/
-#define GL_GLEXT_PROTOTYPES
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static GLint WinWidth = 1000, WinHeight = 800;
@@ -260,6 +260,7 @@ main(int argc, char *argv[])
glutInitWindowSize(WinWidth, WinHeight);
glutInitDisplayMode(mode);
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutSpecialFunc(SpecialKey);
diff --git a/progs/tests/crossbar.c b/progs/tests/crossbar.c
index 12aabb1c9ad..3dd21372f9a 100644
--- a/progs/tests/crossbar.c
+++ b/progs/tests/crossbar.c
@@ -35,6 +35,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static const GLint tests[][8] = {
@@ -226,6 +227,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( Width, Height );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow( "GL_ARB_texture_env_crossbar test" );
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/cva.c b/progs/tests/cva.c
index a9393aef0ca..80483900cb7 100644
--- a/progs/tests/cva.c
+++ b/progs/tests/cva.c
@@ -15,6 +15,7 @@
#include <windows.h>
#endif
#define GL_GLEXT_LEGACY
+#include <GL/glew.h>
#include <GL/glut.h>
#include <GL/glext.h>
@@ -129,6 +130,7 @@ int main( int argc, char **argv )
glutInitWindowSize( 250, 250 );
glutInitWindowPosition( 100, 100 );
glutCreateWindow( "CVA Test" );
+ glewInit();
/* Make sure the server supports GL 1.2 vertex arrays.
*/
diff --git a/progs/tests/debugger.c b/progs/tests/debugger.c
index 4c6955bcfc6..1c2f9bebca6 100644
--- a/progs/tests/debugger.c
+++ b/progs/tests/debugger.c
@@ -9,7 +9,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -81,6 +81,7 @@ find_line_column(const GLubyte *string, const GLubyte *pos,
#define NV_FRAGMENT_PROGRAM 4
+
struct breakpoint {
enum {PIXEL, LINE} type;
int x, y;
@@ -101,7 +102,7 @@ static void Debugger2(GLenum target, GLvoid *data)
{
static GLuint skipCount = 0;
const GLubyte *ln;
- GLint pos, line, column;
+ GLint pos = 0, line, column;
GLint id;
int progType;
GLint len;
@@ -721,6 +722,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 200, 200 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutSpecialFunc( SpecialKey );
diff --git a/progs/tests/dinoshade.c b/progs/tests/dinoshade.c
index 44115b9209d..fb7c3f4535c 100644
--- a/progs/tests/dinoshade.c
+++ b/progs/tests/dinoshade.c
@@ -43,6 +43,7 @@
#include <windows.h>
#endif
#define GL_GLEXT_LEGACY
+#include <GL/glew.h> /* OpenGL Utility Toolkit header */
#include <GL/glut.h> /* OpenGL Utility Toolkit header */
/* Some <math.h> files do not define M_PI... */
@@ -823,6 +824,7 @@ main(int argc, char **argv)
#endif
glutCreateWindow("Shadowy Leapin' Lizards");
+ glewInit();
if (glutGet(GLUT_WINDOW_STENCIL_SIZE) <= 1) {
printf("dinoshade: Sorry, I need at least 2 bits of stencil.\n");
diff --git a/progs/tests/drawbuffers.c b/progs/tests/drawbuffers.c
index 5e89569380a..d75a870c26b 100644
--- a/progs/tests/drawbuffers.c
+++ b/progs/tests/drawbuffers.c
@@ -7,11 +7,11 @@
*/
-#define GL_GLEXT_PROTOTYPES
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "extfuncs.h"
@@ -294,6 +294,7 @@ main(int argc, char *argv[])
glutInitWindowSize(Width, Height);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
Win = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutDisplayFunc(Display);
diff --git a/progs/tests/exactrast.c b/progs/tests/exactrast.c
index 56c0c79c3fa..63b8336d973 100644
--- a/progs/tests/exactrast.c
+++ b/progs/tests/exactrast.c
@@ -26,6 +26,7 @@
#include <stdio.h>
#include <stdlib.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static int Width = 400, Height = 400;
@@ -34,14 +35,14 @@ static float Xtrans = 0, Ytrans = 0;
static float Step = 0.125;
enum {
- POINTS,
- HLINES,
- VLINES,
- QUADS,
+ MODE_POINTS,
+ MODE_HLINES,
+ MODE_VLINES,
+ MODE_QUADS,
NUM_MODES
};
-static int Mode = POINTS;
+static int Mode = MODE_POINTS;
static void
@@ -58,7 +59,7 @@ Draw(void)
glPushMatrix();
glTranslatef(tx + Xtrans, ty + Ytrans, 0);
- if (Mode == POINTS) {
+ if (Mode == MODE_POINTS) {
glBegin(GL_POINTS);
for (j = 0; j < Height; j += 2) {
for (i = 0; i < Width; i += 2) {
@@ -67,7 +68,7 @@ Draw(void)
}
glEnd();
}
- else if (Mode == HLINES) {
+ else if (Mode == MODE_HLINES) {
glBegin(GL_LINES);
for (i = 0; i < Height; i += 2) {
glVertex2f(0, i);
@@ -75,7 +76,7 @@ Draw(void)
}
glEnd();
}
- else if (Mode == VLINES) {
+ else if (Mode == MODE_VLINES) {
glBegin(GL_LINES);
for (i = 0; i < Width; i += 2) {
glVertex2f(i, 0 );
@@ -83,7 +84,7 @@ Draw(void)
}
glEnd();
}
- else if (Mode == QUADS) {
+ else if (Mode == MODE_QUADS) {
glBegin(GL_QUADS);
for (j = 0; j < Height; j += 4) {
for (i = 0; i < Width; i += 4) {
@@ -189,6 +190,7 @@ main(int argc, char *argv[])
glutInitWindowSize(Width, Height);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
Win = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutSpecialFunc(SpecialKey);
diff --git a/progs/tests/ext422square.c b/progs/tests/ext422square.c
index 6533514d697..89e99f02926 100644
--- a/progs/tests/ext422square.c
+++ b/progs/tests/ext422square.c
@@ -12,7 +12,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
#include <assert.h>
@@ -249,6 +249,7 @@ int main( int argc, char *argv[] )
glutInitWindowPosition( 0, 0 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow(argv[0] );
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutSpecialFunc( SpecialKey );
diff --git a/progs/tests/fbotest1.c b/progs/tests/fbotest1.c
index ab2757c3c3d..8dac21494e6 100644
--- a/progs/tests/fbotest1.c
+++ b/progs/tests/fbotest1.c
@@ -6,11 +6,11 @@
*/
-#define GL_GLEXT_PROTOTYPES
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static int Win;
@@ -202,6 +202,7 @@ main( int argc, char *argv[] )
glutInitWindowSize(Width, Height);
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
Win = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/fbotest2.c b/progs/tests/fbotest2.c
index 5283c7e1fd6..f9c506193f6 100644
--- a/progs/tests/fbotest2.c
+++ b/progs/tests/fbotest2.c
@@ -6,11 +6,11 @@
*/
-#define GL_GLEXT_PROTOTYPES
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static int Win = 0;
@@ -191,6 +191,7 @@ main( int argc, char *argv[] )
glutInitWindowSize(Width, Height);
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
Win = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/fbotexture.c b/progs/tests/fbotexture.c
index 1f7c45fc794..50a4b00afce 100644
--- a/progs/tests/fbotexture.c
+++ b/progs/tests/fbotexture.c
@@ -9,7 +9,7 @@
*/
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
#include <assert.h>
#include <stdio.h>
@@ -26,9 +26,16 @@
static int Win = 0;
static int Width = 400, Height = 400;
-static GLenum TexTarget = GL_TEXTURE_2D; /*GL_TEXTURE_RECTANGLE_ARB;*/
+#if 1
+static GLenum TexTarget = GL_TEXTURE_2D;
static int TexWidth = 512, TexHeight = 512;
-/*static int TexWidth = 600, TexHeight = 600;*/
+static GLenum TexIntFormat = GL_RGB; /* either GL_RGB or GL_RGBA */
+#else
+static GLenum TexTarget = GL_TEXTURE_RECTANGLE_ARB;
+static int TexWidth = 200, TexHeight = 200;
+static GLenum TexIntFormat = GL_RGB5; /* either GL_RGB or GL_RGBA */
+#endif
+static GLuint TextureLevel = 0; /* which texture level to render to */
static GLuint MyFB;
static GLuint TexObj;
@@ -38,8 +45,6 @@ static GLfloat Rot = 0.0;
static GLboolean UsePackedDepthStencil = GL_FALSE;
static GLboolean UsePackedDepthStencilBoth = GL_FALSE;
static GLboolean Use_ARB_fbo = GL_FALSE;
-static GLuint TextureLevel = 0; /* which texture level to render to */
-static GLenum TexIntFormat = GL_RGB; /* either GL_RGB or GL_RGBA */
static GLboolean Cull = GL_FALSE;
static GLboolean Wireframe = GL_FALSE;
@@ -404,8 +409,12 @@ AttachDepthAndStencilBuffers(GLuint fbo,
return GL_FALSE;
status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
- if (status != GL_FRAMEBUFFER_COMPLETE_EXT)
+ if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ glDeleteRenderbuffersEXT(1, depthRbOut);
+ *depthRbOut = 0;
+ glDeleteRenderbuffersEXT(1, &rb);
return GL_FALSE;
+ }
*stencilRbOut = rb;
}
@@ -554,15 +563,17 @@ Init(void)
/* make two image levels */
glTexImage2D(TexTarget, 0, TexIntFormat, TexWidth, TexHeight, 0,
GL_RGBA, GL_UNSIGNED_BYTE, NULL);
- glTexImage2D(TexTarget, 1, TexIntFormat, TexWidth/2, TexHeight/2, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, NULL);
- TexWidth = TexWidth >> TextureLevel;
- TexHeight = TexHeight >> TextureLevel;
+ if (TexTarget == GL_TEXTURE_2D) {
+ glTexImage2D(TexTarget, 1, TexIntFormat, TexWidth/2, TexHeight/2, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ TexWidth = TexWidth >> TextureLevel;
+ TexHeight = TexHeight >> TextureLevel;
+ glTexParameteri(TexTarget, GL_TEXTURE_MAX_LEVEL, TextureLevel);
+ }
glTexParameteri(TexTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(TexTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(TexTarget, GL_TEXTURE_BASE_LEVEL, TextureLevel);
- glTexParameteri(TexTarget, GL_TEXTURE_MAX_LEVEL, TextureLevel);
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
}
@@ -576,7 +587,7 @@ Usage(void)
printf("Usage:\n");
printf(" -ds Use combined depth/stencil renderbuffer\n");
printf(" -arb Try GL_ARB_framebuffer_object's mismatched buffer sizes\n");
- printf(" -ds2 Tye GL_ARB_framebuffer_object's GL_DEPTH_STENCIL_ATTACHMENT\n");
+ printf(" -ds2 Try GL_ARB_framebuffer_object's GL_DEPTH_STENCIL_ATTACHMENT\n");
printf("Keys:\n");
printf(" a Toggle animation\n");
printf(" s/s Step/rotate\n");
@@ -594,6 +605,7 @@ main(int argc, char *argv[])
glutInitWindowSize(Width, Height);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
Win = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutDisplayFunc(Display);
diff --git a/progs/tests/fillrate.c b/progs/tests/fillrate.c
index 8fe636c364b..1e58df281e1 100644
--- a/progs/tests/fillrate.c
+++ b/progs/tests/fillrate.c
@@ -6,10 +6,10 @@
*/
-#define GL_GLEXT_PROTOTYPES
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "readtex.h"
@@ -194,6 +194,7 @@ main(int argc, char *argv[])
glutInitWindowSize(Width, Height);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
Win = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutDisplayFunc(Draw);
diff --git a/progs/tests/floattex.c b/progs/tests/floattex.c
index dd6d882089c..dd99d836c64 100644
--- a/progs/tests/floattex.c
+++ b/progs/tests/floattex.c
@@ -8,6 +8,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "extfuncs.h"
#include "readtex.h"
@@ -230,6 +231,7 @@ main(int argc, char *argv[])
glutInitWindowSize(400, 400);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutDisplayFunc(Draw);
diff --git a/progs/tests/fog.c b/progs/tests/fog.c
index ecd9f533f99..b6cea8c080a 100644
--- a/progs/tests/fog.c
+++ b/progs/tests/fog.c
@@ -30,10 +30,10 @@
* Test to exercise fog modes and for comparison with GL_EXT_fog_coord.
*/
-#define GL_GLEXT_PROTOTYPES
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static int Width = 600;
@@ -190,6 +190,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( Width, Height );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/fogcoord.c b/progs/tests/fogcoord.c
index 89355742aad..7822d33b09f 100644
--- a/progs/tests/fogcoord.c
+++ b/progs/tests/fogcoord.c
@@ -3,10 +3,10 @@
*/
-#define GL_GLEXT_PROTOTYPES
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static int Width = 600;
@@ -93,6 +93,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( Width, Height );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/fptest1.c b/progs/tests/fptest1.c
index 095190a8aef..2b8f8d0f5ec 100644
--- a/progs/tests/fptest1.c
+++ b/progs/tests/fptest1.c
@@ -5,7 +5,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -216,6 +216,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 250, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/fptexture.c b/progs/tests/fptexture.c
index f57ad628282..332e07182dc 100644
--- a/progs/tests/fptexture.c
+++ b/progs/tests/fptexture.c
@@ -5,7 +5,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
#include "../util/readtex.c"
@@ -141,6 +141,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 250, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutSpecialFunc( SpecialKey );
diff --git a/progs/tests/interleave.c b/progs/tests/interleave.c
index e98b3ed0469..47bf9dfbe5e 100644
--- a/progs/tests/interleave.c
+++ b/progs/tests/interleave.c
@@ -36,6 +36,7 @@
#include <stdlib.h>
#include <string.h>
#include <time.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static int Width = 400;
@@ -386,6 +387,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( Width, Height );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow( "glInterleavedArrays test" );
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/invert.c b/progs/tests/invert.c
index 750592ed79f..63099fbd221 100644
--- a/progs/tests/invert.c
+++ b/progs/tests/invert.c
@@ -35,6 +35,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "readtex.h"
@@ -186,6 +187,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( Width, Height );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow( "GL_MESA_pack_invert test" );
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/lineclip.c b/progs/tests/lineclip.c
index 098f5e92ebd..bb688c04a5f 100644
--- a/progs/tests/lineclip.c
+++ b/progs/tests/lineclip.c
@@ -26,6 +26,7 @@
*/
#include <stdlib.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static int win_width, win_height;
@@ -164,6 +165,7 @@ main(int argc, char *argv[])
glutInitWindowSize(win_width, win_height);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(reshape);
glutKeyboardFunc(key);
glutDisplayFunc(display);
diff --git a/progs/tests/manytex.c b/progs/tests/manytex.c
index 83c86766571..52e7e1de44a 100644
--- a/progs/tests/manytex.c
+++ b/progs/tests/manytex.c
@@ -13,6 +13,7 @@
#include <stdlib.h>
#include <string.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -336,6 +337,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( WinWidth, WinHeight );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
Win = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/mapbufrange.c b/progs/tests/mapbufrange.c
new file mode 100644
index 00000000000..0021bb26071
--- /dev/null
+++ b/progs/tests/mapbufrange.c
@@ -0,0 +1,205 @@
+/*
+ * Test glMapBuffer() and glMapBufferRange()
+ *
+ * Fill a VBO with vertex data to draw several colored quads.
+ * On each redraw, update the geometry for just one rect in the VBO.
+ *
+ * Brian Paul
+ * 4 March 2009
+ */
+
+
+#include <assert.h>
+#include <math.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <GL/glew.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+static GLuint Win;
+static const GLuint NumRects = 10;
+static GLuint BufferID;
+static GLboolean Anim = GL_TRUE;
+static GLboolean UseBufferRange = GL_FALSE;
+
+
+
+static const float RectData[] = {
+ /* vertex */ /* color */
+ 0, -1, 0, 1, 0, 0,
+ 1, 0, 0, 1, 1, 0,
+ 0, 1, 0, 0, 1, 1,
+ -1, 0, 0, 1, 0, 1
+};
+
+
+/**
+ * The buffer contains vertex positions (float[3]) and colors (float[3])
+ * for 'NumRects' quads.
+ * This function updates/rotates one quad in the buffer.
+ */
+static void
+UpdateRect(int r, float angle)
+{
+ float *rect;
+ int i;
+
+ assert(r < NumRects);
+
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, BufferID);
+ if (UseBufferRange) {
+ GLintptr offset = r * sizeof(RectData);
+ GLsizeiptr length = sizeof(RectData);
+ GLbitfield access = GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT;
+ float *buf = (float *) glMapBufferRange(GL_ARRAY_BUFFER_ARB,
+ offset, length, access);
+ rect = buf;
+ }
+ else {
+ /* map whole buffer */
+ float *buf = (float *)
+ glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+ rect = buf + r * 24;
+ }
+
+ /* set rect verts/colors */
+ memcpy(rect, RectData, sizeof(RectData));
+
+ /* loop over four verts, updating vertices */
+ for (i = 0; i < 4; i++) {
+ float x = 0.2 * RectData[i*6+0];
+ float y = 0.2 * RectData[i*6+1];
+ float xpos = -2.5 + 0.5 * r;
+ float ypos = 0.0;
+
+ /* translate and rotate vert */
+ rect[i * 6 + 0] = xpos + x * cos(angle) + y * sin(angle);
+ rect[i * 6 + 1] = ypos + x * sin(angle) - y * cos(angle);
+ }
+
+ glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
+}
+
+
+static void
+LoadBuffer(void)
+{
+ static int frame = 0;
+ float angle = glutGet(GLUT_ELAPSED_TIME) * 0.001;
+ UpdateRect(frame % NumRects, angle);
+ frame++;
+}
+
+
+static void
+Draw(void)
+{
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, BufferID);
+ glVertexPointer(3, GL_FLOAT, 24, 0);
+ glEnable(GL_VERTEX_ARRAY);
+
+ glColorPointer(3, GL_FLOAT, 24, (void*) 12);
+ glEnable(GL_COLOR_ARRAY);
+
+ glDrawArrays(GL_QUADS, 0, NumRects * 4);
+
+ if (0)
+ glFinish();
+}
+
+
+static void
+Display(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+ Draw();
+ glutSwapBuffers();
+}
+
+
+static void
+Reshape(int width, int height)
+{
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-3.0, 3.0, -1.0, 1.0, -1.0, 1.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+}
+
+
+static void
+Idle(void)
+{
+ LoadBuffer();
+ glutPostRedisplay();
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ (void) x;
+ (void) y;
+ if (key == 'a') {
+ Anim = !Anim;
+ glutIdleFunc(Anim ? Idle : NULL);
+ }
+ else if (key == 's') {
+ LoadBuffer();
+ }
+ else if (key == 27) {
+ glutDestroyWindow(Win);
+ exit(0);
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+Init(void)
+{
+ GLuint BufferSize = NumRects * sizeof(RectData);
+ float *buf;
+
+ if (!glutExtensionSupported("GL_ARB_vertex_buffer_object")) {
+ printf("GL_ARB_vertex_buffer_object not found!\n");
+ exit(0);
+ }
+
+ UseBufferRange = glutExtensionSupported("GL_ARB_map_buffer_range");
+ printf("Use GL_ARB_map_buffer_range: %c\n", "NY"[UseBufferRange]);
+
+ printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+
+ /* initially load buffer with zeros */
+ buf = (float *) calloc(1, BufferSize);
+
+ glGenBuffersARB(1, &BufferID);
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, BufferID);
+ glBufferDataARB(GL_ARRAY_BUFFER_ARB, BufferSize, buf, GL_DYNAMIC_DRAW_ARB);
+
+ free(buf);
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+ glutInitWindowSize(800, 200);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
+ Win = glutCreateWindow(argv[0]);
+ glewInit();
+ glewInit();
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Display);
+ glutIdleFunc(Anim ? Idle : NULL);
+ Init();
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/tests/mapvbo.c b/progs/tests/mapvbo.c
new file mode 100644
index 00000000000..c392e768358
--- /dev/null
+++ b/progs/tests/mapvbo.c
@@ -0,0 +1,139 @@
+/*
+ * Test glMapBuffer() call immediately after glDrawArrays().
+ * See details below.
+ *
+ * NOTE: Do not use freeglut with this test! It calls the Display()
+ * callback twice right away instead of just once.
+ *
+ * Brian Paul
+ * 27 Feb 2009
+ */
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+static GLuint BufferID;
+
+
+static GLuint Win;
+
+
+
+
+/*
+ * Create VBO (position and color) and load with data.
+ */
+static void
+SetupBuffers(void)
+{
+ static const GLfloat data[] = {
+ /* vertex */ /* color */
+ 0, -1, 0, 1, 1, 0,
+ 1, 0, 0, 1, 1, 0,
+ 0, 1, 0, 1, 1, 0,
+ -1, 0, 0, 1, 1, 0
+ };
+
+ glGenBuffersARB(1, &BufferID);
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, BufferID);
+ glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(data), data,
+ GL_STATIC_DRAW_ARB);
+}
+
+
+static void
+Draw(void)
+{
+ static int count = 1;
+
+ printf("Draw Frame %d\n", count);
+ count++;
+
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, BufferID);
+ glVertexPointer(3, GL_FLOAT, 24, 0);
+ glEnable(GL_VERTEX_ARRAY);
+
+ glColorPointer(3, GL_FLOAT, 24, (void*) 12);
+ glEnable(GL_COLOR_ARRAY);
+
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+
+ if (0)
+ glFinish();
+
+ /* Immediately map the color buffer and change something.
+ * This should not effect the first glDrawArrays above, but the
+ * next time we draw we should see a black vertex.
+ */
+ if (1) {
+ GLfloat *m = (GLfloat *) glMapBufferARB(GL_ARRAY_BUFFER_ARB,
+ GL_WRITE_ONLY_ARB);
+ m[3] = m[4] = m[5] = 0.0f; /* black vertex */
+ glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
+ }
+}
+
+
+static void Display( void )
+{
+ glClear( GL_COLOR_BUFFER_BIT );
+ Draw();
+ glutSwapBuffers();
+}
+
+
+static void Reshape( int width, int height )
+{
+ float ar = (float) width / (float) height;
+ glViewport( 0, 0, width, height );
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glFrustum( -ar, ar, -1.0, 1.0, 5.0, 25.0 );
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+ glTranslatef( 0.0, 0.0, -15.0 );
+}
+
+
+static void Key( unsigned char key, int x, int y )
+{
+ (void) x;
+ (void) y;
+ if (key == 27) {
+ glutDestroyWindow(Win);
+ exit(0);
+ }
+ glutPostRedisplay();
+}
+
+
+static void Init( void )
+{
+ if (!glutExtensionSupported("GL_ARB_vertex_buffer_object")) {
+ printf("GL_ARB_vertex_buffer_object not found!\n");
+ exit(0);
+ }
+ printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+
+ SetupBuffers();
+}
+
+
+int main( int argc, char *argv[] )
+{
+ glutInit( &argc, argv );
+ glutInitWindowPosition( 0, 0 );
+ glutInitWindowSize( 300, 300 );
+ glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
+ Win = glutCreateWindow(argv[0]);
+ glewInit();
+ glutReshapeFunc( Reshape );
+ glutKeyboardFunc( Key );
+ glutDisplayFunc( Display );
+ Init();
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/tests/minmag.c b/progs/tests/minmag.c
index 78ef9db03ac..03019f94faa 100644
--- a/progs/tests/minmag.c
+++ b/progs/tests/minmag.c
@@ -17,6 +17,7 @@
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -189,6 +190,7 @@ main(int argc, char *argv[])
glutInitWindowSize(Width, Height);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutDisplayFunc(redraw);
diff --git a/progs/tests/mipgen.c b/progs/tests/mipgen.c
new file mode 100644
index 00000000000..088f643215c
--- /dev/null
+++ b/progs/tests/mipgen.c
@@ -0,0 +1,207 @@
+/* Test GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL
+ * Brian Paul
+ * 10 May 2006
+ */
+
+
+/* Copyright (c) Mark J. Kilgard, 1994. */
+
+/*
+ * (c) Copyright 1993, Silicon Graphics, Inc.
+ * ALL RIGHTS RESERVED
+ * Permission to use, copy, modify, and distribute this software for
+ * any purpose and without fee is hereby granted, provided that the above
+ * copyright notice appear in all copies and that both the copyright notice
+ * and this permission notice appear in supporting documentation, and that
+ * the name of Silicon Graphics, Inc. not be used in advertising
+ * or publicity pertaining to distribution of the software without specific,
+ * written prior permission.
+ *
+ * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
+ * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
+ * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
+ * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
+ * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
+ * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
+ * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
+ * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
+ * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
+ * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ * US Government Users Restricted Rights
+ * Use, duplication, or disclosure by the Government is subject to
+ * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
+ * (c)(1)(ii) of the Rights in Technical Data and Computer Software
+ * clause at DFARS 252.227-7013 and/or in similar or successor
+ * clauses in the FAR or the DOD or NASA FAR Supplement.
+ * Unpublished-- rights reserved under the copyright laws of the
+ * United States. Contractor/manufacturer is Silicon Graphics,
+ * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
+ *
+ * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+#include "readtex.h"
+
+
+static GLfloat LodBias = 6.0; /* make smallest miplevel visible */
+static GLuint texImage;
+
+#define WIDTH 2
+#define HEIGHT 2
+
+static void
+InitValues(void)
+{
+ LodBias = 6.0; /* make smallest miplevel visible */
+}
+
+
+static void MakeImage(void)
+{
+ const GLubyte color0[4] = { 0xff, 0x80, 0x20, 0xff };
+ const GLubyte color1[4] = { 0x10, 0x20, 0x40, 0xff };
+
+ GLubyte img[WIDTH*HEIGHT*3];
+ int i, j;
+ for (i = 0; i < HEIGHT; i++) {
+ for (j = 0; j < WIDTH; j++) {
+ int k = (i * WIDTH + j) * 3;
+ int p = ((i+j)%2);
+ if (p == 0) {
+ img[k + 0] = color0[0];
+ img[k + 1] = color0[1];
+ img[k + 2] = color0[2];
+ }
+ else {
+ img[k + 0] = color1[0];
+ img[k + 1] = color1[1];
+ img[k + 2] = color1[2];
+ }
+ }
+ }
+
+ glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, WIDTH, HEIGHT, 0,
+ GL_RGB, GL_UNSIGNED_BYTE, img);
+ glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_FALSE);
+}
+
+
+
+static void myinit(void)
+{
+ InitValues();
+
+ glShadeModel(GL_FLAT);
+
+ glTranslatef(0.0, 0.0, -3.6);
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glGenTextures(1, &texImage);
+ glBindTexture(GL_TEXTURE_2D, texImage);
+ MakeImage();
+
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
+ glEnable(GL_TEXTURE_2D);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1);
+
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, -1);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, 1);
+
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+ GL_NEAREST_MIPMAP_NEAREST);
+}
+
+
+
+static void display(void)
+{
+ GLfloat tcm = 1.0;
+ glBindTexture(GL_TEXTURE_2D, texImage);
+
+ printf("Bias=%.2g\n", LodBias);
+ fflush(stdout);
+
+ glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, LodBias);
+
+ glClear(GL_COLOR_BUFFER_BIT);
+ glBegin(GL_QUADS);
+ glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
+ glTexCoord2f(0.0, tcm); glVertex3f(-2.0, 1.0, 0.0);
+ glTexCoord2f(tcm * 3000.0, tcm); glVertex3f(3000.0, 1.0, -6000.0);
+ glTexCoord2f(tcm * 3000.0, 0.0); glVertex3f(3000.0, -1.0, -6000.0);
+ glEnd();
+ glFlush();
+}
+
+static void myReshape(int w, int h)
+{
+ glViewport(0, 0, w, h);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+}
+
+static void
+key(unsigned char k, int x, int y)
+{
+ (void) x;
+ (void) y;
+ switch (k) {
+ case 'l':
+ LodBias -= 0.25;
+ break;
+ case 'L':
+ LodBias += 0.25;
+ break;
+ case ' ':
+ InitValues();
+ break;
+ case 27: /* Escape */
+ exit(0);
+ break;
+ default:
+ return;
+ }
+ glutPostRedisplay();
+}
+
+
+static void usage(void)
+{
+ printf("usage:\n");
+ printf(" l/L decrease/increase GL_TEXTURE_LOD_BIAS\n");
+ printf(" SPACE reset values\n");
+}
+
+
+int main(int argc, char** argv)
+{
+ glutInit(&argc, argv);
+ glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB );
+ glutInitWindowSize (600, 600);
+ glutCreateWindow (argv[0]);
+ glewInit();
+ myinit();
+ glutReshapeFunc (myReshape);
+ glutDisplayFunc(display);
+ glutKeyboardFunc(key);
+ usage();
+ glutMainLoop();
+ return 0; /* ANSI C requires main to return int. */
+}
diff --git a/progs/tests/mipmap_limits.c b/progs/tests/mipmap_limits.c
index 8bdad826f7c..5b899cd1551 100644
--- a/progs/tests/mipmap_limits.c
+++ b/progs/tests/mipmap_limits.c
@@ -51,19 +51,25 @@
*/
#include <stdlib.h>
#include <stdio.h>
+#include <GL/glew.h>
#include <GL/glut.h>
-static GLint BaseLevel = 0, MaxLevel = 8;
+#include "readtex.h"
+
+#define TEXTURE_FILE "../images/girl.rgb"
+
+static GLint BaseLevel = 0, MaxLevel = 9;
static GLfloat MinLod = -1, MaxLod = 9;
static GLfloat LodBias = 0.0;
static GLboolean NearestFilter = GL_TRUE;
+static GLuint texImage, texColor, texCurrent;
static void
InitValues(void)
{
BaseLevel = 0;
- MaxLevel = 8;
+ MaxLevel = 9;
MinLod = -1;
MaxLod = 9;
LodBias = 0.0;
@@ -74,7 +80,7 @@ InitValues(void)
static void MakeImage(int level, int width, int height, const GLubyte color[4])
{
const int makeStripes = 0;
- GLubyte img[256*256*3];
+ GLubyte img[512*512*3];
int i, j;
for (i = 0; i < height; i++) {
for (j = 0; j < width; j++) {
@@ -98,87 +104,138 @@ static void MakeImage(int level, int width, int height, const GLubyte color[4])
}
-static void makeImages(void)
+static void makeImages(int image)
{
- static const GLubyte colors[8][3] = {
- {128, 128, 128 },
- { 0, 255, 255 },
- { 255, 255, 0 },
- { 255, 0, 255 },
- { 255, 0, 0 },
- { 0, 255, 0 },
- { 0, 0, 255 },
- { 255, 255, 255 }
- };
- int i, sz = 128;
-
- for (i = 0; i < 8; i++) {
- MakeImage(i, sz, sz, colors[i]);
- sz /= 2;
+#define WIDTH 512
+#define HEIGHT 512
+ if (glutExtensionSupported("GL_SGIS_generate_mipmap") && image) {
+ /* test auto mipmap generation */
+ GLint width, height, i;
+ GLenum format;
+ GLubyte *image = LoadRGBImage(TEXTURE_FILE, &width, &height, &format);
+ if (!image) {
+ printf("Error: could not load texture image %s\n", TEXTURE_FILE);
+ exit(1);
+ }
+ /* resize */
+ if (width != WIDTH || height != HEIGHT) {
+ GLubyte *newImage = malloc(WIDTH * HEIGHT * 4);
+ gluScaleImage(format, width, height, GL_UNSIGNED_BYTE, image,
+ WIDTH, HEIGHT, GL_UNSIGNED_BYTE, newImage);
+ free(image);
+ image = newImage;
+ }
+ printf("Using GL_SGIS_generate_mipmap\n");
+ glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
+ glTexImage2D(GL_TEXTURE_2D, 0, format, WIDTH, HEIGHT, 0,
+ format, GL_UNSIGNED_BYTE, image);
+ glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_FALSE);
+ free(image);
+
+ /* make sure mipmap was really generated correctly */
+ width = WIDTH; height = HEIGHT;
+ for (i = 0; i < 10; i++) {
+ GLint w, h;
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_WIDTH, &w);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_HEIGHT, &h);
+ printf("Level %d size: %d x %d\n", i, w, h);
+ width /= 2;
+ height /= 2;
+ }
+ } else {
+ static const GLubyte colors[10][3] = {
+ {128, 128, 128 },
+ { 0, 255, 255 },
+ { 255, 255, 0 },
+ { 255, 0, 255 },
+ { 255, 0, 0 },
+ { 0, 255, 0 },
+ { 0, 0, 255 },
+ { 0, 255, 255 },
+ { 255, 255, 0 },
+ { 255, 255, 255 }
+ };
+ int i, sz = 512;
+
+ for (i = 0; i < 10; i++) {
+ MakeImage(i, sz, sz, colors[i]);
+ printf("Level %d size: %d x %d\n", i, sz, sz);
+ sz /= 2;
+ }
}
}
static void myinit(void)
{
- InitValues();
+ InitValues();
+
+ glEnable(GL_DEPTH_TEST);
+ glDepthFunc(GL_LESS);
+ glShadeModel(GL_FLAT);
- glEnable(GL_DEPTH_TEST);
- glDepthFunc(GL_LESS);
- glShadeModel(GL_FLAT);
+ glTranslatef(0.0, 0.0, -3.6);
- glTranslatef(0.0, 0.0, -3.6);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glGenTextures(1, &texImage);
+ glBindTexture(GL_TEXTURE_2D, texImage);
+ makeImages(1);
+ glGenTextures(1, &texColor);
+ glBindTexture(GL_TEXTURE_2D, texColor);
+ makeImages(0);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- makeImages();
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
- glEnable(GL_TEXTURE_2D);
+ texCurrent = texImage;
+
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
+ glEnable(GL_TEXTURE_2D);
}
static void display(void)
{
- GLfloat tcm = 4.0;
- printf("BASE_LEVEL=%d MAX_LEVEL=%d MIN_LOD=%.2g MAX_LOD=%.2g Bias=%.2g Filter=%s\n",
- BaseLevel, MaxLevel, MinLod, MaxLod, LodBias,
- NearestFilter ? "NEAREST" : "LINEAR");
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel);
-
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, MinLod);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, MaxLod);
-
- if (NearestFilter) {
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
- GL_NEAREST_MIPMAP_NEAREST);
- }
- else {
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
- GL_LINEAR_MIPMAP_LINEAR);
- }
-
- glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, LodBias);
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glBegin(GL_QUADS);
- glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
- glTexCoord2f(0.0, tcm); glVertex3f(-2.0, 1.0, 0.0);
- glTexCoord2f(tcm, tcm); glVertex3f(3000.0, 1.0, -6000.0);
- glTexCoord2f(tcm, 0.0); glVertex3f(3000.0, -1.0, -6000.0);
- glEnd();
- glFlush();
+ GLfloat tcm = 1.0;
+ glBindTexture(GL_TEXTURE_2D, texCurrent);
+
+ printf("BASE_LEVEL=%d MAX_LEVEL=%d MIN_LOD=%.2g MAX_LOD=%.2g Bias=%.2g Filter=%s\n",
+ BaseLevel, MaxLevel, MinLod, MaxLod, LodBias,
+ NearestFilter ? "NEAREST" : "LINEAR");
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel);
+
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, MinLod);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, MaxLod);
+
+ if (NearestFilter) {
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+ GL_NEAREST_MIPMAP_NEAREST);
+ }
+ else {
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+ GL_LINEAR_MIPMAP_LINEAR);
+ }
+
+ glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, LodBias);
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ glBegin(GL_QUADS);
+ glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
+ glTexCoord2f(0.0, tcm); glVertex3f(-2.0, 1.0, 0.0);
+ glTexCoord2f(tcm * 3000.0, tcm); glVertex3f(3000.0, 1.0, -6000.0);
+ glTexCoord2f(tcm * 3000.0, 0.0); glVertex3f(3000.0, -1.0, -6000.0);
+ glEnd();
+ glFlush();
}
static void myReshape(int w, int h)
{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
+ glViewport(0, 0, w, h);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
}
static void
@@ -228,6 +285,12 @@ key(unsigned char k, int x, int y)
case 'f':
NearestFilter = !NearestFilter;
break;
+ case 't':
+ if (texCurrent == texColor)
+ texCurrent = texImage;
+ else
+ texCurrent = texColor;
+ break;
case ' ':
InitValues();
break;
@@ -250,6 +313,7 @@ static void usage(void)
printf(" x/X decrease/increase GL_TEXTURE_MAX_LOD\n");
printf(" l/L decrease/increase GL_TEXTURE_LOD_BIAS\n");
printf(" f toggle nearest/linear filtering\n");
+ printf(" t toggle texture color/image\n");
printf(" SPACE reset values\n");
}
@@ -260,6 +324,7 @@ int main(int argc, char** argv)
glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
glutInitWindowSize (600, 600);
glutCreateWindow (argv[0]);
+ glewInit();
myinit();
glutReshapeFunc (myReshape);
glutDisplayFunc(display);
diff --git a/progs/tests/mipmap_view.c b/progs/tests/mipmap_view.c
index 54607b89398..16f3584f703 100644
--- a/progs/tests/mipmap_view.c
+++ b/progs/tests/mipmap_view.c
@@ -10,6 +10,7 @@
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include <GL/glext.h>
@@ -242,6 +243,7 @@ main(int argc, char *argv[])
glutInitWindowSize(WinWidth, WinHeight);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
Win = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutDisplayFunc(Display);
diff --git a/progs/tests/multipal.c b/progs/tests/multipal.c
index 7bd44735659..4a940169780 100644
--- a/progs/tests/multipal.c
+++ b/progs/tests/multipal.c
@@ -13,6 +13,7 @@
#include <windows.h>
#endif
#define GL_GLEXT_LEGACY
+#include <GL/glew.h>
#include <GL/glut.h>
#include "../util/readtex.c" /* I know, this is a hack. */
@@ -350,6 +351,7 @@ int main( int argc, char *argv[] )
glutInitWindowPosition( 0, 0 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow(argv[0] );
+ glewInit();
Init( argc, argv );
diff --git a/progs/tests/multitexarray.c b/progs/tests/multitexarray.c
index b4fab004a63..518fee2992c 100644
--- a/progs/tests/multitexarray.c
+++ b/progs/tests/multitexarray.c
@@ -16,6 +16,7 @@
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
+#include "GL/glew.h"
#include "GL/glut.h"
static GLuint Window = 0;
@@ -221,6 +222,7 @@ int main( int argc, char *argv[] )
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
Window = glutCreateWindow("Texture Objects");
+ glewInit();
if (!Window) {
exit(1);
}
diff --git a/progs/tests/multiwindow.c b/progs/tests/multiwindow.c
index b069bea91cc..6db552d195a 100644
--- a/progs/tests/multiwindow.c
+++ b/progs/tests/multiwindow.c
@@ -25,6 +25,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -145,6 +146,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 400, 400 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
Window[0] = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display0 );
@@ -155,6 +157,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 400, 400 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
Window[1] = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display1 );
diff --git a/progs/tests/no_s3tc.c b/progs/tests/no_s3tc.c
index d3383ff98af..31cfb40b9d3 100644
--- a/progs/tests/no_s3tc.c
+++ b/progs/tests/no_s3tc.c
@@ -38,6 +38,7 @@
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include <GL/glext.h>
@@ -59,6 +60,7 @@ main( int argc, char ** argv )
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 300, 300 );
glutCreateWindow( "No S3TC Test" );
+ glewInit();
gl_version = strtod( (const char *) glGetString( GL_VERSION ), NULL );
if ( ! glutExtensionSupported( "GL_ARB_texture_compression" )
diff --git a/progs/tests/packedpixels.c b/progs/tests/packedpixels.c
index 67ffe088259..1703b271cb0 100644
--- a/progs/tests/packedpixels.c
+++ b/progs/tests/packedpixels.c
@@ -8,6 +8,7 @@
#include <stdlib.h>
#include <math.h>
#include <string.h>
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -333,6 +334,7 @@ main(int argc, char *argv[])
glutInitWindowSize(700, 800);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutDisplayFunc(Draw);
diff --git a/progs/tests/pbo.c b/progs/tests/pbo.c
index b31b36cc121..9974486db39 100644
--- a/progs/tests/pbo.c
+++ b/progs/tests/pbo.c
@@ -5,12 +5,12 @@
* 11 March 2004
*/
-#define GL_GLEXT_PROTOTYPES
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "../util/readtex.c" /* a hack, I know */
@@ -287,6 +287,7 @@ main( int argc, char *argv[] )
glutInitWindowSize( 750, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow(argv[0]);
+ glewInit();
Init();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
diff --git a/progs/tests/prog_parameter.c b/progs/tests/prog_parameter.c
index 96697e5bda6..6dd956c4023 100644
--- a/progs/tests/prog_parameter.c
+++ b/progs/tests/prog_parameter.c
@@ -35,6 +35,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#ifndef GL_EXT_gpu_program_parameters
@@ -274,6 +275,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( Width, Height );
glutInitDisplayMode( GLUT_RGB );
glutCreateWindow( "Program Parameters Test" );
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/projtex.c b/progs/tests/projtex.c
index e3ef948ab6a..800d81ecd67 100644
--- a/progs/tests/projtex.c
+++ b/progs/tests/projtex.c
@@ -18,6 +18,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#if 0
#include "texture.h"
@@ -1005,6 +1006,7 @@ main(int argc, char **argv)
glutInitDisplayMode(GLUT_RGBA | GLUT_DEPTH | GLUT_DOUBLE);
(void) glutCreateWindow("projtex");
+ glewInit();
loadTexture = loadImageTextures;
drawObject = drawCube;
diff --git a/progs/tests/quads.c b/progs/tests/quads.c
index 1bf57e6337d..2098b51ccd2 100644
--- a/progs/tests/quads.c
+++ b/progs/tests/quads.c
@@ -3,10 +3,10 @@
*/
-#define GL_GLEXT_PROTOTYPES
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#define NUM_QUADS 20
@@ -19,7 +19,7 @@ static GLuint Vbuffer = 0;
static GLfloat buf[NUM_QUADS * 6 * 4];
-static GLboolean SwapBuffers = GL_TRUE;
+static GLboolean doSwapBuffers = GL_TRUE;
static GLint Frames = 0, T0 = 0;
@@ -48,7 +48,7 @@ Draw(void)
glPopMatrix();
- if (SwapBuffers)
+ if (doSwapBuffers)
glutSwapBuffers();
/*
else
@@ -91,7 +91,7 @@ Key(unsigned char key, int x, int y)
(void) y;
switch (key) {
case 's':
- SwapBuffers = !SwapBuffers;
+ doSwapBuffers = !doSwapBuffers;
break;
case 'a':
Anim = !Anim;
@@ -246,6 +246,7 @@ main(int argc, char *argv[])
glutInitWindowSize(600, 600);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
Win = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutSpecialFunc(SpecialKey);
diff --git a/progs/tests/random.c b/progs/tests/random.c
index d52c338e0e1..4023674c05f 100644
--- a/progs/tests/random.c
+++ b/progs/tests/random.c
@@ -5,13 +5,13 @@
* 21 June 2007
*/
-#define GL_GLEXT_PROTOTYPES
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static int Win;
@@ -445,6 +445,7 @@ main(int argc, char *argv[])
glutInitWindowSize(Width, Height);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
Win = glutCreateWindow(argv[0]);
+ glewInit();
ParseArgs(argc, argv);
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
diff --git a/progs/tests/readrate.c b/progs/tests/readrate.c
index 42ae62d48a9..6bdda049071 100644
--- a/progs/tests/readrate.c
+++ b/progs/tests/readrate.c
@@ -7,11 +7,11 @@
* gcc readrate.c -L/usr/X11R6/lib -lglut -lGLU -lGL -lX11 -o readrate
*/
-#define GL_GLEXT_PROTOTYPES
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
/* Hack, to test drawing instead of reading */
@@ -275,6 +275,7 @@ main(int argc, char *argv[])
glutInitWindowSize(MAX_WIDTH, MAX_HEIGHT);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL);
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutSpecialFunc(SpecialKey);
diff --git a/progs/tests/rubberband.c b/progs/tests/rubberband.c
index a8e64bc0916..866a0f519e5 100644
--- a/progs/tests/rubberband.c
+++ b/progs/tests/rubberband.c
@@ -2,10 +2,10 @@
* Test rubber-band selection box w/ logicops and blend.
*/
-#define GL_GLEXT_PROTOTYPES
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "readtex.c"
@@ -232,6 +232,7 @@ main(int argc, char *argv[])
glutInitWindowSize(Width, Height);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
Win = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutSpecialFunc(SpecialKey);
diff --git a/progs/tests/seccolor.c b/progs/tests/seccolor.c
index 77fd40647ba..f1ba314ef07 100644
--- a/progs/tests/seccolor.c
+++ b/progs/tests/seccolor.c
@@ -3,10 +3,10 @@
*/
-#define GL_GLEXT_PROTOTYPES
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static int Width = 600;
@@ -136,6 +136,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( Width, Height );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/shader_api.c b/progs/tests/shader_api.c
index 679f9137c82..a513ca6ba1f 100644
--- a/progs/tests/shader_api.c
+++ b/progs/tests/shader_api.c
@@ -5,7 +5,7 @@
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
static void assert_test(const char *file, int line, int cond, const char *msg)
@@ -323,6 +323,7 @@ int main(int argc, char **argv)
{
glutInit(&argc, argv);
glutCreateWindow("Mesa bug demo");
+ glewInit();
RUN_TEST(test_uniform_size_type);
RUN_TEST(test_attrib_size_type);
diff --git a/progs/tests/stencil_twoside.c b/progs/tests/stencil_twoside.c
index 8826c46fc26..1e18ca6b5ea 100644
--- a/progs/tests/stencil_twoside.c
+++ b/progs/tests/stencil_twoside.c
@@ -33,6 +33,7 @@
#include <stdio.h>
#include <stdlib.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static int use20syntax = 1;
@@ -288,6 +289,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( Width, Height );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL );
glutCreateWindow( "GL_ATI_separate_stencil test" );
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/stencil_wrap.c b/progs/tests/stencil_wrap.c
index 88cf3809caf..28307fef4f0 100644
--- a/progs/tests/stencil_wrap.c
+++ b/progs/tests/stencil_wrap.c
@@ -34,6 +34,7 @@
#include <stdio.h>
#include <stdlib.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static int Width = 550;
@@ -248,6 +249,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( Width, Height );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL );
glutCreateWindow( "GL_EXT_stencil_wrap test" );
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/stencilwrap.c b/progs/tests/stencilwrap.c
index 753375d0f3a..2e219fd8b50 100644
--- a/progs/tests/stencilwrap.c
+++ b/progs/tests/stencilwrap.c
@@ -8,6 +8,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
GLboolean wrapping;
@@ -272,6 +273,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 400, 400 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_STENCIL );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/subtex.c b/progs/tests/subtex.c
index 81ceb085aaf..86b737c01fa 100644
--- a/progs/tests/subtex.c
+++ b/progs/tests/subtex.c
@@ -9,6 +9,7 @@
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
+#include "GL/glew.h"
#include "GL/glut.h"
static GLuint Window = 0;
@@ -207,6 +208,7 @@ int main( int argc, char *argv[] )
glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE );
Window = glutCreateWindow("Texture Objects");
+ glewInit();
if (!Window) {
exit(1);
}
diff --git a/progs/tests/subtexrate.c b/progs/tests/subtexrate.c
index 568b68d552d..4bda970d067 100644
--- a/progs/tests/subtexrate.c
+++ b/progs/tests/subtexrate.c
@@ -5,11 +5,11 @@
* 26 Jan 2006
*/
-#define GL_GLEXT_PROTOTYPES
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static GLint WinWidth = 1024, WinHeight = 512;
@@ -337,6 +337,7 @@ main(int argc, char *argv[])
glutInitWindowSize(WinWidth, WinHeight);
glutInitDisplayMode(mode);
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutSpecialFunc(SpecialKey);
diff --git a/progs/tests/tex1d.c b/progs/tests/tex1d.c
index 1fab849dd3e..4abe1068c7b 100644
--- a/progs/tests/tex1d.c
+++ b/progs/tests/tex1d.c
@@ -7,6 +7,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include "GL/glew.h"
#include "GL/glut.h"
static GLuint Window = 0;
@@ -124,6 +125,7 @@ int main( int argc, char *argv[] )
glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE );
Window = glutCreateWindow("Texture Objects");
+ glewInit();
if (!Window) {
exit(1);
}
diff --git a/progs/tests/texcmp.c b/progs/tests/texcmp.c
index 6e822fb6895..52c504a3188 100644
--- a/progs/tests/texcmp.c
+++ b/progs/tests/texcmp.c
@@ -7,7 +7,7 @@
#include <stdlib.h>
#include <math.h>
#include <string.h>
-#define GL_GLEXT_PROTOTYPES 1
+#include <GL/glew.h>
#include <GL/glut.h>
#include "readtex.c" /* I know, this is a hack. */
@@ -371,6 +371,7 @@ int main( int argc, char *argv[] )
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
if (glutCreateWindow(argv[0]) <= 0) {
+ glewInit();
printf("Couldn't create window\n");
exit(0);
}
diff --git a/progs/tests/texcompress2.c b/progs/tests/texcompress2.c
index e2eed756b62..3e8e9908cbe 100644
--- a/progs/tests/texcompress2.c
+++ b/progs/tests/texcompress2.c
@@ -3,9 +3,9 @@
*/
-#define GL_GLEXT_PROTOTYPES
#include <assert.h>
#include <stdio.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include <GL/glx.h>
#include "readtex.c"
@@ -258,6 +258,7 @@ main( int argc, char *argv[] )
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE);
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
diff --git a/progs/tests/texfilt.c b/progs/tests/texfilt.c
index 6ee4bc4eae3..fa919dba624 100644
--- a/progs/tests/texfilt.c
+++ b/progs/tests/texfilt.c
@@ -27,6 +27,7 @@
#include <stdlib.h>
#include <string.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
const GLenum filter_modes[] = {
@@ -219,8 +220,8 @@ static void Init( void )
static void generate_tunnel( unsigned num_segs, GLfloat ** pos_data,
GLfloat ** tex_data )
{
- const GLfloat far = 20.0f;
- const GLfloat near = -90.0f;
+ const GLfloat far_distance = 20.0f;
+ const GLfloat near_distance = -90.0f;
const GLfloat far_tex = 30.0f;
const GLfloat near_tex = 0.0f;
const GLfloat angle_step = (2 * M_PI) / num_segs;
@@ -241,12 +242,12 @@ static void generate_tunnel( unsigned num_segs, GLfloat ** pos_data,
for ( i = 0 ; i < num_segs ; i++ ) {
position[0] = 2.5 * sinf( angle );
position[1] = 2.5 * cosf( angle );
- position[2] = (i & 1) ? far : near;
+ position[2] = (i & 1) ? far_distance : near_distance;
position[3] = 1.0f;
position[4] = position[0];
position[5] = position[1];
- position[6] = (i & 1) ? near : far;
+ position[6] = (i & 1) ? near_distance : far_distance;
position[7] = 1.0f;
position += 8;
@@ -264,12 +265,12 @@ static void generate_tunnel( unsigned num_segs, GLfloat ** pos_data,
position[0] = 2.5 * sinf( angle );
position[1] = 2.5 * cosf( angle );
- position[2] = (i & 1) ? near : far;
+ position[2] = (i & 1) ? near_distance : far_distance;
position[3] = 1.0f;
position[4] = position[0];
position[5] = position[1];
- position[6] = (i & 1) ? far : near;
+ position[6] = (i & 1) ? far_distance : near_distance;
position[7] = 1.0f;
position += 8;
@@ -381,6 +382,7 @@ int main( int argc, char ** argv )
glutInitWindowSize( 800, 600 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow( "Texture Filter Test" );
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutSpecialFunc( SpecialKey );
diff --git a/progs/tests/texgenmix.c b/progs/tests/texgenmix.c
index be8f6775c70..008da8625e2 100644
--- a/progs/tests/texgenmix.c
+++ b/progs/tests/texgenmix.c
@@ -6,6 +6,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#undef max
@@ -618,6 +619,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( winWidth, winHeight );
glutInitWindowPosition( 0, 0 );
glutCreateWindow( "Mixed texgen/non-texgen texture coordinate test" );
+ glewInit();
initialize();
instructions();
diff --git a/progs/tests/texline.c b/progs/tests/texline.c
index 76dfccd9b1a..1803832b47e 100644
--- a/progs/tests/texline.c
+++ b/progs/tests/texline.c
@@ -9,6 +9,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "../util/readtex.c" /* I know, this is a hack. */
@@ -263,6 +264,7 @@ int main( int argc, char *argv[] )
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow(argv[0] );
+ glewInit();
Init(argc, argv);
diff --git a/progs/tests/texrect.c b/progs/tests/texrect.c
index 43edc491801..10061ee5869 100644
--- a/progs/tests/texrect.c
+++ b/progs/tests/texrect.c
@@ -6,11 +6,11 @@
*/
-#define GL_GLEXT_PROTOTYPES
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "readtex.h"
@@ -328,6 +328,7 @@ int main( int argc, char *argv[] )
glutInitWindowPosition( 0, 0 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow(argv[0] );
+ glewInit();
Init( argc, argv );
diff --git a/progs/tests/texwrap.c b/progs/tests/texwrap.c
index 8143256f8ae..12f045b72e0 100644
--- a/progs/tests/texwrap.c
+++ b/progs/tests/texwrap.c
@@ -8,10 +8,10 @@
*/
-#define GL_GLEXT_PROTOTYPES
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -294,6 +294,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 1000, 270 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/unfilledclip.c b/progs/tests/unfilledclip.c
index f25e52616aa..db6fffa3e89 100644
--- a/progs/tests/unfilledclip.c
+++ b/progs/tests/unfilledclip.c
@@ -26,6 +26,7 @@
*/
#include <stdlib.h>
+#include <GL/glew.h>
#include <GL/glut.h>
static int win_width, win_height;
@@ -194,6 +195,7 @@ main(int argc, char *argv[])
glutInitWindowSize(win_width, win_height);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(reshape);
glutKeyboardFunc(key);
glutDisplayFunc(display);
diff --git a/progs/tests/vao-01.c b/progs/tests/vao-01.c
index c2d70885f05..117fae8bd9e 100644
--- a/progs/tests/vao-01.c
+++ b/progs/tests/vao-01.c
@@ -49,6 +49,7 @@ typedef void (* PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays);
typedef GLboolean (* PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
#else
+#include <GL/glew.h>
#include <GL/glut.h>
#endif
@@ -166,6 +167,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( Width, Height );
glutInitDisplayMode( GLUT_RGB );
glutCreateWindow( "GL_APPLE_vertex_array_object demo" );
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/vao-02.c b/progs/tests/vao-02.c
index 993bc368d40..7764ed51061 100644
--- a/progs/tests/vao-02.c
+++ b/progs/tests/vao-02.c
@@ -49,6 +49,7 @@ typedef void (* PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays);
typedef GLboolean (* PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
#else
+#include <GL/glew.h>
#include <GL/glut.h>
#endif
@@ -194,6 +195,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( Width, Height );
glutInitDisplayMode( GLUT_RGB );
glutCreateWindow( "GL_APPLE_vertex_array_object demo" );
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/vparray.c b/progs/tests/vparray.c
index 580a670f8e1..9c2fad97d9d 100644
--- a/progs/tests/vparray.c
+++ b/progs/tests/vparray.c
@@ -12,7 +12,7 @@
#include <stdlib.h>
#include <string.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include "GL/glew.h"
#include "GL/glut.h"
#define MAXVERTS 10000
@@ -280,6 +280,7 @@ int main(int argc, char **argv)
glutInitWindowPosition(0, 0);
glutInitWindowSize(400, 400);
if (glutCreateWindow("Isosurface") <= 0) {
+ glewInit();
exit(0);
}
glutReshapeFunc(Reshape);
diff --git a/progs/tests/vpeval.c b/progs/tests/vpeval.c
index 8b6996d3b5c..f07737f9736 100644
--- a/progs/tests/vpeval.c
+++ b/progs/tests/vpeval.c
@@ -10,7 +10,7 @@
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -222,6 +222,7 @@ main(int argc, char **argv)
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
glutInitWindowPosition(0, 0);
glutCreateWindow(argv[0]);
+ glewInit();
myinit(argc, argv);
glutReshapeFunc(myReshape);
glutDisplayFunc(display);
diff --git a/progs/tests/vptest1.c b/progs/tests/vptest1.c
index 560df2c3fdc..51629192923 100644
--- a/progs/tests/vptest1.c
+++ b/progs/tests/vptest1.c
@@ -5,7 +5,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -161,6 +161,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 250, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/vptest2.c b/progs/tests/vptest2.c
index 2158e07f042..4161b03a673 100644
--- a/progs/tests/vptest2.c
+++ b/progs/tests/vptest2.c
@@ -5,7 +5,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -140,6 +140,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 50, 50 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/vptest3.c b/progs/tests/vptest3.c
index 2c5c8000408..4e4bfee31dc 100644
--- a/progs/tests/vptest3.c
+++ b/progs/tests/vptest3.c
@@ -5,7 +5,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
static float Zrot = 0.0;
@@ -111,6 +111,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 250, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/tests/vptorus.c b/progs/tests/vptorus.c
index 764dea4ec22..e61ffdac217 100644
--- a/progs/tests/vptorus.c
+++ b/progs/tests/vptorus.c
@@ -7,7 +7,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
static float Xrot = 0.0, Yrot = 0.0, Zrot = 0.0;
@@ -162,6 +162,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 250, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutSpecialFunc( SpecialKey );
diff --git a/progs/tests/vpwarpmesh.c b/progs/tests/vpwarpmesh.c
index 56aa8200ec8..80204ea1361 100644
--- a/progs/tests/vpwarpmesh.c
+++ b/progs/tests/vpwarpmesh.c
@@ -7,7 +7,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
static float Xrot = -60.0, Yrot = 0.0, Zrot = 0.0;
@@ -224,6 +224,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 250, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutSpecialFunc( SpecialKey );
diff --git a/progs/tests/yuvrect.c b/progs/tests/yuvrect.c
index acef4060970..aab2f80ed9a 100644
--- a/progs/tests/yuvrect.c
+++ b/progs/tests/yuvrect.c
@@ -9,7 +9,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
#include "../util/readtex.c" /* I know, this is a hack. */
@@ -180,6 +180,7 @@ int main( int argc, char *argv[] )
glutInitWindowPosition( 0, 0 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow(argv[0] );
+ glewInit();
Init( argc, argv );
diff --git a/progs/tests/yuvsquare.c b/progs/tests/yuvsquare.c
index 3601e7a31c7..658528b7996 100644
--- a/progs/tests/yuvsquare.c
+++ b/progs/tests/yuvsquare.c
@@ -9,7 +9,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
#include "../util/readtex.c" /* I know, this is a hack. */
@@ -219,6 +219,7 @@ int main( int argc, char *argv[] )
glutInitWindowPosition( 0, 0 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow(argv[0] );
+ glewInit();
Init( argc, argv );
diff --git a/progs/tests/zcomp.c b/progs/tests/zcomp.c
index b53079d07fc..15e35f17b09 100644
--- a/progs/tests/zcomp.c
+++ b/progs/tests/zcomp.c
@@ -2,10 +2,10 @@
* Test Z compositing with glDrawPixels(GL_DEPTH_COMPONENT) and stencil test.
*/
-#define GL_GLEXT_PROTOTYPES
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "../util/showbuffer.c"
@@ -211,6 +211,7 @@ main(int argc, char *argv[])
glutInitWindowSize(Width, Height);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL);
Win = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutSpecialFunc(SpecialKey);
diff --git a/progs/tests/zdrawpix.c b/progs/tests/zdrawpix.c
index dd222e7dd0b..ba7da571ebf 100644
--- a/progs/tests/zdrawpix.c
+++ b/progs/tests/zdrawpix.c
@@ -10,10 +10,10 @@
* Press 'd' to view the Z buffer as a grayscale image.
*/
-#define GL_GLEXT_PROTOTYPES
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "../util/showbuffer.c"
@@ -180,6 +180,7 @@ main(int argc, char *argv[])
glutInitWindowSize(400, 400);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
Win = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutSpecialFunc(SpecialKey);
diff --git a/progs/tests/zreaddraw.c b/progs/tests/zreaddraw.c
index e2dacbf7f2f..3d8c557b370 100644
--- a/progs/tests/zreaddraw.c
+++ b/progs/tests/zreaddraw.c
@@ -8,7 +8,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
static GLint WinWidth = 500, WinHeight = 500;
@@ -107,6 +107,7 @@ int main(int argc, char *argv[])
glutInitWindowSize(WinWidth, WinHeight);
glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutDisplayFunc(Display);
diff --git a/progs/trivial/.gitignore b/progs/trivial/.gitignore
index d77f120b96b..aec4c94527d 100644
--- a/progs/trivial/.gitignore
+++ b/progs/trivial/.gitignore
@@ -9,6 +9,7 @@ dlist-dangling
dlist-degenerate
dlist-edgeflag
dlist-edgeflag-dangling
+draw2arrays
drawarrays
drawelements
drawrange
@@ -58,11 +59,13 @@ quad-tex-2d
quad-tex-3d
quad-tex-alpha
quad-tex-pbo
+quad-tex-sub
quad-unfilled
quad-unfilled-clip
quad-unfilled-stipple
quads
quadstrip
+quadstrip-clip
quadstrip-cont
quadstrip-flat
readtex.c
@@ -83,12 +86,15 @@ tri-dlist
tri-edgeflag
tri-fbo
tri-fbo-tex
+tri-fbo-tex-mip
tri-flat
tri-flat-clip
tri-fog
tri-fp
tri-fp-const-imm
tri-lit
+tri-logicop-none
+tri-logicop-xor
tri-mask-tri
tri-orig
tri-query
@@ -102,12 +108,14 @@ tri-tri
tri-unfilled
tri-unfilled-clip
tri-unfilled-edgeflag
+tri-unfilled-fog
tri-unfilled-smooth
tri-unfilled-tri
tri-unfilled-tri-lit
tri-unfilled-userclip
tri-unfilled-userclip-stip
tri-userclip
+tri-viewport
tri-z
tri-z-eq
trifan
diff --git a/progs/trivial/Makefile b/progs/trivial/Makefile
index dce96f6bc8c..082387d86ea 100644
--- a/progs/trivial/Makefile
+++ b/progs/trivial/Makefile
@@ -23,6 +23,7 @@ SOURCES = \
dlist-edgeflag.c \
dlist-degenerate.c \
drawarrays.c \
+ draw2arrays.c \
drawelements.c \
drawrange.c \
flat-clip.c \
@@ -69,11 +70,13 @@ SOURCES = \
quad-tex-3d.c \
quad-tex-alpha.c \
quad-tex-pbo.c \
+ quad-tex-sub.c \
quad-unfilled-clip.c \
quad-unfilled-stipple.c \
quad-unfilled.c \
quad.c \
quads.c \
+ quadstrip-clip.c \
quadstrip-cont.c \
quadstrip-flat.c \
quadstrip.c \
@@ -88,8 +91,11 @@ SOURCES = \
tri-clip.c \
tri-cull-both.c \
tri-cull.c \
+ tri-logicop-none.c \
+ tri-logicop-xor.c \
tri-dlist.c \
tri-edgeflag.c \
+ tri-fbo-tex-mip.c \
tri-fbo-tex.c \
tri-fbo.c \
tri-flat-clip.c \
@@ -108,6 +114,7 @@ SOURCES = \
tri-tex.c \
tri-tex-3d.c \
tri-tri.c \
+ tri-unfilled-fog.c \
tri-unfilled-edgeflag.c \
tri-unfilled-clip.c \
tri-unfilled-smooth.c \
@@ -117,6 +124,7 @@ SOURCES = \
tri-unfilled-userclip.c \
tri-unfilled.c \
tri-userclip.c \
+ tri-viewport.c \
tri-z-eq.c \
tri-z.c \
tri.c \
diff --git a/progs/trivial/SConscript b/progs/trivial/SConscript
index 76826d9be08..6a9ffafe509 100644
--- a/progs/trivial/SConscript
+++ b/progs/trivial/SConscript
@@ -19,6 +19,7 @@ progs = [
'dlist-edgeflag',
'dlist-degenerate',
'drawarrays',
+ 'draw2arrays',
'drawelements',
'drawrange',
'flat-clip',
@@ -65,11 +66,13 @@ progs = [
'quad-tex-3d',
'quad-tex-alpha',
'quad-tex-pbo',
+ 'quad-tex-sub',
'quad-unfilled-clip',
'quad-unfilled-stipple',
'quad-unfilled',
'quad',
'quads',
+ 'quadstrip-clip',
'quadstrip-cont',
'quadstrip-flat',
'quadstrip',
@@ -86,6 +89,7 @@ progs = [
'tri-cull',
'tri-dlist',
'tri-edgeflag',
+ 'tri-fbo-tex-mip',
'tri-fbo-tex',
'tri-fbo',
'tri-flat-clip',
@@ -94,15 +98,19 @@ progs = [
'tri-fp',
'tri-fp-const-imm',
'tri-lit',
+ 'tri-logicop-none',
+ 'tri-logicop-xor',
'tri-mask-tri',
'tri-orig',
'tri-query',
'tri-repeat',
'tri-scissor-tri',
'tri-stencil',
+ 'tri-stipple',
'tri-tex',
'tri-tex-3d',
'tri-tri',
+ 'tri-unfilled-fog',
'tri-unfilled-edgeflag',
'tri-unfilled-clip',
'tri-unfilled-smooth',
@@ -112,6 +120,7 @@ progs = [
'tri-unfilled-userclip',
'tri-unfilled',
'tri-userclip',
+ 'tri-viewport',
'tri-z-eq',
'tri-z',
'tri',
diff --git a/progs/trivial/clear-random.c b/progs/trivial/clear-random.c
index 16bd83339b8..f3a67dbe8a8 100644
--- a/progs/trivial/clear-random.c
+++ b/progs/trivial/clear-random.c
@@ -118,7 +118,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/clear-repeat.c b/progs/trivial/clear-repeat.c
index 9f9490c6c87..9c618d492f3 100644
--- a/progs/trivial/clear-repeat.c
+++ b/progs/trivial/clear-repeat.c
@@ -72,6 +72,24 @@ static void Draw(void)
glClearColor((sin(f)+1)/2.0,(cos(f)+1)/2.0,0.5,1);
glClear(GL_COLOR_BUFFER_BIT);
glutSwapBuffers();
+
+ {
+ static GLint T0 = 0;
+ static GLint Frames = 0;
+ GLint t = glutGet(GLUT_ELAPSED_TIME);
+
+ Frames++;
+
+ if (t - T0 >= 5000) {
+ GLfloat seconds = (t - T0) / 1000.0;
+ GLfloat fps = Frames / seconds;
+ printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps);
+ fflush(stdout);
+ T0 = t;
+ Frames = 0;
+ }
+ }
+
}
glutPostRedisplay();
}
@@ -91,13 +109,13 @@ int main(int argc, char **argv)
exit(1);
}
- glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300);
type = GLUT_RGB | GLUT_ALPHA;
type |= GLUT_DOUBLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/clear.c b/progs/trivial/clear.c
index da4fff04590..37cfd54fbe2 100644
--- a/progs/trivial/clear.c
+++ b/progs/trivial/clear.c
@@ -113,7 +113,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/createwin.c b/progs/trivial/createwin.c
index 901048555a9..44d5b1b2c5f 100644
--- a/progs/trivial/createwin.c
+++ b/progs/trivial/createwin.c
@@ -106,7 +106,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/dlist-dangling.c b/progs/trivial/dlist-dangling.c
index 00a75078444..64054ec96c1 100644
--- a/progs/trivial/dlist-dangling.c
+++ b/progs/trivial/dlist-dangling.c
@@ -135,7 +135,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/dlist-edgeflag-dangling.c b/progs/trivial/dlist-edgeflag-dangling.c
index 08fae549c31..1b66244cabf 100644
--- a/progs/trivial/dlist-edgeflag-dangling.c
+++ b/progs/trivial/dlist-edgeflag-dangling.c
@@ -140,7 +140,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/dlist-edgeflag.c b/progs/trivial/dlist-edgeflag.c
index ae799dc3557..350100681e5 100644
--- a/progs/trivial/dlist-edgeflag.c
+++ b/progs/trivial/dlist-edgeflag.c
@@ -144,7 +144,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/draw2arrays.c b/progs/trivial/draw2arrays.c
new file mode 100644
index 00000000000..95a89981d3a
--- /dev/null
+++ b/progs/trivial/draw2arrays.c
@@ -0,0 +1,117 @@
+/* Basic VBO */
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+GLfloat pos[][3] =
+ { { 0.9, -0.9, 0.0 },
+ { 0.9, 0.9, 0.0 },
+ { -0.9, 0.9, 0.0 },
+ { -0.9, -0.9, 0.0 } };
+
+GLubyte color[][4] =
+{ { 0x00, 0x00, 0xff, 0x00 },
+ { 0x00, 0xff, 0x00, 0x00 },
+ { 0xff, 0x00, 0x00, 0x00 },
+ { 0xff, 0xff, 0xff, 0x00 } };
+
+static void Init( void )
+{
+ GLint errno;
+ GLuint prognum;
+
+ static const char *prog1 =
+ "!!ARBvp1.0\n"
+ "MOV result.color, vertex.color;\n"
+ "MOV result.position, vertex.position;\n"
+ "END\n";
+
+ glGenProgramsARB(1, &prognum);
+ glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
+ glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+ strlen(prog1), (const GLubyte *) prog1);
+
+ assert(glIsProgramARB(prognum));
+ errno = glGetError();
+ printf("glGetError = %d\n", errno);
+ if (errno != GL_NO_ERROR)
+ {
+ GLint errorpos;
+
+ glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
+ printf("errorpos: %d\n", errorpos);
+ printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB));
+ }
+
+
+ glEnableClientState( GL_VERTEX_ARRAY );
+ glEnableClientState( GL_COLOR_ARRAY );
+
+ glVertexPointer( 3, GL_FLOAT, sizeof(pos[0]), pos );
+ glColorPointer( 4, GL_UNSIGNED_BYTE, sizeof(color[0]), color );
+
+}
+
+
+
+static void Display( void )
+{
+ glClearColor(0.3, 0.3, 0.3, 1);
+ glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
+
+ glEnable(GL_VERTEX_PROGRAM_ARB);
+
+// glDrawArrays( GL_TRIANGLES, 0, 3 );
+ glDrawArrays( GL_TRIANGLES, 1, 3 );
+
+ glFlush();
+}
+
+
+static void Reshape( int width, int height )
+{
+ glViewport( 0, 0, width, height );
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+ /*glTranslatef( 0.0, 0.0, -15.0 );*/
+}
+
+
+static void Key( unsigned char key, int x, int y )
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 27:
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+
+
+int main( int argc, char *argv[] )
+{
+ glutInit( &argc, argv );
+ glutInitWindowPosition( 0, 0 );
+ glutInitWindowSize( 250, 250 );
+ glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH );
+ glutCreateWindow(argv[0]);
+ glewInit();
+ glutReshapeFunc( Reshape );
+ glutKeyboardFunc( Key );
+ glutDisplayFunc( Display );
+ Init();
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/line-clip.c b/progs/trivial/line-clip.c
index fd79d049c4f..bcee32e25fc 100644
--- a/progs/trivial/line-clip.c
+++ b/progs/trivial/line-clip.c
@@ -126,7 +126,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/line-cull.c b/progs/trivial/line-cull.c
index 038004b4c4a..98218731304 100644
--- a/progs/trivial/line-cull.c
+++ b/progs/trivial/line-cull.c
@@ -122,7 +122,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/line-stipple-wide.c b/progs/trivial/line-stipple-wide.c
index 09e5e1fe089..28d96c797b0 100644
--- a/progs/trivial/line-stipple-wide.c
+++ b/progs/trivial/line-stipple-wide.c
@@ -134,7 +134,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/line-userclip-clip.c b/progs/trivial/line-userclip-clip.c
index 5c9c1b3b291..1b9f059729c 100644
--- a/progs/trivial/line-userclip-clip.c
+++ b/progs/trivial/line-userclip-clip.c
@@ -128,7 +128,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/line-userclip-nop-clip.c b/progs/trivial/line-userclip-nop-clip.c
index a6ee44fbd0f..9f144a6e9a3 100644
--- a/progs/trivial/line-userclip-nop-clip.c
+++ b/progs/trivial/line-userclip-nop-clip.c
@@ -128,7 +128,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/line-userclip-nop.c b/progs/trivial/line-userclip-nop.c
index cebea5f4812..7588faeb98f 100644
--- a/progs/trivial/line-userclip-nop.c
+++ b/progs/trivial/line-userclip-nop.c
@@ -128,7 +128,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/line-userclip.c b/progs/trivial/line-userclip.c
index ecfd28cac71..77d8228188c 100644
--- a/progs/trivial/line-userclip.c
+++ b/progs/trivial/line-userclip.c
@@ -128,7 +128,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/line-wide.c b/progs/trivial/line-wide.c
index 543b1f67f34..f20505378cb 100644
--- a/progs/trivial/line-wide.c
+++ b/progs/trivial/line-wide.c
@@ -133,7 +133,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/line.c b/progs/trivial/line.c
index de5f9274e41..7ccbce3750a 100644
--- a/progs/trivial/line.c
+++ b/progs/trivial/line.c
@@ -131,7 +131,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/lineloop-clip.c b/progs/trivial/lineloop-clip.c
index 211056720fe..fbeca985b90 100644
--- a/progs/trivial/lineloop-clip.c
+++ b/progs/trivial/lineloop-clip.c
@@ -122,7 +122,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/lineloop.c b/progs/trivial/lineloop.c
index fab7d1ea022..5863df654b8 100644
--- a/progs/trivial/lineloop.c
+++ b/progs/trivial/lineloop.c
@@ -122,7 +122,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/linestrip-clip.c b/progs/trivial/linestrip-clip.c
index acab0f4e1cf..dae27c31d44 100644
--- a/progs/trivial/linestrip-clip.c
+++ b/progs/trivial/linestrip-clip.c
@@ -127,7 +127,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/linestrip-flat-stipple.c b/progs/trivial/linestrip-flat-stipple.c
index b691437346a..ee79f150194 100644
--- a/progs/trivial/linestrip-flat-stipple.c
+++ b/progs/trivial/linestrip-flat-stipple.c
@@ -128,7 +128,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/linestrip-stipple-wide.c b/progs/trivial/linestrip-stipple-wide.c
index 53dfa554e98..c6307d59941 100644
--- a/progs/trivial/linestrip-stipple-wide.c
+++ b/progs/trivial/linestrip-stipple-wide.c
@@ -128,7 +128,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/linestrip-stipple.c b/progs/trivial/linestrip-stipple.c
index 5933d1a136f..2b40b5f1b8e 100644
--- a/progs/trivial/linestrip-stipple.c
+++ b/progs/trivial/linestrip-stipple.c
@@ -127,7 +127,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/linestrip.c b/progs/trivial/linestrip.c
index 06dd1c10872..865a752796c 100644
--- a/progs/trivial/linestrip.c
+++ b/progs/trivial/linestrip.c
@@ -124,7 +124,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/long-fixed-func.c b/progs/trivial/long-fixed-func.c
index 41ad25c1b3d..f2a29a9d376 100644
--- a/progs/trivial/long-fixed-func.c
+++ b/progs/trivial/long-fixed-func.c
@@ -139,7 +139,7 @@ main(int argc, char **argv)
glutInitWindowPosition(0, 0);
glutInitWindowSize( 250, 250);
glutInitDisplayMode(type);
- if (glutCreateWindow("tri-long-fixedfunc") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
glewInit();
diff --git a/progs/trivial/point-clip.c b/progs/trivial/point-clip.c
index 7fec54e1db9..6aaee0d1a5f 100644
--- a/progs/trivial/point-clip.c
+++ b/progs/trivial/point-clip.c
@@ -124,7 +124,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/point-sprite.c b/progs/trivial/point-sprite.c
index 583bdca1b71..2f8226ee273 100644
--- a/progs/trivial/point-sprite.c
+++ b/progs/trivial/point-sprite.c
@@ -160,7 +160,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/point-wide-smooth.c b/progs/trivial/point-wide-smooth.c
index 55cbcaec70b..63f83badf8c 100644
--- a/progs/trivial/point-wide-smooth.c
+++ b/progs/trivial/point-wide-smooth.c
@@ -131,7 +131,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/point-wide.c b/progs/trivial/point-wide.c
index 265b20097b1..725edae49ec 100644
--- a/progs/trivial/point-wide.c
+++ b/progs/trivial/point-wide.c
@@ -128,7 +128,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/point.c b/progs/trivial/point.c
index 8dabfb6ca64..3c472c1b91e 100644
--- a/progs/trivial/point.c
+++ b/progs/trivial/point.c
@@ -124,7 +124,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/poly-flat-clip.c b/progs/trivial/poly-flat-clip.c
index 72c2a29a0d2..d58a3a358f8 100644
--- a/progs/trivial/poly-flat-clip.c
+++ b/progs/trivial/poly-flat-clip.c
@@ -126,7 +126,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/poly-flat-unfilled-clip.c b/progs/trivial/poly-flat-unfilled-clip.c
index d3a14a516a4..74249eb4999 100644
--- a/progs/trivial/poly-flat-unfilled-clip.c
+++ b/progs/trivial/poly-flat-unfilled-clip.c
@@ -130,7 +130,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/poly-flat.c b/progs/trivial/poly-flat.c
index a847d6828a7..82098bc1bbc 100644
--- a/progs/trivial/poly-flat.c
+++ b/progs/trivial/poly-flat.c
@@ -126,7 +126,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/poly-unfilled.c b/progs/trivial/poly-unfilled.c
index ae092a830ab..5cc8523f815 100644
--- a/progs/trivial/poly-unfilled.c
+++ b/progs/trivial/poly-unfilled.c
@@ -125,7 +125,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/poly.c b/progs/trivial/poly.c
index 2f254de4815..8944f148d09 100644
--- a/progs/trivial/poly.c
+++ b/progs/trivial/poly.c
@@ -124,7 +124,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/quad-clip-all-vertices.c b/progs/trivial/quad-clip-all-vertices.c
index 3e0f3d94948..6559adf4af8 100644
--- a/progs/trivial/quad-clip-all-vertices.c
+++ b/progs/trivial/quad-clip-all-vertices.c
@@ -124,7 +124,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/quad-clip-nearplane.c b/progs/trivial/quad-clip-nearplane.c
index 1e8056c474b..0e4f4c947c3 100644
--- a/progs/trivial/quad-clip-nearplane.c
+++ b/progs/trivial/quad-clip-nearplane.c
@@ -137,7 +137,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/quad-clip.c b/progs/trivial/quad-clip.c
index 504fef3dc59..fd3522a89a2 100644
--- a/progs/trivial/quad-clip.c
+++ b/progs/trivial/quad-clip.c
@@ -124,7 +124,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/quad-degenerate.c b/progs/trivial/quad-degenerate.c
index 83047408573..29fb2774deb 100644
--- a/progs/trivial/quad-degenerate.c
+++ b/progs/trivial/quad-degenerate.c
@@ -129,7 +129,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/quad-flat.c b/progs/trivial/quad-flat.c
index bd8be7c43e3..570eb6bc715 100644
--- a/progs/trivial/quad-flat.c
+++ b/progs/trivial/quad-flat.c
@@ -134,7 +134,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/quad-offset-factor.c b/progs/trivial/quad-offset-factor.c
index 90943d908ff..2c4946a13a6 100644
--- a/progs/trivial/quad-offset-factor.c
+++ b/progs/trivial/quad-offset-factor.c
@@ -142,7 +142,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/quad-offset-unfilled.c b/progs/trivial/quad-offset-unfilled.c
index 1ad44cdcaec..40762825bd1 100644
--- a/progs/trivial/quad-offset-unfilled.c
+++ b/progs/trivial/quad-offset-unfilled.c
@@ -155,7 +155,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/quad-offset-units.c b/progs/trivial/quad-offset-units.c
index d5db21469e6..b4b138b4b44 100644
--- a/progs/trivial/quad-offset-units.c
+++ b/progs/trivial/quad-offset-units.c
@@ -143,7 +143,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/quad-tex-2d.c b/progs/trivial/quad-tex-2d.c
index 97c9fc54d86..ed6f4a07330 100644
--- a/progs/trivial/quad-tex-2d.c
+++ b/progs/trivial/quad-tex-2d.c
@@ -173,7 +173,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- win = glutCreateWindow("First Tri");
+ win = glutCreateWindow(*argv);
if (!win) {
exit(1);
}
diff --git a/progs/trivial/quad-tex-3d.c b/progs/trivial/quad-tex-3d.c
index ca7ea91d2f3..84acb35fd82 100644
--- a/progs/trivial/quad-tex-3d.c
+++ b/progs/trivial/quad-tex-3d.c
@@ -164,7 +164,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/quad-tex-alpha.c b/progs/trivial/quad-tex-alpha.c
index cd73f013eb0..be24255a3e2 100644
--- a/progs/trivial/quad-tex-alpha.c
+++ b/progs/trivial/quad-tex-alpha.c
@@ -156,7 +156,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/quad-tex-pbo.c b/progs/trivial/quad-tex-pbo.c
index c6f60f51fa6..dcb4ae0e7f8 100644
--- a/progs/trivial/quad-tex-pbo.c
+++ b/progs/trivial/quad-tex-pbo.c
@@ -167,7 +167,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/quad-tex-sub.c b/progs/trivial/quad-tex-sub.c
new file mode 100644
index 00000000000..aabbb9edce9
--- /dev/null
+++ b/progs/trivial/quad-tex-sub.c
@@ -0,0 +1,203 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+
+#define CI_OFFSET_1 16
+#define CI_OFFSET_2 32
+
+#define SIZE 16
+GLenum doubleBuffer;
+GLint line = 0;
+
+static void MakeImage()
+{
+ GLubyte tex2d[SIZE][SIZE][3];
+ GLint s, t;
+
+ for (s = 0; s < SIZE; s++) {
+ for (t = 0; t < SIZE; t++) {
+ tex2d[t][s][0] = s*255/(SIZE-1);
+ tex2d[t][s][1] = t*255/(SIZE-1);
+ tex2d[t][s][2] = 0*255/(SIZE-1);
+ }
+ }
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
+ SIZE, SIZE,
+ 0,
+ GL_RGB, GL_UNSIGNED_BYTE, tex2d);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
+ glEnable(GL_TEXTURE_2D);
+}
+
+static void UpdateLine()
+{
+ GLubyte tex[SIZE][3];
+ GLubyte b = 0;
+ GLint s, t;
+
+ t = line % SIZE;
+ if (line % (SIZE * 2) < SIZE)
+ b = 255;
+ else
+ b = 0;
+
+ for (s = 0; s < SIZE; s++) {
+ tex[s][0] = s*255/(SIZE-1);
+ tex[s][1] = t*255/(SIZE-1);
+ tex[s][2] = b;
+ }
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glTexSubImage2D(GL_TEXTURE_2D, 0,
+ 0, t,
+ SIZE, 1,
+ GL_RGB, GL_UNSIGNED_BYTE, tex);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
+}
+
+static void Init(void)
+{
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+
+ glClearColor(0.0, 0.0, 1.0, 0.0);
+
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+ MakeImage();
+ UpdateLine();
+ line++;
+}
+
+static void Reshape(int width, int height)
+{
+
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+
+ switch (key) {
+ case 27:
+ exit(1);
+ default:
+ UpdateLine();
+ line++;
+ break;
+ }
+
+ glutPostRedisplay();
+}
+
+static void Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glBegin(GL_QUADS);
+ glTexCoord2f(1,0);
+ glVertex3f( 0.9, -0.9, -30.0);
+ glTexCoord2f(1,1);
+ glVertex3f( 0.9, 0.9, -30.0);
+ glTexCoord2f(0,1);
+ glVertex3f(-0.9, 0.9, -30.0);
+ glTexCoord2f(0,0);
+ glVertex3f(-0.9, -0.9, -30.0);
+ glEnd();
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ doubleBuffer = GL_FALSE;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0);
+ glutInitWindowSize(250, 250);
+
+ type = GLUT_RGB | GLUT_ALPHA;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow(*argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glewInit();
+
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/quad-unfilled-clip.c b/progs/trivial/quad-unfilled-clip.c
index e298bd455bf..e25a34bda85 100644
--- a/progs/trivial/quad-unfilled-clip.c
+++ b/progs/trivial/quad-unfilled-clip.c
@@ -125,7 +125,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/quad-unfilled-stipple.c b/progs/trivial/quad-unfilled-stipple.c
index 2036aacbaab..d33e5918bce 100644
--- a/progs/trivial/quad-unfilled-stipple.c
+++ b/progs/trivial/quad-unfilled-stipple.c
@@ -128,7 +128,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/quad-unfilled.c b/progs/trivial/quad-unfilled.c
index 9d0087ce08d..b60af3e7f56 100644
--- a/progs/trivial/quad-unfilled.c
+++ b/progs/trivial/quad-unfilled.c
@@ -125,7 +125,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/quad.c b/progs/trivial/quad.c
index 85424b7b388..c4773ec7dab 100644
--- a/progs/trivial/quad.c
+++ b/progs/trivial/quad.c
@@ -124,7 +124,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/quads.c b/progs/trivial/quads.c
index 307a9e07209..5bc622144ed 100644
--- a/progs/trivial/quads.c
+++ b/progs/trivial/quads.c
@@ -142,7 +142,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/quadstrip-clip.c b/progs/trivial/quadstrip-clip.c
new file mode 100644
index 00000000000..82a6d4e0769
--- /dev/null
+++ b/progs/trivial/quadstrip-clip.c
@@ -0,0 +1,137 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+GLenum doubleBuffer;
+
+static void Init(void)
+{
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+
+ glClearColor(0.0, 0.0, 1.0, 0.0);
+}
+
+static void Reshape(int width, int height)
+{
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+
+ switch (key) {
+ case 27:
+ exit(1);
+ }
+
+ glutPostRedisplay();
+}
+
+static void Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glBegin(GL_QUAD_STRIP);
+ glColor3f(1,1,1);
+ glVertex3f( 1.9, -0.9, -30.0);
+ glVertex3f( 0.9, 0.9, -30.0);
+
+ glColor3f(1,0,0);
+ glVertex3f( 0.1, -0.8, -30.0);
+ glVertex3f( 0.1, 0.8, -30.0);
+
+ glColor3f(0,1,0);
+ glVertex3f(-0.1, -0.9, -30.0);
+ glVertex3f(-0.1, 0.9, -30.0);
+
+ glColor3f(0,0,0);
+ glVertex3f(-0.9, -0.8, -30.0);
+ glVertex3f(-0.9, 0.8, -30.0);
+ glEnd();
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ doubleBuffer = GL_FALSE;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
+
+ type = GLUT_RGB | GLUT_ALPHA;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow(*argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/quadstrip-cont.c b/progs/trivial/quadstrip-cont.c
index c6c8f69f8ca..62208dfae75 100644
--- a/progs/trivial/quadstrip-cont.c
+++ b/progs/trivial/quadstrip-cont.c
@@ -147,7 +147,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/quadstrip-flat.c b/progs/trivial/quadstrip-flat.c
index d02135f702a..9011ee0873f 100644
--- a/progs/trivial/quadstrip-flat.c
+++ b/progs/trivial/quadstrip-flat.c
@@ -136,7 +136,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/quadstrip.c b/progs/trivial/quadstrip.c
index ff8644be09e..6923afc04b5 100644
--- a/progs/trivial/quadstrip.c
+++ b/progs/trivial/quadstrip.c
@@ -130,7 +130,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-alpha-tex.c b/progs/trivial/tri-alpha-tex.c
index 776f39dcc35..382d7b21029 100644
--- a/progs/trivial/tri-alpha-tex.c
+++ b/progs/trivial/tri-alpha-tex.c
@@ -165,7 +165,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-alpha.c b/progs/trivial/tri-alpha.c
index 90cfdbe199d..1a653713bbf 100644
--- a/progs/trivial/tri-alpha.c
+++ b/progs/trivial/tri-alpha.c
@@ -127,7 +127,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-blend-color.c b/progs/trivial/tri-blend-color.c
index d2d72d0b62f..db831e3d6e0 100644
--- a/progs/trivial/tri-blend-color.c
+++ b/progs/trivial/tri-blend-color.c
@@ -128,7 +128,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-clear.c b/progs/trivial/tri-clear.c
index 25ea77cfa75..a3908e38e9d 100644
--- a/progs/trivial/tri-clear.c
+++ b/progs/trivial/tri-clear.c
@@ -129,7 +129,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-clip.c b/progs/trivial/tri-clip.c
index f30445cdba1..0d31086c855 100644
--- a/progs/trivial/tri-clip.c
+++ b/progs/trivial/tri-clip.c
@@ -143,7 +143,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-cull-both.c b/progs/trivial/tri-cull-both.c
index 51b5865ae5c..73c5583cfdd 100644
--- a/progs/trivial/tri-cull-both.c
+++ b/progs/trivial/tri-cull-both.c
@@ -127,7 +127,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-cull.c b/progs/trivial/tri-cull.c
index 2eead841155..c6bcf444e42 100644
--- a/progs/trivial/tri-cull.c
+++ b/progs/trivial/tri-cull.c
@@ -158,7 +158,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-dlist.c b/progs/trivial/tri-dlist.c
index c21c4714adf..1c0e320f61a 100644
--- a/progs/trivial/tri-dlist.c
+++ b/progs/trivial/tri-dlist.c
@@ -136,7 +136,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-edgeflag.c b/progs/trivial/tri-edgeflag.c
index 41899c2eb4f..e1278dd6490 100644
--- a/progs/trivial/tri-edgeflag.c
+++ b/progs/trivial/tri-edgeflag.c
@@ -123,7 +123,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-fbo-tex-mip.c b/progs/trivial/tri-fbo-tex-mip.c
new file mode 100644
index 00000000000..07443695011
--- /dev/null
+++ b/progs/trivial/tri-fbo-tex-mip.c
@@ -0,0 +1,261 @@
+/* Framebuffer object test */
+
+
+#include <GL/glew.h>
+#include <GL/glut.h>
+#include <assert.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+
+/* For debug */
+
+
+static int Win = 0;
+static int Width = 512, Height = 512;
+
+static GLenum TexTarget = GL_TEXTURE_2D;
+static int TexWidth = 512, TexHeight = 512;
+
+static GLuint MyFB;
+static GLuint TexObj;
+static GLboolean Anim = GL_FALSE;
+static GLfloat Rot = 0.0;
+static GLuint TextureLevel = 4; /* which texture level to render to */
+static GLenum TexIntFormat = GL_RGB; /* either GL_RGB or GL_RGBA */
+
+
+static void
+CheckError(int line)
+{
+ GLenum err = glGetError();
+ if (err) {
+ printf("GL Error 0x%x at line %d\n", (int) err, line);
+ }
+}
+
+
+static void
+Idle(void)
+{
+ Rot = glutGet(GLUT_ELAPSED_TIME) * 0.1;
+ glutPostRedisplay();
+}
+
+
+static void
+RenderTexture(void)
+{
+ GLenum status;
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -15.0);
+
+ if (1) {
+ /* draw to texture image */
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
+
+ status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ printf("Framebuffer incomplete!!!\n");
+ }
+
+ glViewport(0, 0,
+ TexWidth / (1 << TextureLevel),
+ TexHeight / (1 << TextureLevel));
+ glClearColor(0.5, 0.5, 1.0, 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ CheckError(__LINE__);
+
+ glBegin(GL_POLYGON);
+ glColor3f(1, 0, 0);
+ glVertex2f(-1, -1);
+ glColor3f(0, 1, 0);
+ glVertex2f(1, -1);
+ glColor3f(0, 0, 1);
+ glVertex2f(0, 1);
+ glEnd();
+
+ /* Bind normal framebuffer */
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ }
+ else {
+ }
+
+ CheckError(__LINE__);
+}
+
+
+
+static void
+Display(void)
+{
+ float ar = (float) Width / (float) Height;
+
+ RenderTexture();
+
+ /* draw textured quad in the window */
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-ar, ar, -1.0, 1.0, 5.0, 25.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -7.0);
+
+ glViewport(0, 0, Width, Height);
+
+ glClearColor(0.25, 0.25, 0.25, 0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glPushMatrix();
+ glRotatef(Rot, 0, 1, 0);
+ glEnable(TexTarget);
+ glBindTexture(TexTarget, TexObj);
+
+ {
+ glBegin(GL_POLYGON);
+ glColor3f(0.25, 0.25, 0.25);
+ glTexCoord2f(0, 0);
+ glVertex2f(-1, -1);
+ glTexCoord2f(1, 0);
+ glVertex2f(1, -1);
+ glColor3f(1.0, 1.0, 1.0);
+ glTexCoord2f(1, 1);
+ glVertex2f(1, 1);
+ glTexCoord2f(0, 1);
+ glVertex2f(-1, 1);
+ glEnd();
+ }
+
+ glPopMatrix();
+ glDisable(TexTarget);
+
+ glutSwapBuffers();
+ CheckError(__LINE__);
+}
+
+
+static void
+Reshape(int width, int height)
+{
+ glViewport(0, 0, width, height);
+ Width = width;
+ Height = height;
+}
+
+
+static void
+CleanUp(void)
+{
+ glDeleteFramebuffersEXT(1, &MyFB);
+
+ glDeleteTextures(1, &TexObj);
+
+ glutDestroyWindow(Win);
+
+ exit(0);
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 'a':
+ Anim = !Anim;
+ if (Anim)
+ glutIdleFunc(Idle);
+ else
+ glutIdleFunc(NULL);
+ break;
+ case 's':
+ Rot += 2.0;
+ break;
+ case 27:
+ CleanUp();
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+Init(int argc, char *argv[])
+{
+ if (!glutExtensionSupported("GL_EXT_framebuffer_object")) {
+ printf("GL_EXT_framebuffer_object not found!\n");
+ exit(0);
+ }
+
+ printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+
+
+ /* Make texture object/image */
+ glGenTextures(1, &TexObj);
+ glBindTexture(TexTarget, TexObj);
+ glTexParameteri(TexTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(TexTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameteri(TexTarget, GL_TEXTURE_BASE_LEVEL, TextureLevel);
+ glTexParameteri(TexTarget, GL_TEXTURE_MAX_LEVEL, TextureLevel);
+
+ glTexImage2D(TexTarget, 0, TexIntFormat, TexWidth, TexHeight, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ glTexImage2D(TexTarget, TextureLevel, TexIntFormat,
+ TexWidth / (1 << TextureLevel), TexHeight / (1 << TextureLevel), 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+
+
+ glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+
+
+
+
+ /* gen framebuffer id, delete it, do some assertions, just for testing */
+ glGenFramebuffersEXT(1, &MyFB);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
+ assert(glIsFramebufferEXT(MyFB));
+
+
+ CheckError(__LINE__);
+
+ /* Render color to texture */
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
+ TexTarget, TexObj, TextureLevel);
+
+
+
+ CheckError(__LINE__);
+
+ /* bind regular framebuffer */
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+
+
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+ glutInitWindowPosition(0, 0);
+ glutInitWindowSize(Width, Height);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
+ Win = glutCreateWindow(argv[0]);
+ glewInit();
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Display);
+ if (Anim)
+ glutIdleFunc(Idle);
+ Init(argc, argv);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/tri-fbo-tex.c b/progs/trivial/tri-fbo-tex.c
index 253f9310db4..72b4cf3683d 100644
--- a/progs/trivial/tri-fbo-tex.c
+++ b/progs/trivial/tri-fbo-tex.c
@@ -1,12 +1,4 @@
-/*
- * Test GL_EXT_framebuffer_object render-to-texture
- *
- * Draw a teapot into a texture image with stenciling.
- * Then draw a textured quad using that texture.
- *
- * Brian Paul
- * 18 Apr 2005
- */
+/* Framebuffer object test */
#include <GL/glew.h>
diff --git a/progs/trivial/tri-flat-clip.c b/progs/trivial/tri-flat-clip.c
index 155b0c4f8d4..3235100385c 100644
--- a/progs/trivial/tri-flat-clip.c
+++ b/progs/trivial/tri-flat-clip.c
@@ -123,7 +123,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-flat.c b/progs/trivial/tri-flat.c
index 0583a2a99a1..a7fdaa1f469 100644
--- a/progs/trivial/tri-flat.c
+++ b/progs/trivial/tri-flat.c
@@ -123,7 +123,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-fog.c b/progs/trivial/tri-fog.c
index 75f3262ecf4..0099a90ad6c 100644
--- a/progs/trivial/tri-fog.c
+++ b/progs/trivial/tri-fog.c
@@ -42,6 +42,15 @@ static void Init(void)
fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
glClearColor(0.0, 0.0, 1.0, 0.0);
+
+ glEnable(GL_FOG);
+ glFogi(GL_FOG_MODE, GL_LINEAR);
+ glFogf(GL_FOG_START, 25);
+ glFogf(GL_FOG_END, 35);
+#if 0
+ glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable (GL_BLEND);
+#endif
}
static void Reshape(int width, int height)
@@ -70,26 +79,26 @@ static void Key(unsigned char key, int x, int y)
static void Draw(void)
{
- glClear(GL_COLOR_BUFFER_BIT);
+ glClear(GL_COLOR_BUFFER_BIT);
glEnable(GL_FOG);
glBegin(GL_TRIANGLES);
- glColor3f(0,0,.7);
+ glColor3f(1,1,1);
glVertex3f( 0.9, -0.9, -30.0);
- glColor3f(.8,0,0);
+ glColor3f(1,1,1);
glVertex3f( 0.9, 0.9, -30.0);
- glColor3f(0,.9,0);
- glVertex3f(-0.9, 0.0, -30.0);
+ glColor3f(1,1,1);
+ glVertex3f(-0.9, 0.0, -40.0);
glEnd();
#if 0
glBegin(GL_TRIANGLES);
- glColor3f(0,0,.7);
+ glColor3f(0,0,.7);
glVertex3f(-0.9, -0.9, -30.0);
- glColor3f(.8,0,0);
+ glColor3f(.8,0,0);
glVertex3f(-0.9, 0.9, -30.0);
- glColor3f(0,.9,0);
+ glColor3f(0,.9,0);
glVertex3f( 0.9, 0.0, -30.0);
glEnd();
#endif
@@ -138,7 +147,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-fp-const-imm.c b/progs/trivial/tri-fp-const-imm.c
index 9e2c63a22af..2b1499903c1 100644
--- a/progs/trivial/tri-fp-const-imm.c
+++ b/progs/trivial/tri-fp-const-imm.c
@@ -155,7 +155,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-fp.c b/progs/trivial/tri-fp.c
index fcf57f5a85f..b30f9b73e0f 100644
--- a/progs/trivial/tri-fp.c
+++ b/progs/trivial/tri-fp.c
@@ -153,7 +153,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-lit.c b/progs/trivial/tri-lit.c
index 22f199c9828..91fac1a5981 100644
--- a/progs/trivial/tri-lit.c
+++ b/progs/trivial/tri-lit.c
@@ -125,7 +125,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-logicop-none.c b/progs/trivial/tri-logicop-none.c
new file mode 100644
index 00000000000..aba3614bf68
--- /dev/null
+++ b/progs/trivial/tri-logicop-none.c
@@ -0,0 +1,178 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+
+#define CI_OFFSET_1 16
+#define CI_OFFSET_2 32
+
+
+GLenum doubleBuffer = 1;
+int win;
+
+static void Init(void)
+{
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+
+ glClearColor(0.3, 0.1, 0.3, 0.0);
+}
+
+static void Reshape(int width, int height)
+{
+
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+ switch (key) {
+ case 27:
+ exit(0);
+ default:
+ glutPostRedisplay();
+ return;
+ }
+}
+
+static void Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glBegin(GL_TRIANGLES);
+ glColor3f(.8,0,0);
+ glVertex3f(-0.9, -0.9, -30.0);
+ glColor3f(0,.9,0);
+ glVertex3f( 0.9, -0.9, -30.0);
+ glColor3f(0,0,.7);
+ glVertex3f( 0.0, 0.9, -30.0);
+ glEnd();
+
+
+ glLineWidth(4.0);
+
+ glBegin(GL_LINES);
+ glColor3f(.1,.7,.1);
+ glVertex3f( 0.5, -0.5, -30.0);
+ glVertex3f( 0.5, 0.5, -30.0);
+
+ glColor3f(.1,.1,.8);
+ glVertex3f( 0.5, 0.5, -30.0);
+ glVertex3f(-0.5, 0.5, -30.0);
+
+ glColor3f(.5,.1,.1);
+ glVertex3f(-0.5, 0.5, -30.0);
+ glVertex3f(-0.5, -0.5, -30.0);
+
+ glColor3f(.8,.8,.8);
+ glVertex3f(-0.5, -0.5, -30.0);
+ glVertex3f( 0.5, -0.5, -30.0);
+ glEnd();
+
+// glLineWidth(12.0);
+
+ /* Redraw parts of the lines:
+ */
+ glBegin(GL_LINES);
+ glColor3f(.1,.7,.1);
+ glVertex3f( 0.5, -0.2, -30.0);
+ glVertex3f( 0.5, 0.2, -30.0);
+
+ glColor3f(.1,.1,.8);
+ glVertex3f( 0.2, 0.5, -30.0);
+ glVertex3f(-0.2, 0.5, -30.0);
+
+ glColor3f(.5,.1,.1);
+ glVertex3f(-0.5, 0.2, -30.0);
+ glVertex3f(-0.5, -0.2, -30.0);
+
+ glColor3f(.8,.8,.8);
+ glVertex3f(-0.2, -0.5, -30.0);
+ glVertex3f( 0.2, -0.5, -30.0);
+ glEnd();
+
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
+
+ type = GLUT_RGB | GLUT_ALPHA;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ win = glutCreateWindow(*argv);
+ if (!win) {
+ exit(1);
+ }
+
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/tri-logicop-xor.c b/progs/trivial/tri-logicop-xor.c
new file mode 100644
index 00000000000..e2c94f9bee7
--- /dev/null
+++ b/progs/trivial/tri-logicop-xor.c
@@ -0,0 +1,186 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+
+#define CI_OFFSET_1 16
+#define CI_OFFSET_2 32
+
+
+GLenum doubleBuffer = 1;
+int win;
+
+static void Init(void)
+{
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+
+ glClearColor(0.3, 0.1, 0.3, 0.0);
+}
+
+static void Reshape(int width, int height)
+{
+
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+ switch (key) {
+ case 27:
+ exit(0);
+ default:
+ glutPostRedisplay();
+ return;
+ }
+}
+
+static void Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glBegin(GL_TRIANGLES);
+ glColor3f(.8,0,0);
+ glVertex3f(-0.9, -0.9, -30.0);
+ glColor3f(0,.9,0);
+ glVertex3f( 0.9, -0.9, -30.0);
+ glColor3f(0,0,.7);
+ glVertex3f( 0.0, 0.9, -30.0);
+ glEnd();
+
+
+ glLineWidth(4.0);
+
+ glEnable(GL_BLEND);
+ glEnable(GL_COLOR_LOGIC_OP);
+ glLogicOp(GL_XOR);
+
+ glBegin(GL_LINES);
+ glColor3f(.1,.7,.1);
+ glVertex3f( 0.5, -0.5, -30.0);
+ glVertex3f( 0.5, 0.5, -30.0);
+
+ glColor3f(.1,.1,.8);
+ glVertex3f( 0.5, 0.5, -30.0);
+ glVertex3f(-0.5, 0.5, -30.0);
+
+ glColor3f(.5,.1,.1);
+ glVertex3f(-0.5, 0.5, -30.0);
+ glVertex3f(-0.5, -0.5, -30.0);
+
+ glColor3f(.8,.8,.8);
+ glVertex3f(-0.5, -0.5, -30.0);
+ glVertex3f( 0.5, -0.5, -30.0);
+ glEnd();
+
+// glLineWidth(12.0);
+
+ /* Redraw parts of the lines to remove them:
+ */
+ glBegin(GL_LINES);
+ glColor3f(.1,.7,.1);
+ glVertex3f( 0.5, -0.2, -30.0);
+ glVertex3f( 0.5, 0.2, -30.0);
+
+ glColor3f(.1,.1,.8);
+ glVertex3f( 0.2, 0.5, -30.0);
+ glVertex3f(-0.2, 0.5, -30.0);
+
+ glColor3f(.5,.1,.1);
+ glVertex3f(-0.5, 0.2, -30.0);
+ glVertex3f(-0.5, -0.2, -30.0);
+
+ glColor3f(.8,.8,.8);
+ glVertex3f(-0.2, -0.5, -30.0);
+ glVertex3f( 0.2, -0.5, -30.0);
+ glEnd();
+
+
+
+ glDisable(GL_COLOR_LOGIC_OP);
+ glDisable(GL_BLEND);
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
+
+ type = GLUT_RGB | GLUT_ALPHA;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ win = glutCreateWindow(*argv);
+ if (!win) {
+ exit(1);
+ }
+
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/tri-mask-tri.c b/progs/trivial/tri-mask-tri.c
index 8333f7ed8ab..449125a4db7 100644
--- a/progs/trivial/tri-mask-tri.c
+++ b/progs/trivial/tri-mask-tri.c
@@ -143,7 +143,7 @@ int main(int argc, char **argv)
glutInitWindowPosition(100, 0); glutInitWindowSize(Width, Height);
glutInitDisplayMode(type);
- Win = glutCreateWindow("First Tri");
+ Win = glutCreateWindow(*argv);
Init();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
diff --git a/progs/trivial/tri-orig.c b/progs/trivial/tri-orig.c
index d5e6742ce1a..6861ff6e492 100644
--- a/progs/trivial/tri-orig.c
+++ b/progs/trivial/tri-orig.c
@@ -122,7 +122,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-query.c b/progs/trivial/tri-query.c
index 25cfcb8e148..9b319ba2a7d 100644
--- a/progs/trivial/tri-query.c
+++ b/progs/trivial/tri-query.c
@@ -144,7 +144,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-repeat.c b/progs/trivial/tri-repeat.c
index e894269e84b..a271fab54cc 100644
--- a/progs/trivial/tri-repeat.c
+++ b/progs/trivial/tri-repeat.c
@@ -104,7 +104,7 @@ int main(int argc, char **argv)
type |= GLUT_DOUBLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-scissor-tri.c b/progs/trivial/tri-scissor-tri.c
index dcc6d282dc2..2b5536ecd65 100644
--- a/progs/trivial/tri-scissor-tri.c
+++ b/progs/trivial/tri-scissor-tri.c
@@ -137,7 +137,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-square.c b/progs/trivial/tri-square.c
index ef9ea63048f..9102888abd0 100644
--- a/progs/trivial/tri-square.c
+++ b/progs/trivial/tri-square.c
@@ -122,7 +122,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-stencil.c b/progs/trivial/tri-stencil.c
index 7686e16aef1..9f68bca9149 100644
--- a/progs/trivial/tri-stencil.c
+++ b/progs/trivial/tri-stencil.c
@@ -144,7 +144,7 @@ int main(int argc, char **argv)
type = GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH | GLUT_STENCIL;
glutInitDisplayMode(type);
- if (glutCreateWindow("Stencil Test") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-stipple.c b/progs/trivial/tri-stipple.c
index 887de550e2c..33e6dd16a7e 100644
--- a/progs/trivial/tri-stipple.c
+++ b/progs/trivial/tri-stipple.c
@@ -137,7 +137,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-tex-3d.c b/progs/trivial/tri-tex-3d.c
index 50f6a754189..4f276af653f 100644
--- a/progs/trivial/tri-tex-3d.c
+++ b/progs/trivial/tri-tex-3d.c
@@ -157,7 +157,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-tex.c b/progs/trivial/tri-tex.c
index a0d75b4a331..1dbbe6aa586 100644
--- a/progs/trivial/tri-tex.c
+++ b/progs/trivial/tri-tex.c
@@ -154,7 +154,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-tri.c b/progs/trivial/tri-tri.c
index 06a0528eb87..8b0c2dafefe 100644
--- a/progs/trivial/tri-tri.c
+++ b/progs/trivial/tri-tri.c
@@ -131,7 +131,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-unfilled-clip.c b/progs/trivial/tri-unfilled-clip.c
index df161df3fb8..438899dc1a0 100644
--- a/progs/trivial/tri-unfilled-clip.c
+++ b/progs/trivial/tri-unfilled-clip.c
@@ -123,7 +123,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-unfilled-edgeflag.c b/progs/trivial/tri-unfilled-edgeflag.c
index 31f41f6220b..78c5ae8e9cd 100644
--- a/progs/trivial/tri-unfilled-edgeflag.c
+++ b/progs/trivial/tri-unfilled-edgeflag.c
@@ -127,7 +127,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-unfilled-fog.c b/progs/trivial/tri-unfilled-fog.c
new file mode 100644
index 00000000000..113b8d051df
--- /dev/null
+++ b/progs/trivial/tri-unfilled-fog.c
@@ -0,0 +1,152 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+
+#define CI_OFFSET_1 16
+#define CI_OFFSET_2 32
+
+GLint Width = 250, Height = 250;
+
+GLenum doubleBuffer;
+
+static void Init(void)
+{
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+
+ glClearColor(0.0, 0.0, 1.0, 0.0);
+}
+
+static void Reshape(int width, int height)
+{
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+ switch (key) {
+ case 27:
+ exit(1);
+ }
+
+ glutPostRedisplay();
+}
+
+static void Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glEnable(GL_FOG);
+
+ glPolygonMode(GL_FRONT, GL_FILL);
+ glPolygonMode(GL_BACK, GL_FILL);
+
+ glBegin(GL_TRIANGLES);
+ glColor3f(0,0,.7);
+ glVertex3f( 0.7, -0.7, -30.0);
+ glColor3f(.8,0,0);
+ glVertex3f( 0.7, 0.7, -30.0);
+ glColor3f(0,.9,0);
+ glVertex3f(-0.7, 0.0, -30.0);
+ glEnd();
+
+ glPolygonMode(GL_FRONT, GL_LINE);
+ glPolygonMode(GL_BACK, GL_LINE);
+
+ glBegin(GL_TRIANGLES);
+ glColor3f(0,0,.7);
+ glVertex3f( 0.9, -0.9, -30.0);
+ glColor3f(.8,0,0);
+ glVertex3f( 0.9, 0.9, -30.0);
+ glColor3f(0,.9,0);
+ glVertex3f(-0.9, 0.0, -30.0);
+ glEnd();
+
+ glDisable(GL_FOG);
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ doubleBuffer = GL_FALSE;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(100, 0); glutInitWindowSize(Width, Height);
+
+ type = GLUT_RGB;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow(*argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/tri-unfilled-point.c b/progs/trivial/tri-unfilled-point.c
index 71ac453d603..b0502801552 100644
--- a/progs/trivial/tri-unfilled-point.c
+++ b/progs/trivial/tri-unfilled-point.c
@@ -124,7 +124,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-unfilled-smooth.c b/progs/trivial/tri-unfilled-smooth.c
index f70c1cd9d4d..9306af849a4 100644
--- a/progs/trivial/tri-unfilled-smooth.c
+++ b/progs/trivial/tri-unfilled-smooth.c
@@ -136,7 +136,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-unfilled-tri-lit.c b/progs/trivial/tri-unfilled-tri-lit.c
index f9e1d009884..775c3530b7e 100644
--- a/progs/trivial/tri-unfilled-tri-lit.c
+++ b/progs/trivial/tri-unfilled-tri-lit.c
@@ -164,7 +164,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-unfilled-tri.c b/progs/trivial/tri-unfilled-tri.c
index d9a9faeb9f5..ce789255fd9 100644
--- a/progs/trivial/tri-unfilled-tri.c
+++ b/progs/trivial/tri-unfilled-tri.c
@@ -161,7 +161,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-unfilled-userclip-stip.c b/progs/trivial/tri-unfilled-userclip-stip.c
index 4aefa85032f..6835b53c0f5 100644
--- a/progs/trivial/tri-unfilled-userclip-stip.c
+++ b/progs/trivial/tri-unfilled-userclip-stip.c
@@ -133,7 +133,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-unfilled-userclip.c b/progs/trivial/tri-unfilled-userclip.c
index 9201f9d433c..aab5abc2303 100644
--- a/progs/trivial/tri-unfilled-userclip.c
+++ b/progs/trivial/tri-unfilled-userclip.c
@@ -127,7 +127,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-unfilled.c b/progs/trivial/tri-unfilled.c
index 1e44823db5a..4f50d083c2d 100644
--- a/progs/trivial/tri-unfilled.c
+++ b/progs/trivial/tri-unfilled.c
@@ -124,7 +124,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-userclip.c b/progs/trivial/tri-userclip.c
index ccf631dff80..43d19cebab5 100644
--- a/progs/trivial/tri-userclip.c
+++ b/progs/trivial/tri-userclip.c
@@ -126,7 +126,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-viewport.c b/progs/trivial/tri-viewport.c
new file mode 100644
index 00000000000..3205b9ee9c3
--- /dev/null
+++ b/progs/trivial/tri-viewport.c
@@ -0,0 +1,129 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+GLenum doubleBuffer = 1;
+int win;
+
+static void Init(void)
+{
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+
+ glClearColor(0.3, 0.1, 0.3, 0.0);
+}
+
+static void Reshape(int width, int height)
+{
+ glViewport(width / -2.0, height / -2.0, width, height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+ switch (key) {
+ case 27:
+ exit(0);
+ default:
+ glutPostRedisplay();
+ return;
+ }
+}
+
+static void Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glBegin(GL_TRIANGLES);
+ glColor3f(.8,0,0);
+ glVertex3f(-0.9, 0.9, -30.0);
+ glColor3f(0,.9,0);
+ glVertex3f( 0.9, 0.9, -30.0);
+ glColor3f(0,0,.7);
+ glVertex3f( 0.0, -0.9, -30.0);
+ glEnd();
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
+
+ type = GLUT_RGB | GLUT_ALPHA;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ win = glutCreateWindow(*argv);
+ if (!win) {
+ exit(1);
+ }
+
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/tri-z-9.c b/progs/trivial/tri-z-9.c
index 4bd99861660..e7d4184bdb0 100644
--- a/progs/trivial/tri-z-9.c
+++ b/progs/trivial/tri-z-9.c
@@ -125,7 +125,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri-z-eq.c b/progs/trivial/tri-z-eq.c
index ad5f31a5588..4ec55ac080a 100644
--- a/progs/trivial/tri-z-eq.c
+++ b/progs/trivial/tri-z-eq.c
@@ -125,7 +125,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tri.c b/progs/trivial/tri.c
index d3c6b59ea5d..d99d5872a90 100644
--- a/progs/trivial/tri.c
+++ b/progs/trivial/tri.c
@@ -41,28 +41,28 @@ static void Init(void)
fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
- glClearColor(0.3, 0.1, 0.3, 0.0);
+ glClearColor(0.3, 0.1, 0.3, 0.0);
}
static void Reshape(int width, int height)
{
- glViewport(0, 0, (GLint)width, (GLint)height);
+ glViewport(0, 0, (GLint)width, (GLint)height);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
- glMatrixMode(GL_MODELVIEW);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
}
static void Key(unsigned char key, int x, int y)
{
switch (key) {
- case 27:
- exit(0);
- default:
- glutPostRedisplay();
- return;
+ case 27:
+ exit(0);
+ default:
+ glutPostRedisplay();
+ return;
}
}
@@ -88,47 +88,47 @@ static void Draw(void)
static GLenum Args(int argc, char **argv)
{
- GLint i;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- fprintf(stderr, "%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
+ GLint i;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
}
int main(int argc, char **argv)
{
- GLenum type;
+ GLenum type;
- glutInit(&argc, argv);
+ glutInit(&argc, argv);
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
- glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
- type = GLUT_RGB | GLUT_ALPHA;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
+ type = GLUT_RGB | GLUT_ALPHA;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
- win = glutCreateWindow("First Tri");
- if (!win) {
- exit(1);
- }
+ win = glutCreateWindow(*argv);
+ if (!win) {
+ exit(1);
+ }
- Init();
+ Init();
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
}
diff --git a/progs/trivial/trifan-flat-clip.c b/progs/trivial/trifan-flat-clip.c
index 04042fac704..ec7a50a75e0 100644
--- a/progs/trivial/trifan-flat-clip.c
+++ b/progs/trivial/trifan-flat-clip.c
@@ -126,7 +126,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/trifan-flat-unfilled-clip.c b/progs/trivial/trifan-flat-unfilled-clip.c
index 25224412cc9..4887b5a30c5 100644
--- a/progs/trivial/trifan-flat-unfilled-clip.c
+++ b/progs/trivial/trifan-flat-unfilled-clip.c
@@ -130,7 +130,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/trifan-flat.c b/progs/trivial/trifan-flat.c
index 737eccdcae7..cf75d4cf08f 100644
--- a/progs/trivial/trifan-flat.c
+++ b/progs/trivial/trifan-flat.c
@@ -126,7 +126,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/trifan-unfilled.c b/progs/trivial/trifan-unfilled.c
index 8e7454108c0..491fe5b3df2 100644
--- a/progs/trivial/trifan-unfilled.c
+++ b/progs/trivial/trifan-unfilled.c
@@ -125,7 +125,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/trifan.c b/progs/trivial/trifan.c
index ecb0424393e..ee9854dc94a 100644
--- a/progs/trivial/trifan.c
+++ b/progs/trivial/trifan.c
@@ -124,7 +124,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tristrip-clip.c b/progs/trivial/tristrip-clip.c
index f95c66a62aa..eeab676ea90 100644
--- a/progs/trivial/tristrip-clip.c
+++ b/progs/trivial/tristrip-clip.c
@@ -124,7 +124,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tristrip-flat.c b/progs/trivial/tristrip-flat.c
index e048233e67c..49bb432b9df 100644
--- a/progs/trivial/tristrip-flat.c
+++ b/progs/trivial/tristrip-flat.c
@@ -134,7 +134,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/tristrip.c b/progs/trivial/tristrip.c
index 51ea4f23251..023e6475c0d 100644
--- a/progs/trivial/tristrip.c
+++ b/progs/trivial/tristrip.c
@@ -124,7 +124,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/vp-tri-cb-pos.c b/progs/trivial/vp-tri-cb-pos.c
index 430a4d3964c..42bf9806b19 100644
--- a/progs/trivial/vp-tri-cb-pos.c
+++ b/progs/trivial/vp-tri-cb-pos.c
@@ -142,7 +142,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/trivial/vp-tri-cb-tex.c b/progs/trivial/vp-tri-cb-tex.c
index 57fd2cdbbd1..8290226675e 100644
--- a/progs/trivial/vp-tri-cb-tex.c
+++ b/progs/trivial/vp-tri-cb-tex.c
@@ -175,7 +175,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
diff --git a/progs/util/readtex.c b/progs/util/readtex.c
index 37d5fcd0d3a..8e923b6eb47 100644
--- a/progs/util/readtex.c
+++ b/progs/util/readtex.c
@@ -102,9 +102,15 @@ static rawImageRec *RawImageOpen(const char *fileName)
fprintf(stderr, "Out of memory!\n");
return NULL;
}
- if ((raw->file = fopen(fileName, "rb")) == NULL) {
- perror(fileName);
- return NULL;
+ raw->file = fopen(fileName, "rb");
+ if (raw->file == NULL) {
+ const char *baseName = strrchr(fileName, '/');
+ if(baseName)
+ raw->file = fopen(baseName + 1, "rb");
+ if(raw->file == NULL) {
+ perror(fileName);
+ return NULL;
+ }
}
fread(raw, 1, 12, raw->file);
diff --git a/progs/vp/addimm.txt b/progs/vp/addimm.txt
new file mode 100644
index 00000000000..f5796d78100
--- /dev/null
+++ b/progs/vp/addimm.txt
@@ -0,0 +1,5 @@
+!!ARBvp1.0
+TEMP R0;
+ADD result.color, vertex.color, {.5}.x;
+MOV result.position, vertex.position;
+END
diff --git a/progs/vp/arl-static.txt b/progs/vp/arl-static.txt
new file mode 100644
index 00000000000..aea87b79a49
--- /dev/null
+++ b/progs/vp/arl-static.txt
@@ -0,0 +1,7 @@
+!!ARBvp1.0
+PARAM arr[5] = { {.0,.1,.2,.3}, {.4,.5,.6,.7}, {.8,.9,.10,.1}, {.12,.3,.4,.14}, {.5,.8,.1,.9}, {.2,0,.4,.1}, {.6,.1,.8,.9}};
+ADDRESS addr;
+ARL addr.x, {3}.x;
+MOV result.color, arr[addr.x];
+MOV result.position, vertex.position;
+END
diff --git a/progs/vp/arl-unused.txt b/progs/vp/arl-unused.txt
new file mode 100644
index 00000000000..7bdbb8e86c7
--- /dev/null
+++ b/progs/vp/arl-unused.txt
@@ -0,0 +1,7 @@
+!!ARBvp1.0
+PARAM arr[5] = { {.0,.1,.2,.3}, {.4,.5,.6,.7}, {.8,.9,.10,.1}, {.12,.3,.4,.14}, {.5,.8,.1,.9}, {.2,0,.4,.1}, {.6,.1,.8,.9}};
+ADDRESS addr;
+ARL addr.x, {3}.x; # not actually used
+MOV result.color, arr[3];
+MOV result.position, vertex.position;
+END
diff --git a/progs/vp/exp-no-w.txt b/progs/vp/exp-no-w.txt
new file mode 100644
index 00000000000..98ed4b7a981
--- /dev/null
+++ b/progs/vp/exp-no-w.txt
@@ -0,0 +1,6 @@
+!!ARBvp1.0
+TEMP R0;
+EXP R0, vertex.color.x;
+SUB result.color, R0.z, {1.0}.x;
+MOV result.position, vertex.position;
+END
diff --git a/progs/vp/msk.txt b/progs/vp/msk.txt
new file mode 100644
index 00000000000..9e925aca11e
--- /dev/null
+++ b/progs/vp/msk.txt
@@ -0,0 +1,7 @@
+!!ARBvp1.0
+TEMP R0;
+MOV R0.xz, vertex.color;
+MOV R0.yw, {0.5}.x;
+MOV result.color, R0;
+MOV result.position, vertex.position;
+END
diff --git a/progs/vp/psiz-mul.txt b/progs/vp/psiz-mul.txt
new file mode 100644
index 00000000000..a74df66de29
--- /dev/null
+++ b/progs/vp/psiz-mul.txt
@@ -0,0 +1,6 @@
+!!ARBvp1.0
+MOV result.color, vertex.color;
+MUL result.pointsize, vertex.color.x, {10.0}.x;
+MOV result.position, vertex.position;
+END
+
diff --git a/progs/vp/vp-tris.c b/progs/vp/vp-tris.c
index 87cb12b9846..97995accdd1 100644
--- a/progs/vp/vp-tris.c
+++ b/progs/vp/vp-tris.c
@@ -16,6 +16,10 @@
static const char *filename = NULL;
static GLuint nr_steps = 4;
+static GLuint prim = GL_TRIANGLES;
+static GLfloat psz = 1.0;
+static GLboolean pointsmooth = 0;
+static GLboolean program_point_size = 0;
static void usage( char *name )
{
@@ -186,6 +190,14 @@ static void subdiv( union vert *v0,
}
}
+static void enable( GLenum value, GLboolean flag )
+{
+ if (flag)
+ glEnable(value);
+ else
+ glDisable(value);
+}
+
/** Assignment */
#define ASSIGN_3V( V, V0, V1, V2 ) \
do { \
@@ -198,8 +210,12 @@ static void Display( void )
{
glClearColor(0.3, 0.3, 0.3, 1);
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
+ glPointSize(psz);
+
+ enable( GL_POINT_SMOOTH, pointsmooth );
+ enable( GL_VERTEX_PROGRAM_POINT_SIZE_ARB, program_point_size );
- glBegin(GL_TRIANGLES);
+ glBegin(prim);
{
@@ -243,9 +259,40 @@ static void Key( unsigned char key, int x, int y )
(void) x;
(void) y;
switch (key) {
- case 27:
- exit(0);
- break;
+ case 'p':
+ prim = GL_POINTS;
+ break;
+ case 't':
+ prim = GL_TRIANGLES;
+ break;
+ case 's':
+ psz += .5;
+ break;
+ case 'S':
+ if (psz > .5)
+ psz -= .5;
+ break;
+ case 'm':
+ pointsmooth = !pointsmooth;
+ break;
+ case 'z':
+ program_point_size = !program_point_size;
+ break;
+ case '+':
+ nr_steps++;
+ break;
+ case '-':
+ if (nr_steps)
+ nr_steps--;
+ break;
+ case ' ':
+ psz = 1.0;
+ prim = GL_TRIANGLES;
+ nr_steps = 4;
+ break;
+ case 27:
+ exit(0);
+ break;
}
glutPostRedisplay();
}
diff --git a/progs/vpglsl/Makefile b/progs/vpglsl/Makefile
index 313b4dfa227..3982aca5650 100644
--- a/progs/vpglsl/Makefile
+++ b/progs/vpglsl/Makefile
@@ -7,7 +7,7 @@
TOP = ../..
include $(TOP)/configs/current
-LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
+LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
SOURCES = \
vp-tris.c
diff --git a/progs/vpglsl/mov.glsl b/progs/vpglsl/mov.glsl
new file mode 100644
index 00000000000..63b16f4754b
--- /dev/null
+++ b/progs/vpglsl/mov.glsl
@@ -0,0 +1,5 @@
+
+void main() {
+ gl_FrontColor = gl_Color;
+ gl_Position = gl_Vertex;
+}
diff --git a/progs/vpglsl/vp-tris.c b/progs/vpglsl/vp-tris.c
index 9108d3f1978..9ae410bf984 100644
--- a/progs/vpglsl/vp-tris.c
+++ b/progs/vpglsl/vp-tris.c
@@ -4,7 +4,8 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+
+#include <GL/glew.h>
#include <GL/glut.h>
static const char *filename = NULL;
@@ -99,27 +100,29 @@ static void setup_uniforms()
}
- GLuint loc1f = glGetUniformLocationARB(program, "KernelValue1f");
- GLuint loc2f = glGetUniformLocationARB(program, "KernelValue2f");
- GLuint loc4f = glGetUniformLocationARB(program, "KernelValue4f");
- GLfloat vecKer[] =
- { 1.0, 0.0, 0.0, 0.25,
- 0.0, 1.0, 0.0, 0.25,
- 0.0, 0.0, 1.0, 0.25,
- 0.0, 0.0, 0.0, 0.25,
- 0.5, 0.0, 0.0, 0.35,
- 0.0, 0.5, 0.0, 0.35,
- 0.0, 0.0, 0.5, 0.35,
- 0.0, 0.0, 0.0, 0.35
- };
- if (loc1f >= 0)
- glUniform1fv(loc1f, 16, vecKer);
-
- if (loc2f >= 0)
- glUniform2fv(loc2f, 8, vecKer);
-
- if (loc4f >= 0)
- glUniform4fv(loc4f, 4, vecKer);
+ {
+ GLuint loc1f = glGetUniformLocationARB(program, "KernelValue1f");
+ GLuint loc2f = glGetUniformLocationARB(program, "KernelValue2f");
+ GLuint loc4f = glGetUniformLocationARB(program, "KernelValue4f");
+ GLfloat vecKer[] =
+ { 1.0, 0.0, 0.0, 0.25,
+ 0.0, 1.0, 0.0, 0.25,
+ 0.0, 0.0, 1.0, 0.25,
+ 0.0, 0.0, 0.0, 0.25,
+ 0.5, 0.0, 0.0, 0.35,
+ 0.0, 0.5, 0.0, 0.35,
+ 0.0, 0.0, 0.5, 0.35,
+ 0.0, 0.0, 0.0, 0.35
+ };
+ if (loc1f >= 0)
+ glUniform1fv(loc1f, 16, vecKer);
+
+ if (loc2f >= 0)
+ glUniform2fv(loc2f, 8, vecKer);
+
+ if (loc4f >= 0)
+ glUniform4fv(loc4f, 4, vecKer);
+ }
}
static void prepare_shaders()
@@ -303,6 +306,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 250, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/wgl/SConscript b/progs/wgl/SConscript
new file mode 100644
index 00000000000..b7cf35b7fce
--- /dev/null
+++ b/progs/wgl/SConscript
@@ -0,0 +1,23 @@
+Import('*')
+
+if env['platform'] != 'windows':
+ Return()
+
+env = env.Clone()
+
+env.Append(LIBS = [
+ 'kernel32',
+ 'user32',
+ 'gdi32',
+])
+
+progs = [
+ 'sharedtex_mt',
+ 'wglthreads',
+]
+
+for prog in progs:
+ env.Program(
+ target = prog,
+ source = prog + '/' + prog + '.c',
+ )
diff --git a/progs/wgl/sharedtex_mt/sharedtex_mt.c b/progs/wgl/sharedtex_mt/sharedtex_mt.c
new file mode 100644
index 00000000000..137c9c10af2
--- /dev/null
+++ b/progs/wgl/sharedtex_mt/sharedtex_mt.c
@@ -0,0 +1,540 @@
+/*
+ * Test sharing of display lists and texture objects between GLX contests.
+ * Brian Paul
+ * Summer 2000
+ *
+ *
+ * Copyright (C) 2000 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *
+ * Modified 2009 for multithreading by Thomas Hellstrom.
+ *
+ * Port to windows by Michal Krol.
+ */
+
+
+#include <windows.h>
+#include <GL/gl.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#pragma comment(lib, "opengl32.lib")
+
+struct thread_init_arg {
+ int id;
+};
+
+struct window {
+ CRITICAL_SECTION drawMutex;
+ HDC hDC;
+ HWND Win;
+ HGLRC Context;
+ float Angle;
+ int Id;
+};
+
+
+#define MAX_WINDOWS 20
+static struct window Windows[MAX_WINDOWS];
+static int NumWindows = 0;
+static HANDLE terminate = NULL;
+static HGLRC gCtx = NULL;
+static HDC gHDC = NULL;
+static GLuint Textures[3];
+
+
+
+static void
+Error(const char *msg)
+{
+ fprintf(stderr, "Error - %s\n", msg);
+ exit(1);
+}
+
+static void
+Resize(struct window *h, unsigned int width, unsigned int height);
+
+static LRESULT CALLBACK
+WndProc(HWND hWnd,
+ UINT uMsg,
+ WPARAM wParam,
+ LPARAM lParam )
+{
+ switch (uMsg) {
+ case WM_KEYDOWN:
+ SetEvent(terminate);
+ break;
+ case WM_SIZE:
+ {
+ LONG index = GetWindowLong(hWnd, GWL_USERDATA);
+
+ if (index >= 0 && index < MAX_WINDOWS) {
+ RECT r;
+
+ GetClientRect(hWnd, &r);
+ Resize(&Windows[index], r.right, r.bottom);
+ }
+ }
+ break;
+ case WM_CREATE:
+ {
+ CREATESTRUCT *pcs = (CREATESTRUCT *) lParam;
+
+ SetWindowLong(hWnd, GWL_USERDATA, (LONG) pcs->lpCreateParams);
+ }
+ break;
+ case WM_DESTROY:
+ PostQuitMessage(0);
+ break;
+ default:
+ return DefWindowProc(hWnd, uMsg, wParam, lParam);
+ }
+
+ return 0;
+}
+
+static int
+initMainthread(void)
+{
+ WNDCLASS wc = {0};
+ HWND win;
+ PIXELFORMATDESCRIPTOR pfd = {0};
+ int visinfo;
+
+ wc.lpfnWndProc = WndProc;
+ wc.lpszClassName = "sharedtex_mt.hidden";
+ wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
+ RegisterClass(&wc);
+
+ win = CreateWindowEx(0,
+ wc.lpszClassName,
+ "sharedtex_mt.hidden",
+ WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
+ CW_USEDEFAULT,
+ CW_USEDEFAULT,
+ CW_USEDEFAULT,
+ CW_USEDEFAULT,
+ NULL,
+ NULL,
+ wc.hInstance,
+ (LPVOID) -1);
+ if (!win) {
+ Error("Couldn't create window");
+ }
+
+ gHDC = GetDC(win);
+ if (!gHDC) {
+ Error("Couldn't obtain HDC");
+ }
+
+ pfd.cColorBits = 24;
+ pfd.cDepthBits = 24;
+ pfd.dwFlags = PFD_DOUBLEBUFFER | PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
+ pfd.iLayerType = PFD_MAIN_PLANE;
+ pfd.iPixelType = PFD_TYPE_RGBA;
+ pfd.nSize = sizeof(pfd);
+ pfd.nVersion = 1;
+
+ visinfo = ChoosePixelFormat(gHDC, &pfd);
+ if (!visinfo) {
+ Error("Unable to find RGB, Z, double-buffered visual");
+ }
+
+ SetPixelFormat(gHDC, visinfo, &pfd);
+ gCtx = wglCreateContext(gHDC);
+ if (!gCtx) {
+ Error("Couldn't create WGL context");
+ }
+
+ return 0;
+}
+
+static struct window *
+AddWindow(int xpos, int ypos, HGLRC sCtx)
+{
+ struct window *win = &Windows[NumWindows];
+ WNDCLASS wc = {0};
+ PIXELFORMATDESCRIPTOR pfd = {0};
+ int visinfo;
+ int width = 300, height = 300;
+
+ if (NumWindows >= MAX_WINDOWS)
+ return NULL;
+
+ memset(win, 0, sizeof(*win));
+ InitializeCriticalSection(&win->drawMutex);
+ win->Angle = 0.0;
+ win->Id = NumWindows++;
+
+ wc.hbrBackground = (HBRUSH) (COLOR_BTNFACE + 1);
+ wc.hCursor = LoadCursor(NULL, IDC_ARROW);
+ wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
+ wc.lpfnWndProc = WndProc;
+ wc.lpszClassName = "sharedtex_mt";
+ wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
+ RegisterClass(&wc);
+
+ win->Win = CreateWindowEx(0,
+ wc.lpszClassName,
+ "sharedtex_mt",
+ WS_SIZEBOX | WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
+ xpos,
+ ypos,
+ width,
+ height,
+ NULL,
+ NULL,
+ wc.hInstance,
+ (LPVOID) win->Id);
+ if (!win->Win) {
+ Error("Couldn't create window");
+ }
+
+ win->hDC = GetDC(win->Win);
+ if (!win->hDC) {
+ Error("Couldn't obtain HDC");
+ }
+
+ pfd.cColorBits = 24;
+ pfd.cDepthBits = 24;
+ pfd.dwFlags = PFD_DOUBLEBUFFER | PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
+ pfd.iLayerType = PFD_MAIN_PLANE;
+ pfd.iPixelType = PFD_TYPE_RGBA;
+ pfd.nSize = sizeof(pfd);
+ pfd.nVersion = 1;
+
+ visinfo = ChoosePixelFormat(win->hDC, &pfd);
+ if (!visinfo) {
+ Error("Unable to find RGB, Z, double-buffered visual");
+ }
+
+ SetPixelFormat(win->hDC, visinfo, &pfd);
+ win->Context = wglCreateContext(win->hDC);
+ if (!win->Context) {
+ Error("Couldn't create WGL context");
+ }
+
+ if (sCtx) {
+ wglShareLists(sCtx, win->Context);
+ }
+
+ ShowWindow(win->Win, SW_SHOW);
+
+ return win;
+}
+
+
+static void
+InitGLstuff(void)
+
+{
+ glGenTextures(3, Textures);
+
+ /* setup first texture object */
+ {
+ GLubyte image[16][16][4];
+ GLint i, j;
+ glBindTexture(GL_TEXTURE_2D, Textures[0]);
+
+ /* red/white checkerboard */
+ for (i = 0; i < 16; i++) {
+ for (j = 0; j < 16; j++) {
+ if ((i ^ j) & 1) {
+ image[i][j][0] = 255;
+ image[i][j][1] = 255;
+ image[i][j][2] = 255;
+ image[i][j][3] = 255;
+ }
+ else {
+ image[i][j][0] = 255;
+ image[i][j][1] = 0;
+ image[i][j][2] = 0;
+ image[i][j][3] = 255;
+ }
+ }
+ }
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA,
+ GL_UNSIGNED_BYTE, image);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ }
+
+ /* setup second texture object */
+ {
+ GLubyte image[8][8][3];
+ GLint i, j;
+ glBindTexture(GL_TEXTURE_2D, Textures[1]);
+
+ /* green/yellow checkerboard */
+ for (i = 0; i < 8; i++) {
+ for (j = 0; j < 8; j++) {
+ if ((i ^ j) & 1) {
+ image[i][j][0] = 0;
+ image[i][j][1] = 255;
+ image[i][j][2] = 0;
+ }
+ else {
+ image[i][j][0] = 255;
+ image[i][j][1] = 255;
+ image[i][j][2] = 0;
+ }
+ }
+ }
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 2);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 8, 8, 0, GL_RGB,
+ GL_UNSIGNED_BYTE, image);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ }
+
+ /* setup second texture object */
+ {
+ GLubyte image[4][4][3];
+ GLint i, j;
+ glBindTexture(GL_TEXTURE_2D, Textures[2]);
+
+ /* blue/gray checkerboard */
+ for (i = 0; i < 4; i++) {
+ for (j = 0; j < 4; j++) {
+ if ((i ^ j) & 1) {
+ image[i][j][0] = 0;
+ image[i][j][1] = 0;
+ image[i][j][2] = 255;
+ }
+ else {
+ image[i][j][0] = 200;
+ image[i][j][1] = 200;
+ image[i][j][2] = 200;
+ }
+ }
+ }
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 2);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 4, 4, 0, GL_RGB,
+ GL_UNSIGNED_BYTE, image);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ }
+
+ /* Now make the cube object display list */
+
+ printf("GL_RENDERER: %s\n", (char *) glGetString(GL_RENDERER));
+ printf("GL_VERSION: %s\n", (char *) glGetString(GL_VERSION));
+ printf("GL_VENDOR: %s\n", (char *) glGetString(GL_VENDOR));
+}
+
+static void
+Redraw(struct window *h)
+{
+ EnterCriticalSection(&h->drawMutex);
+ if (!wglMakeCurrent(h->hDC, h->Context)) {
+ LeaveCriticalSection(&h->drawMutex);
+ Error("wglMakeCurrent failed in Redraw");
+ return;
+ }
+
+ h->Angle += 1.0;
+
+ glShadeModel(GL_FLAT);
+ glClearColor(0.25, 0.25, 0.25, 1.0);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glEnable(GL_TEXTURE_2D);
+ glEnable(GL_DEPTH_TEST);
+ glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+
+ glColor3f(1, 1, 1);
+
+ glPushMatrix();
+ if (h->Id == 0)
+ glRotatef(h->Angle, 0, 1, -1);
+ else if (h->Id == 1)
+ glRotatef(-(h->Angle), 0, 1, -1);
+ else if (h->Id == 2)
+ glRotatef(h->Angle, 0, 1, 1);
+ else if (h->Id == 3)
+ glRotatef(-(h->Angle), 0, 1, 1);
+ glBindTexture(GL_TEXTURE_2D, Textures[0]);
+ glBegin(GL_POLYGON);
+ glTexCoord2f(0, 0); glVertex3f(-1, -1, -1);
+ glTexCoord2f(1, 0); glVertex3f(-1, 1, -1);
+ glTexCoord2f(1, 1); glVertex3f(-1, 1, 1);
+ glTexCoord2f(0, 1); glVertex3f(-1, -1, 1);
+ glEnd();
+ glBegin(GL_POLYGON);
+ glTexCoord2f(0, 0); glVertex3f(1, -1, -1);
+ glTexCoord2f(1, 0); glVertex3f(1, 1, -1);
+ glTexCoord2f(1, 1); glVertex3f(1, 1, 1);
+ glTexCoord2f(0, 1); glVertex3f(1, -1, 1);
+ glEnd();
+
+ glBindTexture(GL_TEXTURE_2D, Textures[1]);
+ glBegin(GL_POLYGON);
+ glTexCoord2f(0, 0); glVertex3f(-1, -1, -1);
+ glTexCoord2f(1, 0); glVertex3f( 1, -1, -1);
+ glTexCoord2f(1, 1); glVertex3f( 1, -1, 1);
+ glTexCoord2f(0, 1); glVertex3f(-1, -1, 1);
+ glEnd();
+ glBegin(GL_POLYGON);
+ glTexCoord2f(0, 0); glVertex3f(-1, 1, -1);
+ glTexCoord2f(1, 0); glVertex3f( 1, 1, -1);
+ glTexCoord2f(1, 1); glVertex3f( 1, 1, 1);
+ glTexCoord2f(0, 1); glVertex3f(-1, 1, 1);
+ glEnd();
+
+ glBindTexture(GL_TEXTURE_2D, Textures[2]);
+ glBegin(GL_POLYGON);
+ glTexCoord2f(0, 0); glVertex3f(-1, -1, -1);
+ glTexCoord2f(1, 0); glVertex3f( 1, -1, -1);
+ glTexCoord2f(1, 1); glVertex3f( 1, 1, -1);
+ glTexCoord2f(0, 1); glVertex3f(-1, 1, -1);
+ glEnd();
+ glBegin(GL_POLYGON);
+ glTexCoord2f(0, 0); glVertex3f(-1, -1, 1);
+ glTexCoord2f(1, 0); glVertex3f( 1, -1, 1);
+ glTexCoord2f(1, 1); glVertex3f( 1, 1, 1);
+ glTexCoord2f(0, 1); glVertex3f(-1, 1, 1);
+ glEnd();
+
+ glPopMatrix();
+
+ SwapBuffers(h->hDC);
+
+ if (!wglMakeCurrent(NULL, NULL)) {
+ Error("wglMakeCurrent failed in Redraw");
+ }
+ LeaveCriticalSection(&h->drawMutex);
+}
+
+static DWORD WINAPI
+threadRunner (void *arg)
+{
+ struct thread_init_arg *tia = (struct thread_init_arg *) arg;
+ struct window *win;
+
+ win = &Windows[tia->id];
+
+ while (1) {
+ MSG msg;
+
+ /* wait 1 ms for signal either to exit or process messages */
+ switch (MsgWaitForMultipleObjects(1, &terminate, FALSE, 1, QS_ALLINPUT)) {
+ case WAIT_OBJECT_0:
+ SendMessage(win->Win, WM_CLOSE, 0, 0);
+ break;
+ case WAIT_OBJECT_0 + 1:
+ break;
+ }
+
+ while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
+ if (msg.message == WM_QUIT) {
+ return 0;
+ }
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+
+ Redraw(win);
+ }
+
+ return 0;
+}
+
+static void
+Resize(struct window *h, unsigned int width, unsigned int height)
+{
+ EnterCriticalSection(&h->drawMutex);
+
+ if (!wglMakeCurrent(h->hDC, h->Context)) {
+ LeaveCriticalSection(&h->drawMutex);
+ Error("wglMakeCurrent failed in Resize()");
+ return;
+ }
+
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-1, 1, -1, 1, 2, 10);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0, 0, -4.5);
+ if (!wglMakeCurrent(NULL, NULL)) {
+ Error("wglMakeCurrent failed in Resize()");
+ }
+ LeaveCriticalSection(&h->drawMutex);
+}
+
+int
+main(int argc, char *argv[])
+{
+ struct thread_init_arg tia[MAX_WINDOWS];
+ struct window *h[MAX_WINDOWS];
+ HANDLE threads[MAX_WINDOWS];
+ int i;
+
+ terminate = CreateEvent(NULL, TRUE, FALSE, NULL);
+
+ if (initMainthread())
+ return -1;
+
+ /* four windows and contexts sharing display lists and texture objects */
+ h[0] = AddWindow( 10, 10, gCtx);
+ h[1] = AddWindow(330, 10, gCtx);
+ h[2] = AddWindow( 10, 350, gCtx);
+ h[3] = AddWindow(330, 350, gCtx);
+
+ if (!wglMakeCurrent(gHDC, gCtx)) {
+ Error("wglMakeCurrent failed for init thread.");
+ return -1;
+ }
+
+ InitGLstuff();
+
+ for (i = 0; i < NumWindows; i++) {
+ DWORD id;
+
+ tia[i].id = i;
+ threads[i] = CreateThread(NULL, 0, threadRunner, &tia[i], 0, &id);
+ }
+
+ while (1) {
+ MSG msg;
+
+ /* wait 1 ms for signal either to exit or process messages */
+ switch (MsgWaitForMultipleObjects(NumWindows, threads, TRUE, 1, QS_ALLINPUT)) {
+ case WAIT_OBJECT_0:
+ return 0;
+ }
+
+ while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
+ if (msg.message == WM_QUIT) {
+ return 0;
+ }
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+ }
+
+ return 0;
+}
diff --git a/progs/wgl/wglthreads/wglthreads.c b/progs/wgl/wglthreads/wglthreads.c
new file mode 100644
index 00000000000..32f3e45edf5
--- /dev/null
+++ b/progs/wgl/wglthreads/wglthreads.c
@@ -0,0 +1,614 @@
+/*
+ * Copyright (C) 2000 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *
+ * Port to windows done by Michal Krol.
+ */
+
+
+/*
+ * This program tests WGL thread safety.
+ * Command line options:
+ * -h Print usage
+ * -l Enable application-side locking
+ * -n <num threads> Number of threads to create (default is 2)
+ * -t Use texture mapping
+ * -s Force single-threaded.
+ *
+ * Brian Paul 20 July 2000
+ */
+
+
+/*
+ * Notes:
+ * - Each thread gets its own WGL context.
+ *
+ * - The WGL contexts share texture objects.
+ *
+ * - When 't' is pressed to update the texture image, the window/thread which
+ * has input focus is signalled to change the texture. The other threads
+ * should see the updated texture the next time they call glBindTexture.
+ */
+
+
+#include <assert.h>
+#include <windows.h>
+#include <GL/gl.h>
+#include <math.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#pragma comment(lib, "opengl32.lib")
+
+
+/*
+ * Each window/thread/context:
+ */
+struct winthread {
+ int Index;
+ HANDLE Thread;
+ HWND Win;
+ HDC hDC;
+ HGLRC Context;
+ float Angle;
+ int WinWidth, WinHeight;
+ GLboolean NewSize;
+ HANDLE hEventInitialised;
+ GLboolean MakeNewTexture;
+ HANDLE hEventRedraw;
+};
+
+
+#define MAX_WINTHREADS 100
+static struct winthread WinThreads[MAX_WINTHREADS];
+static int NumWinThreads = 2;
+static HANDLE ExitEvent = NULL;
+
+static GLboolean Locking = 0;
+static GLboolean Texture = GL_FALSE;
+static GLboolean SingleThreaded = GL_FALSE;
+static GLuint TexObj = 12;
+static GLboolean Animate = GL_TRUE;
+
+static CRITICAL_SECTION Mutex;
+
+
+static void
+Error(const char *msg)
+{
+ fprintf(stderr, "Error: %s\n", msg);
+ exit(1);
+}
+
+
+static void
+signal_redraw(void)
+{
+ int i;
+
+ for (i = 0; i < NumWinThreads; i++) {
+ SetEvent(WinThreads[i].hEventRedraw);
+ }
+}
+
+
+static void
+MakeNewTexture(struct winthread *wt)
+{
+#define TEX_SIZE 128
+ static float step = 0.0;
+ GLfloat image[TEX_SIZE][TEX_SIZE][4];
+ GLint width;
+ int i, j;
+
+ for (j = 0; j < TEX_SIZE; j++) {
+ for (i = 0; i < TEX_SIZE; i++) {
+ float dt = 5.0 * (j - 0.5 * TEX_SIZE) / TEX_SIZE;
+ float ds = 5.0 * (i - 0.5 * TEX_SIZE) / TEX_SIZE;
+ float r = dt * dt + ds * ds + step;
+ image[j][i][0] =
+ image[j][i][1] =
+ image[j][i][2] = 0.75 + 0.25 * cos(r);
+ image[j][i][3] = 1.0;
+ }
+ }
+
+ step += 0.5;
+
+ glBindTexture(GL_TEXTURE_2D, TexObj);
+
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
+ if (width) {
+ assert(width == TEX_SIZE);
+ /* sub-tex replace */
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, TEX_SIZE, TEX_SIZE,
+ GL_RGBA, GL_FLOAT, image);
+ }
+ else {
+ /* create new */
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TEX_SIZE, TEX_SIZE, 0,
+ GL_RGBA, GL_FLOAT, image);
+ }
+}
+
+
+
+/* draw a colored cube */
+static void
+draw_object(void)
+{
+ glPushMatrix();
+ glScalef(0.75, 0.75, 0.75);
+
+ glColor3f(1, 0, 0);
+
+ if (Texture) {
+ glBindTexture(GL_TEXTURE_2D, TexObj);
+ glEnable(GL_TEXTURE_2D);
+ }
+ else {
+ glDisable(GL_TEXTURE_2D);
+ }
+
+ glBegin(GL_QUADS);
+
+ /* -X */
+ glColor3f(0, 1, 1);
+ glTexCoord2f(0, 0); glVertex3f(-1, -1, -1);
+ glTexCoord2f(1, 0); glVertex3f(-1, 1, -1);
+ glTexCoord2f(1, 1); glVertex3f(-1, 1, 1);
+ glTexCoord2f(0, 1); glVertex3f(-1, -1, 1);
+
+ /* +X */
+ glColor3f(1, 0, 0);
+ glTexCoord2f(0, 0); glVertex3f(1, -1, -1);
+ glTexCoord2f(1, 0); glVertex3f(1, 1, -1);
+ glTexCoord2f(1, 1); glVertex3f(1, 1, 1);
+ glTexCoord2f(0, 1); glVertex3f(1, -1, 1);
+
+ /* -Y */
+ glColor3f(1, 0, 1);
+ glTexCoord2f(0, 0); glVertex3f(-1, -1, -1);
+ glTexCoord2f(1, 0); glVertex3f( 1, -1, -1);
+ glTexCoord2f(1, 1); glVertex3f( 1, -1, 1);
+ glTexCoord2f(0, 1); glVertex3f(-1, -1, 1);
+
+ /* +Y */
+ glColor3f(0, 1, 0);
+ glTexCoord2f(0, 0); glVertex3f(-1, 1, -1);
+ glTexCoord2f(1, 0); glVertex3f( 1, 1, -1);
+ glTexCoord2f(1, 1); glVertex3f( 1, 1, 1);
+ glTexCoord2f(0, 1); glVertex3f(-1, 1, 1);
+
+ /* -Z */
+ glColor3f(1, 1, 0);
+ glTexCoord2f(0, 0); glVertex3f(-1, -1, -1);
+ glTexCoord2f(1, 0); glVertex3f( 1, -1, -1);
+ glTexCoord2f(1, 1); glVertex3f( 1, 1, -1);
+ glTexCoord2f(0, 1); glVertex3f(-1, 1, -1);
+
+ /* +Y */
+ glColor3f(0, 0, 1);
+ glTexCoord2f(0, 0); glVertex3f(-1, -1, 1);
+ glTexCoord2f(1, 0); glVertex3f( 1, -1, 1);
+ glTexCoord2f(1, 1); glVertex3f( 1, 1, 1);
+ glTexCoord2f(0, 1); glVertex3f(-1, 1, 1);
+
+ glEnd();
+
+ glPopMatrix();
+}
+
+
+/* signal resize of given window */
+static void
+resize(struct winthread *wt, int w, int h)
+{
+ wt->NewSize = GL_TRUE;
+ wt->WinWidth = w;
+ wt->WinHeight = h;
+ if (!Animate)
+ SetEvent(wt->hEventRedraw);
+}
+
+
+/*
+ * We have an instance of this for each thread.
+ */
+static void
+draw_loop(struct winthread *wt)
+{
+ while (1) {
+ GLboolean draw = Animate;
+ MSG msg;
+
+ if (Animate) {
+ /* wait 5 ms for signal either to exit or process messages */
+ switch (MsgWaitForMultipleObjects(1, &ExitEvent, FALSE, 5, QS_ALLINPUT)) {
+ case WAIT_OBJECT_0:
+ SendMessage(wt->Win, WM_CLOSE, 0, 0);
+ break;
+ case WAIT_OBJECT_0 + 1:
+ break;
+ }
+ }
+ else {
+ HANDLE events[2];
+
+ events[0] = wt->hEventRedraw;
+ events[1] = ExitEvent;
+
+ /* wait for signal either to draw, exit or process messages */
+ switch (MsgWaitForMultipleObjects(2, events, FALSE, INFINITE, QS_ALLINPUT)) {
+ case WAIT_OBJECT_0:
+ draw = GL_TRUE;
+ break;
+ case WAIT_OBJECT_0 + 1:
+ SendMessage(wt->Win, WM_CLOSE, 0, 0);
+ break;
+ case WAIT_OBJECT_0 + 2:
+ break;
+ }
+ }
+
+ while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
+ if (msg.message == WM_QUIT) {
+ return;
+ }
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+
+ if (!draw)
+ continue;
+
+ if (Locking)
+ EnterCriticalSection(&Mutex);
+
+ wglMakeCurrent(wt->hDC, wt->Context);
+
+ if (Locking)
+ LeaveCriticalSection(&Mutex);
+
+ glEnable(GL_DEPTH_TEST);
+
+ if (wt->NewSize) {
+ GLfloat w = (float) wt->WinWidth / (float) wt->WinHeight;
+ glViewport(0, 0, wt->WinWidth, wt->WinHeight);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-w, w, -1.0, 1.0, 1.5, 10);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0, 0, -2.5);
+ wt->NewSize = GL_FALSE;
+ }
+
+ if (wt->MakeNewTexture) {
+ MakeNewTexture(wt);
+ wt->MakeNewTexture = GL_FALSE;
+ }
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glPushMatrix();
+ glRotatef(wt->Angle, 0, 1, 0);
+ glRotatef(wt->Angle, 1, 0, 0);
+ glScalef(0.7, 0.7, 0.7);
+ draw_object();
+ glPopMatrix();
+
+ if (Locking)
+ EnterCriticalSection(&Mutex);
+ SwapBuffers(wt->hDC);
+ if (Locking)
+ LeaveCriticalSection(&Mutex);
+
+ wt->Angle += 1.0;
+ }
+}
+
+
+static void
+keypress(WPARAM keySym, struct winthread *wt)
+{
+ switch (keySym) {
+ case VK_ESCAPE:
+ /* tell all threads to exit */
+ SetEvent(ExitEvent);
+ /*printf("exit draw_loop %d\n", wt->Index);*/
+ return;
+ case 't':
+ case 'T':
+ if (Texture) {
+ wt->MakeNewTexture = GL_TRUE;
+ if (!Animate)
+ signal_redraw();
+ }
+ break;
+ case 'a':
+ case 'A':
+ Animate = !Animate;
+ if (Animate)
+ signal_redraw();
+ break;
+ case 's':
+ case 'S':
+ if (!Animate)
+ signal_redraw();
+ break;
+ default:
+ ; /* nop */
+ }
+}
+
+
+static LRESULT CALLBACK
+WndProc(HWND hWnd,
+ UINT uMsg,
+ WPARAM wParam,
+ LPARAM lParam )
+{
+ int i;
+
+ switch (uMsg) {
+ case WM_KEYDOWN:
+ for (i = 0; i < NumWinThreads; i++) {
+ struct winthread *wt = &WinThreads[i];
+
+ if (hWnd == wt->Win) {
+ keypress(wParam, wt);
+ break;
+ }
+ }
+ break;
+ case WM_SIZE:
+ for (i = 0; i < NumWinThreads; i++) {
+ struct winthread *wt = &WinThreads[i];
+
+ if (hWnd == wt->Win) {
+ RECT r;
+
+ GetClientRect(hWnd, &r);
+ resize(wt, r.right, r.bottom);
+ break;
+ }
+ }
+ break;
+ case WM_DESTROY:
+ PostQuitMessage(0);
+ break;
+ default:
+ return DefWindowProc(hWnd, uMsg, wParam, lParam);
+ }
+
+ return 0;
+}
+
+/*
+ * we'll call this once for each thread, before the threads are created.
+ */
+static void
+create_window(struct winthread *wt, HGLRC shareCtx)
+{
+ WNDCLASS wc = {0};
+ int width = 160, height = 160;
+ int xpos = (wt->Index % 8) * (width + 10);
+ int ypos = (wt->Index / 8) * (width + 20);
+ HWND win;
+ HDC hdc;
+ PIXELFORMATDESCRIPTOR pfd = {0};
+ int visinfo;
+ HGLRC ctx;
+
+ wc.hbrBackground = (HBRUSH) (COLOR_BTNFACE + 1);
+ wc.hCursor = LoadCursor(NULL, IDC_ARROW);
+ wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
+ wc.lpfnWndProc = WndProc;
+ wc.lpszClassName = "wglthreads";
+ wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
+ RegisterClass(&wc);
+
+ win = CreateWindowEx(0,
+ wc.lpszClassName,
+ "wglthreads",
+ WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
+ xpos,
+ ypos,
+ width,
+ height,
+ NULL,
+ NULL,
+ wc.hInstance,
+ (LPVOID) wt);
+ if (!win) {
+ Error("Couldn't create window");
+ }
+
+ hdc = GetDC(win);
+ if (!hdc) {
+ Error("Couldn't obtain HDC");
+ }
+
+ pfd.cColorBits = 24;
+ pfd.cDepthBits = 24;
+ pfd.dwFlags = PFD_DOUBLEBUFFER | PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
+ pfd.iLayerType = PFD_MAIN_PLANE;
+ pfd.iPixelType = PFD_TYPE_RGBA;
+ pfd.nSize = sizeof(pfd);
+ pfd.nVersion = 1;
+
+ visinfo = ChoosePixelFormat(hdc, &pfd);
+ if (!visinfo) {
+ Error("Unable to find RGB, Z, double-buffered visual");
+ }
+
+ SetPixelFormat(hdc, visinfo, &pfd);
+ ctx = wglCreateContext(hdc);
+ if (!ctx) {
+ Error("Couldn't create WGL context");
+ }
+
+ if (shareCtx) {
+ wglShareLists(shareCtx, ctx);
+ }
+
+ /* save the info for this window/context */
+ wt->Win = win;
+ wt->hDC = hdc;
+ wt->Context = ctx;
+ wt->Angle = 0.0;
+ wt->WinWidth = width;
+ wt->WinHeight = height;
+ wt->NewSize = GL_TRUE;
+
+ printf("wglthreads: %d: GL_RENDERER = %s\n", wt->Index, (char *) glGetString(GL_RENDERER));
+
+ if (Texture/* && wt->Index == 0*/) {
+ MakeNewTexture(wt);
+ }
+}
+
+
+/*
+ * Called by pthread_create()
+ */
+static DWORD WINAPI
+ThreadProc(void *p)
+{
+ struct winthread *wt = (struct winthread *) p;
+ HGLRC share;
+
+ share = (Texture && wt->Index > 0) ? WinThreads[0].Context : 0;
+ create_window(wt, share);
+ SetEvent(wt->hEventInitialised);
+
+ draw_loop(wt);
+ return 0;
+}
+
+
+static void
+usage(void)
+{
+ printf("wglthreads: test of GL thread safety (any key = exit)\n");
+ printf("Usage:\n");
+ printf(" wglthreads [options]\n");
+ printf("Options:\n");
+ printf(" -h Show this usage screen\n");
+ printf(" -n NUMTHREADS Number of threads to create\n");
+ printf(" -l Use application-side locking\n");
+ printf(" -t Enable texturing\n");
+ printf(" -s Force single-threaded\n");
+ printf("Keyboard:\n");
+ printf(" Esc Exit\n");
+ printf(" t Change texture image (requires -t option)\n");
+ printf(" a Toggle animation\n");
+ printf(" s Step rotation (when not animating)\n");
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ int i;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-h") == 0) {
+ usage();
+ }
+ else if (strcmp(argv[i], "-l") == 0) {
+ Locking = 1;
+ }
+ else if (strcmp(argv[i], "-t") == 0) {
+ Texture = 1;
+ }
+ else if (strcmp(argv[i], "-n") == 0 && i + 1 < argc) {
+ NumWinThreads = atoi(argv[i + 1]);
+ if (NumWinThreads < 1)
+ NumWinThreads = 1;
+ else if (NumWinThreads > MAX_WINTHREADS)
+ NumWinThreads = MAX_WINTHREADS;
+ i++;
+ }
+ else if (strcmp(argv[i], "-s") == 0) {
+ SingleThreaded = GL_TRUE;
+ }
+ else {
+ usage();
+ exit(1);
+ }
+ }
+
+ if (SingleThreaded)
+ printf("wglthreads: Forcing single-threaded, no other threads will be created.\n");
+
+ if (Locking)
+ printf("wglthreads: Using explicit locks around WGL calls.\n");
+ else
+ printf("wglthreads: No explict locking.\n");
+
+ InitializeCriticalSection(&Mutex);
+ ExitEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
+
+ if (SingleThreaded) {
+ NumWinThreads = 1;
+
+ WinThreads[0].Index = 0;
+ WinThreads[0].hEventInitialised = CreateEvent(NULL, TRUE, FALSE, NULL);
+ WinThreads[0].hEventRedraw = CreateEvent(NULL, FALSE, FALSE, NULL);
+
+ ThreadProc((void*) &WinThreads[0]);
+ }
+ else {
+ HANDLE threads[MAX_WINTHREADS];
+
+ printf("wglthreads: creating threads\n");
+
+ /* Create the threads */
+ for (i = 0; i < NumWinThreads; i++) {
+ DWORD id;
+
+ WinThreads[i].Index = i;
+ WinThreads[i].hEventInitialised = CreateEvent(NULL, TRUE, FALSE, NULL);
+ WinThreads[i].hEventRedraw = CreateEvent(NULL, FALSE, FALSE, NULL);
+ WinThreads[i].Thread = CreateThread(NULL,
+ 0,
+ ThreadProc,
+ (void*) &WinThreads[i],
+ 0,
+ &id);
+ printf("wglthreads: Created thread %p\n", (void *) WinThreads[i].Thread);
+
+ WaitForSingleObject(WinThreads[i].hEventInitialised, INFINITE);
+
+ threads[i] = WinThreads[i].Thread;
+ }
+
+ /* Wait for all threads to finish. */
+ WaitForMultipleObjects(NumWinThreads, threads, TRUE, INFINITE);
+ }
+
+ return 0;
+}
diff --git a/progs/xdemos/.gitignore b/progs/xdemos/.gitignore
index 084dee5d844..92446dd9fc3 100644
--- a/progs/xdemos/.gitignore
+++ b/progs/xdemos/.gitignore
@@ -18,6 +18,7 @@ overlay
pbdemo
pbinfo
sharedtex
+sharedtex_mt
texture_from_pixmap
wincopy
xdemo
diff --git a/progs/xdemos/Makefile b/progs/xdemos/Makefile
index 8d248fb0a92..bb353e318c9 100644
--- a/progs/xdemos/Makefile
+++ b/progs/xdemos/Makefile
@@ -31,6 +31,7 @@ PROGS = \
pbinfo \
pbdemo \
sharedtex \
+ sharedtex_mt \
texture_from_pixmap \
wincopy \
xfont \
diff --git a/progs/xdemos/glsync.c b/progs/xdemos/glsync.c
index 95cd1af4004..34167d339f3 100644
--- a/progs/xdemos/glsync.c
+++ b/progs/xdemos/glsync.c
@@ -112,6 +112,7 @@ int main(int argc, char *argv[])
int attrib[14];
GLint last_val = -1, count = 0;
Window winGL;
+ GLXContext context;
int dummy;
Atom wmDelete;
enum sync_type waitforsync = none;
@@ -185,7 +186,6 @@ int main(int argc, char *argv[])
attrib[10] = None;
}
- GLXContext context;
pvi = glXChooseVisual(disp, DefaultScreen(disp), attrib);
if (!pvi) {
fprintf(stderr, "failed to choose visual, exiting\n");
diff --git a/progs/xdemos/glxpixmap.c b/progs/xdemos/glxpixmap.c
index 9db4df2c8b8..e1abd22ceef 100644
--- a/progs/xdemos/glxpixmap.c
+++ b/progs/xdemos/glxpixmap.c
@@ -178,6 +178,7 @@ int main( int argc, char *argv[] )
glColor3f( 0.0, 1.0, 1.0 );
glRectf( -0.75, -0.75, 0.75, 0.75 );
glFlush();
+ glXWaitGL();
XMapWindow( dpy, win );
diff --git a/progs/xdemos/manywin.c b/progs/xdemos/manywin.c
index cfea555210a..ee357f32a40 100644
--- a/progs/xdemos/manywin.c
+++ b/progs/xdemos/manywin.c
@@ -286,7 +286,7 @@ EventLoop(void)
XLookupString(&event.xkey, buf, sizeof(buf), &keySym, &stat);
switch (keySym) {
case XK_Escape:
- exit(0);
+ return;
break;
case XK_d:
case XK_D:
diff --git a/progs/xdemos/sharedtex_mt.c b/progs/xdemos/sharedtex_mt.c
new file mode 100644
index 00000000000..07c1bfcc388
--- /dev/null
+++ b/progs/xdemos/sharedtex_mt.c
@@ -0,0 +1,486 @@
+/* $Id: sharedtex.c,v 1.2 2002/01/16 14:32:46 joukj Exp $ */
+
+/*
+ * Test sharing of display lists and texture objects between GLX contests.
+ * Brian Paul
+ * Summer 2000
+ *
+ *
+ * Copyright (C) 2000 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *
+ * Modified 2009 for multithreading by Thomas Hellstrom.
+ */
+
+
+#include <GL/gl.h>
+#include <GL/glx.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <string.h>
+#include <pthread.h>
+#include <X11/X.h>
+
+struct thread_init_arg {
+ int id;
+};
+
+struct window {
+ pthread_mutex_t drawMutex;
+ char DisplayName[1000];
+ Display *Dpy;
+ Window Win;
+ GLXContext Context;
+ float Angle;
+ int Id;
+ XVisualInfo *visInfo;
+};
+
+
+#define MAX_WINDOWS 20
+static struct window Windows[MAX_WINDOWS];
+static int NumWindows = 0;
+static int terminate = 0;
+static GLXContext gCtx;
+static Display *gDpy;
+static GLuint Textures[3];
+
+
+
+static void
+Error(const char *display, const char *msg)
+{
+ fprintf(stderr, "Error on display %s - %s\n", display, msg);
+ exit(1);
+}
+
+
+static int
+initMainthread(Display *dpy, const char *displayName)
+{
+ int scrnum;
+ XVisualInfo *visinfo;
+ int attrib[] = { GLX_RGBA,
+ GLX_RED_SIZE, 1,
+ GLX_GREEN_SIZE, 1,
+ GLX_BLUE_SIZE, 1,
+ GLX_DOUBLEBUFFER,
+ GLX_DEPTH_SIZE, 1,
+ None };
+
+ scrnum = DefaultScreen(dpy);
+ visinfo = glXChooseVisual(dpy, scrnum, attrib);
+ if (!visinfo) {
+ Error(displayName, "Unable to find RGB, double-buffered visual");
+ return -1;
+ }
+ gCtx = glXCreateContext(dpy, visinfo, NULL, True);
+ if (!gCtx) {
+ Error(displayName, "Couldn't create GLX context");
+ return -1;
+ }
+ return 0;
+}
+
+static struct window *
+AddWindow(Display *dpy, const char *displayName, int xpos, int ypos,
+ GLXContext sCtx)
+{
+ Window win;
+ GLXContext ctx;
+ int attrib[] = { GLX_RGBA,
+ GLX_RED_SIZE, 1,
+ GLX_GREEN_SIZE, 1,
+ GLX_BLUE_SIZE, 1,
+ GLX_DOUBLEBUFFER,
+ GLX_DEPTH_SIZE, 1,
+ None };
+ int scrnum;
+ XSetWindowAttributes attr;
+ unsigned long mask;
+ Window root;
+ XVisualInfo *visinfo;
+ int width = 300, height = 300;
+
+ if (NumWindows >= MAX_WINDOWS)
+ return NULL;
+
+ scrnum = DefaultScreen(dpy);
+ root = RootWindow(dpy, scrnum);
+
+ visinfo = glXChooseVisual(dpy, scrnum, attrib);
+ if (!visinfo) {
+ Error(displayName, "Unable to find RGB, double-buffered visual");
+ return NULL;
+ }
+
+ /* window attributes */
+ attr.background_pixel = 0;
+ attr.border_pixel = 0;
+ attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
+ attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
+ mask = CWBorderPixel | CWColormap | CWEventMask;
+
+ win = XCreateWindow(dpy, root, xpos, ypos, width, height,
+ 0, visinfo->depth, InputOutput,
+ visinfo->visual, mask, &attr);
+ if (!win) {
+ Error(displayName, "Couldn't create window");
+ return NULL;
+ }
+
+ {
+ XSizeHints sizehints;
+ sizehints.x = xpos;
+ sizehints.y = ypos;
+ sizehints.width = width;
+ sizehints.height = height;
+ sizehints.flags = USSize | USPosition;
+ XSetNormalHints(dpy, win, &sizehints);
+ XSetStandardProperties(dpy, win, displayName, displayName,
+ None, (char **)NULL, 0, &sizehints);
+ }
+
+
+ ctx = glXCreateContext(dpy, visinfo,
+ sCtx ? sCtx : NULL, True);
+
+ if (!ctx) {
+ Error(displayName, "Couldn't create GLX context");
+ return NULL;
+ }
+
+ XMapWindow(dpy, win);
+
+ /* save the info for this window */
+ {
+ static int id = 0;
+ struct window *h = &Windows[NumWindows];
+ strcpy(h->DisplayName, displayName);
+ h->Dpy = dpy;
+ h->Win = win;
+ h->Context = ctx;
+ h->Angle = 0.0;
+ h->Id = id++;
+ h->visInfo = visinfo;
+ pthread_mutex_init(&h->drawMutex, NULL);
+ NumWindows++;
+ return &Windows[NumWindows-1];
+ }
+}
+
+
+static void
+InitGLstuff(void)
+
+{
+ glGenTextures(3, Textures);
+
+ /* setup first texture object */
+ {
+ GLubyte image[16][16][4];
+ GLint i, j;
+ glBindTexture(GL_TEXTURE_2D, Textures[0]);
+
+ /* red/white checkerboard */
+ for (i = 0; i < 16; i++) {
+ for (j = 0; j < 16; j++) {
+ if ((i ^ j) & 1) {
+ image[i][j][0] = 255;
+ image[i][j][1] = 255;
+ image[i][j][2] = 255;
+ image[i][j][3] = 255;
+ }
+ else {
+ image[i][j][0] = 255;
+ image[i][j][1] = 0;
+ image[i][j][2] = 0;
+ image[i][j][3] = 255;
+ }
+ }
+ }
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA,
+ GL_UNSIGNED_BYTE, image);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ }
+
+ /* setup second texture object */
+ {
+ GLubyte image[8][8][3];
+ GLint i, j;
+ glBindTexture(GL_TEXTURE_2D, Textures[1]);
+
+ /* green/yellow checkerboard */
+ for (i = 0; i < 8; i++) {
+ for (j = 0; j < 8; j++) {
+ if ((i ^ j) & 1) {
+ image[i][j][0] = 0;
+ image[i][j][1] = 255;
+ image[i][j][2] = 0;
+ }
+ else {
+ image[i][j][0] = 255;
+ image[i][j][1] = 255;
+ image[i][j][2] = 0;
+ }
+ }
+ }
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 2);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 8, 8, 0, GL_RGB,
+ GL_UNSIGNED_BYTE, image);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ }
+
+ /* setup second texture object */
+ {
+ GLubyte image[4][4][3];
+ GLint i, j;
+ glBindTexture(GL_TEXTURE_2D, Textures[2]);
+
+ /* blue/gray checkerboard */
+ for (i = 0; i < 4; i++) {
+ for (j = 0; j < 4; j++) {
+ if ((i ^ j) & 1) {
+ image[i][j][0] = 0;
+ image[i][j][1] = 0;
+ image[i][j][2] = 255;
+ }
+ else {
+ image[i][j][0] = 200;
+ image[i][j][1] = 200;
+ image[i][j][2] = 200;
+ }
+ }
+ }
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 2);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 4, 4, 0, GL_RGB,
+ GL_UNSIGNED_BYTE, image);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ }
+
+ /* Now make the cube object display list */
+
+ printf("GL_RENDERER: %s\n", (char *) glGetString(GL_RENDERER));
+ printf("GL_VERSION: %s\n", (char *) glGetString(GL_VERSION));
+ printf("GL_VENDOR: %s\n", (char *) glGetString(GL_VENDOR));
+}
+
+static void
+Redraw(struct window *h)
+{
+ pthread_mutex_lock(&h->drawMutex);
+ if (!glXMakeCurrent(h->Dpy, h->Win, h->Context)) {
+ Error(h->DisplayName, "glXMakeCurrent failed in Redraw");
+ pthread_mutex_unlock(&h->drawMutex);
+ return;
+ }
+
+ h->Angle += 1.0;
+
+ glShadeModel(GL_FLAT);
+ glClearColor(0.25, 0.25, 0.25, 1.0);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glEnable(GL_TEXTURE_2D);
+ glEnable(GL_DEPTH_TEST);
+ glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+
+ glColor3f(1, 1, 1);
+
+ glPushMatrix();
+ if (h->Id == 0)
+ glRotatef(h->Angle, 0, 1, -1);
+ else if (h->Id == 1)
+ glRotatef(-(h->Angle), 0, 1, -1);
+ else if (h->Id == 2)
+ glRotatef(h->Angle, 0, 1, 1);
+ else if (h->Id == 3)
+ glRotatef(-(h->Angle), 0, 1, 1);
+ glBindTexture(GL_TEXTURE_2D, Textures[0]);
+ glBegin(GL_POLYGON);
+ glTexCoord2f(0, 0); glVertex3f(-1, -1, -1);
+ glTexCoord2f(1, 0); glVertex3f(-1, 1, -1);
+ glTexCoord2f(1, 1); glVertex3f(-1, 1, 1);
+ glTexCoord2f(0, 1); glVertex3f(-1, -1, 1);
+ glEnd();
+ glBegin(GL_POLYGON);
+ glTexCoord2f(0, 0); glVertex3f(1, -1, -1);
+ glTexCoord2f(1, 0); glVertex3f(1, 1, -1);
+ glTexCoord2f(1, 1); glVertex3f(1, 1, 1);
+ glTexCoord2f(0, 1); glVertex3f(1, -1, 1);
+ glEnd();
+
+ glBindTexture(GL_TEXTURE_2D, Textures[1]);
+ glBegin(GL_POLYGON);
+ glTexCoord2f(0, 0); glVertex3f(-1, -1, -1);
+ glTexCoord2f(1, 0); glVertex3f( 1, -1, -1);
+ glTexCoord2f(1, 1); glVertex3f( 1, -1, 1);
+ glTexCoord2f(0, 1); glVertex3f(-1, -1, 1);
+ glEnd();
+ glBegin(GL_POLYGON);
+ glTexCoord2f(0, 0); glVertex3f(-1, 1, -1);
+ glTexCoord2f(1, 0); glVertex3f( 1, 1, -1);
+ glTexCoord2f(1, 1); glVertex3f( 1, 1, 1);
+ glTexCoord2f(0, 1); glVertex3f(-1, 1, 1);
+ glEnd();
+
+ glBindTexture(GL_TEXTURE_2D, Textures[2]);
+ glBegin(GL_POLYGON);
+ glTexCoord2f(0, 0); glVertex3f(-1, -1, -1);
+ glTexCoord2f(1, 0); glVertex3f( 1, -1, -1);
+ glTexCoord2f(1, 1); glVertex3f( 1, 1, -1);
+ glTexCoord2f(0, 1); glVertex3f(-1, 1, -1);
+ glEnd();
+ glBegin(GL_POLYGON);
+ glTexCoord2f(0, 0); glVertex3f(-1, -1, 1);
+ glTexCoord2f(1, 0); glVertex3f( 1, -1, 1);
+ glTexCoord2f(1, 1); glVertex3f( 1, 1, 1);
+ glTexCoord2f(0, 1); glVertex3f(-1, 1, 1);
+ glEnd();
+
+ glPopMatrix();
+
+ glXSwapBuffers(h->Dpy, h->Win);
+
+ if (!glXMakeCurrent(h->Dpy, None, NULL)) {
+ Error(h->DisplayName, "glXMakeCurrent failed in Redraw");
+ }
+ pthread_mutex_unlock(&h->drawMutex);
+}
+
+static void *threadRunner (void *arg)
+{
+ struct thread_init_arg *tia = (struct thread_init_arg *) arg;
+ struct window *win;
+
+ win = &Windows[tia->id];
+
+ while(!terminate) {
+ usleep(1000);
+ Redraw(win);
+ }
+
+ return NULL;
+}
+
+static void
+Resize(struct window *h, unsigned int width, unsigned int height)
+{
+ pthread_mutex_lock(&h->drawMutex);
+
+ if (!glXMakeCurrent(h->Dpy, h->Win, h->Context)) {
+ Error(h->DisplayName, "glXMakeCurrent failed in Resize()");
+ pthread_mutex_unlock(&h->drawMutex);
+ return;
+ }
+
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-1, 1, -1, 1, 2, 10);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0, 0, -4.5);
+ if (!glXMakeCurrent(h->Dpy, None, NULL)) {
+ Error(h->DisplayName, "glXMakeCurrent failed in Resize()");
+ }
+ pthread_mutex_unlock(&h->drawMutex);
+}
+
+
+static void
+EventLoop(void)
+{
+ while (1) {
+ int i;
+ XEvent event;
+ XNextEvent(gDpy, &event);
+ for (i = 0; i < NumWindows; i++) {
+ struct window *h = &Windows[i];
+ if (event.xany.window == h->Win) {
+ switch (event.type) {
+ case Expose:
+ Redraw(h);
+ break;
+ case ConfigureNotify:
+ Resize(h, event.xconfigure.width, event.xconfigure.height);
+ break;
+ case KeyPress:
+ terminate = 1;
+ return;
+ default:
+ /*no-op*/ ;
+ }
+ }
+ }
+ }
+}
+
+int
+main(int argc, char *argv[])
+{
+ const char *dpyName = XDisplayName(NULL);
+ pthread_t t0, t1, t2, t3;
+ struct thread_init_arg tia0, tia1, tia2, tia3;
+ struct window *h0, *h1, *h2, *h3;
+
+ XInitThreads();
+
+ gDpy = XOpenDisplay(dpyName);
+ if (!gDpy) {
+ Error(dpyName, "Unable to open display");
+ return -1;
+ }
+
+ if (initMainthread(gDpy, dpyName))
+ return -1;
+
+ /* four windows and contexts sharing display lists and texture objects */
+ h0 = AddWindow(gDpy, dpyName, 10, 10, gCtx);
+ h1 = AddWindow(gDpy, dpyName, 330, 10, gCtx);
+ h2 = AddWindow(gDpy, dpyName, 10, 350, gCtx);
+ h3 = AddWindow(gDpy, dpyName, 330, 350, gCtx);
+
+ if (!glXMakeCurrent(gDpy, h0->Win, gCtx)) {
+ Error(dpyName, "glXMakeCurrent failed for init thread.");
+ return -1;
+ }
+
+ InitGLstuff();
+
+ tia0.id = 0;
+ pthread_create(&t0, NULL, threadRunner, &tia0);
+ tia1.id = 1;
+ pthread_create(&t1, NULL, threadRunner, &tia1);
+ tia2.id = 2;
+ pthread_create(&t2, NULL, threadRunner, &tia2);
+ tia3.id = 3;
+ pthread_create(&t3, NULL, threadRunner, &tia3);
+ EventLoop();
+ return 0;
+}
diff --git a/scons/gallium.py b/scons/gallium.py
index fc1ed08e478..ecdeef06fdf 100644
--- a/scons/gallium.py
+++ b/scons/gallium.py
@@ -330,9 +330,14 @@ def generate(env):
]
if env['machine'] == 'x86_64':
cflags += ['-m64']
+ # See also:
+ # - http://gcc.gnu.org/onlinedocs/gcc/Warning-Options.html
cflags += [
+ '-Werror=declaration-after-statement',
'-Wall',
'-Wmissing-prototypes',
+ '-Wmissing-field-initializers',
+ '-Wpointer-arith',
'-Wno-long-long',
'-ffast-math',
'-std=gnu99',
@@ -347,6 +352,7 @@ def generate(env):
'/Od', # disable optimizations
'/Oi', # enable intrinsic functions
'/Oy-', # disable frame pointer omission
+ '/GL-', # disable whole program optimization
]
else:
cflags += [
@@ -437,10 +443,15 @@ def generate(env):
linkflags += ['-m32']
if env['machine'] == 'x86_64':
linkflags += ['-m64']
- if platform == 'winddk':
+ if platform == 'windows' and msvc:
# See also:
# - http://msdn2.microsoft.com/en-us/library/y0zzbyt4.aspx
linkflags += [
+ '/fixed:no',
+ '/incremental:no',
+ ]
+ if platform == 'winddk':
+ linkflags += [
'/merge:_PAGE=PAGE',
'/merge:_TEXT=.text',
'/section:INIT,d',
@@ -467,7 +478,7 @@ def generate(env):
'/entry:DrvEnableDriver',
]
- if env['profile']:
+ if env['debug'] or env['profile']:
linkflags += [
'/MAP', # http://msdn.microsoft.com/en-us/library/k7xkk3e2.aspx
]
diff --git a/scons/generic.py b/scons/generic.py
index 23231966731..01a374e3633 100644
--- a/scons/generic.py
+++ b/scons/generic.py
@@ -405,17 +405,19 @@ def generate(env):
]
if env['machine'] == 'x86_64':
ccflags += ['-m64']
+ # See also:
+ # - http://gcc.gnu.org/onlinedocs/gcc/Warning-Options.html
ccflags += [
+ '-Werror=declaration-after-statement',
'-Wall',
'-Wmissing-prototypes',
+ '-Wmissing-field-initializers',
+ '-Wpointer-arith',
'-Wno-long-long',
'-ffast-math',
- '-pedantic',
+ '-std=gnu99',
'-fmessage-length=0', # be nice to Eclipse
]
- cflags += [
- '-Wmissing-prototypes',
- ]
if msvc:
# See also:
# - http://msdn.microsoft.com/en-us/library/19z1t1wy.aspx
@@ -425,6 +427,7 @@ def generate(env):
'/Od', # disable optimizations
'/Oi', # enable intrinsic functions
'/Oy-', # disable frame pointer omission
+ '/GL-', # disable whole program optimization
]
else:
ccflags += [
@@ -516,10 +519,15 @@ def generate(env):
linkflags += ['-m32']
if env['machine'] == 'x86_64':
linkflags += ['-m64']
- if platform == 'winddk':
+ if platform == 'windows' and msvc:
# See also:
# - http://msdn2.microsoft.com/en-us/library/y0zzbyt4.aspx
linkflags += [
+ '/fixed:no',
+ '/incremental:no',
+ ]
+ if platform == 'winddk':
+ linkflags += [
'/merge:_PAGE=PAGE',
'/merge:_TEXT=.text',
'/section:INIT,d',
@@ -546,7 +554,7 @@ def generate(env):
'/entry:DrvEnableDriver',
]
- if env['profile']:
+ if env['debug'] or env['profile']:
linkflags += [
'/MAP', # http://msdn.microsoft.com/en-us/library/k7xkk3e2.aspx
]
diff --git a/src/egl/drivers/glx/egl_glx.c b/src/egl/drivers/glx/egl_glx.c
index 8ba70ba7a60..155caa413c8 100644
--- a/src/egl/drivers/glx/egl_glx.c
+++ b/src/egl/drivers/glx/egl_glx.c
@@ -267,15 +267,17 @@ glx_token_to_visual_class(int visual_type)
return None;
}
}
-static GLboolean
+static int
get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig,
struct visual_attribs *attribs)
{
int visual_type;
+ int fbconfig_id;
memset(attribs, 0, sizeof(struct visual_attribs));
- /* We don't use the GLX_FBCONFIG_ID here */
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_FBCONFIG_ID, &fbconfig_id);
+
glXGetFBConfigAttrib(dpy, fbconfig, GLX_VISUAL_ID, &attribs->id);
#if 0
@@ -294,11 +296,11 @@ get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig,
glXGetFBConfigAttrib(dpy, fbconfig, GLX_LEVEL, &attribs->level);
glXGetFBConfigAttrib(dpy, fbconfig, GLX_RENDER_TYPE, &attribs->render_type);
if (!(attribs->render_type & GLX_RGBA_BIT))
- return GL_FALSE;
+ return 0;
glXGetFBConfigAttrib(dpy, fbconfig, GLX_DOUBLEBUFFER, &attribs->doubleBuffer);
if (!attribs->doubleBuffer)
- return GL_FALSE;
+ return 0;
glXGetFBConfigAttrib(dpy, fbconfig, GLX_STEREO, &attribs->stereo);
glXGetFBConfigAttrib(dpy, fbconfig, GLX_AUX_BUFFERS, &attribs->auxBuffers);
@@ -332,7 +334,12 @@ get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig,
glXGetFBConfigAttrib(dpy, fbconfig, GLX_CONFIG_CAVEAT, &attribs->visualCaveat);
- return GL_TRUE;
+ if (attribs->id == 0) {
+ attribs->id = fbconfig_id;
+ return EGL_PBUFFER_BIT | EGL_PIXMAP_BIT;
+ }
+
+ return EGL_WINDOW_BIT;
}
#endif
@@ -344,6 +351,7 @@ create_configs(_EGLDisplay *disp, struct GLX_egl_driver *GLX_drv)
int numVisuals;
long mask;
int i;
+ int egl_configs = 1;
struct visual_attribs attribs;
GLX_drv->fbconfigs = NULL;
@@ -359,13 +367,15 @@ create_configs(_EGLDisplay *disp, struct GLX_egl_driver *GLX_drv)
for (i = 0; i < numVisuals; i++) {
struct GLX_egl_config *config;
+ int bit;
- if (!get_fbconfig_attribs(disp->Xdpy, GLX_drv->fbconfigs[i], &attribs))
+ bit = get_fbconfig_attribs(disp->Xdpy, GLX_drv->fbconfigs[i], &attribs);
+ if (!bit)
continue;
config = CALLOC_STRUCT(GLX_egl_config);
- _eglInitConfig(&config->Base, i+1);
+ _eglInitConfig(&config->Base, (i+1));
SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_ID, attribs.id);
SET_CONFIG_ATTRIB(&config->Base, EGL_BUFFER_SIZE, attribs.bufferSize);
SET_CONFIG_ATTRIB(&config->Base, EGL_RED_SIZE, attribs.redSize);
@@ -378,8 +388,7 @@ create_configs(_EGLDisplay *disp, struct GLX_egl_driver *GLX_drv)
SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLE_BUFFERS, attribs.numMultisample);
SET_CONFIG_ATTRIB(&config->Base, EGL_CONFORMANT, all_apis);
SET_CONFIG_ATTRIB(&config->Base, EGL_RENDERABLE_TYPE, all_apis);
- SET_CONFIG_ATTRIB(&config->Base, EGL_SURFACE_TYPE,
- (EGL_WINDOW_BIT | EGL_PBUFFER_BIT | EGL_PIXMAP_BIT));
+ SET_CONFIG_ATTRIB(&config->Base, EGL_SURFACE_TYPE, bit);
/* XXX possibly other things to init... */
@@ -403,7 +412,7 @@ xvisual:
config = CALLOC_STRUCT(GLX_egl_config);
- _eglInitConfig(&config->Base, i+1);
+ _eglInitConfig(&config->Base, (i+1));
SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_ID, attribs.id);
SET_CONFIG_ATTRIB(&config->Base, EGL_BUFFER_SIZE, attribs.bufferSize);
SET_CONFIG_ATTRIB(&config->Base, EGL_RED_SIZE, attribs.redSize);
@@ -788,7 +797,20 @@ GLX_eglSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw)
static _EGLProc
GLX_eglGetProcAddress(const char *procname)
{
- return (_EGLProc)glXGetProcAddress((const GLubyte *)procname);
+ /* This is a bit of a hack to get at the gallium/Mesa state tracker
+ * function st_get_proc_address(). This will probably change at
+ * some point.
+ */
+ _EGLProc (*get_proc_addr)(const char *procname);
+ get_proc_addr = dlsym(NULL, "st_get_proc_address");
+ if (get_proc_addr)
+ return get_proc_addr(procname);
+
+ get_proc_addr = glXGetProcAddress((const GLubyte *)procname);
+ if (get_proc_addr)
+ return get_proc_addr(procname);
+
+ return (_EGLProc)dlsym(NULL, procname);
}
diff --git a/src/egl/main/Makefile b/src/egl/main/Makefile
index 89b4a200bcd..5ee246dc3f5 100644
--- a/src/egl/main/Makefile
+++ b/src/egl/main/Makefile
@@ -46,8 +46,6 @@ OBJECTS = $(SOURCES:.c=.o)
# Undefined for now
LOCAL_CFLAGS = -D_EGL_PLATFORM_X=1
-LIBS = -lX11
-
.c.o:
$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(LOCAL_CFLAGS) $< -o $@
@@ -63,7 +61,8 @@ library: $(TOP)/$(LIB_DIR)/libEGL.so
$(TOP)/$(LIB_DIR)/libEGL.so: $(OBJECTS)
$(MKLIB) -o EGL -linker '$(CC)' -ldflags '$(LDFLAGS)' \
-major 1 -minor 0 \
- -install $(TOP)/$(LIB_DIR) -ldl $(OBJECTS) $(LIBS)
+ -install $(TOP)/$(LIB_DIR) \
+ $(EGL_LIB_DEPS) $(OBJECTS)
install:
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c
index b19988f49a9..f2f32585c73 100644
--- a/src/egl/main/eglconfig.c
+++ b/src/egl/main/eglconfig.c
@@ -133,6 +133,9 @@ _eglParseConfigAttribs(_EGLConfig *config, const EGLint *attrib_list)
config->Attrib[i] = EGL_DONT_CARE;
}
+ /* by default choose windows unless otherwise specified */
+ config->Attrib[EGL_SURFACE_TYPE - FIRST_ATTRIB] = EGL_WINDOW_BIT;
+
for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
const EGLint attr = attrib_list[i];
if (attr >= EGL_BUFFER_SIZE &&
diff --git a/src/gallium/Makefile b/src/gallium/Makefile
index 875314f6c31..79ca767f7e6 100644
--- a/src/gallium/Makefile
+++ b/src/gallium/Makefile
@@ -1,26 +1,12 @@
+# src/gallium/Makefile
TOP = ../..
include $(TOP)/configs/current
-
SUBDIRS = $(GALLIUM_DIRS)
-# Note winsys/ needs to be built after src/mesa
-
-
-default: subdirs
-
-subdirs:
+default install clean:
@for dir in $(SUBDIRS) ; do \
if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE)) || exit 1 ; \
+ (cd $$dir && $(MAKE) $@) || exit 1; \
fi \
done
-
-
-clean:
- rm -f `find . -name \*.[oa]`
- rm -f `find . -name depend`
-
-
-# Dummy install target
-install:
diff --git a/src/gallium/Makefile.template b/src/gallium/Makefile.template
index 655e949ca2d..98487d43bd6 100644
--- a/src/gallium/Makefile.template
+++ b/src/gallium/Makefile.template
@@ -1,64 +1,66 @@
-# -*-makefile-*-
+# src/gallium/Makefile.template
-
-# We still have a dependency on the "dri" buffer manager. Most likely
-# the interface can be reused in non-dri environments, and also as a
-# frontend to simpler memory managers.
+# Template makefile for gallium libraries.
+#
+# Usage:
+# The minimum that the including makefile needs to define
+# is TOP, LIBNAME and one of of the *_SOURCES.
#
-COMMON_SOURCES =
+# Optional defines:
+# LIBRARY_INCLUDES are appended to the list of includes directories.
+# LIBRARY_DEFINES is not used for makedepend, but for compilation.
-OBJECTS = $(C_SOURCES:.c=.o) \
- $(CPP_SOURCES:.cpp=.o) \
- $(ASM_SOURCES:.S=.o)
+### Basic defines ###
+OBJECTS = $(C_SOURCES:.c=.o) \
+ $(CPP_SOURCES:.cpp=.o) \
+ $(ASM_SOURCES:.S=.o)
-### Include directories
INCLUDES = \
-I. \
-I$(TOP)/src/gallium/include \
-I$(TOP)/src/gallium/auxiliary \
-I$(TOP)/src/gallium/drivers \
- -I$(TOP)/include \
- $(DRIVER_INCLUDES)
-
-
-##### RULES #####
-
-.c.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-.cpp.o:
- $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-.S.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@
+ -I$(GALLIUM)/src/gallium/include \
+ -I$(GALLIUM)/src/gallium/auxiliary \
+ -I$(GALLIUM)/src/gallium/drivers \
+ $(LIBRARY_INCLUDES)
##### TARGETS #####
-default: depend symlinks lib$(LIBNAME).a
-
+default: depend lib$(LIBNAME).a
lib$(LIBNAME).a: $(OBJECTS) Makefile $(TOP)/src/gallium/Makefile.template
- $(TOP)/bin/mklib -o $(LIBNAME) -static $(OBJECTS) $(DRIVER_LIBS)
-
+ $(MKLIB) -o $(LIBNAME) -static $(OBJECTS)
depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS)
rm -f depend
touch depend
- $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) \
- $(ASM_SOURCES) 2> /dev/null
-
+ $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) 2> /dev/null
# Emacs tags
tags:
etags `find . -name \*.[ch]` `find ../include`
-
# Remove .o and backup files
-clean::
- -rm -f *.o */*.o *~ *.so *~ server/*.o $(SYMLINKS)
- -rm -f depend depend.bak
+clean:
+ rm -f $(OBJECTS) lib$(LIBNAME).a depend depend.bak
+
+# Dummy target
+install:
+ @echo -n ""
+
+##### RULES #####
+
+.c.o:
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
+
+.cpp.o:
+ $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@
+
+.S.o:
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
-include depend
+sinclude depend
diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile
index eaa0f2fe4e8..5446eb68a98 100644
--- a/src/gallium/auxiliary/Makefile
+++ b/src/gallium/auxiliary/Makefile
@@ -1,20 +1,12 @@
+# src/gallium/auxiliary/Makefile
TOP = ../../..
include $(TOP)/configs/current
-
SUBDIRS = $(GALLIUM_AUXILIARY_DIRS)
-
-default: subdirs
-
-
-subdirs:
+default install clean:
@for dir in $(SUBDIRS) ; do \
if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE)) || exit 1 ; \
+ (cd $$dir && $(MAKE) $@) || exit 1; \
fi \
done
-
-
-clean:
- rm -f `find . -name \*.[oa]`
diff --git a/src/gallium/auxiliary/cso_cache/Makefile b/src/gallium/auxiliary/cso_cache/Makefile
index 6bd66020887..8726afcd949 100644
--- a/src/gallium/auxiliary/cso_cache/Makefile
+++ b/src/gallium/auxiliary/cso_cache/Makefile
@@ -9,6 +9,3 @@ C_SOURCES = \
cso_hash.c
include ../../Makefile.template
-
-symlinks:
-
diff --git a/src/gallium/auxiliary/cso_cache/cso_cache.c b/src/gallium/auxiliary/cso_cache/cso_cache.c
index 6b1754ea002..0bc77a57287 100644
--- a/src/gallium/auxiliary/cso_cache/cso_cache.c
+++ b/src/gallium/auxiliary/cso_cache/cso_cache.c
@@ -28,7 +28,7 @@
/* Authors: Zack Rusin <zack@tungstengraphics.com>
*/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c
index a9157aad711..f388bf5d951 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -37,7 +37,6 @@
#include "pipe/p_state.h"
#include "util/u_memory.h"
-#include "pipe/p_inlines.h"
#include "tgsi/tgsi_parse.h"
#include "cso_cache/cso_context.h"
diff --git a/src/gallium/auxiliary/cso_cache/cso_hash.c b/src/gallium/auxiliary/cso_cache/cso_hash.c
index 4e7664f9bf0..288cef7b6fa 100644
--- a/src/gallium/auxiliary/cso_cache/cso_hash.c
+++ b/src/gallium/auxiliary/cso_cache/cso_hash.c
@@ -30,7 +30,7 @@
* Zack Rusin <zack@tungstengraphics.com>
*/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "cso_hash.h"
diff --git a/src/gallium/auxiliary/draw/Makefile b/src/gallium/auxiliary/draw/Makefile
index bdbf5a08ede..5041dcc072b 100644
--- a/src/gallium/auxiliary/draw/Makefile
+++ b/src/gallium/auxiliary/draw/Makefile
@@ -43,8 +43,4 @@ C_SOURCES = \
draw_vs_ppc.c \
draw_vs_sse.c
-
include ../../Makefile.template
-
-symlinks:
-
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
index 7bd4a2e2218..a4f1fcddc1a 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -127,7 +127,7 @@ void draw_set_rasterizer_state( struct draw_context *draw,
draw->rasterizer = raster;
draw->bypass_clipping =
- ((draw->rasterizer && draw->rasterizer->bypass_clipping) ||
+ ((draw->rasterizer && draw->rasterizer->bypass_vs_clip_and_viewport) ||
draw->driver.bypass_clipping);
}
@@ -138,8 +138,9 @@ void draw_set_driver_clipping( struct draw_context *draw,
draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
draw->driver.bypass_clipping = bypass_clipping;
- draw->bypass_clipping = (draw->rasterizer->bypass_clipping ||
- draw->driver.bypass_clipping);
+ draw->bypass_clipping =
+ ((draw->rasterizer && draw->rasterizer->bypass_vs_clip_and_viewport) ||
+ draw->driver.bypass_clipping);
}
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
index 20841bb5d69..ca69f0b95e5 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
@@ -32,7 +32,6 @@
*/
-#include "pipe/p_inlines.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
@@ -410,7 +409,7 @@ aaline_create_texture(struct aaline_stage *aaline)
* texels which are zero. Special case the 1x1 and 2x2 levels.
*/
for (level = 0; level <= MAX_TEXTURE_LEVEL; level++) {
- struct pipe_surface *surface;
+ struct pipe_transfer *transfer;
const uint size = aaline->texture->width[level];
ubyte *data;
uint i, j;
@@ -419,9 +418,9 @@ aaline_create_texture(struct aaline_stage *aaline)
/* This texture is new, no need to flush.
*/
- surface = screen->get_tex_surface(screen, aaline->texture, 0, level, 0,
- PIPE_BUFFER_USAGE_CPU_WRITE);
- data = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_WRITE);
+ transfer = screen->get_tex_transfer(screen, aaline->texture, 0, level, 0,
+ PIPE_TRANSFER_WRITE, 0, 0, size, size);
+ data = screen->transfer_map(screen, transfer);
if (data == NULL)
return FALSE;
@@ -440,13 +439,13 @@ aaline_create_texture(struct aaline_stage *aaline)
else {
d = 255;
}
- data[i * surface->stride + j] = d;
+ data[i * transfer->stride + j] = d;
}
}
/* unmap */
- screen->surface_unmap(screen, surface);
- screen->tex_surface_release(screen, &surface);
+ screen->transfer_unmap(screen, transfer);
+ screen->tex_transfer_destroy(transfer);
}
return TRUE;
}
@@ -728,7 +727,7 @@ aaline_destroy(struct draw_stage *stage)
aaline->pipe->delete_sampler_state(aaline->pipe, aaline->sampler_cso);
if (aaline->texture)
- pipe_texture_release(&aaline->texture);
+ pipe_texture_reference(&aaline->texture, NULL);
draw_free_temp_verts( stage );
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
index 2c1cacbdb47..5008086cf26 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
@@ -38,7 +38,6 @@
*/
-#include "pipe/p_inlines.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
index a0f9716dac2..04e59152c5c 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
@@ -34,7 +34,6 @@
*/
-#include "pipe/p_inlines.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
@@ -372,7 +371,7 @@ pstip_update_texture(struct pstip_stage *pstip)
static const uint bit31 = 1 << 31;
struct pipe_context *pipe = pstip->pipe;
struct pipe_screen *screen = pipe->screen;
- struct pipe_surface *surface;
+ struct pipe_transfer *transfer;
const uint *stipple = pstip->state.stipple->stipple;
uint i, j;
ubyte *data;
@@ -381,10 +380,9 @@ pstip_update_texture(struct pstip_stage *pstip)
*/
pipe->flush( pipe, PIPE_FLUSH_TEXTURE_CACHE, NULL );
- surface = screen->get_tex_surface(screen, pstip->texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_WRITE);
- data = screen->surface_map(screen, surface,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ transfer = screen->get_tex_transfer(screen, pstip->texture, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0, 32, 32);
+ data = screen->transfer_map(screen, transfer);
/*
* Load alpha texture.
@@ -396,18 +394,18 @@ pstip_update_texture(struct pstip_stage *pstip)
for (j = 0; j < 32; j++) {
if (stipple[i] & (bit31 >> j)) {
/* fragment "on" */
- data[i * surface->stride + j] = 0;
+ data[i * transfer->stride + j] = 0;
}
else {
/* fragment "off" */
- data[i * surface->stride + j] = 255;
+ data[i * transfer->stride + j] = 255;
}
}
}
/* unmap */
- screen->surface_unmap(screen, surface);
- screen->tex_surface_release(screen, &surface);
+ screen->transfer_unmap(screen, transfer);
+ screen->tex_transfer_destroy(transfer);
}
@@ -573,7 +571,7 @@ pstip_destroy(struct draw_stage *stage)
pstip->pipe->delete_sampler_state(pstip->pipe, pstip->sampler_cso);
- pipe_texture_release(&pstip->texture);
+ pipe_texture_reference(&pstip->texture, NULL);
draw_free_temp_verts( stage );
FREE( stage );
diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
index 9153bc2f865..12325d30d61 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
@@ -29,12 +29,12 @@
* \file
* Vertex buffer drawing stage.
*
- * \author José Fonseca <jrfonsec@tungstengraphics.com>
+ * \author Jose Fonseca <jrfonsec@tungstengraphics.com>
* \author Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -93,7 +93,6 @@ vbuf_stage( struct draw_stage *stage )
}
-static void vbuf_flush_indices( struct vbuf_stage *vbuf );
static void vbuf_flush_vertices( struct vbuf_stage *vbuf );
static void vbuf_alloc_vertices( struct vbuf_stage *vbuf );
@@ -109,13 +108,12 @@ overflow( void *map, void *ptr, unsigned bytes, unsigned bufsz )
static INLINE void
check_space( struct vbuf_stage *vbuf, unsigned nr )
{
- if (vbuf->nr_vertices + nr > vbuf->max_vertices ) {
- vbuf_flush_vertices(vbuf);
- vbuf_alloc_vertices(vbuf);
+ if (vbuf->nr_vertices + nr > vbuf->max_vertices ||
+ vbuf->nr_indices + nr > vbuf->max_indices)
+ {
+ vbuf_flush_vertices( vbuf );
+ vbuf_alloc_vertices( vbuf );
}
-
- if (vbuf->nr_indices + nr > vbuf->max_indices )
- vbuf_flush_indices(vbuf);
}
@@ -202,7 +200,7 @@ vbuf_point( struct draw_stage *stage,
* will be flushed if needed and a new one allocated.
*/
static void
-vbuf_set_prim( struct vbuf_stage *vbuf, uint prim )
+vbuf_start_prim( struct vbuf_stage *vbuf, uint prim )
{
struct translate_key hw_key;
unsigned dst_offset;
@@ -217,11 +215,7 @@ vbuf_set_prim( struct vbuf_stage *vbuf, uint prim )
* state change.
*/
vbuf->vinfo = vbuf->render->get_vertex_info(vbuf->render);
-
- if (vbuf->vertex_size != vbuf->vinfo->size * sizeof(float)) {
- vbuf_flush_vertices(vbuf);
- vbuf->vertex_size = vbuf->vinfo->size * sizeof(float);
- }
+ vbuf->vertex_size = vbuf->vinfo->size * sizeof(float);
/* Translate from pipeline vertices to hw vertices.
*/
@@ -294,8 +288,8 @@ vbuf_set_prim( struct vbuf_stage *vbuf, uint prim )
/* Allocate new buffer?
*/
- if (!vbuf->vertices)
- vbuf_alloc_vertices(vbuf);
+ assert(vbuf->vertices == NULL);
+ vbuf_alloc_vertices(vbuf);
}
@@ -305,9 +299,9 @@ vbuf_first_tri( struct draw_stage *stage,
{
struct vbuf_stage *vbuf = vbuf_stage( stage );
- vbuf_flush_indices( vbuf );
+ vbuf_flush_vertices( vbuf );
+ vbuf_start_prim(vbuf, PIPE_PRIM_TRIANGLES);
stage->tri = vbuf_tri;
- vbuf_set_prim(vbuf, PIPE_PRIM_TRIANGLES);
stage->tri( stage, prim );
}
@@ -318,9 +312,9 @@ vbuf_first_line( struct draw_stage *stage,
{
struct vbuf_stage *vbuf = vbuf_stage( stage );
- vbuf_flush_indices( vbuf );
+ vbuf_flush_vertices( vbuf );
+ vbuf_start_prim(vbuf, PIPE_PRIM_LINES);
stage->line = vbuf_line;
- vbuf_set_prim(vbuf, PIPE_PRIM_LINES);
stage->line( stage, prim );
}
@@ -331,53 +325,42 @@ vbuf_first_point( struct draw_stage *stage,
{
struct vbuf_stage *vbuf = vbuf_stage( stage );
- vbuf_flush_indices( vbuf );
+ vbuf_flush_vertices(vbuf);
+ vbuf_start_prim(vbuf, PIPE_PRIM_POINTS);
stage->point = vbuf_point;
- vbuf_set_prim(vbuf, PIPE_PRIM_POINTS);
stage->point( stage, prim );
}
-static void
-vbuf_flush_indices( struct vbuf_stage *vbuf )
-{
- if(!vbuf->nr_indices)
- return;
-
- assert((uint) (vbuf->vertex_ptr - vbuf->vertices) ==
- vbuf->nr_vertices * vbuf->vertex_size / sizeof(unsigned));
-
- vbuf->render->draw(vbuf->render, vbuf->indices, vbuf->nr_indices);
-
- vbuf->nr_indices = 0;
-}
-
/**
* Flush existing vertex buffer and allocate a new one.
- *
- * XXX: We separate flush-on-index-full and flush-on-vb-full, but may
- * raise issues uploading vertices if the hardware wants to flush when
- * we flush.
*/
static void
vbuf_flush_vertices( struct vbuf_stage *vbuf )
{
- if(vbuf->vertices) {
- vbuf_flush_indices(vbuf);
-
+ if(vbuf->vertices) {
+
+ vbuf->render->unmap_vertices( vbuf->render, 0, vbuf->nr_vertices - 1 );
+
+ if (vbuf->nr_indices)
+ {
+ vbuf->render->draw(vbuf->render,
+ vbuf->indices,
+ vbuf->nr_indices );
+
+ vbuf->nr_indices = 0;
+ }
+
/* Reset temporary vertices ids */
if(vbuf->nr_vertices)
draw_reset_vertex_ids( vbuf->stage.draw );
/* Free the vertex buffer */
- vbuf->render->release_vertices(vbuf->render,
- vbuf->vertices,
- vbuf->vertex_size,
- vbuf->nr_vertices);
+ vbuf->render->release_vertices( vbuf->render );
+
vbuf->max_vertices = vbuf->nr_vertices = 0;
vbuf->vertex_ptr = vbuf->vertices = NULL;
-
}
}
@@ -402,9 +385,12 @@ vbuf_alloc_vertices( struct vbuf_stage *vbuf )
* and it will flush itself if necessary to do so. If this does
* fail, we are basically without usable hardware.
*/
- vbuf->vertices = (uint *) vbuf->render->allocate_vertices(vbuf->render,
- (ushort) vbuf->vertex_size,
- (ushort) vbuf->max_vertices);
+ vbuf->render->allocate_vertices(vbuf->render,
+ (ushort) vbuf->vertex_size,
+ (ushort) vbuf->max_vertices);
+
+ vbuf->vertices = (uint *) vbuf->render->map_vertices( vbuf->render );
+
vbuf->vertex_ptr = vbuf->vertices;
}
@@ -415,14 +401,11 @@ vbuf_flush( struct draw_stage *stage, unsigned flags )
{
struct vbuf_stage *vbuf = vbuf_stage( stage );
- vbuf_flush_indices( vbuf );
+ vbuf_flush_vertices( vbuf );
stage->point = vbuf_first_point;
stage->line = vbuf_first_line;
stage->tri = vbuf_first_tri;
-
- if (flags & DRAW_FLUSH_BACKEND)
- vbuf_flush_vertices( vbuf );
}
diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c
index 4e5ffa09305..9ea0cbe5990 100644
--- a/src/gallium/auxiliary/draw/draw_pt.c
+++ b/src/gallium/auxiliary/draw/draw_pt.c
@@ -87,7 +87,7 @@ draw_pt_arrays(struct draw_context *draw,
opt |= PT_CLIPTEST;
}
- if (!draw->rasterizer->bypass_vs) {
+ if (!draw->rasterizer->bypass_vs_clip_and_viewport) {
opt |= PT_SHADE;
}
}
diff --git a/src/gallium/auxiliary/draw/draw_pt.h b/src/gallium/auxiliary/draw/draw_pt.h
index c02f229110a..6f3e1e0289b 100644
--- a/src/gallium/auxiliary/draw/draw_pt.h
+++ b/src/gallium/auxiliary/draw/draw_pt.h
@@ -173,9 +173,7 @@ void draw_pt_emit( struct pt_emit *emit,
void draw_pt_emit_linear( struct pt_emit *emit,
const float (*vertex_data)[4],
- unsigned vertex_count,
unsigned stride,
- unsigned start,
unsigned count );
void draw_pt_emit_destroy( struct pt_emit *emit );
@@ -217,7 +215,7 @@ boolean draw_pt_post_vs_run( struct pt_post_vs *pvs,
void draw_pt_post_vs_prepare( struct pt_post_vs *pvs,
boolean bypass_clipping,
- boolean identity_viewport,
+ boolean bypass_viewport,
boolean opengl );
struct pt_post_vs *draw_pt_post_vs_create( struct draw_context *draw );
diff --git a/src/gallium/auxiliary/draw/draw_pt_emit.c b/src/gallium/auxiliary/draw/draw_pt_emit.c
index 232dfdaed2d..064e16c295c 100644
--- a/src/gallium/auxiliary/draw/draw_pt_emit.c
+++ b/src/gallium/auxiliary/draw/draw_pt_emit.c
@@ -165,6 +165,9 @@ void draw_pt_emit( struct pt_emit *emit,
*/
draw_do_flush( draw, DRAW_FLUSH_BACKEND );
+ if (vertex_count == 0)
+ return;
+
if (vertex_count >= UNDEFINED_VERTEX_ID) {
assert(0);
return;
@@ -178,9 +181,11 @@ void draw_pt_emit( struct pt_emit *emit,
return;
}
- hw_verts = render->allocate_vertices(render,
- (ushort)translate->key.output_stride,
- (ushort)vertex_count);
+ render->allocate_vertices(render,
+ (ushort)translate->key.output_stride,
+ (ushort)vertex_count);
+
+ hw_verts = render->map_vertices( render );
if (!hw_verts) {
assert(0);
return;
@@ -201,22 +206,21 @@ void draw_pt_emit( struct pt_emit *emit,
vertex_count,
hw_verts );
+ render->unmap_vertices( render,
+ 0,
+ vertex_count - 1 );
+
render->draw(render,
elts,
count);
- render->release_vertices(render,
- hw_verts,
- translate->key.output_stride,
- vertex_count);
+ render->release_vertices(render);
}
void draw_pt_emit_linear(struct pt_emit *emit,
const float (*vertex_data)[4],
- unsigned vertex_count,
unsigned stride,
- unsigned start,
unsigned count)
{
struct draw_context *draw = emit->draw;
@@ -231,26 +235,23 @@ void draw_pt_emit_linear(struct pt_emit *emit,
*/
draw_do_flush( draw, DRAW_FLUSH_BACKEND );
- if (count >= UNDEFINED_VERTEX_ID) {
- assert(0);
- return;
- }
+ if (count >= UNDEFINED_VERTEX_ID)
+ goto fail;
/* XXX: and work out some way to coordinate the render primitive
* between vbuf.c and here...
*/
- if (!draw->render->set_primitive(draw->render, emit->prim)) {
- assert(0);
- return;
- }
+ if (!draw->render->set_primitive(draw->render, emit->prim))
+ goto fail;
- hw_verts = render->allocate_vertices(render,
- (ushort)translate->key.output_stride,
- (ushort)count);
- if (!hw_verts) {
- assert(0);
- return;
- }
+ if (!render->allocate_vertices(render,
+ (ushort)translate->key.output_stride,
+ (ushort)count))
+ goto fail;
+
+ hw_verts = render->map_vertices( render );
+ if (!hw_verts)
+ goto fail;
translate->set_buffer(translate, 0,
vertex_data, stride);
@@ -261,12 +262,12 @@ void draw_pt_emit_linear(struct pt_emit *emit,
translate->run(translate,
0,
- vertex_count,
+ count,
hw_verts);
if (0) {
unsigned i;
- for (i = 0; i < vertex_count; i++) {
+ for (i = 0; i < count; i++) {
debug_printf("\n\n%s vertex %d:\n", __FUNCTION__, i);
draw_dump_emitted_vertex( emit->vinfo,
(const uint8_t *)hw_verts +
@@ -274,13 +275,17 @@ void draw_pt_emit_linear(struct pt_emit *emit,
}
}
+ render->unmap_vertices( render, 0, count - 1 );
+
+ render->draw_arrays(render, 0, count);
+
+ render->release_vertices(render);
- render->draw_arrays(render, start, count);
+ return;
- render->release_vertices(render,
- hw_verts,
- translate->key.output_stride,
- vertex_count);
+fail:
+ assert(0);
+ return;
}
struct pt_emit *draw_pt_emit_create( struct draw_context *draw )
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
index dcb7744b177..6b7d02a19bc 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
@@ -234,9 +234,11 @@ static void fetch_emit_run( struct draw_pt_middle_end *middle,
return;
}
- hw_verts = draw->render->allocate_vertices( draw->render,
- (ushort)feme->translate->key.output_stride,
- (ushort)fetch_count );
+ draw->render->allocate_vertices( draw->render,
+ (ushort)feme->translate->key.output_stride,
+ (ushort)fetch_count );
+
+ hw_verts = draw->render->map_vertices( draw->render );
if (!hw_verts) {
assert(0);
return;
@@ -259,6 +261,10 @@ static void fetch_emit_run( struct draw_pt_middle_end *middle,
}
}
+ draw->render->unmap_vertices( draw->render,
+ 0,
+ (ushort)(fetch_count - 1) );
+
/* XXX: Draw arrays path to avoid re-emitting index list again and
* again.
*/
@@ -268,10 +274,7 @@ static void fetch_emit_run( struct draw_pt_middle_end *middle,
/* Done -- that was easy, wasn't it:
*/
- draw->render->release_vertices( draw->render,
- hw_verts,
- feme->translate->key.output_stride,
- fetch_count );
+ draw->render->release_vertices( draw->render );
}
@@ -288,18 +291,17 @@ static void fetch_emit_run_linear( struct draw_pt_middle_end *middle,
*/
draw_do_flush( draw, DRAW_FLUSH_BACKEND );
- if (count >= UNDEFINED_VERTEX_ID) {
- assert(0);
- return;
- }
+ if (count >= UNDEFINED_VERTEX_ID)
+ goto fail;
- hw_verts = draw->render->allocate_vertices( draw->render,
- (ushort)feme->translate->key.output_stride,
- (ushort)count );
- if (!hw_verts) {
- assert(0);
- return;
- }
+ if (!draw->render->allocate_vertices( draw->render,
+ (ushort)feme->translate->key.output_stride,
+ (ushort)count ))
+ goto fail;
+
+ hw_verts = draw->render->map_vertices( draw->render );
+ if (!hw_verts)
+ goto fail;
/* Single routine to fetch vertices and emit HW verts.
*/
@@ -317,20 +319,21 @@ static void fetch_emit_run_linear( struct draw_pt_middle_end *middle,
}
}
+ draw->render->unmap_vertices( draw->render, 0, count - 1 );
+
/* XXX: Draw arrays path to avoid re-emitting index list again and
* again.
*/
- draw->render->draw_arrays( draw->render,
- 0, /*start*/
- count );
+ draw->render->draw_arrays( draw->render, 0, count );
/* Done -- that was easy, wasn't it:
*/
- draw->render->release_vertices( draw->render,
- hw_verts,
- feme->translate->key.output_stride,
- count );
+ draw->render->release_vertices( draw->render );
+ return;
+fail:
+ assert(0);
+ return;
}
@@ -351,9 +354,12 @@ static boolean fetch_emit_run_linear_elts( struct draw_pt_middle_end *middle,
if (count >= UNDEFINED_VERTEX_ID)
return FALSE;
- hw_verts = draw->render->allocate_vertices( draw->render,
- (ushort)feme->translate->key.output_stride,
- (ushort)count );
+ if (!draw->render->allocate_vertices( draw->render,
+ (ushort)feme->translate->key.output_stride,
+ (ushort)count ))
+ return FALSE;
+
+ hw_verts = draw->render->map_vertices( draw->render );
if (!hw_verts)
return FALSE;
@@ -364,6 +370,8 @@ static boolean fetch_emit_run_linear_elts( struct draw_pt_middle_end *middle,
count,
hw_verts );
+ draw->render->unmap_vertices( draw->render, 0, (ushort)(count - 1) );
+
/* XXX: Draw arrays path to avoid re-emitting index list again and
* again.
*/
@@ -373,10 +381,7 @@ static boolean fetch_emit_run_linear_elts( struct draw_pt_middle_end *middle,
/* Done -- that was easy, wasn't it:
*/
- draw->render->release_vertices( draw->render,
- hw_verts,
- feme->translate->key.output_stride,
- count );
+ draw->render->release_vertices( draw->render );
return TRUE;
}
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
index 84ffe3296af..44147aed9be 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
@@ -101,7 +101,8 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
fse->key.nr_elements = MAX2(fse->key.nr_outputs, /* outputs - translate to hw format */
fse->key.nr_inputs); /* inputs - fetch from api format */
- fse->key.viewport = !draw->identity_viewport;
+ fse->key.viewport = (!draw->rasterizer->bypass_vs_clip_and_viewport &&
+ !draw->identity_viewport);
fse->key.clip = !draw->bypass_clipping;
fse->key.const_vbuffers = 0;
@@ -234,19 +235,17 @@ static void fse_run_linear( struct draw_pt_middle_end *middle,
*/
draw_do_flush( draw, DRAW_FLUSH_BACKEND );
- if (count >= UNDEFINED_VERTEX_ID) {
- assert(0);
- return;
- }
+ if (count >= UNDEFINED_VERTEX_ID)
+ goto fail;
- hw_verts = draw->render->allocate_vertices( draw->render,
- (ushort)fse->key.output_stride,
- (ushort)count );
+ if (!draw->render->allocate_vertices( draw->render,
+ (ushort)fse->key.output_stride,
+ (ushort)count ))
+ goto fail;
- if (!hw_verts) {
- assert(0);
- return;
- }
+ hw_verts = draw->render->map_vertices( draw->render );
+ if (!hw_verts)
+ goto fail;
/* Single routine to fetch vertices, run shader and emit HW verts.
* Clipping is done elsewhere -- either by the API or on hardware,
@@ -256,13 +255,7 @@ static void fse_run_linear( struct draw_pt_middle_end *middle,
start, count,
hw_verts );
- /* Draw arrays path to avoid re-emitting index list again and
- * again.
- */
- draw->render->draw_arrays( draw->render,
- 0,
- count );
-
+
if (0) {
unsigned i;
for (i = 0; i < count; i++) {
@@ -274,12 +267,24 @@ static void fse_run_linear( struct draw_pt_middle_end *middle,
(const uint8_t *)hw_verts + fse->key.output_stride * i );
}
}
+
+ draw->render->unmap_vertices( draw->render, 0, (ushort)(count - 1) );
+ /* Draw arrays path to avoid re-emitting index list again and
+ * again.
+ */
+ draw->render->draw_arrays( draw->render,
+ 0,
+ count );
+
+
+ draw->render->release_vertices( draw->render );
+
+ return;
- draw->render->release_vertices( draw->render,
- hw_verts,
- fse->key.output_stride,
- count );
+fail:
+ assert(0);
+ return;
}
@@ -298,18 +303,17 @@ fse_run(struct draw_pt_middle_end *middle,
*/
draw_do_flush( draw, DRAW_FLUSH_BACKEND );
- if (fetch_count >= UNDEFINED_VERTEX_ID) {
- assert(0);
- return;
- }
+ if (fetch_count >= UNDEFINED_VERTEX_ID)
+ goto fail;
- hw_verts = draw->render->allocate_vertices( draw->render,
- (ushort)fse->key.output_stride,
- (ushort)fetch_count );
- if (!hw_verts) {
- assert(0);
- return;
- }
+ if (!draw->render->allocate_vertices( draw->render,
+ (ushort)fse->key.output_stride,
+ (ushort)fetch_count ))
+ goto fail;
+
+ hw_verts = draw->render->map_vertices( draw->render );
+ if (!hw_verts)
+ goto fail;
/* Single routine to fetch vertices, run shader and emit HW verts.
@@ -319,9 +323,6 @@ fse_run(struct draw_pt_middle_end *middle,
fetch_count,
hw_verts );
- draw->render->draw( draw->render,
- draw_elts,
- draw_count );
if (0) {
unsigned i;
@@ -333,12 +334,19 @@ fse_run(struct draw_pt_middle_end *middle,
}
}
+ draw->render->unmap_vertices( draw->render, 0, (ushort)(fetch_count - 1) );
+
+ draw->render->draw( draw->render,
+ draw_elts,
+ draw_count );
+
- draw->render->release_vertices( draw->render,
- hw_verts,
- fse->key.output_stride,
- fetch_count );
+ draw->render->release_vertices( draw->render );
+ return;
+fail:
+ assert(0);
+ return;
}
@@ -360,13 +368,14 @@ static boolean fse_run_linear_elts( struct draw_pt_middle_end *middle,
if (count >= UNDEFINED_VERTEX_ID)
return FALSE;
- hw_verts = draw->render->allocate_vertices( draw->render,
- (ushort)fse->key.output_stride,
- (ushort)count );
+ if (!draw->render->allocate_vertices( draw->render,
+ (ushort)fse->key.output_stride,
+ (ushort)count ))
+ return FALSE;
- if (!hw_verts) {
+ hw_verts = draw->render->map_vertices( draw->render );
+ if (!hw_verts)
return FALSE;
- }
/* Single routine to fetch vertices, run shader and emit HW verts.
* Clipping is done elsewhere -- either by the API or on hardware,
@@ -382,11 +391,9 @@ static boolean fse_run_linear_elts( struct draw_pt_middle_end *middle,
draw_count );
+ draw->render->unmap_vertices( draw->render, 0, (ushort)(count - 1) );
- draw->render->release_vertices( draw->render,
- hw_verts,
- fse->key.output_stride,
- count );
+ draw->render->release_vertices( draw->render );
return TRUE;
}
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
index ec3b41c320a..11ac90fc563 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
@@ -84,7 +84,8 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
*/
draw_pt_post_vs_prepare( fpme->post_vs,
(boolean)draw->bypass_clipping,
- (boolean)draw->identity_viewport,
+ (boolean)(draw->identity_viewport ||
+ draw->rasterizer->bypass_vs_clip_and_viewport),
(boolean)draw->rasterizer->gl_rasterization_rules );
@@ -140,9 +141,9 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle,
(char *)pipeline_verts );
/* Run the shader, note that this overwrites the data[] parts of
- * the pipeline verts. If there is no shader, ie a bypass shader,
- * then the inputs == outputs, and are already in the correct
- * place.
+ * the pipeline verts. If there is no shader, eg if
+ * bypass_vs_clip_and_viewport, then the inputs == outputs, and are
+ * already in the correct place.
*/
if (opt & PT_SHADE)
{
@@ -216,9 +217,9 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle,
(char *)pipeline_verts );
/* Run the shader, note that this overwrites the data[] parts of
- * the pipeline verts. If there is no shader, ie a bypass shader,
- * then the inputs == outputs, and are already in the correct
- * place.
+ * the pipeline verts. If there is no shader, ie if
+ * bypass_vs_clip_and_viewport, then the inputs == outputs, and are
+ * already in the correct place.
*/
if (opt & PT_SHADE)
{
@@ -251,9 +252,7 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle,
else {
draw_pt_emit_linear( fpme->emit,
(const float (*)[4])pipeline_verts->data,
- count,
fpme->vertex_size,
- 0, /*start*/
count );
}
@@ -288,9 +287,9 @@ static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle
(char *)pipeline_verts );
/* Run the shader, note that this overwrites the data[] parts of
- * the pipeline verts. If there is no shader, ie a bypass shader,
- * then the inputs == outputs, and are already in the correct
- * place.
+ * the pipeline verts. If there is no shader, ie if
+ * bypass_vs_clip_and_viewport, then the inputs == outputs, and are
+ * already in the correct place.
*/
if (opt & PT_SHADE)
{
diff --git a/src/gallium/auxiliary/draw/draw_pt_post_vs.c b/src/gallium/auxiliary/draw/draw_pt_post_vs.c
index 96dc706b998..00d7197b132 100644
--- a/src/gallium/auxiliary/draw/draw_pt_post_vs.c
+++ b/src/gallium/auxiliary/draw/draw_pt_post_vs.c
@@ -200,11 +200,11 @@ boolean draw_pt_post_vs_run( struct pt_post_vs *pvs,
void draw_pt_post_vs_prepare( struct pt_post_vs *pvs,
boolean bypass_clipping,
- boolean identity_viewport,
+ boolean bypass_viewport,
boolean opengl )
{
if (bypass_clipping) {
- if (identity_viewport)
+ if (bypass_viewport)
pvs->run = post_vs_none;
else
pvs->run = post_vs_viewport;
diff --git a/src/gallium/auxiliary/draw/draw_vbuf.h b/src/gallium/auxiliary/draw/draw_vbuf.h
index a1c4c14445b..cccd3bf4358 100644
--- a/src/gallium/auxiliary/draw/draw_vbuf.h
+++ b/src/gallium/auxiliary/draw/draw_vbuf.h
@@ -80,9 +80,14 @@ struct vbuf_render {
* Hardware renderers will use ttm memory, others will just malloc
* something.
*/
- void *(*allocate_vertices)( struct vbuf_render *,
- ushort vertex_size,
- ushort nr_vertices );
+ boolean (*allocate_vertices)( struct vbuf_render *,
+ ushort vertex_size,
+ ushort nr_vertices );
+
+ void *(*map_vertices)( struct vbuf_render * );
+ void (*unmap_vertices)( struct vbuf_render *,
+ ushort min_index,
+ ushort max_index );
/**
* Notify the renderer of the current primitive when it changes.
@@ -109,10 +114,7 @@ struct vbuf_render {
/**
* Called when vbuf is done with this set of vertices:
*/
- void (*release_vertices)( struct vbuf_render *,
- void *vertices,
- unsigned vertex_size,
- unsigned vertices_used );
+ void (*release_vertices)( struct vbuf_render * );
void (*destroy)( struct vbuf_render * );
};
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.c b/src/gallium/auxiliary/draw/draw_vs_aos.c
index 0c693a4a65c..9e37a26c1e2 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos.c
+++ b/src/gallium/auxiliary/draw/draw_vs_aos.c
@@ -32,7 +32,7 @@
#include "util/u_memory.h"
#include "util/u_math.h"
#include "pipe/p_shader_tokens.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_util.h"
#include "tgsi/tgsi_exec.h"
@@ -143,7 +143,7 @@ static struct x86_reg get_reg_ptr(struct aos_compilation *cp,
return x86_make_disp(aos_get_x86(cp, 1, X86_CONSTANTS), idx * 4 * sizeof(float));
default:
- ERROR(cp, "unknown reg file");
+ AOS_ERROR(cp, "unknown reg file");
return x86_make_reg(0,0);
}
}
@@ -177,7 +177,7 @@ static void spill( struct aos_compilation *cp, unsigned idx )
(cp->xmm[idx].file != TGSI_FILE_INPUT && /* inputs are fetched into xmm & set dirty */
cp->xmm[idx].file != TGSI_FILE_OUTPUT &&
cp->xmm[idx].file != TGSI_FILE_TEMPORARY)) {
- ERROR(cp, "invalid spill");
+ AOS_ERROR(cp, "invalid spill");
return;
}
else {
@@ -284,6 +284,15 @@ void aos_release_xmm_reg( struct aos_compilation *cp,
}
+static void aos_soft_release_xmm( struct aos_compilation *cp,
+ struct x86_reg reg )
+{
+ if (reg.file == file_XMM) {
+ assert(cp->xmm[reg.idx].last_used == cp->insn_counter);
+ cp->xmm[reg.idx].last_used = cp->insn_counter - 1;
+ }
+}
+
/* Mark an xmm reg as holding the current copy of a shader reg.
@@ -534,7 +543,7 @@ static struct x86_reg fetch_src( struct aos_compilation *cp,
switch (swizzle) {
case TGSI_EXTSWIZZLE_ZERO:
case TGSI_EXTSWIZZLE_ONE:
- ERROR(cp, "not supporting full swizzles yet in tgsi_aos_sse2");
+ AOS_ERROR(cp, "not supporting full swizzles yet in tgsi_aos_sse2");
break;
default:
@@ -555,7 +564,7 @@ static struct x86_reg fetch_src( struct aos_compilation *cp,
break;
default:
- ERROR(cp, "unsupported sign-mode");
+ AOS_ERROR(cp, "unsupported sign-mode");
break;
}
}
@@ -584,15 +593,17 @@ static struct x86_reg fetch_src( struct aos_compilation *cp,
sse_mulps(cp->func, dst, tmp);
aos_release_xmm_reg(cp, tmp.idx);
+ aos_soft_release_xmm(cp, imm_swz);
}
else if (negs) {
struct x86_reg imm_negs = aos_get_internal_xmm(cp, IMM_NEGS);
sse_mulps(cp->func, dst, imm_negs);
+ aos_soft_release_xmm(cp, imm_negs);
}
if (abs && abs != 0xf) {
- ERROR(cp, "unsupported partial abs");
+ AOS_ERROR(cp, "unsupported partial abs");
}
else if (abs) {
struct x86_reg neg = aos_get_internal(cp, IMM_NEGS);
@@ -603,8 +614,10 @@ static struct x86_reg fetch_src( struct aos_compilation *cp,
sse_maxps(cp->func, dst, tmp);
aos_release_xmm_reg(cp, tmp.idx);
+ aos_soft_release_xmm(cp, neg);
}
+ aos_soft_release_xmm(cp, arg0);
return dst;
}
@@ -657,7 +670,7 @@ static void x87_fld_src( struct aos_compilation *cp,
break;
default:
- ERROR(cp, "unsupported sign-mode");
+ AOS_ERROR(cp, "unsupported sign-mode");
break;
}
}
@@ -1559,7 +1572,6 @@ static boolean emit_RCP( struct aos_compilation *cp, const struct tgsi_full_inst
*/
static boolean emit_RSQ( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
-
if (0) {
struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
struct x86_reg r = aos_get_xmm_reg(cp);
@@ -1568,21 +1580,30 @@ static boolean emit_RSQ( struct aos_compilation *cp, const struct tgsi_full_inst
return TRUE;
}
else {
- struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
- struct x86_reg r = aos_get_xmm_reg(cp);
+ struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
+ struct x86_reg r = aos_get_xmm_reg(cp);
struct x86_reg neg_half = get_reg_ptr( cp, AOS_FILE_INTERNAL, IMM_RSQ );
struct x86_reg one_point_five = x86_make_disp( neg_half, 4 );
struct x86_reg src = get_xmm_writable( cp, arg0 );
-
- sse_rsqrtss( cp->func, r, src ); /* rsqrtss(a) */
- sse_mulss( cp->func, src, neg_half ); /* -.5 * a */
- sse_mulss( cp->func, src, r ); /* -.5 * a * r */
- sse_mulss( cp->func, src, r ); /* -.5 * a * r * r */
- sse_addss( cp->func, src, one_point_five ); /* 1.5 - .5 * a * r * r */
- sse_mulss( cp->func, r, src ); /* r * (1.5 - .5 * a * r * r) */
+ struct x86_reg neg = aos_get_internal(cp, IMM_NEGS);
+ struct x86_reg tmp = aos_get_xmm_reg(cp);
+
+ sse_movaps(cp->func, tmp, src);
+ sse_mulps(cp->func, tmp, neg);
+ sse_maxps(cp->func, tmp, src);
+
+ sse_rsqrtss( cp->func, r, tmp ); /* rsqrtss(a) */
+ sse_mulss( cp->func, tmp, neg_half ); /* -.5 * a */
+ sse_mulss( cp->func, tmp, r ); /* -.5 * a * r */
+ sse_mulss( cp->func, tmp, r ); /* -.5 * a * r * r */
+ sse_addss( cp->func, tmp, one_point_five ); /* 1.5 - .5 * a * r * r */
+ sse_mulss( cp->func, r, tmp ); /* r * (1.5 - .5 * a * r * r) */
store_scalar_dest(cp, &op->FullDstRegisters[0], r);
+
+ aos_release_xmm_reg(cp, tmp.idx);
+
return TRUE;
}
}
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.h b/src/gallium/auxiliary/draw/draw_vs_aos.h
index 264387517b0..2cf72ddf7b1 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos.h
+++ b/src/gallium/auxiliary/draw/draw_vs_aos.h
@@ -204,7 +204,7 @@ struct x86_reg aos_get_internal_xmm( struct aos_compilation *cp,
unsigned imm );
-#define ERROR(cp, msg) \
+#define AOS_ERROR(cp, msg) \
do { \
if (0) debug_printf("%s: x86 translation failed: %s\n", __FUNCTION__, msg); \
cp->error = 1; \
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos_io.c b/src/gallium/auxiliary/draw/draw_vs_aos_io.c
index 39f75b50b76..a6eb37d1280 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos_io.c
+++ b/src/gallium/auxiliary/draw/draw_vs_aos_io.c
@@ -199,7 +199,7 @@ static boolean load_input( struct aos_compilation *cp,
emit_load_R8G8B8A8_UNORM(cp, dataXMM, src);
break;
default:
- ERROR(cp, "unhandled input format");
+ AOS_ERROR(cp, "unhandled input format");
return FALSE;
}
@@ -410,7 +410,7 @@ static boolean emit_output( struct aos_compilation *cp,
}
break;
default:
- ERROR(cp, "unhandled output format");
+ AOS_ERROR(cp, "unhandled output format");
return FALSE;
}
diff --git a/src/gallium/auxiliary/gallivm/storagesoa.cpp b/src/gallium/auxiliary/gallivm/storagesoa.cpp
index e1e5cabcf55..4984ce985c6 100644
--- a/src/gallium/auxiliary/gallivm/storagesoa.cpp
+++ b/src/gallium/auxiliary/gallivm/storagesoa.cpp
@@ -30,7 +30,7 @@
#include "gallivm_p.h"
#include "pipe/p_shader_tokens.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include <llvm/BasicBlock.h>
#include <llvm/Module.h>
diff --git a/src/gallium/auxiliary/indices/Makefile b/src/gallium/auxiliary/indices/Makefile
index 8fa61d265ea..f2ebc3f410a 100644
--- a/src/gallium/auxiliary/indices/Makefile
+++ b/src/gallium/auxiliary/indices/Makefile
@@ -4,13 +4,13 @@ include $(TOP)/configs/current
LIBNAME = indices
C_SOURCES = \
- u_indices_gen.c
+ u_indices_gen.c \
+ u_unfilled_gen.c
include ../../Makefile.template
u_indices_gen.c: u_indices_gen.py
python $< > $@
-
-symlinks:
-
+u_unfilled_gen.c: u_unfilled_gen.py
+ python $< > $@
diff --git a/src/gallium/auxiliary/indices/SConscript b/src/gallium/auxiliary/indices/SConscript
index 65a43a9f648..e5f7ee94845 100644
--- a/src/gallium/auxiliary/indices/SConscript
+++ b/src/gallium/auxiliary/indices/SConscript
@@ -7,11 +7,20 @@ env.CodeGenerate(
command = 'python $SCRIPT > $TARGET'
)
+env.CodeGenerate(
+ target = 'u_unfilled_gen.c',
+ script = 'u_unfilled_gen.py',
+ source = [],
+ command = 'python $SCRIPT > $TARGET'
+)
+
indices = env.ConvenienceLibrary(
target = 'indices',
source = [
# 'u_indices.c',
+# 'u_unfilled_indices.c',
'u_indices_gen.c',
+ 'u_unfilled_gen.c',
])
auxiliaries.insert(0, indices)
diff --git a/src/gallium/auxiliary/indices/u_indices.h b/src/gallium/auxiliary/indices/u_indices.h
index abf5a3037d1..be522c67252 100644
--- a/src/gallium/auxiliary/indices/u_indices.h
+++ b/src/gallium/auxiliary/indices/u_indices.h
@@ -80,4 +80,27 @@ int u_index_generator( unsigned hw_mask,
u_generate_func *out_generate );
+void u_unfilled_init( void );
+
+int u_unfilled_translator( unsigned prim,
+ unsigned in_index_size,
+ unsigned nr,
+ unsigned unfilled_mode,
+ unsigned *out_prim,
+ unsigned *out_index_size,
+ unsigned *out_nr,
+ u_translate_func *out_translate );
+
+int u_unfilled_generator( unsigned prim,
+ unsigned start,
+ unsigned nr,
+ unsigned unfilled_mode,
+ unsigned *out_prim,
+ unsigned *out_index_size,
+ unsigned *out_nr,
+ u_generate_func *out_generate );
+
+
+
+
#endif
diff --git a/src/gallium/auxiliary/indices/u_indices_gen.c b/src/gallium/auxiliary/indices/u_indices_gen.c
index 4c05b3eedb3..3c981e5d7f4 100644
--- a/src/gallium/auxiliary/indices/u_indices_gen.c
+++ b/src/gallium/auxiliary/indices/u_indices_gen.c
@@ -34,7 +34,7 @@
#include "indices/u_indices.h"
#include "indices/u_indices_priv.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
diff --git a/src/gallium/auxiliary/indices/u_indices_gen.py b/src/gallium/auxiliary/indices/u_indices_gen.py
index 0dc58d0cd0e..af63d099302 100644
--- a/src/gallium/auxiliary/indices/u_indices_gen.py
+++ b/src/gallium/auxiliary/indices/u_indices_gen.py
@@ -72,7 +72,7 @@ def prolog():
#include "indices/u_indices.h"
#include "indices/u_indices_priv.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
diff --git a/src/gallium/auxiliary/indices/u_unfilled_gen.c b/src/gallium/auxiliary/indices/u_unfilled_gen.c
new file mode 100644
index 00000000000..fd082ebbb37
--- /dev/null
+++ b/src/gallium/auxiliary/indices/u_unfilled_gen.c
@@ -0,0 +1,1152 @@
+/* File automatically generated by u_unfilled_gen.py */
+
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+
+/**
+ * @file
+ * Functions to translate and generate index lists
+ */
+
+#include "indices/u_indices.h"
+#include "indices/u_indices_priv.h"
+#include "pipe/p_compiler.h"
+#include "util/u_debug.h"
+#include "pipe/p_defines.h"
+#include "util/u_memory.h"
+
+
+static unsigned out_size_idx( unsigned index_size )
+{
+ switch (index_size) {
+ case 4: return OUT_UINT;
+ case 2: return OUT_USHORT;
+ default: assert(0); return OUT_USHORT;
+ }
+}
+
+static unsigned in_size_idx( unsigned index_size )
+{
+ switch (index_size) {
+ case 4: return IN_UINT;
+ case 2: return IN_USHORT;
+ case 1: return IN_UBYTE;
+ default: assert(0); return IN_UBYTE;
+ }
+}
+
+
+static u_generate_func generate_line[OUT_COUNT][PRIM_COUNT];
+static u_translate_func translate_line[IN_COUNT][OUT_COUNT][PRIM_COUNT];
+
+
+static void generate_tris_ushort(
+ unsigned nr,
+ void *_out )
+{
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i+=3) {
+ debug_printf(" line %d %d\n", (int)i, (int)i+1);
+ (out+j)[0] = (ushort)(i);
+ (out+j)[1] = (ushort)(i+1);
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (ushort)(i+1);
+ (out+j+2)[1] = (ushort)(i+2);
+ debug_printf(" line %d %d\n", (int)i+2, (int)i);
+ (out+j+4)[0] = (ushort)(i+2);
+ (out+j+4)[1] = (ushort)(i);
+ }
+}
+static void generate_tristrip_ushort(
+ unsigned nr,
+ void *_out )
+{
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
+ (out+j)[0] = (ushort)(i);
+ (out+j)[1] = (ushort)(i+1/*+(i&1)*/);
+ debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
+ (out+j+2)[0] = (ushort)(i+1/*+(i&1)*/);
+ (out+j+2)[1] = (ushort)(i+2/*-(i&1)*/);
+ debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
+ (out+j+4)[0] = (ushort)(i+2/*-(i&1)*/);
+ (out+j+4)[1] = (ushort)(i);
+ }
+}
+static void generate_trifan_ushort(
+ unsigned nr,
+ void *_out )
+{
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)0, (int)i+1);
+ (out+j)[0] = (ushort)(0);
+ (out+j)[1] = (ushort)(i+1);
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (ushort)(i+1);
+ (out+j+2)[1] = (ushort)(i+2);
+ debug_printf(" line %d %d\n", (int)i+2, (int)0);
+ (out+j+4)[0] = (ushort)(i+2);
+ (out+j+4)[1] = (ushort)(0);
+ }
+}
+static void generate_quads_ushort(
+ unsigned nr,
+ void *_out )
+{
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=8, i+=4) {
+ debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
+ (out+j)[0] = (ushort)(i+0);
+ (out+j)[1] = (ushort)(i+1);
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (ushort)(i+1);
+ (out+j+2)[1] = (ushort)(i+2);
+ debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
+ (out+j+4)[0] = (ushort)(i+2);
+ (out+j+4)[1] = (ushort)(i+3);
+ debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
+ (out+j+6)[0] = (ushort)(i+3);
+ (out+j+6)[1] = (ushort)(i+0);
+ }
+}
+static void generate_quadstrip_ushort(
+ unsigned nr,
+ void *_out )
+{
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=8, i+=2) {
+ debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
+ (out+j)[0] = (ushort)(i+2);
+ (out+j)[1] = (ushort)(i+0);
+ debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
+ (out+j+2)[0] = (ushort)(i+0);
+ (out+j+2)[1] = (ushort)(i+1);
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
+ (out+j+4)[0] = (ushort)(i+1);
+ (out+j+4)[1] = (ushort)(i+3);
+ debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
+ (out+j+6)[0] = (ushort)(i+3);
+ (out+j+6)[1] = (ushort)(i+2);
+ }
+}
+static void generate_polygon_ushort(
+ unsigned nr,
+ void *_out )
+{
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)0, (int)i+1);
+ (out+j)[0] = (ushort)(0);
+ (out+j)[1] = (ushort)(i+1);
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (ushort)(i+1);
+ (out+j+2)[1] = (ushort)(i+2);
+ debug_printf(" line %d %d\n", (int)i+2, (int)0);
+ (out+j+4)[0] = (ushort)(i+2);
+ (out+j+4)[1] = (ushort)(0);
+ }
+}
+static void generate_tris_uint(
+ unsigned nr,
+ void *_out )
+{
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i+=3) {
+ debug_printf(" line %d %d\n", (int)i, (int)i+1);
+ (out+j)[0] = (uint)(i);
+ (out+j)[1] = (uint)(i+1);
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (uint)(i+1);
+ (out+j+2)[1] = (uint)(i+2);
+ debug_printf(" line %d %d\n", (int)i+2, (int)i);
+ (out+j+4)[0] = (uint)(i+2);
+ (out+j+4)[1] = (uint)(i);
+ }
+}
+static void generate_tristrip_uint(
+ unsigned nr,
+ void *_out )
+{
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
+ (out+j)[0] = (uint)(i);
+ (out+j)[1] = (uint)(i+1/*+(i&1)*/);
+ debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
+ (out+j+2)[0] = (uint)(i+1/*+(i&1)*/);
+ (out+j+2)[1] = (uint)(i+2/*-(i&1)*/);
+ debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
+ (out+j+4)[0] = (uint)(i+2/*-(i&1)*/);
+ (out+j+4)[1] = (uint)(i);
+ }
+}
+static void generate_trifan_uint(
+ unsigned nr,
+ void *_out )
+{
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)0, (int)i+1);
+ (out+j)[0] = (uint)(0);
+ (out+j)[1] = (uint)(i+1);
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (uint)(i+1);
+ (out+j+2)[1] = (uint)(i+2);
+ debug_printf(" line %d %d\n", (int)i+2, (int)0);
+ (out+j+4)[0] = (uint)(i+2);
+ (out+j+4)[1] = (uint)(0);
+ }
+}
+static void generate_quads_uint(
+ unsigned nr,
+ void *_out )
+{
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=8, i+=4) {
+ debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
+ (out+j)[0] = (uint)(i+0);
+ (out+j)[1] = (uint)(i+1);
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (uint)(i+1);
+ (out+j+2)[1] = (uint)(i+2);
+ debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
+ (out+j+4)[0] = (uint)(i+2);
+ (out+j+4)[1] = (uint)(i+3);
+ debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
+ (out+j+6)[0] = (uint)(i+3);
+ (out+j+6)[1] = (uint)(i+0);
+ }
+}
+static void generate_quadstrip_uint(
+ unsigned nr,
+ void *_out )
+{
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=8, i+=2) {
+ debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
+ (out+j)[0] = (uint)(i+2);
+ (out+j)[1] = (uint)(i+0);
+ debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
+ (out+j+2)[0] = (uint)(i+0);
+ (out+j+2)[1] = (uint)(i+1);
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
+ (out+j+4)[0] = (uint)(i+1);
+ (out+j+4)[1] = (uint)(i+3);
+ debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
+ (out+j+6)[0] = (uint)(i+3);
+ (out+j+6)[1] = (uint)(i+2);
+ }
+}
+static void generate_polygon_uint(
+ unsigned nr,
+ void *_out )
+{
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)0, (int)i+1);
+ (out+j)[0] = (uint)(0);
+ (out+j)[1] = (uint)(i+1);
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (uint)(i+1);
+ (out+j+2)[1] = (uint)(i+2);
+ debug_printf(" line %d %d\n", (int)i+2, (int)0);
+ (out+j+4)[0] = (uint)(i+2);
+ (out+j+4)[1] = (uint)(0);
+ }
+}
+static void translate_tris_ubyte2ushort(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ubyte*in = (const ubyte*)_in;
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i+=3) {
+ debug_printf(" line %d %d\n", (int)i, (int)i+1);
+ (out+j)[0] = (ushort)in[i];
+ (out+j)[1] = (ushort)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (ushort)in[i+1];
+ (out+j+2)[1] = (ushort)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)i);
+ (out+j+4)[0] = (ushort)in[i+2];
+ (out+j+4)[1] = (ushort)in[i];
+ }
+}
+static void translate_tristrip_ubyte2ushort(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ubyte*in = (const ubyte*)_in;
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
+ (out+j)[0] = (ushort)in[i];
+ (out+j)[1] = (ushort)in[i+1/*+(i&1)*/];
+ debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
+ (out+j+2)[0] = (ushort)in[i+1/*+(i&1)*/];
+ (out+j+2)[1] = (ushort)in[i+2/*-(i&1)*/];
+ debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
+ (out+j+4)[0] = (ushort)in[i+2/*-(i&1)*/];
+ (out+j+4)[1] = (ushort)in[i];
+ }
+}
+static void translate_trifan_ubyte2ushort(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ubyte*in = (const ubyte*)_in;
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)0, (int)i+1);
+ (out+j)[0] = (ushort)in[0];
+ (out+j)[1] = (ushort)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (ushort)in[i+1];
+ (out+j+2)[1] = (ushort)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)0);
+ (out+j+4)[0] = (ushort)in[i+2];
+ (out+j+4)[1] = (ushort)in[0];
+ }
+}
+static void translate_quads_ubyte2ushort(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ubyte*in = (const ubyte*)_in;
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=8, i+=4) {
+ debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
+ (out+j)[0] = (ushort)in[i+0];
+ (out+j)[1] = (ushort)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (ushort)in[i+1];
+ (out+j+2)[1] = (ushort)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
+ (out+j+4)[0] = (ushort)in[i+2];
+ (out+j+4)[1] = (ushort)in[i+3];
+ debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
+ (out+j+6)[0] = (ushort)in[i+3];
+ (out+j+6)[1] = (ushort)in[i+0];
+ }
+}
+static void translate_quadstrip_ubyte2ushort(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ubyte*in = (const ubyte*)_in;
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=8, i+=2) {
+ debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
+ (out+j)[0] = (ushort)in[i+2];
+ (out+j)[1] = (ushort)in[i+0];
+ debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
+ (out+j+2)[0] = (ushort)in[i+0];
+ (out+j+2)[1] = (ushort)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
+ (out+j+4)[0] = (ushort)in[i+1];
+ (out+j+4)[1] = (ushort)in[i+3];
+ debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
+ (out+j+6)[0] = (ushort)in[i+3];
+ (out+j+6)[1] = (ushort)in[i+2];
+ }
+}
+static void translate_polygon_ubyte2ushort(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ubyte*in = (const ubyte*)_in;
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)0, (int)i+1);
+ (out+j)[0] = (ushort)in[0];
+ (out+j)[1] = (ushort)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (ushort)in[i+1];
+ (out+j+2)[1] = (ushort)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)0);
+ (out+j+4)[0] = (ushort)in[i+2];
+ (out+j+4)[1] = (ushort)in[0];
+ }
+}
+static void translate_tris_ubyte2uint(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ubyte*in = (const ubyte*)_in;
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i+=3) {
+ debug_printf(" line %d %d\n", (int)i, (int)i+1);
+ (out+j)[0] = (uint)in[i];
+ (out+j)[1] = (uint)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (uint)in[i+1];
+ (out+j+2)[1] = (uint)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)i);
+ (out+j+4)[0] = (uint)in[i+2];
+ (out+j+4)[1] = (uint)in[i];
+ }
+}
+static void translate_tristrip_ubyte2uint(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ubyte*in = (const ubyte*)_in;
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
+ (out+j)[0] = (uint)in[i];
+ (out+j)[1] = (uint)in[i+1/*+(i&1)*/];
+ debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
+ (out+j+2)[0] = (uint)in[i+1/*+(i&1)*/];
+ (out+j+2)[1] = (uint)in[i+2/*-(i&1)*/];
+ debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
+ (out+j+4)[0] = (uint)in[i+2/*-(i&1)*/];
+ (out+j+4)[1] = (uint)in[i];
+ }
+}
+static void translate_trifan_ubyte2uint(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ubyte*in = (const ubyte*)_in;
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)0, (int)i+1);
+ (out+j)[0] = (uint)in[0];
+ (out+j)[1] = (uint)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (uint)in[i+1];
+ (out+j+2)[1] = (uint)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)0);
+ (out+j+4)[0] = (uint)in[i+2];
+ (out+j+4)[1] = (uint)in[0];
+ }
+}
+static void translate_quads_ubyte2uint(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ubyte*in = (const ubyte*)_in;
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=8, i+=4) {
+ debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
+ (out+j)[0] = (uint)in[i+0];
+ (out+j)[1] = (uint)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (uint)in[i+1];
+ (out+j+2)[1] = (uint)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
+ (out+j+4)[0] = (uint)in[i+2];
+ (out+j+4)[1] = (uint)in[i+3];
+ debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
+ (out+j+6)[0] = (uint)in[i+3];
+ (out+j+6)[1] = (uint)in[i+0];
+ }
+}
+static void translate_quadstrip_ubyte2uint(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ubyte*in = (const ubyte*)_in;
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=8, i+=2) {
+ debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
+ (out+j)[0] = (uint)in[i+2];
+ (out+j)[1] = (uint)in[i+0];
+ debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
+ (out+j+2)[0] = (uint)in[i+0];
+ (out+j+2)[1] = (uint)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
+ (out+j+4)[0] = (uint)in[i+1];
+ (out+j+4)[1] = (uint)in[i+3];
+ debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
+ (out+j+6)[0] = (uint)in[i+3];
+ (out+j+6)[1] = (uint)in[i+2];
+ }
+}
+static void translate_polygon_ubyte2uint(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ubyte*in = (const ubyte*)_in;
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)0, (int)i+1);
+ (out+j)[0] = (uint)in[0];
+ (out+j)[1] = (uint)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (uint)in[i+1];
+ (out+j+2)[1] = (uint)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)0);
+ (out+j+4)[0] = (uint)in[i+2];
+ (out+j+4)[1] = (uint)in[0];
+ }
+}
+static void translate_tris_ushort2ushort(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ushort*in = (const ushort*)_in;
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i+=3) {
+ debug_printf(" line %d %d\n", (int)i, (int)i+1);
+ (out+j)[0] = (ushort)in[i];
+ (out+j)[1] = (ushort)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (ushort)in[i+1];
+ (out+j+2)[1] = (ushort)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)i);
+ (out+j+4)[0] = (ushort)in[i+2];
+ (out+j+4)[1] = (ushort)in[i];
+ }
+}
+static void translate_tristrip_ushort2ushort(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ushort*in = (const ushort*)_in;
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
+ (out+j)[0] = (ushort)in[i];
+ (out+j)[1] = (ushort)in[i+1/*+(i&1)*/];
+ debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
+ (out+j+2)[0] = (ushort)in[i+1/*+(i&1)*/];
+ (out+j+2)[1] = (ushort)in[i+2/*-(i&1)*/];
+ debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
+ (out+j+4)[0] = (ushort)in[i+2/*-(i&1)*/];
+ (out+j+4)[1] = (ushort)in[i];
+ }
+}
+static void translate_trifan_ushort2ushort(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ushort*in = (const ushort*)_in;
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)0, (int)i+1);
+ (out+j)[0] = (ushort)in[0];
+ (out+j)[1] = (ushort)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (ushort)in[i+1];
+ (out+j+2)[1] = (ushort)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)0);
+ (out+j+4)[0] = (ushort)in[i+2];
+ (out+j+4)[1] = (ushort)in[0];
+ }
+}
+static void translate_quads_ushort2ushort(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ushort*in = (const ushort*)_in;
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=8, i+=4) {
+ debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
+ (out+j)[0] = (ushort)in[i+0];
+ (out+j)[1] = (ushort)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (ushort)in[i+1];
+ (out+j+2)[1] = (ushort)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
+ (out+j+4)[0] = (ushort)in[i+2];
+ (out+j+4)[1] = (ushort)in[i+3];
+ debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
+ (out+j+6)[0] = (ushort)in[i+3];
+ (out+j+6)[1] = (ushort)in[i+0];
+ }
+}
+static void translate_quadstrip_ushort2ushort(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ushort*in = (const ushort*)_in;
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=8, i+=2) {
+ debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
+ (out+j)[0] = (ushort)in[i+2];
+ (out+j)[1] = (ushort)in[i+0];
+ debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
+ (out+j+2)[0] = (ushort)in[i+0];
+ (out+j+2)[1] = (ushort)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
+ (out+j+4)[0] = (ushort)in[i+1];
+ (out+j+4)[1] = (ushort)in[i+3];
+ debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
+ (out+j+6)[0] = (ushort)in[i+3];
+ (out+j+6)[1] = (ushort)in[i+2];
+ }
+}
+static void translate_polygon_ushort2ushort(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ushort*in = (const ushort*)_in;
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)0, (int)i+1);
+ (out+j)[0] = (ushort)in[0];
+ (out+j)[1] = (ushort)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (ushort)in[i+1];
+ (out+j+2)[1] = (ushort)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)0);
+ (out+j+4)[0] = (ushort)in[i+2];
+ (out+j+4)[1] = (ushort)in[0];
+ }
+}
+static void translate_tris_ushort2uint(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ushort*in = (const ushort*)_in;
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i+=3) {
+ debug_printf(" line %d %d\n", (int)i, (int)i+1);
+ (out+j)[0] = (uint)in[i];
+ (out+j)[1] = (uint)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (uint)in[i+1];
+ (out+j+2)[1] = (uint)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)i);
+ (out+j+4)[0] = (uint)in[i+2];
+ (out+j+4)[1] = (uint)in[i];
+ }
+}
+static void translate_tristrip_ushort2uint(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ushort*in = (const ushort*)_in;
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
+ (out+j)[0] = (uint)in[i];
+ (out+j)[1] = (uint)in[i+1/*+(i&1)*/];
+ debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
+ (out+j+2)[0] = (uint)in[i+1/*+(i&1)*/];
+ (out+j+2)[1] = (uint)in[i+2/*-(i&1)*/];
+ debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
+ (out+j+4)[0] = (uint)in[i+2/*-(i&1)*/];
+ (out+j+4)[1] = (uint)in[i];
+ }
+}
+static void translate_trifan_ushort2uint(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ushort*in = (const ushort*)_in;
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)0, (int)i+1);
+ (out+j)[0] = (uint)in[0];
+ (out+j)[1] = (uint)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (uint)in[i+1];
+ (out+j+2)[1] = (uint)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)0);
+ (out+j+4)[0] = (uint)in[i+2];
+ (out+j+4)[1] = (uint)in[0];
+ }
+}
+static void translate_quads_ushort2uint(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ushort*in = (const ushort*)_in;
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=8, i+=4) {
+ debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
+ (out+j)[0] = (uint)in[i+0];
+ (out+j)[1] = (uint)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (uint)in[i+1];
+ (out+j+2)[1] = (uint)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
+ (out+j+4)[0] = (uint)in[i+2];
+ (out+j+4)[1] = (uint)in[i+3];
+ debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
+ (out+j+6)[0] = (uint)in[i+3];
+ (out+j+6)[1] = (uint)in[i+0];
+ }
+}
+static void translate_quadstrip_ushort2uint(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ushort*in = (const ushort*)_in;
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=8, i+=2) {
+ debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
+ (out+j)[0] = (uint)in[i+2];
+ (out+j)[1] = (uint)in[i+0];
+ debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
+ (out+j+2)[0] = (uint)in[i+0];
+ (out+j+2)[1] = (uint)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
+ (out+j+4)[0] = (uint)in[i+1];
+ (out+j+4)[1] = (uint)in[i+3];
+ debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
+ (out+j+6)[0] = (uint)in[i+3];
+ (out+j+6)[1] = (uint)in[i+2];
+ }
+}
+static void translate_polygon_ushort2uint(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const ushort*in = (const ushort*)_in;
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)0, (int)i+1);
+ (out+j)[0] = (uint)in[0];
+ (out+j)[1] = (uint)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (uint)in[i+1];
+ (out+j+2)[1] = (uint)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)0);
+ (out+j+4)[0] = (uint)in[i+2];
+ (out+j+4)[1] = (uint)in[0];
+ }
+}
+static void translate_tris_uint2ushort(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const uint*in = (const uint*)_in;
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i+=3) {
+ debug_printf(" line %d %d\n", (int)i, (int)i+1);
+ (out+j)[0] = (ushort)in[i];
+ (out+j)[1] = (ushort)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (ushort)in[i+1];
+ (out+j+2)[1] = (ushort)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)i);
+ (out+j+4)[0] = (ushort)in[i+2];
+ (out+j+4)[1] = (ushort)in[i];
+ }
+}
+static void translate_tristrip_uint2ushort(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const uint*in = (const uint*)_in;
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
+ (out+j)[0] = (ushort)in[i];
+ (out+j)[1] = (ushort)in[i+1/*+(i&1)*/];
+ debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
+ (out+j+2)[0] = (ushort)in[i+1/*+(i&1)*/];
+ (out+j+2)[1] = (ushort)in[i+2/*-(i&1)*/];
+ debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
+ (out+j+4)[0] = (ushort)in[i+2/*-(i&1)*/];
+ (out+j+4)[1] = (ushort)in[i];
+ }
+}
+static void translate_trifan_uint2ushort(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const uint*in = (const uint*)_in;
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)0, (int)i+1);
+ (out+j)[0] = (ushort)in[0];
+ (out+j)[1] = (ushort)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (ushort)in[i+1];
+ (out+j+2)[1] = (ushort)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)0);
+ (out+j+4)[0] = (ushort)in[i+2];
+ (out+j+4)[1] = (ushort)in[0];
+ }
+}
+static void translate_quads_uint2ushort(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const uint*in = (const uint*)_in;
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=8, i+=4) {
+ debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
+ (out+j)[0] = (ushort)in[i+0];
+ (out+j)[1] = (ushort)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (ushort)in[i+1];
+ (out+j+2)[1] = (ushort)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
+ (out+j+4)[0] = (ushort)in[i+2];
+ (out+j+4)[1] = (ushort)in[i+3];
+ debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
+ (out+j+6)[0] = (ushort)in[i+3];
+ (out+j+6)[1] = (ushort)in[i+0];
+ }
+}
+static void translate_quadstrip_uint2ushort(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const uint*in = (const uint*)_in;
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=8, i+=2) {
+ debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
+ (out+j)[0] = (ushort)in[i+2];
+ (out+j)[1] = (ushort)in[i+0];
+ debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
+ (out+j+2)[0] = (ushort)in[i+0];
+ (out+j+2)[1] = (ushort)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
+ (out+j+4)[0] = (ushort)in[i+1];
+ (out+j+4)[1] = (ushort)in[i+3];
+ debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
+ (out+j+6)[0] = (ushort)in[i+3];
+ (out+j+6)[1] = (ushort)in[i+2];
+ }
+}
+static void translate_polygon_uint2ushort(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const uint*in = (const uint*)_in;
+ ushort *out = (ushort*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)0, (int)i+1);
+ (out+j)[0] = (ushort)in[0];
+ (out+j)[1] = (ushort)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (ushort)in[i+1];
+ (out+j+2)[1] = (ushort)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)0);
+ (out+j+4)[0] = (ushort)in[i+2];
+ (out+j+4)[1] = (ushort)in[0];
+ }
+}
+static void translate_tris_uint2uint(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const uint*in = (const uint*)_in;
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i+=3) {
+ debug_printf(" line %d %d\n", (int)i, (int)i+1);
+ (out+j)[0] = (uint)in[i];
+ (out+j)[1] = (uint)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (uint)in[i+1];
+ (out+j+2)[1] = (uint)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)i);
+ (out+j+4)[0] = (uint)in[i+2];
+ (out+j+4)[1] = (uint)in[i];
+ }
+}
+static void translate_tristrip_uint2uint(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const uint*in = (const uint*)_in;
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
+ (out+j)[0] = (uint)in[i];
+ (out+j)[1] = (uint)in[i+1/*+(i&1)*/];
+ debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
+ (out+j+2)[0] = (uint)in[i+1/*+(i&1)*/];
+ (out+j+2)[1] = (uint)in[i+2/*-(i&1)*/];
+ debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
+ (out+j+4)[0] = (uint)in[i+2/*-(i&1)*/];
+ (out+j+4)[1] = (uint)in[i];
+ }
+}
+static void translate_trifan_uint2uint(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const uint*in = (const uint*)_in;
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)0, (int)i+1);
+ (out+j)[0] = (uint)in[0];
+ (out+j)[1] = (uint)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (uint)in[i+1];
+ (out+j+2)[1] = (uint)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)0);
+ (out+j+4)[0] = (uint)in[i+2];
+ (out+j+4)[1] = (uint)in[0];
+ }
+}
+static void translate_quads_uint2uint(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const uint*in = (const uint*)_in;
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=8, i+=4) {
+ debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
+ (out+j)[0] = (uint)in[i+0];
+ (out+j)[1] = (uint)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (uint)in[i+1];
+ (out+j+2)[1] = (uint)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
+ (out+j+4)[0] = (uint)in[i+2];
+ (out+j+4)[1] = (uint)in[i+3];
+ debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
+ (out+j+6)[0] = (uint)in[i+3];
+ (out+j+6)[1] = (uint)in[i+0];
+ }
+}
+static void translate_quadstrip_uint2uint(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const uint*in = (const uint*)_in;
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=8, i+=2) {
+ debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
+ (out+j)[0] = (uint)in[i+2];
+ (out+j)[1] = (uint)in[i+0];
+ debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
+ (out+j+2)[0] = (uint)in[i+0];
+ (out+j+2)[1] = (uint)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
+ (out+j+4)[0] = (uint)in[i+1];
+ (out+j+4)[1] = (uint)in[i+3];
+ debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
+ (out+j+6)[0] = (uint)in[i+3];
+ (out+j+6)[1] = (uint)in[i+2];
+ }
+}
+static void translate_polygon_uint2uint(
+ const void * _in,
+ unsigned nr,
+ void *_out )
+{
+ const uint*in = (const uint*)_in;
+ uint *out = (uint*)_out;
+ unsigned i, j;
+ (void)j;
+ for (j = i = 0; j < nr; j+=6, i++) {
+ debug_printf(" line %d %d\n", (int)0, (int)i+1);
+ (out+j)[0] = (uint)in[0];
+ (out+j)[1] = (uint)in[i+1];
+ debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
+ (out+j+2)[0] = (uint)in[i+1];
+ (out+j+2)[1] = (uint)in[i+2];
+ debug_printf(" line %d %d\n", (int)i+2, (int)0);
+ (out+j+4)[0] = (uint)in[i+2];
+ (out+j+4)[1] = (uint)in[0];
+ }
+}
+void u_unfilled_init( void )
+{
+ static int firsttime = 1;
+ if (!firsttime) return;
+ firsttime = 0;
+generate_line[OUT_USHORT][PIPE_PRIM_TRIANGLES] = generate_tris_ushort;
+generate_line[OUT_USHORT][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort;
+generate_line[OUT_USHORT][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort;
+generate_line[OUT_USHORT][PIPE_PRIM_QUADS] = generate_quads_ushort;
+generate_line[OUT_USHORT][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort;
+generate_line[OUT_USHORT][PIPE_PRIM_POLYGON] = generate_polygon_ushort;
+generate_line[OUT_UINT][PIPE_PRIM_TRIANGLES] = generate_tris_uint;
+generate_line[OUT_UINT][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint;
+generate_line[OUT_UINT][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint;
+generate_line[OUT_UINT][PIPE_PRIM_QUADS] = generate_quads_uint;
+generate_line[OUT_UINT][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint;
+generate_line[OUT_UINT][PIPE_PRIM_POLYGON] = generate_polygon_uint;
+translate_line[IN_UBYTE][OUT_USHORT][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort;
+translate_line[IN_UBYTE][OUT_USHORT][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort;
+translate_line[IN_UBYTE][OUT_USHORT][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort;
+translate_line[IN_UBYTE][OUT_USHORT][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort;
+translate_line[IN_UBYTE][OUT_USHORT][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort;
+translate_line[IN_UBYTE][OUT_USHORT][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort;
+translate_line[IN_UBYTE][OUT_UINT][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint;
+translate_line[IN_UBYTE][OUT_UINT][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint;
+translate_line[IN_UBYTE][OUT_UINT][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint;
+translate_line[IN_UBYTE][OUT_UINT][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint;
+translate_line[IN_UBYTE][OUT_UINT][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint;
+translate_line[IN_UBYTE][OUT_UINT][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint;
+translate_line[IN_USHORT][OUT_USHORT][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort;
+translate_line[IN_USHORT][OUT_USHORT][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort;
+translate_line[IN_USHORT][OUT_USHORT][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort;
+translate_line[IN_USHORT][OUT_USHORT][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort;
+translate_line[IN_USHORT][OUT_USHORT][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort;
+translate_line[IN_USHORT][OUT_USHORT][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort;
+translate_line[IN_USHORT][OUT_UINT][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint;
+translate_line[IN_USHORT][OUT_UINT][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint;
+translate_line[IN_USHORT][OUT_UINT][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint;
+translate_line[IN_USHORT][OUT_UINT][PIPE_PRIM_QUADS] = translate_quads_ushort2uint;
+translate_line[IN_USHORT][OUT_UINT][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint;
+translate_line[IN_USHORT][OUT_UINT][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint;
+translate_line[IN_UINT][OUT_USHORT][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort;
+translate_line[IN_UINT][OUT_USHORT][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort;
+translate_line[IN_UINT][OUT_USHORT][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort;
+translate_line[IN_UINT][OUT_USHORT][PIPE_PRIM_QUADS] = translate_quads_uint2ushort;
+translate_line[IN_UINT][OUT_USHORT][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort;
+translate_line[IN_UINT][OUT_USHORT][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort;
+translate_line[IN_UINT][OUT_UINT][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint;
+translate_line[IN_UINT][OUT_UINT][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint;
+translate_line[IN_UINT][OUT_UINT][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint;
+translate_line[IN_UINT][OUT_UINT][PIPE_PRIM_QUADS] = translate_quads_uint2uint;
+translate_line[IN_UINT][OUT_UINT][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint;
+translate_line[IN_UINT][OUT_UINT][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint;
+}
+#include "indices/u_unfilled_indices.c"
diff --git a/src/gallium/auxiliary/indices/u_unfilled_gen.py b/src/gallium/auxiliary/indices/u_unfilled_gen.py
new file mode 100644
index 00000000000..d0344fe3131
--- /dev/null
+++ b/src/gallium/auxiliary/indices/u_unfilled_gen.py
@@ -0,0 +1,247 @@
+#!/usr/bin/env python
+copyright = '''
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+'''
+
+GENERATE, UBYTE, USHORT, UINT = 'generate', 'ubyte', 'ushort', 'uint'
+FIRST, LAST = 'first', 'last'
+
+INTYPES = (GENERATE, UBYTE, USHORT, UINT)
+OUTTYPES = (USHORT, UINT)
+PRIMS=('tris',
+ 'trifan',
+ 'tristrip',
+ 'quads',
+ 'quadstrip',
+ 'polygon')
+
+LONGPRIMS=('PIPE_PRIM_TRIANGLES',
+ 'PIPE_PRIM_TRIANGLE_FAN',
+ 'PIPE_PRIM_TRIANGLE_STRIP',
+ 'PIPE_PRIM_QUADS',
+ 'PIPE_PRIM_QUAD_STRIP',
+ 'PIPE_PRIM_POLYGON')
+
+longprim = dict(zip(PRIMS, LONGPRIMS))
+intype_idx = dict(ubyte='IN_UBYTE', ushort='IN_USHORT', uint='IN_UINT')
+outtype_idx = dict(ushort='OUT_USHORT', uint='OUT_UINT')
+
+
+def prolog():
+ print '''/* File automatically generated by u_unfilled_gen.py */'''
+ print copyright
+ print r'''
+
+/**
+ * @file
+ * Functions to translate and generate index lists
+ */
+
+#include "indices/u_indices.h"
+#include "indices/u_indices_priv.h"
+#include "pipe/p_compiler.h"
+#include "util/u_debug.h"
+#include "pipe/p_defines.h"
+#include "util/u_memory.h"
+
+
+static unsigned out_size_idx( unsigned index_size )
+{
+ switch (index_size) {
+ case 4: return OUT_UINT;
+ case 2: return OUT_USHORT;
+ default: assert(0); return OUT_USHORT;
+ }
+}
+
+static unsigned in_size_idx( unsigned index_size )
+{
+ switch (index_size) {
+ case 4: return IN_UINT;
+ case 2: return IN_USHORT;
+ case 1: return IN_UBYTE;
+ default: assert(0); return IN_UBYTE;
+ }
+}
+
+
+static u_generate_func generate_line[OUT_COUNT][PRIM_COUNT];
+static u_translate_func translate_line[IN_COUNT][OUT_COUNT][PRIM_COUNT];
+
+'''
+
+def vert( intype, outtype, v0 ):
+ if intype == GENERATE:
+ return '(' + outtype + ')(' + v0 + ')'
+ else:
+ return '(' + outtype + ')in[' + v0 + ']'
+
+def line( intype, outtype, ptr, v0, v1 ):
+ print ' debug_printf(" line %d %d\\n", (int)' + v0 + ', (int)' + v1 + ');'
+ print ' (' + ptr + ')[0] = ' + vert( intype, outtype, v0 ) + ';'
+ print ' (' + ptr + ')[1] = ' + vert( intype, outtype, v1 ) + ';'
+
+# XXX: have the opportunity here to avoid over-drawing shared lines in
+# tristrips, fans, etc, by integrating this into the calling functions
+# and only emitting each line at most once.
+#
+def do_tri( intype, outtype, ptr, v0, v1, v2 ):
+ line( intype, outtype, ptr, v0, v1 )
+ line( intype, outtype, ptr + '+2', v1, v2 )
+ line( intype, outtype, ptr + '+4', v2, v0 )
+
+def do_quad( intype, outtype, ptr, v0, v1, v2, v3 ):
+ line( intype, outtype, ptr, v0, v1 )
+ line( intype, outtype, ptr + '+2', v1, v2 )
+ line( intype, outtype, ptr + '+4', v2, v3 )
+ line( intype, outtype, ptr + '+6', v3, v0 )
+
+def name(intype, outtype, prim):
+ if intype == GENERATE:
+ return 'generate_' + prim + '_' + outtype
+ else:
+ return 'translate_' + prim + '_' + intype + '2' + outtype
+
+def preamble(intype, outtype, prim):
+ print 'static void ' + name( intype, outtype, prim ) + '('
+ if intype != GENERATE:
+ print ' const void * _in,'
+ print ' unsigned nr,'
+ print ' void *_out )'
+ print '{'
+ if intype != GENERATE:
+ print ' const ' + intype + '*in = (const ' + intype + '*)_in;'
+ print ' ' + outtype + ' *out = (' + outtype + '*)_out;'
+ print ' unsigned i, j;'
+ print ' (void)j;'
+
+def postamble():
+ print '}'
+
+
+def tris(intype, outtype):
+ preamble(intype, outtype, prim='tris')
+ print ' for (j = i = 0; j < nr; j+=6, i+=3) { '
+ do_tri( intype, outtype, 'out+j', 'i', 'i+1', 'i+2' );
+ print ' }'
+ postamble()
+
+
+def tristrip(intype, outtype):
+ preamble(intype, outtype, prim='tristrip')
+ print ' for (j = i = 0; j < nr; j+=6, i++) { '
+ do_tri( intype, outtype, 'out+j', 'i', 'i+1/*+(i&1)*/', 'i+2/*-(i&1)*/' );
+ print ' }'
+ postamble()
+
+
+def trifan(intype, outtype):
+ preamble(intype, outtype, prim='trifan')
+ print ' for (j = i = 0; j < nr; j+=6, i++) { '
+ do_tri( intype, outtype, 'out+j', '0', 'i+1', 'i+2' );
+ print ' }'
+ postamble()
+
+
+
+def polygon(intype, outtype):
+ preamble(intype, outtype, prim='polygon')
+ print ' for (j = i = 0; j < nr; j+=6, i++) { '
+ do_tri( intype, outtype, 'out+j', '0', 'i+1', 'i+2' );
+ print ' }'
+ postamble()
+
+
+def quads(intype, outtype):
+ preamble(intype, outtype, prim='quads')
+ print ' for (j = i = 0; j < nr; j+=8, i+=4) { '
+ do_quad( intype, outtype, 'out+j', 'i+0', 'i+1', 'i+2', 'i+3' );
+ print ' }'
+ postamble()
+
+
+def quadstrip(intype, outtype):
+ preamble(intype, outtype, prim='quadstrip')
+ print ' for (j = i = 0; j < nr; j+=8, i+=2) { '
+ do_quad( intype, outtype, 'out+j', 'i+2', 'i+0', 'i+1', 'i+3' );
+ print ' }'
+ postamble()
+
+
+def emit_funcs():
+ for intype in INTYPES:
+ for outtype in OUTTYPES:
+ tris(intype, outtype)
+ tristrip(intype, outtype)
+ trifan(intype, outtype)
+ quads(intype, outtype)
+ quadstrip(intype, outtype)
+ polygon(intype, outtype)
+
+def init(intype, outtype, prim):
+ if intype == GENERATE:
+ print ('generate_line[' +
+ outtype_idx[outtype] +
+ '][' + longprim[prim] +
+ '] = ' + name( intype, outtype, prim ) + ';')
+ else:
+ print ('translate_line[' +
+ intype_idx[intype] +
+ '][' + outtype_idx[outtype] +
+ '][' + longprim[prim] +
+ '] = ' + name( intype, outtype, prim ) + ';')
+
+
+def emit_all_inits():
+ for intype in INTYPES:
+ for outtype in OUTTYPES:
+ for prim in PRIMS:
+ init(intype, outtype, prim)
+
+def emit_init():
+ print 'void u_unfilled_init( void )'
+ print '{'
+ print ' static int firsttime = 1;'
+ print ' if (!firsttime) return;'
+ print ' firsttime = 0;'
+ emit_all_inits()
+ print '}'
+
+
+
+
+def epilog():
+ print '#include "indices/u_unfilled_indices.c"'
+
+
+def main():
+ prolog()
+ emit_funcs()
+ emit_init()
+ epilog()
+
+
+if __name__ == '__main__':
+ main()
diff --git a/src/gallium/auxiliary/indices/u_unfilled_indices.c b/src/gallium/auxiliary/indices/u_unfilled_indices.c
new file mode 100644
index 00000000000..26c5d4d4c72
--- /dev/null
+++ b/src/gallium/auxiliary/indices/u_unfilled_indices.c
@@ -0,0 +1,186 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "u_indices.h"
+#include "u_indices_priv.h"
+
+
+static void translate_ubyte_ushort( const void *in,
+ unsigned nr,
+ void *out )
+{
+ const ubyte *in_ub = (const ubyte *)in;
+ ushort *out_us = (ushort *)out;
+ unsigned i;
+ for (i = 0; i < nr; i++)
+ out_us[i] = (ushort) in_ub[i];
+}
+
+static void translate_memcpy_ushort( const void *in,
+ unsigned nr,
+ void *out )
+{
+ memcpy(out, in, nr*sizeof(short));
+}
+
+static void translate_memcpy_uint( const void *in,
+ unsigned nr,
+ void *out )
+{
+ memcpy(out, in, nr*sizeof(int));
+}
+
+
+static void generate_linear_ushort( unsigned nr,
+ void *out )
+{
+ ushort *out_us = (ushort *)out;
+ unsigned i;
+ for (i = 0; i < nr; i++)
+ out_us[i] = (ushort) i;
+}
+
+static void generate_linear_uint( unsigned nr,
+ void *out )
+{
+ unsigned *out_ui = (unsigned *)out;
+ unsigned i;
+ for (i = 0; i < nr; i++)
+ out_ui[i] = i;
+}
+
+
+static unsigned nr_lines( unsigned prim,
+ unsigned nr )
+{
+ switch (prim) {
+ case PIPE_PRIM_TRIANGLES:
+ return (nr / 3) * 6;
+ case PIPE_PRIM_TRIANGLE_STRIP:
+ return (nr - 2) * 6;
+ case PIPE_PRIM_TRIANGLE_FAN:
+ return (nr - 2) * 6;
+ case PIPE_PRIM_QUADS:
+ return (nr / 4) * 8;
+ case PIPE_PRIM_QUAD_STRIP:
+ return (nr - 2) / 2 * 8;
+ case PIPE_PRIM_POLYGON:
+ return (nr - 2) * 6;
+ default:
+ assert(0);
+ return 0;
+ }
+}
+
+
+
+int u_unfilled_translator( unsigned prim,
+ unsigned in_index_size,
+ unsigned nr,
+ unsigned unfilled_mode,
+ unsigned *out_prim,
+ unsigned *out_index_size,
+ unsigned *out_nr,
+ u_translate_func *out_translate )
+{
+ unsigned in_idx;
+ unsigned out_idx;
+
+ u_unfilled_init();
+
+ in_idx = in_size_idx(in_index_size);
+ *out_index_size = (in_index_size == 4) ? 4 : 2;
+ out_idx = out_size_idx(*out_index_size);
+
+ if (unfilled_mode == PIPE_POLYGON_MODE_POINT)
+ {
+ *out_prim = PIPE_PRIM_POINTS;
+ *out_nr = nr;
+
+ switch (in_index_size)
+ {
+ case 1:
+ *out_translate = translate_ubyte_ushort;
+ return U_TRANSLATE_NORMAL;
+ case 2:
+ *out_translate = translate_memcpy_uint;
+ return U_TRANSLATE_MEMCPY;
+ case 4:
+ *out_translate = translate_memcpy_ushort;
+ return U_TRANSLATE_MEMCPY;
+ default:
+ *out_translate = translate_memcpy_uint;
+ *out_nr = 0;
+ assert(0);
+ return U_TRANSLATE_ERROR;
+ }
+ }
+ else {
+ assert(unfilled_mode == PIPE_POLYGON_MODE_LINE);
+ *out_prim = PIPE_PRIM_LINES;
+ *out_translate = translate_line[in_idx][out_idx][prim];
+ *out_nr = nr_lines( prim, nr );
+ return U_TRANSLATE_NORMAL;
+ }
+}
+
+
+
+int u_unfilled_generator( unsigned prim,
+ unsigned start,
+ unsigned nr,
+ unsigned unfilled_mode,
+ unsigned *out_prim,
+ unsigned *out_index_size,
+ unsigned *out_nr,
+ u_generate_func *out_generate )
+{
+ unsigned out_idx;
+
+ u_unfilled_init();
+
+ *out_index_size = ((start + nr) > 0xfffe) ? 4 : 2;
+ out_idx = out_size_idx(*out_index_size);
+
+ if (unfilled_mode == PIPE_POLYGON_MODE_POINT) {
+
+ if (*out_index_size == 4)
+ *out_generate = generate_linear_uint;
+ else
+ *out_generate = generate_linear_ushort;
+
+ *out_prim = PIPE_PRIM_POINTS;
+ *out_nr = nr;
+ return U_GENERATE_LINEAR;
+ }
+ else {
+ assert(unfilled_mode == PIPE_POLYGON_MODE_LINE);
+ *out_prim = PIPE_PRIM_LINES;
+ *out_generate = generate_line[out_idx][prim];
+ *out_nr = nr_lines( prim, nr );
+
+ return U_GENERATE_REUSABLE;
+ }
+}
+
diff --git a/src/gallium/auxiliary/pipebuffer/Makefile b/src/gallium/auxiliary/pipebuffer/Makefile
index 3b501c51dff..1c00ba8d986 100644
--- a/src/gallium/auxiliary/pipebuffer/Makefile
+++ b/src/gallium/auxiliary/pipebuffer/Makefile
@@ -17,6 +17,3 @@ C_SOURCES = \
pb_validate.c
include ../../Makefile.template
-
-symlinks:
-
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer.h b/src/gallium/auxiliary/pipebuffer/pb_buffer.h
index d8f1f02d681..2a1315922a8 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_buffer.h
+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer.h
@@ -45,10 +45,9 @@
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_error.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
#ifdef __cplusplus
@@ -159,7 +158,7 @@ pb_map(struct pb_buffer *buf,
assert(buf);
if(!buf)
return NULL;
- assert(buf->base.refcount > 0);
+ assert(p_atomic_read(&buf->base.reference.count) > 0);
return buf->vtbl->map(buf, flags);
}
@@ -170,7 +169,7 @@ pb_unmap(struct pb_buffer *buf)
assert(buf);
if(!buf)
return;
- assert(buf->base.refcount > 0);
+ assert(p_atomic_read(&buf->base.reference.count) > 0);
buf->vtbl->unmap(buf);
}
@@ -186,7 +185,7 @@ pb_get_base_buffer( struct pb_buffer *buf,
offset = 0;
return;
}
- assert(buf->base.refcount > 0);
+ assert(p_atomic_read(&buf->base.reference.count) > 0);
assert(buf->vtbl->get_base_buffer);
buf->vtbl->get_base_buffer(buf, base_buf, offset);
assert(*base_buf);
@@ -222,29 +221,18 @@ pb_destroy(struct pb_buffer *buf)
assert(buf);
if(!buf)
return;
- assert(buf->base.refcount == 0);
+ assert(p_atomic_read(&buf->base.reference.count) == 0);
buf->vtbl->destroy(buf);
}
-
-/* XXX: thread safety issues!
- */
static INLINE void
pb_reference(struct pb_buffer **dst,
struct pb_buffer *src)
{
- if (src) {
- assert(src->base.refcount);
- src->base.refcount++;
- }
-
- if (*dst) {
- assert((*dst)->base.refcount);
- if(--(*dst)->base.refcount == 0)
- pb_destroy( *dst );
- }
+ struct pb_buffer *old = *dst;
- *dst = src;
+ if (pipe_reference((struct pipe_reference**)dst, &src->base.reference))
+ pb_destroy( old );
}
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
index f9e62264368..1bdf7a0b2da 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
@@ -36,14 +36,14 @@
#include "pipe/p_config.h"
-#if defined(PIPE_OS_LINUX)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
#include <unistd.h>
#include <sched.h>
#endif
#include "pipe/p_compiler.h"
#include "pipe/p_error.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_thread.h"
#include "util/u_memory.h"
#include "util/u_double_list.h"
@@ -66,8 +66,12 @@ struct fenced_buffer_list
struct pb_fence_ops *ops;
size_t numDelayed;
-
struct list_head delayed;
+
+#ifdef DEBUG
+ size_t numUnfenced;
+ struct list_head unfenced;
+#endif
};
@@ -111,12 +115,15 @@ _fenced_buffer_add(struct fenced_buffer *fenced_buf)
{
struct fenced_buffer_list *fenced_list = fenced_buf->list;
- assert(fenced_buf->base.base.refcount);
+ assert(p_atomic_read(&fenced_buf->base.base.reference.count));
assert(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE);
assert(fenced_buf->fence);
- assert(!fenced_buf->head.prev);
- assert(!fenced_buf->head.next);
+#ifdef DEBUG
+ LIST_DEL(&fenced_buf->head);
+ assert(fenced_list->numUnfenced);
+ --fenced_list->numUnfenced;
+#endif
LIST_ADDTAIL(&fenced_buf->head, &fenced_list->delayed);
++fenced_list->numDelayed;
}
@@ -128,8 +135,19 @@ _fenced_buffer_add(struct fenced_buffer *fenced_buf)
static INLINE void
_fenced_buffer_destroy(struct fenced_buffer *fenced_buf)
{
- assert(!fenced_buf->base.base.refcount);
+ struct fenced_buffer_list *fenced_list = fenced_buf->list;
+
+ assert(p_atomic_read(&fenced_buf->base.base.reference.count) == 0);
assert(!fenced_buf->fence);
+#ifdef DEBUG
+ assert(fenced_buf->head.prev);
+ assert(fenced_buf->head.next);
+ LIST_DEL(&fenced_buf->head);
+ assert(fenced_list->numUnfenced);
+ --fenced_list->numUnfenced;
+#else
+ (void)fenced_list;
+#endif
pb_reference(&fenced_buf->buffer, NULL);
FREE(fenced_buf);
}
@@ -149,16 +167,21 @@ _fenced_buffer_remove(struct fenced_buffer_list *fenced_list,
assert(fenced_buf->head.prev);
assert(fenced_buf->head.next);
- LIST_DEL(&fenced_buf->head);
-#ifdef DEBUG
- fenced_buf->head.prev = NULL;
- fenced_buf->head.next = NULL;
-#endif
+ LIST_DEL(&fenced_buf->head);
assert(fenced_list->numDelayed);
--fenced_list->numDelayed;
- if(!fenced_buf->base.base.refcount)
+#ifdef DEBUG
+ LIST_ADDTAIL(&fenced_buf->head, &fenced_list->unfenced);
+ ++fenced_list->numUnfenced;
+#endif
+
+ /**
+ * FIXME!!!
+ */
+
+ if(!p_atomic_read(&fenced_buf->base.base.reference.count))
_fenced_buffer_destroy(fenced_buf);
}
@@ -234,7 +257,7 @@ fenced_buffer_destroy(struct pb_buffer *buf)
struct fenced_buffer_list *fenced_list = fenced_buf->list;
pipe_mutex_lock(fenced_list->mutex);
- assert(fenced_buf->base.base.refcount == 0);
+ assert(p_atomic_read(&fenced_buf->base.base.reference.count) == 0);
if (fenced_buf->fence) {
struct pb_fence_ops *ops = fenced_list->ops;
if(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) {
@@ -265,16 +288,26 @@ fenced_buffer_map(struct pb_buffer *buf,
unsigned flags)
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
+ struct fenced_buffer_list *fenced_list = fenced_buf->list;
+ struct pb_fence_ops *ops = fenced_list->ops;
void *map;
- assert(flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE);
- assert(!(flags & ~PIPE_BUFFER_USAGE_CPU_READ_WRITE));
- flags &= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ assert(!(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE));
- /* Check for GPU read/write access */
- if(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_WRITE) {
- /* Wait for the GPU to finish writing */
- _fenced_buffer_finish(fenced_buf);
+ /* Serialize writes */
+ if((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_WRITE) ||
+ ((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ) && (flags & PIPE_BUFFER_USAGE_CPU_WRITE))) {
+ if(flags & PIPE_BUFFER_USAGE_DONTBLOCK) {
+ /* Don't wait for the GPU to finish writing */
+ if(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0)
+ _fenced_buffer_remove(fenced_list, fenced_buf);
+ else
+ return NULL;
+ }
+ else {
+ /* Wait for the GPU to finish writing */
+ _fenced_buffer_finish(fenced_buf);
+ }
}
#if 0
@@ -288,7 +321,7 @@ fenced_buffer_map(struct pb_buffer *buf,
map = pb_map(fenced_buf->buffer, flags);
if(map) {
++fenced_buf->mapcount;
- fenced_buf->flags |= flags;
+ fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE;
}
return map;
@@ -432,7 +465,7 @@ fenced_buffer_create(struct fenced_buffer_list *fenced_list,
return NULL;
}
- buf->base.base.refcount = 1;
+ pipe_reference_init(&buf->base.base.reference, 1);
buf->base.base.alignment = buffer->base.alignment;
buf->base.base.usage = buffer->base.usage;
buf->base.base.size = buffer->base.size;
@@ -441,6 +474,13 @@ fenced_buffer_create(struct fenced_buffer_list *fenced_list,
buf->buffer = buffer;
buf->list = fenced_list;
+#ifdef DEBUG
+ pipe_mutex_lock(fenced_list->mutex);
+ LIST_ADDTAIL(&buf->head, &fenced_list->unfenced);
+ ++fenced_list->numUnfenced;
+ pipe_mutex_unlock(fenced_list->mutex);
+#endif
+
return &buf->base;
}
@@ -457,9 +497,13 @@ fenced_buffer_list_create(struct pb_fence_ops *ops)
fenced_list->ops = ops;
LIST_INITHEAD(&fenced_list->delayed);
-
fenced_list->numDelayed = 0;
+#ifdef DEBUG
+ LIST_INITHEAD(&fenced_list->unfenced);
+ fenced_list->numUnfenced = 0;
+#endif
+
pipe_mutex_init(fenced_list->mutex);
return fenced_list;
@@ -476,6 +520,51 @@ fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
}
+#ifdef DEBUG
+void
+fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list)
+{
+ struct pb_fence_ops *ops = fenced_list->ops;
+ struct list_head *curr, *next;
+ struct fenced_buffer *fenced_buf;
+
+ pipe_mutex_lock(fenced_list->mutex);
+
+ debug_printf("%10s %7s %10s %s\n",
+ "buffer", "reference.count", "fence", "signalled");
+
+ curr = fenced_list->unfenced.next;
+ next = curr->next;
+ while(curr != &fenced_list->unfenced) {
+ fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
+ assert(!fenced_buf->fence);
+ debug_printf("%10p %7u\n",
+ fenced_buf,
+ fenced_buf->base.base.reference.count);
+ curr = next;
+ next = curr->next;
+ }
+
+ curr = fenced_list->delayed.next;
+ next = curr->next;
+ while(curr != &fenced_list->delayed) {
+ int signaled;
+ fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
+ signaled = ops->fence_signalled(ops, fenced_buf->fence, 0);
+ debug_printf("%10p %7u %10p %s\n",
+ fenced_buf,
+ fenced_buf->base.base.reference.count,
+ fenced_buf->fence,
+ signaled == 0 ? "y" : "n");
+ curr = next;
+ next = curr->next;
+ }
+
+ pipe_mutex_unlock(fenced_list->mutex);
+}
+#endif
+
+
void
fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list)
{
@@ -484,13 +573,17 @@ fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list)
/* Wait on outstanding fences */
while (fenced_list->numDelayed) {
pipe_mutex_unlock(fenced_list->mutex);
-#if defined(PIPE_OS_LINUX)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
sched_yield();
#endif
_fenced_buffer_list_check_free(fenced_list, 1);
pipe_mutex_lock(fenced_list->mutex);
}
+#ifdef DEBUG
+ //assert(!fenced_list->numUnfenced);
+#endif
+
pipe_mutex_unlock(fenced_list->mutex);
fenced_list->ops->destroy(fenced_list->ops);
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h
index d1c9d4c17df..034ca1e024a 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h
+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h
@@ -51,7 +51,7 @@
#define PB_BUFFER_FENCED_H_
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#ifdef __cplusplus
@@ -114,6 +114,13 @@ void
fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
int wait);
+
+#ifdef DEBUG
+void
+fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list);
+#endif
+
+
void
fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list);
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c
index 53f497cfb04..689fd74771f 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c
@@ -34,7 +34,7 @@
*/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "pb_buffer.h"
#include "pb_bufmgr.h"
@@ -132,7 +132,7 @@ pb_malloc_buffer_create(size_t size,
if(!buf)
return NULL;
- buf->base.base.refcount = 1;
+ pipe_reference_init(&buf->base.base.reference, 1);
buf->base.base.alignment = desc->alignment;
buf->base.base.usage = desc->usage;
buf->base.base.size = size;
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h b/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h
index fec8db91c71..74077f82774 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h
@@ -200,10 +200,11 @@ pb_ondemand_manager_create(struct pb_manager *provider);
/**
* Debug buffer manager to detect buffer under- and overflows.
*
- * Band size should be a multiple of the largest alignment
+ * Under/overflow sizes should be a multiple of the largest alignment
*/
struct pb_manager *
-pb_debug_manager_create(struct pb_manager *provider, size_t band_size);
+pb_debug_manager_create(struct pb_manager *provider,
+ size_t underflow_size, size_t overflow_size);
#ifdef __cplusplus
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_alt.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_alt.c
index c956924cc76..db67d46c561 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_alt.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_alt.c
@@ -34,7 +34,7 @@
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "pb_buffer.h"
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c
index a1688537134..010a2ecc1fa 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c
@@ -35,7 +35,7 @@
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_thread.h"
#include "util/u_memory.h"
#include "util/u_double_list.h"
@@ -112,7 +112,7 @@ _pb_cache_buffer_destroy(struct pb_cache_buffer *buf)
LIST_DEL(&buf->head);
assert(mgr->numDelayed);
--mgr->numDelayed;
- assert(!buf->base.base.refcount);
+ assert(p_atomic_read(&buf->base.base.reference.count) == 0);
pb_reference(&buf->buffer, NULL);
FREE(buf);
}
@@ -153,7 +153,7 @@ pb_cache_buffer_destroy(struct pb_buffer *_buf)
struct pb_cache_manager *mgr = buf->mgr;
pipe_mutex_lock(mgr->mutex);
- assert(buf->base.base.refcount == 0);
+ assert(p_atomic_read(&buf->base.base.reference.count) == 0);
_pb_cache_buffer_list_check_free(mgr);
@@ -293,7 +293,8 @@ pb_cache_manager_create_buffer(struct pb_manager *_mgr,
if(buf) {
LIST_DEL(&buf->head);
pipe_mutex_unlock(mgr->mutex);
- ++buf->base.base.refcount;
+ /* Increase refcount */
+ pb_reference((struct pb_buffer**)&buf, &buf->base);
return &buf->base;
}
@@ -309,12 +310,12 @@ pb_cache_manager_create_buffer(struct pb_manager *_mgr,
return NULL;
}
- assert(buf->buffer->base.refcount >= 1);
+ assert(p_atomic_read(&buf->buffer->base.reference.count) >= 1);
assert(pb_check_alignment(desc->alignment, buf->buffer->base.alignment));
assert(pb_check_usage(desc->usage, buf->buffer->base.usage));
assert(buf->buffer->base.size >= size);
- buf->base.base.refcount = 1;
+ pipe_reference_init(&buf->base.base.reference, 1);
buf->base.base.alignment = buf->buffer->base.alignment;
buf->base.base.usage = buf->buffer->base.usage;
buf->base.base.size = buf->buffer->base.size;
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c
index 26d9c24aec2..478682dbee9 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c
@@ -34,7 +34,7 @@
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_thread.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -78,7 +78,8 @@ struct pb_debug_manager
struct pb_manager *provider;
- size_t band_size;
+ size_t underflow_size;
+ size_t overflow_size;
};
@@ -205,9 +206,9 @@ pb_debug_buffer_check(struct pb_debug_buffer *buf)
static void
pb_debug_buffer_destroy(struct pb_buffer *_buf)
{
- struct pb_debug_buffer *buf = pb_debug_buffer(_buf);
+ struct pb_debug_buffer *buf = pb_debug_buffer(_buf);
- assert(!buf->base.base.refcount);
+ assert(p_atomic_read(&buf->base.base.reference.count) == 0);
pb_debug_buffer_check(buf);
@@ -301,7 +302,7 @@ pb_debug_manager_create_buffer(struct pb_manager *_mgr,
if(!buf)
return NULL;
- real_size = size + 2*mgr->band_size;
+ real_size = mgr->underflow_size + size + mgr->overflow_size;
real_desc = *desc;
real_desc.usage |= PIPE_BUFFER_USAGE_CPU_WRITE;
real_desc.usage |= PIPE_BUFFER_USAGE_CPU_READ;
@@ -314,12 +315,12 @@ pb_debug_manager_create_buffer(struct pb_manager *_mgr,
return NULL;
}
- assert(buf->buffer->base.refcount >= 1);
+ assert(p_atomic_read(&buf->buffer->base.reference.count) >= 1);
assert(pb_check_alignment(real_desc.alignment, buf->buffer->base.alignment));
assert(pb_check_usage(real_desc.usage, buf->buffer->base.usage));
assert(buf->buffer->base.size >= real_size);
- buf->base.base.refcount = 1;
+ pipe_reference_init(&buf->base.base.reference, 1);
buf->base.base.alignment = desc->alignment;
buf->base.base.usage = desc->usage;
buf->base.base.size = size;
@@ -327,7 +328,7 @@ pb_debug_manager_create_buffer(struct pb_manager *_mgr,
buf->base.vtbl = &pb_debug_buffer_vtbl;
buf->mgr = mgr;
- buf->underflow_size = mgr->band_size;
+ buf->underflow_size = mgr->underflow_size;
buf->overflow_size = buf->buffer->base.size - buf->underflow_size - size;
pb_debug_buffer_fill(buf);
@@ -356,7 +357,8 @@ pb_debug_manager_destroy(struct pb_manager *_mgr)
struct pb_manager *
-pb_debug_manager_create(struct pb_manager *provider, size_t band_size)
+pb_debug_manager_create(struct pb_manager *provider,
+ size_t underflow_size, size_t overflow_size)
{
struct pb_debug_manager *mgr;
@@ -371,7 +373,8 @@ pb_debug_manager_create(struct pb_manager *provider, size_t band_size)
mgr->base.create_buffer = pb_debug_manager_create_buffer;
mgr->base.flush = pb_debug_manager_flush;
mgr->provider = provider;
- mgr->band_size = band_size;
+ mgr->underflow_size = underflow_size;
+ mgr->overflow_size = overflow_size;
return &mgr->base;
}
@@ -381,7 +384,8 @@ pb_debug_manager_create(struct pb_manager *provider, size_t band_size)
struct pb_manager *
-pb_debug_manager_create(struct pb_manager *provider, size_t band_size)
+pb_debug_manager_create(struct pb_manager *provider,
+ size_t underflow_size, size_t overflow_size)
{
return provider;
}
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c
index 47e9fee5338..144db5669b6 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c
@@ -34,7 +34,7 @@
*/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "pb_buffer.h"
@@ -79,6 +79,10 @@ fenced_bufmgr_create_buffer(struct pb_manager *mgr,
buf = fenced_mgr->provider->create_buffer(fenced_mgr->provider, size, desc);
if(!buf) {
+#if 0
+ fenced_buffer_list_dump(fenced_mgr->fenced_list);
+#endif
+
/* give up */
return NULL;
}
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c
index 2f5a5d8ea07..fb18dcc5dca 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c
@@ -34,7 +34,7 @@
#include "pipe/p_defines.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_thread.h"
#include "util/u_memory.h"
#include "util/u_double_list.h"
@@ -97,11 +97,11 @@ mm_buffer_destroy(struct pb_buffer *buf)
struct mm_buffer *mm_buf = mm_buffer(buf);
struct mm_pb_manager *mm = mm_buf->mgr;
- assert(buf->base.refcount == 0);
+ assert(p_atomic_read(&mm_buf->base.base.reference.count) == 0);
pipe_mutex_lock(mm->mutex);
u_mmFreeMem(mm_buf->block);
- FREE(buf);
+ FREE(mm_buf);
pipe_mutex_unlock(mm->mutex);
}
@@ -189,7 +189,7 @@ mm_bufmgr_create_buffer(struct pb_manager *mgr,
return NULL;
}
- mm_buf->base.base.refcount = 1;
+ pipe_reference_init(&mm_buf->base.base.reference, 1);
mm_buf->base.base.alignment = desc->alignment;
mm_buf->base.base.usage = desc->usage;
mm_buf->base.base.size = size;
@@ -204,13 +204,9 @@ mm_bufmgr_create_buffer(struct pb_manager *mgr,
#if 0
mmDumpMemInfo(mm->heap);
#endif
-
- mm_buf->block = u_mmAllocMem(mm->heap, size, mm->align2, 0);
- if(!mm_buf->block) {
- FREE(mm_buf);
- pipe_mutex_unlock(mm->mutex);
- return NULL;
- }
+ FREE(mm_buf);
+ pipe_mutex_unlock(mm->mutex);
+ return NULL;
}
/* Some sanity checks */
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_ondemand.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_ondemand.c
index ba02a84e62d..4f7e6b1c4df 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_ondemand.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_ondemand.c
@@ -34,7 +34,7 @@
*/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "pb_buffer.h"
#include "pb_bufmgr.h"
@@ -242,7 +242,7 @@ pb_ondemand_manager_create_buffer(struct pb_manager *_mgr,
if(!buf)
return NULL;
- buf->base.base.refcount = 1;
+ pipe_reference_init(&buf->base.base.reference, 1);
buf->base.base.alignment = desc->alignment;
buf->base.base.usage = desc->usage;
buf->base.base.size = size;
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c
index a6ff37653e9..75b95e132e8 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c
@@ -36,7 +36,7 @@
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_thread.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
@@ -108,7 +108,7 @@ pool_buffer_destroy(struct pb_buffer *buf)
struct pool_buffer *pool_buf = pool_buffer(buf);
struct pool_pb_manager *pool = pool_buf->mgr;
- assert(pool_buf->base.base.refcount == 0);
+ assert(p_atomic_read(&pool_buf->base.base.reference.count) == 0);
pipe_mutex_lock(pool->mutex);
LIST_ADD(&pool_buf->head, &pool->free);
@@ -216,8 +216,8 @@ pool_bufmgr_create_buffer(struct pb_manager *mgr,
pipe_mutex_unlock(pool->mutex);
pool_buf = LIST_ENTRY(struct pool_buffer, item, head);
- assert(pool_buf->base.base.refcount == 0);
- pool_buf->base.base.refcount = 1;
+ assert(p_atomic_read(&pool_buf->base.base.reference.count) == 0);
+ pipe_reference_init(&pool_buf->base.base.reference, 1);
pool_buf->base.base.alignment = desc->alignment;
pool_buf->base.base.usage = desc->usage;
@@ -295,7 +295,7 @@ pool_bufmgr_create(struct pb_manager *provider,
pool_buf = pool->bufs;
for (i = 0; i < numBufs; ++i) {
- pool_buf->base.base.refcount = 0;
+ pipe_reference_init(&pool_buf->base.base.reference, 0);
pool_buf->base.base.alignment = 0;
pool_buf->base.base.usage = 0;
pool_buf->base.base.size = bufSize;
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c
index 9b9fedccb4b..a431fd5211e 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c
@@ -38,7 +38,7 @@
#include "pipe/p_compiler.h"
#include "pipe/p_error.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_thread.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
@@ -202,7 +202,7 @@ pb_slab_buffer_destroy(struct pb_buffer *_buf)
pipe_mutex_lock(mgr->mutex);
- assert(buf->base.base.refcount == 0);
+ assert(p_atomic_read(&buf->base.base.reference.count) == 0);
buf->mapCount = 0;
@@ -340,7 +340,7 @@ pb_slab_create(struct pb_slab_manager *mgr)
buf = slab->buffers;
for (i=0; i < numBuffers; ++i) {
- buf->base.base.refcount = 0;
+ pipe_reference_init(&buf->base.base.reference, 0);
buf->base.base.size = mgr->bufSize;
buf->base.base.alignment = 0;
buf->base.base.usage = 0;
@@ -419,7 +419,7 @@ pb_slab_manager_create_buffer(struct pb_manager *_mgr,
pipe_mutex_unlock(mgr->mutex);
buf = LIST_ENTRY(struct pb_slab_buffer, list, head);
- ++buf->base.base.refcount;
+ pipe_reference_init(&buf->base.base.reference, 1);
buf->base.base.alignment = desc->alignment;
buf->base.base.usage = desc->usage;
diff --git a/src/gallium/auxiliary/pipebuffer/pb_validate.c b/src/gallium/auxiliary/pipebuffer/pb_validate.c
index 94532bb4cec..150fd506181 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_validate.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_validate.c
@@ -36,7 +36,7 @@
#include "pipe/p_compiler.h"
#include "pipe/p_error.h"
#include "util/u_memory.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pb_buffer.h"
#include "pb_buffer_fenced.h"
diff --git a/src/gallium/auxiliary/rtasm/Makefile b/src/gallium/auxiliary/rtasm/Makefile
index 252dc5274ab..ab8ea464c6e 100644
--- a/src/gallium/auxiliary/rtasm/Makefile
+++ b/src/gallium/auxiliary/rtasm/Makefile
@@ -11,6 +11,3 @@ C_SOURCES = \
rtasm_ppc_spe.c
include ../../Makefile.template
-
-symlinks:
-
diff --git a/src/gallium/auxiliary/rtasm/rtasm_cpu.c b/src/gallium/auxiliary/rtasm/rtasm_cpu.c
index 5499018b219..03bdd472386 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_cpu.c
+++ b/src/gallium/auxiliary/rtasm/rtasm_cpu.c
@@ -26,7 +26,7 @@
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "rtasm_cpu.h"
diff --git a/src/gallium/auxiliary/rtasm/rtasm_execmem.c b/src/gallium/auxiliary/rtasm/rtasm_execmem.c
index be7433baf87..1f0923b6831 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_execmem.c
+++ b/src/gallium/auxiliary/rtasm/rtasm_execmem.c
@@ -31,14 +31,18 @@
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_thread.h"
#include "util/u_memory.h"
#include "rtasm_execmem.h"
+#if defined(PIPE_OS_BSD)
+#define MAP_ANONYMOUS MAP_ANON
+#endif
-#if defined(PIPE_OS_LINUX)
+
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
/*
@@ -114,7 +118,7 @@ rtasm_exec_free(void *addr)
}
-#else /* PIPE_OS_LINUX */
+#else /* PIPE_OS_LINUX || PIPE_OS_BSD */
/*
* Just use regular memory.
@@ -134,4 +138,4 @@ rtasm_exec_free(void *addr)
}
-#endif /* PIPE_OS_LINUX */
+#endif /* PIPE_OS_LINUX || PIPE_OS_BSD */
diff --git a/src/gallium/auxiliary/rtasm/rtasm_ppc.c b/src/gallium/auxiliary/rtasm/rtasm_ppc.c
index 1bb90262051..e3586482db4 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_ppc.c
+++ b/src/gallium/auxiliary/rtasm/rtasm_ppc.c
@@ -38,7 +38,7 @@
#include <stdio.h>
#include "util/u_memory.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "rtasm_execmem.h"
#include "rtasm_ppc.h"
diff --git a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c
index 99ee74cf14b..57fcf6de2ab 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c
+++ b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c
@@ -26,7 +26,7 @@
#if defined(PIPE_ARCH_X86)
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_pointer.h"
#include "rtasm_execmem.h"
diff --git a/src/gallium/auxiliary/sct/Makefile b/src/gallium/auxiliary/sct/Makefile
index 516d1756cf9..a7d111b6891 100644
--- a/src/gallium/auxiliary/sct/Makefile
+++ b/src/gallium/auxiliary/sct/Makefile
@@ -7,6 +7,3 @@ C_SOURCES = \
sct.c
include ../../Makefile.template
-
-symlinks:
-
diff --git a/src/gallium/auxiliary/sct/sct.c b/src/gallium/auxiliary/sct/sct.c
index 49bb7ea92e2..722d2b7e66e 100644
--- a/src/gallium/auxiliary/sct/sct.c
+++ b/src/gallium/auxiliary/sct/sct.c
@@ -28,7 +28,6 @@
#include "util/u_memory.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
#include "sct.h"
@@ -372,7 +371,7 @@ sct_flush_textures(struct surface_context_tracker *sct,
for (tl = ci->textures_used; tl; tl = next) {
next = tl->next;
- pipe_texture_release(&tl->texture);
+ pipe_texture_reference(&tl->texture, NULL);
FREE(tl);
}
ci->textures_used = NULL;
diff --git a/src/gallium/auxiliary/tgsi/Makefile b/src/gallium/auxiliary/tgsi/Makefile
index d7df9490cfa..b4900e8dbaa 100644
--- a/src/gallium/auxiliary/tgsi/Makefile
+++ b/src/gallium/auxiliary/tgsi/Makefile
@@ -19,6 +19,3 @@ C_SOURCES = \
tgsi_util.c
include ../../Makefile.template
-
-symlinks:
-
diff --git a/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt b/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt
new file mode 100644
index 00000000000..b83abd40933
--- /dev/null
+++ b/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt
@@ -0,0 +1,1036 @@
+TGSI Instruction Specification
+==============================
+==============================
+
+
+1 Instruction Set Operations
+=============================
+
+
+1.1 GL_NV_vertex_program
+-------------------------
+
+
+1.1.1 ARL - Address Register Load
+
+ dst.x = floor(src.x)
+ dst.y = floor(src.y)
+ dst.z = floor(src.z)
+ dst.w = floor(src.w)
+
+
+1.1.2 MOV - Move
+
+ dst.x = src.x
+ dst.y = src.y
+ dst.z = src.z
+ dst.w = src.w
+
+
+1.1.3 LIT - Light Coefficients
+
+ dst.x = 1.0
+ dst.y = max(src.x, 0.0)
+ dst.z = (src.x > 0.0) ? pow(max(src.y, 0.0), clamp(src.w, -128.0, 128.0)) : 0.0
+ dst.w = 1.0
+
+
+1.1.4 RCP - Reciprocal
+
+ dst.x = 1.0 / src.x
+ dst.y = 1.0 / src.x
+ dst.z = 1.0 / src.x
+ dst.w = 1.0 / src.x
+
+
+1.1.5 RSQ - Reciprocal Square Root
+
+ dst.x = 1.0 / sqrt(abs(src.x))
+ dst.y = 1.0 / sqrt(abs(src.x))
+ dst.z = 1.0 / sqrt(abs(src.x))
+ dst.w = 1.0 / sqrt(abs(src.x))
+
+
+1.1.6 EXP - Approximate Exponential Base 2
+
+ dst.x = pow(2.0, floor(src.x))
+ dst.y = src.x - floor(src.x)
+ dst.z = pow(2.0, src.x)
+ dst.w = 1.0
+
+
+1.1.7 LOG - Approximate Logarithm Base 2
+
+ dst.x = floor(lg2(abs(src.x)))
+ dst.y = abs(src.x) / pow(2.0, floor(lg2(abs(src.x))))
+ dst.z = lg2(abs(src.x))
+ dst.w = 1.0
+
+
+1.1.8 MUL - Multiply
+
+ dst.x = src0.x * src1.x
+ dst.y = src0.y * src1.y
+ dst.z = src0.z * src1.z
+ dst.w = src0.w * src1.w
+
+
+1.1.9 ADD - Add
+
+ dst.x = src0.x + src1.x
+ dst.y = src0.y + src1.y
+ dst.z = src0.z + src1.z
+ dst.w = src0.w + src1.w
+
+
+1.1.10 DP3 - 3-component Dot Product
+
+ dst.x = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z
+ dst.y = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z
+ dst.z = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z
+ dst.w = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z
+
+
+1.1.11 DP4 - 4-component Dot Product
+
+ dst.x = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z + src0.w * src1.w
+ dst.y = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z + src0.w * src1.w
+ dst.z = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z + src0.w * src1.w
+ dst.w = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z + src0.w * src1.w
+
+
+1.1.12 DST - Distance Vector
+
+ dst.x = 1.0
+ dst.y = src0.y * src1.y
+ dst.z = src0.z
+ dst.w = src1.w
+
+
+1.1.13 MIN - Minimum
+
+ dst.x = min(src0.x, src1.x)
+ dst.y = min(src0.y, src1.y)
+ dst.z = min(src0.z, src1.z)
+ dst.w = min(src0.w, src1.w)
+
+
+1.1.14 MAX - Maximum
+
+ dst.x = max(src0.x, src1.x)
+ dst.y = max(src0.y, src1.y)
+ dst.z = max(src0.z, src1.z)
+ dst.w = max(src0.w, src1.w)
+
+
+1.1.15 SLT - Set On Less Than
+
+ dst.x = (src0.x < src1.x) ? 1.0 : 0.0
+ dst.y = (src0.y < src1.y) ? 1.0 : 0.0
+ dst.z = (src0.z < src1.z) ? 1.0 : 0.0
+ dst.w = (src0.w < src1.w) ? 1.0 : 0.0
+
+
+1.1.16 SGE - Set On Greater Equal Than
+
+ dst.x = (src0.x >= src1.x) ? 1.0 : 0.0
+ dst.y = (src0.y >= src1.y) ? 1.0 : 0.0
+ dst.z = (src0.z >= src1.z) ? 1.0 : 0.0
+ dst.w = (src0.w >= src1.w) ? 1.0 : 0.0
+
+
+1.1.17 MAD - Multiply And Add
+
+ dst.x = src0.x * src1.x + src2.x
+ dst.y = src0.y * src1.y + src2.y
+ dst.z = src0.z * src1.z + src2.z
+ dst.w = src0.w * src1.w + src2.w
+
+
+1.2 GL_ATI_fragment_shader
+---------------------------
+
+
+1.2.1 SUB - Subtract
+
+ dst.x = src0.x - src1.x
+ dst.y = src0.y - src1.y
+ dst.z = src0.z - src1.z
+ dst.w = src0.w - src1.w
+
+
+1.2.2 DOT3 - 3-component Dot Product
+
+ Alias for DP3.
+
+
+1.2.3 DOT4 - 4-component Dot Product
+
+ Alias for DP4.
+
+
+1.2.4 LERP - Linear Interpolate
+
+ dst.x = src0.x * (src1.x - src2.x) + src2.x
+ dst.y = src0.y * (src1.y - src2.y) + src2.y
+ dst.z = src0.z * (src1.z - src2.z) + src2.z
+ dst.w = src0.w * (src1.w - src2.w) + src2.w
+
+
+1.2.5 CND - Condition
+
+ dst.x = (src2.x > 0.5) ? src0.x : src1.x
+ dst.y = (src2.y > 0.5) ? src0.y : src1.y
+ dst.z = (src2.z > 0.5) ? src0.z : src1.z
+ dst.w = (src2.w > 0.5) ? src0.w : src1.w
+
+
+1.2.6 CND0 - Condition Zero
+
+ dst.x = (src2.x >= 0.0) ? src0.x : src1.x
+ dst.y = (src2.y >= 0.0) ? src0.y : src1.y
+ dst.z = (src2.z >= 0.0) ? src0.z : src1.z
+ dst.w = (src2.w >= 0.0) ? src0.w : src1.w
+
+
+1.2.7 DOT2ADD - 2-component Dot Product And Add
+
+ dst.x = src0.x * src1.x + src0.y * src1.y + src2.x
+ dst.y = src0.x * src1.x + src0.y * src1.y + src2.x
+ dst.z = src0.x * src1.x + src0.y * src1.y + src2.x
+ dst.w = src0.x * src1.x + src0.y * src1.y + src2.x
+
+
+1.3 GL_EXT_vertex_shader
+-------------------------
+
+
+1.3.1 INDEX - Array Lookup
+
+ Considered for removal from language.
+
+
+1.3.2 NEGATE - Negate
+
+ Considered for removal from language.
+
+
+1.3.3 MADD - Multiply And Add
+
+ Alias for MAD.
+
+
+1.3.4 FRAC - Fraction
+
+ dst.x = src.x - floor(src.x)
+ dst.y = src.y - floor(src.y)
+ dst.z = src.z - floor(src.z)
+ dst.w = src.w - floor(src.w)
+
+
+1.3.5 SETGE - Set On Greater Equal
+
+ Alias for SGE.
+
+
+1.3.6 SETLT - Set On Less Than
+
+ Alias for SLT.
+
+
+1.3.7 CLAMP - Clamp
+
+ dst.x = clamp(src0.x, src1.x, src2.x)
+ dst.y = clamp(src0.y, src1.y, src2.y)
+ dst.z = clamp(src0.z, src1.z, src2.z)
+ dst.w = clamp(src0.w, src1.w, src2.w)
+
+
+1.3.8 FLOOR - Floor
+
+ dst.x = floor(src.x)
+ dst.y = floor(src.y)
+ dst.z = floor(src.z)
+ dst.w = floor(src.w)
+
+
+1.3.9 ROUND - Round
+
+ dst.x = round(src.x)
+ dst.y = round(src.y)
+ dst.z = round(src.z)
+ dst.w = round(src.w)
+
+
+1.3.10 EXPBASE2 - Exponent Base 2
+
+ dst.x = pow(2.0, src.x)
+ dst.y = pow(2.0, src.x)
+ dst.z = pow(2.0, src.x)
+ dst.w = pow(2.0, src.x)
+
+
+1.3.11 LOGBASE2 - Logarithm Base 2
+
+ dst.x = lg2(src.x)
+ dst.y = lg2(src.x)
+ dst.z = lg2(src.x)
+ dst.w = lg2(src.x)
+
+
+1.3.12 POWER - Power
+
+ dst.x = pow(src0.x, src1.x)
+ dst.y = pow(src0.x, src1.x)
+ dst.z = pow(src0.x, src1.x)
+ dst.w = pow(src0.x, src1.x)
+
+
+1.3.13 RECIP - Reciprocal
+
+ Alias for RCP.
+
+
+1.3.14 RECIPSQRT - Reciprocal Square Root
+
+ Alias for RSQ.
+
+
+1.3.15 CROSSPRODUCT - Cross Product
+
+ dst.x = src0.y * src1.z - src1.y * src0.z
+ dst.y = src0.z * src1.x - src1.z * src0.x
+ dst.z = src0.x * src1.y - src1.x * src0.y
+ dst.w = 1.0
+
+
+1.3.16 MULTIPLYMATRIX - Multiply Matrix
+
+ Considered for removal from language.
+
+
+1.4 GL_NV_vertex_program1_1
+----------------------------
+
+
+1.4.1 ABS - Absolute
+
+ dst.x = abs(src.x)
+ dst.y = abs(src.y)
+ dst.z = abs(src.z)
+ dst.w = abs(src.w)
+
+
+1.4.2 RCC - Reciprocal Clamped
+
+ dst.x = (1.0 / src.x) > 0.0 ? clamp(1.0 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1.0 / src.x, -1.884467e+019, -5.42101e-020)
+ dst.y = (1.0 / src.x) > 0.0 ? clamp(1.0 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1.0 / src.x, -1.884467e+019, -5.42101e-020)
+ dst.z = (1.0 / src.x) > 0.0 ? clamp(1.0 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1.0 / src.x, -1.884467e+019, -5.42101e-020)
+ dst.w = (1.0 / src.x) > 0.0 ? clamp(1.0 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1.0 / src.x, -1.884467e+019, -5.42101e-020)
+
+
+1.4.3 DPH - Homogeneous Dot Product
+
+ dst.x = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z + src1.w
+ dst.y = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z + src1.w
+ dst.z = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z + src1.w
+ dst.w = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z + src1.w
+
+
+1.5 GL_NV_fragment_program
+---------------------------
+
+
+1.5.1 COS - Cosine
+
+ dst.x = cos(src.x)
+ dst.y = cos(src.x)
+ dst.z = cos(src.x)
+ dst.w = cos(src.w)
+
+
+1.5.2 DDX - Derivative Relative To X
+
+ dst.x = partialx(src.x)
+ dst.y = partialx(src.y)
+ dst.z = partialx(src.z)
+ dst.w = partialx(src.w)
+
+
+1.5.3 DDY - Derivative Relative To Y
+
+ dst.x = partialy(src.x)
+ dst.y = partialy(src.y)
+ dst.z = partialy(src.z)
+ dst.w = partialy(src.w)
+
+
+1.5.4 EX2 - Exponential Base 2
+
+ Alias for EXPBASE2.
+
+
+1.5.5 FLR - Floor
+
+ Alias for FLOOR.
+
+
+1.5.6 FRC - Fraction
+
+ Alias for FRAC.
+
+
+1.5.7 KILP - Predicated Discard
+
+ TBD
+
+
+1.5.8 LG2 - Logarithm Base 2
+
+ Alias for LOGBASE2.
+
+
+1.5.9 LRP - Linear Interpolate
+
+ Alias for LERP.
+
+
+1.5.10 PK2H - Pack Two 16-bit Floats
+
+ TBD
+
+
+1.5.11 PK2US - Pack Two Unsigned 16-bit Scalars
+
+ TBD
+
+
+1.5.12 PK4B - Pack Four Signed 8-bit Scalars
+
+ TBD
+
+
+1.5.13 PK4UB - Pack Four Unsigned 8-bit Scalars
+
+ TBD
+
+
+1.5.14 POW - Power
+
+ Alias for POWER.
+
+
+1.5.15 RFL - Reflection Vector
+
+ dst.x = 2.0 * (src0.x * src1.x + src0.y * src1.y + src0.z * src1.z) / (src0.x * src0.x + src0.y * src0.y + src0.z * src0.z) * src0.x - src1.x
+ dst.y = 2.0 * (src0.x * src1.x + src0.y * src1.y + src0.z * src1.z) / (src0.x * src0.x + src0.y * src0.y + src0.z * src0.z) * src0.y - src1.y
+ dst.z = 2.0 * (src0.x * src1.x + src0.y * src1.y + src0.z * src1.z) / (src0.x * src0.x + src0.y * src0.y + src0.z * src0.z) * src0.z - src1.z
+ dst.w = 1.0
+
+
+1.5.16 SEQ - Set On Equal
+
+ dst.x = (src0.x == src1.x) ? 1.0 : 0.0
+ dst.y = (src0.y == src1.y) ? 1.0 : 0.0
+ dst.z = (src0.z == src1.z) ? 1.0 : 0.0
+ dst.w = (src0.w == src1.w) ? 1.0 : 0.0
+
+
+1.5.17 SFL - Set On False
+
+ dst.x = 0.0
+ dst.y = 0.0
+ dst.z = 0.0
+ dst.w = 0.0
+
+
+1.5.18 SGT - Set On Greater Than
+
+ dst.x = (src0.x > src1.x) ? 1.0 : 0.0
+ dst.y = (src0.y > src1.y) ? 1.0 : 0.0
+ dst.z = (src0.z > src1.z) ? 1.0 : 0.0
+ dst.w = (src0.w > src1.w) ? 1.0 : 0.0
+
+
+1.5.19 SIN - Sine
+
+ dst.x = sin(src.x)
+ dst.y = sin(src.x)
+ dst.z = sin(src.x)
+ dst.w = sin(src.w)
+
+
+1.5.20 SLE - Set On Less Equal Than
+
+ dst.x = (src0.x <= src1.x) ? 1.0 : 0.0
+ dst.y = (src0.y <= src1.y) ? 1.0 : 0.0
+ dst.z = (src0.z <= src1.z) ? 1.0 : 0.0
+ dst.w = (src0.w <= src1.w) ? 1.0 : 0.0
+
+
+1.5.21 SNE - Set On Not Equal
+
+ dst.x = (src0.x != src1.x) ? 1.0 : 0.0
+ dst.y = (src0.y != src1.y) ? 1.0 : 0.0
+ dst.z = (src0.z != src1.z) ? 1.0 : 0.0
+ dst.w = (src0.w != src1.w) ? 1.0 : 0.0
+
+
+1.5.22 STR - Set On True
+
+ dst.x = 1.0
+ dst.y = 1.0
+ dst.z = 1.0
+ dst.w = 1.0
+
+
+1.5.23 TEX - Texture Lookup
+
+ TBD
+
+
+1.5.24 TXD - Texture Lookup with Derivatives
+
+ TBD
+
+
+1.5.25 TXP - Projective Texture Lookup
+
+ TBD
+
+
+1.5.26 UP2H - Unpack Two 16-Bit Floats
+
+ TBD
+
+
+1.5.27 UP2US - Unpack Two Unsigned 16-Bit Scalars
+
+ TBD
+
+
+1.5.28 UP4B - Unpack Four Signed 8-Bit Values
+
+ TBD
+
+
+1.5.29 UP4UB - Unpack Four Unsigned 8-Bit Scalars
+
+ TBD
+
+
+1.5.30 X2D - 2D Coordinate Transformation
+
+ dst.x = src0.x + src1.x * src2.x + src1.y * src2.y
+ dst.y = src0.y + src1.x * src2.z + src1.y * src2.w
+ dst.z = src0.x + src1.x * src2.x + src1.y * src2.y
+ dst.w = src0.y + src1.x * src2.z + src1.y * src2.w
+
+
+1.6 GL_NV_vertex_program2
+--------------------------
+
+
+1.6.1 ARA - Address Register Add
+
+ TBD
+
+
+1.6.2 ARR - Address Register Load With Round
+
+ dst.x = round(src.x)
+ dst.y = round(src.y)
+ dst.z = round(src.z)
+ dst.w = round(src.w)
+
+
+1.6.3 BRA - Branch
+
+ TBD
+
+
+1.6.4 CAL - Subroutine Call
+
+ push(pc)
+ pc = target
+
+
+1.6.5 RET - Subroutine Call Return
+
+ pc = pop()
+
+
+1.6.6 SSG - Set Sign
+
+ dst.x = (src.x > 0.0) ? 1.0 : (src.x < 0.0) ? -1.0 : 0.0
+ dst.y = (src.y > 0.0) ? 1.0 : (src.y < 0.0) ? -1.0 : 0.0
+ dst.z = (src.z > 0.0) ? 1.0 : (src.z < 0.0) ? -1.0 : 0.0
+ dst.w = (src.w > 0.0) ? 1.0 : (src.w < 0.0) ? -1.0 : 0.0
+
+
+1.7 GL_ARB_vertex_program
+--------------------------
+
+
+1.7.1 SWZ - Extended Swizzle
+
+ dst.x = src.x
+ dst.y = src.y
+ dst.z = src.z
+ dst.w = src.w
+
+
+1.7.2 XPD - Cross Product
+
+ Alias for CROSSPRODUCT.
+
+
+1.8 GL_ARB_fragment_program
+----------------------------
+
+
+1.8.1 CMP - Compare
+
+ dst.x = (src0.x < 0.0) ? src1.x : src2.x
+ dst.y = (src0.y < 0.0) ? src1.y : src2.y
+ dst.z = (src0.z < 0.0) ? src1.z : src2.z
+ dst.w = (src0.w < 0.0) ? src1.w : src2.w
+
+
+1.8.2 KIL - Conditional Discard
+
+ TBD
+
+
+1.8.3 SCS - Sine Cosine
+
+ dst.x = cos(src.x)
+ dst.y = sin(src.x)
+ dst.z = 0.0
+ dst.y = 1.0
+
+
+1.8.4 TXB - Texture Lookup With Bias
+
+ TBD
+
+
+1.9 GL_NV_fragment_program2
+----------------------------
+
+
+1.9.1 NRM - 3-component Vector Normalise
+
+ dst.x = src.x / (src.x * src.x + src.y * src.y + src.z * src.z)
+ dst.y = src.y / (src.x * src.x + src.y * src.y + src.z * src.z)
+ dst.z = src.z / (src.x * src.x + src.y * src.y + src.z * src.z)
+ dst.w = 1.0
+
+
+1.9.2 DIV - Divide
+
+ dst.x = src0.x / src1.x
+ dst.y = src0.y / src1.y
+ dst.z = src0.z / src1.z
+ dst.w = src0.w / src1.w
+
+
+1.9.3 DP2 - 2-component Dot Product
+
+ dst.x = src0.x * src1.x + src0.y * src1.y
+ dst.y = src0.x * src1.x + src0.y * src1.y
+ dst.z = src0.x * src1.x + src0.y * src1.y
+ dst.w = src0.x * src1.x + src0.y * src1.y
+
+
+1.9.4 DP2A - 2-component Dot Product And Add
+
+ Alias for DOT2ADD.
+
+
+1.9.5 TXL - Texture Lookup With LOD
+
+ TBD
+
+
+1.9.6 BRK - Break
+
+ TBD
+
+
+1.9.7 IF - If
+
+ TBD
+
+
+1.9.8 LOOP - Loop
+
+ TBD
+
+
+1.9.9 REP - Repeat
+
+ TBD
+
+
+1.9.10 ELSE - Else
+
+ TBD
+
+
+1.9.11 ENDIF - End If
+
+ TBD
+
+
+1.9.12 ENDLOOP - End Loop
+
+ TBD
+
+
+1.9.13 ENDREP - End Repeat
+
+ TBD
+
+
+1.10 GL_NV_vertex_program3
+---------------------------
+
+
+1.10.1 PUSHA - Push Address Register On Stack
+
+ push(src.x)
+ push(src.y)
+ push(src.z)
+ push(src.w)
+
+
+1.10.2 POPA - Pop Address Register From Stack
+
+ dst.w = pop()
+ dst.z = pop()
+ dst.y = pop()
+ dst.x = pop()
+
+
+1.11 GL_NV_gpu_program4
+------------------------
+
+
+1.11.1 CEIL - Ceiling
+
+ dst.x = ceil(src.x)
+ dst.y = ceil(src.y)
+ dst.z = ceil(src.z)
+ dst.w = ceil(src.w)
+
+
+1.11.2 I2F - Integer To Float
+
+ dst.x = (float) src.x
+ dst.y = (float) src.y
+ dst.z = (float) src.z
+ dst.w = (float) src.w
+
+
+1.11.3 NOT - Bitwise Not
+
+ dst.x = ~src.x
+ dst.y = ~src.y
+ dst.z = ~src.z
+ dst.w = ~src.w
+
+
+1.11.4 TRUNC - Truncate
+
+ dst.x = trunc(src.x)
+ dst.y = trunc(src.y)
+ dst.z = trunc(src.z)
+ dst.w = trunc(src.w)
+
+
+1.11.5 SHL - Shift Left
+
+ dst.x = src0.x << src1.x
+ dst.y = src0.y << src1.x
+ dst.z = src0.z << src1.x
+ dst.w = src0.w << src1.x
+
+
+1.11.6 SHR - Shift Right
+
+ dst.x = src0.x >> src1.x
+ dst.y = src0.y >> src1.x
+ dst.z = src0.z >> src1.x
+ dst.w = src0.w >> src1.x
+
+
+1.11.7 AND - Bitwise And
+
+ dst.x = src0.x & src1.x
+ dst.y = src0.y & src1.y
+ dst.z = src0.z & src1.z
+ dst.w = src0.w & src1.w
+
+
+1.11.8 OR - Bitwise Or
+
+ dst.x = src0.x | src1.x
+ dst.y = src0.y | src1.y
+ dst.z = src0.z | src1.z
+ dst.w = src0.w | src1.w
+
+
+1.11.9 MOD - Modulus
+
+ dst.x = src0.x % src1.x
+ dst.y = src0.y % src1.y
+ dst.z = src0.z % src1.z
+ dst.w = src0.w % src1.w
+
+
+1.11.10 XOR - Bitwise Xor
+
+ dst.x = src0.x ^ src1.x
+ dst.y = src0.y ^ src1.y
+ dst.z = src0.z ^ src1.z
+ dst.w = src0.w ^ src1.w
+
+
+1.11.11 SAD - Sum Of Absolute Differences
+
+ dst.x = abs(src0.x - src1.x) + src2.x
+ dst.y = abs(src0.y - src1.y) + src2.y
+ dst.z = abs(src0.z - src1.z) + src2.z
+ dst.w = abs(src0.w - src1.w) + src2.w
+
+
+1.11.12 TXF - Texel Fetch
+
+ TBD
+
+
+1.11.13 TXQ - Texture Size Query
+
+ TBD
+
+
+1.11.14 CONT - Continue
+
+ TBD
+
+
+1.12 GL_NV_geometry_program4
+-----------------------------
+
+
+1.12.1 EMIT - Emit
+
+ TBD
+
+
+1.12.2 ENDPRIM - End Primitive
+
+ TBD
+
+
+1.13 GLSL
+----------
+
+
+1.13.1 BGNLOOP2 - Begin Loop
+
+ TBD
+
+
+1.13.2 BGNSUB - Begin Subroutine
+
+ TBD
+
+
+1.13.3 ENDLOOP2 - End Loop
+
+ TBD
+
+
+1.13.4 ENDSUB - End Subroutine
+
+ TBD
+
+
+1.13.5 INT - Truncate
+
+ Alias for TRUNC.
+
+
+1.13.6 NOISE1 - 1D Noise
+
+ TBD
+
+
+1.13.7 NOISE2 - 2D Noise
+
+ TBD
+
+
+1.13.8 NOISE3 - 3D Noise
+
+ TBD
+
+
+1.13.9 NOISE4 - 4D Noise
+
+ TBD
+
+
+1.13.10 NOP - No Operation
+
+ Do nothing.
+
+
+1.14 ps_1_1
+------------
+
+
+1.14.1 TEXKILL - Conditional Discard
+
+ Alias for KIL.
+
+
+1.15 ps_1_4
+------------
+
+
+1.15.1 TEXLD - Texture Lookup
+
+ Alias for TEX.
+
+
+1.16 ps_2_0
+------------
+
+
+1.16.1 M4X4 - Multiply Matrix
+
+ Alias for MULTIPLYMATRIX.
+
+
+1.16.2 M4X3 - Multiply Matrix
+
+ Considered for removal from language.
+
+
+1.16.3 M3X4 - Multiply Matrix
+
+ Considered for removal from language.
+
+
+1.16.4 M3X3 - Multiply Matrix
+
+ Considered for removal from language.
+
+
+1.16.5 M3X2 - Multiply Matrix
+
+ Considered for removal from language.
+
+
+1.16.6 CRS - Cross Product
+
+ Alias for XPD.
+
+
+1.16.7 NRM4 - 4-component Vector Normalise
+
+ dst.x = src.x / (src.x * src.x + src.y * src.y + src.z * src.z + src.w * src.w)
+ dst.y = src.y / (src.x * src.x + src.y * src.y + src.z * src.z + src.w * src.w)
+ dst.z = src.z / (src.x * src.x + src.y * src.y + src.z * src.z + src.w * src.w)
+ dst.w = src.w / (src.x * src.x + src.y * src.y + src.z * src.z + src.w * src.w)
+
+
+1.16.8 SINCOS - Sine Cosine
+
+ Alias for SCS.
+
+
+1.16.9 TEXLDB - Texture Lookup With Bias
+
+ Alias for TXB.
+
+
+1.16.10 DP2ADD - 2-component Dot Product And Add
+
+ Alias for DP2A.
+
+
+1.17 ps_2_x
+------------
+
+
+1.17.1 CALL - Subroutine Call
+
+ Alias for CAL.
+
+
+1.17.2 CALLNZ - Subroutine Call If Not Zero
+
+ TBD
+
+
+1.17.3 IFC - If
+
+ TBD
+
+
+1.17.4 BREAK - Break
+
+ Alias for BRK.
+
+
+1.17.5 BREAKC - Break Conditional
+
+ TBD
+
+
+1.17.6 DSX - Derivative Relative To X
+
+ Alias for DDX.
+
+
+1.17.7 DSY - Derivative Relative To Y
+
+ Alias for DDY.
+
+
+1.17.8 TEXLDD - Texture Lookup with Derivatives
+
+ Alias for TXD.
+
+
+1.18 vs_1_1
+------------
+
+
+1.18.1 EXPP - Approximate Exponential Base 2
+
+ Alias for EXP.
+
+
+1.18.2 LOGP - Logarithm Base 2
+
+ Alias for LG2.
+
+
+1.19 vs_2_0
+------------
+
+
+1.19.1 SGN - Set Sign
+
+ Alias for SSG.
+
+
+1.19.2 MOVA - Move Address Register
+
+ Alias for ARR.
+
diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.c b/src/gallium/auxiliary/tgsi/tgsi_build.c
index 17886540cf7..a1891a140ac 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_build.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_build.c
@@ -25,7 +25,7 @@
*
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi_build.h"
#include "tgsi_parse.h"
diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.c b/src/gallium/auxiliary/tgsi/tgsi_dump.c
index ab2b1f2c58a..a784b7cc3c1 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_dump.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_dump.c
@@ -25,7 +25,7 @@
*
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_string.h"
#include "tgsi_dump.h"
#include "tgsi_info.h"
@@ -245,8 +245,12 @@ iter_declaration(
}
}
- TXT( ", " );
- ENM( decl->Declaration.Interpolate, interpolate_names );
+ if (iter->processor.Processor == TGSI_PROCESSOR_FRAGMENT &&
+ decl->Declaration.File == TGSI_FILE_INPUT)
+ {
+ TXT( ", " );
+ ENM( decl->Declaration.Interpolate, interpolate_names );
+ }
if (decl->Declaration.Centroid) {
TXT( ", CENTROID" );
diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump_c.c b/src/gallium/auxiliary/tgsi/tgsi_dump_c.c
index 2ecf1e2f14b..3dc61c48ca3 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_dump_c.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_dump_c.c
@@ -25,7 +25,7 @@
*
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_string.h"
#include "tgsi_dump_c.h"
#include "tgsi_build.h"
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c
index ab641efb603..ba807e498f1 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c
@@ -486,6 +486,32 @@ micro_f2ut(
#endif
static void
+micro_float_clamp(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ uint i;
+
+ for (i = 0; i < 4; i++) {
+ if (src->f[i] > 0.0f) {
+ if (src->f[i] > 1.884467e+019f)
+ dst->f[i] = 1.884467e+019f;
+ else if (src->f[i] < 5.42101e-020f)
+ dst->f[i] = 5.42101e-020f;
+ else
+ dst->f[i] = src->f[i];
+ }
+ else {
+ if (src->f[i] < -1.884467e+019f)
+ dst->f[i] = -1.884467e+019f;
+ else if (src->f[i] > -5.42101e-020f)
+ dst->f[i] = -5.42101e-020f;
+ else
+ dst->f[i] = src->f[i];
+ }
+ }
+}
+
+static void
micro_flr(
union tgsi_exec_channel *dst,
const union tgsi_exec_channel *src )
@@ -508,20 +534,6 @@ micro_frc(
}
static void
-micro_ge(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1,
- const union tgsi_exec_channel *src2,
- const union tgsi_exec_channel *src3 )
-{
- dst->f[0] = src0->f[0] >= src1->f[0] ? src2->f[0] : src3->f[0];
- dst->f[1] = src0->f[1] >= src1->f[1] ? src2->f[1] : src3->f[1];
- dst->f[2] = src0->f[2] >= src1->f[2] ? src2->f[2] : src3->f[2];
- dst->f[3] = src0->f[3] >= src1->f[3] ? src2->f[3] : src3->f[3];
-}
-
-static void
micro_i2f(
union tgsi_exec_channel *dst,
const union tgsi_exec_channel *src )
@@ -1614,6 +1626,7 @@ exec_tex(struct tgsi_exec_machine *mach,
switch (inst->InstructionExtTexture.Texture) {
case TGSI_TEXTURE_1D:
+ case TGSI_TEXTURE_SHADOW1D:
FETCH(&r[0], 0, CHAN_X);
@@ -1636,6 +1649,8 @@ exec_tex(struct tgsi_exec_machine *mach,
case TGSI_TEXTURE_2D:
case TGSI_TEXTURE_RECT:
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_SHADOWRECT:
FETCH(&r[0], 0, CHAN_X);
FETCH(&r[1], 0, CHAN_Y);
@@ -1826,12 +1841,14 @@ exec_instruction(
int *pc )
{
uint chan_index;
- union tgsi_exec_channel r[8];
+ union tgsi_exec_channel r[10];
(*pc)++;
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_ARL:
+ /* TGSI_OPCODE_FLOOR */
+ /* TGSI_OPCODE_FLR */
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH( &r[0], 0, chan_index );
micro_flr( &r[0], &r[0] );
@@ -1849,31 +1866,31 @@ exec_instruction(
case TGSI_OPCODE_LIT:
if (IS_CHANNEL_ENABLED( *inst, CHAN_X )) {
- STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X );
+ STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X );
}
if (IS_CHANNEL_ENABLED( *inst, CHAN_Y ) || IS_CHANNEL_ENABLED( *inst, CHAN_Z )) {
- FETCH( &r[0], 0, CHAN_X );
- if (IS_CHANNEL_ENABLED( *inst, CHAN_Y )) {
- micro_max( &r[0], &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] );
- STORE( &r[0], 0, CHAN_Y );
- }
+ FETCH( &r[0], 0, CHAN_X );
+ if (IS_CHANNEL_ENABLED( *inst, CHAN_Y )) {
+ micro_max( &r[0], &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] );
+ STORE( &r[0], 0, CHAN_Y );
+ }
- if (IS_CHANNEL_ENABLED( *inst, CHAN_Z )) {
- FETCH( &r[1], 0, CHAN_Y );
- micro_max( &r[1], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] );
+ if (IS_CHANNEL_ENABLED( *inst, CHAN_Z )) {
+ FETCH( &r[1], 0, CHAN_Y );
+ micro_max( &r[1], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] );
- FETCH( &r[2], 0, CHAN_W );
- micro_min( &r[2], &r[2], &mach->Temps[TEMP_128_I].xyzw[TEMP_128_C] );
- micro_max( &r[2], &r[2], &mach->Temps[TEMP_M128_I].xyzw[TEMP_M128_C] );
- micro_pow( &r[1], &r[1], &r[2] );
- micro_lt( &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] );
- STORE( &r[0], 0, CHAN_Z );
- }
+ FETCH( &r[2], 0, CHAN_W );
+ micro_min( &r[2], &r[2], &mach->Temps[TEMP_128_I].xyzw[TEMP_128_C] );
+ micro_max( &r[2], &r[2], &mach->Temps[TEMP_M128_I].xyzw[TEMP_M128_C] );
+ micro_pow( &r[1], &r[1], &r[2] );
+ micro_lt( &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] );
+ STORE( &r[0], 0, CHAN_Z );
+ }
}
if (IS_CHANNEL_ENABLED( *inst, CHAN_W )) {
- STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_W );
+ STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_W );
}
break;
@@ -1882,17 +1899,18 @@ exec_instruction(
FETCH( &r[0], 0, CHAN_X );
micro_div( &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0] );
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
+ STORE( &r[0], 0, chan_index );
}
break;
case TGSI_OPCODE_RSQ:
/* TGSI_OPCODE_RECIPSQRT */
FETCH( &r[0], 0, CHAN_X );
+ micro_abs( &r[0], &r[0] );
micro_sqrt( &r[0], &r[0] );
micro_div( &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0] );
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
+ STORE( &r[0], 0, chan_index );
}
break;
@@ -2005,30 +2023,30 @@ exec_instruction(
micro_add( &r[0], &r[0], &r[1] );
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
+ STORE( &r[0], 0, chan_index );
}
break;
case TGSI_OPCODE_DST:
if (IS_CHANNEL_ENABLED( *inst, CHAN_X )) {
- STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X );
+ STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X );
}
if (IS_CHANNEL_ENABLED( *inst, CHAN_Y )) {
- FETCH( &r[0], 0, CHAN_Y );
- FETCH( &r[1], 1, CHAN_Y);
- micro_mul( &r[0], &r[0], &r[1] );
- STORE( &r[0], 0, CHAN_Y );
+ FETCH( &r[0], 0, CHAN_Y );
+ FETCH( &r[1], 1, CHAN_Y);
+ micro_mul( &r[0], &r[0], &r[1] );
+ STORE( &r[0], 0, CHAN_Y );
}
if (IS_CHANNEL_ENABLED( *inst, CHAN_Z )) {
- FETCH( &r[0], 0, CHAN_Z );
- STORE( &r[0], 0, CHAN_Z );
+ FETCH( &r[0], 0, CHAN_Z );
+ STORE( &r[0], 0, CHAN_Z );
}
if (IS_CHANNEL_ENABLED( *inst, CHAN_W )) {
- FETCH( &r[0], 1, CHAN_W );
- STORE( &r[0], 0, CHAN_W );
+ FETCH( &r[0], 1, CHAN_W );
+ STORE( &r[0], 0, CHAN_W );
}
break;
@@ -2071,7 +2089,7 @@ exec_instruction(
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH( &r[0], 0, chan_index );
FETCH( &r[1], 1, chan_index );
- micro_ge( &r[0], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] );
+ micro_le( &r[0], &r[1], &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] );
STORE( &r[0], 0, chan_index );
}
break;
@@ -2115,15 +2133,27 @@ exec_instruction(
break;
case TGSI_OPCODE_CND:
- assert (0);
+ FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
+ FETCH(&r[0], 0, chan_index);
+ FETCH(&r[1], 1, chan_index);
+ FETCH(&r[2], 2, chan_index);
+ micro_lt(&r[0], &mach->Temps[TEMP_HALF_I].xyzw[TEMP_HALF_C], &r[2], &r[0], &r[1]);
+ STORE(&r[0], 0, chan_index);
+ }
break;
case TGSI_OPCODE_CND0:
- assert (0);
+ FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
+ FETCH(&r[0], 0, chan_index);
+ FETCH(&r[1], 1, chan_index);
+ FETCH(&r[2], 2, chan_index);
+ micro_le(&r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &r[2], &r[0], &r[1]);
+ STORE(&r[0], 0, chan_index);
+ }
break;
case TGSI_OPCODE_DOT2ADD:
- /* TGSI_OPCODE_DP2A */
+ /* TGSI_OPCODE_DP2A */
FETCH( &r[0], 0, CHAN_X );
FETCH( &r[1], 1, CHAN_X );
micro_mul( &r[0], &r[0], &r[1] );
@@ -2142,10 +2172,12 @@ exec_instruction(
break;
case TGSI_OPCODE_INDEX:
+ /* XXX: considered for removal */
assert (0);
break;
case TGSI_OPCODE_NEGATE:
+ /* XXX: considered for removal */
assert (0);
break;
@@ -2159,15 +2191,13 @@ exec_instruction(
break;
case TGSI_OPCODE_CLAMP:
- assert (0);
- break;
-
- case TGSI_OPCODE_FLOOR:
- /* TGSI_OPCODE_FLR */
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_flr( &r[0], &r[0] );
- STORE( &r[0], 0, chan_index );
+ FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
+ FETCH(&r[0], 0, chan_index);
+ FETCH(&r[1], 1, chan_index);
+ micro_max(&r[0], &r[0], &r[1]);
+ FETCH(&r[1], 2, chan_index);
+ micro_min(&r[0], &r[0], &r[1]);
+ STORE(&r[0], 0, chan_index);
}
break;
@@ -2181,7 +2211,7 @@ exec_instruction(
break;
case TGSI_OPCODE_EXPBASE2:
- /* TGSI_OPCODE_EX2 */
+ /* TGSI_OPCODE_EX2 */
FETCH(&r[0], 0, CHAN_X);
#if FAST_MATH
@@ -2191,7 +2221,7 @@ exec_instruction(
#endif
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
+ STORE( &r[0], 0, chan_index );
}
break;
@@ -2205,19 +2235,19 @@ exec_instruction(
break;
case TGSI_OPCODE_POWER:
- /* TGSI_OPCODE_POW */
+ /* TGSI_OPCODE_POW */
FETCH(&r[0], 0, CHAN_X);
FETCH(&r[1], 1, CHAN_X);
micro_pow( &r[0], &r[0], &r[1] );
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
+ STORE( &r[0], 0, chan_index );
}
break;
case TGSI_OPCODE_CROSSPRODUCT:
- /* TGSI_OPCODE_XPD */
+ /* TGSI_OPCODE_XPD */
FETCH(&r[0], 0, CHAN_Y);
FETCH(&r[1], 1, CHAN_Z);
@@ -2260,6 +2290,7 @@ exec_instruction(
break;
case TGSI_OPCODE_MULTIPLYMATRIX:
+ /* XXX: considered for removal */
assert (0);
break;
@@ -2274,7 +2305,12 @@ exec_instruction(
break;
case TGSI_OPCODE_RCC:
- assert (0);
+ FETCH(&r[0], 0, CHAN_X);
+ micro_div(&r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0]);
+ micro_float_clamp(&r[0], &r[0]);
+ FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
+ STORE(&r[0], 0, chan_index);
+ }
break;
case TGSI_OPCODE_DPH:
@@ -2300,7 +2336,7 @@ exec_instruction(
micro_add( &r[0], &r[0], &r[1] );
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
+ STORE( &r[0], 0, chan_index );
}
break;
@@ -2310,7 +2346,7 @@ exec_instruction(
micro_cos( &r[0], &r[0] );
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
+ STORE( &r[0], 0, chan_index );
}
break;
@@ -2355,7 +2391,52 @@ exec_instruction(
break;
case TGSI_OPCODE_RFL:
- assert (0);
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_X) ||
+ IS_CHANNEL_ENABLED(*inst, CHAN_Y) ||
+ IS_CHANNEL_ENABLED(*inst, CHAN_Z)) {
+ /* r0 = dp3(src0, src0) */
+ FETCH(&r[2], 0, CHAN_X);
+ micro_mul(&r[0], &r[2], &r[2]);
+ FETCH(&r[4], 0, CHAN_Y);
+ micro_mul(&r[8], &r[4], &r[4]);
+ micro_add(&r[0], &r[0], &r[8]);
+ FETCH(&r[6], 0, CHAN_Z);
+ micro_mul(&r[8], &r[6], &r[6]);
+ micro_add(&r[0], &r[0], &r[8]);
+
+ /* r1 = dp3(src0, src1) */
+ FETCH(&r[3], 1, CHAN_X);
+ micro_mul(&r[1], &r[2], &r[3]);
+ FETCH(&r[5], 1, CHAN_Y);
+ micro_mul(&r[8], &r[4], &r[5]);
+ micro_add(&r[1], &r[1], &r[8]);
+ FETCH(&r[7], 1, CHAN_Z);
+ micro_mul(&r[8], &r[6], &r[7]);
+ micro_add(&r[1], &r[1], &r[8]);
+
+ /* r1 = 2 * r1 / r0 */
+ micro_add(&r[1], &r[1], &r[1]);
+ micro_div(&r[1], &r[1], &r[0]);
+
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) {
+ micro_mul(&r[2], &r[2], &r[1]);
+ micro_sub(&r[2], &r[2], &r[3]);
+ STORE(&r[2], 0, CHAN_X);
+ }
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) {
+ micro_mul(&r[4], &r[4], &r[1]);
+ micro_sub(&r[4], &r[4], &r[5]);
+ STORE(&r[4], 0, CHAN_Y);
+ }
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) {
+ micro_mul(&r[6], &r[6], &r[1]);
+ micro_sub(&r[6], &r[6], &r[7]);
+ STORE(&r[6], 0, CHAN_Z);
+ }
+ }
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_W)) {
+ STORE(&mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_W);
+ }
break;
case TGSI_OPCODE_SEQ:
@@ -2370,7 +2451,9 @@ exec_instruction(
break;
case TGSI_OPCODE_SFL:
- assert (0);
+ FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
+ STORE(&mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], 0, chan_index);
+ }
break;
case TGSI_OPCODE_SGT:
@@ -2409,7 +2492,9 @@ exec_instruction(
break;
case TGSI_OPCODE_STR:
- assert (0);
+ FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
+ STORE(&mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, chan_index);
+ }
break;
case TGSI_OPCODE_TEX:
@@ -2466,7 +2551,40 @@ exec_instruction(
break;
case TGSI_OPCODE_X2D:
- assert (0);
+ FETCH(&r[0], 1, CHAN_X);
+ FETCH(&r[1], 1, CHAN_Y);
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_X) ||
+ IS_CHANNEL_ENABLED(*inst, CHAN_Z)) {
+ FETCH(&r[2], 2, CHAN_X);
+ micro_mul(&r[2], &r[2], &r[0]);
+ FETCH(&r[3], 2, CHAN_Y);
+ micro_mul(&r[3], &r[3], &r[1]);
+ micro_add(&r[2], &r[2], &r[3]);
+ FETCH(&r[3], 0, CHAN_X);
+ micro_add(&r[2], &r[2], &r[3]);
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) {
+ STORE(&r[2], 0, CHAN_X);
+ }
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) {
+ STORE(&r[2], 0, CHAN_Z);
+ }
+ }
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_Y) ||
+ IS_CHANNEL_ENABLED(*inst, CHAN_W)) {
+ FETCH(&r[2], 2, CHAN_Z);
+ micro_mul(&r[2], &r[2], &r[0]);
+ FETCH(&r[3], 2, CHAN_W);
+ micro_mul(&r[3], &r[3], &r[1]);
+ micro_add(&r[2], &r[2], &r[3]);
+ FETCH(&r[3], 0, CHAN_Y);
+ micro_add(&r[2], &r[2], &r[3]);
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) {
+ STORE(&r[2], 0, CHAN_Y);
+ }
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_W)) {
+ STORE(&r[2], 0, CHAN_W);
+ }
+ }
break;
case TGSI_OPCODE_ARA:
@@ -2551,14 +2669,14 @@ exec_instruction(
case TGSI_OPCODE_SCS:
if( IS_CHANNEL_ENABLED( *inst, CHAN_X ) || IS_CHANNEL_ENABLED( *inst, CHAN_Y ) ) {
FETCH( &r[0], 0, CHAN_X );
- }
- if( IS_CHANNEL_ENABLED( *inst, CHAN_X ) ) {
- micro_cos( &r[1], &r[0] );
- STORE( &r[1], 0, CHAN_X );
- }
- if( IS_CHANNEL_ENABLED( *inst, CHAN_Y ) ) {
- micro_sin( &r[1], &r[0] );
- STORE( &r[1], 0, CHAN_Y );
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) {
+ micro_cos(&r[1], &r[0]);
+ STORE(&r[1], 0, CHAN_X);
+ }
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) {
+ micro_sin(&r[1], &r[0]);
+ STORE(&r[1], 0, CHAN_Y);
+ }
}
if( IS_CHANNEL_ENABLED( *inst, CHAN_Z ) ) {
STORE( &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], 0, CHAN_Z );
@@ -2570,32 +2688,36 @@ exec_instruction(
case TGSI_OPCODE_NRM:
/* 3-component vector normalize */
- {
- union tgsi_exec_channel tmp, dot;
-
- /* tmp = dp3(src0, src0): */
- FETCH( &r[0], 0, CHAN_X );
- micro_mul( &tmp, &r[0], &r[0] );
-
- FETCH( &r[1], 0, CHAN_Y );
- micro_mul( &dot, &r[1], &r[1] );
- micro_add( &tmp, &tmp, &dot );
-
- FETCH( &r[2], 0, CHAN_Z );
- micro_mul( &dot, &r[2], &r[2] );
- micro_add( &tmp, &tmp, &dot );
-
- /* tmp = 1 / sqrt(tmp) */
- micro_sqrt( &tmp, &tmp );
- micro_div( &tmp, &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &tmp );
-
- /* note: w channel is undefined */
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- /* chan = chan * tmp */
- micro_mul( &r[chan_index], &tmp, &r[chan_index] );
- STORE( &r[chan_index], 0, chan_index );
+ if(IS_CHANNEL_ENABLED(*inst, CHAN_X) ||
+ IS_CHANNEL_ENABLED(*inst, CHAN_Y) ||
+ IS_CHANNEL_ENABLED(*inst, CHAN_Z)) {
+ /* r3 = sqrt(dp3(src0, src0)) */
+ FETCH(&r[0], 0, CHAN_X);
+ micro_mul(&r[3], &r[0], &r[0]);
+ FETCH(&r[1], 0, CHAN_Y);
+ micro_mul(&r[4], &r[1], &r[1]);
+ micro_add(&r[3], &r[3], &r[4]);
+ FETCH(&r[2], 0, CHAN_Z);
+ micro_mul(&r[4], &r[2], &r[2]);
+ micro_add(&r[3], &r[3], &r[4]);
+ micro_sqrt(&r[3], &r[3]);
+
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) {
+ micro_div(&r[0], &r[0], &r[3]);
+ STORE(&r[0], 0, CHAN_X);
+ }
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) {
+ micro_div(&r[1], &r[1], &r[3]);
+ STORE(&r[1], 0, CHAN_Y);
+ }
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) {
+ micro_div(&r[2], &r[2], &r[3]);
+ STORE(&r[2], 0, CHAN_Z);
}
}
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_W)) {
+ STORE(&mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_W);
+ }
break;
case TGSI_OPCODE_NRM4:
@@ -2956,5 +3078,3 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach )
return ~mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0];
}
-
-
diff --git a/src/gallium/auxiliary/tgsi/tgsi_info.c b/src/gallium/auxiliary/tgsi/tgsi_info.c
index 68c7a6b7f58..2b8a6f0fb19 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_info.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_info.c
@@ -25,7 +25,7 @@
*
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "tgsi_info.h"
static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] =
diff --git a/src/gallium/auxiliary/tgsi/tgsi_iterate.c b/src/gallium/auxiliary/tgsi/tgsi_iterate.c
index 5371a88b964..d88c2558d81 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_iterate.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_iterate.c
@@ -25,7 +25,7 @@
*
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "tgsi_iterate.h"
boolean
diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.c b/src/gallium/auxiliary/tgsi/tgsi_parse.c
index d374b16f9a1..0081f74ffc4 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_parse.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_parse.c
@@ -25,7 +25,7 @@
*
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi_parse.h"
#include "tgsi_build.h"
@@ -154,10 +154,17 @@ tgsi_parse_token(
switch (imm->Immediate.DataType) {
case TGSI_IMM_FLOAT32:
- imm->u.Pointer = MALLOC(
- sizeof( struct tgsi_immediate_float32 ) * (imm->Immediate.NrTokens - 1) );
- for( i = 0; i < imm->Immediate.NrTokens - 1; i++ ) {
- next_token( ctx, (struct tgsi_immediate_float32 *) &imm->u.ImmediateFloat32[i] );
+ {
+ uint imm_count = imm->Immediate.NrTokens - 1;
+ struct tgsi_immediate_float32 *data;
+
+ data = (struct tgsi_immediate_float32 *) MALLOC(sizeof(struct tgsi_immediate_float32) * imm_count);
+ if (data) {
+ for (i = 0; i < imm_count; i++) {
+ next_token(ctx, &data[i]);
+ }
+ imm->u.ImmediateFloat32 = data;
+ }
}
break;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ppc.c b/src/gallium/auxiliary/tgsi/tgsi_ppc.c
index f365030e526..0c64ae57131 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ppc.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_ppc.c
@@ -33,7 +33,7 @@
#if defined(PIPE_ARCH_PPC)
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_shader_tokens.h"
#include "util/u_math.h"
#include "util/u_memory.h"
diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.c b/src/gallium/auxiliary/tgsi/tgsi_sanity.c
index bc7b941b785..6f1f5c2b4b0 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_sanity.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.c
@@ -25,23 +25,24 @@
*
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "tgsi_sanity.h"
#include "tgsi_info.h"
#include "tgsi_iterate.h"
-#define MAX_REGISTERS 256
-
typedef uint reg_flag;
#define BITS_IN_REG_FLAG (sizeof( reg_flag ) * 8)
+#define MAX_REGISTERS 256
+#define MAX_REG_FLAGS ((MAX_REGISTERS + BITS_IN_REG_FLAG - 1) / BITS_IN_REG_FLAG)
+
struct sanity_check_ctx
{
struct tgsi_iterate_context iter;
- reg_flag regs_decl[TGSI_FILE_COUNT][MAX_REGISTERS / BITS_IN_REG_FLAG];
- reg_flag regs_used[TGSI_FILE_COUNT][MAX_REGISTERS / BITS_IN_REG_FLAG];
+ reg_flag regs_decl[TGSI_FILE_COUNT][MAX_REG_FLAGS];
+ reg_flag regs_used[TGSI_FILE_COUNT][MAX_REG_FLAGS];
boolean regs_ind_used[TGSI_FILE_COUNT];
uint num_imms;
uint num_instructions;
@@ -89,7 +90,7 @@ check_file_name(
uint file )
{
if (file <= TGSI_FILE_NULL || file >= TGSI_FILE_COUNT) {
- report_error( ctx, "Invalid register file name" );
+ report_error( ctx, "(%u): Invalid register file name", file );
return FALSE;
}
return TRUE;
@@ -113,7 +114,7 @@ is_any_register_declared(
{
uint i;
- for (i = 0; i < MAX_REGISTERS / BITS_IN_REG_FLAG; i++)
+ for (i = 0; i < MAX_REG_FLAGS; i++)
if (ctx->regs_decl[file][i])
return TRUE;
return FALSE;
@@ -162,9 +163,8 @@ check_register_usage(
ctx->regs_ind_used[file] = TRUE;
}
else {
- if (index < 0 || index > MAX_REGISTERS) {
- report_error( ctx, "%s[%i]: Invalid index %s",
- file_names[file], index, name );
+ if (index < 0 || index >= MAX_REGISTERS) {
+ report_error( ctx, "%s[%d]: Invalid %s index", file_names[file], index, name );
return FALSE;
}
@@ -193,15 +193,15 @@ iter_instruction(
info = tgsi_get_opcode_info( inst->Instruction.Opcode );
if (info == NULL) {
- report_error( ctx, "Invalid instruction opcode" );
+ report_error( ctx, "(%u): Invalid instruction opcode", inst->Instruction.Opcode );
return TRUE;
}
if (info->num_dst != inst->Instruction.NumDstRegs) {
- report_error( ctx, "Invalid number of destination operands" );
+ report_error( ctx, "Invalid number of destination operands, should be %u", info->num_dst );
}
if (info->num_src != inst->Instruction.NumSrcRegs) {
- report_error( ctx, "Invalid number of source operands" );
+ report_error( ctx, "Invalid number of source operands, should be %u", info->num_src );
}
/* Check destination and source registers' validity.
@@ -266,7 +266,7 @@ iter_declaration(
return TRUE;
for (i = decl->DeclarationRange.First; i <= decl->DeclarationRange.Last; i++) {
if (is_register_declared( ctx, file, i ))
- report_error( ctx, "The same register declared twice" );
+ report_error( ctx, "%s[%u]: The same register declared more than once", file_names[file], i );
ctx->regs_decl[file][i / BITS_IN_REG_FLAG] |= (1 << (i % BITS_IN_REG_FLAG));
}
@@ -295,7 +295,7 @@ iter_immediate(
/* Check data type validity.
*/
if (imm->Immediate.DataType != TGSI_IMM_FLOAT32) {
- report_error( ctx, "Invalid immediate data type" );
+ report_error( ctx, "(%u): Invalid immediate data type", imm->Immediate.DataType );
return TRUE;
}
@@ -322,7 +322,7 @@ epilog(
for (i = 0; i < MAX_REGISTERS; i++) {
if (is_register_declared( ctx, file, i ) && !is_register_used( ctx, file, i ) && !ctx->regs_ind_used[file]) {
- report_warning( ctx, "Register never used" );
+ report_warning( ctx, "%s[%u]: Register never used", file_names[file], i );
}
}
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.c b/src/gallium/auxiliary/tgsi/tgsi_scan.c
index d02205a63ef..c535788819f 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_scan.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_scan.c
@@ -151,7 +151,14 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
break;
case TGSI_TOKEN_TYPE_IMMEDIATE:
- info->immediate_count++;
+ {
+ uint reg = info->immediate_count++;
+ uint file = TGSI_FILE_IMMEDIATE;
+
+ info->file_mask[file] |= (1 << reg);
+ info->file_count[file]++;
+ info->file_max[file] = MAX2(info->file_max[file], (int)reg);
+ }
break;
default:
diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c
index 481ba89c5e7..d70bcd03c5c 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c
@@ -29,7 +29,7 @@
#if defined(PIPE_ARCH_X86)
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_shader_tokens.h"
#include "util/u_math.h"
#if defined(PIPE_ARCH_SSE)
@@ -1575,6 +1575,7 @@ emit_instruction(
case TGSI_OPCODE_RSQ:
/* TGSI_OPCODE_RECIPSQRT */
FETCH( func, *inst, 0, 0, CHAN_X );
+ emit_abs( func, 0 );
emit_rsqrt( func, 1, 0 );
FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
STORE( func, *inst, 1, 0, chan_index );
diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c
index 1e822fbbea1..58fe07c11d1 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_text.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_text.c
@@ -25,7 +25,7 @@
*
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "tgsi_text.h"
#include "tgsi_build.h"
#include "tgsi_info.h"
diff --git a/src/gallium/auxiliary/tgsi/tgsi_transform.c b/src/gallium/auxiliary/tgsi/tgsi_transform.c
index ea87da31e50..062c1be938a 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_transform.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_transform.c
@@ -31,7 +31,7 @@
* Authors: Brian Paul
*/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "tgsi_transform.h"
diff --git a/src/gallium/auxiliary/tgsi/tgsi_util.c b/src/gallium/auxiliary/tgsi/tgsi_util.c
index 50101a9bb0c..71f8a6ca401 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_util.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_util.c
@@ -25,7 +25,7 @@
*
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi_parse.h"
#include "tgsi_build.h"
diff --git a/src/gallium/auxiliary/translate/Makefile b/src/gallium/auxiliary/translate/Makefile
index ad2a5b705e4..3c82f8ae037 100644
--- a/src/gallium/auxiliary/translate/Makefile
+++ b/src/gallium/auxiliary/translate/Makefile
@@ -10,6 +10,3 @@ C_SOURCES = \
translate_cache.c
include ../../Makefile.template
-
-symlinks:
-
diff --git a/src/gallium/auxiliary/util/Makefile b/src/gallium/auxiliary/util/Makefile
index 44c23777218..160df8dfa71 100644
--- a/src/gallium/auxiliary/util/Makefile
+++ b/src/gallium/auxiliary/util/Makefile
@@ -4,7 +4,7 @@ include $(TOP)/configs/current
LIBNAME = util
C_SOURCES = \
- p_debug.c \
+ u_debug.c \
u_blit.c \
u_cache.c \
u_draw_quad.c \
@@ -27,6 +27,3 @@ C_SOURCES = \
u_simple_screen.c
include ../../Makefile.template
-
-symlinks:
-
diff --git a/src/gallium/auxiliary/util/SConscript b/src/gallium/auxiliary/util/SConscript
index 35f683fb8e6..9d5dd006f08 100644
--- a/src/gallium/auxiliary/util/SConscript
+++ b/src/gallium/auxiliary/util/SConscript
@@ -3,11 +3,13 @@ Import('*')
util = env.ConvenienceLibrary(
target = 'util',
source = [
- 'p_debug.c',
- 'p_debug_mem.c',
- 'p_debug_prof.c',
+ 'u_bitmask.c',
'u_blit.c',
'u_cache.c',
+ 'u_debug.c',
+ 'u_debug_memory.c',
+ 'u_debug_profile.c',
+ 'u_debug_stack.c',
'u_draw_quad.c',
'u_gen_mipmap.c',
'u_handle_table.c',
diff --git a/src/gallium/auxiliary/util/u_bitmask.c b/src/gallium/auxiliary/util/u_bitmask.c
new file mode 100644
index 00000000000..77587c07ec0
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_bitmask.c
@@ -0,0 +1,320 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Generic bitmask implementation.
+ *
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ */
+
+
+#include "pipe/p_compiler.h"
+#include "util/u_debug.h"
+
+#include "util/u_memory.h"
+#include "util/u_bitmask.h"
+
+
+typedef uint32_t util_bitmask_word;
+
+
+#define UTIL_BITMASK_INITIAL_WORDS 16
+#define UTIL_BITMASK_BITS_PER_BYTE 8
+#define UTIL_BITMASK_BITS_PER_WORD (sizeof(util_bitmask_word) * UTIL_BITMASK_BITS_PER_BYTE)
+
+
+struct util_bitmask
+{
+ util_bitmask_word *words;
+
+ /** Number of bits we can currently hold */
+ unsigned size;
+
+ /** Number of consecutive bits set at the start of the bitmask */
+ unsigned filled;
+};
+
+
+struct util_bitmask *
+util_bitmask_create(void)
+{
+ struct util_bitmask *bm;
+
+ bm = MALLOC_STRUCT(util_bitmask);
+ if(!bm)
+ return NULL;
+
+ bm->words = (util_bitmask_word *)CALLOC(UTIL_BITMASK_INITIAL_WORDS, sizeof(util_bitmask_word));
+ if(!bm->words) {
+ FREE(bm);
+ return NULL;
+ }
+
+ bm->size = UTIL_BITMASK_INITIAL_WORDS * UTIL_BITMASK_BITS_PER_WORD;
+ bm->filled = 0;
+
+ return bm;
+}
+
+
+/**
+ * Resize the bitmask if necessary
+ */
+static INLINE boolean
+util_bitmask_resize(struct util_bitmask *bm,
+ unsigned minimum_index)
+{
+ unsigned minimum_size = minimum_index + 1;
+ unsigned new_size;
+ util_bitmask_word *new_words;
+
+ /* Check integer overflow */
+ if(!minimum_size)
+ return FALSE;
+
+ if(bm->size > minimum_size)
+ return TRUE;
+
+ assert(bm->size % UTIL_BITMASK_BITS_PER_WORD == 0);
+ new_size = bm->size;
+ while(!(new_size > minimum_size)) {
+ new_size *= 2;
+ /* Check integer overflow */
+ if(new_size < bm->size)
+ return FALSE;
+ }
+ assert(new_size);
+ assert(new_size % UTIL_BITMASK_BITS_PER_WORD == 0);
+
+ new_words = (util_bitmask_word *)REALLOC((void *)bm->words,
+ bm->size / UTIL_BITMASK_BITS_PER_BYTE,
+ new_size / UTIL_BITMASK_BITS_PER_BYTE);
+ if(!new_words)
+ return FALSE;
+
+ memset(new_words + bm->size/UTIL_BITMASK_BITS_PER_WORD,
+ 0,
+ (new_size - bm->size)/UTIL_BITMASK_BITS_PER_BYTE);
+
+ bm->size = new_size;
+ bm->words = new_words;
+
+ return TRUE;
+}
+
+
+/**
+ * Lazily update the filled.
+ */
+static INLINE void
+util_bitmask_filled_set(struct util_bitmask *bm,
+ unsigned index)
+{
+ assert(bm->filled <= bm->size);
+ assert(index <= bm->size);
+
+ if(index == bm->filled) {
+ ++bm->filled;
+ assert(bm->filled <= bm->size);
+ }
+}
+
+static INLINE void
+util_bitmask_filled_unset(struct util_bitmask *bm,
+ unsigned index)
+{
+ assert(bm->filled <= bm->size);
+ assert(index <= bm->size);
+
+ if(index < bm->filled)
+ bm->filled = index;
+}
+
+
+unsigned
+util_bitmask_add(struct util_bitmask *bm)
+{
+ unsigned word;
+ unsigned bit;
+ util_bitmask_word mask;
+
+ assert(bm);
+
+ /* linear search for an empty index */
+ word = bm->filled / UTIL_BITMASK_BITS_PER_WORD;
+ bit = bm->filled % UTIL_BITMASK_BITS_PER_WORD;
+ mask = 1 << bit;
+ while(word < bm->size / UTIL_BITMASK_BITS_PER_WORD) {
+ while(bit < UTIL_BITMASK_BITS_PER_WORD) {
+ if(!(bm->words[word] & mask))
+ goto found;
+ ++bm->filled;
+ ++bit;
+ mask <<= 1;
+ }
+ ++word;
+ bit = 0;
+ mask = 1;
+ }
+found:
+
+ /* grow the bitmask if necessary */
+ if(!util_bitmask_resize(bm, bm->filled))
+ return UTIL_BITMASK_INVALID_INDEX;
+
+ assert(!(bm->words[word] & mask));
+ bm->words[word] |= mask;
+
+ return bm->filled++;
+}
+
+
+unsigned
+util_bitmask_set(struct util_bitmask *bm,
+ unsigned index)
+{
+ unsigned word = index / UTIL_BITMASK_BITS_PER_WORD;
+ unsigned bit = index % UTIL_BITMASK_BITS_PER_WORD;
+ util_bitmask_word mask = 1 << bit;
+
+ assert(bm);
+
+ /* grow the bitmask if necessary */
+ if(!util_bitmask_resize(bm, index))
+ return UTIL_BITMASK_INVALID_INDEX;
+
+ bm->words[word] |= mask;
+
+ util_bitmask_filled_set(bm, index);
+
+ return index;
+}
+
+
+void
+util_bitmask_clear(struct util_bitmask *bm,
+ unsigned index)
+{
+ unsigned word = index / UTIL_BITMASK_BITS_PER_WORD;
+ unsigned bit = index % UTIL_BITMASK_BITS_PER_WORD;
+ util_bitmask_word mask = 1 << bit;
+
+ assert(bm);
+
+ if(index >= bm->size)
+ return;
+
+ bm->words[word] &= ~mask;
+
+ util_bitmask_filled_unset(bm, index);
+}
+
+
+boolean
+util_bitmask_get(struct util_bitmask *bm,
+ unsigned index)
+{
+ unsigned word = index / UTIL_BITMASK_BITS_PER_WORD;
+ unsigned bit = index % UTIL_BITMASK_BITS_PER_WORD;
+ util_bitmask_word mask = 1 << bit;
+
+ assert(bm);
+
+ if(index < bm->filled) {
+ assert(bm->words[word] & mask);
+ return TRUE;
+ }
+
+ if(index > bm->size)
+ return FALSE;
+
+ if(bm->words[word] & mask) {
+ util_bitmask_filled_set(bm, index);
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+
+unsigned
+util_bitmask_get_next_index(struct util_bitmask *bm,
+ unsigned index)
+{
+ unsigned word = index / UTIL_BITMASK_BITS_PER_WORD;
+ unsigned bit = index % UTIL_BITMASK_BITS_PER_WORD;
+ util_bitmask_word mask = 1 << bit;
+
+ if(index < bm->filled) {
+ assert(bm->words[word] & mask);
+ return index;
+ }
+
+ if(index >= bm->size) {
+ return UTIL_BITMASK_INVALID_INDEX;
+ }
+
+ /* Do a linear search */
+ while(word < bm->size / UTIL_BITMASK_BITS_PER_WORD) {
+ while(bit < UTIL_BITMASK_BITS_PER_WORD) {
+ if(bm->words[word] & mask) {
+ if(index == bm->filled) {
+ ++bm->filled;
+ assert(bm->filled <= bm->size);
+ }
+ return index;
+ }
+ ++index;
+ ++bit;
+ mask <<= 1;
+ }
+ ++word;
+ bit = 0;
+ mask = 1;
+ }
+
+ return UTIL_BITMASK_INVALID_INDEX;
+}
+
+
+unsigned
+util_bitmask_get_first_index(struct util_bitmask *bm)
+{
+ return util_bitmask_get_next_index(bm, 0);
+}
+
+
+void
+util_bitmask_destroy(struct util_bitmask *bm)
+{
+ assert(bm);
+
+ FREE(bm->words);
+ FREE(bm);
+}
+
diff --git a/src/gallium/auxiliary/util/u_bitmask.h b/src/gallium/auxiliary/util/u_bitmask.h
new file mode 100644
index 00000000000..87f1110296a
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_bitmask.h
@@ -0,0 +1,114 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Generic bitmask.
+ *
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ */
+
+#ifndef U_HANDLE_BITMASK_H_
+#define U_HANDLE_BITMASK_H_
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+#define UTIL_BITMASK_INVALID_INDEX (~0U)
+
+
+/**
+ * Abstract data type to represent arbitrary set of bits.
+ */
+struct util_bitmask;
+
+
+struct util_bitmask *
+util_bitmask_create(void);
+
+
+/**
+ * Search a cleared bit and set it.
+ *
+ * It searches for the first cleared bit.
+ *
+ * Returns the bit index on success, or UTIL_BITMASK_INVALID_INDEX on out of
+ * memory growing the bitmask.
+ */
+unsigned
+util_bitmask_add(struct util_bitmask *bm);
+
+/**
+ * Set a bit.
+ *
+ * Returns the input index on success, or UTIL_BITMASK_INVALID_INDEX on out of
+ * memory growing the bitmask.
+ */
+unsigned
+util_bitmask_set(struct util_bitmask *bm,
+ unsigned index);
+
+void
+util_bitmask_clear(struct util_bitmask *bm,
+ unsigned index);
+
+boolean
+util_bitmask_get(struct util_bitmask *bm,
+ unsigned index);
+
+
+void
+util_bitmask_destroy(struct util_bitmask *bm);
+
+
+/**
+ * Search for the first set bit.
+ *
+ * Returns UTIL_BITMASK_INVALID_INDEX if a set bit cannot be found.
+ */
+unsigned
+util_bitmask_get_first_index(struct util_bitmask *bm);
+
+
+/**
+ * Search for the first set bit, starting from the giving index.
+ *
+ * Returns UTIL_BITMASK_INVALID_INDEX if a set bit cannot be found.
+ */
+unsigned
+util_bitmask_get_next_index(struct util_bitmask *bm,
+ unsigned index);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* U_HANDLE_BITMASK_H_ */
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c
index 841e9c01e7e..deb68c43a6c 100644
--- a/src/gallium/auxiliary/util/u_blit.c
+++ b/src/gallium/auxiliary/util/u_blit.c
@@ -34,10 +34,11 @@
#include "pipe/p_context.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
+#include "pipe/p_state.h"
#include "util/u_blit.h"
#include "util/u_draw_quad.h"
@@ -59,8 +60,6 @@ struct blit_state
struct pipe_sampler_state sampler;
struct pipe_viewport_state viewport;
- struct pipe_shader_state vert_shader;
- struct pipe_shader_state frag_shader;
void *vs;
void *fs;
@@ -103,8 +102,7 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso)
memset(&ctx->rasterizer, 0, sizeof(ctx->rasterizer));
ctx->rasterizer.front_winding = PIPE_WINDING_CW;
ctx->rasterizer.cull_mode = PIPE_WINDING_NONE;
- ctx->rasterizer.bypass_clipping = 1;
- /*ctx->rasterizer.bypass_vs = 1;*/
+ ctx->rasterizer.bypass_vs_clip_and_viewport = 1;
ctx->rasterizer.gl_rasterization_rules = 1;
/* samplers */
@@ -117,28 +115,20 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso)
ctx->sampler.mag_img_filter = 0; /* set later */
ctx->sampler.normalized_coords = 1;
- /* viewport (identity, we setup vertices in wincoords) */
- ctx->viewport.scale[0] = 1.0;
- ctx->viewport.scale[1] = 1.0;
- ctx->viewport.scale[2] = 1.0;
- ctx->viewport.scale[3] = 1.0;
- ctx->viewport.translate[0] = 0.0;
- ctx->viewport.translate[1] = 0.0;
- ctx->viewport.translate[2] = 0.0;
- ctx->viewport.translate[3] = 0.0;
-
- /* vertex shader */
+
+ /* vertex shader - still required to provide the linkage between
+ * fragment shader input semantics and vertex_element/buffers.
+ */
{
const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
TGSI_SEMANTIC_GENERIC };
const uint semantic_indexes[] = { 0, 0 };
ctx->vs = util_make_vertex_passthrough_shader(pipe, 2, semantic_names,
- semantic_indexes,
- &ctx->vert_shader);
+ semantic_indexes);
}
/* fragment shader */
- ctx->fs = util_make_fragment_tex_shader(pipe, &ctx->frag_shader);
+ ctx->fs = util_make_fragment_tex_shader(pipe);
ctx->vbuf = NULL;
/* init vertex data that doesn't change */
@@ -163,10 +153,7 @@ util_destroy_blit(struct blit_state *ctx)
pipe->delete_vs_state(pipe, ctx->vs);
pipe->delete_fs_state(pipe, ctx->fs);
- FREE((void*) ctx->vert_shader.tokens);
- FREE((void*) ctx->frag_shader.tokens);
-
- pipe_buffer_reference(pipe->screen, &ctx->vbuf, NULL);
+ pipe_buffer_reference(&ctx->vbuf, NULL);
FREE(ctx);
}
@@ -199,7 +186,6 @@ static unsigned
setup_vertex_data(struct blit_state *ctx,
float x0, float y0, float x1, float y1, float z)
{
- void *buf;
unsigned offset;
ctx->vertices[0][0][0] = x0;
@@ -228,12 +214,8 @@ setup_vertex_data(struct blit_state *ctx,
offset = get_next_slot( ctx );
- buf = pipe_buffer_map(ctx->pipe->screen, ctx->vbuf,
- PIPE_BUFFER_USAGE_CPU_WRITE);
-
- memcpy((char *)buf + offset, ctx->vertices, sizeof(ctx->vertices));
-
- pipe_buffer_unmap(ctx->pipe->screen, ctx->vbuf);
+ pipe_buffer_write(ctx->pipe->screen, ctx->vbuf,
+ offset, sizeof(ctx->vertices), ctx->vertices);
return offset;
}
@@ -249,7 +231,6 @@ setup_vertex_data_tex(struct blit_state *ctx,
float s0, float t0, float s1, float t1,
float z)
{
- void *buf;
unsigned offset;
ctx->vertices[0][0][0] = x0;
@@ -278,12 +259,8 @@ setup_vertex_data_tex(struct blit_state *ctx,
offset = get_next_slot( ctx );
- buf = pipe_buffer_map(ctx->pipe->screen, ctx->vbuf,
- PIPE_BUFFER_USAGE_CPU_WRITE);
-
- memcpy((char *)buf + offset, ctx->vertices, sizeof(ctx->vertices));
-
- pipe_buffer_unmap(ctx->pipe->screen, ctx->vbuf);
+ pipe_buffer_write(ctx->pipe->screen, ctx->vbuf,
+ offset, sizeof(ctx->vertices), ctx->vertices);
return offset;
}
@@ -337,7 +314,7 @@ util_blit_pixels(struct blit_state *ctx,
if(dst->format == src->format && (dstX1 - dstX0) == srcW && (dstY1 - dstY0) == srcH) {
/* FIXME: this will most surely fail for overlapping rectangles */
- pipe->surface_copy(pipe, FALSE,
+ pipe->surface_copy(pipe,
dst, dstX0, dstY0, /* dest */
src, srcX0, srcY0, /* src */
srcW, srcH); /* size */
@@ -371,14 +348,14 @@ util_blit_pixels(struct blit_state *ctx,
PIPE_BUFFER_USAGE_GPU_WRITE);
/* load temp texture */
- pipe->surface_copy(pipe, FALSE,
+ pipe->surface_copy(pipe,
texSurf, 0, 0, /* dest */
src, srcLeft, srcTop, /* src */
srcW, srcH); /* size */
/* free the surface, update the texture if necessary.
*/
- screen->tex_surface_release(screen, &texSurf);
+ pipe_surface_reference(&texSurf, NULL);
/* save state (restored below) */
cso_save_blend(ctx->cso);
@@ -389,13 +366,11 @@ util_blit_pixels(struct blit_state *ctx,
cso_save_framebuffer(ctx->cso);
cso_save_fragment_shader(ctx->cso);
cso_save_vertex_shader(ctx->cso);
- cso_save_viewport(ctx->cso);
/* set misc state we care about */
cso_set_blend(ctx->cso, &ctx->blend);
cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil);
cso_set_rasterizer(ctx->cso, &ctx->rasterizer);
- cso_set_viewport(ctx->cso, &ctx->viewport);
/* sampler */
ctx->sampler.min_img_filter = filter;
@@ -437,9 +412,8 @@ util_blit_pixels(struct blit_state *ctx,
cso_restore_framebuffer(ctx->cso);
cso_restore_fragment_shader(ctx->cso);
cso_restore_vertex_shader(ctx->cso);
- cso_restore_viewport(ctx->cso);
- screen->texture_release(screen, &tex);
+ pipe_texture_reference(&tex, NULL);
}
@@ -448,7 +422,7 @@ util_blit_pixels(struct blit_state *ctx,
*/
void util_blit_flush( struct blit_state *ctx )
{
- pipe_buffer_reference(ctx->pipe->screen, &ctx->vbuf, NULL);
+ pipe_buffer_reference(&ctx->vbuf, NULL);
ctx->vbuf_slot = 0;
}
@@ -471,8 +445,6 @@ util_blit_pixels_tex(struct blit_state *ctx,
int dstX1, int dstY1,
float z, uint filter)
{
- struct pipe_context *pipe = ctx->pipe;
- struct pipe_screen *screen = pipe->screen;
struct pipe_framebuffer_state fb;
float s0, t0, s1, t1;
unsigned offset;
@@ -488,8 +460,10 @@ util_blit_pixels_tex(struct blit_state *ctx,
t0 = srcY0 / (float)tex->height[0];
t1 = srcY1 / (float)tex->height[0];
- assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET, 0));
+ assert(ctx->pipe->screen->is_format_supported(ctx->pipe->screen, dst->format,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET,
+ 0));
/* save state (restored below) */
cso_save_blend(ctx->cso);
@@ -500,13 +474,11 @@ util_blit_pixels_tex(struct blit_state *ctx,
cso_save_framebuffer(ctx->cso);
cso_save_fragment_shader(ctx->cso);
cso_save_vertex_shader(ctx->cso);
- cso_save_viewport(ctx->cso);
/* set misc state we care about */
cso_set_blend(ctx->cso, &ctx->blend);
cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil);
cso_set_rasterizer(ctx->cso, &ctx->rasterizer);
- cso_set_viewport(ctx->cso, &ctx->viewport);
/* sampler */
ctx->sampler.min_img_filter = filter;
@@ -551,5 +523,4 @@ util_blit_pixels_tex(struct blit_state *ctx,
cso_restore_framebuffer(ctx->cso);
cso_restore_fragment_shader(ctx->cso);
cso_restore_vertex_shader(ctx->cso);
- cso_restore_viewport(ctx->cso);
}
diff --git a/src/gallium/auxiliary/util/u_cache.c b/src/gallium/auxiliary/util/u_cache.c
index 0a1a64259f1..41cd38171fa 100644
--- a/src/gallium/auxiliary/util/u_cache.c
+++ b/src/gallium/auxiliary/util/u_cache.c
@@ -36,7 +36,7 @@
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_math.h"
#include "util/u_memory.h"
diff --git a/src/gallium/auxiliary/util/p_debug.c b/src/gallium/auxiliary/util/u_debug.c
index f373f941dd8..f96e27e09fd 100644
--- a/src/gallium/auxiliary/util/p_debug.c
+++ b/src/gallium/auxiliary/util/u_debug.c
@@ -50,6 +50,7 @@
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#endif
#include <windows.h>
+#include <stdio.h>
#else
@@ -59,7 +60,7 @@
#endif
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_format.h"
#include "pipe/p_state.h"
#include "pipe/p_inlines.h"
@@ -106,6 +107,12 @@ void _debug_vprintf(const char *format, va_list ap)
OutputDebugStringA(buf);
buf[0] = '\0';
}
+
+ if(GetConsoleWindow() && !IsDebuggerPresent()) {
+ vfprintf(stderr, format, ap);
+ fflush(stderr);
+ }
+
#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE)
wchar_t *wide_format;
long wide_str_len;
@@ -643,34 +650,37 @@ void debug_dump_image(const char *prefix,
void debug_dump_surface(const char *prefix,
struct pipe_surface *surface)
{
- unsigned surface_usage;
+ struct pipe_texture *texture;
+ struct pipe_screen *screen;
+ struct pipe_transfer *transfer;
void *data;
if (!surface)
- goto error1;
+ return;
+
+ texture = surface->texture;
+ screen = texture->screen;
- /* XXX: force mappable surface */
- surface_usage = surface->usage;
- surface->usage |= PIPE_BUFFER_USAGE_CPU_READ;
+ transfer = screen->get_tex_transfer(screen, texture, surface->face,
+ surface->level, surface->zslice,
+ PIPE_TRANSFER_READ, 0, 0, surface->width,
+ surface->height);
- data = pipe_surface_map(surface,
- PIPE_BUFFER_USAGE_CPU_READ);
+ data = screen->transfer_map(screen, transfer);
if(!data)
- goto error2;
+ goto error;
debug_dump_image(prefix,
- surface->format,
- surface->block.size,
- surface->nblocksx,
- surface->nblocksy,
- surface->stride,
+ transfer->format,
+ transfer->block.size,
+ transfer->nblocksx,
+ transfer->nblocksy,
+ transfer->stride,
data);
- pipe_surface_unmap(surface);
-error2:
- surface->usage = surface_usage;
-error1:
- ;
+ screen->transfer_unmap(screen, transfer);
+error:
+ screen->tex_transfer_destroy(transfer);
}
@@ -710,8 +720,10 @@ debug_dump_surface_bmp(const char *filename,
struct pipe_surface *surface)
{
#ifndef PIPE_SUBSYSTEM_WINDOWS_MINIPORT
+ struct pipe_texture *texture;
+ struct pipe_screen *screen;
struct util_stream *stream;
- unsigned surface_usage;
+ struct pipe_transfer *transfer;
struct bmp_file_header bmfh;
struct bmp_info_header bmih;
float *rgba;
@@ -748,14 +760,18 @@ debug_dump_surface_bmp(const char *filename,
util_stream_write(stream, &bmfh, 14);
util_stream_write(stream, &bmih, 40);
+
+ texture = surface->texture;
+ screen = texture->screen;
- /* XXX: force mappable surface */
- surface_usage = surface->usage;
- surface->usage |= PIPE_BUFFER_USAGE_CPU_READ;
+ transfer = screen->get_tex_transfer(screen, texture, surface->face,
+ surface->level, surface->zslice,
+ PIPE_TRANSFER_READ, 0, 0, surface->width,
+ surface->height);
y = surface->height;
while(y--) {
- pipe_get_tile_rgba(surface,
+ pipe_get_tile_rgba(transfer,
0, y, surface->width, 1,
rgba);
for(x = 0; x < surface->width; ++x)
@@ -768,9 +784,9 @@ debug_dump_surface_bmp(const char *filename,
util_stream_write(stream, &pixel, 4);
}
}
-
- surface->usage = surface_usage;
+ screen->tex_transfer_destroy(transfer);
+
util_stream_close(stream);
error2:
FREE(rgba);
diff --git a/src/gallium/include/pipe/p_debug.h b/src/gallium/auxiliary/util/u_debug.h
index e9c95982dda..7c829707b20 100644
--- a/src/gallium/include/pipe/p_debug.h
+++ b/src/gallium/auxiliary/util/u_debug.h
@@ -35,13 +35,13 @@
* @author Jose Fonseca <jrfonseca@tungstengraphics.com>
*/
-#ifndef P_DEBUG_H_
-#define P_DEBUG_H_
+#ifndef U_DEBUG_H_
+#define U_DEBUG_H_
#include <stdarg.h>
-#include "p_compiler.h"
+#include "pipe/p_compiler.h"
#ifdef __cplusplus
@@ -162,7 +162,7 @@ void _debug_assert_fail(const char *expr,
#ifdef DEBUG
#define debug_assert(expr) ((expr) ? (void)0 : _debug_assert_fail(#expr, __FILE__, __LINE__, __FUNCTION__))
#else
-#define debug_assert(expr) ((void)0)
+#define debug_assert(expr) ((void)(expr))
#endif
@@ -358,4 +358,4 @@ void debug_dump_surface_bmp(const char *filename,
}
#endif
-#endif /* P_DEBUG_H_ */
+#endif /* U_DEBUG_H_ */
diff --git a/src/gallium/auxiliary/util/p_debug_mem.c b/src/gallium/auxiliary/util/u_debug_memory.c
index 250fd60f634..7623cb93981 100644
--- a/src/gallium/auxiliary/util/p_debug_mem.c
+++ b/src/gallium/auxiliary/util/u_debug_memory.c
@@ -44,11 +44,13 @@
#include <stdlib.h>
#endif
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
+#include "util/u_debug_stack.h"
#include "util/u_double_list.h"
#define DEBUG_MEMORY_MAGIC 0x6e34090aU
+#define DEBUG_MEMORY_STACK 0 /* XXX: disabled until we have symbol lookup */
#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) && !defined(WINCE)
@@ -71,7 +73,11 @@ struct debug_memory_header
const char *file;
unsigned line;
const char *function;
+#if DEBUG_MEMORY_STACK
+ struct debug_stack_frame backtrace[DEBUG_MEMORY_STACK];
+#endif
size_t size;
+
unsigned magic;
};
@@ -136,6 +142,10 @@ debug_malloc(const char *file, unsigned line, const char *function,
hdr->size = size;
hdr->magic = DEBUG_MEMORY_MAGIC;
+#if DEBUG_MEMORY_STACK
+ debug_backtrace_capture(hdr->backtrace, 0, DEBUG_MEMORY_STACK);
+#endif
+
ftr = footer_from_header(hdr);
ftr->magic = DEBUG_MEMORY_MAGIC;
@@ -290,6 +300,9 @@ debug_memory_end(unsigned long start_no)
debug_printf("%s:%u:%s: %u bytes at %p not freed\n",
hdr->file, hdr->line, hdr->function,
hdr->size, ptr);
+#if DEBUG_MEMORY_STACK
+ debug_backtrace_dump(hdr->backtrace, DEBUG_MEMORY_STACK);
+#endif
total_size += hdr->size;
}
diff --git a/src/gallium/auxiliary/util/p_debug_prof.c b/src/gallium/auxiliary/util/u_debug_profile.c
index 5f9772ef917..6d8b244c3ac 100644
--- a/src/gallium/auxiliary/util/p_debug_prof.c
+++ b/src/gallium/auxiliary/util/u_debug_profile.c
@@ -42,7 +42,7 @@
#include <windows.h>
#include <winddi.h>
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_string.h"
diff --git a/src/gallium/auxiliary/util/u_debug_stack.c b/src/gallium/auxiliary/util/u_debug_stack.c
new file mode 100644
index 00000000000..76068a65091
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_debug_stack.c
@@ -0,0 +1,97 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Stack backtracing.
+ *
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ */
+
+#include "u_debug.h"
+#include "u_debug_stack.h"
+
+
+void
+debug_backtrace_capture(struct debug_stack_frame *backtrace,
+ unsigned start_frame,
+ unsigned nr_frames)
+{
+ const void **frame_pointer = NULL;
+ unsigned i = 0;
+
+ if(!nr_frames)
+ return;
+
+#if defined(PIPE_CC_GCC)
+ frame_pointer = ((const void **)__builtin_frame_address(1));
+#elif defined(PIPE_CC_MSVC)
+ __asm {
+ mov frame_pointer, ebp
+ }
+ frame_pointer = (const void **)frame_pointer[0];
+#else
+ frame_pointer = NULL;
+#endif
+
+
+#ifdef PIPE_ARCH_X86
+ while(nr_frames) {
+ if(!frame_pointer)
+ break;
+
+ if(start_frame)
+ --start_frame;
+ else {
+ backtrace[i++].function = frame_pointer[1];
+ --nr_frames;
+ }
+
+ frame_pointer = (const void **)frame_pointer[0];
+ }
+#endif
+
+ while(nr_frames) {
+ backtrace[i++].function = NULL;
+ --nr_frames;
+ }
+}
+
+
+void
+debug_backtrace_dump(const struct debug_stack_frame *backtrace,
+ unsigned nr_frames)
+{
+ unsigned i;
+
+ for(i = 0; i < nr_frames; ++i) {
+ if(!backtrace[i].function)
+ break;
+ debug_printf("\t%p\n", backtrace[i].function);
+ }
+}
+
diff --git a/src/gallium/state_trackers/wgl/stw.c b/src/gallium/auxiliary/util/u_debug_stack.h
index 8bccdad2211..f50f04e0f7b 100644
--- a/src/gallium/state_trackers/wgl/stw.c
+++ b/src/gallium/auxiliary/util/u_debug_stack.h
@@ -1,8 +1,8 @@
/**************************************************************************
- *
- * Copyright 2009, VMware, Inc.
+ *
+ * Copyright 2009 VMware, Inc.
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -10,48 +10,56 @@
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
+ *
**************************************************************************/
-#include "stw.h"
-#include "shared/stw_winsys.h"
+#ifndef U_DEBUG_STACK_H_
+#define U_DEBUG_STACK_H_
-boolean
-st_init(const struct stw_winsys *stw_winsys)
-{
- if (!stw_shared_init( stw_winsys ))
- goto fail;
- if (!stw_icd_init())
- goto fail;
+/**
+ * @file
+ * Stack backtracing.
+ *
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ */
- if (!stw_wgl_init())
- goto fail;
- return TRUE;
+#ifdef __cplusplus
+extern "C" {
+#endif
-fail:
- st_cleanup();
- return FALSE;
-}
+struct debug_stack_frame
+{
+ const void *function;
+};
+
void
-st_cleanup(void)
-{
- stw_icd_cleanup();
- stw_shared_cleanup();
- stw_wgl_cleanup();
+debug_backtrace_capture(struct debug_stack_frame *backtrace,
+ unsigned start_frame,
+ unsigned nr_frames);
+
+void
+debug_backtrace_dump(const struct debug_stack_frame *backtrace,
+ unsigned nr_frames);
+
+
+#ifdef __cplusplus
}
+#endif
+
+#endif /* U_DEBUG_STACK_H_ */
diff --git a/src/gallium/auxiliary/util/u_draw_quad.c b/src/gallium/auxiliary/util/u_draw_quad.c
index f282f3d2891..4110485fb19 100644
--- a/src/gallium/auxiliary/util/u_draw_quad.c
+++ b/src/gallium/auxiliary/util/u_draw_quad.c
@@ -51,9 +51,11 @@ util_draw_vertex_buffer(struct pipe_context *pipe,
assert(num_attribs <= PIPE_MAX_ATTRIBS);
/* tell pipe about the vertex buffer */
+ memset(&vbuffer, 0, sizeof(vbuffer));
vbuffer.buffer = vbuf;
vbuffer.stride = num_attribs * 4 * sizeof(float); /* vertex size */
vbuffer.buffer_offset = offset;
+ vbuffer.max_index = num_verts - 1;
pipe->set_vertex_buffers(pipe, 1, &vbuffer);
/* tell pipe about the vertex attributes */
@@ -127,6 +129,6 @@ util_draw_texquad(struct pipe_context *pipe,
util_draw_vertex_buffer(pipe, vbuf, 0, PIPE_PRIM_TRIANGLE_FAN, 4, 2);
}
- pipe_buffer_reference(pipe->screen, &vbuf, NULL);
+ pipe_buffer_reference(&vbuf, NULL);
}
}
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c
index 2b4cdab6cf3..b32ad1cbe98 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.c
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.c
@@ -35,10 +35,11 @@
#include "pipe/p_context.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
+#include "pipe/p_state.h"
#include "util/u_memory.h"
#include "util/u_draw_quad.h"
@@ -61,10 +62,7 @@ struct gen_mipmap_state
struct pipe_depth_stencil_alpha_state depthstencil;
struct pipe_rasterizer_state rasterizer;
struct pipe_sampler_state sampler;
- struct pipe_viewport_state viewport;
- struct pipe_shader_state vert_shader;
- struct pipe_shader_state frag_shader;
void *vs;
void *fs;
@@ -78,15 +76,15 @@ struct gen_mipmap_state
enum dtype
{
- UBYTE,
- UBYTE_3_3_2,
- USHORT,
- USHORT_4_4_4_4,
- USHORT_5_6_5,
- USHORT_1_5_5_5_REV,
- UINT,
- FLOAT,
- HALF_FLOAT
+ DTYPE_UBYTE,
+ DTYPE_UBYTE_3_3_2,
+ DTYPE_USHORT,
+ DTYPE_USHORT_4_4_4_4,
+ DTYPE_USHORT_5_6_5,
+ DTYPE_USHORT_1_5_5_5_REV,
+ DTYPE_UINT,
+ DTYPE_FLOAT,
+ DTYPE_HALF_FLOAT
};
@@ -194,7 +192,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
assert(srcWidth == dstWidth || srcWidth == 2 * dstWidth);
*/
- if (datatype == UBYTE && comps == 4) {
+ if (datatype == DTYPE_UBYTE && comps == 4) {
uint i, j, k;
const ubyte(*rowA)[4] = (const ubyte(*)[4]) srcRowA;
const ubyte(*rowB)[4] = (const ubyte(*)[4]) srcRowB;
@@ -207,7 +205,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
dst[i][3] = (rowA[j][3] + rowA[k][3] + rowB[j][3] + rowB[k][3]) / 4;
}
}
- else if (datatype == UBYTE && comps == 3) {
+ else if (datatype == DTYPE_UBYTE && comps == 3) {
uint i, j, k;
const ubyte(*rowA)[3] = (const ubyte(*)[3]) srcRowA;
const ubyte(*rowB)[3] = (const ubyte(*)[3]) srcRowB;
@@ -219,7 +217,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4;
}
}
- else if (datatype == UBYTE && comps == 2) {
+ else if (datatype == DTYPE_UBYTE && comps == 2) {
uint i, j, k;
const ubyte(*rowA)[2] = (const ubyte(*)[2]) srcRowA;
const ubyte(*rowB)[2] = (const ubyte(*)[2]) srcRowB;
@@ -230,7 +228,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) >> 2;
}
}
- else if (datatype == UBYTE && comps == 1) {
+ else if (datatype == DTYPE_UBYTE && comps == 1) {
uint i, j, k;
const ubyte *rowA = (const ubyte *) srcRowA;
const ubyte *rowB = (const ubyte *) srcRowB;
@@ -241,7 +239,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
}
}
- else if (datatype == USHORT && comps == 4) {
+ else if (datatype == DTYPE_USHORT && comps == 4) {
uint i, j, k;
const ushort(*rowA)[4] = (const ushort(*)[4]) srcRowA;
const ushort(*rowB)[4] = (const ushort(*)[4]) srcRowB;
@@ -254,7 +252,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
dst[i][3] = (rowA[j][3] + rowA[k][3] + rowB[j][3] + rowB[k][3]) / 4;
}
}
- else if (datatype == USHORT && comps == 3) {
+ else if (datatype == DTYPE_USHORT && comps == 3) {
uint i, j, k;
const ushort(*rowA)[3] = (const ushort(*)[3]) srcRowA;
const ushort(*rowB)[3] = (const ushort(*)[3]) srcRowB;
@@ -266,7 +264,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4;
}
}
- else if (datatype == USHORT && comps == 2) {
+ else if (datatype == DTYPE_USHORT && comps == 2) {
uint i, j, k;
const ushort(*rowA)[2] = (const ushort(*)[2]) srcRowA;
const ushort(*rowB)[2] = (const ushort(*)[2]) srcRowB;
@@ -277,7 +275,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4;
}
}
- else if (datatype == USHORT && comps == 1) {
+ else if (datatype == DTYPE_USHORT && comps == 1) {
uint i, j, k;
const ushort *rowA = (const ushort *) srcRowA;
const ushort *rowB = (const ushort *) srcRowB;
@@ -288,7 +286,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
}
}
- else if (datatype == FLOAT && comps == 4) {
+ else if (datatype == DTYPE_FLOAT && comps == 4) {
uint i, j, k;
const float(*rowA)[4] = (const float(*)[4]) srcRowA;
const float(*rowB)[4] = (const float(*)[4]) srcRowB;
@@ -305,7 +303,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
rowB[j][3] + rowB[k][3]) * 0.25F;
}
}
- else if (datatype == FLOAT && comps == 3) {
+ else if (datatype == DTYPE_FLOAT && comps == 3) {
uint i, j, k;
const float(*rowA)[3] = (const float(*)[3]) srcRowA;
const float(*rowB)[3] = (const float(*)[3]) srcRowB;
@@ -320,7 +318,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
rowB[j][2] + rowB[k][2]) * 0.25F;
}
}
- else if (datatype == FLOAT && comps == 2) {
+ else if (datatype == DTYPE_FLOAT && comps == 2) {
uint i, j, k;
const float(*rowA)[2] = (const float(*)[2]) srcRowA;
const float(*rowB)[2] = (const float(*)[2]) srcRowB;
@@ -333,7 +331,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
rowB[j][1] + rowB[k][1]) * 0.25F;
}
}
- else if (datatype == FLOAT && comps == 1) {
+ else if (datatype == DTYPE_FLOAT && comps == 1) {
uint i, j, k;
const float *rowA = (const float *) srcRowA;
const float *rowB = (const float *) srcRowB;
@@ -345,7 +343,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
}
#if 0
- else if (datatype == HALF_FLOAT && comps == 4) {
+ else if (datatype == HALF_DTYPE_FLOAT && comps == 4) {
uint i, j, k, comp;
const half_float(*rowA)[4] = (const half_float(*)[4]) srcRowA;
const half_float(*rowB)[4] = (const half_float(*)[4]) srcRowB;
@@ -362,7 +360,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
}
}
}
- else if (datatype == HALF_FLOAT && comps == 3) {
+ else if (datatype == DTYPE_HALF_FLOAT && comps == 3) {
uint i, j, k, comp;
const half_float(*rowA)[3] = (const half_float(*)[3]) srcRowA;
const half_float(*rowB)[3] = (const half_float(*)[3]) srcRowB;
@@ -379,7 +377,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
}
}
}
- else if (datatype == HALF_FLOAT && comps == 2) {
+ else if (datatype == DTYPE_HALF_FLOAT && comps == 2) {
uint i, j, k, comp;
const half_float(*rowA)[2] = (const half_float(*)[2]) srcRowA;
const half_float(*rowB)[2] = (const half_float(*)[2]) srcRowB;
@@ -396,7 +394,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
}
}
}
- else if (datatype == HALF_FLOAT && comps == 1) {
+ else if (datatype == DTYPE_HALF_FLOAT && comps == 1) {
uint i, j, k;
const half_float *rowA = (const half_float *) srcRowA;
const half_float *rowB = (const half_float *) srcRowB;
@@ -413,7 +411,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
}
#endif
- else if (datatype == UINT && comps == 1) {
+ else if (datatype == DTYPE_UINT && comps == 1) {
uint i, j, k;
const uint *rowA = (const uint *) srcRowA;
const uint *rowB = (const uint *) srcRowB;
@@ -424,7 +422,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
}
}
- else if (datatype == USHORT_5_6_5 && comps == 3) {
+ else if (datatype == DTYPE_USHORT_5_6_5 && comps == 3) {
uint i, j, k;
const ushort *rowA = (const ushort *) srcRowA;
const ushort *rowB = (const ushort *) srcRowB;
@@ -449,7 +447,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
dst[i] = (blue << 11) | (green << 5) | red;
}
}
- else if (datatype == USHORT_4_4_4_4 && comps == 4) {
+ else if (datatype == DTYPE_USHORT_4_4_4_4 && comps == 4) {
uint i, j, k;
const ushort *rowA = (const ushort *) srcRowA;
const ushort *rowB = (const ushort *) srcRowB;
@@ -479,7 +477,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
dst[i] = (alpha << 12) | (blue << 8) | (green << 4) | red;
}
}
- else if (datatype == USHORT_1_5_5_5_REV && comps == 4) {
+ else if (datatype == DTYPE_USHORT_1_5_5_5_REV && comps == 4) {
uint i, j, k;
const ushort *rowA = (const ushort *) srcRowA;
const ushort *rowB = (const ushort *) srcRowB;
@@ -509,7 +507,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
dst[i] = (alpha << 15) | (blue << 10) | (green << 5) | red;
}
}
- else if (datatype == UBYTE_3_3_2 && comps == 3) {
+ else if (datatype == DTYPE_UBYTE_3_3_2 && comps == 3) {
uint i, j, k;
const ubyte *rowA = (const ubyte *) srcRowA;
const ubyte *rowB = (const ubyte *) srcRowB;
@@ -570,7 +568,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
assert(comps >= 1);
assert(comps <= 4);
- if ((datatype == UBYTE) && (comps == 4)) {
+ if ((datatype == DTYPE_UBYTE) && (comps == 4)) {
DECLARE_ROW_POINTERS(ubyte, 4);
for (i = j = 0, k = k0; i < (uint) dstWidth;
@@ -581,7 +579,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
FILTER_3D(3);
}
}
- else if ((datatype == UBYTE) && (comps == 3)) {
+ else if ((datatype == DTYPE_UBYTE) && (comps == 3)) {
DECLARE_ROW_POINTERS(ubyte, 3);
for (i = j = 0, k = k0; i < (uint) dstWidth;
@@ -591,7 +589,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
FILTER_3D(2);
}
}
- else if ((datatype == UBYTE) && (comps == 2)) {
+ else if ((datatype == DTYPE_UBYTE) && (comps == 2)) {
DECLARE_ROW_POINTERS(ubyte, 2);
for (i = j = 0, k = k0; i < (uint) dstWidth;
@@ -600,7 +598,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
FILTER_3D(1);
}
}
- else if ((datatype == UBYTE) && (comps == 1)) {
+ else if ((datatype == DTYPE_UBYTE) && (comps == 1)) {
DECLARE_ROW_POINTERS(ubyte, 1);
for (i = j = 0, k = k0; i < (uint) dstWidth;
@@ -608,7 +606,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
FILTER_3D(0);
}
}
- else if ((datatype == USHORT) && (comps == 4)) {
+ else if ((datatype == DTYPE_USHORT) && (comps == 4)) {
DECLARE_ROW_POINTERS(ushort, 4);
for (i = j = 0, k = k0; i < (uint) dstWidth;
@@ -619,7 +617,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
FILTER_3D(3);
}
}
- else if ((datatype == USHORT) && (comps == 3)) {
+ else if ((datatype == DTYPE_USHORT) && (comps == 3)) {
DECLARE_ROW_POINTERS(ushort, 3);
for (i = j = 0, k = k0; i < (uint) dstWidth;
@@ -629,7 +627,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
FILTER_3D(2);
}
}
- else if ((datatype == USHORT) && (comps == 2)) {
+ else if ((datatype == DTYPE_USHORT) && (comps == 2)) {
DECLARE_ROW_POINTERS(ushort, 2);
for (i = j = 0, k = k0; i < (uint) dstWidth;
@@ -638,7 +636,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
FILTER_3D(1);
}
}
- else if ((datatype == USHORT) && (comps == 1)) {
+ else if ((datatype == DTYPE_USHORT) && (comps == 1)) {
DECLARE_ROW_POINTERS(ushort, 1);
for (i = j = 0, k = k0; i < (uint) dstWidth;
@@ -646,7 +644,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
FILTER_3D(0);
}
}
- else if ((datatype == FLOAT) && (comps == 4)) {
+ else if ((datatype == DTYPE_FLOAT) && (comps == 4)) {
DECLARE_ROW_POINTERS(float, 4);
for (i = j = 0, k = k0; i < (uint) dstWidth;
@@ -657,7 +655,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
FILTER_F_3D(3);
}
}
- else if ((datatype == FLOAT) && (comps == 3)) {
+ else if ((datatype == DTYPE_FLOAT) && (comps == 3)) {
DECLARE_ROW_POINTERS(float, 3);
for (i = j = 0, k = k0; i < (uint) dstWidth;
@@ -667,7 +665,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
FILTER_F_3D(2);
}
}
- else if ((datatype == FLOAT) && (comps == 2)) {
+ else if ((datatype == DTYPE_FLOAT) && (comps == 2)) {
DECLARE_ROW_POINTERS(float, 2);
for (i = j = 0, k = k0; i < (uint) dstWidth;
@@ -676,7 +674,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
FILTER_F_3D(1);
}
}
- else if ((datatype == FLOAT) && (comps == 1)) {
+ else if ((datatype == DTYPE_FLOAT) && (comps == 1)) {
DECLARE_ROW_POINTERS(float, 1);
for (i = j = 0, k = k0; i < (uint) dstWidth;
@@ -684,7 +682,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
FILTER_F_3D(0);
}
}
- else if ((datatype == HALF_FLOAT) && (comps == 4)) {
+ else if ((datatype == DTYPE_HALF_FLOAT) && (comps == 4)) {
DECLARE_ROW_POINTERS(half_float, 4);
for (i = j = 0, k = k0; i < (uint) dstWidth;
@@ -695,7 +693,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
FILTER_HF_3D(3);
}
}
- else if ((datatype == HALF_FLOAT) && (comps == 3)) {
+ else if ((datatype == DTYPE_HALF_FLOAT) && (comps == 3)) {
DECLARE_ROW_POINTERS(half_float, 4);
for (i = j = 0, k = k0; i < (uint) dstWidth;
@@ -705,7 +703,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
FILTER_HF_3D(2);
}
}
- else if ((datatype == HALF_FLOAT) && (comps == 2)) {
+ else if ((datatype == DTYPE_HALF_FLOAT) && (comps == 2)) {
DECLARE_ROW_POINTERS(half_float, 4);
for (i = j = 0, k = k0; i < (uint) dstWidth;
@@ -714,7 +712,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
FILTER_HF_3D(1);
}
}
- else if ((datatype == HALF_FLOAT) && (comps == 1)) {
+ else if ((datatype == DTYPE_HALF_FLOAT) && (comps == 1)) {
DECLARE_ROW_POINTERS(half_float, 4);
for (i = j = 0, k = k0; i < (uint) dstWidth;
@@ -722,7 +720,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
FILTER_HF_3D(0);
}
}
- else if ((datatype == UINT) && (comps == 1)) {
+ else if ((datatype == DTYPE_UINT) && (comps == 1)) {
const uint *rowA = (const uint *) srcRowA;
const uint *rowB = (const uint *) srcRowB;
const uint *rowC = (const uint *) srcRowC;
@@ -738,7 +736,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
dst[i] = (float)((double) tmp * 0.125);
}
}
- else if ((datatype == USHORT_5_6_5) && (comps == 3)) {
+ else if ((datatype == DTYPE_USHORT_5_6_5) && (comps == 3)) {
DECLARE_ROW_POINTERS0(ushort);
for (i = j = 0, k = k0; i < (uint) dstWidth;
@@ -776,7 +774,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
dst[i] = (b << 11) | (g << 5) | r;
}
}
- else if ((datatype == USHORT_4_4_4_4) && (comps == 4)) {
+ else if ((datatype == DTYPE_USHORT_4_4_4_4) && (comps == 4)) {
DECLARE_ROW_POINTERS0(ushort);
for (i = j = 0, k = k0; i < (uint) dstWidth;
@@ -825,7 +823,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
dst[i] = (a << 12) | (b << 8) | (g << 4) | r;
}
}
- else if ((datatype == USHORT_1_5_5_5_REV) && (comps == 4)) {
+ else if ((datatype == DTYPE_USHORT_1_5_5_5_REV) && (comps == 4)) {
DECLARE_ROW_POINTERS0(ushort);
for (i = j = 0, k = k0; i < (uint) dstWidth;
@@ -874,7 +872,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth,
dst[i] = (a << 15) | (b << 10) | (g << 5) | r;
}
}
- else if ((datatype == UBYTE_3_3_2) && (comps == 3)) {
+ else if ((datatype == DTYPE_UBYTE_3_3_2) && (comps == 3)) {
DECLARE_ROW_POINTERS0(ushort);
for (i = j = 0, k = k0; i < (uint) dstWidth;
@@ -928,34 +926,34 @@ format_to_type_comps(enum pipe_format pformat,
case PIPE_FORMAT_X8R8G8B8_UNORM:
case PIPE_FORMAT_B8G8R8A8_UNORM:
case PIPE_FORMAT_B8G8R8X8_UNORM:
- *datatype = UBYTE;
+ *datatype = DTYPE_UBYTE;
*comps = 4;
return;
case PIPE_FORMAT_A1R5G5B5_UNORM:
- *datatype = USHORT_1_5_5_5_REV;
+ *datatype = DTYPE_USHORT_1_5_5_5_REV;
*comps = 4;
return;
case PIPE_FORMAT_A4R4G4B4_UNORM:
- *datatype = USHORT_4_4_4_4;
+ *datatype = DTYPE_USHORT_4_4_4_4;
*comps = 4;
return;
case PIPE_FORMAT_R5G6B5_UNORM:
- *datatype = USHORT_5_6_5;
+ *datatype = DTYPE_USHORT_5_6_5;
*comps = 3;
return;
case PIPE_FORMAT_L8_UNORM:
case PIPE_FORMAT_A8_UNORM:
case PIPE_FORMAT_I8_UNORM:
- *datatype = UBYTE;
+ *datatype = DTYPE_UBYTE;
*comps = 1;
return;
case PIPE_FORMAT_A8L8_UNORM:
- *datatype = UBYTE;
+ *datatype = DTYPE_UBYTE;
*comps = 2;
return;
default:
assert(0);
- *datatype = UBYTE;
+ *datatype = DTYPE_UBYTE;
*comps = 0;
break;
}
@@ -1116,31 +1114,30 @@ make_1d_mipmap(struct gen_mipmap_state *ctx,
for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
const uint srcLevel = dstLevel - 1;
- struct pipe_surface *srcSurf, *dstSurf;
+ struct pipe_transfer *srcTrans, *dstTrans;
void *srcMap, *dstMap;
- srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice,
- PIPE_BUFFER_USAGE_CPU_READ);
-
- dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice,
- PIPE_BUFFER_USAGE_CPU_WRITE);
-
- srcMap = ((ubyte *) pipe_surface_map(srcSurf,
- PIPE_BUFFER_USAGE_CPU_READ)
- + srcSurf->offset);
- dstMap = ((ubyte *) pipe_surface_map(dstSurf,
- PIPE_BUFFER_USAGE_CPU_WRITE)
- + dstSurf->offset);
+ srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice,
+ PIPE_TRANSFER_READ, 0, 0,
+ pt->width[srcLevel],
+ pt->height[srcLevel]);
+ dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ pt->width[dstLevel],
+ pt->height[dstLevel]);
+
+ srcMap = (ubyte *) screen->transfer_map(screen, srcTrans);
+ dstMap = (ubyte *) screen->transfer_map(screen, dstTrans);
reduce_1d(pt->format,
- srcSurf->width, srcMap,
- dstSurf->width, dstMap);
+ srcTrans->width, srcMap,
+ dstTrans->width, dstMap);
- pipe_surface_unmap(srcSurf);
- pipe_surface_unmap(dstSurf);
+ screen->transfer_unmap(screen, srcTrans);
+ screen->transfer_unmap(screen, dstTrans);
- pipe_surface_reference(&srcSurf, NULL);
- pipe_surface_reference(&dstSurf, NULL);
+ screen->tex_transfer_destroy(srcTrans);
+ screen->tex_transfer_destroy(dstTrans);
}
}
@@ -1160,32 +1157,32 @@ make_2d_mipmap(struct gen_mipmap_state *ctx,
for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
const uint srcLevel = dstLevel - 1;
- struct pipe_surface *srcSurf, *dstSurf;
+ struct pipe_transfer *srcTrans, *dstTrans;
ubyte *srcMap, *dstMap;
- srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice,
- PIPE_BUFFER_USAGE_CPU_READ);
- dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice,
- PIPE_BUFFER_USAGE_CPU_WRITE);
-
- srcMap = ((ubyte *) pipe_surface_map(srcSurf,
- PIPE_BUFFER_USAGE_CPU_READ)
- + srcSurf->offset);
- dstMap = ((ubyte *) pipe_surface_map(dstSurf,
- PIPE_BUFFER_USAGE_CPU_WRITE)
- + dstSurf->offset);
+ srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice,
+ PIPE_TRANSFER_READ, 0, 0,
+ pt->width[srcLevel],
+ pt->height[srcLevel]);
+ dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ pt->width[dstLevel],
+ pt->height[dstLevel]);
+
+ srcMap = (ubyte *) screen->transfer_map(screen, srcTrans);
+ dstMap = (ubyte *) screen->transfer_map(screen, dstTrans);
reduce_2d(pt->format,
- srcSurf->width, srcSurf->height,
- srcSurf->stride, srcMap,
- dstSurf->width, dstSurf->height,
- dstSurf->stride, dstMap);
+ srcTrans->width, srcTrans->height,
+ srcTrans->stride, srcMap,
+ dstTrans->width, dstTrans->height,
+ dstTrans->stride, dstMap);
- pipe_surface_unmap(srcSurf);
- pipe_surface_unmap(dstSurf);
+ screen->transfer_unmap(screen, srcTrans);
+ screen->transfer_unmap(screen, dstTrans);
- pipe_surface_reference(&srcSurf, NULL);
- pipe_surface_reference(&dstSurf, NULL);
+ screen->tex_transfer_destroy(srcTrans);
+ screen->tex_transfer_destroy(dstTrans);
}
}
@@ -1195,6 +1192,7 @@ make_3d_mipmap(struct gen_mipmap_state *ctx,
struct pipe_texture *pt,
uint face, uint baseLevel, uint lastLevel)
{
+#if 0
struct pipe_context *pipe = ctx->pipe;
struct pipe_screen *screen = pipe->screen;
uint dstLevel, zslice = 0;
@@ -1204,37 +1202,36 @@ make_3d_mipmap(struct gen_mipmap_state *ctx,
for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
const uint srcLevel = dstLevel - 1;
- struct pipe_surface *srcSurf, *dstSurf;
+ struct pipe_transfer *srcTrans, *dstTrans;
ubyte *srcMap, *dstMap;
- srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice,
- PIPE_BUFFER_USAGE_CPU_READ);
- dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice,
- PIPE_BUFFER_USAGE_CPU_WRITE);
-
- srcMap = ((ubyte *) pipe_surface_map(srcSurf,
- PIPE_BUFFER_USAGE_CPU_READ)
- + srcSurf->offset);
- dstMap = ((ubyte *) pipe_surface_map(dstSurf,
- PIPE_BUFFER_USAGE_CPU_WRITE)
- + dstSurf->offset);
+ srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice,
+ PIPE_TRANSFER_READ, 0, 0,
+ pt->width[srcLevel],
+ pt->height[srcLevel]);
+ dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ pt->width[dstLevel],
+ pt->height[dstLevel]);
+
+ srcMap = (ubyte *) screen->transfer_map(screen, srcTrans);
+ dstMap = (ubyte *) screen->transfer_map(screen, dstTrans);
-#if 0
reduce_3d(pt->format,
- srcSurf->width, srcSurf->height,
- srcSurf->stride, srcMap,
- dstSurf->width, dstSurf->height,
- dstSurf->stride, dstMap);
-#else
- (void) reduce_3d;
-#endif
+ srcTrans->width, srcTrans->height,
+ srcTrans->stride, srcMap,
+ dstTrans->width, dstTrans->height,
+ dstTrans->stride, dstMap);
- pipe_surface_unmap(srcSurf);
- pipe_surface_unmap(dstSurf);
+ screen->transfer_unmap(screen, srcTrans);
+ screen->transfer_unmap(screen, dstTrans);
- pipe_surface_reference(&srcSurf, NULL);
- pipe_surface_reference(&dstSurf, NULL);
+ screen->tex_transfer_destroy(srcTrans);
+ screen->tex_transfer_destroy(dstTrans);
}
+#else
+ (void) reduce_3d;
+#endif
}
@@ -1294,8 +1291,7 @@ util_create_gen_mipmap(struct pipe_context *pipe,
memset(&ctx->rasterizer, 0, sizeof(ctx->rasterizer));
ctx->rasterizer.front_winding = PIPE_WINDING_CW;
ctx->rasterizer.cull_mode = PIPE_WINDING_NONE;
- ctx->rasterizer.bypass_clipping = 1;
- /*ctx->rasterizer.bypass_vs = 1;*/
+ ctx->rasterizer.bypass_vs_clip_and_viewport = 1;
ctx->rasterizer.gl_rasterization_rules = 1;
/* sampler state */
@@ -1306,28 +1302,19 @@ util_create_gen_mipmap(struct pipe_context *pipe,
ctx->sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST;
ctx->sampler.normalized_coords = 1;
- /* viewport state (identity, verts are in wincoords) */
- ctx->viewport.scale[0] = 1.0;
- ctx->viewport.scale[1] = 1.0;
- ctx->viewport.scale[2] = 1.0;
- ctx->viewport.scale[3] = 1.0;
- ctx->viewport.translate[0] = 0.0;
- ctx->viewport.translate[1] = 0.0;
- ctx->viewport.translate[2] = 0.0;
- ctx->viewport.translate[3] = 0.0;
-
- /* vertex shader */
+ /* vertex shader - still needed to specify mapping from fragment
+ * shader input semantics to vertex elements
+ */
{
const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
TGSI_SEMANTIC_GENERIC };
const uint semantic_indexes[] = { 0, 0 };
ctx->vs = util_make_vertex_passthrough_shader(pipe, 2, semantic_names,
- semantic_indexes,
- &ctx->vert_shader);
+ semantic_indexes);
}
/* fragment shader */
- ctx->fs = util_make_fragment_tex_shader(pipe, &ctx->frag_shader);
+ ctx->fs = util_make_fragment_tex_shader(pipe);
/* vertex data that doesn't change */
for (i = 0; i < 4; i++) {
@@ -1369,7 +1356,6 @@ get_next_slot(struct gen_mipmap_state *ctx)
static unsigned
set_vertex_data(struct gen_mipmap_state *ctx, float width, float height)
{
- void *buf;
unsigned offset;
ctx->vertices[0][0][0] = 0.0f; /*x*/
@@ -1394,12 +1380,8 @@ set_vertex_data(struct gen_mipmap_state *ctx, float width, float height)
offset = get_next_slot( ctx );
- buf = pipe_buffer_map(ctx->pipe->screen, ctx->vbuf,
- PIPE_BUFFER_USAGE_CPU_WRITE);
-
- memcpy((char *)buf + offset, ctx->vertices, sizeof(ctx->vertices));
-
- pipe_buffer_unmap(ctx->pipe->screen, ctx->vbuf);
+ pipe_buffer_write(ctx->pipe->screen, ctx->vbuf,
+ offset, sizeof(ctx->vertices), ctx->vertices);
return offset;
}
@@ -1417,10 +1399,7 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx)
pipe->delete_vs_state(pipe, ctx->vs);
pipe->delete_fs_state(pipe, ctx->fs);
- FREE((void*) ctx->vert_shader.tokens);
- FREE((void*) ctx->frag_shader.tokens);
-
- pipe_buffer_reference(pipe->screen, &ctx->vbuf, NULL);
+ pipe_buffer_reference(&ctx->vbuf, NULL);
FREE(ctx);
}
@@ -1432,7 +1411,7 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx)
*/
void util_gen_mipmap_flush( struct gen_mipmap_state *ctx )
{
- pipe_buffer_reference(ctx->pipe->screen, &ctx->vbuf, NULL);
+ pipe_buffer_reference(&ctx->vbuf, NULL);
ctx->vbuf_slot = 0;
}
@@ -1476,13 +1455,11 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
cso_save_framebuffer(ctx->cso);
cso_save_fragment_shader(ctx->cso);
cso_save_vertex_shader(ctx->cso);
- cso_save_viewport(ctx->cso);
/* bind our state */
cso_set_blend(ctx->cso, &ctx->blend);
cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil);
cso_set_rasterizer(ctx->cso, &ctx->rasterizer);
- cso_set_viewport(ctx->cso, &ctx->viewport);
cso_set_fragment_shader_handle(ctx->cso, ctx->fs);
cso_set_vertex_shader_handle(ctx->cso, ctx->vs);
@@ -1528,7 +1505,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
cso_set_sampler_textures(ctx->cso, 1, &pt);
- /* quad coords in window coords (bypassing clipping, viewport mapping) */
+ /* quad coords in window coords (bypassing vs, clip and viewport) */
offset = set_vertex_data(ctx,
(float) pt->width[dstLevel],
(float) pt->height[dstLevel]);
@@ -1555,5 +1532,4 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
cso_restore_framebuffer(ctx->cso);
cso_restore_fragment_shader(ctx->cso);
cso_restore_vertex_shader(ctx->cso);
- cso_restore_viewport(ctx->cso);
}
diff --git a/src/gallium/auxiliary/util/u_handle_table.c b/src/gallium/auxiliary/util/u_handle_table.c
index 2d15932ce3b..6da7353e259 100644
--- a/src/gallium/auxiliary/util/u_handle_table.c
+++ b/src/gallium/auxiliary/util/u_handle_table.c
@@ -34,7 +34,7 @@
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "util/u_handle_table.h"
diff --git a/src/gallium/auxiliary/util/u_hash_table.c b/src/gallium/auxiliary/util/u_hash_table.c
index 0bc8de9632c..2f83e318e44 100644
--- a/src/gallium/auxiliary/util/u_hash_table.c
+++ b/src/gallium/auxiliary/util/u_hash_table.c
@@ -39,7 +39,7 @@
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "cso_cache/cso_hash.h"
diff --git a/src/gallium/auxiliary/util/u_keymap.c b/src/gallium/auxiliary/util/u_keymap.c
index 01b17ddb1b3..3f70809efdc 100644
--- a/src/gallium/auxiliary/util/u_keymap.c
+++ b/src/gallium/auxiliary/util/u_keymap.c
@@ -35,7 +35,7 @@
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_error.h"
#include "cso_cache/cso_hash.h"
diff --git a/src/gallium/auxiliary/util/u_linear.c b/src/gallium/auxiliary/util/u_linear.c
index e999cefe748..6be365e53bb 100644
--- a/src/gallium/auxiliary/util/u_linear.c
+++ b/src/gallium/auxiliary/util/u_linear.c
@@ -1,5 +1,5 @@
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "u_linear.h"
void
diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h
index ab6f39ac31f..1ecde7a9125 100644
--- a/src/gallium/auxiliary/util/u_math.h
+++ b/src/gallium/auxiliary/util/u_math.h
@@ -40,7 +40,7 @@
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#ifdef __cplusplus
diff --git a/src/gallium/auxiliary/util/u_memory.h b/src/gallium/auxiliary/util/u_memory.h
index 1a6b596421f..0b18d043adb 100644
--- a/src/gallium/auxiliary/util/u_memory.h
+++ b/src/gallium/auxiliary/util/u_memory.h
@@ -36,7 +36,7 @@
#include "util/u_pointer.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#ifdef __cplusplus
@@ -52,11 +52,11 @@ extern "C" {
#endif
-#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) && defined(DEBUG)
+#if defined(PIPE_OS_WINDOWS) && defined(DEBUG)
/* memory debugging */
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#define MALLOC( _size ) \
debug_malloc( __FILE__, __LINE__, __FUNCTION__, _size )
@@ -191,9 +191,11 @@ align_free(void *ptr)
#if defined(HAVE_POSIX_MEMALIGN)
FREE(ptr);
#else
- void **cubbyHole = (void **) ((char *) ptr - sizeof(void *));
- void *realAddr = *cubbyHole;
- FREE(realAddr);
+ if (ptr) {
+ void **cubbyHole = (void **) ((char *) ptr - sizeof(void *));
+ void *realAddr = *cubbyHole;
+ FREE(realAddr);
+ }
#endif /* defined(HAVE_POSIX_MEMALIGN) */
}
diff --git a/src/gallium/auxiliary/util/u_mm.c b/src/gallium/auxiliary/util/u_mm.c
index 45ce257b5e5..151a480d34d 100644
--- a/src/gallium/auxiliary/util/u_mm.c
+++ b/src/gallium/auxiliary/util/u_mm.c
@@ -24,7 +24,7 @@
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "util/u_mm.h"
diff --git a/src/gallium/auxiliary/util/u_rect.c b/src/gallium/auxiliary/util/u_rect.c
index fe81a685be1..74259d453b1 100644
--- a/src/gallium/auxiliary/util/u_rect.c
+++ b/src/gallium/auxiliary/util/u_rect.c
@@ -169,46 +169,35 @@ util_surface_copy(struct pipe_context *pipe,
unsigned w, unsigned h)
{
struct pipe_screen *screen = pipe->screen;
- struct pipe_surface *new_src = NULL, *new_dst = NULL;
+ struct pipe_transfer *src_trans, *dst_trans;
void *dst_map;
const void *src_map;
- assert(dst->block.size == src->block.size);
- assert(dst->block.width == src->block.width);
- assert(dst->block.height == src->block.height);
-
- if ((src->usage & PIPE_BUFFER_USAGE_CPU_READ) == 0) {
- /* Need to create new src surface which is CPU readable */
- assert(src->texture);
- if (!src->texture)
- return;
- new_src = screen->get_tex_surface(screen,
+ assert(src->texture && dst->texture);
+ if (!src->texture || !dst->texture)
+ return;
+ src_trans = screen->get_tex_transfer(screen,
src->texture,
src->face,
src->level,
src->zslice,
- PIPE_BUFFER_USAGE_CPU_READ);
- src = new_src;
- }
+ PIPE_TRANSFER_READ,
+ src_x, src_y, w, h);
- if ((dst->usage & PIPE_BUFFER_USAGE_CPU_WRITE) == 0) {
- /* Need to create new dst surface which is CPU writable */
- assert(dst->texture);
- if (!dst->texture)
- return;
- new_dst = screen->get_tex_surface(screen,
+ dst_trans = screen->get_tex_transfer(screen,
dst->texture,
dst->face,
dst->level,
dst->zslice,
- PIPE_BUFFER_USAGE_CPU_WRITE);
- dst = new_dst;
- }
+ PIPE_TRANSFER_WRITE,
+ dst_x, dst_y, w, h);
- src_map = pipe->screen->surface_map(screen,
- src, PIPE_BUFFER_USAGE_CPU_READ);
- dst_map = pipe->screen->surface_map(screen,
- dst, PIPE_BUFFER_USAGE_CPU_WRITE);
+ assert(dst_trans->block.size == src_trans->block.size);
+ assert(dst_trans->block.width == src_trans->block.width);
+ assert(dst_trans->block.height == src_trans->block.height);
+
+ src_map = pipe->screen->transfer_map(screen, src_trans);
+ dst_map = pipe->screen->transfer_map(screen, dst_trans);
assert(src_map);
assert(dst_map);
@@ -216,36 +205,25 @@ util_surface_copy(struct pipe_context *pipe,
if (src_map && dst_map) {
/* If do_flip, invert src_y position and pass negative src stride */
pipe_copy_rect(dst_map,
- &dst->block,
- dst->stride,
- dst_x, dst_y,
+ &dst_trans->block,
+ dst_trans->stride,
+ 0, 0,
w, h,
src_map,
- do_flip ? -(int) src->stride : src->stride,
- src_x,
- do_flip ? src_y + h - 1 : src_y);
+ do_flip ? -(int) src_trans->stride : src_trans->stride,
+ 0,
+ do_flip ? h - 1 : 0);
}
- pipe->screen->surface_unmap(pipe->screen, src);
- pipe->screen->surface_unmap(pipe->screen, dst);
+ pipe->screen->transfer_unmap(pipe->screen, src_trans);
+ pipe->screen->transfer_unmap(pipe->screen, dst_trans);
- if (new_src)
- screen->tex_surface_release(screen, &new_src);
- if (new_dst)
- screen->tex_surface_release(screen, &new_dst);
+ screen->tex_transfer_destroy(src_trans);
+ screen->tex_transfer_destroy(dst_trans);
}
-static void *
-get_pointer(struct pipe_surface *dst, void *dst_map, unsigned x, unsigned y)
-{
- return (char *)dst_map
- + y / dst->block.height * dst->stride
- + x / dst->block.width * dst->block.size;
-}
-
-
#define UBYTE_TO_USHORT(B) ((B) | ((B) << 8))
@@ -260,42 +238,38 @@ util_surface_fill(struct pipe_context *pipe,
unsigned width, unsigned height, unsigned value)
{
struct pipe_screen *screen = pipe->screen;
- struct pipe_surface *new_dst = NULL;
+ struct pipe_transfer *dst_trans;
void *dst_map;
- if ((dst->usage & PIPE_BUFFER_USAGE_CPU_WRITE) == 0) {
- /* Need to create new dst surface which is CPU writable */
- assert(dst->texture);
- if (!dst->texture)
- return;
- new_dst = screen->get_tex_surface(screen,
+ assert(dst->texture);
+ if (!dst->texture)
+ return;
+ dst_trans = screen->get_tex_transfer(screen,
dst->texture,
dst->face,
dst->level,
dst->zslice,
- PIPE_BUFFER_USAGE_CPU_WRITE);
- dst = new_dst;
- }
+ PIPE_TRANSFER_WRITE,
+ dstx, dsty, width, height);
- dst_map = pipe->screen->surface_map(screen,
- dst, PIPE_BUFFER_USAGE_CPU_WRITE);
+ dst_map = pipe->screen->transfer_map(screen, dst_trans);
assert(dst_map);
if (dst_map) {
- assert(dst->stride > 0);
+ assert(dst_trans->stride > 0);
- switch (dst->block.size) {
+ switch (dst_trans->block.size) {
case 1:
case 2:
case 4:
- pipe_fill_rect(dst_map, &dst->block, dst->stride,
- dstx, dsty, width, height, value);
+ pipe_fill_rect(dst_map, &dst_trans->block, dst_trans->stride,
+ 0, 0, width, height, value);
break;
case 8:
{
/* expand the 4-byte clear value to an 8-byte value */
- ushort *row = (ushort *) get_pointer(dst, dst_map, dstx, dsty);
+ ushort *row = (ushort *) dst_map;
ushort val0 = UBYTE_TO_USHORT((value >> 0) & 0xff);
ushort val1 = UBYTE_TO_USHORT((value >> 8) & 0xff);
ushort val2 = UBYTE_TO_USHORT((value >> 16) & 0xff);
@@ -312,7 +286,7 @@ util_surface_fill(struct pipe_context *pipe,
row[j*4+2] = val2;
row[j*4+3] = val3;
}
- row += dst->stride/2;
+ row += dst_trans->stride/2;
}
}
break;
@@ -322,8 +296,6 @@ util_surface_fill(struct pipe_context *pipe,
}
}
- pipe->screen->surface_unmap(pipe->screen, dst);
-
- if (new_dst)
- screen->tex_surface_release(screen, &new_dst);
+ pipe->screen->transfer_unmap(pipe->screen, dst_trans);
+ screen->tex_transfer_destroy(dst_trans);
}
diff --git a/src/gallium/auxiliary/util/u_simple_screen.c b/src/gallium/auxiliary/util/u_simple_screen.c
index 089bbbc48a8..8114b53cd0d 100644
--- a/src/gallium/auxiliary/util/u_simple_screen.c
+++ b/src/gallium/auxiliary/util/u_simple_screen.c
@@ -28,6 +28,7 @@
#include "u_simple_screen.h"
#include "pipe/p_screen.h"
+#include "pipe/p_state.h"
#include "pipe/internal/p_winsys_screen.h"
@@ -37,8 +38,12 @@ pass_buffer_create(struct pipe_screen *screen,
unsigned usage,
unsigned size)
{
- return screen->winsys->buffer_create(screen->winsys,
- alignment, usage, size);
+ struct pipe_buffer *buffer =
+ screen->winsys->buffer_create(screen->winsys, alignment, usage, size);
+
+ buffer->screen = screen;
+
+ return buffer;
}
static struct pipe_buffer *
@@ -46,8 +51,13 @@ pass_user_buffer_create(struct pipe_screen *screen,
void *ptr,
unsigned bytes)
{
- return screen->winsys->user_buffer_create(screen->winsys,
+ struct pipe_buffer *buffer =
+ screen->winsys->user_buffer_create(screen->winsys,
ptr, bytes);
+
+ buffer->screen = screen;
+
+ return buffer;
}
static struct pipe_buffer *
@@ -57,9 +67,14 @@ pass_surface_buffer_create(struct pipe_screen *screen,
unsigned usage,
unsigned *stride)
{
- return screen->winsys->surface_buffer_create(screen->winsys,
+ struct pipe_buffer *buffer =
+ screen->winsys->surface_buffer_create(screen->winsys,
width, height,
format, usage, stride);
+
+ buffer->screen = screen;
+
+ return buffer;
}
static void *
@@ -79,10 +94,9 @@ pass_buffer_unmap(struct pipe_screen *screen,
}
static void
-pass_buffer_destroy(struct pipe_screen *screen,
- struct pipe_buffer *buf)
+pass_buffer_destroy(struct pipe_buffer *buf)
{
- screen->winsys->buffer_destroy(screen->winsys, buf);
+ buf->screen->winsys->buffer_destroy(buf);
}
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c
index 706155e99a7..e519c354d25 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -34,9 +34,8 @@
#include "pipe/p_context.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
#include "pipe/p_screen.h"
#include "pipe/p_shader_tokens.h"
@@ -56,12 +55,11 @@ void *
util_make_vertex_passthrough_shader(struct pipe_context *pipe,
uint num_attribs,
const uint *semantic_names,
- const uint *semantic_indexes,
- struct pipe_shader_state *shader)
+ const uint *semantic_indexes)
{
- uint maxTokens = 100;
- struct tgsi_token *tokens;
+ struct pipe_shader_state shader;
+ struct tgsi_token tokens[100];
struct tgsi_header *header;
struct tgsi_processor *processor;
struct tgsi_full_declaration decl;
@@ -69,8 +67,6 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe,
const uint procType = TGSI_PROCESSOR_VERTEX;
uint ti, i;
- tokens = (struct tgsi_token *) MALLOC(maxTokens * sizeof(tokens[0]));
-
/* shader header
*/
*(struct tgsi_version *) &tokens[0] = tgsi_build_version();
@@ -97,7 +93,7 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe,
ti += tgsi_build_full_declaration(&decl,
&tokens[ti],
header,
- maxTokens - ti);
+ Elements(tokens) - ti);
}
/* declare outputs */
@@ -112,7 +108,7 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe,
ti += tgsi_build_full_declaration(&decl,
&tokens[ti],
header,
- maxTokens - ti);
+ Elements(tokens) - ti);
}
/* emit MOV instructions */
@@ -129,7 +125,7 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe,
ti += tgsi_build_full_instruction(&inst,
&tokens[ti],
header,
- maxTokens - ti );
+ Elements(tokens) - ti );
}
/* END instruction */
@@ -140,16 +136,15 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe,
ti += tgsi_build_full_instruction(&inst,
&tokens[ti],
header,
- maxTokens - ti );
+ Elements(tokens) - ti );
#if 0 /*debug*/
tgsi_dump(tokens, 0);
#endif
- shader->tokens = tokens;
- /*shader->num_tokens = ti;*/
+ shader.tokens = tokens;
- return pipe->create_vs_state(pipe, shader);
+ return pipe->create_vs_state(pipe, &shader);
}
@@ -161,11 +156,10 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe,
* END;
*/
void *
-util_make_fragment_tex_shader(struct pipe_context *pipe,
- struct pipe_shader_state *shader)
+util_make_fragment_tex_shader(struct pipe_context *pipe)
{
- uint maxTokens = 100;
- struct tgsi_token *tokens;
+ struct pipe_shader_state shader;
+ struct tgsi_token tokens[100];
struct tgsi_header *header;
struct tgsi_processor *processor;
struct tgsi_full_declaration decl;
@@ -173,8 +167,6 @@ util_make_fragment_tex_shader(struct pipe_context *pipe,
const uint procType = TGSI_PROCESSOR_FRAGMENT;
uint ti;
- tokens = (struct tgsi_token *) MALLOC(maxTokens * sizeof(tokens[0]));
-
/* shader header
*/
*(struct tgsi_version *) &tokens[0] = tgsi_build_version();
@@ -200,7 +192,7 @@ util_make_fragment_tex_shader(struct pipe_context *pipe,
ti += tgsi_build_full_declaration(&decl,
&tokens[ti],
header,
- maxTokens - ti);
+ Elements(tokens) - ti);
/* declare color[0] output */
decl = tgsi_default_full_declaration();
@@ -213,7 +205,7 @@ util_make_fragment_tex_shader(struct pipe_context *pipe,
ti += tgsi_build_full_declaration(&decl,
&tokens[ti],
header,
- maxTokens - ti);
+ Elements(tokens) - ti);
/* declare sampler */
decl = tgsi_default_full_declaration();
@@ -223,7 +215,7 @@ util_make_fragment_tex_shader(struct pipe_context *pipe,
ti += tgsi_build_full_declaration(&decl,
&tokens[ti],
header,
- maxTokens - ti);
+ Elements(tokens) - ti);
/* TEX instruction */
inst = tgsi_default_full_instruction();
@@ -240,7 +232,7 @@ util_make_fragment_tex_shader(struct pipe_context *pipe,
ti += tgsi_build_full_instruction(&inst,
&tokens[ti],
header,
- maxTokens - ti );
+ Elements(tokens) - ti );
/* END instruction */
inst = tgsi_default_full_instruction();
@@ -250,16 +242,15 @@ util_make_fragment_tex_shader(struct pipe_context *pipe,
ti += tgsi_build_full_instruction(&inst,
&tokens[ti],
header,
- maxTokens - ti );
+ Elements(tokens) - ti );
#if 0 /*debug*/
tgsi_dump(tokens, 0);
#endif
- shader->tokens = tokens;
- /*shader->num_tokens = ti;*/
+ shader.tokens = tokens;
- return pipe->create_fs_state(pipe, shader);
+ return pipe->create_fs_state(pipe, &shader);
}
@@ -270,11 +261,10 @@ util_make_fragment_tex_shader(struct pipe_context *pipe,
* Make simple fragment color pass-through shader.
*/
void *
-util_make_fragment_passthrough_shader(struct pipe_context *pipe,
- struct pipe_shader_state *shader)
+util_make_fragment_passthrough_shader(struct pipe_context *pipe)
{
- uint maxTokens = 40;
- struct tgsi_token *tokens;
+ struct pipe_shader_state shader;
+ struct tgsi_token tokens[40];
struct tgsi_header *header;
struct tgsi_processor *processor;
struct tgsi_full_declaration decl;
@@ -282,8 +272,6 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe,
const uint procType = TGSI_PROCESSOR_FRAGMENT;
uint ti;
- tokens = (struct tgsi_token *) MALLOC(maxTokens * sizeof(tokens[0]));
-
/* shader header
*/
*(struct tgsi_version *) &tokens[0] = tgsi_build_version();
@@ -307,7 +295,7 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe,
ti += tgsi_build_full_declaration(&decl,
&tokens[ti],
header,
- maxTokens - ti);
+ Elements(tokens) - ti);
/* declare output */
decl = tgsi_default_full_declaration();
@@ -320,7 +308,7 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe,
ti += tgsi_build_full_declaration(&decl,
&tokens[ti],
header,
- maxTokens - ti);
+ Elements(tokens) - ti);
/* MOVE out[0], in[0]; */
@@ -335,7 +323,7 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe,
ti += tgsi_build_full_instruction(&inst,
&tokens[ti],
header,
- maxTokens - ti );
+ Elements(tokens) - ti );
/* END instruction */
inst = tgsi_default_full_instruction();
@@ -345,17 +333,17 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe,
ti += tgsi_build_full_instruction(&inst,
&tokens[ti],
header,
- maxTokens - ti );
+ Elements(tokens) - ti );
- assert(ti < maxTokens);
+ assert(ti < Elements(tokens));
#if 0 /*debug*/
tgsi_dump(tokens, 0);
#endif
- shader->tokens = tokens;
- /*shader->num_tokens = ti;*/
+ shader.tokens = tokens;
- return pipe->create_fs_state(pipe, shader);
+ return pipe->create_fs_state(pipe, &shader);
}
+
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.h b/src/gallium/auxiliary/util/u_simple_shaders.h
index 8ca4977d715..6f8d96af9bc 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.h
+++ b/src/gallium/auxiliary/util/u_simple_shaders.h
@@ -46,18 +46,15 @@ extern void *
util_make_vertex_passthrough_shader(struct pipe_context *pipe,
uint num_attribs,
const uint *semantic_names,
- const uint *semantic_indexes,
- struct pipe_shader_state *shader);
+ const uint *semantic_indexes);
extern void *
-util_make_fragment_tex_shader(struct pipe_context *pipe,
- struct pipe_shader_state *shader);
+util_make_fragment_tex_shader(struct pipe_context *pipe);
extern void *
-util_make_fragment_passthrough_shader(struct pipe_context *pipe,
- struct pipe_shader_state *shader);
+util_make_fragment_passthrough_shader(struct pipe_context *pipe);
#ifdef __cplusplus
diff --git a/src/gallium/auxiliary/util/u_stream_stdc.c b/src/gallium/auxiliary/util/u_stream_stdc.c
index ca80bef0f3d..0ead45a7491 100644
--- a/src/gallium/auxiliary/util/u_stream_stdc.c
+++ b/src/gallium/auxiliary/util/u_stream_stdc.c
@@ -32,7 +32,7 @@
#include "pipe/p_config.h"
-#if defined(PIPE_OS_LINUX) || defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_SUBSYSTEM_WINDOWS_USER)
#include <stdio.h>
diff --git a/src/gallium/auxiliary/util/u_tile.c b/src/gallium/auxiliary/util/u_tile.c
index 32f6b072a00..d31ca9c029e 100644
--- a/src/gallium/auxiliary/util/u_tile.c
+++ b/src/gallium/auxiliary/util/u_tile.c
@@ -28,7 +28,6 @@
/**
* RGBA/float tile get/put functions.
* Usable both by drivers and state trackers.
- * Surfaces should already be in a mapped state.
*/
@@ -42,58 +41,58 @@
/**
- * Move raw block of pixels from surface to user memory.
- * This should be usable by any hw driver that has mappable surfaces.
+ * Move raw block of pixels from transfer object to user memory.
*/
void
-pipe_get_tile_raw(struct pipe_surface *ps,
+pipe_get_tile_raw(struct pipe_transfer *pt,
uint x, uint y, uint w, uint h,
void *dst, int dst_stride)
{
+ struct pipe_screen *screen = pt->texture->screen;
const void *src;
if (dst_stride == 0)
- dst_stride = pf_get_nblocksx(&ps->block, w) * ps->block.size;
+ dst_stride = pf_get_nblocksx(&pt->block, w) * pt->block.size;
- if (pipe_clip_tile(x, y, &w, &h, ps))
+ if (pipe_clip_tile(x, y, &w, &h, pt))
return;
- src = pipe_surface_map(ps, PIPE_BUFFER_USAGE_CPU_READ);
+ src = screen->transfer_map(screen, pt);
assert(src);
if(!src)
return;
- pipe_copy_rect(dst, &ps->block, dst_stride, 0, 0, w, h, src, ps->stride, x, y);
+ pipe_copy_rect(dst, &pt->block, dst_stride, 0, 0, w, h, src, pt->stride, x, y);
- pipe_surface_unmap(ps);
+ screen->transfer_unmap(screen, pt);
}
/**
- * Move raw block of pixels from user memory to surface.
- * This should be usable by any hw driver that has mappable surfaces.
+ * Move raw block of pixels from user memory to transfer object.
*/
void
-pipe_put_tile_raw(struct pipe_surface *ps,
+pipe_put_tile_raw(struct pipe_transfer *pt,
uint x, uint y, uint w, uint h,
const void *src, int src_stride)
{
+ struct pipe_screen *screen = pt->texture->screen;
void *dst;
if (src_stride == 0)
- src_stride = pf_get_nblocksx(&ps->block, w) * ps->block.size;
+ src_stride = pf_get_nblocksx(&pt->block, w) * pt->block.size;
- if (pipe_clip_tile(x, y, &w, &h, ps))
+ if (pipe_clip_tile(x, y, &w, &h, pt))
return;
- dst = pipe_surface_map(ps, PIPE_BUFFER_USAGE_CPU_WRITE);
+ dst = screen->transfer_map(screen, pt);
assert(dst);
if(!dst)
return;
- pipe_copy_rect(dst, &ps->block, ps->stride, x, y, w, h, src, src_stride, 0, 0);
+ pipe_copy_rect(dst, &pt->block, pt->stride, x, y, w, h, src, src_stride, 0, 0);
- pipe_surface_unmap(ps);
+ screen->transfer_unmap(screen, pt);
}
@@ -883,6 +882,27 @@ ycbcr_get_tile_rgba(const ushort *src,
}
+static void
+fake_get_tile_rgba(const ushort *src,
+ unsigned w, unsigned h,
+ float *p,
+ unsigned dst_stride)
+{
+ unsigned i, j;
+
+ for (i = 0; i < h; i++) {
+ float *pRow = p;
+ for (j = 0; j < w; j++, pRow += 4) {
+ pRow[0] =
+ pRow[1] =
+ pRow[2] =
+ pRow[3] = (i ^ j) & 1 ? 1.0f : 0.0f;
+ }
+ p += dst_stride;
+ }
+}
+
+
void
pipe_tile_raw_to_rgba(enum pipe_format format,
void *src,
@@ -949,55 +969,56 @@ pipe_tile_raw_to_rgba(enum pipe_format format,
ycbcr_get_tile_rgba((ushort *) src, w, h, dst, dst_stride, TRUE);
break;
default:
- assert(0);
+ debug_printf("%s: unsupported format %s\n", __FUNCTION__, pf_name(format));
+ fake_get_tile_rgba(src, w, h, dst, dst_stride);
}
}
void
-pipe_get_tile_rgba(struct pipe_surface *ps,
+pipe_get_tile_rgba(struct pipe_transfer *pt,
uint x, uint y, uint w, uint h,
float *p)
{
unsigned dst_stride = w * 4;
void *packed;
- if (pipe_clip_tile(x, y, &w, &h, ps))
+ if (pipe_clip_tile(x, y, &w, &h, pt))
return;
- packed = MALLOC(pf_get_nblocks(&ps->block, w, h) * ps->block.size);
+ packed = MALLOC(pf_get_nblocks(&pt->block, w, h) * pt->block.size);
if (!packed)
return;
- if(ps->format == PIPE_FORMAT_YCBCR || ps->format == PIPE_FORMAT_YCBCR_REV)
+ if(pt->format == PIPE_FORMAT_YCBCR || pt->format == PIPE_FORMAT_YCBCR_REV)
assert((x & 1) == 0);
- pipe_get_tile_raw(ps, x, y, w, h, packed, 0);
+ pipe_get_tile_raw(pt, x, y, w, h, packed, 0);
- pipe_tile_raw_to_rgba(ps->format, packed, w, h, p, dst_stride);
+ pipe_tile_raw_to_rgba(pt->format, packed, w, h, p, dst_stride);
FREE(packed);
}
void
-pipe_put_tile_rgba(struct pipe_surface *ps,
+pipe_put_tile_rgba(struct pipe_transfer *pt,
uint x, uint y, uint w, uint h,
const float *p)
{
unsigned src_stride = w * 4;
void *packed;
- if (pipe_clip_tile(x, y, &w, &h, ps))
+ if (pipe_clip_tile(x, y, &w, &h, pt))
return;
- packed = MALLOC(pf_get_nblocks(&ps->block, w, h) * ps->block.size);
+ packed = MALLOC(pf_get_nblocks(&pt->block, w, h) * pt->block.size);
if (!packed)
return;
- switch (ps->format) {
+ switch (pt->format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
a8r8g8b8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride);
break;
@@ -1051,10 +1072,10 @@ pipe_put_tile_rgba(struct pipe_surface *ps,
/*z24s8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride);*/
break;
default:
- assert(0);
+ debug_printf("%s: unsupported format %s\n", __FUNCTION__, pf_name(pt->format));
}
- pipe_put_tile_raw(ps, x, y, w, h, packed, 0);
+ pipe_put_tile_raw(pt, x, y, w, h, packed, 0);
FREE(packed);
}
@@ -1064,62 +1085,63 @@ pipe_put_tile_rgba(struct pipe_surface *ps,
* Get a block of Z values, converted to 32-bit range.
*/
void
-pipe_get_tile_z(struct pipe_surface *ps,
+pipe_get_tile_z(struct pipe_transfer *pt,
uint x, uint y, uint w, uint h,
uint *z)
{
+ struct pipe_screen *screen = pt->texture->screen;
const uint dstStride = w;
ubyte *map;
uint *pDest = z;
uint i, j;
- if (pipe_clip_tile(x, y, &w, &h, ps))
+ if (pipe_clip_tile(x, y, &w, &h, pt))
return;
- map = (ubyte *)pipe_surface_map(ps, PIPE_BUFFER_USAGE_CPU_READ);
+ map = (ubyte *)screen->transfer_map(screen, pt);
if (!map) {
assert(0);
return;
}
- switch (ps->format) {
+ switch (pt->format) {
case PIPE_FORMAT_Z32_UNORM:
{
- const uint *pSrc
- = (const uint *)(map + y * ps->stride + x*4);
+ const uint *ptrc
+ = (const uint *)(map + y * pt->stride + x*4);
for (i = 0; i < h; i++) {
- memcpy(pDest, pSrc, 4 * w);
+ memcpy(pDest, ptrc, 4 * w);
pDest += dstStride;
- pSrc += ps->stride/4;
+ ptrc += pt->stride/4;
}
}
break;
case PIPE_FORMAT_S8Z24_UNORM:
case PIPE_FORMAT_X8Z24_UNORM:
{
- const uint *pSrc
- = (const uint *)(map + y * ps->stride + x*4);
+ const uint *ptrc
+ = (const uint *)(map + y * pt->stride + x*4);
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
/* convert 24-bit Z to 32-bit Z */
- pDest[j] = (pSrc[j] << 8) | (pSrc[j] & 0xff);
+ pDest[j] = (ptrc[j] << 8) | (ptrc[j] & 0xff);
}
pDest += dstStride;
- pSrc += ps->stride/4;
+ ptrc += pt->stride/4;
}
}
break;
case PIPE_FORMAT_Z16_UNORM:
{
- const ushort *pSrc
- = (const ushort *)(map + y * ps->stride + x*2);
+ const ushort *ptrc
+ = (const ushort *)(map + y * pt->stride + x*2);
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
/* convert 16-bit Z to 32-bit Z */
- pDest[j] = (pSrc[j] << 16) | pSrc[j];
+ pDest[j] = (ptrc[j] << 16) | ptrc[j];
}
pDest += dstStride;
- pSrc += ps->stride/2;
+ ptrc += pt->stride/2;
}
}
break;
@@ -1127,64 +1149,65 @@ pipe_get_tile_z(struct pipe_surface *ps,
assert(0);
}
- pipe_surface_unmap(ps);
+ screen->transfer_unmap(screen, pt);
}
void
-pipe_put_tile_z(struct pipe_surface *ps,
+pipe_put_tile_z(struct pipe_transfer *pt,
uint x, uint y, uint w, uint h,
const uint *zSrc)
{
+ struct pipe_screen *screen = pt->texture->screen;
const uint srcStride = w;
- const uint *pSrc = zSrc;
+ const uint *ptrc = zSrc;
ubyte *map;
uint i, j;
- if (pipe_clip_tile(x, y, &w, &h, ps))
+ if (pipe_clip_tile(x, y, &w, &h, pt))
return;
- map = (ubyte *)pipe_surface_map(ps, PIPE_BUFFER_USAGE_CPU_WRITE);
+ map = (ubyte *)screen->transfer_map(screen, pt);
if (!map) {
assert(0);
return;
}
- switch (ps->format) {
+ switch (pt->format) {
case PIPE_FORMAT_Z32_UNORM:
{
- uint *pDest = (uint *) (map + y * ps->stride + x*4);
+ uint *pDest = (uint *) (map + y * pt->stride + x*4);
for (i = 0; i < h; i++) {
- memcpy(pDest, pSrc, 4 * w);
- pDest += ps->stride/4;
- pSrc += srcStride;
+ memcpy(pDest, ptrc, 4 * w);
+ pDest += pt->stride/4;
+ ptrc += srcStride;
}
}
break;
case PIPE_FORMAT_S8Z24_UNORM:
case PIPE_FORMAT_X8Z24_UNORM:
{
- uint *pDest = (uint *) (map + y * ps->stride + x*4);
+ uint *pDest = (uint *) (map + y * pt->stride + x*4);
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
/* convert 32-bit Z to 24-bit Z (0 stencil) */
- pDest[j] = pSrc[j] >> 8;
+ pDest[j] = ptrc[j] >> 8;
}
- pDest += ps->stride/4;
- pSrc += srcStride;
+ pDest += pt->stride/4;
+ ptrc += srcStride;
}
}
break;
case PIPE_FORMAT_Z16_UNORM:
{
- ushort *pDest = (ushort *) (map + y * ps->stride + x*2);
+ ushort *pDest = (ushort *) (map + y * pt->stride + x*2);
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
/* convert 32-bit Z to 16-bit Z */
- pDest[j] = pSrc[j] >> 16;
+ pDest[j] = ptrc[j] >> 16;
}
- pDest += ps->stride/2;
- pSrc += srcStride;
+ pDest += pt->stride/2;
+ ptrc += srcStride;
}
}
break;
@@ -1192,7 +1215,7 @@ pipe_put_tile_z(struct pipe_surface *ps,
assert(0);
}
- pipe_surface_unmap(ps);
+ screen->transfer_unmap(screen, pt);
}
diff --git a/src/gallium/auxiliary/util/u_tile.h b/src/gallium/auxiliary/util/u_tile.h
index a8ac8053083..1453af38b8a 100644
--- a/src/gallium/auxiliary/util/u_tile.h
+++ b/src/gallium/auxiliary/util/u_tile.h
@@ -30,24 +30,24 @@
#include "pipe/p_compiler.h"
-struct pipe_surface;
+struct pipe_transfer;
/**
- * Clip tile against surface dims.
+ * Clip tile against transfer dims.
* \return TRUE if tile is totally clipped, FALSE otherwise
*/
static INLINE boolean
-pipe_clip_tile(uint x, uint y, uint *w, uint *h, const struct pipe_surface *ps)
+pipe_clip_tile(uint x, uint y, uint *w, uint *h, const struct pipe_transfer *pt)
{
- if (x >= ps->width)
+ if (x >= pt->width)
return TRUE;
- if (y >= ps->height)
+ if (y >= pt->height)
return TRUE;
- if (x + *w > ps->width)
- *w = ps->width - x;
- if (y + *h > ps->height)
- *h = ps->height - y;
+ if (x + *w > pt->width)
+ *w = pt->width - x;
+ if (y + *h > pt->height)
+ *h = pt->height - y;
return FALSE;
}
@@ -56,34 +56,34 @@ extern "C" {
#endif
void
-pipe_get_tile_raw(struct pipe_surface *ps,
+pipe_get_tile_raw(struct pipe_transfer *pt,
uint x, uint y, uint w, uint h,
void *p, int dst_stride);
void
-pipe_put_tile_raw(struct pipe_surface *ps,
+pipe_put_tile_raw(struct pipe_transfer *pt,
uint x, uint y, uint w, uint h,
const void *p, int src_stride);
void
-pipe_get_tile_rgba(struct pipe_surface *ps,
+pipe_get_tile_rgba(struct pipe_transfer *pt,
uint x, uint y, uint w, uint h,
float *p);
void
-pipe_put_tile_rgba(struct pipe_surface *ps,
+pipe_put_tile_rgba(struct pipe_transfer *pt,
uint x, uint y, uint w, uint h,
const float *p);
void
-pipe_get_tile_z(struct pipe_surface *ps,
+pipe_get_tile_z(struct pipe_transfer *pt,
uint x, uint y, uint w, uint h,
uint *z);
void
-pipe_put_tile_z(struct pipe_surface *ps,
+pipe_put_tile_z(struct pipe_transfer *pt,
uint x, uint y, uint w, uint h,
const uint *z);
diff --git a/src/gallium/auxiliary/util/u_time.c b/src/gallium/auxiliary/util/u_time.c
index dde2c74fa83..357d9360c90 100644
--- a/src/gallium/auxiliary/util/u_time.c
+++ b/src/gallium/auxiliary/util/u_time.c
@@ -35,7 +35,7 @@
#include "pipe/p_config.h"
-#if defined(PIPE_OS_LINUX)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
#include <sys/time.h>
#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
#include <windows.h>
@@ -77,7 +77,7 @@ util_time_get_frequency(void)
void
util_time_get(struct util_time *t)
{
-#if defined(PIPE_OS_LINUX)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
gettimeofday(&t->tv, NULL);
#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
LONGLONG temp;
@@ -102,7 +102,7 @@ util_time_add(const struct util_time *t1,
int64_t usecs,
struct util_time *t2)
{
-#if defined(PIPE_OS_LINUX)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
t2->tv.tv_sec = t1->tv.tv_sec + usecs / 1000000;
t2->tv.tv_usec = t1->tv.tv_usec + usecs % 1000000;
#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE)
@@ -124,7 +124,7 @@ int64_t
util_time_diff(const struct util_time *t1,
const struct util_time *t2)
{
-#if defined(PIPE_OS_LINUX)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
return (t2->tv.tv_usec - t1->tv.tv_usec) +
(t2->tv.tv_sec - t1->tv.tv_sec)*1000000;
#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE)
@@ -144,7 +144,7 @@ util_time_micros( void )
util_time_get(&t1);
-#if defined(PIPE_OS_LINUX)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
return t1.tv.tv_usec + t1.tv.tv_sec*1000000LL;
#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE)
util_time_get_frequency();
@@ -166,7 +166,7 @@ static INLINE int
util_time_compare(const struct util_time *t1,
const struct util_time *t2)
{
-#if defined(PIPE_OS_LINUX)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
if (t1->tv.tv_sec < t2->tv.tv_sec)
return -1;
else if(t1->tv.tv_sec > t2->tv.tv_sec)
diff --git a/src/gallium/auxiliary/util/u_time.h b/src/gallium/auxiliary/util/u_time.h
index 35d97d16c73..4346ce1fa45 100644
--- a/src/gallium/auxiliary/util/u_time.h
+++ b/src/gallium/auxiliary/util/u_time.h
@@ -38,7 +38,7 @@
#include "pipe/p_config.h"
-#if defined(PIPE_OS_LINUX)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
#include <time.h> /* timeval */
#include <unistd.h> /* usleep */
#endif
@@ -58,7 +58,7 @@ extern "C" {
*/
struct util_time
{
-#if defined(PIPE_OS_LINUX)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
struct timeval tv;
#else
int64_t counter;
@@ -89,7 +89,7 @@ util_time_timeout(const struct util_time *start,
const struct util_time *end,
const struct util_time *curr);
-#if defined(PIPE_OS_LINUX)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
#define util_time_sleep usleep
#else
void
diff --git a/src/gallium/auxiliary/util/u_timed_winsys.c b/src/gallium/auxiliary/util/u_timed_winsys.c
index f237e12d735..77b2a3a1c87 100644
--- a/src/gallium/auxiliary/util/u_timed_winsys.c
+++ b/src/gallium/auxiliary/util/u_timed_winsys.c
@@ -29,6 +29,7 @@
* Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com>
*/
+#include "pipe/p_state.h"
#include "pipe/internal/p_winsys_screen.h"
#include "u_timed_winsys.h"
#include "util/u_memory.h"
@@ -178,13 +179,13 @@ timed_buffer_unmap(struct pipe_winsys *winsys,
static void
-timed_buffer_destroy(struct pipe_winsys *winsys,
- struct pipe_buffer *buf)
+timed_buffer_destroy(struct pipe_buffer *buf)
{
+ struct pipe_winsys *winsys = buf->screen->winsys;
struct pipe_winsys *backend = timed_winsys(winsys)->backend;
uint64_t start = time_start();
- backend->buffer_destroy( backend, buf );
+ backend->buffer_destroy( buf );
time_finish(winsys, start, 4, __FUNCTION__);
}
diff --git a/src/gallium/drivers/Makefile b/src/gallium/drivers/Makefile
index 6161cb6ff8f..9fe9b2c11d0 100644
--- a/src/gallium/drivers/Makefile
+++ b/src/gallium/drivers/Makefile
@@ -1,20 +1,12 @@
+# src/gallium/drivers/Makefile
TOP = ../../..
include $(TOP)/configs/current
+SUBDIRS = $(GALLIUM_DRIVERS_DIRS)
-SUBDIRS = $(GALLIUM_DRIVER_DIRS)
-
-
-default: subdirs
-
-
-subdirs:
+default install clean:
@for dir in $(SUBDIRS) ; do \
if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE)) || exit 1 ; \
+ (cd $$dir && $(MAKE) $@) || exit 1; \
fi \
done
-
-
-clean:
- rm -f `find . -name \*.[oa]`
diff --git a/src/gallium/drivers/cell/ppu/cell_clear.c b/src/gallium/drivers/cell/ppu/cell_clear.c
index c2e276988ca..edc06747ac1 100644
--- a/src/gallium/drivers/cell/ppu/cell_clear.c
+++ b/src/gallium/drivers/cell/ppu/cell_clear.c
@@ -70,18 +70,12 @@ void
cell_clear_surface(struct pipe_context *pipe, struct pipe_surface *ps,
unsigned clearValue)
{
- struct pipe_screen *screen = pipe->screen;
struct cell_context *cell = cell_context(pipe);
uint surfIndex;
if (cell->dirty)
cell_update_derived(cell);
-
- if (!cell->cbuf_map[0])
- cell->cbuf_map[0] = screen->surface_map(screen, ps,
- PIPE_BUFFER_USAGE_GPU_WRITE);
-
if (ps == cell->framebuffer.zsbuf) {
/* clear z/stencil buffer */
surfIndex = 1;
diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h
index eb1397bb3fa..5c3188e7f9d 100644
--- a/src/gallium/drivers/cell/ppu/cell_context.h
+++ b/src/gallium/drivers/cell/ppu/cell_context.h
@@ -130,9 +130,6 @@ struct cell_context
ubyte *cbuf_map[PIPE_MAX_COLOR_BUFS];
ubyte *zsbuf_map;
- struct pipe_surface *tex_surf;
- uint *tex_map;
-
uint dirty;
uint dirty_textures; /* bitmask of texture units */
uint dirty_samplers; /* bitmask of sampler units */
diff --git a/src/gallium/drivers/cell/ppu/cell_fence.c b/src/gallium/drivers/cell/ppu/cell_fence.c
index 867b5dcaa09..13125a9fa30 100644
--- a/src/gallium/drivers/cell/ppu/cell_fence.c
+++ b/src/gallium/drivers/cell/ppu/cell_fence.c
@@ -96,7 +96,7 @@ cell_add_buffer_to_list(struct cell_context *cell,
struct cell_buffer_node *node = CALLOC_STRUCT(cell_buffer_node);
/* create new list node which references the buffer, insert at head */
if (node) {
- pipe_buffer_reference(ps, &node->buffer, buffer);
+ pipe_buffer_reference(&node->buffer, buffer);
node->next = list->head;
list->head = node;
}
@@ -127,10 +127,10 @@ cell_free_fenced_buffers(struct cell_context *cell,
pipe_buffer_unmap(ps, node->buffer);
#if 0
printf("Unref buffer %p\n", node->buffer);
- if (node->buffer->refcount == 1)
+ if (node->buffer->reference.count == 1)
printf(" Delete!\n");
#endif
- pipe_buffer_reference(ps, &node->buffer, NULL);
+ pipe_buffer_reference(&node->buffer, NULL);
FREE(node);
node = next;
}
@@ -153,16 +153,12 @@ cell_add_fenced_textures(struct cell_context *cell)
for (i = 0; i < cell->num_textures; i++) {
struct cell_texture *ct = cell->texture[i];
if (ct) {
- uint level;
- for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) {
- if (ct->tiled_buffer[level]) {
#if 0
- printf("Adding texture %p buffer %p to list\n",
- ct, ct->tiled_buffer[level]);
+ printf("Adding texture %p buffer %p to list\n",
+ ct, ct->tiled_buffer[level]);
#endif
- cell_add_buffer_to_list(cell, list, ct->tiled_buffer[level]);
- }
- }
+ if (ct->buffer)
+ cell_add_buffer_to_list(cell, list, ct->buffer);
}
}
}
diff --git a/src/gallium/drivers/cell/ppu/cell_pipe_state.c b/src/gallium/drivers/cell/ppu/cell_pipe_state.c
index ca358ed031e..ccd0fef6e84 100644
--- a/src/gallium/drivers/cell/ppu/cell_pipe_state.c
+++ b/src/gallium/drivers/cell/ppu/cell_pipe_state.c
@@ -253,10 +253,13 @@ cell_set_sampler_textures(struct pipe_context *pipe,
assert(num <= CELL_MAX_SAMPLERS);
for (i = 0; i < CELL_MAX_SAMPLERS; i++) {
- struct pipe_texture *new_tex = i < num ? texture[i] : NULL;
- if ((struct pipe_texture *) cell->texture[i] != new_tex) {
+ struct cell_texture *new_tex = cell_texture(i < num ? texture[i] : NULL);
+ struct cell_texture *old_tex = cell->texture[i];
+ if (old_tex != new_tex) {
+
pipe_texture_reference((struct pipe_texture **) &cell->texture[i],
- new_tex);
+ (struct pipe_texture *) new_tex);
+
changed |= (1 << i);
}
}
@@ -270,6 +273,70 @@ cell_set_sampler_textures(struct pipe_context *pipe,
}
+/**
+ * Map color and z/stencil framebuffer surfaces.
+ */
+static void
+cell_map_surfaces(struct cell_context *cell)
+{
+ struct pipe_screen *screen = cell->pipe.screen;
+ uint i;
+
+ for (i = 0; i < 1; i++) {
+ struct pipe_surface *ps = cell->framebuffer.cbufs[i];
+ if (ps) {
+ struct cell_texture *ct = cell_texture(ps->texture);
+ cell->cbuf_map[i] = screen->buffer_map(screen,
+ ct->buffer,
+ (PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE));
+ }
+ }
+
+ {
+ struct pipe_surface *ps = cell->framebuffer.zsbuf;
+ if (ps) {
+ struct cell_texture *ct = cell_texture(ps->texture);
+ cell->zsbuf_map = screen->buffer_map(screen,
+ ct->buffer,
+ (PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE));
+ }
+ }
+}
+
+
+/**
+ * Unmap color and z/stencil framebuffer surfaces.
+ */
+static void
+cell_unmap_surfaces(struct cell_context *cell)
+{
+ struct pipe_screen *screen = cell->pipe.screen;
+ uint i;
+
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
+ struct pipe_surface *ps = cell->framebuffer.cbufs[i];
+ if (ps && cell->cbuf_map[i]) {
+ struct cell_texture *ct = cell_texture(ps->texture);
+ assert(ps->texture);
+ assert(ct->buffer);
+
+ screen->buffer_unmap(screen, ct->buffer);
+ cell->cbuf_map[i] = NULL;
+ }
+ }
+
+ {
+ struct pipe_surface *ps = cell->framebuffer.zsbuf;
+ if (ps && cell->zsbuf_map) {
+ struct cell_texture *ct = cell_texture(ps->texture);
+ screen->buffer_unmap(screen, ct->buffer);
+ cell->zsbuf_map = NULL;
+ }
+ }
+}
+
static void
cell_set_framebuffer_state(struct pipe_context *pipe,
@@ -278,24 +345,10 @@ cell_set_framebuffer_state(struct pipe_context *pipe,
struct cell_context *cell = cell_context(pipe);
if (1 /*memcmp(&cell->framebuffer, fb, sizeof(*fb))*/) {
- struct pipe_surface *csurf = fb->cbufs[0];
- struct pipe_surface *zsurf = fb->zsbuf;
uint i;
- uint flags = (PIPE_BUFFER_USAGE_GPU_WRITE |
- PIPE_BUFFER_USAGE_GPU_READ);
/* unmap old surfaces */
- for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
- if (cell->framebuffer.cbufs[i] && cell->cbuf_map[i]) {
- pipe_surface_unmap(cell->framebuffer.cbufs[i]);
- cell->cbuf_map[i] = NULL;
- }
- }
-
- if (cell->framebuffer.zsbuf && cell->zsbuf_map) {
- pipe_surface_unmap(cell->framebuffer.zsbuf);
- cell->zsbuf_map = NULL;
- }
+ cell_unmap_surfaces(cell);
/* Finish any pending rendering to the current surface before
* installing a new surface!
@@ -314,11 +367,7 @@ cell_set_framebuffer_state(struct pipe_context *pipe,
pipe_surface_reference(&cell->framebuffer.zsbuf, fb->zsbuf);
/* map new surfaces */
- if (csurf)
- cell->cbuf_map[0] = pipe_surface_map(csurf, flags);
-
- if (zsurf)
- cell->zsbuf_map = pipe_surface_map(zsurf, flags);
+ cell_map_surfaces(cell);
cell->dirty |= CELL_NEW_FRAMEBUFFER;
}
diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c
index ff529fe22cb..9479c0898fd 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_emit.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c
@@ -287,19 +287,23 @@ cell_emit_state(struct cell_context *cell)
for (i = 0;i < CELL_MAX_SAMPLERS; i++) {
if (cell->dirty_textures & (1 << i)) {
STATIC_ASSERT(sizeof(struct cell_command_texture) % 16 == 0);
- struct cell_command_texture *texture
- = (struct cell_command_texture *)cell_batch_alloc16(cell, sizeof(*texture));
+ struct cell_command_texture *texture =
+ (struct cell_command_texture *)
+ cell_batch_alloc16(cell, sizeof(*texture));
+
texture->opcode[0] = CELL_CMD_STATE_TEXTURE;
texture->unit = i;
if (cell->texture[i]) {
+ struct cell_texture *ct = cell->texture[i];
uint level;
for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) {
- texture->start[level] = cell->texture[i]->tiled_mapped[level];
- texture->width[level] = cell->texture[i]->base.width[level];
- texture->height[level] = cell->texture[i]->base.height[level];
- texture->depth[level] = cell->texture[i]->base.depth[level];
+ texture->start[level] = (ct->mapped +
+ ct->level_offset[level]);
+ texture->width[level] = ct->base.width[level];
+ texture->height[level] = ct->base.height[level];
+ texture->depth[level] = ct->base.depth[level];
}
- texture->target = cell->texture[i]->base.target;
+ texture->target = ct->base.target;
}
else {
uint level;
diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c
index bf517ea5635..6568c784fec 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_shader.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c
@@ -193,9 +193,7 @@ cell_set_constant_buffer(struct pipe_context *pipe,
draw_flush(cell->draw);
/* note: reference counting */
- pipe_buffer_reference(pipe->screen,
- &cell->constants[shader].buffer,
- buf->buffer);
+ pipe_buffer_reference(&cell->constants[shader].buffer, buf->buffer);
if (shader == PIPE_SHADER_VERTEX)
cell->dirty |= CELL_NEW_VS_CONSTANTS;
diff --git a/src/gallium/drivers/cell/ppu/cell_surface.c b/src/gallium/drivers/cell/ppu/cell_surface.c
index c9203fee087..ffb8595d828 100644
--- a/src/gallium/drivers/cell/ppu/cell_surface.c
+++ b/src/gallium/drivers/cell/ppu/cell_surface.c
@@ -30,9 +30,21 @@
#include "cell_surface.h"
+static void
+cell_surface_copy(struct pipe_context *pipe,
+ struct pipe_surface *dest, unsigned destx, unsigned desty,
+ struct pipe_surface *src, unsigned srcx, unsigned srcy,
+ unsigned width, unsigned height)
+{
+ util_surface_copy(pipe, FALSE,
+ dest, destx, desty,
+ src, srcx, srcy,
+ width, height);
+}
+
void
cell_init_surface_functions(struct cell_context *cell)
{
- cell->pipe.surface_copy = util_surface_copy;
+ cell->pipe.surface_copy = cell_surface_copy;
cell->pipe.surface_fill = util_surface_fill;
}
diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c
index 9ba995ab7d3..e26594448f0 100644
--- a/src/gallium/drivers/cell/ppu/cell_texture.c
+++ b/src/gallium/drivers/cell/ppu/cell_texture.c
@@ -62,7 +62,7 @@ cell_texture_layout(struct cell_texture *ct)
ct->buffer_size = 0;
- for ( level = 0 ; level <= pt->last_level ; level++ ) {
+ for (level = 0; level <= pt->last_level; level++) {
unsigned size;
unsigned w_tile, h_tile;
@@ -90,7 +90,7 @@ cell_texture_layout(struct cell_texture *ct)
ct->buffer_size += size;
- width = minify(width);
+ width = minify(width);
height = minify(height);
depth = minify(depth);
}
@@ -101,18 +101,17 @@ static struct pipe_texture *
cell_texture_create(struct pipe_screen *screen,
const struct pipe_texture *templat)
{
- struct pipe_winsys *ws = screen->winsys;
struct cell_texture *ct = CALLOC_STRUCT(cell_texture);
if (!ct)
return NULL;
ct->base = *templat;
- ct->base.refcount = 1;
+ pipe_reference_init(&ct->base.reference, 1);
ct->base.screen = screen;
cell_texture_layout(ct);
- ct->buffer = ws->buffer_create(ws, 32, PIPE_BUFFER_USAGE_PIXEL,
+ ct->buffer = screen->buffer_create(screen, 32, PIPE_BUFFER_USAGE_PIXEL,
ct->buffer_size);
if (!ct->buffer) {
@@ -125,42 +124,18 @@ cell_texture_create(struct pipe_screen *screen,
static void
-cell_texture_release(struct pipe_screen *screen,
- struct pipe_texture **pt)
+cell_texture_destroy(struct pipe_texture *pt)
{
- if (!*pt)
- return;
-
- /*
- DBG("%s %p refcount will be %d\n",
- __FUNCTION__, (void *) *pt, (*pt)->refcount - 1);
- */
- if (--(*pt)->refcount <= 0) {
- /* Delete this texture now.
- * But note that the underlying pipe_buffer may linger...
- */
- struct cell_texture *ct = cell_texture(*pt);
- uint i;
+ struct cell_texture *ct = cell_texture(pt);
- /*
- DBG("%s deleting %p\n", __FUNCTION__, (void *) ct);
- */
+ if (ct->mapped) {
+ pipe_buffer_unmap(ct->buffer->screen, ct->buffer);
+ ct->mapped = NULL;
+ }
- pipe_buffer_reference(screen, &ct->buffer, NULL);
+ pipe_buffer_reference(&ct->buffer, NULL);
- for (i = 0; i < CELL_MAX_TEXTURE_LEVELS; i++) {
- /* Unreference the tiled image buffer.
- * It may not actually be deleted until a fence is hit.
- */
- if (ct->tiled_buffer[i]) {
- ct->tiled_mapped[i] = NULL;
- pipe_buffer_reference(screen, &ct->tiled_buffer[i], NULL);
- }
- }
-
- FREE(ct);
- }
- *pt = NULL;
+ FREE(ct);
}
@@ -294,103 +269,6 @@ untwiddle_image_uint(uint w, uint h, uint tile_size, uint *dst,
}
-/**
- * Convert linear texture image data to tiled format for SPU usage.
- */
-static void
-cell_twiddle_texture(struct pipe_screen *screen,
- struct pipe_surface *surface)
-{
- struct cell_texture *ct = cell_texture(surface->texture);
- const uint level = surface->level;
- const uint texWidth = ct->base.width[level];
- const uint texHeight = ct->base.height[level];
- const uint bufWidth = align(texWidth, TILE_SIZE);
- const uint bufHeight = align(texHeight, TILE_SIZE);
- const void *map = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_READ);
- const uint *src = (const uint *) map;
-
- switch (ct->base.format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_B8G8R8A8_UNORM:
- case PIPE_FORMAT_S8Z24_UNORM:
- {
- int numFaces = ct->base.target == PIPE_TEXTURE_CUBE ? 6 : 1;
- int offset = bufWidth * bufHeight * 4 * surface->face;
- uint *dst;
-
- if (!ct->tiled_buffer[level]) {
- /* allocate buffer for tiled data now */
- struct pipe_winsys *ws = screen->winsys;
- uint bytes = bufWidth * bufHeight * 4 * numFaces;
- ct->tiled_buffer[level] =
- ws->buffer_create(ws, 16, PIPE_BUFFER_USAGE_PIXEL, bytes);
- /* and map it */
- ct->tiled_mapped[level] =
- ws->buffer_map(ws, ct->tiled_buffer[level],
- PIPE_BUFFER_USAGE_GPU_READ);
- }
- dst = (uint *) ((ubyte *) ct->tiled_mapped[level] + offset);
-
- twiddle_image_uint(texWidth, texHeight, TILE_SIZE, dst,
- surface->stride, src);
- }
- break;
- default:
- printf("Cell: twiddle unsupported texture format %s\n",
- pf_name(ct->base.format));
- }
-
- screen->surface_unmap(screen, surface);
-}
-
-
-/**
- * Convert SPU tiled texture image data to linear format for app usage.
- */
-static void
-cell_untwiddle_texture(struct pipe_screen *screen,
- struct pipe_surface *surface)
-{
- struct cell_texture *ct = cell_texture(surface->texture);
- const uint level = surface->level;
- const uint texWidth = ct->base.width[level];
- const uint texHeight = ct->base.height[level];
- const void *map = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_READ);
- const uint *src = (const uint *) ((const ubyte *) map + surface->offset);
-
- switch (ct->base.format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_B8G8R8A8_UNORM:
- case PIPE_FORMAT_S8Z24_UNORM:
- {
- int numFaces = ct->base.target == PIPE_TEXTURE_CUBE ? 6 : 1;
- int offset = surface->stride * texHeight * 4 * surface->face;
- uint *dst;
-
- if (!ct->untiled_data[level]) {
- ct->untiled_data[level] =
- align_malloc(surface->stride * texHeight * 4 * numFaces, 16);
- }
-
- dst = (uint *) ((ubyte *) ct->untiled_data[level] + offset);
-
- untwiddle_image_uint(texWidth, texHeight, TILE_SIZE, dst,
- surface->stride, src);
- }
- break;
- default:
- {
- ct->untiled_data[level] = NULL;
- printf("Cell: untwiddle unsupported texture format %s\n",
- pf_name(ct->base.format));
- }
- }
-
- screen->surface_unmap(screen, surface);
-}
-
-
static struct pipe_surface *
cell_get_tex_surface(struct pipe_screen *screen,
struct pipe_texture *pt,
@@ -402,130 +280,223 @@ cell_get_tex_surface(struct pipe_screen *screen,
ps = CALLOC_STRUCT(pipe_surface);
if (ps) {
- ps->refcount = 1;
+ pipe_reference_init(&ps->reference, 1);
pipe_texture_reference(&ps->texture, pt);
ps->format = pt->format;
- ps->block = pt->block;
ps->width = pt->width[level];
ps->height = pt->height[level];
- ps->nblocksx = pt->nblocksx[level];
- ps->nblocksy = pt->nblocksy[level];
- ps->stride = ct->stride[level];
ps->offset = ct->level_offset[level];
- ps->usage = usage;
-
/* XXX may need to override usage flags (see sp_texture.c) */
-
- pipe_texture_reference(&ps->texture, pt);
+ ps->usage = usage;
ps->face = face;
ps->level = level;
ps->zslice = zslice;
- if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) {
- ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
- ps->nblocksy *
- ps->stride;
+ if (pt->target == PIPE_TEXTURE_CUBE) {
+ ps->offset += face * pt->nblocksy[level] * ct->stride[level];
+ }
+ else if (pt->target == PIPE_TEXTURE_3D) {
+ ps->offset += zslice * pt->nblocksy[level] * ct->stride[level];
}
else {
assert(face == 0);
assert(zslice == 0);
}
-
- if (ps->usage & PIPE_BUFFER_USAGE_CPU_READ) {
- /* convert from tiled to linear layout */
- cell_untwiddle_texture(screen, ps);
- }
}
return ps;
}
static void
-cell_tex_surface_release(struct pipe_screen *screen,
- struct pipe_surface **s)
+cell_tex_surface_destroy(struct pipe_surface *surf)
{
- struct cell_texture *ct = cell_texture((*s)->texture);
- const uint level = (*s)->level;
- struct pipe_surface *surf = *s;
-
- if ((surf->usage & PIPE_BUFFER_USAGE_CPU_READ) && (ct->untiled_data[level]))
- {
- align_free(ct->untiled_data[level]);
- ct->untiled_data[level] = NULL;
- }
+ pipe_texture_reference(&surf->texture, NULL);
+ FREE(surf);
+}
- if ((ct->base.tex_usage & PIPE_TEXTURE_USAGE_SAMPLER) &&
- (surf->usage & PIPE_BUFFER_USAGE_CPU_WRITE)) {
- /* convert from linear to tiled layout */
- cell_twiddle_texture(screen, surf);
+
+/**
+ * Create new pipe_transfer object.
+ * This is used by the user to put tex data into a texture (and get it
+ * back out for glGetTexImage).
+ */
+static struct pipe_transfer *
+cell_get_tex_transfer(struct pipe_screen *screen,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level, unsigned zslice,
+ enum pipe_transfer_usage usage,
+ unsigned x, unsigned y, unsigned w, unsigned h)
+{
+ struct cell_texture *ct = cell_texture(texture);
+ struct cell_transfer *ctrans;
+
+ assert(texture);
+ assert(level <= texture->last_level);
+
+ ctrans = CALLOC_STRUCT(cell_transfer);
+ if (ctrans) {
+ struct pipe_transfer *pt = &ctrans->base;
+ pipe_texture_reference(&pt->texture, texture);
+ pt->format = texture->format;
+ pt->block = texture->block;
+ pt->x = x;
+ pt->y = y;
+ pt->width = w;
+ pt->height = h;
+ pt->nblocksx = texture->nblocksx[level];
+ pt->nblocksy = texture->nblocksy[level];
+ pt->stride = ct->stride[level];
+ pt->usage = usage;
+ pt->face = face;
+ pt->level = level;
+ pt->zslice = zslice;
+
+ ctrans->offset = ct->level_offset[level];
+
+ if (texture->target == PIPE_TEXTURE_CUBE) {
+ ctrans->offset += face * pt->nblocksy * pt->stride;
+ }
+ else if (texture->target == PIPE_TEXTURE_3D) {
+ ctrans->offset += zslice * pt->nblocksy * pt->stride;
+ }
+ else {
+ assert(face == 0);
+ assert(zslice == 0);
+ }
+ return pt;
}
+ return NULL;
+}
- /* XXX if done rendering to teximage, re-tile */
- if (--surf->refcount == 0) {
- pipe_texture_reference(&surf->texture, NULL);
- FREE(surf);
- }
- *s = NULL;
+static void
+cell_tex_transfer_destroy(struct pipe_transfer *t)
+{
+ struct cell_transfer *transfer = cell_transfer(t);
+ /* Effectively do the texture_update work here - if texture images
+ * needed post-processing to put them into hardware layout, this is
+ * where it would happen. For cell, nothing to do.
+ */
+ assert (transfer->base.texture);
+ pipe_texture_reference(&transfer->base.texture, NULL);
+ FREE(transfer);
}
+/**
+ * Return pointer to texture image data in linear layout.
+ */
static void *
-cell_surface_map(struct pipe_screen *screen,
- struct pipe_surface *surface,
- unsigned flags)
+cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer)
{
- ubyte *map;
- struct cell_texture *ct = cell_texture(surface->texture);
- const uint level = surface->level;
+ struct cell_transfer *ctrans = cell_transfer(transfer);
+ struct pipe_texture *pt = transfer->texture;
+ struct cell_texture *ct = cell_texture(pt);
+ const uint level = ctrans->base.level;
+ const uint texWidth = pt->width[level];
+ const uint texHeight = pt->height[level];
+ const uint stride = ct->stride[level];
+ unsigned flags = 0x0;
+ unsigned size;
- assert(ct);
+ assert(transfer->texture);
-#if 0
- if (flags & ~surface->usage) {
- assert(0);
- return NULL;
+ if (transfer->usage != PIPE_TRANSFER_READ) {
+ flags |= PIPE_BUFFER_USAGE_CPU_WRITE;
}
-#endif
- map = pipe_buffer_map( screen, ct->buffer, flags );
- if (map == NULL) {
- return NULL;
+ if (transfer->usage != PIPE_TRANSFER_WRITE) {
+ flags |= PIPE_BUFFER_USAGE_CPU_READ;
+ }
+
+ if (!ct->mapped) {
+ /* map now */
+ ct->mapped = pipe_buffer_map(screen, ct->buffer, flags);
}
- else {
- if ((surface->usage & PIPE_BUFFER_USAGE_CPU_READ) &&
- (ct->untiled_data[level])) {
- return (void *) ((ubyte *) ct->untiled_data[level] + surface->offset);
+
+ /*
+ * Create a buffer of ordinary memory for the linear texture.
+ * This is the memory that the user will read/write.
+ */
+ size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size;
+
+ ctrans->map = align_malloc(size, 16);
+ if (!ctrans->map)
+ return NULL; /* out of memory */
+
+ if (transfer->usage & PIPE_TRANSFER_READ) {
+ /* need to untwiddle the texture to make a linear version */
+ const uint bpp = pf_get_size(ct->base.format);
+ if (bpp == 4) {
+ const uint *src = (uint *) (ct->mapped + ctrans->offset);
+ uint *dst = ctrans->map;
+ untwiddle_image_uint(texWidth, texHeight, TILE_SIZE,
+ dst, stride, src);
}
else {
- return (void *) (map + surface->offset);
+ // xxx fix
}
}
+
+ return ctrans->map;
}
+/**
+ * Called when user is done reading/writing texture data.
+ * If new data was written, this is where we convert the linear data
+ * to tiled data.
+ */
static void
-cell_surface_unmap(struct pipe_screen *screen,
- struct pipe_surface *surface)
+cell_transfer_unmap(struct pipe_screen *screen,
+ struct pipe_transfer *transfer)
{
- struct cell_texture *ct = cell_texture(surface->texture);
+ struct cell_transfer *ctrans = cell_transfer(transfer);
+ struct pipe_texture *pt = transfer->texture;
+ struct cell_texture *ct = cell_texture(pt);
+ const uint level = ctrans->base.level;
+ const uint texWidth = pt->width[level];
+ const uint texHeight = pt->height[level];
+ const uint stride = ct->stride[level];
+
+ if (!ct->mapped) {
+ /* map now */
+ ct->mapped = pipe_buffer_map(screen, ct->buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ }
- assert(ct);
+ if (transfer->usage & PIPE_TRANSFER_WRITE) {
+ /* The user wrote new texture data into the mapped buffer.
+ * We need to convert the new linear data into the twiddled/tiled format.
+ */
+ const uint bpp = pf_get_size(ct->base.format);
+ if (bpp == 4) {
+ const uint *src = ctrans->map;
+ uint *dst = (uint *) (ct->mapped + ctrans->offset);
+ twiddle_image_uint(texWidth, texHeight, TILE_SIZE, dst, stride, src);
+ }
+ else {
+ // xxx fix
+ }
+ }
- pipe_buffer_unmap( screen, ct->buffer );
+ align_free(ctrans->map);
+ ctrans->map = NULL;
}
-
void
cell_init_screen_texture_funcs(struct pipe_screen *screen)
{
screen->texture_create = cell_texture_create;
- screen->texture_release = cell_texture_release;
+ screen->texture_destroy = cell_texture_destroy;
screen->get_tex_surface = cell_get_tex_surface;
- screen->tex_surface_release = cell_tex_surface_release;
+ screen->tex_surface_destroy = cell_tex_surface_destroy;
+
+ screen->get_tex_transfer = cell_get_tex_transfer;
+ screen->tex_transfer_destroy = cell_tex_transfer_destroy;
- screen->surface_map = cell_surface_map;
- screen->surface_unmap = cell_surface_unmap;
+ screen->transfer_map = cell_transfer_map;
+ screen->transfer_unmap = cell_transfer_unmap;
}
diff --git a/src/gallium/drivers/cell/ppu/cell_texture.h b/src/gallium/drivers/cell/ppu/cell_texture.h
index 7018b0c9bf7..3ffc0bfdb51 100644
--- a/src/gallium/drivers/cell/ppu/cell_texture.h
+++ b/src/gallium/drivers/cell/ppu/cell_texture.h
@@ -43,16 +43,23 @@ struct cell_texture
unsigned long level_offset[CELL_MAX_TEXTURE_LEVELS];
unsigned long stride[CELL_MAX_TEXTURE_LEVELS];
- /* The data is held here:
- */
+ /** The tiled texture data is held in this buffer */
struct pipe_buffer *buffer;
unsigned long buffer_size;
- /** Texture data in tiled layout is held here */
- struct pipe_buffer *tiled_buffer[CELL_MAX_TEXTURE_LEVELS];
- /** Mapped, tiled texture data */
- void *tiled_mapped[CELL_MAX_TEXTURE_LEVELS];
- void *untiled_data[CELL_MAX_TEXTURE_LEVELS];
+ /** The buffer above, mapped. This is the memory from which the
+ * SPUs will fetch texels. This texture data is in the tiled layout.
+ */
+ ubyte *mapped;
+};
+
+
+struct cell_transfer
+{
+ struct pipe_transfer base;
+
+ unsigned long offset;
+ void *map;
};
@@ -64,6 +71,13 @@ cell_texture(struct pipe_texture *pt)
}
+/** cast wrapper */
+static INLINE struct cell_transfer *
+cell_transfer(struct pipe_transfer *pt)
+{
+ return (struct cell_transfer *) pt;
+}
+
extern void
cell_init_screen_texture_funcs(struct pipe_screen *screen);
diff --git a/src/gallium/drivers/cell/ppu/cell_vbuf.c b/src/gallium/drivers/cell/ppu/cell_vbuf.c
index ab54e796895..cfaffb52a85 100644
--- a/src/gallium/drivers/cell/ppu/cell_vbuf.c
+++ b/src/gallium/drivers/cell/ppu/cell_vbuf.c
@@ -62,6 +62,7 @@ struct cell_vbuf_render
uint vertex_size; /**< in bytes */
void *vertex_buffer; /**< just for debug, really */
uint vertex_buf; /**< in [0, CELL_NUM_BUFFERS-1] */
+ uint vertex_buffer_size; /**< size in bytes */
};
@@ -82,24 +83,26 @@ cell_vbuf_get_vertex_info(struct vbuf_render *vbr)
}
-static void *
+static boolean
cell_vbuf_allocate_vertices(struct vbuf_render *vbr,
ushort vertex_size, ushort nr_vertices)
{
struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr);
+ unsigned size = vertex_size * nr_vertices;
/*printf("Alloc verts %u * %u\n", vertex_size, nr_vertices);*/
assert(cvbr->vertex_buf == ~0);
cvbr->vertex_buf = cell_get_empty_buffer(cvbr->cell);
cvbr->vertex_buffer = cvbr->cell->buffer[cvbr->vertex_buf];
+ cvbr->vertex_buffer_size = size;
cvbr->vertex_size = vertex_size;
- return cvbr->vertex_buffer;
+
+ return cvbr->vertex_buffer != NULL;
}
static void
-cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices,
- unsigned vertex_size, unsigned vertices_used)
+cell_vbuf_release_vertices(struct vbuf_render *vbr)
{
struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr);
struct cell_context *cell = cvbr->cell;
@@ -127,11 +130,29 @@ cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices,
cvbr->vertex_buf = ~0;
cell_flush_int(cell, 0x0);
- assert(vertices == cvbr->vertex_buffer);
cvbr->vertex_buffer = NULL;
}
+static void *
+cell_vbuf_map_vertices(struct vbuf_render *vbr)
+{
+ struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr);
+ return cvbr->vertex_buffer;
+}
+
+
+static void
+cell_vbuf_unmap_vertices(struct vbuf_render *vbr,
+ ushort min_index,
+ ushort max_index )
+{
+ struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr);
+ assert( cvbr->vertex_buffer_size >= (max_index+1) * cvbr->vertex_size );
+ /* do nothing */
+}
+
+
static boolean
cell_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim)
@@ -295,6 +316,8 @@ cell_init_vbuf(struct cell_context *cell)
cell->vbuf_render->base.get_vertex_info = cell_vbuf_get_vertex_info;
cell->vbuf_render->base.allocate_vertices = cell_vbuf_allocate_vertices;
+ cell->vbuf_render->base.map_vertices = cell_vbuf_map_vertices;
+ cell->vbuf_render->base.unmap_vertices = cell_vbuf_unmap_vertices;
cell->vbuf_render->base.set_primitive = cell_vbuf_set_primitive;
cell->vbuf_render->base.draw = cell_vbuf_draw;
cell->vbuf_render->base.release_vertices = cell_vbuf_release_vertices;
diff --git a/src/gallium/drivers/cell/spu/Makefile b/src/gallium/drivers/cell/spu/Makefile
index 116453b79c5..3cc52301da2 100644
--- a/src/gallium/drivers/cell/spu/Makefile
+++ b/src/gallium/drivers/cell/spu/Makefile
@@ -33,9 +33,10 @@ OLD_SOURCES = \
spu_vertex_shader.c
-SPU_OBJECTS = $(SOURCES:.c=.o) \
+SPU_OBJECTS = $(SOURCES:.c=.o)
+
+SPU_ASM_OUT = $(SOURCES:.c=.s)
-SPU_ASM_OUT = $(SOURCES:.c=.s) \
INCLUDE_DIRS = \
-I$(TOP)/src/mesa \
diff --git a/src/gallium/drivers/cell/spu/spu_tri.c b/src/gallium/drivers/cell/spu/spu_tri.c
index 0d9fcb99970..d727268475e 100644
--- a/src/gallium/drivers/cell/spu/spu_tri.c
+++ b/src/gallium/drivers/cell/spu/spu_tri.c
@@ -29,7 +29,6 @@
* Triangle rendering within a tile.
*/
-#include <transpose_matrix4x4.h>
#include "pipe/p_compiler.h"
#include "pipe/p_format.h"
#include "util/u_math.h"
@@ -71,6 +70,12 @@ struct vertex_header {
#define MASK_ALL 0xf
+#define CHAN0 0
+#define CHAN1 1
+#define CHAN2 2
+#define CHAN3 3
+
+
#define DEBUG_VERTS 0
/**
@@ -144,99 +149,97 @@ struct setup_stage {
static struct setup_stage setup;
-/**
- * Evaluate attribute coefficients (plane equations) to compute
- * attribute values for the four fragments in a quad.
- * Eg: four colors will be computed (in AoS format).
- */
-static INLINE void
-eval_coeff(uint slot, float x, float y, vector float w, vector float result[4])
+static INLINE vector float
+splatx(vector float v)
{
- switch (spu.vertex_info.attrib[slot].interp_mode) {
- case INTERP_CONSTANT:
- result[QUAD_TOP_LEFT] =
- result[QUAD_TOP_RIGHT] =
- result[QUAD_BOTTOM_LEFT] =
- result[QUAD_BOTTOM_RIGHT] = setup.coef[slot].a0;
- break;
- case INTERP_LINEAR:
- {
- vector float dadx = setup.coef[slot].dadx;
- vector float dady = setup.coef[slot].dady;
- vector float topLeft =
- spu_add(setup.coef[slot].a0,
- spu_add(spu_mul(spu_splats(x), dadx),
- spu_mul(spu_splats(y), dady)));
-
- result[QUAD_TOP_LEFT] = topLeft;
- result[QUAD_TOP_RIGHT] = spu_add(topLeft, dadx);
- result[QUAD_BOTTOM_LEFT] = spu_add(topLeft, dady);
- result[QUAD_BOTTOM_RIGHT] = spu_add(spu_add(topLeft, dadx), dady);
- }
- break;
- case INTERP_PERSPECTIVE:
- {
- vector float dadx = setup.coef[slot].dadx;
- vector float dady = setup.coef[slot].dady;
- vector float topLeft =
- spu_add(setup.coef[slot].a0,
- spu_add(spu_mul(spu_splats(x), dadx),
- spu_mul(spu_splats(y), dady)));
-
- vector float wInv = spu_re(w); /* 1.0 / w */
-
- result[QUAD_TOP_LEFT] = spu_mul(topLeft, wInv);
- result[QUAD_TOP_RIGHT] = spu_mul(spu_add(topLeft, dadx), wInv);
- result[QUAD_BOTTOM_LEFT] = spu_mul(spu_add(topLeft, dady), wInv);
- result[QUAD_BOTTOM_RIGHT] = spu_mul(spu_add(spu_add(topLeft, dadx), dady), wInv);
- }
- break;
- case INTERP_POS:
- case INTERP_NONE:
- break;
- default:
- ASSERT(0);
- }
+ return spu_splats(spu_extract(v, CHAN0));
}
-
-/**
- * As above, but return 4 vectors in SOA format.
- * XXX this will all be re-written someday.
- */
-static INLINE void
-eval_coeff_soa(uint slot, float x, float y, vector float w, vector float result[4])
+static INLINE vector float
+splaty(vector float v)
{
- eval_coeff(slot, x, y, w, result);
- _transpose_matrix4x4(result, result);
+ return spu_splats(spu_extract(v, CHAN1));
}
+static INLINE vector float
+splatz(vector float v)
+{
+ return spu_splats(spu_extract(v, CHAN2));
+}
-/** Evalute coefficients to get Z for four pixels in a quad */
static INLINE vector float
-eval_z(float x, float y)
+splatw(vector float v)
{
- const uint slot = 0;
- const float dzdx = spu_extract(setup.coef[slot].dadx, 2);
- const float dzdy = spu_extract(setup.coef[slot].dady, 2);
- const float topLeft = spu_extract(setup.coef[slot].a0, 2) + x * dzdx + y * dzdy;
- const vector float topLeftv = spu_splats(topLeft);
- const vector float derivs = (vector float) { 0.0, dzdx, dzdy, dzdx + dzdy };
- return spu_add(topLeftv, derivs);
+ return spu_splats(spu_extract(v, CHAN3));
}
-/** Evalute coefficients to get W for four pixels in a quad */
-static INLINE vector float
-eval_w(float x, float y)
+/**
+ * Setup fragment shader inputs by evaluating triangle's vertex
+ * attribute coefficient info.
+ * \param x quad x pos
+ * \param y quad y pos
+ * \param fragZ returns quad Z values
+ * \param fragInputs returns fragment program inputs
+ * Note: this code could be incorporated into the fragment program
+ * itself to avoid the loop and switch.
+ */
+static void
+eval_inputs(float x, float y, vector float *fragZ, vector float fragInputs[])
{
- const uint slot = 0;
- const float dwdx = spu_extract(setup.coef[slot].dadx, 3);
- const float dwdy = spu_extract(setup.coef[slot].dady, 3);
- const float topLeft = spu_extract(setup.coef[slot].a0, 3) + x * dwdx + y * dwdy;
- const vector float topLeftv = spu_splats(topLeft);
- const vector float derivs = (vector float) { 0.0, dwdx, dwdy, dwdx + dwdy };
- return spu_add(topLeftv, derivs);
+ static const vector float deltaX = (const vector float) {0, 1, 0, 1};
+ static const vector float deltaY = (const vector float) {0, 0, 1, 1};
+
+ const uint posSlot = 0;
+ const vector float pos = setup.coef[posSlot].a0;
+ const vector float dposdx = setup.coef[posSlot].dadx;
+ const vector float dposdy = setup.coef[posSlot].dady;
+ const vector float fragX = spu_splats(x) + deltaX;
+ const vector float fragY = spu_splats(y) + deltaY;
+ vector float fragW, wInv;
+ uint i;
+
+ *fragZ = splatz(pos) + fragX * splatz(dposdx) + fragY * splatz(dposdy);
+ fragW = splatw(pos) + fragX * splatw(dposdx) + fragY * splatw(dposdy);
+ wInv = spu_re(fragW); /* 1 / w */
+
+ /* loop over fragment program inputs */
+ for (i = 0; i < spu.vertex_info.num_attribs; i++) {
+ uint attr = i + 1;
+ enum interp_mode interp = spu.vertex_info.attrib[attr].interp_mode;
+
+ /* constant term */
+ vector float a0 = setup.coef[attr].a0;
+ vector float r0 = splatx(a0);
+ vector float r1 = splaty(a0);
+ vector float r2 = splatz(a0);
+ vector float r3 = splatw(a0);
+
+ if (interp == INTERP_LINEAR || interp == INTERP_PERSPECTIVE) {
+ /* linear term */
+ vector float dadx = setup.coef[attr].dadx;
+ vector float dady = setup.coef[attr].dady;
+ /* Use SPU intrinsics here to get slightly better code.
+ * originally: r0 += fragX * splatx(dadx) + fragY * splatx(dady);
+ */
+ r0 = spu_madd(fragX, splatx(dadx), spu_madd(fragY, splatx(dady), r0));
+ r1 = spu_madd(fragX, splaty(dadx), spu_madd(fragY, splaty(dady), r1));
+ r2 = spu_madd(fragX, splatz(dadx), spu_madd(fragY, splatz(dady), r2));
+ r3 = spu_madd(fragX, splatw(dadx), spu_madd(fragY, splatw(dady), r3));
+ if (interp == INTERP_PERSPECTIVE) {
+ /* perspective term */
+ r0 *= wInv;
+ r1 *= wInv;
+ r2 *= wInv;
+ r3 *= wInv;
+ }
+ }
+ fragInputs[CHAN0] = r0;
+ fragInputs[CHAN1] = r1;
+ fragInputs[CHAN2] = r2;
+ fragInputs[CHAN3] = r3;
+ fragInputs += 4;
+ }
}
@@ -262,19 +265,11 @@ emit_quad( int x, int y, mask_t mask)
* Run fragment shader, execute per-fragment ops, update fb/tile.
*/
vector float inputs[4*4], outputs[2*4];
- vector float fragZ = eval_z((float) x, (float) y);
- vector float fragW = eval_w((float) x, (float) y);
vector unsigned int kill_mask;
+ vector float fragZ;
+
+ eval_inputs((float) x, (float) y, &fragZ, inputs);
- /* setup inputs */
-#if 0
- eval_coeff_soa(1, (float) x, (float) y, fragW, inputs);
-#else
- uint i;
- for (i = 0; i < spu.vertex_info.num_attribs; i++) {
- eval_coeff_soa(i+1, (float) x, (float) y, fragW, inputs + i * 4);
- }
-#endif
ASSERT(spu.fragment_program);
ASSERT(spu.fragment_ops);
diff --git a/src/gallium/drivers/cell/spu/spu_util.c b/src/gallium/drivers/cell/spu/spu_util.c
index b8a0d4a265f..af25dd3718a 100644
--- a/src/gallium/drivers/cell/spu/spu_util.c
+++ b/src/gallium/drivers/cell/spu/spu_util.c
@@ -1,7 +1,7 @@
#include "cell/common.h"
#include "pipe/p_shader_tokens.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "tgsi/tgsi_parse.h"
//#include "tgsi_build.h"
#include "tgsi/tgsi_util.h"
diff --git a/src/gallium/drivers/failover/Makefile b/src/gallium/drivers/failover/Makefile
index f08b8df07a1..dfb7f5dcf60 100644
--- a/src/gallium/drivers/failover/Makefile
+++ b/src/gallium/drivers/failover/Makefile
@@ -9,6 +9,3 @@ C_SOURCES = \
fo_context.c
include ../../Makefile.template
-
-symlinks:
-
diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c
index 0742b27b8fd..fcad717cf83 100644
--- a/src/gallium/drivers/failover/fo_context.c
+++ b/src/gallium/drivers/failover/fo_context.c
@@ -145,7 +145,7 @@ struct pipe_context *failover_create( struct pipe_context *hw,
#if 0
failover->pipe.texture_create = hw->texture_create;
- failover->pipe.texture_release = hw->texture_release;
+ failover->pipe.texture_destroy = hw->texture_destroy;
failover->pipe.get_tex_surface = hw->get_tex_surface;
failover->pipe.texture_update = hw->texture_update;
#endif
diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c
index 6a797066322..c8eb9262994 100644
--- a/src/gallium/drivers/failover/fo_state.c
+++ b/src/gallium/drivers/failover/fo_state.c
@@ -28,8 +28,6 @@
/* Authors: Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "pipe/p_inlines.h"
-
#include "fo_context.h"
diff --git a/src/gallium/drivers/i915simple/Makefile b/src/gallium/drivers/i915simple/Makefile
index 41a61a0020b..12821c5a761 100644
--- a/src/gallium/drivers/i915simple/Makefile
+++ b/src/gallium/drivers/i915simple/Makefile
@@ -26,6 +26,3 @@ C_SOURCES = \
i915_surface.c
include ../../Makefile.template
-
-symlinks:
-
diff --git a/src/gallium/drivers/i915simple/i915_debug.c b/src/gallium/drivers/i915simple/i915_debug.c
index a300b61c3b9..e08582efaba 100644
--- a/src/gallium/drivers/i915simple/i915_debug.c
+++ b/src/gallium/drivers/i915simple/i915_debug.c
@@ -31,7 +31,7 @@
#include "i915_debug.h"
#include "i915_batch.h"
#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
static void
diff --git a/src/gallium/drivers/i915simple/i915_fpc_translate.c b/src/gallium/drivers/i915simple/i915_fpc_translate.c
index d92bdc1bc65..961c1bf2134 100644
--- a/src/gallium/drivers/i915simple/i915_fpc_translate.c
+++ b/src/gallium/drivers/i915simple/i915_fpc_translate.c
@@ -321,16 +321,27 @@ static uint
translate_tex_src_target(struct i915_fp_compile *p, uint tex)
{
switch (tex) {
+ case TGSI_TEXTURE_SHADOW1D:
+ /* fall-through */
case TGSI_TEXTURE_1D:
return D0_SAMPLE_TYPE_2D;
+
+ case TGSI_TEXTURE_SHADOW2D:
+ /* fall-through */
case TGSI_TEXTURE_2D:
return D0_SAMPLE_TYPE_2D;
+
+ case TGSI_TEXTURE_SHADOWRECT:
+ /* fall-through */
case TGSI_TEXTURE_RECT:
return D0_SAMPLE_TYPE_2D;
+
case TGSI_TEXTURE_3D:
return D0_SAMPLE_TYPE_VOLUME;
+
case TGSI_TEXTURE_CUBE:
return D0_SAMPLE_TYPE_CUBE;
+
default:
i915_program_error(p, "TexSrc type");
return 0;
diff --git a/src/gallium/drivers/i915simple/i915_prim_vbuf.c b/src/gallium/drivers/i915simple/i915_prim_vbuf.c
index f49f6d6ed16..9bdd91f2881 100644
--- a/src/gallium/drivers/i915simple/i915_prim_vbuf.c
+++ b/src/gallium/drivers/i915simple/i915_prim_vbuf.c
@@ -40,7 +40,7 @@
#include "draw/draw_context.h"
#include "draw/draw_vbuf.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_inlines.h"
#include "pipe/internal/p_winsys_screen.h"
#include "util/u_math.h"
@@ -62,7 +62,7 @@ struct i915_vbuf_render {
struct i915_context *i915;
/** Vertex size in bytes */
- unsigned vertex_size;
+ size_t vertex_size;
/** Software primitive */
unsigned prim;
@@ -79,6 +79,7 @@ struct i915_vbuf_render {
size_t vbo_offset;
void *vbo_ptr;
size_t vbo_alloc_size;
+ size_t vbo_max_used;
};
@@ -108,7 +109,7 @@ i915_vbuf_render_get_vertex_info( struct vbuf_render *render )
}
-static void *
+static boolean
i915_vbuf_render_allocate_vertices( struct vbuf_render *render,
ushort vertex_size,
ushort nr_vertices )
@@ -124,7 +125,8 @@ i915_vbuf_render_allocate_vertices( struct vbuf_render *render,
if (i915_render->vbo_size > size + i915_render->vbo_offset && !i915->vbo_flushed) {
} else {
i915->vbo_flushed = 0;
- pipe_buffer_reference(screen, &i915_render->vbo, NULL);
+ if (i915_render->vbo)
+ pipe_buffer_reference(&i915_render->vbo, NULL);
}
if (!i915_render->vbo) {
@@ -134,19 +136,49 @@ i915_vbuf_render_allocate_vertices( struct vbuf_render *render,
64,
I915_BUFFER_USAGE_LIT_VERTEX,
i915_render->vbo_size);
- i915_render->vbo_ptr = pipe_buffer_map(screen,
- i915_render->vbo,
- PIPE_BUFFER_USAGE_CPU_WRITE);
- pipe_buffer_unmap(screen, i915_render->vbo);
+
}
+ i915_render->vertex_size = vertex_size;
i915->vbo = i915_render->vbo;
i915->vbo_offset = i915_render->vbo_offset;
i915->dirty |= I915_NEW_VBO;
+ if (!i915_render->vbo)
+ return FALSE;
+ return TRUE;
+}
+
+
+static void *
+i915_vbuf_render_map_vertices( struct vbuf_render *render )
+{
+ struct i915_vbuf_render *i915_render = i915_vbuf_render(render);
+ struct i915_context *i915 = i915_render->i915;
+ struct pipe_screen *screen = i915->pipe.screen;
+
+ if (i915->vbo_flushed)
+ debug_printf("%s bad vbo flush occured stalling on hw\n");
+
+ i915_render->vbo_ptr = pipe_buffer_map(screen,
+ i915_render->vbo,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+
return (unsigned char *)i915_render->vbo_ptr + i915->vbo_offset;
}
+static void
+i915_vbuf_render_unmap_vertices( struct vbuf_render *render,
+ ushort min_index,
+ ushort max_index )
+{
+ struct i915_vbuf_render *i915_render = i915_vbuf_render(render);
+ struct i915_context *i915 = i915_render->i915;
+ struct pipe_screen *screen = i915->pipe.screen;
+
+ i915_render->vbo_max_used = MAX2(i915_render->vbo_max_used, i915_render->vertex_size * (max_index + 1));
+ pipe_buffer_unmap(screen, i915_render->vbo);
+}
static boolean
i915_vbuf_render_set_primitive( struct vbuf_render *render,
@@ -454,18 +486,15 @@ out:
static void
-i915_vbuf_render_release_vertices( struct vbuf_render *render,
- void *vertices,
- unsigned vertex_size,
- unsigned vertices_used )
+i915_vbuf_render_release_vertices( struct vbuf_render *render )
{
struct i915_vbuf_render *i915_render = i915_vbuf_render(render);
struct i915_context *i915 = i915_render->i915;
- size_t size = (size_t)vertex_size * (size_t)vertices_used;
assert(i915->vbo);
- i915_render->vbo_offset += size;
+ i915_render->vbo_offset += i915_render->vbo_max_used;
+ i915_render->vbo_max_used = 0;
i915->vbo = NULL;
i915->dirty |= I915_NEW_VBO;
}
@@ -499,6 +528,8 @@ i915_vbuf_render_create( struct i915_context *i915 )
i915_render->base.get_vertex_info = i915_vbuf_render_get_vertex_info;
i915_render->base.allocate_vertices = i915_vbuf_render_allocate_vertices;
+ i915_render->base.map_vertices = i915_vbuf_render_map_vertices;
+ i915_render->base.unmap_vertices = i915_vbuf_render_unmap_vertices;
i915_render->base.set_primitive = i915_vbuf_render_set_primitive;
i915_render->base.draw = i915_vbuf_render_draw;
i915_render->base.draw_arrays = i915_vbuf_render_draw_arrays;
diff --git a/src/gallium/drivers/i915simple/i915_screen.c b/src/gallium/drivers/i915simple/i915_screen.c
index 39e48105b3e..f4aa8e60d81 100644
--- a/src/gallium/drivers/i915simple/i915_screen.c
+++ b/src/gallium/drivers/i915simple/i915_screen.c
@@ -36,6 +36,7 @@
#include "i915_context.h"
#include "i915_screen.h"
#include "i915_texture.h"
+#include "i915_winsys.h"
static const char *
@@ -204,17 +205,71 @@ i915_destroy_screen( struct pipe_screen *screen )
}
+static struct pipe_transfer*
+i915_get_tex_transfer(struct pipe_screen *screen,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level, unsigned zslice,
+ enum pipe_transfer_usage usage, unsigned x, unsigned y,
+ unsigned w, unsigned h)
+{
+ struct i915_texture *tex = (struct i915_texture *)texture;
+ struct i915_transfer *trans;
+ unsigned offset; /* in bytes */
+
+ if (texture->target == PIPE_TEXTURE_CUBE) {
+ offset = tex->image_offset[level][face];
+ }
+ else if (texture->target == PIPE_TEXTURE_3D) {
+ offset = tex->image_offset[level][zslice];
+ }
+ else {
+ offset = tex->image_offset[level][0];
+ assert(face == 0);
+ assert(zslice == 0);
+ }
+
+ trans = CALLOC_STRUCT(i915_transfer);
+ if (trans) {
+ pipe_texture_reference(&trans->base.texture, texture);
+ trans->base.format = trans->base.format;
+ trans->base.width = w;
+ trans->base.height = h;
+ trans->base.block = texture->block;
+ trans->base.nblocksx = texture->nblocksx[level];
+ trans->base.nblocksy = texture->nblocksy[level];
+ trans->base.stride = tex->stride;
+ trans->offset = offset;
+ trans->base.usage = usage;
+ }
+ return &trans->base;
+}
+
+static void
+i915_tex_transfer_destroy(struct pipe_transfer *trans)
+{
+ pipe_texture_reference(&trans->texture, NULL);
+ FREE(trans);
+}
+
static void *
-i915_surface_map( struct pipe_screen *screen,
- struct pipe_surface *surface,
- unsigned flags )
+i915_transfer_map( struct pipe_screen *screen,
+ struct pipe_transfer *transfer )
{
- struct i915_texture *tex = (struct i915_texture *)surface->texture;
- char *map = pipe_buffer_map( screen, tex->buffer, flags );
+ struct i915_texture *tex = (struct i915_texture *)transfer->texture;
+ char *map;
+ unsigned flags = 0;
+
+ if (transfer->usage != PIPE_TRANSFER_WRITE)
+ flags |= PIPE_BUFFER_USAGE_CPU_READ;
+
+ if (transfer->usage != PIPE_TRANSFER_READ)
+ flags |= PIPE_BUFFER_USAGE_CPU_WRITE;
+
+ map = pipe_buffer_map( screen, tex->buffer, flags );
if (map == NULL)
return NULL;
- if (surface->texture &&
+ if (transfer->texture &&
(flags & PIPE_BUFFER_USAGE_CPU_WRITE))
{
/* Do something to notify contexts of a texture change.
@@ -222,14 +277,16 @@ i915_surface_map( struct pipe_screen *screen,
/* i915_screen(screen)->timestamp++; */
}
- return map + surface->offset;
+ return map + i915_transfer(transfer)->offset +
+ transfer->y / transfer->block.height * transfer->stride +
+ transfer->x / transfer->block.width * transfer->block.size;
}
static void
-i915_surface_unmap(struct pipe_screen *screen,
- struct pipe_surface *surface)
+i915_transfer_unmap(struct pipe_screen *screen,
+ struct pipe_transfer *transfer)
{
- struct i915_texture *tex = (struct i915_texture *)surface->texture;
+ struct i915_texture *tex = (struct i915_texture *)transfer->texture;
pipe_buffer_unmap( screen, tex->buffer );
}
@@ -278,8 +335,10 @@ i915_create_screen(struct pipe_winsys *winsys, uint pci_id)
i915screen->screen.get_param = i915_get_param;
i915screen->screen.get_paramf = i915_get_paramf;
i915screen->screen.is_format_supported = i915_is_format_supported;
- i915screen->screen.surface_map = i915_surface_map;
- i915screen->screen.surface_unmap = i915_surface_unmap;
+ i915screen->screen.get_tex_transfer = i915_get_tex_transfer;
+ i915screen->screen.tex_transfer_destroy = i915_tex_transfer_destroy;
+ i915screen->screen.transfer_map = i915_transfer_map;
+ i915screen->screen.transfer_unmap = i915_transfer_unmap;
i915_init_screen_texture_functions(&i915screen->screen);
u_simple_screen_init(&i915screen->screen);
diff --git a/src/gallium/drivers/i915simple/i915_screen.h b/src/gallium/drivers/i915simple/i915_screen.h
index 73b0ff05ce7..5284c325951 100644
--- a/src/gallium/drivers/i915simple/i915_screen.h
+++ b/src/gallium/drivers/i915simple/i915_screen.h
@@ -50,16 +50,29 @@ struct i915_screen
};
-/** cast wrapper */
+/**
+ * Subclass of pipe_transfer
+ */
+struct i915_transfer
+{
+ struct pipe_transfer base;
+
+ unsigned offset;
+};
+
+
+/** cast wrappers */
static INLINE struct i915_screen *
i915_screen(struct pipe_screen *pscreen)
{
return (struct i915_screen *) pscreen;
}
-
-extern struct pipe_screen *
-i915_create_screen(struct pipe_winsys *winsys, uint pci_id);
+static INLINE struct i915_transfer *
+i915_transfer( struct pipe_transfer *transfer )
+{
+ return (struct i915_transfer *)transfer;
+}
#ifdef __cplusplus
diff --git a/src/gallium/drivers/i915simple/i915_state_emit.c b/src/gallium/drivers/i915simple/i915_state_emit.c
index 6558cf1c3e5..1e1fb968b47 100644
--- a/src/gallium/drivers/i915simple/i915_state_emit.c
+++ b/src/gallium/drivers/i915simple/i915_state_emit.c
@@ -211,11 +211,9 @@ i915_emit_hardware_state(struct i915_context *i915 )
struct pipe_surface *depth_surface = i915->framebuffer.zsbuf;
if (cbuf_surface) {
- unsigned cpitch = cbuf_surface->stride;
unsigned ctile = BUF_3D_USE_FENCE;
struct i915_texture *tex = (struct i915_texture *)
cbuf_surface->texture;
- struct pipe_buffer *buffer = tex->buffer;
assert(tex);
if (tex && tex->tiled) {
@@ -225,7 +223,7 @@ i915_emit_hardware_state(struct i915_context *i915 )
OUT_BATCH(_3DSTATE_BUF_INFO_CMD);
OUT_BATCH(BUF_3D_ID_COLOR_BACK |
- BUF_3D_PITCH(cpitch) | /* pitch in bytes */
+ BUF_3D_PITCH(tex->stride) | /* pitch in bytes */
ctile);
OUT_RELOC(tex->buffer,
@@ -236,11 +234,9 @@ i915_emit_hardware_state(struct i915_context *i915 )
/* What happens if no zbuf??
*/
if (depth_surface) {
- unsigned zpitch = depth_surface->stride;
unsigned ztile = BUF_3D_USE_FENCE;
struct i915_texture *tex = (struct i915_texture *)
depth_surface->texture;
- struct pipe_buffer *buffer = tex->buffer;
assert(tex);
if (tex && tex->tiled) {
@@ -250,7 +246,7 @@ i915_emit_hardware_state(struct i915_context *i915 )
OUT_BATCH(_3DSTATE_BUF_INFO_CMD);
OUT_BATCH(BUF_3D_ID_DEPTH |
- BUF_3D_PITCH(zpitch) | /* pitch in bytes */
+ BUF_3D_PITCH(tex->stride) | /* pitch in bytes */
ztile);
OUT_RELOC(tex->buffer,
diff --git a/src/gallium/drivers/i915simple/i915_state_sampler.c b/src/gallium/drivers/i915simple/i915_state_sampler.c
index c09c10601b4..3667ed1afa7 100644
--- a/src/gallium/drivers/i915simple/i915_state_sampler.c
+++ b/src/gallium/drivers/i915simple/i915_state_sampler.c
@@ -116,7 +116,7 @@ static void update_sampler(struct i915_context *i915,
ws == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
wt == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
wr == PIPE_TEX_WRAP_CLAMP_TO_BORDER)) {
- if (i915->strict_conformance) {
+ if (i915->conformance_mode > 0) {
assert(0);
/* sampler->fallback = true; */
/* TODO */
diff --git a/src/gallium/drivers/i915simple/i915_surface.c b/src/gallium/drivers/i915simple/i915_surface.c
index 94e2deaf615..09b2c499b8f 100644
--- a/src/gallium/drivers/i915simple/i915_surface.c
+++ b/src/gallium/drivers/i915simple/i915_surface.c
@@ -41,50 +41,27 @@
*/
static void
i915_surface_copy(struct pipe_context *pipe,
- boolean do_flip,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
struct pipe_surface *src,
unsigned srcx, unsigned srcy, unsigned width, unsigned height)
{
- assert( dst != src );
- assert( dst->block.size == src->block.size );
- assert( dst->block.width == src->block.height );
- assert( dst->block.height == src->block.height );
+ struct i915_texture *dst_tex = (struct i915_texture *)dst->texture;
+ struct i915_texture *src_tex = (struct i915_texture *)src->texture;
- if (0) {
- void *dst_map = pipe->screen->surface_map( pipe->screen,
- dst,
- PIPE_BUFFER_USAGE_CPU_WRITE );
-
- const void *src_map = pipe->screen->surface_map( pipe->screen,
- src,
- PIPE_BUFFER_USAGE_CPU_READ );
-
- pipe_copy_rect(dst_map,
- &dst->block,
- dst->stride,
- dstx, dsty,
- width, height,
- src_map,
- do_flip ? -(int) src->stride : src->stride,
- srcx, do_flip ? height - 1 - srcy : srcy);
+ assert( dst != src );
+ assert( dst_tex->base.block.size == src_tex->base.block.size );
+ assert( dst_tex->base.block.width == src_tex->base.block.height );
+ assert( dst_tex->base.block.height == src_tex->base.block.height );
+ assert( dst_tex->base.block.width == 1 );
+ assert( dst_tex->base.block.height == 1 );
- pipe->screen->surface_unmap(pipe->screen, src);
- pipe->screen->surface_unmap(pipe->screen, dst);
- }
- else {
- struct i915_texture *dst_tex = (struct i915_texture *)dst->texture;
- struct i915_texture *src_tex = (struct i915_texture *)src->texture;
- assert(dst->block.width == 1);
- assert(dst->block.height == 1);
- i915_copy_blit( i915_context(pipe),
- do_flip,
- dst->block.size,
- (unsigned short) src->stride, src_tex->buffer, src->offset,
- (unsigned short) dst->stride, dst_tex->buffer, dst->offset,
- (short) srcx, (short) srcy, (short) dstx, (short) dsty, (short) width, (short) height );
- }
+ i915_copy_blit( i915_context(pipe),
+ FALSE,
+ dst_tex->base.block.size,
+ (unsigned short) src_tex->stride, src_tex->buffer, src->offset,
+ (unsigned short) dst_tex->stride, dst_tex->buffer, dst->offset,
+ (short) srcx, (short) srcy, (short) dstx, (short) dsty, (short) width, (short) height );
}
@@ -94,27 +71,18 @@ i915_surface_fill(struct pipe_context *pipe,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height, unsigned value)
{
- if (0) {
- void *dst_map = pipe->screen->surface_map( pipe->screen,
- dst,
- PIPE_BUFFER_USAGE_CPU_WRITE );
+ struct i915_texture *tex = (struct i915_texture *)dst->texture;
- pipe_fill_rect(dst_map, &dst->block, dst->stride, dstx, dsty, width, height, value);
+ assert(tex->base.block.width == 1);
+ assert(tex->base.block.height == 1);
- pipe->screen->surface_unmap(pipe->screen, dst);
- }
- else {
- struct i915_texture *tex = (struct i915_texture *)dst->texture;
- assert(dst->block.width == 1);
- assert(dst->block.height == 1);
- i915_fill_blit( i915_context(pipe),
- dst->block.size,
- (unsigned short) dst->stride,
- tex->buffer, dst->offset,
- (short) dstx, (short) dsty,
- (short) width, (short) height,
- value );
- }
+ i915_fill_blit( i915_context(pipe),
+ tex->base.block.size,
+ (unsigned short) tex->stride,
+ tex->buffer, dst->offset,
+ (short) dstx, (short) dsty,
+ (short) width, (short) height,
+ value );
}
diff --git a/src/gallium/drivers/i915simple/i915_texture.c b/src/gallium/drivers/i915simple/i915_texture.c
index b2ca3a2286b..39aca9f8173 100644
--- a/src/gallium/drivers/i915simple/i915_texture.c
+++ b/src/gallium/drivers/i915simple/i915_texture.c
@@ -42,6 +42,7 @@
#include "i915_texture.h"
#include "i915_debug.h"
#include "i915_screen.h"
+#include "i915_winsys.h"
/*
* Helper function and arrays
@@ -581,7 +582,6 @@ i915_texture_create(struct pipe_screen *screen,
const struct pipe_texture *templat)
{
struct i915_screen *i915screen = i915_screen(screen);
- struct pipe_winsys *ws = screen->winsys;
struct i915_texture *tex = CALLOC_STRUCT(i915_texture);
size_t tex_size;
@@ -589,7 +589,7 @@ i915_texture_create(struct pipe_screen *screen,
return NULL;
tex->base = *templat;
- tex->base.refcount = 1;
+ pipe_reference_init(&tex->base.reference, 1);
tex->base.screen = screen;
tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width[0]);
@@ -605,7 +605,7 @@ i915_texture_create(struct pipe_screen *screen,
tex_size = tex->stride * tex->total_nblocksy;
- tex->buffer = ws->buffer_create(ws, 64,
+ tex->buffer = screen->buffer_create(screen, 64,
PIPE_BUFFER_USAGE_PIXEL,
tex_size);
@@ -628,33 +628,22 @@ fail:
static void
-i915_texture_release(struct pipe_screen *screen,
- struct pipe_texture **pt)
+i915_texture_destroy(struct pipe_texture *pt)
{
- if (!*pt)
- return;
+ struct i915_texture *tex = (struct i915_texture *)pt;
+ uint i;
/*
- DBG("%s %p refcount will be %d\n",
- __FUNCTION__, (void *) *pt, (*pt)->refcount - 1);
+ DBG("%s deleting %p\n", __FUNCTION__, (void *) tex);
*/
- if (--(*pt)->refcount <= 0) {
- struct i915_texture *tex = (struct i915_texture *)*pt;
- uint i;
-
- /*
- DBG("%s deleting %p\n", __FUNCTION__, (void *) tex);
- */
- pipe_buffer_reference(screen, &tex->buffer, NULL);
+ pipe_buffer_reference(&tex->buffer, NULL);
- for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++)
- if (tex->image_offset[i])
- FREE(tex->image_offset[i]);
+ for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++)
+ if (tex->image_offset[i])
+ FREE(tex->image_offset[i]);
- FREE(tex);
- }
- *pt = NULL;
+ FREE(tex);
}
static struct pipe_surface *
@@ -681,15 +670,11 @@ i915_get_tex_surface(struct pipe_screen *screen,
ps = CALLOC_STRUCT(pipe_surface);
if (ps) {
- ps->refcount = 1;
+ pipe_reference_init(&ps->reference, 1);
pipe_texture_reference(&ps->texture, pt);
ps->format = pt->format;
ps->width = pt->width[level];
ps->height = pt->height[level];
- ps->block = pt->block;
- ps->nblocksx = pt->nblocksx[level];
- ps->nblocksy = pt->nblocksy[level];
- ps->stride = tex->stride;
ps->offset = offset;
ps->usage = flags;
ps->status = PIPE_SURFACE_STATUS_DEFINED;
@@ -718,7 +703,7 @@ i915_texture_blanket(struct pipe_screen * screen,
return NULL;
tex->base = *base;
- tex->base.refcount = 1;
+ pipe_reference_init(&tex->base.reference, 1);
tex->base.screen = screen;
tex->stride = stride[0];
@@ -726,7 +711,7 @@ i915_texture_blanket(struct pipe_screen * screen,
i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1);
i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
- pipe_buffer_reference(screen, &tex->buffer, buffer);
+ pipe_buffer_reference(&tex->buffer, buffer);
return &tex->base;
}
@@ -738,34 +723,43 @@ i915_init_texture_functions(struct i915_context *i915)
}
static void
-i915_tex_surface_release(struct pipe_screen *screen,
- struct pipe_surface **surface)
+i915_tex_surface_destroy(struct pipe_surface *surf)
{
- struct pipe_surface *surf = *surface;
-
- if (--surf->refcount == 0) {
-
- /* This really should not be possible, but it's actually
- * happening quite a bit... Will fix.
- */
- if (surf->status == PIPE_SURFACE_STATUS_CLEAR) {
- debug_printf("XXX destroying a surface with pending clears...\n");
- assert(0);
- }
-
- pipe_texture_reference(&surf->texture, NULL);
- FREE(surf);
+ /* This really should not be possible, but it's actually
+ * happening quite a bit... Will fix.
+ */
+ if (surf->status == PIPE_SURFACE_STATUS_CLEAR) {
+ debug_printf("XXX destroying a surface with pending clears...\n");
+ assert(0);
}
- *surface = NULL;
+ pipe_texture_reference(&surf->texture, NULL);
+ FREE(surf);
}
void
i915_init_screen_texture_functions(struct pipe_screen *screen)
{
screen->texture_create = i915_texture_create;
- screen->texture_release = i915_texture_release;
+ screen->texture_destroy = i915_texture_destroy;
screen->get_tex_surface = i915_get_tex_surface;
screen->texture_blanket = i915_texture_blanket;
- screen->tex_surface_release = i915_tex_surface_release;
+ screen->tex_surface_destroy = i915_tex_surface_destroy;
+}
+
+boolean i915_get_texture_buffer( struct pipe_texture *texture,
+ struct pipe_buffer **buf,
+ unsigned *stride )
+{
+ struct i915_texture *tex = (struct i915_texture *)texture;
+
+ if (!tex)
+ return FALSE;
+
+ pipe_buffer_reference(buf, tex->buffer);
+
+ if (stride)
+ *stride = tex->stride;
+
+ return TRUE;
}
diff --git a/src/gallium/drivers/i915simple/i915_winsys.h b/src/gallium/drivers/i915simple/i915_winsys.h
index 81904c2a742..ff5b34f193a 100644
--- a/src/gallium/drivers/i915simple/i915_winsys.h
+++ b/src/gallium/drivers/i915simple/i915_winsys.h
@@ -30,7 +30,8 @@
* This is the interface that i915simple requires any window system
* hosting it to implement. This is the only include file in i915simple
* which is public.
- *
+ *
+ * This isn't currently true as the winsys needs i915_batchbuffer.h
*/
#ifndef I915_WINSYS_H
@@ -45,10 +46,9 @@ extern "C" {
#endif
-/* Pipe drivers are (meant to be!) independent of both GL and the
- * window system. The window system provides a buffer manager and a
- * set of additional hooks for things like command buffer submission,
- * etc.
+/* Pipe drivers are independent of both GL and the window system.
+ * The window system provides a buffer manager and a set of additional
+ * hooks for things like command buffer submission, etc.
*
* There clearly has to be some agreement between the window system
* driver and the hardware driver about the format of command buffers,
@@ -56,6 +56,7 @@ extern "C" {
*/
struct i915_batchbuffer;
+struct pipe_texture;
struct pipe_buffer;
struct pipe_fence_handle;
struct pipe_winsys;
@@ -64,7 +65,7 @@ struct pipe_screen;
/**
* Additional winsys interface for i915simple.
- *
+ *
* It is an over-simple batchbuffer mechanism. Will want to improve the
* performance of this, perhaps based on the cmdstream stuff. It
* would be pretty impossible to implement swz on top of this
@@ -110,12 +111,33 @@ struct i915_winsys {
#define I915_BUFFER_USAGE_LIT_VERTEX (PIPE_BUFFER_USAGE_CUSTOM << 0)
-struct pipe_context *i915_create_context( struct pipe_screen *,
- struct pipe_winsys *,
- struct i915_winsys * );
+/**
+ * Create i915 pipe_screen.
+ */
+struct pipe_screen *i915_create_screen( struct pipe_winsys *winsys,
+ uint pci_id );
+
+/**
+ * Create a i915 pipe_context.
+ */
+struct pipe_context *i915_create_context( struct pipe_screen *screen,
+ struct pipe_winsys *winsys,
+ struct i915_winsys *i915 );
+
+/**
+ * Used for the winsys to get the buffer used for a texture
+ * and also the stride used for the texture.
+ *
+ * Buffer is referenced for you so you need to unref after use.
+ *
+ * This is needed for example kms.
+ */
+boolean i915_get_texture_buffer( struct pipe_texture *texture,
+ struct pipe_buffer **buf,
+ unsigned *stride );
#ifdef __cplusplus
}
#endif
-#endif
+#endif
diff --git a/src/gallium/drivers/i965simple/Makefile b/src/gallium/drivers/i965simple/Makefile
index e97146e57ca..19182afa75d 100644
--- a/src/gallium/drivers/i965simple/Makefile
+++ b/src/gallium/drivers/i965simple/Makefile
@@ -50,5 +50,3 @@ C_SOURCES = \
brw_wm_surface_state.c
include ../../Makefile.template
-
-symlinks:
diff --git a/src/gallium/drivers/i965simple/brw_eu_debug.c b/src/gallium/drivers/i965simple/brw_eu_debug.c
index 4a94ddefa6a..4adfb0c02f5 100644
--- a/src/gallium/drivers/i965simple/brw_eu_debug.c
+++ b/src/gallium/drivers/i965simple/brw_eu_debug.c
@@ -30,7 +30,7 @@
*/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "brw_eu.h"
diff --git a/src/gallium/drivers/i965simple/brw_surface.c b/src/gallium/drivers/i965simple/brw_surface.c
index 0a95dce1940..511779dbfa0 100644
--- a/src/gallium/drivers/i965simple/brw_surface.c
+++ b/src/gallium/drivers/i965simple/brw_surface.c
@@ -41,7 +41,6 @@
*/
static void
brw_surface_copy(struct pipe_context *pipe,
- boolean do_flip,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
struct pipe_surface *src,
@@ -64,11 +63,11 @@ brw_surface_copy(struct pipe_context *pipe,
pipe_copy_rect(dst_map,
&dst->block,
dst->stride,
- dstx, dsty,
- width, height,
- src_map,
- do_flip ? -(int) src->stride : src->stride,
- srcx, do_flip ? height - 1 - srcy : srcy);
+ dstx, dsty,
+ width, height,
+ src_map,
+ src->stride,
+ srcx, srcy);
pipe->screen->surface_unmap(pipe->screen, src);
pipe->screen->surface_unmap(pipe->screen, dst);
@@ -79,7 +78,7 @@ brw_surface_copy(struct pipe_context *pipe,
assert(dst->block.width == 1);
assert(dst->block.height == 1);
brw_copy_blit(brw_context(pipe),
- do_flip,
+ FALSE,
dst->block.size,
(short) src->stride/src->block.size, src_tex->buffer, src->offset, FALSE,
(short) dst->stride/dst->block.size, dst_tex->buffer, dst->offset, FALSE,
diff --git a/src/gallium/drivers/i965simple/brw_tex_layout.c b/src/gallium/drivers/i965simple/brw_tex_layout.c
index 448229ed4ee..c921c0d38be 100644
--- a/src/gallium/drivers/i965simple/brw_tex_layout.c
+++ b/src/gallium/drivers/i965simple/brw_tex_layout.c
@@ -284,18 +284,17 @@ static struct pipe_texture *
brw_texture_create_screen(struct pipe_screen *screen,
const struct pipe_texture *templat)
{
- struct pipe_winsys *ws = screen->winsys;
struct brw_texture *tex = CALLOC_STRUCT(brw_texture);
if (tex) {
tex->base = *templat;
- tex->base.refcount = 1;
+ pipe_reference_init(&tex->base.reference, 1);
tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width[0]);
tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height[0]);
if (brw_miptree_layout(tex))
- tex->buffer = ws->buffer_create(ws, 64,
+ tex->buffer = screen->buffer_create(screen, 64,
PIPE_BUFFER_USAGE_PIXEL,
tex->stride *
tex->total_nblocksy);
@@ -311,33 +310,22 @@ brw_texture_create_screen(struct pipe_screen *screen,
static void
-brw_texture_release_screen(struct pipe_screen *screen,
- struct pipe_texture **pt)
+brw_texture_destroy_screen(struct pipe_texture *pt)
{
- if (!*pt)
- return;
+ struct brw_texture *tex = (struct brw_texture *)pt;
+ uint i;
/*
- DBG("%s %p refcount will be %d\n",
- __FUNCTION__, (void *) *pt, (*pt)->refcount - 1);
+ DBG("%s deleting %p\n", __FUNCTION__, (void *) tex);
*/
- if (--(*pt)->refcount <= 0) {
- struct brw_texture *tex = (struct brw_texture *)*pt;
- uint i;
-
- /*
- DBG("%s deleting %p\n", __FUNCTION__, (void *) tex);
- */
- pipe_buffer_reference(screen, &tex->buffer, NULL);
+ pipe_buffer_reference(&tex->buffer, NULL);
- for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++)
- if (tex->image_offset[i])
- free(tex->image_offset[i]);
+ for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++)
+ if (tex->image_offset[i])
+ free(tex->image_offset[i]);
- free(tex);
- }
- *pt = NULL;
+ free(tex);
}
@@ -365,7 +353,7 @@ brw_get_tex_surface_screen(struct pipe_screen *screen,
ps = CALLOC_STRUCT(pipe_surface);
if (ps) {
- ps->refcount = 1;
+ pipe_reference_init(&ps->reference, 1);
pipe_texture_reference(&ps->texture, pt);
ps->format = pt->format;
ps->width = pt->width[level];
@@ -392,7 +380,7 @@ void
brw_init_screen_texture_funcs(struct pipe_screen *screen)
{
screen->texture_create = brw_texture_create_screen;
- screen->texture_release = brw_texture_release_screen;
+ screen->texture_destroy = brw_texture_destroy_screen;
screen->get_tex_surface = brw_get_tex_surface_screen;
}
diff --git a/src/gallium/drivers/i965simple/brw_wm_surface_state.c b/src/gallium/drivers/i965simple/brw_wm_surface_state.c
index 1bab5bfdb3a..b5b9e0e7026 100644
--- a/src/gallium/drivers/i965simple/brw_wm_surface_state.c
+++ b/src/gallium/drivers/i965simple/brw_wm_surface_state.c
@@ -242,7 +242,7 @@ static void upload_wm_surfaces(struct brw_context *brw )
const struct brw_texture *texUnit = brw->attribs.Texture[i];
if (texUnit &&
- texUnit->base.refcount/*(texUnit->refcount > 0) == really used */) {
+ texUnit->base.reference.count/*(texUnit->reference.count > 0) == really used */) {
brw_update_texture_surface(brw, i);
diff --git a/src/gallium/drivers/nouveau/nouveau_stateobj.h b/src/gallium/drivers/nouveau/nouveau_stateobj.h
index 4ae4ff49404..97859110b5f 100644
--- a/src/gallium/drivers/nouveau/nouveau_stateobj.h
+++ b/src/gallium/drivers/nouveau/nouveau_stateobj.h
@@ -1,7 +1,7 @@
#ifndef __NOUVEAU_STATEOBJ_H__
#define __NOUVEAU_STATEOBJ_H__
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
struct nouveau_stateobj_reloc {
struct pipe_buffer *bo;
@@ -16,7 +16,7 @@ struct nouveau_stateobj_reloc {
};
struct nouveau_stateobj {
- int refcount;
+ struct pipe_reference reference;
unsigned *push;
struct nouveau_stateobj_reloc *reloc;
@@ -32,7 +32,7 @@ so_new(unsigned push, unsigned reloc)
struct nouveau_stateobj *so;
so = MALLOC(sizeof(struct nouveau_stateobj));
- so->refcount = 0;
+ pipe_reference_init(&so->reference, 1);
so->push = MALLOC(sizeof(unsigned) * push);
so->reloc = MALLOC(sizeof(struct nouveau_stateobj_reloc) * reloc);
@@ -47,17 +47,11 @@ so_ref(struct nouveau_stateobj *ref, struct nouveau_stateobj **pso)
{
struct nouveau_stateobj *so = *pso;
- if (ref) {
- ref->refcount++;
- }
-
- if (so && --so->refcount <= 0) {
+ if (pipe_reference((struct pipe_reference**)pso, &ref->reference)) {
free(so->push);
free(so->reloc);
free(so);
}
-
- *pso = ref;
}
static INLINE void
diff --git a/src/gallium/drivers/nouveau/nouveau_winsys.h b/src/gallium/drivers/nouveau/nouveau_winsys.h
index b86c4b93388..ff7dd1c51c8 100644
--- a/src/gallium/drivers/nouveau/nouveau_winsys.h
+++ b/src/gallium/drivers/nouveau/nouveau_winsys.h
@@ -19,11 +19,12 @@
#define NOUVEAU_TEXTURE_USAGE_LINEAR (1 << 16)
-#define NOUVEAU_BUFFER_USAGE_TEXTURE (1 << 16)
-#define NOUVEAU_BUFFER_USAGE_ZETA (1 << 17)
+#define NOUVEAU_BUFFER_USAGE_TEXTURE (1 << 16)
+#define NOUVEAU_BUFFER_USAGE_ZETA (1 << 17)
+#define NOUVEAU_BUFFER_USAGE_TRANSFER (1 << 18)
struct nouveau_winsys {
- struct nouveau_context *nv;
+ struct pipe_winsys *ws;
struct nouveau_channel *channel;
diff --git a/src/gallium/drivers/nv04/Makefile b/src/gallium/drivers/nv04/Makefile
index 4ed62dae95d..7c14bacb1de 100644
--- a/src/gallium/drivers/nv04/Makefile
+++ b/src/gallium/drivers/nv04/Makefile
@@ -3,7 +3,7 @@ include $(TOP)/configs/current
LIBNAME = nv04
-DRIVER_SOURCES = \
+C_SOURCES = \
nv04_surface_2d.c \
nv04_clear.c \
nv04_context.c \
@@ -15,15 +15,7 @@ DRIVER_SOURCES = \
nv04_state.c \
nv04_state_emit.c \
nv04_surface.c \
+ nv04_transfer.c \
nv04_vbo.c
-C_SOURCES = \
- $(COMMON_SOURCES) \
- $(DRIVER_SOURCES)
-
-ASM_SOURCES =
-
include ../../Makefile.template
-
-symlinks:
-
diff --git a/src/gallium/drivers/nv04/nv04_miptree.c b/src/gallium/drivers/nv04/nv04_miptree.c
index 993c5ef5dd2..85dc017fbc4 100644
--- a/src/gallium/drivers/nv04/nv04_miptree.c
+++ b/src/gallium/drivers/nv04/nv04_miptree.c
@@ -41,23 +41,20 @@ nv04_miptree_layout(struct nv04_miptree *nv04mt)
static struct pipe_texture *
nv04_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
{
- struct pipe_winsys *ws = pscreen->winsys;
struct nv04_miptree *mt;
mt = MALLOC(sizeof(struct nv04_miptree));
if (!mt)
return NULL;
mt->base = *pt;
- mt->base.refcount = 1;
+ pipe_reference_init(&mt->base.reference, 1);
mt->base.screen = pscreen;
- mt->shadow_tex = NULL;
- mt->shadow_surface = NULL;
//mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
nv04_miptree_layout(mt);
- mt->buffer = ws->buffer_create(ws, 256, PIPE_BUFFER_USAGE_PIXEL |
+ mt->buffer = pscreen->buffer_create(pscreen, 256, PIPE_BUFFER_USAGE_PIXEL |
NOUVEAU_BUFFER_USAGE_TEXTURE,
mt->total_size);
if (!mt->buffer) {
@@ -85,38 +82,27 @@ nv04_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
return NULL;
mt->base = *pt;
- mt->base.refcount = 1;
+ pipe_reference_init(&mt->base.reference, 1);
mt->base.screen = pscreen;
mt->level[0].pitch = stride[0];
mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
- pipe_buffer_reference(pscreen, &mt->buffer, pb);
+ pipe_buffer_reference(&mt->buffer, pb);
return &mt->base;
}
static void
-nv04_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt)
+nv04_miptree_destroy(struct pipe_texture *pt)
{
- struct pipe_texture *pt = *ppt;
struct nv04_miptree *mt = (struct nv04_miptree *)pt;
int l;
- *ppt = NULL;
- if (--pt->refcount)
- return;
-
- pipe_buffer_reference(pscreen, &mt->buffer, NULL);
+ pipe_buffer_reference(&mt->buffer, NULL);
for (l = 0; l <= pt->last_level; l++) {
if (mt->level[l].image_offset)
FREE(mt->level[l].image_offset);
}
- if (mt->shadow_tex) {
- assert(mt->shadow_surface);
- pscreen->tex_surface_release(pscreen, &mt->shadow_surface);
- nv04_miptree_release(pscreen, &mt->shadow_tex);
- }
-
FREE(mt);
}
@@ -126,41 +112,31 @@ nv04_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
unsigned flags)
{
struct nv04_miptree *nv04mt = (struct nv04_miptree *)pt;
- struct pipe_surface *ps;
+ struct nv04_surface *ns;
- ps = CALLOC_STRUCT(pipe_surface);
- if (!ps)
+ ns = CALLOC_STRUCT(nv04_surface);
+ if (!ns)
return NULL;
- pipe_texture_reference(&ps->texture, pt);
- ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
- ps->block = pt->block;
- ps->nblocksx = pt->nblocksx[level];
- ps->nblocksy = pt->nblocksy[level];
- ps->stride = nv04mt->level[level].pitch;
- ps->usage = flags;
- ps->status = PIPE_SURFACE_STATUS_DEFINED;
- ps->refcount = 1;
- ps->face = face;
- ps->level = level;
- ps->zslice = zslice;
-
- ps->offset = nv04mt->level[level].image_offset;
-
- return ps;
+ pipe_texture_reference(&ns->base.texture, pt);
+ ns->base.format = pt->format;
+ ns->base.width = pt->width[level];
+ ns->base.height = pt->height[level];
+ ns->base.usage = flags;
+ ns->base.status = PIPE_SURFACE_STATUS_DEFINED;
+ pipe_reference_init(&ns->base.reference, 1);
+ ns->base.face = face;
+ ns->base.level = level;
+ ns->base.zslice = zslice;
+ ns->pitch = nv04mt->level[level].pitch;
+
+ ns->base.offset = nv04mt->level[level].image_offset;
+
+ return &ns->base;
}
static void
-nv04_miptree_surface_del(struct pipe_screen *pscreen,
- struct pipe_surface **psurface)
+nv04_miptree_surface_del(struct pipe_surface *ps)
{
- struct pipe_surface *ps = *psurface;
-
- *psurface = NULL;
- if (--ps->refcount > 0)
- return;
-
pipe_texture_reference(&ps->texture, NULL);
FREE(ps);
}
@@ -170,8 +146,8 @@ nv04_screen_init_miptree_functions(struct pipe_screen *pscreen)
{
pscreen->texture_create = nv04_miptree_create;
pscreen->texture_blanket = nv04_miptree_blanket;
- pscreen->texture_release = nv04_miptree_release;
+ pscreen->texture_destroy = nv04_miptree_destroy;
pscreen->get_tex_surface = nv04_miptree_surface_new;
- pscreen->tex_surface_release = nv04_miptree_surface_del;
+ pscreen->tex_surface_destroy = nv04_miptree_surface_del;
}
diff --git a/src/gallium/drivers/nv04/nv04_prim_vbuf.c b/src/gallium/drivers/nv04/nv04_prim_vbuf.c
index 18a8872ae38..f6458232ae5 100644
--- a/src/gallium/drivers/nv04/nv04_prim_vbuf.c
+++ b/src/gallium/drivers/nv04/nv04_prim_vbuf.c
@@ -1,5 +1,5 @@
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_inlines.h"
#include "pipe/internal/p_winsys_screen.h"
#include "pipe/p_compiler.h"
@@ -51,7 +51,7 @@ nv04_vbuf_render_get_vertex_info( struct vbuf_render *render )
}
-static void *
+static boolean
nv04_vbuf_render_allocate_vertices( struct vbuf_render *render,
ushort vertex_size,
ushort nr_vertices )
@@ -61,9 +61,22 @@ nv04_vbuf_render_allocate_vertices( struct vbuf_render *render,
nv04_render->buffer = (unsigned char*) MALLOC(VERTEX_BUFFER_SIZE);
assert(!nv04_render->buffer);
+ return nv04_render->buffer ? TRUE : FALSE;
+}
+
+static void *
+nv04_vbuf_render_map_vertices( struct vbuf_render *render )
+{
+ struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render);
return nv04_render->buffer;
}
+static void
+nv04_vbuf_render_unmap_vertices( struct vbuf_render *render,
+ ushort min_index,
+ ushort max_index )
+{
+}
static boolean
nv04_vbuf_render_set_primitive( struct vbuf_render *render,
@@ -244,10 +257,7 @@ nv04_vbuf_render_draw( struct vbuf_render *render,
static void
-nv04_vbuf_render_release_vertices( struct vbuf_render *render,
- void *vertices,
- unsigned vertex_size,
- unsigned vertices_used )
+nv04_vbuf_render_release_vertices( struct vbuf_render *render )
{
struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render);
@@ -278,6 +288,8 @@ nv04_vbuf_render_create( struct nv04_context *nv04 )
nv04_render->base.max_indices = 65536;
nv04_render->base.get_vertex_info = nv04_vbuf_render_get_vertex_info;
nv04_render->base.allocate_vertices = nv04_vbuf_render_allocate_vertices;
+ nv04_render->base.map_vertices = nv04_vbuf_render_map_vertices;
+ nv04_render->base.unmap_vertices = nv04_vbuf_render_unmap_vertices;
nv04_render->base.set_primitive = nv04_vbuf_render_set_primitive;
nv04_render->base.draw = nv04_vbuf_render_draw;
nv04_render->base.release_vertices = nv04_vbuf_render_release_vertices;
diff --git a/src/gallium/drivers/nv04/nv04_screen.c b/src/gallium/drivers/nv04/nv04_screen.c
index 9ef38bc244c..f9f6d974264 100644
--- a/src/gallium/drivers/nv04/nv04_screen.c
+++ b/src/gallium/drivers/nv04/nv04_screen.c
@@ -119,28 +119,6 @@ nv04_screen_is_format_supported(struct pipe_screen *screen,
return FALSE;
}
-static void *
-nv04_surface_map(struct pipe_screen *screen, struct pipe_surface *surface,
- unsigned flags )
-{
- void *map;
- struct nv04_miptree *nv04mt = (struct nv04_miptree *)surface->texture;
-
- map = pipe_buffer_map(screen, nv04mt->buffer, flags);
- if (!map)
- return NULL;
-
- return map + surface->offset;
-}
-
-static void
-nv04_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface)
-{
- struct nv04_miptree *nv04mt = (struct nv04_miptree *)surface->texture;
-
- pipe_buffer_unmap(screen, nv04mt->buffer);
-}
-
static void
nv04_screen_destroy(struct pipe_screen *pscreen)
{
@@ -226,10 +204,8 @@ nv04_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
screen->pipe.is_format_supported = nv04_screen_is_format_supported;
- screen->pipe.surface_map = nv04_surface_map;
- screen->pipe.surface_unmap = nv04_surface_unmap;
-
nv04_screen_init_miptree_functions(&screen->pipe);
+ nv04_screen_init_transfer_functions(&screen->pipe);
u_simple_screen_init(&screen->pipe);
return &screen->pipe;
diff --git a/src/gallium/drivers/nv04/nv04_screen.h b/src/gallium/drivers/nv04/nv04_screen.h
index 540aec907bf..ee6fb6db44a 100644
--- a/src/gallium/drivers/nv04/nv04_screen.h
+++ b/src/gallium/drivers/nv04/nv04_screen.h
@@ -24,4 +24,7 @@ nv04_screen(struct pipe_screen *screen)
return (struct nv04_screen *)screen;
}
+void
+nv04_screen_init_transfer_functions(struct pipe_screen *pscreen);
+
#endif
diff --git a/src/gallium/drivers/nv04/nv04_state.h b/src/gallium/drivers/nv04/nv04_state.h
index 15d4685ec1a..0d51439e3ff 100644
--- a/src/gallium/drivers/nv04/nv04_state.h
+++ b/src/gallium/drivers/nv04/nv04_state.h
@@ -35,9 +35,6 @@ struct nv04_miptree {
struct pipe_buffer *buffer;
uint total_size;
- struct pipe_texture *shadow_tex;
- struct pipe_surface *shadow_surface;
-
struct {
uint pitch;
uint image_offset;
diff --git a/src/gallium/drivers/nv04/nv04_state_emit.c b/src/gallium/drivers/nv04/nv04_state_emit.c
index bd8ef1adbff..eb2c1c57c67 100644
--- a/src/gallium/drivers/nv04/nv04_state_emit.c
+++ b/src/gallium/drivers/nv04/nv04_state_emit.c
@@ -93,7 +93,7 @@ static void nv04_emit_sampler(struct nv04_context *nv04, int unit)
static void nv04_state_emit_framebuffer(struct nv04_context* nv04)
{
struct pipe_framebuffer_state* fb = nv04->framebuffer;
- struct pipe_surface *rt, *zeta;
+ struct nv04_surface *rt, *zeta;
uint32_t rt_format, w, h;
int colour_format = 0, zeta_format = 0;
struct nv04_miptree *nv04mt = 0;
@@ -101,7 +101,7 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04)
w = fb->cbufs[0]->width;
h = fb->cbufs[0]->height;
colour_format = fb->cbufs[0]->format;
- rt = fb->cbufs[0];
+ rt = (struct nv04_surface *)fb->cbufs[0];
if (fb->zsbuf) {
if (colour_format) {
@@ -113,7 +113,7 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04)
}
zeta_format = fb->zsbuf->format;
- zeta = fb->zsbuf;
+ zeta = (struct nv04_surface *)fb->zsbuf;
}
switch (colour_format) {
@@ -131,13 +131,13 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04)
BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1);
OUT_RING(rt_format);
- nv04mt = (struct nv04_miptree *)rt->texture;
+ nv04mt = (struct nv04_miptree *)rt->base.texture;
/* FIXME pitches have to be aligned ! */
BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2);
- OUT_RING(rt->stride|(zeta->stride<<16));
+ OUT_RING(rt->pitch|(zeta->pitch<<16));
OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
if (fb->zsbuf) {
- nv04mt = (struct nv04_miptree *)zeta->texture;
+ nv04mt = (struct nv04_miptree *)zeta->base.texture;
BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1);
OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
}
@@ -202,8 +202,11 @@ nv04_emit_hw_state(struct nv04_context *nv04)
*/
/* Render target */
+ unsigned rt_pitch = ((struct nv04_surface *)nv04->rt)->pitch;
+ unsigned zeta_pitch = ((struct nv04_surface *)nv04->zeta)->pitch;
+
BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2);
- OUT_RING(nv04->rt->stride|(nv04->zeta->stride<<16));
+ OUT_RING(rt_pitch|(zeta_pitch<<16));
OUT_RELOCl(nv04->rt, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
if (nv04->zeta) {
BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1);
diff --git a/src/gallium/drivers/nv04/nv04_surface.c b/src/gallium/drivers/nv04/nv04_surface.c
index 14abf166798..0387ff4e78b 100644
--- a/src/gallium/drivers/nv04/nv04_surface.c
+++ b/src/gallium/drivers/nv04/nv04_surface.c
@@ -33,7 +33,7 @@
#include "util/u_tile.h"
static void
-nv04_surface_copy(struct pipe_context *pipe, boolean do_flip,
+nv04_surface_copy(struct pipe_context *pipe,
struct pipe_surface *dest, unsigned destx, unsigned desty,
struct pipe_surface *src, unsigned srcx, unsigned srcy,
unsigned width, unsigned height)
@@ -41,15 +41,6 @@ nv04_surface_copy(struct pipe_context *pipe, boolean do_flip,
struct nv04_context *nv04 = nv04_context(pipe);
struct nv04_surface_2d *eng2d = nv04->screen->eng2d;
- if (do_flip) {
- desty += height;
- while (height--) {
- eng2d->copy(eng2d, dest, destx, desty--, src,
- srcx, srcy++, width, 1);
- }
- return;
- }
-
eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height);
}
diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.c b/src/gallium/drivers/nv04/nv04_surface_2d.c
index 230cfd17dd9..f3a8d7efeed 100644
--- a/src/gallium/drivers/nv04/nv04_surface_2d.c
+++ b/src/gallium/drivers/nv04/nv04_surface_2d.c
@@ -101,6 +101,7 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
struct nouveau_grobj *sifm = ctx->sifm;
struct nouveau_bo *src_bo = ctx->nvws->get_bo(ctx->buf(src));
struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst));
+ const unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
const unsigned max_w = 1024;
const unsigned max_h = 1024;
const unsigned sub_w = w > max_w ? max_w : w;
@@ -110,6 +111,8 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
/* POT or GTFO */
assert(!(w & (w - 1)) && !(h & (h - 1)));
+ /* That's the way she likes it */
+ assert(src_pitch == ((struct nv04_surface *)dst)->pitch);
BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_DMA_IMAGE, 1);
OUT_RELOCo(chan, dst_bo,
@@ -130,7 +133,7 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
for (cx = 0; cx < w; cx += sub_w) {
BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET, 1);
OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(cx, cy) *
- dst->block.size, NOUVEAU_BO_GART |
+ dst->texture->block.size, NOUVEAU_BO_GART |
NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9);
@@ -146,11 +149,11 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_SIZE, 4);
OUT_RING (chan, sub_h << 16 | sub_w);
- OUT_RING (chan, src->stride |
+ OUT_RING (chan, src_pitch |
NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER |
NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE);
- OUT_RELOCl(chan, src_bo, src->offset + cy * src->stride +
- cx * src->block.size, NOUVEAU_BO_GART |
+ OUT_RELOCl(chan, src_bo, src->offset + cy * src_pitch +
+ cx * src->texture->block.size, NOUVEAU_BO_GART |
NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RING (chan, 0);
}
@@ -168,10 +171,12 @@ nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx,
struct nouveau_grobj *m2mf = ctx->m2mf;
struct nouveau_bo *src_bo = ctx->nvws->get_bo(ctx->buf(src));
struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst));
- unsigned dst_offset, src_offset;
-
- dst_offset = dst->offset + (dy * dst->stride) + (dx * dst->block.size);
- src_offset = src->offset + (sy * src->stride) + (sx * src->block.size);
+ unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
+ unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
+ unsigned dst_offset = dst->offset + dy * dst_pitch +
+ dx * dst->texture->block.size;
+ unsigned src_offset = src->offset + sy * src_pitch +
+ sx * src->texture->block.size;
WAIT_RING (chan, 3 + ((h / 2047) + 1) * 9);
BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2);
@@ -188,16 +193,16 @@ nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
OUT_RELOCl(chan, dst_bo, dst_offset,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_WR);
- OUT_RING (chan, src->stride);
- OUT_RING (chan, dst->stride);
- OUT_RING (chan, w * src->block.size);
+ OUT_RING (chan, src_pitch);
+ OUT_RING (chan, dst_pitch);
+ OUT_RING (chan, w * src->texture->block.size);
OUT_RING (chan, count);
OUT_RING (chan, 0x0101);
OUT_RING (chan, 0);
h -= count;
- src_offset += src->stride * count;
- dst_offset += dst->stride * count;
+ src_offset += src_pitch * count;
+ dst_offset += dst_pitch * count;
}
return 0;
@@ -213,6 +218,8 @@ nv04_surface_copy_blit(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
struct nouveau_grobj *blit = ctx->blit;
struct nouveau_bo *src_bo = ctx->nvws->get_bo(ctx->buf(src));
struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst));
+ unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
+ unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
int format;
format = nv04_surface_format(dst->format);
@@ -225,7 +232,7 @@ nv04_surface_copy_blit(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4);
OUT_RING (chan, format);
- OUT_RING (chan, (dst->stride << 16) | src->stride);
+ OUT_RING (chan, (dst_pitch << 16) | src_pitch);
OUT_RELOCl(chan, src_bo, src->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
@@ -242,6 +249,8 @@ nv04_surface_copy(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
int dx, int dy, struct pipe_surface *src, int sx, int sy,
int w, int h)
{
+ unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
+ unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
int src_linear = src->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR;
int dst_linear = dst->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR;
@@ -257,7 +266,8 @@ nv04_surface_copy(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
* to NV_MEMORY_TO_MEMORY_FORMAT in this case.
*/
if ((src->offset & 63) || (dst->offset & 63) ||
- (src->stride & 63) || (dst->stride & 63)) {
+ (src_pitch & 63) || (dst_pitch & 63) ||
+ debug_get_bool_option("NOUVEAU_NO_COPYBLIT", FALSE)) {
nv04_surface_copy_m2mf(ctx, dst, dx, dy, src, sx, sy, w, h);
return;
}
@@ -273,6 +283,7 @@ nv04_surface_fill(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
struct nouveau_grobj *surf2d = ctx->surf2d;
struct nouveau_grobj *rect = ctx->rect;
struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst));
+ unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
int cs2d_format, gdirect_format;
cs2d_format = nv04_surface_format(dst->format);
@@ -287,7 +298,7 @@ nv04_surface_fill(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4);
OUT_RING (chan, cs2d_format);
- OUT_RING (chan, (dst->stride << 16) | dst->stride);
+ OUT_RING (chan, (dst_pitch << 16) | dst_pitch);
OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
@@ -426,13 +437,21 @@ nv04_surface_2d_init(struct nouveau_winsys *nvws)
return NULL;
}
- if (chan->device->chipset < 0x10) {
- class = NV04_SCALED_IMAGE_FROM_MEMORY;
- } else
- if (chan->device->chipset < 0x40) {
+ switch (chan->device->chipset & 0xf0) {
+ case 0x10:
+ case 0x20:
class = NV10_SCALED_IMAGE_FROM_MEMORY;
- } else {
+ break;
+ case 0x30:
+ class = NV30_SCALED_IMAGE_FROM_MEMORY;
+ break;
+ case 0x40:
+ case 0x60:
class = NV40_SCALED_IMAGE_FROM_MEMORY;
+ break;
+ default:
+ class = NV04_SCALED_IMAGE_FROM_MEMORY;
+ break;
}
ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->sifm);
diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.h b/src/gallium/drivers/nv04/nv04_surface_2d.h
index 21b8f869606..82ce7189c8b 100644
--- a/src/gallium/drivers/nv04/nv04_surface_2d.h
+++ b/src/gallium/drivers/nv04/nv04_surface_2d.h
@@ -1,6 +1,11 @@
#ifndef __NV04_SURFACE_2D_H__
#define __NV04_SURFACE_2D_H__
+struct nv04_surface {
+ struct pipe_surface base;
+ unsigned pitch;
+};
+
struct nv04_surface_2d {
struct nouveau_winsys *nvws;
struct nouveau_notifier *ntfy;
diff --git a/src/gallium/drivers/nv04/nv04_transfer.c b/src/gallium/drivers/nv04/nv04_transfer.c
new file mode 100644
index 00000000000..e925a44e298
--- /dev/null
+++ b/src/gallium/drivers/nv04/nv04_transfer.c
@@ -0,0 +1,196 @@
+#include <pipe/p_state.h>
+#include <pipe/p_defines.h>
+#include <pipe/p_inlines.h>
+#include <util/u_memory.h>
+#include <nouveau/nouveau_winsys.h>
+#include "nv04_context.h"
+#include "nv04_screen.h"
+#include "nv04_state.h"
+
+struct nv04_transfer {
+ struct pipe_transfer base;
+ struct pipe_surface *surface;
+ bool direct;
+};
+
+static unsigned nv04_usage_tx_to_buf(unsigned tx_usage)
+{
+ switch (tx_usage) {
+ case PIPE_TRANSFER_READ:
+ return PIPE_BUFFER_USAGE_CPU_READ;
+ case PIPE_TRANSFER_WRITE:
+ return PIPE_BUFFER_USAGE_CPU_WRITE;
+ case PIPE_TRANSFER_READ_WRITE:
+ return PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ default:
+ assert(0);
+ }
+
+ return -1;
+}
+
+static void
+nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
+ struct pipe_texture *template)
+{
+ memset(template, 0, sizeof(struct pipe_texture));
+ template->target = pt->target;
+ template->format = pt->format;
+ template->width[0] = pt->width[level];
+ template->height[0] = pt->height[level];
+ template->depth[0] = 1;
+ template->block = pt->block;
+ template->nblocksx[0] = pt->nblocksx[level];
+ template->nblocksy[0] = pt->nblocksx[level];
+ template->last_level = 0;
+ template->compressed = pt->compressed;
+ template->nr_samples = pt->nr_samples;
+
+ template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
+ NOUVEAU_TEXTURE_USAGE_LINEAR;
+}
+
+static struct pipe_transfer *
+nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice,
+ enum pipe_transfer_usage usage,
+ unsigned x, unsigned y, unsigned w, unsigned h)
+{
+ struct nv04_miptree *mt = (struct nv04_miptree *)pt;
+ struct nv04_transfer *tx;
+ struct pipe_texture tx_tex_template, *tx_tex;
+
+ tx = CALLOC_STRUCT(nv04_transfer);
+ if (!tx)
+ return NULL;
+
+ pipe_texture_reference(&tx->base.texture, pt);
+ tx->base.format = pt->format;
+ tx->base.x = x;
+ tx->base.y = y;
+ tx->base.width = w;
+ tx->base.height = h;
+ tx->base.block = pt->block;
+ tx->base.nblocksx = pt->nblocksx[level];
+ tx->base.nblocksy = pt->nblocksy[level];
+ tx->base.stride = mt->level[level].pitch;
+ tx->base.usage = usage;
+ tx->base.face = face;
+ tx->base.level = level;
+ tx->base.zslice = zslice;
+
+ /* Direct access to texture */
+ if ((pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC ||
+ debug_get_bool_option("NOUVEAU_NO_TRANSFER", TRUE/*XXX:FALSE*/)) &&
+ pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)
+ {
+ tx->direct = true;
+ tx->surface = pscreen->get_tex_surface(pscreen, pt,
+ 0, 0, 0,
+ nv04_usage_tx_to_buf(usage));
+ return &tx->base;
+ }
+
+ tx->direct = false;
+
+ nv04_compatible_transfer_tex(pt, level, &tx_tex_template);
+
+ tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
+ if (!tx_tex)
+ {
+ FREE(tx);
+ return NULL;
+ }
+
+ tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
+ face, level, zslice,
+ nv04_usage_tx_to_buf(usage));
+
+ pipe_texture_reference(&tx_tex, NULL);
+
+ if (!tx->surface)
+ {
+ pipe_surface_reference(&tx->surface, NULL);
+ FREE(tx);
+ return NULL;
+ }
+
+ if (usage != PIPE_TRANSFER_WRITE) {
+ struct nv04_screen *nvscreen = nv04_screen(pscreen);
+ struct pipe_surface *src;
+
+ src = pscreen->get_tex_surface(pscreen, pt,
+ face, level, zslice,
+ PIPE_BUFFER_USAGE_GPU_READ);
+
+ /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
+ /* TODO: Check if SIFM can un-swizzle */
+ nvscreen->eng2d->copy(nvscreen->eng2d,
+ tx->surface, 0, 0,
+ src, 0, 0,
+ src->width, src->height);
+
+ pipe_surface_reference(&src, NULL);
+ }
+
+ return &tx->base;
+}
+
+static void
+nv04_transfer_del(struct pipe_transfer *ptx)
+{
+ struct nv04_transfer *tx = (struct nv04_transfer *)ptx;
+
+ if (!tx->direct && ptx->usage != PIPE_TRANSFER_READ) {
+ struct pipe_screen *pscreen = ptx->texture->screen;
+ struct nv04_screen *nvscreen = nv04_screen(pscreen);
+ struct pipe_surface *dst;
+
+ dst = pscreen->get_tex_surface(pscreen, ptx->texture,
+ ptx->face, ptx->level, ptx->zslice,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
+ nvscreen->eng2d->copy(nvscreen->eng2d,
+ dst, 0, 0,
+ tx->surface, 0, 0,
+ dst->width, dst->height);
+
+ pipe_surface_reference(&dst, NULL);
+ }
+
+ pipe_surface_reference(&tx->surface, NULL);
+ pipe_texture_reference(&ptx->texture, NULL);
+ FREE(ptx);
+}
+
+static void *
+nv04_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
+{
+ struct nv04_transfer *tx = (struct nv04_transfer *)ptx;
+ struct nv04_surface *ns = (struct nv04_surface *)tx->surface;
+ struct nv04_miptree *mt = (struct nv04_miptree *)tx->surface->texture;
+ void *map = pipe_buffer_map(pscreen, mt->buffer,
+ nv04_usage_tx_to_buf(ptx->usage));
+
+ return map + ns->base.offset +
+ ptx->y * ns->pitch + ptx->x * ptx->block.size;
+}
+
+static void
+nv04_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
+{
+ struct nv04_transfer *tx = (struct nv04_transfer *)ptx;
+ struct nv04_miptree *mt = (struct nv04_miptree *)tx->surface->texture;
+
+ pipe_buffer_unmap(pscreen, mt->buffer);
+}
+
+void
+nv04_screen_init_transfer_functions(struct pipe_screen *pscreen)
+{
+ pscreen->get_tex_transfer = nv04_transfer_new;
+ pscreen->tex_transfer_destroy = nv04_transfer_del;
+ pscreen->transfer_map = nv04_transfer_map;
+ pscreen->transfer_unmap = nv04_transfer_unmap;
+}
diff --git a/src/gallium/drivers/nv10/Makefile b/src/gallium/drivers/nv10/Makefile
index 4ba7ce586d6..62677f5194a 100644
--- a/src/gallium/drivers/nv10/Makefile
+++ b/src/gallium/drivers/nv10/Makefile
@@ -3,7 +3,7 @@ include $(TOP)/configs/current
LIBNAME = nv10
-DRIVER_SOURCES = \
+C_SOURCES = \
nv10_clear.c \
nv10_context.c \
nv10_fragprog.c \
@@ -14,15 +14,7 @@ DRIVER_SOURCES = \
nv10_state.c \
nv10_state_emit.c \
nv10_surface.c \
+ nv10_transfer.c \
nv10_vbo.c
-C_SOURCES = \
- $(COMMON_SOURCES) \
- $(DRIVER_SOURCES)
-
-ASM_SOURCES =
-
include ../../Makefile.template
-
-symlinks:
-
diff --git a/src/gallium/drivers/nv10/nv10_miptree.c b/src/gallium/drivers/nv10/nv10_miptree.c
index 96161354617..bb3a1c0f19e 100644
--- a/src/gallium/drivers/nv10/nv10_miptree.c
+++ b/src/gallium/drivers/nv10/nv10_miptree.c
@@ -66,31 +66,30 @@ nv10_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
return NULL;
mt->base = *pt;
- mt->base.refcount = 1;
+ pipe_reference_init(&mt->base.reference, 1);
mt->base.screen = pscreen;
mt->level[0].pitch = stride[0];
mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
- pipe_buffer_reference(pscreen, &mt->buffer, pb);
+ pipe_buffer_reference(&mt->buffer, pb);
return &mt->base;
}
static struct pipe_texture *
nv10_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt)
{
- struct pipe_winsys *ws = screen->winsys;
struct nv10_miptree *mt;
mt = MALLOC(sizeof(struct nv10_miptree));
if (!mt)
return NULL;
mt->base = *pt;
- mt->base.refcount = 1;
+ pipe_reference_init(&mt->base.reference, 1);
mt->base.screen = screen;
nv10_miptree_layout(mt);
- mt->buffer = ws->buffer_create(ws, 256, PIPE_BUFFER_USAGE_PIXEL,
+ mt->buffer = screen->buffer_create(screen, 256, PIPE_BUFFER_USAGE_PIXEL,
mt->total_size);
if (!mt->buffer) {
FREE(mt);
@@ -101,22 +100,17 @@ nv10_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt)
}
static void
-nv10_miptree_release(struct pipe_screen *screen, struct pipe_texture **pt)
+nv10_miptree_destroy(struct pipe_texture *pt)
{
- struct pipe_texture *mt = *pt;
-
- *pt = NULL;
- if (--mt->refcount <= 0) {
- struct nv10_miptree *nv10mt = (struct nv10_miptree *)mt;
- int l;
-
- pipe_buffer_reference(screen, &nv10mt->buffer, NULL);
- for (l = 0; l <= mt->last_level; l++) {
- if (nv10mt->level[l].image_offset)
- FREE(nv10mt->level[l].image_offset);
- }
- FREE(nv10mt);
- }
+ struct nv10_miptree *nv10mt = (struct nv10_miptree *)pt;
+ int l;
+
+ pipe_buffer_reference(&nv10mt->buffer, NULL);
+ for (l = 0; l <= pt->last_level; l++) {
+ if (nv10mt->level[l].image_offset)
+ FREE(nv10mt->level[l].image_offset);
+ }
+ FREE(nv10mt);
}
static void
@@ -131,35 +125,35 @@ nv10_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt,
unsigned face, unsigned level, unsigned zslice,
unsigned flags)
{
- struct pipe_winsys *ws = screen->winsys;
struct nv10_miptree *nv10mt = (struct nv10_miptree *)pt;
- struct pipe_surface *ps;
+ struct nv04_surface *ns;
- ps = CALLOC_STRUCT(pipe_surface);
- if (!ps)
+ ns = CALLOC_STRUCT(nv04_surface);
+ if (!ns)
return NULL;
- pipe_texture_reference(&ps->texture, pt);
- ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
- ps->block = pt->block;
- ps->nblocksx = pt->nblocksx[level];
- ps->nblocksy = pt->nblocksy[level];
- ps->stride = nv10mt->level[level].pitch;
- ps->refcount = 1;
+ pipe_texture_reference(&ns->base.texture, pt);
+ ns->base.format = pt->format;
+ ns->base.width = pt->width[level];
+ ns->base.height = pt->height[level];
+ ns->base.usage = flags;
+ ns->base.status = PIPE_SURFACE_STATUS_DEFINED;
+ pipe_reference_init(&ns->base.reference, 1);
+ ns->base.face = face;
+ ns->base.level = level;
+ ns->base.zslice = zslice;
+ ns->pitch = nv10mt->level[level].pitch;
if (pt->target == PIPE_TEXTURE_CUBE) {
- ps->offset = nv10mt->level[level].image_offset[face];
+ ns->base.offset = nv10mt->level[level].image_offset[face];
} else {
- ps->offset = nv10mt->level[level].image_offset[0];
+ ns->base.offset = nv10mt->level[level].image_offset[0];
}
- return ps;
+ return &ns->base;
}
static void
-nv10_miptree_surface_release(struct pipe_screen *screen,
- struct pipe_surface **surface)
+nv10_miptree_surface_destroy(struct pipe_surface *surface)
{
}
@@ -167,8 +161,8 @@ void nv10_screen_init_miptree_functions(struct pipe_screen *pscreen)
{
pscreen->texture_create = nv10_miptree_create;
pscreen->texture_blanket = nv10_miptree_blanket;
- pscreen->texture_release = nv10_miptree_release;
+ pscreen->texture_destroy = nv10_miptree_destroy;
pscreen->get_tex_surface = nv10_miptree_surface_get;
- pscreen->tex_surface_release = nv10_miptree_surface_release;
+ pscreen->tex_surface_destroy = nv10_miptree_surface_destroy;
}
diff --git a/src/gallium/drivers/nv10/nv10_prim_vbuf.c b/src/gallium/drivers/nv10/nv10_prim_vbuf.c
index 7435d873154..089c236302a 100644
--- a/src/gallium/drivers/nv10/nv10_prim_vbuf.c
+++ b/src/gallium/drivers/nv10/nv10_prim_vbuf.c
@@ -38,7 +38,7 @@
*/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_inlines.h"
#include "pipe/internal/p_winsys_screen.h"
@@ -99,27 +99,50 @@ nv10_vbuf_render_get_vertex_info( struct vbuf_render *render )
return &nv10->vertex_info;
}
-
-static void *
+static boolean
nv10_vbuf_render_allocate_vertices( struct vbuf_render *render,
ushort vertex_size,
ushort nr_vertices )
{
struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
struct nv10_context *nv10 = nv10_render->nv10;
- struct pipe_winsys *winsys = nv10->pipe.winsys;
+ struct pipe_screen *screen = nv10->pipe.screen;
size_t size = (size_t)vertex_size * (size_t)nr_vertices;
assert(!nv10_render->buffer);
- nv10_render->buffer = winsys->buffer_create(winsys, 64, PIPE_BUFFER_USAGE_VERTEX, size);
+ nv10_render->buffer = screen->buffer_create(screen, 64, PIPE_BUFFER_USAGE_VERTEX, size);
nv10->dirty |= NV10_NEW_VTXARRAYS;
+ if (nv10_render->buffer)
+ return FALSE;
+ return TRUE;
+}
+
+static void *
+nv10_vbuf_render_map_vertices( struct vbuf_render *render )
+{
+ struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
+ struct nv10_context *nv10 = nv10_render->nv10;
+ struct pipe_winsys *winsys = nv10->pipe.winsys;
+
return winsys->buffer_map(winsys,
nv10_render->buffer,
PIPE_BUFFER_USAGE_CPU_WRITE);
}
+static void
+nv10_vbuf_render_unmap_vertices( struct vbuf_render *render,
+ ushort min_index,
+ ushort max_index )
+{
+ struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
+ struct nv10_context *nv10 = nv10_render->nv10;
+ struct pipe_winsys *winsys = nv10->pipe.winsys;
+
+ assert(!nv10_render->buffer);
+ winsys->buffer_unmap(winsys, nv10_render->buffer);
+}
static boolean
nv10_vbuf_render_set_primitive( struct vbuf_render *render,
@@ -176,19 +199,14 @@ nv10_vbuf_render_draw( struct vbuf_render *render,
static void
-nv10_vbuf_render_release_vertices( struct vbuf_render *render,
- void *vertices,
- unsigned vertex_size,
- unsigned vertices_used )
+nv10_vbuf_render_release_vertices( struct vbuf_render *render )
{
struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
struct nv10_context *nv10 = nv10_render->nv10;
- struct pipe_winsys *winsys = nv10->pipe.winsys;
struct pipe_screen *pscreen = &nv10->screen->pipe;
assert(nv10_render->buffer);
- winsys->buffer_unmap(winsys, nv10_render->buffer);
- pipe_buffer_reference(pscreen, &nv10_render->buffer, NULL);
+ pipe_buffer_reference(&nv10_render->buffer, NULL);
}
@@ -214,6 +232,8 @@ nv10_vbuf_render_create( struct nv10_context *nv10 )
nv10_render->base.max_indices = 1024;
nv10_render->base.get_vertex_info = nv10_vbuf_render_get_vertex_info;
nv10_render->base.allocate_vertices = nv10_vbuf_render_allocate_vertices;
+ nv10_render->base.map_vertices = nv10_vbuf_render_map_vertices;
+ nv10_render->base.unmap_vertices = nv10_vbuf_render_unmap_vertices;
nv10_render->base.set_primitive = nv10_vbuf_render_set_primitive;
nv10_render->base.draw = nv10_vbuf_render_draw;
nv10_render->base.release_vertices = nv10_vbuf_render_release_vertices;
diff --git a/src/gallium/drivers/nv10/nv10_screen.c b/src/gallium/drivers/nv10/nv10_screen.c
index f417b06c944..6532a93c7ba 100644
--- a/src/gallium/drivers/nv10/nv10_screen.c
+++ b/src/gallium/drivers/nv10/nv10_screen.c
@@ -116,30 +116,6 @@ nv10_screen_is_format_supported(struct pipe_screen *screen,
return FALSE;
}
-static void *
-nv10_surface_map(struct pipe_screen *screen, struct pipe_surface *surface,
- unsigned flags )
-{
- struct pipe_winsys *ws = screen->winsys;
- void *map;
- struct nv10_miptree *nv10mt = (struct nv10_miptree *)surface->texture;
-
- map = ws->buffer_map(ws, nv10mt->buffer, flags);
- if (!map)
- return NULL;
-
- return map + surface->offset;
-}
-
-static void
-nv10_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface)
-{
- struct pipe_winsys *ws = screen->winsys;
- struct nv10_miptree *nv10mt = (struct nv10_miptree *)surface->texture;
-
- ws->buffer_unmap(ws, nv10mt->buffer);
-}
-
static void
nv10_screen_destroy(struct pipe_screen *pscreen)
{
@@ -215,10 +191,8 @@ nv10_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
screen->pipe.is_format_supported = nv10_screen_is_format_supported;
- screen->pipe.surface_map = nv10_surface_map;
- screen->pipe.surface_unmap = nv10_surface_unmap;
-
nv10_screen_init_miptree_functions(&screen->pipe);
+ nv10_screen_init_transfer_functions(&screen->pipe);
u_simple_screen_init(&screen->pipe);
return &screen->pipe;
diff --git a/src/gallium/drivers/nv10/nv10_screen.h b/src/gallium/drivers/nv10/nv10_screen.h
index 60102a369a9..ad829ee3fd4 100644
--- a/src/gallium/drivers/nv10/nv10_screen.h
+++ b/src/gallium/drivers/nv10/nv10_screen.h
@@ -21,4 +21,8 @@ nv10_screen(struct pipe_screen *screen)
return (struct nv10_screen *)screen;
}
+
+void
+nv10_screen_init_transfer_functions(struct pipe_screen *pscreen);
+
#endif
diff --git a/src/gallium/drivers/nv10/nv10_state_emit.c b/src/gallium/drivers/nv10/nv10_state_emit.c
index 5dec618b933..d8691ef9c67 100644
--- a/src/gallium/drivers/nv10/nv10_state_emit.c
+++ b/src/gallium/drivers/nv10/nv10_state_emit.c
@@ -103,7 +103,7 @@ static void nv10_state_emit_scissor(struct nv10_context* nv10)
static void nv10_state_emit_framebuffer(struct nv10_context* nv10)
{
struct pipe_framebuffer_state* fb = nv10->framebuffer;
- struct pipe_surface *rt, *zeta = NULL;
+ struct nv04_surface *rt, *zeta = NULL;
uint32_t rt_format, w, h;
int colour_format = 0, zeta_format = 0;
struct nv10_miptree *nv10mt = 0;
@@ -111,7 +111,7 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10)
w = fb->cbufs[0]->width;
h = fb->cbufs[0]->height;
colour_format = fb->cbufs[0]->format;
- rt = fb->cbufs[0];
+ rt = (struct nv04_surface *)fb->cbufs[0];
if (fb->zsbuf) {
if (colour_format) {
@@ -123,7 +123,7 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10)
}
zeta_format = fb->zsbuf->format;
- zeta = fb->zsbuf;
+ zeta = (struct nv04_surface *)fb->zsbuf;
}
rt_format = NV10TCL_RT_FORMAT_TYPE_LINEAR;
@@ -142,18 +142,18 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10)
if (zeta) {
BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1);
- OUT_RING (rt->stride | (zeta->stride << 16));
+ OUT_RING (rt->pitch | (zeta->pitch << 16));
} else {
BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1);
- OUT_RING (rt->stride | (rt->stride << 16));
+ OUT_RING (rt->pitch | (rt->pitch << 16));
}
- nv10mt = (struct nv10_miptree *)rt->texture;
+ nv10mt = (struct nv10_miptree *)rt->base.texture;
nv10->rt[0] = nv10mt->buffer;
if (zeta_format)
{
- nv10mt = (struct nv10_miptree *)zeta->texture;
+ nv10mt = (struct nv10_miptree *)zeta->base.texture;
nv10->zeta = nv10mt->buffer;
}
diff --git a/src/gallium/drivers/nv10/nv10_surface.c b/src/gallium/drivers/nv10/nv10_surface.c
index 25381510638..5b52246a9ca 100644
--- a/src/gallium/drivers/nv10/nv10_surface.c
+++ b/src/gallium/drivers/nv10/nv10_surface.c
@@ -33,7 +33,7 @@
#include "util/u_tile.h"
static void
-nv10_surface_copy(struct pipe_context *pipe, boolean do_flip,
+nv10_surface_copy(struct pipe_context *pipe,
struct pipe_surface *dest, unsigned destx, unsigned desty,
struct pipe_surface *src, unsigned srcx, unsigned srcy,
unsigned width, unsigned height)
@@ -41,15 +41,6 @@ nv10_surface_copy(struct pipe_context *pipe, boolean do_flip,
struct nv10_context *nv10 = nv10_context(pipe);
struct nv04_surface_2d *eng2d = nv10->screen->eng2d;
- if (do_flip) {
- desty += height;
- while (height--) {
- eng2d->copy(eng2d, dest, destx, desty--, src,
- srcx, srcy++, width, 1);
- }
- return;
- }
-
eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height);
}
diff --git a/src/gallium/drivers/nv10/nv10_transfer.c b/src/gallium/drivers/nv10/nv10_transfer.c
new file mode 100644
index 00000000000..5a99225409c
--- /dev/null
+++ b/src/gallium/drivers/nv10/nv10_transfer.c
@@ -0,0 +1,196 @@
+#include <pipe/p_state.h>
+#include <pipe/p_defines.h>
+#include <pipe/p_inlines.h>
+#include <util/u_memory.h>
+#include <nouveau/nouveau_winsys.h>
+#include "nv10_context.h"
+#include "nv10_screen.h"
+#include "nv10_state.h"
+
+struct nv10_transfer {
+ struct pipe_transfer base;
+ struct pipe_surface *surface;
+ bool direct;
+};
+
+static unsigned nv10_usage_tx_to_buf(unsigned tx_usage)
+{
+ switch (tx_usage) {
+ case PIPE_TRANSFER_READ:
+ return PIPE_BUFFER_USAGE_CPU_READ;
+ case PIPE_TRANSFER_WRITE:
+ return PIPE_BUFFER_USAGE_CPU_WRITE;
+ case PIPE_TRANSFER_READ_WRITE:
+ return PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ default:
+ assert(0);
+ }
+
+ return -1;
+}
+
+static void
+nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
+ struct pipe_texture *template)
+{
+ memset(template, 0, sizeof(struct pipe_texture));
+ template->target = pt->target;
+ template->format = pt->format;
+ template->width[0] = pt->width[level];
+ template->height[0] = pt->height[level];
+ template->depth[0] = 1;
+ template->block = pt->block;
+ template->nblocksx[0] = pt->nblocksx[level];
+ template->nblocksy[0] = pt->nblocksx[level];
+ template->last_level = 0;
+ template->compressed = pt->compressed;
+ template->nr_samples = pt->nr_samples;
+
+ template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
+ NOUVEAU_TEXTURE_USAGE_LINEAR;
+}
+
+static struct pipe_transfer *
+nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice,
+ enum pipe_transfer_usage usage,
+ unsigned x, unsigned y, unsigned w, unsigned h)
+{
+ struct nv10_miptree *mt = (struct nv10_miptree *)pt;
+ struct nv10_transfer *tx;
+ struct pipe_texture tx_tex_template, *tx_tex;
+
+ tx = CALLOC_STRUCT(nv10_transfer);
+ if (!tx)
+ return NULL;
+
+ pipe_texture_reference(&tx->base.texture, pt);
+ tx->base.format = pt->format;
+ tx->base.x = x;
+ tx->base.y = y;
+ tx->base.width = w;
+ tx->base.height = h;
+ tx->base.block = pt->block;
+ tx->base.nblocksx = pt->nblocksx[level];
+ tx->base.nblocksy = pt->nblocksy[level];
+ tx->base.stride = mt->level[level].pitch;
+ tx->base.usage = usage;
+ tx->base.face = face;
+ tx->base.level = level;
+ tx->base.zslice = zslice;
+
+ /* Direct access to texture */
+ if ((pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC ||
+ debug_get_bool_option("NOUVEAU_NO_TRANSFER", TRUE/*XXX:FALSE*/)) &&
+ pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)
+ {
+ tx->direct = true;
+ tx->surface = pscreen->get_tex_surface(pscreen, pt,
+ 0, 0, 0,
+ nv10_usage_tx_to_buf(usage));
+ return &tx->base;
+ }
+
+ tx->direct = false;
+
+ nv10_compatible_transfer_tex(pt, level, &tx_tex_template);
+
+ tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
+ if (!tx_tex)
+ {
+ FREE(tx);
+ return NULL;
+ }
+
+ tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
+ face, level, zslice,
+ nv10_usage_tx_to_buf(usage));
+
+ pipe_texture_reference(&tx_tex, NULL);
+
+ if (!tx->surface)
+ {
+ pipe_surface_reference(&tx->surface, NULL);
+ FREE(tx);
+ return NULL;
+ }
+
+ if (usage != PIPE_TRANSFER_WRITE) {
+ struct nv10_screen *nvscreen = nv10_screen(pscreen);
+ struct pipe_surface *src;
+
+ src = pscreen->get_tex_surface(pscreen, pt,
+ face, level, zslice,
+ PIPE_BUFFER_USAGE_GPU_READ);
+
+ /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
+ /* TODO: Check if SIFM can un-swizzle */
+ nvscreen->eng2d->copy(nvscreen->eng2d,
+ tx->surface, 0, 0,
+ src, 0, 0,
+ src->width, src->height);
+
+ pipe_surface_reference(&src, NULL);
+ }
+
+ return &tx->base;
+}
+
+static void
+nv10_transfer_del(struct pipe_transfer *ptx)
+{
+ struct nv10_transfer *tx = (struct nv10_transfer *)ptx;
+
+ if (!tx->direct && ptx->usage != PIPE_TRANSFER_READ) {
+ struct pipe_screen *pscreen = ptx->texture->screen;
+ struct nv10_screen *nvscreen = nv10_screen(pscreen);
+ struct pipe_surface *dst;
+
+ dst = pscreen->get_tex_surface(pscreen, ptx->texture,
+ ptx->face, ptx->level, ptx->zslice,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
+ nvscreen->eng2d->copy(nvscreen->eng2d,
+ dst, 0, 0,
+ tx->surface, 0, 0,
+ dst->width, dst->height);
+
+ pipe_surface_reference(&dst, NULL);
+ }
+
+ pipe_surface_reference(&tx->surface, NULL);
+ pipe_texture_reference(&ptx->texture, NULL);
+ FREE(ptx);
+}
+
+static void *
+nv10_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
+{
+ struct nv10_transfer *tx = (struct nv10_transfer *)ptx;
+ struct nv04_surface *ns = (struct nv04_surface *)tx->surface;
+ struct nv10_miptree *mt = (struct nv10_miptree *)tx->surface->texture;
+ void *map = pipe_buffer_map(pscreen, mt->buffer,
+ nv10_usage_tx_to_buf(ptx->usage));
+
+ return map + ns->base.offset +
+ ptx->y * ns->pitch + ptx->x * ptx->block.size;
+}
+
+static void
+nv10_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
+{
+ struct nv10_transfer *tx = (struct nv10_transfer *)ptx;
+ struct nv10_miptree *mt = (struct nv10_miptree *)tx->surface->texture;
+
+ pipe_buffer_unmap(pscreen, mt->buffer);
+}
+
+void
+nv10_screen_init_transfer_functions(struct pipe_screen *pscreen)
+{
+ pscreen->get_tex_transfer = nv10_transfer_new;
+ pscreen->tex_transfer_destroy = nv10_transfer_del;
+ pscreen->transfer_map = nv10_transfer_map;
+ pscreen->transfer_unmap = nv10_transfer_unmap;
+}
diff --git a/src/gallium/drivers/nv20/Makefile b/src/gallium/drivers/nv20/Makefile
index d777fd3d8b4..1305f26c591 100644
--- a/src/gallium/drivers/nv20/Makefile
+++ b/src/gallium/drivers/nv20/Makefile
@@ -3,7 +3,7 @@ include $(TOP)/configs/current
LIBNAME = nv20
-DRIVER_SOURCES = \
+C_SOURCES = \
nv20_clear.c \
nv20_context.c \
nv20_fragprog.c \
@@ -14,16 +14,8 @@ DRIVER_SOURCES = \
nv20_state.c \
nv20_state_emit.c \
nv20_surface.c \
+ nv20_transfer.c \
nv20_vbo.c
# nv20_vertprog.c
-C_SOURCES = \
- $(COMMON_SOURCES) \
- $(DRIVER_SOURCES)
-
-ASM_SOURCES =
-
include ../../Makefile.template
-
-symlinks:
-
diff --git a/src/gallium/drivers/nv20/nv20_miptree.c b/src/gallium/drivers/nv20/nv20_miptree.c
index ef7e9c5428e..b2f29aff8d2 100644
--- a/src/gallium/drivers/nv20/nv20_miptree.c
+++ b/src/gallium/drivers/nv20/nv20_miptree.c
@@ -9,10 +9,14 @@ static void
nv20_miptree_layout(struct nv20_miptree *nv20mt)
{
struct pipe_texture *pt = &nv20mt->base;
- boolean swizzled = FALSE;
uint width = pt->width[0], height = pt->height[0];
uint offset = 0;
int nr_faces, l, f;
+ uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
+ PIPE_TEXTURE_USAGE_RENDER_TARGET |
+ PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_PRIMARY);
if (pt->target == PIPE_TEXTURE_CUBE) {
nr_faces = 6;
@@ -26,25 +30,31 @@ nv20_miptree_layout(struct nv20_miptree *nv20mt)
pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
- if (swizzled)
- nv20mt->level[l].pitch = pt->nblocksx[l] * pt->block.size;
+ if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
+ nv20mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64);
else
- nv20mt->level[l].pitch = pt->nblocksx[0] * pt->block.size;
- nv20mt->level[l].pitch = (nv20mt->level[l].pitch + 63) & ~63;
+ nv20mt->level[l].pitch = pt->width[l] * pt->block.size;
nv20mt->level[l].image_offset =
CALLOC(nr_faces, sizeof(unsigned));
width = MAX2(1, width >> 1);
height = MAX2(1, height >> 1);
-
}
for (f = 0; f < nr_faces; f++) {
- for (l = 0; l <= pt->last_level; l++) {
+ for (l = 0; l < pt->last_level; l++) {
nv20mt->level[l].image_offset[f] = offset;
- offset += nv20mt->level[l].pitch * pt->height[l];
+
+ if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) &&
+ pt->width[l + 1] > 1 && pt->height[l + 1] > 1)
+ offset += align(nv20mt->level[l].pitch * pt->height[l], 64);
+ else
+ offset += nv20mt->level[l].pitch * pt->height[l];
}
+
+ nv20mt->level[l].image_offset[f] = offset;
+ offset += nv20mt->level[l].pitch * pt->height[l];
}
nv20mt->total_size = offset;
@@ -66,19 +76,18 @@ nv20_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
return NULL;
mt->base = *pt;
- mt->base.refcount = 1;
+ pipe_reference_init(&mt->base.reference, 1);
mt->base.screen = pscreen;
mt->level[0].pitch = stride[0];
mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
- pipe_buffer_reference(pscreen, &mt->buffer, pb);
+ pipe_buffer_reference(&mt->buffer, pb);
return &mt->base;
}
static struct pipe_texture *
nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt)
{
- struct pipe_winsys *ws = screen->winsys;
struct nv20_miptree *mt;
unsigned buf_usage = PIPE_BUFFER_USAGE_PIXEL |
NOUVEAU_BUFFER_USAGE_TEXTURE;
@@ -87,7 +96,7 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt)
if (!mt)
return NULL;
mt->base = *pt;
- mt->base.refcount = 1;
+ pipe_reference_init(&mt->base.reference, 1);
mt->base.screen = screen;
/* Swizzled textures must be POT */
@@ -96,7 +105,8 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt)
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
else
if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY |
- PIPE_TEXTURE_USAGE_DISPLAY_TARGET))
+ PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL))
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
else
if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
@@ -107,7 +117,11 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt)
case PIPE_FORMAT_A8R8G8B8_UNORM:
case PIPE_FORMAT_X8R8G8B8_UNORM:
case PIPE_FORMAT_R16_SNORM:
+ {
+ if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE))
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
break;
+ }
default:
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
}
@@ -118,7 +132,7 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt)
nv20_miptree_layout(mt);
- mt->buffer = ws->buffer_create(ws, 256, buf_usage, mt->total_size);
+ mt->buffer = screen->buffer_create(screen, 256, buf_usage, mt->total_size);
if (!mt->buffer) {
FREE(mt);
return NULL;
@@ -128,22 +142,16 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt)
}
static void
-nv20_miptree_release(struct pipe_screen *screen, struct pipe_texture **pt)
+nv20_miptree_destroy(struct pipe_texture *pt)
{
- struct pipe_texture *mt = *pt;
-
- *pt = NULL;
- if (--mt->refcount <= 0) {
- struct nv20_miptree *nv20mt = (struct nv20_miptree *)mt;
- int l;
+ struct nv20_miptree *nv20mt = (struct nv20_miptree *)pt;
+ int l;
- pipe_buffer_reference(screen, &nv20mt->buffer, NULL);
- for (l = 0; l <= mt->last_level; l++) {
- if (nv20mt->level[l].image_offset)
- FREE(nv20mt->level[l].image_offset);
- }
- FREE(nv20mt);
- }
+ pipe_buffer_reference(&nv20mt->buffer, NULL);
+ for (l = 0; l <= pt->last_level; l++) {
+ if (nv20mt->level[l].image_offset)
+ FREE(nv20mt->level[l].image_offset);
+ }
}
static struct pipe_surface *
@@ -152,45 +160,38 @@ nv20_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt,
unsigned flags)
{
struct nv20_miptree *nv20mt = (struct nv20_miptree *)pt;
- struct pipe_surface *ps;
+ struct nv04_surface *ns;
- ps = CALLOC_STRUCT(pipe_surface);
- if (!ps)
+ ns = CALLOC_STRUCT(nv04_surface);
+ if (!ns)
return NULL;
- pipe_texture_reference(&ps->texture, pt);
- ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
- ps->block = pt->block;
- ps->nblocksx = pt->nblocksx[level];
- ps->nblocksy = pt->nblocksy[level];
- ps->stride = nv20mt->level[level].pitch;
- ps->usage = flags;
- ps->status = PIPE_SURFACE_STATUS_DEFINED;
- ps->refcount = 1;
+ pipe_texture_reference(&ns->base.texture, pt);
+ ns->base.format = pt->format;
+ ns->base.width = pt->width[level];
+ ns->base.height = pt->height[level];
+ ns->base.usage = flags;
+ ns->base.status = PIPE_SURFACE_STATUS_DEFINED;
+ pipe_reference_init(&ns->base.reference, 1);
+ ns->base.face = face;
+ ns->base.level = level;
+ ns->base.zslice = zslice;
+ ns->pitch = nv20mt->level[level].pitch;
if (pt->target == PIPE_TEXTURE_CUBE) {
- ps->offset = nv20mt->level[level].image_offset[face];
+ ns->base.offset = nv20mt->level[level].image_offset[face];
} else
if (pt->target == PIPE_TEXTURE_3D) {
- ps->offset = nv20mt->level[level].image_offset[zslice];
+ ns->base.offset = nv20mt->level[level].image_offset[zslice];
} else {
- ps->offset = nv20mt->level[level].image_offset[0];
+ ns->base.offset = nv20mt->level[level].image_offset[0];
}
- return ps;
+ return &ns->base;
}
static void
-nv20_miptree_surface_release(struct pipe_screen *pscreen,
- struct pipe_surface **psurface)
+nv20_miptree_surface_destroy(struct pipe_surface *ps)
{
- struct pipe_surface *ps = *psurface;
-
- *psurface = NULL;
- if (--ps->refcount > 0)
- return;
-
pipe_texture_reference(&ps->texture, NULL);
FREE(ps);
}
@@ -199,8 +200,8 @@ void nv20_screen_init_miptree_functions(struct pipe_screen *pscreen)
{
pscreen->texture_create = nv20_miptree_create;
pscreen->texture_blanket = nv20_miptree_blanket;
- pscreen->texture_release = nv20_miptree_release;
+ pscreen->texture_destroy = nv20_miptree_destroy;
pscreen->get_tex_surface = nv20_miptree_surface_get;
- pscreen->tex_surface_release = nv20_miptree_surface_release;
+ pscreen->tex_surface_destroy = nv20_miptree_surface_destroy;
}
diff --git a/src/gallium/drivers/nv20/nv20_prim_vbuf.c b/src/gallium/drivers/nv20/nv20_prim_vbuf.c
index 4dd7052814e..8aa342cd2db 100644
--- a/src/gallium/drivers/nv20/nv20_prim_vbuf.c
+++ b/src/gallium/drivers/nv20/nv20_prim_vbuf.c
@@ -38,7 +38,7 @@
*/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_inlines.h"
#include "pipe/internal/p_winsys_screen.h"
@@ -109,18 +109,15 @@ nv20__allocate_mbuffer(struct nv20_vbuf_render *nv20_render, size_t size)
return nv20_render->mbuffer;
}
-static void *
+static void
nv20__allocate_pbuffer(struct nv20_vbuf_render *nv20_render, size_t size)
{
- struct pipe_winsys *winsys = nv20_render->nv20->pipe.winsys;
- nv20_render->pbuffer = winsys->buffer_create(winsys, 64,
+ struct pipe_screen *screen = nv20_render->nv20->pipe.screen;
+ nv20_render->pbuffer = screen->buffer_create(screen, 64,
PIPE_BUFFER_USAGE_VERTEX, size);
- return winsys->buffer_map(winsys,
- nv20_render->pbuffer,
- PIPE_BUFFER_USAGE_CPU_WRITE);
}
-static void *
+static boolean
nv20_vbuf_render_allocate_vertices( struct vbuf_render *render,
ushort vertex_size,
ushort nr_vertices )
@@ -137,15 +134,49 @@ nv20_vbuf_render_allocate_vertices( struct vbuf_render *render,
* buffer, the data will be passed directly via the fifo.
*/
/* XXX: Pipe vertex buffers don't work. */
- if (0 && size > 16 * 1024)
- buf = nv20__allocate_pbuffer(nv20_render, size);
- else
+ if (0 && size > 16 * 1024) {
+ nv20__allocate_pbuffer(nv20_render, size);
+ /* umm yeah so this is ugly */
+ buf = nv20_render->pbuffer;
+ } else {
buf = nv20__allocate_mbuffer(nv20_render, size);
+ }
if (buf)
nv20_render->nv20->dirty |= NV20_NEW_VTXARRAYS;
- return buf;
+ return buf ? TRUE : FALSE;
+}
+
+static void *
+nv20_vbuf_render_map_vertices( struct vbuf_render *render )
+{
+ struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
+ struct pipe_winsys *winsys = nv20_render->nv20->pipe.winsys;
+
+ if (nv20_render->pbuffer) {
+ return winsys->buffer_map(winsys,
+ nv20_render->pbuffer,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+ } else if (nv20_render->mbuffer) {
+ return nv20_render->mbuffer;
+ } else
+ assert(0);
+
+ /* warnings be gone */
+ return NULL;
+}
+
+static void
+nv20_vbuf_render_unmap_vertices( struct vbuf_render *render,
+ ushort min_index,
+ ushort max_index )
+{
+ struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
+ struct pipe_winsys *winsys = nv20_render->nv20->pipe.winsys;
+
+ if (nv20_render->pbuffer)
+ winsys->buffer_unmap(winsys, nv20_render->pbuffer);
}
static boolean
@@ -323,19 +354,14 @@ nv20_vbuf_render_draw( struct vbuf_render *render,
static void
-nv20_vbuf_render_release_vertices( struct vbuf_render *render,
- void *vertices,
- unsigned vertex_size,
- unsigned vertices_used )
+nv20_vbuf_render_release_vertices( struct vbuf_render *render )
{
struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
struct nv20_context *nv20 = nv20_render->nv20;
- struct pipe_winsys *winsys = nv20->pipe.winsys;
struct pipe_screen *pscreen = &nv20->screen->pipe;
if (nv20_render->pbuffer) {
- winsys->buffer_unmap(winsys, nv20_render->pbuffer);
- pipe_buffer_reference(pscreen, &nv20_render->pbuffer, NULL);
+ pipe_buffer_reference(&nv20_render->pbuffer, NULL);
} else if (nv20_render->mbuffer) {
FREE(nv20_render->mbuffer);
nv20_render->mbuffer = NULL;
@@ -371,6 +397,8 @@ nv20_vbuf_render_create( struct nv20_context *nv20 )
nv20_render->base.get_vertex_info = nv20_vbuf_render_get_vertex_info;
nv20_render->base.allocate_vertices =
nv20_vbuf_render_allocate_vertices;
+ nv20_render->base.map_vertices = nv20_vbuf_render_map_vertices;
+ nv20_render->base.unmap_vertices = nv20_vbuf_render_unmap_vertices;
nv20_render->base.set_primitive = nv20_vbuf_render_set_primitive;
nv20_render->base.draw = nv20_vbuf_render_draw;
nv20_render->base.release_vertices = nv20_vbuf_render_release_vertices;
diff --git a/src/gallium/drivers/nv20/nv20_screen.c b/src/gallium/drivers/nv20/nv20_screen.c
index 5f2b7b4f71f..7760ae27c0e 100644
--- a/src/gallium/drivers/nv20/nv20_screen.c
+++ b/src/gallium/drivers/nv20/nv20_screen.c
@@ -116,30 +116,6 @@ nv20_screen_is_format_supported(struct pipe_screen *screen,
return FALSE;
}
-static void *
-nv20_surface_map(struct pipe_screen *screen, struct pipe_surface *surface,
- unsigned flags )
-{
- struct pipe_winsys *ws = screen->winsys;
- void *map;
- struct nv20_miptree *nv20mt = (struct nv20_miptree *)surface->texture;
-
- map = ws->buffer_map(ws, nv20mt->buffer, flags);
- if (!map)
- return NULL;
-
- return map + surface->offset;
-}
-
-static void
-nv20_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface)
-{
- struct pipe_winsys *ws = screen->winsys;
- struct nv20_miptree *nv20mt = (struct nv20_miptree *)surface->texture;
-
- ws->buffer_unmap(ws, nv20mt->buffer);
-}
-
static void
nv20_screen_destroy(struct pipe_screen *pscreen)
{
@@ -211,10 +187,8 @@ nv20_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
screen->pipe.is_format_supported = nv20_screen_is_format_supported;
- screen->pipe.surface_map = nv20_surface_map;
- screen->pipe.surface_unmap = nv20_surface_unmap;
-
nv20_screen_init_miptree_functions(&screen->pipe);
+ nv20_screen_init_transfer_functions(&screen->pipe);
u_simple_screen_init(&screen->pipe);
return &screen->pipe;
diff --git a/src/gallium/drivers/nv20/nv20_screen.h b/src/gallium/drivers/nv20/nv20_screen.h
index bf2f2c0d9fb..d9fce2bced8 100644
--- a/src/gallium/drivers/nv20/nv20_screen.h
+++ b/src/gallium/drivers/nv20/nv20_screen.h
@@ -21,4 +21,8 @@ nv20_screen(struct pipe_screen *screen)
return (struct nv20_screen *)screen;
}
+
+void
+nv20_screen_init_transfer_functions(struct pipe_screen *pscreen);
+
#endif
diff --git a/src/gallium/drivers/nv20/nv20_state_emit.c b/src/gallium/drivers/nv20/nv20_state_emit.c
index 0f4df9ca317..4042f46d053 100644
--- a/src/gallium/drivers/nv20/nv20_state_emit.c
+++ b/src/gallium/drivers/nv20/nv20_state_emit.c
@@ -109,7 +109,7 @@ static void nv20_state_emit_scissor(struct nv20_context* nv20)
static void nv20_state_emit_framebuffer(struct nv20_context* nv20)
{
struct pipe_framebuffer_state* fb = nv20->framebuffer;
- struct pipe_surface *rt, *zeta = NULL;
+ struct nv04_surface *rt, *zeta = NULL;
uint32_t rt_format, w, h;
int colour_format = 0, zeta_format = 0;
struct nv20_miptree *nv20mt = 0;
@@ -117,7 +117,7 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20)
w = fb->cbufs[0]->width;
h = fb->cbufs[0]->height;
colour_format = fb->cbufs[0]->format;
- rt = fb->cbufs[0];
+ rt = (struct nv04_surface *)fb->cbufs[0];
if (fb->zsbuf) {
if (colour_format) {
@@ -129,7 +129,7 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20)
}
zeta_format = fb->zsbuf->format;
- zeta = fb->zsbuf;
+ zeta = (struct nv04_surface *)fb->zsbuf;
}
rt_format = NV20TCL_RT_FORMAT_TYPE_LINEAR | 0x20;
@@ -148,18 +148,18 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20)
if (zeta) {
BEGIN_RING(kelvin, NV20TCL_RT_PITCH, 1);
- OUT_RING (rt->stride | (zeta->stride << 16));
+ OUT_RING (rt->pitch | (zeta->pitch << 16));
} else {
BEGIN_RING(kelvin, NV20TCL_RT_PITCH, 1);
- OUT_RING (rt->stride | (rt->stride << 16));
+ OUT_RING (rt->pitch | (rt->pitch << 16));
}
- nv20mt = (struct nv20_miptree *)rt->texture;
+ nv20mt = (struct nv20_miptree *)rt->base.texture;
nv20->rt[0] = nv20mt->buffer;
if (zeta_format)
{
- nv20mt = (struct nv20_miptree *)zeta->texture;
+ nv20mt = (struct nv20_miptree *)zeta->base.texture;
nv20->zeta = nv20mt->buffer;
}
diff --git a/src/gallium/drivers/nv20/nv20_surface.c b/src/gallium/drivers/nv20/nv20_surface.c
index 6cd607583cf..4224bdd6afa 100644
--- a/src/gallium/drivers/nv20/nv20_surface.c
+++ b/src/gallium/drivers/nv20/nv20_surface.c
@@ -33,7 +33,7 @@
#include "util/u_tile.h"
static void
-nv20_surface_copy(struct pipe_context *pipe, boolean do_flip,
+nv20_surface_copy(struct pipe_context *pipe,
struct pipe_surface *dest, unsigned destx, unsigned desty,
struct pipe_surface *src, unsigned srcx, unsigned srcy,
unsigned width, unsigned height)
@@ -41,15 +41,6 @@ nv20_surface_copy(struct pipe_context *pipe, boolean do_flip,
struct nv20_context *nv20 = nv20_context(pipe);
struct nv04_surface_2d *eng2d = nv20->screen->eng2d;
- if (do_flip) {
- desty += height;
- while (height--) {
- eng2d->copy(eng2d, dest, destx, desty--, src,
- srcx, srcy++, width, 1);
- }
- return;
- }
-
eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height);
}
diff --git a/src/gallium/drivers/nv20/nv20_transfer.c b/src/gallium/drivers/nv20/nv20_transfer.c
new file mode 100644
index 00000000000..e5255296aae
--- /dev/null
+++ b/src/gallium/drivers/nv20/nv20_transfer.c
@@ -0,0 +1,196 @@
+#include <pipe/p_state.h>
+#include <pipe/p_defines.h>
+#include <pipe/p_inlines.h>
+#include <util/u_memory.h>
+#include <nouveau/nouveau_winsys.h>
+#include "nv20_context.h"
+#include "nv20_screen.h"
+#include "nv20_state.h"
+
+struct nv20_transfer {
+ struct pipe_transfer base;
+ struct pipe_surface *surface;
+ bool direct;
+};
+
+static unsigned nv20_usage_tx_to_buf(unsigned tx_usage)
+{
+ switch (tx_usage) {
+ case PIPE_TRANSFER_READ:
+ return PIPE_BUFFER_USAGE_CPU_READ;
+ case PIPE_TRANSFER_WRITE:
+ return PIPE_BUFFER_USAGE_CPU_WRITE;
+ case PIPE_TRANSFER_READ_WRITE:
+ return PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ default:
+ assert(0);
+ }
+
+ return -1;
+}
+
+static void
+nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
+ struct pipe_texture *template)
+{
+ memset(template, 0, sizeof(struct pipe_texture));
+ template->target = pt->target;
+ template->format = pt->format;
+ template->width[0] = pt->width[level];
+ template->height[0] = pt->height[level];
+ template->depth[0] = 1;
+ template->block = pt->block;
+ template->nblocksx[0] = pt->nblocksx[level];
+ template->nblocksy[0] = pt->nblocksx[level];
+ template->last_level = 0;
+ template->compressed = pt->compressed;
+ template->nr_samples = pt->nr_samples;
+
+ template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
+ NOUVEAU_TEXTURE_USAGE_LINEAR;
+}
+
+static struct pipe_transfer *
+nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice,
+ enum pipe_transfer_usage usage,
+ unsigned x, unsigned y, unsigned w, unsigned h)
+{
+ struct nv20_miptree *mt = (struct nv20_miptree *)pt;
+ struct nv20_transfer *tx;
+ struct pipe_texture tx_tex_template, *tx_tex;
+
+ tx = CALLOC_STRUCT(nv20_transfer);
+ if (!tx)
+ return NULL;
+
+ pipe_texture_reference(&tx->base.texture, pt);
+ tx->base.format = pt->format;
+ tx->base.x = x;
+ tx->base.y = y;
+ tx->base.width = w;
+ tx->base.height = h;
+ tx->base.block = pt->block;
+ tx->base.nblocksx = pt->nblocksx[level];
+ tx->base.nblocksy = pt->nblocksy[level];
+ tx->base.stride = mt->level[level].pitch;
+ tx->base.usage = usage;
+ tx->base.face = face;
+ tx->base.level = level;
+ tx->base.zslice = zslice;
+
+ /* Direct access to texture */
+ if ((pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC ||
+ debug_get_bool_option("NOUVEAU_NO_TRANSFER", TRUE/*XXX:FALSE*/)) &&
+ pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)
+ {
+ tx->direct = true;
+ tx->surface = pscreen->get_tex_surface(pscreen, pt,
+ 0, 0, 0,
+ nv20_usage_tx_to_buf(usage));
+ return &tx->base;
+ }
+
+ tx->direct = false;
+
+ nv20_compatible_transfer_tex(pt, level, &tx_tex_template);
+
+ tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
+ if (!tx_tex)
+ {
+ FREE(tx);
+ return NULL;
+ }
+
+ tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
+ face, level, zslice,
+ nv20_usage_tx_to_buf(usage));
+
+ pipe_texture_reference(&tx_tex, NULL);
+
+ if (!tx->surface)
+ {
+ pipe_surface_reference(&tx->surface, NULL);
+ FREE(tx);
+ return NULL;
+ }
+
+ if (usage != PIPE_TRANSFER_WRITE) {
+ struct nv20_screen *nvscreen = nv20_screen(pscreen);
+ struct pipe_surface *src;
+
+ src = pscreen->get_tex_surface(pscreen, pt,
+ face, level, zslice,
+ PIPE_BUFFER_USAGE_GPU_READ);
+
+ /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
+ /* TODO: Check if SIFM can un-swizzle */
+ nvscreen->eng2d->copy(nvscreen->eng2d,
+ tx->surface, 0, 0,
+ src, 0, 0,
+ src->width, src->height);
+
+ pipe_surface_reference(&src, NULL);
+ }
+
+ return &tx->base;
+}
+
+static void
+nv20_transfer_del(struct pipe_transfer *ptx)
+{
+ struct nv20_transfer *tx = (struct nv20_transfer *)ptx;
+
+ if (!tx->direct && ptx->usage != PIPE_TRANSFER_READ) {
+ struct pipe_screen *pscreen = ptx->texture->screen;
+ struct nv20_screen *nvscreen = nv20_screen(pscreen);
+ struct pipe_surface *dst;
+
+ dst = pscreen->get_tex_surface(pscreen, ptx->texture,
+ ptx->face, ptx->level, ptx->zslice,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
+ nvscreen->eng2d->copy(nvscreen->eng2d,
+ dst, 0, 0,
+ tx->surface, 0, 0,
+ dst->width, dst->height);
+
+ pipe_surface_reference(&dst, NULL);
+ }
+
+ pipe_surface_reference(&tx->surface, NULL);
+ pipe_texture_reference(&ptx->texture, NULL);
+ FREE(ptx);
+}
+
+static void *
+nv20_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
+{
+ struct nv20_transfer *tx = (struct nv20_transfer *)ptx;
+ struct nv04_surface *ns = (struct nv04_surface *)tx->surface;
+ struct nv20_miptree *mt = (struct nv20_miptree *)tx->surface->texture;
+ void *map = pipe_buffer_map(pscreen, mt->buffer,
+ nv20_usage_tx_to_buf(ptx->usage));
+
+ return map + ns->base.offset +
+ ptx->y * ns->pitch + ptx->x * ptx->block.size;
+}
+
+static void
+nv20_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
+{
+ struct nv20_transfer *tx = (struct nv20_transfer *)ptx;
+ struct nv20_miptree *mt = (struct nv20_miptree *)tx->surface->texture;
+
+ pipe_buffer_unmap(pscreen, mt->buffer);
+}
+
+void
+nv20_screen_init_transfer_functions(struct pipe_screen *pscreen)
+{
+ pscreen->get_tex_transfer = nv20_transfer_new;
+ pscreen->tex_transfer_destroy = nv20_transfer_del;
+ pscreen->transfer_map = nv20_transfer_map;
+ pscreen->transfer_unmap = nv20_transfer_unmap;
+}
diff --git a/src/gallium/drivers/nv30/Makefile b/src/gallium/drivers/nv30/Makefile
index 69f2790dfe2..364c80d8f3e 100644
--- a/src/gallium/drivers/nv30/Makefile
+++ b/src/gallium/drivers/nv30/Makefile
@@ -3,7 +3,7 @@ include $(TOP)/configs/current
LIBNAME = nv30
-DRIVER_SOURCES = \
+C_SOURCES = \
nv30_clear.c \
nv30_context.c \
nv30_draw.c \
@@ -22,16 +22,8 @@ DRIVER_SOURCES = \
nv30_state_viewport.c \
nv30_state_zsa.c \
nv30_surface.c \
+ nv30_transfer.c \
nv30_vbo.c \
nv30_vertprog.c
-C_SOURCES = \
- $(COMMON_SOURCES) \
- $(DRIVER_SOURCES)
-
-ASM_SOURCES =
-
include ../../Makefile.template
-
-symlinks:
-
diff --git a/src/gallium/drivers/nv30/nv30_fragprog.c b/src/gallium/drivers/nv30/nv30_fragprog.c
index 320ba3f4bf4..bdfe1425d24 100644
--- a/src/gallium/drivers/nv30/nv30_fragprog.c
+++ b/src/gallium/drivers/nv30/nv30_fragprog.c
@@ -834,6 +834,7 @@ nv30_fragprog_validate(struct nv30_context *nv30)
struct nv30_fragment_program *fp = nv30->fragprog;
struct pipe_buffer *constbuf =
nv30->constbuf[PIPE_SHADER_FRAGMENT];
+ struct pipe_screen *screen = nv30->pipe.screen;
struct pipe_winsys *ws = nv30->pipe.winsys;
struct nouveau_stateobj *so;
boolean new_consts = FALSE;
@@ -849,7 +850,7 @@ nv30_fragprog_validate(struct nv30_context *nv30)
return FALSE;
}
- fp->buffer = ws->buffer_create(ws, 0x100, 0, fp->insn_len * 4);
+ fp->buffer = screen->buffer_create(screen, 0x100, 0, fp->insn_len * 4);
nv30_fragprog_upload(nv30, fp);
so = so_new(8, 1);
@@ -864,6 +865,7 @@ nv30_fragprog_validate(struct nv30_context *nv30)
so_method(so, nv30->screen->rankine, NV34TCL_TX_UNITS_ENABLE, 1);
so_data (so, fp->samplers);
so_ref(so, &fp->so);
+ so_ref(NULL, &so);
update_constants:
if (fp->nr_consts) {
diff --git a/src/gallium/drivers/nv30/nv30_fragtex.c b/src/gallium/drivers/nv30/nv30_fragtex.c
index b1d2663af38..8b6ab992d16 100644
--- a/src/gallium/drivers/nv30/nv30_fragtex.c
+++ b/src/gallium/drivers/nv30/nv30_fragtex.c
@@ -137,6 +137,7 @@ nv30_fragtex_validate(struct nv30_context *nv30)
so_method(so, nv30->screen->rankine, NV34TCL_TX_ENABLE(unit), 1);
so_data (so, 0);
so_ref(so, &nv30->state.hw[NV30_STATE_FRAGTEX0 + unit]);
+ so_ref(NULL, &so);
state->dirty |= (1ULL << (NV30_STATE_FRAGTEX0 + unit));
}
@@ -147,6 +148,7 @@ nv30_fragtex_validate(struct nv30_context *nv30)
so = nv30_fragtex_build(nv30, unit);
so_ref(so, &nv30->state.hw[NV30_STATE_FRAGTEX0 + unit]);
+ so_ref(NULL, &so);
state->dirty |= (1ULL << (NV30_STATE_FRAGTEX0 + unit));
}
diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c
index 510c94d4e64..d6dc621c9ee 100644
--- a/src/gallium/drivers/nv30/nv30_miptree.c
+++ b/src/gallium/drivers/nv30/nv30_miptree.c
@@ -67,17 +67,16 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt)
static struct pipe_texture *
nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
{
- struct pipe_winsys *ws = pscreen->winsys;
struct nv30_miptree *mt;
+ unsigned buf_usage = PIPE_BUFFER_USAGE_PIXEL |
+ NOUVEAU_BUFFER_USAGE_TEXTURE;
mt = MALLOC(sizeof(struct nv30_miptree));
if (!mt)
return NULL;
mt->base = *pt;
- mt->base.refcount = 1;
+ pipe_reference_init(&mt->base.reference, 1);
mt->base.screen = pscreen;
- mt->shadow_tex = NULL;
- mt->shadow_surface = NULL;
/* Swizzled textures must be POT */
if (pt->width[0] & (pt->width[0] - 1) ||
@@ -85,8 +84,8 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
else
if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY |
-+ PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
-+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL))
+ PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL))
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
else
if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
@@ -107,11 +106,12 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
}
}
+ if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
+ buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+
nv30_miptree_layout(mt);
- mt->buffer = ws->buffer_create(ws, 256,
- PIPE_BUFFER_USAGE_PIXEL |
- NOUVEAU_BUFFER_USAGE_TEXTURE,
+ mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage,
mt->total_size);
if (!mt->buffer) {
FREE(mt);
@@ -137,38 +137,27 @@ nv30_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
return NULL;
mt->base = *pt;
- mt->base.refcount = 1;
+ pipe_reference_init(&mt->base.reference, 1);
mt->base.screen = pscreen;
mt->level[0].pitch = stride[0];
mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
- pipe_buffer_reference(pscreen, &mt->buffer, pb);
+ pipe_buffer_reference(&mt->buffer, pb);
return &mt->base;
}
static void
-nv30_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt)
+nv30_miptree_destroy(struct pipe_texture *pt)
{
- struct pipe_texture *pt = *ppt;
struct nv30_miptree *mt = (struct nv30_miptree *)pt;
int l;
- *ppt = NULL;
- if (--pt->refcount)
- return;
-
- pipe_buffer_reference(pscreen, &mt->buffer, NULL);
+ pipe_buffer_reference(&mt->buffer, NULL);
for (l = 0; l <= pt->last_level; l++) {
if (mt->level[l].image_offset)
FREE(mt->level[l].image_offset);
}
- if (mt->shadow_tex) {
- if (mt->shadow_surface)
- pscreen->tex_surface_release(pscreen, &mt->shadow_surface);
- nv30_miptree_release(pscreen, &mt->shadow_tex);
- }
-
FREE(mt);
}
@@ -178,48 +167,38 @@ nv30_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
unsigned flags)
{
struct nv30_miptree *nv30mt = (struct nv30_miptree *)pt;
- struct pipe_surface *ps;
+ struct nv04_surface *ns;
- ps = CALLOC_STRUCT(pipe_surface);
- if (!ps)
+ ns = CALLOC_STRUCT(nv04_surface);
+ if (!ns)
return NULL;
- pipe_texture_reference(&ps->texture, pt);
- ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
- ps->block = pt->block;
- ps->nblocksx = pt->nblocksx[level];
- ps->nblocksy = pt->nblocksy[level];
- ps->stride = nv30mt->level[level].pitch;
- ps->usage = flags;
- ps->status = PIPE_SURFACE_STATUS_DEFINED;
- ps->refcount = 1;
- ps->face = face;
- ps->level = level;
- ps->zslice = zslice;
+ pipe_texture_reference(&ns->base.texture, pt);
+ ns->base.format = pt->format;
+ ns->base.width = pt->width[level];
+ ns->base.height = pt->height[level];
+ ns->base.usage = flags;
+ ns->base.status = PIPE_SURFACE_STATUS_DEFINED;
+ pipe_reference_init(&ns->base.reference, 1);
+ ns->base.face = face;
+ ns->base.level = level;
+ ns->base.zslice = zslice;
+ ns->pitch = nv30mt->level[level].pitch;
if (pt->target == PIPE_TEXTURE_CUBE) {
- ps->offset = nv30mt->level[level].image_offset[face];
+ ns->base.offset = nv30mt->level[level].image_offset[face];
} else
if (pt->target == PIPE_TEXTURE_3D) {
- ps->offset = nv30mt->level[level].image_offset[zslice];
+ ns->base.offset = nv30mt->level[level].image_offset[zslice];
} else {
- ps->offset = nv30mt->level[level].image_offset[0];
+ ns->base.offset = nv30mt->level[level].image_offset[0];
}
- return ps;
+ return &ns->base;
}
static void
-nv30_miptree_surface_del(struct pipe_screen *pscreen,
- struct pipe_surface **psurface)
+nv30_miptree_surface_del(struct pipe_surface *ps)
{
- struct pipe_surface *ps = *psurface;
-
- *psurface = NULL;
- if (--ps->refcount > 0)
- return;
-
pipe_texture_reference(&ps->texture, NULL);
FREE(ps);
}
@@ -229,7 +208,7 @@ nv30_screen_init_miptree_functions(struct pipe_screen *pscreen)
{
pscreen->texture_create = nv30_miptree_create;
pscreen->texture_blanket = nv30_miptree_blanket;
- pscreen->texture_release = nv30_miptree_release;
+ pscreen->texture_destroy = nv30_miptree_destroy;
pscreen->get_tex_surface = nv30_miptree_surface_new;
- pscreen->tex_surface_release = nv30_miptree_surface_del;
+ pscreen->tex_surface_destroy = nv30_miptree_surface_del;
}
diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c
index c97a73f0b1a..d395c5e1b7f 100644
--- a/src/gallium/drivers/nv30/nv30_screen.c
+++ b/src/gallium/drivers/nv30/nv30_screen.c
@@ -135,82 +135,6 @@ nv30_surface_buffer(struct pipe_surface *surf)
return mt->buffer;
}
-static void *
-nv30_surface_map(struct pipe_screen *screen, struct pipe_surface *surface,
- unsigned flags )
-{
- struct pipe_winsys *ws = screen->winsys;
- struct pipe_surface *surface_to_map;
- void *map;
-
- if (!(surface->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
- struct nv30_miptree *mt = (struct nv30_miptree *)surface->texture;
-
- if (!mt->shadow_tex) {
- unsigned old_tex_usage = surface->texture->tex_usage;
- surface->texture->tex_usage = NOUVEAU_TEXTURE_USAGE_LINEAR |
- PIPE_TEXTURE_USAGE_DYNAMIC;
- mt->shadow_tex = screen->texture_create(screen, surface->texture);
- surface->texture->tex_usage = old_tex_usage;
-
- assert(mt->shadow_tex->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR);
- }
-
- mt->shadow_surface = screen->get_tex_surface
- (
- screen, mt->shadow_tex,
- surface->face, surface->level, surface->zslice,
- surface->usage
- );
-
- surface_to_map = mt->shadow_surface;
- }
- else
- surface_to_map = surface;
-
- assert(surface_to_map);
-
- map = ws->buffer_map(ws, nv30_surface_buffer(surface_to_map), flags);
- if (!map)
- return NULL;
-
- return map + surface_to_map->offset;
-}
-
-static void
-nv30_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface)
-{
- struct pipe_winsys *ws = screen->winsys;
- struct pipe_surface *surface_to_unmap;
-
- /* TODO: Copy from shadow just before push buffer is flushed instead.
- There are probably some programs that map/unmap excessively
- before rendering. */
- if (!(surface->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
- struct nv30_miptree *mt = (struct nv30_miptree *)surface->texture;
-
- assert(mt->shadow_tex);
-
- surface_to_unmap = mt->shadow_surface;
- }
- else
- surface_to_unmap = surface;
-
- assert(surface_to_unmap);
-
- ws->buffer_unmap(ws, nv30_surface_buffer(surface_to_unmap));
-
- if (surface_to_unmap != surface) {
- struct nv30_screen *nvscreen = nv30_screen(screen);
-
- nvscreen->eng2d->copy(nvscreen->eng2d, surface, 0, 0,
- surface_to_unmap, 0, 0,
- surface->width, surface->height);
-
- screen->tex_surface_release(screen, &surface_to_unmap);
- }
-}
-
static void
nv30_screen_destroy(struct pipe_screen *pscreen)
{
@@ -391,10 +315,8 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
screen->pipe.is_format_supported = nv30_screen_surface_format_supported;
- screen->pipe.surface_map = nv30_surface_map;
- screen->pipe.surface_unmap = nv30_surface_unmap;
-
nv30_screen_init_miptree_functions(&screen->pipe);
+ nv30_screen_init_transfer_functions(&screen->pipe);
u_simple_screen_init(&screen->pipe);
return &screen->pipe;
diff --git a/src/gallium/drivers/nv30/nv30_screen.h b/src/gallium/drivers/nv30/nv30_screen.h
index b11e470f949..8e368839759 100644
--- a/src/gallium/drivers/nv30/nv30_screen.h
+++ b/src/gallium/drivers/nv30/nv30_screen.h
@@ -34,4 +34,7 @@ nv30_screen(struct pipe_screen *screen)
return (struct nv30_screen *)screen;
}
+void
+nv30_screen_init_transfer_functions(struct pipe_screen *pscreen);
+
#endif
diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c
index 26147565a53..b91e972c123 100644
--- a/src/gallium/drivers/nv30/nv30_state.c
+++ b/src/gallium/drivers/nv30/nv30_state.c
@@ -51,6 +51,7 @@ nv30_blend_state_create(struct pipe_context *pipe,
so_data (so, cso->dither ? 1 : 0);
so_ref(so, &bso->so);
+ so_ref(NULL, &so);
bso->pipe = *cso;
return (void *)bso;
}
@@ -404,6 +405,7 @@ nv30_rasterizer_state_create(struct pipe_context *pipe,
}
so_ref(so, &rsso->so);
+ so_ref(NULL, &so);
rsso->pipe = *cso;
return (void *)rsso;
}
@@ -477,6 +479,7 @@ nv30_depth_stencil_alpha_state_create(struct pipe_context *pipe,
}
so_ref(so, &zsaso->so);
+ so_ref(NULL, &so);
zsaso->pipe = *cso;
return (void *)zsaso;
}
diff --git a/src/gallium/drivers/nv30/nv30_state.h b/src/gallium/drivers/nv30/nv30_state.h
index 2023278e377..e6f23bf1667 100644
--- a/src/gallium/drivers/nv30/nv30_state.h
+++ b/src/gallium/drivers/nv30/nv30_state.h
@@ -76,9 +76,6 @@ struct nv30_miptree {
struct pipe_buffer *buffer;
uint total_size;
- struct pipe_texture *shadow_tex;
- struct pipe_surface *shadow_surface;
-
struct {
uint pitch;
uint *image_offset;
diff --git a/src/gallium/drivers/nv30/nv30_state_blend.c b/src/gallium/drivers/nv30/nv30_state_blend.c
index 44d43e132a5..64cf9ae93a0 100644
--- a/src/gallium/drivers/nv30/nv30_state_blend.c
+++ b/src/gallium/drivers/nv30/nv30_state_blend.c
@@ -28,6 +28,7 @@ nv30_state_blend_colour_validate(struct nv30_context *nv30)
(float_to_ubyte(bcol->color[2]) << 0)));
so_ref(so, &nv30->state.hw[NV30_STATE_BCOL]);
+ so_ref(NULL, &so);
return TRUE;
}
diff --git a/src/gallium/drivers/nv30/nv30_state_fb.c b/src/gallium/drivers/nv30/nv30_state_fb.c
index 77368cb2055..fdc1cade905 100644
--- a/src/gallium/drivers/nv30/nv30_state_fb.c
+++ b/src/gallium/drivers/nv30/nv30_state_fb.c
@@ -5,7 +5,7 @@ static boolean
nv30_state_framebuffer_validate(struct nv30_context *nv30)
{
struct pipe_framebuffer_state *fb = &nv30->framebuffer;
- struct pipe_surface *rt[2], *zeta = NULL;
+ struct nv04_surface *rt[2], *zeta = NULL;
uint32_t rt_enable, rt_format;
int i, colour_format = 0, zeta_format = 0;
struct nouveau_stateobj *so = so_new(64, 10);
@@ -21,7 +21,7 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
} else {
colour_format = fb->cbufs[i]->format;
rt_enable |= (NV34TCL_RT_ENABLE_COLOR0 << i);
- rt[i] = fb->cbufs[i];
+ rt[i] = (struct nv04_surface *)fb->cbufs[i];
}
}
@@ -30,13 +30,13 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
if (fb->zsbuf) {
zeta_format = fb->zsbuf->format;
- zeta = fb->zsbuf;
+ zeta = (struct nv04_surface *)fb->zsbuf;
}
- if (!(rt[0]->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
+ if (!(rt[0]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
for (i = 1; i < fb->nr_cbufs; i++)
- assert(!(rt[i]->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR));
+ assert(!(rt[i]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR));
/* FIXME: NV34TCL_RT_FORMAT_LOG2_[WIDTH/HEIGHT] */
rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
@@ -71,44 +71,44 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
}
if (rt_enable & NV34TCL_RT_ENABLE_COLOR0) {
- uint32_t pitch = rt[0]->stride;
+ uint32_t pitch = rt[0]->pitch;
if (zeta) {
- pitch |= (zeta->stride << 16);
+ pitch |= (zeta->pitch << 16);
} else {
pitch |= (pitch << 16);
}
- nv30mt = (struct nv30_miptree *)rt[0]->texture;
+ nv30mt = (struct nv30_miptree *)rt[0]->base.texture;
so_method(so, nv30->screen->rankine, NV34TCL_DMA_COLOR0, 1);
so_reloc (so, nv30mt->buffer, 0, rt_flags | NOUVEAU_BO_OR,
nv30->nvws->channel->vram->handle,
nv30->nvws->channel->gart->handle);
so_method(so, nv30->screen->rankine, NV34TCL_COLOR0_PITCH, 2);
so_data (so, pitch);
- so_reloc (so, nv30mt->buffer, rt[0]->offset, rt_flags |
+ so_reloc (so, nv30mt->buffer, rt[0]->base.offset, rt_flags |
NOUVEAU_BO_LOW, 0, 0);
}
if (rt_enable & NV34TCL_RT_ENABLE_COLOR1) {
- nv30mt = (struct nv30_miptree *)rt[1]->texture;
+ nv30mt = (struct nv30_miptree *)rt[1]->base.texture;
so_method(so, nv30->screen->rankine, NV34TCL_DMA_COLOR1, 1);
so_reloc (so, nv30mt->buffer, 0, rt_flags | NOUVEAU_BO_OR,
nv30->nvws->channel->vram->handle,
nv30->nvws->channel->gart->handle);
so_method(so, nv30->screen->rankine, NV34TCL_COLOR1_OFFSET, 2);
- so_reloc (so, nv30mt->buffer, rt[1]->offset, rt_flags |
+ so_reloc (so, nv30mt->buffer, rt[1]->base.offset, rt_flags |
NOUVEAU_BO_LOW, 0, 0);
- so_data (so, rt[1]->stride);
+ so_data (so, rt[1]->pitch);
}
if (zeta_format) {
- nv30mt = (struct nv30_miptree *)zeta->texture;
+ nv30mt = (struct nv30_miptree *)zeta->base.texture;
so_method(so, nv30->screen->rankine, NV34TCL_DMA_ZETA, 1);
so_reloc (so, nv30mt->buffer, 0, rt_flags | NOUVEAU_BO_OR,
nv30->nvws->channel->vram->handle,
nv30->nvws->channel->gart->handle);
so_method(so, nv30->screen->rankine, NV34TCL_ZETA_OFFSET, 1);
- so_reloc (so, nv30mt->buffer, zeta->offset, rt_flags |
+ so_reloc (so, nv30mt->buffer, zeta->base.offset, rt_flags |
NOUVEAU_BO_LOW, 0, 0);
/* TODO: allocate LMA depth buffer */
}
@@ -132,6 +132,7 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
so_data (so, 0);
so_ref(so, &nv30->state.hw[NV30_STATE_FB]);
+ so_ref(NULL, &so);
return TRUE;
}
diff --git a/src/gallium/drivers/nv30/nv30_state_scissor.c b/src/gallium/drivers/nv30/nv30_state_scissor.c
index 1db9bc17955..3ac7a8471ea 100644
--- a/src/gallium/drivers/nv30/nv30_state_scissor.c
+++ b/src/gallium/drivers/nv30/nv30_state_scissor.c
@@ -23,6 +23,7 @@ nv30_state_scissor_validate(struct nv30_context *nv30)
}
so_ref(so, &nv30->state.hw[NV30_STATE_SCISSOR]);
+ so_ref(NULL, &so);
return TRUE;
}
diff --git a/src/gallium/drivers/nv30/nv30_state_stipple.c b/src/gallium/drivers/nv30/nv30_state_stipple.c
index 41b42813b49..d0c791ac082 100644
--- a/src/gallium/drivers/nv30/nv30_state_stipple.c
+++ b/src/gallium/drivers/nv30/nv30_state_stipple.c
@@ -27,6 +27,7 @@ nv30_state_stipple_validate(struct nv30_context *nv30)
}
so_ref(so, &nv30->state.hw[NV30_STATE_STIPPLE]);
+ so_ref(NULL, &so);
return TRUE;
}
diff --git a/src/gallium/drivers/nv30/nv30_state_viewport.c b/src/gallium/drivers/nv30/nv30_state_viewport.c
index 951d40ebfdd..c3eb413dac6 100644
--- a/src/gallium/drivers/nv30/nv30_state_viewport.c
+++ b/src/gallium/drivers/nv30/nv30_state_viewport.c
@@ -7,7 +7,8 @@ nv30_state_viewport_validate(struct nv30_context *nv30)
struct nouveau_stateobj *so;
unsigned bypass;
- if (/*nv30->render_mode == HW &&*/ !nv30->rasterizer->pipe.bypass_clipping)
+ if (/*nv30->render_mode == HW &&*/
+ !nv30->rasterizer->pipe.bypass_vs_clip_and_viewport)
bypass = 0;
else
bypass = 1;
@@ -58,6 +59,7 @@ nv30_state_viewport_validate(struct nv30_context *nv30)
so_data (so, 1);
so_ref(so, &nv30->state.hw[NV30_STATE_VIEWPORT]);
+ so_ref(NULL, &so);
return TRUE;
}
diff --git a/src/gallium/drivers/nv30/nv30_surface.c b/src/gallium/drivers/nv30/nv30_surface.c
index 0f8dc12045a..5e237e13eb5 100644
--- a/src/gallium/drivers/nv30/nv30_surface.c
+++ b/src/gallium/drivers/nv30/nv30_surface.c
@@ -33,7 +33,7 @@
#include "util/u_tile.h"
static void
-nv30_surface_copy(struct pipe_context *pipe, boolean do_flip,
+nv30_surface_copy(struct pipe_context *pipe,
struct pipe_surface *dest, unsigned destx, unsigned desty,
struct pipe_surface *src, unsigned srcx, unsigned srcy,
unsigned width, unsigned height)
@@ -41,15 +41,6 @@ nv30_surface_copy(struct pipe_context *pipe, boolean do_flip,
struct nv30_context *nv30 = nv30_context(pipe);
struct nv04_surface_2d *eng2d = nv30->screen->eng2d;
- if (do_flip) {
- desty += height;
- while (height--) {
- eng2d->copy(eng2d, dest, destx, desty--, src,
- srcx, srcy++, width, 1);
- }
- return;
- }
-
eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height);
}
diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c
new file mode 100644
index 00000000000..8b915b35bd4
--- /dev/null
+++ b/src/gallium/drivers/nv30/nv30_transfer.c
@@ -0,0 +1,196 @@
+#include <pipe/p_state.h>
+#include <pipe/p_defines.h>
+#include <pipe/p_inlines.h>
+#include <util/u_memory.h>
+#include <nouveau/nouveau_winsys.h>
+#include "nv30_context.h"
+#include "nv30_screen.h"
+#include "nv30_state.h"
+
+struct nv30_transfer {
+ struct pipe_transfer base;
+ struct pipe_surface *surface;
+ bool direct;
+};
+
+static unsigned nv30_usage_tx_to_buf(unsigned tx_usage)
+{
+ switch (tx_usage) {
+ case PIPE_TRANSFER_READ:
+ return PIPE_BUFFER_USAGE_CPU_READ;
+ case PIPE_TRANSFER_WRITE:
+ return PIPE_BUFFER_USAGE_CPU_WRITE;
+ case PIPE_TRANSFER_READ_WRITE:
+ return PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ default:
+ assert(0);
+ }
+
+ return -1;
+}
+
+static void
+nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
+ struct pipe_texture *template)
+{
+ memset(template, 0, sizeof(struct pipe_texture));
+ template->target = pt->target;
+ template->format = pt->format;
+ template->width[0] = pt->width[level];
+ template->height[0] = pt->height[level];
+ template->depth[0] = 1;
+ template->block = pt->block;
+ template->nblocksx[0] = pt->nblocksx[level];
+ template->nblocksy[0] = pt->nblocksx[level];
+ template->last_level = 0;
+ template->compressed = pt->compressed;
+ template->nr_samples = pt->nr_samples;
+
+ template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
+ NOUVEAU_TEXTURE_USAGE_LINEAR;
+}
+
+static struct pipe_transfer *
+nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice,
+ enum pipe_transfer_usage usage,
+ unsigned x, unsigned y, unsigned w, unsigned h)
+{
+ struct nv30_miptree *mt = (struct nv30_miptree *)pt;
+ struct nv30_transfer *tx;
+ struct pipe_texture tx_tex_template, *tx_tex;
+
+ tx = CALLOC_STRUCT(nv30_transfer);
+ if (!tx)
+ return NULL;
+
+ pipe_texture_reference(&tx->base.texture, pt);
+ tx->base.format = pt->format;
+ tx->base.x = x;
+ tx->base.y = y;
+ tx->base.width = w;
+ tx->base.height = h;
+ tx->base.block = pt->block;
+ tx->base.nblocksx = pt->nblocksx[level];
+ tx->base.nblocksy = pt->nblocksy[level];
+ tx->base.stride = mt->level[level].pitch;
+ tx->base.usage = usage;
+ tx->base.face = face;
+ tx->base.level = level;
+ tx->base.zslice = zslice;
+
+ /* Direct access to texture */
+ if ((pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC ||
+ debug_get_bool_option("NOUVEAU_NO_TRANSFER", TRUE/*XXX:FALSE*/)) &&
+ pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)
+ {
+ tx->direct = true;
+ tx->surface = pscreen->get_tex_surface(pscreen, pt,
+ face, level, zslice,
+ nv30_usage_tx_to_buf(usage));
+ return &tx->base;
+ }
+
+ tx->direct = false;
+
+ nv30_compatible_transfer_tex(pt, level, &tx_tex_template);
+
+ tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
+ if (!tx_tex)
+ {
+ FREE(tx);
+ return NULL;
+ }
+
+ tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
+ 0, 0, 0,
+ nv30_usage_tx_to_buf(usage));
+
+ pipe_texture_reference(&tx_tex, NULL);
+
+ if (!tx->surface)
+ {
+ pipe_surface_reference(&tx->surface, NULL);
+ FREE(tx);
+ return NULL;
+ }
+
+ if (usage != PIPE_TRANSFER_WRITE) {
+ struct nv30_screen *nvscreen = nv30_screen(pscreen);
+ struct pipe_surface *src;
+
+ src = pscreen->get_tex_surface(pscreen, pt,
+ face, level, zslice,
+ PIPE_BUFFER_USAGE_GPU_READ);
+
+ /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
+ /* TODO: Check if SIFM can un-swizzle */
+ nvscreen->eng2d->copy(nvscreen->eng2d,
+ tx->surface, 0, 0,
+ src, 0, 0,
+ src->width, src->height);
+
+ pipe_surface_reference(&src, NULL);
+ }
+
+ return &tx->base;
+}
+
+static void
+nv30_transfer_del(struct pipe_transfer *ptx)
+{
+ struct nv30_transfer *tx = (struct nv30_transfer *)ptx;
+
+ if (!tx->direct && ptx->usage != PIPE_TRANSFER_READ) {
+ struct pipe_screen *pscreen = ptx->texture->screen;
+ struct nv30_screen *nvscreen = nv30_screen(pscreen);
+ struct pipe_surface *dst;
+
+ dst = pscreen->get_tex_surface(pscreen, ptx->texture,
+ ptx->face, ptx->level, ptx->zslice,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
+ nvscreen->eng2d->copy(nvscreen->eng2d,
+ dst, 0, 0,
+ tx->surface, 0, 0,
+ dst->width, dst->height);
+
+ pipe_surface_reference(&dst, NULL);
+ }
+
+ pipe_surface_reference(&tx->surface, NULL);
+ pipe_texture_reference(&ptx->texture, NULL);
+ FREE(ptx);
+}
+
+static void *
+nv30_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
+{
+ struct nv30_transfer *tx = (struct nv30_transfer *)ptx;
+ struct nv04_surface *ns = (struct nv04_surface *)tx->surface;
+ struct nv30_miptree *mt = (struct nv30_miptree *)tx->surface->texture;
+ void *map = pipe_buffer_map(pscreen, mt->buffer,
+ nv30_usage_tx_to_buf(ptx->usage));
+
+ return map + ns->base.offset +
+ ptx->y * ns->pitch + ptx->x * ptx->block.size;
+}
+
+static void
+nv30_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
+{
+ struct nv30_transfer *tx = (struct nv30_transfer *)ptx;
+ struct nv30_miptree *mt = (struct nv30_miptree *)tx->surface->texture;
+
+ pipe_buffer_unmap(pscreen, mt->buffer);
+}
+
+void
+nv30_screen_init_transfer_functions(struct pipe_screen *pscreen)
+{
+ pscreen->get_tex_transfer = nv30_transfer_new;
+ pscreen->tex_transfer_destroy = nv30_transfer_del;
+ pscreen->transfer_map = nv30_transfer_map;
+ pscreen->transfer_unmap = nv30_transfer_unmap;
+}
diff --git a/src/gallium/drivers/nv30/nv30_vbo.c b/src/gallium/drivers/nv30/nv30_vbo.c
index 2d6d48ac161..990a8763824 100644
--- a/src/gallium/drivers/nv30/nv30_vbo.c
+++ b/src/gallium/drivers/nv30/nv30_vbo.c
@@ -539,10 +539,13 @@ nv30_vbo_validate(struct nv30_context *nv30)
so_data (vtxbuf, 0);
so_ref(vtxbuf, &nv30->state.hw[NV30_STATE_VTXBUF]);
+ so_ref(NULL, &vtxbuf);
nv30->state.dirty |= (1ULL << NV30_STATE_VTXBUF);
so_ref(vtxfmt, &nv30->state.hw[NV30_STATE_VTXFMT]);
+ so_ref(NULL, &vtxfmt);
nv30->state.dirty |= (1ULL << NV30_STATE_VTXFMT);
so_ref(sattr, &nv30->state.hw[NV30_STATE_VTXATTR]);
+ so_ref(NULL, &sattr);
nv30->state.dirty |= (1ULL << NV30_STATE_VTXATTR);
return FALSE;
}
diff --git a/src/gallium/drivers/nv30/nv30_vertprog.c b/src/gallium/drivers/nv30/nv30_vertprog.c
index d2627250570..eaf543b8f79 100644
--- a/src/gallium/drivers/nv30/nv30_vertprog.c
+++ b/src/gallium/drivers/nv30/nv30_vertprog.c
@@ -685,6 +685,7 @@ nv30_vertprog_validate(struct nv30_context *nv30)
so_method(so, rankine, NV34TCL_VP_START_FROM_ID, 1);
so_data (so, vp->exec->start);
so_ref(so, &vp->so);
+ so_ref(NULL, &so);
upload_code = TRUE;
}
diff --git a/src/gallium/drivers/nv40/Makefile b/src/gallium/drivers/nv40/Makefile
index 9c8eadf7e44..0ecae2b4913 100644
--- a/src/gallium/drivers/nv40/Makefile
+++ b/src/gallium/drivers/nv40/Makefile
@@ -3,7 +3,7 @@ include $(TOP)/configs/current
LIBNAME = nv40
-DRIVER_SOURCES = \
+C_SOURCES = \
nv40_clear.c \
nv40_context.c \
nv40_draw.c \
@@ -22,16 +22,8 @@ DRIVER_SOURCES = \
nv40_state_viewport.c \
nv40_state_zsa.c \
nv40_surface.c \
+ nv40_transfer.c \
nv40_vbo.c \
nv40_vertprog.c
-C_SOURCES = \
- $(COMMON_SOURCES) \
- $(DRIVER_SOURCES)
-
-ASM_SOURCES =
-
include ../../Makefile.template
-
-symlinks:
-
diff --git a/src/gallium/drivers/nv40/nv40_fragprog.c b/src/gallium/drivers/nv40/nv40_fragprog.c
index 91dcbebda0d..16e40889ec3 100644
--- a/src/gallium/drivers/nv40/nv40_fragprog.c
+++ b/src/gallium/drivers/nv40/nv40_fragprog.c
@@ -917,6 +917,7 @@ nv40_fragprog_validate(struct nv40_context *nv40)
struct nv40_fragment_program *fp = nv40->fragprog;
struct pipe_buffer *constbuf =
nv40->constbuf[PIPE_SHADER_FRAGMENT];
+ struct pipe_screen *screen = nv40->pipe.screen;
struct pipe_winsys *ws = nv40->pipe.winsys;
struct nouveau_stateobj *so;
boolean new_consts = FALSE;
@@ -932,7 +933,7 @@ nv40_fragprog_validate(struct nv40_context *nv40)
return FALSE;
}
- fp->buffer = ws->buffer_create(ws, 0x100, 0, fp->insn_len * 4);
+ fp->buffer = screen->buffer_create(screen, 0x100, 0, fp->insn_len * 4);
nv40_fragprog_upload(nv40, fp);
so = so_new(4, 1);
@@ -943,6 +944,7 @@ nv40_fragprog_validate(struct nv40_context *nv40)
so_method(so, nv40->screen->curie, NV40TCL_FP_CONTROL, 1);
so_data (so, fp->fp_control);
so_ref(so, &fp->so);
+ so_ref(NULL, &so);
update_constants:
if (fp->nr_consts) {
diff --git a/src/gallium/drivers/nv40/nv40_fragtex.c b/src/gallium/drivers/nv40/nv40_fragtex.c
index 0227d22620d..eb3002dc053 100644
--- a/src/gallium/drivers/nv40/nv40_fragtex.c
+++ b/src/gallium/drivers/nv40/nv40_fragtex.c
@@ -151,6 +151,7 @@ nv40_fragtex_validate(struct nv40_context *nv40)
so = nv40_fragtex_build(nv40, unit);
so_ref(so, &nv40->state.hw[NV40_STATE_FRAGTEX0 + unit]);
+ so_ref(NULL, &so);
state->dirty |= (1ULL << (NV40_STATE_FRAGTEX0 + unit));
}
diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c
index e38b1e7f5ca..abadca8c933 100644
--- a/src/gallium/drivers/nv40/nv40_miptree.c
+++ b/src/gallium/drivers/nv40/nv40_miptree.c
@@ -67,7 +67,6 @@ nv40_miptree_layout(struct nv40_miptree *mt)
static struct pipe_texture *
nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
{
- struct pipe_winsys *ws = pscreen->winsys;
struct nv40_miptree *mt;
unsigned buf_usage = PIPE_BUFFER_USAGE_PIXEL |
NOUVEAU_BUFFER_USAGE_TEXTURE;
@@ -76,10 +75,8 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
if (!mt)
return NULL;
mt->base = *pt;
- mt->base.refcount = 1;
+ pipe_reference_init(&mt->base.reference, 1);
mt->base.screen = pscreen;
- mt->shadow_tex = NULL;
- mt->shadow_surface = NULL;
/* Swizzled textures must be POT */
if (pt->width[0] & (pt->width[0] - 1) ||
@@ -114,7 +111,7 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
nv40_miptree_layout(mt);
- mt->buffer = ws->buffer_create(ws, 256, buf_usage, mt->total_size);
+ mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage, mt->total_size);
if (!mt->buffer) {
FREE(mt);
return NULL;
@@ -139,38 +136,27 @@ nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
return NULL;
mt->base = *pt;
- mt->base.refcount = 1;
+ pipe_reference_init(&mt->base.reference, 1);
mt->base.screen = pscreen;
mt->level[0].pitch = stride[0];
mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
- pipe_buffer_reference(pscreen, &mt->buffer, pb);
+ pipe_buffer_reference(&mt->buffer, pb);
return &mt->base;
}
static void
-nv40_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt)
+nv40_miptree_destroy(struct pipe_texture *pt)
{
- struct pipe_texture *pt = *ppt;
struct nv40_miptree *mt = (struct nv40_miptree *)pt;
int l;
- *ppt = NULL;
- if (--pt->refcount)
- return;
-
- pipe_buffer_reference(pscreen, &mt->buffer, NULL);
+ pipe_buffer_reference(&mt->buffer, NULL);
for (l = 0; l <= pt->last_level; l++) {
if (mt->level[l].image_offset)
FREE(mt->level[l].image_offset);
}
- if (mt->shadow_tex) {
- if (mt->shadow_surface)
- pscreen->tex_surface_release(pscreen, &mt->shadow_surface);
- nv40_miptree_release(pscreen, &mt->shadow_tex);
- }
-
FREE(mt);
}
@@ -180,48 +166,38 @@ nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
unsigned flags)
{
struct nv40_miptree *mt = (struct nv40_miptree *)pt;
- struct pipe_surface *ps;
+ struct nv04_surface *ns;
- ps = CALLOC_STRUCT(pipe_surface);
- if (!ps)
+ ns = CALLOC_STRUCT(nv04_surface);
+ if (!ns)
return NULL;
- pipe_texture_reference(&ps->texture, pt);
- ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
- ps->block = pt->block;
- ps->nblocksx = pt->nblocksx[level];
- ps->nblocksy = pt->nblocksy[level];
- ps->stride = mt->level[level].pitch;
- ps->usage = flags;
- ps->status = PIPE_SURFACE_STATUS_DEFINED;
- ps->refcount = 1;
- ps->face = face;
- ps->level = level;
- ps->zslice = zslice;
+ pipe_texture_reference(&ns->base.texture, pt);
+ ns->base.format = pt->format;
+ ns->base.width = pt->width[level];
+ ns->base.height = pt->height[level];
+ ns->base.usage = flags;
+ ns->base.status = PIPE_SURFACE_STATUS_DEFINED;
+ pipe_reference_init(&ns->base.reference, 1);
+ ns->base.face = face;
+ ns->base.level = level;
+ ns->base.zslice = zslice;
+ ns->pitch = mt->level[level].pitch;
if (pt->target == PIPE_TEXTURE_CUBE) {
- ps->offset = mt->level[level].image_offset[face];
+ ns->base.offset = mt->level[level].image_offset[face];
} else
if (pt->target == PIPE_TEXTURE_3D) {
- ps->offset = mt->level[level].image_offset[zslice];
+ ns->base.offset = mt->level[level].image_offset[zslice];
} else {
- ps->offset = mt->level[level].image_offset[0];
+ ns->base.offset = mt->level[level].image_offset[0];
}
- return ps;
+ return &ns->base;
}
static void
-nv40_miptree_surface_del(struct pipe_screen *pscreen,
- struct pipe_surface **psurface)
+nv40_miptree_surface_del(struct pipe_surface *ps)
{
- struct pipe_surface *ps = *psurface;
-
- *psurface = NULL;
- if (--ps->refcount > 0)
- return;
-
pipe_texture_reference(&ps->texture, NULL);
FREE(ps);
}
@@ -231,8 +207,8 @@ nv40_screen_init_miptree_functions(struct pipe_screen *pscreen)
{
pscreen->texture_create = nv40_miptree_create;
pscreen->texture_blanket = nv40_miptree_blanket;
- pscreen->texture_release = nv40_miptree_release;
+ pscreen->texture_destroy = nv40_miptree_destroy;
pscreen->get_tex_surface = nv40_miptree_surface_new;
- pscreen->tex_surface_release = nv40_miptree_surface_del;
+ pscreen->tex_surface_destroy = nv40_miptree_surface_del;
}
diff --git a/src/gallium/drivers/nv40/nv40_screen.c b/src/gallium/drivers/nv40/nv40_screen.c
index 2372bc84410..0d4baefaea3 100644
--- a/src/gallium/drivers/nv40/nv40_screen.c
+++ b/src/gallium/drivers/nv40/nv40_screen.c
@@ -144,81 +144,6 @@ nv40_surface_buffer(struct pipe_surface *surf)
return mt->buffer;
}
-static void *
-nv40_surface_map(struct pipe_screen *screen, struct pipe_surface *surface,
- unsigned flags )
-{
- struct pipe_winsys *ws = screen->winsys;
- struct pipe_surface *surface_to_map;
- void *map;
-
- if (!(surface->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
- struct nv40_miptree *mt = (struct nv40_miptree *)surface->texture;
-
- if (!mt->shadow_tex) {
- unsigned old_tex_usage = surface->texture->tex_usage;
- surface->texture->tex_usage = NOUVEAU_TEXTURE_USAGE_LINEAR |
- PIPE_TEXTURE_USAGE_DYNAMIC;
- mt->shadow_tex = screen->texture_create(screen, surface->texture);
- surface->texture->tex_usage = old_tex_usage;
-
- assert(mt->shadow_tex->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR);
- }
-
- mt->shadow_surface = screen->get_tex_surface
- (
- screen, mt->shadow_tex,
- surface->face, surface->level, surface->zslice,
- surface->usage
- );
-
- surface_to_map = mt->shadow_surface;
- }
- else
- surface_to_map = surface;
-
- assert(surface_to_map);
- map = ws->buffer_map(ws, nv40_surface_buffer(surface_to_map), flags);
- if (!map)
- return NULL;
-
- return map + surface_to_map->offset;
-}
-
-static void
-nv40_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface)
-{
- struct pipe_winsys *ws = screen->winsys;
- struct pipe_surface *surface_to_unmap;
-
- /* TODO: Copy from shadow just before push buffer is flushed instead.
- There are probably some programs that map/unmap excessively
- before rendering. */
- if (!(surface->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
- struct nv40_miptree *mt = (struct nv40_miptree *)surface->texture;
-
- assert(mt->shadow_tex);
-
- surface_to_unmap = mt->shadow_surface;
- }
- else
- surface_to_unmap = surface;
-
- assert(surface_to_unmap);
-
- ws->buffer_unmap(ws, nv40_surface_buffer(surface_to_unmap));
-
- if (surface_to_unmap != surface) {
- struct nv40_screen *nvscreen = nv40_screen(screen);
-
- nvscreen->eng2d->copy(nvscreen->eng2d, surface, 0, 0,
- surface_to_unmap, 0, 0,
- surface->width, surface->height);
-
- screen->tex_surface_release(screen, &surface_to_unmap);
- }
-}
-
static void
nv40_screen_destroy(struct pipe_screen *pscreen)
{
@@ -240,7 +165,7 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
{
struct nv40_screen *screen = CALLOC_STRUCT(nv40_screen);
struct nouveau_stateobj *so;
- unsigned curie_class;
+ unsigned curie_class = 0;
unsigned chipset = nvws->channel->device->chipset;
int ret;
@@ -265,8 +190,6 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
if (NV6X_GRCLASS4497_CHIPSETS & (1 << (chipset & 0x0f)))
curie_class = NV44TCL;
break;
- default:
- break;
}
if (!curie_class) {
@@ -372,10 +295,8 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
screen->pipe.is_format_supported = nv40_screen_surface_format_supported;
- screen->pipe.surface_map = nv40_surface_map;
- screen->pipe.surface_unmap = nv40_surface_unmap;
-
nv40_screen_init_miptree_functions(&screen->pipe);
+ nv40_screen_init_transfer_functions(&screen->pipe);
u_simple_screen_init(&screen->pipe);
return &screen->pipe;
diff --git a/src/gallium/drivers/nv40/nv40_screen.h b/src/gallium/drivers/nv40/nv40_screen.h
index 4500aa0e5cc..7b503bd207d 100644
--- a/src/gallium/drivers/nv40/nv40_screen.h
+++ b/src/gallium/drivers/nv40/nv40_screen.h
@@ -34,4 +34,7 @@ nv40_screen(struct pipe_screen *screen)
return (struct nv40_screen *)screen;
}
+void
+nv40_screen_init_transfer_functions(struct pipe_screen *pscreen);
+
#endif
diff --git a/src/gallium/drivers/nv40/nv40_state.c b/src/gallium/drivers/nv40/nv40_state.c
index 2eff25aa836..c3ee4d23453 100644
--- a/src/gallium/drivers/nv40/nv40_state.c
+++ b/src/gallium/drivers/nv40/nv40_state.c
@@ -52,6 +52,7 @@ nv40_blend_state_create(struct pipe_context *pipe,
so_data (so, cso->dither ? 1 : 0);
so_ref(so, &bso->so);
+ so_ref(NULL, &so);
bso->pipe = *cso;
return (void *)bso;
}
@@ -414,6 +415,7 @@ nv40_rasterizer_state_create(struct pipe_context *pipe,
}
so_ref(so, &rsso->so);
+ so_ref(NULL, &so);
rsso->pipe = *cso;
return (void *)rsso;
}
@@ -487,6 +489,7 @@ nv40_depth_stencil_alpha_state_create(struct pipe_context *pipe,
}
so_ref(so, &zsaso->so);
+ so_ref(NULL, &so);
zsaso->pipe = *cso;
return (void *)zsaso;
}
diff --git a/src/gallium/drivers/nv40/nv40_state.h b/src/gallium/drivers/nv40/nv40_state.h
index 9c55903ae30..8a9d8c8fdf6 100644
--- a/src/gallium/drivers/nv40/nv40_state.h
+++ b/src/gallium/drivers/nv40/nv40_state.h
@@ -79,9 +79,6 @@ struct nv40_miptree {
struct pipe_buffer *buffer;
uint total_size;
- struct pipe_texture *shadow_tex;
- struct pipe_surface *shadow_surface;
-
struct {
uint pitch;
uint *image_offset;
diff --git a/src/gallium/drivers/nv40/nv40_state_blend.c b/src/gallium/drivers/nv40/nv40_state_blend.c
index 95e6d7394f4..8cd05ce66ef 100644
--- a/src/gallium/drivers/nv40/nv40_state_blend.c
+++ b/src/gallium/drivers/nv40/nv40_state_blend.c
@@ -28,6 +28,7 @@ nv40_state_blend_colour_validate(struct nv40_context *nv40)
(float_to_ubyte(bcol->color[2]) << 0)));
so_ref(so, &nv40->state.hw[NV40_STATE_BCOL]);
+ so_ref(NULL, &so);
return TRUE;
}
diff --git a/src/gallium/drivers/nv40/nv40_state_fb.c b/src/gallium/drivers/nv40/nv40_state_fb.c
index 454abad31f4..be618a306bf 100644
--- a/src/gallium/drivers/nv40/nv40_state_fb.c
+++ b/src/gallium/drivers/nv40/nv40_state_fb.c
@@ -12,7 +12,7 @@ static boolean
nv40_state_framebuffer_validate(struct nv40_context *nv40)
{
struct pipe_framebuffer_state *fb = &nv40->framebuffer;
- struct pipe_surface *rt[4], *zeta;
+ struct nv04_surface *rt[4], *zeta;
uint32_t rt_enable, rt_format;
int i, colour_format = 0, zeta_format = 0;
struct nouveau_stateobj *so = so_new(64, 10);
@@ -27,7 +27,7 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40)
} else {
colour_format = fb->cbufs[i]->format;
rt_enable |= (NV40TCL_RT_ENABLE_COLOR0 << i);
- rt[i] = fb->cbufs[i];
+ rt[i] = (struct nv04_surface *)fb->cbufs[i];
}
}
@@ -37,13 +37,13 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40)
if (fb->zsbuf) {
zeta_format = fb->zsbuf->format;
- zeta = fb->zsbuf;
+ zeta = (struct nv04_surface *)fb->zsbuf;
}
- if (!(rt[0]->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
+ if (!(rt[0]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
for (i = 1; i < fb->nr_cbufs; i++)
- assert(!(rt[i]->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR));
+ assert(!(rt[i]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR));
rt_format = NV40TCL_RT_FORMAT_TYPE_SWIZZLED |
log2i(fb->width) << NV40TCL_RT_FORMAT_LOG2_WIDTH_SHIFT |
@@ -78,60 +78,60 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40)
if (rt_enable & NV40TCL_RT_ENABLE_COLOR0) {
so_method(so, nv40->screen->curie, NV40TCL_DMA_COLOR0, 1);
- so_reloc (so, nv40_surface_buffer(rt[0]), 0, rt_flags | NOUVEAU_BO_OR,
+ so_reloc (so, nv40_surface_buffer(&rt[0]->base), 0, rt_flags | NOUVEAU_BO_OR,
nv40->nvws->channel->vram->handle,
nv40->nvws->channel->gart->handle);
so_method(so, nv40->screen->curie, NV40TCL_COLOR0_PITCH, 2);
- so_data (so, rt[0]->stride);
- so_reloc (so, nv40_surface_buffer(rt[0]), rt[0]->offset, rt_flags |
+ so_data (so, rt[0]->pitch);
+ so_reloc (so, nv40_surface_buffer(&rt[0]->base), rt[0]->base.offset, rt_flags |
NOUVEAU_BO_LOW, 0, 0);
}
if (rt_enable & NV40TCL_RT_ENABLE_COLOR1) {
so_method(so, nv40->screen->curie, NV40TCL_DMA_COLOR1, 1);
- so_reloc (so, nv40_surface_buffer(rt[1]), 0, rt_flags | NOUVEAU_BO_OR,
+ so_reloc (so, nv40_surface_buffer(&rt[1]->base), 0, rt_flags | NOUVEAU_BO_OR,
nv40->nvws->channel->vram->handle,
nv40->nvws->channel->gart->handle);
so_method(so, nv40->screen->curie, NV40TCL_COLOR1_OFFSET, 2);
- so_reloc (so, nv40_surface_buffer(rt[1]), rt[1]->offset, rt_flags |
+ so_reloc (so, nv40_surface_buffer(&rt[1]->base), rt[1]->base.offset, rt_flags |
NOUVEAU_BO_LOW, 0, 0);
- so_data (so, rt[1]->stride);
+ so_data (so, rt[1]->pitch);
}
if (rt_enable & NV40TCL_RT_ENABLE_COLOR2) {
so_method(so, nv40->screen->curie, NV40TCL_DMA_COLOR2, 1);
- so_reloc (so, nv40_surface_buffer(rt[2]), 0, rt_flags | NOUVEAU_BO_OR,
+ so_reloc (so, nv40_surface_buffer(&rt[2]->base), 0, rt_flags | NOUVEAU_BO_OR,
nv40->nvws->channel->vram->handle,
nv40->nvws->channel->gart->handle);
so_method(so, nv40->screen->curie, NV40TCL_COLOR2_OFFSET, 1);
- so_reloc (so, nv40_surface_buffer(rt[2]), rt[2]->offset, rt_flags |
+ so_reloc (so, nv40_surface_buffer(&rt[2]->base), rt[2]->base.offset, rt_flags |
NOUVEAU_BO_LOW, 0, 0);
so_method(so, nv40->screen->curie, NV40TCL_COLOR2_PITCH, 1);
- so_data (so, rt[2]->stride);
+ so_data (so, rt[2]->pitch);
}
if (rt_enable & NV40TCL_RT_ENABLE_COLOR3) {
so_method(so, nv40->screen->curie, NV40TCL_DMA_COLOR3, 1);
- so_reloc (so, nv40_surface_buffer(rt[3]), 0, rt_flags | NOUVEAU_BO_OR,
+ so_reloc (so, nv40_surface_buffer(&rt[3]->base), 0, rt_flags | NOUVEAU_BO_OR,
nv40->nvws->channel->vram->handle,
nv40->nvws->channel->gart->handle);
so_method(so, nv40->screen->curie, NV40TCL_COLOR3_OFFSET, 1);
- so_reloc (so, nv40_surface_buffer(rt[3]), rt[3]->offset, rt_flags |
+ so_reloc (so, nv40_surface_buffer(&rt[3]->base), rt[3]->base.offset, rt_flags |
NOUVEAU_BO_LOW, 0, 0);
so_method(so, nv40->screen->curie, NV40TCL_COLOR3_PITCH, 1);
- so_data (so, rt[3]->stride);
+ so_data (so, rt[3]->pitch);
}
if (zeta_format) {
so_method(so, nv40->screen->curie, NV40TCL_DMA_ZETA, 1);
- so_reloc (so, nv40_surface_buffer(zeta), 0, rt_flags | NOUVEAU_BO_OR,
+ so_reloc (so, nv40_surface_buffer(&zeta->base), 0, rt_flags | NOUVEAU_BO_OR,
nv40->nvws->channel->vram->handle,
nv40->nvws->channel->gart->handle);
so_method(so, nv40->screen->curie, NV40TCL_ZETA_OFFSET, 1);
- so_reloc (so, nv40_surface_buffer(zeta), zeta->offset, rt_flags |
+ so_reloc (so, nv40_surface_buffer(&zeta->base), zeta->base.offset, rt_flags |
NOUVEAU_BO_LOW, 0, 0);
so_method(so, nv40->screen->curie, NV40TCL_ZETA_PITCH, 1);
- so_data (so, zeta->stride);
+ so_data (so, zeta->pitch);
}
so_method(so, nv40->screen->curie, NV40TCL_RT_ENABLE, 1);
@@ -150,6 +150,7 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40)
so_data (so, (1 << 12) | h);
so_ref(so, &nv40->state.hw[NV40_STATE_FB]);
+ so_ref(NULL, &so);
return TRUE;
}
diff --git a/src/gallium/drivers/nv40/nv40_state_scissor.c b/src/gallium/drivers/nv40/nv40_state_scissor.c
index 285239ef419..cf58d33906a 100644
--- a/src/gallium/drivers/nv40/nv40_state_scissor.c
+++ b/src/gallium/drivers/nv40/nv40_state_scissor.c
@@ -23,6 +23,7 @@ nv40_state_scissor_validate(struct nv40_context *nv40)
}
so_ref(so, &nv40->state.hw[NV40_STATE_SCISSOR]);
+ so_ref(NULL, &so);
return TRUE;
}
diff --git a/src/gallium/drivers/nv40/nv40_state_viewport.c b/src/gallium/drivers/nv40/nv40_state_viewport.c
index 869a55b4053..665d2d5fcac 100644
--- a/src/gallium/drivers/nv40/nv40_state_viewport.c
+++ b/src/gallium/drivers/nv40/nv40_state_viewport.c
@@ -7,7 +7,8 @@ nv40_state_viewport_validate(struct nv40_context *nv40)
struct nouveau_stateobj *so;
unsigned bypass;
- if (nv40->render_mode == HW && !nv40->rasterizer->pipe.bypass_clipping)
+ if (nv40->render_mode == HW &&
+ !nv40->rasterizer->pipe.bypass_vs_clip_and_viewport)
bypass = 0;
else
bypass = 1;
@@ -55,6 +56,7 @@ nv40_state_viewport_validate(struct nv40_context *nv40)
}
so_ref(so, &nv40->state.hw[NV40_STATE_VIEWPORT]);
+ so_ref(NULL, &so);
return TRUE;
}
diff --git a/src/gallium/drivers/nv40/nv40_surface.c b/src/gallium/drivers/nv40/nv40_surface.c
index c4a5fb20d97..1a849da32d7 100644
--- a/src/gallium/drivers/nv40/nv40_surface.c
+++ b/src/gallium/drivers/nv40/nv40_surface.c
@@ -33,7 +33,7 @@
#include "util/u_tile.h"
static void
-nv40_surface_copy(struct pipe_context *pipe, boolean do_flip,
+nv40_surface_copy(struct pipe_context *pipe,
struct pipe_surface *dest, unsigned destx, unsigned desty,
struct pipe_surface *src, unsigned srcx, unsigned srcy,
unsigned width, unsigned height)
@@ -41,15 +41,6 @@ nv40_surface_copy(struct pipe_context *pipe, boolean do_flip,
struct nv40_context *nv40 = nv40_context(pipe);
struct nv04_surface_2d *eng2d = nv40->screen->eng2d;
- if (do_flip) {
- desty += height;
- while (height--) {
- eng2d->copy(eng2d, dest, destx, desty--, src,
- srcx, srcy++, width, 1);
- }
- return;
- }
-
eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height);
}
diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c
new file mode 100644
index 00000000000..728e8b56745
--- /dev/null
+++ b/src/gallium/drivers/nv40/nv40_transfer.c
@@ -0,0 +1,196 @@
+#include <pipe/p_state.h>
+#include <pipe/p_defines.h>
+#include <pipe/p_inlines.h>
+#include <util/u_memory.h>
+#include <nouveau/nouveau_winsys.h>
+#include "nv40_context.h"
+#include "nv40_screen.h"
+#include "nv40_state.h"
+
+struct nv40_transfer {
+ struct pipe_transfer base;
+ struct pipe_surface *surface;
+ bool direct;
+};
+
+static unsigned nv40_usage_tx_to_buf(unsigned tx_usage)
+{
+ switch (tx_usage) {
+ case PIPE_TRANSFER_READ:
+ return PIPE_BUFFER_USAGE_CPU_READ;
+ case PIPE_TRANSFER_WRITE:
+ return PIPE_BUFFER_USAGE_CPU_WRITE;
+ case PIPE_TRANSFER_READ_WRITE:
+ return PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ default:
+ assert(0);
+ }
+
+ return -1;
+}
+
+static void
+nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
+ struct pipe_texture *template)
+{
+ memset(template, 0, sizeof(struct pipe_texture));
+ template->target = pt->target;
+ template->format = pt->format;
+ template->width[0] = pt->width[level];
+ template->height[0] = pt->height[level];
+ template->depth[0] = 1;
+ template->block = pt->block;
+ template->nblocksx[0] = pt->nblocksx[level];
+ template->nblocksy[0] = pt->nblocksx[level];
+ template->last_level = 0;
+ template->compressed = pt->compressed;
+ template->nr_samples = pt->nr_samples;
+
+ template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
+ NOUVEAU_TEXTURE_USAGE_LINEAR;
+}
+
+static struct pipe_transfer *
+nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice,
+ enum pipe_transfer_usage usage,
+ unsigned x, unsigned y, unsigned w, unsigned h)
+{
+ struct nv40_miptree *mt = (struct nv40_miptree *)pt;
+ struct nv40_transfer *tx;
+ struct pipe_texture tx_tex_template, *tx_tex;
+
+ tx = CALLOC_STRUCT(nv40_transfer);
+ if (!tx)
+ return NULL;
+
+ pipe_texture_reference(&tx->base.texture, pt);
+ tx->base.format = pt->format;
+ tx->base.x = x;
+ tx->base.y = y;
+ tx->base.width = w;
+ tx->base.height = h;
+ tx->base.block = pt->block;
+ tx->base.nblocksx = pt->nblocksx[level];
+ tx->base.nblocksy = pt->nblocksy[level];
+ tx->base.stride = mt->level[level].pitch;
+ tx->base.usage = usage;
+ tx->base.face = face;
+ tx->base.level = level;
+ tx->base.zslice = zslice;
+
+ /* Direct access to texture */
+ if ((pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC ||
+ debug_get_bool_option("NOUVEAU_NO_TRANSFER", TRUE/*XXX:FALSE*/)) &&
+ pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)
+ {
+ tx->direct = true;
+ tx->surface = pscreen->get_tex_surface(pscreen, pt,
+ face, level, zslice,
+ nv40_usage_tx_to_buf(usage));
+ return &tx->base;
+ }
+
+ tx->direct = false;
+
+ nv40_compatible_transfer_tex(pt, level, &tx_tex_template);
+
+ tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
+ if (!tx_tex)
+ {
+ FREE(tx);
+ return NULL;
+ }
+
+ tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
+ 0, 0, 0,
+ nv40_usage_tx_to_buf(usage));
+
+ pipe_texture_reference(&tx_tex, NULL);
+
+ if (!tx->surface)
+ {
+ pipe_surface_reference(&tx->surface, NULL);
+ FREE(tx);
+ return NULL;
+ }
+
+ if (usage != PIPE_TRANSFER_WRITE) {
+ struct nv40_screen *nvscreen = nv40_screen(pscreen);
+ struct pipe_surface *src;
+
+ src = pscreen->get_tex_surface(pscreen, pt,
+ face, level, zslice,
+ PIPE_BUFFER_USAGE_GPU_READ);
+
+ /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
+ /* TODO: Check if SIFM can un-swizzle */
+ nvscreen->eng2d->copy(nvscreen->eng2d,
+ tx->surface, 0, 0,
+ src, 0, 0,
+ src->width, src->height);
+
+ pipe_surface_reference(&src, NULL);
+ }
+
+ return &tx->base;
+}
+
+static void
+nv40_transfer_del(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
+{
+ struct nv40_transfer *tx = (struct nv40_transfer *)ptx;
+
+ if (!tx->direct && ptx->usage != PIPE_TRANSFER_READ) {
+ struct pipe_screen *pscreen = ptx->texture->screen;
+ struct nv40_screen *nvscreen = nv40_screen(pscreen);
+ struct pipe_surface *dst;
+
+ dst = pscreen->get_tex_surface(pscreen, ptx->texture,
+ ptx->face, ptx->level, ptx->zslice,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
+ nvscreen->eng2d->copy(nvscreen->eng2d,
+ dst, 0, 0,
+ tx->surface, 0, 0,
+ dst->width, dst->height);
+
+ pipe_surface_reference(&dst, NULL);
+ }
+
+ pipe_surface_reference(&tx->surface, NULL);
+ pipe_texture_reference(&ptx->texture, NULL);
+ FREE(ptx);
+}
+
+static void *
+nv40_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
+{
+ struct nv40_transfer *tx = (struct nv40_transfer *)ptx;
+ struct nv04_surface *ns = (struct nv04_surface *)tx->surface;
+ struct nv40_miptree *mt = (struct nv40_miptree *)tx->surface->texture;
+ void *map = pipe_buffer_map(pscreen, mt->buffer,
+ nv40_usage_tx_to_buf(ptx->usage));
+
+ return map + ns->base.offset +
+ ptx->y * ns->pitch + ptx->x * ptx->block.size;
+}
+
+static void
+nv40_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
+{
+ struct nv40_transfer *tx = (struct nv40_transfer *)ptx;
+ struct nv40_miptree *mt = (struct nv40_miptree *)tx->surface->texture;
+
+ pipe_buffer_unmap(pscreen, mt->buffer);
+}
+
+void
+nv40_screen_init_transfer_functions(struct pipe_screen *pscreen)
+{
+ pscreen->get_tex_transfer = nv40_transfer_new;
+ pscreen->tex_transfer_destroy = nv40_transfer_del;
+ pscreen->transfer_map = nv40_transfer_map;
+ pscreen->transfer_unmap = nv40_transfer_unmap;
+}
diff --git a/src/gallium/drivers/nv40/nv40_vbo.c b/src/gallium/drivers/nv40/nv40_vbo.c
index 8f1834628f7..f3518b2e4fe 100644
--- a/src/gallium/drivers/nv40/nv40_vbo.c
+++ b/src/gallium/drivers/nv40/nv40_vbo.c
@@ -537,10 +537,13 @@ nv40_vbo_validate(struct nv40_context *nv40)
so_data (vtxbuf, 0);
so_ref(vtxbuf, &nv40->state.hw[NV40_STATE_VTXBUF]);
+ so_ref(NULL, &vtxbuf);
nv40->state.dirty |= (1ULL << NV40_STATE_VTXBUF);
so_ref(vtxfmt, &nv40->state.hw[NV40_STATE_VTXFMT]);
+ so_ref(NULL, &vtxfmt);
nv40->state.dirty |= (1ULL << NV40_STATE_VTXFMT);
so_ref(sattr, &nv40->state.hw[NV40_STATE_VTXATTR]);
+ so_ref(NULL, &sattr);
nv40->state.dirty |= (1ULL << NV40_STATE_VTXATTR);
return FALSE;
}
diff --git a/src/gallium/drivers/nv40/nv40_vertprog.c b/src/gallium/drivers/nv40/nv40_vertprog.c
index 0862386638c..7df9a4d3264 100644
--- a/src/gallium/drivers/nv40/nv40_vertprog.c
+++ b/src/gallium/drivers/nv40/nv40_vertprog.c
@@ -916,6 +916,7 @@ check_gpu_resources:
so_method(so, curie, NV40TCL_CLIP_PLANE_ENABLE, 1);
so_data (so, vp->clip_ctrl);
so_ref(so, &vp->so);
+ so_ref(NULL, &so);
upload_code = TRUE;
}
diff --git a/src/gallium/drivers/nv50/Makefile b/src/gallium/drivers/nv50/Makefile
index be30400c039..612aea28a34 100644
--- a/src/gallium/drivers/nv50/Makefile
+++ b/src/gallium/drivers/nv50/Makefile
@@ -3,7 +3,7 @@ include $(TOP)/configs/current
LIBNAME = nv50
-DRIVER_SOURCES = \
+C_SOURCES = \
nv50_clear.c \
nv50_context.c \
nv50_draw.c \
@@ -15,15 +15,7 @@ DRIVER_SOURCES = \
nv50_state_validate.c \
nv50_surface.c \
nv50_tex.c \
+ nv50_transfer.c \
nv50_vbo.c
-C_SOURCES = \
- $(COMMON_SOURCES) \
- $(DRIVER_SOURCES)
-
-ASM_SOURCES =
-
include ../../Makefile.template
-
-symlinks:
-
diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h
index 1e9d45cb340..313e435e7a5 100644
--- a/src/gallium/drivers/nv50/nv50_context.h
+++ b/src/gallium/drivers/nv50/nv50_context.h
@@ -64,10 +64,8 @@ struct nv50_rasterizer_stateobj {
};
struct nv50_miptree_level {
- struct pipe_buffer **image;
int *image_offset;
- unsigned image_dirty_cpu[512/32];
- unsigned image_dirty_gpu[512/32];
+ unsigned pitch;
};
struct nv50_miptree {
@@ -200,8 +198,4 @@ extern boolean nv50_state_validate(struct nv50_context *nv50);
/* nv50_tex.c */
extern void nv50_tex_validate(struct nv50_context *);
-/* nv50_miptree.c */
-extern void nv50_miptree_sync(struct pipe_screen *, struct nv50_miptree *,
- unsigned level, unsigned image);
-
#endif
diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c
index 91091d53f57..dc4688ccdc4 100644
--- a/src/gallium/drivers/nv50/nv50_miptree.c
+++ b/src/gallium/drivers/nv50/nv50_miptree.c
@@ -29,7 +29,6 @@
static struct pipe_texture *
nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
{
- struct pipe_winsys *ws = pscreen->winsys;
struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree);
struct pipe_texture *pt = &mt->base;
unsigned usage, width = tmp->width[0], height = tmp->height[0];
@@ -37,7 +36,7 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
int i, l;
mt->base = *tmp;
- mt->base.refcount = 1;
+ pipe_reference_init(&mt->base.reference, 1);
mt->base.screen = pscreen;
usage = PIPE_BUFFER_USAGE_PIXEL;
@@ -72,7 +71,7 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
lvl->image_offset = CALLOC(mt->image_nr, sizeof(int));
- lvl->image = CALLOC(mt->image_nr, sizeof(struct pipe_buffer *));
+ lvl->pitch = align(pt->width[l] * pt->block.size, 64);
width = MAX2(1, width >> 1);
height = MAX2(1, height >> 1);
@@ -88,14 +87,13 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
size = align(size, 64);
size *= align(pt->height[l], 8) * pt->block.size;
- lvl->image[i] = ws->buffer_create(ws, 256, 0, size);
lvl->image_offset[i] = mt->total_size;
mt->total_size += size;
}
}
- mt->buffer = ws->buffer_create(ws, 256, usage, mt->total_size);
+ mt->buffer = pscreen->buffer_create(pscreen, 256, usage, mt->total_size);
if (!mt->buffer) {
FREE(mt);
return NULL;
@@ -120,119 +118,23 @@ nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
return NULL;
mt->base = *pt;
- mt->base.refcount = 1;
+ pipe_reference_init(&mt->base.reference, 1);
mt->base.screen = pscreen;
mt->image_nr = 1;
+ mt->level[0].pitch = *stride;
mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
- pipe_buffer_reference(pscreen, &mt->buffer, pb);
+ pipe_buffer_reference(&mt->buffer, pb);
return &mt->base;
}
-static INLINE void
-mark_dirty(uint32_t *flags, unsigned image)
-{
- flags[image / 32] |= (1 << (image % 32));
-}
-
-static INLINE void
-mark_clean(uint32_t *flags, unsigned image)
-{
- flags[image / 32] &= ~(1 << (image % 32));
-}
-
-static INLINE int
-is_dirty(uint32_t *flags, unsigned image)
-{
- return !!(flags[image / 32] & (1 << (image % 32)));
-}
-
static void
-nv50_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt)
-{
- struct pipe_texture *pt = *ppt;
-
- *ppt = NULL;
-
- if (--pt->refcount <= 0) {
- struct nv50_miptree *mt = nv50_miptree(pt);
-
- pipe_buffer_reference(pscreen, &mt->buffer, NULL);
- FREE(mt);
- }
-}
-
-void
-nv50_miptree_sync(struct pipe_screen *pscreen, struct nv50_miptree *mt,
- unsigned level, unsigned image)
+nv50_miptree_destroy(struct pipe_texture *pt)
{
- struct nv50_screen *nvscreen = nv50_screen(pscreen);
- struct nv50_miptree_level *lvl = &mt->level[level];
- struct pipe_surface *dst, *src;
- unsigned face = 0, zslice = 0;
-
- if (!is_dirty(lvl->image_dirty_cpu, image))
- return;
-
- if (mt->base.target == PIPE_TEXTURE_CUBE)
- face = image;
- else
- if (mt->base.target == PIPE_TEXTURE_3D)
- zslice = image;
-
- /* Mark as clean already - so we don't continually call this function
- * trying to get a GPU_WRITE pipe_surface!
- */
- mark_clean(lvl->image_dirty_cpu, image);
-
- /* Pretend we're doing CPU access so we get the backing pipe_surface
- * and not a view into the larger miptree.
- */
- src = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice,
- PIPE_BUFFER_USAGE_CPU_READ);
-
- /* Pretend we're only reading with the GPU so surface doesn't get marked
- * as dirtied by the GPU.
- */
- dst = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice,
- PIPE_BUFFER_USAGE_GPU_READ);
-
- nv50_surface_do_copy(nvscreen, dst, 0, 0, src, 0, 0, dst->width, dst->height);
-
- pscreen->tex_surface_release(pscreen, &dst);
- pscreen->tex_surface_release(pscreen, &src);
-}
-
-/* The reverse of the above */
-static void
-nv50_miptree_sync_cpu(struct pipe_screen *pscreen, struct nv50_miptree *mt,
- unsigned level, unsigned image)
-{
- struct nv50_screen *nvscreen = nv50_screen(pscreen);
- struct nv50_miptree_level *lvl = &mt->level[level];
- struct pipe_surface *dst, *src;
- unsigned face = 0, zslice = 0;
-
- if (!is_dirty(lvl->image_dirty_gpu, image))
- return;
-
- if (mt->base.target == PIPE_TEXTURE_CUBE)
- face = image;
- else
- if (mt->base.target == PIPE_TEXTURE_3D)
- zslice = image;
-
- mark_clean(lvl->image_dirty_gpu, image);
-
- src = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice,
- PIPE_BUFFER_USAGE_GPU_READ);
- dst = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice,
- PIPE_BUFFER_USAGE_CPU_READ);
-
- nv50_surface_do_copy(nvscreen, dst, 0, 0, src, 0, 0, dst->width, dst->height);
+ struct nv50_miptree *mt = nv50_miptree(pt);
- pscreen->tex_surface_release(pscreen, &dst);
- pscreen->tex_surface_release(pscreen, &src);
+ pipe_buffer_reference(&mt->buffer, NULL);
+ FREE(mt);
}
static struct pipe_surface *
@@ -260,52 +162,24 @@ nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
ps->format = pt->format;
ps->width = pt->width[level];
ps->height = pt->height[level];
- ps->block = pt->block;
- ps->nblocksx = pt->nblocksx[level];
- ps->nblocksy = pt->nblocksy[level];
- ps->stride = ps->width * ps->block.size;
ps->usage = flags;
ps->status = PIPE_SURFACE_STATUS_DEFINED;
- ps->refcount = 1;
+ pipe_reference_init(&ps->reference, 1);
ps->face = face;
ps->level = level;
ps->zslice = zslice;
-
- if (flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) {
- assert(!(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE));
- nv50_miptree_sync_cpu(pscreen, mt, level, img);
-
- ps->offset = 0;
- pipe_texture_reference(&ps->texture, pt);
-
- if (flags & PIPE_BUFFER_USAGE_CPU_WRITE)
- mark_dirty(lvl->image_dirty_cpu, img);
- } else {
- nv50_miptree_sync(pscreen, mt, level, img);
-
- ps->offset = lvl->image_offset[img];
- pipe_texture_reference(&ps->texture, pt);
-
- if (flags & PIPE_BUFFER_USAGE_GPU_WRITE)
- mark_dirty(lvl->image_dirty_gpu, img);
- }
+ ps->offset = lvl->image_offset[img];
return ps;
}
static void
-nv50_miptree_surface_del(struct pipe_screen *pscreen,
- struct pipe_surface **psurface)
+nv50_miptree_surface_del(struct pipe_surface *ps)
{
- struct pipe_surface *ps = *psurface;
struct nv50_surface *s = nv50_surface(ps);
- *psurface = NULL;
-
- if (--ps->refcount <= 0) {
- pipe_texture_reference(&ps->texture, NULL);
- FREE(s);
- }
+ pipe_texture_reference(&ps->texture, NULL);
+ FREE(s);
}
void
@@ -313,8 +187,8 @@ nv50_screen_init_miptree_functions(struct pipe_screen *pscreen)
{
pscreen->texture_create = nv50_miptree_create;
pscreen->texture_blanket = nv50_miptree_blanket;
- pscreen->texture_release = nv50_miptree_release;
+ pscreen->texture_destroy = nv50_miptree_destroy;
pscreen->get_tex_surface = nv50_miptree_surface_new;
- pscreen->tex_surface_release = nv50_miptree_surface_del;
+ pscreen->tex_surface_destroy = nv50_miptree_surface_del;
}
diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c
index 14c5d47e790..2d15868ae84 100644
--- a/src/gallium/drivers/nv50/nv50_program.c
+++ b/src/gallium/drivers/nv50/nv50_program.c
@@ -1603,7 +1603,7 @@ nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p)
{
struct nouveau_channel *chan = nv50->screen->nvws->channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
- struct pipe_winsys *ws = nv50->pipe.winsys;
+ struct pipe_screen *screen = nv50->pipe.screen;
struct nv50_program_exec *e;
struct nouveau_stateobj *so;
const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_WR;
@@ -1611,7 +1611,7 @@ nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p)
boolean upload = FALSE;
if (!p->buffer) {
- p->buffer = ws->buffer_create(ws, 0x100, 0, p->exec_size * 4);
+ p->buffer = screen->buffer_create(screen, 0x100, 0, p->exec_size * 4);
upload = TRUE;
}
@@ -1719,6 +1719,7 @@ nv50_vertprog_validate(struct nv50_context *nv50)
so_method(so, tesla, 0x140c, 1);
so_data (so, 0); /* program start offset */
so_ref(so, &nv50->state.vertprog);
+ so_ref(NULL, &so);
}
void
@@ -1758,6 +1759,7 @@ nv50_fragprog_validate(struct nv50_context *nv50)
so_method(so, tesla, 0x1414, 1);
so_data (so, 0); /* program start offset */
so_ref(so, &nv50->state.fragprog);
+ so_ref(NULL, &so);
}
void
@@ -1775,7 +1777,7 @@ nv50_program_destroy(struct nv50_context *nv50, struct nv50_program *p)
p->exec_size = 0;
if (p->buffer)
- pipe_buffer_reference(pscreen, &p->buffer, NULL);
+ pipe_buffer_reference(&p->buffer, NULL);
nv50->screen->nvws->res_free(&p->data);
diff --git a/src/gallium/drivers/nv50/nv50_query.c b/src/gallium/drivers/nv50/nv50_query.c
index 20745ceab8b..a2c56f99a89 100644
--- a/src/gallium/drivers/nv50/nv50_query.c
+++ b/src/gallium/drivers/nv50/nv50_query.c
@@ -41,13 +41,13 @@ nv50_query(struct pipe_query *pipe)
static struct pipe_query *
nv50_query_create(struct pipe_context *pipe, unsigned type)
{
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *screen = pipe->winsys;
struct nv50_query *q = CALLOC_STRUCT(nv50_query);
assert (q->type == PIPE_QUERY_OCCLUSION_COUNTER);
q->type = type;
- q->buffer = ws->buffer_create(ws, 256, 0, 16);
+ q->buffer = screen->buffer_create(screen, 256, 0, 16);
if (!q->buffer) {
FREE(q);
return NULL;
@@ -62,7 +62,7 @@ nv50_query_destroy(struct pipe_context *pipe, struct pipe_query *pq)
struct nv50_query *q = nv50_query(pq);
if (q) {
- pipe_buffer_reference(pipe->screen, &q->buffer, NULL);
+ pipe_buffer_reference(&q->buffer, NULL);
FREE(q);
}
}
@@ -90,11 +90,12 @@ nv50_query_end(struct pipe_context *pipe, struct pipe_query *pq)
struct nouveau_channel *chan = nv50->screen->nvws->channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nv50_query *q = nv50_query(pq);
+ struct nouveau_bo *bo = nv50->screen->nvws->get_bo(q->buffer);
WAIT_RING (chan, 5);
BEGIN_RING(chan, tesla, 0x1b00, 4);
- OUT_RELOCh(chan, q->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- OUT_RELOCl(chan, q->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RELOCh(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
OUT_RING (chan, 0x00000000);
OUT_RING (chan, 0x0100f002);
FIRE_RING (chan);
diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c
index 58d7a621a80..29805645948 100644
--- a/src/gallium/drivers/nv50/nv50_screen.c
+++ b/src/gallium/drivers/nv50/nv50_screen.c
@@ -29,10 +29,6 @@
#include "nouveau/nouveau_stateobj.h"
-#define NV5X_GRCLASS5097_CHIPSETS 0x00000001
-#define NV8X_GRCLASS8297_CHIPSETS 0x00000050
-#define NV9X_GRCLASS8297_CHIPSETS 0x00000014
-
static boolean
nv50_screen_is_format_supported(struct pipe_screen *pscreen,
enum pipe_format format,
@@ -124,9 +120,9 @@ nv50_screen_get_param(struct pipe_screen *pscreen, int param)
return 1;
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
return 0;
- case NOUVEAU_CAP_HW_VTXBUF:
+ case NOUVEAU_CAP_HW_VTXBUF:
return 1;
- case NOUVEAU_CAP_HW_IDXBUF:
+ case NOUVEAU_CAP_HW_IDXBUF:
return 0;
default:
NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param);
@@ -173,36 +169,38 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
return NULL;
screen->nvws = nvws;
- /* 2D object */
- ret = nvws->grobj_alloc(nvws, NV50_2D, &screen->eng2d);
+ /* DMA engine object */
+ ret = nvws->grobj_alloc(nvws, 0x5039, &screen->m2mf);
if (ret) {
- NOUVEAU_ERR("Error creating 2D object: %d\n", ret);
+ NOUVEAU_ERR("Error creating M2MF object: %d\n", ret);
nv50_screen_destroy(&screen->pipe);
return NULL;
}
- /* 3D object */
- if ((chipset & 0xf0) != 0x50 && (chipset & 0xf0) != 0x80) {
- NOUVEAU_ERR("Not a G8x chipset\n");
+ /* 2D object */
+ ret = nvws->grobj_alloc(nvws, NV50_2D, &screen->eng2d);
+ if (ret) {
+ NOUVEAU_ERR("Error creating 2D object: %d\n", ret);
nv50_screen_destroy(&screen->pipe);
return NULL;
}
+ /* 3D object */
switch (chipset & 0xf0) {
case 0x50:
- if (NV5X_GRCLASS5097_CHIPSETS & (1 << (chipset & 0x0f)))
- tesla_class = 0x5097;
+ tesla_class = 0x5097;
break;
case 0x80:
- if (NV8X_GRCLASS8297_CHIPSETS & (1 << (chipset & 0x0f)))
- tesla_class = 0x8297;
- break;
case 0x90:
- if (NV9X_GRCLASS8297_CHIPSETS & (1 << (chipset & 0x0f)))
- tesla_class = 0x8297;
+ tesla_class = 0x8297;
break;
- default:
+ case 0xa0:
+ tesla_class = 0x8397;
break;
+ default:
+ NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", chipset);
+ nv50_screen_destroy(&screen->pipe);
+ return NULL;
}
if (tesla_class == 0) {
@@ -226,6 +224,31 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
return NULL;
}
+ /* Setup the pipe */
+ screen->pipe.winsys = ws;
+
+ screen->pipe.destroy = nv50_screen_destroy;
+
+ screen->pipe.get_name = nv50_screen_get_name;
+ screen->pipe.get_vendor = nv50_screen_get_vendor;
+ screen->pipe.get_param = nv50_screen_get_param;
+ screen->pipe.get_paramf = nv50_screen_get_paramf;
+
+ screen->pipe.is_format_supported = nv50_screen_is_format_supported;
+
+ nv50_screen_init_miptree_functions(&screen->pipe);
+ nv50_transfer_init_screen_functions(&screen->pipe);
+ u_simple_screen_init(&screen->pipe);
+
+ /* Static M2MF init */
+ so = so_new(32, 0);
+ so_method(so, screen->m2mf, 0x0180, 3);
+ so_data (so, screen->sync->handle);
+ so_data (so, screen->nvws->channel->vram->handle);
+ so_data (so, screen->nvws->channel->vram->handle);
+ so_emit(nvws, so);
+ so_ref (NULL, &so);
+
/* Static 2D init */
so = so_new(64, 0);
so_method(so, screen->eng2d, NV50_2D_DMA_NOTIFY, 4);
@@ -268,7 +291,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
so_data (so, 8);
/* Shared constant buffer */
- screen->constbuf = ws->buffer_create(ws, 0, 0, 128 * 4 * 4);
+ screen->constbuf = screen->pipe.buffer_create(&screen->pipe, 0, 0, 128 * 4 * 4);
if (nvws->res_init(&screen->vp_data_heap, 0, 128)) {
NOUVEAU_ERR("Error initialising constant buffer\n");
nv50_screen_destroy(&screen->pipe);
@@ -287,7 +310,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
* blocks. At some point we *may* want to go the NVIDIA way of doing
* things?
*/
- screen->tic = ws->buffer_create(ws, 0, 0, 32 * 8 * 4);
+ screen->tic = screen->pipe.buffer_create(&screen->pipe, 0, 0, 32 * 8 * 4);
so_method(so, screen->tesla, 0x1280, 3);
so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
@@ -301,7 +324,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
so_data (so, 0x00000800);
- screen->tsc = ws->buffer_create(ws, 0, 0, 32 * 8 * 4);
+ screen->tsc = screen->pipe.buffer_create(&screen->pipe, 0, 0, 32 * 8 * 4);
so_method(so, screen->tesla, 0x1280, 3);
so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
@@ -333,24 +356,10 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
so_data (so, 1);
so_emit(nvws, so);
- so_ref(so, &screen->static_init);
+ so_ref (so, &screen->static_init);
+ so_ref (NULL, &so);
nvws->push_flush(nvws, 0, NULL);
- screen->pipe.winsys = ws;
-
- screen->pipe.destroy = nv50_screen_destroy;
-
- screen->pipe.get_name = nv50_screen_get_name;
- screen->pipe.get_vendor = nv50_screen_get_vendor;
- screen->pipe.get_param = nv50_screen_get_param;
- screen->pipe.get_paramf = nv50_screen_get_paramf;
-
- screen->pipe.is_format_supported = nv50_screen_is_format_supported;
-
- nv50_screen_init_miptree_functions(&screen->pipe);
- nv50_surface_init_screen_functions(&screen->pipe);
- u_simple_screen_init(&screen->pipe);
-
return &screen->pipe;
}
diff --git a/src/gallium/drivers/nv50/nv50_screen.h b/src/gallium/drivers/nv50/nv50_screen.h
index c888ca071c8..db567aaac89 100644
--- a/src/gallium/drivers/nv50/nv50_screen.h
+++ b/src/gallium/drivers/nv50/nv50_screen.h
@@ -12,6 +12,7 @@ struct nv50_screen {
struct nouveau_grobj *tesla;
struct nouveau_grobj *eng2d;
+ struct nouveau_grobj *m2mf;
struct nouveau_notifier *sync;
struct pipe_buffer *constbuf;
@@ -29,6 +30,6 @@ nv50_screen(struct pipe_screen *screen)
return (struct nv50_screen *)screen;
}
-void nv50_surface_init_screen_functions(struct pipe_screen *);
+void nv50_transfer_init_screen_functions(struct pipe_screen *);
#endif
diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c
index 787ff958ec7..ba852194cdd 100644
--- a/src/gallium/drivers/nv50/nv50_state.c
+++ b/src/gallium/drivers/nv50/nv50_state.c
@@ -85,6 +85,7 @@ nv50_blend_state_create(struct pipe_context *pipe,
bso->pipe = *cso;
so_ref(so, &bso->so);
+ so_ref(NULL, &so);
return (void *)bso;
}
@@ -352,6 +353,7 @@ nv50_rasterizer_state_create(struct pipe_context *pipe,
rso->pipe = *cso;
so_ref(so, &rso->so);
+ so_ref(NULL, &so);
return (void *)rso;
}
@@ -438,6 +440,7 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe,
zsa->pipe = *cso;
so_ref(so, &zsa->so);
+ so_ref(NULL, &so);
return (void *)zsa;
}
diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c
index 948112ffa9f..85098a78a25 100644
--- a/src/gallium/drivers/nv50/nv50_state_validate.c
+++ b/src/gallium/drivers/nv50/nv50_state_validate.c
@@ -124,6 +124,7 @@ nv50_state_validate_fb(struct nv50_context *nv50)
so_data (so, h);
so_ref(so, &nv50->state.fb);
+ so_ref(NULL, &so);
}
static void
@@ -214,6 +215,7 @@ nv50_state_validate(struct nv50_context *nv50)
so_data (so, fui(nv50->blend_colour.color[2]));
so_data (so, fui(nv50->blend_colour.color[3]));
so_ref(so, &nv50->state.blend_colour);
+ so_ref(NULL, &so);
}
if (nv50->dirty & NV50_NEW_STIPPLE) {
@@ -222,6 +224,7 @@ nv50_state_validate(struct nv50_context *nv50)
for (i = 0; i < 32; i++)
so_data(so, nv50->stipple.stipple[i]);
so_ref(so, &nv50->state.stipple);
+ so_ref(NULL, &so);
}
if (nv50->dirty & (NV50_NEW_SCISSOR | NV50_NEW_RASTERIZER)) {
@@ -243,6 +246,7 @@ nv50_state_validate(struct nv50_context *nv50)
so_data(so, (8192 << 16));
}
so_ref(so, &nv50->state.scissor);
+ so_ref(NULL, &so);
nv50->state.dirty |= NV50_NEW_SCISSOR;
}
scissor_uptodate:
@@ -250,7 +254,7 @@ scissor_uptodate:
if (nv50->dirty & NV50_NEW_VIEWPORT) {
unsigned bypass;
- if (!nv50->rasterizer->pipe.bypass_clipping)
+ if (!nv50->rasterizer->pipe.bypass_vs_clip_and_viewport)
bypass = 0;
else
bypass = 1;
@@ -283,6 +287,7 @@ scissor_uptodate:
}
so_ref(so, &nv50->state.viewport);
+ so_ref(NULL, &so);
}
viewport_uptodate:
@@ -296,6 +301,7 @@ viewport_uptodate:
for (i = 0; i < nv50->sampler_nr; i++)
so_datap (so, nv50->sampler[i], 8);
so_ref(so, &nv50->state.tsc_upload);
+ so_ref(NULL, &so);
}
if (nv50->dirty & NV50_NEW_TEXTURE)
diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c
index f2dd2eb30be..0cc5168144d 100644
--- a/src/gallium/drivers/nv50/nv50_surface.c
+++ b/src/gallium/drivers/nv50/nv50_surface.c
@@ -51,6 +51,7 @@ nv50_format(enum pipe_format format)
static int
nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst)
{
+ struct nv50_miptree *mt = nv50_miptree(ps->texture);
struct nouveau_channel *chan = screen->nvws->channel;
struct nouveau_grobj *eng2d = screen->eng2d;
struct nouveau_bo *bo;
@@ -70,7 +71,7 @@ nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst)
OUT_RING (chan, format);
OUT_RING (chan, 1);
BEGIN_RING(chan, eng2d, mthd + 0x14, 5);
- OUT_RING (chan, ps->stride);
+ OUT_RING (chan, mt->level[0].pitch);
OUT_RING (chan, ps->width);
OUT_RING (chan, ps->height);
OUT_RELOCh(chan, bo, ps->offset, flags);
@@ -143,7 +144,7 @@ nv50_surface_do_copy(struct nv50_screen *screen, struct pipe_surface *dst,
}
static void
-nv50_surface_copy(struct pipe_context *pipe, boolean flip,
+nv50_surface_copy(struct pipe_context *pipe,
struct pipe_surface *dest, unsigned destx, unsigned desty,
struct pipe_surface *src, unsigned srcx, unsigned srcy,
unsigned width, unsigned height)
@@ -153,16 +154,8 @@ nv50_surface_copy(struct pipe_context *pipe, boolean flip,
assert(src->format == dest->format);
- if (flip) {
- desty += height;
- while (height--) {
- nv50_surface_do_copy(screen, dest, destx, desty--, src,
- srcx, srcy++, width, 1);
- }
- } else {
- nv50_surface_do_copy(screen, dest, destx, desty, src, srcx,
+ nv50_surface_do_copy(screen, dest, destx, desty, src, srcx,
srcy, width, height);
- }
}
static void
@@ -197,23 +190,6 @@ nv50_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest,
OUT_RING (chan, height);
}
-static void *
-nv50_surface_map(struct pipe_screen *screen, struct pipe_surface *ps,
- unsigned flags )
-{
- struct pipe_winsys *ws = screen->winsys;
-
- return ws->buffer_map(ws, nv50_surface_buffer(ps), flags);
-}
-
-static void
-nv50_surface_unmap(struct pipe_screen *pscreen, struct pipe_surface *ps)
-{
- struct pipe_winsys *ws = pscreen->winsys;
-
- ws->buffer_unmap(ws, nv50_surface_buffer(ps));
-}
-
void
nv50_init_surface_functions(struct nv50_context *nv50)
{
@@ -221,10 +197,4 @@ nv50_init_surface_functions(struct nv50_context *nv50)
nv50->pipe.surface_fill = nv50_surface_fill;
}
-void
-nv50_surface_init_screen_functions(struct pipe_screen *pscreen)
-{
- pscreen->surface_map = nv50_surface_map;
- pscreen->surface_unmap = nv50_surface_unmap;
-}
diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c
index 675f9b20cbc..223c8a3a456 100644
--- a/src/gallium/drivers/nv50/nv50_tex.c
+++ b/src/gallium/drivers/nv50/nv50_tex.c
@@ -135,7 +135,7 @@ nv50_tex_validate(struct nv50_context *nv50)
{
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nouveau_stateobj *so;
- int unit, level, image;
+ int unit;
so = so_new(nv50->miptree_nr * 8 + 3, nv50->miptree_nr * 2);
so_method(so, tesla, 0x0f00, 1);
@@ -144,13 +144,6 @@ nv50_tex_validate(struct nv50_context *nv50)
for (unit = 0; unit < nv50->miptree_nr; unit++) {
struct nv50_miptree *mt = nv50->miptree[unit];
- for (level = 0; level <= mt->base.last_level; level++) {
- for (image = 0; image < mt->image_nr; image++) {
- nv50_miptree_sync(&nv50->screen->pipe, mt,
- level, image);
- }
- }
-
if (nv50_tex_construct(so, mt)) {
NOUVEAU_ERR("failed tex validate\n");
so_ref(NULL, &so);
@@ -159,5 +152,6 @@ nv50_tex_validate(struct nv50_context *nv50)
}
so_ref(so, &nv50->state.tic_upload);
+ so_ref(NULL, &so);
}
diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c
new file mode 100644
index 00000000000..747195b4f63
--- /dev/null
+++ b/src/gallium/drivers/nv50/nv50_transfer.c
@@ -0,0 +1,211 @@
+
+#include "pipe/p_context.h"
+#include "pipe/p_inlines.h"
+
+#include "nv50_context.h"
+
+struct nv50_transfer {
+ struct pipe_transfer base;
+ struct pipe_buffer *buffer;
+ struct nv50_miptree_level *level;
+ int level_pitch;
+ int level_width;
+ int level_height;
+ int level_x;
+ int level_y;
+};
+
+static void
+nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, struct pipe_buffer *src,
+ int src_pitch, int sx, int sy, int sw, int sh,
+ struct pipe_buffer *dst, int dst_pitch, int dx, int dy,
+ int dw, int dh, int cpp, int width, int height,
+ unsigned src_reloc, unsigned dst_reloc)
+{
+ struct nv50_screen *screen = nv50_screen(pscreen);
+ struct nouveau_winsys *nvws = screen->nvws;
+ struct nouveau_channel *chan = nvws->channel;
+ struct nouveau_grobj *m2mf = screen->m2mf;
+ struct nouveau_bo *src_bo = nvws->get_bo(src);
+ struct nouveau_bo *dst_bo = nvws->get_bo(dst);
+ unsigned src_offset = 0, dst_offset = 0;
+
+ src_reloc |= NOUVEAU_BO_RD;
+ dst_reloc |= NOUVEAU_BO_WR;
+
+ WAIT_RING (chan, 14);
+
+ if (!src_bo->tiled) {
+ BEGIN_RING(chan, m2mf, 0x0200, 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, m2mf, 0x0314, 1);
+ OUT_RING (chan, src_pitch);
+ src_offset = (sy * src_pitch) + (sx * cpp);
+ } else {
+ BEGIN_RING(chan, m2mf, 0x0200, 6);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, sw * cpp);
+ OUT_RING (chan, sh);
+ OUT_RING (chan, 1);
+ OUT_RING (chan, 0);
+ }
+
+ if (!dst_bo->tiled) {
+ BEGIN_RING(chan, m2mf, 0x021c, 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, m2mf, 0x0318, 1);
+ OUT_RING (chan, dst_pitch);
+ dst_offset = (dy * dst_pitch) + (dx * cpp);
+ } else {
+ BEGIN_RING(chan, m2mf, 0x021c, 6);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, dw * cpp);
+ OUT_RING (chan, dh);
+ OUT_RING (chan, 1);
+ OUT_RING (chan, 0);
+ }
+
+ while (height) {
+ int line_count = height > 2047 ? 2047 : height;
+
+ WAIT_RING (chan, 15);
+ BEGIN_RING(chan, m2mf, 0x0238, 2);
+ OUT_RELOCh(chan, src_bo, src_offset, src_reloc);
+ OUT_RELOCh(chan, dst_bo, dst_offset, dst_reloc);
+ BEGIN_RING(chan, m2mf, 0x030c, 2);
+ OUT_RELOCl(chan, src_bo, src_offset, src_reloc);
+ OUT_RELOCl(chan, dst_bo, dst_offset, dst_reloc);
+ if (src_bo->tiled) {
+ BEGIN_RING(chan, m2mf, 0x0218, 1);
+ OUT_RING (chan, (dy << 16) | sx);
+ } else {
+ src_offset += (line_count * src_pitch);
+ }
+ if (dst_bo->tiled) {
+ BEGIN_RING(chan, m2mf, 0x0234, 1);
+ OUT_RING (chan, (sy << 16) | dx);
+ } else {
+ dst_offset += (line_count * dst_pitch);
+ }
+ BEGIN_RING(chan, m2mf, 0x031c, 4);
+ OUT_RING (chan, width * cpp);
+ OUT_RING (chan, line_count);
+ OUT_RING (chan, 0x00000101);
+ OUT_RING (chan, 0);
+ FIRE_RING (chan);
+
+ height -= line_count;
+ sy += line_count;
+ dy += line_count;
+ }
+}
+
+static struct pipe_transfer *
+nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice,
+ enum pipe_transfer_usage usage,
+ unsigned x, unsigned y, unsigned w, unsigned h)
+{
+ struct nv50_miptree *mt = nv50_miptree(pt);
+ struct nv50_miptree_level *lvl = &mt->level[level];
+ struct nv50_transfer *tx;
+ unsigned image = 0;
+
+ if (pt->target == PIPE_TEXTURE_CUBE)
+ image = face;
+ else
+ if (pt->target == PIPE_TEXTURE_3D)
+ image = zslice;
+
+ tx = CALLOC_STRUCT(nv50_transfer);
+ if (!tx)
+ return NULL;
+
+ pipe_texture_reference(&tx->base.texture, pt);
+ tx->base.format = pt->format;
+ tx->base.width = w;
+ tx->base.height = h;
+ tx->base.block = pt->block;
+ tx->base.nblocksx = pt->nblocksx[level];
+ tx->base.nblocksy = pt->nblocksy[level];
+ tx->base.stride = (w * pt->block.size);
+ tx->base.usage = usage;
+
+ tx->level = lvl;
+ tx->level_pitch = lvl->pitch;
+ tx->level_width = mt->base.width[level];
+ tx->level_height = mt->base.height[level];
+ tx->level_x = x;
+ tx->level_y = y;
+ tx->buffer =
+ pipe_buffer_create(pscreen, 0, NOUVEAU_BUFFER_USAGE_TRANSFER,
+ w * tx->base.block.size * h);
+
+ if (usage != PIPE_TRANSFER_WRITE) {
+ nv50_transfer_rect_m2mf(pscreen, mt->buffer, tx->level_pitch,
+ x, y, tx->level_width, tx->level_height,
+ tx->buffer, tx->base.stride, 0, 0,
+ tx->base.width, tx->base.height,
+ tx->base.block.size, w, h,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_GART,
+ NOUVEAU_BO_GART);
+ }
+
+ return &tx->base;
+}
+
+static void
+nv50_transfer_del(struct pipe_transfer *ptx)
+{
+ struct nv50_transfer *tx = (struct nv50_transfer *)ptx;
+ struct nv50_miptree *mt = nv50_miptree(ptx->texture);
+
+ if (ptx->usage != PIPE_TRANSFER_READ) {
+ struct pipe_screen *pscreen = ptx->texture->screen;
+ nv50_transfer_rect_m2mf(pscreen, tx->buffer, tx->base.stride,
+ 0, 0, tx->base.width, tx->base.height,
+ mt->buffer, tx->level_pitch,
+ tx->level_x, tx->level_y,
+ tx->level_width, tx->level_height,
+ tx->base.block.size, tx->base.width,
+ tx->base.height, NOUVEAU_BO_GART,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_GART);
+ }
+
+ pipe_buffer_reference(&tx->buffer, NULL);
+ pipe_texture_reference(&ptx->texture, NULL);
+ FREE(ptx);
+}
+
+static void *
+nv50_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
+{
+ struct nv50_transfer *tx = (struct nv50_transfer *)ptx;
+ unsigned flags = 0;
+
+ if (ptx->usage & PIPE_TRANSFER_WRITE)
+ flags |= PIPE_BUFFER_USAGE_CPU_WRITE;
+ if (ptx->usage & PIPE_TRANSFER_READ)
+ flags |= PIPE_BUFFER_USAGE_CPU_READ;
+
+ return pipe_buffer_map(pscreen, tx->buffer, flags);
+}
+
+static void
+nv50_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
+{
+ struct nv50_transfer *tx = (struct nv50_transfer *)ptx;
+
+ pipe_buffer_unmap(pscreen, tx->buffer);
+}
+
+void
+nv50_transfer_init_screen_functions(struct pipe_screen *pscreen)
+{
+ pscreen->get_tex_transfer = nv50_transfer_new;
+ pscreen->tex_transfer_destroy = nv50_transfer_del;
+ pscreen->transfer_map = nv50_transfer_map;
+ pscreen->transfer_unmap = nv50_transfer_unmap;
+}
diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c
index 0c970adb03a..0749c906914 100644
--- a/src/gallium/drivers/nv50/nv50_vbo.c
+++ b/src/gallium/drivers/nv50/nv50_vbo.c
@@ -202,7 +202,7 @@ nv50_vbo_validate(struct nv50_context *nv50)
{
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nouveau_stateobj *vtxbuf, *vtxfmt;
- int i, vpi = 0;
+ int i;
vtxbuf = so_new(nv50->vtxelt_nr * 4, nv50->vtxelt_nr * 2);
vtxfmt = so_new(nv50->vtxelt_nr + 1, 0);
@@ -250,5 +250,7 @@ nv50_vbo_validate(struct nv50_context *nv50)
so_ref (vtxfmt, &nv50->state.vtxfmt);
so_ref (vtxbuf, &nv50->state.vtxbuf);
+ so_ref (NULL, &vtxbuf);
+ so_ref (NULL, &vtxfmt);
}
diff --git a/src/gallium/drivers/r300/Makefile b/src/gallium/drivers/r300/Makefile
index e83d943cd84..0e4e1155325 100644
--- a/src/gallium/drivers/r300/Makefile
+++ b/src/gallium/drivers/r300/Makefile
@@ -7,15 +7,17 @@ C_SOURCES = \
r300_chipset.c \
r300_clear.c \
r300_context.c \
+ r300_debug.c \
r300_emit.c \
r300_flush.c \
+ r300_query.c \
r300_screen.c \
r300_state.c \
+ r300_state_derived.c \
+ r300_state_invariant.c \
r300_state_shader.c \
r300_surface.c \
r300_swtcl_emit.c \
r300_texture.c
include ../../Makefile.template
-
-symlinks:
diff --git a/src/gallium/drivers/r300/r300_chipset.c b/src/gallium/drivers/r300/r300_chipset.c
index 7def62422a0..e01a0546b22 100644
--- a/src/gallium/drivers/r300/r300_chipset.c
+++ b/src/gallium/drivers/r300/r300_chipset.c
@@ -21,7 +21,7 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "r300_chipset.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
/* r300_chipset: A file all to itself for deducing the various properties of
* Radeons. */
@@ -30,7 +30,7 @@
void r300_parse_chipset(struct r300_capabilities* caps)
{
/* Reasonable defaults */
- caps->has_tcl = TRUE;
+ caps->has_tcl = getenv("RADEON_NO_TCL") ? TRUE : FALSE;
caps->is_r500 = FALSE;
caps->num_vert_fpus = 4;
@@ -204,6 +204,13 @@ void r300_parse_chipset(struct r300_capabilities* caps)
caps->has_tcl = FALSE;
break;
+ case 0x793F:
+ case 0x7941:
+ case 0x7942:
+ caps->family = CHIP_FAMILY_RS600;
+ caps->has_tcl = FALSE;
+ break;
+
case 0x796C:
case 0x796D:
case 0x796E:
@@ -343,6 +350,6 @@ void r300_parse_chipset(struct r300_capabilities* caps)
break;
}
- /* Force off TCL for now */
- caps->has_tcl = FALSE;
+ /* XXX SW TCL is broken so no forcing it off right now
+ caps->has_tcl = FALSE; */
}
diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h
index a9cd372ec55..21eebeae600 100644
--- a/src/gallium/drivers/r300/r300_chipset.h
+++ b/src/gallium/drivers/r300/r300_chipset.h
@@ -64,6 +64,7 @@ enum {
CHIP_FAMILY_RC410,
CHIP_FAMILY_RS480,
CHIP_FAMILY_RS482,
+ CHIP_FAMILY_RS600,
CHIP_FAMILY_RS690,
CHIP_FAMILY_RS740,
CHIP_FAMILY_RV515,
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index 7b605ae87ac..b8584702aad 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -22,18 +22,87 @@
#include "r300_context.h"
+static boolean r300_draw_range_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count)
+{
+ struct r300_context* r300 = r300_context(pipe);
+ int i;
+
+ if (r300->dirty_state) {
+ r300_emit_dirty_state(r300);
+ }
+
+ for (i = 0; i < r300->vertex_buffer_count; i++) {
+ void* buf = pipe_buffer_map(pipe->screen,
+ r300->vertex_buffers[i].buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ draw_set_mapped_vertex_buffer(r300->draw, i, buf);
+ }
+
+ if (indexBuffer) {
+ void* indices = pipe_buffer_map(pipe->screen, indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ draw_set_mapped_element_buffer_range(r300->draw, indexSize,
+ minIndex, maxIndex, indices);
+ } else {
+ draw_set_mapped_element_buffer(r300->draw, 0, NULL);
+ }
+
+ draw_set_mapped_constant_buffer(r300->draw,
+ r300->shader_constants[PIPE_SHADER_VERTEX].constants,
+ r300->shader_constants[PIPE_SHADER_VERTEX].user_count *
+ (sizeof(float) * 4));
+
+ draw_arrays(r300->draw, mode, start, count);
+
+ for (i = 0; i < r300->vertex_buffer_count; i++) {
+ pipe_buffer_unmap(pipe->screen, r300->vertex_buffers[i].buffer);
+ draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
+ }
+
+ if (indexBuffer) {
+ pipe_buffer_unmap(pipe->screen, indexBuffer);
+ draw_set_mapped_element_buffer_range(r300->draw, 0, start,
+ start + count - 1, NULL);
+ }
+
+ return TRUE;
+}
+
+static boolean r300_draw_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize, unsigned mode,
+ unsigned start, unsigned count)
+{
+ return r300_draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0,
+ mode, start, count);
+}
+
+static boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
+ unsigned start, unsigned count)
+{
+ return r300_draw_elements(pipe, NULL, 0, mode, start, count);
+}
+
static void r300_destroy_context(struct pipe_context* context) {
struct r300_context* r300 = r300_context(context);
draw_destroy(r300->draw);
FREE(r300->blend_color_state);
+ FREE(r300->rs_block);
FREE(r300->scissor_state);
+ FREE(r300->viewport_state);
FREE(r300);
}
struct pipe_context* r300_create_context(struct pipe_screen* screen,
- struct pipe_winsys* winsys,
struct r300_winsys* r300_winsys)
{
struct r300_context* r300 = CALLOC_STRUCT(r300_context);
@@ -41,26 +110,37 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
if (!r300)
return NULL;
+ /* XXX this could be refactored now? */
r300->winsys = r300_winsys;
- r300->context.winsys = winsys;
- r300->context.screen = r300_create_screen(winsys, r300_winsys);
+
+ r300->context.winsys = (struct pipe_winsys*)r300_winsys;
+ r300->context.screen = r300_screen(screen);
r300->context.destroy = r300_destroy_context;
r300->context.clear = r300_clear;
+ r300->context.draw_arrays = r300_draw_arrays;
+ r300->context.draw_elements = r300_draw_elements;
+ r300->context.draw_range_elements = r300_draw_range_elements;
+
r300->draw = draw_create();
- /*XXX draw_set_rasterize_stage(r300->draw, r300_draw_swtcl_stage(r300));*/
+ draw_set_rasterize_stage(r300->draw, r300_draw_swtcl_stage(r300));
r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state);
+ r300->rs_block = CALLOC_STRUCT(r300_rs_block);
r300->scissor_state = CALLOC_STRUCT(r300_scissor_state);
+ r300->viewport_state = CALLOC_STRUCT(r300_viewport_state);
r300_init_flush_functions(r300);
+ r300_init_query_functions(r300);
+
r300_init_surface_functions(r300);
r300_init_state_functions(r300);
+ r300_emit_invariant_state(r300);
r300->dirty_state = R300_NEW_KITCHEN_SINK;
r300->dirty_hw++;
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index 376c57639d8..0e5e471d116 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -24,11 +24,13 @@
#define R300_CONTEXT_H
#include "draw/draw_context.h"
+#include "draw/draw_vertex.h"
#include "pipe/p_context.h"
#include "tgsi/tgsi_scan.h"
#include "util/u_memory.h"
#include "r300_clear.h"
+#include "r300_query.h"
#include "r300_screen.h"
#include "r300_winsys.h"
@@ -58,8 +60,12 @@ struct r300_dsa_state {
};
struct r300_rs_state {
+ /* XXX icky as fucking hell */
+ struct pipe_rasterizer_state rs;
+
uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */
uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */
+ uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */
uint32_t line_control; /* R300_GA_LINE_CNTL: 0x4234 */
uint32_t depth_scale_front; /* R300_SU_POLY_OFFSET_FRONT_SCALE: 0x42a4 */
uint32_t depth_offset_front;/* R300_SU_POLY_OFFSET_FRONT_OFFSET: 0x42a8 */
@@ -69,6 +75,14 @@ struct r300_rs_state {
uint32_t cull_mode; /* R300_SU_CULL_MODE: 0x42b8 */
uint32_t line_stipple_config; /* R300_GA_LINE_STIPPLE_CONFIG: 0x4328 */
uint32_t line_stipple_value; /* R300_GA_LINE_STIPPLE_VALUE: 0x4260 */
+ uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */
+};
+
+struct r300_rs_block {
+ uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
+ uint32_t count; /* R300_RS_COUNT */
+ uint32_t inst_count; /* R300_RS_INST_COUNT */
+ uint32_t inst[8]; /* R300_RS_INST_[0-7] */
};
struct r300_sampler_state {
@@ -83,23 +97,52 @@ struct r300_scissor_state {
};
struct r300_texture_state {
+ uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
+ uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
+ uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
+};
+
+struct r300_viewport_state {
+ float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */
+ float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */
+ float yscale; /* R300_VAP_VPORT_YSCALE: 0x20a0 */
+ float yoffset; /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
+ float zscale; /* R300_VAP_VPORT_ZSCALE: 0x20a8 */
+ float zoffset; /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
+ uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */
};
-#define R300_NEW_BLEND 0x000001
-#define R300_NEW_BLEND_COLOR 0x000002
-#define R300_NEW_DSA 0x000004
-#define R300_NEW_FRAMEBUFFERS 0x000008
-#define R300_NEW_FRAGMENT_SHADER 0x000010
-#define R300_NEW_RASTERIZER 0x000020
-#define R300_NEW_SAMPLER 0x000040
-#define R300_NEW_SCISSOR 0x004000
-#define R300_NEW_TEXTURE 0x008000
-#define R300_NEW_VERTEX_SHADER 0x800000
-#define R300_NEW_KITCHEN_SINK 0xffffff
+#define R300_NEW_BLEND 0x0000001
+#define R300_NEW_BLEND_COLOR 0x0000002
+#define R300_NEW_CONSTANTS 0x0000004
+#define R300_NEW_DSA 0x0000008
+#define R300_NEW_FRAMEBUFFERS 0x0000010
+#define R300_NEW_FRAGMENT_SHADER 0x0000020
+#define R300_NEW_RASTERIZER 0x0000040
+#define R300_NEW_RS_BLOCK 0x0000080
+#define R300_NEW_SAMPLER 0x0000100
+#define R300_ANY_NEW_SAMPLERS 0x000ff00
+#define R300_NEW_SCISSOR 0x0010000
+#define R300_NEW_TEXTURE 0x0020000
+#define R300_ANY_NEW_TEXTURES 0x1fe0000
+#define R300_NEW_VERTEX_FORMAT 0x2000000
+#define R300_NEW_VERTEX_SHADER 0x4000000
+#define R300_NEW_VIEWPORT 0x8000000
+#define R300_NEW_KITCHEN_SINK 0xfffffff
/* The next several objects are not pure Radeon state; they inherit from
* various Gallium classes. */
+struct r300_constant_buffer {
+ /* Buffer of constants */
+ /* XXX first number should be raised */
+ float constants[8][4];
+ /* Number of user-defined constants */
+ int user_count;
+ /* Total number of constants */
+ int count;
+};
+
struct r3xx_fragment_shader {
/* Parent class */
struct pipe_shader_state state;
@@ -107,16 +150,55 @@ struct r3xx_fragment_shader {
/* Has this shader been translated yet? */
boolean translated;
+
+ /* Pixel stack size */
+ int stack_size;
};
struct r300_fragment_shader {
/* Parent class */
struct r3xx_fragment_shader shader;
+
+ /* Number of ALU instructions */
+ int alu_instruction_count;
+
+ /* Number of texture instructions */
+ int tex_instruction_count;
+
+ /* Number of texture indirections */
+ int indirections;
+
+ /* Indirection node offsets */
+ int offset0;
+ int offset1;
+ int offset2;
+ int offset3;
+
+ /* Machine instructions */
+ struct {
+ uint32_t alu_rgb_inst;
+ uint32_t alu_rgb_addr;
+ uint32_t alu_alpha_inst;
+ uint32_t alu_alpha_addr;
+ } instructions[64]; /* XXX magic num */
};
struct r500_fragment_shader {
/* Parent class */
struct r3xx_fragment_shader shader;
+
+ /* Number of used instructions */
+ int instruction_count;
+
+ /* Machine instructions */
+ struct {
+ uint32_t inst0;
+ uint32_t inst1;
+ uint32_t inst2;
+ uint32_t inst3;
+ uint32_t inst4;
+ uint32_t inst5;
+ } instructions[256]; /*< XXX magic number */
};
struct r300_texture {
@@ -126,11 +208,30 @@ struct r300_texture {
/* Offsets into the buffer. */
unsigned offset[PIPE_MAX_TEXTURE_LEVELS];
+ /* Stride (pitch?) of this texture in bytes */
+ unsigned stride;
+
/* Total size of this texture, in bytes. */
unsigned size;
/* Pipe buffer backing this texture. */
struct pipe_buffer* buffer;
+
+ /* Registers carrying texture format data. */
+ struct r300_texture_state state;
+};
+
+struct r300_vertex_format {
+ /* Parent class */
+ struct vertex_info vinfo;
+ /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
+ uint32_t vap_prog_stream_cntl[8];
+ /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
+ uint32_t vap_prog_stream_cntl_ext[8];
+ /* This is a map of VAP/SW TCL outputs into the GA/RS.
+ * tab[i] is the location of input i in GA/RS input memory.
+ * Named tab for historical reasons. */
+ int tab[16];
};
struct r300_context {
@@ -147,6 +248,8 @@ struct r300_context {
struct r300_blend_state* blend_state;
/* Blend color state. */
struct r300_blend_color_state* blend_color_state;
+ /* Shader constants. */
+ struct r300_constant_buffer shader_constants[PIPE_SHADER_TYPES];
/* Depth, stencil, and alpha state. */
struct r300_dsa_state* dsa_state;
/* Fragment shader. */
@@ -155,6 +258,8 @@ struct r300_context {
struct pipe_framebuffer_state framebuffer_state;
/* Rasterizer state. */
struct r300_rs_state* rs_state;
+ /* RS block state. */
+ struct r300_rs_block* rs_block;
/* Sampler states. */
struct r300_sampler_state* sampler_states[8];
int sampler_count;
@@ -162,8 +267,14 @@ struct r300_context {
struct r300_scissor_state* scissor_state;
/* Texture states. */
struct r300_texture* textures[8];
- struct r300_texture_state* texture_states[8];
int texture_count;
+ /* Vertex buffers. */
+ struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
+ int vertex_buffer_count;
+ /* Vertex information. */
+ struct r300_vertex_format vertex_info;
+ /* Viewport state. */
+ struct r300_viewport_state* viewport_state;
/* Bitmask of dirty state objects. */
uint32_t dirty_state;
/* Flag indicating whether or not the HW is dirty. */
@@ -176,6 +287,7 @@ static struct r300_context* r300_context(struct pipe_context* context) {
}
/* Context initialization. */
+struct draw_stage* r300_draw_swtcl_stage(struct r300_context* r300);
void r300_init_state_functions(struct r300_context* r300);
void r300_init_surface_functions(struct r300_context* r300);
@@ -183,7 +295,6 @@ void r300_init_surface_functions(struct r300_context* r300);
* We'll just step out in that case... */
#ifndef R300_WINSYS_H
struct pipe_context* r300_create_context(struct pipe_screen* screen,
- struct pipe_winsys* winsys,
struct r300_winsys* r300_winsys);
#endif
diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h
index 385b61a096c..d8038ff1e19 100644
--- a/src/gallium/drivers/r300/r300_cs.h
+++ b/src/gallium/drivers/r300/r300_cs.h
@@ -23,27 +23,19 @@
#ifndef R300_CS_H
#define R300_CS_H
+#include "util/u_math.h"
+
#include "r300_reg.h"
#include "r300_winsys.h"
-/* Pack a 32-bit float into a dword. */
-static uint32_t pack_float_32(float f)
-{
- union {
- float f;
- uint32_t u;
- } u;
-
- u.f = f;
- return u.u;
-}
-
/* Yes, I know macros are ugly. However, they are much prettier than the code
* that they neatly hide away, and don't have the cost of function setup,so
* we're going to use them. */
#define MAX_CS_SIZE 64 * 1024 / 4
+#define VERY_VERBOSE_REGISTERS 0
+
/* XXX stolen from radeon_drm.h */
#define RADEON_GEM_DOMAIN_CPU 0x1
#define RADEON_GEM_DOMAIN_GTT 0x2
@@ -80,13 +72,14 @@ static uint32_t pack_float_32(float f)
} while (0)
#define OUT_CS_32F(value) do { \
- cs_winsys->write_cs_dword(cs, pack_float_32(value)); \
+ cs_winsys->write_cs_dword(cs, fui(value)); \
cs_count--; \
} while (0)
#define OUT_CS_REG(register, value) do { \
- debug_printf("r300: writing 0x%08X to register 0x%04X\n", \
- value, register); \
+ if (VERY_VERBOSE_REGISTERS) \
+ debug_printf("r300: writing 0x%08X to register 0x%04X\n", \
+ value, register); \
assert(register); \
OUT_CS(CP_PACKET0(register, 0)); \
OUT_CS(value); \
@@ -95,8 +88,9 @@ static uint32_t pack_float_32(float f)
/* Note: This expects count to be the number of registers,
* not the actual packet0 count! */
#define OUT_CS_REG_SEQ(register, count) do { \
- debug_printf("r300: writing register sequence of %d to 0x%04X\n", \
- count, register); \
+ if (VERY_VERBOSE_REGISTERS) \
+ debug_printf("r300: writing register sequence of %d to 0x%04X\n", \
+ count, register); \
assert(register); \
OUT_CS(CP_PACKET0(register, ((count) - 1))); \
} while (0)
@@ -119,7 +113,7 @@ static uint32_t pack_float_32(float f)
} while (0)
#define FLUSH_CS do { \
- debug_printf("r300: FLUSH_CS in %s (%s:%d)\n", __FUNCTION__, __FILE__, \
+ debug_printf("r300: FLUSH_CS in %s (%s:%d)\n\n", __FUNCTION__, __FILE__, \
__LINE__); \
cs_winsys->flush_cs(cs); \
} while (0)
diff --git a/src/gallium/drivers/r300/r300_cs_inlines.h b/src/gallium/drivers/r300/r300_cs_inlines.h
index 71e66236991..03bb608eb9a 100644
--- a/src/gallium/drivers/r300/r300_cs_inlines.h
+++ b/src/gallium/drivers/r300/r300_cs_inlines.h
@@ -26,12 +26,25 @@
#ifdef R300_CS_H
+#define RADEON_ONE_REG_WR (1 << 15)
+
+#define OUT_CS_ONE_REG(register, count) do { \
+ if (VERY_VERBOSE_REGISTERS) \
+ debug_printf("r300: writing data sequence of %d to 0x%04X\n", \
+ count, register); \
+ assert(register); \
+ OUT_CS(CP_PACKET0(register, ((count) - 1)) | RADEON_ONE_REG_WR); \
+} while (0)
+
#define R300_PACIFY do { \
+ OUT_CS_REG(RADEON_WAIT_UNTIL, (1 << 14) | (1 << 15) | (1 << 16) | (1 << 17) | \
+ (1 << 18)); \
+} while (0)
+
+#define R300_SCREENDOOR do { \
OUT_CS_REG(R300_SC_SCREENDOOR, 0x0); \
- OUT_CS_REG(RADEON_WAIT_UNTIL, (1 << 15) | (1 << 17) | \
- (1 << 18) | (1 << 31)); \
+ R300_PACIFY; \
OUT_CS_REG(R300_SC_SCREENDOOR, 0xffffff); \
} while (0)
-
#endif /* R300_CS_H */
diff --git a/src/gallium/drivers/r300/r300_debug.c b/src/gallium/drivers/r300/r300_debug.c
new file mode 100644
index 00000000000..f657588c720
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_debug.c
@@ -0,0 +1,218 @@
+/*
+ * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "r300_debug.h"
+
+static char* r500_fs_swiz[] = {
+ " R",
+ " G",
+ " B",
+ " A",
+ " 0",
+ ".5",
+ " 1",
+ " U",
+};
+
+static char* r500_fs_op_rgb[] = {
+ "MAD",
+ "DP3",
+ "DP4",
+ "D2A",
+ "MIN",
+ "MAX",
+ "---",
+ "CND",
+ "CMP",
+ "FRC",
+ "SOP",
+ "MDH",
+ "MDV",
+};
+
+static char* r500_fs_op_alpha[] = {
+ "MAD",
+ " DP",
+ "MIN",
+ "MAX",
+ "---",
+ "CND",
+ "CMP",
+ "FRC",
+ "EX2",
+ "LN2",
+ "RCP",
+ "RSQ",
+ "SIN",
+ "COS",
+ "MDH",
+ "MDV",
+};
+
+static char* r500_fs_mask[] = {
+ "NONE",
+ "R ",
+ " G ",
+ "RG ",
+ " B ",
+ "R B ",
+ " GB ",
+ "RGB ",
+ " A",
+ "R A",
+ " G A",
+ "RG A",
+ " BA",
+ "R BA",
+ " GBA",
+ "RGBA",
+};
+
+static char* r500_fs_tex[] = {
+ " NOP",
+ " LD",
+ "TEXKILL",
+ " PROJ",
+ "LODBIAS",
+ " LOD",
+ " DXDY",
+};
+
+void r500_fs_dump(struct r500_fragment_shader* fs)
+{
+ int i;
+ uint32_t inst;
+
+ for (i = 0; i < fs->instruction_count; i++) {
+ inst = fs->instructions[i].inst0;
+ debug_printf("%d: 0: CMN_INST 0x%08x:", i, inst);
+ switch (inst & 0x3) {
+ case R500_INST_TYPE_ALU:
+ debug_printf("ALU ");
+ break;
+ case R500_INST_TYPE_OUT:
+ debug_printf("OUT ");
+ break;
+ case R500_INST_TYPE_FC:
+ debug_printf("FC ");
+ break;
+ case R500_INST_TYPE_TEX:
+ debug_printf("TEX ");
+ break;
+ }
+ debug_printf("%s %s %s %s ",
+ inst & R500_INST_TEX_SEM_WAIT ? "TEX_WAIT" : "",
+ inst & R500_INST_LAST ? "LAST" : "",
+ inst & R500_INST_NOP ? "NOP" : "",
+ inst & R500_INST_ALU_WAIT ? "ALU_WAIT" : "");
+ debug_printf("wmask: %s omask: %s\n",
+ r500_fs_mask[(inst >> 11) & 0xf],
+ r500_fs_mask[(inst >> 15) & 0xf]);
+ switch (inst & 0x3) {
+ case R500_INST_TYPE_ALU:
+ case R500_INST_TYPE_OUT:
+ inst = fs->instructions[i].inst1;
+ debug_printf(" 1: RGB_ADDR 0x%08x:", inst);
+ debug_printf("Addr0: %d%c, Addr1: %d%c, "
+ "Addr2: %d%c, srcp:%d\n",
+ inst & 0xff, (inst & (1 << 8)) ? 'c' : 't',
+ (inst >> 10) & 0xff, (inst & (1 << 18)) ? 'c' : 't',
+ (inst >> 20) & 0xff, (inst & (1 << 28)) ? 'c' : 't',
+ (inst >> 30));
+
+ inst = fs->instructions[i].inst2;
+ debug_printf(" 2: ALPHA_ADDR 0x%08x:", inst);
+ debug_printf("Addr0: %d%c, Addr1: %d%c, "
+ "Addr2: %d%c, srcp:%d\n",
+ inst & 0xff, (inst & (1 << 8)) ? 'c' : 't',
+ (inst >> 10) & 0xff, (inst & (1 << 18)) ? 'c' : 't',
+ (inst >> 20) & 0xff, (inst & (1 << 28)) ? 'c' : 't',
+ (inst >> 30));
+
+ inst = fs->instructions[i].inst3;
+ debug_printf(" 3: RGB_INST 0x%08x:", inst);
+ debug_printf("rgb_A_src:%d %s/%s/%s %d "
+ "rgb_B_src:%d %s/%s/%s %d\n",
+ inst & 0x3, r500_fs_swiz[(inst >> 2) & 0x7],
+ r500_fs_swiz[(inst >> 5) & 0x7],
+ r500_fs_swiz[(inst >> 8) & 0x7],
+ (inst >> 11) & 0x3, (inst >> 13) & 0x3,
+ r500_fs_swiz[(inst >> 15) & 0x7],
+ r500_fs_swiz[(inst >> 18) & 0x7],
+ r500_fs_swiz[(inst >> 21) & 0x7],
+ (inst >> 24) & 0x3);
+
+ inst = fs->instructions[i].inst4;
+ debug_printf(" 4: ALPHA_INST 0x%08x:", inst);
+ debug_printf("%s dest:%d%s alp_A_src:%d %s %d "
+ "alp_B_src:%d %s %d w:%d\n",
+ r500_fs_op_alpha[inst & 0xf], (inst >> 4) & 0x7f,
+ inst & (1<<11) ? "(rel)":"", (inst >> 12) & 0x3,
+ r500_fs_swiz[(inst >> 14) & 0x7], (inst >> 17) & 0x3,
+ (inst >> 19) & 0x3, r500_fs_swiz[(inst >> 21) & 0x7],
+ (inst >> 24) & 0x3, (inst >> 31) & 0x1);
+
+ inst = fs->instructions[i].inst5;
+ debug_printf(" 5: RGBA_INST 0x%08x:", inst);
+ debug_printf("%s dest:%d%s rgb_C_src:%d %s/%s/%s %d "
+ "alp_C_src:%d %s %d\n",
+ r500_fs_op_rgb[inst & 0xf], (inst >> 4) & 0x7f,
+ inst & (1 << 11) ? "(rel)":"", (inst >> 12) & 0x3,
+ r500_fs_swiz[(inst >> 14) & 0x7],
+ r500_fs_swiz[(inst >> 17) & 0x7],
+ r500_fs_swiz[(inst >> 20) & 0x7],
+ (inst >> 23) & 0x3, (inst >> 25) & 0x3,
+ r500_fs_swiz[(inst >> 27) & 0x7], (inst >> 30) & 0x3);
+ break;
+ case R500_INST_TYPE_FC:
+ /* XXX don't even bother yet */
+ break;
+ case R500_INST_TYPE_TEX:
+ inst = fs->instructions[i].inst1;
+ debug_printf(" 1: TEX_INST 0x%08x: id: %d "
+ "op:%s, %s, %s %s\n",
+ inst, (inst >> 16) & 0xf,
+ r500_fs_tex[(inst >> 22) & 0x7],
+ (inst & (1 << 25)) ? "ACQ" : "",
+ (inst & (1 << 26)) ? "IGNUNC" : "",
+ (inst & (1 << 27)) ? "UNSCALED" : "SCALED");
+
+ inst = fs->instructions[i].inst2;
+ debug_printf(" 2: TEX_ADDR 0x%08x: "
+ "src: %d%s %s/%s/%s/%s dst: %d%s %s/%s/%s/%s\n",
+ inst, inst & 0x7f, inst & (1 << 7) ? "(rel)" : "",
+ r500_fs_swiz[(inst >> 8) & 0x3],
+ r500_fs_swiz[(inst >> 10) & 0x3],
+ r500_fs_swiz[(inst >> 12) & 0x3],
+ r500_fs_swiz[(inst >> 14) & 0x3],
+ (inst >> 16) & 0x7f, inst & (1 << 23) ? "(rel)" : "",
+ r500_fs_swiz[(inst >> 24) & 0x3],
+ r500_fs_swiz[(inst >> 26) & 0x3],
+ r500_fs_swiz[(inst >> 28) & 0x3],
+ r500_fs_swiz[(inst >> 30) & 0x3]);
+
+ inst = fs->instructions[i].inst3;
+ debug_printf(" 3: TEX_DXDY 0x%08x\n", inst);
+ break;
+ }
+ }
+}
diff --git a/src/gallium/drivers/r300/r300_debug.h b/src/gallium/drivers/r300/r300_debug.h
new file mode 100644
index 00000000000..de5d701ed9c
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_debug.h
@@ -0,0 +1,31 @@
+/*
+ * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef R300_DEBUG_H
+#define R300_DEBUG_H
+
+#include "r300_reg.h"
+#include "r300_state_shader.h"
+
+void r500_fs_dump(struct r500_fragment_shader* fs);
+
+#endif /* R300_DEBUG_H */
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index 585a9e729d7..a2e771bd1b2 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -40,9 +40,9 @@ void r300_emit_blend_state(struct r300_context* r300,
void r300_emit_blend_color_state(struct r300_context* r300,
struct r300_blend_color_state* bc)
{
- struct r300_screen* r300screen =
- (struct r300_screen*)r300->context.screen;
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
+
if (r300screen->caps->is_r500) {
BEGIN_CS(3);
OUT_CS_REG_SEQ(R500_RB3D_CONSTANT_COLOR_AR, 2);
@@ -59,9 +59,9 @@ void r300_emit_blend_color_state(struct r300_context* r300,
void r300_emit_dsa_state(struct r300_context* r300,
struct r300_dsa_state* dsa)
{
- struct r300_screen* r300screen =
- (struct r300_screen*)r300->context.screen;
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
+
BEGIN_CS(r300screen->caps->is_r500 ? 8 : 8);
OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function);
/* XXX figure out the r300 counterpart for this */
@@ -79,7 +79,95 @@ void r300_emit_dsa_state(struct r300_context* r300,
END_CS;
}
-/* XXX add pitch, stride, z/stencil buf */
+void r300_emit_fragment_shader(struct r300_context* r300,
+ struct r300_fragment_shader* fs)
+{
+ CS_LOCALS(r300);
+ int i;
+
+ BEGIN_CS(22);
+
+ OUT_CS_REG(R300_US_CONFIG, MAX2(fs->indirections - 1, 0));
+ OUT_CS_REG(R300_US_PIXSIZE, fs->shader.stack_size);
+ /* XXX figure out exactly how big the sizes are on this reg */
+ OUT_CS_REG(R300_US_CODE_OFFSET, 0x0);
+ /* XXX figure these ones out a bit better kthnx */
+ OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0);
+ OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0);
+ OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0);
+ OUT_CS_REG(R300_US_CODE_ADDR_3, R300_RGBA_OUT);
+
+ for (i = 0; i < fs->alu_instruction_count; i++) {
+ OUT_CS_REG(R300_US_ALU_RGB_INST_0 + (4 * i),
+ fs->instructions[i].alu_rgb_inst);
+ OUT_CS_REG(R300_US_ALU_RGB_ADDR_0 + (4 * i),
+ fs->instructions[i].alu_rgb_addr);
+ OUT_CS_REG(R300_US_ALU_ALPHA_INST_0 + (4 * i),
+ fs->instructions[i].alu_alpha_inst);
+ OUT_CS_REG(R300_US_ALU_ALPHA_ADDR_0 + (4 * i),
+ fs->instructions[i].alu_alpha_addr);
+ }
+
+ END_CS;
+}
+
+void r500_emit_fragment_shader(struct r300_context* r300,
+ struct r500_fragment_shader* fs)
+{
+ CS_LOCALS(r300);
+ struct r300_constant_buffer* constants =
+ &r300->shader_constants[PIPE_SHADER_FRAGMENT];
+ int i;
+
+ BEGIN_CS(9 + (fs->instruction_count * 6) + (constants->count ? 3 : 0) +
+ (constants->count * 4));
+ OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
+ OUT_CS_REG(R500_US_PIXSIZE, fs->shader.stack_size);
+ OUT_CS_REG(R500_US_CODE_ADDR, R500_US_CODE_START_ADDR(0) |
+ R500_US_CODE_END_ADDR(fs->instruction_count));
+
+ OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_INSTR);
+ OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, fs->instruction_count * 6);
+ for (i = 0; i < fs->instruction_count; i++) {
+ OUT_CS(fs->instructions[i].inst0);
+ OUT_CS(fs->instructions[i].inst1);
+ OUT_CS(fs->instructions[i].inst2);
+ OUT_CS(fs->instructions[i].inst3);
+ OUT_CS(fs->instructions[i].inst4);
+ OUT_CS(fs->instructions[i].inst5);
+ }
+
+ if (constants->count) {
+ OUT_CS_REG(R500_GA_US_VECTOR_INDEX,
+ R500_GA_US_VECTOR_INDEX_TYPE_CONST);
+ OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, constants->count * 4);
+ for (i = 0; i < constants->count; i++) {
+ OUT_CS_32F(constants->constants[i][0]);
+ OUT_CS_32F(constants->constants[i][1]);
+ OUT_CS_32F(constants->constants[i][2]);
+ OUT_CS_32F(constants->constants[i][3]);
+ }
+ }
+
+ END_CS;
+}
+
+/* Translate pipe_format into US_OUT_FMT. Note that formats are stored from
+ * C3 to C0. */
+uint32_t translate_out_fmt(enum pipe_format format)
+{
+ switch (format) {
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ return R300_US_OUT_FMT_C4_8 |
+ R300_C0_SEL_B | R300_C1_SEL_G |
+ R300_C2_SEL_R | R300_C3_SEL_A;
+ default:
+ return R300_US_OUT_FMT_UNUSED;
+ }
+ return 0;
+}
+
+/* XXX add pitch, stride, clean up */
void r300_emit_fb_state(struct r300_context* r300,
struct pipe_framebuffer_state* fb)
{
@@ -87,23 +175,47 @@ void r300_emit_fb_state(struct r300_context* r300,
struct r300_texture* tex;
int i;
- BEGIN_CS((3 * fb->nr_cbufs) + 6);
+ BEGIN_CS((6 * fb->nr_cbufs) + (fb->zsbuf ? 6 : 0) + 4);
for (i = 0; i < fb->nr_cbufs; i++) {
tex = (struct r300_texture*)fb->cbufs[i]->texture;
OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1);
OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+
+ OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i),
+ translate_out_fmt(fb->cbufs[i]->format));
+ }
+
+ if (fb->zsbuf) {
+ tex = (struct r300_texture*)fb->zsbuf->texture;
+ OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1);
+ OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ if (fb->zsbuf->format == PIPE_FORMAT_Z24S8_UNORM) {
+ OUT_CS_REG(R300_ZB_FORMAT,
+ R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL);
+ } else {
+ OUT_CS_REG(R300_ZB_FORMAT, 0x0);
+ }
}
- R300_PACIFY;
+
+ OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT,
+ R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS |
+ R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
+ OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
+ R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
+ R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
END_CS;
}
void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs)
{
- struct r300_screen* r300screen =
- (struct r300_screen*)r300->context.screen;
CS_LOCALS(r300);
- BEGIN_CS(14);
+
+ BEGIN_CS(20);
OUT_CS_REG(R300_VAP_CNTL_STATUS, rs->vap_control_status);
+ OUT_CS_REG(R300_GA_POINT_SIZE, rs->point_size);
+ OUT_CS_REG_SEQ(R300_GA_POINT_MINMAX, 2);
+ OUT_CS(rs->point_minmax);
+ OUT_CS(rs->line_control);
OUT_CS_REG_SEQ(R300_SU_POLY_OFFSET_FRONT_SCALE, 6);
OUT_CS(rs->depth_scale_front);
OUT_CS(rs->depth_offset_front);
@@ -113,43 +225,241 @@ void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs)
OUT_CS(rs->cull_mode);
OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, rs->line_stipple_config);
OUT_CS_REG(R300_GA_LINE_STIPPLE_VALUE, rs->line_stipple_value);
+ OUT_CS_REG(R300_GA_COLOR_CONTROL, rs->color_control);
+ END_CS;
+}
+
+void r300_emit_rs_block_state(struct r300_context* r300,
+ struct r300_rs_block* rs)
+{
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ CS_LOCALS(r300);
+ int i;
+
+ BEGIN_CS(21);
+ if (r300screen->caps->is_r500) {
+ OUT_CS_REG_SEQ(R500_RS_IP_0, 8);
+ } else {
+ OUT_CS_REG_SEQ(R300_RS_IP_0, 8);
+ }
+ for (i = 0; i < 8; i++) {
+ OUT_CS(rs->ip[i]);
+ debug_printf("ip %d: 0x%08x\n", i, rs->ip[i]);
+ }
+
+ OUT_CS_REG_SEQ(R300_RS_COUNT, 2);
+ OUT_CS(rs->count);
+ OUT_CS(rs->inst_count);
+
+ if (r300screen->caps->is_r500) {
+ OUT_CS_REG_SEQ(R500_RS_INST_0, 8);
+ } else {
+ OUT_CS_REG_SEQ(R300_RS_INST_0, 8);
+ }
+ for (i = 0; i < 8; i++) {
+ OUT_CS(rs->inst[i]);
+ debug_printf("inst %d: 0x%08x\n", i, rs->inst[i]);
+ }
+
+ debug_printf("count: 0x%08x inst_count: 0x%08x\n", rs->count,
+ rs->inst_count);
+
END_CS;
}
-static void r300_emit_dirty_state(struct r300_context* r300)
+void r300_emit_sampler(struct r300_context* r300,
+ struct r300_sampler_state* sampler, unsigned offset)
{
- struct r300_screen* r300screen =
- (struct r300_screen*)r300->context.screen;
CS_LOCALS(r300);
+ BEGIN_CS(6);
+ OUT_CS_REG(R300_TX_FILTER0_0 + (offset * 4), sampler->filter0);
+ OUT_CS_REG(R300_TX_FILTER1_0 + (offset * 4), sampler->filter1);
+ OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (offset * 4), sampler->border_color);
+ END_CS;
+}
+
+void r300_emit_scissor_state(struct r300_context* r300,
+ struct r300_scissor_state* scissor)
+{
+ CS_LOCALS(r300);
+
+ BEGIN_CS(3);
+ OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
+ OUT_CS(scissor->scissor_top_left);
+ OUT_CS(scissor->scissor_bottom_right);
+ END_CS;
+}
+
+void r300_emit_texture(struct r300_context* r300,
+ struct r300_texture* tex, unsigned offset)
+{
+ CS_LOCALS(r300);
+
+ BEGIN_CS(10);
+ OUT_CS_REG(R300_TX_FORMAT0_0 + (offset * 4), tex->state.format0);
+ OUT_CS_REG(R300_TX_FORMAT1_0 + (offset * 4), tex->state.format1);
+ OUT_CS_REG(R300_TX_FORMAT2_0 + (offset * 4), tex->state.format2);
+ OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (offset * 4), 1);
+ OUT_CS_RELOC(tex->buffer, 0,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ END_CS;
+}
+
+void r300_emit_vertex_format_state(struct r300_context* r300)
+{
+ CS_LOCALS(r300);
+ int i;
+
+ BEGIN_CS(26);
+ OUT_CS_REG(R300_VAP_VTX_SIZE, r300->vertex_info.vinfo.size);
+
+ OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2);
+ OUT_CS(r300->vertex_info.vinfo.hwfmt[0]);
+ OUT_CS(r300->vertex_info.vinfo.hwfmt[1]);
+ OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
+ OUT_CS(r300->vertex_info.vinfo.hwfmt[2]);
+ OUT_CS(r300->vertex_info.vinfo.hwfmt[3]);
+ for (i = 0; i < 4; i++) {
+ debug_printf("hwfmt%d: 0x%08x\n", i,
+ r300->vertex_info.vinfo.hwfmt[i]);
+ }
+
+ OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, 8);
+ for (i = 0; i < 8; i++) {
+ OUT_CS(r300->vertex_info.vap_prog_stream_cntl[i]);
+ debug_printf("prog_stream_cntl%d: 0x%08x\n", i,
+ r300->vertex_info.vap_prog_stream_cntl[i]);
+ }
+ OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, 8);
+ for (i = 0; i < 8; i++) {
+ OUT_CS(r300->vertex_info.vap_prog_stream_cntl_ext[i]);
+ debug_printf("prog_stream_cntl_ext%d: 0x%08x\n", i,
+ r300->vertex_info.vap_prog_stream_cntl_ext[i]);
+ }
+ END_CS;
+}
+
+void r300_emit_viewport_state(struct r300_context* r300,
+ struct r300_viewport_state* viewport)
+{
+ return;
+ CS_LOCALS(r300);
+
+ BEGIN_CS(7);
+ OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 7);
+ OUT_CS_32F(viewport->xscale);
+ OUT_CS_32F(viewport->xoffset);
+ OUT_CS_32F(viewport->yscale);
+ OUT_CS_32F(viewport->yoffset);
+ OUT_CS_32F(viewport->zscale);
+ OUT_CS_32F(viewport->zoffset);
+ OUT_CS(viewport->vte_control);
+ END_CS;
+}
+
+static void r300_flush_textures(struct r300_context* r300)
+{
+ CS_LOCALS(r300);
+
+ BEGIN_CS(4);
+ OUT_CS_REG(R300_TX_INVALTAGS, 0);
+ OUT_CS_REG(R300_TX_ENABLE, (1 << r300->texture_count) - 1);
+ END_CS;
+}
+
+/* Emit all dirty state. */
+void r300_emit_dirty_state(struct r300_context* r300)
+{
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ int i;
+ int dirty_tex = 0;
+
if (!(r300->dirty_state) && !(r300->dirty_hw)) {
return;
}
+ r300_update_derived_state(r300);
+
/* XXX check size */
if (r300->dirty_state & R300_NEW_BLEND) {
r300_emit_blend_state(r300, r300->blend_state);
+ r300->dirty_state &= ~R300_NEW_BLEND;
}
if (r300->dirty_state & R300_NEW_BLEND_COLOR) {
r300_emit_blend_color_state(r300, r300->blend_color_state);
+ r300->dirty_state &= ~R300_NEW_BLEND_COLOR;
}
if (r300->dirty_state & R300_NEW_DSA) {
r300_emit_dsa_state(r300, r300->dsa_state);
+ r300->dirty_state &= ~R300_NEW_DSA;
+ }
+
+ if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) {
+ if (r300screen->caps->is_r500) {
+ r500_emit_fragment_shader(r300,
+ (struct r500_fragment_shader*)r300->fs);
+ } else {
+ r300_emit_fragment_shader(r300,
+ (struct r300_fragment_shader*)r300->fs);
+ }
+ r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER;
+ }
+
+ if (r300->dirty_state & R300_NEW_FRAMEBUFFERS) {
+ r300_emit_fb_state(r300, &r300->framebuffer_state);
+ r300->dirty_state &= ~R300_NEW_FRAMEBUFFERS;
}
if (r300->dirty_state & R300_NEW_RASTERIZER) {
r300_emit_rs_state(r300, r300->rs_state);
+ r300->dirty_state &= ~R300_NEW_RASTERIZER;
+ }
+
+ if (r300->dirty_state & R300_NEW_RS_BLOCK) {
+ r300_emit_rs_block_state(r300, r300->rs_block);
+ r300->dirty_state &= ~R300_NEW_RS_BLOCK;
+ }
+
+ if (r300->dirty_state & R300_ANY_NEW_SAMPLERS) {
+ for (i = 0; i < r300->sampler_count; i++) {
+ if (r300->dirty_state & (R300_NEW_SAMPLER << i)) {
+ r300_emit_sampler(r300, r300->sampler_states[i], i);
+ r300->dirty_state &= ~(R300_NEW_SAMPLER << i);
+ dirty_tex++;
+ }
+ }
}
if (r300->dirty_state & R300_NEW_SCISSOR) {
- struct r300_scissor_state* scissor = r300->scissor_state;
- /* XXX next two are contiguous regs */
- OUT_CS_REG(R300_SC_SCISSORS_TL, scissor->scissor_top_left);
- OUT_CS_REG(R300_SC_SCISSORS_BR, scissor->scissor_bottom_right);
+ r300_emit_scissor_state(r300, r300->scissor_state);
+ r300->dirty_state &= ~R300_NEW_SCISSOR;
}
- r300->dirty_state = 0;
+ if (r300->dirty_state & R300_ANY_NEW_TEXTURES) {
+ for (i = 0; i < r300->texture_count; i++) {
+ if (r300->dirty_state & (R300_NEW_TEXTURE << i)) {
+ r300_emit_texture(r300, r300->textures[i], i);
+ r300->dirty_state &= ~(R300_NEW_TEXTURE << i);
+ dirty_tex++;
+ }
+ }
+ }
+
+ if (r300->dirty_state & R300_NEW_VIEWPORT) {
+ r300_emit_viewport_state(r300, r300->viewport_state);
+ r300->dirty_state &= ~R300_NEW_VIEWPORT;
+ }
+
+ if (dirty_tex) {
+ r300_flush_textures(r300);
+ }
+
+ if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) {
+ r300_emit_vertex_format_state(r300);
+ r300->dirty_state &= ~R300_NEW_VERTEX_FORMAT;
+ }
}
diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h
index b6e69386f95..4aba1ee08ce 100644
--- a/src/gallium/drivers/r300/r300_emit.h
+++ b/src/gallium/drivers/r300/r300_emit.h
@@ -20,6 +20,11 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
+#ifndef R300_EMIT_H
+#define R300_EMIT_H
+
+#include "util/u_math.h"
+
#include "r300_context.h"
#include "r300_cs.h"
#include "r300_screen.h"
@@ -33,4 +38,26 @@ void r300_emit_blend_color_state(struct r300_context* r300,
void r300_emit_dsa_state(struct r300_context* r300,
struct r300_dsa_state* dsa);
+void r300_emit_fragment_shader(struct r300_context* r300,
+ struct r300_fragment_shader* fs);
+
+void r500_emit_fragment_shader(struct r300_context* r300,
+ struct r500_fragment_shader* fs);
+
+void r300_emit_fb_state(struct r300_context* r300,
+ struct pipe_framebuffer_state* fb);
+
void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs);
+
+void r300_emit_rs_block_state(struct r300_context* r300,
+ struct r300_rs_block* rs);
+
+void r300_emit_scissor_state(struct r300_context* r300,
+ struct r300_scissor_state* scissor);
+
+void r300_emit_vertex_format_state(struct r300_context* r300);
+
+/* Emit all dirty state. */
+void r300_emit_dirty_state(struct r300_context* r300);
+
+#endif /* R300_EMIT_H */
diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c
index 3766f0a0a7b..20ca6905ad2 100644
--- a/src/gallium/drivers/r300/r300_flush.c
+++ b/src/gallium/drivers/r300/r300_flush.c
@@ -31,6 +31,7 @@ static void r300_flush(struct pipe_context* pipe,
if (r300->dirty_hw) {
FLUSH_CS;
+ r300_emit_invariant_state(r300);
r300->dirty_state = R300_NEW_KITCHEN_SINK;
r300->dirty_hw = 0;
}
diff --git a/src/gallium/drivers/r300/r300_query.c b/src/gallium/drivers/r300/r300_query.c
new file mode 100644
index 00000000000..5f5f4c4dbd4
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_query.c
@@ -0,0 +1,111 @@
+/*
+ * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "r300_query.h"
+
+static struct pipe_query* r300_create_query(struct pipe_context* pipe,
+ unsigned query_type)
+{
+ struct r300_query* q = CALLOC_STRUCT(r300_query);
+
+ q->type = query_type;
+ assert(q->type == PIPE_QUERY_OCCLUSION_COUNTER);
+
+ /* XXX this is to force winsys to give us a GTT buffer */
+ q->buf = pipe->screen->buffer_create(pipe->screen, 64,
+ PIPE_BUFFER_USAGE_VERTEX, 64);
+
+ return (struct pipe_query*)q;
+}
+
+static void r300_destroy_query(struct pipe_context* pipe,
+ struct pipe_query* query)
+{
+ FREE(query);
+}
+
+static void r300_begin_query(struct pipe_context* pipe,
+ struct pipe_query* query)
+{
+ struct r300_context* r300 = r300_context(pipe);
+ struct r300_query* q = (struct r300_query*)query;
+ CS_LOCALS(r300);
+
+ uint32_t* map = pipe_buffer_map(pipe->screen, q->buf,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+ *map = ~0;
+ pipe_buffer_unmap(pipe->screen, q->buf);
+
+ BEGIN_CS(2);
+ OUT_CS_REG(R300_ZB_ZPASS_DATA, 0);
+ END_CS;
+}
+
+static void r300_end_query(struct pipe_context* pipe,
+ struct pipe_query* query)
+{
+ struct r300_context* r300 = r300_context(pipe);
+ struct r300_query* q = (struct r300_query*)query;
+ CS_LOCALS(r300);
+
+ BEGIN_CS(4);
+ OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
+ OUT_CS_RELOC(q->buf, 0, 0, RADEON_GEM_DOMAIN_GTT, 0);
+ END_CS;
+}
+
+static boolean r300_get_query_result(struct pipe_context* pipe,
+ struct pipe_query* query,
+ boolean wait,
+ uint64_t* result)
+{
+ struct r300_query* q = (struct r300_query*)query;
+ uint32_t temp;
+
+ if (wait) {
+ /* Well, we're expected to just sit here and spin, so let's go ahead
+ * and flush so we can be sure that the card's spinning... */
+ /* XXX double-check these params */
+ pipe->flush(pipe, 0, NULL);
+ }
+
+ uint32_t* map = pipe_buffer_map(pipe->screen, q->buf,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ temp = *map;
+ pipe_buffer_unmap(pipe->screen, q->buf);
+
+ if (temp < 0) {
+ /* Our results haven't been written yet... */
+ return FALSE;
+ }
+
+ *result = temp;
+ return TRUE;
+}
+
+void r300_init_query_functions(struct r300_context* r300) {
+ r300->context.create_query = r300_create_query;
+ r300->context.destroy_query = r300_destroy_query;
+ r300->context.begin_query = r300_begin_query;
+ r300->context.end_query = r300_end_query;
+ r300->context.get_query_result = r300_get_query_result;
+}
diff --git a/src/gallium/drivers/r300/r300_query.h b/src/gallium/drivers/r300/r300_query.h
new file mode 100644
index 00000000000..4f447ea45b8
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_query.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef R300_QUERY_H
+#define R300_QUERY_H
+
+#include "r300_context.h"
+#include "r300_cs.h"
+#include "r300_reg.h"
+
+struct r300_query {
+ /* The kind of query. Currently only OQ is supported. */
+ unsigned type;
+ /* Buffer object where we want our results to reside. */
+ struct pipe_buffer* buf;
+};
+
+static INLINE struct r300_query* r300_query(struct pipe_query* q)
+{
+ return (struct r300_query*)q;
+}
+
+void r300_init_query_functions(struct r300_context* r300);
+
+#endif /* R300_QUERY_H */
diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h
index dbd0cc28e23..6f3ad970abc 100644
--- a/src/gallium/drivers/r300/r300_reg.h
+++ b/src/gallium/drivers/r300/r300_reg.h
@@ -64,7 +64,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define R300_SE_VPORT_ZSCALE 0x1DA8
#define R300_SE_VPORT_ZOFFSET 0x1DAC
-
+#define R300_VAP_PORT_IDX0 0x2040
/*
* Vertex Array Processing (VAP) Control
*/
@@ -139,17 +139,25 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_VAP_OUTPUT_VTX_FMT_1__3_COMPONENTS 3
# define R300_VAP_OUTPUT_VTX_FMT_1__4_COMPONENTS 4
-#define R300_SE_VTE_CNTL 0x20b0
-# define R300_VPORT_X_SCALE_ENA (1 << 0)
-# define R300_VPORT_X_OFFSET_ENA (1 << 1)
-# define R300_VPORT_Y_SCALE_ENA (1 << 2)
-# define R300_VPORT_Y_OFFSET_ENA (1 << 3)
-# define R300_VPORT_Z_SCALE_ENA (1 << 4)
-# define R300_VPORT_Z_OFFSET_ENA (1 << 5)
-# define R300_VTX_XY_FMT (1 << 8)
-# define R300_VTX_Z_FMT (1 << 9)
-# define R300_VTX_W0_FMT (1 << 10)
-# define R300_SERIAL_PROC_ENA (1 << 11)
+#define R300_VAP_VPORT_XSCALE 0x2098
+#define R300_VAP_VPORT_XOFFSET 0x209c
+#define R300_VAP_VPORT_YSCALE 0x20a0
+#define R300_VAP_VPORT_YOFFSET 0x20a4
+#define R300_VAP_VPORT_ZSCALE 0x20a8
+#define R300_VAP_VPORT_ZOFFSET 0x20ac
+
+#define R300_VAP_VTE_CNTL 0x20b0
+#define R300_SE_VTE_CNTL R300_VAP_VTE_CNTL
+# define R300_VPORT_X_SCALE_ENA (1 << 0)
+# define R300_VPORT_X_OFFSET_ENA (1 << 1)
+# define R300_VPORT_Y_SCALE_ENA (1 << 2)
+# define R300_VPORT_Y_OFFSET_ENA (1 << 3)
+# define R300_VPORT_Z_SCALE_ENA (1 << 4)
+# define R300_VPORT_Z_OFFSET_ENA (1 << 5)
+# define R300_VTX_XY_FMT (1 << 8)
+# define R300_VTX_Z_FMT (1 << 9)
+# define R300_VTX_W0_FMT (1 << 10)
+# define R300_SERIAL_PROC_ENA (1 << 11)
#define R300_VAP_VTX_SIZE 0x20b4
@@ -326,6 +334,14 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_WRITE_ENA_Z 4
# define R300_WRITE_ENA_W 8
# define R300_SWIZZLE1_SHIFT 16
+
+# define R300_VAP_SWIZZLE_XYZW \
+ ((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \
+ (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | \
+ (R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) | \
+ (R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_SHIFT) | \
+ (0xf << R300_WRITE_ENA_SHIFT))
+
#define R300_VAP_PROG_STREAM_CNTL_EXT_1 0x21e4
#define R300_VAP_PROG_STREAM_CNTL_EXT_2 0x21e8
#define R300_VAP_PROG_STREAM_CNTL_EXT_3 0x21ec
@@ -732,8 +748,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define R500_RS_IP_TEX_PTR_Q_SHIFT 18
#define R500_RS_IP_COL_PTR_SHIFT 24
#define R500_RS_IP_COL_FMT_SHIFT 27
-# define R500_RS_COL_PTR(x) (x << 24)
-# define R500_RS_COL_FMT(x) (x << 27)
+# define R500_RS_SEL_S(x) ((x) << 0)
+# define R500_RS_SEL_T(x) ((x) << 6)
+# define R500_RS_SEL_R(x) ((x) << 12)
+# define R500_RS_SEL_Q(x) ((x) << 18)
+# define R500_RS_COL_PTR(x) ((x) << 24)
+# define R500_RS_COL_FMT(x) ((x) << 27)
/* gap */
#define R500_RS_IP_OFFSET_DIS (0 << 31)
#define R500_RS_IP_OFFSET_EN (1 << 31)
@@ -1019,20 +1039,27 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_THIRD (2 << 16)
# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST (3 << 16)
-/** TODO: might be candidate for removal */
-# define R300_RE_SHADE_MODEL_SMOOTH ( \
- R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD | \
- R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \
- R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD | \
- R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \
- R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST )
-/** TODO: might be candidate for removal, the GOURAUD stuff also looks buggy to me */
-# define R300_RE_SHADE_MODEL_FLAT ( \
- R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT | \
- R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \
- R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT | \
- R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \
- R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST )
+# define R300_SHADE_MODEL_FLAT ( \
+ R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT | \
+ R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT | \
+ R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT | \
+ R300_GA_COLOR_CONTROL_ALPHA1_SHADING_FLAT | \
+ R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT | \
+ R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT | \
+ R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | \
+ R300_GA_COLOR_CONTROL_ALPHA3_SHADING_FLAT | \
+ R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST )
+
+# define R300_SHADE_MODEL_SMOOTH ( \
+ R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD | \
+ R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD | \
+ R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD | \
+ R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \
+ R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD | \
+ R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD | \
+ R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | \
+ R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \
+ R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST )
/* Specifies red & green components of fill color -- S312 format -- Backwards comp. */
#define R300_GA_SOLID_RG 0x427c
@@ -1146,6 +1173,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_W_ADDR_MASK 0x0003f000
# define R300_HIRES_DIS (0 << 18)
# define R300_HIRES_EN (1 << 18)
+# define R300_IT_COUNT(x) ((x) << 0)
+# define R300_IC_COUNT(x) ((x) << 7)
+# define R300_W_COUNT(x) ((x) << 12)
#define R300_RS_INST_COUNT 0x4304
# define R300_RS_INST_COUNT_SHIFT 0
@@ -1175,8 +1205,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_RS_INTERP_SRC_SHIFT 2 /* TODO: check for removal */
# define R300_RS_INTERP_SRC_MASK (7 << 2) /* TODO: check for removal */
# define R300_RS_TEX_PTR(x) (x << 0)
-# define R300_RS_COL_PTR(x) (x << 6)
-# define R300_RS_COL_FMT(x) (x << 9)
+# define R300_RS_COL_PTR(x) ((x) << 6)
+# define R300_RS_COL_FMT(x) ((x) << 9)
# define R300_RS_COL_FMT_RGBA 0
# define R300_RS_COL_FMT_RGB0 1
# define R300_RS_COL_FMT_RGB1 2
@@ -1186,10 +1216,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_RS_COL_FMT_111A 8
# define R300_RS_COL_FMT_1110 9
# define R300_RS_COL_FMT_1111 10
-# define R300_RS_SEL_S(x) (x << 13)
-# define R300_RS_SEL_T(x) (x << 16)
-# define R300_RS_SEL_R(x) (x << 19)
-# define R300_RS_SEL_Q(x) (x << 22)
+# define R300_RS_SEL_S(x) ((x) << 13)
+# define R300_RS_SEL_T(x) ((x) << 16)
+# define R300_RS_SEL_R(x) ((x) << 19)
+# define R300_RS_SEL_Q(x) ((x) << 22)
# define R300_RS_SEL_C0 0
# define R300_RS_SEL_C1 1
# define R300_RS_SEL_C2 2
@@ -1216,14 +1246,18 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define R500_RS_INST_14 0x4358
#define R500_RS_INST_15 0x435c
#define R500_RS_INST_TEX_ID_SHIFT 0
+# define R500_RS_INST_TEX_ID(x) ((x) << 0)
#define R500_RS_INST_TEX_CN_WRITE (1 << 4)
#define R500_RS_INST_TEX_ADDR_SHIFT 5
+# define R500_RS_INST_TEX_ADDR(x) ((x) << 0)
#define R500_RS_INST_COL_ID_SHIFT 12
+# define R500_RS_INST_COL_ID(x) ((x) << 12)
#define R500_RS_INST_COL_CN_NO_WRITE (0 << 16)
#define R500_RS_INST_COL_CN_WRITE (1 << 16)
#define R500_RS_INST_COL_CN_WRITE_FBUFFER (2 << 16)
#define R500_RS_INST_COL_CN_WRITE_BACKFACE (3 << 16)
#define R500_RS_INST_COL_ADDR_SHIFT 18
+# define R500_RS_INST_COL_ADDR(x) ((x) << 18)
#define R500_RS_INST_TEX_ADJ (1 << 25)
#define R500_RS_INST_W_CN (1 << 26)
@@ -1240,9 +1274,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define R300_RS_INST_7 0x434C
# define R300_RS_INST_TEX_ID(x) ((x) << 0)
# define R300_RS_INST_TEX_CN_WRITE (1 << 3)
+# define R300_RS_INST_TEX_ADDR(x) ((x) << 6)
# define R300_RS_INST_TEX_ADDR_SHIFT 6
# define R300_RS_INST_COL_ID(x) ((x) << 11)
# define R300_RS_INST_COL_CN_WRITE (1 << 14)
+# define R300_RS_INST_COL_ADDR(x) ((x) << 17)
# define R300_RS_INST_COL_ADDR_SHIFT 17
# define R300_RS_INST_TEX_ADJ (1 << 22)
# define R300_RS_COL_BIAS_UNUSED_SHIFT 23
@@ -1411,18 +1447,21 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R500_MACRO_SWITCH (1<<22)
# define R500_BORDER_FIX (1<<31)
-#define R300_TX_SIZE_0 0x4480
+#define R300_TX_FORMAT0_0 0x4480
# define R300_TX_WIDTHMASK_SHIFT 0
# define R300_TX_WIDTHMASK_MASK (2047 << 0)
# define R300_TX_HEIGHTMASK_SHIFT 11
# define R300_TX_HEIGHTMASK_MASK (2047 << 11)
-# define R300_TX_DEPTHMASK_SHIFT 22
-# define R300_TX_DEPTHMASK_MASK (0xf << 22)
+# define R300_TX_DEPTHMASK_SHIFT 22
+# define R300_TX_DEPTHMASK_MASK (0xf << 22)
# define R300_TX_MAX_MIP_LEVEL_SHIFT 26
# define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 26)
-# define R300_TX_SIZE_PROJECTED (1<<30)
-# define R300_TX_SIZE_TXPITCH_EN (1<<31)
-#define R300_TX_FORMAT_0 0x44C0
+# define R300_TX_SIZE_PROJECTED (1 << 30)
+# define R300_TX_PITCH_EN (1 << 31)
+# define R300_TX_WIDTH(x) ((x) << 0)
+# define R300_TX_HEIGHT(x) ((x) << 11)
+
+#define R300_TX_FORMAT1_0 0x44C0
/* The interpretation of the format word by Wladimir van der Laan */
/* The X, Y, Z and W refer to the layout of the components.
They are given meanings as R, G, B and Alpha by the swizzle
@@ -1708,7 +1747,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_C3_SEL_R (1 << 14)
# define R300_C3_SEL_G (2 << 14)
# define R300_C3_SEL_B (3 << 14)
-# define R300_OUT_SIGN(x) (x << 16)
+# define R300_OUT_SIGN(x) ((x) << 16)
+# define R500_ROUND_ADJ (1 << 20)
/* ALU
* The ALU instructions register blocks are enumerated according to the order
@@ -1795,6 +1835,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_ALU_DSTC_OUTPUT_X (1 << 26)
# define R300_ALU_DSTC_OUTPUT_Y (1 << 27)
# define R300_ALU_DSTC_OUTPUT_Z (1 << 28)
+# define R300_ALU_DSTC_OUTPUT_XYZ (7 << 26)
+# define R300_RGB_ADDR0(x) ((x) << 0)
+# define R300_RGB_ADDR1(x) ((x) << 6)
+# define R300_RGB_ADDR2(x) ((x) << 12)
#define R300_US_ALU_ALPHA_ADDR_0 0x47C0
# define R300_ALU_SRC0A_SHIFT 0
@@ -1812,6 +1856,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_ALU_DSTA_REG (1 << 23)
# define R300_ALU_DSTA_OUTPUT (1 << 24)
# define R300_ALU_DSTA_DEPTH (1 << 27)
+# define R300_ALPHA_ADDR0(x) ((x) << 0)
+# define R300_ALPHA_ADDR1(x) ((x) << 6)
+# define R300_ALPHA_ADDR2(x) ((x) << 12)
#define R300_US_ALU_RGB_INST_0 0x48C0
# define R300_ALU_ARGC_SRC0C_XYZ 0
@@ -1846,6 +1893,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_ALU_ARGC_SRC0CA_WZY 29
# define R300_ALU_ARGC_SRC1CA_WZY 30
# define R300_ALU_ARGC_SRC2CA_WZY 31
+# define R300_RGB_SWIZA(x) ((x) << 0)
+# define R300_RGB_SWIZB(x) ((x) << 7)
+# define R300_RGB_SWIZC(x) ((x) << 14)
# define R300_ALU_ARG0C_SHIFT 0
# define R300_ALU_ARG0C_MASK (31 << 0)
@@ -1909,10 +1959,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_ALU_ARGA_SRCP_Y 13
# define R300_ALU_ARGA_SRCP_Z 14
# define R300_ALU_ARGA_SRCP_W 15
-
# define R300_ALU_ARGA_ZERO 16
# define R300_ALU_ARGA_ONE 17
# define R300_ALU_ARGA_HALF 18
+# define R300_ALPHA_SWIZA(x) ((x) << 0)
+# define R300_ALPHA_SWIZB(x) ((x) << 7)
+# define R300_ALPHA_SWIZC(x) ((x) << 14)
+
# define R300_ALU_ARG0A_SHIFT 0
# define R300_ALU_ARG0A_MASK (31 << 0)
# define R300_ALU_ARG0A_NOP (0 << 5)
@@ -2731,7 +2784,7 @@ enum {
# define R500_ALPHA_OP_COS 13
# define R500_ALPHA_OP_MDH 14
# define R500_ALPHA_OP_MDV 15
-# define R500_ALPHA_ADDRD(x) (x << 4)
+# define R500_ALPHA_ADDRD(x) ((x) << 4)
# define R500_ALPHA_ADDRD_REL (1 << 11)
# define R500_ALPHA_SEL_A_SHIFT 12
# define R500_ALPHA_SEL_A_SRC0 (0 << 12)
@@ -2775,16 +2828,16 @@ enum {
# define R500_ALPHA_OMOD_DIV_4 (5 << 26)
# define R500_ALPHA_OMOD_DIV_8 (6 << 26)
# define R500_ALPHA_OMOD_DISABLE (7 << 26)
-# define R500_ALPHA_TARGET(x) (x << 29)
+# define R500_ALPHA_TARGET(x) ((x) << 29)
# define R500_ALPHA_W_OMASK (1 << 31)
#define R500_US_ALU_ALPHA_ADDR_0 0x9800
-# define R500_ALPHA_ADDR0(x) (x << 0)
+# define R500_ALPHA_ADDR0(x) ((x) << 0)
# define R500_ALPHA_ADDR0_CONST (1 << 8)
# define R500_ALPHA_ADDR0_REL (1 << 9)
-# define R500_ALPHA_ADDR1(x) (x << 10)
+# define R500_ALPHA_ADDR1(x) ((x) << 10)
# define R500_ALPHA_ADDR1_CONST (1 << 18)
# define R500_ALPHA_ADDR1_REL (1 << 19)
-# define R500_ALPHA_ADDR2(x) (x << 20)
+# define R500_ALPHA_ADDR2(x) ((x) << 20)
# define R500_ALPHA_ADDR2_CONST (1 << 28)
# define R500_ALPHA_ADDR2_REL (1 << 29)
# define R500_ALPHA_SRCP_OP_1_MINUS_2A0 (0 << 30)
@@ -2805,7 +2858,7 @@ enum {
# define R500_ALU_RGBA_OP_SOP (10 << 0)
# define R500_ALU_RGBA_OP_MDH (11 << 0)
# define R500_ALU_RGBA_OP_MDV (12 << 0)
-# define R500_ALU_RGBA_ADDRD(x) (x << 4)
+# define R500_ALU_RGBA_ADDRD(x) ((x) << 4)
# define R500_ALU_RGBA_ADDRD_REL (1 << 11)
# define R500_ALU_RGBA_SEL_C_SHIFT 12
# define R500_ALU_RGBA_SEL_C_SRC0 (0 << 12)
@@ -2932,16 +2985,16 @@ enum {
# define R500_ALU_RGB_OMOD_DIV_4 (5 << 26)
# define R500_ALU_RGB_OMOD_DIV_8 (6 << 26)
# define R500_ALU_RGB_OMOD_DISABLE (7 << 26)
-# define R500_ALU_RGB_TARGET(x) (x << 29)
+# define R500_ALU_RGB_TARGET(x) ((x) << 29)
# define R500_ALU_RGB_WMASK (1 << 31)
#define R500_US_ALU_RGB_ADDR_0 0x9000
-# define R500_RGB_ADDR0(x) (x << 0)
+# define R500_RGB_ADDR0(x) ((x) << 0)
# define R500_RGB_ADDR0_CONST (1 << 8)
# define R500_RGB_ADDR0_REL (1 << 9)
-# define R500_RGB_ADDR1(x) (x << 10)
+# define R500_RGB_ADDR1(x) ((x) << 10)
# define R500_RGB_ADDR1_CONST (1 << 18)
# define R500_RGB_ADDR1_REL (1 << 19)
-# define R500_RGB_ADDR2(x) (x << 20)
+# define R500_RGB_ADDR2(x) ((x) << 20)
# define R500_RGB_ADDR2_CONST (1 << 28)
# define R500_RGB_ADDR2_REL (1 << 29)
# define R500_RGB_SRCP_OP_1_MINUS_2RGB0 (0 << 30)
@@ -2973,6 +3026,7 @@ enum {
# define R500_INST_RGB_OMASK_R (1 << 15)
# define R500_INST_RGB_OMASK_G (1 << 16)
# define R500_INST_RGB_OMASK_B (1 << 17)
+# define R500_INST_RGB_OMASK_RGB (7 << 15)
# define R500_INST_ALPHA_OMASK (1 << 18)
# define R500_INST_RGB_CLAMP (1 << 19)
# define R500_INST_ALPHA_CLAMP (1 << 20)
@@ -2996,19 +3050,19 @@ enum {
/* note that these are 8 bit lengths, despite the offsets, at least for R500 */
#define R500_US_CODE_ADDR 0x4630
-# define R500_US_CODE_START_ADDR(x) (x << 0)
-# define R500_US_CODE_END_ADDR(x) (x << 16)
+# define R500_US_CODE_START_ADDR(x) ((x) << 0)
+# define R500_US_CODE_END_ADDR(x) ((x) << 16)
#define R500_US_CODE_OFFSET 0x4638
-# define R500_US_CODE_OFFSET_ADDR(x) (x << 0)
+# define R500_US_CODE_OFFSET_ADDR(x) ((x) << 0)
#define R500_US_CODE_RANGE 0x4634
-# define R500_US_CODE_RANGE_ADDR(x) (x << 0)
-# define R500_US_CODE_RANGE_SIZE(x) (x << 16)
+# define R500_US_CODE_RANGE_ADDR(x) ((x) << 0)
+# define R500_US_CODE_RANGE_SIZE(x) ((x) << 16)
#define R500_US_CONFIG 0x4600
# define R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO (1 << 1)
#define R500_US_FC_ADDR_0 0xa000
-# define R500_FC_BOOL_ADDR(x) (x << 0)
-# define R500_FC_INT_ADDR(x) (x << 8)
-# define R500_FC_JUMP_ADDR(x) (x << 16)
+# define R500_FC_BOOL_ADDR(x) ((x) << 0)
+# define R500_FC_INT_ADDR(x) ((x) << 8)
+# define R500_FC_JUMP_ADDR(x) ((x) << 16)
# define R500_FC_JUMP_GLOBAL (1 << 31)
#define R500_US_FC_BOOL_CONST 0x4620
# define R500_FC_KBOOL(x) (x)
@@ -3029,8 +3083,8 @@ enum {
# define R500_FC_A_OP_NONE (0 << 6)
# define R500_FC_A_OP_POP (1 << 6)
# define R500_FC_A_OP_PUSH (2 << 6)
-# define R500_FC_JUMP_FUNC(x) (x << 8)
-# define R500_FC_B_POP_CNT(x) (x << 16)
+# define R500_FC_JUMP_FUNC(x) ((x) << 8)
+# define R500_FC_B_POP_CNT(x) ((x) << 16)
# define R500_FC_B_OP0_NONE (0 << 24)
# define R500_FC_B_OP0_DECR (1 << 24)
# define R500_FC_B_OP0_INCR (2 << 24)
@@ -3039,60 +3093,18 @@ enum {
# define R500_FC_B_OP1_INCR (2 << 26)
# define R500_FC_IGNORE_UNCOVERED (1 << 28)
#define R500_US_FC_INT_CONST_0 0x4c00
-# define R500_FC_INT_CONST_KR(x) (x << 0)
-# define R500_FC_INT_CONST_KG(x) (x << 8)
-# define R500_FC_INT_CONST_KB(x) (x << 16)
+# define R500_FC_INT_CONST_KR(x) ((x) << 0)
+# define R500_FC_INT_CONST_KG(x) ((x) << 8)
+# define R500_FC_INT_CONST_KB(x) ((x) << 16)
/* _0 through _15 */
#define R500_US_FORMAT0_0 0x4640
-# define R500_FORMAT_TXWIDTH(x) (x << 0)
-# define R500_FORMAT_TXHEIGHT(x) (x << 11)
-# define R500_FORMAT_TXDEPTH(x) (x << 22)
-/* _0 through _3 */
-#define R500_US_OUT_FMT_0 0x46A4
-# define R500_OUT_FMT_C4_8 (0 << 0)
-# define R500_OUT_FMT_C4_10 (1 << 0)
-# define R500_OUT_FMT_C4_10_GAMMA (2 << 0)
-# define R500_OUT_FMT_C_16 (3 << 0)
-# define R500_OUT_FMT_C2_16 (4 << 0)
-# define R500_OUT_FMT_C4_16 (5 << 0)
-# define R500_OUT_FMT_C_16_MPEG (6 << 0)
-# define R500_OUT_FMT_C2_16_MPEG (7 << 0)
-# define R500_OUT_FMT_C2_4 (8 << 0)
-# define R500_OUT_FMT_C_3_3_2 (9 << 0)
-# define R500_OUT_FMT_C_6_5_6 (10 << 0)
-# define R500_OUT_FMT_C_11_11_10 (11 << 0)
-# define R500_OUT_FMT_C_10_11_11 (12 << 0)
-# define R500_OUT_FMT_C_2_10_10_10 (13 << 0)
-/* #define R500_OUT_FMT_RESERVED (14 << 0) */
-# define R500_OUT_FMT_UNUSED (15 << 0)
-# define R500_OUT_FMT_C_16_FP (16 << 0)
-# define R500_OUT_FMT_C2_16_FP (17 << 0)
-# define R500_OUT_FMT_C4_16_FP (18 << 0)
-# define R500_OUT_FMT_C_32_FP (19 << 0)
-# define R500_OUT_FMT_C2_32_FP (20 << 0)
-# define R500_OUT_FMT_C4_32_FP (21 << 0)
-# define R500_C0_SEL_A (0 << 8)
-# define R500_C0_SEL_R (1 << 8)
-# define R500_C0_SEL_G (2 << 8)
-# define R500_C0_SEL_B (3 << 8)
-# define R500_C1_SEL_A (0 << 10)
-# define R500_C1_SEL_R (1 << 10)
-# define R500_C1_SEL_G (2 << 10)
-# define R500_C1_SEL_B (3 << 10)
-# define R500_C2_SEL_A (0 << 12)
-# define R500_C2_SEL_R (1 << 12)
-# define R500_C2_SEL_G (2 << 12)
-# define R500_C2_SEL_B (3 << 12)
-# define R500_C3_SEL_A (0 << 14)
-# define R500_C3_SEL_R (1 << 14)
-# define R500_C3_SEL_G (2 << 14)
-# define R500_C3_SEL_B (3 << 14)
-# define R500_OUT_SIGN(x) (x << 16)
-# define R500_ROUND_ADJ (1 << 20)
+# define R500_FORMAT_TXWIDTH(x) ((x) << 0)
+# define R500_FORMAT_TXHEIGHT(x) ((x) << 11)
+# define R500_FORMAT_TXDEPTH(x) ((x) << 22)
#define R500_US_PIXSIZE 0x4604
# define R500_PIX_SIZE(x) (x)
#define R500_US_TEX_ADDR_0 0x9800
-# define R500_TEX_SRC_ADDR(x) (x << 0)
+# define R500_TEX_SRC_ADDR(x) ((x) << 0)
# define R500_TEX_SRC_ADDR_REL (1 << 7)
# define R500_TEX_SRC_S_SWIZ_R (0 << 8)
# define R500_TEX_SRC_S_SWIZ_G (1 << 8)
@@ -3110,7 +3122,7 @@ enum {
# define R500_TEX_SRC_Q_SWIZ_G (1 << 14)
# define R500_TEX_SRC_Q_SWIZ_B (2 << 14)
# define R500_TEX_SRC_Q_SWIZ_A (3 << 14)
-# define R500_TEX_DST_ADDR(x) (x << 16)
+# define R500_TEX_DST_ADDR(x) ((x) << 16)
# define R500_TEX_DST_ADDR_REL (1 << 23)
# define R500_TEX_DST_R_SWIZ_R (0 << 24)
# define R500_TEX_DST_R_SWIZ_G (1 << 24)
@@ -3129,7 +3141,7 @@ enum {
# define R500_TEX_DST_A_SWIZ_B (2 << 30)
# define R500_TEX_DST_A_SWIZ_A (3 << 30)
#define R500_US_TEX_ADDR_DXDY_0 0xa000
-# define R500_DX_ADDR(x) (x << 0)
+# define R500_DX_ADDR(x) ((x) << 0)
# define R500_DX_ADDR_REL (1 << 7)
# define R500_DX_S_SWIZ_R (0 << 8)
# define R500_DX_S_SWIZ_G (1 << 8)
@@ -3147,7 +3159,7 @@ enum {
# define R500_DX_Q_SWIZ_G (1 << 14)
# define R500_DX_Q_SWIZ_B (2 << 14)
# define R500_DX_Q_SWIZ_A (3 << 14)
-# define R500_DY_ADDR(x) (x << 16)
+# define R500_DY_ADDR(x) ((x) << 16)
# define R500_DY_ADDR_REL (1 << 17)
# define R500_DY_S_SWIZ_R (0 << 24)
# define R500_DY_S_SWIZ_G (1 << 24)
@@ -3166,7 +3178,7 @@ enum {
# define R500_DY_Q_SWIZ_B (2 << 30)
# define R500_DY_Q_SWIZ_A (3 << 30)
#define R500_US_TEX_INST_0 0x9000
-# define R500_TEX_ID(x) (x << 16)
+# define R500_TEX_ID(x) ((x) << 16)
# define R500_TEX_INST_NOP (0 << 22)
# define R500_TEX_INST_LD (1 << 22)
# define R500_TEX_INST_TEXKILL (2 << 22)
@@ -3227,9 +3239,9 @@ enum {
#define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00
#define R300_PACKET3_INDX_BUFFER 0x00003300
-# define R300_EB_UNK1_SHIFT 24
-# define R300_EB_UNK1 (0x80<<24)
-# define R300_EB_UNK2 0x0810
+# define R300_INDX_BUFFER_DST_SHIFT 0
+# define R300_INDX_BUFFER_SKIP_SHIFT 16
+# define R300_INDX_BUFFER_ONE_REG_WR (1<<31)
/* Same as R300_PACKET3_3D_DRAW_VBUF but without VAP_VTX_FMT */
#define R300_PACKET3_3D_DRAW_VBUF_2 0x00003400
diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c
index 8ed66a1660c..d2c5998c261 100644
--- a/src/gallium/drivers/r300/r300_screen.c
+++ b/src/gallium/drivers/r300/r300_screen.c
@@ -50,6 +50,7 @@ static const char* chip_families[] = {
"RC410",
"RS480",
"RS482",
+ "RS600",
"RS690",
"RS740",
"RV515",
@@ -100,11 +101,9 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
/* IN THEORY */
return 0;
case PIPE_CAP_MAX_RENDER_TARGETS:
- /* XXX 4 eventually */
- return 1;
+ return 4;
case PIPE_CAP_OCCLUSION_QUERY:
- /* IN THEORY */
- return 0;
+ return 1;
case PIPE_CAP_TEXTURE_SHADOW_MAP:
/* IN THEORY */
return 0;
@@ -121,7 +120,7 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
* shows why this is silly. Assuming RGBA, 4cpp, we can see that
* 4096*4096*4096 = 64.0 GiB exactly, so it's not exactly
* practical. However, if at some point a game really wants this,
- * then we can remove this limit. */
+ * then we can remove or raise this limit. */
if (r300screen->caps->is_r500) {
/* 9 == 256x256x256 */
return 9;
@@ -142,7 +141,7 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
return 1;
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- /* XXX guessing */
+ /* XXX guessing (what a terrible guess) */
return 2;
default:
debug_printf("r300: Implementation error: Bad param %d\n",
@@ -175,15 +174,44 @@ static float r300_get_paramf(struct pipe_screen* pscreen, int param)
}
}
-/* XXX moar formats */
-static boolean check_tex_2d_format(enum pipe_format format)
+static boolean check_tex_2d_format(enum pipe_format format, boolean is_r500)
{
switch (format) {
+ /* Colorbuffer */
+ case PIPE_FORMAT_A4R4G4B4_UNORM:
+ case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_A1R5G5B5_UNORM:
case PIPE_FORMAT_A8R8G8B8_UNORM:
+ /* Colorbuffer or texture */
case PIPE_FORMAT_I8_UNORM:
+ /* Z buffer */
+ case PIPE_FORMAT_Z16_UNORM:
+ /* Z buffer with stencil */
+ case PIPE_FORMAT_Z24S8_UNORM:
return TRUE;
+
+ /* XXX These don't even exist
+ case PIPE_FORMAT_A32R32G32B32:
+ case PIPE_FORMAT_A16R16G16B16: */
+ /* XXX Insert YUV422 packed VYUY and YVYU here */
+ /* XXX What the deuce is UV88? (r3xx accel page 14)
+ debug_printf("r300: Warning: Got unimplemented format: %s in %s\n",
+ pf_name(format), __FUNCTION__);
+ return FALSE; */
+
+ /* XXX Supported yet unimplemented r5xx formats: */
+ /* XXX Again, what is UV1010 this time? (r5xx accel page 148) */
+ /* XXX Even more that don't exist
+ case PIPE_FORMAT_A10R10G10B10_UNORM:
+ case PIPE_FORMAT_A2R10G10B10_UNORM:
+ case PIPE_FORMAT_I10_UNORM:
+ debug_printf(
+ "r300: Warning: Got unimplemented r500 format: %s in %s\n",
+ pf_name(format), __FUNCTION__);
+ return FALSE; */
+
default:
- debug_printf("r300: Warning: Got unknown format: %s, in %s\n",
+ debug_printf("r300: Warning: Got unsupported format: %s in %s\n",
pf_name(format), __FUNCTION__);
break;
}
@@ -200,7 +228,8 @@ static boolean r300_is_format_supported(struct pipe_screen* pscreen,
{
switch (target) {
case PIPE_TEXTURE_2D:
- return check_tex_2d_format(format);
+ return check_tex_2d_format(format,
+ r300_screen(pscreen)->caps->is_r500);
default:
debug_printf("r300: Warning: Got unknown format target: %d\n",
format);
@@ -210,24 +239,84 @@ static boolean r300_is_format_supported(struct pipe_screen* pscreen,
return FALSE;
}
-static void* r300_surface_map(struct pipe_screen* screen,
- struct pipe_surface* surface,
- unsigned flags)
+static struct pipe_transfer*
+r300_get_tex_transfer(struct pipe_screen *screen,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level, unsigned zslice,
+ enum pipe_transfer_usage usage, unsigned x, unsigned y,
+ unsigned w, unsigned h)
+{
+ struct r300_texture *tex = (struct r300_texture *)texture;
+ struct r300_transfer *trans;
+ unsigned offset; /* in bytes */
+
+ /* XXX Add support for these things */
+ if (texture->target == PIPE_TEXTURE_CUBE) {
+ debug_printf("PIPE_TEXTURE_CUBE is not yet supported.\n");
+ /* offset = tex->image_offset[level][face]; */
+ }
+ else if (texture->target == PIPE_TEXTURE_3D) {
+ debug_printf("PIPE_TEXTURE_3D is not yet supported.\n");
+ /* offset = tex->image_offset[level][zslice]; */
+ }
+ else {
+ offset = tex->offset[level];
+ assert(face == 0);
+ assert(zslice == 0);
+ }
+
+ trans = CALLOC_STRUCT(r300_transfer);
+ if (trans) {
+ pipe_texture_reference(&trans->transfer.texture, texture);
+ trans->transfer.format = trans->transfer.format;
+ trans->transfer.width = w;
+ trans->transfer.height = h;
+ trans->transfer.block = texture->block;
+ trans->transfer.nblocksx = texture->nblocksx[level];
+ trans->transfer.nblocksy = texture->nblocksy[level];
+ trans->transfer.stride = tex->stride;
+ trans->transfer.usage = usage;
+ trans->offset = offset;
+ }
+ return &trans->transfer;
+}
+
+static void
+r300_tex_transfer_destroy(struct pipe_transfer *trans)
{
- struct r300_texture* tex = (struct r300_texture*)surface->texture;
- char* map = pipe_buffer_map(screen, tex->buffer, flags);
+ pipe_texture_reference(&trans->texture, NULL);
+ FREE(trans);
+}
+
+static void* r300_transfer_map(struct pipe_screen* screen,
+ struct pipe_transfer* transfer)
+{
+ struct r300_texture* tex = (struct r300_texture*)transfer->texture;
+ char* map;
+ unsigned flags = 0;
+
+ if (transfer->usage != PIPE_TRANSFER_WRITE) {
+ flags |= PIPE_BUFFER_USAGE_CPU_READ;
+ }
+ if (transfer->usage != PIPE_TRANSFER_READ) {
+ flags |= PIPE_BUFFER_USAGE_CPU_WRITE;
+ }
+
+ map = pipe_buffer_map(screen, tex->buffer, flags);
if (!map) {
return NULL;
}
- return map + surface->offset;
+ return map + r300_transfer(transfer)->offset +
+ transfer->y / transfer->block.height * transfer->stride +
+ transfer->x / transfer->block.width * transfer->block.size;
}
-static void r300_surface_unmap(struct pipe_screen* screen,
- struct pipe_surface* surface)
+static void r300_transfer_unmap(struct pipe_screen* screen,
+ struct pipe_transfer* transfer)
{
- struct r300_texture* tex = (struct r300_texture*)surface->texture;
+ struct r300_texture* tex = (struct r300_texture*)transfer->texture;
pipe_buffer_unmap(screen, tex->buffer);
}
@@ -239,8 +328,7 @@ static void r300_destroy_screen(struct pipe_screen* pscreen)
FREE(r300screen);
}
-struct pipe_screen* r300_create_screen(struct pipe_winsys* winsys,
- struct r300_winsys* r300_winsys)
+struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys)
{
struct r300_screen* r300screen = CALLOC_STRUCT(r300_screen);
struct r300_capabilities* caps = CALLOC_STRUCT(r300_capabilities);
@@ -254,15 +342,17 @@ struct pipe_screen* r300_create_screen(struct pipe_winsys* winsys,
r300_parse_chipset(caps);
r300screen->caps = caps;
- r300screen->screen.winsys = winsys;
+ r300screen->screen.winsys = (struct pipe_winsys*)r300_winsys;
r300screen->screen.destroy = r300_destroy_screen;
r300screen->screen.get_name = r300_get_name;
r300screen->screen.get_vendor = r300_get_vendor;
r300screen->screen.get_param = r300_get_param;
r300screen->screen.get_paramf = r300_get_paramf;
r300screen->screen.is_format_supported = r300_is_format_supported;
- r300screen->screen.surface_map = r300_surface_map;
- r300screen->screen.surface_unmap = r300_surface_unmap;
+ r300screen->screen.get_tex_transfer = r300_get_tex_transfer;
+ r300screen->screen.tex_transfer_destroy = r300_tex_transfer_destroy;
+ r300screen->screen.transfer_map = r300_transfer_map;
+ r300screen->screen.transfer_unmap = r300_transfer_unmap;
r300_init_screen_texture_functions(&r300screen->screen);
u_simple_screen_init(&r300screen->screen);
diff --git a/src/gallium/drivers/r300/r300_screen.h b/src/gallium/drivers/r300/r300_screen.h
index 2e25f61dbf1..3f52dbc3bea 100644
--- a/src/gallium/drivers/r300/r300_screen.h
+++ b/src/gallium/drivers/r300/r300_screen.h
@@ -40,13 +40,27 @@ struct r300_screen {
struct r300_capabilities* caps;
};
+struct r300_transfer {
+ /* Parent class */
+ struct pipe_transfer transfer;
+
+ /* Offset from start of buffer. */
+ unsigned offset;
+};
+
/* Convenience cast wrapper. */
static struct r300_screen* r300_screen(struct pipe_screen* screen) {
return (struct r300_screen*)screen;
}
+/* Convenience cast wrapper. */
+static INLINE struct r300_transfer*
+r300_transfer(struct pipe_transfer* transfer)
+{
+ return (struct r300_transfer*)transfer;
+}
+
/* Creates a new r300 screen. */
-struct pipe_screen* r300_create_screen(struct pipe_winsys* winsys,
- struct r300_winsys* r300_winsys);
+struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys);
#endif /* R300_SCREEN_H */
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 9392d723427..58bce22fc81 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -22,92 +22,17 @@
#include "util/u_math.h"
#include "util/u_pack_color.h"
-#include "pipe/p_debug.h"
+
+#include "util/u_debug.h"
+#include "pipe/internal/p_winsys_screen.h"
#include "r300_context.h"
#include "r300_reg.h"
+#include "r300_state_inlines.h"
+#include "r300_state_shader.h"
/* r300_state: Functions used to intialize state context by translating
- * Gallium state objects into semi-native r300 state objects.
- *
- * XXX break this file up into pieces if it gets too big! */
-
-/* Pack a float into a dword. */
-static uint32_t pack_float_32(float f)
-{
- union {
- float f;
- uint32_t u;
- } u;
-
- u.f = f;
- return u.u;
-}
-
-static uint32_t translate_blend_function(int blend_func) {
- switch (blend_func) {
- case PIPE_BLEND_ADD:
- return R300_COMB_FCN_ADD_CLAMP;
- case PIPE_BLEND_SUBTRACT:
- return R300_COMB_FCN_SUB_CLAMP;
- case PIPE_BLEND_REVERSE_SUBTRACT:
- return R300_COMB_FCN_RSUB_CLAMP;
- case PIPE_BLEND_MIN:
- return R300_COMB_FCN_MIN;
- case PIPE_BLEND_MAX:
- return R300_COMB_FCN_MAX;
- default:
- debug_printf("r300: Unknown blend function %d\n", blend_func);
- break;
- }
- return 0;
-}
-
-/* XXX we can also offer the D3D versions of some of these... */
-static uint32_t translate_blend_factor(int blend_fact) {
- switch (blend_fact) {
- case PIPE_BLENDFACTOR_ONE:
- return R300_BLEND_GL_ONE;
- case PIPE_BLENDFACTOR_SRC_COLOR:
- return R300_BLEND_GL_SRC_COLOR;
- case PIPE_BLENDFACTOR_SRC_ALPHA:
- return R300_BLEND_GL_SRC_ALPHA;
- case PIPE_BLENDFACTOR_DST_ALPHA:
- return R300_BLEND_GL_DST_ALPHA;
- case PIPE_BLENDFACTOR_DST_COLOR:
- return R300_BLEND_GL_DST_COLOR;
- case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
- return R300_BLEND_GL_SRC_ALPHA_SATURATE;
- case PIPE_BLENDFACTOR_CONST_COLOR:
- return R300_BLEND_GL_CONST_COLOR;
- case PIPE_BLENDFACTOR_CONST_ALPHA:
- return R300_BLEND_GL_CONST_ALPHA;
- /* XXX WTF are these?
- case PIPE_BLENDFACTOR_SRC1_COLOR:
- case PIPE_BLENDFACTOR_SRC1_ALPHA: */
- case PIPE_BLENDFACTOR_ZERO:
- return R300_BLEND_GL_ZERO;
- case PIPE_BLENDFACTOR_INV_SRC_COLOR:
- return R300_BLEND_GL_ONE_MINUS_SRC_COLOR;
- case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
- return R300_BLEND_GL_ONE_MINUS_SRC_ALPHA;
- case PIPE_BLENDFACTOR_INV_DST_ALPHA:
- return R300_BLEND_GL_ONE_MINUS_DST_ALPHA;
- case PIPE_BLENDFACTOR_INV_DST_COLOR:
- return R300_BLEND_GL_ONE_MINUS_DST_COLOR;
- case PIPE_BLENDFACTOR_INV_CONST_COLOR:
- return R300_BLEND_GL_ONE_MINUS_CONST_COLOR;
- case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
- return R300_BLEND_GL_ONE_MINUS_CONST_ALPHA;
- /* XXX see above
- case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
- case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: */
- default:
- debug_printf("r300: Unknown blend factor %d\n", blend_fact);
- break;
- }
- return 0;
-}
+ * Gallium state objects into semi-native r300 state objects. */
/* Create a new blend state based on the CSO blend state.
*
@@ -123,16 +48,16 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
blend->blend_control = R300_ALPHA_BLEND_ENABLE |
R300_SEPARATE_ALPHA_ENABLE |
R300_READ_ENABLE |
- translate_blend_function(state->rgb_func) |
- (translate_blend_factor(state->rgb_src_factor) <<
+ r300_translate_blend_function(state->rgb_func) |
+ (r300_translate_blend_factor(state->rgb_src_factor) <<
R300_SRC_BLEND_SHIFT) |
- (translate_blend_factor(state->rgb_dst_factor) <<
+ (r300_translate_blend_factor(state->rgb_dst_factor) <<
R300_DST_BLEND_SHIFT);
blend->alpha_blend_control =
- translate_blend_function(state->alpha_func) |
- (translate_blend_factor(state->alpha_src_factor) <<
+ r300_translate_blend_function(state->alpha_func) |
+ (r300_translate_blend_factor(state->alpha_src_factor) <<
R300_SRC_BLEND_SHIFT) |
- (translate_blend_factor(state->alpha_dst_factor) <<
+ (r300_translate_blend_factor(state->alpha_dst_factor) <<
R300_DST_BLEND_SHIFT);
}
@@ -175,21 +100,17 @@ static void r300_set_blend_color(struct pipe_context* pipe,
const struct pipe_blend_color* color)
{
struct r300_context* r300 = r300_context(pipe);
- uint32_t r, g, b, a;
ubyte ur, ug, ub, ua;
- r = util_iround(color->color[0] * 1023.0f);
- g = util_iround(color->color[1] * 1023.0f);
- b = util_iround(color->color[2] * 1023.0f);
- a = util_iround(color->color[3] * 1023.0f);
-
ur = float_to_ubyte(color->color[0]);
ug = float_to_ubyte(color->color[1]);
ub = float_to_ubyte(color->color[2]);
ua = float_to_ubyte(color->color[3]);
- r300->blend_color_state->blend_color = (a << 24) | (r << 16) | (g << 8) | b;
+ util_pack_color(color->color, PIPE_FORMAT_A8R8G8B8_UNORM,
+ &r300->blend_color_state->blend_color);
+ /* XXX this is wrong */
r300->blend_color_state->blend_color_red_alpha = ur | (ua << 16);
r300->blend_color_state->blend_color_green_blue = ub | (ug << 16);
@@ -210,83 +131,24 @@ static void
uint shader, uint index,
const struct pipe_constant_buffer* buffer)
{
- /* XXX */
-}
-
-static uint32_t translate_depth_stencil_function(int zs_func) {
- switch (zs_func) {
- case PIPE_FUNC_NEVER:
- return R300_ZS_NEVER;
- case PIPE_FUNC_LESS:
- return R300_ZS_LESS;
- case PIPE_FUNC_EQUAL:
- return R300_ZS_EQUAL;
- case PIPE_FUNC_LEQUAL:
- return R300_ZS_LEQUAL;
- case PIPE_FUNC_GREATER:
- return R300_ZS_GREATER;
- case PIPE_FUNC_NOTEQUAL:
- return R300_ZS_NOTEQUAL;
- case PIPE_FUNC_GEQUAL:
- return R300_ZS_GEQUAL;
- case PIPE_FUNC_ALWAYS:
- return R300_ZS_ALWAYS;
- default:
- debug_printf("r300: Unknown depth/stencil function %d\n",
- zs_func);
- break;
- }
- return 0;
-}
+ struct r300_context* r300 = r300_context(pipe);
-static uint32_t translate_stencil_op(int s_op) {
- switch (s_op) {
- case PIPE_STENCIL_OP_KEEP:
- return R300_ZS_KEEP;
- case PIPE_STENCIL_OP_ZERO:
- return R300_ZS_ZERO;
- case PIPE_STENCIL_OP_REPLACE:
- return R300_ZS_REPLACE;
- case PIPE_STENCIL_OP_INCR:
- return R300_ZS_INCR;
- case PIPE_STENCIL_OP_DECR:
- return R300_ZS_DECR;
- case PIPE_STENCIL_OP_INCR_WRAP:
- return R300_ZS_INCR_WRAP;
- case PIPE_STENCIL_OP_DECR_WRAP:
- return R300_ZS_DECR_WRAP;
- case PIPE_STENCIL_OP_INVERT:
- return R300_ZS_INVERT;
- default:
- debug_printf("r300: Unknown stencil op %d", s_op);
- break;
+ /* This entire chunk of code seems ever-so-slightly baked.
+ * It's as if I've got pipe_buffer* matryoshkas... */
+ if (buffer && buffer->buffer && buffer->buffer->size) {
+ void* map = pipe->winsys->buffer_map(pipe->winsys, buffer->buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ memcpy(r300->shader_constants[shader].constants,
+ map, buffer->buffer->size);
+ pipe->winsys->buffer_unmap(pipe->winsys, buffer->buffer);
+
+ r300->shader_constants[shader].user_count =
+ buffer->buffer->size / (sizeof(float) * 4);
+ } else {
+ r300->shader_constants[shader].user_count = 0;
}
- return 0;
-}
-static uint32_t translate_alpha_function(int alpha_func) {
- switch (alpha_func) {
- case PIPE_FUNC_NEVER:
- return R300_FG_ALPHA_FUNC_NEVER;
- case PIPE_FUNC_LESS:
- return R300_FG_ALPHA_FUNC_LESS;
- case PIPE_FUNC_EQUAL:
- return R300_FG_ALPHA_FUNC_EQUAL;
- case PIPE_FUNC_LEQUAL:
- return R300_FG_ALPHA_FUNC_LE;
- case PIPE_FUNC_GREATER:
- return R300_FG_ALPHA_FUNC_GREATER;
- case PIPE_FUNC_NOTEQUAL:
- return R300_FG_ALPHA_FUNC_NOTEQUAL;
- case PIPE_FUNC_GEQUAL:
- return R300_FG_ALPHA_FUNC_GE;
- case PIPE_FUNC_ALWAYS:
- return R300_FG_ALPHA_FUNC_ALWAYS;
- default:
- debug_printf("r300: Unknown alpha function %d", alpha_func);
- break;
- }
- return 0;
+ r300->dirty_state |= R300_NEW_CONSTANTS;
}
/* Create a new depth, stencil, and alpha state based on the CSO dsa state.
@@ -309,7 +171,7 @@ static void*
}
dsa->z_stencil_control |=
- (translate_depth_stencil_function(state->depth.func) <<
+ (r300_translate_depth_stencil_function(state->depth.func) <<
R300_Z_FUNC_SHIFT);
}
@@ -317,14 +179,14 @@ static void*
if (state->stencil[0].enabled) {
dsa->z_buffer_control |= R300_STENCIL_ENABLE;
dsa->z_stencil_control |=
- (translate_depth_stencil_function(state->stencil[0].func) <<
- R300_S_FRONT_FUNC_SHIFT) |
- (translate_stencil_op(state->stencil[0].fail_op) <<
- R300_S_FRONT_SFAIL_OP_SHIFT) |
- (translate_stencil_op(state->stencil[0].zpass_op) <<
- R300_S_FRONT_ZPASS_OP_SHIFT) |
- (translate_stencil_op(state->stencil[0].zfail_op) <<
- R300_S_FRONT_ZFAIL_OP_SHIFT);
+ (r300_translate_depth_stencil_function(state->stencil[0].func) <<
+ R300_S_FRONT_FUNC_SHIFT) |
+ (r300_translate_stencil_op(state->stencil[0].fail_op) <<
+ R300_S_FRONT_SFAIL_OP_SHIFT) |
+ (r300_translate_stencil_op(state->stencil[0].zpass_op) <<
+ R300_S_FRONT_ZPASS_OP_SHIFT) |
+ (r300_translate_stencil_op(state->stencil[0].zfail_op) <<
+ R300_S_FRONT_ZFAIL_OP_SHIFT);
dsa->stencil_ref_mask = (state->stencil[0].ref_value) |
(state->stencil[0].valuemask << R300_STENCILMASK_SHIFT) |
@@ -333,14 +195,14 @@ static void*
if (state->stencil[1].enabled) {
dsa->z_buffer_control |= R300_STENCIL_FRONT_BACK;
dsa->z_stencil_control |=
- (translate_depth_stencil_function(state->stencil[1].func) <<
- R300_S_BACK_FUNC_SHIFT) |
- (translate_stencil_op(state->stencil[1].fail_op) <<
- R300_S_BACK_SFAIL_OP_SHIFT) |
- (translate_stencil_op(state->stencil[1].zpass_op) <<
- R300_S_BACK_ZPASS_OP_SHIFT) |
- (translate_stencil_op(state->stencil[1].zfail_op) <<
- R300_S_BACK_ZFAIL_OP_SHIFT);
+ (r300_translate_depth_stencil_function(state->stencil[1].func) <<
+ R300_S_BACK_FUNC_SHIFT) |
+ (r300_translate_stencil_op(state->stencil[1].fail_op) <<
+ R300_S_BACK_SFAIL_OP_SHIFT) |
+ (r300_translate_stencil_op(state->stencil[1].zpass_op) <<
+ R300_S_BACK_ZPASS_OP_SHIFT) |
+ (r300_translate_stencil_op(state->stencil[1].zfail_op) <<
+ R300_S_BACK_ZFAIL_OP_SHIFT);
dsa->stencil_ref_bf = (state->stencil[1].ref_value) |
(state->stencil[1].valuemask << R300_STENCILMASK_SHIFT) |
@@ -350,7 +212,8 @@ static void*
/* Alpha test setup. */
if (state->alpha.enabled) {
- dsa->alpha_function = translate_alpha_function(state->alpha.func) |
+ dsa->alpha_function =
+ r300_translate_alpha_function(state->alpha.func) |
R300_FG_ALPHA_FUNC_ENABLE;
dsa->alpha_reference = CLAMP(state->alpha.ref_value * 1023.0f,
0, 1023);
@@ -415,6 +278,8 @@ static void* r300_create_fs_state(struct pipe_context* pipe,
/* Copy state directly into shader. */
fs->state = *shader;
+ tgsi_scan_shader(shader->tokens, &fs->info);
+
return (void*)fs;
}
@@ -424,14 +289,18 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
struct r300_context* r300 = r300_context(pipe);
struct r3xx_fragment_shader* fs = (struct r3xx_fragment_shader*)shader;
- if (!fs->translated) {
+ if (fs == NULL) {
+ r300->fs = NULL;
+ return;
+ } else if (!fs->translated) {
if (r300_screen(r300->context.screen)->caps->is_r500) {
- r500_translate_shader(r300, fs);
+ r500_translate_fragment_shader(r300, (struct r500_fragment_shader*)fs);
} else {
- r300_translate_shader(r300, fs);
+ r300_translate_fragment_shader(r300, (struct r300_fragment_shader*)fs);
}
}
+ fs->translated = TRUE;
r300->fs = fs;
r300->dirty_state |= R300_NEW_FRAGMENT_SHADER;
@@ -449,10 +318,6 @@ static void r300_set_polygon_stipple(struct pipe_context* pipe,
/* XXX */
}
-static INLINE int pack_float_16_6x(float f) {
- return ((int)(f * 6.0) & 0xffff);
-}
-
/* Create a new rasterizer state based on the CSO rasterizer state.
*
* This is a very large chunk of state, and covers most of the graphics
@@ -472,6 +337,12 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
rs->point_size = pack_float_16_6x(state->point_size) |
(pack_float_16_6x(state->point_size) << R300_POINTSIZE_X_SHIFT);
+ rs->point_minmax =
+ ((int)(state->point_size_min * 6.0) <<
+ R300_GA_POINT_MINMAX_MIN_SHIFT) |
+ ((int)(state->point_size_max * 6.0) <<
+ R300_GA_POINT_MINMAX_MAX_SHIFT);
+
rs->line_control = pack_float_16_6x(state->line_width) |
R300_GA_LINE_CNTL_END_TYPE_COMP;
@@ -504,20 +375,28 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
if (rs->polygon_offset_enable) {
rs->depth_offset_front = rs->depth_offset_back =
- pack_float_32(state->offset_units);
+ fui(state->offset_units);
rs->depth_scale_front = rs->depth_scale_back =
- pack_float_32(state->offset_scale);
+ fui(state->offset_scale);
}
if (state->line_stipple_enable) {
rs->line_stipple_config =
R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_LINE |
- (pack_float_32((float)state->line_stipple_factor) &
+ (fui((float)state->line_stipple_factor) &
R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_MASK);
/* XXX this might need to be scaled up */
rs->line_stipple_value = state->line_stipple_pattern;
}
+ if (state->flatshade) {
+ rs->color_control = R300_SHADE_MODEL_FLAT;
+ } else {
+ rs->color_control = R300_SHADE_MODEL_SMOOTH;
+ }
+
+ rs->rs = *state;
+
return (void*)rs;
}
@@ -525,8 +404,11 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
{
struct r300_context* r300 = r300_context(pipe);
+ struct r300_rs_state* rs = (struct r300_rs_state*)state;
+
+ draw_set_rasterizer_state(r300->draw, &rs->rs);
- r300->rs_state = (struct r300_rs_state*)state;
+ r300->rs_state = rs;
r300->dirty_state |= R300_NEW_RASTERIZER;
}
@@ -536,83 +418,6 @@ static void r300_delete_rs_state(struct pipe_context* pipe, void* state)
FREE(state);
}
-static uint32_t translate_wrap(int wrap) {
- switch (wrap) {
- case PIPE_TEX_WRAP_REPEAT:
- return R300_TX_REPEAT;
- case PIPE_TEX_WRAP_CLAMP:
- return R300_TX_CLAMP;
- case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
- return R300_TX_CLAMP_TO_EDGE;
- case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
- return R300_TX_CLAMP_TO_BORDER;
- case PIPE_TEX_WRAP_MIRROR_REPEAT:
- return R300_TX_REPEAT | R300_TX_MIRRORED;
- case PIPE_TEX_WRAP_MIRROR_CLAMP:
- return R300_TX_CLAMP | R300_TX_MIRRORED;
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
- return R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED;
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
- return R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED;
- default:
- debug_printf("r300: Unknown texture wrap %d", wrap);
- return 0;
- }
-}
-
-static uint32_t translate_tex_filters(int min, int mag, int mip) {
- uint32_t retval = 0;
- switch (min) {
- case PIPE_TEX_FILTER_NEAREST:
- retval |= R300_TX_MIN_FILTER_NEAREST;
- case PIPE_TEX_FILTER_LINEAR:
- retval |= R300_TX_MIN_FILTER_LINEAR;
- case PIPE_TEX_FILTER_ANISO:
- retval |= R300_TX_MIN_FILTER_ANISO;
- default:
- debug_printf("r300: Unknown texture filter %d", min);
- break;
- }
- switch (mag) {
- case PIPE_TEX_FILTER_NEAREST:
- retval |= R300_TX_MAG_FILTER_NEAREST;
- case PIPE_TEX_FILTER_LINEAR:
- retval |= R300_TX_MAG_FILTER_LINEAR;
- case PIPE_TEX_FILTER_ANISO:
- retval |= R300_TX_MAG_FILTER_ANISO;
- default:
- debug_printf("r300: Unknown texture filter %d", mag);
- break;
- }
- switch (mip) {
- case PIPE_TEX_MIPFILTER_NONE:
- retval |= R300_TX_MIN_FILTER_MIP_NONE;
- case PIPE_TEX_MIPFILTER_NEAREST:
- retval |= R300_TX_MIN_FILTER_MIP_NEAREST;
- case PIPE_TEX_MIPFILTER_LINEAR:
- retval |= R300_TX_MIN_FILTER_MIP_LINEAR;
- default:
- debug_printf("r300: Unknown texture filter %d", mip);
- break;
- }
-
- return retval;
-}
-
-static uint32_t anisotropy(float max_aniso) {
- if (max_aniso >= 16.0f) {
- return R300_TX_MAX_ANISO_16_TO_1;
- } else if (max_aniso >= 8.0f) {
- return R300_TX_MAX_ANISO_8_TO_1;
- } else if (max_aniso >= 4.0f) {
- return R300_TX_MAX_ANISO_4_TO_1;
- } else if (max_aniso >= 2.0f) {
- return R300_TX_MAX_ANISO_2_TO_1;
- } else {
- return R300_TX_MAX_ANISO_1_TO_1;
- }
-}
-
static void*
r300_create_sampler_state(struct pipe_context* pipe,
const struct pipe_sampler_state* state)
@@ -622,19 +427,19 @@ static void*
int lod_bias;
sampler->filter0 |=
- (translate_wrap(state->wrap_s) << R300_TX_WRAP_S_SHIFT) |
- (translate_wrap(state->wrap_t) << R300_TX_WRAP_T_SHIFT) |
- (translate_wrap(state->wrap_r) << R300_TX_WRAP_R_SHIFT);
+ (r300_translate_wrap(state->wrap_s) << R300_TX_WRAP_S_SHIFT) |
+ (r300_translate_wrap(state->wrap_t) << R300_TX_WRAP_T_SHIFT) |
+ (r300_translate_wrap(state->wrap_r) << R300_TX_WRAP_R_SHIFT);
- sampler->filter0 |= translate_tex_filters(state->min_img_filter,
- state->mag_img_filter,
- state->min_mip_filter);
+ sampler->filter0 |= r300_translate_tex_filters(state->min_img_filter,
+ state->mag_img_filter,
+ state->min_mip_filter);
lod_bias = CLAMP((int)(state->lod_bias * 32), -(1 << 9), (1 << 9) - 1);
sampler->filter1 |= lod_bias << R300_LOD_BIAS_SHIFT;
- sampler->filter1 |= anisotropy(state->max_anisotropy);
+ sampler->filter1 |= r300_anisotropy(state->max_anisotropy);
util_pack_color(state->border_color, PIPE_FORMAT_A8R8G8B8_UNORM,
&sampler->border_color);
@@ -710,20 +515,12 @@ static void r300_set_scissor_state(struct pipe_context* pipe,
struct r300_context* r300 = r300_context(pipe);
draw_flush(r300->draw);
- uint32_t left, top, right, bottom;
-
- /* So, a bit of info. The scissors are offset by R300_SCISSORS_OFFSET in
- * both directions for all values, and can only be 13 bits wide. Why?
- * We may never know. */
- left = (state->minx + R300_SCISSORS_OFFSET) & 0x1fff;
- top = (state->miny + R300_SCISSORS_OFFSET) & 0x1fff;
- right = (state->maxx + R300_SCISSORS_OFFSET) & 0x1fff;
- bottom = (state->maxy + R300_SCISSORS_OFFSET) & 0x1fff;
-
- r300->scissor_state->scissor_top_left = (left << R300_SCISSORS_X_SHIFT) |
- (top << R300_SCISSORS_Y_SHIFT);
+ r300->scissor_state->scissor_top_left =
+ (state->minx << R300_SCISSORS_X_SHIFT) |
+ (state->miny << R300_SCISSORS_Y_SHIFT);
r300->scissor_state->scissor_bottom_right =
- (right << R300_SCISSORS_X_SHIFT) | (bottom << R300_SCISSORS_Y_SHIFT);
+ (state->maxx << R300_SCISSORS_X_SHIFT) |
+ (state->maxy << R300_SCISSORS_Y_SHIFT);
r300->dirty_state |= R300_NEW_SCISSOR;
}
@@ -732,8 +529,26 @@ static void r300_set_viewport_state(struct pipe_context* pipe,
const struct pipe_viewport_state* state)
{
struct r300_context* r300 = r300_context(pipe);
- /* XXX handing this off to Draw for now */
- draw_set_viewport_state(r300->draw, state);
+
+ r300->viewport_state->xscale = state->scale[0];
+ r300->viewport_state->yscale = state->scale[1];
+ r300->viewport_state->zscale = state->scale[2];
+
+ r300->viewport_state->xoffset = state->translate[0];
+ r300->viewport_state->yoffset = state->translate[1];
+ r300->viewport_state->zoffset = state->translate[2];
+
+ r300->viewport_state->vte_control = 0;
+ if (r300_screen(r300->context.screen)->caps->has_tcl) {
+ /* Do the transform in HW. */
+ r300->viewport_state->vte_control |=
+ R300_VPORT_X_SCALE_ENA | R300_VPORT_X_OFFSET_ENA |
+ R300_VPORT_Y_SCALE_ENA | R300_VPORT_Y_OFFSET_ENA |
+ R300_VPORT_Z_SCALE_ENA | R300_VPORT_Z_OFFSET_ENA;
+ } else {
+ /* Have Draw do the actual transform. */
+ draw_set_viewport_state(r300->draw, state);
+ }
}
static void r300_set_vertex_buffers(struct pipe_context* pipe,
@@ -741,7 +556,12 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
const struct pipe_vertex_buffer* buffers)
{
struct r300_context* r300 = r300_context(pipe);
- /* XXX Draw */
+
+ memcpy(r300->vertex_buffers, buffers,
+ sizeof(struct pipe_vertex_buffer) * count);
+
+ r300->vertex_buffer_count = count;
+
draw_flush(r300->draw);
draw_set_vertex_buffers(r300->draw, count, buffers);
}
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
new file mode 100644
index 00000000000..d761a0302f0
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -0,0 +1,299 @@
+/*
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "r300_state_derived.h"
+
+/* r300_state_derived: Various bits of state which are dependent upon
+ * currently bound CSO data. */
+
+/* Update the vertex_info struct in our r300_context.
+ *
+ * The vertex_info struct describes the post-TCL format of vertices. It is
+ * required for Draw when doing SW TCL, and also for describing the
+ * dreaded RS block on R300 chipsets. */
+/* XXX this function should be able to handle vert shaders as well as draw */
+static void r300_update_vertex_layout(struct r300_context* r300)
+{
+ struct r300_vertex_format vformat;
+ struct vertex_info vinfo;
+ boolean pos = FALSE, psize = FALSE, fog = FALSE;
+ int i, texs = 0, cols = 0;
+ int tab[16];
+
+ struct tgsi_shader_info* info = &r300->fs->info;
+
+ memset(&vinfo, 0, sizeof(vinfo));
+ for (i = 0; i < 16; i++) {
+ tab[i] = -1;
+ }
+
+ assert(info->num_inputs <= 16);
+
+ for (i = 0; i < info->num_inputs; i++) {
+ switch (info->input_semantic_name[i]) {
+ case TGSI_SEMANTIC_POSITION:
+ pos = TRUE;
+ tab[i] = 0;
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ tab[i] = 2 + cols++;
+ break;
+ case TGSI_SEMANTIC_PSIZE:
+ psize = TRUE;
+ tab[i] = 1;
+ break;
+ case TGSI_SEMANTIC_FOG:
+ fog = TRUE;
+ /* Fall through... */
+ case TGSI_SEMANTIC_GENERIC:
+ tab[i] = 6 + texs++;
+ break;
+ default:
+ debug_printf("r300: Unknown vertex input %d\n",
+ info->input_semantic_name[i]);
+ break;
+ }
+ }
+
+ /* Do the actual vertex_info setup.
+ *
+ * vertex_info has four uints of hardware-specific data in it.
+ * vinfo.hwfmt[0] is R300_VAP_VTX_STATE_CNTL
+ * vinfo.hwfmt[1] is R300_VAP_VSM_VTX_ASSM
+ * vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0
+ * vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */
+
+ vinfo.hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */
+
+ if (!pos) {
+ debug_printf("r300: Forcing vertex position attribute emit...\n");
+ /* Make room for the position attribute
+ * at the beginning of the tab. */
+ for (i = 15; i > 0; i--) {
+ tab[i] = tab[i-1];
+ }
+ tab[0] = 0;
+
+ draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_POS,
+ draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0));
+ } else {
+ draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE,
+ draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0));
+ }
+ vinfo.hwfmt[1] |= R300_INPUT_CNTL_POS;
+ vinfo.hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
+
+ if (psize) {
+ draw_emit_vertex_attr(&vinfo, EMIT_1F_PSIZE, INTERP_POS,
+ draw_find_vs_output(r300->draw, TGSI_SEMANTIC_PSIZE, 0));
+ vinfo.hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
+ }
+
+ for (i = 0; i < cols; i++) {
+ draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR,
+ draw_find_vs_output(r300->draw, TGSI_SEMANTIC_COLOR, i));
+ vinfo.hwfmt[1] |= R300_INPUT_CNTL_COLOR;
+ vinfo.hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i);
+ }
+
+ for (i = 0; i < texs; i++) {
+ draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE,
+ draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i));
+ vinfo.hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i);
+ vinfo.hwfmt[3] |= (4 << (3 * i));
+ }
+
+ if (fog) {
+ i++;
+ draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE,
+ draw_find_vs_output(r300->draw, TGSI_SEMANTIC_FOG, 0));
+ vinfo.hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i);
+ vinfo.hwfmt[3] |= (4 << (3 * i));
+ }
+
+ draw_compute_vertex_size(&vinfo);
+
+ if (memcmp(&r300->vertex_info, &vinfo, sizeof(struct vertex_info))) {
+ uint32_t temp;
+ debug_printf("attrib count: %d, fp input count: %d\n",
+ vinfo.num_attribs, info->num_inputs);
+ for (i = 0; i < vinfo.num_attribs; i++) {
+ debug_printf("attrib: offset %d, interp %d, size %d,"
+ " tab %d\n", vinfo.attrib[i].src_index,
+ vinfo.attrib[i].interp_mode, vinfo.attrib[i].emit,
+ tab[i]);
+ }
+
+ for (i = 0; i < vinfo.num_attribs; i++) {
+ /* Make sure we have a proper destination for our attribute */
+ assert(tab[i] != -1);
+
+ temp = translate_vertex_data_type(vinfo.attrib[i].emit) |
+ (tab[i] << R300_DST_VEC_LOC_SHIFT);
+ if (i & 1) {
+ r300->vertex_info.vap_prog_stream_cntl[i >> 1] &= 0x0000ffff;
+ r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= temp << 16;
+ } else {
+ r300->vertex_info.vap_prog_stream_cntl[i >> 1] &= 0xffff0000;
+ r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= temp;
+ }
+
+ r300->vertex_info.vap_prog_stream_cntl_ext[i >> 1] |=
+ (R300_VAP_SWIZZLE_XYZW << (i & 1 ? 16 : 0));
+ }
+ /* Set the last vector. */
+ i--;
+ r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= (R300_LAST_VEC <<
+ (i & 1 ? 16 : 0));
+
+ memcpy(r300->vertex_info.tab, tab, sizeof(tab));
+ memcpy(&r300->vertex_info, &vinfo, sizeof(struct vertex_info));
+ r300->dirty_state |= R300_NEW_VERTEX_FORMAT;
+ }
+}
+
+/* Set up the RS block. This is the part of the chipset that actually does
+ * the rasterization of vertices into fragments. This is also the part of the
+ * chipset that locks up if any part of it is even slightly wrong. */
+static void r300_update_rs_block(struct r300_context* r300)
+{
+ struct r300_rs_block* rs = r300->rs_block;
+ struct vertex_info* vinfo = &r300->vertex_info.vinfo;
+ int* tab = r300->vertex_info.tab;
+ int col_count = 0, fp_offset = 0, i, memory_pos, tex_count = 0;
+
+ memset(rs, 0, sizeof(struct r300_rs_block));
+
+ if (r300_screen(r300->context.screen)->caps->is_r500) {
+ for (i = 0; i < vinfo->num_attribs; i++) {
+ assert(tab[vinfo->attrib[i].src_index] != -1);
+ memory_pos = tab[vinfo->attrib[i].src_index] * 4;
+ switch (vinfo->attrib[i].interp_mode) {
+ case INTERP_LINEAR:
+ rs->ip[col_count] |=
+ R500_RS_COL_PTR(memory_pos) |
+ R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
+ col_count++;
+ break;
+ case INTERP_PERSPECTIVE:
+ rs->ip[tex_count] |=
+ R500_RS_SEL_S(memory_pos) |
+ R500_RS_SEL_T(memory_pos + 1) |
+ R500_RS_SEL_R(memory_pos + 2) |
+ R500_RS_SEL_Q(memory_pos + 3);
+ tex_count++;
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (col_count == 0) {
+ rs->ip[0] |= R500_RS_COL_FMT(R300_RS_COL_FMT_0001);
+ }
+
+ /* Set up at least one texture pointer or RS will not be happy. */
+ if (tex_count == 0) {
+ rs->ip[0] |=
+ R500_RS_SEL_S(R500_RS_IP_PTR_K0) |
+ R500_RS_SEL_T(R500_RS_IP_PTR_K0) |
+ R500_RS_SEL_R(R500_RS_IP_PTR_K0) |
+ R500_RS_SEL_Q(R500_RS_IP_PTR_K1);
+ }
+
+ for (i = 0; i < tex_count; i++) {
+ rs->inst[i] |= R500_RS_INST_TEX_ID(i) | R500_RS_INST_TEX_CN_WRITE |
+ R500_RS_INST_TEX_ADDR(fp_offset);
+ fp_offset++;
+ }
+
+ for (i = 0; i < col_count; i++) {
+ rs->inst[i] |= R500_RS_INST_COL_ID(i) | R500_RS_INST_COL_CN_WRITE |
+ R500_RS_INST_COL_ADDR(fp_offset);
+ fp_offset++;
+ }
+ } else {
+ for (i = 0; i < vinfo->num_attribs; i++) {
+ memory_pos = tab[vinfo->attrib[i].src_index] * 4;
+ assert(tab[vinfo->attrib[i].src_index] != -1);
+ switch (vinfo->attrib[i].interp_mode) {
+ case INTERP_LINEAR:
+ rs->ip[col_count] |=
+ R300_RS_COL_PTR(memory_pos) |
+ R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
+ col_count++;
+ break;
+ case INTERP_PERSPECTIVE:
+ rs->ip[tex_count] |=
+ R300_RS_TEX_PTR(memory_pos) |
+ R300_RS_SEL_S(R300_RS_SEL_C0) |
+ R300_RS_SEL_T(R300_RS_SEL_C1) |
+ R300_RS_SEL_R(R300_RS_SEL_C2) |
+ R300_RS_SEL_Q(R300_RS_SEL_C3);
+ tex_count++;
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (col_count == 0) {
+ rs->ip[0] |= R300_RS_COL_FMT(R300_RS_COL_FMT_0001);
+ }
+
+ if (tex_count == 0) {
+ rs->ip[0] |=
+ R300_RS_SEL_S(R300_RS_SEL_K0) |
+ R300_RS_SEL_T(R300_RS_SEL_K0) |
+ R300_RS_SEL_R(R300_RS_SEL_K0) |
+ R300_RS_SEL_Q(R300_RS_SEL_K1);
+ }
+
+ for (i = 0; i < tex_count; i++) {
+ rs->inst[i] |= R300_RS_INST_TEX_ID(i) | R300_RS_INST_TEX_CN_WRITE |
+ R300_RS_INST_TEX_ADDR(fp_offset);
+ fp_offset++;
+ }
+
+ for (i = 0; i < col_count; i++) {
+ rs->inst[i] |= R300_RS_INST_COL_ID(i) | R300_RS_INST_COL_CN_WRITE |
+ R300_RS_INST_COL_ADDR(fp_offset);
+ fp_offset++;
+ }
+ }
+
+ rs->count = (tex_count * 4) | (col_count << R300_IC_COUNT_SHIFT) |
+ R300_HIRES_EN;
+
+ rs->inst_count = MAX2(MAX2(col_count - 1, tex_count - 1), 0);
+}
+
+void r300_update_derived_state(struct r300_context* r300)
+{
+ if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) {
+ r300_update_vertex_layout(r300);
+ }
+
+ if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) {
+ r300_update_rs_block(r300);
+ }
+}
diff --git a/src/gallium/drivers/r300/r300_state_derived.h b/src/gallium/drivers/r300/r300_state_derived.h
new file mode 100644
index 00000000000..63ae8eb8d08
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_state_derived.h
@@ -0,0 +1,34 @@
+/*
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef R300_STATE_DERIVED_H
+#define R300_STATE_DERIVED_H
+
+#include "draw/draw_vertex.h"
+
+#include "r300_context.h"
+#include "r300_reg.h"
+#include "r300_state_inlines.h"
+
+void r300_update_derived_state(struct r300_context* r300);
+
+#endif /* R300_STATE_DERIVED_H */
diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h
new file mode 100644
index 00000000000..fd92c71756b
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_state_inlines.h
@@ -0,0 +1,384 @@
+/*
+ * Copyright 2009 Joakim Sindholt <opensource@zhasha.com>
+ * Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef R300_STATE_INLINES_H
+#define R300_STATE_INLINES_H
+
+#include "pipe/p_format.h"
+
+#include "r300_reg.h"
+
+/* Some maths. These should probably find their way to u_math, if needed. */
+
+static INLINE int pack_float_16_6x(float f) {
+ return ((int)(f * 6.0) & 0xffff);
+}
+
+/* Blend state. */
+
+static INLINE uint32_t r300_translate_blend_function(int blend_func)
+{
+ switch (blend_func) {
+ case PIPE_BLEND_ADD:
+ return R300_COMB_FCN_ADD_CLAMP;
+ case PIPE_BLEND_SUBTRACT:
+ return R300_COMB_FCN_SUB_CLAMP;
+ case PIPE_BLEND_REVERSE_SUBTRACT:
+ return R300_COMB_FCN_RSUB_CLAMP;
+ case PIPE_BLEND_MIN:
+ return R300_COMB_FCN_MIN;
+ case PIPE_BLEND_MAX:
+ return R300_COMB_FCN_MAX;
+ default:
+ debug_printf("r300: Unknown blend function %d\n", blend_func);
+ break;
+ }
+ return 0;
+}
+
+/* XXX we can also offer the D3D versions of some of these... */
+static INLINE uint32_t r300_translate_blend_factor(int blend_fact)
+{
+ switch (blend_fact) {
+ case PIPE_BLENDFACTOR_ONE:
+ return R300_BLEND_GL_ONE;
+ case PIPE_BLENDFACTOR_SRC_COLOR:
+ return R300_BLEND_GL_SRC_COLOR;
+ case PIPE_BLENDFACTOR_SRC_ALPHA:
+ return R300_BLEND_GL_SRC_ALPHA;
+ case PIPE_BLENDFACTOR_DST_ALPHA:
+ return R300_BLEND_GL_DST_ALPHA;
+ case PIPE_BLENDFACTOR_DST_COLOR:
+ return R300_BLEND_GL_DST_COLOR;
+ case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
+ return R300_BLEND_GL_SRC_ALPHA_SATURATE;
+ case PIPE_BLENDFACTOR_CONST_COLOR:
+ return R300_BLEND_GL_CONST_COLOR;
+ case PIPE_BLENDFACTOR_CONST_ALPHA:
+ return R300_BLEND_GL_CONST_ALPHA;
+ /* XXX WTF are these?
+ case PIPE_BLENDFACTOR_SRC1_COLOR:
+ case PIPE_BLENDFACTOR_SRC1_ALPHA: */
+ case PIPE_BLENDFACTOR_ZERO:
+ return R300_BLEND_GL_ZERO;
+ case PIPE_BLENDFACTOR_INV_SRC_COLOR:
+ return R300_BLEND_GL_ONE_MINUS_SRC_COLOR;
+ case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
+ return R300_BLEND_GL_ONE_MINUS_SRC_ALPHA;
+ case PIPE_BLENDFACTOR_INV_DST_ALPHA:
+ return R300_BLEND_GL_ONE_MINUS_DST_ALPHA;
+ case PIPE_BLENDFACTOR_INV_DST_COLOR:
+ return R300_BLEND_GL_ONE_MINUS_DST_COLOR;
+ case PIPE_BLENDFACTOR_INV_CONST_COLOR:
+ return R300_BLEND_GL_ONE_MINUS_CONST_COLOR;
+ case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
+ return R300_BLEND_GL_ONE_MINUS_CONST_ALPHA;
+ /* XXX see above
+ case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
+ case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: */
+ default:
+ debug_printf("r300: Unknown blend factor %d\n", blend_fact);
+ break;
+ }
+ return 0;
+}
+
+/* DSA state. */
+
+static INLINE uint32_t r300_translate_depth_stencil_function(int zs_func)
+{
+ switch (zs_func) {
+ case PIPE_FUNC_NEVER:
+ return R300_ZS_NEVER;
+ case PIPE_FUNC_LESS:
+ return R300_ZS_LESS;
+ case PIPE_FUNC_EQUAL:
+ return R300_ZS_EQUAL;
+ case PIPE_FUNC_LEQUAL:
+ return R300_ZS_LEQUAL;
+ case PIPE_FUNC_GREATER:
+ return R300_ZS_GREATER;
+ case PIPE_FUNC_NOTEQUAL:
+ return R300_ZS_NOTEQUAL;
+ case PIPE_FUNC_GEQUAL:
+ return R300_ZS_GEQUAL;
+ case PIPE_FUNC_ALWAYS:
+ return R300_ZS_ALWAYS;
+ default:
+ debug_printf("r300: Unknown depth/stencil function %d\n",
+ zs_func);
+ break;
+ }
+ return 0;
+}
+
+static INLINE uint32_t r300_translate_stencil_op(int s_op)
+{
+ switch (s_op) {
+ case PIPE_STENCIL_OP_KEEP:
+ return R300_ZS_KEEP;
+ case PIPE_STENCIL_OP_ZERO:
+ return R300_ZS_ZERO;
+ case PIPE_STENCIL_OP_REPLACE:
+ return R300_ZS_REPLACE;
+ case PIPE_STENCIL_OP_INCR:
+ return R300_ZS_INCR;
+ case PIPE_STENCIL_OP_DECR:
+ return R300_ZS_DECR;
+ case PIPE_STENCIL_OP_INCR_WRAP:
+ return R300_ZS_INCR_WRAP;
+ case PIPE_STENCIL_OP_DECR_WRAP:
+ return R300_ZS_DECR_WRAP;
+ case PIPE_STENCIL_OP_INVERT:
+ return R300_ZS_INVERT;
+ default:
+ debug_printf("r300: Unknown stencil op %d", s_op);
+ break;
+ }
+ return 0;
+}
+
+static INLINE uint32_t r300_translate_alpha_function(int alpha_func)
+{
+ switch (alpha_func) {
+ case PIPE_FUNC_NEVER:
+ return R300_FG_ALPHA_FUNC_NEVER;
+ case PIPE_FUNC_LESS:
+ return R300_FG_ALPHA_FUNC_LESS;
+ case PIPE_FUNC_EQUAL:
+ return R300_FG_ALPHA_FUNC_EQUAL;
+ case PIPE_FUNC_LEQUAL:
+ return R300_FG_ALPHA_FUNC_LE;
+ case PIPE_FUNC_GREATER:
+ return R300_FG_ALPHA_FUNC_GREATER;
+ case PIPE_FUNC_NOTEQUAL:
+ return R300_FG_ALPHA_FUNC_NOTEQUAL;
+ case PIPE_FUNC_GEQUAL:
+ return R300_FG_ALPHA_FUNC_GE;
+ case PIPE_FUNC_ALWAYS:
+ return R300_FG_ALPHA_FUNC_ALWAYS;
+ default:
+ debug_printf("r300: Unknown alpha function %d", alpha_func);
+ break;
+ }
+ return 0;
+}
+
+/* Texture sampler state. */
+
+static INLINE uint32_t r300_translate_wrap(int wrap)
+{
+ switch (wrap) {
+ case PIPE_TEX_WRAP_REPEAT:
+ return R300_TX_REPEAT;
+ case PIPE_TEX_WRAP_CLAMP:
+ return R300_TX_CLAMP;
+ case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+ return R300_TX_CLAMP_TO_EDGE;
+ case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
+ return R300_TX_CLAMP_TO_BORDER;
+ case PIPE_TEX_WRAP_MIRROR_REPEAT:
+ return R300_TX_REPEAT | R300_TX_MIRRORED;
+ case PIPE_TEX_WRAP_MIRROR_CLAMP:
+ return R300_TX_CLAMP | R300_TX_MIRRORED;
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
+ return R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED;
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
+ return R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED;
+ default:
+ debug_printf("r300: Unknown texture wrap %d", wrap);
+ return 0;
+ }
+}
+
+static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip)
+{
+ uint32_t retval = 0;
+ switch (min) {
+ case PIPE_TEX_FILTER_NEAREST:
+ retval |= R300_TX_MIN_FILTER_NEAREST;
+ break;
+ case PIPE_TEX_FILTER_LINEAR:
+ retval |= R300_TX_MIN_FILTER_LINEAR;
+ break;
+ case PIPE_TEX_FILTER_ANISO:
+ retval |= R300_TX_MIN_FILTER_ANISO;
+ break;
+ default:
+ debug_printf("r300: Unknown texture filter %d\n", min);
+ break;
+ }
+ switch (mag) {
+ case PIPE_TEX_FILTER_NEAREST:
+ retval |= R300_TX_MAG_FILTER_NEAREST;
+ break;
+ case PIPE_TEX_FILTER_LINEAR:
+ retval |= R300_TX_MAG_FILTER_LINEAR;
+ break;
+ case PIPE_TEX_FILTER_ANISO:
+ retval |= R300_TX_MAG_FILTER_ANISO;
+ break;
+ default:
+ debug_printf("r300: Unknown texture filter %d\n", mag);
+ break;
+ }
+ switch (mip) {
+ case PIPE_TEX_MIPFILTER_NONE:
+ retval |= R300_TX_MIN_FILTER_MIP_NONE;
+ break;
+ case PIPE_TEX_MIPFILTER_NEAREST:
+ retval |= R300_TX_MIN_FILTER_MIP_NEAREST;
+ break;
+ case PIPE_TEX_MIPFILTER_LINEAR:
+ retval |= R300_TX_MIN_FILTER_MIP_LINEAR;
+ break;
+ default:
+ debug_printf("r300: Unknown texture filter %d\n", mip);
+ break;
+ }
+
+ return retval;
+}
+
+static INLINE uint32_t r300_anisotropy(float max_aniso)
+{
+ if (max_aniso >= 16.0f) {
+ return R300_TX_MAX_ANISO_16_TO_1;
+ } else if (max_aniso >= 8.0f) {
+ return R300_TX_MAX_ANISO_8_TO_1;
+ } else if (max_aniso >= 4.0f) {
+ return R300_TX_MAX_ANISO_4_TO_1;
+ } else if (max_aniso >= 2.0f) {
+ return R300_TX_MAX_ANISO_2_TO_1;
+ } else {
+ return R300_TX_MAX_ANISO_1_TO_1;
+ }
+}
+
+/* Buffer formats. */
+
+static INLINE uint32_t r300_translate_colorformat(enum pipe_format format)
+{
+ switch (format) {
+ /* 8-bit buffers */
+ case PIPE_FORMAT_I8_UNORM:
+ return R300_COLOR_FORMAT_I8;
+ /* 16-bit buffers */
+ case PIPE_FORMAT_R5G6B5_UNORM:
+ return R300_COLOR_FORMAT_RGB565;
+ case PIPE_FORMAT_A1R5G5B5_UNORM:
+ return R300_COLOR_FORMAT_ARGB1555;
+ case PIPE_FORMAT_A4R4G4B4_UNORM:
+ return R300_COLOR_FORMAT_ARGB4444;
+ /* 32-bit buffers */
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ return R300_COLOR_FORMAT_ARGB8888;
+ /* XXX Not in pipe_format
+ case PIPE_FORMAT_A32R32G32B32:
+ return R300_COLOR_FORMAT_ARGB32323232;
+ case PIPE_FORMAT_A16R16G16B16:
+ return R300_COLOR_FORMAT_ARGB16161616; */
+ /* XXX Not in pipe_format
+ case PIPE_FORMAT_A10R10G10B10_UNORM:
+ return R500_COLOR_FORMAT_ARGB10101010;
+ case PIPE_FORMAT_A2R10G10B10_UNORM:
+ return R500_COLOR_FORMAT_ARGB2101010;
+ case PIPE_FORMAT_I10_UNORM:
+ return R500_COLOR_FORMAT_I10; */
+ default:
+ debug_printf("r300: Implementation error: " \
+ "Got unsupported color format %s in %s\n",
+ pf_name(format), __FUNCTION__);
+ break;
+ }
+ return 0;
+}
+
+static INLINE uint32_t r300_translate_zsformat(enum pipe_format format)
+{
+ switch (format) {
+ /* 16-bit depth, no stencil */
+ case PIPE_FORMAT_Z16_UNORM:
+ return R300_DEPTHFORMAT_16BIT_INT_Z;
+ /* 24-bit depth, 8-bit stencil */
+ case PIPE_FORMAT_Z24S8_UNORM:
+ return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
+ default:
+ debug_printf("r300: Implementation error: " \
+ "Got unsupported ZS format %s in %s\n",
+ pf_name(format), __FUNCTION__);
+ break;
+ }
+ return 0;
+}
+
+/* Non-CSO state. (For now.) */
+
+static INLINE uint32_t r300_translate_gb_pipes(int pipe_count)
+{
+ switch (pipe_count) {
+ case 1:
+ return R300_GB_TILE_PIPE_COUNT_RV300;
+ break;
+ case 2:
+ return R300_GB_TILE_PIPE_COUNT_R300;
+ break;
+ case 3:
+ return R300_GB_TILE_PIPE_COUNT_R420_3P;
+ break;
+ case 4:
+ return R300_GB_TILE_PIPE_COUNT_R420;
+ break;
+ }
+ return 0;
+}
+
+static INLINE uint32_t translate_vertex_data_type(int type) {
+ switch (type) {
+ case EMIT_1F:
+ case EMIT_1F_PSIZE:
+ return R300_DATA_TYPE_FLOAT_1;
+ break;
+ case EMIT_2F:
+ return R300_DATA_TYPE_FLOAT_2;
+ break;
+ case EMIT_3F:
+ return R300_DATA_TYPE_FLOAT_3;
+ break;
+ case EMIT_4F:
+ return R300_DATA_TYPE_FLOAT_4;
+ break;
+ case EMIT_4UB:
+ return R300_DATA_TYPE_BYTE;
+ break;
+ default:
+ debug_printf("r300: Implementation error: "
+ "Bad vertex data type!\n");
+ assert(0);
+ break;
+ }
+
+ return 0;
+}
+
+#endif /* R300_STATE_INLINES_H */
diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c
new file mode 100644
index 00000000000..3d51a8e65d2
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_state_invariant.c
@@ -0,0 +1,203 @@
+/*
+ * Copyright 2009 Joakim Sindholt <opensource@zhasha.com>
+ * Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "r300_state_invariant.h"
+
+/* Calculate and emit invariant state. This is data that the 3D engine
+ * will probably want at the beginning of every CS, but it's not currently
+ * handled by any CSO setup, and in addition it doesn't really change much.
+ *
+ * Note that eventually this should be empty, but it's useful for development
+ * and general unduplication of code. */
+void r300_emit_invariant_state(struct r300_context* r300)
+{
+ struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
+ CS_LOCALS(r300);
+
+ BEGIN_CS(24 + (caps->has_tcl ? 2: 0));
+
+ /* Various GB enables */
+ OUT_CS_REG(R300_GB_ENABLE, R300_GB_POINT_STUFF_ENABLE |
+ R300_GB_LINE_STUFF_ENABLE | R300_GB_TRIANGLE_STUFF_ENABLE);
+ /* Subpixel multisampling for AA */
+ OUT_CS_REG(R300_GB_MSPOS0, 0x66666666);
+ OUT_CS_REG(R300_GB_MSPOS1, 0x66666666);
+ /* GB tile config and pipe setup */
+ OUT_CS_REG(R300_GB_TILE_CONFIG, R300_GB_TILE_DISABLE |
+ r300_translate_gb_pipes(caps->num_frag_pipes));
+ /* Source of fog depth */
+ OUT_CS_REG(R300_GB_SELECT, R300_GB_FOG_SELECT_1_1_W);
+ /* AA enable */
+ OUT_CS_REG(R300_GB_AA_CONFIG, 0x0);
+ /* GA errata fixes. */
+ if (caps->is_r500) {
+ OUT_CS_REG(R300_GA_ENHANCE,
+ R300_GA_ENHANCE_DEADLOCK_CNTL_PREVENT_TCL |
+ R300_GA_ENHANCE_FASTSYNC_CNTL_ENABLE |
+ R500_GA_ENHANCE_REG_READWRITE_ENABLE |
+ R500_GA_ENHANCE_REG_NOSTALL_ENABLE);
+ } else {
+ OUT_CS_REG(R300_GA_ENHANCE,
+ R300_GA_ENHANCE_DEADLOCK_CNTL_PREVENT_TCL |
+ R300_GA_ENHANCE_FASTSYNC_CNTL_ENABLE);
+ }
+
+ /* Fog block. */
+ OUT_CS_REG(R300_FG_FOG_BLEND, 0x00000000);
+ OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x00000000);
+ OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x00000000);
+ OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x00000000);
+ OUT_CS_REG(R300_FG_DEPTH_SRC, 0x00000000);
+
+ /* TCL-only stuff */
+ if (caps->has_tcl) {
+ /* Amount of time to wait for vertex fetches in PVS */
+ OUT_CS_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xffff);
+ }
+
+ END_CS;
+
+ /* XXX unsorted stuff from surface_fill */
+ BEGIN_CS(99 + (caps->has_tcl ? 26 : 0));
+ /* Flush PVS. */
+ OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
+
+ OUT_CS_REG(R300_SE_VTE_CNTL, R300_VPORT_X_SCALE_ENA |
+ R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA |
+ R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA |
+ R300_VPORT_Z_OFFSET_ENA | R300_VTX_W0_FMT);
+ /* Max and min vertex index clamp. */
+ OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, 0xFFFFFF);
+ OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0x0);
+ /* XXX endian */
+ if (caps->has_tcl) {
+ OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VC_NO_SWAP);
+ OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE |
+ R300_PS_UCP_MODE_CLIP_AS_TRIFAN);
+ OUT_CS_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4);
+ OUT_CS_32F(1.0);
+ OUT_CS_32F(1.0);
+ OUT_CS_32F(1.0);
+ OUT_CS_32F(1.0);
+ } else {
+ OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VC_NO_SWAP |
+ R300_VAP_TCL_BYPASS);
+ }
+ /* XXX magic number not in r300_reg */
+ OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, 0xAAAAAAAA);
+ /* XXX point tex stuffing */
+ OUT_CS_REG_SEQ(R300_GA_POINT_S0, 1);
+ OUT_CS_32F(0.0);
+ OUT_CS_REG_SEQ(R300_GA_POINT_S1, 1);
+ OUT_CS_32F(1.0);
+ OUT_CS_REG(R300_GA_TRIANGLE_STIPPLE, 0x5 |
+ (0x5 << R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT));
+ /* XXX this big chunk should be refactored into rs_state */
+ OUT_CS_REG(R300_GA_LINE_S0, 0x00000000);
+ OUT_CS_REG(R300_GA_LINE_S1, 0x3F800000);
+ OUT_CS_REG(R300_GA_SOLID_RG, 0x00000000);
+ OUT_CS_REG(R300_GA_SOLID_BA, 0x00000000);
+ OUT_CS_REG(R300_GA_POLY_MODE, 0x00000000);
+ OUT_CS_REG(R300_GA_ROUND_MODE, 0x00000001);
+ OUT_CS_REG(R300_GA_OFFSET, 0x00000000);
+ OUT_CS_REG(R300_GA_FOG_SCALE, 0x3DBF1412);
+ OUT_CS_REG(R300_GA_FOG_OFFSET, 0x00000000);
+ OUT_CS_REG(R300_SU_TEX_WRAP, 0x00000000);
+ OUT_CS_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF);
+ OUT_CS_REG(R300_SU_DEPTH_OFFSET, 0x00000000);
+ OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C);
+ OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525);
+ OUT_CS_REG(R300_RB3D_CCTL, 0x00000000);
+ OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F);
+ OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000);
+ OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000);
+ OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF);
+ OUT_CS_REG(R300_ZB_FORMAT, 0x00000002);
+ OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, 0x00000003);
+ OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000);
+ OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000);
+ OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000);
+ OUT_CS_REG(R300_ZB_HIZ_PITCH, 0x00000000);
+ if (caps->has_tcl) {
+ OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
+ (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) |
+ ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) |
+ R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT));
+ } else {
+ OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
+ (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) |
+ ((R300_LAST_VEC | (2 << R300_DST_VEC_LOC_SHIFT) |
+ R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT));
+ }
+ OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0,
+ (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE0_SHIFT) |
+ (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE1_SHIFT));
+ OUT_CS_REG(R300_VAP_VTX_STATE_CNTL, 0x1);
+ OUT_CS_REG(R300_VAP_VSM_VTX_ASSM, 0x405);
+ OUT_CS_REG(R300_SE_VTE_CNTL, 0x0000043F);
+ /* Vertex size. */
+ OUT_CS_REG(R300_VAP_VTX_SIZE, 0x8);
+ OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, 0xAAAAAAAA);
+ OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_0, 0x00000003);
+ OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x00000000);
+ OUT_CS_REG(R300_TX_ENABLE, 0x0);
+
+ /* XXX */
+ OUT_CS_REG(R300_SC_CLIP_RULE, 0xaaaa);
+
+ OUT_CS_REG_SEQ(R300_US_OUT_FMT_0, 4);
+ OUT_CS(R300_C0_SEL_B | R300_C1_SEL_G | R300_C2_SEL_R | R300_C3_SEL_A);
+ OUT_CS(R300_US_OUT_FMT_UNUSED);
+ OUT_CS(R300_US_OUT_FMT_UNUSED);
+ OUT_CS(R300_US_OUT_FMT_UNUSED);
+ OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W0);
+ /* XXX these magic numbers should be explained when
+ * this becomes a cached state object */
+ if (caps->has_tcl) {
+ OUT_CS_REG(R300_VAP_CNTL, 0xA |
+ (0x5 << R300_PVS_NUM_CNTLRS_SHIFT) |
+ (0xB << R300_VF_MAX_VTX_NUM_SHIFT) |
+ (caps->num_vert_fpus << R300_PVS_NUM_FPUS_SHIFT));
+ OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, 0x00100000);
+ OUT_CS_REG(R300_VAP_PVS_CONST_CNTL, 0x00000000);
+ OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1, 0x00000001);
+ /* XXX translate these back into normal instructions */
+ OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x1);
+ OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0x0);
+ OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, 8);
+ OUT_CS(0x00F00203);
+ OUT_CS(0x00D10001);
+ OUT_CS(0x01248001);
+ OUT_CS(0x00000000);
+ OUT_CS(0x00F02203);
+ OUT_CS(0x00D10021);
+ OUT_CS(0x01248021);
+ OUT_CS(0x00000000);
+ } else {
+ OUT_CS_REG(R300_VAP_CNTL, 0xA |
+ (0x5 << R300_PVS_NUM_CNTLRS_SHIFT) |
+ (0x5 << R300_VF_MAX_VTX_NUM_SHIFT) |
+ (caps->num_vert_fpus << R300_PVS_NUM_FPUS_SHIFT));
+ }
+ END_CS;
+}
diff --git a/src/gallium/drivers/r300/r300_state_invariant.h b/src/gallium/drivers/r300/r300_state_invariant.h
new file mode 100644
index 00000000000..8204bf9588b
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_state_invariant.h
@@ -0,0 +1,33 @@
+/*
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef R300_STATE_INVARIANT_H
+#define R300_STATE_INVARIANT_H
+
+#include "r300_context.h"
+#include "r300_cs.h"
+#include "r300_reg.h"
+#include "r300_state_inlines.h"
+
+void r300_emit_invariant_state(struct r300_context* r300);
+
+#endif /* R300_STATE_INVARIANT_H */
diff --git a/src/gallium/drivers/r300/r300_state_shader.c b/src/gallium/drivers/r300/r300_state_shader.c
index e87172128fa..20b83bd15b1 100644
--- a/src/gallium/drivers/r300/r300_state_shader.c
+++ b/src/gallium/drivers/r300/r300_state_shader.c
@@ -22,12 +22,557 @@
#include "r300_state_shader.h"
-void r300_translate_shader(struct r300_context* r300,
- struct r300_fragment_shader* fs)
+static void r300_copy_passthrough_shader(struct r300_fragment_shader* fs)
{
+ struct r300_fragment_shader* pt = &r300_passthrough_fragment_shader;
+ fs->shader.stack_size = pt->shader.stack_size;
+ fs->alu_instruction_count = pt->alu_instruction_count;
+ fs->tex_instruction_count = pt->tex_instruction_count;
+ fs->indirections = pt->indirections;
+ fs->instructions[0] = pt->instructions[0];
}
-void r500_translate_shader(struct r300_context* r300,
- struct r500_fragment_shader* fs)
+static void r500_copy_passthrough_shader(struct r500_fragment_shader* fs)
{
+ struct r500_fragment_shader* pt = &r500_passthrough_fragment_shader;
+ fs->shader.stack_size = pt->shader.stack_size;
+ fs->instruction_count = pt->instruction_count;
+ fs->instructions[0] = pt->instructions[0];
+}
+
+static void r300_fs_declare(struct r300_fs_asm* assembler,
+ struct tgsi_full_declaration* decl)
+{
+ switch (decl->Declaration.File) {
+ case TGSI_FILE_INPUT:
+ switch (decl->Semantic.SemanticName) {
+ case TGSI_SEMANTIC_COLOR:
+ assembler->color_count++;
+ break;
+ case TGSI_SEMANTIC_GENERIC:
+ assembler->tex_count++;
+ break;
+ default:
+ debug_printf("r300: fs: Bad semantic declaration %d\n",
+ decl->Semantic.SemanticName);
+ break;
+ }
+ break;
+ case TGSI_FILE_OUTPUT:
+ case TGSI_FILE_CONSTANT:
+ break;
+ case TGSI_FILE_TEMPORARY:
+ assembler->temp_count++;
+ break;
+ default:
+ debug_printf("r300: fs: Bad file %d\n", decl->Declaration.File);
+ break;
+ }
+
+ assembler->temp_offset = assembler->color_count + assembler->tex_count;
+}
+
+static INLINE unsigned r300_fs_src(struct r300_fs_asm* assembler,
+ struct tgsi_src_register* src)
+{
+ switch (src->File) {
+ case TGSI_FILE_NULL:
+ return 0;
+ case TGSI_FILE_INPUT:
+ /* XXX may be wrong */
+ return src->Index;
+ break;
+ case TGSI_FILE_TEMPORARY:
+ return src->Index + assembler->temp_offset;
+ break;
+ case TGSI_FILE_IMMEDIATE:
+ return (src->Index + assembler->imm_offset) | (1 << 8);
+ break;
+ case TGSI_FILE_CONSTANT:
+ /* XXX magic */
+ return src->Index | (1 << 8);
+ break;
+ default:
+ debug_printf("r300: fs: Unimplemented src %d\n", src->File);
+ break;
+ }
+ return 0;
+}
+
+static INLINE unsigned r300_fs_dst(struct r300_fs_asm* assembler,
+ struct tgsi_dst_register* dst)
+{
+ switch (dst->File) {
+ case TGSI_FILE_NULL:
+ /* This happens during KIL instructions. */
+ return 0;
+ break;
+ case TGSI_FILE_OUTPUT:
+ return 0;
+ break;
+ case TGSI_FILE_TEMPORARY:
+ return dst->Index + assembler->temp_offset;
+ break;
+ default:
+ debug_printf("r300: fs: Unimplemented dst %d\n", dst->File);
+ break;
+ }
+ return 0;
+}
+
+static INLINE unsigned r500_fix_swiz(unsigned s)
+{
+ /* For historical reasons, the swizzle values x, y, z, w, and 0 are
+ * equivalent to the actual machine code, but 1 is not. Thus, we just
+ * adjust it a bit... */
+ if (s == TGSI_EXTSWIZZLE_ONE) {
+ return R500_SWIZZLE_ONE;
+ } else {
+ return s;
+ }
+}
+
+static uint32_t r500_rgba_swiz(struct tgsi_full_src_register* reg)
+{
+ if (reg->SrcRegister.Extended) {
+ return r500_fix_swiz(reg->SrcRegisterExtSwz.ExtSwizzleX) |
+ (r500_fix_swiz(reg->SrcRegisterExtSwz.ExtSwizzleY) << 3) |
+ (r500_fix_swiz(reg->SrcRegisterExtSwz.ExtSwizzleZ) << 6) |
+ (r500_fix_swiz(reg->SrcRegisterExtSwz.ExtSwizzleW) << 9);
+ } else {
+ return reg->SrcRegister.SwizzleX |
+ (reg->SrcRegister.SwizzleY << 3) |
+ (reg->SrcRegister.SwizzleZ << 6) |
+ (reg->SrcRegister.SwizzleW << 9);
+ }
+}
+
+static uint32_t r500_strq_swiz(struct tgsi_full_src_register* reg)
+{
+ return reg->SrcRegister.SwizzleX |
+ (reg->SrcRegister.SwizzleY << 2) |
+ (reg->SrcRegister.SwizzleZ << 4) |
+ (reg->SrcRegister.SwizzleW << 6);
+}
+
+static INLINE uint32_t r500_rgb_swiz(struct tgsi_full_src_register* reg)
+{
+ /* Only the first 9 bits... */
+ return (r500_rgba_swiz(reg) & 0x1ff) |
+ (reg->SrcRegister.Negate ? (1 << 9) : 0) |
+ (reg->SrcRegisterExtMod.Absolute ? (1 << 10) : 0);
+}
+
+static INLINE uint32_t r500_alpha_swiz(struct tgsi_full_src_register* reg)
+{
+ /* Only the last 3 bits... */
+ return (r500_rgba_swiz(reg) >> 9) |
+ (reg->SrcRegister.Negate ? (1 << 9) : 0) |
+ (reg->SrcRegisterExtMod.Absolute ? (1 << 10) : 0);
+}
+
+static INLINE uint32_t r500_rgba_op(unsigned op)
+{
+ switch (op) {
+ case TGSI_OPCODE_EX2:
+ case TGSI_OPCODE_LG2:
+ case TGSI_OPCODE_RCP:
+ case TGSI_OPCODE_RSQ:
+ return R500_ALU_RGBA_OP_SOP;
+ case TGSI_OPCODE_FRC:
+ return R500_ALU_RGBA_OP_FRC;
+ case TGSI_OPCODE_DP3:
+ return R500_ALU_RGBA_OP_DP3;
+ case TGSI_OPCODE_DP4:
+ case TGSI_OPCODE_DPH:
+ return R500_ALU_RGBA_OP_DP4;
+ case TGSI_OPCODE_ABS:
+ case TGSI_OPCODE_CMP:
+ case TGSI_OPCODE_MOV:
+ case TGSI_OPCODE_SWZ:
+ return R500_ALU_RGBA_OP_CMP;
+ case TGSI_OPCODE_ADD:
+ case TGSI_OPCODE_MAD:
+ case TGSI_OPCODE_MUL:
+ case TGSI_OPCODE_SUB:
+ return R500_ALU_RGBA_OP_MAD;
+ default:
+ return 0;
+ }
+}
+
+static INLINE uint32_t r500_alpha_op(unsigned op)
+{
+ switch (op) {
+ case TGSI_OPCODE_EX2:
+ return R500_ALPHA_OP_EX2;
+ case TGSI_OPCODE_LG2:
+ return R500_ALPHA_OP_LN2;
+ case TGSI_OPCODE_RCP:
+ return R500_ALPHA_OP_RCP;
+ case TGSI_OPCODE_RSQ:
+ return R500_ALPHA_OP_RSQ;
+ case TGSI_OPCODE_FRC:
+ return R500_ALPHA_OP_FRC;
+ case TGSI_OPCODE_DP3:
+ case TGSI_OPCODE_DP4:
+ case TGSI_OPCODE_DPH:
+ return R500_ALPHA_OP_DP;
+ case TGSI_OPCODE_ABS:
+ case TGSI_OPCODE_CMP:
+ case TGSI_OPCODE_MOV:
+ case TGSI_OPCODE_SWZ:
+ return R500_ALPHA_OP_CMP;
+ case TGSI_OPCODE_ADD:
+ case TGSI_OPCODE_MAD:
+ case TGSI_OPCODE_MUL:
+ case TGSI_OPCODE_SUB:
+ return R500_ALPHA_OP_MAD;
+ default:
+ return 0;
+ }
+}
+
+static INLINE uint32_t r500_tex_op(unsigned op)
+{
+ switch (op) {
+ case TGSI_OPCODE_KIL:
+ return R500_TEX_INST_TEXKILL;
+ case TGSI_OPCODE_TEX:
+ return R500_TEX_INST_LD;
+ case TGSI_OPCODE_TXB:
+ return R500_TEX_INST_LODBIAS;
+ case TGSI_OPCODE_TXP:
+ return R500_TEX_INST_PROJ;
+ default:
+ return 0;
+ }
+}
+
+/* Setup an ALU operation. */
+static INLINE void r500_emit_alu(struct r500_fragment_shader* fs,
+ struct r300_fs_asm* assembler,
+ struct tgsi_full_dst_register* dst)
+{
+ int i = fs->instruction_count;
+
+ if (dst->DstRegister.File == TGSI_FILE_OUTPUT) {
+ fs->instructions[i].inst0 = R500_INST_TYPE_OUT |
+ R500_ALU_OMASK(dst->DstRegister.WriteMask);
+ } else {
+ fs->instructions[i].inst0 = R500_INST_TYPE_ALU |
+ R500_ALU_WMASK(dst->DstRegister.WriteMask);
+ }
+
+ fs->instructions[i].inst0 |= R500_INST_TEX_SEM_WAIT;
+
+ fs->instructions[i].inst4 =
+ R500_ALPHA_ADDRD(r300_fs_dst(assembler, &dst->DstRegister));
+ fs->instructions[i].inst5 =
+ R500_ALU_RGBA_ADDRD(r300_fs_dst(assembler, &dst->DstRegister));
+}
+
+static INLINE void r500_emit_maths(struct r500_fragment_shader* fs,
+ struct r300_fs_asm* assembler,
+ struct tgsi_full_src_register* src,
+ struct tgsi_full_dst_register* dst,
+ unsigned op,
+ unsigned count)
+{
+ int i = fs->instruction_count;
+
+ r500_emit_alu(fs, assembler, dst);
+
+ switch (count) {
+ case 3:
+ fs->instructions[i].inst1 =
+ R500_RGB_ADDR2(r300_fs_src(assembler, &src[2].SrcRegister));
+ fs->instructions[i].inst2 =
+ R500_ALPHA_ADDR2(r300_fs_src(assembler, &src[2].SrcRegister));
+ fs->instructions[i].inst5 |=
+ R500_ALU_RGBA_SEL_C_SRC2 |
+ R500_SWIZ_RGBA_C(r500_rgb_swiz(&src[2])) |
+ R500_ALU_RGBA_ALPHA_SEL_C_SRC2 |
+ R500_SWIZ_ALPHA_C(r500_alpha_swiz(&src[2]));
+ case 2:
+ fs->instructions[i].inst1 |=
+ R500_RGB_ADDR1(r300_fs_src(assembler, &src[1].SrcRegister));
+ fs->instructions[i].inst2 |=
+ R500_ALPHA_ADDR1(r300_fs_src(assembler, &src[1].SrcRegister));
+ fs->instructions[i].inst3 =
+ R500_ALU_RGB_SEL_B_SRC1 |
+ R500_SWIZ_RGB_B(r500_rgb_swiz(&src[1]));
+ fs->instructions[i].inst4 |=
+ R500_SWIZ_ALPHA_B(r500_alpha_swiz(&src[1])) |
+ R500_ALPHA_SEL_B_SRC1;
+ case 1:
+ case 0:
+ default:
+ fs->instructions[i].inst1 |=
+ R500_RGB_ADDR0(r300_fs_src(assembler, &src[0].SrcRegister));
+ fs->instructions[i].inst2 |=
+ R500_ALPHA_ADDR0(r300_fs_src(assembler, &src[0].SrcRegister));
+ fs->instructions[i].inst3 |=
+ R500_ALU_RGB_SEL_A_SRC0 |
+ R500_SWIZ_RGB_A(r500_rgb_swiz(&src[0]));
+ fs->instructions[i].inst4 |=
+ R500_SWIZ_ALPHA_A(r500_alpha_swiz(&src[0])) |
+ R500_ALPHA_SEL_A_SRC0;
+ break;
+ }
+
+ fs->instructions[i].inst4 |= r500_alpha_op(op);
+ fs->instructions[i].inst5 |= r500_rgba_op(op);
+
+ fs->instruction_count++;
+}
+
+static INLINE void r500_emit_tex(struct r500_fragment_shader* fs,
+ struct r300_fs_asm* assembler,
+ struct tgsi_full_src_register* src,
+ struct tgsi_full_dst_register* dst,
+ uint32_t op)
+{
+ int i = fs->instruction_count;
+
+ fs->instructions[i].inst0 = R500_INST_TYPE_TEX |
+ R500_TEX_WMASK(dst->DstRegister.WriteMask) |
+ R500_INST_TEX_SEM_WAIT;
+ fs->instructions[i].inst1 = R500_TEX_ID(0) |
+ R500_TEX_SEM_ACQUIRE | //R500_TEX_IGNORE_UNCOVERED |
+ r500_tex_op(op);
+ fs->instructions[i].inst2 =
+ R500_TEX_SRC_ADDR(r300_fs_src(assembler, &src->SrcRegister)) |
+ R500_SWIZ_TEX_STRQ(r500_strq_swiz(src)) |
+ R500_TEX_DST_ADDR(r300_fs_dst(assembler, &dst->DstRegister)) |
+ R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G |
+ R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A;
+
+ if (dst->DstRegister.File == TGSI_FILE_OUTPUT) {
+ fs->instructions[i].inst2 |=
+ R500_TEX_DST_ADDR(assembler->temp_count +
+ assembler->temp_offset);
+
+ fs->instruction_count++;
+
+ /* Setup and emit a MOV. */
+ src[0].SrcRegister.Index = assembler->temp_count;
+ src[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+
+ src[1] = src[0];
+ src[2] = r500_constant_zero;
+ r500_emit_maths(fs, assembler, src, dst, TGSI_OPCODE_MOV, 3);
+ } else {
+ fs->instruction_count++;
+ }
+}
+
+static void r500_fs_instruction(struct r500_fragment_shader* fs,
+ struct r300_fs_asm* assembler,
+ struct tgsi_full_instruction* inst)
+{
+ int i;
+ /* Switch between opcodes. When possible, prefer using the official
+ * AMD/ATI names for opcodes, please, as it facilitates using the
+ * documentation. */
+ switch (inst->Instruction.Opcode) {
+ /* The simple scalar ops. */
+ case TGSI_OPCODE_EX2:
+ case TGSI_OPCODE_LG2:
+ case TGSI_OPCODE_RCP:
+ case TGSI_OPCODE_RSQ:
+ /* Copy red swizzle to alpha for src0 */
+ inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleW =
+ inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleX;
+ inst->FullSrcRegisters[0].SrcRegister.SwizzleW =
+ inst->FullSrcRegisters[0].SrcRegister.SwizzleX;
+ /* Fall through */
+ case TGSI_OPCODE_FRC:
+ r500_emit_maths(fs, assembler, inst->FullSrcRegisters,
+ &inst->FullDstRegisters[0], inst->Instruction.Opcode, 1);
+ break;
+
+ /* The dot products. */
+ case TGSI_OPCODE_DPH:
+ /* Set alpha swizzle to one for src0 */
+ if (!inst->FullSrcRegisters[0].SrcRegister.Extended) {
+ inst->FullSrcRegisters[0].SrcRegister.Extended = TRUE;
+ inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleX =
+ inst->FullSrcRegisters[0].SrcRegister.SwizzleX;
+ inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleY =
+ inst->FullSrcRegisters[0].SrcRegister.SwizzleY;
+ inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleZ =
+ inst->FullSrcRegisters[0].SrcRegister.SwizzleZ;
+ }
+ inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleW =
+ TGSI_EXTSWIZZLE_ONE;
+ /* Fall through */
+ case TGSI_OPCODE_DP3:
+ case TGSI_OPCODE_DP4:
+ r500_emit_maths(fs, assembler, inst->FullSrcRegisters,
+ &inst->FullDstRegisters[0], inst->Instruction.Opcode, 2);
+ break;
+
+ /* Simple three-source operations. */
+ case TGSI_OPCODE_CMP:
+ /* Swap src0 and src2 */
+ inst->FullSrcRegisters[3] = inst->FullSrcRegisters[2];
+ inst->FullSrcRegisters[2] = inst->FullSrcRegisters[0];
+ inst->FullSrcRegisters[0] = inst->FullSrcRegisters[3];
+ r500_emit_maths(fs, assembler, inst->FullSrcRegisters,
+ &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3);
+ break;
+
+ /* The MAD variants. */
+ case TGSI_OPCODE_SUB:
+ /* Just like ADD, but flip the negation on src1 first */
+ inst->FullSrcRegisters[1].SrcRegister.Negate =
+ !inst->FullSrcRegisters[1].SrcRegister.Negate;
+ /* Fall through */
+ case TGSI_OPCODE_ADD:
+ /* Force src0 to one, move all registers over */
+ inst->FullSrcRegisters[2] = inst->FullSrcRegisters[1];
+ inst->FullSrcRegisters[1] = inst->FullSrcRegisters[0];
+ inst->FullSrcRegisters[0] = r500_constant_one;
+ r500_emit_maths(fs, assembler, inst->FullSrcRegisters,
+ &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3);
+ break;
+ case TGSI_OPCODE_MUL:
+ /* Force our src2 to zero */
+ inst->FullSrcRegisters[2] = r500_constant_zero;
+ r500_emit_maths(fs, assembler, inst->FullSrcRegisters,
+ &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3);
+ break;
+ case TGSI_OPCODE_MAD:
+ r500_emit_maths(fs, assembler, inst->FullSrcRegisters,
+ &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3);
+ break;
+
+ /* The MOV variants. */
+ case TGSI_OPCODE_ABS:
+ /* Set absolute value modifiers. */
+ inst->FullSrcRegisters[0].SrcRegisterExtMod.Absolute = TRUE;
+ /* Fall through */
+ case TGSI_OPCODE_MOV:
+ case TGSI_OPCODE_SWZ:
+ /* src0 -> src1 and src2 forced to zero */
+ inst->FullSrcRegisters[1] = inst->FullSrcRegisters[0];
+ inst->FullSrcRegisters[2] = r500_constant_zero;
+ r500_emit_maths(fs, assembler, inst->FullSrcRegisters,
+ &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3);
+ break;
+
+ /* The texture instruction set. */
+ case TGSI_OPCODE_KIL:
+ case TGSI_OPCODE_TEX:
+ case TGSI_OPCODE_TXB:
+ case TGSI_OPCODE_TXP:
+ r500_emit_tex(fs, assembler, &inst->FullSrcRegisters[0],
+ &inst->FullDstRegisters[0], inst->Instruction.Opcode);
+ break;
+
+ /* This is the end. My only friend, the end. */
+ case TGSI_OPCODE_END:
+ break;
+ default:
+ debug_printf("r300: fs: Bad opcode %d\n",
+ inst->Instruction.Opcode);
+ break;
+ }
+
+ /* Clamp, if saturation flags are set. */
+ if (inst->Instruction.Saturate == TGSI_SAT_ZERO_ONE) {
+ fs->instructions[fs->instruction_count - 1].inst0 |=
+ R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP;
+ }
+}
+
+static void r500_fs_finalize(struct r500_fragment_shader* fs,
+ struct r300_fs_asm* assembler)
+{
+ fs->shader.stack_size = assembler->temp_count + assembler->temp_offset;
+
+ /* XXX should this just go with OPCODE_END? */
+ fs->instructions[fs->instruction_count - 1].inst0 |=
+ R500_INST_LAST;
+}
+
+void r300_translate_fragment_shader(struct r300_context* r300,
+ struct r300_fragment_shader* fs)
+{
+ struct tgsi_parse_context parser;
+
+ tgsi_parse_init(&parser, fs->shader.state.tokens);
+
+ while (!tgsi_parse_end_of_tokens(&parser)) {
+ tgsi_parse_token(&parser);
+ }
+
+ r300_copy_passthrough_shader(fs);
+}
+
+void r500_translate_fragment_shader(struct r300_context* r300,
+ struct r500_fragment_shader* fs)
+{
+ struct tgsi_parse_context parser;
+ int i;
+ struct r300_constant_buffer* consts =
+ &r300->shader_constants[PIPE_SHADER_FRAGMENT];
+
+ struct r300_fs_asm* assembler = CALLOC_STRUCT(r300_fs_asm);
+ if (assembler == NULL) {
+ return;
+ }
+ /* Setup starting offset for immediates. */
+ assembler->imm_offset = consts->user_count;
+
+ tgsi_parse_init(&parser, fs->shader.state.tokens);
+
+ while (!tgsi_parse_end_of_tokens(&parser)) {
+ tgsi_parse_token(&parser);
+
+ /* This is seriously the lamest way to create fragment programs ever.
+ * I blame TGSI. */
+ switch (parser.FullToken.Token.Type) {
+ case TGSI_TOKEN_TYPE_DECLARATION:
+ /* Allocated registers sitting at the beginning
+ * of the program. */
+ r300_fs_declare(assembler, &parser.FullToken.FullDeclaration);
+ break;
+ case TGSI_TOKEN_TYPE_IMMEDIATE:
+ debug_printf("r300: Emitting immediate to constant buffer, "
+ "position %d\n",
+ assembler->imm_offset + assembler->imm_count);
+ /* I am not amused by the length of these. */
+ for (i = 0; i < 4; i++) {
+ consts->constants[assembler->imm_offset +
+ assembler->imm_count][i] =
+ parser.FullToken.FullImmediate.u.ImmediateFloat32[i]
+ .Float;
+ }
+ assembler->imm_count++;
+ break;
+ case TGSI_TOKEN_TYPE_INSTRUCTION:
+ r500_fs_instruction(fs, assembler,
+ &parser.FullToken.FullInstruction);
+ break;
+ }
+
+ }
+
+ debug_printf("r300: %d texs and %d colors, first free reg is %d\n",
+ assembler->tex_count, assembler->color_count,
+ assembler->tex_count + assembler->color_count);
+
+ consts->count = consts->user_count + assembler->imm_count;
+ debug_printf("r300: %d total constants, "
+ "%d from user and %d from immediates\n", consts->count,
+ consts->user_count, assembler->imm_count);
+ r500_fs_finalize(fs, assembler);
+
+ tgsi_dump(fs->shader.state.tokens);
+ r500_fs_dump(fs);
+
+ tgsi_parse_free(&parser);
+ FREE(assembler);
}
diff --git a/src/gallium/drivers/r300/r300_state_shader.h b/src/gallium/drivers/r300/r300_state_shader.h
index a20bd4276c6..06c0bb73789 100644
--- a/src/gallium/drivers/r300/r300_state_shader.h
+++ b/src/gallium/drivers/r300/r300_state_shader.h
@@ -23,13 +23,142 @@
#ifndef R300_STATE_SHADER_H
#define R300_STATE_SHADER_H
+#include "tgsi/tgsi_parse.h"
+
#include "r300_context.h"
+#include "r300_debug.h"
+#include "r300_reg.h"
#include "r300_screen.h"
-void r300_translate_shader(struct r300_context* r300,
+/* XXX this all should find its way back to r300_reg */
+/* Swizzle tools */
+#define R500_SWIZZLE_ZERO 4
+#define R500_SWIZZLE_HALF 5
+#define R500_SWIZZLE_ONE 6
+#define R500_SWIZ_RGB_ZERO ((4 << 0) | (4 << 3) | (4 << 6))
+#define R500_SWIZ_RGB_ONE ((6 << 0) | (6 << 3) | (6 << 6))
+#define R500_SWIZ_RGB_RGB ((0 << 0) | (1 << 3) | (2 << 6))
+#define R500_SWIZ_MOD_NEG 1
+#define R500_SWIZ_MOD_ABS 2
+#define R500_SWIZ_MOD_NEG_ABS 3
+/* Swizzles for inst2 */
+#define R500_SWIZ_TEX_STRQ(x) ((x) << 8)
+#define R500_SWIZ_TEX_RGBA(x) ((x) << 24)
+/* Swizzles for inst3 */
+#define R500_SWIZ_RGB_A(x) ((x) << 2)
+#define R500_SWIZ_RGB_B(x) ((x) << 15)
+/* Swizzles for inst4 */
+#define R500_SWIZ_ALPHA_A(x) ((x) << 14)
+#define R500_SWIZ_ALPHA_B(x) ((x) << 21)
+/* Swizzle for inst5 */
+#define R500_SWIZ_RGBA_C(x) ((x) << 14)
+#define R500_SWIZ_ALPHA_C(x) ((x) << 27)
+/* Writemasks */
+#define R500_TEX_WMASK(x) ((x) << 11)
+#define R500_ALU_WMASK(x) ((x) << 11)
+#define R500_ALU_OMASK(x) ((x) << 15)
+
+/* TGSI constants. TGSI is like XML: If it can't solve your problems, you're
+ * not using enough of it. */
+static const struct tgsi_full_src_register r500_constant_zero = {
+ .SrcRegister.Extended = TRUE,
+ .SrcRegister.File = TGSI_FILE_NULL,
+ .SrcRegisterExtSwz.ExtSwizzleX = TGSI_EXTSWIZZLE_ZERO,
+ .SrcRegisterExtSwz.ExtSwizzleY = TGSI_EXTSWIZZLE_ZERO,
+ .SrcRegisterExtSwz.ExtSwizzleZ = TGSI_EXTSWIZZLE_ZERO,
+ .SrcRegisterExtSwz.ExtSwizzleW = TGSI_EXTSWIZZLE_ZERO,
+};
+
+static const struct tgsi_full_src_register r500_constant_one = {
+ .SrcRegister.Extended = TRUE,
+ .SrcRegister.File = TGSI_FILE_NULL,
+ .SrcRegisterExtSwz.ExtSwizzleX = TGSI_EXTSWIZZLE_ONE,
+ .SrcRegisterExtSwz.ExtSwizzleY = TGSI_EXTSWIZZLE_ONE,
+ .SrcRegisterExtSwz.ExtSwizzleZ = TGSI_EXTSWIZZLE_ONE,
+ .SrcRegisterExtSwz.ExtSwizzleW = TGSI_EXTSWIZZLE_ONE,
+};
+
+/* Temporary struct used to hold assembly state while putting together
+ * fragment programs. */
+struct r300_fs_asm {
+ /* Pipe context. */
+ struct r300_context* r300;
+ /* Number of colors. */
+ unsigned color_count;
+ /* Number of texcoords. */
+ unsigned tex_count;
+ /* Offset for temporary registers. Inputs and temporaries have no
+ * distinguishing markings, so inputs start at 0 and the first usable
+ * temporary register is after all inputs. */
+ unsigned temp_offset;
+ /* Number of requested temporary registers. */
+ unsigned temp_count;
+ /* Offset for immediate constants. Neither R300 nor R500 can do four
+ * inline constants per source, so instead we copy immediates into the
+ * constant buffer. */
+ unsigned imm_offset;
+ /* Number of immediate constants. */
+ unsigned imm_count;
+};
+
+void r300_translate_fragment_shader(struct r300_context* r300,
struct r300_fragment_shader* fs);
-void r500_translate_shader(struct r300_context* r300,
+void r500_translate_fragment_shader(struct r300_context* r300,
struct r500_fragment_shader* fs);
+static const struct r300_fragment_shader r300_passthrough_fragment_shader = {
+ /* XXX This is the emission code. TODO: decode
+ OUT_CS_REG(R300_US_CONFIG, 0);
+ OUT_CS_REG(R300_US_CODE_OFFSET, 0x0);
+ OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0);
+ OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0);
+ OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0);
+ OUT_CS_REG(R300_US_CODE_ADDR_3, 0x400000);
+*/
+ .alu_instruction_count = 1,
+ .tex_instruction_count = 0,
+ .indirections = 1,
+ .shader.stack_size = 2,
+
+ .instructions[0].alu_rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) |
+ R300_RGB_SWIZB(R300_ALU_ARGC_ONE) |
+ R300_RGB_SWIZC(R300_ALU_ARGC_ZERO) |
+ R300_ALU_OUTC_MAD,
+ .instructions[0].alu_rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) |
+ R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ,
+ .instructions[0].alu_alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) |
+ R300_ALPHA_SWIZB(R300_ALU_ARGA_ONE) |
+ R300_ALPHA_SWIZC(R300_ALU_ARGA_ZERO) |
+ R300_ALU_OUTA_MAD,
+ .instructions[0].alu_alpha_addr = R300_ALPHA_ADDR0(0) |
+ R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT,
+};
+
+static const struct r500_fragment_shader r500_passthrough_fragment_shader = {
+ .shader.stack_size = 0,
+ .instruction_count = 1,
+ .instructions[0].inst0 = R500_INST_TYPE_OUT |
+ R500_INST_TEX_SEM_WAIT | R500_INST_LAST |
+ R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK |
+ R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP,
+ .instructions[0].inst1 =
+ R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST |
+ R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST,
+ .instructions[0].inst2 =
+ R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST |
+ R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST,
+ .instructions[0].inst3 =
+ R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R |
+ R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B |
+ R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R |
+ R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B,
+ .instructions[0].inst4 =
+ R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A,
+ .instructions[0].inst5 =
+ R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 |
+ R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 |
+ R500_ALU_RGBA_A_SWIZ_0,
+};
+
#endif /* R300_STATE_SHADER_H */
diff --git a/src/gallium/drivers/r300/r300_surface.c b/src/gallium/drivers/r300/r300_surface.c
index 1e1f96a7f96..2cc0677e52c 100644
--- a/src/gallium/drivers/r300/r300_surface.c
+++ b/src/gallium/drivers/r300/r300_surface.c
@@ -1,5 +1,6 @@
/*
* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Joakim Sindholt <opensource@zhasha.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -32,321 +33,161 @@ static void r300_surface_fill(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
CS_LOCALS(r300);
- struct r300_capabilities* caps = ((struct r300_screen*)pipe->screen)->caps;
+ struct r300_capabilities* caps = r300_screen(pipe->screen)->caps;
struct r300_texture* tex = (struct r300_texture*)dest->texture;
int i;
- float r, g, b, a;
+ float r, g, b, a, depth;
+ unsigned pixpitch = tex->stride / tex->tex.block.size;
+
r = (float)((color >> 16) & 0xff) / 255.0f;
g = (float)((color >> 8) & 0xff) / 255.0f;
b = (float)((color >> 0) & 0xff) / 255.0f;
debug_printf("r300: Filling surface %p at (%d,%d),"
- " dimensions %dx%d (stride %d), color 0x%x\n",
- dest, x, y, w, h, dest->stride, color);
+ " dimensions %dx%d (pixel pitch %d), color 0x%x\n",
+ dest, x, y, w, h, pixpitch, color);
/* Fallback? */
- if (0) {
+ if (tex->tex.format != PIPE_FORMAT_A8R8G8B8_UNORM) {
debug_printf("r300: Falling back on surface clear...");
- void* map = pipe->screen->surface_map(pipe->screen, dest,
- PIPE_BUFFER_USAGE_CPU_WRITE);
- pipe_fill_rect(map, &dest->block, &dest->stride, x, y, w, h, color);
- pipe->screen->surface_unmap(pipe->screen, dest);
+ util_surface_fill(pipe, dest, x, y, w, h, color);
return;
}
-BEGIN_CS((caps->is_r500) ? 309 : 280);
-R300_PACIFY;
-OUT_CS_REG(R300_TX_INVALTAGS, 0x0);
-R300_PACIFY;
-/* Flush PVS. */
-OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
-
-OUT_CS_REG(R300_SE_VTE_CNTL, R300_VPORT_X_SCALE_ENA |
- R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA |
- R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA |
- R300_VPORT_Z_OFFSET_ENA | R300_VTX_W0_FMT);
-/* Vertex size. */
-OUT_CS_REG(R300_VAP_VTX_SIZE, 0x8);
-/* Max and min vertex index clamp. */
-OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, 0xFFFFFF);
-OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0x0);
-/* XXX endian */
-OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VC_NO_SWAP);
-OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, 0x0);
-/* XXX magic number not in r300_reg */
-OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, 0xAAAAAAAA);
-OUT_CS_REG(R300_VAP_CLIP_CNTL, 0x0);
-OUT_CS_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4);
-OUT_CS_32F(1.0);
-OUT_CS_32F(1.0);
-OUT_CS_32F(1.0);
-OUT_CS_32F(1.0);
-/* XXX is this too long? */
-OUT_CS_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xFFFF);
-OUT_CS_REG(R300_GB_ENABLE, R300_GB_POINT_STUFF_ENABLE |
- R300_GB_LINE_STUFF_ENABLE | R300_GB_TRIANGLE_STUFF_ENABLE);
-/* XXX more magic numbers */
-OUT_CS_REG(R300_GB_MSPOS0, 0x66666666);
-OUT_CS_REG(R300_GB_MSPOS1, 0x66666666);
-/* XXX why doesn't classic Mesa write the number of pipes, too? */
-OUT_CS_REG(R300_GB_TILE_CONFIG, R300_GB_TILE_ENABLE | R300_GB_TILE_SIZE_16);
-OUT_CS_REG(R300_GB_SELECT, R300_GB_FOG_SELECT_1_1_W);
-OUT_CS_REG(R300_GB_AA_CONFIG, 0x0);
-/* XXX point tex stuffing */
-OUT_CS_REG_SEQ(R300_GA_POINT_S0, 1);
-OUT_CS_32F(0.0);
-OUT_CS_REG_SEQ(R300_GA_POINT_S1, 1);
-OUT_CS_32F(1.0);
-OUT_CS_REG(R300_GA_TRIANGLE_STIPPLE, 0x5 |
- (0x5 << R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT));
-/* XXX should this be related to the actual point size? */
-OUT_CS_REG(R300_GA_POINT_MINMAX, 0x6 |
- (0x1800 << R300_GA_POINT_MINMAX_MAX_SHIFT));
-/* XXX this big chunk should be refactored into rs_state */
-OUT_CS_REG(R300_GA_LINE_CNTL, 0x00030006);
-OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, 0x3BAAAAAB);
-OUT_CS_REG(R300_GA_LINE_STIPPLE_VALUE, 0x00000000);
-OUT_CS_REG(R300_GA_LINE_S0, 0x00000000);
-OUT_CS_REG(R300_GA_LINE_S1, 0x3F800000);
-OUT_CS_REG(R300_GA_ENHANCE, 0x00000002);
-OUT_CS_REG(R300_GA_COLOR_CONTROL, 0x0003AAAA);
-OUT_CS_REG(R300_GA_SOLID_RG, 0x00000000);
-OUT_CS_REG(R300_GA_SOLID_BA, 0x00000000);
-OUT_CS_REG(R300_GA_POLY_MODE, 0x00000000);
-OUT_CS_REG(R300_GA_ROUND_MODE, 0x00000001);
-OUT_CS_REG(R300_GA_OFFSET, 0x00000000);
-OUT_CS_REG(R300_GA_FOG_SCALE, 0x3DBF1412);
-OUT_CS_REG(R300_GA_FOG_OFFSET, 0x00000000);
-OUT_CS_REG(R300_SU_TEX_WRAP, 0x00000000);
-OUT_CS_REG(R300_SU_POLY_OFFSET_FRONT_SCALE, 0x00000000);
-OUT_CS_REG(R300_SU_POLY_OFFSET_FRONT_OFFSET, 0x00000000);
-OUT_CS_REG(R300_SU_POLY_OFFSET_BACK_SCALE, 0x00000000);
-OUT_CS_REG(R300_SU_POLY_OFFSET_BACK_OFFSET, 0x00000000);
-OUT_CS_REG(R300_SU_POLY_OFFSET_ENABLE, 0x00000000);
-OUT_CS_REG(R300_SU_CULL_MODE, 0x00000000);
-OUT_CS_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF);
-OUT_CS_REG(R300_SU_DEPTH_OFFSET, 0x00000000);
-OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C);
-OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525);
-OUT_CS_REG(R300_SC_SCREENDOOR, 0x00FFFFFF);
-OUT_CS_REG(R300_FG_FOG_BLEND, 0x00000002);
-OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x00000000);
-OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x00000000);
-OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x00000000);
-OUT_CS_REG(R300_FG_DEPTH_SRC, 0x00000000);
-OUT_CS_REG(R300_FG_DEPTH_SRC, 0x00000000);
-OUT_CS_REG(R300_RB3D_CCTL, 0x00000000);
-OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F);
-
-/* XXX: Oh the wonderful unknown */
-OUT_CS_REG_SEQ(0x4E54, 8);
-for (i = 0; i < 8; i++)
- OUT_CS(0x00000000);
-OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000);
-OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000);
-OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF);
-OUT_CS_REG(R300_ZB_FORMAT, 0x00000002);
-OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, 0x00000003);
-OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000);
-OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000);
-OUT_CS_REG(0x4F30, 0x00000000);
-OUT_CS_REG(0x4F34, 0x00000000);
-OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000);
-OUT_CS_REG(R300_ZB_HIZ_PITCH, 0x00000000);
-R300_PACIFY;
-if (caps->has_tcl) {
- OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
- (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) |
- ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) |
- R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT));
-} else {
- OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
- (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) |
- ((R300_LAST_VEC | (2 << R300_DST_VEC_LOC_SHIFT) |
- R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT));
-}
-OUT_CS_REG(R300_FG_FOG_BLEND, 0x00000000);
-OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0, 0xF688F688);
-OUT_CS_REG(R300_VAP_VTX_STATE_CNTL, 0x1);
-OUT_CS_REG(R300_VAP_VSM_VTX_ASSM, 0x405);
-OUT_CS_REG(R300_SE_VTE_CNTL, 0x0000043F);
-OUT_CS_REG(R300_VAP_VTX_SIZE, 0x00000008);
-OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, 0xAAAAAAAA);
-OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_0, 0x00000003);
-OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x00000000);
-OUT_CS_REG(R300_TX_ENABLE, 0x0);
-/* XXX viewport setup */
-OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
-OUT_CS_32F(1.0);
-OUT_CS_32F((float)x);
-OUT_CS_32F(1.0);
-OUT_CS_32F((float)y);
-OUT_CS_32F(1.0);
-OUT_CS_32F(0.0);
-
-if (caps->has_tcl) {
- OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE |
- R300_PS_UCP_MODE_CLIP_AS_TRIFAN);
-}
-
-OUT_CS_REG(R300_GA_POINT_SIZE, ((h * 6) & R300_POINTSIZE_Y_MASK) |
- ((w * 6) << R300_POINTSIZE_X_SHIFT));
-
-/* XXX RS block and fp setup */
-if (caps->is_r500) {
- OUT_CS_REG_SEQ(R500_RS_IP_0, 8);
- for (i = 0; i < 8; i++) {
- /* I like the operator macros more than the shift macros... */
- OUT_CS((R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) |
- (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) |
- (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
- (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT));
+ r300_emit_blend_state(r300, &blend_clear_state);
+ r300_emit_blend_color_state(r300, &blend_color_clear_state);
+ r300_emit_dsa_state(r300, &dsa_clear_state);
+ r300_emit_rs_state(r300, &rs_clear_state);
+
+ /* Fragment shader setup */
+ if (caps->is_r500) {
+ r500_emit_fragment_shader(r300, &r500_passthrough_fragment_shader);
+ r300_emit_rs_block_state(r300, &r500_rs_block_clear_state);
+ } else {
+ r300_emit_fragment_shader(r300, &r300_passthrough_fragment_shader);
+ r300_emit_rs_block_state(r300, &r300_rs_block_clear_state);
}
- /* XXX */
- OUT_CS_REG_SEQ(R300_RS_COUNT, 2);
- OUT_CS((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN);
- OUT_CS(0x0);
- OUT_CS_REG(R500_RS_INST_0, R500_RS_INST_COL_CN_WRITE);
- OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
- OUT_CS_REG(R500_US_PIXSIZE, 0x00000000);
- OUT_CS_REG(R500_US_CODE_ADDR, R500_US_CODE_START_ADDR(0) |
- R500_US_CODE_END_ADDR(1));
- OUT_CS_REG(R500_US_CODE_RANGE, R500_US_CODE_RANGE_ADDR(0) |
- R500_US_CODE_RANGE_SIZE(1));
- OUT_CS_REG(R500_US_CODE_OFFSET, R500_US_CODE_OFFSET_ADDR(0));
- R300_PACIFY;
- OUT_CS_REG(R500_GA_US_VECTOR_INDEX,
- 0 | R500_GA_US_VECTOR_INDEX_TYPE_INSTR);
- OUT_CS_REG(R500_GA_US_VECTOR_DATA,
- R500_INST_TYPE_OUT | R500_INST_TEX_SEM_WAIT | R500_INST_LAST |
- R500_INST_RGB_OMASK_R | R500_INST_RGB_OMASK_G | R500_INST_RGB_OMASK_B |
- R500_INST_ALPHA_OMASK | R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP);
- OUT_CS_REG(R500_GA_US_VECTOR_DATA,
- R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST |
- R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST);
- OUT_CS_REG(R500_GA_US_VECTOR_DATA,
- R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST |
- R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST);
- OUT_CS_REG(R500_GA_US_VECTOR_DATA,
- R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R |
- R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B |
- R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R |
- R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B);
- OUT_CS_REG(R500_GA_US_VECTOR_DATA,
- R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A);
- OUT_CS_REG(R500_GA_US_VECTOR_DATA,
- R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 |
- R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 |
- R500_ALU_RGBA_A_SWIZ_0);
-} else {
- OUT_CS_REG_SEQ(R300_RS_IP_0, 8);
- for (i = 0; i < 8; i++) {
- OUT_CS(R300_RS_SEL_T(R300_RS_SEL_K0) |
- R300_RS_SEL_R(R300_RS_SEL_K0) | R300_RS_SEL_Q(R300_RS_SEL_K1));
- }
- /* XXX */
- OUT_CS_REG_SEQ(R300_RS_COUNT, 2);
- OUT_CS((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN);
- OUT_CS(1);
- OUT_CS_REG(R300_RS_INST_0, R300_RS_INST_COL_CN_WRITE);
-
- /* XXX magic numbers */
- OUT_CS_REG(R300_US_CONFIG, 0);
- OUT_CS_REG(R300_US_PIXSIZE, 2);
- OUT_CS_REG(R300_US_CODE_OFFSET, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_3, 0x400000);
- OUT_CS_REG(R300_US_ALU_RGB_INST_0, 0x50A80);
- OUT_CS_REG(R300_US_ALU_RGB_ADDR_0, 0x1C000000);
- OUT_CS_REG(R300_US_ALU_ALPHA_INST_0, 0x40889);
- OUT_CS_REG(R300_US_ALU_ALPHA_ADDR_0, 0x1000000);
- OUT_CS_REG_SEQ(R300_US_OUT_FMT_0, 4);
- OUT_CS(R300_C0_SEL_B | R300_C1_SEL_G | R300_C2_SEL_R | R300_C3_SEL_A);
- OUT_CS(R300_US_OUT_FMT_UNUSED);
- OUT_CS(R300_US_OUT_FMT_UNUSED);
- OUT_CS(R300_US_OUT_FMT_UNUSED);
- OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W0);
-}
-/* XXX these magic numbers should be explained when
- * this becomes a cached state object */
-if (caps->has_tcl) {
- OUT_CS_REG(R300_VAP_CNTL, 0xA |
- (0x5 << R300_PVS_NUM_CNTLRS_SHIFT) |
- (0xB << R300_VF_MAX_VTX_NUM_SHIFT) |
- (caps->num_vert_fpus << R300_PVS_NUM_FPUS_SHIFT));
- OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, 0x00100000);
- OUT_CS_REG(R300_VAP_PVS_CONST_CNTL, 0x00000000);
- OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1, 0x00000001);
- R300_PACIFY;
- /* XXX translate these back into normal instructions */
- OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x1);
- OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0x0);
- OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0xF00203);
- OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0xD10001);
- OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0x1248001);
- OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0x0);
- OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0xF02203);
- OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0xD10021);
- OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0x1248021);
- OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0x0);
-} else {
- OUT_CS_REG(R300_VAP_CNTL, 0xA |
- (0x5 << R300_PVS_NUM_CNTLRS_SHIFT) |
- (0x5 << R300_VF_MAX_VTX_NUM_SHIFT) |
- (caps->num_vert_fpus << R300_PVS_NUM_FPUS_SHIFT));
+ BEGIN_CS(36);
+
+ /* Viewport setup */
+ OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
+ OUT_CS_32F(1.0);
+ OUT_CS_32F((float)x);
+ OUT_CS_32F(1.0);
+ OUT_CS_32F((float)y);
+ OUT_CS_32F(1.0);
+ OUT_CS_32F(0.0);
+
+ /* Pixel scissors */
+ OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
+ OUT_CS((x << R300_SCISSORS_X_SHIFT) | (y << R300_SCISSORS_Y_SHIFT));
+ OUT_CS((w << R300_SCISSORS_X_SHIFT) | (h << R300_SCISSORS_Y_SHIFT));
+
+ /* The size of the point we're about to draw, in sixths of pixels */
+ OUT_CS_REG(R300_GA_POINT_SIZE,
+ ((h * 6) & R300_POINTSIZE_Y_MASK) |
+ ((w * 6) << R300_POINTSIZE_X_SHIFT));
+
+ /* Flush colorbuffer and blend caches. */
+ OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT,
+ R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D |
+ R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL);
+ OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
+ R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
+ R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
+
+ OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0, 1);
+ OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_CS_REG(R300_RB3D_COLORPITCH0, pixpitch |
+ r300_translate_colorformat(tex->tex.format));
+ OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F);
+ /* XXX Packet3 */
+ OUT_CS(CP_PACKET3(R200_3D_DRAW_IMMD_2, 8));
+ OUT_CS(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING |
+ (1 << R300_PRIM_NUM_VERTICES_SHIFT));
+ OUT_CS_32F(w / 2.0);
+ OUT_CS_32F(h / 2.0);
+ /* XXX this should be the depth value to clear to */
+ OUT_CS_32F(1.0);
+ OUT_CS_32F(1.0);
+ OUT_CS_32F(r);
+ OUT_CS_32F(g);
+ OUT_CS_32F(b);
+ OUT_CS_32F(1.0);
+
+ /* XXX figure out why this is 0xA and not 0x2 */
+ OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA);
+ /* XXX OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
+ R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
+ R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); */
+
+ END_CS;
+
+ r300->dirty_hw++;
}
-R300_PACIFY;
-END_CS;
-r300_emit_blend_state(r300, &blend_clear_state);
-r300_emit_blend_color_state(r300, &blend_color_clear_state);
-r300_emit_dsa_state(r300, &dsa_clear_state);
-
-BEGIN_CS(36);
-R300_PACIFY;
-/* Flush colorbuffer and blend caches. */
-OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT,
- R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D |
- R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL);
-OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
- R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
- R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
-
-OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0, 1);
-OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
-/* XXX this should not be so rigid and it still doesn't work right */
-OUT_CS_REG(R300_RB3D_COLORPITCH0, (dest->stride >> 2) | R300_COLOR_FORMAT_ARGB8888);
-OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F);
-/* XXX Packet3 */
-OUT_CS(CP_PACKET3(R200_3D_DRAW_IMMD_2, 8));
-OUT_CS(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING |
-(1 << R300_PRIM_NUM_VERTICES_SHIFT));
-OUT_CS_32F(w / 2.0);
-OUT_CS_32F(h / 2.0);
-/* XXX this should be the depth value to clear to */
-OUT_CS_32F(1.0);
-OUT_CS_32F(1.0);
-OUT_CS_32F(r);
-OUT_CS_32F(g);
-OUT_CS_32F(b);
-OUT_CS_32F(1.0);
-
-/* XXX figure out why this is 0xA and not 0x2 */
-OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA);
-/* XXX OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
- R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
- R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); */
-R300_PACIFY;
-
-END_CS;
-FLUSH_CS;
-
- r300->dirty_state = R300_NEW_KITCHEN_SINK;
+static void r300_surface_copy(struct pipe_context* pipe,
+ struct pipe_surface* dest,
+ unsigned destx, unsigned desty,
+ struct pipe_surface* src,
+ unsigned srcx, unsigned srcy,
+ unsigned w, unsigned h)
+{
+ struct r300_context* r300 = r300_context(pipe);
+ CS_LOCALS(r300);
+ struct r300_texture* srctex = (struct r300_texture*)src->texture;
+ struct r300_texture* desttex = (struct r300_texture*)dest->texture;
+
+ unsigned pixpitch = srctex->stride / srctex->tex.block.size;
+ debug_printf("r300: Copying surface %p at (%d,%d) to %p at (%d, %d),"
+ " dimensions %dx%d (pixel pitch %d)\n",
+ src, srcx, srcy, dest, destx, desty, w, h, pixpitch);
+
+ if (TRUE) {
+ debug_printf("r300: Falling back on surface_copy\n");
+ return util_surface_copy(pipe, FALSE, dest, destx, desty, src,
+ srcx, srcy, w, h);
+ }
+#if 0
+ BEGIN_CS();
+ OUT_CS_REG(RADEON_DEFAULT_SC_BOTTOM_RIGHT,(RADEON_DEFAULT_SC_RIGHT_MAX |
+ RADEON_DEFAULT_SC_BOTTOM_MAX));
+ OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, (RADEON_GMC_DST_PITCH_OFFSET_CNTL |
+ RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
+ RADEON_GMC_BRUSH_NONE |
+ (datatype << 8) |
+ RADEON_GMC_SRC_DATATYPE_COLOR |
+ RADEON_ROP[rop].rop |
+ RADEON_DP_SRC_SOURCE_MEMORY |
+ RADEON_GMC_CLR_CMP_CNTL_DIS));
+ OUT_CS_REG(RADEON_DP_BRUSH_FRGD_CLR, 0xffffffff);
+ OUT_CS_REG(RADEON_DP_BRUSH_BKGD_CLR, 0x0);
+ OUT_CS_REG(RADEON_DP_SRC_FRGD_CLR, 0xffffffff);
+ OUT_CS_REG(RADEON_DP_SRC_BKGD_CLR, 0x0);
+ OUT_ACCEL_REG(RADEON_DP_WRITE_MASK, planemask);
+ OUT_ACCEL_REG(RADEON_DP_CNTL, ((info->accel_state->xdir >= 0 ? RADEON_DST_X_LEFT_TO_RIGHT : 0) |
+ (info->accel_state->ydir >= 0 ? RADEON_DST_Y_TOP_TO_BOTTOM : 0));
+);
+
+ OUT_CS_REG_SEQ(RADEON_DST_PITCH_OFFSET, 1);
+ OUT_CS_RELOC(desttex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+
+ OUT_CS_REG_SEQ(RADEON_SRC_PITCH_OFFSET, 1);
+ OUT_CS_RELOC(srctex->buffer, 0,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0);
+
+ OUT_CS_REG(RADEON_SRC_Y_X, (srcy << 16) | srcx);
+ OUT_CS_REG(RADEON_DST_Y_X, (desty << 16) | destx);
+ OUT_CS_REG(RADEON_DST_HEIGHT_WIDTH, (h << 16) | w);
+ OUT_CS_REG(RADEON_DSTCACHE_CTLSTAT, RADEON_RB2D_DC_FLUSH_ALL);
+ OUT_CS_REG(RADEON_WAIT_UNTIL,
+ RADEON_WAIT_2D_IDLECLEAN | RADEON_WAIT_DMA_GUI_IDLE);
+ END_CS;
+#endif
}
void r300_init_surface_functions(struct r300_context* r300)
{
r300->context.surface_fill = r300_surface_fill;
+ r300->context.surface_copy = r300_surface_copy;
}
diff --git a/src/gallium/drivers/r300/r300_surface.h b/src/gallium/drivers/r300/r300_surface.h
index e1d53116a1f..b75b3ab84cf 100644
--- a/src/gallium/drivers/r300/r300_surface.h
+++ b/src/gallium/drivers/r300/r300_surface.h
@@ -31,6 +31,8 @@
#include "r300_context.h"
#include "r300_cs.h"
#include "r300_emit.h"
+#include "r300_state_shader.h"
+#include "r300_state_inlines.h"
const struct r300_blend_state blend_clear_state = {
.blend_control = 0x0,
@@ -55,4 +57,38 @@ const struct r300_dsa_state dsa_clear_state = {
.stencil_ref_bf = 0x0,
};
+const struct r300_rs_state rs_clear_state = {
+ .point_minmax = 0x36000006,
+ .line_control = 0x00030006,
+ .depth_scale_front = 0x0,
+ .depth_offset_front = 0x0,
+ .depth_scale_back = 0x0,
+ .depth_offset_back = 0x0,
+ .polygon_offset_enable = 0x0,
+ .cull_mode = 0x0,
+ .line_stipple_config = 0x3BAAAAAB,
+ .line_stipple_value = 0x0,
+ .color_control = R300_SHADE_MODEL_FLAT,
+};
+
+const struct r300_rs_block r300_rs_block_clear_state = {
+ .ip[0] = R500_RS_SEL_S(R300_RS_SEL_K0) |
+ R500_RS_SEL_T(R300_RS_SEL_K0) |
+ R500_RS_SEL_R(R300_RS_SEL_K0) |
+ R500_RS_SEL_Q(R300_RS_SEL_K1),
+ .inst[0] = R300_RS_INST_COL_CN_WRITE,
+ .count = R300_IT_COUNT(0) | R300_IC_COUNT(1) | R300_HIRES_EN,
+ .inst_count = 0,
+};
+
+const struct r300_rs_block r500_rs_block_clear_state = {
+ .ip[0] = R500_RS_SEL_S(R500_RS_IP_PTR_K0) |
+ R500_RS_SEL_T(R500_RS_IP_PTR_K0) |
+ R500_RS_SEL_R(R500_RS_IP_PTR_K0) |
+ R500_RS_SEL_Q(R500_RS_IP_PTR_K1),
+ .inst[0] = R500_RS_INST_COL_CN_WRITE,
+ .count = R300_IT_COUNT(0) | R300_IC_COUNT(1) | R300_HIRES_EN,
+ .inst_count = 0,
+};
+
#endif /* R300_SURFACE_H */
diff --git a/src/gallium/drivers/r300/r300_swtcl_emit.c b/src/gallium/drivers/r300/r300_swtcl_emit.c
index f6e98d23e98..3db09514c69 100644
--- a/src/gallium/drivers/r300/r300_swtcl_emit.c
+++ b/src/gallium/drivers/r300/r300_swtcl_emit.c
@@ -21,109 +21,315 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "draw/draw_pipe.h"
+#include "draw/draw_vbuf.h"
#include "util/u_memory.h"
#include "r300_cs.h"
#include "r300_context.h"
#include "r300_reg.h"
+#include "r300_state_derived.h"
-/* r300_swtcl_emit: Primitive vertex emission using an immediate
- * vertex buffer and no HW TCL. */
+/* r300_swtcl_emit: Vertex and index buffer primitive emission. No HW TCL. */
-struct swtcl_stage {
+struct r300_swtcl_render {
/* Parent class */
- struct draw_stage draw;
-
+ struct vbuf_render base;
+
+ /* Pipe context */
struct r300_context* r300;
+
+ /* Vertex information */
+ size_t vertex_size;
+ unsigned prim;
+ unsigned hwprim;
+
+ /* VBO */
+ struct pipe_buffer* vbo;
+ size_t vbo_size;
+ size_t vbo_offset;
+ void* vbo_map;
+ size_t vbo_alloc_size;
+ size_t vbo_max_used;
};
-static INLINE struct swtcl_stage* swtcl_stage(struct draw_stage* draw) {
- return (struct swtcl_stage*)draw;
+static INLINE struct r300_swtcl_render*
+r300_swtcl_render(struct vbuf_render* render)
+{
+ return (struct r300_swtcl_render*)render;
}
-static void r300_emit_vertex(struct r300_context* r300,
- const struct vertex_header* vertex)
+static const struct vertex_info*
+r300_swtcl_render_get_vertex_info(struct vbuf_render* render)
{
- /* XXX */
+ struct r300_swtcl_render* r300render = r300_swtcl_render(render);
+ struct r300_context* r300 = r300render->r300;
+
+ r300_update_derived_state(r300);
+
+ return &r300->vertex_info;
}
-static INLINE void r300_emit_prim(struct draw_stage* draw,
- struct prim_header* prim,
- unsigned hwprim,
- unsigned count)
+static boolean r300_swtcl_render_allocate_vertices(struct vbuf_render* render,
+ ushort vertex_size,
+ ushort count)
{
- struct r300_context* r300 = swtcl_stage(draw)->r300;
- CS_LOCALS(r300);
- int i;
+ struct r300_swtcl_render* r300render = r300_swtcl_render(render);
+ struct r300_context* r300 = r300render->r300;
+ struct pipe_screen* screen = r300->context.screen;
+ size_t size = (size_t)vertex_size * (size_t)count;
- r300_emit_dirty_state(r300);
+ if (r300render->vbo) {
+ pipe_buffer_reference(&r300render->vbo, NULL);
+ }
+
+ r300render->vbo_size = MAX2(size, r300render->vbo_alloc_size);
+ r300render->vbo_offset = 0;
+ r300render->vbo = pipe_buffer_create(screen,
+ 64,
+ PIPE_BUFFER_USAGE_VERTEX,
+ r300render->vbo_size);
- /* XXX should be count * vtx size */
- BEGIN_CS(2 + count + 6);
- OUT_CS(CP_PACKET3(R200_3D_DRAW_IMMD_2, count));
- OUT_CS(hwprim | R300_PRIM_WALK_RING |
- (count << R300_PRIM_NUM_VERTICES_SHIFT));
+ r300render->vertex_size = vertex_size;
- for (i = 0; i < count; i++) {
- r300_emit_vertex(r300, prim->v[i]);
+ if (r300render->vbo) {
+ return TRUE;
+ } else {
+ return FALSE;
}
- R300_PACIFY;
- END_CS;
}
-/* Just as an aside...
- *
- * Radeons can do many more primitives:
- * - Line strip
- * - Triangle fan
- * - Triangle strip
- * - Line loop
- * - Quads
- * - Quad strip
- * - Polygons
- *
- * The following were just the only ones in Draw. */
+static void* r300_swtcl_render_map_vertices(struct vbuf_render* render)
+{
+ struct r300_swtcl_render* r300render = r300_swtcl_render(render);
+ struct pipe_screen* screen = r300render->r300->context.screen;
-static void r300_emit_point(struct draw_stage* draw, struct prim_header* prim)
+ r300render->vbo_map = pipe_buffer_map(screen, r300render->vbo,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+
+ return (unsigned char*)r300render->vbo_map + r300render->vbo_offset;
+}
+
+static void r300_swtcl_render_unmap_vertices(struct vbuf_render* render,
+ ushort min,
+ ushort max)
{
- r300_emit_prim(draw, prim, R300_PRIM_TYPE_POINT, 1);
+ struct r300_swtcl_render* r300render = r300_swtcl_render(render);
+ struct pipe_screen* screen = r300render->r300->context.screen;
+
+ r300render->vbo_max_used = MAX2(r300render->vbo_max_used,
+ r300render->vertex_size * (max + 1));
+
+ pipe_buffer_unmap(screen, r300render->vbo);
}
-static void r300_emit_line(struct draw_stage* draw, struct prim_header* prim)
+static void r300_swtcl_render_release_vertices(struct vbuf_render* render)
{
- r300_emit_prim(draw, prim, R300_PRIM_TYPE_LINE, 2);
+ struct r300_swtcl_render* r300render = r300_swtcl_render(render);
+
+ pipe_buffer_reference(&r300render->vbo, NULL);
}
-static void r300_emit_tri(struct draw_stage* draw, struct prim_header* prim)
+static boolean r300_swtcl_render_set_primitive(struct vbuf_render* render,
+ unsigned prim)
{
- r300_emit_prim(draw, prim, R300_PRIM_TYPE_TRI_LIST, 3);
+ struct r300_swtcl_render* r300render = r300_swtcl_render(render);
+ r300render->prim = prim;
+
+ switch (prim) {
+ case PIPE_PRIM_POINTS:
+ r300render->hwprim = R300_VAP_VF_CNTL__PRIM_POINTS;
+ break;
+ case PIPE_PRIM_LINES:
+ r300render->hwprim = R300_VAP_VF_CNTL__PRIM_LINES;
+ break;
+ case PIPE_PRIM_LINE_LOOP:
+ r300render->hwprim = R300_VAP_VF_CNTL__PRIM_LINE_LOOP;
+ break;
+ case PIPE_PRIM_LINE_STRIP:
+ r300render->hwprim = R300_VAP_VF_CNTL__PRIM_LINE_STRIP;
+ break;
+ case PIPE_PRIM_TRIANGLES:
+ r300render->hwprim = R300_VAP_VF_CNTL__PRIM_TRIANGLES;
+ break;
+ case PIPE_PRIM_TRIANGLE_STRIP:
+ r300render->hwprim = R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP;
+ break;
+ case PIPE_PRIM_TRIANGLE_FAN:
+ r300render->hwprim = R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN;
+ break;
+ case PIPE_PRIM_QUADS:
+ r300render->hwprim = R300_VAP_VF_CNTL__PRIM_QUADS;
+ break;
+ case PIPE_PRIM_QUAD_STRIP:
+ r300render->hwprim = R300_VAP_VF_CNTL__PRIM_QUAD_STRIP;
+ break;
+ case PIPE_PRIM_POLYGON:
+ r300render->hwprim = R300_VAP_VF_CNTL__PRIM_POLYGON;
+ break;
+ default:
+ return FALSE;
+ break;
+ }
+
+ return TRUE;
}
-static void r300_swtcl_flush(struct draw_stage* draw, unsigned flags)
+static void prepare_render(struct r300_swtcl_render* render, unsigned count)
{
+ struct r300_context* r300 = render->r300;
+ int i;
+
+ CS_LOCALS(r300);
+
+ /* Make sure that all possible state is emitted. */
+ r300_emit_dirty_state(r300);
+
+ debug_printf("r300: Preparing vertex buffer %p for render, "
+ "vertex size %d, vertex count %d\n", render->vbo,
+ r300->vertex_info.vinfo.size, count);
+ /* Set the pointer to our vertex buffer. The emitted values are this:
+ * PACKET3 [3D_LOAD_VBPNTR]
+ * COUNT [1]
+ * FORMAT [size | stride << 8]
+ * OFFSET [0]
+ * VBPNTR [relocated BO]
+ */
+ BEGIN_CS(7);
+ OUT_CS(CP_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, 3));
+ OUT_CS(1);
+ OUT_CS(r300->vertex_info.vinfo.size |
+ (r300->vertex_info.vinfo.size << 8));
+ OUT_CS(render->vbo_offset);
+ OUT_CS_RELOC(render->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_CS;
}
-static void r300_reset_stipple(struct draw_stage* draw)
+static void r300_swtcl_render_draw_arrays(struct vbuf_render* render,
+ unsigned start,
+ unsigned count)
{
- /* XXX */
+ struct r300_swtcl_render* r300render = r300_swtcl_render(render);
+ struct r300_context* r300 = r300render->r300;
+ struct pipe_screen* screen = r300->context.screen;
+
+ CS_LOCALS(r300);
+
+ r300render->vbo_offset = start;
+
+ prepare_render(r300render, count);
+
+ debug_printf("r300: Doing vbuf render, count %d\n", count);
+
+ BEGIN_CS(2);
+ OUT_CS(CP_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0));
+ OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
+ r300render->hwprim);
+ END_CS;
+}
+
+static void r300_swtcl_render_draw(struct vbuf_render* render,
+ const ushort* indices,
+ uint count)
+{
+ struct r300_swtcl_render* r300render = r300_swtcl_render(render);
+ struct r300_context* r300 = r300render->r300;
+ struct pipe_screen* screen = r300->context.screen;
+ struct pipe_buffer* index_buffer;
+ void* index_map;
+
+ CS_LOCALS(r300);
+
+ count /= 4;
+
+ prepare_render(r300render, count);
+
+ /* Send our indices into an index buffer. */
+ index_buffer = pipe_buffer_create(screen, 64, PIPE_BUFFER_USAGE_VERTEX,
+ count * 4);
+ if (!index_buffer) {
+ return;
+ }
+
+ index_map = pipe_buffer_map(screen, index_buffer,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+ memcpy(index_map, indices, count * 4);
+ pipe_buffer_unmap(screen, index_buffer);
+
+ debug_printf("r300: Doing indexbuf render, count %d\n", count);
+#if 0
+ BEGIN_CS(5);
+ OUT_CS(CP_PACKET3(R300_PACKET3_3D_DRAW_INDX_2, 0));
+ OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
+ r300render->hwprim | R300_VAP_VF_CNTL__INDEX_SIZE_32bit);
+
+ OUT_CS(CP_PACKET3(R300_PACKET3_INDX_BUFFER, 2));
+ OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2));
+ OUT_CS_RELOC(index_buffer, 0, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_CS;
+#endif
+}
+
+static void r300_swtcl_render_destroy(struct vbuf_render* render)
+{
+ FREE(render);
}
-static void r300_swtcl_destroy(struct draw_stage* draw)
+static struct vbuf_render* r300_swtcl_render_create(struct r300_context* r300)
{
- FREE(draw);
+ struct r300_swtcl_render* r300render = CALLOC_STRUCT(r300_swtcl_render);
+ struct pipe_screen* screen = r300->context.screen;
+
+ r300render->r300 = r300;
+
+ /* XXX find real numbers plz */
+ r300render->base.max_vertex_buffer_bytes = 128 * 1024;
+ r300render->base.max_indices = 16 * 1024;
+
+ r300render->base.get_vertex_info = r300_swtcl_render_get_vertex_info;
+ r300render->base.allocate_vertices = r300_swtcl_render_allocate_vertices;
+ r300render->base.map_vertices = r300_swtcl_render_map_vertices;
+ r300render->base.unmap_vertices = r300_swtcl_render_unmap_vertices;
+ r300render->base.set_primitive = r300_swtcl_render_set_primitive;
+ r300render->base.draw = r300_swtcl_render_draw;
+ r300render->base.draw_arrays = r300_swtcl_render_draw_arrays;
+ r300render->base.release_vertices = r300_swtcl_render_release_vertices;
+ r300render->base.destroy = r300_swtcl_render_destroy;
+
+ /* XXX bonghits ahead
+ r300render->vbo_alloc_size = 128 * 4096;
+ r300render->vbo_size = r300render->vbo_alloc_size;
+ r300render->vbo_offset = 0;
+ r300render->vbo = pipe_buffer_create(screen,
+ 64,
+ PIPE_BUFFER_USAGE_VERTEX,
+ r300render->vbo_size);
+ r300render->vbo_map = pipe_buffer_map(screen,
+ r300render->vbo,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+ pipe_buffer_unmap(screen, r300render->vbo); */
+
+ return &r300render->base;
}
struct draw_stage* r300_draw_swtcl_stage(struct r300_context* r300)
{
- struct swtcl_stage* swtcl = CALLOC_STRUCT(swtcl_stage);
+ struct vbuf_render* render;
+ struct draw_stage* stage;
+
+ render = r300_swtcl_render_create(r300);
+
+ if (!render) {
+ return NULL;
+ }
+
+ stage = draw_vbuf_stage(r300->draw, render);
+
+ if (!stage) {
+ render->destroy(render);
+ return NULL;
+ }
- swtcl->r300 = r300;
- swtcl->draw.point = r300_emit_point;
- swtcl->draw.line = r300_emit_line;
- swtcl->draw.tri = r300_emit_tri;
- swtcl->draw.flush = r300_swtcl_flush;
- swtcl->draw.reset_stipple_counter = r300_reset_stipple;
- swtcl->draw.destroy = r300_swtcl_destroy;
+ draw_set_render(r300->draw, render);
- return &swtcl->draw;
+ return stage;
}
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c
index ff812c09f80..6cdea3d2854 100644
--- a/src/gallium/drivers/r300/r300_texture.c
+++ b/src/gallium/drivers/r300/r300_texture.c
@@ -27,12 +27,37 @@ static int minify(int i)
return MAX2(1, i >> 1);
}
+static void r300_setup_texture_state(struct r300_texture* tex,
+ unsigned width,
+ unsigned height,
+ unsigned pitch)
+{
+ struct r300_texture_state* state = &tex->state;
+
+ state->format0 = R300_TX_WIDTH((width - 1) & 0x7ff) |
+ R300_TX_HEIGHT((height - 1) & 0x7ff) | R300_TX_PITCH_EN;
+
+ /* XXX */
+ state->format1 = R300_TX_FORMAT_A8R8G8B8;
+
+ state->format2 = pitch - 1;
+
+ /* XXX
+ if (width > 2048) {
+ state->pitch |= R300_TXWIDTH_11;
+ }
+ if (height > 2048) {
+ state->pitch |= R300_TXHEIGHT_11;
+ } */
+}
+
static void r300_setup_miptree(struct r300_texture* tex)
{
struct pipe_texture* base = &tex->tex;
int stride, size, offset;
+ int i;
- for (int i = 0; i <= base->last_level; i++) {
+ for (i = 0; i <= base->last_level; i++) {
if (i > 0) {
base->width[i] = minify(base->width[i-1]);
base->height[i] = minify(base->height[i-1]);
@@ -43,13 +68,16 @@ static void r300_setup_miptree(struct r300_texture* tex)
base->nblocksy[i] = pf_get_nblocksy(&base->block, base->width[i]);
/* Radeons enjoy things in multiples of 32. */
- /* XXX NPOT -> 64, not 32 */
+ /* XXX this can be 32 when POT */
stride = (base->nblocksx[i] * base->block.size + 63) & ~63;
size = stride * base->nblocksy[i] * base->depth[i];
- /* XXX 64 for NPOT */
tex->offset[i] = (tex->size + 63) & ~63;
tex->size = tex->offset[i] + size;
+
+ if (i == 0) {
+ tex->stride = stride;
+ }
}
}
@@ -67,12 +95,16 @@ static struct pipe_texture*
}
tex->tex = *template;
- tex->tex.refcount = 1;
+ pipe_reference_init(&tex->tex.reference, 1);
tex->tex.screen = screen;
r300_setup_miptree(tex);
- tex->buffer = screen->buffer_create(screen, 63,
+ /* XXX */
+ r300_setup_texture_state(tex, tex->tex.width[0], tex->tex.height[0],
+ tex->tex.width[0]);
+
+ tex->buffer = screen->buffer_create(screen, 64,
PIPE_BUFFER_USAGE_PIXEL,
tex->size);
@@ -84,24 +116,13 @@ static struct pipe_texture*
return (struct pipe_texture*)tex;
}
-static void r300_texture_release(struct pipe_screen* screen,
- struct pipe_texture** texture)
+static void r300_texture_destroy(struct pipe_texture* texture)
{
- if (!*texture) {
- return;
- }
-
- (*texture)->refcount--;
-
- if ((*texture)->refcount <= 0) {
- struct r300_texture* tex = (struct r300_texture*)*texture;
+ struct r300_texture* tex = (struct r300_texture*)texture;
- pipe_buffer_reference(screen, &tex->buffer, NULL);
+ pipe_buffer_reference(&tex->buffer, NULL);
- FREE(tex);
- }
-
- *texture = NULL;
+ FREE(tex);
}
static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
@@ -119,17 +140,11 @@ static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
offset = tex->offset[level];
if (surface) {
- surface->refcount = 1;
+ pipe_reference_init(&surface->reference, 1);
pipe_texture_reference(&surface->texture, texture);
surface->format = texture->format;
surface->width = texture->width[level];
surface->height = texture->height[level];
- surface->block = texture->block;
- surface->nblocksx = texture->nblocksx[level];
- surface->nblocksy = texture->nblocksy[level];
- /* XXX save the actual stride instead plz kthnxbai */
- surface->stride =
- (texture->nblocksx[level] * texture->block.size + 63) & ~63;
surface->offset = offset;
surface->usage = flags;
surface->status = PIPE_SURFACE_STATUS_DEFINED;
@@ -138,19 +153,10 @@ static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
return surface;
}
-static void r300_tex_surface_release(struct pipe_screen* screen,
- struct pipe_surface** surface)
+static void r300_tex_surface_destroy(struct pipe_surface* s)
{
- struct pipe_surface* s = *surface;
-
- s->refcount--;
-
- if (s->refcount <= 0) {
- pipe_texture_reference(&s->texture, NULL);
- FREE(s);
- }
-
- *surface = NULL;
+ pipe_texture_reference(&s->texture, NULL);
+ FREE(s);
}
static struct pipe_texture*
@@ -173,12 +179,15 @@ static struct pipe_texture*
}
tex->tex = *base;
- tex->tex.refcount = 1;
+ pipe_reference_init(&tex->tex.reference, 1);
tex->tex.screen = screen;
- /* XXX tex->stride = *stride; */
+ tex->stride = *stride;
+
+ r300_setup_texture_state(tex, tex->tex.width[0], tex->tex.height[0],
+ tex->stride);
- pipe_buffer_reference(screen, &tex->buffer, buffer);
+ pipe_buffer_reference(&tex->buffer, buffer);
return (struct pipe_texture*)tex;
}
@@ -186,8 +195,26 @@ static struct pipe_texture*
void r300_init_screen_texture_functions(struct pipe_screen* screen)
{
screen->texture_create = r300_texture_create;
- screen->texture_release = r300_texture_release;
+ screen->texture_destroy = r300_texture_destroy;
screen->get_tex_surface = r300_get_tex_surface;
- screen->tex_surface_release = r300_tex_surface_release;
+ screen->tex_surface_destroy = r300_tex_surface_destroy;
screen->texture_blanket = r300_texture_blanket;
}
+
+boolean r300_get_texture_buffer(struct pipe_texture* texture,
+ struct pipe_buffer** buffer,
+ unsigned* stride)
+{
+ struct r300_texture* tex = (struct r300_texture*)texture;
+ if (!tex) {
+ return FALSE;
+ }
+
+ pipe_buffer_reference(buffer, tex->buffer);
+
+ if (stride) {
+ *stride = tex->stride;
+ }
+
+ return TRUE;
+}
diff --git a/src/gallium/drivers/r300/r300_texture.h b/src/gallium/drivers/r300/r300_texture.h
index 7964229a94f..98fb5c9a08f 100644
--- a/src/gallium/drivers/r300/r300_texture.h
+++ b/src/gallium/drivers/r300/r300_texture.h
@@ -28,7 +28,16 @@
#include "util/u_math.h"
#include "r300_context.h"
+#include "r300_reg.h"
void r300_init_screen_texture_functions(struct pipe_screen* screen);
+#ifndef R300_WINSYS_H
+
+boolean r300_get_texture_buffer(struct pipe_texture* texture,
+ struct pipe_buffer** buffer,
+ unsigned* stride);
+
+#endif /* R300_WINSYS_H */
+
#endif /* R300_TEXTURE_H */
diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h
index 5a3a2128927..baa95282c33 100644
--- a/src/gallium/drivers/r300/r300_winsys.h
+++ b/src/gallium/drivers/r300/r300_winsys.h
@@ -33,10 +33,16 @@ extern "C" {
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
+#include "pipe/internal/p_winsys_screen.h"
struct radeon_cs;
struct r300_winsys {
+ /* Parent class */
+ struct pipe_winsys base;
+
+ /* Opaque Radeon-specific winsys object. */
+ void* radeon_winsys;
/* PCI ID */
uint32_t pci_id;
@@ -47,10 +53,6 @@ struct r300_winsys {
/* CS object. This is very much like Intel's batchbuffer.
* Fill it full of dwords and relocs and then submit.
* Repeat as needed. */
- /* Note: Unlike Mesa's version of this, we don't keep a copy of the CSM
- * that was used to create this CS. Is this a good idea? */
- /* Note: The pipe driver doesn't know how to use this. This is purely
- * for the winsys. */
struct radeon_cs* cs;
/* Check to see if there's room for commands. */
@@ -84,9 +86,12 @@ struct r300_winsys {
};
struct pipe_context* r300_create_context(struct pipe_screen* screen,
- struct pipe_winsys* winsys,
struct r300_winsys* r300_winsys);
+boolean r300_get_texture_buffer(struct pipe_texture* texture,
+ struct pipe_buffer** buffer,
+ unsigned* stride);
+
#ifdef __cplusplus
}
#endif
diff --git a/src/gallium/drivers/softpipe/Makefile b/src/gallium/drivers/softpipe/Makefile
index 120bdfd9dd2..516e3992fdd 100644
--- a/src/gallium/drivers/softpipe/Makefile
+++ b/src/gallium/drivers/softpipe/Makefile
@@ -14,7 +14,7 @@ C_SOURCES = \
sp_draw_arrays.c \
sp_prim_setup.c \
sp_prim_vbuf.c \
- sp_quad.c \
+ sp_quad_pipe.c \
sp_quad_alpha_test.c \
sp_quad_blend.c \
sp_quad_colormask.c \
@@ -42,6 +42,3 @@ C_SOURCES = \
sp_surface.c
include ../../Makefile.template
-
-symlinks:
-
diff --git a/src/gallium/drivers/softpipe/SConscript b/src/gallium/drivers/softpipe/SConscript
index c1f7daa8ab3..f8720638a76 100644
--- a/src/gallium/drivers/softpipe/SConscript
+++ b/src/gallium/drivers/softpipe/SConscript
@@ -17,7 +17,7 @@ softpipe = env.ConvenienceLibrary(
'sp_setup.c',
'sp_quad_alpha_test.c',
'sp_quad_blend.c',
- 'sp_quad.c',
+ 'sp_quad_pipe.c',
'sp_quad_colormask.c',
'sp_quad_coverage.c',
'sp_quad_depth_test.c',
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c
index c2d882a8197..06ace27d14b 100644
--- a/src/gallium/drivers/softpipe/sp_context.c
+++ b/src/gallium/drivers/softpipe/sp_context.c
@@ -32,7 +32,6 @@
#include "draw/draw_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "sp_clear.h"
@@ -53,15 +52,15 @@
* Map any drawing surfaces which aren't already mapped
*/
void
-softpipe_map_surfaces(struct softpipe_context *sp)
+softpipe_map_transfers(struct softpipe_context *sp)
{
unsigned i;
for (i = 0; i < sp->framebuffer.nr_cbufs; i++) {
- sp_tile_cache_map_surfaces(sp->cbuf_cache[i]);
+ sp_tile_cache_map_transfers(sp->cbuf_cache[i]);
}
- sp_tile_cache_map_surfaces(sp->zsbuf_cache);
+ sp_tile_cache_map_transfers(sp->zsbuf_cache);
}
@@ -69,7 +68,7 @@ softpipe_map_surfaces(struct softpipe_context *sp)
* Unmap any mapped drawing surfaces
*/
void
-softpipe_unmap_surfaces(struct softpipe_context *sp)
+softpipe_unmap_transfers(struct softpipe_context *sp)
{
uint i;
@@ -78,16 +77,15 @@ softpipe_unmap_surfaces(struct softpipe_context *sp)
sp_flush_tile_cache(sp, sp->zsbuf_cache);
for (i = 0; i < sp->framebuffer.nr_cbufs; i++) {
- sp_tile_cache_unmap_surfaces(sp->cbuf_cache[i]);
+ sp_tile_cache_unmap_transfers(sp->cbuf_cache[i]);
}
- sp_tile_cache_unmap_surfaces(sp->zsbuf_cache);
+ sp_tile_cache_unmap_transfers(sp->zsbuf_cache);
}
static void softpipe_destroy( struct pipe_context *pipe )
{
struct softpipe_context *softpipe = softpipe_context( pipe );
- struct pipe_screen *screen = pipe->screen;
uint i;
if (softpipe->draw)
@@ -116,7 +114,7 @@ static void softpipe_destroy( struct pipe_context *pipe )
for (i = 0; i < Elements(softpipe->constants); i++) {
if (softpipe->constants[i].buffer) {
- pipe_buffer_reference(screen, &softpipe->constants[i].buffer, NULL);
+ pipe_buffer_reference(&softpipe->constants[i].buffer, NULL);
}
}
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index e2451c6ecb5..59d6df8f2dd 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -32,11 +32,10 @@
#define SP_CONTEXT_H
#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
#include "draw/draw_vertex.h"
-#include "sp_quad.h"
+#include "sp_quad_pipe.h"
#include "sp_tex_sample.h"
@@ -51,7 +50,6 @@
*/
#define SP_NUM_QUAD_THREADS 1
-struct softpipe_winsys;
struct softpipe_vbuf_render;
struct draw_context;
struct draw_stage;
@@ -63,15 +61,15 @@ struct sp_vertex_shader;
struct softpipe_context {
struct pipe_context pipe; /**< base class */
- /* The most recent drawing state as set by the driver:
- */
- const struct pipe_blend_state *blend;
+ /** Constant state objects */
+ const struct pipe_blend_state *blend;
const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS];
- const struct pipe_depth_stencil_alpha_state *depth_stencil;
+ const struct pipe_depth_stencil_alpha_state *depth_stencil;
const struct pipe_rasterizer_state *rasterizer;
const struct sp_fragment_shader *fs;
const struct sp_vertex_shader *vs;
+ /** Other rendering state */
struct pipe_blend_color blend_color;
struct pipe_clip_state clip;
struct pipe_constant_buffer constants[PIPE_SHADER_TYPES];
@@ -82,23 +80,20 @@ struct softpipe_context {
struct pipe_viewport_state viewport;
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
- unsigned dirty;
unsigned num_samplers;
unsigned num_textures;
unsigned num_vertex_elements;
unsigned num_vertex_buffers;
- boolean no_rast;
+ unsigned dirty; /**< Mask of SP_NEW_x flags */
/* Counter for occlusion queries. Note this supports overlapping
* queries.
*/
uint64_t occlusion_count;
- /*
- * Mapped vertex buffers
- */
+ /** Mapped vertex buffers */
ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS];
/** Mapped constant buffers */
@@ -108,16 +103,11 @@ struct softpipe_context {
struct vertex_info vertex_info;
struct vertex_info vertex_info_vbuf;
+ /** Which vertex shader output slot contains point size */
int psize_slot;
unsigned reduced_api_prim; /**< PIPE_PRIM_POINTS, _LINES or _TRIANGLES */
-#if 0
- /* Stipple derived state:
- */
- ubyte stipple_masks[16][16];
-#endif
-
/** Derived from scissor and surface bounds: */
struct pipe_scissor_state cliprect;
@@ -159,8 +149,9 @@ struct softpipe_context {
struct softpipe_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];
- int use_sse : 1;
- int dump_fs : 1;
+ unsigned use_sse : 1;
+ unsigned dump_fs : 1;
+ unsigned no_rast : 1;
};
diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c
index 7e3a25e34b1..f117096bf73 100644
--- a/src/gallium/drivers/softpipe/sp_draw_arrays.c
+++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c
@@ -134,7 +134,7 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
if (sp->dirty)
softpipe_update_derived( sp );
- softpipe_map_surfaces(sp);
+ softpipe_map_transfers(sp);
softpipe_map_constant_buffers(sp);
/*
diff --git a/src/gallium/drivers/softpipe/sp_flush.c b/src/gallium/drivers/softpipe/sp_flush.c
index c21faf57f3e..035f4b963eb 100644
--- a/src/gallium/drivers/softpipe/sp_flush.c
+++ b/src/gallium/drivers/softpipe/sp_flush.c
@@ -70,7 +70,7 @@ softpipe_flush( struct pipe_context *pipe,
* that's called before swapbuffers because we don't always want
* to unmap surfaces when flushing.
*/
- softpipe_unmap_surfaces(softpipe);
+ softpipe_unmap_transfers(softpipe);
}
/* Enable to dump BMPs of the color/depth buffers each frame */
diff --git a/src/gallium/drivers/softpipe/sp_fs_exec.c b/src/gallium/drivers/softpipe/sp_fs_exec.c
index 453b0373f0f..0c14d92864f 100644
--- a/src/gallium/drivers/softpipe/sp_fs_exec.c
+++ b/src/gallium/drivers/softpipe/sp_fs_exec.c
@@ -29,13 +29,12 @@
#include "sp_context.h"
#include "sp_state.h"
#include "sp_fs.h"
-#include "sp_headers.h"
+#include "sp_quad.h"
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
-#include "pipe/p_inlines.h"
#include "tgsi/tgsi_exec.h"
#include "tgsi/tgsi_parse.h"
diff --git a/src/gallium/drivers/softpipe/sp_fs_llvm.c b/src/gallium/drivers/softpipe/sp_fs_llvm.c
index 34adac5226c..f33b3e32854 100644
--- a/src/gallium/drivers/softpipe/sp_fs_llvm.c
+++ b/src/gallium/drivers/softpipe/sp_fs_llvm.c
@@ -37,7 +37,6 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
-#include "pipe/p_inlines.h"
#include "tgsi/tgsi_sse2.h"
#if 0
diff --git a/src/gallium/drivers/softpipe/sp_fs_sse.c b/src/gallium/drivers/softpipe/sp_fs_sse.c
index 9a273c87643..366abe2ed49 100644
--- a/src/gallium/drivers/softpipe/sp_fs_sse.c
+++ b/src/gallium/drivers/softpipe/sp_fs_sse.c
@@ -29,13 +29,12 @@
#include "sp_context.h"
#include "sp_state.h"
#include "sp_fs.h"
-#include "sp_headers.h"
+#include "sp_quad.h"
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
-#include "pipe/p_inlines.h"
#include "tgsi/tgsi_exec.h"
#include "tgsi/tgsi_sse2.h"
@@ -146,7 +145,7 @@ softpipe_create_fs_sse(struct softpipe_context *softpipe,
return NULL;
}
- shader->base.shader = *templ;
+ shader->base.shader.tokens = NULL; /* don't hold reference to templ->tokens */
shader->base.prepare = fs_sse_prepare;
shader->base.run = fs_sse_run;
shader->base.delete = fs_sse_delete;
diff --git a/src/gallium/drivers/softpipe/sp_headers.h b/src/gallium/drivers/softpipe/sp_headers.h
deleted file mode 100644
index 4a42cb3c192..00000000000
--- a/src/gallium/drivers/softpipe/sp_headers.h
+++ /dev/null
@@ -1,95 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Authors: Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef SP_HEADERS_H
-#define SP_HEADERS_H
-
-#include "pipe/p_state.h"
-#include "tgsi/tgsi_exec.h"
-
-#define PRIM_POINT 1
-#define PRIM_LINE 2
-#define PRIM_TRI 3
-
-
-/* The rasterizer generates 2x2 quads of fragment and feeds them to
- * the current fp_machine (see below).
- * Remember that Y=0=top with Y increasing down the window.
- */
-#define QUAD_TOP_LEFT 0
-#define QUAD_TOP_RIGHT 1
-#define QUAD_BOTTOM_LEFT 2
-#define QUAD_BOTTOM_RIGHT 3
-
-#define MASK_TOP_LEFT (1 << QUAD_TOP_LEFT)
-#define MASK_TOP_RIGHT (1 << QUAD_TOP_RIGHT)
-#define MASK_BOTTOM_LEFT (1 << QUAD_BOTTOM_LEFT)
-#define MASK_BOTTOM_RIGHT (1 << QUAD_BOTTOM_RIGHT)
-#define MASK_ALL 0xf
-
-
-/**
- * Encodes everything we need to know about a 2x2 pixel block. Uses
- * "Channel-Serial" or "SoA" layout.
- */
-struct quad_header_input
-{
- int x0;
- int y0;
- float coverage[QUAD_SIZE]; /** fragment coverage for antialiasing */
- unsigned facing:1; /**< Front (0) or back (1) facing? */
- unsigned prim:2; /**< PRIM_POINT, LINE, TRI */
-};
-
-struct quad_header_inout
-{
- unsigned mask:4;
-};
-
-struct quad_header_output
-{
- /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */
- float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE];
- float depth[QUAD_SIZE];
-};
-
-struct quad_header {
- struct quad_header_input input;
- struct quad_header_inout inout;
- struct quad_header_output output;
-
- const struct tgsi_interp_coef *coef;
- const struct tgsi_interp_coef *posCoef;
-
- unsigned nr_attrs;
-};
-
-#endif /* SP_HEADERS_H */
-
diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
index 9cd5784e5bc..eef6e5806c9 100644
--- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c
+++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
@@ -60,6 +60,8 @@ struct softpipe_vbuf_render
struct softpipe_context *softpipe;
uint prim;
uint vertex_size;
+ uint nr_vertices;
+ uint vertex_buffer_size;
void *vertex_buffer;
};
@@ -80,26 +82,76 @@ sp_vbuf_get_vertex_info(struct vbuf_render *vbr)
}
-static void *
+static boolean
sp_vbuf_allocate_vertices(struct vbuf_render *vbr,
- ushort vertex_size, ushort nr_vertices)
+ ushort vertex_size, ushort nr_vertices)
{
struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
- assert(!cvbr->vertex_buffer);
- cvbr->vertex_buffer = align_malloc(vertex_size * nr_vertices, 16);
+ unsigned size = vertex_size * nr_vertices;
+
+ if (cvbr->vertex_buffer_size < size) {
+ align_free(cvbr->vertex_buffer);
+ cvbr->vertex_buffer = align_malloc(size, 16);
+ cvbr->vertex_buffer_size = size;
+ }
+
cvbr->vertex_size = vertex_size;
- return cvbr->vertex_buffer;
+ cvbr->nr_vertices = nr_vertices;
+
+ return cvbr->vertex_buffer != NULL;
}
-
static void
-sp_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices,
- unsigned vertex_size, unsigned vertices_used)
+sp_vbuf_release_vertices(struct vbuf_render *vbr)
+{
+#if 0
+ {
+ struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
+ const struct vertex_info *info =
+ softpipe_get_vbuf_vertex_info(cvbr->softpipe);
+ const float *vtx = (const float *) cvbr->vertex_buffer;
+ uint i, j;
+ debug_printf("%s (vtx_size = %u, vtx_used = %u)\n",
+ __FUNCTION__, cvbr->vertex_size, cvbr->nr_vertices);
+ for (i = 0; i < cvbr->nr_vertices; i++) {
+ for (j = 0; j < info->num_attribs; j++) {
+ uint k;
+ switch (info->attrib[j].emit) {
+ case EMIT_4F: k = 4; break;
+ case EMIT_3F: k = 3; break;
+ case EMIT_2F: k = 2; break;
+ case EMIT_1F: k = 1; break;
+ default: assert(0);
+ }
+ debug_printf("Vert %u attr %u: ", i, j);
+ while (k-- > 0) {
+ debug_printf("%g ", vtx[0]);
+ vtx++;
+ }
+ debug_printf("\n");
+ }
+ }
+ }
+#endif
+
+ /* keep the old allocation for next time */
+}
+
+static void *
+sp_vbuf_map_vertices(struct vbuf_render *vbr)
{
struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
- align_free(vertices);
- assert(vertices == cvbr->vertex_buffer);
- cvbr->vertex_buffer = NULL;
+ return cvbr->vertex_buffer;
+}
+
+static void
+sp_vbuf_unmap_vertices(struct vbuf_render *vbr,
+ ushort min_index,
+ ushort max_index )
+{
+ struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
+ assert( cvbr->vertex_buffer_size >= (max_index+1) * cvbr->vertex_size );
+ /* do nothing */
}
@@ -115,8 +167,6 @@ sp_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim)
setup_prepare( setup_ctx );
-
-
cvbr->prim = prim;
return TRUE;
@@ -394,6 +444,8 @@ sp_init_vbuf(struct softpipe_context *sp)
sp->vbuf_render->base.get_vertex_info = sp_vbuf_get_vertex_info;
sp->vbuf_render->base.allocate_vertices = sp_vbuf_allocate_vertices;
+ sp->vbuf_render->base.map_vertices = sp_vbuf_map_vertices;
+ sp->vbuf_render->base.unmap_vertices = sp_vbuf_unmap_vertices;
sp->vbuf_render->base.set_primitive = sp_vbuf_set_primitive;
sp->vbuf_render->base.draw = sp_vbuf_draw;
sp->vbuf_render->base.draw_arrays = sp_vbuf_draw_arrays;
diff --git a/src/gallium/drivers/softpipe/sp_quad.h b/src/gallium/drivers/softpipe/sp_quad.h
index 08513cb95f1..bd6c6cb9123 100644
--- a/src/gallium/drivers/softpipe/sp_quad.h
+++ b/src/gallium/drivers/softpipe/sp_quad.h
@@ -31,39 +31,76 @@
#ifndef SP_QUAD_H
#define SP_QUAD_H
+#include "pipe/p_state.h"
+#include "tgsi/tgsi_exec.h"
-struct softpipe_context;
-struct quad_header;
+#define QUAD_PRIM_POINT 1
+#define QUAD_PRIM_LINE 2
+#define QUAD_PRIM_TRI 3
-struct quad_stage {
- struct softpipe_context *softpipe;
- struct quad_stage *next;
+/* The rasterizer generates 2x2 quads of fragment and feeds them to
+ * the current fp_machine (see below).
+ * Remember that Y=0=top with Y increasing down the window.
+ */
+#define QUAD_TOP_LEFT 0
+#define QUAD_TOP_RIGHT 1
+#define QUAD_BOTTOM_LEFT 2
+#define QUAD_BOTTOM_RIGHT 3
+
+#define MASK_TOP_LEFT (1 << QUAD_TOP_LEFT)
+#define MASK_TOP_RIGHT (1 << QUAD_TOP_RIGHT)
+#define MASK_BOTTOM_LEFT (1 << QUAD_BOTTOM_LEFT)
+#define MASK_BOTTOM_RIGHT (1 << QUAD_BOTTOM_RIGHT)
+#define MASK_ALL 0xf
+
+
+/**
+ * Quad stage inputs (pos, coverage, front/back face, etc)
+ */
+struct quad_header_input
+{
+ int x0, y0; /**< quad window pos, always even */
+ float coverage[QUAD_SIZE]; /**< fragment coverage for antialiasing */
+ unsigned facing:1; /**< Front (0) or back (1) facing? */
+ unsigned prim:2; /**< QUAD_PRIM_POINT, LINE, TRI */
+};
- void (*begin)(struct quad_stage *qs);
- /** the stage action */
- void (*run)(struct quad_stage *qs, struct quad_header *quad);
+/**
+ * Quad stage inputs/outputs.
+ */
+struct quad_header_inout
+{
+ unsigned mask:4;
+};
+
- void (*destroy)(struct quad_stage *qs);
+/**
+ * Quad stage outputs (color & depth).
+ */
+struct quad_header_output
+{
+ /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */
+ float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE];
+ float depth[QUAD_SIZE];
};
-struct quad_stage *sp_quad_polygon_stipple_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_earlyz_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_alpha_test_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_stencil_test_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_depth_test_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_occlusion_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_coverage_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_colormask_stage( struct softpipe_context *softpipe );
-struct quad_stage *sp_quad_output_stage( struct softpipe_context *softpipe );
+/**
+ * Encodes everything we need to know about a 2x2 pixel block. Uses
+ * "Channel-Serial" or "SoA" layout.
+ */
+struct quad_header {
+ struct quad_header_input input;
+ struct quad_header_inout inout;
+ struct quad_header_output output;
-void sp_build_quad_pipeline(struct softpipe_context *sp);
+ const struct tgsi_interp_coef *coef;
+ const struct tgsi_interp_coef *posCoef;
-void sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad);
+ unsigned nr_attrs;
+};
#endif /* SP_QUAD_H */
diff --git a/src/gallium/drivers/softpipe/sp_quad_alpha_test.c b/src/gallium/drivers/softpipe/sp_quad_alpha_test.c
index 85c9f037a3c..0845bae0e68 100644
--- a/src/gallium/drivers/softpipe/sp_quad_alpha_test.c
+++ b/src/gallium/drivers/softpipe/sp_quad_alpha_test.c
@@ -4,8 +4,8 @@
*/
#include "sp_context.h"
-#include "sp_headers.h"
#include "sp_quad.h"
+#include "sp_quad_pipe.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
diff --git a/src/gallium/drivers/softpipe/sp_quad_blend.c b/src/gallium/drivers/softpipe/sp_quad_blend.c
index fb1d430a4f2..e134e443374 100644
--- a/src/gallium/drivers/softpipe/sp_quad_blend.c
+++ b/src/gallium/drivers/softpipe/sp_quad_blend.c
@@ -34,10 +34,10 @@
#include "util/u_math.h"
#include "util/u_memory.h"
#include "sp_context.h"
-#include "sp_headers.h"
+#include "sp_quad.h"
#include "sp_surface.h"
#include "sp_tile_cache.h"
-#include "sp_quad.h"
+#include "sp_quad_pipe.h"
#define VEC4_COPY(DST, SRC) \
diff --git a/src/gallium/drivers/softpipe/sp_quad_bufloop.c b/src/gallium/drivers/softpipe/sp_quad_bufloop.c
index d7d6a6974d3..953d8516b90 100644
--- a/src/gallium/drivers/softpipe/sp_quad_bufloop.c
+++ b/src/gallium/drivers/softpipe/sp_quad_bufloop.c
@@ -1,9 +1,9 @@
#include "util/u_memory.h"
#include "sp_context.h"
-#include "sp_headers.h"
-#include "sp_surface.h"
#include "sp_quad.h"
+#include "sp_surface.h"
+#include "sp_quad_pipe.h"
/**
diff --git a/src/gallium/drivers/softpipe/sp_quad_colormask.c b/src/gallium/drivers/softpipe/sp_quad_colormask.c
index 563c2fc739d..dc90e5d5e99 100644
--- a/src/gallium/drivers/softpipe/sp_quad_colormask.c
+++ b/src/gallium/drivers/softpipe/sp_quad_colormask.c
@@ -34,9 +34,9 @@
#include "util/u_math.h"
#include "util/u_memory.h"
#include "sp_context.h"
-#include "sp_headers.h"
-#include "sp_surface.h"
#include "sp_quad.h"
+#include "sp_surface.h"
+#include "sp_quad_pipe.h"
#include "sp_tile_cache.h"
diff --git a/src/gallium/drivers/softpipe/sp_quad_coverage.c b/src/gallium/drivers/softpipe/sp_quad_coverage.c
index c27fd1482da..4aeee858705 100644
--- a/src/gallium/drivers/softpipe/sp_quad_coverage.c
+++ b/src/gallium/drivers/softpipe/sp_quad_coverage.c
@@ -35,8 +35,8 @@
#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "sp_context.h"
-#include "sp_headers.h"
#include "sp_quad.h"
+#include "sp_quad_pipe.h"
/**
@@ -46,10 +46,11 @@ static void
coverage_quad(struct quad_stage *qs, struct quad_header *quad)
{
struct softpipe_context *softpipe = qs->softpipe;
+ const uint prim = quad->input.prim;
- if ((softpipe->rasterizer->poly_smooth && quad->input.prim == PRIM_TRI) ||
- (softpipe->rasterizer->line_smooth && quad->input.prim == PRIM_LINE) ||
- (softpipe->rasterizer->point_smooth && quad->input.prim == PRIM_POINT)) {
+ if ((softpipe->rasterizer->poly_smooth && prim == QUAD_PRIM_TRI) ||
+ (softpipe->rasterizer->line_smooth && prim == QUAD_PRIM_LINE) ||
+ (softpipe->rasterizer->point_smooth && prim == QUAD_PRIM_POINT)) {
uint cbuf;
/* loop over colorbuffer outputs */
diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c
index 523bd3e0801..d463930bae1 100644
--- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c
+++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c
@@ -32,9 +32,9 @@
#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "sp_context.h"
-#include "sp_headers.h"
-#include "sp_surface.h"
#include "sp_quad.h"
+#include "sp_surface.h"
+#include "sp_quad_pipe.h"
#include "sp_tile_cache.h"
diff --git a/src/gallium/drivers/softpipe/sp_quad_earlyz.c b/src/gallium/drivers/softpipe/sp_quad_earlyz.c
index 6e2dde304ea..496fd39ed1a 100644
--- a/src/gallium/drivers/softpipe/sp_quad_earlyz.c
+++ b/src/gallium/drivers/softpipe/sp_quad_earlyz.c
@@ -31,8 +31,8 @@
#include "pipe/p_defines.h"
#include "util/u_memory.h"
-#include "sp_headers.h"
#include "sp_quad.h"
+#include "sp_quad_pipe.h"
/**
diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c
index 5dacbbe55f8..adca5df73d8 100644
--- a/src/gallium/drivers/softpipe/sp_quad_fs.c
+++ b/src/gallium/drivers/softpipe/sp_quad_fs.c
@@ -43,8 +43,8 @@
#include "sp_context.h"
#include "sp_state.h"
-#include "sp_headers.h"
#include "sp_quad.h"
+#include "sp_quad_pipe.h"
#include "sp_texture.h"
#include "sp_tex_sample.h"
diff --git a/src/gallium/drivers/softpipe/sp_quad_occlusion.c b/src/gallium/drivers/softpipe/sp_quad_occlusion.c
index 169bd82876d..dfa7ff3b1d1 100644
--- a/src/gallium/drivers/softpipe/sp_quad_occlusion.c
+++ b/src/gallium/drivers/softpipe/sp_quad_occlusion.c
@@ -35,9 +35,9 @@
#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "sp_context.h"
-#include "sp_headers.h"
-#include "sp_surface.h"
#include "sp_quad.h"
+#include "sp_surface.h"
+#include "sp_quad_pipe.h"
static unsigned count_bits( unsigned val )
{
diff --git a/src/gallium/drivers/softpipe/sp_quad_output.c b/src/gallium/drivers/softpipe/sp_quad_output.c
index a37c8b4c397..92d5f9f3c1a 100644
--- a/src/gallium/drivers/softpipe/sp_quad_output.c
+++ b/src/gallium/drivers/softpipe/sp_quad_output.c
@@ -27,9 +27,9 @@
#include "util/u_memory.h"
#include "sp_context.h"
-#include "sp_headers.h"
-#include "sp_surface.h"
#include "sp_quad.h"
+#include "sp_surface.h"
+#include "sp_quad_pipe.h"
#include "sp_tile_cache.h"
diff --git a/src/gallium/drivers/softpipe/sp_quad.c b/src/gallium/drivers/softpipe/sp_quad_pipe.c
index 892ef87ee9f..892ef87ee9f 100644
--- a/src/gallium/drivers/softpipe/sp_quad.c
+++ b/src/gallium/drivers/softpipe/sp_quad_pipe.c
diff --git a/src/gallium/drivers/softpipe/sp_quad_pipe.h b/src/gallium/drivers/softpipe/sp_quad_pipe.h
new file mode 100644
index 00000000000..0e40586ffc8
--- /dev/null
+++ b/src/gallium/drivers/softpipe/sp_quad_pipe.h
@@ -0,0 +1,74 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Authors: Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef SP_QUAD_PIPE_H
+#define SP_QUAD_PIPE_H
+
+
+struct softpipe_context;
+struct quad_header;
+
+
+/**
+ * Fragment processing is performed on 2x2 blocks of pixels called "quads".
+ * Quad processing is performed with a pipeline of stages represented by
+ * this type.
+ */
+struct quad_stage {
+ struct softpipe_context *softpipe;
+
+ struct quad_stage *next;
+
+ void (*begin)(struct quad_stage *qs);
+
+ /** the stage action */
+ void (*run)(struct quad_stage *qs, struct quad_header *quad);
+
+ void (*destroy)(struct quad_stage *qs);
+};
+
+
+struct quad_stage *sp_quad_polygon_stipple_stage( struct softpipe_context *softpipe );
+struct quad_stage *sp_quad_earlyz_stage( struct softpipe_context *softpipe );
+struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe );
+struct quad_stage *sp_quad_alpha_test_stage( struct softpipe_context *softpipe );
+struct quad_stage *sp_quad_stencil_test_stage( struct softpipe_context *softpipe );
+struct quad_stage *sp_quad_depth_test_stage( struct softpipe_context *softpipe );
+struct quad_stage *sp_quad_occlusion_stage( struct softpipe_context *softpipe );
+struct quad_stage *sp_quad_coverage_stage( struct softpipe_context *softpipe );
+struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe );
+struct quad_stage *sp_quad_colormask_stage( struct softpipe_context *softpipe );
+struct quad_stage *sp_quad_output_stage( struct softpipe_context *softpipe );
+
+void sp_build_quad_pipeline(struct softpipe_context *sp);
+
+void sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad);
+
+#endif /* SP_QUAD_PIPE_H */
diff --git a/src/gallium/drivers/softpipe/sp_quad_stencil.c b/src/gallium/drivers/softpipe/sp_quad_stencil.c
index 7495515764a..5e9d447737d 100644
--- a/src/gallium/drivers/softpipe/sp_quad_stencil.c
+++ b/src/gallium/drivers/softpipe/sp_quad_stencil.c
@@ -5,10 +5,10 @@
#include "sp_context.h"
-#include "sp_headers.h"
+#include "sp_quad.h"
#include "sp_surface.h"
#include "sp_tile_cache.h"
-#include "sp_quad.h"
+#include "sp_quad_pipe.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
diff --git a/src/gallium/drivers/softpipe/sp_quad_stipple.c b/src/gallium/drivers/softpipe/sp_quad_stipple.c
index ccf37f6be59..05e862f0977 100644
--- a/src/gallium/drivers/softpipe/sp_quad_stipple.c
+++ b/src/gallium/drivers/softpipe/sp_quad_stipple.c
@@ -4,8 +4,8 @@
*/
#include "sp_context.h"
-#include "sp_headers.h"
#include "sp_quad.h"
+#include "sp_quad_pipe.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
@@ -19,11 +19,13 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad)
static const uint bit31 = 1 << 31;
static const uint bit30 = 1 << 30;
- if (quad->input.prim == PRIM_TRI) {
+ if (quad->input.prim == QUAD_PRIM_TRI) {
struct softpipe_context *softpipe = qs->softpipe;
/* need to invert Y to index into OpenGL's stipple pattern */
int y0, y1;
uint stipple0, stipple1;
+ const int col0 = quad->input.x0 % 32;
+
if (softpipe->rasterizer->origin_lower_left) {
y0 = softpipe->framebuffer.height - 1 - quad->input.y0;
y1 = y0 - 1;
@@ -32,12 +34,11 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad)
y0 = quad->input.y0;
y1 = y0 + 1;
}
+
stipple0 = softpipe->poly_stipple.stipple[y0 % 32];
stipple1 = softpipe->poly_stipple.stipple[y1 % 32];
-#if 1
- {
- const int col0 = quad->input.x0 % 32;
+ /* turn off quad mask bits that fail the stipple test */
if ((stipple0 & (bit31 >> col0)) == 0)
quad->inout.mask &= ~MASK_TOP_LEFT;
@@ -49,19 +50,11 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad)
if ((stipple1 & (bit30 >> col0)) == 0)
quad->inout.mask &= ~MASK_BOTTOM_RIGHT;
- }
-#else
- /* We'd like to use this code, but we'd need to redefine
- * MASK_TOP_LEFT to be (1 << 1) and MASK_TOP_RIGHT to be (1 << 0),
- * and similarly for the BOTTOM bits. But that may have undesirable
- * side effects elsewhere.
- */
- const int col0 = 30 - (quad->input.x0 % 32);
- quad->inout.mask &= (((stipple0 >> col0) & 0x3) |
- (((stipple1 >> col0) & 0x3) << 2));
-#endif
- if (!quad->inout.mask)
+
+ if (!quad->inout.mask) {
+ /* all fragments failed stipple test, end of quad pipeline */
return;
+ }
}
qs->next->run(qs->next, quad);
diff --git a/src/gallium/drivers/softpipe/sp_query.c b/src/gallium/drivers/softpipe/sp_query.c
index b0d8e01426d..93dab236d66 100644
--- a/src/gallium/drivers/softpipe/sp_query.c
+++ b/src/gallium/drivers/softpipe/sp_query.c
@@ -31,7 +31,6 @@
#include "draw/draw_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
#include "util/u_memory.h"
#include "sp_context.h"
#include "sp_query.h"
diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c
index b1adb9cb7a2..0925653b5d5 100644
--- a/src/gallium/drivers/softpipe/sp_setup.c
+++ b/src/gallium/drivers/softpipe/sp_setup.c
@@ -32,13 +32,12 @@
* \author Brian Paul
*/
-#include "sp_setup.h"
-
#include "sp_context.h"
-#include "sp_headers.h"
+#include "sp_prim_setup.h"
#include "sp_quad.h"
+#include "sp_quad_pipe.h"
+#include "sp_setup.h"
#include "sp_state.h"
-#include "sp_prim_setup.h"
#include "draw/draw_context.h"
#include "draw/draw_private.h"
#include "draw/draw_vertex.h"
@@ -265,17 +264,20 @@ is_inf_or_nan(float x)
}
-static boolean cull_tri( struct setup_context *setup,
- float det )
+/**
+ * Do triangle cull test using tri determinant (sign indicates orientation)
+ * \return true if triangle is to be culled.
+ */
+static INLINE boolean
+cull_tri(const struct setup_context *setup, float det)
{
- if (det != 0)
- {
+ if (det != 0) {
/* if (det < 0 then Z points toward camera and triangle is
* counter-clockwise winding.
*/
unsigned winding = (det < 0) ? PIPE_WINDING_CCW : PIPE_WINDING_CW;
-
- if ((winding & setup->winding) == 0)
+
+ if ((winding & setup->winding) == 0)
return FALSE;
}
@@ -968,7 +970,7 @@ void setup_tri( struct setup_context *setup,
setup_tri_coefficients( setup );
setup_tri_edges( setup );
- setup->quad.input.prim = PRIM_TRI;
+ setup->quad.input.prim = QUAD_PRIM_TRI;
setup->span.y = 0;
setup->span.y_flags = 0;
@@ -1009,7 +1011,7 @@ void setup_tri( struct setup_context *setup,
* for a line.
*/
static void
-line_linear_coeff(struct setup_context *setup,
+line_linear_coeff(const struct setup_context *setup,
struct tgsi_interp_coef *coef,
uint vertSlot, uint i)
{
@@ -1029,9 +1031,9 @@ line_linear_coeff(struct setup_context *setup,
* for a line.
*/
static void
-line_persp_coeff(struct setup_context *setup,
- struct tgsi_interp_coef *coef,
- uint vertSlot, uint i)
+line_persp_coeff(const struct setup_context *setup,
+ struct tgsi_interp_coef *coef,
+ uint vertSlot, uint i)
{
/* XXX double-check/verify this arithmetic */
const float a0 = setup->vmin[vertSlot][i] * setup->vmin[0][3];
@@ -1206,7 +1208,7 @@ setup_line(struct setup_context *setup,
setup->quad.input.x0 = setup->quad.input.y0 = -1;
setup->quad.inout.mask = 0x0;
- setup->quad.input.prim = PRIM_LINE;
+ setup->quad.input.prim = QUAD_PRIM_LINE;
/* XXX temporary: set coverage to 1.0 so the line appears
* if AA mode happens to be enabled.
*/
@@ -1266,7 +1268,7 @@ setup_line(struct setup_context *setup,
static void
-point_persp_coeff(struct setup_context *setup,
+point_persp_coeff(const struct setup_context *setup,
const float (*vert)[4],
struct tgsi_interp_coef *coef,
uint vertSlot, uint i)
@@ -1361,7 +1363,7 @@ setup_point( struct setup_context *setup,
}
}
- setup->quad.input.prim = PRIM_POINT;
+ setup->quad.input.prim = QUAD_PRIM_POINT;
if (halfSize <= 0.5 && !round) {
/* special case for 1-pixel points */
diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h
index 3eff41ffa5f..9776e978e3e 100644
--- a/src/gallium/drivers/softpipe/sp_state.h
+++ b/src/gallium/drivers/softpipe/sp_state.h
@@ -85,7 +85,7 @@ struct sp_fragment_shader {
/** Subclass of pipe_shader_state */
struct sp_vertex_shader {
- struct pipe_shader_state shader; /* Note: this field not actually used */
+ struct pipe_shader_state shader;
struct draw_vertex_shader *draw_data;
};
@@ -184,10 +184,10 @@ softpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags);
void
-softpipe_map_surfaces(struct softpipe_context *sp);
+softpipe_map_transfers(struct softpipe_context *sp);
void
-softpipe_unmap_surfaces(struct softpipe_context *sp);
+softpipe_unmap_transfers(struct softpipe_context *sp);
void
softpipe_map_texture_surfaces(struct softpipe_context *sp);
diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c
index 4d01a9dbe15..4330c203935 100644
--- a/src/gallium/drivers/softpipe/sp_state_fs.c
+++ b/src/gallium/drivers/softpipe/sp_state_fs.c
@@ -31,12 +31,12 @@
#include "pipe/p_defines.h"
#include "util/u_memory.h"
-#include "pipe/p_inlines.h"
#include "pipe/internal/p_winsys_screen.h"
#include "pipe/p_shader_tokens.h"
#include "draw/draw_context.h"
#include "tgsi/tgsi_dump.h"
#include "tgsi/tgsi_scan.h"
+#include "tgsi/tgsi_parse.h"
void *
@@ -98,17 +98,28 @@ softpipe_create_vs_state(struct pipe_context *pipe,
struct sp_vertex_shader *state;
state = CALLOC_STRUCT(sp_vertex_shader);
- if (state == NULL ) {
- return NULL;
- }
+ if (state == NULL )
+ goto fail;
+
+ /* copy shader tokens, the ones passed in will go away.
+ */
+ state->shader.tokens = tgsi_dup_tokens(templ->tokens);
+ if (state->shader.tokens == NULL)
+ goto fail;
state->draw_data = draw_create_vertex_shader(softpipe->draw, templ);
- if (state->draw_data == NULL) {
- FREE( state );
- return NULL;
- }
+ if (state->draw_data == NULL)
+ goto fail;
return state;
+
+fail:
+ if (state) {
+ FREE( (void *)state->shader.tokens );
+ FREE( state->draw_data );
+ FREE( state );
+ }
+ return NULL;
}
@@ -146,14 +157,12 @@ softpipe_set_constant_buffer(struct pipe_context *pipe,
const struct pipe_constant_buffer *buf)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
- struct pipe_screen *screen = pipe->screen;
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
/* note: reference counting */
- pipe_buffer_reference(screen,
- &softpipe->constants[shader].buffer,
+ pipe_buffer_reference(&softpipe->constants[shader].buffer,
buf ? buf->buffer : NULL);
softpipe->dirty |= SP_NEW_CONSTANTS;
diff --git a/src/gallium/drivers/softpipe/sp_state_sampler.c b/src/gallium/drivers/softpipe/sp_state_sampler.c
index 99a28c0d7e0..cb517b02e44 100644
--- a/src/gallium/drivers/softpipe/sp_state_sampler.c
+++ b/src/gallium/drivers/softpipe/sp_state_sampler.c
@@ -30,7 +30,6 @@
*/
#include "util/u_memory.h"
-#include "pipe/p_inlines.h"
#include "draw/draw_context.h"
diff --git a/src/gallium/drivers/softpipe/sp_state_surface.c b/src/gallium/drivers/softpipe/sp_state_surface.c
index 1493c658841..7c06d864a75 100644
--- a/src/gallium/drivers/softpipe/sp_state_surface.c
+++ b/src/gallium/drivers/softpipe/sp_state_surface.c
@@ -27,7 +27,6 @@
/* Authors: Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "pipe/p_inlines.h"
#include "sp_context.h"
#include "sp_state.h"
diff --git a/src/gallium/drivers/softpipe/sp_surface.c b/src/gallium/drivers/softpipe/sp_surface.c
index 6ade7326982..ef04843f172 100644
--- a/src/gallium/drivers/softpipe/sp_surface.c
+++ b/src/gallium/drivers/softpipe/sp_surface.c
@@ -29,10 +29,21 @@
#include "sp_context.h"
+static void
+sp_surface_copy(struct pipe_context *pipe,
+ struct pipe_surface *dest, unsigned destx, unsigned desty,
+ struct pipe_surface *src, unsigned srcx, unsigned srcy,
+ unsigned width, unsigned height)
+{
+ util_surface_copy(pipe, FALSE,
+ dest, destx, desty,
+ src, srcx, srcy,
+ width, height);
+}
void
sp_init_surface_functions(struct softpipe_context *sp)
{
- sp->pipe.surface_copy = util_surface_copy;
+ sp->pipe.surface_copy = sp_surface_copy;
sp->pipe.surface_fill = util_surface_fill;
}
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index 32aa5025e43..adbd0cb7f0c 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -34,7 +34,7 @@
*/
#include "sp_context.h"
-#include "sp_headers.h"
+#include "sp_quad.h"
#include "sp_surface.h"
#include "sp_texture.h"
#include "sp_tex_sample.h"
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index 3eed0d0d293..48b2c22af45 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -59,7 +59,6 @@ static boolean
softpipe_texture_layout(struct pipe_screen *screen,
struct softpipe_texture * spt)
{
- struct pipe_winsys *ws = screen->winsys;
struct pipe_texture *pt = &spt->base;
unsigned level;
unsigned width = pt->width[0];
@@ -87,9 +86,9 @@ softpipe_texture_layout(struct pipe_screen *screen,
depth = minify(depth);
}
- spt->buffer = ws->buffer_create(ws, 32,
- PIPE_BUFFER_USAGE_PIXEL,
- buffer_size);
+ spt->buffer = screen->buffer_create(screen, 32,
+ PIPE_BUFFER_USAGE_PIXEL,
+ buffer_size);
return spt->buffer != NULL;
}
@@ -98,19 +97,18 @@ static boolean
softpipe_displaytarget_layout(struct pipe_screen *screen,
struct softpipe_texture * spt)
{
- struct pipe_winsys *ws = screen->winsys;
unsigned usage = (PIPE_BUFFER_USAGE_CPU_READ_WRITE |
PIPE_BUFFER_USAGE_GPU_READ_WRITE);
spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]);
spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]);
- spt->buffer = ws->surface_buffer_create( ws,
- spt->base.width[0],
- spt->base.height[0],
- spt->base.format,
- usage,
- &spt->stride[0]);
+ spt->buffer = screen->surface_buffer_create( screen,
+ spt->base.width[0],
+ spt->base.height[0],
+ spt->base.format,
+ usage,
+ &spt->stride[0]);
return spt->buffer != NULL;
}
@@ -128,7 +126,7 @@ softpipe_texture_create(struct pipe_screen *screen,
return NULL;
spt->base = *templat;
- spt->base.refcount = 1;
+ pipe_reference_init(&spt->base.reference, 1);
spt->base.screen = screen;
if (spt->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
@@ -140,7 +138,7 @@ softpipe_texture_create(struct pipe_screen *screen,
goto fail;
}
- assert(spt->base.refcount == 1);
+ assert(p_atomic_read(&spt->base.reference.count) == 1);
return &spt->base;
fail:
@@ -170,32 +168,25 @@ softpipe_texture_blanket(struct pipe_screen * screen,
return NULL;
spt->base = *base;
- spt->base.refcount = 1;
+ pipe_reference_init(&spt->base.reference, 1);
spt->base.screen = screen;
spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]);
spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]);
spt->stride[0] = stride[0];
- pipe_buffer_reference(screen, &spt->buffer, buffer);
+ pipe_buffer_reference(&spt->buffer, buffer);
return &spt->base;
}
static void
-softpipe_texture_release(struct pipe_screen *screen,
- struct pipe_texture **pt)
+softpipe_texture_destroy(struct pipe_texture *pt)
{
- if (!*pt)
- return;
-
- if (--(*pt)->refcount <= 0) {
- struct softpipe_texture *spt = softpipe_texture(*pt);
+ struct softpipe_texture *spt = softpipe_texture(pt);
- pipe_buffer_reference(screen, &spt->buffer, NULL);
- FREE(spt);
- }
- *pt = NULL;
+ pipe_buffer_reference(&spt->buffer, NULL);
+ FREE(spt);
}
@@ -212,15 +203,11 @@ softpipe_get_tex_surface(struct pipe_screen *screen,
ps = CALLOC_STRUCT(pipe_surface);
if (ps) {
- ps->refcount = 1;
+ pipe_reference_init(&ps->reference, 1);
pipe_texture_reference(&ps->texture, pt);
ps->format = pt->format;
- ps->block = pt->block;
ps->width = pt->width[level];
ps->height = pt->height[level];
- ps->nblocksx = pt->nblocksx[level];
- ps->nblocksy = pt->nblocksy[level];
- ps->stride = spt->stride[level];
ps->offset = spt->level_offset[level];
ps->usage = usage;
@@ -247,10 +234,11 @@ softpipe_get_tex_surface(struct pipe_screen *screen,
ps->level = level;
ps->zslice = zslice;
- if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) {
- ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
- ps->nblocksy *
- ps->stride;
+ if (pt->target == PIPE_TEXTURE_CUBE) {
+ ps->offset += face * pt->nblocksy[level] * spt->stride[level];
+ }
+ else if (pt->target == PIPE_TEXTURE_3D) {
+ ps->offset += zslice * pt->nblocksy[level] * spt->stride[level];
}
else {
assert(face == 0);
@@ -262,38 +250,99 @@ softpipe_get_tex_surface(struct pipe_screen *screen,
static void
-softpipe_tex_surface_release(struct pipe_screen *screen,
- struct pipe_surface **s)
+softpipe_tex_surface_destroy(struct pipe_surface *surf)
{
- struct pipe_surface *surf = *s;
/* Effectively do the texture_update work here - if texture images
* needed post-processing to put them into hardware layout, this is
* where it would happen. For softpipe, nothing to do.
*/
assert(surf->texture);
- if (--surf->refcount == 0) {
- pipe_texture_reference(&surf->texture, NULL);
- FREE(surf);
+ pipe_texture_reference(&surf->texture, NULL);
+ FREE(surf);
+}
+
+
+static struct pipe_transfer *
+softpipe_get_tex_transfer(struct pipe_screen *screen,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level, unsigned zslice,
+ enum pipe_transfer_usage usage,
+ unsigned x, unsigned y, unsigned w, unsigned h)
+{
+ struct softpipe_texture *sptex = softpipe_texture(texture);
+ struct softpipe_transfer *spt;
+
+ assert(texture);
+ assert(level <= texture->last_level);
+
+ spt = CALLOC_STRUCT(softpipe_transfer);
+ if (spt) {
+ struct pipe_transfer *pt = &spt->base;
+ pipe_texture_reference(&pt->texture, texture);
+ pt->format = texture->format;
+ pt->block = texture->block;
+ pt->x = x;
+ pt->y = y;
+ pt->width = w;
+ pt->height = h;
+ pt->nblocksx = texture->nblocksx[level];
+ pt->nblocksy = texture->nblocksy[level];
+ pt->stride = sptex->stride[level];
+ pt->usage = usage;
+ pt->face = face;
+ pt->level = level;
+ pt->zslice = zslice;
+
+ spt->offset = sptex->level_offset[level];
+
+ if (texture->target == PIPE_TEXTURE_CUBE) {
+ spt->offset += face * pt->nblocksy * pt->stride;
+ }
+ else if (texture->target == PIPE_TEXTURE_3D) {
+ spt->offset += zslice * pt->nblocksy * pt->stride;
+ }
+ else {
+ assert(face == 0);
+ assert(zslice == 0);
+ }
+ return pt;
}
- *s = NULL;
+ return NULL;
+}
+
+
+static void
+softpipe_tex_transfer_destroy(struct pipe_transfer *transfer)
+{
+ /* Effectively do the texture_update work here - if texture images
+ * needed post-processing to put them into hardware layout, this is
+ * where it would happen. For softpipe, nothing to do.
+ */
+ assert (transfer->texture);
+ pipe_texture_reference(&transfer->texture, NULL);
+ FREE(transfer);
}
static void *
-softpipe_surface_map( struct pipe_screen *screen,
- struct pipe_surface *surface,
- unsigned flags )
+softpipe_transfer_map( struct pipe_screen *screen,
+ struct pipe_transfer *transfer )
{
ubyte *map;
struct softpipe_texture *spt;
+ unsigned flags = 0;
- if (flags & ~surface->usage) {
- assert(0);
- return NULL;
+ assert(transfer->texture);
+ spt = softpipe_texture(transfer->texture);
+
+ if (transfer->usage != PIPE_TRANSFER_READ) {
+ flags |= PIPE_BUFFER_USAGE_CPU_WRITE;
+ }
+
+ if (transfer->usage != PIPE_TRANSFER_WRITE) {
+ flags |= PIPE_BUFFER_USAGE_CPU_READ;
}
- assert(surface->texture);
- spt = softpipe_texture(surface->texture);
map = pipe_buffer_map(screen, spt->buffer, flags);
if (map == NULL)
return NULL;
@@ -301,8 +350,7 @@ softpipe_surface_map( struct pipe_screen *screen,
/* May want to different things here depending on read/write nature
* of the map:
*/
- if (surface->texture &&
- (flags & PIPE_BUFFER_USAGE_CPU_WRITE))
+ if (transfer->texture && transfer->usage != PIPE_TRANSFER_READ)
{
/* Do something to notify sharing contexts of a texture change.
* In softpipe, that would mean flushing the texture cache.
@@ -310,18 +358,20 @@ softpipe_surface_map( struct pipe_screen *screen,
softpipe_screen(screen)->timestamp++;
}
- return map + surface->offset;
+ return map + softpipe_transfer(transfer)->offset +
+ transfer->y / transfer->block.height * transfer->stride +
+ transfer->x / transfer->block.width * transfer->block.size;
}
static void
-softpipe_surface_unmap(struct pipe_screen *screen,
- struct pipe_surface *surface)
+softpipe_transfer_unmap(struct pipe_screen *screen,
+ struct pipe_transfer *transfer)
{
struct softpipe_texture *spt;
- assert(surface->texture);
- spt = softpipe_texture(surface->texture);
+ assert(transfer->texture);
+ spt = softpipe_texture(transfer->texture);
pipe_buffer_unmap( screen, spt->buffer );
}
@@ -338,11 +388,13 @@ softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
{
screen->texture_create = softpipe_texture_create;
screen->texture_blanket = softpipe_texture_blanket;
- screen->texture_release = softpipe_texture_release;
+ screen->texture_destroy = softpipe_texture_destroy;
screen->get_tex_surface = softpipe_get_tex_surface;
- screen->tex_surface_release = softpipe_tex_surface_release;
+ screen->tex_surface_destroy = softpipe_tex_surface_destroy;
- screen->surface_map = softpipe_surface_map;
- screen->surface_unmap = softpipe_surface_unmap;
+ screen->get_tex_transfer = softpipe_get_tex_transfer;
+ screen->tex_transfer_destroy = softpipe_tex_transfer_destroy;
+ screen->transfer_map = softpipe_transfer_map;
+ screen->transfer_unmap = softpipe_transfer_unmap;
}
diff --git a/src/gallium/drivers/softpipe/sp_texture.h b/src/gallium/drivers/softpipe/sp_texture.h
index c1636920cd6..893aa7d11d8 100644
--- a/src/gallium/drivers/softpipe/sp_texture.h
+++ b/src/gallium/drivers/softpipe/sp_texture.h
@@ -51,14 +51,27 @@ struct softpipe_texture
boolean modified;
};
+struct softpipe_transfer
+{
+ struct pipe_transfer base;
+
+ unsigned long offset;
+};
+
-/** cast wrapper */
+/** cast wrappers */
static INLINE struct softpipe_texture *
softpipe_texture(struct pipe_texture *pt)
{
return (struct softpipe_texture *) pt;
}
+static INLINE struct softpipe_transfer *
+softpipe_transfer(struct pipe_transfer *pt)
+{
+ return (struct softpipe_transfer *) pt;
+}
+
extern void
softpipe_init_texture_funcs( struct softpipe_context *softpipe );
diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c
index ab76009375c..69292753f13 100644
--- a/src/gallium/drivers/softpipe/sp_tile_cache.c
+++ b/src/gallium/drivers/softpipe/sp_tile_cache.c
@@ -26,7 +26,7 @@
**************************************************************************/
/**
- * Framebuffer/surface tile caching.
+ * Texture tile caching.
*
* Author:
* Brian Paul
@@ -40,7 +40,7 @@
#include "sp_texture.h"
#include "sp_tile_cache.h"
-#define NUM_ENTRIES 32
+#define NUM_ENTRIES 50
/** XXX move these */
@@ -52,7 +52,8 @@ struct softpipe_tile_cache
{
struct pipe_screen *screen;
struct pipe_surface *surface; /**< the surface we're caching */
- void *surface_map;
+ struct pipe_transfer *transfer;
+ void *transfer_map;
struct pipe_texture *texture; /**< if caching a texture */
struct softpipe_cached_tile entries[NUM_ENTRIES];
uint clear_flags[(MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32];
@@ -60,8 +61,8 @@ struct softpipe_tile_cache
uint clear_val;
boolean depth_stencil; /** Is the surface a depth/stencil format? */
- struct pipe_surface *tex_surf;
- void *tex_surf_map;
+ struct pipe_transfer *tex_trans;
+ void *tex_trans_map;
int tex_face, tex_level, tex_z;
struct softpipe_cached_tile tile; /**< scratch tile for clears */
@@ -131,16 +132,19 @@ sp_create_tile_cache( struct pipe_screen *screen )
void
sp_destroy_tile_cache(struct softpipe_tile_cache *tc)
{
+ struct pipe_screen *screen;
uint pos;
for (pos = 0; pos < NUM_ENTRIES; pos++) {
/*assert(tc->entries[pos].x < 0);*/
}
- if (tc->surface) {
- pipe_surface_reference(&tc->surface, NULL);
+ if (tc->transfer) {
+ screen = tc->transfer->texture->screen;
+ screen->tex_transfer_destroy(tc->transfer);
}
- if (tc->tex_surf) {
- pipe_surface_reference(&tc->tex_surf, NULL);
+ if (tc->tex_trans) {
+ screen = tc->tex_trans->texture->screen;
+ screen->tex_transfer_destroy(tc->tex_trans);
}
FREE( tc );
@@ -156,18 +160,30 @@ sp_tile_cache_set_surface(struct softpipe_tile_cache *tc,
{
assert(!tc->texture);
- if (tc->surface_map) {
- tc->screen->surface_unmap(tc->screen, tc->surface);
- tc->surface_map = NULL;
+ if (tc->transfer) {
+ struct pipe_screen *screen = tc->transfer->texture->screen;
+
+ if (ps == tc->surface)
+ return;
+
+ if (tc->transfer_map) {
+ screen->transfer_unmap(screen, tc->transfer);
+ tc->transfer_map = NULL;
+ }
+
+ screen->tex_transfer_destroy(tc->transfer);
+ tc->transfer = NULL;
}
- pipe_surface_reference(&tc->surface, ps);
+ tc->surface = ps;
- if (tc->surface) {
- if (tc->surface_map) /* XXX: this is always NULL!? */
- tc->surface_map = tc->screen->surface_map(tc->screen, tc->surface,
- PIPE_BUFFER_USAGE_CPU_READ |
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ if (ps) {
+ struct pipe_screen *screen = ps->texture->screen;
+
+ tc->transfer = screen->get_tex_transfer(screen, ps->texture, ps->face,
+ ps->level, ps->zslice,
+ PIPE_TRANSFER_READ_WRITE,
+ 0, 0, ps->width, ps->height);
tc->depth_stencil = (ps->format == PIPE_FORMAT_S8Z24_UNORM ||
ps->format == PIPE_FORMAT_X8Z24_UNORM ||
@@ -181,7 +197,7 @@ sp_tile_cache_set_surface(struct softpipe_tile_cache *tc,
/**
- * Return the surface being cached.
+ * Return the transfer being cached.
*/
struct pipe_surface *
sp_tile_cache_get_surface(struct softpipe_tile_cache *tc)
@@ -191,30 +207,27 @@ sp_tile_cache_get_surface(struct softpipe_tile_cache *tc)
void
-sp_tile_cache_map_surfaces(struct softpipe_tile_cache *tc)
+sp_tile_cache_map_transfers(struct softpipe_tile_cache *tc)
{
- if (tc->surface && !tc->surface_map)
- tc->surface_map = tc->screen->surface_map(tc->screen, tc->surface,
- PIPE_BUFFER_USAGE_CPU_WRITE |
- PIPE_BUFFER_USAGE_CPU_READ);
-
- if (tc->tex_surf && !tc->tex_surf_map)
- tc->tex_surf_map = tc->screen->surface_map(tc->screen, tc->tex_surf,
- PIPE_BUFFER_USAGE_CPU_READ);
+ if (tc->transfer && !tc->transfer_map)
+ tc->transfer_map = tc->screen->transfer_map(tc->screen, tc->transfer);
+
+ if (tc->tex_trans && !tc->tex_trans_map)
+ tc->tex_trans_map = tc->screen->transfer_map(tc->screen, tc->tex_trans);
}
void
-sp_tile_cache_unmap_surfaces(struct softpipe_tile_cache *tc)
+sp_tile_cache_unmap_transfers(struct softpipe_tile_cache *tc)
{
- if (tc->surface_map) {
- tc->screen->surface_unmap(tc->screen, tc->surface);
- tc->surface_map = NULL;
+ if (tc->transfer_map) {
+ tc->screen->transfer_unmap(tc->screen, tc->transfer);
+ tc->transfer_map = NULL;
}
- if (tc->tex_surf_map) {
- tc->screen->surface_unmap(tc->screen, tc->tex_surf);
- tc->tex_surf_map = NULL;
+ if (tc->tex_trans_map) {
+ tc->screen->transfer_unmap(tc->screen, tc->tex_trans);
+ tc->tex_trans_map = NULL;
}
}
@@ -229,15 +242,21 @@ sp_tile_cache_set_texture(struct pipe_context *pipe,
{
uint i;
- assert(!tc->surface);
+ assert(!tc->transfer);
pipe_texture_reference(&tc->texture, texture);
- if (tc->tex_surf_map) {
- tc->screen->surface_unmap(tc->screen, tc->tex_surf);
- tc->tex_surf_map = NULL;
+ if (tc->tex_trans) {
+ struct pipe_screen *screen = tc->tex_trans->texture->screen;
+
+ if (tc->tex_trans_map) {
+ screen->transfer_unmap(screen, tc->tex_trans);
+ tc->tex_trans_map = NULL;
+ }
+
+ screen->tex_transfer_destroy(tc->tex_trans);
+ tc->tex_trans = NULL;
}
- pipe_surface_reference(&tc->tex_surf, NULL);
/* mark as entries as invalid/empty */
/* XXX we should try to avoid this when the teximage hasn't changed */
@@ -328,20 +347,20 @@ static void
sp_tile_cache_flush_clear(struct pipe_context *pipe,
struct softpipe_tile_cache *tc)
{
- struct pipe_surface *ps = tc->surface;
- const uint w = tc->surface->width;
- const uint h = tc->surface->height;
+ struct pipe_transfer *pt = tc->transfer;
+ const uint w = tc->transfer->width;
+ const uint h = tc->transfer->height;
uint x, y;
uint numCleared = 0;
/* clear the scratch tile to the clear value */
- clear_tile(&tc->tile, ps->format, tc->clear_val);
+ clear_tile(&tc->tile, pt->format, tc->clear_val);
/* push the tile to all positions marked as clear */
for (y = 0; y < h; y += TILE_SIZE) {
for (x = 0; x < w; x += TILE_SIZE) {
if (is_clear_flag_set(tc->clear_flags, x, y)) {
- pipe_put_tile_raw(ps,
+ pipe_put_tile_raw(pt,
x, y, TILE_SIZE, TILE_SIZE,
tc->tile.data.color32, 0/*STRIDE*/);
@@ -359,28 +378,28 @@ sp_tile_cache_flush_clear(struct pipe_context *pipe,
/**
- * Flush the tile cache: write all dirty tiles back to the surface.
+ * Flush the tile cache: write all dirty tiles back to the transfer.
* any tiles "flagged" as cleared will be "really" cleared.
*/
void
sp_flush_tile_cache(struct softpipe_context *softpipe,
struct softpipe_tile_cache *tc)
{
- struct pipe_surface *ps = tc->surface;
+ struct pipe_transfer *pt = tc->transfer;
int inuse = 0, pos;
- if (ps) {
- /* caching a drawing surface */
+ if (pt) {
+ /* caching a drawing transfer */
for (pos = 0; pos < NUM_ENTRIES; pos++) {
struct softpipe_cached_tile *tile = tc->entries + pos;
if (tile->x >= 0) {
if (tc->depth_stencil) {
- pipe_put_tile_raw(ps,
+ pipe_put_tile_raw(pt,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
}
else {
- pipe_put_tile_rgba(ps,
+ pipe_put_tile_rgba(pt,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
(float *) tile->data.color);
}
@@ -415,7 +434,7 @@ struct softpipe_cached_tile *
sp_get_cached_tile(struct softpipe_context *softpipe,
struct softpipe_tile_cache *tc, int x, int y)
{
- struct pipe_surface *ps = tc->surface;
+ struct pipe_transfer *pt = tc->transfer;
/* tile pos in framebuffer: */
const int tile_x = x & ~(TILE_SIZE - 1);
@@ -431,12 +450,12 @@ sp_get_cached_tile(struct softpipe_context *softpipe,
if (tile->x != -1) {
/* put dirty tile back in framebuffer */
if (tc->depth_stencil) {
- pipe_put_tile_raw(ps,
+ pipe_put_tile_raw(pt,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
}
else {
- pipe_put_tile_rgba(ps,
+ pipe_put_tile_rgba(pt,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
(float *) tile->data.color);
}
@@ -448,22 +467,22 @@ sp_get_cached_tile(struct softpipe_context *softpipe,
if (is_clear_flag_set(tc->clear_flags, x, y)) {
/* don't get tile from framebuffer, just clear it */
if (tc->depth_stencil) {
- clear_tile(tile, ps->format, tc->clear_val);
+ clear_tile(tile, pt->format, tc->clear_val);
}
else {
- clear_tile_rgba(tile, ps->format, tc->clear_color);
+ clear_tile_rgba(tile, pt->format, tc->clear_color);
}
clear_clear_flag(tc->clear_flags, x, y);
}
else {
- /* get new tile data from surface */
+ /* get new tile data from transfer */
if (tc->depth_stencil) {
- pipe_get_tile_raw(ps,
+ pipe_get_tile_raw(pt,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
}
else {
- pipe_get_tile_rgba(ps,
+ pipe_get_tile_rgba(pt,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
(float *) tile->data.color);
}
@@ -484,7 +503,7 @@ sp_get_cached_tile(struct softpipe_context *softpipe,
static INLINE uint
tex_cache_pos(int x, int y, int z, int face, int level)
{
- uint entry = x + y * 5 + z * 4 + face + level;
+ uint entry = x + y * 9 + z * 3 + face + level * 7;
return entry % NUM_ENTRIES;
}
@@ -510,8 +529,12 @@ sp_get_cached_tile_tex(struct softpipe_context *sp,
if (tc->texture) {
struct softpipe_texture *spt = softpipe_texture(tc->texture);
if (spt->modified) {
- /* texture was modified, force a cache reload */
- tile->x = -1;
+ /* texture was modified, invalidate all cached tiles */
+ uint p;
+ for (p = 0; p < NUM_ENTRIES; p++) {
+ tile = tc->entries + p;
+ tile->x = -1;
+ }
spt->modified = FALSE;
}
}
@@ -523,28 +546,40 @@ sp_get_cached_tile_tex(struct softpipe_context *sp,
level != tile->level) {
/* cache miss */
- /* check if we need to get a new surface */
- if (!tc->tex_surf ||
+#if 0
+ printf("miss at %u x=%d y=%d z=%d face=%d level=%d\n", pos,
+ x/TILE_SIZE, y/TILE_SIZE, z, face, level);
+#endif
+ /* check if we need to get a new transfer */
+ if (!tc->tex_trans ||
tc->tex_face != face ||
tc->tex_level != level ||
tc->tex_z != z) {
- /* get new surface (view into texture) */
+ /* get new transfer (view into texture) */
+
+ if (tc->tex_trans) {
+ if (tc->tex_trans_map) {
+ tc->screen->transfer_unmap(tc->screen, tc->tex_trans);
+ tc->tex_trans_map = NULL;
+ }
- if (tc->tex_surf_map)
- tc->screen->surface_unmap(tc->screen, tc->tex_surf);
+ screen->tex_transfer_destroy(tc->tex_trans);
+ tc->tex_trans = NULL;
+ }
- tc->tex_surf = screen->get_tex_surface(screen, tc->texture, face, level, z,
- PIPE_BUFFER_USAGE_CPU_READ);
- tc->tex_surf_map = screen->surface_map(screen, tc->tex_surf,
- PIPE_BUFFER_USAGE_CPU_READ);
+ tc->tex_trans = screen->get_tex_transfer(screen, tc->texture, face, level, z,
+ PIPE_TRANSFER_READ, 0, 0,
+ tc->texture->width[level],
+ tc->texture->height[level]);
+ tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans);
tc->tex_face = face;
tc->tex_level = level;
tc->tex_z = z;
}
- /* get tile from the surface (view into texture) */
- pipe_get_tile_rgba(tc->tex_surf,
+ /* get tile from the transfer (view into texture) */
+ pipe_get_tile_rgba(tc->tex_trans,
tile_x, tile_y, TILE_SIZE, TILE_SIZE,
(float *) tile->data.color);
tile->x = tile_x;
@@ -571,7 +606,7 @@ sp_tile_cache_clear(struct softpipe_tile_cache *tc, uint clearValue)
tc->clear_val = clearValue;
- switch (tc->surface->format) {
+ switch (tc->transfer->format) {
case PIPE_FORMAT_R8G8B8A8_UNORM:
r = (clearValue >> 24) & 0xff;
g = (clearValue >> 16) & 0xff;
diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.h b/src/gallium/drivers/softpipe/sp_tile_cache.h
index a66bb50bcc1..9ac3fdda948 100644
--- a/src/gallium/drivers/softpipe/sp_tile_cache.h
+++ b/src/gallium/drivers/softpipe/sp_tile_cache.h
@@ -74,10 +74,10 @@ extern struct pipe_surface *
sp_tile_cache_get_surface(struct softpipe_tile_cache *tc);
extern void
-sp_tile_cache_map_surfaces(struct softpipe_tile_cache *tc);
+sp_tile_cache_map_transfers(struct softpipe_tile_cache *tc);
extern void
-sp_tile_cache_unmap_surfaces(struct softpipe_tile_cache *tc);
+sp_tile_cache_unmap_transfers(struct softpipe_tile_cache *tc);
extern void
sp_tile_cache_set_texture(struct pipe_context *pipe,
diff --git a/src/gallium/drivers/trace/Makefile b/src/gallium/drivers/trace/Makefile
index 3859b8acb06..e087db169aa 100644
--- a/src/gallium/drivers/trace/Makefile
+++ b/src/gallium/drivers/trace/Makefile
@@ -4,15 +4,11 @@ include $(TOP)/configs/current
LIBNAME = trace
C_SOURCES = \
+ tr_buffer.c \
tr_context.c \
tr_dump.c \
tr_screen.c \
tr_state.c \
- tr_texture.c \
- tr_winsys.c
-
+ tr_texture.c
include ../../Makefile.template
-
-symlinks:
-
diff --git a/src/gallium/drivers/trace/SConscript b/src/gallium/drivers/trace/SConscript
index 0a6bfb8f4c7..4215215d1a1 100644
--- a/src/gallium/drivers/trace/SConscript
+++ b/src/gallium/drivers/trace/SConscript
@@ -5,12 +5,12 @@ env = env.Clone()
trace = env.ConvenienceLibrary(
target = 'trace',
source = [
+ 'tr_buffer.c',
'tr_context.c',
'tr_dump.c',
'tr_screen.c',
'tr_state.c',
'tr_texture.c',
- 'tr_winsys.c',
])
-Export('trace') \ No newline at end of file
+Export('trace')
diff --git a/src/gallium/drivers/trace/tr_buffer.c b/src/gallium/drivers/trace/tr_buffer.c
new file mode 100644
index 00000000000..6ffce1660ec
--- /dev/null
+++ b/src/gallium/drivers/trace/tr_buffer.c
@@ -0,0 +1,70 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "util/u_memory.h"
+
+#include "tr_buffer.h"
+
+
+struct pipe_buffer *
+trace_buffer_create(struct trace_screen *tr_scr,
+ struct pipe_buffer *buffer)
+{
+ struct trace_buffer *tr_buf;
+
+ if(!buffer)
+ goto error;
+
+ assert(buffer->screen == tr_scr->screen);
+
+ tr_buf = CALLOC_STRUCT(trace_buffer);
+ if(!tr_buf)
+ goto error;
+
+ memcpy(&tr_buf->base, buffer, sizeof(struct pipe_buffer));
+
+ pipe_reference_init(&tr_buf->base.reference, 1);
+ tr_buf->base.screen = &tr_scr->base;
+ tr_buf->buffer = buffer;
+
+ return &tr_buf->base;
+
+error:
+ pipe_buffer_reference(&buffer, NULL);
+ return NULL;
+}
+
+
+void
+trace_buffer_destroy(struct trace_screen *tr_scr,
+ struct pipe_buffer *buffer)
+{
+ struct trace_buffer *tr_buf = trace_buffer(tr_scr, buffer);
+ pipe_buffer_reference(&tr_buf->buffer, NULL);
+ FREE(tr_buf);
+}
diff --git a/src/gallium/winsys/drm/intel/dri/intel_reg.h b/src/gallium/drivers/trace/tr_buffer.h
index 4f33bee4385..e9e4d354dad 100644
--- a/src/gallium/winsys/drm/intel/dri/intel_reg.h
+++ b/src/gallium/drivers/trace/tr_buffer.h
@@ -1,6 +1,6 @@
/**************************************************************************
*
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -25,29 +25,46 @@
*
**************************************************************************/
+#ifndef TR_BUFFER_H_
+#define TR_BUFFER_H_
-#ifndef _INTEL_REG_H_
-#define _INTEL_REG_H_
+#include "pipe/p_compiler.h"
+#include "pipe/p_state.h"
-#define BR00_BITBLT_CLIENT 0x40000000
-#define BR00_OP_COLOR_BLT 0x10000000
-#define BR00_OP_SRC_COPY_BLT 0x10C00000
-#define BR13_SOLID_PATTERN 0x80000000
+#include "tr_screen.h"
-#define XY_COLOR_BLT_CMD ((2<<29)|(0x50<<22)|0x4)
-#define XY_COLOR_BLT_WRITE_ALPHA (1<<21)
-#define XY_COLOR_BLT_WRITE_RGB (1<<20)
-#define XY_SRC_COPY_BLT_CMD ((2<<29)|(0x53<<22)|6)
-#define XY_SRC_COPY_BLT_WRITE_ALPHA (1<<21)
-#define XY_SRC_COPY_BLT_WRITE_RGB (1<<20)
+struct trace_buffer
+{
+ struct pipe_buffer base;
-#define MI_WAIT_FOR_EVENT ((0x3<<23))
-#define MI_WAIT_FOR_PLANE_B_FLIP (1<<6)
-#define MI_WAIT_FOR_PLANE_A_FLIP (1<<2)
+ struct pipe_buffer *buffer;
-#define MI_BATCH_BUFFER_END (0xA<<23)
+ void *map;
+ boolean range_flushed;
+};
+
+
+static INLINE struct trace_buffer *
+trace_buffer(struct trace_screen *tr_scr,
+ struct pipe_buffer *buffer)
+{
+ if(!buffer)
+ return NULL;
+ assert(tr_scr);
+ assert(buffer->screen == &tr_scr->base);
+ return (struct trace_buffer *)buffer;
+}
+
+
+struct pipe_buffer *
+trace_buffer_create(struct trace_screen *tr_scr,
+ struct pipe_buffer *buffer);
+
+void
+trace_buffer_destroy(struct trace_screen *tr_scr,
+ struct pipe_buffer *buffer);
#endif
diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c
index ec8be27077f..c8949729047 100644
--- a/src/gallium/drivers/trace/tr_context.c
+++ b/src/gallium/drivers/trace/tr_context.c
@@ -30,48 +30,66 @@
#include "tr_dump.h"
#include "tr_state.h"
+#include "tr_buffer.h"
#include "tr_screen.h"
#include "tr_texture.h"
-#include "tr_winsys.h"
#include "tr_context.h"
-static INLINE struct pipe_texture *
+static INLINE struct pipe_buffer *
+trace_buffer_unwrap(struct trace_context *tr_ctx,
+ struct pipe_buffer *buffer)
+{
+ struct trace_screen *tr_scr = trace_screen(tr_ctx->base.screen);
+ struct trace_buffer *tr_buf;
+
+ if(!buffer)
+ return NULL;
+
+ tr_buf = trace_buffer(tr_scr, buffer);
+
+ assert(tr_buf->buffer);
+ assert(tr_buf->buffer->screen == tr_scr->screen);
+ return tr_buf->buffer;
+}
+
+
+static INLINE struct pipe_texture *
trace_texture_unwrap(struct trace_context *tr_ctx,
struct pipe_texture *texture)
{
- struct trace_screen *tr_scr = trace_screen(tr_ctx->base.screen);
+ struct trace_screen *tr_scr = trace_screen(tr_ctx->base.screen);
struct trace_texture *tr_tex;
-
+
if(!texture)
return NULL;
-
+
tr_tex = trace_texture(tr_scr, texture);
-
+
assert(tr_tex->texture);
assert(tr_tex->texture->screen == tr_scr->screen);
return tr_tex->texture;
}
-static INLINE struct pipe_surface *
+static INLINE struct pipe_surface *
trace_surface_unwrap(struct trace_context *tr_ctx,
struct pipe_surface *surface)
{
- struct trace_screen *tr_scr = trace_screen(tr_ctx->base.screen);
+ struct trace_screen *tr_scr = trace_screen(tr_ctx->base.screen);
struct trace_texture *tr_tex;
struct trace_surface *tr_surf;
-
+
if(!surface)
return NULL;
assert(surface->texture);
if(!surface->texture)
return surface;
-
+
tr_tex = trace_texture(tr_scr, surface->texture);
tr_surf = trace_surface(tr_tex, surface);
-
+
assert(tr_surf->surface);
assert(tr_surf->surface->texture->screen == tr_scr->screen);
return tr_surf->surface;
@@ -86,7 +104,7 @@ trace_context_set_edgeflags(struct pipe_context *_pipe,
struct pipe_context *pipe = tr_ctx->pipe;
trace_dump_call_begin("pipe_context", "set_edgeflags");
-
+
trace_dump_arg(ptr, pipe);
/* FIXME: we don't know how big this array is */
trace_dump_arg(ptr, bitfield);
@@ -115,24 +133,27 @@ trace_context_draw_arrays(struct pipe_context *_pipe,
result = pipe->draw_arrays(pipe, mode, start, count);;
trace_dump_ret(bool, result);
-
+
trace_dump_call_end();
-
+
return result;
}
static INLINE boolean
trace_context_draw_elements(struct pipe_context *_pipe,
- struct pipe_buffer *indexBuffer,
+ struct pipe_buffer *_indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start, unsigned count)
{
+ struct trace_screen *tr_scr = trace_screen(_pipe->screen);
struct trace_context *tr_ctx = trace_context(_pipe);
+ struct trace_buffer *tr_buf = trace_buffer(tr_scr, _indexBuffer);
struct pipe_context *pipe = tr_ctx->pipe;
+ struct pipe_buffer *indexBuffer = tr_buf->buffer;
boolean result;
- trace_winsys_user_buffer_update(_pipe->winsys, indexBuffer);
+ trace_screen_user_buffer_update(_pipe->screen, indexBuffer);
trace_dump_call_begin("pipe_context", "draw_elements");
@@ -146,28 +167,31 @@ trace_context_draw_elements(struct pipe_context *_pipe,
result = pipe->draw_elements(pipe, indexBuffer, indexSize, mode, start, count);;
trace_dump_ret(bool, result);
-
+
trace_dump_call_end();
-
+
return result;
}
static INLINE boolean
trace_context_draw_range_elements(struct pipe_context *_pipe,
- struct pipe_buffer *indexBuffer,
+ struct pipe_buffer *_indexBuffer,
unsigned indexSize,
unsigned minIndex,
unsigned maxIndex,
- unsigned mode,
- unsigned start,
+ unsigned mode,
+ unsigned start,
unsigned count)
{
+ struct trace_screen *tr_scr = trace_screen(_pipe->screen);
struct trace_context *tr_ctx = trace_context(_pipe);
+ struct trace_buffer *tr_buf = trace_buffer(tr_scr, _indexBuffer);
struct pipe_context *pipe = tr_ctx->pipe;
+ struct pipe_buffer *indexBuffer = tr_buf->buffer;
boolean result;
- trace_winsys_user_buffer_update(_pipe->winsys, indexBuffer);
+ trace_screen_user_buffer_update(_pipe->screen, indexBuffer);
trace_dump_call_begin("pipe_context", "draw_range_elements");
@@ -180,15 +204,15 @@ trace_context_draw_range_elements(struct pipe_context *_pipe,
trace_dump_arg(uint, start);
trace_dump_arg(uint, count);
- result = pipe->draw_range_elements(pipe,
- indexBuffer,
- indexSize, minIndex, maxIndex,
+ result = pipe->draw_range_elements(pipe,
+ indexBuffer,
+ indexSize, minIndex, maxIndex,
mode, start, count);
-
+
trace_dump_ret(bool, result);
-
+
trace_dump_call_end();
-
+
return result;
}
@@ -209,9 +233,9 @@ trace_context_create_query(struct pipe_context *_pipe,
result = pipe->create_query(pipe, query_type);;
trace_dump_ret(ptr, result);
-
+
trace_dump_call_end();
-
+
return result;
}
@@ -235,7 +259,7 @@ trace_context_destroy_query(struct pipe_context *_pipe,
static INLINE void
-trace_context_begin_query(struct pipe_context *_pipe,
+trace_context_begin_query(struct pipe_context *_pipe,
struct pipe_query *query)
{
struct trace_context *tr_ctx = trace_context(_pipe);
@@ -253,7 +277,7 @@ trace_context_begin_query(struct pipe_context *_pipe,
static INLINE void
-trace_context_end_query(struct pipe_context *_pipe,
+trace_context_end_query(struct pipe_context *_pipe,
struct pipe_query *query)
{
struct trace_context *tr_ctx = trace_context(_pipe);
@@ -271,7 +295,7 @@ trace_context_end_query(struct pipe_context *_pipe,
static INLINE boolean
-trace_context_get_query_result(struct pipe_context *_pipe,
+trace_context_get_query_result(struct pipe_context *_pipe,
struct pipe_query *query,
boolean wait,
uint64_t *presult)
@@ -290,9 +314,9 @@ trace_context_get_query_result(struct pipe_context *_pipe,
trace_dump_arg(uint, result);
trace_dump_ret(bool, _result);
-
+
trace_dump_call_end();
-
+
return _result;
}
@@ -315,13 +339,13 @@ trace_context_create_blend_state(struct pipe_context *_pipe,
trace_dump_ret(ptr, result);
trace_dump_call_end();
-
+
return result;
}
static INLINE void
-trace_context_bind_blend_state(struct pipe_context *_pipe,
+trace_context_bind_blend_state(struct pipe_context *_pipe,
void *state)
{
struct trace_context *tr_ctx = trace_context(_pipe);
@@ -339,7 +363,7 @@ trace_context_bind_blend_state(struct pipe_context *_pipe,
static INLINE void
-trace_context_delete_blend_state(struct pipe_context *_pipe,
+trace_context_delete_blend_state(struct pipe_context *_pipe,
void *state)
{
struct trace_context *tr_ctx = trace_context(_pipe);
@@ -372,15 +396,15 @@ trace_context_create_sampler_state(struct pipe_context *_pipe,
result = pipe->create_sampler_state(pipe, state);;
trace_dump_ret(ptr, result);
-
+
trace_dump_call_end();
-
+
return result;
}
static INLINE void
-trace_context_bind_sampler_states(struct pipe_context *_pipe,
+trace_context_bind_sampler_states(struct pipe_context *_pipe,
unsigned num_states, void **states)
{
struct trace_context *tr_ctx = trace_context(_pipe);
@@ -399,7 +423,7 @@ trace_context_bind_sampler_states(struct pipe_context *_pipe,
static INLINE void
-trace_context_delete_sampler_state(struct pipe_context *_pipe,
+trace_context_delete_sampler_state(struct pipe_context *_pipe,
void *state)
{
struct trace_context *tr_ctx = trace_context(_pipe);
@@ -432,15 +456,15 @@ trace_context_create_rasterizer_state(struct pipe_context *_pipe,
result = pipe->create_rasterizer_state(pipe, state);;
trace_dump_ret(ptr, result);
-
+
trace_dump_call_end();
-
+
return result;
}
static INLINE void
-trace_context_bind_rasterizer_state(struct pipe_context *_pipe,
+trace_context_bind_rasterizer_state(struct pipe_context *_pipe,
void *state)
{
struct trace_context *tr_ctx = trace_context(_pipe);
@@ -458,7 +482,7 @@ trace_context_bind_rasterizer_state(struct pipe_context *_pipe,
static INLINE void
-trace_context_delete_rasterizer_state(struct pipe_context *_pipe,
+trace_context_delete_rasterizer_state(struct pipe_context *_pipe,
void *state)
{
struct trace_context *tr_ctx = trace_context(_pipe);
@@ -489,17 +513,17 @@ trace_context_create_depth_stencil_alpha_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(depth_stencil_alpha_state, state);
-
+
trace_dump_ret(ptr, result);
trace_dump_call_end();
-
+
return result;
}
static INLINE void
-trace_context_bind_depth_stencil_alpha_state(struct pipe_context *_pipe,
+trace_context_bind_depth_stencil_alpha_state(struct pipe_context *_pipe,
void *state)
{
struct trace_context *tr_ctx = trace_context(_pipe);
@@ -517,7 +541,7 @@ trace_context_bind_depth_stencil_alpha_state(struct pipe_context *_pipe,
static INLINE void
-trace_context_delete_depth_stencil_alpha_state(struct pipe_context *_pipe,
+trace_context_delete_depth_stencil_alpha_state(struct pipe_context *_pipe,
void *state)
{
struct trace_context *tr_ctx = trace_context(_pipe);
@@ -550,15 +574,15 @@ trace_context_create_fs_state(struct pipe_context *_pipe,
result = pipe->create_fs_state(pipe, state);;
trace_dump_ret(ptr, result);
-
+
trace_dump_call_end();
-
+
return result;
}
static INLINE void
-trace_context_bind_fs_state(struct pipe_context *_pipe,
+trace_context_bind_fs_state(struct pipe_context *_pipe,
void *state)
{
struct trace_context *tr_ctx = trace_context(_pipe);
@@ -576,7 +600,7 @@ trace_context_bind_fs_state(struct pipe_context *_pipe,
static INLINE void
-trace_context_delete_fs_state(struct pipe_context *_pipe,
+trace_context_delete_fs_state(struct pipe_context *_pipe,
void *state)
{
struct trace_context *tr_ctx = trace_context(_pipe);
@@ -609,15 +633,15 @@ trace_context_create_vs_state(struct pipe_context *_pipe,
result = pipe->create_vs_state(pipe, state);;
trace_dump_ret(ptr, result);
-
+
trace_dump_call_end();
-
+
return result;
}
static INLINE void
-trace_context_bind_vs_state(struct pipe_context *_pipe,
+trace_context_bind_vs_state(struct pipe_context *_pipe,
void *state)
{
struct trace_context *tr_ctx = trace_context(_pipe);
@@ -635,7 +659,7 @@ trace_context_bind_vs_state(struct pipe_context *_pipe,
static INLINE void
-trace_context_delete_vs_state(struct pipe_context *_pipe,
+trace_context_delete_vs_state(struct pipe_context *_pipe,
void *state)
{
struct trace_context *tr_ctx = trace_context(_pipe);
@@ -696,8 +720,9 @@ trace_context_set_constant_buffer(struct pipe_context *_pipe,
struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe;
- trace_winsys_user_buffer_update(_pipe->winsys, (struct pipe_buffer *)buffer);
-
+ if (buffer)
+ trace_screen_user_buffer_update(_pipe->screen, buffer->buffer);
+
trace_dump_call_begin("pipe_context", "set_constant_buffer");
trace_dump_arg(ptr, pipe);
@@ -705,7 +730,13 @@ trace_context_set_constant_buffer(struct pipe_context *_pipe,
trace_dump_arg(uint, index);
trace_dump_arg(constant_buffer, buffer);
- pipe->set_constant_buffer(pipe, shader, index, buffer);;
+ if (buffer) {
+ struct pipe_constant_buffer _buffer;
+ _buffer.buffer = trace_buffer_unwrap(tr_ctx, buffer->buffer);
+ pipe->set_constant_buffer(pipe, shader, index, &_buffer);
+ } else {
+ pipe->set_constant_buffer(pipe, shader, index, buffer);
+ }
trace_dump_call_end();
}
@@ -719,7 +750,7 @@ trace_context_set_framebuffer_state(struct pipe_context *_pipe,
struct pipe_context *pipe = tr_ctx->pipe;
struct pipe_framebuffer_state unwrapped_state;
unsigned i;
-
+
/* Unwrap the input state */
memcpy(&unwrapped_state, state, sizeof(unwrapped_state));
for(i = 0; i < state->nr_cbufs; ++i)
@@ -728,7 +759,7 @@ trace_context_set_framebuffer_state(struct pipe_context *_pipe,
unwrapped_state.cbufs[i] = NULL;
unwrapped_state.zsbuf = trace_surface_unwrap(tr_ctx, state->zsbuf);
state = &unwrapped_state;
-
+
trace_dump_call_begin("pipe_context", "set_framebuffer_state");
trace_dump_arg(ptr, pipe);
@@ -803,7 +834,7 @@ trace_context_set_sampler_textures(struct pipe_context *_pipe,
struct pipe_context *pipe = tr_ctx->pipe;
struct pipe_texture *unwrapped_textures[PIPE_MAX_SAMPLERS];
unsigned i;
-
+
for(i = 0; i < num_textures; ++i)
unwrapped_textures[i] = trace_texture_unwrap(tr_ctx, textures[i]);
textures = unwrapped_textures;
@@ -830,18 +861,27 @@ trace_context_set_vertex_buffers(struct pipe_context *_pipe,
unsigned i;
for(i = 0; i < num_buffers; ++i)
- trace_winsys_user_buffer_update(_pipe->winsys, buffers[i].buffer);
+ trace_screen_user_buffer_update(_pipe->screen, buffers[i].buffer);
trace_dump_call_begin("pipe_context", "set_vertex_buffers");
trace_dump_arg(ptr, pipe);
trace_dump_arg(uint, num_buffers);
-
+
trace_dump_arg_begin("buffers");
trace_dump_struct_array(vertex_buffer, buffers, num_buffers);
trace_dump_arg_end();
- pipe->set_vertex_buffers(pipe, num_buffers, buffers);;
+ if (num_buffers) {
+ struct pipe_vertex_buffer *_buffers = malloc(num_buffers * sizeof(*_buffers));
+ memcpy(_buffers, buffers, num_buffers * sizeof(*_buffers));
+ for (i = 0; i < num_buffers; i++)
+ _buffers[i].buffer = trace_buffer_unwrap(tr_ctx, buffers[i].buffer);
+ pipe->set_vertex_buffers(pipe, num_buffers, _buffers);
+ free(_buffers);
+ } else {
+ pipe->set_vertex_buffers(pipe, num_buffers, NULL);
+ }
trace_dump_call_end();
}
@@ -872,7 +912,6 @@ trace_context_set_vertex_elements(struct pipe_context *_pipe,
static INLINE void
trace_context_surface_copy(struct pipe_context *_pipe,
- boolean do_flip,
struct pipe_surface *dest,
unsigned destx, unsigned desty,
struct pipe_surface *src,
@@ -884,11 +923,10 @@ trace_context_surface_copy(struct pipe_context *_pipe,
dest = trace_surface_unwrap(tr_ctx, dest);
src = trace_surface_unwrap(tr_ctx, src);
-
+
trace_dump_call_begin("pipe_context", "surface_copy");
trace_dump_arg(ptr, pipe);
- trace_dump_arg(bool, do_flip);
trace_dump_arg(ptr, dest);
trace_dump_arg(uint, destx);
trace_dump_arg(uint, desty);
@@ -898,10 +936,10 @@ trace_context_surface_copy(struct pipe_context *_pipe,
trace_dump_arg(uint, width);
trace_dump_arg(uint, height);
- pipe->surface_copy(pipe, do_flip,
- dest, destx, desty,
+ pipe->surface_copy(pipe,
+ dest, destx, desty,
src, srcx, srcy, width, height);
-
+
trace_dump_call_end();
}
@@ -934,7 +972,7 @@ trace_context_surface_fill(struct pipe_context *_pipe,
static INLINE void
-trace_context_clear(struct pipe_context *_pipe,
+trace_context_clear(struct pipe_context *_pipe,
struct pipe_surface *surface,
unsigned clearValue)
{
@@ -988,7 +1026,7 @@ trace_context_destroy(struct pipe_context *_pipe)
trace_dump_arg(ptr, pipe);
pipe->destroy(pipe);
-
+
trace_dump_call_end();
FREE(tr_ctx);
@@ -996,23 +1034,25 @@ trace_context_destroy(struct pipe_context *_pipe)
struct pipe_context *
-trace_context_create(struct pipe_screen *screen,
+trace_context_create(struct pipe_screen *_screen,
struct pipe_context *pipe)
{
+ struct trace_screen *tr_scr = trace_screen(_screen);
struct trace_context *tr_ctx;
-
+ struct pipe_screen *screen = tr_scr->screen;
+
if(!pipe)
goto error1;
-
+
if(!trace_dump_enabled())
goto error1;
-
+
tr_ctx = CALLOC_STRUCT(trace_context);
if(!tr_ctx)
goto error1;
- tr_ctx->base.winsys = screen->winsys;
- tr_ctx->base.screen = screen;
+ tr_ctx->base.winsys = _screen->winsys;
+ tr_ctx->base.screen = _screen;
tr_ctx->base.destroy = trace_context_destroy;
tr_ctx->base.set_edgeflags = trace_context_set_edgeflags;
tr_ctx->base.draw_arrays = trace_context_draw_arrays;
@@ -1057,16 +1097,14 @@ trace_context_create(struct pipe_screen *screen,
tr_ctx->base.flush = trace_context_flush;
tr_ctx->pipe = pipe;
-
+
trace_dump_call_begin("", "pipe_context_create");
- trace_dump_arg_begin("screen");
- trace_dump_ptr(pipe->screen);
- trace_dump_arg_end();
+ trace_dump_arg(ptr, screen);
trace_dump_ret(ptr, pipe);
trace_dump_call_end();
return &tr_ctx->base;
-
+
error1:
return pipe;
}
diff --git a/src/gallium/drivers/trace/tr_context.h b/src/gallium/drivers/trace/tr_context.h
index 7831900ec29..d02b22a069b 100644
--- a/src/gallium/drivers/trace/tr_context.h
+++ b/src/gallium/drivers/trace/tr_context.h
@@ -30,7 +30,7 @@
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_context.h"
@@ -38,11 +38,11 @@
extern "C" {
#endif
-
+
struct trace_context
{
struct pipe_context base;
-
+
struct pipe_context *pipe;
};
diff --git a/src/gallium/drivers/trace/tr_dump.c b/src/gallium/drivers/trace/tr_dump.c
index a0ead0ded33..6837c94542d 100644
--- a/src/gallium/drivers/trace/tr_dump.c
+++ b/src/gallium/drivers/trace/tr_dump.c
@@ -29,35 +29,38 @@
/**
* @file
* Trace dumping functions.
- *
+ *
* For now we just use standard XML for dumping the trace calls, as this is
- * simple to write, parse, and visually inspect, but the actual representation
- * is abstracted out of this file, so that we can switch to a binary
+ * simple to write, parse, and visually inspect, but the actual representation
+ * is abstracted out of this file, so that we can switch to a binary
* representation if/when it becomes justified.
- *
- * @author Jose Fonseca <jrfonseca@tungstengraphics.com>
+ *
+ * @author Jose Fonseca <jrfonseca@tungstengraphics.com>
*/
#include "pipe/p_config.h"
-#if defined(PIPE_OS_LINUX)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
#include <stdlib.h>
#endif
#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "util/u_string.h"
#include "util/u_stream.h"
#include "tr_dump.h"
+#include "tr_screen.h"
+#include "tr_texture.h"
+#include "tr_buffer.h"
static struct util_stream *stream = NULL;
static unsigned refcount = 0;
-static INLINE void
+static INLINE void
trace_dump_write(const char *buf, size_t size)
{
if(stream)
@@ -65,14 +68,14 @@ trace_dump_write(const char *buf, size_t size)
}
-static INLINE void
+static INLINE void
trace_dump_writes(const char *s)
{
trace_dump_write(s, strlen(s));
}
-static INLINE void
+static INLINE void
trace_dump_writef(const char *format, ...)
{
static char buf[1024];
@@ -85,8 +88,8 @@ trace_dump_writef(const char *format, ...)
}
-static INLINE void
-trace_dump_escape(const char *str)
+static INLINE void
+trace_dump_escape(const char *str)
{
const unsigned char *p = (const unsigned char *)str;
unsigned char c;
@@ -109,7 +112,7 @@ trace_dump_escape(const char *str)
}
-static INLINE void
+static INLINE void
trace_dump_indent(unsigned level)
{
unsigned i;
@@ -118,14 +121,14 @@ trace_dump_indent(unsigned level)
}
-static INLINE void
-trace_dump_newline(void)
+static INLINE void
+trace_dump_newline(void)
{
trace_dump_writes("\n");
}
-static INLINE void
+static INLINE void
trace_dump_tag(const char *name)
{
trace_dump_writes("<");
@@ -134,7 +137,7 @@ trace_dump_tag(const char *name)
}
-static INLINE void
+static INLINE void
trace_dump_tag_begin(const char *name)
{
trace_dump_writes("<");
@@ -142,8 +145,8 @@ trace_dump_tag_begin(const char *name)
trace_dump_writes(">");
}
-static INLINE void
-trace_dump_tag_begin1(const char *name,
+static INLINE void
+trace_dump_tag_begin1(const char *name,
const char *attr1, const char *value1)
{
trace_dump_writes("<");
@@ -156,8 +159,8 @@ trace_dump_tag_begin1(const char *name,
}
-static INLINE void
-trace_dump_tag_begin2(const char *name,
+static INLINE void
+trace_dump_tag_begin2(const char *name,
const char *attr1, const char *value1,
const char *attr2, const char *value2)
{
@@ -175,8 +178,8 @@ trace_dump_tag_begin2(const char *name,
}
-static INLINE void
-trace_dump_tag_begin3(const char *name,
+static INLINE void
+trace_dump_tag_begin3(const char *name,
const char *attr1, const char *value1,
const char *attr2, const char *value2,
const char *attr3, const char *value3)
@@ -207,7 +210,7 @@ trace_dump_tag_end(const char *name)
trace_dump_writes(">");
}
-static void
+static void
trace_dump_trace_close(void)
{
if(stream) {
@@ -221,30 +224,30 @@ trace_dump_trace_close(void)
boolean trace_dump_trace_begin()
{
const char *filename;
-
+
filename = debug_get_option("GALLIUM_TRACE", NULL);
if(!filename)
return FALSE;
-
+
if(!stream) {
-
+
stream = util_stream_create(filename, 0);
if(!stream)
return FALSE;
-
+
trace_dump_writes("<?xml version='1.0' encoding='UTF-8'?>\n");
trace_dump_writes("<?xml-stylesheet type='text/xsl' href='trace.xsl'?>\n");
trace_dump_writes("<trace version='0.1'>\n");
-
-#if defined(PIPE_OS_LINUX)
- /* Linux applications rarely cleanup GL / Gallium resources so catch
- * application exit here */
+
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
+ /* Linux applications rarely cleanup GL / Gallium resources so catch
+ * application exit here */
atexit(trace_dump_trace_close);
#endif
}
-
+
++refcount;
-
+
return TRUE;
}
@@ -402,3 +405,49 @@ void trace_dump_ptr(const void *value)
else
trace_dump_null();
}
+
+void trace_dump_buffer_ptr(struct pipe_buffer *_buffer)
+{
+ if (_buffer) {
+ struct trace_screen *tr_scr = trace_screen(_buffer->screen);
+ struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer);
+ trace_dump_ptr(tr_buf->buffer);
+ } else {
+ trace_dump_null();
+ }
+}
+
+void trace_dump_texture_ptr(struct pipe_texture *_texture)
+{
+ if (_texture) {
+ struct trace_screen *tr_scr = trace_screen(_texture->screen);
+ struct trace_texture *tr_tex = trace_texture(tr_scr, _texture);
+ trace_dump_ptr(tr_tex->texture);
+ } else {
+ trace_dump_null();
+ }
+}
+
+void trace_dump_surface_ptr(struct pipe_surface *_surface)
+{
+ if (_surface) {
+ struct trace_screen *tr_scr = trace_screen(_surface->texture->screen);
+ struct trace_texture *tr_tex = trace_texture(tr_scr, _surface->texture);
+ struct trace_surface *tr_surf = trace_surface(tr_tex, _surface);
+ trace_dump_ptr(tr_surf->surface);
+ } else {
+ trace_dump_null();
+ }
+}
+
+void trace_dump_transfer_ptr(struct pipe_transfer *_transfer)
+{
+ if (_transfer) {
+ struct trace_screen *tr_scr = trace_screen(_transfer->texture->screen);
+ struct trace_texture *tr_tex = trace_texture(tr_scr, _transfer->texture);
+ struct trace_transfer *tr_tran = trace_transfer(tr_tex, _transfer);
+ trace_dump_ptr(tr_tran->transfer);
+ } else {
+ trace_dump_null();
+ }
+}
diff --git a/src/gallium/drivers/trace/tr_dump.h b/src/gallium/drivers/trace/tr_dump.h
index 76a53731b31..26409f26c66 100644
--- a/src/gallium/drivers/trace/tr_dump.h
+++ b/src/gallium/drivers/trace/tr_dump.h
@@ -37,6 +37,11 @@
#include "pipe/p_compiler.h"
+struct pipe_buffer;
+struct pipe_texture;
+struct pipe_surface;
+struct pipe_transfer;
+
boolean trace_dump_trace_begin(void);
boolean trace_dump_enabled(void);
void trace_dump_trace_end(void);
@@ -63,10 +68,14 @@ void trace_dump_member_begin(const char *name);
void trace_dump_member_end(void);
void trace_dump_null(void);
void trace_dump_ptr(const void *value);
-
+/* will turn a wrapped object into the real one and dump ptr */
+void trace_dump_buffer_ptr(struct pipe_buffer *_buffer);
+void trace_dump_texture_ptr(struct pipe_texture *_texture);
+void trace_dump_surface_ptr(struct pipe_surface *_surface);
+void trace_dump_transfer_ptr(struct pipe_transfer *_transfer);
/*
- * Code saving macros.
+ * Code saving macros.
*/
#define trace_dump_arg(_type, _arg) \
diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c
index 8789f86b1a8..954576d7217 100644
--- a/src/gallium/drivers/trace/tr_screen.c
+++ b/src/gallium/drivers/trace/tr_screen.c
@@ -27,12 +27,14 @@
#include "util/u_memory.h"
+#include "tr_buffer.h"
#include "tr_dump.h"
#include "tr_state.h"
-#include "tr_winsys.h"
#include "tr_texture.h"
#include "tr_screen.h"
+#include "pipe/p_inlines.h"
+
static const char *
trace_screen_get_name(struct pipe_screen *_screen)
@@ -40,17 +42,17 @@ trace_screen_get_name(struct pipe_screen *_screen)
struct trace_screen *tr_scr = trace_screen(_screen);
struct pipe_screen *screen = tr_scr->screen;
const char *result;
-
+
trace_dump_call_begin("pipe_screen", "get_name");
-
+
trace_dump_arg(ptr, screen);
result = screen->get_name(screen);
-
+
trace_dump_ret(string, result);
-
+
trace_dump_call_end();
-
+
return result;
}
@@ -61,80 +63,80 @@ trace_screen_get_vendor(struct pipe_screen *_screen)
struct trace_screen *tr_scr = trace_screen(_screen);
struct pipe_screen *screen = tr_scr->screen;
const char *result;
-
+
trace_dump_call_begin("pipe_screen", "get_vendor");
-
+
trace_dump_arg(ptr, screen);
-
+
result = screen->get_vendor(screen);
-
+
trace_dump_ret(string, result);
-
+
trace_dump_call_end();
-
+
return result;
}
-static int
-trace_screen_get_param(struct pipe_screen *_screen,
+static int
+trace_screen_get_param(struct pipe_screen *_screen,
int param)
{
struct trace_screen *tr_scr = trace_screen(_screen);
struct pipe_screen *screen = tr_scr->screen;
int result;
-
+
trace_dump_call_begin("pipe_screen", "get_param");
-
+
trace_dump_arg(ptr, screen);
trace_dump_arg(int, param);
result = screen->get_param(screen, param);
-
+
trace_dump_ret(int, result);
-
+
trace_dump_call_end();
-
+
return result;
}
-static float
-trace_screen_get_paramf(struct pipe_screen *_screen,
+static float
+trace_screen_get_paramf(struct pipe_screen *_screen,
int param)
{
struct trace_screen *tr_scr = trace_screen(_screen);
struct pipe_screen *screen = tr_scr->screen;
float result;
-
+
trace_dump_call_begin("pipe_screen", "get_paramf");
-
+
trace_dump_arg(ptr, screen);
trace_dump_arg(int, param);
result = screen->get_paramf(screen, param);
-
+
trace_dump_ret(float, result);
-
+
trace_dump_call_end();
-
+
return result;
}
-static boolean
+static boolean
trace_screen_is_format_supported(struct pipe_screen *_screen,
enum pipe_format format,
enum pipe_texture_target target,
- unsigned tex_usage,
+ unsigned tex_usage,
unsigned geom_flags)
{
struct trace_screen *tr_scr = trace_screen(_screen);
struct pipe_screen *screen = tr_scr->screen;
boolean result;
-
+
trace_dump_call_begin("pipe_screen", "is_format_supported");
-
+
trace_dump_arg(ptr, screen);
trace_dump_arg(format, format);
trace_dump_arg(int, target);
@@ -142,15 +144,45 @@ trace_screen_is_format_supported(struct pipe_screen *_screen,
trace_dump_arg(uint, geom_flags);
result = screen->is_format_supported(screen, format, target, tex_usage, geom_flags);
-
+
trace_dump_ret(bool, result);
-
+
trace_dump_call_end();
-
+
return result;
}
+static void
+trace_screen_flush_frontbuffer(struct pipe_screen *_screen,
+ struct pipe_surface *_surface,
+ void *context_private)
+{
+ struct trace_screen *tr_scr = trace_screen(_screen);
+ struct trace_texture *tr_tex = trace_texture(tr_scr, _surface->texture);
+ struct trace_surface *tr_surf = trace_surface(tr_tex, _surface);
+ struct pipe_screen *screen = tr_scr->screen;
+ struct pipe_surface *surface = tr_surf->surface;
+
+ trace_dump_call_begin("pipe_screen", "flush_frontbuffer");
+
+ trace_dump_arg(ptr, screen);
+ trace_dump_arg(ptr, surface);
+ /* XXX: hide, as there is nothing we can do with this
+ trace_dump_arg(ptr, context_private);
+ */
+
+ screen->flush_frontbuffer(screen, surface, context_private);
+
+ trace_dump_call_end();
+}
+
+
+/********************************************************************
+ * texture
+ */
+
+
static struct pipe_texture *
trace_screen_texture_create(struct pipe_screen *_screen,
const struct pipe_texture *templat)
@@ -158,20 +190,20 @@ trace_screen_texture_create(struct pipe_screen *_screen,
struct trace_screen *tr_scr = trace_screen(_screen);
struct pipe_screen *screen = tr_scr->screen;
struct pipe_texture *result;
-
+
trace_dump_call_begin("pipe_screen", "texture_create");
trace_dump_arg(ptr, screen);
trace_dump_arg(template, templat);
result = screen->texture_create(screen, templat);
-
+
trace_dump_ret(ptr, result);
-
+
trace_dump_call_end();
-
+
result = trace_texture_create(tr_scr, result);
-
+
return result;
}
@@ -195,71 +227,60 @@ trace_screen_texture_blanket(struct pipe_screen *_screen,
trace_dump_arg(ptr, buffer);
result = screen->texture_blanket(screen, templat, ppitch, buffer);
-
+
trace_dump_ret(ptr, result);
-
+
trace_dump_call_end();
-
+
result = trace_texture_create(tr_scr, result);
-
+
return result;
}
-static void
-trace_screen_texture_release(struct pipe_screen *_screen,
- struct pipe_texture **ptexture)
+static void
+trace_screen_texture_destroy(struct pipe_texture *_texture)
{
- struct trace_screen *tr_scr = trace_screen(_screen);
+ struct trace_screen *tr_scr = trace_screen(_texture->screen);
+ struct trace_texture *tr_tex = trace_texture(tr_scr, _texture);
struct pipe_screen *screen = tr_scr->screen;
- struct trace_texture *tr_tex;
- struct pipe_texture *texture;
-
- assert(ptexture);
- if(*ptexture) {
- tr_tex = trace_texture(tr_scr, *ptexture);
- texture = tr_tex->texture;
- assert(texture->screen == screen);
- }
- else
- texture = NULL;
-
- if (*ptexture) {
- if (!--(*ptexture)->refcount) {
- trace_dump_call_begin("pipe_screen", "texture_destroy");
-
- trace_dump_arg(ptr, screen);
- trace_dump_arg(ptr, texture);
-
- trace_texture_destroy(tr_scr, *ptexture);
-
- trace_dump_call_end();
- }
-
- *ptexture = NULL;
- }
+ struct pipe_texture *texture = tr_tex->texture;
+
+ assert(texture->screen == screen);
+
+ trace_dump_call_begin("pipe_screen", "texture_destroy");
+
+ trace_dump_arg(ptr, screen);
+ trace_dump_arg(ptr, texture);
+
+ trace_dump_call_end();
+
+ trace_texture_destroy(tr_scr, _texture);
}
+/********************************************************************
+ * surface
+ */
+
+
static struct pipe_surface *
trace_screen_get_tex_surface(struct pipe_screen *_screen,
- struct pipe_texture *texture,
+ struct pipe_texture *_texture,
unsigned face, unsigned level,
unsigned zslice,
unsigned usage)
{
struct trace_screen *tr_scr = trace_screen(_screen);
+ struct trace_texture *tr_tex = trace_texture(tr_scr, _texture);
struct pipe_screen *screen = tr_scr->screen;
- struct trace_texture *tr_tex;
- struct pipe_surface *result;
-
- assert(texture);
- tr_tex = trace_texture(tr_scr, texture);
- texture = tr_tex->texture;
+ struct pipe_texture *texture = tr_tex->texture;
+ struct pipe_surface *result = NULL;
+
assert(texture->screen == screen);
-
+
trace_dump_call_begin("pipe_screen", "get_tex_surface");
-
+
trace_dump_arg(ptr, screen);
trace_dump_arg(ptr, texture);
trace_dump_arg(uint, face);
@@ -270,133 +291,538 @@ trace_screen_get_tex_surface(struct pipe_screen *_screen,
result = screen->get_tex_surface(screen, texture, face, level, zslice, usage);
trace_dump_ret(ptr, result);
-
+
trace_dump_call_end();
-
+
result = trace_surface_create(tr_tex, result);
return result;
}
-static void
-trace_screen_tex_surface_release(struct pipe_screen *_screen,
- struct pipe_surface **psurface)
+static void
+trace_screen_tex_surface_destroy(struct pipe_surface *_surface)
+{
+ struct trace_screen *tr_scr = trace_screen(_surface->texture->screen);
+ struct trace_texture *tr_tex = trace_texture(tr_scr, _surface->texture);
+ struct trace_surface *tr_surf = trace_surface(tr_tex, _surface);
+ struct pipe_screen *screen = tr_scr->screen;
+ struct pipe_surface *surface = tr_surf->surface;
+
+ trace_dump_call_begin("pipe_screen", "tex_surface_destroy");
+
+ trace_dump_arg(ptr, screen);
+ trace_dump_arg(ptr, surface);
+
+ trace_dump_call_end();
+
+ trace_surface_destroy(tr_tex, _surface);
+}
+
+
+/********************************************************************
+ * transfer
+ */
+
+
+static struct pipe_transfer *
+trace_screen_get_tex_transfer(struct pipe_screen *_screen,
+ struct pipe_texture *_texture,
+ unsigned face, unsigned level,
+ unsigned zslice,
+ enum pipe_transfer_usage usage,
+ unsigned x, unsigned y, unsigned w, unsigned h)
{
struct trace_screen *tr_scr = trace_screen(_screen);
+ struct trace_texture *tr_tex = trace_texture(tr_scr, _texture);
struct pipe_screen *screen = tr_scr->screen;
- struct trace_texture *tr_tex;
- struct trace_surface *tr_surf;
- struct pipe_surface *surface;
-
- assert(psurface);
- if(*psurface) {
- tr_tex = trace_texture(tr_scr, (*psurface)->texture);
- tr_surf = trace_surface(tr_tex, *psurface);
- surface = tr_surf->surface;
- }
- else
- surface = NULL;
-
- if (*psurface) {
- if (!--(*psurface)->refcount) {
- trace_dump_call_begin("pipe_screen", "tex_surface_destroy");
-
- trace_dump_arg(ptr, screen);
- trace_dump_arg(ptr, surface);
+ struct pipe_texture *texture = tr_tex->texture;
+ struct pipe_transfer *result = NULL;
- trace_surface_destroy(tr_tex, *psurface);
+ assert(texture->screen == screen);
- trace_dump_call_end();
- }
-
- *psurface = NULL;
- }
+ trace_dump_call_begin("pipe_screen", "get_tex_transfer");
+
+ trace_dump_arg(ptr, screen);
+ trace_dump_arg(ptr, texture);
+ trace_dump_arg(uint, face);
+ trace_dump_arg(uint, level);
+ trace_dump_arg(uint, zslice);
+ trace_dump_arg(uint, usage);
+
+ trace_dump_arg(uint, x);
+ trace_dump_arg(uint, y);
+ trace_dump_arg(uint, w);
+ trace_dump_arg(uint, h);
+
+ result = screen->get_tex_transfer(screen, texture, face, level, zslice, usage,
+ x, y, w, h);
+
+ trace_dump_ret(ptr, result);
+
+ trace_dump_call_end();
+
+ result = trace_transfer_create(tr_tex, result);
+
+ return result;
+}
+
+
+static void
+trace_screen_tex_transfer_destroy(struct pipe_transfer *_transfer)
+{
+ struct trace_screen *tr_scr = trace_screen(_transfer->texture->screen);
+ struct trace_texture *tr_tex = trace_texture(tr_scr, _transfer->texture);
+ struct trace_transfer *tr_tran = trace_transfer(tr_tex, _transfer);
+ struct pipe_screen *screen = tr_scr->screen;
+ struct pipe_transfer *transfer = tr_tran->transfer;
+
+ trace_dump_call_begin("pipe_screen", "tex_transfer_destroy");
+
+ trace_dump_arg(ptr, screen);
+ trace_dump_arg(ptr, transfer);
+
+ trace_dump_call_end();
+
+ trace_transfer_destroy(tr_tex, _transfer);
}
static void *
-trace_screen_surface_map(struct pipe_screen *_screen,
- struct pipe_surface *surface,
- unsigned flags)
+trace_screen_transfer_map(struct pipe_screen *_screen,
+ struct pipe_transfer *_transfer)
{
struct trace_screen *tr_scr = trace_screen(_screen);
+ struct trace_texture *tr_tex = trace_texture(tr_scr, _transfer->texture);
+ struct trace_transfer *tr_trans = trace_transfer(tr_tex, _transfer);
struct pipe_screen *screen = tr_scr->screen;
- struct trace_texture *tr_tex;
- struct trace_surface *tr_surf;
+ struct pipe_transfer *transfer = tr_trans->transfer;
void *map;
-
- tr_tex = trace_texture(tr_scr, surface->texture);
- tr_surf = trace_surface(tr_tex, surface);
- surface = tr_surf->surface;
- map = screen->surface_map(screen, surface, flags);
+ map = screen->transfer_map(screen, transfer);
if(map) {
- if(flags & PIPE_BUFFER_USAGE_CPU_WRITE) {
- assert(!tr_surf->map);
- tr_surf->map = map;
+ if(transfer->usage != PIPE_TRANSFER_READ) {
+ assert(!tr_trans->map);
+ tr_trans->map = map;
}
}
-
+
return map;
}
-static void
-trace_screen_surface_unmap(struct pipe_screen *_screen,
- struct pipe_surface *surface)
+static void
+trace_screen_transfer_unmap(struct pipe_screen *_screen,
+ struct pipe_transfer *_transfer)
{
struct trace_screen *tr_scr = trace_screen(_screen);
+ struct trace_texture *tr_tex = trace_texture(tr_scr, _transfer->texture);
+ struct trace_transfer *tr_trans = trace_transfer(tr_tex, _transfer);
struct pipe_screen *screen = tr_scr->screen;
- struct trace_texture *tr_tex;
- struct trace_surface *tr_surf;
-
- tr_tex = trace_texture(tr_scr, surface->texture);
- tr_surf = trace_surface(tr_tex, surface);
- surface = tr_surf->surface;
-
- if(tr_surf->map) {
- size_t size = surface->nblocksy * surface->stride;
-
- trace_dump_call_begin("pipe_winsys", "surface_write");
-
+ struct pipe_transfer *transfer = tr_trans->transfer;
+
+ if(tr_trans->map) {
+ size_t size = transfer->nblocksy * transfer->stride;
+
+ trace_dump_call_begin("pipe_screen", "transfer_write");
+
trace_dump_arg(ptr, screen);
-
- trace_dump_arg(ptr, surface);
-
- trace_dump_arg_begin("data");
- trace_dump_bytes(tr_surf->map, size);
- trace_dump_arg_end();
+
+ trace_dump_arg(ptr, transfer);
trace_dump_arg_begin("stride");
- trace_dump_uint(surface->stride);
+ trace_dump_uint(transfer->stride);
+ trace_dump_arg_end();
+
+ trace_dump_arg_begin("data");
+ trace_dump_bytes(tr_trans->map, size);
trace_dump_arg_end();
trace_dump_arg_begin("size");
trace_dump_uint(size);
trace_dump_arg_end();
-
+
trace_dump_call_end();
- tr_surf->map = NULL;
+ tr_trans->map = NULL;
+ }
+
+ screen->transfer_unmap(screen, transfer);
+}
+
+
+/********************************************************************
+ * buffer
+ */
+
+
+static struct pipe_buffer *
+trace_screen_surface_buffer_create(struct pipe_screen *_screen,
+ unsigned width, unsigned height,
+ enum pipe_format format,
+ unsigned usage,
+ unsigned *pstride)
+{
+ struct trace_screen *tr_scr = trace_screen(_screen);
+ struct pipe_screen *screen = tr_scr->screen;
+ unsigned stride;
+ struct pipe_buffer *result;
+
+ trace_dump_call_begin("pipe_screen", "surface_buffer_create");
+
+ trace_dump_arg(ptr, screen);
+ trace_dump_arg(uint, width);
+ trace_dump_arg(uint, height);
+ trace_dump_arg(format, format);
+ trace_dump_arg(uint, usage);
+
+ result = screen->surface_buffer_create(screen,
+ width, height,
+ format,
+ usage,
+ pstride);
+
+ stride = *pstride;
+
+ trace_dump_arg(uint, stride);
+
+ trace_dump_ret(ptr, result);
+
+ trace_dump_call_end();
+
+ return trace_buffer_create(tr_scr, result);
+}
+
+
+static struct pipe_buffer *
+trace_screen_buffer_create(struct pipe_screen *_screen,
+ unsigned alignment,
+ unsigned usage,
+ unsigned size)
+{
+ struct trace_screen *tr_scr = trace_screen(_screen);
+ struct pipe_screen *screen = tr_scr->screen;
+ struct pipe_buffer *result;
+
+ trace_dump_call_begin("pipe_screen", "buffer_create");
+
+ trace_dump_arg(ptr, screen);
+ trace_dump_arg(uint, alignment);
+ trace_dump_arg(uint, usage);
+ trace_dump_arg(uint, size);
+
+ result = screen->buffer_create(screen, alignment, usage, size);
+
+ trace_dump_ret(ptr, result);
+
+ trace_dump_call_end();
+
+ /* Zero the buffer to avoid dumping uninitialized memory */
+ if(result->usage & PIPE_BUFFER_USAGE_CPU_WRITE) {
+ void *map;
+ map = pipe_buffer_map(screen, result, PIPE_BUFFER_USAGE_CPU_WRITE);
+ if(map) {
+ memset(map, 0, result->size);
+ screen->buffer_unmap(screen, result);
+ }
+ }
+
+ return trace_buffer_create(tr_scr, result);
+}
+
+
+static struct pipe_buffer *
+trace_screen_user_buffer_create(struct pipe_screen *_screen,
+ void *data,
+ unsigned size)
+{
+ struct trace_screen *tr_scr = trace_screen(_screen);
+ struct pipe_screen *screen = tr_scr->screen;
+ struct pipe_buffer *result;
+
+ trace_dump_call_begin("pipe_screen", "user_buffer_create");
+
+ trace_dump_arg(ptr, screen);
+ trace_dump_arg_begin("data");
+ trace_dump_bytes(data, size);
+ trace_dump_arg_end();
+ trace_dump_arg(uint, size);
+
+ result = screen->user_buffer_create(screen, data, size);
+
+ trace_dump_ret(ptr, result);
+
+ trace_dump_call_end();
+
+ if(result) {
+ assert(!(result->usage & TRACE_BUFFER_USAGE_USER));
+ result->usage |= TRACE_BUFFER_USAGE_USER;
+ }
+
+ return trace_buffer_create(tr_scr, result);
+}
+
+
+/**
+ * This function is used to track if data has been changed on a user buffer
+ * without map/unmap being called.
+ */
+void
+trace_screen_user_buffer_update(struct pipe_screen *_screen,
+ struct pipe_buffer *_buffer)
+{
+#if 0
+ struct trace_screen *tr_scr = trace_screen(_screen);
+ struct pipe_screen *screen = tr_scr->screen;
+ const void *map;
+
+ if(buffer && buffer->usage & TRACE_BUFFER_USAGE_USER) {
+ map = screen->buffer_map(screen, buffer, PIPE_BUFFER_USAGE_CPU_READ);
+ if(map) {
+ trace_dump_call_begin("pipe_winsys", "buffer_write");
+
+ trace_dump_arg(ptr, screen);
+
+ trace_dump_arg(ptr, buffer);
+
+ trace_dump_arg_begin("data");
+ trace_dump_bytes(map, buffer->size);
+ trace_dump_arg_end();
+
+ trace_dump_arg_begin("size");
+ trace_dump_uint(buffer->size);
+ trace_dump_arg_end();
+
+ trace_dump_call_end();
+
+ screen->buffer_unmap(screen, buffer);
+ }
+ }
+#endif
+}
+
+
+static void *
+trace_screen_buffer_map(struct pipe_screen *_screen,
+ struct pipe_buffer *_buffer,
+ unsigned usage)
+{
+ struct trace_screen *tr_scr = trace_screen(_screen);
+ struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer);
+ struct pipe_screen *screen = tr_scr->screen;
+ struct pipe_buffer *buffer = tr_buf->buffer;
+ void *map;
+
+ assert(screen->buffer_map);
+ map = screen->buffer_map(screen, buffer, usage);
+ if(map) {
+ if(usage & PIPE_BUFFER_USAGE_CPU_WRITE) {
+ tr_buf->map = map;
+ }
+ }
+
+ return map;
+}
+
+
+static void *
+trace_screen_buffer_map_range(struct pipe_screen *_screen,
+ struct pipe_buffer *_buffer,
+ unsigned offset,
+ unsigned length,
+ unsigned usage)
+{
+ struct trace_screen *tr_scr = trace_screen(_screen);
+ struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer);
+ struct pipe_screen *screen = tr_scr->screen;
+ struct pipe_buffer *buffer = tr_buf->buffer;
+ void *map;
+
+ assert(screen->buffer_map_range);
+ map = screen->buffer_map_range(screen, buffer, offset, length, usage);
+ if(map) {
+ if(usage & PIPE_BUFFER_USAGE_CPU_WRITE) {
+ tr_buf->map = map;
+ }
}
- screen->surface_unmap(screen, surface);
+ return map;
+}
+
+
+static void
+buffer_write(struct pipe_screen *screen,
+ struct pipe_buffer *buffer,
+ unsigned offset,
+ const char *map,
+ unsigned size)
+{
+ assert(map);
+
+ trace_dump_call_begin("pipe_screen", "buffer_write");
+
+ trace_dump_arg(ptr, screen);
+
+ trace_dump_arg(ptr, buffer);
+
+ trace_dump_arg(uint, offset);
+
+ trace_dump_arg_begin("data");
+ trace_dump_bytes(map + offset, size);
+ trace_dump_arg_end();
+
+ trace_dump_arg(uint, size);
+
+ trace_dump_call_end();
+
+}
+
+
+static void
+trace_screen_buffer_flush_mapped_range(struct pipe_screen *_screen,
+ struct pipe_buffer *_buffer,
+ unsigned offset,
+ unsigned length)
+{
+ struct trace_screen *tr_scr = trace_screen(_screen);
+ struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer);
+ struct pipe_screen *screen = tr_scr->screen;
+ struct pipe_buffer *buffer = tr_buf->buffer;
+
+ assert(tr_buf->map);
+ buffer_write(screen, buffer, offset, tr_buf->map, length);
+ tr_buf->range_flushed = TRUE;
+ screen->buffer_flush_mapped_range(screen, buffer, offset, length);
+}
+
+
+static void
+trace_screen_buffer_unmap(struct pipe_screen *_screen,
+ struct pipe_buffer *_buffer)
+{
+ struct trace_screen *tr_scr = trace_screen(_screen);
+ struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer);
+ struct pipe_screen *screen = tr_scr->screen;
+ struct pipe_buffer *buffer = tr_buf->buffer;
+
+ if (tr_buf->map && !tr_buf->range_flushed)
+ buffer_write(screen, buffer, tr_buf->map, 0, buffer->size);
+ tr_buf->map = NULL;
+ tr_buf->range_flushed = FALSE;
+ screen->buffer_unmap(screen, buffer);
+}
+
+
+static void
+trace_screen_buffer_destroy(struct pipe_buffer *_buffer)
+{
+ struct trace_screen *tr_scr = trace_screen(_buffer->screen);
+ struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer);
+ struct pipe_screen *screen = tr_scr->screen;
+ struct pipe_buffer *buffer = tr_buf->buffer;
+
+ trace_dump_call_begin("pipe_screen", "buffer_destroy");
+
+ trace_dump_arg(ptr, screen);
+ trace_dump_arg(ptr, buffer);
+
+ trace_dump_call_end();
+
+ trace_buffer_destroy(tr_scr, _buffer);
+}
+
+
+/********************************************************************
+ * fence
+ */
+
+
+static void
+trace_screen_fence_reference(struct pipe_screen *_screen,
+ struct pipe_fence_handle **dst,
+ struct pipe_fence_handle *src)
+{
+ struct trace_screen *tr_scr = trace_screen(_screen);
+ struct pipe_screen *screen = tr_scr->screen;
+
+ trace_dump_call_begin("pipe_screen", "fence_reference");
+
+ trace_dump_arg(ptr, screen);
+ trace_dump_arg(ptr, dst);
+ trace_dump_arg(ptr, src);
+
+ screen->fence_reference(screen, dst, src);
+
+ trace_dump_call_end();
+}
+
+
+static int
+trace_screen_fence_signalled(struct pipe_screen *_screen,
+ struct pipe_fence_handle *fence,
+ unsigned flag)
+{
+ struct trace_screen *tr_scr = trace_screen(_screen);
+ struct pipe_screen *screen = tr_scr->screen;
+ int result;
+
+ trace_dump_call_begin("pipe_screen", "fence_signalled");
+
+ trace_dump_arg(ptr, screen);
+ trace_dump_arg(ptr, fence);
+ trace_dump_arg(uint, flag);
+
+ result = screen->fence_signalled(screen, fence, flag);
+
+ trace_dump_ret(int, result);
+
+ trace_dump_call_end();
+
+ return result;
}
+static int
+trace_screen_fence_finish(struct pipe_screen *_screen,
+ struct pipe_fence_handle *fence,
+ unsigned flag)
+{
+ struct trace_screen *tr_scr = trace_screen(_screen);
+ struct pipe_screen *screen = tr_scr->screen;
+ int result;
+
+ trace_dump_call_begin("pipe_screen", "fence_finish");
+
+ trace_dump_arg(ptr, screen);
+ trace_dump_arg(ptr, fence);
+ trace_dump_arg(uint, flag);
+
+ result = screen->fence_finish(screen, fence, flag);
+
+ trace_dump_ret(int, result);
+
+ trace_dump_call_end();
+
+ return result;
+}
+
+
+/********************************************************************
+ * screen
+ */
+
static void
trace_screen_destroy(struct pipe_screen *_screen)
{
struct trace_screen *tr_scr = trace_screen(_screen);
struct pipe_screen *screen = tr_scr->screen;
-
+
trace_dump_call_begin("pipe_screen", "destroy");
-
+
trace_dump_arg(ptr, screen);
screen->destroy(screen);
-
+
trace_dump_call_end();
trace_dump_trace_end();
@@ -410,21 +836,27 @@ trace_screen_create(struct pipe_screen *screen)
{
struct trace_screen *tr_scr;
struct pipe_winsys *winsys;
-
+
if(!screen)
goto error1;
if(!trace_dump_trace_begin())
goto error1;
+ trace_dump_call_begin("", "pipe_screen_create");
+
tr_scr = CALLOC_STRUCT(trace_screen);
if(!tr_scr)
goto error2;
+#if 0
winsys = trace_winsys_create(screen->winsys);
if(!winsys)
goto error3;
-
+#else
+ winsys = screen->winsys;
+#endif
+
tr_scr->base.winsys = winsys;
tr_scr->base.destroy = trace_screen_destroy;
tr_scr->base.get_name = trace_screen_get_name;
@@ -434,26 +866,43 @@ trace_screen_create(struct pipe_screen *screen)
tr_scr->base.is_format_supported = trace_screen_is_format_supported;
tr_scr->base.texture_create = trace_screen_texture_create;
tr_scr->base.texture_blanket = trace_screen_texture_blanket;
- tr_scr->base.texture_release = trace_screen_texture_release;
+ tr_scr->base.texture_destroy = trace_screen_texture_destroy;
tr_scr->base.get_tex_surface = trace_screen_get_tex_surface;
- tr_scr->base.tex_surface_release = trace_screen_tex_surface_release;
- tr_scr->base.surface_map = trace_screen_surface_map;
- tr_scr->base.surface_unmap = trace_screen_surface_unmap;
-
+ tr_scr->base.tex_surface_destroy = trace_screen_tex_surface_destroy;
+ tr_scr->base.get_tex_transfer = trace_screen_get_tex_transfer;
+ tr_scr->base.tex_transfer_destroy = trace_screen_tex_transfer_destroy;
+ tr_scr->base.transfer_map = trace_screen_transfer_map;
+ tr_scr->base.transfer_unmap = trace_screen_transfer_unmap;
+ tr_scr->base.buffer_create = trace_screen_buffer_create;
+ tr_scr->base.user_buffer_create = trace_screen_user_buffer_create;
+ tr_scr->base.surface_buffer_create = trace_screen_surface_buffer_create;
+ if (screen->buffer_map)
+ tr_scr->base.buffer_map = trace_screen_buffer_map;
+ if (screen->buffer_map_range)
+ tr_scr->base.buffer_map_range = trace_screen_buffer_map_range;
+ if (screen->buffer_flush_mapped_range)
+ tr_scr->base.buffer_flush_mapped_range = trace_screen_buffer_flush_mapped_range;
+ if (screen->buffer_unmap)
+ tr_scr->base.buffer_unmap = trace_screen_buffer_unmap;
+ tr_scr->base.buffer_destroy = trace_screen_buffer_destroy;
+ tr_scr->base.fence_reference = trace_screen_fence_reference;
+ tr_scr->base.fence_signalled = trace_screen_fence_signalled;
+ tr_scr->base.fence_finish = trace_screen_fence_finish;
+ tr_scr->base.flush_frontbuffer = trace_screen_flush_frontbuffer;
tr_scr->screen = screen;
- trace_dump_call_begin("", "pipe_screen_create");
- trace_dump_arg_begin("winsys");
- trace_dump_ptr(screen->winsys);
- trace_dump_arg_end();
trace_dump_ret(ptr, screen);
trace_dump_call_end();
return &tr_scr->base;
+#if 0
error3:
FREE(tr_scr);
+#endif
error2:
+ trace_dump_ret(ptr, screen);
+ trace_dump_call_end();
trace_dump_trace_end();
error1:
return screen;
diff --git a/src/gallium/drivers/trace/tr_screen.h b/src/gallium/drivers/trace/tr_screen.h
index 93fefdb9a5f..8c65516b509 100644
--- a/src/gallium/drivers/trace/tr_screen.h
+++ b/src/gallium/drivers/trace/tr_screen.h
@@ -36,11 +36,19 @@
extern "C" {
#endif
-
+
+/**
+ * It often happens that new data is written directly to the user buffers
+ * without mapping/unmapping. This flag marks user buffers, so that their
+ * contents can be dumpped before being used by the pipe context.
+ */
+#define TRACE_BUFFER_USAGE_USER (1 << 31)
+
+
struct trace_screen
{
struct pipe_screen base;
-
+
struct pipe_screen *screen;
};
@@ -53,6 +61,11 @@ struct pipe_screen *
trace_screen_create(struct pipe_screen *screen);
+void
+trace_screen_user_buffer_update(struct pipe_screen *screen,
+ struct pipe_buffer *buffer);
+
+
#ifdef __cplusplus
}
#endif
diff --git a/src/gallium/drivers/trace/tr_state.c b/src/gallium/drivers/trace/tr_state.c
index 524f2d61948..b6a1ce0d625 100644
--- a/src/gallium/drivers/trace/tr_state.c
+++ b/src/gallium/drivers/trace/tr_state.c
@@ -50,6 +50,14 @@ void trace_dump_block(const struct pipe_format_block *block)
}
+static void trace_dump_reference(const struct pipe_reference *reference)
+{
+ trace_dump_struct_begin("pipe_reference");
+ trace_dump_member(int, &reference->count, count);
+ trace_dump_struct_end();
+}
+
+
void trace_dump_template(const struct pipe_texture *templat)
{
if(!templat) {
@@ -58,10 +66,10 @@ void trace_dump_template(const struct pipe_texture *templat)
}
trace_dump_struct_begin("pipe_texture");
-
+
trace_dump_member(int, templat, target);
trace_dump_member(format, templat, format);
-
+
trace_dump_member_begin("width");
trace_dump_array(uint, templat->width, 1);
trace_dump_member_end();
@@ -77,10 +85,10 @@ void trace_dump_template(const struct pipe_texture *templat)
trace_dump_member_begin("block");
trace_dump_block(&templat->block);
trace_dump_member_end();
-
+
trace_dump_member(uint, templat, last_level);
trace_dump_member(uint, templat, tex_usage);
-
+
trace_dump_struct_end();
}
@@ -114,8 +122,7 @@ void trace_dump_rasterizer_state(const struct pipe_rasterizer_state *state)
trace_dump_member(uint, state, line_stipple_factor);
trace_dump_member(uint, state, line_stipple_pattern);
trace_dump_member(bool, state, line_last_pixel);
- trace_dump_member(bool, state, bypass_clipping);
- trace_dump_member(bool, state, bypass_vs);
+ trace_dump_member(bool, state, bypass_vs_clip_and_viewport);
trace_dump_member(bool, state, origin_lower_left);
trace_dump_member(bool, state, flatshade_first);
trace_dump_member(bool, state, gl_rasterization_rules);
@@ -126,9 +133,9 @@ void trace_dump_rasterizer_state(const struct pipe_rasterizer_state *state)
trace_dump_member(float, state, point_size_max);
trace_dump_member(float, state, offset_units);
trace_dump_member(float, state, offset_scale);
-
+
trace_dump_member_array(uint, state, sprite_coord_mode);
-
+
trace_dump_struct_end();
}
@@ -144,10 +151,10 @@ void trace_dump_poly_stipple(const struct pipe_poly_stipple *state)
trace_dump_member_begin("stipple");
trace_dump_array(uint,
- state->stipple,
+ state->stipple,
Elements(state->stipple));
trace_dump_member_end();
-
+
trace_dump_struct_end();
}
@@ -163,7 +170,7 @@ void trace_dump_viewport_state(const struct pipe_viewport_state *state)
trace_dump_member_array(float, state, scale);
trace_dump_member_array(float, state, translate);
-
+
trace_dump_struct_end();
}
@@ -189,7 +196,7 @@ void trace_dump_scissor_state(const struct pipe_scissor_state *state)
void trace_dump_clip_state(const struct pipe_clip_state *state)
{
unsigned i;
-
+
if(!state) {
trace_dump_null();
return;
@@ -222,7 +229,7 @@ void trace_dump_constant_buffer(const struct pipe_constant_buffer *state)
trace_dump_struct_begin("pipe_constant_buffer");
- trace_dump_member(ptr, state, buffer);
+ trace_dump_member(buffer_ptr, state, buffer);
trace_dump_struct_end();
}
@@ -238,7 +245,7 @@ void trace_dump_shader_state(const struct pipe_shader_state *state)
}
tgsi_dump_str(state->tokens, 0, str, sizeof(str));
-
+
trace_dump_struct_begin("pipe_shader_state");
trace_dump_member_begin("tokens");
@@ -252,7 +259,7 @@ void trace_dump_shader_state(const struct pipe_shader_state *state)
void trace_dump_depth_stencil_alpha_state(const struct pipe_depth_stencil_alpha_state *state)
{
unsigned i;
-
+
if(!state) {
trace_dump_null();
return;
@@ -268,7 +275,7 @@ void trace_dump_depth_stencil_alpha_state(const struct pipe_depth_stencil_alpha_
trace_dump_member(bool, &state->depth, occlusion_count);
trace_dump_struct_end();
trace_dump_member_end();
-
+
trace_dump_member_begin("stencil");
trace_dump_array_begin();
for(i = 0; i < Elements(state->stencil); ++i) {
@@ -397,22 +404,47 @@ void trace_dump_surface(const struct pipe_surface *state)
trace_dump_struct_begin("pipe_surface");
+ trace_dump_reference(&state->reference);
+
trace_dump_member(format, state, format);
trace_dump_member(uint, state, status);
trace_dump_member(uint, state, clear_value);
trace_dump_member(uint, state, width);
trace_dump_member(uint, state, height);
+ trace_dump_member(uint, state, layout);
+ trace_dump_member(uint, state, offset);
+ trace_dump_member(uint, state, usage);
+
+ trace_dump_member(ptr, state, texture);
+ trace_dump_member(uint, state, face);
+ trace_dump_member(uint, state, level);
+ trace_dump_member(uint, state, zslice);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_transfer(const struct pipe_transfer *state)
+{
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_transfer");
+
+ trace_dump_member(format, state, format);
+ trace_dump_member(uint, state, width);
+ trace_dump_member(uint, state, height);
+
trace_dump_member_begin("block");
trace_dump_block(&state->block);
trace_dump_member_end();
-
+
trace_dump_member(uint, state, nblocksx);
trace_dump_member(uint, state, nblocksy);
trace_dump_member(uint, state, stride);
- trace_dump_member(uint, state, layout);
- trace_dump_member(uint, state, offset);
- trace_dump_member(uint, state, refcount);
trace_dump_member(uint, state, usage);
trace_dump_member(ptr, state, texture);
@@ -436,7 +468,7 @@ void trace_dump_vertex_buffer(const struct pipe_vertex_buffer *state)
trace_dump_member(uint, state, stride);
trace_dump_member(uint, state, max_index);
trace_dump_member(uint, state, buffer_offset);
- trace_dump_member(ptr, state, buffer);
+ trace_dump_member(buffer_ptr, state, buffer);
trace_dump_struct_end();
}
@@ -455,7 +487,7 @@ void trace_dump_vertex_element(const struct pipe_vertex_element *state)
trace_dump_member(uint, state, vertex_buffer_index);
trace_dump_member(uint, state, nr_components);
-
+
trace_dump_member(format, state, src_format);
trace_dump_struct_end();
diff --git a/src/gallium/drivers/trace/tr_state.h b/src/gallium/drivers/trace/tr_state.h
index 5ae533dc664..513ed0ac98d 100644
--- a/src/gallium/drivers/trace/tr_state.h
+++ b/src/gallium/drivers/trace/tr_state.h
@@ -68,6 +68,8 @@ void trace_dump_sampler_state(const struct pipe_sampler_state *state);
void trace_dump_surface(const struct pipe_surface *state);
+void trace_dump_transfer(const struct pipe_transfer *state);
+
void trace_dump_vertex_buffer(const struct pipe_vertex_buffer *state);
void trace_dump_vertex_element(const struct pipe_vertex_element *state);
diff --git a/src/gallium/drivers/trace/tr_texture.c b/src/gallium/drivers/trace/tr_texture.c
index 1cc4f0bd436..7b392f07286 100644
--- a/src/gallium/drivers/trace/tr_texture.c
+++ b/src/gallium/drivers/trace/tr_texture.c
@@ -25,7 +25,6 @@
*
**************************************************************************/
-#include "pipe/p_inlines.h"
#include "util/u_hash_table.h"
#include "util/u_memory.h"
@@ -34,26 +33,28 @@
struct pipe_texture *
-trace_texture_create(struct trace_screen *tr_scr,
+trace_texture_create(struct trace_screen *tr_scr,
struct pipe_texture *texture)
{
struct trace_texture *tr_tex;
-
+
if(!texture)
goto error;
-
+
assert(texture->screen == tr_scr->screen);
-
+
tr_tex = CALLOC_STRUCT(trace_texture);
if(!tr_tex)
goto error;
-
+
memcpy(&tr_tex->base, texture, sizeof(struct pipe_texture));
+
+ pipe_reference_init(&tr_tex->base.reference, 1);
tr_tex->base.screen = &tr_scr->base;
tr_tex->texture = texture;
-
+
return &tr_tex->base;
-
+
error:
pipe_texture_reference(&texture, NULL);
return NULL;
@@ -61,38 +62,39 @@ error:
void
-trace_texture_destroy(struct trace_screen *tr_scr,
+trace_texture_destroy(struct trace_screen *tr_scr,
struct pipe_texture *texture)
{
- struct trace_texture *tr_tex = trace_texture(tr_scr, texture);
+ struct trace_texture *tr_tex = trace_texture(tr_scr, texture);
pipe_texture_reference(&tr_tex->texture, NULL);
FREE(tr_tex);
}
struct pipe_surface *
-trace_surface_create(struct trace_texture *tr_tex,
+trace_surface_create(struct trace_texture *tr_tex,
struct pipe_surface *surface)
{
struct trace_surface *tr_surf;
-
+
if(!surface)
goto error;
-
+
assert(surface->texture == tr_tex->texture);
-
+
tr_surf = CALLOC_STRUCT(trace_surface);
if(!tr_surf)
goto error;
-
+
memcpy(&tr_surf->base, surface, sizeof(struct pipe_surface));
-
+
+ pipe_reference_init(&tr_surf->base.reference, 1);
tr_surf->base.texture = NULL;
pipe_texture_reference(&tr_surf->base.texture, &tr_tex->base);
tr_surf->surface = surface;
return &tr_surf->base;
-
+
error:
pipe_surface_reference(&surface, NULL);
return NULL;
@@ -100,7 +102,7 @@ error:
void
-trace_surface_destroy(struct trace_texture *tr_tex,
+trace_surface_destroy(struct trace_texture *tr_tex,
struct pipe_surface *surface)
{
struct trace_surface *tr_surf = trace_surface(tr_tex, surface);
@@ -109,3 +111,45 @@ trace_surface_destroy(struct trace_texture *tr_tex,
FREE(tr_surf);
}
+
+struct pipe_transfer *
+trace_transfer_create(struct trace_texture *tr_tex,
+ struct pipe_transfer *transfer)
+{
+ struct trace_transfer *tr_trans;
+
+ if(!transfer)
+ goto error;
+
+ assert(transfer->texture == tr_tex->texture);
+
+ tr_trans = CALLOC_STRUCT(trace_transfer);
+ if(!tr_trans)
+ goto error;
+
+ memcpy(&tr_trans->base, transfer, sizeof(struct pipe_transfer));
+
+ tr_trans->base.texture = NULL;
+ pipe_texture_reference(&tr_trans->base.texture, &tr_tex->base);
+ tr_trans->transfer = transfer;
+ assert(tr_trans->base.texture == &tr_tex->base);
+
+ return &tr_trans->base;
+
+error:
+ transfer->texture->screen->tex_transfer_destroy(transfer);
+ return NULL;
+}
+
+
+void
+trace_transfer_destroy(struct trace_texture *tr_tex,
+ struct pipe_transfer *transfer)
+{
+ struct trace_transfer *tr_trans = trace_transfer(tr_tex, transfer);
+ struct pipe_screen *screen = tr_trans->transfer->texture->screen;
+ pipe_texture_reference(&tr_trans->base.texture, NULL);
+ screen->tex_transfer_destroy(tr_trans->transfer);
+ FREE(tr_trans);
+}
+
diff --git a/src/gallium/drivers/trace/tr_texture.h b/src/gallium/drivers/trace/tr_texture.h
index 9e72edb8a3c..9c21bc7d276 100644
--- a/src/gallium/drivers/trace/tr_texture.h
+++ b/src/gallium/drivers/trace/tr_texture.h
@@ -48,48 +48,78 @@ struct trace_surface
struct pipe_surface base;
struct pipe_surface *surface;
-
+};
+
+
+struct trace_transfer
+{
+ struct pipe_transfer base;
+
+ struct pipe_transfer *transfer;
+
void *map;
};
static INLINE struct trace_texture *
-trace_texture(struct trace_screen *tr_scr,
+trace_texture(struct trace_screen *tr_scr,
struct pipe_texture *texture)
{
if(!texture)
return NULL;
+ assert(tr_scr);
assert(texture->screen == &tr_scr->base);
return (struct trace_texture *)texture;
}
static INLINE struct trace_surface *
-trace_surface(struct trace_texture *tr_tex,
+trace_surface(struct trace_texture *tr_tex,
struct pipe_surface *surface)
{
if(!surface)
return NULL;
+ assert(tr_tex);
assert(surface->texture == &tr_tex->base);
return (struct trace_surface *)surface;
}
+static INLINE struct trace_transfer *
+trace_transfer(struct trace_texture *tr_tex,
+ struct pipe_transfer *transfer)
+{
+ if(!transfer)
+ return NULL;
+ assert(tr_tex);
+ assert(transfer->texture == &tr_tex->base);
+ return (struct trace_transfer *)transfer;
+}
+
+
struct pipe_texture *
-trace_texture_create(struct trace_screen *tr_scr,
+trace_texture_create(struct trace_screen *tr_scr,
struct pipe_texture *texture);
void
-trace_texture_destroy(struct trace_screen *tr_scr,
+trace_texture_destroy(struct trace_screen *tr_scr,
struct pipe_texture *texture);
struct pipe_surface *
-trace_surface_create(struct trace_texture *tr_tex,
+trace_surface_create(struct trace_texture *tr_tex,
struct pipe_surface *surface);
void
trace_surface_destroy(struct trace_texture *tr_tex,
struct pipe_surface *surface);
+struct pipe_transfer *
+trace_transfer_create(struct trace_texture *tr_tex,
+ struct pipe_transfer *transfer);
+
+void
+trace_transfer_destroy(struct trace_texture *tr_tex,
+ struct pipe_transfer *transfer);
+
#endif /* TR_TEXTURE_H_ */
diff --git a/src/gallium/drivers/trace/tr_winsys.c b/src/gallium/drivers/trace/tr_winsys.c
deleted file mode 100644
index c4148fe8104..00000000000
--- a/src/gallium/drivers/trace/tr_winsys.c
+++ /dev/null
@@ -1,450 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "util/u_memory.h"
-#include "util/u_hash_table.h"
-
-#include "tr_dump.h"
-#include "tr_state.h"
-#include "tr_screen.h"
-#include "tr_texture.h"
-#include "tr_winsys.h"
-
-
-static unsigned trace_buffer_hash(void *buffer)
-{
- return (unsigned)(uintptr_t)buffer;
-}
-
-
-static int trace_buffer_compare(void *buffer1, void *buffer2)
-{
- return (char *)buffer2 - (char *)buffer1;
-}
-
-
-static const char *
-trace_winsys_get_name(struct pipe_winsys *_winsys)
-{
- struct trace_winsys *tr_ws = trace_winsys(_winsys);
- struct pipe_winsys *winsys = tr_ws->winsys;
- const char *result;
-
- trace_dump_call_begin("pipe_winsys", "get_name");
-
- trace_dump_arg(ptr, winsys);
-
- result = winsys->get_name(winsys);
-
- trace_dump_ret(string, result);
-
- trace_dump_call_end();
-
- return result;
-}
-
-
-static void
-trace_winsys_flush_frontbuffer(struct pipe_winsys *_winsys,
- struct pipe_surface *surface,
- void *context_private)
-{
- struct trace_winsys *tr_ws = trace_winsys(_winsys);
- struct pipe_winsys *winsys = tr_ws->winsys;
-
- assert(surface);
- if(surface->texture) {
- struct trace_screen *tr_scr = trace_screen(surface->texture->screen);
- struct trace_texture *tr_tex = trace_texture(tr_scr, surface->texture);
- struct trace_surface *tr_surf = trace_surface(tr_tex, surface);
- surface = tr_surf->surface;
- }
-
- trace_dump_call_begin("pipe_winsys", "flush_frontbuffer");
-
- trace_dump_arg(ptr, winsys);
- trace_dump_arg(ptr, surface);
- /* XXX: hide, as there is nothing we can do with this
- trace_dump_arg(ptr, context_private);
- */
-
- winsys->flush_frontbuffer(winsys, surface, context_private);
-
- trace_dump_call_end();
-}
-
-
-static struct pipe_buffer *
-trace_winsys_surface_buffer_create(struct pipe_winsys *_winsys,
- unsigned width, unsigned height,
- enum pipe_format format,
- unsigned usage,
- unsigned *pstride)
-{
- struct trace_winsys *tr_ws = trace_winsys(_winsys);
- struct pipe_winsys *winsys = tr_ws->winsys;
- unsigned stride;
- struct pipe_buffer *result;
-
- trace_dump_call_begin("pipe_winsys", "surface_buffer_create");
-
- trace_dump_arg(ptr, winsys);
- trace_dump_arg(uint, width);
- trace_dump_arg(uint, height);
- trace_dump_arg(format, format);
- trace_dump_arg(uint, usage);
-
- result = winsys->surface_buffer_create(winsys,
- width, height,
- format,
- usage,
- pstride);
-
- stride = *pstride;
-
- trace_dump_arg(uint, stride);
-
- trace_dump_ret(ptr, result);
-
- trace_dump_call_end();
-
- return result;
-}
-
-
-static struct pipe_buffer *
-trace_winsys_buffer_create(struct pipe_winsys *_winsys,
- unsigned alignment,
- unsigned usage,
- unsigned size)
-{
- struct trace_winsys *tr_ws = trace_winsys(_winsys);
- struct pipe_winsys *winsys = tr_ws->winsys;
- struct pipe_buffer *buffer;
-
- trace_dump_call_begin("pipe_winsys", "buffer_create");
-
- trace_dump_arg(ptr, winsys);
- trace_dump_arg(uint, alignment);
- trace_dump_arg(uint, usage);
- trace_dump_arg(uint, size);
-
- buffer = winsys->buffer_create(winsys, alignment, usage, size);
-
- trace_dump_ret(ptr, buffer);
-
- trace_dump_call_end();
-
- /* Zero the buffer to avoid dumping uninitialized memory */
- if(buffer->usage & PIPE_BUFFER_USAGE_CPU_WRITE) {
- void *map;
- map = winsys->buffer_map(winsys, buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
- if(map) {
- memset(map, 0, buffer->size);
- winsys->buffer_unmap(winsys, buffer);
- }
- }
-
- return buffer;
-}
-
-
-static struct pipe_buffer *
-trace_winsys_user_buffer_create(struct pipe_winsys *_winsys,
- void *data,
- unsigned size)
-{
- struct trace_winsys *tr_ws = trace_winsys(_winsys);
- struct pipe_winsys *winsys = tr_ws->winsys;
- struct pipe_buffer *result;
-
- trace_dump_call_begin("pipe_winsys", "user_buffer_create");
-
- trace_dump_arg(ptr, winsys);
- trace_dump_arg_begin("data");
- trace_dump_bytes(data, size);
- trace_dump_arg_end();
- trace_dump_arg(uint, size);
-
- result = winsys->user_buffer_create(winsys, data, size);
-
- trace_dump_ret(ptr, result);
-
- trace_dump_call_end();
-
- /* XXX: Mark the user buffers. (we should wrap pipe_buffers, but is is
- * impossible to do so while texture-less surfaces are still around */
- if(result) {
- assert(!(result->usage & TRACE_BUFFER_USAGE_USER));
- result->usage |= TRACE_BUFFER_USAGE_USER;
- }
-
- return result;
-}
-
-
-void
-trace_winsys_user_buffer_update(struct pipe_winsys *_winsys,
- struct pipe_buffer *buffer)
-{
- struct trace_winsys *tr_ws = trace_winsys(_winsys);
- struct pipe_winsys *winsys = tr_ws->winsys;
- const void *map;
-
- if(buffer && buffer->usage & TRACE_BUFFER_USAGE_USER) {
- map = winsys->buffer_map(winsys, buffer, PIPE_BUFFER_USAGE_CPU_READ);
- if(map) {
- trace_dump_call_begin("pipe_winsys", "buffer_write");
-
- trace_dump_arg(ptr, winsys);
-
- trace_dump_arg(ptr, buffer);
-
- trace_dump_arg_begin("data");
- trace_dump_bytes(map, buffer->size);
- trace_dump_arg_end();
-
- trace_dump_arg_begin("size");
- trace_dump_uint(buffer->size);
- trace_dump_arg_end();
-
- trace_dump_call_end();
-
- winsys->buffer_unmap(winsys, buffer);
- }
- }
-}
-
-
-static void *
-trace_winsys_buffer_map(struct pipe_winsys *_winsys,
- struct pipe_buffer *buffer,
- unsigned usage)
-{
- struct trace_winsys *tr_ws = trace_winsys(_winsys);
- struct pipe_winsys *winsys = tr_ws->winsys;
- void *map;
-
- map = winsys->buffer_map(winsys, buffer, usage);
- if(map) {
- if(usage & PIPE_BUFFER_USAGE_CPU_WRITE) {
- assert(!hash_table_get(tr_ws->buffer_maps, buffer));
- hash_table_set(tr_ws->buffer_maps, buffer, map);
- }
- }
-
- return map;
-}
-
-
-static void
-trace_winsys_buffer_unmap(struct pipe_winsys *_winsys,
- struct pipe_buffer *buffer)
-{
- struct trace_winsys *tr_ws = trace_winsys(_winsys);
- struct pipe_winsys *winsys = tr_ws->winsys;
- const void *map;
-
- map = hash_table_get(tr_ws->buffer_maps, buffer);
- if(map) {
- trace_dump_call_begin("pipe_winsys", "buffer_write");
-
- trace_dump_arg(ptr, winsys);
-
- trace_dump_arg(ptr, buffer);
-
- trace_dump_arg_begin("data");
- trace_dump_bytes(map, buffer->size);
- trace_dump_arg_end();
-
- trace_dump_arg_begin("size");
- trace_dump_uint(buffer->size);
- trace_dump_arg_end();
-
- trace_dump_call_end();
-
- hash_table_remove(tr_ws->buffer_maps, buffer);
- }
-
- winsys->buffer_unmap(winsys, buffer);
-}
-
-
-static void
-trace_winsys_buffer_destroy(struct pipe_winsys *_winsys,
- struct pipe_buffer *buffer)
-{
- struct trace_winsys *tr_ws = trace_winsys(_winsys);
- struct pipe_winsys *winsys = tr_ws->winsys;
-
- trace_dump_call_begin("pipe_winsys", "buffer_destroy");
-
- trace_dump_arg(ptr, winsys);
- trace_dump_arg(ptr, buffer);
-
- winsys->buffer_destroy(winsys, buffer);
-
- trace_dump_call_end();
-}
-
-
-static void
-trace_winsys_fence_reference(struct pipe_winsys *_winsys,
- struct pipe_fence_handle **pdst,
- struct pipe_fence_handle *src)
-{
- struct trace_winsys *tr_ws = trace_winsys(_winsys);
- struct pipe_winsys *winsys = tr_ws->winsys;
- struct pipe_fence_handle *dst = *pdst;
-
- trace_dump_call_begin("pipe_winsys", "fence_reference");
-
- trace_dump_arg(ptr, winsys);
- trace_dump_arg(ptr, dst);
- trace_dump_arg(ptr, src);
-
- winsys->fence_reference(winsys, pdst, src);
-
- trace_dump_call_end();
-}
-
-
-static int
-trace_winsys_fence_signalled(struct pipe_winsys *_winsys,
- struct pipe_fence_handle *fence,
- unsigned flag)
-{
- struct trace_winsys *tr_ws = trace_winsys(_winsys);
- struct pipe_winsys *winsys = tr_ws->winsys;
- int result;
-
- trace_dump_call_begin("pipe_winsys", "fence_signalled");
-
- trace_dump_arg(ptr, winsys);
- trace_dump_arg(ptr, fence);
- trace_dump_arg(uint, flag);
-
- result = winsys->fence_signalled(winsys, fence, flag);
-
- trace_dump_ret(int, result);
-
- trace_dump_call_end();
-
- return result;
-}
-
-
-static int
-trace_winsys_fence_finish(struct pipe_winsys *_winsys,
- struct pipe_fence_handle *fence,
- unsigned flag)
-{
- struct trace_winsys *tr_ws = trace_winsys(_winsys);
- struct pipe_winsys *winsys = tr_ws->winsys;
- int result;
-
- trace_dump_call_begin("pipe_winsys", "fence_finish");
-
- trace_dump_arg(ptr, winsys);
- trace_dump_arg(ptr, fence);
- trace_dump_arg(uint, flag);
-
- result = winsys->fence_finish(winsys, fence, flag);
-
- trace_dump_ret(int, result);
-
- trace_dump_call_end();
-
- return result;
-}
-
-
-static void
-trace_winsys_destroy(struct pipe_winsys *_winsys)
-{
- struct trace_winsys *tr_ws = trace_winsys(_winsys);
- struct pipe_winsys *winsys = tr_ws->winsys;
-
- trace_dump_call_begin("pipe_winsys", "destroy");
-
- trace_dump_arg(ptr, winsys);
-
- /*
- winsys->destroy(winsys);
- */
-
- trace_dump_call_end();
-
- hash_table_destroy(tr_ws->buffer_maps);
-
- FREE(tr_ws);
-}
-
-
-struct pipe_winsys *
-trace_winsys_create(struct pipe_winsys *winsys)
-{
- struct trace_winsys *tr_ws;
-
- if(!winsys)
- goto error1;
-
- tr_ws = CALLOC_STRUCT(trace_winsys);
- if(!tr_ws)
- goto error1;
-
- tr_ws->base.destroy = trace_winsys_destroy;
- tr_ws->base.get_name = trace_winsys_get_name;
- tr_ws->base.flush_frontbuffer = trace_winsys_flush_frontbuffer;
- tr_ws->base.surface_buffer_create = trace_winsys_surface_buffer_create;
- tr_ws->base.buffer_create = trace_winsys_buffer_create;
- tr_ws->base.user_buffer_create = trace_winsys_user_buffer_create;
- tr_ws->base.buffer_map = trace_winsys_buffer_map;
- tr_ws->base.buffer_unmap = trace_winsys_buffer_unmap;
- tr_ws->base.buffer_destroy = trace_winsys_buffer_destroy;
- tr_ws->base.fence_reference = trace_winsys_fence_reference;
- tr_ws->base.fence_signalled = trace_winsys_fence_signalled;
- tr_ws->base.fence_finish = trace_winsys_fence_finish;
-
- tr_ws->winsys = winsys;
-
- tr_ws->buffer_maps = hash_table_create(trace_buffer_hash,
- trace_buffer_compare);
- if(!tr_ws->buffer_maps)
- goto error2;
-
- trace_dump_call_begin("", "pipe_winsys_create");
- trace_dump_ret(ptr, winsys);
- trace_dump_call_end();
-
- return &tr_ws->base;
-
-error2:
- FREE(tr_ws);
-error1:
- return winsys;
-}
diff --git a/src/gallium/include/pipe/internal/p_winsys_screen.h b/src/gallium/include/pipe/internal/p_winsys_screen.h
index ee835578b23..f4a29e63c7e 100644
--- a/src/gallium/include/pipe/internal/p_winsys_screen.h
+++ b/src/gallium/include/pipe/internal/p_winsys_screen.h
@@ -68,6 +68,11 @@ struct pipe_winsys
const char *(*get_name)( struct pipe_winsys *ws );
/**
+ * Do any special operations to ensure buffer size is correct
+ */
+ void (*update_buffer)( struct pipe_winsys *ws,
+ void *context_private );
+ /**
* Do any special operations to ensure frontbuffer contents are
* displayed, eg copy fake frontbuffer.
*/
@@ -149,8 +154,7 @@ struct pipe_winsys
void (*buffer_unmap)( struct pipe_winsys *ws,
struct pipe_buffer *buf );
- void (*buffer_destroy)( struct pipe_winsys *ws,
- struct pipe_buffer *buf );
+ void (*buffer_destroy)( struct pipe_buffer *buf );
/** Set ptr = fence, with reference counting */
diff --git a/src/gallium/include/pipe/p_atomic.h b/src/gallium/include/pipe/p_atomic.h
new file mode 100644
index 00000000000..f2fe083efa7
--- /dev/null
+++ b/src/gallium/include/pipe/p_atomic.h
@@ -0,0 +1,382 @@
+/**
+ * Many similar implementations exist. See for example libwsbm
+ * or the linux kernel include/atomic.h
+ *
+ * No copyright claimed on this file.
+ *
+ */
+
+#ifndef P_ATOMIC_H
+#define P_ATOMIC_H
+
+#include "p_compiler.h"
+#include "p_defines.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/* Favor OS-provided implementations.
+ */
+#define PIPE_ATOMIC_OS_UNLOCKED \
+ (defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || \
+ defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT))
+
+#define PIPE_ATOMIC_OS_MS_INTERLOCK \
+ (!defined(PIPE_CC_GCC) && \
+ !PIPE_ATOMIC_OS_UNLOCKED && \
+ defined(PIPE_SUBSYSTEM_WINDOWS_USER))
+
+#define PIPE_ATOMIC_OS_PROVIDED \
+ (PIPE_ATOMIC_OS_UNLOCKED || \
+ PIPE_ATOMIC_OS_MS_INTERLOCK)
+
+/* Where no OS-provided implementation is available, fall back to
+ * either locally coded assembly or ultimately a mutex-based
+ * implementation:
+ */
+#define PIPE_ATOMIC_ASM_GCC_X86 \
+ (!PIPE_ATOMIC_OS_PROVIDED && \
+ defined(PIPE_CC_GCC) && \
+ defined(PIPE_ARCH_X86))
+
+/* KW: this was originally used when x86 asm wasn't available.
+ * Maintain that logic here.
+ */
+#define PIPE_ATOMIC_GCC_INTRINISIC \
+ (!PIPE_ATOMIC_OS_PROVIDED && \
+ !PIPE_ATOMIC_ASM_GCC_X86 && \
+ defined(PIPE_CC_GCC))
+
+#define PIPE_ATOMIC_ASM_MSVC_X86 \
+ (!PIPE_ATOMIC_OS_PROVIDED && \
+ defined(PIPE_CC_MSVC) && \
+ defined(PIPE_ARCH_X86))
+
+#define PIPE_ATOMIC_ASM \
+ (PIPE_ATOMIC_ASM_GCC_X86 || \
+ PIPE_ATOMIC_ASM_GCC_INTRINSIC || \
+ PIPE_ATOMIC_ASM_MSVC_X86)
+
+
+/* Where no OS-provided or locally-coded assembly implemenation is
+ * available, use pipe_mutex:
+ */
+#define PIPE_ATOMIC_MUTEX \
+ (!PIPE_ATOMIC_OS_PROVIDED && \
+ !PIPE_ATOMIC_ASM)
+
+
+
+#if (PIPE_ATOMIC_ASM_GCC_X86)
+
+#define PIPE_ATOMIC "GCC x86 assembly"
+
+struct pipe_atomic {
+ int32_t count;
+};
+
+#define p_atomic_set(_v, _i) ((_v)->count = (_i))
+#define p_atomic_read(_v) ((_v)->count)
+
+
+static INLINE boolean
+p_atomic_dec_zero(struct pipe_atomic *v)
+{
+ unsigned char c;
+
+ __asm__ __volatile__("lock; decl %0; sete %1":"+m"(v->count), "=qm"(c)
+ ::"memory");
+
+ return c != 0;
+}
+
+static INLINE void
+p_atomic_inc(struct pipe_atomic *v)
+{
+ __asm__ __volatile__("lock; incl %0":"+m"(v->count));
+}
+
+static INLINE void
+p_atomic_dec(struct pipe_atomic *v)
+{
+ __asm__ __volatile__("lock; decl %0":"+m"(v->count));
+}
+
+static INLINE int32_t
+p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new)
+{
+ return __sync_val_compare_and_swap(&v->count, old, _new);
+}
+#endif
+
+
+
+/* Implementation using GCC-provided synchronization intrinsics
+ */
+#if (PIPE_ATOMIC_ASM_GCC_INTRINSIC)
+
+#define PIPE_ATOMIC "GCC Sync Intrinsics"
+
+struct pipe_atomic {
+ int32_t count;
+};
+
+#define p_atomic_set(_v, _i) ((_v)->count = (_i))
+#define p_atomic_read(_v) ((_v)->count)
+
+
+static INLINE boolean
+p_atomic_dec_zero(struct pipe_atomic *v)
+{
+ return (__sync_sub_and_fetch(&v->count, 1) == 0);
+}
+
+static INLINE void
+p_atomic_inc(struct pipe_atomic *v)
+{
+ (void) __sync_add_and_fetch(&v->count, 1);
+}
+
+static INLINE void
+p_atomic_dec(struct pipe_atomic *v)
+{
+ (void) __sync_sub_and_fetch(&v->count, 1);
+}
+
+static INLINE int32_t
+p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new)
+{
+ return __sync_val_compare_and_swap(&v->count, old, _new);
+}
+#endif
+
+
+
+/* Unlocked version for single threaded environments, such as some
+ * windows kernel modules.
+ */
+#if (PIPE_ATOMIC_OS_UNLOCKED)
+
+#define PIPE_ATOMIC "Unlocked"
+
+struct pipe_atomic
+{
+ int32_t count;
+};
+
+#define p_atomic_set(_v, _i) ((_v)->count = (_i))
+#define p_atomic_read(_v) ((_v)->count)
+#define p_atomic_dec_zero(_v) ((boolean) --(_v)->count)
+#define p_atomic_inc(_v) ((void) (_v)->count++)
+#define p_atomic_dec(_v) ((void) (_v)->count--)
+#define p_atomic_cmpxchg(_v, old, _new) ((_v)->count == old ? (_v)->count = (_new) : (_v)->count)
+
+#endif
+
+
+/* Locally coded assembly for MSVC on x86:
+ */
+#if (PIPE_ATOMIC_ASM_MSVC_X86)
+
+#define PIPE_ATOMIC "MSVC x86 assembly"
+
+struct pipe_atomic
+{
+ int32_t count;
+};
+
+#define p_atomic_set(_v, _i) ((_v)->count = (_i))
+#define p_atomic_read(_v) ((_v)->count)
+
+static INLINE boolean
+p_atomic_dec_zero(struct pipe_atomic *v)
+{
+ int32_t *pcount = &v->count;
+ unsigned char c;
+
+ __asm {
+ mov eax, [pcount]
+ lock dec dword ptr [eax]
+ sete byte ptr [c]
+ }
+
+ return c != 0;
+}
+
+static INLINE void
+p_atomic_inc(struct pipe_atomic *v)
+{
+ int32_t *pcount = &v->count;
+
+ __asm {
+ mov eax, [pcount]
+ lock inc dword ptr [eax]
+ }
+}
+
+static INLINE void
+p_atomic_dec(struct pipe_atomic *v)
+{
+ int32_t *pcount = &v->count;
+
+ __asm {
+ mov eax, [pcount]
+ lock dec dword ptr [eax]
+ }
+}
+
+static INLINE int32_t
+p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new)
+{
+ int32_t *pcount = &v->count;
+ int32_t orig;
+
+ __asm {
+ mov ecx, [pcount]
+ mov eax, [old]
+ mov edx, [_new]
+ lock cmpxchg [ecx], edx
+ mov [orig], eax
+ }
+
+ return orig;
+}
+#endif
+
+
+#if (PIPE_ATOMIC_OS_MS_INTERLOCK)
+
+#define PIPE_ATOMIC "MS userspace interlocks"
+
+#include <windows.h>
+
+struct pipe_atomic
+{
+ long count;
+};
+
+#define p_atomic_set(_v, _i) ((_v)->count = (_i))
+#define p_atomic_read(_v) ((_v)->count)
+
+static INLINE boolean
+p_atomic_dec_zero(struct pipe_atomic *v)
+{
+ return InterlockedDecrement(&v->count);
+}
+
+static INLINE void
+p_atomic_inc(struct pipe_atomic *v)
+{
+ InterlockedIncrement(&v->count);
+}
+
+static INLINE void
+p_atomic_dec(struct pipe_atomic *v)
+{
+ InterlockedDecrement(&v->count);
+}
+
+static INLINE int32_t
+p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new)
+{
+ return InterlockedCompareExchange(&v->count, _new, old);
+}
+
+#endif
+
+
+
+#if (PIPE_ATOMIC_MUTEX)
+
+#define PIPE_ATOMIC "mutex-based fallback"
+
+#include "pipe/p_thread.h"
+
+/**
+ * This implementation should really not be used.
+ * Add an assembly port instead. It may abort and
+ * doesn't destroy used mutexes.
+ */
+
+struct pipe_atomic {
+ pipe_mutex mutex;
+ int32_t count;
+};
+
+static INLINE void
+p_atomic_set(struct pipe_atomic *v, int32_t i)
+{
+ pipe_mutex_init(v->mutex);
+ pipe_mutex_lock(v->mutex);
+ v->count = i;
+ pipe_mutex_unlock(v->mutex);
+}
+
+static INLINE int32_t
+p_atomic_read(struct pipe_atomic *v)
+{
+ int32_t ret;
+
+ pipe_mutex_lock(v->mutex);
+ ret = v->count;
+ pipe_mutex_unlock(v->mutex);
+ return ret;
+}
+
+static INLINE void
+p_atomic_inc(struct pipe_atomic *v)
+{
+ pipe_mutex_lock(v->mutex);
+ ++v->count;
+ pipe_mutex_unlock(v->mutex);
+}
+
+static INLINE void
+p_atomic_dec(struct pipe_atomic *v)
+{
+ pipe_mutex_lock(v->mutex);
+ --v->count;
+ pipe_mutex_unlock(v->mutex);
+}
+
+static INLINE boolean
+p_atomic_dec_zero(struct pipe_atomic *v)
+{
+ boolean ret;
+
+ pipe_mutex_lock(v->mutex);
+ ret = (--v->count == 0);
+ pipe_mutex_unlock(v->mutex);
+ return ret;
+}
+
+static INLINE int32_t
+p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new)
+{
+ int32_t ret;
+
+ pipe_mutex_lock(v->mutex);
+ ret = v->count;
+ if (ret == old)
+ v->count = _new;
+ pipe_mutex_unlock(v->mutex);
+
+ return ret;
+}
+
+#endif
+
+
+#ifndef PIPE_ATOMIC
+#error "No pipe_atomic implementation selected"
+#endif
+
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* P_ATOMIC_H */
diff --git a/src/gallium/include/pipe/p_config.h b/src/gallium/include/pipe/p_config.h
index 05cbd2fc4df..7f7657031d8 100644
--- a/src/gallium/include/pipe/p_config.h
+++ b/src/gallium/include/pipe/p_config.h
@@ -111,6 +111,10 @@
#define PIPE_OS_LINUX
#endif
+#if defined(__FreeBSD__)
+#define PIPE_OS_BSD
+#endif
+
#if defined(_WIN32) || defined(WIN32)
#define PIPE_OS_WINDOWS
#endif
@@ -122,9 +126,9 @@
* NOTE: There is no way to auto-detect most of these.
*/
-#if defined(PIPE_OS_LINUX)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
#define PIPE_SUBSYSTEM_DRI
-#endif /* PIPE_OS_LINUX */
+#endif /* PIPE_OS_LINUX || PIPE_OS_BSD */
#if defined(PIPE_OS_WINDOWS)
#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
index 9454cc87db3..2452bf3522b 100644
--- a/src/gallium/include/pipe/p_context.h
+++ b/src/gallium/include/pipe/p_context.h
@@ -193,7 +193,6 @@ struct pipe_context {
*/
/*@{*/
void (*surface_copy)(struct pipe_context *pipe,
- boolean do_flip,/**< flip surface contents vertically */
struct pipe_surface *dest,
unsigned destx, unsigned desty,
struct pipe_surface *src, /* don't make this const -
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 4f0b301f317..52d443970b0 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -194,6 +194,16 @@ enum pipe_texture_target {
/**
+ * Transfer object usage flags
+ */
+enum pipe_transfer_usage {
+ PIPE_TRANSFER_READ,
+ PIPE_TRANSFER_WRITE,
+ PIPE_TRANSFER_READ_WRITE //< Read/modify/write
+};
+
+
+/**
* Buffer usage flags
*/
#define PIPE_BUFFER_USAGE_CPU_READ (1 << 0)
@@ -205,6 +215,7 @@ enum pipe_texture_target {
#define PIPE_BUFFER_USAGE_INDEX (1 << 6)
#define PIPE_BUFFER_USAGE_CONSTANT (1 << 7)
#define PIPE_BUFFER_USAGE_DISCARD (1 << 8)
+#define PIPE_BUFFER_USAGE_DONTBLOCK (1 << 9)
/** Pipe driver custom usage flags should be greater or equal to this value */
#define PIPE_BUFFER_USAGE_CUSTOM (1 << 16)
@@ -247,6 +258,7 @@ enum pipe_texture_target {
#define PIPE_PRIM_QUADS 7
#define PIPE_PRIM_QUAD_STRIP 8
#define PIPE_PRIM_POLYGON 9
+#define PIPE_PRIM_MAX 10
/**
diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h
index b42f98ceba1..3f65a604364 100644
--- a/src/gallium/include/pipe/p_format.h
+++ b/src/gallium/include/pipe/p_format.h
@@ -30,8 +30,9 @@
#define PIPE_FORMAT_H
#include "p_compiler.h"
-#include "p_debug.h"
+/* FIXME: remove these header dependencies */
+#include "util/u_debug.h"
#include "util/u_string.h"
#ifdef __cplusplus
diff --git a/src/gallium/include/pipe/p_inlines.h b/src/gallium/include/pipe/p_inlines.h
index 1219c817b4c..1232c879682 100644
--- a/src/gallium/include/pipe/p_inlines.h
+++ b/src/gallium/include/pipe/p_inlines.h
@@ -38,95 +38,6 @@ extern "C" {
#endif
-/* XXX: these are a kludge. will fix when all surfaces are views into
- * textures, and free-floating winsys surfaces go away.
- */
-static INLINE void *
-pipe_surface_map( struct pipe_surface *surf, unsigned flags )
-{
- struct pipe_screen *screen;
- assert(surf->texture);
- screen = surf->texture->screen;
- return screen->surface_map( screen, surf, flags );
-}
-
-static INLINE void
-pipe_surface_unmap( struct pipe_surface *surf )
-{
- struct pipe_screen *screen;
- assert(surf->texture);
- screen = surf->texture->screen;
- screen->surface_unmap( screen, surf );
-}
-
-
-
-/**
- * Set 'ptr' to point to 'surf' and update reference counting.
- * The old thing pointed to, if any, will be unreferenced first.
- * 'surf' may be NULL.
- */
-static INLINE void
-pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf)
-{
- /* bump the refcount first */
- if (surf) {
- assert(surf->refcount);
- surf->refcount++;
- }
-
- if (*ptr) {
- struct pipe_screen *screen;
- assert((*ptr)->refcount);
- assert((*ptr)->texture);
- screen = (*ptr)->texture->screen;
- screen->tex_surface_release( screen, ptr );
- assert(!*ptr);
- }
-
- *ptr = surf;
-}
-
-
-/**
- * \sa pipe_surface_reference
- */
-static INLINE void
-pipe_texture_reference(struct pipe_texture **ptr,
- struct pipe_texture *pt)
-{
- assert(ptr);
-
- if (pt) {
- assert(pt->refcount);
- pt->refcount++;
- }
-
- if (*ptr) {
- struct pipe_screen *screen = (*ptr)->screen;
- assert(screen);
- assert((*ptr)->refcount);
- screen->texture_release(screen, ptr);
-
- assert(!*ptr);
- }
-
- *ptr = pt;
-}
-
-
-static INLINE void
-pipe_texture_release(struct pipe_texture **ptr)
-{
- struct pipe_screen *screen;
- assert(ptr);
- screen = (*ptr)->screen;
- assert((*ptr)->refcount);
- screen->texture_release(screen, ptr);
- *ptr = NULL;
-}
-
-
/**
* Convenience wrappers for screen buffer functions.
*/
@@ -149,7 +60,13 @@ pipe_buffer_map(struct pipe_screen *screen,
struct pipe_buffer *buf,
unsigned usage)
{
- return screen->buffer_map(screen, buf, usage);
+ if(screen->buffer_map_range) {
+ unsigned offset = 0;
+ unsigned length = buf->size;
+ return screen->buffer_map_range(screen, buf, offset, length, usage);
+ }
+ else
+ return screen->buffer_map(screen, buf, usage);
}
static INLINE void
@@ -159,26 +76,74 @@ pipe_buffer_unmap(struct pipe_screen *screen,
screen->buffer_unmap(screen, buf);
}
-/* XXX: thread safety issues!
- */
+static INLINE void *
+pipe_buffer_map_range(struct pipe_screen *screen,
+ struct pipe_buffer *buf,
+ unsigned offset,
+ unsigned length,
+ unsigned usage)
+{
+ assert(offset < buf->size);
+ assert(offset + length <= buf->size);
+ assert(length);
+ if(screen->buffer_map_range)
+ return screen->buffer_map_range(screen, buf, offset, length, usage);
+ else
+ return screen->buffer_map(screen, buf, usage);
+}
+
static INLINE void
-pipe_buffer_reference(struct pipe_screen *screen,
- struct pipe_buffer **ptr,
- struct pipe_buffer *buf)
+pipe_buffer_flush_mapped_range(struct pipe_screen *screen,
+ struct pipe_buffer *buf,
+ unsigned offset,
+ unsigned length)
{
- if (buf) {
- assert(buf->refcount);
- buf->refcount++;
- }
+ assert(offset < buf->size);
+ assert(offset + length <= buf->size);
+ assert(length);
+ if(screen->buffer_flush_mapped_range)
+ screen->buffer_flush_mapped_range(screen, buf, offset, length);
+}
- if (*ptr) {
- assert((*ptr)->refcount);
- if(--(*ptr)->refcount == 0) {
- screen->buffer_destroy( screen, *ptr );
- }
+static INLINE void
+pipe_buffer_write(struct pipe_screen *screen,
+ struct pipe_buffer *buf,
+ unsigned offset, unsigned size,
+ const void *data)
+{
+ uint8_t *map;
+
+ assert(offset < buf->size);
+ assert(offset + size <= buf->size);
+ assert(size);
+
+ map = pipe_buffer_map_range(screen, buf, offset, size, PIPE_BUFFER_USAGE_CPU_WRITE);
+ assert(map);
+ if(map) {
+ memcpy(map + offset, data, size);
+ pipe_buffer_flush_mapped_range(screen, buf, offset, size);
+ pipe_buffer_unmap(screen, buf);
}
+}
- *ptr = buf;
+static INLINE void
+pipe_buffer_read(struct pipe_screen *screen,
+ struct pipe_buffer *buf,
+ unsigned offset, unsigned size,
+ void *data)
+{
+ uint8_t *map;
+
+ assert(offset < buf->size);
+ assert(offset + size <= buf->size);
+ assert(size);
+
+ map = pipe_buffer_map_range(screen, buf, offset, size, PIPE_BUFFER_USAGE_CPU_READ);
+ assert(map);
+ if(map) {
+ memcpy(data, map + offset, size);
+ pipe_buffer_unmap(screen, buf);
+ }
}
diff --git a/src/gallium/drivers/trace/tr_winsys.h b/src/gallium/include/pipe/p_refcnt.h
index 0fd2a405569..60844e40a57 100644
--- a/src/gallium/drivers/trace/tr_winsys.h
+++ b/src/gallium/include/pipe/p_refcnt.h
@@ -1,8 +1,8 @@
/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ *
+ * Copyright 2009 VMware, Inc.
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -10,11 +10,11 @@
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
@@ -22,55 +22,67 @@
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
+ *
**************************************************************************/
-#ifndef TR_WINSYS_H_
-#define TR_WINSYS_H_
-
+#ifndef P_REFCNT_H
+#define P_REFCNT_H
-#include "pipe/p_compiler.h"
-#include "pipe/p_debug.h"
-#include "pipe/internal/p_winsys_screen.h"
-
-/**
- * It often happens that new data is written directly to the user buffers
- * without mapping/unmapping. This flag marks user buffers, so that their
- * contents can be dumpped before being used by the pipe context.
- */
-#define TRACE_BUFFER_USAGE_USER (1 << 31)
+#include "p_defines.h"
+#include "p_atomic.h"
-struct hash_table;
+#ifdef __cplusplus
+extern "C" {
+#endif
-struct trace_winsys
+struct pipe_reference
{
- struct pipe_winsys base;
-
- struct pipe_winsys *winsys;
-
- struct hash_table *buffer_maps;
+ struct pipe_atomic count;
};
-static INLINE struct trace_winsys *
-trace_winsys(struct pipe_winsys *winsys)
+static INLINE void
+pipe_reference_init(struct pipe_reference *reference, unsigned count)
{
- assert(winsys);
- return (struct trace_winsys *)winsys;
+ p_atomic_set(&reference->count, count);
}
+/**
+ * Set 'ptr' to point to 'reference' and update reference counting.
+ * The old thing pointed to, if any, will be unreferenced first.
+ * 'reference' may be NULL.
+ *
+ * XXX: thread safety issues!
+ */
+static INLINE bool
+pipe_reference(struct pipe_reference **ptr, struct pipe_reference *reference)
+{
+ bool destroy = FALSE;
+
+ /* bump the reference.count first */
+ if (reference) {
+ assert(p_atomic_read(&reference->count) != 0);
+ p_atomic_inc(&reference->count);
+ }
-struct pipe_winsys *
-trace_winsys_create(struct pipe_winsys *winsys);
+ if (*ptr) {
+ assert(p_atomic_read(&(*ptr)->count) != 0);
+ if (p_atomic_dec_zero(&(*ptr)->count)) {
+ destroy = TRUE;
+ }
+ }
+ *ptr = reference;
-void
-trace_winsys_user_buffer_update(struct pipe_winsys *winsys,
- struct pipe_buffer *buffer);
+ return destroy;
+}
+#ifdef __cplusplus
+}
+#endif
-#endif /* TR_WINSYS_H_ */
+#endif /* P_REFCNT_H */
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h
index 17d1548253b..ed3a026023b 100644
--- a/src/gallium/include/pipe/p_screen.h
+++ b/src/gallium/include/pipe/p_screen.h
@@ -55,6 +55,7 @@ struct pipe_winsys;
struct pipe_buffer;
+
/**
* Gallium screen/adapter context. Basically everything
* hardware-specific that doesn't actually require a rendering
@@ -112,8 +113,7 @@ struct pipe_screen {
const unsigned *stride,
struct pipe_buffer *buffer);
- void (*texture_release)(struct pipe_screen *,
- struct pipe_texture **pt);
+ void (*texture_destroy)(struct pipe_texture *pt);
/** Get a surface which is a "view" into a texture */
struct pipe_surface *(*get_tex_surface)(struct pipe_screen *,
@@ -122,18 +122,25 @@ struct pipe_screen {
unsigned zslice,
unsigned usage );
- /* Surfaces allocated by the above must be released here:
- */
- void (*tex_surface_release)( struct pipe_screen *,
- struct pipe_surface ** );
+ void (*tex_surface_destroy)(struct pipe_surface *);
- void *(*surface_map)( struct pipe_screen *,
- struct pipe_surface *surface,
- unsigned flags );
+ /** Get a transfer object for transferring data to/from a texture */
+ struct pipe_transfer *(*get_tex_transfer)(struct pipe_screen *,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level,
+ unsigned zslice,
+ enum pipe_transfer_usage usage,
+ unsigned x, unsigned y,
+ unsigned w, unsigned h);
+
+ void (*tex_transfer_destroy)(struct pipe_transfer *);
+
+ void *(*transfer_map)( struct pipe_screen *,
+ struct pipe_transfer *transfer );
- void (*surface_unmap)( struct pipe_screen *,
- struct pipe_surface *surface );
+ void (*transfer_unmap)( struct pipe_screen *,
+ struct pipe_transfer *transfer );
/**
@@ -195,12 +202,37 @@ struct pipe_screen {
void *(*buffer_map)( struct pipe_screen *screen,
struct pipe_buffer *buf,
unsigned usage );
+ /**
+ * Map a subrange of the buffer data store into the client's address space.
+ *
+ * The returned pointer is always relative to buffer start, regardless of
+ * the specified range. This is different from the ARB_map_buffer_range
+ * semantics because we don't forbid multiple mappings of the same buffer
+ * (yet).
+ */
+ void *(*buffer_map_range)( struct pipe_screen *screen,
+ struct pipe_buffer *buf,
+ unsigned offset,
+ unsigned length,
+ unsigned usage);
+
+ /**
+ * Notify a range that was actually written into.
+ *
+ * The range is relative to the buffer start, regardless of the range
+ * specified to buffer_map_range. This is different from the
+ * ARB_map_buffer_range semantics because we don't forbid multiple mappings
+ * of the same buffer (yet).
+ */
+ void (*buffer_flush_mapped_range)( struct pipe_screen *screen,
+ struct pipe_buffer *buf,
+ unsigned offset,
+ unsigned length);
void (*buffer_unmap)( struct pipe_screen *screen,
- struct pipe_buffer *buf );
+ struct pipe_buffer *buf );
- void (*buffer_destroy)( struct pipe_screen *screen,
- struct pipe_buffer *buf );
+ void (*buffer_destroy)( struct pipe_buffer *buf );
/**
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index 35df70e7b7b..4dafdd6f0a9 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -191,8 +191,8 @@ struct tgsi_immediate_float32
/*
* GL_EXT_vertex_shader
*/
-#define TGSI_OPCODE_INDEX 22
-#define TGSI_OPCODE_NEGATE 23
+#define TGSI_OPCODE_INDEX 22 /* considered for removal */
+#define TGSI_OPCODE_NEGATE 23 /* considered for removal */
#define TGSI_OPCODE_MADD TGSI_OPCODE_MAD
#define TGSI_OPCODE_FRAC 24
#define TGSI_OPCODE_SETGE TGSI_OPCODE_SGE
@@ -206,7 +206,7 @@ struct tgsi_immediate_float32
#define TGSI_OPCODE_RECIP TGSI_OPCODE_RCP
#define TGSI_OPCODE_RECIPSQRT TGSI_OPCODE_RSQ
#define TGSI_OPCODE_CROSSPRODUCT 31
-#define TGSI_OPCODE_MULTIPLYMATRIX 32
+#define TGSI_OPCODE_MULTIPLYMATRIX 32 /* considered for removal */
/*
* GL_NV_vertex_program1_1
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 9dc541630c4..aad41fab110 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -43,6 +43,8 @@
#include "p_compiler.h"
#include "p_defines.h"
#include "p_format.h"
+#include "p_refcnt.h"
+#include "p_screen.h"
#ifdef __cplusplus
@@ -64,23 +66,20 @@ extern "C" {
/* fwd decls */
-struct pipe_screen;
struct pipe_surface;
-
/**
* The driver will certainly subclass this to include actual memory
* management information.
*/
struct pipe_buffer
{
+ struct pipe_reference reference;
+ struct pipe_screen *screen;
unsigned alignment;
unsigned usage;
unsigned size;
-
- /** Reference count */
- unsigned refcount;
};
@@ -109,9 +108,15 @@ struct pipe_rasterizer_state
unsigned line_stipple_factor:8; /**< [1..256] actually */
unsigned line_stipple_pattern:16;
unsigned line_last_pixel:1;
- unsigned bypass_clipping:1;
- unsigned bypass_vs:1; /**< Skip the vertex shader. Note that the shader is
- still needed though, to indicate inputs/outputs */
+
+ /**
+ * Vertex coordinates are pre-transformed to screen space. Skip
+ * the vertex shader, clipping and viewport processing. Note that
+ * a vertex shader is still needed though, to indicate the mapping
+ * from vertex elements to fragment shader input semantics.
+ */
+ unsigned bypass_vs_clip_and_viewport:1;
+
unsigned origin_lower_left:1; /**< Is (0,0) the lower-left corner? */
unsigned flatshade_first:1; /**< take color attribute from the first vertex of a primitive */
unsigned gl_rasterization_rules:1; /**< enable tweaks for GL rasterization? */
@@ -275,18 +280,14 @@ struct pipe_sampler_state
*/
struct pipe_surface
{
+ struct pipe_reference reference;
enum pipe_format format; /**< PIPE_FORMAT_x */
unsigned status; /**< PIPE_SURFACE_STATUS_x */
unsigned clear_value; /**< XXX may be temporary */
unsigned width; /**< logical width in pixels */
unsigned height; /**< logical height in pixels */
- struct pipe_format_block block;
- unsigned nblocksx; /**< allocated width in blocks */
- unsigned nblocksy; /**< allocated height in blocks */
- unsigned stride; /**< stride in bytes between rows of blocks */
unsigned layout; /**< PIPE_SURFACE_LAYOUT_x */
unsigned offset; /**< offset from start of buffer, in bytes */
- unsigned refcount;
unsigned usage; /**< PIPE_BUFFER_USAGE_* */
struct pipe_texture *texture; /**< texture into which this is a view */
@@ -297,10 +298,35 @@ struct pipe_surface
/**
+ * Transfer object. For data transfer to/from a texture.
+ */
+struct pipe_transfer
+{
+ enum pipe_format format; /**< PIPE_FORMAT_x */
+ unsigned x; /**< x offset from start of texture image */
+ unsigned y; /**< y offset from start of texture image */
+ unsigned width; /**< logical width in pixels */
+ unsigned height; /**< logical height in pixels */
+ struct pipe_format_block block;
+ unsigned nblocksx; /**< allocated width in blocks */
+ unsigned nblocksy; /**< allocated height in blocks */
+ unsigned stride; /**< stride in bytes between rows of blocks */
+ unsigned usage; /**< PIPE_TRANSFER_* */
+
+ struct pipe_texture *texture; /**< texture to transfer to/from */
+ unsigned face;
+ unsigned level;
+ unsigned zslice;
+};
+
+
+/**
* Texture object.
*/
struct pipe_texture
{
+ struct pipe_reference reference;
+
enum pipe_texture_target target; /**< PIPE_TEXTURE_x */
enum pipe_format format; /**< PIPE_FORMAT_x */
@@ -319,10 +345,6 @@ struct pipe_texture
unsigned tex_usage; /* PIPE_TEXTURE_USAGE_* */
- /* These are also refcounted:
- */
- unsigned refcount;
-
struct pipe_screen *screen; /**< screen that this texture belongs to */
};
@@ -359,6 +381,35 @@ struct pipe_vertex_element
};
+/* Reference counting helper functions */
+static INLINE void
+pipe_buffer_reference(struct pipe_buffer **ptr, struct pipe_buffer *buf)
+{
+ struct pipe_buffer *old_buf = *ptr;
+
+ if (pipe_reference((struct pipe_reference **)ptr, &buf->reference))
+ old_buf->screen->buffer_destroy(old_buf);
+}
+
+static INLINE void
+pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf)
+{
+ struct pipe_surface *old_surf = *ptr;
+
+ if (pipe_reference((struct pipe_reference **)ptr, &surf->reference))
+ old_surf->texture->screen->tex_surface_destroy(old_surf);
+}
+
+static INLINE void
+pipe_texture_reference(struct pipe_texture **ptr, struct pipe_texture *tex)
+{
+ struct pipe_texture *old_tex = *ptr;
+
+ if (pipe_reference((struct pipe_reference **)ptr, &tex->reference))
+ old_tex->screen->texture_destroy(old_tex);
+}
+
+
#ifdef __cplusplus
}
#endif
diff --git a/src/gallium/include/pipe/p_thread.h b/src/gallium/include/pipe/p_thread.h
index 8af3cd958b0..a9cd77541d4 100644
--- a/src/gallium/include/pipe/p_thread.h
+++ b/src/gallium/include/pipe/p_thread.h
@@ -38,7 +38,7 @@
#include "pipe/p_compiler.h"
-#if defined(PIPE_OS_LINUX)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
#include <pthread.h> /* POSIX threads headers */
#include <stdio.h> /* for perror() */
@@ -73,7 +73,7 @@ typedef pthread_cond_t pipe_condvar;
static pipe_mutex mutex = PTHREAD_MUTEX_INITIALIZER
#define pipe_mutex_init(mutex) \
- pthread_mutex_init(&(mutex), NULL)
+ (void) pthread_mutex_init(&(mutex), NULL)
#define pipe_mutex_destroy(mutex) \
pthread_mutex_destroy(&(mutex))
@@ -134,20 +134,20 @@ static INLINE int pipe_thread_destroy( pipe_thread thread )
typedef CRITICAL_SECTION pipe_mutex;
-#define pipe_static_mutex(name) \
- /*static*/ pipe_mutex name = {0,0,0,0,0,0}
+#define pipe_static_mutex(mutex) \
+ /*static*/ pipe_mutex mutex = {0,0,0,0,0,0}
-#define pipe_mutex_init(name) \
- InitializeCriticalSection(&name)
+#define pipe_mutex_init(mutex) \
+ InitializeCriticalSection(&mutex)
-#define pipe_mutex_destroy(name) \
- DeleteCriticalSection(&name)
+#define pipe_mutex_destroy(mutex) \
+ DeleteCriticalSection(&mutex)
-#define pipe_mutex_lock(name) \
- EnterCriticalSection(&name)
+#define pipe_mutex_lock(mutex) \
+ EnterCriticalSection(&mutex)
-#define pipe_mutex_unlock(name) \
- LeaveCriticalSection(&name)
+#define pipe_mutex_unlock(mutex) \
+ LeaveCriticalSection(&mutex)
/* XXX: dummy definitions, make it compile */
@@ -210,7 +210,7 @@ typedef unsigned pipe_condvar;
*/
typedef struct {
-#if defined(PIPE_OS_LINUX)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
pthread_key_t key;
#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
DWORD key;
@@ -225,7 +225,7 @@ typedef struct {
static INLINE void
pipe_tsd_init(pipe_tsd *tsd)
{
-#if defined(PIPE_OS_LINUX)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
if (pthread_key_create(&tsd->key, NULL/*free*/) != 0) {
perror("pthread_key_create(): failed to allocate key for thread specific data");
exit(-1);
@@ -242,7 +242,7 @@ pipe_tsd_get(pipe_tsd *tsd)
if (tsd->initMagic != (int) PIPE_TSD_INIT_MAGIC) {
pipe_tsd_init(tsd);
}
-#if defined(PIPE_OS_LINUX)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
return pthread_getspecific(tsd->key);
#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
assert(0);
@@ -259,7 +259,7 @@ pipe_tsd_set(pipe_tsd *tsd, void *value)
if (tsd->initMagic != (int) PIPE_TSD_INIT_MAGIC) {
pipe_tsd_init(tsd);
}
-#if defined(PIPE_OS_LINUX)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
if (pthread_setspecific(tsd->key, value) != 0) {
perror("pthread_set_specific() failed");
exit(-1);
diff --git a/src/gallium/include/state_tracker/drm_api.h b/src/gallium/include/state_tracker/drm_api.h
index 54480fa0477..435435da29c 100644
--- a/src/gallium/include/state_tracker/drm_api.h
+++ b/src/gallium/include/state_tracker/drm_api.h
@@ -2,14 +2,18 @@
#ifndef _DRM_API_H_
#define _DRM_API_H_
+#include "pipe/p_compiler.h"
+
struct pipe_screen;
struct pipe_winsys;
+struct pipe_buffer;
struct pipe_context;
+struct pipe_texture;
struct drm_api
{
/**
- * Special buffer function
+ * Special buffer functions
*/
/*@{*/
struct pipe_screen* (*create_screen)(int drmFB, int pciID);
@@ -17,17 +21,27 @@ struct drm_api
/*@}*/
/**
- * Special buffer function
+ * Special buffer functions
*/
/*@{*/
- struct pipe_buffer* (*buffer_from_handle)(struct pipe_winsys *winsys, const char *name, unsigned handle);
- unsigned (*handle_from_buffer)(struct pipe_winsys *winsys, struct pipe_buffer *buffer);
+ boolean (*buffer_from_texture)(struct pipe_texture *texture,
+ struct pipe_buffer **buffer,
+ unsigned *stride);
+ struct pipe_buffer* (*buffer_from_handle)(struct pipe_screen *screen,
+ const char *name,
+ unsigned handle);
+ boolean (*handle_from_buffer)(struct pipe_screen *screen,
+ struct pipe_buffer *buffer,
+ unsigned *handle);
+ boolean (*global_handle_from_buffer)(struct pipe_screen *screen,
+ struct pipe_buffer *buffer,
+ unsigned *handle);
/*@}*/
};
/**
* A driver needs to export this symbol
*/
-extern struct drm_api drm_api_hocks;
+extern struct drm_api drm_api_hooks;
#endif
diff --git a/src/gallium/state_trackers/dri2/Makefile b/src/gallium/state_trackers/dri2/Makefile
new file mode 100644
index 00000000000..47750e997e9
--- /dev/null
+++ b/src/gallium/state_trackers/dri2/Makefile
@@ -0,0 +1,28 @@
+TOP = ../../../..
+include $(TOP)/configs/current
+
+LIBNAME = dri2drm
+
+LIBRARY_INCLUDES = \
+ -I$(TOP)/include \
+ -I$(TOP)/src/mesa \
+ -I$(TOP)/src/mesa/drivers/dri/common \
+ -I$(TOP)/src/mesa/main \
+ $(shell pkg-config --cflags-only-I libdrm)
+
+
+C_SOURCES = \
+ dri_context.c \
+ dri_screen.c \
+ dri_drawable.c \
+ dri_extensions.c
+
+# $(TOP)/src/mesa/drivers/dri/common/utils.c \
+ $(TOP)/src/mesa/drivers/dri/common/vblank.c \
+ $(TOP)/src/mesa/drivers/dri/common/dri_util.c \
+ $(TOP)/src/mesa/drivers/dri/common/xmlconfig.c \
+ $(TOP)/src/mesa/drivers/common/driverfuncs.c \
+ $(TOP)/src/mesa/drivers/dri/common/texmem.c \
+ $(TOP)/src/mesa/drivers/dri/common/drirenderbuffer.c
+
+include ../../Makefile.template
diff --git a/src/gallium/state_trackers/glx/dri/dri_context.c b/src/gallium/state_trackers/dri2/dri_context.c
index 9424e18bee3..92c26ac70fe 100644
--- a/src/gallium/state_trackers/glx/dri/dri_context.c
+++ b/src/gallium/state_trackers/dri2/dri_context.c
@@ -18,22 +18,29 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
-
+/*
+ * Author: Keith Whitwell <keithw@vmware.com>
+ * Author: Jakob Bornecrantz <wallbraker@gmail.com>
+ */
#include "dri_screen.h"
-#include "dri_context.h"
-#include "dri_winsys.h"
+#include "dri_drawable.h"
+
+
+#include "state_tracker/drm_api.h"
#include "state_tracker/st_public.h"
#include "state_tracker/st_context.h"
#include "pipe/p_context.h"
+#include "dri_context.h"
+
#include "util/u_memory.h"
@@ -59,33 +66,33 @@ dri_create_context(const __GLcontextModes *visual,
ctx->cPriv = cPriv;
ctx->sPriv = sPriv;
- driParseConfigFiles(&ctx->optionCache,
+ driParseConfigFiles(&ctx->optionCache,
&screen->optionCache,
- sPriv->myNum,
+ sPriv->myNum,
"dri");
-
- ctx->pipe = screen->pipe_screen->create_context(screen->pipe_screen,
- screen->pipe_winsys,
- hw_winsys );
+
+ ctx->pipe = drm_api_hooks.create_context(screen->pipe_screen);
+
if (ctx->pipe == NULL)
goto fail;
- ctx->pipe->priv = ctx; /* I guess */
+ /* used in dri_flush_frontbuffer */
+ ctx->pipe->priv = ctx;
ctx->st = st_create_context(ctx->pipe, visual, st_share);
if (ctx->st == NULL)
goto fail;
- dri_init_extensions( ctx );
+ dri_init_extensions(ctx);
return GL_TRUE;
fail:
if (ctx && ctx->st)
- st_destroy_context( ctx->st );
+ st_destroy_context(ctx->st);
if (ctx && ctx->pipe)
- ctx->pipe->destroy( ctx->pipe );
+ ctx->pipe->destroy(ctx->pipe);
FREE(ctx);
return FALSE;
@@ -97,14 +104,13 @@ dri_destroy_context(__DRIcontextPrivate *cPriv)
{
struct dri_context *ctx = dri_context(cPriv);
struct dri_screen *screen = dri_screen(cPriv->driScreenPriv);
- struct pipe_winsys *winsys = screen->winsys;
/* No particular reason to wait for command completion before
* destroying a context, but it is probably worthwhile flushing it
* to avoid having to add code elsewhere to cope with flushing a
* partially destroyed context.
*/
- st_flush(ctx->st);
+ st_flush(ctx->st, 0, NULL);
if (screen->dummyContext == ctx)
screen->dummyContext = NULL;
@@ -143,26 +149,22 @@ dri_make_current(__DRIcontextPrivate *cPriv,
*/
screen->dummyContext = ctx;
- st_make_current( ctx->st,
- draw->stfb,
- read->stfb );
+ st_make_current(ctx->st,
+ draw->stfb,
+ read->stfb);
+ /* used in dri_flush_frontbuffer */
ctx->dPriv = driDrawPriv;
- /* Update window sizes if necessary:
- */
- if (draw->stamp != driDrawPriv->lastStamp) {
- dri_update_window_size( draw );
- }
-
- if (read->stamp != driReadPriv->lastStamp) {
- dri_update_window_size( read );
- }
-
- }
- else {
+ if (driDrawPriv)
+ dri_get_buffers(driDrawPriv);
+ if (driDrawPriv != driReadPriv && driReadPriv)
+ dri_get_buffers(driReadPriv);
+ } else {
st_make_current(NULL, NULL, NULL);
}
return GL_TRUE;
}
+
+/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/glx/dri/dri_context.h b/src/gallium/state_trackers/dri2/dri_context.h
index 4e6a305abb0..e910472700c 100644
--- a/src/gallium/state_trackers/glx/dri/dri_context.h
+++ b/src/gallium/state_trackers/dri2/dri_context.h
@@ -1,6 +1,7 @@
/**************************************************************************
*
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc.
+ * All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
@@ -17,12 +18,16 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
+/*
+ * Author: Keith Whitwell <keithw@vmware.com>
+ * Author: Jakob Bornecrantz <wallbraker@gmail.com>
+ */
#ifndef DRI_CONTEXT_H
#define DRI_CONTEXT_H
@@ -35,22 +40,21 @@
struct pipe_context;
struct pipe_fence;
struct st_context;
+struct dri_drawable;
struct dri_context
{
+ /* dri */
+ __DRIscreenPrivate *sPriv;
__DRIcontextPrivate *cPriv;
__DRIdrawablePrivate *dPriv;
+ driOptionCache optionCache;
+
+ /* gallium */
struct st_context *st;
struct pipe_context *pipe;
-
- boolean locked;
-
- /**
- * Configuration cache
- */
- driOptionCache optionCache;
};
@@ -60,13 +64,14 @@ dri_context(__DRIcontextPrivate *driContextPriv)
return (struct dri_context *) driContextPriv->driverPrivate;
}
+
/***********************************************************************
* dri_context.c
*/
-void
+void
dri_destroy_context(__DRIcontextPrivate * driContextPriv);
-boolean
+boolean
dri_unbind_context(__DRIcontextPrivate * driContextPriv);
boolean
@@ -80,16 +85,12 @@ dri_create_context(const __GLcontextModes * visual,
void *sharedContextPrivate);
-
/***********************************************************************
- * dri_lock.c
+ * dri_extensions.c
*/
-void dri_lock_hardware( struct dri_context *context,
- struct dri_drawable *drawable );
-
-void dri_unlock_hardware( struct dri_context *dri );
-boolean dri_is_locked( struct dri_context *dri );
-
-
+void
+dri_init_extensions(struct dri_context *ctx);
#endif
+
+/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/dri2/dri_drawable.c b/src/gallium/state_trackers/dri2/dri_drawable.c
new file mode 100644
index 00000000000..2e3f4099e2a
--- /dev/null
+++ b/src/gallium/state_trackers/dri2/dri_drawable.c
@@ -0,0 +1,325 @@
+/**************************************************************************
+ *
+ * Copyright 2009, VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+/*
+ * Author: Keith Whitwell <keithw@vmware.com>
+ * Author: Jakob Bornecrantz <wallbraker@gmail.com>
+ */
+
+#include "dri_screen.h"
+#include "dri_context.h"
+#include "dri_drawable.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_inlines.h"
+#include "state_tracker/drm_api.h"
+#include "state_tracker/st_public.h"
+#include "state_tracker/st_context.h"
+#include "state_tracker/st_cb_fbo.h"
+
+#include "util/u_memory.h"
+
+
+static void
+dri_copy_to_front(__DRIdrawablePrivate *dPriv,
+ struct pipe_surface *from,
+ int x, int y, unsigned w, unsigned h)
+{
+ /* TODO send a message to the Xserver to copy to the real front buffer */
+}
+
+
+static struct pipe_surface *
+dri_surface_from_handle(struct pipe_screen *screen,
+ unsigned handle,
+ enum pipe_format format,
+ unsigned width,
+ unsigned height,
+ unsigned pitch)
+{
+ struct pipe_surface *surface = NULL;
+ struct pipe_texture *texture = NULL;
+ struct pipe_texture templat;
+ struct pipe_buffer *buf = NULL;
+
+ buf = drm_api_hooks.buffer_from_handle(screen, "dri2 buffer", handle);
+ if (!buf)
+ return NULL;
+
+ memset(&templat, 0, sizeof(templat));
+ templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ templat.target = PIPE_TEXTURE_2D;
+ templat.last_level = 0;
+ templat.depth[0] = 1;
+ templat.format = format;
+ templat.width[0] = width;
+ templat.height[0] = height;
+ pf_get_block(templat.format, &templat.block);
+
+ texture = screen->texture_blanket(screen,
+ &templat,
+ &pitch,
+ buf);
+
+ /* we don't need the buffer from this point on */
+ pipe_buffer_reference(&buf, NULL);
+
+ if (!texture)
+ return NULL;
+
+ surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ /* we don't need the texture from this point on */
+ pipe_texture_reference(&texture, NULL);
+ return surface;
+}
+
+
+/**
+ * This will be called a drawable is known to have been resized.
+ */
+void
+dri_get_buffers(__DRIdrawablePrivate *dPriv)
+{
+ struct dri_drawable *drawable = dri_drawable(dPriv);
+ struct pipe_surface *surface = NULL;
+ struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen;
+ __DRIbuffer *buffers = NULL;
+ __DRIscreen *dri_screen = drawable->sPriv;
+ __DRIdrawable *dri_drawable = drawable->dPriv;
+ boolean have_depth = FALSE;
+ int i, count;
+
+ buffers = (*dri_screen->dri2.loader->getBuffers)(dri_drawable,
+ &dri_drawable->w,
+ &dri_drawable->h,
+ drawable->attachments,
+ drawable->num_attachments,
+ &count,
+ dri_drawable->loaderPrivate);
+
+ if (buffers == NULL) {
+ return;
+ }
+
+ /* set one cliprect to cover the whole dri_drawable */
+ dri_drawable->x = 0;
+ dri_drawable->y = 0;
+ dri_drawable->backX = 0;
+ dri_drawable->backY = 0;
+ dri_drawable->numClipRects = 1;
+ dri_drawable->pClipRects[0].x1 = 0;
+ dri_drawable->pClipRects[0].y1 = 0;
+ dri_drawable->pClipRects[0].x2 = dri_drawable->w;
+ dri_drawable->pClipRects[0].y2 = dri_drawable->h;
+ dri_drawable->numBackClipRects = 1;
+ dri_drawable->pBackClipRects[0].x1 = 0;
+ dri_drawable->pBackClipRects[0].y1 = 0;
+ dri_drawable->pBackClipRects[0].x2 = dri_drawable->w;
+ dri_drawable->pBackClipRects[0].y2 = dri_drawable->h;
+
+ for (i = 0; i < count; i++) {
+ enum pipe_format format = 0;
+ int index = 0;
+
+ switch (buffers[i].attachment) {
+ case __DRI_BUFFER_FRONT_LEFT:
+ index = ST_SURFACE_FRONT_LEFT;
+ format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ break;
+ case __DRI_BUFFER_FAKE_FRONT_LEFT:
+ index = ST_SURFACE_FRONT_LEFT;
+ format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ break;
+ case __DRI_BUFFER_BACK_LEFT:
+ index = ST_SURFACE_BACK_LEFT;
+ format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ break;
+ case __DRI_BUFFER_DEPTH:
+ index = ST_SURFACE_DEPTH;
+ format = PIPE_FORMAT_Z24S8_UNORM;
+ break;
+ case __DRI_BUFFER_STENCIL:
+ index = ST_SURFACE_DEPTH;
+ format = PIPE_FORMAT_Z24S8_UNORM;
+ break;
+ case __DRI_BUFFER_ACCUM:
+ default:
+ assert(0);
+ }
+ assert(buffers[i].cpp == 4);
+
+ if (index == ST_SURFACE_DEPTH) {
+ if (have_depth)
+ continue;
+ else
+ have_depth = TRUE;
+ }
+
+ surface = dri_surface_from_handle(screen,
+ buffers[i].name,
+ format,
+ dri_drawable->w,
+ dri_drawable->h,
+ buffers[i].pitch);
+
+ st_set_framebuffer_surface(drawable->stfb, index, surface);
+ pipe_surface_reference(&surface, NULL);
+ }
+ /* this needed, or else the state tracker fails to pick the new buffers */
+ st_resize_framebuffer(drawable->stfb, dri_drawable->w, dri_drawable->h);
+}
+
+
+void
+dri_flush_frontbuffer(struct pipe_screen *screen,
+ struct pipe_surface *surf,
+ void *context_private)
+{
+ struct dri_context *ctx = (struct dri_context *)context_private;
+ dri_copy_to_front(ctx->dPriv, surf, 0, 0, surf->width, surf->height);
+}
+
+
+void
+dri_swap_buffers(__DRIdrawablePrivate * dPriv)
+{
+ /* not needed for dri2 */
+ assert(0);
+}
+
+
+void
+dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h)
+{
+ /* not needed for dri2 */
+ assert(0);
+}
+
+
+/**
+ * This is called when we need to set up GL rendering to a new X window.
+ */
+boolean
+dri_create_buffer(__DRIscreenPrivate *sPriv,
+ __DRIdrawablePrivate *dPriv,
+ const __GLcontextModes *visual,
+ boolean isPixmap)
+{
+ enum pipe_format colorFormat, depthFormat, stencilFormat;
+ struct dri_screen *screen = sPriv->private;
+ struct dri_drawable *drawable = NULL;
+ struct pipe_screen *pscreen = screen->pipe_screen;
+ int i;
+
+ if (isPixmap)
+ goto fail; /* not implemented */
+
+ drawable = CALLOC_STRUCT(dri_drawable);
+ if (drawable == NULL)
+ goto fail;
+
+ /* XXX: todo: use the pipe_screen queries to figure out which
+ * render targets are supportable.
+ */
+ assert(visual->redBits == 8);
+ assert(visual->depthBits == 24 || visual->depthBits == 0);
+ assert(visual->stencilBits == 8 || visual->stencilBits == 0);
+
+ colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM;
+
+ if (visual->depthBits) {
+ if (pscreen->is_format_supported(pscreen, PIPE_FORMAT_Z24S8_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET |
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0))
+ depthFormat = PIPE_FORMAT_Z24S8_UNORM;
+ else
+ depthFormat = PIPE_FORMAT_S8Z24_UNORM;
+ } else
+ depthFormat = PIPE_FORMAT_NONE;
+
+ if (visual->stencilBits) {
+ if (pscreen->is_format_supported(pscreen, PIPE_FORMAT_Z24S8_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET |
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0))
+ stencilFormat = PIPE_FORMAT_Z24S8_UNORM;
+ else
+ stencilFormat = PIPE_FORMAT_S8Z24_UNORM;
+ } else
+ stencilFormat = PIPE_FORMAT_NONE;
+
+ drawable->stfb = st_create_framebuffer(visual,
+ colorFormat,
+ depthFormat,
+ stencilFormat,
+ dPriv->w,
+ dPriv->h,
+ (void*) drawable);
+ if (drawable->stfb == NULL)
+ goto fail;
+
+ drawable->sPriv = sPriv;
+ drawable->dPriv = dPriv;
+ dPriv->driverPrivate = (void *) drawable;
+
+ /* setup dri2 buffers information */
+ i = 0;
+ drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
+#if 0
+ /* TODO incase of double buffer visual, delay fake creation */
+ drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT;
+#endif
+ if (visual->doubleBufferMode)
+ drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT;
+ if (visual->depthBits)
+ drawable->attachments[i++] = __DRI_BUFFER_DEPTH;
+ if (visual->stencilBits)
+ drawable->attachments[i++] = __DRI_BUFFER_STENCIL;
+ drawable->num_attachments = i;
+
+ return GL_TRUE;
+fail:
+ FREE(drawable);
+ return GL_FALSE;
+}
+
+
+void
+dri_destroy_buffer(__DRIdrawablePrivate *dPriv)
+{
+ struct dri_drawable *drawable = dri_drawable(dPriv);
+
+ st_unreference_framebuffer(drawable->stfb);
+
+ FREE(drawable);
+}
+
+/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/glx/dri/dri_drawable.h b/src/gallium/state_trackers/dri2/dri_drawable.h
index 1001bb8c578..185c657b35a 100644
--- a/src/gallium/state_trackers/glx/dri/dri_drawable.h
+++ b/src/gallium/state_trackers/dri2/dri_drawable.h
@@ -18,7 +18,7 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
@@ -37,12 +37,14 @@ struct st_framebuffer;
struct dri_drawable
{
+ /* dri */
__DRIdrawablePrivate *dPriv;
- unsigned stamp;
+ __DRIscreenPrivate *sPriv;
- struct pipe_fence *last_swap_fence;
- struct pipe_fence *first_swap_fence;
+ unsigned attachments[8];
+ unsigned num_attachments;
+ /* gallium */
struct st_framebuffer *stfb;
};
@@ -57,17 +59,31 @@ dri_drawable(__DRIdrawablePrivate * driDrawPriv)
/***********************************************************************
* dri_drawable.c
*/
-
-void
+boolean
+dri_create_buffer(__DRIscreenPrivate *sPriv,
+ __DRIdrawablePrivate *dPriv,
+ const __GLcontextModes *visual,
+ boolean isPixmap);
+
+void
+dri_flush_frontbuffer(struct pipe_screen *screen,
+ struct pipe_surface *surf,
+ void *context_private);
+
+void
dri_swap_buffers(__DRIdrawablePrivate * dPriv);
-void
+void
dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv,
- int x, int y,
+ int x, int y,
int w, int h);
-void
-dri_update_window_size(__DRIdrawablePrivate *dPriv);
+void
+dri_get_buffers(__DRIdrawablePrivate * dPriv);
+void
+dri_destroy_buffer(__DRIdrawablePrivate *dPriv);
#endif
+
+/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/glx/dri/dri_extensions.c b/src/gallium/state_trackers/dri2/dri_extensions.c
index 126faf76014..732d1e89b0c 100644
--- a/src/gallium/state_trackers/glx/dri/dri_extensions.c
+++ b/src/gallium/state_trackers/dri2/dri_extensions.c
@@ -18,17 +18,23 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
+/*
+ * Author: Keith Whitwell <keithw@vmware.com>
+ * Author: Jakob Bornecrantz <wallbraker@gmail.com>
+ */
-
-
+#include "dri_screen.h"
+#include "dri_context.h"
+#include "state_tracker/st_context.h"
#define need_GL_ARB_multisample
+#define need_GL_ARB_occlusion_query
#define need_GL_ARB_point_parameters
#define need_GL_ARB_texture_compression
#define need_GL_ARB_vertex_buffer_object
@@ -53,6 +59,7 @@
const struct dri_extension card_extensions[] = {
{"GL_ARB_multisample", GL_ARB_multisample_functions},
{"GL_ARB_multitexture", NULL},
+ {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions},
{"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
{"GL_ARB_texture_border_clamp", NULL},
{"GL_ARB_texture_compression", GL_ARB_texture_compression_functions},
@@ -96,13 +103,17 @@ const struct dri_extension card_extensions[] = {
};
-
-void
-dri_init_extensions( void )
+void
+dri_init_extensions(struct dri_context *ctx)
{
/* The card_extensions list should be pruned according to the
- * capabilities of the pipe_screen. This is actually something
+ * capabilities of the pipe_screen. This is actually something
* that can/should be done inside st_create_context().
*/
- driInitExtensions( ctx->st->ctx, card_extensions, GL_TRUE );
+ if (ctx)
+ driInitExtensions(ctx->st->ctx, card_extensions, GL_TRUE);
+ else
+ driInitExtensions(NULL, card_extensions, GL_FALSE);
}
+
+/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/glx/dri/dri_screen.c b/src/gallium/state_trackers/dri2/dri_screen.c
index f7119b949a3..ab5878a4bce 100644
--- a/src/gallium/state_trackers/glx/dri/dri_screen.c
+++ b/src/gallium/state_trackers/dri2/dri_screen.c
@@ -18,23 +18,29 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
+/*
+ * Author: Keith Whitwell <keithw@vmware.com>
+ * Author: Jakob Bornecrantz <wallbraker@gmail.com>
+ */
#include "utils.h"
#include "vblank.h"
#include "xmlpool.h"
-#include "dri_context.h"
#include "dri_screen.h"
+#include "dri_context.h"
+#include "dri_drawable.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "pipe/p_inlines.h"
+#include "state_tracker/drm_api.h"
#include "state_tracker/st_public.h"
#include "state_tracker/st_cb_fbo.h"
@@ -44,19 +50,15 @@ PUBLIC const char __driConfigOptions[] =
DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY
-// DRI_CONF_FORCE_S3TC_ENABLE(false)
+ /*DRI_CONF_FORCE_S3TC_ENABLE(false)*/
DRI_CONF_ALLOW_LARGE_TEXTURES(1)
DRI_CONF_SECTION_END DRI_CONF_END;
-const uint __driNConfigOptions = 3;
-
-static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
-
-extern const struct dri_extension card_extensions[];
+const uint __driNConfigOptions = 3;
-static const __DRIextension *driScreenExtensions[] = {
+static const __DRIextension *dri_screen_extensions[] = {
&driReadDrawableExtension,
&driCopySubBufferExtension.base,
&driSwapControlExtension.base,
@@ -66,46 +68,40 @@ static const __DRIextension *driScreenExtensions[] = {
};
-
-
-static const char *
-dri_get_name( struct pipe_winsys *winsys )
+static void
+dri_get_drm_minor(struct dri_screen *screen)
{
- return "dri";
+ /* TODO get the real minor */
+ screen->minor = 0;
}
-
static void
-dri_destroy_screen(__DRIscreenPrivate * sPriv)
+dri_get_device_id(struct dri_screen *screen)
{
- struct dri_screen *screen = dri_screen(sPriv);
-
- screen->pipe_screen->destroy( screen->pipe_screen );
- screen->pipe_winsys->destroy( screen->pipe_winsys );
- FREE(screen);
- sPriv->private = NULL;
-}
+ char path[512];
+ FILE *file;
+ /*
+ * There must be a better way to get the deviceID.
+ * XXX this only works on Linux.
+ */
+ snprintf(path, sizeof(path), "/sys/class/drm/card%d/device/device", screen->minor);
+ file = fopen(path, "r");
+ if (!file) {
+ return;
+ }
-/**
- * Get information about previous buffer swaps.
- */
-static int
-dri_get_swap_info(__DRIdrawablePrivate * dPriv,
- __DRIswapInfo * sInfo)
-{
- if (dPriv == NULL ||
- dPriv->driverPrivate == NULL ||
- sInfo == NULL)
- return -1;
- else
- return 0;
+ fgets(path, sizeof(path), file);
+ sscanf(path, "%x", &screen->deviceID);
+ fclose(file);
}
+
static const __DRIconfig **
dri_fill_in_modes(__DRIscreenPrivate *psp,
- unsigned pixel_bits )
+ unsigned pixel_bits, unsigned depth_bits,
+ unsigned stencil_bits, GLboolean have_back_buffer)
{
__DRIconfig **configs;
__GLcontextModes *m;
@@ -115,17 +111,19 @@ dri_fill_in_modes(__DRIscreenPrivate *psp,
uint8_t msaa_samples_array[1];
unsigned depth_buffer_factor;
unsigned back_buffer_factor;
+ unsigned msaa_samples_factor;
GLenum fb_format;
GLenum fb_type;
int i;
static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML
+ GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
};
+ /* TODO probe the hardware of what is supports */
depth_bits_array[0] = 0;
- depth_bits_array[1] = depth_bits;
- depth_bits_array[2] = depth_bits;
+ depth_bits_array[1] = 24;
+ depth_bits_array[2] = 24;
stencil_bits_array[0] = 0; /* no depth or stencil */
stencil_bits_array[1] = 0; /* z24x8 */
@@ -134,9 +132,10 @@ dri_fill_in_modes(__DRIscreenPrivate *psp,
msaa_samples_array[0] = 0;
depth_buffer_factor = 3;
- back_buffer_factor = 1;
+ back_buffer_factor = 3;
+ msaa_samples_factor = 1;
- num_modes = depth_buffer_factor * back_buffer_factor * 4;
+ num_modes = depth_buffer_factor * back_buffer_factor * msaa_samples_factor * 4;
if (pixel_bits == 16) {
fb_format = GL_RGB;
@@ -148,85 +147,92 @@ dri_fill_in_modes(__DRIscreenPrivate *psp,
}
configs = driCreateConfigs(fb_format, fb_type,
- depth_bits_array,
- stencil_bits_array, depth_buffer_factor,
+ depth_bits_array,
+ stencil_bits_array, depth_buffer_factor,
back_buffer_modes, back_buffer_factor,
- msaa_samples_array, 1);
+ msaa_samples_array, msaa_samples_factor);
if (configs == NULL) {
debug_printf("%s: driCreateConfigs failed\n", __FUNCTION__);
return NULL;
}
- return configs;
+ for (i = 0; configs[i]; i++) {
+ m = &configs[i]->modes;
+ if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) {
+ m->visualRating = GLX_SLOW_CONFIG;
+ }
+ }
+
+ return (const const __DRIconfig **) configs;
}
+/**
+ * Get information about previous buffer swaps.
+ */
+int
+dri_get_swap_info(__DRIdrawablePrivate * dPriv,
+ __DRIswapInfo * sInfo)
+{
+ if (dPriv == NULL ||
+ dPriv->driverPrivate == NULL ||
+ sInfo == NULL)
+ return -1;
+ else
+ return 0;
+}
-/* This is the driver specific part of the createNewScreen entry point.
- *
- * Returns the __GLcontextModes supported by this driver.
+
+/**
+ * NULL stub for old dri loaders
*/
-static const __DRIconfig **dri_init_screen(__DRIscreenPrivate *sPriv)
+const __DRIconfig **
+dri_init_screen(__DRIscreenPrivate *sPriv)
{
- static const __DRIversion ddx_expected = { 1, 6, 0 }; /* hw query */
- static const __DRIversion dri_expected = { 4, 0, 0 };
- static const __DRIversion drm_expected = { 1, 5, 0 }; /* hw query */
- struct dri_screen *screen;
+ return NULL;
+}
- if (!driCheckDriDdxDrmVersions2("dri",
- &sPriv->dri_version, &dri_expected,
- &sPriv->ddx_version, &ddx_expected,
- &sPriv->drm_version, &drm_expected)) {
- return NULL;
- }
- /* Set up dispatch table to cope with all known extensions:
- */
- driInitExtensions( NULL, card_extensions, GL_FALSE );
+/**
+ * This is the driver specific part of the createNewScreen entry point.
+ *
+ * Returns the __GLcontextModes supported by this driver.
+ */
+const __DRIconfig **
+dri_init_screen2(__DRIscreenPrivate *sPriv)
+{
+ struct dri_screen *screen;
+ /* Set up dispatch table to cope with all known extensions */
+ dri_init_extensions(NULL);
screen = CALLOC_STRUCT(dri_screen);
if (!screen)
goto fail;
screen->sPriv = sPriv;
+ screen->fd = sPriv->fd;
+ dri_get_drm_minor(screen);
+ dri_get_device_id(screen);
sPriv->private = (void *) screen;
+ sPriv->extensions = dri_screen_extensions;
- /* Search the registered winsys' for one that likes this sPriv.
- * This is required in situations where multiple devices speak to
- * the same DDX and are built into the same binary.
- *
- * Note that cases like Intel i915 vs i965 doesn't fall into this
- * category because they are built into separate binaries.
- *
- * Nonetheless, it's healthy to keep that level of detail out of
- * this state_tracker.
- */
- for (i = 0;
- i < dri1_winsys_count &&
- screen->st_winsys == NULL;
- i++)
- {
- screen->dri_winsys =
- dri_winsys[i]->check_dri_privates( sPriv->pDevPriv,
- sPriv->pSAREA
- /* versions, etc?? */));
+ screen->pipe_screen = drm_api_hooks.create_screen(screen->fd, screen->deviceID);
+ if (!screen->pipe_screen) {
+ debug_printf("%s: failed to create pipe_screen\n", __FUNCTION__);
+ goto fail;
}
-
+
+ /* We need to hook in here */
+ screen->pipe_screen->flush_frontbuffer = dri_flush_frontbuffer;
driParseOptionInfo(&screen->optionCache,
- __driConfigOptions,
+ __driConfigOptions,
__driNConfigOptions);
-
- /* Plug our info back into the __DRIscreenPrivate:
- */
- sPriv->private = (void *) screen;
- sPriv->extensions = driScreenExtensions;
-
- return dri_fill_in_modes(sPriv,
- dri_priv->cpp * 8,
+ return dri_fill_in_modes(sPriv,
+ 4 * 8,
24,
8,
1);
@@ -235,21 +241,32 @@ fail:
}
+void
+dri_destroy_screen(__DRIscreenPrivate * sPriv)
+{
+ struct dri_screen *screen = dri_screen(sPriv);
+
+ screen->pipe_screen->destroy(screen->pipe_screen);
+ FREE(screen);
+ sPriv->private = NULL;
+}
-const struct __DriverAPIRec driDriverAPI = {
- .InitScreen = dri_init_screen,
- .DestroyScreen = dri_destroy_screen,
- .CreateContext = dri_create_context,
- .DestroyContext = dri_destroy_context,
- .CreateBuffer = dri_create_buffer,
- .DestroyBuffer = dri_destroy_buffer,
- .SwapBuffers = dri_swap_buffers,
- .MakeCurrent = dri_make_current,
- .UnbindContext = dri_unbind_context,
- .GetSwapInfo = dri_get_swap_info,
- .GetDrawableMSC = driDrawableGetMSC32,
- .WaitForMSC = driWaitForMSC32,
- .CopySubBuffer = dri_copy_sub_buffer,
- //.InitScreen2 = dri_init_screen2,
+PUBLIC const struct __DriverAPIRec driDriverAPI = {
+ .InitScreen = dri_init_screen, /* not supported but exported */
+ .DestroyScreen = dri_destroy_screen,
+ .CreateContext = dri_create_context,
+ .DestroyContext = dri_destroy_context,
+ .CreateBuffer = dri_create_buffer,
+ .DestroyBuffer = dri_destroy_buffer,
+ .SwapBuffers = dri_swap_buffers, /* not supported but exported */
+ .MakeCurrent = dri_make_current,
+ .UnbindContext = dri_unbind_context,
+ .GetSwapInfo = dri_get_swap_info,
+ .GetDrawableMSC = driDrawableGetMSC32,
+ .WaitForMSC = driWaitForMSC32,
+ .CopySubBuffer = dri_copy_sub_buffer, /* not supported but exported */
+ .InitScreen2 = dri_init_screen2,
};
+
+/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/glx/dri/dri_screen.h b/src/gallium/state_trackers/dri2/dri_screen.h
index 12ed86d22a9..fe2676d0be3 100644
--- a/src/gallium/state_trackers/glx/dri/dri_screen.h
+++ b/src/gallium/state_trackers/dri2/dri_screen.h
@@ -18,12 +18,16 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
+/*
+ * Author: Keith Whitwell <keithw@vmware.com>
+ * Author: Jakob Bornecrantz <wallbraker@gmail.com>
+ */
#ifndef DRI_SCREEN_H
#define DRI_SCREEN_H
@@ -35,27 +39,8 @@
struct dri_screen
{
- __DRIScreenPrivate *sPriv;
- struct pipe_winsys *pipe_winsys;
- struct pipe_screen *pipe_screen;
-
- struct {
- /* Need a pipe_surface pointer to do client-side swapbuffers:
- */
- unsigned long buffer_handle;
- struct pipe_surface *surface;
- struct pipe_texture *texture;
-
- int pitch; /* row stride, in bytes */
- int width;
- int height;
- int size;
- int cpp; /* for front and back buffers */
- } front;
-
- int deviceID;
- int drmMinor;
-
+ /* dri */
+ __DRIscreenPrivate *sPriv;
/**
* Configuration cache with default values for all contexts
@@ -67,8 +52,16 @@ struct dri_screen
* which we need a rendering context, but none is currently bound.
*/
struct dri_context *dummyContext;
-};
+ /* drm */
+ int deviceID;
+ int fd;
+ int minor;
+
+ /* gallium */
+ struct pipe_winsys *pipe_winsys;
+ struct pipe_screen *pipe_screen;
+};
/** cast wrapper */
@@ -79,5 +72,19 @@ dri_screen(__DRIscreenPrivate *sPriv)
}
+/***********************************************************************
+ * dri_screen.c
+ */
+const __DRIconfig **
+dri_init_screen2(__DRIscreenPrivate *sPriv);
+
+void
+dri_destroy_screen(__DRIscreenPrivate * sPriv);
+
+int
+dri_get_swap_info(__DRIdrawablePrivate * dPriv,
+ __DRIswapInfo * sInfo);
#endif
+
+/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/egl/Makefile b/src/gallium/state_trackers/egl/Makefile
index c9124b1c90e..692a3c8b76f 100644
--- a/src/gallium/state_trackers/egl/Makefile
+++ b/src/gallium/state_trackers/egl/Makefile
@@ -6,15 +6,15 @@ TOP = ../../../..
include ${TOP}/configs/current
-CFLAGS += -g -Wall -Werror=implicit-function-declaration -fPIC \
+CFLAGS := \
-I${GALLIUMDIR}/include \
-I${GALLIUMDIR}/auxiliary \
-I${TOP}/src/mesa/drivers/dri/common \
-I${TOP}/src/mesa \
-I$(TOP)/include \
-I$(TOP)/src/egl/main \
- $(shell pkg-config --cflags pixman-1 xorg-server) \
- ${LIBDRM_CFLAGS}
+ ${LIBDRM_CFLAGS} \
+ ${CFLAGS}
#############################################
diff --git a/src/gallium/state_trackers/egl/egl_context.c b/src/gallium/state_trackers/egl/egl_context.c
index 8564972b91e..36548fae263 100644
--- a/src/gallium/state_trackers/egl/egl_context.c
+++ b/src/gallium/state_trackers/egl/egl_context.c
@@ -115,7 +115,7 @@ drm_create_context(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, EGLContext
_eglInitContext(drv, dpy, &ctx->base, config, attrib_list);
- ctx->pipe = drm_api_hocks.create_context(dev->screen);
+ ctx->pipe = drm_api_hooks.create_context(dev->screen);
if (!ctx->pipe)
goto err_pipe;
diff --git a/src/gallium/state_trackers/egl/egl_surface.c b/src/gallium/state_trackers/egl/egl_surface.c
index 091d437d81b..e6e80b985aa 100644
--- a/src/gallium/state_trackers/egl/egl_surface.c
+++ b/src/gallium/state_trackers/egl/egl_surface.c
@@ -16,11 +16,11 @@
* Util functions
*/
-static struct drm_mode_modeinfo *
+static drmModeModeInfoPtr
drm_find_mode(drmModeConnectorPtr connector, _EGLMode *mode)
{
int i;
- struct drm_mode_modeinfo *m = NULL;
+ drmModeModeInfoPtr m = NULL;
for (i = 0; i < connector->count_modes; i++) {
m = &connector->modes[i];
@@ -132,7 +132,7 @@ drm_create_texture(_EGLDriver *drv,
scrn->front.width = w;
scrn->front.height = h;
scrn->front.pitch = pitch;
- scrn->front.handle = drm_api_hocks.handle_from_buffer(dev->winsys, scrn->buffer);
+ drm_api_hooks.handle_from_buffer(screen, scrn->buffer, &scrn->front.handle);
if (0)
goto err_handle;
@@ -143,7 +143,7 @@ err_handle:
err_surf:
pipe_texture_reference(&texture, NULL);
err_tex:
- pipe_buffer_reference(screen, &buf, NULL);
+ pipe_buffer_reference(&buf, NULL);
err_buf:
return;
}
@@ -173,7 +173,7 @@ drm_takedown_shown_screen(_EGLDriver *drv, struct drm_screen *screen)
pipe_surface_reference(&screen->surface, NULL);
pipe_texture_reference(&screen->tex, NULL);
- pipe_buffer_reference(dev->screen, &screen->buffer, NULL);
+ pipe_buffer_reference(&screen->buffer, NULL);
screen->shown = 0;
}
@@ -271,7 +271,6 @@ drm_show_screen_surface_mesa(_EGLDriver *drv, EGLDisplay dpy,
struct drm_device *dev = (struct drm_device *)drv;
struct drm_surface *surf = lookup_drm_surface(surface);
struct drm_screen *scrn = lookup_drm_screen(dpy, screen);
- struct pipe_context *pipe;
_EGLMode *mode = _eglLookupMode(dpy, m);
int ret;
unsigned int i, k;
@@ -349,7 +348,7 @@ err_fb:
err_bo:
pipe_surface_reference(&scrn->surface, NULL);
pipe_texture_reference(&scrn->tex, NULL);
- pipe_buffer_reference(dev->screen, &scrn->buffer, NULL);
+ pipe_buffer_reference(&scrn->buffer, NULL);
return EGL_FALSE;
}
@@ -392,7 +391,6 @@ drm_swap_buffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw)
if (surf->screen) {
surf->user->pipe->flush(surf->user->pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_TEXTURE_CACHE, NULL);
surf->user->pipe->surface_copy(surf->user->pipe,
- 0,
surf->screen->surface,
0, 0,
back_surf,
diff --git a/src/gallium/state_trackers/egl/egl_tracker.c b/src/gallium/state_trackers/egl/egl_tracker.c
index dec82c3a002..a22ef381b96 100644
--- a/src/gallium/state_trackers/egl/egl_tracker.c
+++ b/src/gallium/state_trackers/egl/egl_tracker.c
@@ -92,7 +92,7 @@ drm_update_res(struct drm_device *dev)
static void
drm_add_modes_from_connector(_EGLScreen *screen, drmModeConnectorPtr connector)
{
- struct drm_mode_modeinfo *m;
+ drmModeModeInfoPtr m = NULL;
int i;
for (i = 0; i < connector->count_modes; i++) {
@@ -121,7 +121,7 @@ drm_initialize(_EGLDriver *drv, EGLDisplay dpy, EGLint *major, EGLint *minor)
dev->drmFD = fd;
drm_get_device_id(dev);
- dev->screen = drm_api_hocks.create_screen(dev->drmFD, dev->deviceID);
+ dev->screen = drm_api_hooks.create_screen(dev->drmFD, dev->deviceID);
if (!dev->screen)
goto err_screen;
dev->winsys = dev->screen->winsys;
diff --git a/src/gallium/state_trackers/egl/egl_tracker.h b/src/gallium/state_trackers/egl/egl_tracker.h
index 0b4dd9797d5..908bab5f9bf 100644
--- a/src/gallium/state_trackers/egl/egl_tracker.h
+++ b/src/gallium/state_trackers/egl/egl_tracker.h
@@ -128,7 +128,7 @@ struct drm_screen
/*drmModeCrtcPtr crtc;*/
uint32_t crtcID;
- struct drm_mode_modeinfo *mode;
+ drmModeModeInfoPtr mode;
};
diff --git a/src/gallium/state_trackers/g3dvl/Makefile b/src/gallium/state_trackers/g3dvl/Makefile
index cddfca54fe5..f9f4d6be3c3 100644
--- a/src/gallium/state_trackers/g3dvl/Makefile
+++ b/src/gallium/state_trackers/g3dvl/Makefile
@@ -3,7 +3,7 @@ OBJECTS = vl_display.o vl_screen.o vl_context.o vl_surface.o vl_shader_build.o
vl_r16snorm_mc_buf.o
GALLIUMDIR = ../..
-CFLAGS += -g -Wall -Werror=implicit-function-declaration -fPIC \
+CFLAGS += -g -Wall -Werror-implicit-function-declaration -fPIC \
-I${GALLIUMDIR}/include \
-I${GALLIUMDIR}/auxiliary \
-I${GALLIUMDIR}/winsys/g3dvl \
diff --git a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c
index 187a13a5605..b61b49a2f8a 100644
--- a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c
+++ b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c
@@ -237,10 +237,10 @@ static int vlDestroy
pipe->delete_fs_state(pipe, basic_csc->fragment_shader);
for (i = 0; i < 2; ++i)
- pipe_buffer_reference(pipe->screen, &basic_csc->vertex_bufs[i].buffer, NULL);
+ pipe_buffer_reference(&basic_csc->vertex_bufs[i].buffer, NULL);
- pipe_buffer_reference(pipe->screen, &basic_csc->vs_const_buf.buffer, NULL);
- pipe_buffer_reference(pipe->screen, &basic_csc->fs_const_buf.buffer, NULL);
+ pipe_buffer_reference(&basic_csc->vs_const_buf.buffer, NULL);
+ pipe_buffer_reference(&basic_csc->fs_const_buf.buffer, NULL);
FREE(basic_csc);
@@ -371,7 +371,7 @@ static int vlCreateVertexShader
unsigned int ti;
unsigned int i;
- assert(context);
+ assert(csc);
pipe = csc->pipe;
tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token));
@@ -458,7 +458,7 @@ static int vlCreateFragmentShader
unsigned int ti;
unsigned int i;
- assert(context);
+ assert(csc);
pipe = csc->pipe;
tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token));
diff --git a/src/gallium/state_trackers/g3dvl/vl_context.c b/src/gallium/state_trackers/g3dvl/vl_context.c
index 65ddb9f01ef..1d8ad0b0469 100644
--- a/src/gallium/state_trackers/g3dvl/vl_context.c
+++ b/src/gallium/state_trackers/g3dvl/vl_context.c
@@ -41,9 +41,7 @@ static int vlInitCommon(struct vlContext *context)
rast.line_stipple_factor = 0;
rast.line_stipple_pattern = 0;
rast.line_last_pixel = 0;
- /* Don't need clipping, but viewport mapping done here */
- rast.bypass_clipping = 0;
- rast.bypass_vs = 0;
+ rast.bypass_vs_clip_and_viewport = 0;
rast.origin_lower_left = 0;
rast.line_width = 1;
rast.point_smooth = 0;
diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c
index 2176bb86d8a..eb8270ecad3 100644
--- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c
+++ b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c
@@ -66,7 +66,7 @@ struct vlR16SnormBufferedMC
struct vlVertex2f zero_block[3];
unsigned int num_macroblocks;
struct vlMpeg2MacroBlock *macroblocks;
- struct pipe_surface *tex_surface[3];
+ struct pipe_transfer *tex_transfer[3];
short *texels[3];
struct pipe_context *pipe;
@@ -187,7 +187,7 @@ static inline int vlGrabBlocks
assert(mc);
assert(blocks);
- tex_pitch = mc->tex_surface[0]->stride / mc->tex_surface[0]->block.size;
+ tex_pitch = mc->tex_transfer[0]->stride / mc->tex_transfer[0]->block.size;
texels = mc->texels[0] + mbpy * tex_pitch + mbpx;
for (y = 0; y < 2; ++y)
@@ -235,7 +235,7 @@ static inline int vlGrabBlocks
for (tb = 0; tb < 2; ++tb)
{
- tex_pitch = mc->tex_surface[tb + 1]->stride / mc->tex_surface[tb + 1]->block.size;
+ tex_pitch = mc->tex_transfer[tb + 1]->stride / mc->tex_transfer[tb + 1]->block.size;
texels = mc->texels[tb + 1] + mbpy * tex_pitch + mbpx;
if ((coded_block_pattern >> (1 - tb)) & 1)
@@ -635,8 +635,8 @@ static int vlFlush
for (i = 0; i < 3; ++i)
{
- pipe_surface_unmap(mc->tex_surface[i]);
- pipe_surface_reference(&mc->tex_surface[i], NULL);
+ pipe->screen->transfer_unmap(pipe->screen, mc->tex_transfer[i]);
+ pipe->screen->tex_transfer_destroy(mc->tex_transfer[i]);
}
mc->render_target.cbufs[0] = pipe->screen->get_tex_surface
@@ -809,14 +809,16 @@ static int vlRenderMacroBlocksMpeg2R16SnormBuffered
for (i = 0; i < 3; ++i)
{
- mc->tex_surface[i] = mc->pipe->screen->get_tex_surface
+ mc->tex_transfer[i] = mc->pipe->screen->get_tex_transfer
(
mc->pipe->screen,
mc->textures.all[i],
- 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD
+ 0, 0, 0, PIPE_TRANSFER_WRITE, 0, 0,
+ surface->texture->width[0],
+ surface->texture->height[0]
);
- mc->texels[i] = pipe_surface_map(mc->tex_surface[i], PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD);
+ mc->texels[i] = mc->pipe->screen->transfer_map(mc->pipe->screen, mc->tex_transfer[i]);
}
}
@@ -854,7 +856,7 @@ static int vlDestroy
pipe->delete_sampler_state(pipe, mc->samplers.all[i]);
for (i = 0; i < 3; ++i)
- pipe_buffer_reference(pipe->screen, &mc->vertex_bufs.all[i].buffer, NULL);
+ pipe_buffer_reference(&mc->vertex_bufs.all[i].buffer, NULL);
/* Textures 3 & 4 are not created directly, no need to release them here */
for (i = 0; i < 3; ++i)
@@ -871,8 +873,8 @@ static int vlDestroy
pipe->delete_fs_state(pipe, mc->b_fs[i]);
}
- pipe_buffer_reference(pipe->screen, &mc->vs_const_buf.buffer, NULL);
- pipe_buffer_reference(pipe->screen, &mc->fs_const_buf.buffer, NULL);
+ pipe_buffer_reference(&mc->vs_const_buf.buffer, NULL);
+ pipe_buffer_reference(&mc->fs_const_buf.buffer, NULL);
FREE(mc->macroblocks);
FREE(mc);
diff --git a/src/gallium/state_trackers/glx/dri/dri_drawable.c b/src/gallium/state_trackers/glx/dri/dri_drawable.c
deleted file mode 100644
index b712acda88e..00000000000
--- a/src/gallium/state_trackers/glx/dri/dri_drawable.c
+++ /dev/null
@@ -1,363 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2009, VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "dri_screen.h"
-#include "dri_context.h"
-#include "dri_swapbuffers.h"
-
-#include "pipe/p_context.h"
-#include "state_tracker/st_public.h"
-#include "state_tracker/st_context.h"
-#include "state_tracker/st_cb_fbo.h"
-
-
-static void
-blit_swapbuffers(__DRIdrawablePrivate *dPriv,
- __DRIcontextPrivate *cPriv,
- struct pipe_surface *src,
- const drm_clip_rect_t *rect)
-{
- struct dri_screen *screen = dri_screen(dPriv->driScreenPriv);
- struct dri_drawable *fb = dri_drawable(dPriv);
- struct dri_context *context = dri_context(cPriv);
-
- const int nbox = dPriv->numClipRects;
- const drm_clip_rect_t *pbox = dPriv->pClipRects;
-
- struct pipe_surface *dest = fb->front_surface;
- const int backWidth = fb->stfb->Base.Width;
- const int backHeight = fb->stfb->Base.Height;
- int i;
-
- for (i = 0; i < nbox; i++, pbox++) {
- drm_clip_rect_t box;
- drm_clip_rect_t sbox;
-
- if (pbox->x1 > pbox->x2 ||
- pbox->y1 > pbox->y2 ||
- (pbox->x2 - pbox->x1) > dest->width ||
- (pbox->y2 - pbox->y1) > dest->height)
- continue;
-
- box = *pbox;
-
- if (rect) {
- drm_clip_rect_t rrect;
-
- rrect.x1 = dPriv->x + rect->x1;
- rrect.y1 = (dPriv->h - rect->y1 - rect->y2) + dPriv->y;
- rrect.x2 = rect->x2 + rrect.x1;
- rrect.y2 = rect->y2 + rrect.y1;
- if (rrect.x1 > box.x1)
- box.x1 = rrect.x1;
- if (rrect.y1 > box.y1)
- box.y1 = rrect.y1;
- if (rrect.x2 < box.x2)
- box.x2 = rrect.x2;
- if (rrect.y2 < box.y2)
- box.y2 = rrect.y2;
-
- if (box.x1 > box.x2 || box.y1 > box.y2)
- continue;
- }
-
- /* restrict blit to size of actually rendered area */
- if (box.x2 - box.x1 > backWidth)
- box.x2 = backWidth + box.x1;
- if (box.y2 - box.y1 > backHeight)
- box.y2 = backHeight + box.y1;
-
- debug_printf("%s: box %d,%d-%d,%d\n", __FUNCTION__,
- box.x1, box.y1, box.x2, box.y2);
-
- sbox.x1 = box.x1 - dPriv->x;
- sbox.y1 = box.y1 - dPriv->y;
-
- ctx->st->pipe->surface_copy( ctx->st->pipe,
- FALSE,
- dest,
- box.x1, box.y1,
- src,
- sbox.x1, sbox.y1,
- box.x2 - box.x1,
- box.y2 - box.y1 );
- }
-}
-
-/**
- * Display a colorbuffer surface in an X window.
- * Used for SwapBuffers and flushing front buffer rendering.
- *
- * \param dPriv the window/drawable to display into
- * \param surf the surface to display
- * \param rect optional subrect of surface to display (may be NULL).
- */
-static void
-dri_display_surface(__DRIdrawablePrivate *dPriv,
- struct pipe_surface *source,
- const drm_clip_rect_t *rect)
-{
- struct dri_drawable *drawable = dri_drawable(dPriv);
- struct dri_screen *screen = dri_screen(dPriv->driScreenPriv);
- struct dri_context *context = screen->dummy_context;
- struct pipe_winsys *winsys = screen->winsys;
-
- if (!context)
- return;
-
- if (drawable->last_swap_fence) {
- winsys->fence_finish( winsys,
- drawable->last_swap_fence,
- 0 );
-
- winsys->fence_reference( winsys,
- &drawable->last_swap_fence,
- NULL );
- }
-
- drawable->last_swap_fence = drawable->first_swap_fence;
- drawable->first_swap_fence = NULL;
-
- /* Call lock_hardware to update dPriv cliprects.
- */
- dri_lock_hardware(context, drawable);
- {
- if (dPriv->numClipRects) {
- blit_swapbuffers( context, dPriv, source, rect );
- }
- }
- dri_unlock_hardware(context);
-
- if (drawble->stamp != drawable->dPriv->lastStamp) {
- dri_update_window_size( dpriv );
- }
-}
-
-
-
-/**
- * This will be called a drawable is known to have moved/resized.
- */
-void
-dri_update_window_size(__DRIdrawablePrivate *dPriv)
-{
- struct dri_drawable *drawable = dri_drawable(dPriv);
- st_resize_framebuffer(drawable->stfb, dPriv->w, dPriv->h);
- drawable->stamp = dPriv->lastStamp;
-}
-
-
-
-void
-dri_swap_buffers(__DRIdrawablePrivate * dPriv)
-{
- struct dri_drawable *drawable = dri_drawable(dPriv);
- struct pipe_surface *back_surf;
-
- assert(drawable);
- assert(drawable->stfb);
-
- back_surf = st_get_framebuffer_surface(drawable->stfb,
- ST_SURFACE_BACK_LEFT);
- if (back_surf) {
- st_notify_swapbuffers(drawable->stfb);
- dri_display_surface(dPriv, back_surf, NULL);
- st_notify_swapbuffers_complete(drawable->stfb);
- }
-}
-
-
-/**
- * Called via glXCopySubBufferMESA() to copy a subrect of the back
- * buffer to the front buffer/screen.
- */
-void
-dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h)
-{
- struct dri_drawable *drawable = dri_drawable(dPriv);
- struct pipe_surface *back_surf;
-
- assert(drawable);
- assert(drawable->stfb);
-
- back_surf = st_get_framebuffer_surface(drawable->stfb,
- ST_SURFACE_BACK_LEFT);
- if (back_surf) {
- drm_clip_rect_t rect;
- rect.x1 = x;
- rect.y1 = y;
- rect.x2 = w;
- rect.y2 = h;
-
- st_notify_swapbuffers(drawable->stfb);
- dri_display_surface(dPriv, back_surf, &rect);
- }
-}
-
-
-
-/*
- * The state tracker keeps track of whether the fake frontbuffer has
- * been touched by any rendering since the last time we copied its
- * contents to the real frontbuffer. Our task is easy:
- */
-static void
-dri_flush_frontbuffer( struct pipe_winsys *winsys,
- struct pipe_surface *surf,
- void *context_private)
-{
- struct dri_context *dri = (struct dri_context *) context_private;
- __DRIdrawablePrivate *dPriv = dri->driDrawable;
-
- dri_display_surface(dPriv, surf, NULL);
-}
-
-
-
-/* Need to create a surface which wraps the front surface to support
- * client-side swapbuffers.
- */
-static void
-dri_create_front_surface(struct dri_screen *screen,
- struct pipe_winsys *winsys,
- unsigned handle)
-{
- struct pipe_screen *pipe_screen = screen->pipe_screen;
- struct pipe_texture *texture;
- struct pipe_texture templat;
- struct pipe_surface *surface;
- struct pipe_buffer *buffer;
- unsigned pitch;
-
- assert(screen->front.cpp == 4);
-
-// buffer = dri_buffer_from_handle(screen->winsys,
-// "front", handle);
-
- if (!buffer)
- return;
-
- screen->front.buffer = dri_bo(buffer);
-
- memset(&templat, 0, sizeof(templat));
- templat.tex_usage |= PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
- templat.target = PIPE_TEXTURE_2D;
- templat.last_level = 0;
- templat.depth[0] = 1;
- templat.format = PIPE_FORMAT_A8R8G8B8_UNORM;
- templat.width[0] = screen->front.width;
- templat.height[0] = screen->front.height;
- pf_get_block(templat.format, &templat.block);
- pitch = screen->front.pitch;
-
- texture = pipe_screen->texture_blanket(pipe_screen,
- &templat,
- &pitch,
- buffer);
-
- /* Unref the buffer we don't need it anyways */
- pipe_buffer_reference(screen, &buffer, NULL);
-
- surface = pipe_screen->get_tex_surface(pipe_screen,
- texture,
- 0,
- 0,
- 0,
- PIPE_BUFFER_USAGE_GPU_WRITE);
-
- screen->front.texture = texture;
- screen->front.surface = surface;
-}
-
-/**
- * This is called when we need to set up GL rendering to a new X window.
- */
-static boolean
-dri_create_buffer(__DRIscreenPrivate *sPriv,
- __DRIdrawablePrivate *dPriv,
- const __GLcontextModes *visual,
- boolean isPixmap)
-{
- enum pipe_format colorFormat, depthFormat, stencilFormat;
- struct dri_drawable *drawable;
-
- if (isPixmap)
- goto fail; /* not implemented */
-
- drawable = CALLOC_STRUCT(dri_drawable);
- if (drawable == NULL)
- goto fail;
-
- /* XXX: todo: use the pipe_screen queries to figure out which
- * render targets are supportable.
- */
- if (visual->redBits == 5)
- colorFormat = PIPE_FORMAT_R5G6B5_UNORM;
- else
- colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM;
-
- if (visual->depthBits == 16)
- depthFormat = PIPE_FORMAT_Z16_UNORM;
- else if (visual->depthBits == 24) {
- if (visual->stencilBits == 8)
- depthFormat = PIPE_FORMAT_S8Z24_UNORM;
- else
- depthFormat = PIPE_FORMAT_X8Z24_UNORM;
- }
-
- drawable->stfb = st_create_framebuffer(visual,
- colorFormat,
- depthFormat,
- dPriv->w,
- dPriv->h,
- (void*) drawable);
- if (drawable->stfb == NULL)
- goto fail;
-
- dPriv->driverPrivate = (void *) drawable;
- return GL_TRUE;
-
-fail:
- FREE(drawable);
- return GL_FALSE;
-}
-
-static void
-dri_destroy_buffer(__DRIdrawablePrivate *dPriv)
-{
- struct dri_drawable *drawable = dri_drawable(dPriv);
-
- /* No particular need to wait on fences before dereferencing them:
- */
- winsys->fence_reference( winsys, &ctx->last_swap_fence, NULL );
- winsys->fence_reference( winsys, &ctx->first_swap_fence, NULL );
-
- st_unreference_framebuffer(drawable->stfb);
-
- FREE(drawable);
-}
-
diff --git a/src/gallium/state_trackers/glx/dri/dri_lock.c b/src/gallium/state_trackers/glx/dri/dri_lock.c
deleted file mode 100644
index b272ab55f34..00000000000
--- a/src/gallium/state_trackers/glx/dri/dri_lock.c
+++ /dev/null
@@ -1,90 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2009 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#include "pipe/p_thread.h"
-#include "dri_context.h"
-#include "xf86drm.h"
-
-pipe_static_mutex( lockMutex );
-
-static void
-dri_contended_lock(struct dri_context *ctx)
-{
- __DRIdrawablePrivate *dPriv = ctx->dPriv;
- __DRIcontextPrivate *cPriv = ctx->cPriv;
- __DRIscreenPrivate *sPriv = cPriv->driScreenPriv;
-
- drmGetLock(sPriv->fd, cPriv->hHWContext, 0);
-
- /* Perform round trip communication with server (including dropping
- * and retaking the above lock) to update window dimensions:
- */
- if (dPriv)
- DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
-}
-
-
-/* Lock the hardware and validate our state.
- */
-void dri_lock_hardware( struct dri_context *ctx )
-{
- __DRIcontextPrivate *cPriv = ctx->cPriv;
- __DRIscreenPrivate *sPriv = cPriv->driScreenPriv;
- char __ret = 0;
-
- pipe_mutex_lock(lockMutex);
- assert(!ctx->locked);
-
- DRM_CAS((drmLock *) &sPriv->pSAREA->lock,
- cPriv->hHWContext,
- (DRM_LOCK_HELD | cPriv->hHWContext),
- __ret);
-
- if (__ret)
- dri_contended_lock( ctx );
-
- ctx->locked = TRUE;
-}
-
-
-/* Unlock the hardware using the global current context
- */
-void dri_unlock_hardware( struct dri_context *ctx )
-{
- __DRIcontextPrivate *cPriv = ctx->cPriv;
- __DRIscreenPrivate *sPriv = cPriv->driScreenPriv;
-
- assert(ctx->locked);
- ctx->locked = FALSE;
-
- DRM_UNLOCK(sPriv->fd,
- (drmLock *) &sPriv->pSAREA->lock,
- cPriv->hHWContext);
-
- pipe_mutex_unlock(lockMutex);
-}
diff --git a/src/gallium/state_trackers/glx/xlib/Makefile b/src/gallium/state_trackers/glx/xlib/Makefile
index 1b63db1f0ea..6d10b090aa0 100644
--- a/src/gallium/state_trackers/glx/xlib/Makefile
+++ b/src/gallium/state_trackers/glx/xlib/Makefile
@@ -3,23 +3,15 @@ include $(TOP)/configs/current
LIBNAME = xlib
-
-DRIVER_INCLUDES = \
+LIBRARY_INCLUDES = \
-I$(TOP)/include \
-I$(TOP)/src/mesa \
- -I$(TOP)/src/mesa/main \
- -I$(TOP)/src/gallium/include \
- -I$(TOP)/src/gallium/drivers \
- -I$(TOP)/src/gallium/auxiliary
+ -I$(TOP)/src/mesa/main
C_SOURCES = \
- glxapi.c \
- fakeglx.c \
- fakeglx_fonts.c \
+ glxapi.c \
+ fakeglx.c \
+ fakeglx_fonts.c \
xm_api.c
-
include ../../../Makefile.template
-
-symlinks:
-
diff --git a/src/gallium/state_trackers/glx/xlib/SConscript b/src/gallium/state_trackers/glx/xlib/SConscript
index 14cdad69cbe..0dbe3413972 100644
--- a/src/gallium/state_trackers/glx/xlib/SConscript
+++ b/src/gallium/state_trackers/glx/xlib/SConscript
@@ -5,8 +5,7 @@ Import('*')
if env['platform'] == 'linux' \
and 'mesa' in env['statetrackers'] \
- and ('softpipe' or 'i915simple' or 'trace') in env['drivers'] \
- and not env['dri']:
+ and ('softpipe' or 'i915simple' or 'trace') in env['drivers']:
env = env.Clone()
@@ -15,6 +14,8 @@ if env['platform'] == 'linux' \
'#/src/mesa/main',
])
+ env.Append(CPPDEFINES = ['USE_XSHM'])
+
st_xlib = env.ConvenienceLibrary(
target = 'st_xlib',
source = [ 'glxapi.c',
diff --git a/src/gallium/state_trackers/glx/xlib/glxapi.c b/src/gallium/state_trackers/glx/xlib/glxapi.c
index 1ff04804f15..c2cb34d7cf7 100644
--- a/src/gallium/state_trackers/glx/xlib/glxapi.c
+++ b/src/gallium/state_trackers/glx/xlib/glxapi.c
@@ -34,13 +34,21 @@
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
-#include "main/glheader.h"
#include "glapi/glapi.h"
#include "glxapi.h"
#include "fakeglx.h"
#include "pipe/p_thread.h"
+#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
+# define PUBLIC __attribute__((visibility("default")))
+# define USED __attribute__((used))
+#else
+# define PUBLIC
+# define USED
+#endif
+
+
struct display_dispatch {
Display *Dpy;
struct _glxapi_table *Table;
diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c
index 33dc044ad55..a3d16516531 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_api.c
+++ b/src/gallium/state_trackers/glx/xlib/xm_api.c
@@ -458,7 +458,7 @@ xmesa_free_buffer(XMesaBuffer buffer)
XDestroyImage(buffer->tempImage);
/* Unreference. If count = zero we'll really delete the buffer */
- _mesa_unreference_framebuffer(&fb);
+ _mesa_reference_framebuffer(&fb, NULL);
XFreeGC(b->xm_visual->display, b->gc);
@@ -763,7 +763,8 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
c->xm_visual = v;
c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */
-
+ c->xm_read_buffer = NULL;
+
/* XXX: create once per Xlib Display.
*/
screen = driver.create_pipe_screen();
@@ -1037,27 +1038,25 @@ PUBLIC
GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
XMesaBuffer readBuffer )
{
+ XMesaContext old_ctx = XMesaGetCurrentContext();
+
+ if (old_ctx && old_ctx != c) {
+ XMesaFlush(old_ctx);
+ old_ctx->xm_buffer = NULL;
+ old_ctx->xm_read_buffer = NULL;
+ }
+
if (c) {
if (!drawBuffer || !readBuffer)
return GL_FALSE; /* must specify buffers! */
-#if 0
- /* XXX restore this optimization */
- if (&(c->mesa) == _mesa_get_current_context()
- && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer
- && c->mesa.ReadBuffer == &readBuffer->mesa_buffer
- && xmesa_buffer(c->mesa.DrawBuffer)->wasCurrent) {
- /* same context and buffer, do nothing */
- return GL_TRUE;
- }
-#endif
+ if (c == old_ctx &&
+ c->xm_buffer == drawBuffer &&
+ c->xm_read_buffer == readBuffer)
+ return GL_TRUE;
c->xm_buffer = drawBuffer;
-
- /* Call this periodically to detect when the user has begun using
- * GL rendering from multiple threads.
- */
- _glapi_check_multithread();
+ c->xm_read_buffer = readBuffer;
st_make_current(c->st, drawBuffer->stfb, readBuffer->stfb);
@@ -1071,6 +1070,7 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
else {
/* Detach */
st_make_current( NULL, NULL, NULL );
+
}
return GL_TRUE;
}
@@ -1143,7 +1143,6 @@ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
return;
pipe->surface_copy(pipe,
- FALSE,
surf_front, x, y, /* dest */
surf_back, x, y, /* src */
width, height);
diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.h b/src/gallium/state_trackers/glx/xlib/xm_api.h
index 2b8302d1747..bdd434cd364 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_api.h
+++ b/src/gallium/state_trackers/glx/xlib/xm_api.h
@@ -295,6 +295,7 @@ struct xmesa_context {
struct st_context *st;
XMesaVisual xm_visual; /** pixel format info */
XMesaBuffer xm_buffer; /** current drawbuffer */
+ XMesaBuffer xm_read_buffer; /** current readbuffer */
};
diff --git a/src/gallium/state_trackers/python/gallium.i b/src/gallium/state_trackers/python/gallium.i
index f4c4b36ea7d..79e68de1df8 100644
--- a/src/gallium/state_trackers/python/gallium.i
+++ b/src/gallium/state_trackers/python/gallium.i
@@ -42,13 +42,15 @@
#include "pipe/p_screen.h"
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
-#include "util/u_memory.h"
-#include "pipe/p_shader_tokens.h"
+#include "pipe/p_shader_tokens.h"
+#include "pipe/internal/p_winsys_screen.h"
#include "cso_cache/cso_context.h"
-#include "util/u_draw_quad.h"
-#include "util/u_tile.h"
-#include "tgsi/tgsi_text.h"
-#include "tgsi/tgsi_dump.h"
+#include "util/u_draw_quad.h"
+#include "util/u_tile.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "tgsi/tgsi_text.h"
+#include "tgsi/tgsi_dump.h"
#include "st_device.h"
#include "st_sample.h"
@@ -93,7 +95,7 @@
%include "p_compiler.i"
-%include "pipe/p_defines.h";
+%include "p_defines.h";
%include "p_format.i"
%include "p_device.i"
diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i
index 7b8b64b5923..1fdbdf98b26 100644
--- a/src/gallium/state_trackers/python/p_context.i
+++ b/src/gallium/state_trackers/python/p_context.i
@@ -121,7 +121,6 @@ struct st_context {
struct pipe_constant_buffer state;
memset(&state, 0, sizeof(state));
state.buffer = buffer ? buffer->buffer : NULL;
- state.size = buffer->buffer->size;
$self->pipe->set_constant_buffer($self->pipe, shader, index, &state);
}
@@ -161,7 +160,7 @@ struct st_context {
struct pipe_vertex_buffer state;
memset(&state, 0, sizeof(state));
- state.pitch = pitch;
+ state.stride = pitch;
state.max_index = max_index;
state.buffer_offset = buffer_offset;
state.buffer = buffer ? buffer->buffer : NULL;
@@ -248,7 +247,7 @@ struct st_context {
util_draw_vertex_buffer(pipe, vbuf, 0, prim, num_verts, num_attribs);
error2:
- pipe_buffer_reference(screen, &vbuf, NULL);
+ pipe_buffer_reference(&vbuf, NULL);
error1:
;
}
@@ -266,13 +265,12 @@ error1:
* Surface functions
*/
- void surface_copy(int do_flip,
- struct pipe_surface *dest,
+ void surface_copy(struct pipe_surface *dest,
unsigned destx, unsigned desty,
struct pipe_surface *src,
unsigned srcx, unsigned srcy,
unsigned width, unsigned height) {
- $self->pipe->surface_copy($self->pipe, do_flip, dest, destx, desty, src, srcx, srcy, width, height);
+ $self->pipe->surface_copy($self->pipe, dest, destx, desty, src, srcx, srcy, width, height);
}
void surface_fill(struct pipe_surface *dst,
diff --git a/src/gallium/state_trackers/python/p_state.i b/src/gallium/state_trackers/python/p_state.i
index 7f5760b3b66..110b3d5da43 100644
--- a/src/gallium/state_trackers/python/p_state.i
+++ b/src/gallium/state_trackers/python/p_state.i
@@ -37,6 +37,7 @@
%ignore winsys;
%ignore pipe_vertex_buffer::buffer;
+%include "pipe/p_compiler.h";
%include "pipe/p_state.h";
diff --git a/src/gallium/state_trackers/python/p_texture.i b/src/gallium/state_trackers/python/p_texture.i
index 08ba0ebe4d0..1e64fc8e41f 100644
--- a/src/gallium/state_trackers/python/p_texture.i
+++ b/src/gallium/state_trackers/python/p_texture.i
@@ -121,6 +121,50 @@
pipe_put_tile_rgba($self, x, y, w, h, rgba);
}
+ %cstring_output_allocate_size(char **STRING, int *LENGTH, free(*$1));
+ void
+ get_tile_rgba8(unsigned x, unsigned y, unsigned w, unsigned h, char **STRING, int *LENGTH)
+ {
+ unsigned surface_usage;
+ float *rgba;
+ unsigned char *rgba8;
+ unsigned i, j, k;
+
+ *LENGTH = 0;
+ *STRING = NULL;
+
+ if (!$self)
+ return;
+
+ *LENGTH = h*w*4;
+ *STRING = (char *) malloc(*LENGTH);
+ if(!*STRING)
+ return;
+
+ rgba = malloc(w*4*sizeof(float));
+ if(!rgba)
+ return;
+
+ rgba8 = (unsigned char *) *STRING;
+
+ /* XXX: force mappable surface */
+ surface_usage = $self->usage;
+ $self->usage |= PIPE_BUFFER_USAGE_CPU_READ;
+
+ for(j = 0; j < h; ++j) {
+ pipe_get_tile_rgba($self,
+ x, y + j, w, 1,
+ rgba);
+ for(i = 0; i < w; ++i)
+ for(k = 0; k <4; ++k)
+ rgba8[j*w*4 + i*4 + k] = float_to_ubyte(rgba[i*4 + k]);
+ }
+
+ $self->usage = surface_usage;
+
+ free(rgba);
+ }
+
void
get_tile_z(unsigned x, unsigned y, unsigned w, unsigned h, unsigned *z) {
pipe_get_tile_z($self, x, y, w, h, z);
@@ -181,7 +225,7 @@ struct st_buffer {
unsigned __len__(void)
{
- assert($self->buffer->refcount);
+ assert(p_atomic_read(&$self->buffer->reference.count) > 0);
return $self->buffer->size;
}
@@ -191,7 +235,7 @@ struct st_buffer {
struct pipe_screen *screen = $self->st_dev->screen;
const char *map;
- assert($self->buffer->refcount);
+ assert(p_atomic_read(&$self->buffer->reference.count) > 0);
*LENGTH = $self->buffer->size;
*STRING = (char *) malloc($self->buffer->size);
@@ -211,7 +255,7 @@ struct st_buffer {
struct pipe_screen *screen = $self->st_dev->screen;
char *map;
- assert($self->buffer->refcount);
+ assert(p_atomic_read(&$self->buffer->reference.count) > 0);
if(offset > $self->buffer->size) {
PyErr_SetString(PyExc_ValueError, "offset must be smaller than buffer size");
diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py
index f418f80d7b4..e6999a2211e 100755
--- a/src/gallium/state_trackers/python/retrace/interpreter.py
+++ b/src/gallium/state_trackers/python/retrace/interpreter.py
@@ -35,21 +35,19 @@ import model
import parser
+try:
+ from struct import unpack_from
+except ImportError:
+ def unpack_from(fmt, buf, offset=0):
+ size = struct.calcsize(fmt)
+ return struct.unpack(fmt, buf[offset:offset + size])
+
+
def make_image(surface):
- pixels = gallium.FloatArray(surface.height*surface.width*4)
- surface.get_tile_rgba(0, 0, surface.width, surface.height, pixels)
+ data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
import Image
- outimage = Image.new(
- mode='RGB',
- size=(surface.width, surface.height),
- color=(0,0,0))
- outpixels = outimage.load()
- for y in range(0, surface.height):
- for x in range(0, surface.width):
- offset = (y*surface.width + x)*4
- r, g, b, a = [int(pixels[offset + ch]*255) for ch in range(4)]
- outpixels[x, y] = r, g, b
+ outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
return outimage
def save_image(filename, surface):
@@ -77,6 +75,7 @@ def show_image(surface):
root.mainloop()
+verbose = 1
class Struct:
@@ -297,6 +296,7 @@ class Context(Object):
self.zsbuf = None
self.vbufs = []
self.velems = []
+ self.dirty = False
def destroy(self):
pass
@@ -374,18 +374,23 @@ class Context(Object):
_state.ucp = ucp
self.real.set_clip(_state)
+ def dump_constant_buffer(self, buffer):
+ if verbose < 2:
+ return
+
+ data = buffer.read()
+ format = '4f'
+ index = 0
+ for offset in range(0, len(data), struct.calcsize(format)):
+ x, y, z, w = unpack_from(format, data, offset)
+ sys.stdout.write('\tCONST[%2u] = {%10.4f, %10.4f, %10.4f, %10.4f}\n' % (index, x, y, z, w))
+ index += 1
+
def set_constant_buffer(self, shader, index, state):
if state is not None:
self.real.set_constant_buffer(shader, index, state.buffer)
- if 1:
- data = state.buffer.read()
- format = '4f'
- index = 0
- for offset in range(0, len(data), struct.calcsize(format)):
- x, y, z, w = struct.unpack_from(format, data, offset)
- sys.stdout.write('\tCONST[%2u] = {%10.4f, %10.4f, %10.4f, %10.4f}\n' % (index, x, y, z, w))
- index += 1
+ self.dump_constant_buffer(state.buffer)
def set_framebuffer_state(self, state):
_state = gallium.Framebuffer()
@@ -436,6 +441,9 @@ class Context(Object):
pass
def dump_vertices(self, start, count):
+ if verbose < 2:
+ return
+
for index in range(start, start + count):
if index >= start + 16:
sys.stdout.write('\t...\n')
@@ -454,12 +462,15 @@ class Context(Object):
}[velem.src_format]
data = vbuf.buffer.read()
- values = struct.unpack_from(format, data, offset)
+ values = unpack_from(format, data, offset)
sys.stdout.write('\t\t{' + ', '.join(map(str, values)) + '},\n')
assert len(values) == velem.nr_components
sys.stdout.write('\t},\n')
def dump_indices(self, ibuf, isize, start, count):
+ if verbose < 2:
+ return
+
format = {
1: 'B',
2: 'H',
@@ -477,7 +488,7 @@ class Context(Object):
sys.stdout.write('\t...\n')
break
offset = i*isize
- index, = struct.unpack_from(format, data, offset)
+ index, = unpack_from(format, data, offset)
sys.stdout.write('\t\t%u,\n' % index)
minindex = min(minindex, index)
maxindex = max(maxindex, index)
@@ -489,25 +500,35 @@ class Context(Object):
self.dump_vertices(start, count)
self.real.draw_arrays(mode, start, count)
+
+ self.dirty = True
def draw_elements(self, indexBuffer, indexSize, mode, start, count):
- minindex, maxindex = self.dump_indices(indexBuffer, indexSize, start, count)
- self.dump_vertices(minindex, maxindex - minindex)
+ if verbose >= 2:
+ minindex, maxindex = self.dump_indices(indexBuffer, indexSize, start, count)
+ self.dump_vertices(minindex, maxindex - minindex)
self.real.draw_elements(indexBuffer, indexSize, mode, start, count)
+
+ self.dirty = True
def draw_range_elements(self, indexBuffer, indexSize, minIndex, maxIndex, mode, start, count):
- minindex, maxindex = self.dump_indices(indexBuffer, indexSize, start, count)
- minindex = min(minindex, minIndex)
- maxindex = min(maxindex, maxIndex)
- self.dump_vertices(minindex, maxindex - minindex)
+ if verbose >= 2:
+ minindex, maxindex = self.dump_indices(indexBuffer, indexSize, start, count)
+ minindex = min(minindex, minIndex)
+ maxindex = min(maxindex, maxIndex)
+ self.dump_vertices(minindex, maxindex - minindex)
self.real.draw_range_elements(indexBuffer, indexSize, minIndex, maxIndex, mode, start, count)
+
+ self.dirty = True
def flush(self, flags):
self.real.flush(flags)
- if flags & gallium.PIPE_FLUSH_FRAME:
- self._update()
+ if self.dirty:
+ if flags & gallium.PIPE_FLUSH_FRAME:
+ self._update()
+ self.dirty = False
return None
def clear(self, surface, value):
@@ -553,7 +574,8 @@ class Interpreter(parser.TraceDumper):
if (call.klass, call.method) in self.ignore_calls:
return
- parser.TraceDumper.handle_call(self, call)
+ if verbose >= 1:
+ parser.TraceDumper.handle_call(self, call)
args = [self.interpret_arg(arg) for name, arg in call.args]
diff --git a/src/gallium/state_trackers/python/samples/tri.py b/src/gallium/state_trackers/python/samples/tri.py
index 193479f7d6c..d3ccb6c2f46 100644
--- a/src/gallium/state_trackers/python/samples/tri.py
+++ b/src/gallium/state_trackers/python/samples/tri.py
@@ -31,20 +31,10 @@ from gallium import *
def make_image(surface):
- pixels = FloatArray(surface.height*surface.width*4)
- surface.get_tile_rgba(0, 0, surface.width, surface.height, pixels)
+ data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
import Image
- outimage = Image.new(
- mode='RGB',
- size=(surface.width, surface.height),
- color=(0,0,0))
- outpixels = outimage.load()
- for y in range(0, surface.height):
- for x in range(0, surface.width):
- offset = (y*surface.width + x)*4
- r, g, b, a = [int(pixels[offset + ch]*255) for ch in range(4)]
- outpixels[x, y] = r, g, b
+ outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
return outimage
def save_image(filename, surface):
diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c
index 20dd8d269d9..366d4eb19af 100644
--- a/src/gallium/state_trackers/python/st_device.c
+++ b/src/gallium/state_trackers/python/st_device.c
@@ -51,11 +51,20 @@ st_device_really_destroy(struct st_device *st_dev)
}
+static void
+st_device_reference(struct st_device **ptr, struct st_device *st_dev)
+{
+ struct st_device *old_dev = *ptr;
+
+ if (pipe_reference((struct pipe_reference **)ptr, &st_dev->reference))
+ st_device_really_destroy(old_dev);
+}
+
+
void
st_device_destroy(struct st_device *st_dev)
{
- if(!--st_dev->refcount)
- st_device_really_destroy(st_dev);
+ st_device_reference(&st_dev, NULL);
}
@@ -72,7 +81,7 @@ st_device_create_from_st_winsys(const struct st_winsys *st_ws)
if(!st_dev)
return NULL;
- st_dev->refcount = 1;
+ pipe_reference_init(&st_dev->reference, 1);
st_dev->st_ws = st_ws;
st_dev->real_screen = st_ws->screen_create();
@@ -124,8 +133,7 @@ st_context_destroy(struct st_context *st_ctx)
FREE(st_ctx);
- if(!--st_dev->refcount)
- st_device_really_destroy(st_dev);
+ st_device_reference(&st_dev, NULL);
}
}
@@ -139,8 +147,7 @@ st_context_create(struct st_device *st_dev)
if(!st_ctx)
return NULL;
- st_ctx->st_dev = st_dev;
- ++st_dev->refcount;
+ st_device_reference(&st_ctx->st_dev, st_dev);
st_ctx->real_pipe = st_dev->st_ws->context_create(st_dev->real_screen);
if(!st_ctx->real_pipe) {
@@ -185,8 +192,7 @@ st_context_create(struct st_device *st_dev)
memset(&rasterizer, 0, sizeof(rasterizer));
rasterizer.front_winding = PIPE_WINDING_CW;
rasterizer.cull_mode = PIPE_WINDING_NONE;
- rasterizer.bypass_clipping = 1;
- /*rasterizer.bypass_vs = 1;*/
+ rasterizer.bypass_vs_clip_and_viewport = 1;
cso_set_rasterizer(st_ctx->cso, &rasterizer);
}
@@ -225,7 +231,7 @@ st_context_create(struct st_device *st_dev)
{
struct pipe_screen *screen = st_dev->screen;
struct pipe_texture templat;
- struct pipe_surface *surface;
+ struct pipe_transfer *transfer;
unsigned i;
memset( &templat, 0, sizeof( templat ) );
@@ -241,17 +247,21 @@ st_context_create(struct st_device *st_dev)
st_ctx->default_texture = screen->texture_create( screen, &templat );
if(st_ctx->default_texture) {
- surface = screen->get_tex_surface( screen,
- st_ctx->default_texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_WRITE );
- if(surface) {
+ transfer = screen->get_tex_transfer(screen,
+ st_ctx->default_texture,
+ 0, 0, 0,
+ PIPE_TRANSFER_WRITE,
+ 0, 0,
+ st_ctx->default_texture->width[0],
+ st_ctx->default_texture->height[0]);
+ if (transfer) {
uint32_t *map;
- map = (uint32_t *) pipe_surface_map(surface, PIPE_BUFFER_USAGE_CPU_WRITE );
+ map = (uint32_t *) screen->transfer_map(screen, transfer);
if(map) {
*map = 0x00000000;
- pipe_surface_unmap( surface );
+ screen->transfer_unmap(screen, transfer);
}
- pipe_surface_reference(&surface, NULL);
+ screen->tex_transfer_destroy(transfer);
}
}
@@ -263,24 +273,19 @@ st_context_create(struct st_device *st_dev)
/* vertex shader */
{
- struct pipe_shader_state vert_shader;
-
const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
TGSI_SEMANTIC_GENERIC };
const uint semantic_indexes[] = { 0, 0 };
st_ctx->vs = util_make_vertex_passthrough_shader(st_ctx->pipe,
2,
semantic_names,
- semantic_indexes,
- &vert_shader);
+ semantic_indexes);
cso_set_vertex_shader_handle(st_ctx->cso, st_ctx->vs);
}
/* fragment shader */
{
- struct pipe_shader_state frag_shader;
- st_ctx->fs = util_make_fragment_passthrough_shader(st_ctx->pipe,
- &frag_shader);
+ st_ctx->fs = util_make_fragment_passthrough_shader(st_ctx->pipe);
cso_set_fragment_shader_handle(st_ctx->cso, st_ctx->fs);
}
@@ -292,8 +297,7 @@ void
st_buffer_destroy(struct st_buffer *st_buf)
{
if(st_buf) {
- struct pipe_screen *screen = st_buf->st_dev->screen;
- pipe_buffer_reference(screen, &st_buf->buffer, NULL);
+ pipe_buffer_reference(&st_buf->buffer, NULL);
FREE(st_buf);
}
}
diff --git a/src/gallium/state_trackers/python/st_device.h b/src/gallium/state_trackers/python/st_device.h
index 7cfe6de9f6a..0641aff149f 100644
--- a/src/gallium/state_trackers/python/st_device.h
+++ b/src/gallium/state_trackers/python/st_device.h
@@ -68,13 +68,13 @@ struct st_context {
struct st_device {
+ /* FIXME: we also need to refcount for textures and surfaces... */
+ struct pipe_reference reference;
+
const struct st_winsys *st_ws;
struct pipe_screen *real_screen;
struct pipe_screen *screen;
-
- /* FIXME: we also need to refcount for textures and surfaces... */
- unsigned refcount;
};
diff --git a/src/gallium/state_trackers/python/st_sample.c b/src/gallium/state_trackers/python/st_sample.c
index 7765df3c4a4..c2ffe9fce1d 100644
--- a/src/gallium/state_trackers/python/st_sample.c
+++ b/src/gallium/state_trackers/python/st_sample.c
@@ -451,6 +451,7 @@ st_sample_dxt_pixel_block(enum pipe_format format,
break;
default:
assert(0);
+ return;
}
i = st_random() % n;
@@ -524,26 +525,42 @@ st_sample_pixel_block(enum pipe_format format,
void
st_sample_surface(struct pipe_surface *surface, float *rgba)
{
- const struct pipe_format_block *block = &surface->block;
- unsigned rgba_stride = surface->width*4;
+ struct pipe_screen *screen = surface->texture->screen;
+ uint rgba_stride = surface->width * 4;
+ struct pipe_transfer *transfer;
void *raw;
- unsigned x, y;
- raw = pipe_surface_map(surface, PIPE_BUFFER_USAGE_CPU_READ);
- if(!raw)
+ transfer = screen->get_tex_transfer(screen,
+ surface->texture,
+ surface->face,
+ surface->level,
+ surface->zslice,
+ PIPE_TRANSFER_READ,
+ 0, 0,
+ surface->width,
+ surface->height);
+ if (!transfer)
return;
- for (y = 0; y < surface->nblocksy; ++y) {
- for(x = 0; x < surface->nblocksx; ++x) {
- st_sample_pixel_block(surface->format,
- block,
- (uint8_t*)raw + y*surface->stride + x*block->size,
- rgba + y*block->height*rgba_stride + x*block->width*4,
- rgba_stride,
- MIN2(block->width, surface->width - x*block->width),
- MIN2(block->height, surface->height - y*block->height));
- }
+ raw = screen->transfer_map(screen, transfer);
+ if (raw) {
+ const struct pipe_format_block *block = &transfer->block;
+ uint x, y;
+
+ for (y = 0; y < transfer->nblocksy; ++y) {
+ for (x = 0; x < transfer->nblocksx; ++x) {
+ st_sample_pixel_block(surface->format,
+ block,
+ (uint8_t *) raw + y * transfer->stride + x * block->size,
+ rgba + y * block->height * rgba_stride + x * block->width * 4,
+ rgba_stride,
+ MIN2(block->width, surface->width - x*block->width),
+ MIN2(block->height, surface->height - y*block->height));
+ }
+ }
+
+ screen->transfer_unmap(screen, transfer);
}
- pipe_surface_unmap(surface);
+ screen->tex_transfer_destroy(transfer);
}
diff --git a/src/gallium/state_trackers/python/st_softpipe_winsys.c b/src/gallium/state_trackers/python/st_softpipe_winsys.c
index 4d798df99bf..426f347d189 100644
--- a/src/gallium/state_trackers/python/st_softpipe_winsys.c
+++ b/src/gallium/state_trackers/python/st_softpipe_winsys.c
@@ -124,7 +124,7 @@ st_softpipe_buffer_create(struct pipe_winsys *winsys,
{
struct st_softpipe_buffer *buffer = CALLOC_STRUCT(st_softpipe_buffer);
- buffer->base.refcount = 1;
+ pipe_reference_init(&buffer->base.reference, 1);
buffer->base.alignment = alignment;
buffer->base.usage = usage;
buffer->base.size = size;
@@ -149,7 +149,7 @@ st_softpipe_user_buffer_create(struct pipe_winsys *winsys,
if(!buffer)
return NULL;
- buffer->base.refcount = 1;
+ pipe_reference_init(&buffer->base.reference, 1);
buffer->base.size = bytes;
buffer->userBuffer = TRUE;
buffer->data = ptr;
diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript
index c72f495735d..2141b02d688 100644
--- a/src/gallium/state_trackers/wgl/SConscript
+++ b/src/gallium/state_trackers/wgl/SConscript
@@ -14,13 +14,10 @@ if env['platform'] in ['windows']:
env.Append(CPPDEFINES = [
'_GDI32_', # prevent wgl* being declared __declspec(dllimport)
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
- '__GL_EXPORTS',
- '_GNU_H_WINDOWS32_DEFINES',
+ 'WIN32_THREADS', # use Win32 thread API
])
sources = [
- 'stw.c',
-
'icd/stw_icd.c',
'wgl/stw_wgl.c',
diff --git a/src/gallium/state_trackers/wgl/icd/stw_icd.c b/src/gallium/state_trackers/wgl/icd/stw_icd.c
index 1aa4b8a6e22..faf7f2f4106 100644
--- a/src/gallium/state_trackers/wgl/icd/stw_icd.c
+++ b/src/gallium/state_trackers/wgl/icd/stw_icd.c
@@ -30,82 +30,17 @@
#include "GL/gl.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "pipe/p_thread.h"
#include "shared/stw_public.h"
#include "icd/stw_icd.h"
-#include "stw.h"
+#define DBG 0
-#define DRV_CONTEXT_MAX 32
+static GLCLTPROCTABLE cpt;
+static boolean cpt_initialized = FALSE;
-struct stw_icd
-{
- pipe_mutex mutex;
-
- GLCLTPROCTABLE cpt;
- boolean cpt_initialized;
-
- struct {
- struct stw_context *ctx;
- } ctx_array[DRV_CONTEXT_MAX];
-};
-
-
-static struct stw_icd *stw_icd = NULL;
-
-
-boolean
-stw_icd_init( void )
-{
- static struct stw_icd stw_icd_storage;
-
- assert(!stw_icd);
-
- stw_icd = &stw_icd_storage;
- memset(stw_icd, 0, sizeof *stw_icd);
-
- pipe_mutex_init( stw_icd->mutex );
-
- return TRUE;
-}
-
-void
-stw_icd_cleanup(void)
-{
- int i;
-
- if (!stw_icd)
- return;
-
- pipe_mutex_lock( stw_icd->mutex );
- {
- /* Ensure all contexts are destroyed */
- for (i = 0; i < DRV_CONTEXT_MAX; i++)
- if (stw_icd->ctx_array[i].ctx)
- stw_delete_context( stw_icd->ctx_array[i].ctx );
- }
- pipe_mutex_unlock( stw_icd->mutex );
-
- pipe_mutex_init( stw_icd->mutex );
- stw_icd = NULL;
-}
-
-
-static struct stw_context *
-lookup_context( struct stw_icd *icd,
- DHGLRC dhglrc )
-{
- if (dhglrc == 0 ||
- dhglrc >= DRV_CONTEXT_MAX)
- return NULL;
-
- if (icd == NULL)
- return NULL;
-
- return icd->ctx_array[dhglrc - 1].ctx;
-}
BOOL APIENTRY
DrvCopyContext(
@@ -113,63 +48,16 @@ DrvCopyContext(
DHGLRC dhrcDest,
UINT fuMask )
{
- BOOL ret = FALSE;
-
- if (!stw_icd)
- return FALSE;
-
- pipe_mutex_lock( stw_icd->mutex );
- {
- struct stw_context *src = lookup_context( stw_icd, dhrcSource );
- struct stw_context *dst = lookup_context( stw_icd, dhrcDest );
-
- if (src == NULL || dst == NULL)
- goto done;
-
- ret = stw_copy_context( src, dst, fuMask );
- }
-done:
- pipe_mutex_unlock( stw_icd->mutex );
-
- return ret;
+ return stw_copy_context(dhrcSource, dhrcDest, fuMask);
}
+
DHGLRC APIENTRY
DrvCreateLayerContext(
HDC hdc,
INT iLayerPlane )
{
- DHGLRC handle = 0;
-
- if (!stw_icd)
- return handle;
-
- pipe_mutex_lock( stw_icd->mutex );
- {
- int i;
-
- for (i = 0; i < DRV_CONTEXT_MAX; i++) {
- if (stw_icd->ctx_array[i].ctx == NULL)
- break;
- }
-
- /* No slot available, fail:
- */
- if (i == DRV_CONTEXT_MAX)
- goto done;
-
- stw_icd->ctx_array[i].ctx = stw_create_context( hdc, iLayerPlane );
- if (stw_icd->ctx_array[i].ctx == NULL)
- goto done;
-
- /* success:
- */
- handle = (DHGLRC) i + 1;
- }
-done:
- pipe_mutex_unlock( stw_icd->mutex );
-
- return handle;
+ return stw_create_layer_context( hdc, iLayerPlane );
}
DHGLRC APIENTRY
@@ -183,30 +71,7 @@ BOOL APIENTRY
DrvDeleteContext(
DHGLRC dhglrc )
{
- BOOL ret = FALSE;
-
- if (!stw_icd)
- return ret;
-
- pipe_mutex_lock( stw_icd->mutex );
- {
- struct stw_context *ctx;
-
- ctx = lookup_context( stw_icd, dhglrc );
- if (ctx == NULL)
- goto done;
-
- if (stw_delete_context( ctx ) == FALSE)
- goto done;
-
- stw_icd->ctx_array[dhglrc - 1].ctx = NULL;
- ret = TRUE;
-
- }
-done:
- pipe_mutex_unlock( stw_icd->mutex );
-
- return ret;
+ return stw_delete_context( dhglrc );
}
BOOL APIENTRY
@@ -217,7 +82,8 @@ DrvDescribeLayerPlane(
UINT nBytes,
LPLAYERPLANEDESCRIPTOR plpd )
{
- debug_printf( "%s\n", __FUNCTION__ );
+ if (DBG)
+ debug_printf( "%s\n", __FUNCTION__ );
return FALSE;
}
@@ -233,8 +99,9 @@ DrvDescribePixelFormat(
r = stw_pixelformat_describe( hdc, iPixelFormat, cjpfd, ppfd );
- debug_printf( "%s( %p, %d, %u, %p ) = %d\n",
- __FUNCTION__, hdc, iPixelFormat, cjpfd, ppfd, r );
+ if (DBG)
+ debug_printf( "%s( %p, %d, %u, %p ) = %d\n",
+ __FUNCTION__, hdc, iPixelFormat, cjpfd, ppfd, r );
return r;
}
@@ -247,7 +114,8 @@ DrvGetLayerPaletteEntries(
INT cEntries,
COLORREF *pcr )
{
- debug_printf( "%s\n", __FUNCTION__ );
+ if (DBG)
+ debug_printf( "%s\n", __FUNCTION__ );
return 0;
}
@@ -260,7 +128,8 @@ DrvGetProcAddress(
r = stw_get_proc_address( lpszProc );
- debug_printf( "%s( \", __FUNCTION__%s\" ) = %p\n", lpszProc, r );
+ if (DBG)
+ debug_printf( "%s( \", __FUNCTION__%s\" ) = %p\n", lpszProc, r );
return r;
}
@@ -271,7 +140,8 @@ DrvRealizeLayerPalette(
INT iLayerPlane,
BOOL bRealize )
{
- debug_printf( "%s\n", __FUNCTION__ );
+ if (DBG)
+ debug_printf( "%s\n", __FUNCTION__ );
return FALSE;
}
@@ -280,32 +150,7 @@ BOOL APIENTRY
DrvReleaseContext(
DHGLRC dhglrc )
{
- BOOL ret = FALSE;
-
- if (!stw_icd)
- return ret;
-
- pipe_mutex_lock( stw_icd->mutex );
- {
- struct stw_context *ctx;
-
- /* XXX: The expectation is that ctx is the same context which is
- * current for this thread. We should check that and return False
- * if not the case.
- */
- ctx = lookup_context( stw_icd, dhglrc );
- if (ctx == NULL)
- goto done;
-
- if (stw_make_current( NULL, NULL ) == FALSE)
- goto done;
-
- ret = TRUE;
- }
-done:
- pipe_mutex_unlock( stw_icd->mutex );
-
- return ret;
+ return stw_release_context(dhglrc);
}
void APIENTRY
@@ -313,7 +158,8 @@ DrvSetCallbackProcs(
INT nProcs,
PROC *pProcs )
{
- debug_printf( "%s( %d, %p )\n", __FUNCTION__, nProcs, pProcs );
+ if (DBG)
+ debug_printf( "%s( %d, %p )\n", __FUNCTION__, nProcs, pProcs );
return;
}
@@ -671,38 +517,21 @@ DrvSetContext(
DHGLRC dhglrc,
PFN_SETPROCTABLE pfnSetProcTable )
{
- PGLCLTPROCTABLE result = NULL;
-
- if (!stw_icd)
- return result;
-
- pipe_mutex_lock( stw_icd->mutex );
- {
- struct stw_context *ctx;
-
+ if (DBG)
debug_printf( "%s( 0x%p, %u, 0x%p )\n",
__FUNCTION__, hdc, dhglrc, pfnSetProcTable );
- /* Although WGL allows different dispatch entrypoints per
- */
- if (!stw_icd->cpt_initialized) {
- init_proc_table( &stw_icd->cpt );
- stw_icd->cpt_initialized = TRUE;
- }
-
- ctx = lookup_context( stw_icd, dhglrc );
- if (ctx == NULL)
- goto done;
-
- if (!stw_make_current( hdc, ctx ))
- goto done;
-
- result = &stw_icd->cpt;
+ /* Although WGL allows different dispatch entrypoints per
+ */
+ if (!cpt_initialized) {
+ init_proc_table( &cpt );
+ cpt_initialized = TRUE;
}
-done:
- pipe_mutex_unlock( stw_icd->mutex );
- return result;
+ if (!stw_make_current( hdc, dhglrc ))
+ return NULL;
+
+ return &cpt;
}
int APIENTRY
@@ -713,7 +542,8 @@ DrvSetLayerPaletteEntries(
INT cEntries,
CONST COLORREF *pcr )
{
- debug_printf( "%s\n", __FUNCTION__ );
+ if (DBG)
+ debug_printf( "%s\n", __FUNCTION__ );
return 0;
}
@@ -727,7 +557,8 @@ DrvSetPixelFormat(
r = stw_pixelformat_set( hdc, iPixelFormat );
- debug_printf( "%s( %p, %d ) = %s\n", __FUNCTION__, hdc, iPixelFormat, r ? "TRUE" : "FALSE" );
+ if (DBG)
+ debug_printf( "%s( %p, %d ) = %s\n", __FUNCTION__, hdc, iPixelFormat, r ? "TRUE" : "FALSE" );
return r;
}
@@ -737,7 +568,8 @@ DrvShareLists(
DHGLRC dhglrc1,
DHGLRC dhglrc2 )
{
- debug_printf( "%s\n", __FUNCTION__ );
+ if (DBG)
+ debug_printf( "%s\n", __FUNCTION__ );
return FALSE;
}
@@ -746,7 +578,8 @@ BOOL APIENTRY
DrvSwapBuffers(
HDC hdc )
{
- debug_printf( "%s( %p )\n", __FUNCTION__, hdc );
+ if (DBG)
+ debug_printf( "%s( %p )\n", __FUNCTION__, hdc );
return stw_swap_buffers( hdc );
}
@@ -756,7 +589,8 @@ DrvSwapLayerBuffers(
HDC hdc,
UINT fuPlanes )
{
- debug_printf( "%s\n", __FUNCTION__ );
+ if (DBG)
+ debug_printf( "%s\n", __FUNCTION__ );
return FALSE;
}
@@ -765,7 +599,8 @@ BOOL APIENTRY
DrvValidateVersion(
ULONG ulVersion )
{
- debug_printf( "%s( %u )\n", __FUNCTION__, ulVersion );
+ if (DBG)
+ debug_printf( "%s( %u )\n", __FUNCTION__, ulVersion );
/* TODO: get the expected version from the winsys */
diff --git a/src/gallium/state_trackers/wgl/opengl32.mingw.def b/src/gallium/state_trackers/wgl/opengl32.mingw.def
new file mode 100644
index 00000000000..1f03ea3b375
--- /dev/null
+++ b/src/gallium/state_trackers/wgl/opengl32.mingw.def
@@ -0,0 +1,387 @@
+EXPORTS
+; GlmfBeginGlsBlock = GlmfBeginGlsBlock@4
+; GlmfCloseMetaFile = GlmfCloseMetaFile@4
+; GlmfEndGlsBlock = GlmfEndGlsBlock@4
+; GlmfEndPlayback = GlmfEndPlayback@4
+; GlmfInitPlayback = GlmfInitPlayback@12
+; GlmfPlayGlsRecord = GlmfPlayGlsRecord@16
+ glAccum = glAccum@8
+ glAlphaFunc = glAlphaFunc@8
+ glAreTexturesResident = glAreTexturesResident@12
+ glArrayElement = glArrayElement@4
+ glBegin = glBegin@4
+ glBindTexture = glBindTexture@8
+ glBitmap = glBitmap@28
+ glBlendFunc = glBlendFunc@8
+ glCallList = glCallList@4
+ glCallLists = glCallLists@12
+ glClear = glClear@4
+ glClearAccum = glClearAccum@16
+ glClearColor = glClearColor@16
+ glClearDepth = glClearDepth@8
+ glClearIndex = glClearIndex@4
+ glClearStencil = glClearStencil@4
+ glClipPlane = glClipPlane@8
+ glColor3b = glColor3b@12
+ glColor3bv = glColor3bv@4
+ glColor3d = glColor3d@24
+ glColor3dv = glColor3dv@4
+ glColor3f = glColor3f@12
+ glColor3fv = glColor3fv@4
+ glColor3i = glColor3i@12
+ glColor3iv = glColor3iv@4
+ glColor3s = glColor3s@12
+ glColor3sv = glColor3sv@4
+ glColor3ub = glColor3ub@12
+ glColor3ubv = glColor3ubv@4
+ glColor3ui = glColor3ui@12
+ glColor3uiv = glColor3uiv@4
+ glColor3us = glColor3us@12
+ glColor3usv = glColor3usv@4
+ glColor4b = glColor4b@16
+ glColor4bv = glColor4bv@4
+ glColor4d = glColor4d@32
+ glColor4dv = glColor4dv@4
+ glColor4f = glColor4f@16
+ glColor4fv = glColor4fv@4
+ glColor4i = glColor4i@16
+ glColor4iv = glColor4iv@4
+ glColor4s = glColor4s@16
+ glColor4sv = glColor4sv@4
+ glColor4ub = glColor4ub@16
+ glColor4ubv = glColor4ubv@4
+ glColor4ui = glColor4ui@16
+ glColor4uiv = glColor4uiv@4
+ glColor4us = glColor4us@16
+ glColor4usv = glColor4usv@4
+ glColorMask = glColorMask@16
+ glColorMaterial = glColorMaterial@8
+ glColorPointer = glColorPointer@16
+ glCopyPixels = glCopyPixels@20
+ glCopyTexImage1D = glCopyTexImage1D@28
+ glCopyTexImage2D = glCopyTexImage2D@32
+ glCopyTexSubImage1D = glCopyTexSubImage1D@24
+ glCopyTexSubImage2D = glCopyTexSubImage2D@32
+ glCullFace = glCullFace@4
+; glDebugEntry = glDebugEntry@8
+ glDeleteLists = glDeleteLists@8
+ glDeleteTextures = glDeleteTextures@8
+ glDepthFunc = glDepthFunc@4
+ glDepthMask = glDepthMask@4
+ glDepthRange = glDepthRange@16
+ glDisable = glDisable@4
+ glDisableClientState = glDisableClientState@4
+ glDrawArrays = glDrawArrays@12
+ glDrawBuffer = glDrawBuffer@4
+ glDrawElements = glDrawElements@16
+ glDrawPixels = glDrawPixels@20
+ glEdgeFlag = glEdgeFlag@4
+ glEdgeFlagPointer = glEdgeFlagPointer@8
+ glEdgeFlagv = glEdgeFlagv@4
+ glEnable = glEnable@4
+ glEnableClientState = glEnableClientState@4
+ glEnd = glEnd@0
+ glEndList = glEndList@0
+ glEvalCoord1d = glEvalCoord1d@8
+ glEvalCoord1dv = glEvalCoord1dv@4
+ glEvalCoord1f = glEvalCoord1f@4
+ glEvalCoord1fv = glEvalCoord1fv@4
+ glEvalCoord2d = glEvalCoord2d@16
+ glEvalCoord2dv = glEvalCoord2dv@4
+ glEvalCoord2f = glEvalCoord2f@8
+ glEvalCoord2fv = glEvalCoord2fv@4
+ glEvalMesh1 = glEvalMesh1@12
+ glEvalMesh2 = glEvalMesh2@20
+ glEvalPoint1 = glEvalPoint1@4
+ glEvalPoint2 = glEvalPoint2@8
+ glFeedbackBuffer = glFeedbackBuffer@12
+ glFinish = glFinish@0
+ glFlush = glFlush@0
+ glFogf = glFogf@8
+ glFogfv = glFogfv@8
+ glFogi = glFogi@8
+ glFogiv = glFogiv@8
+ glFrontFace = glFrontFace@4
+ glFrustum = glFrustum@48
+ glGenLists = glGenLists@4
+ glGenTextures = glGenTextures@8
+ glGetBooleanv = glGetBooleanv@8
+ glGetClipPlane = glGetClipPlane@8
+ glGetDoublev = glGetDoublev@8
+ glGetError = glGetError@0
+ glGetFloatv = glGetFloatv@8
+ glGetIntegerv = glGetIntegerv@8
+ glGetLightfv = glGetLightfv@12
+ glGetLightiv = glGetLightiv@12
+ glGetMapdv = glGetMapdv@12
+ glGetMapfv = glGetMapfv@12
+ glGetMapiv = glGetMapiv@12
+ glGetMaterialfv = glGetMaterialfv@12
+ glGetMaterialiv = glGetMaterialiv@12
+ glGetPixelMapfv = glGetPixelMapfv@8
+ glGetPixelMapuiv = glGetPixelMapuiv@8
+ glGetPixelMapusv = glGetPixelMapusv@8
+ glGetPointerv = glGetPointerv@8
+ glGetPolygonStipple = glGetPolygonStipple@4
+ glGetString = glGetString@4
+ glGetTexEnvfv = glGetTexEnvfv@12
+ glGetTexEnviv = glGetTexEnviv@12
+ glGetTexGendv = glGetTexGendv@12
+ glGetTexGenfv = glGetTexGenfv@12
+ glGetTexGeniv = glGetTexGeniv@12
+ glGetTexImage = glGetTexImage@20
+ glGetTexLevelParameterfv = glGetTexLevelParameterfv@16
+ glGetTexLevelParameteriv = glGetTexLevelParameteriv@16
+ glGetTexParameterfv = glGetTexParameterfv@12
+ glGetTexParameteriv = glGetTexParameteriv@12
+ glHint = glHint@8
+ glIndexMask = glIndexMask@4
+ glIndexPointer = glIndexPointer@12
+ glIndexd = glIndexd@8
+ glIndexdv = glIndexdv@4
+ glIndexf = glIndexf@4
+ glIndexfv = glIndexfv@4
+ glIndexi = glIndexi@4
+ glIndexiv = glIndexiv@4
+ glIndexs = glIndexs@4
+ glIndexsv = glIndexsv@4
+ glIndexub = glIndexub@4
+ glIndexubv = glIndexubv@4
+ glInitNames = glInitNames@0
+ glInterleavedArrays = glInterleavedArrays@12
+ glIsEnabled = glIsEnabled@4
+ glIsList = glIsList@4
+ glIsTexture = glIsTexture@4
+ glLightModelf = glLightModelf@8
+ glLightModelfv = glLightModelfv@8
+ glLightModeli = glLightModeli@8
+ glLightModeliv = glLightModeliv@8
+ glLightf = glLightf@12
+ glLightfv = glLightfv@12
+ glLighti = glLighti@12
+ glLightiv = glLightiv@12
+ glLineStipple = glLineStipple@8
+ glLineWidth = glLineWidth@4
+ glListBase = glListBase@4
+ glLoadIdentity = glLoadIdentity@0
+ glLoadMatrixd = glLoadMatrixd@4
+ glLoadMatrixf = glLoadMatrixf@4
+ glLoadName = glLoadName@4
+ glLogicOp = glLogicOp@4
+ glMap1d = glMap1d@32
+ glMap1f = glMap1f@24
+ glMap2d = glMap2d@56
+ glMap2f = glMap2f@40
+ glMapGrid1d = glMapGrid1d@20
+ glMapGrid1f = glMapGrid1f@12
+ glMapGrid2d = glMapGrid2d@40
+ glMapGrid2f = glMapGrid2f@24
+ glMaterialf = glMaterialf@12
+ glMaterialfv = glMaterialfv@12
+ glMateriali = glMateriali@12
+ glMaterialiv = glMaterialiv@12
+ glMatrixMode = glMatrixMode@4
+ glMultMatrixd = glMultMatrixd@4
+ glMultMatrixf = glMultMatrixf@4
+ glNewList = glNewList@8
+ glNormal3b = glNormal3b@12
+ glNormal3bv = glNormal3bv@4
+ glNormal3d = glNormal3d@24
+ glNormal3dv = glNormal3dv@4
+ glNormal3f = glNormal3f@12
+ glNormal3fv = glNormal3fv@4
+ glNormal3i = glNormal3i@12
+ glNormal3iv = glNormal3iv@4
+ glNormal3s = glNormal3s@12
+ glNormal3sv = glNormal3sv@4
+ glNormalPointer = glNormalPointer@12
+ glOrtho = glOrtho@48
+ glPassThrough = glPassThrough@4
+ glPixelMapfv = glPixelMapfv@12
+ glPixelMapuiv = glPixelMapuiv@12
+ glPixelMapusv = glPixelMapusv@12
+ glPixelStoref = glPixelStoref@8
+ glPixelStorei = glPixelStorei@8
+ glPixelTransferf = glPixelTransferf@8
+ glPixelTransferi = glPixelTransferi@8
+ glPixelZoom = glPixelZoom@8
+ glPointSize = glPointSize@4
+ glPolygonMode = glPolygonMode@8
+ glPolygonOffset = glPolygonOffset@8
+ glPolygonStipple = glPolygonStipple@4
+ glPopAttrib = glPopAttrib@0
+ glPopClientAttrib = glPopClientAttrib@0
+ glPopMatrix = glPopMatrix@0
+ glPopName = glPopName@0
+ glPrioritizeTextures = glPrioritizeTextures@12
+ glPushAttrib = glPushAttrib@4
+ glPushClientAttrib = glPushClientAttrib@4
+ glPushMatrix = glPushMatrix@0
+ glPushName = glPushName@4
+ glRasterPos2d = glRasterPos2d@16
+ glRasterPos2dv = glRasterPos2dv@4
+ glRasterPos2f = glRasterPos2f@8
+ glRasterPos2fv = glRasterPos2fv@4
+ glRasterPos2i = glRasterPos2i@8
+ glRasterPos2iv = glRasterPos2iv@4
+ glRasterPos2s = glRasterPos2s@8
+ glRasterPos2sv = glRasterPos2sv@4
+ glRasterPos3d = glRasterPos3d@24
+ glRasterPos3dv = glRasterPos3dv@4
+ glRasterPos3f = glRasterPos3f@12
+ glRasterPos3fv = glRasterPos3fv@4
+ glRasterPos3i = glRasterPos3i@12
+ glRasterPos3iv = glRasterPos3iv@4
+ glRasterPos3s = glRasterPos3s@12
+ glRasterPos3sv = glRasterPos3sv@4
+ glRasterPos4d = glRasterPos4d@32
+ glRasterPos4dv = glRasterPos4dv@4
+ glRasterPos4f = glRasterPos4f@16
+ glRasterPos4fv = glRasterPos4fv@4
+ glRasterPos4i = glRasterPos4i@16
+ glRasterPos4iv = glRasterPos4iv@4
+ glRasterPos4s = glRasterPos4s@16
+ glRasterPos4sv = glRasterPos4sv@4
+ glReadBuffer = glReadBuffer@4
+ glReadPixels = glReadPixels@28
+ glRectd = glRectd@32
+ glRectdv = glRectdv@8
+ glRectf = glRectf@16
+ glRectfv = glRectfv@8
+ glRecti = glRecti@16
+ glRectiv = glRectiv@8
+ glRects = glRects@16
+ glRectsv = glRectsv@8
+ glRenderMode = glRenderMode@4
+ glRotated = glRotated@32
+ glRotatef = glRotatef@16
+ glScaled = glScaled@24
+ glScalef = glScalef@12
+ glScissor = glScissor@16
+ glSelectBuffer = glSelectBuffer@8
+ glShadeModel = glShadeModel@4
+ glStencilFunc = glStencilFunc@12
+ glStencilMask = glStencilMask@4
+ glStencilOp = glStencilOp@12
+ glTexCoord1d = glTexCoord1d@8
+ glTexCoord1dv = glTexCoord1dv@4
+ glTexCoord1f = glTexCoord1f@4
+ glTexCoord1fv = glTexCoord1fv@4
+ glTexCoord1i = glTexCoord1i@4
+ glTexCoord1iv = glTexCoord1iv@4
+ glTexCoord1s = glTexCoord1s@4
+ glTexCoord1sv = glTexCoord1sv@4
+ glTexCoord2d = glTexCoord2d@16
+ glTexCoord2dv = glTexCoord2dv@4
+ glTexCoord2f = glTexCoord2f@8
+ glTexCoord2fv = glTexCoord2fv@4
+ glTexCoord2i = glTexCoord2i@8
+ glTexCoord2iv = glTexCoord2iv@4
+ glTexCoord2s = glTexCoord2s@8
+ glTexCoord2sv = glTexCoord2sv@4
+ glTexCoord3d = glTexCoord3d@24
+ glTexCoord3dv = glTexCoord3dv@4
+ glTexCoord3f = glTexCoord3f@12
+ glTexCoord3fv = glTexCoord3fv@4
+ glTexCoord3i = glTexCoord3i@12
+ glTexCoord3iv = glTexCoord3iv@4
+ glTexCoord3s = glTexCoord3s@12
+ glTexCoord3sv = glTexCoord3sv@4
+ glTexCoord4d = glTexCoord4d@32
+ glTexCoord4dv = glTexCoord4dv@4
+ glTexCoord4f = glTexCoord4f@16
+ glTexCoord4fv = glTexCoord4fv@4
+ glTexCoord4i = glTexCoord4i@16
+ glTexCoord4iv = glTexCoord4iv@4
+ glTexCoord4s = glTexCoord4s@16
+ glTexCoord4sv = glTexCoord4sv@4
+ glTexCoordPointer = glTexCoordPointer@16
+ glTexEnvf = glTexEnvf@12
+ glTexEnvfv = glTexEnvfv@12
+ glTexEnvi = glTexEnvi@12
+ glTexEnviv = glTexEnviv@12
+ glTexGend = glTexGend@16
+ glTexGendv = glTexGendv@12
+ glTexGenf = glTexGenf@12
+ glTexGenfv = glTexGenfv@12
+ glTexGeni = glTexGeni@12
+ glTexGeniv = glTexGeniv@12
+ glTexImage1D = glTexImage1D@32
+ glTexImage2D = glTexImage2D@36
+ glTexParameterf = glTexParameterf@12
+ glTexParameterfv = glTexParameterfv@12
+ glTexParameteri = glTexParameteri@12
+ glTexParameteriv = glTexParameteriv@12
+ glTexSubImage1D = glTexSubImage1D@28
+ glTexSubImage2D = glTexSubImage2D@36
+ glTranslated = glTranslated@24
+ glTranslatef = glTranslatef@12
+ glVertex2d = glVertex2d@16
+ glVertex2dv = glVertex2dv@4
+ glVertex2f = glVertex2f@8
+ glVertex2fv = glVertex2fv@4
+ glVertex2i = glVertex2i@8
+ glVertex2iv = glVertex2iv@4
+ glVertex2s = glVertex2s@8
+ glVertex2sv = glVertex2sv@4
+ glVertex3d = glVertex3d@24
+ glVertex3dv = glVertex3dv@4
+ glVertex3f = glVertex3f@12
+ glVertex3fv = glVertex3fv@4
+ glVertex3i = glVertex3i@12
+ glVertex3iv = glVertex3iv@4
+ glVertex3s = glVertex3s@12
+ glVertex3sv = glVertex3sv@4
+ glVertex4d = glVertex4d@32
+ glVertex4dv = glVertex4dv@4
+ glVertex4f = glVertex4f@16
+ glVertex4fv = glVertex4fv@4
+ glVertex4i = glVertex4i@16
+ glVertex4iv = glVertex4iv@4
+ glVertex4s = glVertex4s@16
+ glVertex4sv = glVertex4sv@4
+ glVertexPointer = glVertexPointer@16
+ glViewport = glViewport@16
+ wglChoosePixelFormat = wglChoosePixelFormat@8
+ wglCopyContext = wglCopyContext@12
+ wglCreateContext = wglCreateContext@4
+ wglCreateLayerContext = wglCreateLayerContext@8
+ wglDeleteContext = wglDeleteContext@4
+ wglDescribeLayerPlane = wglDescribeLayerPlane@20
+ wglDescribePixelFormat = wglDescribePixelFormat@16
+ wglGetCurrentContext = wglGetCurrentContext@0
+ wglGetCurrentDC = wglGetCurrentDC@0
+; wglGetDefaultProcAddress = wglGetDefaultProcAddress@4
+ wglGetLayerPaletteEntries = wglGetLayerPaletteEntries@20
+ wglGetPixelFormat = wglGetPixelFormat@4
+ wglGetProcAddress = wglGetProcAddress@4
+ wglMakeCurrent = wglMakeCurrent@8
+ wglRealizeLayerPalette = wglRealizeLayerPalette@12
+ wglSetLayerPaletteEntries = wglSetLayerPaletteEntries@20
+ wglSetPixelFormat = wglSetPixelFormat@12
+ wglShareLists = wglShareLists@8
+ wglSwapBuffers = wglSwapBuffers@4
+ wglSwapLayerBuffers = wglSwapLayerBuffers@8
+; wglSwapMultipleBuffers = wglSwapMultipleBuffers@8
+ wglUseFontBitmapsA = wglUseFontBitmapsA@16
+ wglUseFontBitmapsW = wglUseFontBitmapsW@16
+ wglUseFontOutlinesA = wglUseFontOutlinesA@32
+ wglUseFontOutlinesW = wglUseFontOutlinesW@32
+ DrvCopyContext = DrvCopyContext@12
+ DrvCreateContext = DrvCreateContext@4
+ DrvCreateLayerContext = DrvCreateLayerContext@8
+ DrvDeleteContext = DrvDeleteContext@4
+ DrvDescribeLayerPlane = DrvDescribeLayerPlane@20
+ DrvDescribePixelFormat = DrvDescribePixelFormat@16
+ DrvGetLayerPaletteEntries = DrvGetLayerPaletteEntries@20
+ DrvGetProcAddress = DrvGetProcAddress@4
+ DrvRealizeLayerPalette = DrvRealizeLayerPalette@12
+ DrvReleaseContext = DrvReleaseContext@4
+ DrvSetCallbackProcs = DrvSetCallbackProcs@8
+ DrvSetContext = DrvSetContext@12
+ DrvSetLayerPaletteEntries = DrvSetLayerPaletteEntries@20
+ DrvSetPixelFormat = DrvSetPixelFormat@8
+ DrvShareLists = DrvShareLists@8
+ DrvSwapBuffers = DrvSwapBuffers@4
+ DrvSwapLayerBuffers = DrvSwapLayerBuffers@8
+ DrvValidateVersion = DrvValidateVersion@4
diff --git a/src/gallium/state_trackers/wgl/shared/stw_context.c b/src/gallium/state_trackers/wgl/shared/stw_context.c
index 2abf97b5adb..d77daac39cd 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_context.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_context.c
@@ -40,26 +40,38 @@
#include "stw_public.h"
#include "stw_context.h"
-static struct stw_context *ctx_head = NULL;
-
static HDC current_hdc = NULL;
-static struct stw_context *current_hrc = NULL;
+static UINT_PTR current_hglrc = 0;
BOOL
stw_copy_context(
- struct stw_context *src,
- struct stw_context *dst,
+ UINT_PTR hglrcSrc,
+ UINT_PTR hglrcDst,
UINT mask )
{
- (void) src;
- (void) dst;
- (void) mask;
+ struct stw_context *src;
+ struct stw_context *dst;
+ BOOL ret = FALSE;
+
+ pipe_mutex_lock( stw_dev->mutex );
+
+ src = stw_lookup_context( hglrcSrc );
+ dst = stw_lookup_context( hglrcDst );
+
+ if (src && dst) {
+ /* FIXME */
+ (void) src;
+ (void) dst;
+ (void) mask;
+ }
- return FALSE;
+ pipe_mutex_unlock( stw_dev->mutex );
+
+ return ret;
}
-struct stw_context *
-stw_create_context(
+UINT_PTR
+stw_create_layer_context(
HDC hdc,
int iLayerPlane )
{
@@ -68,19 +80,23 @@ stw_create_context(
struct stw_context *ctx = NULL;
GLvisual *visual = NULL;
struct pipe_context *pipe = NULL;
+ UINT_PTR hglrc = 0;
+ if(!stw_dev)
+ return 0;
+
if (iLayerPlane != 0)
- return NULL;
+ return 0;
pfi = stw_pixelformat_get( hdc );
if (pfi == 0)
- return NULL;
+ return 0;
pf = pixelformat_get_info( pfi - 1 );
ctx = CALLOC_STRUCT( stw_context );
if (ctx == NULL)
- return NULL;
+ return 0;
ctx->hdc = hdc;
ctx->color_bits = GetDeviceCaps( ctx->hdc, BITSPIXEL );
@@ -119,10 +135,26 @@ stw_create_context(
ctx->st->ctx->DriverCtx = ctx;
- ctx->next = ctx_head;
- ctx_head = ctx;
+ pipe_mutex_lock( stw_dev->mutex );
+ {
+ UINT_PTR i;
+
+ for (i = 0; i < STW_CONTEXT_MAX; i++) {
+ if (stw_dev->ctx_array[i].ctx == NULL) {
+ /* success:
+ */
+ stw_dev->ctx_array[i].ctx = ctx;
+ hglrc = i + 1;
+ break;
+ }
+ }
+ }
+ pipe_mutex_unlock( stw_dev->mutex );
- return ctx;
+ /* Success?
+ */
+ if (hglrc != 0)
+ return hglrc;
fail:
if (visual)
@@ -132,47 +164,83 @@ fail:
pipe->destroy( pipe );
FREE( ctx );
- return NULL;
+ return 0;
}
-
BOOL
stw_delete_context(
- struct stw_context *hglrc )
+ UINT_PTR hglrc )
{
- struct stw_context **link = &ctx_head;
- struct stw_context *ctx = ctx_head;
+ struct stw_context *ctx ;
+ BOOL ret = FALSE;
+
+ if (!stw_dev)
+ return FALSE;
- while (ctx != NULL) {
- if (ctx == hglrc) {
- GLcontext *glctx = ctx->st->ctx;
- GET_CURRENT_CONTEXT( glcurctx );
- struct stw_framebuffer *fb;
+ pipe_mutex_lock( stw_dev->mutex );
- /* Unbind current if deleting current context.
- */
- if (glcurctx == glctx)
- st_make_current( NULL, NULL, NULL );
+ ctx = stw_lookup_context(hglrc);
+ if (ctx) {
+ GLcontext *glctx = ctx->st->ctx;
+ GET_CURRENT_CONTEXT( glcurctx );
+ struct stw_framebuffer *fb;
- fb = framebuffer_from_hdc( ctx->hdc );
- if (fb)
- framebuffer_destroy( fb );
+ /* Unbind current if deleting current context.
+ */
+ if (glcurctx == glctx)
+ st_make_current( NULL, NULL, NULL );
- if (WindowFromDC( ctx->hdc ) != NULL)
- ReleaseDC( WindowFromDC( ctx->hdc ), ctx->hdc );
+ fb = framebuffer_from_hdc( ctx->hdc );
+ if (fb)
+ framebuffer_destroy( fb );
- st_destroy_context( ctx->st );
+ if (WindowFromDC( ctx->hdc ) != NULL)
+ ReleaseDC( WindowFromDC( ctx->hdc ), ctx->hdc );
- *link = ctx->next;
- FREE( ctx );
- return TRUE;
- }
+ st_destroy_context( ctx->st );
- link = &ctx->next;
- ctx = ctx->next;
+ FREE( ctx );
+
+ stw_dev->ctx_array[hglrc - 1].ctx = NULL;
+
+ ret = TRUE;
}
- return FALSE;
+ pipe_mutex_unlock( stw_dev->mutex );
+
+ return ret;
+}
+
+BOOL
+stw_release_context(
+ UINT_PTR hglrc )
+{
+ BOOL ret = FALSE;
+
+ if (!stw_dev)
+ return ret;
+
+ pipe_mutex_lock( stw_dev->mutex );
+ {
+ struct stw_context *ctx;
+
+ /* XXX: The expectation is that ctx is the same context which is
+ * current for this thread. We should check that and return False
+ * if not the case.
+ */
+ ctx = stw_lookup_context( hglrc );
+ if (ctx == NULL)
+ goto done;
+
+ if (stw_make_current( NULL, 0 ) == FALSE)
+ goto done;
+
+ ret = TRUE;
+ }
+done:
+ pipe_mutex_unlock( stw_dev->mutex );
+
+ return ret;
}
/* Find the width and height of the window named by hdc.
@@ -193,10 +261,10 @@ get_window_size( HDC hdc, GLuint *width, GLuint *height )
}
}
-struct stw_context *
+UINT_PTR
stw_get_current_context( void )
{
- return current_hrc;
+ return current_hglrc;
}
HDC
@@ -208,35 +276,43 @@ stw_get_current_dc( void )
BOOL
stw_make_current(
HDC hdc,
- struct stw_context *hglrc )
+ UINT_PTR hglrc )
{
- struct stw_context *ctx = ctx_head;
+ struct stw_context *ctx;
GET_CURRENT_CONTEXT( glcurctx );
struct stw_framebuffer *fb;
GLuint width = 0;
GLuint height = 0;
+ struct stw_context *curctx;
+
+ if (!stw_dev)
+ return FALSE;
+
+ pipe_mutex_lock( stw_dev->mutex );
+ ctx = stw_lookup_context( hglrc );
+ pipe_mutex_unlock( stw_dev->mutex );
+
+ if (ctx == NULL)
+ return FALSE;
current_hdc = hdc;
- current_hrc = hglrc;
+ current_hglrc = hglrc;
- if (hdc == NULL || hglrc == NULL) {
- st_make_current( NULL, NULL, NULL );
- return TRUE;
+ if (glcurctx != NULL) {
+ curctx = (struct stw_context *) glcurctx->DriverCtx;
+
+ if (curctx != ctx)
+ st_flush(glcurctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
}
- while (ctx != NULL) {
- if (ctx == hglrc)
- break;
- ctx = ctx->next;
+ if (hdc == NULL || hglrc == 0) {
+ st_make_current( NULL, NULL, NULL );
+ return TRUE;
}
- if (ctx == NULL)
- return FALSE;
/* Return if already current.
*/
if (glcurctx != NULL) {
- struct stw_context *curctx = (struct stw_context *) glcurctx->DriverCtx;
-
if (curctx != NULL && curctx == ctx && ctx->hdc == hdc)
return TRUE;
}
@@ -273,20 +349,3 @@ stw_make_current(
return TRUE;
}
-
-struct stw_context *
-stw_context_from_hdc(
- HDC hdc )
-{
- struct stw_context *ctx = ctx_head;
-
- while (ctx != NULL) {
- if (ctx->hdc == hdc)
- return ctx;
- ctx = ctx->next;
- }
- return NULL;
-}
-
-
-
diff --git a/src/gallium/state_trackers/wgl/shared/stw_context.h b/src/gallium/state_trackers/wgl/shared/stw_context.h
index 89a8f900d81..b2896152724 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_context.h
+++ b/src/gallium/state_trackers/wgl/shared/stw_context.h
@@ -37,17 +37,6 @@ struct stw_context
struct st_context *st;
HDC hdc;
DWORD color_bits;
- struct stw_context *next;
};
-struct stw_context *
-stw_context_from_hdc(HDC hdc );
-
-
-
-
-
-
-
-
#endif /* STW_CONTEXT_H */
diff --git a/src/gallium/state_trackers/wgl/shared/stw_device.c b/src/gallium/state_trackers/wgl/shared/stw_device.c
index 6873e813ee3..0dca856d73b 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_device.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_device.c
@@ -27,14 +27,19 @@
#include <windows.h>
-#include "pipe/p_debug.h"
+#include "glapi/glthread.h"
+#include "util/u_debug.h"
#include "pipe/p_screen.h"
#include "shared/stw_device.h"
#include "shared/stw_winsys.h"
#include "shared/stw_pixelformat.h"
#include "shared/stw_public.h"
-#include "stw.h"
+
+#ifdef WIN32_THREADS
+extern _glthread_Mutex OneTimeLock;
+extern void FreeAllTSD(void);
+#endif
struct stw_device *stw_dev = NULL;
@@ -57,23 +62,35 @@ st_flush_frontbuffer(struct pipe_screen *screen,
boolean
-stw_shared_init(const struct stw_winsys *stw_winsys)
+st_init(const struct stw_winsys *stw_winsys)
{
static struct stw_device stw_dev_storage;
+ debug_printf("%s\n", __FUNCTION__);
+
assert(!stw_dev);
stw_dev = &stw_dev_storage;
memset(stw_dev, 0, sizeof(*stw_dev));
+#ifdef DEBUG
+ stw_dev->memdbg_no = debug_memory_begin();
+#endif
+
stw_dev->stw_winsys = stw_winsys;
+#ifdef WIN32_THREADS
+ _glthread_INIT_MUTEX(OneTimeLock);
+#endif
+
stw_dev->screen = stw_winsys->create_screen();
if(!stw_dev->screen)
goto error1;
stw_dev->screen->flush_frontbuffer = st_flush_frontbuffer;
+ pipe_mutex_init( stw_dev->mutex );
+
pixelformat_init();
return TRUE;
@@ -85,7 +102,51 @@ error1:
void
-stw_shared_cleanup(void)
+st_cleanup(void)
{
+ UINT_PTR i;
+
+ debug_printf("%s\n", __FUNCTION__);
+
+ if (!stw_dev)
+ return;
+
+ pipe_mutex_lock( stw_dev->mutex );
+ {
+ /* Ensure all contexts are destroyed */
+ for (i = 0; i < STW_CONTEXT_MAX; i++)
+ if (stw_dev->ctx_array[i].ctx)
+ stw_delete_context( i + 1 );
+ }
+ pipe_mutex_unlock( stw_dev->mutex );
+
+ pipe_mutex_destroy( stw_dev->mutex );
+
+ stw_dev->screen->destroy(stw_dev->screen);
+
+#ifdef WIN32_THREADS
+ _glthread_DESTROY_MUTEX(OneTimeLock);
+ FreeAllTSD();
+#endif
+
+#ifdef DEBUG
+ debug_memory_end(stw_dev->memdbg_no);
+#endif
+
stw_dev = NULL;
}
+
+
+struct stw_context *
+stw_lookup_context( UINT_PTR dhglrc )
+{
+ if (dhglrc == 0 ||
+ dhglrc >= STW_CONTEXT_MAX)
+ return NULL;
+
+ if (stw_dev == NULL)
+ return NULL;
+
+ return stw_dev->ctx_array[dhglrc - 1].ctx;
+}
+
diff --git a/src/gallium/state_trackers/wgl/shared/stw_device.h b/src/gallium/state_trackers/wgl/shared/stw_device.h
index bc0bce37c6e..80da14b84f4 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_device.h
+++ b/src/gallium/state_trackers/wgl/shared/stw_device.h
@@ -25,8 +25,15 @@
*
**************************************************************************/
-#ifndef ST_DEVICE_H_
-#define ST_DEVICE_H_
+#ifndef STW_DEVICE_H_
+#define STW_DEVICE_H_
+
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_thread.h"
+
+
+#define STW_CONTEXT_MAX 32
struct pipe_screen;
@@ -35,10 +42,22 @@ struct stw_device
{
const struct stw_winsys *stw_winsys;
struct pipe_screen *screen;
+
+ pipe_mutex mutex;
+
+ struct {
+ struct stw_context *ctx;
+ } ctx_array[STW_CONTEXT_MAX];
+
+#ifdef DEBUG
+ unsigned long memdbg_no;
+#endif
};
+struct stw_context *
+stw_lookup_context( UINT_PTR hglrc );
extern struct stw_device *stw_dev;
-#endif /* ST_DEVICE_H_ */
+#endif /* STW_DEVICE_H_ */
diff --git a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c
index c70b31a4881..17c96c411f7 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c
@@ -79,6 +79,14 @@ window_proc(
return CallWindowProc( fb->WndProc, hWnd, uMsg, wParam, lParam );
}
+static INLINE boolean
+stw_is_supported_depth_stencil(enum pipe_format format)
+{
+ struct pipe_screen *screen = stw_dev->screen;
+ return screen->is_format_supported(screen, format, PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+}
+
/* Create a new framebuffer object which will correspond to the given HDC.
*/
struct stw_framebuffer *
@@ -101,18 +109,43 @@ framebuffer_create(
if (visual->depthBits == 0)
depthFormat = PIPE_FORMAT_NONE;
- else if (visual->depthBits <= 16)
+ else if (visual->depthBits <= 16 &&
+ stw_is_supported_depth_stencil(PIPE_FORMAT_Z16_UNORM))
depthFormat = PIPE_FORMAT_Z16_UNORM;
- else if (visual->depthBits <= 24)
+ else if (visual->depthBits <= 24 && visual->stencilBits != 8 &&
+ stw_is_supported_depth_stencil(PIPE_FORMAT_X8Z24_UNORM)) {
+ depthFormat = PIPE_FORMAT_X8Z24_UNORM;
+ }
+ else if (visual->depthBits <= 24 && visual->stencilBits != 8 &&
+ stw_is_supported_depth_stencil(PIPE_FORMAT_Z24X8_UNORM)) {
+ depthFormat = PIPE_FORMAT_Z24X8_UNORM;
+ }
+ else if (visual->depthBits <= 24 && visual->stencilBits == 8 &&
+ stw_is_supported_depth_stencil(PIPE_FORMAT_S8Z24_UNORM)) {
depthFormat = PIPE_FORMAT_S8Z24_UNORM;
- else
+ }
+ else if (visual->depthBits <= 24 && visual->stencilBits == 8 &&
+ stw_is_supported_depth_stencil(PIPE_FORMAT_Z24S8_UNORM)) {
+ depthFormat = PIPE_FORMAT_Z24S8_UNORM;
+ }
+ else if(stw_is_supported_depth_stencil(PIPE_FORMAT_Z32_UNORM)) {
depthFormat = PIPE_FORMAT_Z32_UNORM;
+ }
+ else if(stw_is_supported_depth_stencil(PIPE_FORMAT_Z32_FLOAT)) {
+ depthFormat = PIPE_FORMAT_Z32_FLOAT;
+ }
+ else {
+ assert(0);
+ depthFormat = PIPE_FORMAT_NONE;
+ }
- if (visual->stencilBits == 8) {
- if (depthFormat == PIPE_FORMAT_S8Z24_UNORM)
- stencilFormat = depthFormat;
- else
- stencilFormat = PIPE_FORMAT_S8_UNORM;
+ if (depthFormat == PIPE_FORMAT_S8Z24_UNORM ||
+ depthFormat == PIPE_FORMAT_Z24S8_UNORM) {
+ stencilFormat = depthFormat;
+ }
+ else if (visual->stencilBits == 8 &&
+ stw_is_supported_depth_stencil(PIPE_FORMAT_S8_UNORM)) {
+ stencilFormat = PIPE_FORMAT_S8_UNORM;
}
else {
stencilFormat = PIPE_FORMAT_NONE;
diff --git a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c
index 84b7b287b91..2992a1ac0a1 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c
@@ -25,7 +25,7 @@
*
**************************************************************************/
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "stw_pixelformat.h"
#include "stw_public.h"
@@ -76,6 +76,18 @@ add_standard_pixelformats(
pf->flags = flags;
pf->color = color24;
+ pf->alpha = alpha8;
+ pf->depth = depth16;
+ pf++;
+
+ pf->flags = flags;
+ pf->color = color24;
+ pf->alpha = alpha8;
+ pf->depth = depth24s8;
+ pf++;
+
+ pf->flags = flags;
+ pf->color = color24;
pf->alpha = noalpha;
pf->depth = depth16;
pf++;
diff --git a/src/gallium/state_trackers/wgl/shared/stw_public.h b/src/gallium/state_trackers/wgl/shared/stw_public.h
index 75b504a50f6..39d377c16b5 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_public.h
+++ b/src/gallium/state_trackers/wgl/shared/stw_public.h
@@ -29,31 +29,24 @@
#define STW_PUBLIC_H
#include <windows.h>
-#include "pipe/p_compiler.h"
-struct stw_winsys;
-struct stw_context;
-
-boolean
-st_shared_init(const struct stw_winsys *stw_winsys);
-
-void
-st_shared_cleanup(void);
-
-
-BOOL stw_copy_context( struct stw_context *src,
- struct stw_context *dst,
+BOOL stw_copy_context( UINT_PTR hglrcSrc,
+ UINT_PTR hglrcDst,
UINT mask );
-struct stw_context *stw_create_context( HDC hdc, int iLayerPlane );
+UINT_PTR stw_create_layer_context( HDC hdc,
+ int iLayerPlane );
+
+BOOL stw_delete_context( UINT_PTR hglrc );
-BOOL stw_delete_context( struct stw_context *ctx );
+BOOL
+stw_release_context( UINT_PTR dhglrc );
-struct stw_context *stw_get_current_context( void );
+UINT_PTR stw_get_current_context( void );
HDC stw_get_current_dc( void );
-BOOL stw_make_current( HDC hdc, struct stw_context *ctx );
+BOOL stw_make_current( HDC hdc, UINT_PTR hglrc );
BOOL stw_swap_buffers( HDC hdc );
diff --git a/src/gallium/state_trackers/wgl/shared/stw_quirks.c b/src/gallium/state_trackers/wgl/shared/stw_quirks.c
index 0961ce3bb0e..2f7091a52c0 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_quirks.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_quirks.c
@@ -111,3 +111,6 @@ void gl_dispatch_stub_770(void){}
void gl_dispatch_stub_771(void){}
void gl_dispatch_stub_772(void){}
void gl_dispatch_stub_773(void){}
+void gl_dispatch_stub_774(void){}
+void gl_dispatch_stub_750(void){}
+void gl_dispatch_stub_742(void){}
diff --git a/src/gallium/state_trackers/wgl/wgl/stw_wgl.c b/src/gallium/state_trackers/wgl/wgl/stw_wgl.c
index f50b79b4e11..e06d2640b47 100644
--- a/src/gallium/state_trackers/wgl/wgl/stw_wgl.c
+++ b/src/gallium/state_trackers/wgl/wgl/stw_wgl.c
@@ -27,25 +27,9 @@
#include <windows.h>
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "shared/stw_public.h"
#include "stw_wgl.h"
-#include "stw.h"
-
-boolean stw_wgl_init( void )
-{
- debug_printf("%s\n", __FUNCTION__);
- return TRUE;
-}
-
-void stw_wgl_cleanup( void )
-{
-}
-
-static INLINE struct stw_context *stw_context( HGLRC hglrc )
-{
- return (struct stw_context *)hglrc;
-}
WINGDIAPI BOOL APIENTRY
@@ -54,8 +38,8 @@ wglCopyContext(
HGLRC hglrcDst,
UINT mask )
{
- return stw_copy_context( stw_context(hglrcSrc),
- stw_context(hglrcDst),
+ return stw_copy_context( (UINT_PTR)hglrcSrc,
+ (UINT_PTR)hglrcDst,
mask );
}
@@ -63,7 +47,7 @@ WINGDIAPI HGLRC APIENTRY
wglCreateContext(
HDC hdc )
{
- return (HGLRC) stw_create_context( hdc, 0 );
+ return wglCreateLayerContext(hdc, 0);
}
WINGDIAPI HGLRC APIENTRY
@@ -71,21 +55,21 @@ wglCreateLayerContext(
HDC hdc,
int iLayerPlane )
{
- return (HGLRC) stw_create_context( hdc, iLayerPlane );
+ return (HGLRC) stw_create_layer_context( hdc, iLayerPlane );
}
WINGDIAPI BOOL APIENTRY
wglDeleteContext(
HGLRC hglrc )
{
- return stw_delete_context( stw_context(hglrc) );
+ return stw_delete_context( (UINT_PTR)hglrc );
}
WINGDIAPI HGLRC APIENTRY
wglGetCurrentContext( VOID )
{
- return (HGLRC) stw_get_current_context();
+ return (HGLRC)stw_get_current_context();
}
WINGDIAPI HDC APIENTRY
@@ -99,7 +83,7 @@ wglMakeCurrent(
HDC hdc,
HGLRC hglrc )
{
- return stw_make_current( hdc, stw_context(hglrc) );
+ return stw_make_current( hdc, (UINT_PTR)hglrc );
}
diff --git a/src/gallium/state_trackers/wgl/wgl/stw_wgl.h b/src/gallium/state_trackers/wgl/wgl/stw_wgl.h
index b86cc240f28..a98179944aa 100644
--- a/src/gallium/state_trackers/wgl/wgl/stw_wgl.h
+++ b/src/gallium/state_trackers/wgl/wgl/stw_wgl.h
@@ -31,7 +31,7 @@
#include <windows.h>
-#include "GL/gl.h"
+#include <GL/gl.h>
/*
diff --git a/src/gallium/state_trackers/xorg/Makefile b/src/gallium/state_trackers/xorg/Makefile
new file mode 100644
index 00000000000..a00ea3e2a4e
--- /dev/null
+++ b/src/gallium/state_trackers/xorg/Makefile
@@ -0,0 +1,29 @@
+TARGET = libxorgtracker.a
+CFILES = $(wildcard ./*.c)
+OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES))
+GALLIUMDIR = ../..
+TOP = ../../../..
+
+include $(TOP)/configs/current
+
+CFLAGS = -DHAVE_CONFIG_H \
+ -g -Wall -Wimplicit-function-declaration -fPIC \
+ $(shell pkg-config --cflags pixman-1 xorg-server libdrm xproto) \
+ -I$(GALLIUMDIR)/include \
+ -I$(GALLIUMDIR)/auxiliary \
+ -I$(TOP)/src/mesa/drivers/dri/common \
+ -I$(TOP)/src/mesa \
+ -I$(TOP)/include \
+ -I$(TOP)/src/egl/main
+
+#############################################
+
+.PHONY = all clean
+
+all: $(TARGET)
+
+$(TARGET): $(OBJECTS)
+ ar rcs $(TARGET) $(OBJECTS)
+
+clean:
+ rm -rf $(OBJECTS) $(TARGET)
diff --git a/src/gallium/state_trackers/xorg/xorg_crtc.c b/src/gallium/state_trackers/xorg/xorg_crtc.c
new file mode 100644
index 00000000000..7304113a659
--- /dev/null
+++ b/src/gallium/state_trackers/xorg/xorg_crtc.c
@@ -0,0 +1,314 @@
+/*
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *
+ * Author: Alan Hourihane <alanh@tungstengraphics.com>
+ * Author: Jakob Bornecrantz <wallbraker@gmail.com>
+ *
+ */
+
+#include <unistd.h>
+#include <string.h>
+#include <assert.h>
+#include <stdlib.h>
+#include <math.h>
+#include <stdint.h>
+
+#include "xorg-server.h"
+#include <xf86.h>
+#include <xf86i2c.h>
+#include <xf86Crtc.h>
+#include "xorg_tracker.h"
+#include "xf86Modes.h"
+
+#define DPMS_SERVER
+#include <X11/extensions/dpms.h>
+
+#include "pipe/p_inlines.h"
+
+struct crtc_private
+{
+ drmModeCrtcPtr drm_crtc;
+
+ /* hwcursor */
+ struct pipe_buffer *cursor_buf;
+ unsigned cursor_handle;
+};
+
+static void
+crtc_dpms(xf86CrtcPtr crtc, int mode)
+{
+ //ScrnInfoPtr pScrn = crtc->scrn;
+
+ switch (mode) {
+ case DPMSModeOn:
+ case DPMSModeStandby:
+ case DPMSModeSuspend:
+ break;
+ case DPMSModeOff:
+ break;
+ }
+}
+
+static Bool
+crtc_lock(xf86CrtcPtr crtc)
+{
+ return FALSE;
+}
+
+static void
+crtc_unlock(xf86CrtcPtr crtc)
+{
+}
+
+static void
+crtc_prepare(xf86CrtcPtr crtc)
+{
+}
+
+static void
+crtc_commit(xf86CrtcPtr crtc)
+{
+}
+
+static Bool
+crtc_mode_fixup(xf86CrtcPtr crtc, DisplayModePtr mode,
+ DisplayModePtr adjusted_mode)
+{
+ return TRUE;
+}
+
+static void
+crtc_mode_set(xf86CrtcPtr crtc, DisplayModePtr mode,
+ DisplayModePtr adjusted_mode, int x, int y)
+{
+ xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(crtc->scrn);
+ modesettingPtr ms = modesettingPTR(crtc->scrn);
+ xf86OutputPtr output = config->output[config->compat_output];
+ drmModeConnectorPtr drm_connector = output->driver_private;
+ struct crtc_private *crtcp = crtc->driver_private;
+ drmModeCrtcPtr drm_crtc = crtcp->drm_crtc;
+ drmModeModeInfo drm_mode;
+
+ drm_mode.clock = mode->Clock;
+ drm_mode.hdisplay = mode->HDisplay;
+ drm_mode.hsync_start = mode->HSyncStart;
+ drm_mode.hsync_end = mode->HSyncEnd;
+ drm_mode.htotal = mode->HTotal;
+ drm_mode.vdisplay = mode->VDisplay;
+ drm_mode.vsync_start = mode->VSyncStart;
+ drm_mode.vsync_end = mode->VSyncEnd;
+ drm_mode.vtotal = mode->VTotal;
+ drm_mode.flags = mode->Flags;
+ drm_mode.hskew = mode->HSkew;
+ drm_mode.vscan = mode->VScan;
+ drm_mode.vrefresh = mode->VRefresh;
+ if (!mode->name)
+ xf86SetModeDefaultName(mode);
+ strncpy(drm_mode.name, mode->name, DRM_DISPLAY_MODE_LEN);
+
+ drmModeSetCrtc(ms->fd, drm_crtc->crtc_id, ms->fb_id, x, y,
+ &drm_connector->connector_id, 1, &drm_mode);
+}
+
+#if 0
+static void
+crtc_load_lut(xf86CrtcPtr crtc)
+{
+ //ScrnInfoPtr pScrn = crtc->scrn;
+}
+#endif
+
+static void
+crtc_gamma_set(xf86CrtcPtr crtc, CARD16 * red, CARD16 * green, CARD16 * blue,
+ int size)
+{
+}
+
+static void *
+crtc_shadow_allocate(xf86CrtcPtr crtc, int width, int height)
+{
+ //ScrnInfoPtr pScrn = crtc->scrn;
+
+ return NULL;
+}
+
+static PixmapPtr
+crtc_shadow_create(xf86CrtcPtr crtc, void *data, int width, int height)
+{
+ //ScrnInfoPtr pScrn = crtc->scrn;
+
+ return NULL;
+}
+
+static void
+crtc_shadow_destroy(xf86CrtcPtr crtc, PixmapPtr rotate_pixmap, void *data)
+{
+ //ScrnInfoPtr pScrn = crtc->scrn;
+}
+
+static void
+crtc_destroy(xf86CrtcPtr crtc)
+{
+ modesettingPtr ms = modesettingPTR(crtc->scrn);
+ struct crtc_private *crtcp = crtc->driver_private;
+
+ if (crtcp->cursor_buf)
+ pipe_buffer_reference(&crtcp->cursor_buf, NULL);
+
+ drmModeFreeCrtc(crtcp->drm_crtc);
+ xfree(crtcp);
+}
+
+static void
+crtc_load_cursor_argb(xf86CrtcPtr crtc, CARD32 * image)
+{
+ unsigned char *ptr;
+ modesettingPtr ms = modesettingPTR(crtc->scrn);
+ struct crtc_private *crtcp = crtc->driver_private;
+
+ if (!crtcp->cursor_buf) {
+ crtcp->cursor_buf = pipe_buffer_create(ms->screen,
+ 0,
+ PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_GPU_READ,
+ 64*64*4);
+ drm_api_hooks.handle_from_buffer(ms->screen,
+ crtcp->cursor_buf,
+ &crtcp->cursor_handle);
+ }
+
+ ptr = pipe_buffer_map(ms->screen, crtcp->cursor_buf, PIPE_BUFFER_USAGE_CPU_WRITE);
+
+ if (ptr)
+ memcpy(ptr, image, 64 * 64 * 4);
+
+ pipe_buffer_unmap(ms->screen, crtcp->cursor_buf);
+}
+
+static void
+crtc_set_cursor_position(xf86CrtcPtr crtc, int x, int y)
+{
+ modesettingPtr ms = modesettingPTR(crtc->scrn);
+ struct crtc_private *crtcp = crtc->driver_private;
+
+ drmModeMoveCursor(ms->fd, crtcp->drm_crtc->crtc_id, x, y);
+}
+
+static void
+crtc_show_cursor(xf86CrtcPtr crtc)
+{
+ modesettingPtr ms = modesettingPTR(crtc->scrn);
+ struct crtc_private *crtcp = crtc->driver_private;
+
+ if (crtcp->cursor_buf)
+ drmModeSetCursor(ms->fd, crtcp->drm_crtc->crtc_id,
+ crtcp->cursor_handle, 64, 64);
+}
+
+static void
+crtc_hide_cursor(xf86CrtcPtr crtc)
+{
+ modesettingPtr ms = modesettingPTR(crtc->scrn);
+ struct crtc_private *crtcp = crtc->driver_private;
+
+ drmModeSetCursor(ms->fd, crtcp->drm_crtc->crtc_id, 0, 0, 0);
+}
+
+static const xf86CrtcFuncsRec crtc_funcs = {
+ .dpms = crtc_dpms,
+ .save = NULL,
+ .restore = NULL,
+ .lock = crtc_lock,
+ .unlock = crtc_unlock,
+ .mode_fixup = crtc_mode_fixup,
+ .prepare = crtc_prepare,
+ .mode_set = crtc_mode_set,
+ .commit = crtc_commit,
+ .gamma_set = crtc_gamma_set,
+ .shadow_create = crtc_shadow_create,
+ .shadow_allocate = crtc_shadow_allocate,
+ .shadow_destroy = crtc_shadow_destroy,
+ .set_cursor_position = crtc_set_cursor_position,
+ .show_cursor = crtc_show_cursor,
+ .hide_cursor = crtc_hide_cursor,
+ .load_cursor_image = NULL, /* lets convert to argb only */
+ .set_cursor_colors = NULL, /* using argb only */
+ .load_cursor_argb = crtc_load_cursor_argb,
+ .destroy = crtc_destroy,
+};
+
+void
+cursor_destroy(xf86CrtcPtr crtc)
+{
+ modesettingPtr ms = modesettingPTR(crtc->scrn);
+ struct crtc_private *crtcp = crtc->driver_private;
+
+ if (crtcp->cursor_buf) {
+ pipe_buffer_reference(&crtcp->cursor_buf, NULL);
+ }
+}
+
+void
+crtc_init(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ xf86CrtcPtr crtc;
+ drmModeResPtr res;
+ drmModeCrtcPtr drm_crtc = NULL;
+ struct crtc_private *crtcp;
+ int c;
+
+ res = drmModeGetResources(ms->fd);
+ if (res == 0) {
+ ErrorF("Failed drmModeGetResources %d\n", errno);
+ return;
+ }
+
+ for (c = 0; c < res->count_crtcs; c++) {
+ drm_crtc = drmModeGetCrtc(ms->fd, res->crtcs[c]);
+ if (!drm_crtc)
+ continue;
+
+ crtc = xf86CrtcCreate(pScrn, &crtc_funcs);
+ if (crtc == NULL)
+ goto out;
+
+ crtcp = xcalloc(1, sizeof(struct crtc_private));
+ if (!crtcp) {
+ xf86CrtcDestroy(crtc);
+ goto out;
+ }
+
+ crtcp->drm_crtc = drm_crtc;
+
+ crtc->driver_private = crtcp;
+
+ }
+
+ out:
+ drmModeFreeResources(res);
+}
+
+/* vim: set sw=4 ts=8 sts=4: */
diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c
new file mode 100644
index 00000000000..d04204e1bfd
--- /dev/null
+++ b/src/gallium/state_trackers/xorg/xorg_dri2.c
@@ -0,0 +1,212 @@
+/*
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *
+ * Author: Alan Hourihane <alanh@tungstengraphics.com>
+ * Author: Jakob Bornecrantz <wallbraker@gmail.com>
+ *
+ */
+
+#include "xf86.h"
+#include "xf86_OSproc.h"
+
+#include "xorg_tracker.h"
+
+#include "dri2.h"
+
+#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
+
+typedef struct {
+ PixmapPtr pPixmap;
+ struct pipe_texture *tex;
+ struct pipe_buffer *buf;
+} *BufferPrivatePtr;
+
+static DRI2BufferPtr
+driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
+{
+ struct pipe_texture *depth, *tex;
+ struct pipe_buffer *buf;
+ ScreenPtr pScreen = pDraw->pScreen;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ BufferPrivatePtr privates;
+ DRI2BufferPtr buffers;
+ PixmapPtr pPixmap;
+ unsigned stride, handle;
+ int i;
+
+ buffers = xcalloc(count, sizeof *buffers);
+ if (!buffers)
+ goto fail_buffers;
+
+ privates = xcalloc(count, sizeof *privates);
+ if (!privates)
+ goto fail_privates;
+
+ depth = NULL;
+ for (i = 0; i < count; i++) {
+ pPixmap = NULL;
+ tex = NULL;
+ buf = NULL;
+ if (attachments[i] == DRI2BufferFrontLeft) {
+ if (pDraw->type == DRAWABLE_PIXMAP)
+ pPixmap = (PixmapPtr) pDraw;
+ else
+ pPixmap = (*pScreen->GetWindowPixmap)((WindowPtr) pDraw);
+ pPixmap->refcnt++;
+ tex = xorg_exa_get_texture(pPixmap);
+ } else if (attachments[i] == DRI2BufferStencil) {
+ pipe_texture_reference(&tex, depth);
+ } else if (attachments[i] == DRI2BufferDepth) {
+ struct pipe_texture template;
+
+ memset(&template, 0, sizeof(template));
+ template.target = PIPE_TEXTURE_2D;
+ template.compressed = 0;
+ template.format = PIPE_FORMAT_S8Z24_UNORM;
+ pf_get_block(template.format, &template.block);
+ template.width[0] = pDraw->width;
+ template.height[0] = pDraw->height;
+ template.depth[0] = 1;
+ template.last_level = 0;
+ template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ tex = ms->screen->texture_create(ms->screen, &template);
+ } else {
+ struct pipe_texture template;
+ memset(&template, 0, sizeof(template));
+ template.target = PIPE_TEXTURE_2D;
+ template.compressed = 0;
+ template.format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ pf_get_block(template.format, &template.block);
+ template.width[0] = pDraw->width;
+ template.height[0] = pDraw->height;
+ template.depth[0] = 1;
+ template.last_level = 0;
+ template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ tex = ms->screen->texture_create(ms->screen, &template);
+ }
+
+ drm_api_hooks.buffer_from_texture(tex, &buf, &stride);
+ drm_api_hooks.global_handle_from_buffer(ms->screen, buf, &handle);
+
+ buffers[i].name = handle;
+ buffers[i].attachment = attachments[i];
+ buffers[i].pitch = stride;
+ buffers[i].cpp = 4;
+ buffers[i].driverPrivate = &privates[i];
+ buffers[i].flags = 0; /* not tiled */
+ privates[i].pPixmap = pPixmap;
+ privates[i].buf = buf;
+ privates[i].tex = tex;
+ }
+
+ return buffers;
+
+fail_privates:
+ xfree(buffers);
+fail_buffers:
+ return NULL;
+}
+
+static void
+driDestroyBuffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ BufferPrivatePtr private;
+ int i;
+
+ for (i = 0; i < count; i++) {
+ private = buffers[i].driverPrivate;
+
+ if (private->pPixmap)
+ (*pScreen->DestroyPixmap)(private->pPixmap);
+
+ pipe_texture_reference(&private->tex, NULL);
+ pipe_buffer_reference(&private->buf, NULL);
+ }
+
+ if (buffers) {
+ xfree(buffers[0].driverPrivate);
+ xfree(buffers);
+ }
+}
+
+static void
+driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
+ DRI2BufferPtr pDestBuffer, DRI2BufferPtr pSrcBuffer)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ BufferPrivatePtr dst_priv = pDestBuffer->driverPrivate;
+ BufferPrivatePtr src_priv = pSrcBuffer->driverPrivate;
+
+ struct pipe_surface *dst_surf =
+ ms->screen->get_tex_surface(ms->screen, dst_priv->tex, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+ struct pipe_surface *src_surf =
+ ms->screen->get_tex_surface(ms->screen, src_priv->tex, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ);
+
+ ms->ctx->surface_copy(ms->ctx, dst_surf, 0, 0, src_surf,
+ 0, 0, pDraw->width, pDraw->height);
+
+ pipe_surface_reference(&dst_surf, NULL);
+ pipe_surface_reference(&src_surf, NULL);
+}
+
+Bool
+driScreenInit(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ DRI2InfoRec dri2info;
+
+ dri2info.version = 1;
+ dri2info.fd = ms->fd;
+#if 0
+ dri2info.driverName = pScrn->name;
+#else
+ dri2info.driverName = "i915"; /* FIXME */
+#endif
+ dri2info.deviceName = "/dev/dri/card0"; /* FIXME */
+
+ dri2info.CreateBuffers = driCreateBuffers;
+ dri2info.DestroyBuffers = driDestroyBuffers;
+ dri2info.CopyRegion = driCopyRegion;
+
+ return DRI2ScreenInit(pScreen, &dri2info);
+}
+
+void
+driCloseScreen(ScreenPtr pScreen)
+{
+ DRI2CloseScreen(pScreen);
+}
+
+/* vim: set sw=4 ts=8 sts=4: */
diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c
new file mode 100644
index 00000000000..8a2711e70cd
--- /dev/null
+++ b/src/gallium/state_trackers/xorg/xorg_driver.c
@@ -0,0 +1,695 @@
+/*
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *
+ * Author: Alan Hourihane <alanh@tungstengraphics.com>
+ * Author: Jakob Bornecrantz <wallbraker@gmail.com>
+ *
+ */
+
+
+#include "xorg-server.h"
+#include "xf86.h"
+#include "xf86_OSproc.h"
+#include "compiler.h"
+#include "xf86RAC.h"
+#include "xf86PciInfo.h"
+#include "xf86Pci.h"
+#include "xf86Resources.h"
+#include "mipointer.h"
+#include "micmap.h"
+#include <X11/extensions/randr.h>
+#include "fb.h"
+#include "edid.h"
+#include "xf86i2c.h"
+#include "xf86Crtc.h"
+#include "miscstruct.h"
+#include "dixstruct.h"
+#include "xf86xv.h"
+#include <X11/extensions/Xv.h>
+#ifndef XSERVER_LIBPCIACCESS
+#error "libpciaccess needed"
+#endif
+
+#include <pciaccess.h>
+
+#include "xorg_tracker.h"
+#include "xorg_winsys.h"
+
+static void AdjustFrame(int scrnIndex, int x, int y, int flags);
+static Bool CloseScreen(int scrnIndex, ScreenPtr pScreen);
+static Bool EnterVT(int scrnIndex, int flags);
+static Bool SaveHWState(ScrnInfoPtr pScrn);
+static Bool RestoreHWState(ScrnInfoPtr pScrn);
+
+
+static ModeStatus ValidMode(int scrnIndex, DisplayModePtr mode, Bool verbose,
+ int flags);
+static void FreeScreen(int scrnIndex, int flags);
+static void LeaveVT(int scrnIndex, int flags);
+static Bool SwitchMode(int scrnIndex, DisplayModePtr mode, int flags);
+static Bool ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc,
+ char **argv);
+static Bool PreInit(ScrnInfoPtr pScrn, int flags);
+
+typedef enum
+{
+ OPTION_SW_CURSOR,
+} modesettingOpts;
+
+static const OptionInfoRec Options[] = {
+ {OPTION_SW_CURSOR, "SWcursor", OPTV_BOOLEAN, {0}, FALSE},
+ {-1, NULL, OPTV_NONE, {0}, FALSE}
+};
+
+/*
+ * Functions that might be needed
+ */
+
+static const char *exaSymbols[] = {
+ "exaGetVersion",
+ "exaDriverInit",
+ "exaDriverFini",
+ "exaOffscreenAlloc",
+ "exaOffscreenFree",
+ "exaWaitSync",
+ NULL
+};
+
+static const char *fbSymbols[] = {
+ "fbPictureInit",
+ "fbScreenInit",
+ NULL
+};
+
+static const char *ddcSymbols[] = {
+ "xf86PrintEDID",
+ "xf86SetDDCproperties",
+ NULL
+};
+
+/*
+ * Exported Xorg driver functions to winsys
+ */
+
+void
+xorg_tracker_loader_ref_sym_lists()
+{
+ LoaderRefSymLists(exaSymbols, fbSymbols, ddcSymbols, NULL);
+}
+
+const OptionInfoRec *
+xorg_tracker_available_options(int chipid, int busid)
+{
+ return Options;
+}
+
+void
+xorg_tracker_set_functions(ScrnInfoPtr scrn)
+{
+ scrn->PreInit = PreInit;
+ scrn->ScreenInit = ScreenInit;
+ scrn->SwitchMode = SwitchMode;
+ scrn->AdjustFrame = AdjustFrame;
+ scrn->EnterVT = EnterVT;
+ scrn->LeaveVT = LeaveVT;
+ scrn->FreeScreen = FreeScreen;
+ scrn->ValidMode = ValidMode;
+}
+
+/*
+ * Static Xorg funtctions
+ */
+
+static Bool
+GetRec(ScrnInfoPtr pScrn)
+{
+ if (pScrn->driverPrivate)
+ return TRUE;
+
+ pScrn->driverPrivate = xnfcalloc(sizeof(modesettingRec), 1);
+
+ return TRUE;
+}
+
+static void
+FreeRec(ScrnInfoPtr pScrn)
+{
+ if (!pScrn)
+ return;
+
+ if (!pScrn->driverPrivate)
+ return;
+
+ xfree(pScrn->driverPrivate);
+
+ pScrn->driverPrivate = NULL;
+}
+
+static void
+ProbeDDC(ScrnInfoPtr pScrn, int index)
+{
+ ConfiguredMonitor = NULL;
+}
+
+static Bool
+CreateFrontBuffer(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ ScreenPtr pScreen = pScrn->pScreen;
+ PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen);
+
+ ms->noEvict = TRUE;
+ pScreen->ModifyPixmapHeader(rootPixmap,
+ pScrn->virtualX, pScrn->virtualY,
+ pScrn->depth, pScrn->bitsPerPixel,
+ pScrn->displayWidth * pScrn->bitsPerPixel / 8,
+ NULL);
+ ms->noEvict = FALSE;
+
+ drmModeAddFB(ms->fd,
+ pScrn->virtualX,
+ pScrn->virtualY,
+ pScrn->depth,
+ pScrn->bitsPerPixel,
+ pScrn->displayWidth * pScrn->bitsPerPixel / 8,
+ xorg_exa_get_pixmap_handle(rootPixmap), &ms->fb_id);
+
+ pScrn->frameX0 = 0;
+ pScrn->frameY0 = 0;
+ AdjustFrame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0);
+
+ return TRUE;
+}
+
+static Bool
+crtc_resize(ScrnInfoPtr pScrn, int width, int height)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ //ScreenPtr pScreen = pScrn->pScreen;
+ //PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen);
+ //Bool fbAccessDisabled;
+ //CARD8 *fbstart;
+
+ if (width == pScrn->virtualX && height == pScrn->virtualY)
+ return TRUE;
+
+ ErrorF("RESIZING TO %dx%d\n", width, height);
+
+ pScrn->virtualX = width;
+ pScrn->virtualY = height;
+
+ /* HW dependent - FIXME */
+ pScrn->displayWidth = pScrn->virtualX;
+
+ drmModeRmFB(ms->fd, ms->fb_id);
+
+ /* now create new frontbuffer */
+ return CreateFrontBuffer(pScrn);
+}
+
+static const xf86CrtcConfigFuncsRec crtc_config_funcs = {
+ crtc_resize
+};
+
+static Bool
+PreInit(ScrnInfoPtr pScrn, int flags)
+{
+ xf86CrtcConfigPtr xf86_config;
+ modesettingPtr ms;
+ rgb defaultWeight = { 0, 0, 0 };
+ EntityInfoPtr pEnt;
+ EntPtr msEnt = NULL;
+ char *BusID;
+ int max_width, max_height;
+
+ if (pScrn->numEntities != 1)
+ return FALSE;
+
+ pEnt = xf86GetEntityInfo(pScrn->entityList[0]);
+
+ if (flags & PROBE_DETECT) {
+ ProbeDDC(pScrn, pEnt->index);
+ return TRUE;
+ }
+
+ /* Allocate driverPrivate */
+ if (!GetRec(pScrn))
+ return FALSE;
+
+ ms = modesettingPTR(pScrn);
+ ms->SaveGeneration = -1;
+ ms->pEnt = pEnt;
+
+ pScrn->displayWidth = 640; /* default it */
+
+ if (ms->pEnt->location.type != BUS_PCI)
+ return FALSE;
+
+ ms->PciInfo = xf86GetPciInfoForEntity(ms->pEnt->index);
+
+ /* Allocate an entity private if necessary */
+ if (xf86IsEntityShared(pScrn->entityList[0])) {
+ FatalError("Entity");
+#if 0
+ msEnt = xf86GetEntityPrivate(pScrn->entityList[0],
+ modesettingEntityIndex)->ptr;
+ ms->entityPrivate = msEnt;
+#else
+ (void)msEnt;
+#endif
+ } else
+ ms->entityPrivate = NULL;
+
+ if (xf86RegisterResources(ms->pEnt->index, NULL, ResNone)) {
+ return FALSE;
+ }
+
+ if (xf86IsEntityShared(pScrn->entityList[0])) {
+ if (xf86IsPrimInitDone(pScrn->entityList[0])) {
+ /* do something */
+ } else {
+ xf86SetPrimInitDone(pScrn->entityList[0]);
+ }
+ }
+
+ BusID = xalloc(64);
+ sprintf(BusID, "PCI:%d:%d:%d",
+ ((ms->PciInfo->domain << 8) | ms->PciInfo->bus),
+ ms->PciInfo->dev, ms->PciInfo->func
+ );
+
+ ms->fd = drmOpen(NULL, BusID);
+
+ if (ms->fd < 0)
+ return FALSE;
+
+ pScrn->racMemFlags = RAC_FB | RAC_COLORMAP;
+ pScrn->monitor = pScrn->confScreen->monitor;
+ pScrn->progClock = TRUE;
+ pScrn->rgbBits = 8;
+
+ if (!xf86SetDepthBpp
+ (pScrn, 0, 0, 0,
+ PreferConvert24to32 | SupportConvert24to32 | Support32bppFb))
+ return FALSE;
+
+ switch (pScrn->depth) {
+ case 15:
+ case 16:
+ case 24:
+ break;
+ default:
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "Given depth (%d) is not supported by the driver\n",
+ pScrn->depth);
+ return FALSE;
+ }
+ xf86PrintDepthBpp(pScrn);
+
+ if (!xf86SetWeight(pScrn, defaultWeight, defaultWeight))
+ return FALSE;
+ if (!xf86SetDefaultVisual(pScrn, -1))
+ return FALSE;
+
+ /* Process the options */
+ xf86CollectOptions(pScrn, NULL);
+ if (!(ms->Options = xalloc(sizeof(Options))))
+ return FALSE;
+ memcpy(ms->Options, Options, sizeof(Options));
+ xf86ProcessOptions(pScrn->scrnIndex, pScrn->options, ms->Options);
+
+ /* Allocate an xf86CrtcConfig */
+ xf86CrtcConfigInit(pScrn, &crtc_config_funcs);
+ xf86_config = XF86_CRTC_CONFIG_PTR(pScrn);
+
+ max_width = 8192;
+ max_height = 8192;
+ xf86CrtcSetSizeRange(pScrn, 320, 200, max_width, max_height);
+
+ if (xf86ReturnOptValBool(ms->Options, OPTION_SW_CURSOR, FALSE)) {
+ ms->SWCursor = TRUE;
+ }
+
+ SaveHWState(pScrn);
+
+ crtc_init(pScrn);
+ output_init(pScrn);
+
+ if (!xf86InitialConfiguration(pScrn, TRUE)) {
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "No valid modes.\n");
+ RestoreHWState(pScrn);
+ return FALSE;
+ }
+
+ RestoreHWState(pScrn);
+
+ /*
+ * If the driver can do gamma correction, it should call xf86SetGamma() here.
+ */
+ {
+ Gamma zeros = { 0.0, 0.0, 0.0 };
+
+ if (!xf86SetGamma(pScrn, zeros)) {
+ return FALSE;
+ }
+ }
+
+ if (pScrn->modes == NULL) {
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "No modes.\n");
+ return FALSE;
+ }
+
+ pScrn->currentMode = pScrn->modes;
+
+ /* Set display resolution */
+ xf86SetDpi(pScrn, 0, 0);
+
+ /* Load the required sub modules */
+ if (!xf86LoadSubModule(pScrn, "fb")) {
+ return FALSE;
+ }
+
+ xf86LoaderReqSymLists(fbSymbols, NULL);
+
+ xf86LoadSubModule(pScrn, "exa");
+
+#ifdef DRI2
+ xf86LoadSubModule(pScrn, "dri2");
+#endif
+
+ return TRUE;
+}
+
+static Bool
+SaveHWState(ScrnInfoPtr pScrn)
+{
+ /*xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(pScrn);*/
+
+ return TRUE;
+}
+
+static Bool
+RestoreHWState(ScrnInfoPtr pScrn)
+{
+ /*xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn);*/
+
+ return TRUE;
+}
+
+static Bool
+CreateScreenResources(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ PixmapPtr rootPixmap;
+ Bool ret;
+
+ ms->noEvict = TRUE;
+
+ pScreen->CreateScreenResources = ms->createScreenResources;
+ ret = pScreen->CreateScreenResources(pScreen);
+ pScreen->CreateScreenResources = CreateScreenResources;
+
+ rootPixmap = pScreen->GetScreenPixmap(pScreen);
+
+ if (!pScreen->ModifyPixmapHeader(rootPixmap, -1, -1, -1, -1, -1, NULL))
+ FatalError("Couldn't adjust screen pixmap\n");
+
+ ms->noEvict = FALSE;
+
+ drmModeAddFB(ms->fd,
+ pScrn->virtualX,
+ pScrn->virtualY,
+ pScrn->depth,
+ pScrn->bitsPerPixel,
+ pScrn->displayWidth * pScrn->bitsPerPixel / 8,
+ xorg_exa_get_pixmap_handle(rootPixmap), &ms->fb_id);
+
+ AdjustFrame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0);
+
+ return ret;
+}
+
+static Bool
+ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ VisualPtr visual;
+
+ /* deal with server regeneration */
+ if (ms->fd < 0) {
+ char *BusID;
+
+ BusID = xalloc(64);
+ sprintf(BusID, "PCI:%d:%d:%d",
+ ((ms->PciInfo->domain << 8) | ms->PciInfo->bus),
+ ms->PciInfo->dev, ms->PciInfo->func
+ );
+
+ ms->fd = drmOpen(NULL, BusID);
+
+ if (ms->fd < 0)
+ return FALSE;
+ }
+
+ if (!ms->screen) {
+ ms->screen = drm_api_hooks.create_screen(ms->fd, ms->PciInfo->device_id);
+
+ if (!ms->screen) {
+ FatalError("Could not init pipe_screen\n");
+ return FALSE;
+ }
+ }
+
+ pScrn->pScreen = pScreen;
+
+ /* HW dependent - FIXME */
+ pScrn->displayWidth = pScrn->virtualX;
+
+ miClearVisualTypes();
+
+ if (!miSetVisualTypes(pScrn->depth,
+ miGetDefaultVisualMask(pScrn->depth),
+ pScrn->rgbBits, pScrn->defaultVisual))
+ return FALSE;
+
+ if (!miSetPixmapDepths())
+ return FALSE;
+
+ pScrn->memPhysBase = 0;
+ pScrn->fbOffset = 0;
+
+ if (!fbScreenInit(pScreen, NULL,
+ pScrn->virtualX, pScrn->virtualY,
+ pScrn->xDpi, pScrn->yDpi,
+ pScrn->displayWidth, pScrn->bitsPerPixel))
+ return FALSE;
+
+ if (pScrn->bitsPerPixel > 8) {
+ /* Fixup RGB ordering */
+ visual = pScreen->visuals + pScreen->numVisuals;
+ while (--visual >= pScreen->visuals) {
+ if ((visual->class | DynamicClass) == DirectColor) {
+ visual->offsetRed = pScrn->offset.red;
+ visual->offsetGreen = pScrn->offset.green;
+ visual->offsetBlue = pScrn->offset.blue;
+ visual->redMask = pScrn->mask.red;
+ visual->greenMask = pScrn->mask.green;
+ visual->blueMask = pScrn->mask.blue;
+ }
+ }
+ }
+
+ fbPictureInit(pScreen, NULL, 0);
+
+ ms->createScreenResources = pScreen->CreateScreenResources;
+ pScreen->CreateScreenResources = CreateScreenResources;
+
+ xf86SetBlackWhitePixels(pScreen);
+
+ ms->exa = xorg_exa_init(pScrn);
+
+ miInitializeBackingStore(pScreen);
+ xf86SetBackingStore(pScreen);
+ xf86SetSilkenMouse(pScreen);
+ miDCInitialize(pScreen, xf86GetPointerScreenFuncs());
+
+ /* Need to extend HWcursor support to handle mask interleave */
+ if (!ms->SWCursor)
+ xf86_cursors_init(pScreen, 64, 64,
+ HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_64 |
+ HARDWARE_CURSOR_ARGB);
+
+ /* Must force it before EnterVT, so we are in control of VT and
+ * later memory should be bound when allocating, e.g rotate_mem */
+ pScrn->vtSema = TRUE;
+
+ pScreen->SaveScreen = xf86SaveScreen;
+ ms->CloseScreen = pScreen->CloseScreen;
+ pScreen->CloseScreen = CloseScreen;
+
+ if (!xf86CrtcScreenInit(pScreen))
+ return FALSE;
+
+ if (!miCreateDefColormap(pScreen))
+ return FALSE;
+
+ xf86DPMSInit(pScreen, xf86DPMSSet, 0);
+
+ if (serverGeneration == 1)
+ xf86ShowUnusedOptions(pScrn->scrnIndex, pScrn->options);
+
+#if 1
+#ifdef DRI2
+ driScreenInit(pScreen);
+#endif
+#endif
+
+ return EnterVT(scrnIndex, 1);
+}
+
+static void
+AdjustFrame(int scrnIndex, int x, int y, int flags)
+{
+ ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
+ xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn);
+ xf86OutputPtr output = config->output[config->compat_output];
+ xf86CrtcPtr crtc = output->crtc;
+
+ if (crtc && crtc->enabled) {
+ crtc->funcs->mode_set(crtc, pScrn->currentMode, pScrn->currentMode, x,
+ y);
+ crtc->x = output->initial_x + x;
+ crtc->y = output->initial_y + y;
+ }
+}
+
+static void
+FreeScreen(int scrnIndex, int flags)
+{
+ FreeRec(xf86Screens[scrnIndex]);
+}
+
+/* HACK */
+void
+cursor_destroy(xf86CrtcPtr crtc);
+
+static void
+LeaveVT(int scrnIndex, int flags)
+{
+ ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn);
+ int o;
+
+ for (o = 0; o < config->num_crtc; o++) {
+ xf86CrtcPtr crtc = config->crtc[o];
+
+ cursor_destroy(crtc);
+
+ if (crtc->rotatedPixmap || crtc->rotatedData) {
+ crtc->funcs->shadow_destroy(crtc, crtc->rotatedPixmap,
+ crtc->rotatedData);
+ crtc->rotatedPixmap = NULL;
+ crtc->rotatedData = NULL;
+ }
+ }
+
+ drmModeRmFB(ms->fd, ms->fb_id);
+
+ RestoreHWState(pScrn);
+
+ pScrn->vtSema = FALSE;
+}
+
+/*
+ * This gets called when gaining control of the VT, and from ScreenInit().
+ */
+static Bool
+EnterVT(int scrnIndex, int flags)
+{
+ ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
+ modesettingPtr ms = modesettingPTR(pScrn);
+
+ /*
+ * Only save state once per server generation since that's what most
+ * drivers do. Could change this to save state at each VT enter.
+ */
+ if (ms->SaveGeneration != serverGeneration) {
+ ms->SaveGeneration = serverGeneration;
+ SaveHWState(pScrn);
+ }
+
+ if (!flags) /* signals startup as we'll do this in CreateScreenResources */
+ CreateFrontBuffer(pScrn);
+
+ if (!xf86SetDesiredModes(pScrn))
+ return FALSE;
+
+ return TRUE;
+}
+
+static Bool
+SwitchMode(int scrnIndex, DisplayModePtr mode, int flags)
+{
+ ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
+
+ return xf86SetSingleMode(pScrn, mode, RR_Rotate_0);
+}
+
+static Bool
+CloseScreen(int scrnIndex, ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
+ modesettingPtr ms = modesettingPTR(pScrn);
+
+ if (pScrn->vtSema) {
+ LeaveVT(scrnIndex, 0);
+ }
+#ifdef DRI2
+ driCloseScreen(pScreen);
+#endif
+
+ pScreen->CreateScreenResources = ms->createScreenResources;
+
+ if (ms->exa)
+ xorg_exa_close(pScrn);
+
+ drmClose(ms->fd);
+ ms->fd = -1;
+
+ pScrn->vtSema = FALSE;
+ pScreen->CloseScreen = ms->CloseScreen;
+ return (*pScreen->CloseScreen) (scrnIndex, pScreen);
+}
+
+static ModeStatus
+ValidMode(int scrnIndex, DisplayModePtr mode, Bool verbose, int flags)
+{
+ return MODE_OK;
+}
+
+/* vim: set sw=4 ts=8 sts=4: */
diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c
new file mode 100644
index 00000000000..56c8fdccb28
--- /dev/null
+++ b/src/gallium/state_trackers/xorg/xorg_exa.c
@@ -0,0 +1,528 @@
+/*
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *
+ * Author: Alan Hourihane <alanh@tungstengraphics.com>
+ * Author: Jakob Bornecrantz <wallbraker@gmail.com>
+ *
+ */
+
+#include "xf86.h"
+#include "xorg_tracker.h"
+
+#include "pipe/p_format.h"
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
+
+struct exa_entity
+{
+ ExaDriverPtr pExa;
+ struct pipe_context *ctx;
+ struct pipe_screen *scrn;
+};
+
+struct PixmapPriv
+{
+ int flags;
+ struct pipe_texture *tex;
+ unsigned int color;
+ struct pipe_surface *src_surf; /* for copies */
+
+ struct pipe_transfer *map_transfer;
+ unsigned map_count;
+};
+
+/*
+ * Helper functions
+ */
+
+static void
+exa_get_pipe_format(int depth, enum pipe_format *format, int *bbp)
+{
+ switch (depth) {
+ case 32:
+ *format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ assert(*bbp == 32);
+ break;
+ case 24:
+ *format = PIPE_FORMAT_X8R8G8B8_UNORM;
+ assert(*bbp == 32);
+ break;
+ case 16:
+ *format = PIPE_FORMAT_R5G6B5_UNORM;
+ assert(*bbp == 16);
+ break;
+ case 15:
+ *format = PIPE_FORMAT_A1R5G5B5_UNORM;
+ assert(*bbp == 16);
+ break;
+ case 8:
+ case 4:
+ case 1:
+ *format = PIPE_FORMAT_A8R8G8B8_UNORM; /* bad bad bad */
+ break;
+ default:
+ assert(0);
+ break;
+ }
+}
+
+/*
+ * Static exported EXA functions
+ */
+
+static void
+ExaWaitMarker(ScreenPtr pScreen, int marker)
+{
+}
+
+static int
+ExaMarkSync(ScreenPtr pScreen)
+{
+ return 1;
+}
+
+static Bool
+ExaPrepareAccess(PixmapPtr pPix, int index)
+{
+ ScreenPtr pScreen = pPix->drawable.pScreen;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_entity *exa = ms->exa;
+ struct PixmapPriv *priv;
+
+ priv = exaGetPixmapDriverPrivate(pPix);
+
+ if (!priv)
+ return FALSE;
+
+ if (!priv->tex)
+ return FALSE;
+
+ if (priv->map_count++ == 0)
+ {
+ priv->map_transfer =
+ exa->scrn->get_tex_transfer(exa->scrn, priv->tex, 0, 0, 0,
+ PIPE_TRANSFER_READ_WRITE,
+ 0, 0, priv->tex->width[0], priv->tex->height[0]);
+
+ pPix->devPrivate.ptr =
+ exa->scrn->transfer_map(exa->scrn, priv->map_transfer);
+ pPix->devKind = priv->map_transfer->stride;
+ }
+
+ return TRUE;
+}
+
+static void
+ExaFinishAccess(PixmapPtr pPix, int index)
+{
+ ScreenPtr pScreen = pPix->drawable.pScreen;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_entity *exa = ms->exa;
+ struct PixmapPriv *priv;
+ priv = exaGetPixmapDriverPrivate(pPix);
+
+ if (!priv)
+ return;
+
+ if (!priv->map_transfer)
+ return;
+
+ if (--priv->map_count == 0) {
+ assert(priv->map_transfer);
+ exa->scrn->transfer_unmap(exa->scrn, priv->map_transfer);
+ exa->scrn->tex_transfer_destroy(priv->map_transfer);
+ priv->map_transfer = NULL;
+ }
+}
+
+static void
+ExaDone(PixmapPtr pPixmap)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pPixmap);
+ struct exa_entity *exa = ms->exa;
+
+ if (!priv)
+ return;
+
+ if (priv->src_surf)
+ exa->scrn->tex_surface_destroy(priv->src_surf);
+ priv->src_surf = NULL;
+}
+
+static void
+ExaDoneComposite(PixmapPtr pPixmap)
+{
+
+}
+
+static Bool
+ExaPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planeMask, Pixel fg)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pPixmap);
+ struct exa_entity *exa = ms->exa;
+
+ if (1)
+ return FALSE;
+
+ if (pPixmap->drawable.depth < 15)
+ return FALSE;
+
+ if (!EXA_PM_IS_SOLID(&pPixmap->drawable, planeMask))
+ return FALSE;
+
+ if (!priv || !priv->tex)
+ return FALSE;
+
+ if (alu != GXcopy)
+ return FALSE;
+
+ if (!exa->ctx || !exa->ctx->surface_fill)
+ return FALSE;
+
+ priv->color = fg;
+
+ return TRUE;
+}
+
+static void
+ExaSolid(PixmapPtr pPixmap, int x0, int y0, int x1, int y1)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_entity *exa = ms->exa;
+ struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pPixmap);
+ struct pipe_surface *surf =
+ exa->scrn->get_tex_surface(exa->scrn, priv->tex, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ exa->ctx->surface_fill(exa->ctx, surf, x0, y0, x1 - x0, y1 - y0,
+ priv->color);
+
+ exa->scrn->tex_surface_destroy(surf);
+}
+
+static Bool
+ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir,
+ int ydir, int alu, Pixel planeMask)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pDstPixmap->drawable.pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_entity *exa = ms->exa;
+ struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pDstPixmap);
+ struct PixmapPriv *src_priv = exaGetPixmapDriverPrivate(pSrcPixmap);
+
+ if (1)
+ return FALSE;
+
+ if (alu != GXcopy)
+ return FALSE;
+
+ if (pSrcPixmap->drawable.depth < 15 || pDstPixmap->drawable.depth < 15)
+ return FALSE;
+
+ if (!EXA_PM_IS_SOLID(&pSrcPixmap->drawable, planeMask))
+ return FALSE;
+
+ if (!priv || !src_priv)
+ return FALSE;
+
+ if (!priv->tex || !src_priv->tex)
+ return FALSE;
+
+ if (!exa->ctx || !exa->ctx->surface_copy)
+ return FALSE;
+
+ priv->src_surf =
+ exa->scrn->get_tex_surface(exa->scrn, src_priv->tex, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ return TRUE;
+}
+
+static void
+ExaCopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY,
+ int width, int height)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pDstPixmap->drawable.pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_entity *exa = ms->exa;
+ struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pDstPixmap);
+ struct pipe_surface *surf =
+ exa->scrn->get_tex_surface(exa->scrn, priv->tex, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ exa->ctx->surface_copy(exa->ctx, surf, dstX, dstY, priv->src_surf,
+ srcX, srcY, width, height);
+ exa->scrn->tex_surface_destroy(surf);
+}
+
+static Bool
+ExaPrepareComposite(int op, PicturePtr pSrcPicture,
+ PicturePtr pMaskPicture, PicturePtr pDstPicture,
+ PixmapPtr pSrc, PixmapPtr pMask, PixmapPtr pDst)
+{
+ return FALSE;
+}
+
+static void
+ExaComposite(PixmapPtr pDst, int srcX, int srcY, int maskX, int maskY,
+ int dstX, int dstY, int width, int height)
+{
+}
+
+static Bool
+ExaCheckComposite(int op,
+ PicturePtr pSrcPicture, PicturePtr pMaskPicture,
+ PicturePtr pDstPicture)
+{
+ return FALSE;
+}
+
+static void *
+ExaCreatePixmap(ScreenPtr pScreen, int size, int align)
+{
+ struct PixmapPriv *priv;
+
+ priv = xcalloc(1, sizeof(struct PixmapPriv));
+ if (!priv)
+ return NULL;
+
+ return priv;
+}
+
+static void
+ExaDestroyPixmap(ScreenPtr pScreen, void *dPriv)
+{
+ struct PixmapPriv *priv = (struct PixmapPriv *)dPriv;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+
+ if (!priv)
+ return;
+
+ if (priv->tex)
+ ms->screen->texture_destroy(priv->tex);
+
+ xfree(priv);
+}
+
+static Bool
+ExaPixmapIsOffscreen(PixmapPtr pPixmap)
+{
+ struct PixmapPriv *priv;
+
+ priv = exaGetPixmapDriverPrivate(pPixmap);
+
+ if (!priv)
+ return FALSE;
+
+ if (priv->tex)
+ return TRUE;
+
+ return FALSE;
+}
+
+unsigned
+xorg_exa_get_pixmap_handle(PixmapPtr pPixmap)
+{
+ ScreenPtr pScreen = pPixmap->drawable.pScreen;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct PixmapPriv *priv;
+ struct pipe_buffer *buffer = NULL;
+ unsigned handle;
+ unsigned stride;
+
+ if (!ms->exa) {
+ FatalError("NO MS->EXA\n");
+ return 0;
+ }
+
+ priv = exaGetPixmapDriverPrivate(pPixmap);
+
+ if (!priv) {
+ FatalError("NO PIXMAP PRIVATE\n");
+ return 0;
+ }
+
+ drm_api_hooks.buffer_from_texture(priv->tex, &buffer, &stride);
+ drm_api_hooks.handle_from_buffer(ms->screen, buffer, &handle);
+ pipe_buffer_reference(&buffer, NULL);
+ return handle;
+}
+
+static Bool
+ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
+ int depth, int bitsPerPixel, int devKind,
+ pointer pPixData)
+{
+ ScreenPtr pScreen = pPixmap->drawable.pScreen;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pPixmap);
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_entity *exa = ms->exa;
+
+ if (!priv)
+ return FALSE;
+
+ if (depth <= 0)
+ depth = pPixmap->drawable.depth;
+
+ if (bitsPerPixel <= 0)
+ bitsPerPixel = pPixmap->drawable.bitsPerPixel;
+
+ if (width <= 0)
+ width = pPixmap->drawable.width;
+
+ if (height <= 0)
+ height = pPixmap->drawable.height;
+
+ if (width <= 0 || height <= 0 || depth <= 0)
+ return FALSE;
+
+ miModifyPixmapHeader(pPixmap, width, height, depth,
+ bitsPerPixel, devKind, NULL);
+
+ /* Deal with screen resize */
+ if (priv->tex && (priv->tex->width[0] != width || priv->tex->height[0] != height)) {
+ pipe_texture_reference(&priv->tex, NULL);
+ }
+
+ if (!priv->tex) {
+ struct pipe_texture template;
+
+ memset(&template, 0, sizeof(template));
+ template.target = PIPE_TEXTURE_2D;
+ template.compressed = 0;
+ exa_get_pipe_format(depth, &template.format, &bitsPerPixel);
+ pf_get_block(template.format, &template.block);
+ template.width[0] = width;
+ template.height[0] = height;
+ template.depth[0] = 1;
+ template.last_level = 0;
+ template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ priv->tex = exa->scrn->texture_create(exa->scrn, &template);
+ }
+
+ return TRUE;
+}
+
+struct pipe_texture *
+xorg_exa_get_texture(PixmapPtr pPixmap)
+{
+ struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pPixmap);
+ struct pipe_texture *tex = NULL;
+ pipe_texture_reference(&tex, priv->tex);
+ return tex;
+}
+
+void
+xorg_exa_close(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_entity *exa = ms->exa;
+
+ if (exa->ctx)
+ exa->ctx->destroy(exa->ctx);
+
+ exaDriverFini(pScrn->pScreen);
+ xfree(exa);
+ ms->exa = NULL;
+}
+
+void *
+xorg_exa_init(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_entity *exa;
+ ExaDriverPtr pExa;
+
+ exa = xcalloc(1, sizeof(struct exa_entity));
+ if (!exa)
+ return NULL;
+
+ pExa = exaDriverAlloc();
+ if (!pExa) {
+ goto out_err;
+ }
+
+ memset(pExa, 0, sizeof(*pExa));
+ pExa->exa_major = 2;
+ pExa->exa_minor = 2;
+ pExa->memoryBase = 0;
+ pExa->memorySize = 0;
+ pExa->offScreenBase = 0;
+ pExa->pixmapOffsetAlign = 0;
+ pExa->pixmapPitchAlign = 1;
+ pExa->flags = EXA_OFFSCREEN_PIXMAPS | EXA_HANDLES_PIXMAPS;
+ pExa->maxX = 8191; /* FIXME */
+ pExa->maxY = 8191; /* FIXME */
+ pExa->WaitMarker = ExaWaitMarker;
+ pExa->MarkSync = ExaMarkSync;
+ pExa->PrepareSolid = ExaPrepareSolid;
+ pExa->Solid = ExaSolid;
+ pExa->DoneSolid = ExaDone;
+ pExa->PrepareCopy = ExaPrepareCopy;
+ pExa->Copy = ExaCopy;
+ pExa->DoneCopy = ExaDone;
+ pExa->CheckComposite = ExaCheckComposite;
+ pExa->PrepareComposite = ExaPrepareComposite;
+ pExa->Composite = ExaComposite;
+ pExa->DoneComposite = ExaDoneComposite;
+ pExa->PixmapIsOffscreen = ExaPixmapIsOffscreen;
+ pExa->PrepareAccess = ExaPrepareAccess;
+ pExa->FinishAccess = ExaFinishAccess;
+ pExa->CreatePixmap = ExaCreatePixmap;
+ pExa->DestroyPixmap = ExaDestroyPixmap;
+ pExa->ModifyPixmapHeader = ExaModifyPixmapHeader;
+
+ if (!exaDriverInit(pScrn->pScreen, pExa)) {
+ goto out_err;
+ }
+
+ exa->scrn = ms->screen;
+ exa->ctx = drm_api_hooks.create_context(exa->scrn);
+ /* Share context with DRI */
+ ms->ctx = exa->ctx;
+
+ return (void *)exa;
+
+ out_err:
+ xorg_exa_close(pScrn);
+
+ return NULL;
+}
+
+/* vim: set sw=4 ts=8 sts=4: */
diff --git a/src/gallium/state_trackers/xorg/xorg_output.c b/src/gallium/state_trackers/xorg/xorg_output.c
new file mode 100644
index 00000000000..950af942f5b
--- /dev/null
+++ b/src/gallium/state_trackers/xorg/xorg_output.c
@@ -0,0 +1,296 @@
+/*
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *
+ * Author: Alan Hourihane <alanh@tungstengraphics.com>
+ * Author: Jakob Bornecrantz <wallbraker@gmail.com>
+ *
+ */
+
+#include "xorg-server.h"
+#include <xf86.h>
+#include <xf86i2c.h>
+#include <xf86Crtc.h>
+#include <errno.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <stdint.h>
+#include <string.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+
+#define DPMS_SERVER
+#include <X11/extensions/dpms.h>
+
+#include "X11/Xatom.h"
+
+#include "xorg_tracker.h"
+
+static char *connector_enum_list[] = {
+ "Unknown",
+ "VGA",
+ "DVI-I",
+ "DVI-D",
+ "DVI-A",
+ "Composite",
+ "SVIDEO",
+ "LVDS",
+ "Component",
+ "9-pin DIN",
+ "DisplayPort",
+ "HDMI Type A",
+ "HDMI Type B",
+};
+
+static void
+dpms(xf86OutputPtr output, int mode)
+{
+}
+
+static void
+save(xf86OutputPtr output)
+{
+}
+
+static void
+restore(xf86OutputPtr output)
+{
+}
+
+static int
+mode_valid(xf86OutputPtr output, DisplayModePtr pMode)
+{
+ return MODE_OK;
+}
+
+static Bool
+mode_fixup(xf86OutputPtr output, DisplayModePtr mode,
+ DisplayModePtr adjusted_mode)
+{
+ return TRUE;
+}
+
+static void
+prepare(xf86OutputPtr output)
+{
+ dpms(output, DPMSModeOff);
+}
+
+static void
+mode_set(xf86OutputPtr output, DisplayModePtr mode,
+ DisplayModePtr adjusted_mode)
+{
+}
+
+static void
+commit(xf86OutputPtr output)
+{
+ dpms(output, DPMSModeOn);
+
+ if (output->scrn->pScreen != NULL)
+ xf86_reload_cursors(output->scrn->pScreen);
+}
+
+static xf86OutputStatus
+detect(xf86OutputPtr output)
+{
+ drmModeConnectorPtr drm_connector = output->driver_private;
+
+ switch (drm_connector->connection) {
+ case DRM_MODE_CONNECTED:
+ return XF86OutputStatusConnected;
+ case DRM_MODE_DISCONNECTED:
+ return XF86OutputStatusDisconnected;
+ default:
+ return XF86OutputStatusUnknown;
+ }
+}
+
+static DisplayModePtr
+get_modes(xf86OutputPtr output)
+{
+ drmModeConnectorPtr drm_connector = output->driver_private;
+ drmModeModeInfoPtr drm_mode = NULL;
+ DisplayModePtr modes = NULL, mode = NULL;
+ int i;
+
+ for (i = 0; i < drm_connector->count_modes; i++) {
+ drm_mode = &drm_connector->modes[i];
+ if (drm_mode) {
+ mode = xcalloc(1, sizeof(DisplayModeRec));
+ if (!mode)
+ continue;
+ mode->type = 0;
+ mode->Clock = drm_mode->clock;
+ mode->HDisplay = drm_mode->hdisplay;
+ mode->HSyncStart = drm_mode->hsync_start;
+ mode->HSyncEnd = drm_mode->hsync_end;
+ mode->HTotal = drm_mode->htotal;
+ mode->VDisplay = drm_mode->vdisplay;
+ mode->VSyncStart = drm_mode->vsync_start;
+ mode->VSyncEnd = drm_mode->vsync_end;
+ mode->VTotal = drm_mode->vtotal;
+ mode->Flags = drm_mode->flags;
+ mode->HSkew = drm_mode->hskew;
+ mode->VScan = drm_mode->vscan;
+ mode->VRefresh = xf86ModeVRefresh(mode);
+ mode->Private = (void *)drm_mode;
+ xf86SetModeDefaultName(mode);
+ modes = xf86ModesAdd(modes, mode);
+ xf86PrintModeline(0, mode);
+ }
+ }
+
+ return modes;
+}
+
+static void
+destroy(xf86OutputPtr output)
+{
+ drmModeFreeConnector(output->driver_private);
+}
+
+static void
+create_resources(xf86OutputPtr output)
+{
+#ifdef RANDR_12_INTERFACE
+#endif /* RANDR_12_INTERFACE */
+}
+
+#ifdef RANDR_12_INTERFACE
+static Bool
+set_property(xf86OutputPtr output, Atom property, RRPropertyValuePtr value)
+{
+ return TRUE;
+}
+#endif /* RANDR_12_INTERFACE */
+
+#ifdef RANDR_13_INTERFACE
+static Bool
+get_property(xf86OutputPtr output, Atom property)
+{
+ return TRUE;
+}
+#endif /* RANDR_13_INTERFACE */
+
+#ifdef RANDR_GET_CRTC_INTERFACE
+static xf86CrtcPtr
+get_crtc(xf86OutputPtr output)
+{
+ return NULL;
+}
+#endif
+
+static const xf86OutputFuncsRec output_funcs = {
+ .create_resources = create_resources,
+ .dpms = dpms,
+ .save = save,
+ .restore = restore,
+ .mode_valid = mode_valid,
+ .mode_fixup = mode_fixup,
+ .prepare = prepare,
+ .mode_set = mode_set,
+ .commit = commit,
+ .detect = detect,
+ .get_modes = get_modes,
+#ifdef RANDR_12_INTERFACE
+ .set_property = set_property,
+#endif
+#ifdef RANDR_13_INTERFACE
+ .get_property = get_property,
+#endif
+ .destroy = destroy,
+#ifdef RANDR_GET_CRTC_INTERFACE
+ .get_crtc = get_crtc,
+#endif
+};
+
+void
+output_init(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ xf86OutputPtr output;
+ drmModeResPtr res;
+ drmModeConnectorPtr drm_connector = NULL;
+ drmModeEncoderPtr drm_encoder = NULL;
+ char *name;
+ int c, v, p;
+
+ res = drmModeGetResources(ms->fd);
+ if (res == 0) {
+ DRV_ERROR("Failed drmModeGetResources\n");
+ return;
+ }
+
+ for (c = 0; c < res->count_connectors; c++) {
+ drm_connector = drmModeGetConnector(ms->fd, res->connectors[c]);
+ if (!drm_connector)
+ goto out;
+
+#if 0
+ for (p = 0; p < drm_connector->count_props; p++) {
+ drmModePropertyPtr prop;
+
+ prop = drmModeGetProperty(ms->fd, drm_connector->props[p]);
+
+ name = NULL;
+ if (prop) {
+ ErrorF("VALUES %d\n", prop->count_values);
+
+ for (v = 0; v < prop->count_values; v++)
+ ErrorF("%s %lld\n", prop->name, prop->values[v]);
+ }
+ }
+#else
+ (void)p;
+ (void)v;
+#endif
+
+ name = connector_enum_list[drm_connector->connector_type];
+
+ output = xf86OutputCreate(pScrn, &output_funcs, name);
+ if (!output)
+ continue;
+
+ drm_encoder = drmModeGetEncoder(ms->fd, drm_connector->encoders[0]);
+ if (drm_encoder) {
+ output->possible_crtcs = drm_encoder->possible_crtcs;
+ output->possible_clones = drm_encoder->possible_clones;
+ } else {
+ output->possible_crtcs = 0;
+ output->possible_clones = 0;
+ }
+ output->driver_private = drm_connector;
+ output->subpixel_order = SubPixelHorizontalRGB;
+ output->interlaceAllowed = FALSE;
+ output->doubleScanAllowed = FALSE;
+ }
+
+ out:
+ drmModeFreeResources(res);
+}
+
+/* vim: set sw=4 ts=8 sts=4: */
diff --git a/src/gallium/state_trackers/xorg/xorg_tracker.h b/src/gallium/state_trackers/xorg/xorg_tracker.h
new file mode 100644
index 00000000000..82c3890dfbd
--- /dev/null
+++ b/src/gallium/state_trackers/xorg/xorg_tracker.h
@@ -0,0 +1,130 @@
+/*
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *
+ * Author: Alan Hourihane <alanh@tungstengraphics.com>
+ * Author: Jakob Bornecrantz <wallbraker@gmail.com>
+ *
+ */
+
+#ifndef _XORG_TRACKER_H_
+#define _XORG_TRACKER_H_
+
+#include <errno.h>
+#include <drm.h>
+#include <xf86drm.h>
+#include <xf86drmMode.h>
+#include "exa.h"
+
+#include "pipe/p_screen.h"
+#include "state_tracker/drm_api.h"
+
+#define DRV_ERROR(msg) xf86DrvMsg(pScrn->scrnIndex, X_ERROR, msg);
+
+typedef struct
+{
+ int lastInstance;
+ int refCount;
+ ScrnInfoPtr pScrn_1;
+ ScrnInfoPtr pScrn_2;
+} EntRec, *EntPtr;
+
+typedef struct _modesettingRec
+{
+ /* drm */
+ int fd;
+ unsigned fb_id;
+
+ /* X */
+ EntPtr entityPrivate;
+
+ int Chipset;
+ EntityInfoPtr pEnt;
+ struct pci_device *PciInfo;
+
+ Bool noAccel;
+ Bool SWCursor;
+ CloseScreenProcPtr CloseScreen;
+
+ /* Broken-out options. */
+ OptionInfoPtr Options;
+
+ unsigned int SaveGeneration;
+
+ CreateScreenResourcesProcPtr createScreenResources;
+
+ /* gallium */
+ struct pipe_screen *screen;
+ struct pipe_context *ctx;
+
+ /* exa */
+ void *exa;
+ Bool noEvict;
+
+} modesettingRec, *modesettingPtr;
+
+#define modesettingPTR(p) ((modesettingPtr)((p)->driverPrivate))
+
+
+/***********************************************************************
+ * xorg_exa.c
+ */
+struct pipe_texture *
+xorg_exa_get_texture(PixmapPtr pPixmap);
+
+unsigned
+xorg_exa_get_pixmap_handle(PixmapPtr pPixmap);
+
+void *
+xorg_exa_init(ScrnInfoPtr pScrn);
+
+void
+xorg_exa_close(ScrnInfoPtr pScrn);
+
+
+/***********************************************************************
+ * xorg_dri2.c
+ */
+Bool
+driScreenInit(ScreenPtr pScreen);
+
+void
+driCloseScreen(ScreenPtr pScreen);
+
+
+/***********************************************************************
+ * xorg_crtc.c
+ */
+void
+crtc_init(ScrnInfoPtr pScrn);
+
+
+/***********************************************************************
+ * xorg_output.c
+ */
+void
+output_init(ScrnInfoPtr pScrn);
+
+
+#endif /* _XORG_TRACKER_H_ */
diff --git a/src/gallium/state_trackers/wgl/stw.h b/src/gallium/state_trackers/xorg/xorg_winsys.h
index 450af4ccb6f..d523080e90f 100644
--- a/src/gallium/state_trackers/wgl/stw.h
+++ b/src/gallium/state_trackers/xorg/xorg_winsys.h
@@ -1,5 +1,4 @@
-/**************************************************************************
- *
+/*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
@@ -23,31 +22,30 @@
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
- **************************************************************************/
-
-#ifndef STW_H
-#define STW_H
-
-#include "pipe/p_compiler.h"
-
-struct stw_winsys;
-
-/* Public interface:
+ *
+ * Author: Alan Hourihane <alanh@tungstengraphics.com>
+ * Author: Jakob Bornecrantz <wallbraker@gmail.com>
+ *
*/
-boolean stw_init( const struct stw_winsys *stw_winsys );
-void stw_cleanup( void );
+/*
+ * File with all the junk needed to personalize the a xorg driver.
+ */
+#ifndef _XORG_WINSYS_H_
+#define _XORG_WINSYS_H_
-/* Internal functions
- */
-boolean stw_shared_init( const struct stw_winsys *stw_winsys );
-boolean stw_icd_init( void );
-boolean stw_wgl_init( void );
+#include "xorg-server.h"
+#include "xf86.h"
+#include "xf86Resources.h"
+#include "pciaccess.h"
-void stw_shared_cleanup( void );
-void stw_icd_cleanup( void );
-void stw_wgl_cleanup( void );
+#ifndef XSERVER_LIBPCIACCESS
+#error "libpciaccess needed"
+#endif
+void xorg_tracker_set_functions(ScrnInfoPtr scrn);
+const OptionInfoRec * xorg_tracker_available_options(int chipid, int busid);
+void xorg_tracker_loader_ref_sym_lists(void);
-#endif /* STW_H */
+#endif
diff --git a/src/gallium/winsys/Makefile b/src/gallium/winsys/Makefile
index 2360a6a94a1..bce5b3f9e0d 100644
--- a/src/gallium/winsys/Makefile
+++ b/src/gallium/winsys/Makefile
@@ -1,24 +1,12 @@
+# src/gallium/winsys/Makefile
TOP = ../../..
include $(TOP)/configs/current
-
SUBDIRS = $(GALLIUM_WINSYS_DIRS)
-
-default: subdirs
-
-
-subdirs:
+default install clean:
@for dir in $(SUBDIRS) ; do \
if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE)) || exit 1 ; \
+ (cd $$dir && $(MAKE) $@) || exit 1; \
fi \
done
-
-
-clean:
- rm -f `find . -name \*.[oa]`
-
-
-# Dummy install target
-install:
diff --git a/src/gallium/winsys/drm/Makefile b/src/gallium/winsys/drm/Makefile
index a84fcd8418b..fee01916432 100644
--- a/src/gallium/winsys/drm/Makefile
+++ b/src/gallium/winsys/drm/Makefile
@@ -1,38 +1,12 @@
-# src/gallium/winsys/drm/Makefile
-
+# src/gallium/winsys/Makefile
TOP = ../../../..
-
include $(TOP)/configs/current
SUBDIRS = $(GALLIUM_WINSYS_DRM_DIRS)
-default: $(TOP)/$(LIB_DIR)/gallium subdirs
-
-
-$(TOP)/$(LIB_DIR)/gallium:
- -mkdir -p $(TOP)/$(LIB_DIR)/gallium
-
-
-subdirs:
- @for dir in $(SUBDIRS) ; do \
- if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE)) || exit 1 ; \
- fi \
- done
-
-
-install:
- @for dir in $(SUBDIRS) ; do \
- if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE) install) || exit 1 ; \
- fi \
- done
-
-
-clean:
+default install clean:
@for dir in $(SUBDIRS) ; do \
if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE) clean) ; \
+ (cd $$dir && $(MAKE) $@) || exit 1; \
fi \
done
- -rm -f common/*.o
diff --git a/src/gallium/winsys/drm/Makefile.template b/src/gallium/winsys/drm/Makefile.template
index cccf8abdfda..9f92cb42072 100644
--- a/src/gallium/winsys/drm/Makefile.template
+++ b/src/gallium/winsys/drm/Makefile.template
@@ -79,25 +79,24 @@ SHARED_INCLUDES = \
##### TARGETS #####
-default: depend symlinks $(LIBNAME) $(TOP)/$(LIB_DIR)/gallium/$(LIBNAME) $(LIBNAME_EGL) $(TOP)/$(LIB_DIR)/gallium/$(LIBNAME_EGL)
-
+default: depend symlinks $(TOP)/$(LIB_DIR)/gallium/$(LIBNAME)
$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(PIPE_DRIVERS) $(WINOBJ) Makefile $(TOP)/src/mesa/drivers/dri/Makefile.template
- $(TOP)/bin/mklib -noprefix -o $@ \
+ $(MKLIB) -noprefix -o $@ \
$(OBJECTS) $(PIPE_DRIVERS) $(MESA_MODULES) $(WINOBJ) $(DRI_LIB_DEPS) $(DRIVER_EXTRAS)
$(LIBNAME_EGL): $(WINSYS_OBJECTS) $(LIBS)
- $(TOP)/bin/mklib -o $(LIBNAME_EGL) \
+ $(MKLIB) -o $(LIBNAME_EGL) \
-linker "$(CC)" \
-noprefix \
$(OBJECTS) $(MKLIB_OPTIONS) $(WINSYS_OBJECTS) $(PIPE_DRIVERS) $(WINOBJ) $(DRI_LIB_DEPS) \
--whole-archive $(LIBS) $(GALLIUM_AUXILIARIES) --no-whole-archive $(DRIVER_EXTRAS)
-$(TOP)/$(LIB_DIR)/gallium/$(LIBNAME): $(LIBNAME)
- $(INSTALL) $(LIBNAME) $(TOP)/$(LIB_DIR)/gallium
+$(TOP)/$(LIB_DIR)/gallium:
+ mkdir -p $@
-$(TOP)/$(LIB_DIR)/gallium/$(LIBNAME_EGL): $(LIBNAME_EGL)
- $(INSTALL) $(LIBNAME_EGL) $(TOP)/$(LIB_DIR)/gallium
+$(TOP)/$(LIB_DIR)/gallium/$(LIBNAME): $(LIBNAME) $(TOP)/$(LIB_DIR)/gallium
+ $(INSTALL) $(LIBNAME) $(TOP)/$(LIB_DIR)/gallium
depend: $(C_SOURCES) $(ASM_SOURCES) $(SYMLINKS)
rm -f depend
@@ -118,8 +117,8 @@ clean:
install: $(LIBNAME)
- $(INSTALL) -d $(DRI_DRIVER_INSTALL_DIR)
- $(INSTALL) -m 755 $(LIBNAME) $(DRI_DRIVER_INSTALL_DIR)
+ $(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
+ $(INSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
include depend
diff --git a/src/gallium/winsys/drm/intel/Makefile b/src/gallium/winsys/drm/intel/Makefile
index eede9fc866c..d8feef6824a 100644
--- a/src/gallium/winsys/drm/intel/Makefile
+++ b/src/gallium/winsys/drm/intel/Makefile
@@ -1,25 +1,12 @@
+# src/gallium/winsys/drm/intel/Makefile
TOP = ../../../../..
include $(TOP)/configs/current
+SUBDIRS = gem $(GALLIUM_STATE_TRACKERS_DIRS)
-SUBDIRS = gem egl
-
-
-default: subdirs
-
-
-subdirs:
+default install clean:
@for dir in $(SUBDIRS) ; do \
if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE)) || exit 1 ; \
+ (cd $$dir && $(MAKE) $@) || exit 1; \
fi \
done
-
-
-clean:
- rm -f `find . -name \*.[oa]`
- rm -f `find . -name depend`
-
-
-# Dummy install target
-install:
diff --git a/src/gallium/winsys/drm/intel/common/Makefile b/src/gallium/winsys/drm/intel/common/Makefile
deleted file mode 100644
index bf1a7d691f0..00000000000
--- a/src/gallium/winsys/drm/intel/common/Makefile
+++ /dev/null
@@ -1,23 +0,0 @@
-TOP = ../../../../../..
-include $(TOP)/configs/current
-
-LIBNAME = inteldrm
-
-C_SOURCES = \
- intel_be_batchbuffer.c \
- intel_be_context.c \
- intel_be_device.c \
- ws_dri_bufmgr.c \
- ws_dri_drmpool.c \
- ws_dri_fencemgr.c \
- ws_dri_mallocpool.c \
- ws_dri_slabpool.c
-
-
-include ./Makefile.template
-
-DRIVER_DEFINES = $(shell pkg-config libdrm --cflags \
- && pkg-config libdrm --atleast-version=2.3.1 \
- && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP")
-symlinks:
-
diff --git a/src/gallium/winsys/drm/intel/common/Makefile.template b/src/gallium/winsys/drm/intel/common/Makefile.template
deleted file mode 100644
index 02ed363a435..00000000000
--- a/src/gallium/winsys/drm/intel/common/Makefile.template
+++ /dev/null
@@ -1,64 +0,0 @@
-# -*-makefile-*-
-
-
-# We still have a dependency on the "dri" buffer manager. Most likely
-# the interface can be reused in non-dri environments, and also as a
-# frontend to simpler memory managers.
-#
-COMMON_SOURCES =
-
-OBJECTS = $(C_SOURCES:.c=.o) \
- $(CPP_SOURCES:.cpp=.o) \
- $(ASM_SOURCES:.S=.o)
-
-
-### Include directories
-INCLUDES = \
- -I. \
- -I$(TOP)/src/gallium/include \
- -I$(TOP)/src/gallium/auxiliary \
- -I$(TOP)/src/gallium/drivers \
- -I$(TOP)/include \
- $(DRIVER_INCLUDES)
-
-
-##### RULES #####
-
-.c.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-.cpp.o:
- $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-.S.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-
-##### TARGETS #####
-
-default: depend symlinks $(LIBNAME)
-
-
-$(LIBNAME): $(OBJECTS) Makefile Makefile.template
- $(TOP)/bin/mklib -o $@ -static $(OBJECTS) $(DRIVER_LIBS)
-
-
-depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS)
- rm -f depend
- touch depend
- $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) \
- $(ASM_SOURCES) 2> /dev/null
-
-
-# Emacs tags
-tags:
- etags `find . -name \*.[ch]` `find ../include`
-
-
-# Remove .o and backup files
-clean::
- -rm -f *.o */*.o *~ *.so *~ server/*.o $(SYMLINKS)
- -rm -f depend depend.bak
-
-
-include depend
diff --git a/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.c b/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.c
deleted file mode 100644
index bc13a5761ef..00000000000
--- a/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.c
+++ /dev/null
@@ -1,429 +0,0 @@
-
-#include "intel_be_batchbuffer.h"
-#include "intel_be_context.h"
-#include "intel_be_device.h"
-#include <errno.h>
-
-#include "xf86drm.h"
-
-static void
-intel_realloc_relocs(struct intel_be_batchbuffer *batch, int num_relocs)
-{
- unsigned long size = num_relocs * I915_RELOC0_STRIDE + I915_RELOC_HEADER;
-
- size *= sizeof(uint32_t);
- batch->reloc = realloc(batch->reloc, size);
- batch->reloc_size = num_relocs;
-}
-
-
-void
-intel_be_batchbuffer_reset(struct intel_be_batchbuffer *batch)
-{
- /*
- * Get a new, free batchbuffer.
- */
- drmBO *bo;
- struct drm_bo_info_req *req;
-
- driBOUnrefUserList(batch->list);
- driBOResetList(batch->list);
-
- /* base.size is the size available to the i915simple driver */
- batch->base.size = batch->device->max_batch_size - BATCH_RESERVED;
- batch->base.actual_size = batch->device->max_batch_size;
- driBOData(batch->buffer, batch->base.actual_size, NULL, NULL, 0);
-
- /*
- * Add the batchbuffer to the validate list.
- */
-
- driBOAddListItem(batch->list, batch->buffer,
- DRM_BO_FLAG_EXE | DRM_BO_FLAG_MEM_TT,
- DRM_BO_FLAG_EXE | DRM_BO_MASK_MEM,
- &batch->dest_location, &batch->node);
-
- req = &batch->node->bo_arg.d.req.bo_req;
-
- /*
- * Set up information needed for us to make relocations
- * relative to the underlying drm buffer objects.
- */
-
- driReadLockKernelBO();
- bo = driBOKernel(batch->buffer);
- req->presumed_offset = (uint64_t) bo->offset;
- req->hint = DRM_BO_HINT_PRESUMED_OFFSET;
- batch->drmBOVirtual = (uint8_t *) bo->virtual;
- driReadUnlockKernelBO();
-
- /*
- * Adjust the relocation buffer size.
- */
-
- if (batch->reloc_size > INTEL_MAX_RELOCS ||
- batch->reloc == NULL)
- intel_realloc_relocs(batch, INTEL_DEFAULT_RELOCS);
-
- assert(batch->reloc != NULL);
- batch->reloc[0] = 0; /* No relocs yet. */
- batch->reloc[1] = 1; /* Reloc type 1 */
- batch->reloc[2] = 0; /* Only a single relocation list. */
- batch->reloc[3] = 0; /* Only a single relocation list. */
-
- batch->base.map = driBOMap(batch->buffer, DRM_BO_FLAG_WRITE, 0);
- batch->poolOffset = driBOPoolOffset(batch->buffer);
- batch->base.ptr = batch->base.map;
- batch->dirty_state = ~0;
- batch->nr_relocs = 0;
- batch->flags = 0;
- batch->id = 0;//batch->intel->intelScreen->batch_id++;
-}
-
-/*======================================================================
- * Public functions
- */
-struct intel_be_batchbuffer *
-intel_be_batchbuffer_alloc(struct intel_be_context *intel)
-{
- struct intel_be_batchbuffer *batch = calloc(sizeof(*batch), 1);
-
- batch->intel = intel;
- batch->device = intel->device;
-
- driGenBuffers(intel->device->batchPool, "batchbuffer", 1,
- &batch->buffer, 4096,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_EXE, 0);
- batch->last_fence = NULL;
- batch->list = driBOCreateList(20);
- batch->reloc = NULL;
- intel_be_batchbuffer_reset(batch);
- return batch;
-}
-
-void
-intel_be_batchbuffer_free(struct intel_be_batchbuffer *batch)
-{
- if (batch->last_fence) {
- driFenceFinish(batch->last_fence,
- DRM_FENCE_TYPE_EXE, FALSE);
- driFenceUnReference(&batch->last_fence);
- }
- if (batch->base.map) {
- driBOUnmap(batch->buffer);
- batch->base.map = NULL;
- }
- driBOUnReference(batch->buffer);
- driBOFreeList(batch->list);
- if (batch->reloc)
- free(batch->reloc);
- batch->buffer = NULL;
- free(batch);
-}
-
-void
-intel_be_offset_relocation(struct intel_be_batchbuffer *batch,
- unsigned pre_add,
- struct _DriBufferObject *driBO,
- uint64_t val_flags,
- uint64_t val_mask)
-{
- int itemLoc;
- struct _drmBONode *node;
- uint32_t *reloc;
- struct drm_bo_info_req *req;
-
- driBOAddListItem(batch->list, driBO, val_flags, val_mask,
- &itemLoc, &node);
- req = &node->bo_arg.d.req.bo_req;
-
- if (!(req->hint & DRM_BO_HINT_PRESUMED_OFFSET)) {
-
- /*
- * Stop other threads from tampering with the underlying
- * drmBO while we're reading its offset.
- */
-
- driReadLockKernelBO();
- req->presumed_offset = (uint64_t) driBOKernel(driBO)->offset;
- driReadUnlockKernelBO();
- req->hint = DRM_BO_HINT_PRESUMED_OFFSET;
- }
-
- pre_add += driBOPoolOffset(driBO);
-
- if (batch->nr_relocs == batch->reloc_size)
- intel_realloc_relocs(batch, batch->reloc_size * 2);
-
- reloc = batch->reloc +
- (I915_RELOC_HEADER + batch->nr_relocs * I915_RELOC0_STRIDE);
-
- reloc[0] = ((uint8_t *)batch->base.ptr - batch->drmBOVirtual);
- i915_batchbuffer_dword(&batch->base, req->presumed_offset + pre_add);
- reloc[1] = pre_add;
- reloc[2] = itemLoc;
- reloc[3] = batch->dest_location;
- batch->nr_relocs++;
-}
-
-static void
-i915_drm_copy_reply(const struct drm_bo_info_rep * rep, drmBO * buf)
-{
- buf->handle = rep->handle;
- buf->flags = rep->flags;
- buf->size = rep->size;
- buf->offset = rep->offset;
- buf->mapHandle = rep->arg_handle;
- buf->proposedFlags = rep->proposed_flags;
- buf->start = rep->buffer_start;
- buf->fenceFlags = rep->fence_flags;
- buf->replyFlags = rep->rep_flags;
- buf->pageAlignment = rep->page_alignment;
-}
-
-static int
-i915_execbuf(struct intel_be_batchbuffer *batch,
- unsigned int used,
- boolean ignore_cliprects,
- drmBOList *list,
- struct drm_i915_execbuffer *ea)
-{
-// struct intel_be_context *intel = batch->intel;
- drmBONode *node;
- drmMMListHead *l;
- struct drm_i915_op_arg *arg, *first;
- struct drm_bo_op_req *req;
- struct drm_bo_info_rep *rep;
- uint64_t *prevNext = NULL;
- drmBO *buf;
- int ret = 0;
- uint32_t count = 0;
-
- first = NULL;
- for (l = list->list.next; l != &list->list; l = l->next) {
- node = DRMLISTENTRY(drmBONode, l, head);
-
- arg = &node->bo_arg;
- req = &arg->d.req;
-
- if (!first)
- first = arg;
-
- if (prevNext)
- *prevNext = (unsigned long)arg;
-
- prevNext = &arg->next;
- req->bo_req.handle = node->buf->handle;
- req->op = drm_bo_validate;
- req->bo_req.flags = node->arg0;
- req->bo_req.mask = node->arg1;
- req->bo_req.hint |= 0;
- count++;
- }
-
- memset(ea, 0, sizeof(*ea));
- ea->num_buffers = count;
- ea->batch.start = batch->poolOffset;
- ea->batch.used = used;
-#if 0 /* ZZZ JB: no cliprects used */
- ea->batch.cliprects = intel->pClipRects;
- ea->batch.num_cliprects = ignore_cliprects ? 0 : intel->numClipRects;
- ea->batch.DR1 = 0;
- ea->batch.DR4 = 0;((((GLuint) intel->drawX) & 0xffff) |
- (((GLuint) intel->drawY) << 16));
-#else
- ea->batch.cliprects = NULL;
- ea->batch.num_cliprects = 0;
- ea->batch.DR1 = 0;
- ea->batch.DR4 = 0;
-#endif
- ea->fence_arg.flags = DRM_I915_FENCE_FLAG_FLUSHED;
- ea->ops_list = (unsigned long) first;
- first->reloc_ptr = (unsigned long) batch->reloc;
- batch->reloc[0] = batch->nr_relocs;
-
- //return -EFAULT;
- do {
- ret = drmCommandWriteRead(batch->device->fd, DRM_I915_EXECBUFFER, ea,
- sizeof(*ea));
- } while (ret == -EAGAIN);
-
- if (ret != 0)
- return ret;
-
- for (l = list->list.next; l != &list->list; l = l->next) {
- node = DRMLISTENTRY(drmBONode, l, head);
- arg = &node->bo_arg;
- rep = &arg->d.rep.bo_info;
-
- if (!arg->handled) {
- return -EFAULT;
- }
- if (arg->d.rep.ret)
- return arg->d.rep.ret;
-
- buf = node->buf;
- i915_drm_copy_reply(rep, buf);
- }
- return 0;
-}
-
-/* TODO: Push this whole function into bufmgr.
- */
-static struct _DriFenceObject *
-do_flush_locked(struct intel_be_batchbuffer *batch,
- unsigned int used,
- boolean ignore_cliprects, boolean allow_unlock)
-{
- struct intel_be_context *intel = batch->intel;
- struct _DriFenceObject *fo;
- drmFence fence;
- drmBOList *boList;
- struct drm_i915_execbuffer ea;
- int ret = 0;
-
- driBOValidateUserList(batch->list);
- boList = driGetdrmBOList(batch->list);
-
-#if 0 /* ZZZ JB Allways run */
- if (!(intel->numClipRects == 0 && !ignore_cliprects)) {
-#else
- if (1) {
-#endif
- ret = i915_execbuf(batch, used, ignore_cliprects, boList, &ea);
- } else {
- driPutdrmBOList(batch->list);
- fo = NULL;
- goto out;
- }
- driPutdrmBOList(batch->list);
- if (ret)
- abort();
-
- if (ea.fence_arg.error != 0) {
-
- /*
- * The hardware has been idled by the kernel.
- * Don't fence the driBOs.
- */
-
- if (batch->last_fence)
- driFenceUnReference(&batch->last_fence);
-#if 0 /* ZZZ JB: no _mesa_* funcs in gallium */
- _mesa_printf("fence error\n");
-#endif
- batch->last_fence = NULL;
- fo = NULL;
- goto out;
- }
-
- fence.handle = ea.fence_arg.handle;
- fence.fence_class = ea.fence_arg.fence_class;
- fence.type = ea.fence_arg.type;
- fence.flags = ea.fence_arg.flags;
- fence.signaled = ea.fence_arg.signaled;
-
- fo = driBOFenceUserList(batch->device->fenceMgr, batch->list,
- "SuperFence", &fence);
-
- if (driFenceType(fo) & DRM_I915_FENCE_TYPE_RW) {
- if (batch->last_fence)
- driFenceUnReference(&batch->last_fence);
- /*
- * FIXME: Context last fence??
- */
- batch->last_fence = fo;
- driFenceReference(fo);
- }
- out:
-#if 0 /* ZZZ JB: fix this */
- intel->vtbl.lost_hardware(intel);
-#else
- (void)intel;
-#endif
- return fo;
-}
-
-
-struct _DriFenceObject *
-intel_be_batchbuffer_flush(struct intel_be_batchbuffer *batch)
-{
- struct intel_be_context *intel = batch->intel;
- unsigned int used = batch->base.ptr - batch->base.map;
- boolean was_locked = batch->intel->hardware_locked(intel);
- struct _DriFenceObject *fence;
-
- if (used == 0) {
- driFenceReference(batch->last_fence);
- return batch->last_fence;
- }
-
- /* Add the MI_BATCH_BUFFER_END. Always add an MI_FLUSH - this is a
- * performance drain that we would like to avoid.
- */
-#if 0 /* ZZZ JB: what should we do here? */
- if (used & 4) {
- ((int *) batch->base.ptr)[0] = intel->vtbl.flush_cmd();
- ((int *) batch->base.ptr)[1] = 0;
- ((int *) batch->base.ptr)[2] = MI_BATCH_BUFFER_END;
- used += 12;
- }
- else {
- ((int *) batch->base.ptr)[0] = intel->vtbl.flush_cmd();
- ((int *) batch->base.ptr)[1] = MI_BATCH_BUFFER_END;
- used += 8;
- }
-#else
- if (used & 4) {
- ((int *) batch->base.ptr)[0] = ((0<<29)|(4<<23)); // MI_FLUSH;
- ((int *) batch->base.ptr)[1] = 0;
- ((int *) batch->base.ptr)[2] = (0xA<<23); // MI_BATCH_BUFFER_END;
- used += 12;
- }
- else {
- ((int *) batch->base.ptr)[0] = ((0<<29)|(4<<23)); // MI_FLUSH;
- ((int *) batch->base.ptr)[1] = (0xA<<23); // MI_BATCH_BUFFER_END;
- used += 8;
- }
-#endif
- driBOUnmap(batch->buffer);
- batch->base.ptr = NULL;
- batch->base.map = NULL;
-
- /* TODO: Just pass the relocation list and dma buffer up to the
- * kernel.
- */
- if (!was_locked)
- intel->hardware_lock(intel);
-
- fence = do_flush_locked(batch, used, !(batch->flags & INTEL_BATCH_CLIPRECTS),
- FALSE);
-
- if (!was_locked)
- intel->hardware_unlock(intel);
-
- /* Reset the buffer:
- */
- intel_be_batchbuffer_reset(batch);
- return fence;
-}
-
-void
-intel_be_batchbuffer_finish(struct intel_be_batchbuffer *batch)
-{
- struct _DriFenceObject *fence = intel_be_batchbuffer_flush(batch);
- driFenceFinish(fence, driFenceType(fence), FALSE);
- driFenceUnReference(&fence);
-}
-
-#if 0
-void
-intel_be_batchbuffer_data(struct intel_be_batchbuffer *batch,
- const void *data, unsigned int bytes, unsigned int flags)
-{
- assert((bytes & 3) == 0);
- intel_batchbuffer_require_space(batch, bytes, flags);
- memcpy(batch->base.ptr, data, bytes);
- batch->base.ptr += bytes;
-}
-#endif
diff --git a/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.h b/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.h
deleted file mode 100644
index f150e3a6745..00000000000
--- a/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.h
+++ /dev/null
@@ -1,69 +0,0 @@
-
-#ifndef INTEL_BE_BATCHBUFFER_H
-#define INTEL_BE_BATCHBUFFER_H
-
-#include "i915simple/i915_batch.h"
-
-#include "ws_dri_bufmgr.h"
-
-#define BATCH_RESERVED 16
-
-#define INTEL_DEFAULT_RELOCS 100
-#define INTEL_MAX_RELOCS 400
-
-#define INTEL_BATCH_NO_CLIPRECTS 0x1
-#define INTEL_BATCH_CLIPRECTS 0x2
-
-struct intel_be_context;
-struct intel_be_device;
-
-struct intel_be_batchbuffer
-{
- struct i915_batchbuffer base;
-
- struct intel_be_context *intel;
- struct intel_be_device *device;
-
- struct _DriBufferObject *buffer;
- struct _DriFenceObject *last_fence;
- uint32_t flags;
-
- struct _DriBufferList *list;
- size_t list_count;
-
- uint32_t *reloc;
- size_t reloc_size;
- size_t nr_relocs;
-
- uint32_t dirty_state;
- uint32_t id;
-
- uint32_t poolOffset;
- uint8_t *drmBOVirtual;
- struct _drmBONode *node; /* Validation list node for this buffer */
- int dest_location; /* Validation list sequence for this buffer */
-};
-
-struct intel_be_batchbuffer *
-intel_be_batchbuffer_alloc(struct intel_be_context *intel);
-
-void
-intel_be_batchbuffer_free(struct intel_be_batchbuffer *batch);
-
-void
-intel_be_batchbuffer_finish(struct intel_be_batchbuffer *batch);
-
-struct _DriFenceObject *
-intel_be_batchbuffer_flush(struct intel_be_batchbuffer *batch);
-
-void
-intel_be_batchbuffer_reset(struct intel_be_batchbuffer *batch);
-
-void
-intel_be_offset_relocation(struct intel_be_batchbuffer *batch,
- unsigned pre_add,
- struct _DriBufferObject *driBO,
- uint64_t val_flags,
- uint64_t val_mask);
-
-#endif
diff --git a/src/gallium/winsys/drm/intel/common/intel_be_context.c b/src/gallium/winsys/drm/intel/common/intel_be_context.c
deleted file mode 100644
index 1af39674f49..00000000000
--- a/src/gallium/winsys/drm/intel/common/intel_be_context.c
+++ /dev/null
@@ -1,107 +0,0 @@
-
-/*
- * Authors: Jakob Bornecrantz <jakob-at-tungstengraphics.com>
- */
-
-#include "ws_dri_fencemgr.h"
-#include "intel_be_device.h"
-#include "intel_be_context.h"
-#include "intel_be_batchbuffer.h"
-
-static INLINE struct intel_be_context *
-intel_be_context(struct i915_winsys *sws)
-{
- return (struct intel_be_context *)sws;
-}
-
-/* Simple batchbuffer interface:
- */
-
-static struct i915_batchbuffer*
-intel_i915_batch_get(struct i915_winsys *sws)
-{
- struct intel_be_context *intel = intel_be_context(sws);
- return &intel->batch->base;
-}
-
-static void intel_i915_batch_reloc(struct i915_winsys *sws,
- struct pipe_buffer *buf,
- unsigned access_flags,
- unsigned delta)
-{
- struct intel_be_context *intel = intel_be_context(sws);
-
- unsigned flags = DRM_BO_FLAG_MEM_TT;
- unsigned mask = DRM_BO_MASK_MEM;
-
- if (access_flags & I915_BUFFER_ACCESS_WRITE) {
- flags |= DRM_BO_FLAG_WRITE;
- mask |= DRM_BO_FLAG_WRITE;
- }
-
- if (access_flags & I915_BUFFER_ACCESS_READ) {
- flags |= DRM_BO_FLAG_READ;
- mask |= DRM_BO_FLAG_READ;
- }
-
- intel_be_offset_relocation(intel->batch,
- delta,
- dri_bo(buf),
- flags,
- mask);
-}
-
-static void intel_i915_batch_flush(struct i915_winsys *sws,
- struct pipe_fence_handle **fence)
-{
- struct intel_be_context *intel = intel_be_context(sws);
-
- union {
- struct _DriFenceObject *dri;
- struct pipe_fence_handle *pipe;
- } fu;
-
- if (fence)
- assert(!*fence);
-
- fu.dri = intel_be_batchbuffer_flush(intel->batch);
-
- if (!fu.dri) {
- assert(0);
- *fence = NULL;
- return;
- }
-
- if (fu.dri) {
- if (fence)
- *fence = fu.pipe;
- else
- driFenceUnReference(&fu.dri);
- }
-
-}
-
-boolean
-intel_be_init_context(struct intel_be_context *intel, struct intel_be_device *device)
-{
- assert(intel);
- assert(device);
-
- intel->device = device;
-
- /* TODO move framebuffer createion to the driver */
-
- intel->base.batch_get = intel_i915_batch_get;
- intel->base.batch_reloc = intel_i915_batch_reloc;
- intel->base.batch_flush = intel_i915_batch_flush;
-
- intel->batch = intel_be_batchbuffer_alloc(intel);
-
- return true;
-}
-
-void
-intel_be_destroy_context(struct intel_be_context *intel)
-{
- intel_be_batchbuffer_free(intel->batch);
-}
diff --git a/src/gallium/winsys/drm/intel/common/intel_be_context.h b/src/gallium/winsys/drm/intel/common/intel_be_context.h
deleted file mode 100644
index d5cbc93594f..00000000000
--- a/src/gallium/winsys/drm/intel/common/intel_be_context.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/* These need to be diffrent from the intel winsys */
-#ifndef INTEL_BE_CONTEXT_H
-#define INTEL_BE_CONTEXT_H
-
-#include "i915simple/i915_winsys.h"
-
-struct intel_be_context
-{
- /** Interface to i915simple driver */
- struct i915_winsys base;
-
- struct intel_be_device *device;
- struct intel_be_batchbuffer *batch;
-
- /*
- * Hardware lock functions.
- *
- * Needs to be filled in by the winsys.
- */
- void (*hardware_lock)(struct intel_be_context *context);
- void (*hardware_unlock)(struct intel_be_context *context);
- boolean (*hardware_locked)(struct intel_be_context *context);
-};
-
-/**
- * Intialize a allocated intel_be_context struct.
- *
- * Remember to set the hardware_* functions.
- */
-boolean
-intel_be_init_context(struct intel_be_context *intel,
- struct intel_be_device *device);
-
-/**
- * Destroy a intel_be_context.
- * Does not free the struct that is up to the winsys.
- */
-void
-intel_be_destroy_context(struct intel_be_context *intel);
-#endif
diff --git a/src/gallium/winsys/drm/intel/common/intel_be_device.c b/src/gallium/winsys/drm/intel/common/intel_be_device.c
deleted file mode 100644
index 85ab1a26846..00000000000
--- a/src/gallium/winsys/drm/intel/common/intel_be_device.c
+++ /dev/null
@@ -1,296 +0,0 @@
-
-
-/*
- * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com>
- * Jakob Bornecrantz <jakob-at-tungstengraphics-dot-com>
- */
-
-#include "intel_be_device.h"
-#include "ws_dri_bufmgr.h"
-#include "ws_dri_bufpool.h"
-#include "ws_dri_fencemgr.h"
-
-#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
-#include "util/u_memory.h"
-
-#include "i915simple/i915_screen.h"
-
-/* Turn a pipe winsys into an intel/pipe winsys:
- */
-static INLINE struct intel_be_device *
-intel_be_device( struct pipe_winsys *winsys )
-{
- return (struct intel_be_device *)winsys;
-}
-
-
-/*
- * Buffer functions.
- *
- * Most callbacks map direcly onto dri_bufmgr operations:
- */
-
-static void *intel_be_buffer_map(struct pipe_winsys *winsys,
- struct pipe_buffer *buf,
- unsigned flags )
-{
- unsigned drm_flags = 0;
-
- if (flags & PIPE_BUFFER_USAGE_CPU_WRITE)
- drm_flags |= DRM_BO_FLAG_WRITE;
-
- if (flags & PIPE_BUFFER_USAGE_CPU_READ)
- drm_flags |= DRM_BO_FLAG_READ;
-
- return driBOMap( dri_bo(buf), drm_flags, 0 );
-}
-
-static void intel_be_buffer_unmap(struct pipe_winsys *winsys,
- struct pipe_buffer *buf)
-{
- driBOUnmap( dri_bo(buf) );
-}
-
-static void
-intel_be_buffer_destroy(struct pipe_winsys *winsys,
- struct pipe_buffer *buf)
-{
- driBOUnReference( dri_bo(buf) );
- FREE(buf);
-}
-
-static struct pipe_buffer *
-intel_be_buffer_create(struct pipe_winsys *winsys,
- unsigned alignment,
- unsigned usage,
- unsigned size )
-{
- struct intel_be_buffer *buffer = CALLOC_STRUCT( intel_be_buffer );
- struct intel_be_device *iws = intel_be_device(winsys);
- unsigned flags = 0;
- struct _DriBufferPool *pool;
-
- buffer->base.refcount = 1;
- buffer->base.alignment = alignment;
- buffer->base.usage = usage;
- buffer->base.size = size;
-
- if (usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_CONSTANT)) {
- flags |= DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED;
- pool = iws->mallocPool;
- } else if (usage & PIPE_BUFFER_USAGE_CUSTOM) {
- /* For vertex buffers */
- flags |= DRM_BO_FLAG_MEM_VRAM | DRM_BO_FLAG_MEM_TT;
- pool = iws->vertexPool;
- } else {
- flags |= DRM_BO_FLAG_MEM_VRAM | DRM_BO_FLAG_MEM_TT;
- pool = iws->regionPool;
- }
-
- if (usage & PIPE_BUFFER_USAGE_GPU_READ)
- flags |= DRM_BO_FLAG_READ;
-
- if (usage & PIPE_BUFFER_USAGE_GPU_WRITE)
- flags |= DRM_BO_FLAG_WRITE;
-
- /* drm complains if we don't set any read/write flags.
- */
- if ((flags & (DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE)) == 0)
- flags |= DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE;
-
- buffer->pool = pool;
- driGenBuffers( buffer->pool,
- "pipe buffer", 1, &buffer->driBO, alignment, flags, 0 );
-
- driBOData( buffer->driBO, size, NULL, buffer->pool, 0 );
-
- return &buffer->base;
-}
-
-
-static struct pipe_buffer *
-intel_be_user_buffer_create(struct pipe_winsys *winsys, void *ptr, unsigned bytes)
-{
- struct intel_be_buffer *buffer = CALLOC_STRUCT( intel_be_buffer );
- struct intel_be_device *iws = intel_be_device(winsys);
-
- driGenUserBuffer( iws->regionPool,
- "pipe user buffer", &buffer->driBO, ptr, bytes );
-
- buffer->base.refcount = 1;
-
- return &buffer->base;
-}
-
-struct pipe_buffer *
-intel_be_buffer_from_handle(struct intel_be_device *device,
- const char* name, unsigned handle)
-{
- struct intel_be_buffer *be_buf = malloc(sizeof(*be_buf));
- struct pipe_buffer *buffer;
-
- if (!be_buf)
- goto err;
-
- memset(be_buf, 0, sizeof(*be_buf));
-
- driGenBuffers(device->staticPool, name, 1, &be_buf->driBO, 0, 0, 0);
- driBOSetReferenced(be_buf->driBO, handle);
-
- if (0) /** XXX TODO check error */
- goto err_bo;
-
- buffer = &be_buf->base;
- buffer->refcount = 1;
- buffer->alignment = 0;
- buffer->usage = 0;
- buffer->size = driBOSize(be_buf->driBO);
-
- return buffer;
-err_bo:
- free(be_buf);
-err:
- return NULL;
-}
-
-
-static struct pipe_buffer *
-intel_i915_surface_buffer_create(struct pipe_winsys *winsys,
- unsigned width, unsigned height,
- enum pipe_format format,
- unsigned usage,
- unsigned *stride)
-{
- const unsigned alignment = 64;
- struct pipe_format_block block;
- unsigned nblocksx, nblocksy;
-
- pf_get_block(format, &block);
- nblocksx = pf_get_nblocksx(&block, width);
- nblocksy = pf_get_nblocksy(&block, height);
- *stride = round_up(nblocksx * block.size, alignment);
-
- return winsys->buffer_create(winsys, alignment,
- usage,
- *stride * nblocksy);
-}
-
-
-/*
- * Fence functions
- */
-
-static void
-intel_be_fence_reference( struct pipe_winsys *sws,
- struct pipe_fence_handle **ptr,
- struct pipe_fence_handle *fence )
-{
- if (*ptr)
- driFenceUnReference((struct _DriFenceObject **)ptr);
-
- if (fence)
- *ptr = (struct pipe_fence_handle *)driFenceReference((struct _DriFenceObject *)fence);
-}
-
-static int
-intel_be_fence_signalled( struct pipe_winsys *sws,
- struct pipe_fence_handle *fence,
- unsigned flag )
-{
- return driFenceSignaled((struct _DriFenceObject *)fence, flag);
-}
-
-static int
-intel_be_fence_finish( struct pipe_winsys *sws,
- struct pipe_fence_handle *fence,
- unsigned flag )
-{
- return driFenceFinish((struct _DriFenceObject *)fence, flag, 0);
-}
-
-
-/*
- * Misc functions
- */
-
-boolean
-intel_be_init_device(struct intel_be_device *dev, int fd, unsigned id)
-{
- dev->fd = fd;
- dev->max_batch_size = 16 * 4096;
- dev->max_vertex_size = 128 * 4096;
-
- dev->base.buffer_create = intel_be_buffer_create;
- dev->base.user_buffer_create = intel_be_user_buffer_create;
- dev->base.buffer_map = intel_be_buffer_map;
- dev->base.buffer_unmap = intel_be_buffer_unmap;
- dev->base.buffer_destroy = intel_be_buffer_destroy;
- dev->base.surface_buffer_create = intel_i915_surface_buffer_create;
- dev->base.fence_reference = intel_be_fence_reference;
- dev->base.fence_signalled = intel_be_fence_signalled;
- dev->base.fence_finish = intel_be_fence_finish;
-
-#if 0 /* Set by the winsys */
- dev->base.flush_frontbuffer = intel_flush_frontbuffer;
- dev->base.get_name = intel_get_name;
-#endif
-
- dev->fMan = driInitFreeSlabManager(10, 10);
- dev->fenceMgr = driFenceMgrTTMInit(dev->fd);
-
- dev->mallocPool = driMallocPoolInit();
- dev->staticPool = driDRMPoolInit(dev->fd);
- /* Sizes: 64 128 256 512 1024 2048 4096 8192 16384 32768 */
- dev->regionPool = driSlabPoolInit(dev->fd,
- DRM_BO_FLAG_READ |
- DRM_BO_FLAG_WRITE |
- DRM_BO_FLAG_MEM_TT,
- DRM_BO_FLAG_READ |
- DRM_BO_FLAG_WRITE |
- DRM_BO_FLAG_MEM_TT,
- 64,
- 10, 120, 4096 * 64, 0,
- dev->fMan);
-
- dev->vertexPool = driSlabPoolInit(dev->fd,
- DRM_BO_FLAG_READ |
- DRM_BO_FLAG_WRITE |
- DRM_BO_FLAG_MEM_TT,
- DRM_BO_FLAG_READ |
- DRM_BO_FLAG_WRITE |
- DRM_BO_FLAG_MEM_TT,
- dev->max_vertex_size,
- 1, 120, dev->max_vertex_size * 4, 0,
- dev->fMan);
-
- dev->batchPool = driSlabPoolInit(dev->fd,
- DRM_BO_FLAG_EXE |
- DRM_BO_FLAG_MEM_TT,
- DRM_BO_FLAG_EXE |
- DRM_BO_FLAG_MEM_TT,
- dev->max_batch_size,
- 1, 40, dev->max_batch_size * 16, 0,
- dev->fMan);
-
- /* Fill in this struct with callbacks that i915simple will need to
- * communicate with the window system, buffer manager, etc.
- */
- dev->screen = i915_create_screen(&dev->base, id);
-
- return true;
-}
-
-void
-intel_be_destroy_device(struct intel_be_device *dev)
-{
- driPoolTakeDown(dev->mallocPool);
- driPoolTakeDown(dev->staticPool);
- driPoolTakeDown(dev->regionPool);
- driPoolTakeDown(dev->vertexPool);
- driPoolTakeDown(dev->batchPool);
-
- /** TODO takedown fenceMgr and fMan */
-}
diff --git a/src/gallium/winsys/drm/intel/common/intel_be_device.h b/src/gallium/winsys/drm/intel/common/intel_be_device.h
deleted file mode 100644
index 534d638b6a8..00000000000
--- a/src/gallium/winsys/drm/intel/common/intel_be_device.h
+++ /dev/null
@@ -1,72 +0,0 @@
-#ifndef INTEL_DRM_DEVICE_H
-#define INTEL_DRM_DEVICE_H
-
-#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_context.h"
-
-/*
- * Device
- */
-
-struct intel_be_device
-{
- struct pipe_winsys base;
-
- /**
- * Hw level screen
- */
- struct pipe_screen *screen;
-
- int fd; /**< Drm file discriptor */
-
- size_t max_batch_size;
- size_t max_vertex_size;
-
- struct _DriFenceMgr *fenceMgr;
-
- struct _DriBufferPool *batchPool;
- struct _DriBufferPool *regionPool;
- struct _DriBufferPool *mallocPool;
- struct _DriBufferPool *vertexPool;
- struct _DriBufferPool *staticPool;
- struct _DriFreeSlabManager *fMan;
-};
-
-boolean
-intel_be_init_device(struct intel_be_device *device, int fd, unsigned id);
-
-void
-intel_be_destroy_device(struct intel_be_device *dev);
-
-/*
- * Buffer
- */
-
-struct intel_be_buffer {
- struct pipe_buffer base;
- struct _DriBufferPool *pool;
- struct _DriBufferObject *driBO;
-};
-
-/**
- * Create a be buffer from a drm bo handle
- *
- * Takes a reference
- */
-struct pipe_buffer *
-intel_be_buffer_from_handle(struct intel_be_device *device,
- const char* name, unsigned handle);
-
-static INLINE struct intel_be_buffer *
-intel_be_buffer(struct pipe_buffer *buf)
-{
- return (struct intel_be_buffer *)buf;
-}
-
-static INLINE struct _DriBufferObject *
-dri_bo(struct pipe_buffer *buf)
-{
- return intel_be_buffer(buf)->driBO;
-}
-
-#endif
diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.c b/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.c
deleted file mode 100644
index 517a97b3ee5..00000000000
--- a/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.c
+++ /dev/null
@@ -1,949 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-/*
- * Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com>
- * Keith Whitwell <keithw-at-tungstengraphics-dot-com>
- */
-
-#include <xf86drm.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include "pipe/p_thread.h"
-#include "errno.h"
-#include "ws_dri_bufmgr.h"
-#include "string.h"
-#include "pipe/p_debug.h"
-#include "ws_dri_bufpool.h"
-#include "ws_dri_fencemgr.h"
-
-
-/*
- * This lock is here to protect drmBO structs changing underneath us during a
- * validate list call, since validatelist cannot take individiual locks for
- * each drmBO. Validatelist takes this lock in write mode. Any access to an
- * individual drmBO should take this lock in read mode, since in that case, the
- * driBufferObject mutex will protect the access. Locking order is
- * driBufferObject mutex - > this rw lock.
- */
-
-pipe_static_mutex(bmMutex);
-pipe_static_condvar(bmCond);
-
-static int kernelReaders = 0;
-static int num_buffers = 0;
-static int num_user_buffers = 0;
-
-static drmBO *drmBOListBuf(void *iterator)
-{
- drmBONode *node;
- drmMMListHead *l = (drmMMListHead *) iterator;
- node = DRMLISTENTRY(drmBONode, l, head);
- return node->buf;
-}
-
-static void *drmBOListIterator(drmBOList *list)
-{
- void *ret = list->list.next;
-
- if (ret == &list->list)
- return NULL;
- return ret;
-}
-
-static void *drmBOListNext(drmBOList *list, void *iterator)
-{
- void *ret;
-
- drmMMListHead *l = (drmMMListHead *) iterator;
- ret = l->next;
- if (ret == &list->list)
- return NULL;
- return ret;
-}
-
-static drmBONode *drmAddListItem(drmBOList *list, drmBO *item,
- uint64_t arg0,
- uint64_t arg1)
-{
- drmBONode *node;
- drmMMListHead *l;
-
- l = list->free.next;
- if (l == &list->free) {
- node = (drmBONode *) malloc(sizeof(*node));
- if (!node) {
- return NULL;
- }
- list->numCurrent++;
- }
- else {
- DRMLISTDEL(l);
- node = DRMLISTENTRY(drmBONode, l, head);
- }
- node->buf = item;
- node->arg0 = arg0;
- node->arg1 = arg1;
- DRMLISTADD(&node->head, &list->list);
- list->numOnList++;
- return node;
-}
-
-static int drmAddValidateItem(drmBOList *list, drmBO *buf, uint64_t flags,
- uint64_t mask, int *newItem)
-{
- drmBONode *node, *cur;
- drmMMListHead *l;
-
- *newItem = 0;
- cur = NULL;
-
- for (l = list->list.next; l != &list->list; l = l->next) {
- node = DRMLISTENTRY(drmBONode, l, head);
- if (node->buf == buf) {
- cur = node;
- break;
- }
- }
- if (!cur) {
- cur = drmAddListItem(list, buf, flags, mask);
- if (!cur) {
- return -ENOMEM;
- }
- *newItem = 1;
- cur->arg0 = flags;
- cur->arg1 = mask;
- }
- else {
- uint64_t memFlags = cur->arg0 & flags & DRM_BO_MASK_MEM;
- uint64_t accFlags = (cur->arg0 | flags) & ~DRM_BO_MASK_MEM;
-
- if (mask & cur->arg1 & ~DRM_BO_MASK_MEM & (cur->arg0 ^ flags)) {
- return -EINVAL;
- }
-
- cur->arg1 |= mask;
- cur->arg0 = (cur->arg0 & ~mask) | ((memFlags | accFlags) & mask);
-
- if (((cur->arg1 & DRM_BO_MASK_MEM) != 0) &&
- (cur->arg0 & DRM_BO_MASK_MEM) == 0) {
- return -EINVAL;
- }
- }
- return 0;
-}
-
-static void drmBOFreeList(drmBOList *list)
-{
- drmBONode *node;
- drmMMListHead *l;
-
- l = list->list.next;
- while(l != &list->list) {
- DRMLISTDEL(l);
- node = DRMLISTENTRY(drmBONode, l, head);
- free(node);
- l = list->list.next;
- list->numCurrent--;
- list->numOnList--;
- }
-
- l = list->free.next;
- while(l != &list->free) {
- DRMLISTDEL(l);
- node = DRMLISTENTRY(drmBONode, l, head);
- free(node);
- l = list->free.next;
- list->numCurrent--;
- }
-}
-
-static int drmAdjustListNodes(drmBOList *list)
-{
- drmBONode *node;
- drmMMListHead *l;
- int ret = 0;
-
- while(list->numCurrent < list->numTarget) {
- node = (drmBONode *) malloc(sizeof(*node));
- if (!node) {
- ret = -ENOMEM;
- break;
- }
- list->numCurrent++;
- DRMLISTADD(&node->head, &list->free);
- }
-
- while(list->numCurrent > list->numTarget) {
- l = list->free.next;
- if (l == &list->free)
- break;
- DRMLISTDEL(l);
- node = DRMLISTENTRY(drmBONode, l, head);
- free(node);
- list->numCurrent--;
- }
- return ret;
-}
-
-static int drmBOCreateList(int numTarget, drmBOList *list)
-{
- DRMINITLISTHEAD(&list->list);
- DRMINITLISTHEAD(&list->free);
- list->numTarget = numTarget;
- list->numCurrent = 0;
- list->numOnList = 0;
- return drmAdjustListNodes(list);
-}
-
-static int drmBOResetList(drmBOList *list)
-{
- drmMMListHead *l;
- int ret;
-
- ret = drmAdjustListNodes(list);
- if (ret)
- return ret;
-
- l = list->list.next;
- while (l != &list->list) {
- DRMLISTDEL(l);
- DRMLISTADD(l, &list->free);
- list->numOnList--;
- l = list->list.next;
- }
- return drmAdjustListNodes(list);
-}
-
-void driWriteLockKernelBO(void)
-{
- pipe_mutex_lock(bmMutex);
- while(kernelReaders != 0)
- pipe_condvar_wait(bmCond, bmMutex);
-}
-
-void driWriteUnlockKernelBO(void)
-{
- pipe_mutex_unlock(bmMutex);
-}
-
-void driReadLockKernelBO(void)
-{
- pipe_mutex_lock(bmMutex);
- kernelReaders++;
- pipe_mutex_unlock(bmMutex);
-}
-
-void driReadUnlockKernelBO(void)
-{
- pipe_mutex_lock(bmMutex);
- if (--kernelReaders == 0)
- pipe_condvar_broadcast(bmCond);
- pipe_mutex_unlock(bmMutex);
-}
-
-
-
-
-/*
- * TODO: Introduce fence pools in the same way as
- * buffer object pools.
- */
-
-typedef struct _DriBufferObject
-{
- DriBufferPool *pool;
- pipe_mutex mutex;
- int refCount;
- const char *name;
- uint64_t flags;
- unsigned hint;
- unsigned alignment;
- unsigned createdByReference;
- void *private;
- /* user-space buffer: */
- unsigned userBuffer;
- void *userData;
- unsigned userSize;
-} DriBufferObject;
-
-typedef struct _DriBufferList {
- drmBOList drmBuffers; /* List of kernel buffers needing validation */
- drmBOList driBuffers; /* List of user-space buffers needing validation */
-} DriBufferList;
-
-
-void
-bmError(int val, const char *file, const char *function, int line)
-{
- printf("Fatal video memory manager error \"%s\".\n"
- "Check kernel logs or set the LIBGL_DEBUG\n"
- "environment variable to \"verbose\" for more info.\n"
- "Detected in file %s, line %d, function %s.\n",
- strerror(-val), file, line, function);
-#ifndef NDEBUG
- abort();
-#else
- abort();
-#endif
-}
-
-extern drmBO *
-driBOKernel(struct _DriBufferObject *buf)
-{
- drmBO *ret;
-
- driReadLockKernelBO();
- pipe_mutex_lock(buf->mutex);
- assert(buf->private != NULL);
- ret = buf->pool->kernel(buf->pool, buf->private);
- if (!ret)
- BM_CKFATAL(-EINVAL);
- pipe_mutex_unlock(buf->mutex);
- driReadUnlockKernelBO();
-
- return ret;
-}
-
-void
-driBOWaitIdle(struct _DriBufferObject *buf, int lazy)
-{
-
- /*
- * This function may block. Is it sane to keep the mutex held during
- * that time??
- */
-
- pipe_mutex_lock(buf->mutex);
- BM_CKFATAL(buf->pool->waitIdle(buf->pool, buf->private, &buf->mutex, lazy));
- pipe_mutex_unlock(buf->mutex);
-}
-
-void *
-driBOMap(struct _DriBufferObject *buf, unsigned flags, unsigned hint)
-{
- void *virtual;
- int retval;
-
- if (buf->userBuffer) {
- return buf->userData;
- }
-
- pipe_mutex_lock(buf->mutex);
- assert(buf->private != NULL);
- retval = buf->pool->map(buf->pool, buf->private, flags, hint,
- &buf->mutex, &virtual);
- pipe_mutex_unlock(buf->mutex);
-
- return retval == 0 ? virtual : NULL;
-}
-
-void
-driBOUnmap(struct _DriBufferObject *buf)
-{
- if (buf->userBuffer)
- return;
-
- assert(buf->private != NULL);
- pipe_mutex_lock(buf->mutex);
- BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private));
- pipe_mutex_unlock(buf->mutex);
-}
-
-unsigned long
-driBOOffset(struct _DriBufferObject *buf)
-{
- unsigned long ret;
-
- assert(buf->private != NULL);
-
- pipe_mutex_lock(buf->mutex);
- ret = buf->pool->offset(buf->pool, buf->private);
- pipe_mutex_unlock(buf->mutex);
- return ret;
-}
-
-unsigned long
-driBOPoolOffset(struct _DriBufferObject *buf)
-{
- unsigned long ret;
-
- assert(buf->private != NULL);
-
- pipe_mutex_lock(buf->mutex);
- ret = buf->pool->poolOffset(buf->pool, buf->private);
- pipe_mutex_unlock(buf->mutex);
- return ret;
-}
-
-uint64_t
-driBOFlags(struct _DriBufferObject *buf)
-{
- uint64_t ret;
-
- assert(buf->private != NULL);
-
- driReadLockKernelBO();
- pipe_mutex_lock(buf->mutex);
- ret = buf->pool->flags(buf->pool, buf->private);
- pipe_mutex_unlock(buf->mutex);
- driReadUnlockKernelBO();
- return ret;
-}
-
-struct _DriBufferObject *
-driBOReference(struct _DriBufferObject *buf)
-{
- pipe_mutex_lock(buf->mutex);
- if (++buf->refCount == 1) {
- pipe_mutex_unlock(buf->mutex);
- BM_CKFATAL(-EINVAL);
- }
- pipe_mutex_unlock(buf->mutex);
- return buf;
-}
-
-void
-driBOUnReference(struct _DriBufferObject *buf)
-{
- int tmp;
-
- if (!buf)
- return;
-
- pipe_mutex_lock(buf->mutex);
- tmp = --buf->refCount;
- if (!tmp) {
- pipe_mutex_unlock(buf->mutex);
- if (buf->private) {
- if (buf->createdByReference)
- buf->pool->unreference(buf->pool, buf->private);
- else
- buf->pool->destroy(buf->pool, buf->private);
- }
- if (buf->userBuffer)
- num_user_buffers--;
- else
- num_buffers--;
- free(buf);
- } else
- pipe_mutex_unlock(buf->mutex);
-
-}
-
-
-int
-driBOData(struct _DriBufferObject *buf,
- unsigned size, const void *data,
- DriBufferPool *newPool,
- uint64_t flags)
-{
- void *virtual = NULL;
- int newBuffer;
- int retval = 0;
- struct _DriBufferPool *pool;
-
- assert(!buf->userBuffer); /* XXX just do a memcpy? */
-
- pipe_mutex_lock(buf->mutex);
- pool = buf->pool;
-
- if (pool == NULL && newPool != NULL) {
- buf->pool = newPool;
- pool = newPool;
- }
- if (newPool == NULL)
- newPool = pool;
-
- if (!pool->create) {
- assert((size_t)"driBOData called on invalid buffer\n" & 0);
- BM_CKFATAL(-EINVAL);
- }
-
- newBuffer = (!buf->private || pool != newPool ||
- pool->size(pool, buf->private) < size);
-
- if (!flags)
- flags = buf->flags;
-
- if (newBuffer) {
-
- if (buf->createdByReference) {
- assert((size_t)"driBOData requiring resizing called on shared buffer.\n" & 0);
- BM_CKFATAL(-EINVAL);
- }
-
- if (buf->private)
- buf->pool->destroy(buf->pool, buf->private);
-
- pool = newPool;
- buf->pool = newPool;
- buf->private = pool->create(pool, size, flags, DRM_BO_HINT_DONT_FENCE,
- buf->alignment);
- if (!buf->private)
- retval = -ENOMEM;
-
- if (retval == 0)
- retval = pool->map(pool, buf->private,
- DRM_BO_FLAG_WRITE,
- DRM_BO_HINT_DONT_BLOCK, &buf->mutex, &virtual);
- } else if (pool->map(pool, buf->private, DRM_BO_FLAG_WRITE,
- DRM_BO_HINT_DONT_BLOCK, &buf->mutex, &virtual)) {
- /*
- * Buffer is busy. need to create a new one.
- */
-
- void *newBuf;
-
- newBuf = pool->create(pool, size, flags, DRM_BO_HINT_DONT_FENCE,
- buf->alignment);
- if (newBuf) {
- buf->pool->destroy(buf->pool, buf->private);
- buf->private = newBuf;
- }
-
- retval = pool->map(pool, buf->private,
- DRM_BO_FLAG_WRITE, 0, &buf->mutex, &virtual);
- } else {
- uint64_t flag_diff = flags ^ buf->flags;
-
- /*
- * We might need to change buffer flags.
- */
-
- if (flag_diff){
- assert(pool->setStatus != NULL);
- BM_CKFATAL(pool->unmap(pool, buf->private));
- BM_CKFATAL(pool->setStatus(pool, buf->private, flag_diff,
- buf->flags));
- if (!data)
- goto out;
-
- retval = pool->map(pool, buf->private,
- DRM_BO_FLAG_WRITE, 0, &buf->mutex, &virtual);
- }
- }
-
- if (retval == 0) {
- if (data)
- memcpy(virtual, data, size);
-
- BM_CKFATAL(pool->unmap(pool, buf->private));
- }
-
- out:
- pipe_mutex_unlock(buf->mutex);
-
- return retval;
-}
-
-void
-driBOSubData(struct _DriBufferObject *buf,
- unsigned long offset, unsigned long size, const void *data)
-{
- void *virtual;
-
- assert(!buf->userBuffer); /* XXX just do a memcpy? */
-
- pipe_mutex_lock(buf->mutex);
- if (size && data) {
- BM_CKFATAL(buf->pool->map(buf->pool, buf->private,
- DRM_BO_FLAG_WRITE, 0, &buf->mutex,
- &virtual));
- memcpy((unsigned char *) virtual + offset, data, size);
- BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private));
- }
- pipe_mutex_unlock(buf->mutex);
-}
-
-void
-driBOGetSubData(struct _DriBufferObject *buf,
- unsigned long offset, unsigned long size, void *data)
-{
- void *virtual;
-
- assert(!buf->userBuffer); /* XXX just do a memcpy? */
-
- pipe_mutex_lock(buf->mutex);
- if (size && data) {
- BM_CKFATAL(buf->pool->map(buf->pool, buf->private,
- DRM_BO_FLAG_READ, 0, &buf->mutex, &virtual));
- memcpy(data, (unsigned char *) virtual + offset, size);
- BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private));
- }
- pipe_mutex_unlock(buf->mutex);
-}
-
-void
-driBOSetReferenced(struct _DriBufferObject *buf,
- unsigned long handle)
-{
- pipe_mutex_lock(buf->mutex);
- if (buf->private != NULL) {
- assert((size_t)"Invalid buffer for setReferenced\n" & 0);
- BM_CKFATAL(-EINVAL);
-
- }
- if (buf->pool->reference == NULL) {
- assert((size_t)"Invalid buffer pool for setReferenced\n" & 0);
- BM_CKFATAL(-EINVAL);
- }
- buf->private = buf->pool->reference(buf->pool, handle);
- if (!buf->private) {
- assert((size_t)"Invalid buffer pool for setStatic\n" & 0);
- BM_CKFATAL(-ENOMEM);
- }
- buf->createdByReference = TRUE;
- buf->flags = buf->pool->kernel(buf->pool, buf->private)->flags;
- pipe_mutex_unlock(buf->mutex);
-}
-
-int
-driGenBuffers(struct _DriBufferPool *pool,
- const char *name,
- unsigned n,
- struct _DriBufferObject *buffers[],
- unsigned alignment, uint64_t flags, unsigned hint)
-{
- struct _DriBufferObject *buf;
- int i;
-
- flags = (flags) ? flags : DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_MEM_VRAM |
- DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE;
-
- ++num_buffers;
-
- assert(pool);
-
- for (i = 0; i < n; ++i) {
- buf = (struct _DriBufferObject *) calloc(1, sizeof(*buf));
- if (!buf)
- return -ENOMEM;
-
- pipe_mutex_init(buf->mutex);
- pipe_mutex_lock(buf->mutex);
- buf->refCount = 1;
- buf->flags = flags;
- buf->hint = hint;
- buf->name = name;
- buf->alignment = alignment;
- buf->pool = pool;
- buf->createdByReference = 0;
- pipe_mutex_unlock(buf->mutex);
- buffers[i] = buf;
- }
- return 0;
-}
-
-void
-driGenUserBuffer(struct _DriBufferPool *pool,
- const char *name,
- struct _DriBufferObject **buffers,
- void *ptr, unsigned bytes)
-{
- const unsigned alignment = 1, flags = 0, hint = 0;
-
- --num_buffers; /* JB: is inced in GenBuffes */
- driGenBuffers(pool, name, 1, buffers, alignment, flags, hint);
- ++num_user_buffers;
-
- (*buffers)->userBuffer = 1;
- (*buffers)->userData = ptr;
- (*buffers)->userSize = bytes;
-}
-
-void
-driDeleteBuffers(unsigned n, struct _DriBufferObject *buffers[])
-{
- int i;
-
- for (i = 0; i < n; ++i) {
- driBOUnReference(buffers[i]);
- }
-}
-
-
-void
-driInitBufMgr(int fd)
-{
- ;
-}
-
-/*
- * Note that lists are per-context and don't need mutex protection.
- */
-
-struct _DriBufferList *
-driBOCreateList(int target)
-{
- struct _DriBufferList *list = calloc(sizeof(*list), 1);
-
- BM_CKFATAL(drmBOCreateList(target, &list->drmBuffers));
- BM_CKFATAL(drmBOCreateList(target, &list->driBuffers));
- return list;
-}
-
-int
-driBOResetList(struct _DriBufferList * list)
-{
- int ret;
- ret = drmBOResetList(&list->drmBuffers);
- if (ret)
- return ret;
- ret = drmBOResetList(&list->driBuffers);
- return ret;
-}
-
-void
-driBOFreeList(struct _DriBufferList * list)
-{
- drmBOFreeList(&list->drmBuffers);
- drmBOFreeList(&list->driBuffers);
- free(list);
-}
-
-
-/*
- * Copied from libdrm, because it is needed by driAddValidateItem.
- */
-
-static drmBONode *
-driAddListItem(drmBOList * list, drmBO * item,
- uint64_t arg0, uint64_t arg1)
-{
- drmBONode *node;
- drmMMListHead *l;
-
- l = list->free.next;
- if (l == &list->free) {
- node = (drmBONode *) malloc(sizeof(*node));
- if (!node) {
- return NULL;
- }
- list->numCurrent++;
- } else {
- DRMLISTDEL(l);
- node = DRMLISTENTRY(drmBONode, l, head);
- }
- memset(&node->bo_arg, 0, sizeof(node->bo_arg));
- node->buf = item;
- node->arg0 = arg0;
- node->arg1 = arg1;
- DRMLISTADDTAIL(&node->head, &list->list);
- list->numOnList++;
- return node;
-}
-
-/*
- * Slightly modified version compared to the libdrm version.
- * This one returns the list index of the buffer put on the list.
- */
-
-static int
-driAddValidateItem(drmBOList * list, drmBO * buf, uint64_t flags,
- uint64_t mask, int *itemLoc,
- struct _drmBONode **pnode)
-{
- drmBONode *node, *cur;
- drmMMListHead *l;
- int count = 0;
-
- cur = NULL;
-
- for (l = list->list.next; l != &list->list; l = l->next) {
- node = DRMLISTENTRY(drmBONode, l, head);
- if (node->buf == buf) {
- cur = node;
- break;
- }
- count++;
- }
- if (!cur) {
- cur = driAddListItem(list, buf, flags, mask);
- if (!cur)
- return -ENOMEM;
-
- cur->arg0 = flags;
- cur->arg1 = mask;
- } else {
- uint64_t memFlags = cur->arg0 & flags & DRM_BO_MASK_MEM;
- uint64_t accFlags = (cur->arg0 | flags) & ~DRM_BO_MASK_MEM;
-
- if (mask & cur->arg1 & ~DRM_BO_MASK_MEM & (cur->arg0 ^ flags)) {
- return -EINVAL;
- }
-
- cur->arg1 |= mask;
- cur->arg0 = (cur->arg0 & ~mask) | ((memFlags | accFlags) & mask);
-
- if (((cur->arg1 & DRM_BO_MASK_MEM) != 0) &&
- (cur->arg0 & DRM_BO_MASK_MEM) == 0) {
- return -EINVAL;
- }
- }
- *itemLoc = count;
- *pnode = cur;
- return 0;
-}
-
-
-void
-driBOAddListItem(struct _DriBufferList * list, struct _DriBufferObject *buf,
- uint64_t flags, uint64_t mask, int *itemLoc,
- struct _drmBONode **node)
-{
- int newItem;
-
- pipe_mutex_lock(buf->mutex);
- BM_CKFATAL(driAddValidateItem(&list->drmBuffers,
- buf->pool->kernel(buf->pool, buf->private),
- flags, mask, itemLoc, node));
- BM_CKFATAL(drmAddValidateItem(&list->driBuffers, (drmBO *) buf,
- flags, mask, &newItem));
- if (newItem)
- buf->refCount++;
-
- pipe_mutex_unlock(buf->mutex);
-}
-
-drmBOList *driGetdrmBOList(struct _DriBufferList *list)
-{
- driWriteLockKernelBO();
- return &list->drmBuffers;
-}
-
-void driPutdrmBOList(struct _DriBufferList *list)
-{
- driWriteUnlockKernelBO();
-}
-
-
-void
-driBOFence(struct _DriBufferObject *buf, struct _DriFenceObject *fence)
-{
- pipe_mutex_lock(buf->mutex);
- if (buf->pool->fence)
- BM_CKFATAL(buf->pool->fence(buf->pool, buf->private, fence));
- pipe_mutex_unlock(buf->mutex);
-
-}
-
-void
-driBOUnrefUserList(struct _DriBufferList *list)
-{
- struct _DriBufferObject *buf;
- void *curBuf;
-
- curBuf = drmBOListIterator(&list->driBuffers);
- while (curBuf) {
- buf = (struct _DriBufferObject *)drmBOListBuf(curBuf);
- driBOUnReference(buf);
- curBuf = drmBOListNext(&list->driBuffers, curBuf);
- }
-}
-
-struct _DriFenceObject *
-driBOFenceUserList(struct _DriFenceMgr *mgr,
- struct _DriBufferList *list, const char *name,
- drmFence *kFence)
-{
- struct _DriFenceObject *fence;
- struct _DriBufferObject *buf;
- void *curBuf;
-
- fence = driFenceCreate(mgr, kFence->fence_class, kFence->type,
- kFence, sizeof(*kFence));
- curBuf = drmBOListIterator(&list->driBuffers);
-
- /*
- * User-space fencing callbacks.
- */
-
- while (curBuf) {
- buf = (struct _DriBufferObject *) drmBOListBuf(curBuf);
- driBOFence(buf, fence);
- driBOUnReference(buf);
- curBuf = drmBOListNext(&list->driBuffers, curBuf);
- }
-
- driBOResetList(list);
- return fence;
-}
-
-void
-driBOValidateUserList(struct _DriBufferList * list)
-{
- void *curBuf;
- struct _DriBufferObject *buf;
-
- curBuf = drmBOListIterator(&list->driBuffers);
-
- /*
- * User-space validation callbacks.
- */
-
- while (curBuf) {
- buf = (struct _DriBufferObject *) drmBOListBuf(curBuf);
- pipe_mutex_lock(buf->mutex);
- if (buf->pool->validate)
- BM_CKFATAL(buf->pool->validate(buf->pool, buf->private, &buf->mutex));
- pipe_mutex_unlock(buf->mutex);
- curBuf = drmBOListNext(&list->driBuffers, curBuf);
- }
-}
-
-
-void
-driPoolTakeDown(struct _DriBufferPool *pool)
-{
- pool->takeDown(pool);
-
-}
-
-unsigned long
-driBOSize(struct _DriBufferObject *buf)
-{
- unsigned long size;
-
- pipe_mutex_lock(buf->mutex);
- size = buf->pool->size(buf->pool, buf->private);
- pipe_mutex_unlock(buf->mutex);
-
- return size;
-
-}
-
-drmBOList *driBOGetDRMBuffers(struct _DriBufferList *list)
-{
- return &list->drmBuffers;
-}
-
-drmBOList *driBOGetDRIBuffers(struct _DriBufferList *list)
-{
- return &list->driBuffers;
-}
-
diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.h b/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.h
deleted file mode 100644
index e6c0cff0a05..00000000000
--- a/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.h
+++ /dev/null
@@ -1,138 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-/*
- * Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com>
- * Keith Whitwell <keithw-at-tungstengraphics-dot-com>
- */
-
-#ifndef _PSB_BUFMGR_H_
-#define _PSB_BUFMGR_H_
-#include <xf86mm.h>
-#include "i915_drm.h"
-#include "ws_dri_fencemgr.h"
-
-typedef struct _drmBONode
-{
- drmMMListHead head;
- drmBO *buf;
- struct drm_i915_op_arg bo_arg;
- uint64_t arg0;
- uint64_t arg1;
-} drmBONode;
-
-typedef struct _drmBOList {
- unsigned numTarget;
- unsigned numCurrent;
- unsigned numOnList;
- drmMMListHead list;
- drmMMListHead free;
-} drmBOList;
-
-
-struct _DriFenceObject;
-struct _DriBufferObject;
-struct _DriBufferPool;
-struct _DriBufferList;
-
-/*
- * Return a pointer to the libdrm buffer object this DriBufferObject
- * uses.
- */
-
-extern drmBO *driBOKernel(struct _DriBufferObject *buf);
-extern void *driBOMap(struct _DriBufferObject *buf, unsigned flags,
- unsigned hint);
-extern void driBOUnmap(struct _DriBufferObject *buf);
-extern unsigned long driBOOffset(struct _DriBufferObject *buf);
-extern unsigned long driBOPoolOffset(struct _DriBufferObject *buf);
-
-extern uint64_t driBOFlags(struct _DriBufferObject *buf);
-extern struct _DriBufferObject *driBOReference(struct _DriBufferObject *buf);
-extern void driBOUnReference(struct _DriBufferObject *buf);
-
-extern int driBOData(struct _DriBufferObject *r_buf,
- unsigned size, const void *data,
- struct _DriBufferPool *pool, uint64_t flags);
-
-extern void driBOSubData(struct _DriBufferObject *buf,
- unsigned long offset, unsigned long size,
- const void *data);
-extern void driBOGetSubData(struct _DriBufferObject *buf,
- unsigned long offset, unsigned long size,
- void *data);
-extern int driGenBuffers(struct _DriBufferPool *pool,
- const char *name,
- unsigned n,
- struct _DriBufferObject *buffers[],
- unsigned alignment, uint64_t flags, unsigned hint);
-extern void driGenUserBuffer(struct _DriBufferPool *pool,
- const char *name,
- struct _DriBufferObject *buffers[],
- void *ptr, unsigned bytes);
-extern void driDeleteBuffers(unsigned n, struct _DriBufferObject *buffers[]);
-extern void driInitBufMgr(int fd);
-extern struct _DriBufferList *driBOCreateList(int target);
-extern int driBOResetList(struct _DriBufferList * list);
-extern void driBOAddListItem(struct _DriBufferList * list,
- struct _DriBufferObject *buf,
- uint64_t flags, uint64_t mask, int *itemLoc,
- struct _drmBONode **node);
-
-extern void driBOValidateList(int fd, struct _DriBufferList * list);
-extern void driBOFreeList(struct _DriBufferList * list);
-extern struct _DriFenceObject *driBOFenceUserList(struct _DriFenceMgr *mgr,
- struct _DriBufferList *list,
- const char *name,
- drmFence *kFence);
-extern void driBOUnrefUserList(struct _DriBufferList *list);
-extern void driBOValidateUserList(struct _DriBufferList * list);
-extern drmBOList *driGetdrmBOList(struct _DriBufferList *list);
-extern void driPutdrmBOList(struct _DriBufferList *list);
-
-extern void driBOFence(struct _DriBufferObject *buf,
- struct _DriFenceObject *fence);
-
-extern void driPoolTakeDown(struct _DriBufferPool *pool);
-extern void driBOSetReferenced(struct _DriBufferObject *buf,
- unsigned long handle);
-unsigned long driBOSize(struct _DriBufferObject *buf);
-extern void driBOWaitIdle(struct _DriBufferObject *buf, int lazy);
-extern void driPoolTakeDown(struct _DriBufferPool *pool);
-
-extern void driReadLockKernelBO(void);
-extern void driReadUnlockKernelBO(void);
-extern void driWriteLockKernelBO(void);
-extern void driWriteUnlockKernelBO(void);
-
-/*
- * For debugging purposes.
- */
-
-extern drmBOList *driBOGetDRMBuffers(struct _DriBufferList *list);
-extern drmBOList *driBOGetDRIBuffers(struct _DriBufferList *list);
-#endif
diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_bufpool.h b/src/gallium/winsys/drm/intel/common/ws_dri_bufpool.h
deleted file mode 100644
index ad3b6f3931c..00000000000
--- a/src/gallium/winsys/drm/intel/common/ws_dri_bufpool.h
+++ /dev/null
@@ -1,102 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-/*
- * Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com>
- */
-
-#ifndef _PSB_BUFPOOL_H_
-#define _PSB_BUFPOOL_H_
-
-#include <xf86drm.h>
-#include "pipe/p_thread.h"
-struct _DriFenceObject;
-
-typedef struct _DriBufferPool
-{
- int fd;
- int (*map) (struct _DriBufferPool * pool, void *private,
- unsigned flags, int hint, pipe_mutex *mutex,
- void **virtual);
- int (*unmap) (struct _DriBufferPool * pool, void *private);
- int (*destroy) (struct _DriBufferPool * pool, void *private);
- unsigned long (*offset) (struct _DriBufferPool * pool, void *private);
- unsigned long (*poolOffset) (struct _DriBufferPool * pool, void *private);
- uint64_t (*flags) (struct _DriBufferPool * pool, void *private);
- unsigned long (*size) (struct _DriBufferPool * pool, void *private);
- void *(*create) (struct _DriBufferPool * pool, unsigned long size,
- uint64_t flags, unsigned hint, unsigned alignment);
- void *(*reference) (struct _DriBufferPool * pool, unsigned handle);
- int (*unreference) (struct _DriBufferPool * pool, void *private);
- int (*fence) (struct _DriBufferPool * pool, void *private,
- struct _DriFenceObject * fence);
- drmBO *(*kernel) (struct _DriBufferPool * pool, void *private);
- int (*validate) (struct _DriBufferPool * pool, void *private, pipe_mutex *mutex);
- int (*waitIdle) (struct _DriBufferPool *pool, void *private, pipe_mutex *mutex,
- int lazy);
- int (*setStatus) (struct _DriBufferPool *pool, void *private,
- uint64_t flag_diff, uint64_t old_flags);
- void (*takeDown) (struct _DriBufferPool * pool);
- void *data;
-} DriBufferPool;
-
-extern void bmError(int val, const char *file, const char *function,
- int line);
-#define BM_CKFATAL(val) \
- do{ \
- int tstVal = (val); \
- if (tstVal) \
- bmError(tstVal, __FILE__, __FUNCTION__, __LINE__); \
- } while(0);
-
-
-/*
- * Builtin pools.
- */
-
-/*
- * Kernel buffer objects. Size in multiples of page size. Page size aligned.
- */
-
-extern struct _DriBufferPool *driDRMPoolInit(int fd);
-extern struct _DriBufferPool *driMallocPoolInit(void);
-
-struct _DriFreeSlabManager;
-extern struct _DriBufferPool * driSlabPoolInit(int fd, uint64_t flags,
- uint64_t validMask,
- uint32_t smallestSize,
- uint32_t numSizes,
- uint32_t desiredNumBuffers,
- uint32_t maxSlabSize,
- uint32_t pageAlignment,
- struct _DriFreeSlabManager *fMan);
-extern void driFinishFreeSlabManager(struct _DriFreeSlabManager *fMan);
-extern struct _DriFreeSlabManager *
-driInitFreeSlabManager(uint32_t checkIntervalMsec, uint32_t slabTimeoutMsec);
-
-
-#endif
diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_drmpool.c b/src/gallium/winsys/drm/intel/common/ws_dri_drmpool.c
deleted file mode 100644
index 54618b1c82a..00000000000
--- a/src/gallium/winsys/drm/intel/common/ws_dri_drmpool.c
+++ /dev/null
@@ -1,268 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-/*
- * Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com>
- */
-
-#include <xf86drm.h>
-#include <stdlib.h>
-#include <unistd.h>
-#include "ws_dri_bufpool.h"
-#include "ws_dri_bufmgr.h"
-#include "assert.h"
-
-/*
- * Buffer pool implementation using DRM buffer objects as DRI buffer objects.
- */
-
-static void *
-pool_create(struct _DriBufferPool *pool,
- unsigned long size, uint64_t flags, unsigned hint,
- unsigned alignment)
-{
- drmBO *buf = (drmBO *) malloc(sizeof(*buf));
- int ret;
- unsigned pageSize = getpagesize();
-
- if (!buf)
- return NULL;
-
- if ((alignment > pageSize) && (alignment % pageSize)) {
- free(buf);
- return NULL;
- }
-
- ret = drmBOCreate(pool->fd, size, alignment / pageSize,
- NULL,
- flags, hint, buf);
- if (ret) {
- free(buf);
- return NULL;
- }
-
- return (void *) buf;
-}
-
-static void *
-pool_reference(struct _DriBufferPool *pool, unsigned handle)
-{
- drmBO *buf = (drmBO *) malloc(sizeof(*buf));
- int ret;
-
- if (!buf)
- return NULL;
-
- ret = drmBOReference(pool->fd, handle, buf);
-
- if (ret) {
- free(buf);
- return NULL;
- }
-
- return (void *) buf;
-}
-
-static int
-pool_destroy(struct _DriBufferPool *pool, void *private)
-{
- int ret;
- drmBO *buf = (drmBO *) private;
- driReadLockKernelBO();
- ret = drmBOUnreference(pool->fd, buf);
- free(buf);
- driReadUnlockKernelBO();
- return ret;
-}
-
-static int
-pool_unreference(struct _DriBufferPool *pool, void *private)
-{
- int ret;
- drmBO *buf = (drmBO *) private;
- driReadLockKernelBO();
- ret = drmBOUnreference(pool->fd, buf);
- free(buf);
- driReadUnlockKernelBO();
- return ret;
-}
-
-static int
-pool_map(struct _DriBufferPool *pool, void *private, unsigned flags,
- int hint, pipe_mutex *mutex, void **virtual)
-{
- drmBO *buf = (drmBO *) private;
- int ret;
-
- driReadLockKernelBO();
- ret = drmBOMap(pool->fd, buf, flags, hint, virtual);
- driReadUnlockKernelBO();
- return ret;
-}
-
-static int
-pool_unmap(struct _DriBufferPool *pool, void *private)
-{
- drmBO *buf = (drmBO *) private;
- int ret;
-
- driReadLockKernelBO();
- ret = drmBOUnmap(pool->fd, buf);
- driReadUnlockKernelBO();
-
- return ret;
-}
-
-static unsigned long
-pool_offset(struct _DriBufferPool *pool, void *private)
-{
- drmBO *buf = (drmBO *) private;
- unsigned long offset;
-
- driReadLockKernelBO();
- assert(buf->flags & DRM_BO_FLAG_NO_MOVE);
- offset = buf->offset;
- driReadUnlockKernelBO();
-
- return buf->offset;
-}
-
-static unsigned long
-pool_poolOffset(struct _DriBufferPool *pool, void *private)
-{
- return 0;
-}
-
-static uint64_t
-pool_flags(struct _DriBufferPool *pool, void *private)
-{
- drmBO *buf = (drmBO *) private;
- uint64_t flags;
-
- driReadLockKernelBO();
- flags = buf->flags;
- driReadUnlockKernelBO();
-
- return flags;
-}
-
-
-static unsigned long
-pool_size(struct _DriBufferPool *pool, void *private)
-{
- drmBO *buf = (drmBO *) private;
- unsigned long size;
-
- driReadLockKernelBO();
- size = buf->size;
- driReadUnlockKernelBO();
-
- return buf->size;
-}
-
-static int
-pool_fence(struct _DriBufferPool *pool, void *private,
- struct _DriFenceObject *fence)
-{
- /*
- * Noop. The kernel handles all fencing.
- */
-
- return 0;
-}
-
-static drmBO *
-pool_kernel(struct _DriBufferPool *pool, void *private)
-{
- return (drmBO *) private;
-}
-
-static int
-pool_waitIdle(struct _DriBufferPool *pool, void *private, pipe_mutex *mutex,
- int lazy)
-{
- drmBO *buf = (drmBO *) private;
- int ret;
-
- driReadLockKernelBO();
- ret = drmBOWaitIdle(pool->fd, buf, (lazy) ? DRM_BO_HINT_WAIT_LAZY:0);
- driReadUnlockKernelBO();
-
- return ret;
-}
-
-
-static void
-pool_takedown(struct _DriBufferPool *pool)
-{
- free(pool);
-}
-
-/*static int
-pool_setStatus(struct _DriBufferPool *pool, void *private,
- uint64_t flag_diff, uint64_t old_flags)
-{
- drmBO *buf = (drmBO *) private;
- uint64_t new_flags = old_flags ^ flag_diff;
- int ret;
-
- driReadLockKernelBO();
- ret = drmBOSetStatus(pool->fd, buf, new_flags, flag_diff,
- 0, 0, 0);
- driReadUnlockKernelBO();
- return ret;
-}*/
-
-struct _DriBufferPool *
-driDRMPoolInit(int fd)
-{
- struct _DriBufferPool *pool;
-
- pool = (struct _DriBufferPool *) malloc(sizeof(*pool));
-
- if (!pool)
- return NULL;
-
- pool->fd = fd;
- pool->map = &pool_map;
- pool->unmap = &pool_unmap;
- pool->destroy = &pool_destroy;
- pool->offset = &pool_offset;
- pool->poolOffset = &pool_poolOffset;
- pool->flags = &pool_flags;
- pool->size = &pool_size;
- pool->create = &pool_create;
- pool->fence = &pool_fence;
- pool->kernel = &pool_kernel;
- pool->validate = NULL;
- pool->waitIdle = &pool_waitIdle;
- pool->takeDown = &pool_takedown;
- pool->reference = &pool_reference;
- pool->unreference = &pool_unreference;
- pool->data = NULL;
- return pool;
-}
diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.c b/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.c
deleted file mode 100644
index 831c75d30cc..00000000000
--- a/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.c
+++ /dev/null
@@ -1,377 +0,0 @@
-#include "ws_dri_fencemgr.h"
-#include "pipe/p_thread.h"
-#include <xf86mm.h>
-#include <string.h>
-#include <unistd.h>
-
-/*
- * Note: Locking order is
- * _DriFenceObject::mutex
- * _DriFenceMgr::mutex
- */
-
-struct _DriFenceMgr {
- /*
- * Constant members. Need no mutex protection.
- */
- struct _DriFenceMgrCreateInfo info;
- void *private;
-
- /*
- * These members are protected by this->mutex
- */
- pipe_mutex mutex;
- int refCount;
- drmMMListHead *heads;
- int num_fences;
-};
-
-struct _DriFenceObject {
-
- /*
- * These members are constant and need no mutex protection.
- */
- struct _DriFenceMgr *mgr;
- uint32_t fence_class;
- uint32_t fence_type;
-
- /*
- * These members are protected by mgr->mutex.
- */
- drmMMListHead head;
- int refCount;
-
- /*
- * These members are protected by this->mutex.
- */
- pipe_mutex mutex;
- uint32_t signaled_type;
- void *private;
-};
-
-uint32_t
-driFenceType(struct _DriFenceObject *fence)
-{
- return fence->fence_type;
-}
-
-struct _DriFenceMgr *
-driFenceMgrCreate(const struct _DriFenceMgrCreateInfo *info)
-{
- struct _DriFenceMgr *tmp;
- uint32_t i;
-
- tmp = calloc(1, sizeof(*tmp));
- if (!tmp)
- return NULL;
-
- pipe_mutex_init(tmp->mutex);
- pipe_mutex_lock(tmp->mutex);
- tmp->refCount = 1;
- tmp->info = *info;
- tmp->num_fences = 0;
- tmp->heads = calloc(tmp->info.num_classes, sizeof(*tmp->heads));
- if (!tmp->heads)
- goto out_err;
-
- for (i=0; i<tmp->info.num_classes; ++i) {
- DRMINITLISTHEAD(&tmp->heads[i]);
- }
- pipe_mutex_unlock(tmp->mutex);
- return tmp;
-
- out_err:
- if (tmp)
- free(tmp);
- return NULL;
-}
-
-static void
-driFenceMgrUnrefUnlock(struct _DriFenceMgr **pMgr)
-{
- struct _DriFenceMgr *mgr = *pMgr;
-
- *pMgr = NULL;
- if (--mgr->refCount == 0)
- free(mgr);
- else
- pipe_mutex_unlock(mgr->mutex);
-}
-
-void
-driFenceMgrUnReference(struct _DriFenceMgr **pMgr)
-{
- pipe_mutex_lock((*pMgr)->mutex);
- driFenceMgrUnrefUnlock(pMgr);
-}
-
-static void
-driFenceUnReferenceLocked(struct _DriFenceObject **pFence)
-{
- struct _DriFenceObject *fence = *pFence;
- struct _DriFenceMgr *mgr = fence->mgr;
-
- *pFence = NULL;
- if (--fence->refCount == 0) {
- DRMLISTDELINIT(&fence->head);
- if (fence->private)
- mgr->info.unreference(mgr, &fence->private);
- --mgr->num_fences;
- fence->mgr = NULL;
- --mgr->refCount;
- free(fence);
-
- }
-}
-
-
-static void
-driSignalPreviousFencesLocked(struct _DriFenceMgr *mgr,
- drmMMListHead *list,
- uint32_t fence_class,
- uint32_t fence_type)
-{
- struct _DriFenceObject *entry;
- drmMMListHead *prev;
-
- while(list != &mgr->heads[fence_class]) {
- entry = DRMLISTENTRY(struct _DriFenceObject, list, head);
-
- /*
- * Up refcount so that entry doesn't disappear from under us
- * when we unlock-relock mgr to get the correct locking order.
- */
-
- ++entry->refCount;
- pipe_mutex_unlock(mgr->mutex);
- pipe_mutex_lock(entry->mutex);
- pipe_mutex_lock(mgr->mutex);
-
- prev = list->prev;
-
-
-
- if (list->prev == list) {
-
- /*
- * Somebody else removed the entry from the list.
- */
-
- pipe_mutex_unlock(entry->mutex);
- driFenceUnReferenceLocked(&entry);
- return;
- }
-
- entry->signaled_type |= (fence_type & entry->fence_type);
- if (entry->signaled_type == entry->fence_type) {
- DRMLISTDELINIT(list);
- mgr->info.unreference(mgr, &entry->private);
- }
- pipe_mutex_unlock(entry->mutex);
- driFenceUnReferenceLocked(&entry);
- list = prev;
- }
-}
-
-
-int
-driFenceFinish(struct _DriFenceObject *fence, uint32_t fence_type,
- int lazy_hint)
-{
- struct _DriFenceMgr *mgr = fence->mgr;
- int ret = 0;
-
- pipe_mutex_lock(fence->mutex);
-
- if ((fence->signaled_type & fence_type) == fence_type)
- goto out0;
-
- ret = mgr->info.finish(mgr, fence->private, fence_type, lazy_hint);
- if (ret)
- goto out0;
-
- pipe_mutex_lock(mgr->mutex);
- pipe_mutex_unlock(fence->mutex);
-
- driSignalPreviousFencesLocked(mgr, &fence->head, fence->fence_class,
- fence_type);
- pipe_mutex_unlock(mgr->mutex);
- return 0;
-
- out0:
- pipe_mutex_unlock(fence->mutex);
- return ret;
-}
-
-uint32_t driFenceSignaledTypeCached(struct _DriFenceObject *fence)
-{
- uint32_t ret;
-
- pipe_mutex_lock(fence->mutex);
- ret = fence->signaled_type;
- pipe_mutex_unlock(fence->mutex);
-
- return ret;
-}
-
-int
-driFenceSignaledType(struct _DriFenceObject *fence, uint32_t flush_type,
- uint32_t *signaled)
-{
- int ret = 0;
- struct _DriFenceMgr *mgr;
-
- pipe_mutex_lock(fence->mutex);
- mgr = fence->mgr;
- *signaled = fence->signaled_type;
- if ((fence->signaled_type & flush_type) == flush_type)
- goto out0;
-
- ret = mgr->info.signaled(mgr, fence->private, flush_type, signaled);
- if (ret) {
- *signaled = fence->signaled_type;
- goto out0;
- }
-
- if ((fence->signaled_type | *signaled) == fence->signaled_type)
- goto out0;
-
- pipe_mutex_lock(mgr->mutex);
- pipe_mutex_unlock(fence->mutex);
-
- driSignalPreviousFencesLocked(mgr, &fence->head, fence->fence_class,
- *signaled);
-
- pipe_mutex_unlock(mgr->mutex);
- return 0;
- out0:
- pipe_mutex_unlock(fence->mutex);
- return ret;
-}
-
-struct _DriFenceObject *
-driFenceReference(struct _DriFenceObject *fence)
-{
- pipe_mutex_lock(fence->mgr->mutex);
- ++fence->refCount;
- pipe_mutex_unlock(fence->mgr->mutex);
- return fence;
-}
-
-void
-driFenceUnReference(struct _DriFenceObject **pFence)
-{
- struct _DriFenceMgr *mgr;
-
- if (*pFence == NULL)
- return;
-
- mgr = (*pFence)->mgr;
- pipe_mutex_lock(mgr->mutex);
- ++mgr->refCount;
- driFenceUnReferenceLocked(pFence);
- driFenceMgrUnrefUnlock(&mgr);
-}
-
-struct _DriFenceObject
-*driFenceCreate(struct _DriFenceMgr *mgr, uint32_t fence_class,
- uint32_t fence_type, void *private, size_t private_size)
-{
- struct _DriFenceObject *fence;
- size_t fence_size = sizeof(*fence);
-
- if (private_size)
- fence_size = ((fence_size + 15) & ~15);
-
- fence = calloc(1, fence_size + private_size);
-
- if (!fence) {
- int ret = mgr->info.finish(mgr, private, fence_type, 0);
-
- if (ret)
- usleep(10000000);
-
- return NULL;
- }
-
- pipe_mutex_init(fence->mutex);
- pipe_mutex_lock(fence->mutex);
- pipe_mutex_lock(mgr->mutex);
- fence->refCount = 1;
- DRMLISTADDTAIL(&fence->head, &mgr->heads[fence_class]);
- fence->mgr = mgr;
- ++mgr->refCount;
- ++mgr->num_fences;
- pipe_mutex_unlock(mgr->mutex);
- fence->fence_class = fence_class;
- fence->fence_type = fence_type;
- fence->signaled_type = 0;
- fence->private = private;
- if (private_size) {
- fence->private = (void *)(((uint8_t *) fence) + fence_size);
- memcpy(fence->private, private, private_size);
- }
-
- pipe_mutex_unlock(fence->mutex);
- return fence;
-}
-
-
-static int
-tSignaled(struct _DriFenceMgr *mgr, void *private, uint32_t flush_type,
- uint32_t *signaled_type)
-{
- long fd = (long) mgr->private;
- int dummy;
- drmFence *fence = (drmFence *) private;
- int ret;
-
- *signaled_type = 0;
- ret = drmFenceSignaled((int) fd, fence, flush_type, &dummy);
- if (ret)
- return ret;
-
- *signaled_type = fence->signaled;
-
- return 0;
-}
-
-static int
-tFinish(struct _DriFenceMgr *mgr, void *private, uint32_t fence_type,
- int lazy_hint)
-{
- long fd = (long) mgr->private;
- unsigned flags = lazy_hint ? DRM_FENCE_FLAG_WAIT_LAZY : 0;
-
- return drmFenceWait((int)fd, flags, (drmFence *) private, fence_type);
-}
-
-static int
-tUnref(struct _DriFenceMgr *mgr, void **private)
-{
- long fd = (long) mgr->private;
- drmFence *fence = (drmFence *) *private;
- *private = NULL;
-
- return drmFenceUnreference(fd, fence);
-}
-
-struct _DriFenceMgr *driFenceMgrTTMInit(int fd)
-{
- struct _DriFenceMgrCreateInfo info;
- struct _DriFenceMgr *mgr;
-
- info.flags = DRI_FENCE_CLASS_ORDERED;
- info.num_classes = 4;
- info.signaled = tSignaled;
- info.finish = tFinish;
- info.unreference = tUnref;
-
- mgr = driFenceMgrCreate(&info);
- if (mgr == NULL)
- return NULL;
-
- mgr->private = (void *) (long) fd;
- return mgr;
-}
-
diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.h b/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.h
deleted file mode 100644
index 4ea58dfe183..00000000000
--- a/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.h
+++ /dev/null
@@ -1,115 +0,0 @@
-#ifndef DRI_FENCEMGR_H
-#define DRI_FENCEMGR_H
-
-#include <stdint.h>
-#include <stdlib.h>
-
-struct _DriFenceObject;
-struct _DriFenceMgr;
-
-/*
- * Do a quick check to see if the fence manager has registered the fence
- * object as signaled. Note that this function may return a false negative
- * answer.
- */
-extern uint32_t driFenceSignaledTypeCached(struct _DriFenceObject *fence);
-
-/*
- * Check if the fence object is signaled. This function can be substantially
- * more expensive to call than the above function, but will not return a false
- * negative answer. The argument "flush_type" sets the types that the
- * underlying mechanism must make sure will eventually signal.
- */
-extern int driFenceSignaledType(struct _DriFenceObject *fence,
- uint32_t flush_type, uint32_t *signaled);
-
-/*
- * Convenience functions.
- */
-
-static inline int driFenceSignaled(struct _DriFenceObject *fence,
- uint32_t flush_type)
-{
- uint32_t signaled_types;
- int ret = driFenceSignaledType(fence, flush_type, &signaled_types);
- if (ret)
- return 0;
- return ((signaled_types & flush_type) == flush_type);
-}
-
-static inline int driFenceSignaledCached(struct _DriFenceObject *fence,
- uint32_t flush_type)
-{
- uint32_t signaled_types =
- driFenceSignaledTypeCached(fence);
-
- return ((signaled_types & flush_type) == flush_type);
-}
-
-/*
- * Reference a fence object.
- */
-extern struct _DriFenceObject *driFenceReference(struct _DriFenceObject *fence);
-
-/*
- * Unreference a fence object. The fence object pointer will be reset to NULL.
- */
-
-extern void driFenceUnReference(struct _DriFenceObject **pFence);
-
-
-/*
- * Wait for a fence to signal the indicated fence_type.
- * If "lazy_hint" is true, it indicates that the wait may sleep to avoid
- * busy-wait polling.
- */
-extern int driFenceFinish(struct _DriFenceObject *fence, uint32_t fence_type,
- int lazy_hint);
-
-/*
- * Create a DriFenceObject for manager "mgr".
- *
- * "private" is a pointer that should be used for the callbacks in
- * struct _DriFenceMgrCreateInfo.
- *
- * if private_size is nonzero, then the info stored at *private, with size
- * private size will be copied and the fence manager will instead use a
- * pointer to the copied data for the callbacks in
- * struct _DriFenceMgrCreateInfo. In that case, the object pointed to by
- * "private" may be destroyed after the call to driFenceCreate.
- */
-extern struct _DriFenceObject *driFenceCreate(struct _DriFenceMgr *mgr,
- uint32_t fence_class,
- uint32_t fence_type,
- void *private,
- size_t private_size);
-
-extern uint32_t driFenceType(struct _DriFenceObject *fence);
-
-/*
- * Fence creations are ordered. If a fence signals a fence_type,
- * it is safe to assume that all fences of the same class that was
- * created before that fence has signaled the same type.
- */
-
-#define DRI_FENCE_CLASS_ORDERED (1 << 0)
-
-struct _DriFenceMgrCreateInfo {
- uint32_t flags;
- uint32_t num_classes;
- int (*signaled) (struct _DriFenceMgr *mgr, void *private, uint32_t flush_type,
- uint32_t *signaled_type);
- int (*finish) (struct _DriFenceMgr *mgr, void *private, uint32_t fence_type, int lazy_hint);
- int (*unreference) (struct _DriFenceMgr *mgr, void **private);
-};
-
-extern struct _DriFenceMgr *
-driFenceMgrCreate(const struct _DriFenceMgrCreateInfo *info);
-
-void
-driFenceMgrUnReference(struct _DriFenceMgr **pMgr);
-
-extern struct _DriFenceMgr *
-driFenceMgrTTMInit(int fd);
-
-#endif
diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_mallocpool.c b/src/gallium/winsys/drm/intel/common/ws_dri_mallocpool.c
deleted file mode 100644
index 60924eac9ee..00000000000
--- a/src/gallium/winsys/drm/intel/common/ws_dri_mallocpool.c
+++ /dev/null
@@ -1,161 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, TX., USA
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-/*
- * Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com>
- */
-
-#include <xf86drm.h>
-#include <stdlib.h>
-#include <errno.h>
-#include "pipe/p_debug.h"
-#include "pipe/p_thread.h"
-#include "ws_dri_bufpool.h"
-#include "ws_dri_bufmgr.h"
-
-static void *
-pool_create(struct _DriBufferPool *pool,
- unsigned long size, uint64_t flags, unsigned hint,
- unsigned alignment)
-{
- unsigned long *private = malloc(size + 2*sizeof(unsigned long));
- if ((flags & DRM_BO_MASK_MEM) != DRM_BO_FLAG_MEM_LOCAL)
- abort();
-
- *private = size;
- return (void *)private;
-}
-
-
-static int
-pool_destroy(struct _DriBufferPool *pool, void *private)
-{
- free(private);
- return 0;
-}
-
-static int
-pool_waitIdle(struct _DriBufferPool *pool, void *private,
- pipe_mutex *mutex, int lazy)
-{
- return 0;
-}
-
-static int
-pool_map(struct _DriBufferPool *pool, void *private, unsigned flags,
- int hint, pipe_mutex *mutex, void **virtual)
-{
- *virtual = (void *)((unsigned long *)private + 2);
- return 0;
-}
-
-static int
-pool_unmap(struct _DriBufferPool *pool, void *private)
-{
- return 0;
-}
-
-static unsigned long
-pool_offset(struct _DriBufferPool *pool, void *private)
-{
- /*
- * BUG
- */
- abort();
- return 0UL;
-}
-
-static unsigned long
-pool_poolOffset(struct _DriBufferPool *pool, void *private)
-{
- /*
- * BUG
- */
- abort();
-}
-
-static uint64_t
-pool_flags(struct _DriBufferPool *pool, void *private)
-{
- return DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED;
-}
-
-static unsigned long
-pool_size(struct _DriBufferPool *pool, void *private)
-{
- return *(unsigned long *) private;
-}
-
-
-static int
-pool_fence(struct _DriBufferPool *pool, void *private,
- struct _DriFenceObject *fence)
-{
- abort();
- return 0UL;
-}
-
-static drmBO *
-pool_kernel(struct _DriBufferPool *pool, void *private)
-{
- abort();
- return NULL;
-}
-
-static void
-pool_takedown(struct _DriBufferPool *pool)
-{
- free(pool);
-}
-
-
-struct _DriBufferPool *
-driMallocPoolInit(void)
-{
- struct _DriBufferPool *pool;
-
- pool = (struct _DriBufferPool *) malloc(sizeof(*pool));
- if (!pool)
- return NULL;
-
- pool->data = NULL;
- pool->fd = -1;
- pool->map = &pool_map;
- pool->unmap = &pool_unmap;
- pool->destroy = &pool_destroy;
- pool->offset = &pool_offset;
- pool->poolOffset = &pool_poolOffset;
- pool->flags = &pool_flags;
- pool->size = &pool_size;
- pool->create = &pool_create;
- pool->fence = &pool_fence;
- pool->kernel = &pool_kernel;
- pool->validate = NULL;
- pool->waitIdle = &pool_waitIdle;
- pool->takeDown = &pool_takedown;
- return pool;
-}
diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c b/src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c
deleted file mode 100644
index 391cea50a7f..00000000000
--- a/src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c
+++ /dev/null
@@ -1,968 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006-2008 Tungsten Graphics, Inc., Cedar Park, TX., USA
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-/*
- * Authors: Thomas Hellstrom <thomas-at-tungstengraphics-dot-com>
- */
-
-#include <stdint.h>
-#include <sys/time.h>
-#include <errno.h>
-#include <unistd.h>
-#include <assert.h>
-#include "ws_dri_bufpool.h"
-#include "ws_dri_fencemgr.h"
-#include "ws_dri_bufmgr.h"
-#include "pipe/p_thread.h"
-
-#define DRI_SLABPOOL_ALLOC_RETRIES 100
-
-struct _DriSlab;
-
-struct _DriSlabBuffer {
- int isSlabBuffer;
- drmBO *bo;
- struct _DriFenceObject *fence;
- struct _DriSlab *parent;
- drmMMListHead head;
- uint32_t mapCount;
- uint32_t start;
- uint32_t fenceType;
- int unFenced;
- pipe_condvar event;
-};
-
-struct _DriKernelBO {
- int fd;
- drmBO bo;
- drmMMListHead timeoutHead;
- drmMMListHead head;
- struct timeval timeFreed;
- uint32_t pageAlignment;
- void *virtual;
-};
-
-struct _DriSlab{
- drmMMListHead head;
- drmMMListHead freeBuffers;
- uint32_t numBuffers;
- uint32_t numFree;
- struct _DriSlabBuffer *buffers;
- struct _DriSlabSizeHeader *header;
- struct _DriKernelBO *kbo;
-};
-
-
-struct _DriSlabSizeHeader {
- drmMMListHead slabs;
- drmMMListHead freeSlabs;
- drmMMListHead delayedBuffers;
- uint32_t numDelayed;
- struct _DriSlabPool *slabPool;
- uint32_t bufSize;
- pipe_mutex mutex;
-};
-
-struct _DriFreeSlabManager {
- struct timeval slabTimeout;
- struct timeval checkInterval;
- struct timeval nextCheck;
- drmMMListHead timeoutList;
- drmMMListHead unCached;
- drmMMListHead cached;
- pipe_mutex mutex;
-};
-
-
-struct _DriSlabPool {
-
- /*
- * The data of this structure remains constant after
- * initialization and thus needs no mutex protection.
- */
-
- struct _DriFreeSlabManager *fMan;
- uint64_t proposedFlags;
- uint64_t validMask;
- uint32_t *bucketSizes;
- uint32_t numBuckets;
- uint32_t pageSize;
- int fd;
- int pageAlignment;
- int maxSlabSize;
- int desiredNumBuffers;
- struct _DriSlabSizeHeader *headers;
-};
-
-/*
- * FIXME: Perhaps arrange timeout slabs in size buckets for fast
- * retreival??
- */
-
-
-static inline int
-driTimeAfterEq(struct timeval *arg1, struct timeval *arg2)
-{
- return ((arg1->tv_sec > arg2->tv_sec) ||
- ((arg1->tv_sec == arg2->tv_sec) &&
- (arg1->tv_usec > arg2->tv_usec)));
-}
-
-static inline void
-driTimeAdd(struct timeval *arg, struct timeval *add)
-{
- unsigned int sec;
-
- arg->tv_sec += add->tv_sec;
- arg->tv_usec += add->tv_usec;
- sec = arg->tv_usec / 1000000;
- arg->tv_sec += sec;
- arg->tv_usec -= sec*1000000;
-}
-
-static void
-driFreeKernelBO(struct _DriKernelBO *kbo)
-{
- if (!kbo)
- return;
-
- (void) drmBOUnreference(kbo->fd, &kbo->bo);
- free(kbo);
-}
-
-
-static void
-driFreeTimeoutKBOsLocked(struct _DriFreeSlabManager *fMan,
- struct timeval *time)
-{
- drmMMListHead *list, *next;
- struct _DriKernelBO *kbo;
-
- if (!driTimeAfterEq(time, &fMan->nextCheck))
- return;
-
- for (list = fMan->timeoutList.next, next = list->next;
- list != &fMan->timeoutList;
- list = next, next = list->next) {
-
- kbo = DRMLISTENTRY(struct _DriKernelBO, list, timeoutHead);
-
- if (!driTimeAfterEq(time, &kbo->timeFreed))
- break;
-
- DRMLISTDELINIT(&kbo->timeoutHead);
- DRMLISTDELINIT(&kbo->head);
- driFreeKernelBO(kbo);
- }
-
- fMan->nextCheck = *time;
- driTimeAdd(&fMan->nextCheck, &fMan->checkInterval);
-}
-
-
-/*
- * Add a _DriKernelBO to the free slab manager.
- * This means that it is available for reuse, but if it's not
- * reused in a while, it will be freed.
- */
-
-static void
-driSetKernelBOFree(struct _DriFreeSlabManager *fMan,
- struct _DriKernelBO *kbo)
-{
- struct timeval time;
-
- pipe_mutex_lock(fMan->mutex);
- gettimeofday(&time, NULL);
- driTimeAdd(&time, &fMan->slabTimeout);
-
- kbo->timeFreed = time;
-
- if (kbo->bo.flags & DRM_BO_FLAG_CACHED)
- DRMLISTADD(&kbo->head, &fMan->cached);
- else
- DRMLISTADD(&kbo->head, &fMan->unCached);
-
- DRMLISTADDTAIL(&kbo->timeoutHead, &fMan->timeoutList);
- driFreeTimeoutKBOsLocked(fMan, &time);
-
- pipe_mutex_unlock(fMan->mutex);
-}
-
-/*
- * Get a _DriKernelBO for us to use as storage for a slab.
- *
- */
-
-static struct _DriKernelBO *
-driAllocKernelBO(struct _DriSlabSizeHeader *header)
-
-{
- struct _DriSlabPool *slabPool = header->slabPool;
- struct _DriFreeSlabManager *fMan = slabPool->fMan;
- drmMMListHead *list, *next, *head;
- uint32_t size = header->bufSize * slabPool->desiredNumBuffers;
- struct _DriKernelBO *kbo;
- struct _DriKernelBO *kboTmp;
- int ret;
-
- /*
- * FIXME: We should perhaps allow some variation in slabsize in order
- * to efficiently reuse slabs.
- */
-
- size = (size <= slabPool->maxSlabSize) ? size : slabPool->maxSlabSize;
- size = (size + slabPool->pageSize - 1) & ~(slabPool->pageSize - 1);
- pipe_mutex_lock(fMan->mutex);
-
- kbo = NULL;
-
- retry:
- head = (slabPool->proposedFlags & DRM_BO_FLAG_CACHED) ?
- &fMan->cached : &fMan->unCached;
-
- for (list = head->next, next = list->next;
- list != head;
- list = next, next = list->next) {
-
- kboTmp = DRMLISTENTRY(struct _DriKernelBO, list, head);
-
- if ((kboTmp->bo.size == size) &&
- (slabPool->pageAlignment == 0 ||
- (kboTmp->pageAlignment % slabPool->pageAlignment) == 0)) {
-
- if (!kbo)
- kbo = kboTmp;
-
- if ((kbo->bo.proposedFlags ^ slabPool->proposedFlags) == 0)
- break;
-
- }
- }
-
- if (kbo) {
- DRMLISTDELINIT(&kbo->head);
- DRMLISTDELINIT(&kbo->timeoutHead);
- }
-
- pipe_mutex_unlock(fMan->mutex);
-
- if (kbo) {
- uint64_t new_mask = kbo->bo.proposedFlags ^ slabPool->proposedFlags;
-
- ret = 0;
- if (new_mask) {
- ret = drmBOSetStatus(kbo->fd, &kbo->bo, slabPool->proposedFlags,
- new_mask, DRM_BO_HINT_DONT_FENCE, 0, 0);
- }
- if (ret == 0)
- return kbo;
-
- driFreeKernelBO(kbo);
- kbo = NULL;
- goto retry;
- }
-
- kbo = calloc(1, sizeof(struct _DriKernelBO));
- if (!kbo)
- return NULL;
-
- kbo->fd = slabPool->fd;
- DRMINITLISTHEAD(&kbo->head);
- DRMINITLISTHEAD(&kbo->timeoutHead);
- ret = drmBOCreate(kbo->fd, size, slabPool->pageAlignment, NULL,
- slabPool->proposedFlags,
- DRM_BO_HINT_DONT_FENCE, &kbo->bo);
- if (ret)
- goto out_err0;
-
- ret = drmBOMap(kbo->fd, &kbo->bo,
- DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE,
- 0, &kbo->virtual);
-
- if (ret)
- goto out_err1;
-
- ret = drmBOUnmap(kbo->fd, &kbo->bo);
- if (ret)
- goto out_err1;
-
- return kbo;
-
- out_err1:
- drmBOUnreference(kbo->fd, &kbo->bo);
- out_err0:
- free(kbo);
- return NULL;
-}
-
-
-static int
-driAllocSlab(struct _DriSlabSizeHeader *header)
-{
- struct _DriSlab *slab;
- struct _DriSlabBuffer *buf;
- uint32_t numBuffers;
- int ret;
- int i;
-
- slab = calloc(1, sizeof(*slab));
- if (!slab)
- return -ENOMEM;
-
- slab->kbo = driAllocKernelBO(header);
- if (!slab->kbo) {
- ret = -ENOMEM;
- goto out_err0;
- }
-
- numBuffers = slab->kbo->bo.size / header->bufSize;
-
- slab->buffers = calloc(numBuffers, sizeof(*slab->buffers));
- if (!slab->buffers) {
- ret = -ENOMEM;
- goto out_err1;
- }
-
- DRMINITLISTHEAD(&slab->head);
- DRMINITLISTHEAD(&slab->freeBuffers);
- slab->numBuffers = numBuffers;
- slab->numFree = 0;
- slab->header = header;
-
- buf = slab->buffers;
- for (i=0; i < numBuffers; ++i) {
- buf->parent = slab;
- buf->start = i* header->bufSize;
- buf->mapCount = 0;
- buf->isSlabBuffer = 1;
- pipe_condvar_init(buf->event);
- DRMLISTADDTAIL(&buf->head, &slab->freeBuffers);
- slab->numFree++;
- buf++;
- }
-
- DRMLISTADDTAIL(&slab->head, &header->slabs);
-
- return 0;
-
- out_err1:
- driSetKernelBOFree(header->slabPool->fMan, slab->kbo);
- free(slab->buffers);
- out_err0:
- free(slab);
- return ret;
-}
-
-/*
- * Delete a buffer from the slab header delayed list and put
- * it on the slab free list.
- */
-
-static void
-driSlabFreeBufferLocked(struct _DriSlabBuffer *buf)
-{
- struct _DriSlab *slab = buf->parent;
- struct _DriSlabSizeHeader *header = slab->header;
- drmMMListHead *list = &buf->head;
-
- DRMLISTDEL(list);
- DRMLISTADDTAIL(list, &slab->freeBuffers);
- slab->numFree++;
-
- if (slab->head.next == &slab->head)
- DRMLISTADDTAIL(&slab->head, &header->slabs);
-
- if (slab->numFree == slab->numBuffers) {
- list = &slab->head;
- DRMLISTDEL(list);
- DRMLISTADDTAIL(list, &header->freeSlabs);
- }
-
- if (header->slabs.next == &header->slabs ||
- slab->numFree != slab->numBuffers) {
-
- drmMMListHead *next;
- struct _DriFreeSlabManager *fMan = header->slabPool->fMan;
-
- for (list = header->freeSlabs.next, next = list->next;
- list != &header->freeSlabs;
- list = next, next = list->next) {
-
- slab = DRMLISTENTRY(struct _DriSlab, list, head);
-
- DRMLISTDELINIT(list);
- driSetKernelBOFree(fMan, slab->kbo);
- free(slab->buffers);
- free(slab);
- }
- }
-}
-
-static void
-driSlabCheckFreeLocked(struct _DriSlabSizeHeader *header, int wait)
-{
- drmMMListHead *list, *prev, *first;
- struct _DriSlabBuffer *buf;
- struct _DriSlab *slab;
- int firstWasSignaled = 1;
- int signaled;
- int i;
- int ret;
-
- /*
- * Rerun the freeing test if the youngest tested buffer
- * was signaled, since there might be more idle buffers
- * in the delay list.
- */
-
- while (firstWasSignaled) {
- firstWasSignaled = 0;
- signaled = 0;
- first = header->delayedBuffers.next;
-
- /* Only examine the oldest 1/3 of delayed buffers:
- */
- if (header->numDelayed > 3) {
- for (i = 0; i < header->numDelayed; i += 3) {
- first = first->next;
- }
- }
-
- for (list = first, prev = list->prev;
- list != &header->delayedBuffers;
- list = prev, prev = list->prev) {
- buf = DRMLISTENTRY(struct _DriSlabBuffer, list, head);
- slab = buf->parent;
-
- if (!signaled) {
- if (wait) {
- ret = driFenceFinish(buf->fence, buf->fenceType, 0);
- if (ret)
- break;
- signaled = 1;
- wait = 0;
- } else {
- signaled = driFenceSignaled(buf->fence, buf->fenceType);
- }
- if (signaled) {
- if (list == first)
- firstWasSignaled = 1;
- driFenceUnReference(&buf->fence);
- header->numDelayed--;
- driSlabFreeBufferLocked(buf);
- }
- } else if (driFenceSignaledCached(buf->fence, buf->fenceType)) {
- driFenceUnReference(&buf->fence);
- header->numDelayed--;
- driSlabFreeBufferLocked(buf);
- }
- }
- }
-}
-
-
-static struct _DriSlabBuffer *
-driSlabAllocBuffer(struct _DriSlabSizeHeader *header)
-{
- static struct _DriSlabBuffer *buf;
- struct _DriSlab *slab;
- drmMMListHead *list;
- int count = DRI_SLABPOOL_ALLOC_RETRIES;
-
- pipe_mutex_lock(header->mutex);
- while(header->slabs.next == &header->slabs && count > 0) {
- driSlabCheckFreeLocked(header, 0);
- if (header->slabs.next != &header->slabs)
- break;
-
- pipe_mutex_unlock(header->mutex);
- if (count != DRI_SLABPOOL_ALLOC_RETRIES)
- usleep(1);
- pipe_mutex_lock(header->mutex);
- (void) driAllocSlab(header);
- count--;
- }
-
- list = header->slabs.next;
- if (list == &header->slabs) {
- pipe_mutex_unlock(header->mutex);
- return NULL;
- }
- slab = DRMLISTENTRY(struct _DriSlab, list, head);
- if (--slab->numFree == 0)
- DRMLISTDELINIT(list);
-
- list = slab->freeBuffers.next;
- DRMLISTDELINIT(list);
-
- pipe_mutex_unlock(header->mutex);
- buf = DRMLISTENTRY(struct _DriSlabBuffer, list, head);
- return buf;
-}
-
-static void *
-pool_create(struct _DriBufferPool *driPool, unsigned long size,
- uint64_t flags, unsigned hint, unsigned alignment)
-{
- struct _DriSlabPool *pool = (struct _DriSlabPool *) driPool->data;
- struct _DriSlabSizeHeader *header;
- struct _DriSlabBuffer *buf;
- void *dummy;
- int i;
- int ret;
-
- /*
- * FIXME: Check for compatibility.
- */
-
- header = pool->headers;
- for (i=0; i<pool->numBuckets; ++i) {
- if (header->bufSize >= size)
- break;
- header++;
- }
-
- if (i < pool->numBuckets)
- return driSlabAllocBuffer(header);
-
-
- /*
- * Fall back to allocate a buffer object directly from DRM.
- * and wrap it in a driBO structure.
- */
-
-
- buf = calloc(1, sizeof(*buf));
-
- if (!buf)
- return NULL;
-
- buf->bo = calloc(1, sizeof(*buf->bo));
- if (!buf->bo)
- goto out_err0;
-
- if (alignment) {
- if ((alignment < pool->pageSize) && (pool->pageSize % alignment))
- goto out_err1;
- if ((alignment > pool->pageSize) && (alignment % pool->pageSize))
- goto out_err1;
- }
-
- ret = drmBOCreate(pool->fd, size, alignment / pool->pageSize, NULL,
- flags, hint, buf->bo);
- if (ret)
- goto out_err1;
-
- ret = drmBOMap(pool->fd, buf->bo, DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE,
- 0, &dummy);
- if (ret)
- goto out_err2;
-
- ret = drmBOUnmap(pool->fd, buf->bo);
- if (ret)
- goto out_err2;
-
- return buf;
- out_err2:
- drmBOUnreference(pool->fd, buf->bo);
- out_err1:
- free(buf->bo);
- out_err0:
- free(buf);
- return NULL;
-}
-
-static int
-pool_destroy(struct _DriBufferPool *driPool, void *private)
-{
- struct _DriSlabBuffer *buf =
- (struct _DriSlabBuffer *) private;
- struct _DriSlab *slab;
- struct _DriSlabSizeHeader *header;
-
- if (!buf->isSlabBuffer) {
- struct _DriSlabPool *pool = (struct _DriSlabPool *) driPool->data;
- int ret;
-
- ret = drmBOUnreference(pool->fd, buf->bo);
- free(buf->bo);
- free(buf);
- return ret;
- }
-
- slab = buf->parent;
- header = slab->header;
-
- pipe_mutex_lock(header->mutex);
- buf->unFenced = 0;
- buf->mapCount = 0;
-
- if (buf->fence && !driFenceSignaledCached(buf->fence, buf->fenceType)) {
- DRMLISTADDTAIL(&buf->head, &header->delayedBuffers);
- header->numDelayed++;
- } else {
- if (buf->fence)
- driFenceUnReference(&buf->fence);
- driSlabFreeBufferLocked(buf);
- }
-
- pipe_mutex_unlock(header->mutex);
- return 0;
-}
-
-static int
-pool_waitIdle(struct _DriBufferPool *driPool, void *private,
- pipe_mutex *mutex, int lazy)
-{
- struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private;
-
- while(buf->unFenced)
- pipe_condvar_wait(buf->event, *mutex);
-
- if (!buf->fence)
- return 0;
-
- driFenceFinish(buf->fence, buf->fenceType, lazy);
- driFenceUnReference(&buf->fence);
-
- return 0;
-}
-
-static int
-pool_map(struct _DriBufferPool *pool, void *private, unsigned flags,
- int hint, pipe_mutex *mutex, void **virtual)
-{
- struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private;
- int busy;
-
- if (buf->isSlabBuffer)
- busy = buf->unFenced || (buf->fence && !driFenceSignaledCached(buf->fence, buf->fenceType));
- else
- busy = buf->fence && !driFenceSignaled(buf->fence, buf->fenceType);
-
-
- if (busy) {
- if (hint & DRM_BO_HINT_DONT_BLOCK)
- return -EBUSY;
- else {
- (void) pool_waitIdle(pool, private, mutex, 0);
- }
- }
-
- ++buf->mapCount;
- *virtual = (buf->isSlabBuffer) ?
- (void *) ((uint8_t *) buf->parent->kbo->virtual + buf->start) :
- (void *) buf->bo->virtual;
-
- return 0;
-}
-
-static int
-pool_unmap(struct _DriBufferPool *pool, void *private)
-{
- struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private;
-
- --buf->mapCount;
- if (buf->mapCount == 0 && buf->isSlabBuffer)
- pipe_condvar_broadcast(buf->event);
-
- return 0;
-}
-
-static unsigned long
-pool_offset(struct _DriBufferPool *pool, void *private)
-{
- struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private;
- struct _DriSlab *slab;
- struct _DriSlabSizeHeader *header;
-
- if (!buf->isSlabBuffer) {
- assert(buf->bo->proposedFlags & DRM_BO_FLAG_NO_MOVE);
- return buf->bo->offset;
- }
-
- slab = buf->parent;
- header = slab->header;
-
- (void) header;
- assert(header->slabPool->proposedFlags & DRM_BO_FLAG_NO_MOVE);
- return slab->kbo->bo.offset + buf->start;
-}
-
-static unsigned long
-pool_poolOffset(struct _DriBufferPool *pool, void *private)
-{
- struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private;
-
- return buf->start;
-}
-
-static uint64_t
-pool_flags(struct _DriBufferPool *pool, void *private)
-{
- struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private;
-
- if (!buf->isSlabBuffer)
- return buf->bo->flags;
-
- return buf->parent->kbo->bo.flags;
-}
-
-static unsigned long
-pool_size(struct _DriBufferPool *pool, void *private)
-{
- struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private;
- if (!buf->isSlabBuffer)
- return buf->bo->size;
-
- return buf->parent->header->bufSize;
-}
-
-static int
-pool_fence(struct _DriBufferPool *pool, void *private,
- struct _DriFenceObject *fence)
-{
- struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private;
- drmBO *bo;
-
- if (buf->fence)
- driFenceUnReference(&buf->fence);
-
- buf->fence = driFenceReference(fence);
- bo = (buf->isSlabBuffer) ?
- &buf->parent->kbo->bo:
- buf->bo;
- buf->fenceType = bo->fenceFlags;
-
- buf->unFenced = 0;
- pipe_condvar_broadcast(buf->event);
-
- return 0;
-}
-
-static drmBO *
-pool_kernel(struct _DriBufferPool *pool, void *private)
-{
- struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private;
-
- return (buf->isSlabBuffer) ? &buf->parent->kbo->bo : buf->bo;
-}
-
-static int
-pool_validate(struct _DriBufferPool *pool, void *private,
- pipe_mutex *mutex)
-{
- struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private;
-
- if (!buf->isSlabBuffer)
- return 0;
-
- while(buf->mapCount != 0)
- pipe_condvar_wait(buf->event, *mutex);
-
- buf->unFenced = 1;
- return 0;
-}
-
-
-struct _DriFreeSlabManager *
-driInitFreeSlabManager(uint32_t checkIntervalMsec, uint32_t slabTimeoutMsec)
-{
- struct _DriFreeSlabManager *tmp;
-
- tmp = calloc(1, sizeof(*tmp));
- if (!tmp)
- return NULL;
-
- pipe_mutex_init(tmp->mutex);
- pipe_mutex_lock(tmp->mutex);
- tmp->slabTimeout.tv_usec = slabTimeoutMsec*1000;
- tmp->slabTimeout.tv_sec = tmp->slabTimeout.tv_usec / 1000000;
- tmp->slabTimeout.tv_usec -= tmp->slabTimeout.tv_sec*1000000;
-
- tmp->checkInterval.tv_usec = checkIntervalMsec*1000;
- tmp->checkInterval.tv_sec = tmp->checkInterval.tv_usec / 1000000;
- tmp->checkInterval.tv_usec -= tmp->checkInterval.tv_sec*1000000;
-
- gettimeofday(&tmp->nextCheck, NULL);
- driTimeAdd(&tmp->nextCheck, &tmp->checkInterval);
- DRMINITLISTHEAD(&tmp->timeoutList);
- DRMINITLISTHEAD(&tmp->unCached);
- DRMINITLISTHEAD(&tmp->cached);
- pipe_mutex_unlock(tmp->mutex);
-
- return tmp;
-}
-
-void
-driFinishFreeSlabManager(struct _DriFreeSlabManager *fMan)
-{
- struct timeval time;
-
- time = fMan->nextCheck;
- driTimeAdd(&time, &fMan->checkInterval);
-
- pipe_mutex_lock(fMan->mutex);
- driFreeTimeoutKBOsLocked(fMan, &time);
- pipe_mutex_unlock(fMan->mutex);
-
- assert(fMan->timeoutList.next == &fMan->timeoutList);
- assert(fMan->unCached.next == &fMan->unCached);
- assert(fMan->cached.next == &fMan->cached);
-
- free(fMan);
-}
-
-static void
-driInitSizeHeader(struct _DriSlabPool *pool, uint32_t size,
- struct _DriSlabSizeHeader *header)
-{
- pipe_mutex_init(header->mutex);
- pipe_mutex_lock(header->mutex);
-
- DRMINITLISTHEAD(&header->slabs);
- DRMINITLISTHEAD(&header->freeSlabs);
- DRMINITLISTHEAD(&header->delayedBuffers);
-
- header->numDelayed = 0;
- header->slabPool = pool;
- header->bufSize = size;
-
- pipe_mutex_unlock(header->mutex);
-}
-
-static void
-driFinishSizeHeader(struct _DriSlabSizeHeader *header)
-{
- drmMMListHead *list, *next;
- struct _DriSlabBuffer *buf;
-
- pipe_mutex_lock(header->mutex);
- for (list = header->delayedBuffers.next, next = list->next;
- list != &header->delayedBuffers;
- list = next, next = list->next) {
-
- buf = DRMLISTENTRY(struct _DriSlabBuffer, list , head);
- if (buf->fence) {
- (void) driFenceFinish(buf->fence, buf->fenceType, 0);
- driFenceUnReference(&buf->fence);
- }
- header->numDelayed--;
- driSlabFreeBufferLocked(buf);
- }
- pipe_mutex_unlock(header->mutex);
-}
-
-static void
-pool_takedown(struct _DriBufferPool *driPool)
-{
- struct _DriSlabPool *pool = driPool->data;
- int i;
-
- for (i=0; i<pool->numBuckets; ++i) {
- driFinishSizeHeader(&pool->headers[i]);
- }
-
- free(pool->headers);
- free(pool->bucketSizes);
- free(pool);
- free(driPool);
-}
-
-struct _DriBufferPool *
-driSlabPoolInit(int fd, uint64_t flags,
- uint64_t validMask,
- uint32_t smallestSize,
- uint32_t numSizes,
- uint32_t desiredNumBuffers,
- uint32_t maxSlabSize,
- uint32_t pageAlignment,
- struct _DriFreeSlabManager *fMan)
-{
- struct _DriBufferPool *driPool;
- struct _DriSlabPool *pool;
- uint32_t i;
-
- driPool = calloc(1, sizeof(*driPool));
- if (!driPool)
- return NULL;
-
- pool = calloc(1, sizeof(*pool));
- if (!pool)
- goto out_err0;
-
- pool->bucketSizes = calloc(numSizes, sizeof(*pool->bucketSizes));
- if (!pool->bucketSizes)
- goto out_err1;
-
- pool->headers = calloc(numSizes, sizeof(*pool->headers));
- if (!pool->headers)
- goto out_err2;
-
- pool->fMan = fMan;
- pool->proposedFlags = flags;
- pool->validMask = validMask;
- pool->numBuckets = numSizes;
- pool->pageSize = getpagesize();
- pool->fd = fd;
- pool->pageAlignment = pageAlignment;
- pool->maxSlabSize = maxSlabSize;
- pool->desiredNumBuffers = desiredNumBuffers;
-
- for (i=0; i<pool->numBuckets; ++i) {
- pool->bucketSizes[i] = (smallestSize << i);
- driInitSizeHeader(pool, pool->bucketSizes[i],
- &pool->headers[i]);
- }
-
- driPool->data = (void *) pool;
- driPool->map = &pool_map;
- driPool->unmap = &pool_unmap;
- driPool->destroy = &pool_destroy;
- driPool->offset = &pool_offset;
- driPool->poolOffset = &pool_poolOffset;
- driPool->flags = &pool_flags;
- driPool->size = &pool_size;
- driPool->create = &pool_create;
- driPool->fence = &pool_fence;
- driPool->kernel = &pool_kernel;
- driPool->validate = &pool_validate;
- driPool->waitIdle = &pool_waitIdle;
- driPool->takeDown = &pool_takedown;
-
- return driPool;
-
- out_err2:
- free(pool->bucketSizes);
- out_err1:
- free(pool);
- out_err0:
- free(driPool);
-
- return NULL;
-}
diff --git a/src/gallium/winsys/drm/intel/dri/Makefile b/src/gallium/winsys/drm/intel/dri/Makefile
deleted file mode 100644
index 2046441a220..00000000000
--- a/src/gallium/winsys/drm/intel/dri/Makefile
+++ /dev/null
@@ -1,33 +0,0 @@
-TOP = ../../../../../..
-include $(TOP)/configs/current
-
-LIBNAME = i915_dri.so
-LIBNAME_EGL = egl_i915_dri.so
-
-PIPE_DRIVERS = \
- $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
- ../common/libinteldrm.a \
- $(TOP)/src/gallium/drivers/i915simple/libi915simple.a
-
-
-DRIVER_SOURCES = \
- intel_winsys_softpipe.c \
- intel_swapbuffers.c \
- intel_context.c \
- intel_lock.c \
- intel_screen.c
-
-C_SOURCES = \
- $(COMMON_GALLIUM_SOURCES) \
- $(DRIVER_SOURCES)
-
-ASM_SOURCES =
-
-DRIVER_DEFINES = -I../common $(shell pkg-config libdrm --atleast-version=2.3.1 \
- && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP")
-
-include ../../Makefile.template
-
-#intel_tex_layout.o: $(TOP)/src/mesa/drivers/dri/intel/intel_tex_layout.c
-
-symlinks:
diff --git a/src/gallium/winsys/drm/intel/dri/SConscript b/src/gallium/winsys/drm/intel/dri/SConscript
deleted file mode 100644
index 6a4f50afcc9..00000000000
--- a/src/gallium/winsys/drm/intel/dri/SConscript
+++ /dev/null
@@ -1,41 +0,0 @@
-Import('*')
-
-if 'mesa' in env['statetrackers']:
-
- env = drienv.Clone()
-
- env.Append(CPPPATH = [
- '../intel',
- 'server'
- ])
-
- #MINIGLX_SOURCES = server/intel_dri.c
-
- DRIVER_SOURCES = [
- 'intel_winsys_pipe.c',
- 'intel_winsys_softpipe.c',
- 'intel_winsys_i915.c',
- 'intel_batchbuffer.c',
- 'intel_swapbuffers.c',
- 'intel_context.c',
- 'intel_lock.c',
- 'intel_screen.c',
- 'intel_batchpool.c',
- ]
-
- sources = \
- COMMON_GALLIUM_SOURCES + \
- COMMON_BM_SOURCES + \
- DRIVER_SOURCES
-
- drivers = [
- softpipe,
- i915simple
- ]
-
- # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions
- env.SharedLibrary(
- target ='i915tex_dri.so',
- source = sources,
- LIBS = drivers + mesa + auxiliaries + env['LIBS'],
- )
diff --git a/src/gallium/winsys/drm/intel/dri/intel_batchbuffer.h b/src/gallium/winsys/drm/intel/dri/intel_batchbuffer.h
deleted file mode 100644
index 3e953261689..00000000000
--- a/src/gallium/winsys/drm/intel/dri/intel_batchbuffer.h
+++ /dev/null
@@ -1,24 +0,0 @@
-#ifndef INTEL_BATCHBUFFER_H
-#define INTEL_BATCHBUFFER_H
-
-#include "intel_be_batchbuffer.h"
-
-/*
- * Need to redefine the BATCH defines
- */
-
-#undef BEGIN_BATCH
-#define BEGIN_BATCH(dwords, relocs) \
- (i915_batchbuffer_check(&intel->base.batch->base, dwords, relocs))
-
-#undef OUT_BATCH
-#define OUT_BATCH(d) \
- i915_batchbuffer_dword(&intel->base.batch->base, d)
-
-#undef OUT_RELOC
-#define OUT_RELOC(buf,flags,mask,delta) do { \
- assert((delta) >= 0); \
- intel_be_offset_relocation(intel->base.batch, delta, buf, flags, mask); \
-} while (0)
-
-#endif
diff --git a/src/gallium/winsys/drm/intel/dri/intel_context.c b/src/gallium/winsys/drm/intel/dri/intel_context.c
deleted file mode 100644
index 97ef731aaad..00000000000
--- a/src/gallium/winsys/drm/intel/dri/intel_context.c
+++ /dev/null
@@ -1,337 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#include "i830_dri.h"
-
-#include "intel_screen.h"
-#include "intel_context.h"
-#include "intel_swapbuffers.h"
-#include "intel_batchbuffer.h"
-#include "intel_winsys_softpipe.h"
-
-#include "i915simple/i915_screen.h"
-
-#include "state_tracker/st_public.h"
-#include "state_tracker/st_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_context.h"
-
-#include "utils.h"
-
-
-#ifdef DEBUG
-int __intel_debug = 0;
-#endif
-
-
-#define need_GL_ARB_multisample
-#define need_GL_ARB_point_parameters
-#define need_GL_ARB_texture_compression
-#define need_GL_ARB_vertex_buffer_object
-#define need_GL_ARB_vertex_program
-#define need_GL_ARB_window_pos
-#define need_GL_EXT_blend_color
-#define need_GL_EXT_blend_equation_separate
-#define need_GL_EXT_blend_func_separate
-#define need_GL_EXT_blend_minmax
-#define need_GL_EXT_cull_vertex
-#define need_GL_EXT_fog_coord
-#define need_GL_EXT_framebuffer_object
-#define need_GL_EXT_multi_draw_arrays
-#define need_GL_EXT_secondary_color
-#define need_GL_NV_vertex_program
-#include "extension_helper.h"
-
-
-/**
- * Extension strings exported by the intel driver.
- *
- * \note
- * It appears that ARB_texture_env_crossbar has "disappeared" compared to the
- * old i830-specific driver.
- */
-const struct dri_extension card_extensions[] = {
- {"GL_ARB_multisample", GL_ARB_multisample_functions},
- {"GL_ARB_multitexture", NULL},
- {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
- {"GL_ARB_texture_border_clamp", NULL},
- {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions},
- {"GL_ARB_texture_cube_map", NULL},
- {"GL_ARB_texture_env_add", NULL},
- {"GL_ARB_texture_env_combine", NULL},
- {"GL_ARB_texture_env_dot3", NULL},
- {"GL_ARB_texture_mirrored_repeat", NULL},
- {"GL_ARB_texture_rectangle", NULL},
- {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
- {"GL_ARB_pixel_buffer_object", NULL},
- {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
- {"GL_ARB_window_pos", GL_ARB_window_pos_functions},
- {"GL_EXT_blend_color", GL_EXT_blend_color_functions},
- {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
- {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
- {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
- {"GL_EXT_blend_subtract", NULL},
- {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions},
- {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions},
- {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions},
- {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions},
- {"GL_EXT_packed_depth_stencil", NULL},
- {"GL_EXT_pixel_buffer_object", NULL},
- {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
- {"GL_EXT_stencil_wrap", NULL},
- {"GL_EXT_texture_edge_clamp", NULL},
- {"GL_EXT_texture_env_combine", NULL},
- {"GL_EXT_texture_env_dot3", NULL},
- {"GL_EXT_texture_filter_anisotropic", NULL},
- {"GL_EXT_texture_lod_bias", NULL},
- {"GL_3DFX_texture_compression_FXT1", NULL},
- {"GL_APPLE_client_storage", NULL},
- {"GL_MESA_pack_invert", NULL},
- {"GL_MESA_ycbcr_texture", NULL},
- {"GL_NV_blend_square", NULL},
- {"GL_NV_vertex_program", GL_NV_vertex_program_functions},
- {"GL_NV_vertex_program1_1", NULL},
- {"GL_SGIS_generate_mipmap", NULL },
- {NULL, NULL}
-};
-
-
-
-#ifdef DEBUG
-static const struct dri_debug_control debug_control[] = {
- {"ioctl", DEBUG_IOCTL},
- {"bat", DEBUG_BATCH},
- {"lock", DEBUG_LOCK},
- {"swap", DEBUG_SWAP},
- {NULL, 0}
-};
-#endif
-
-
-
-static void
-intel_lock_hardware(struct intel_be_context *context)
-{
- struct intel_context *intel = (struct intel_context *)context;
- LOCK_HARDWARE(intel);
-}
-
-static void
-intel_unlock_hardware(struct intel_be_context *context)
-{
- struct intel_context *intel = (struct intel_context *)context;
- UNLOCK_HARDWARE(intel);
-}
-
-static boolean
-intel_locked_hardware(struct intel_be_context *context)
-{
- struct intel_context *intel = (struct intel_context *)context;
- return intel->locked ? TRUE : FALSE;
-}
-
-GLboolean
-intelCreateContext(const __GLcontextModes * visual,
- __DRIcontextPrivate * driContextPriv,
- void *sharedContextPrivate)
-{
- struct intel_context *intel = CALLOC_STRUCT(intel_context);
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
- struct intel_screen *intelScreen = intel_screen(sPriv);
- drmI830Sarea *saPriv = intelScreen->sarea;
- int fthrottle_mode;
- GLboolean havePools;
- struct pipe_context *pipe;
- struct st_context *st_share = NULL;
-
- if (sharedContextPrivate) {
- st_share = ((struct intel_context *) sharedContextPrivate)->st;
- }
-
- driContextPriv->driverPrivate = intel;
- intel->intelScreen = intelScreen;
- intel->driScreen = sPriv;
- intel->sarea = saPriv;
-
- driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache,
- intel->driScreen->myNum, "i915");
-
-
- /*
- * memory pools
- */
- DRM_LIGHT_LOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext);
- // ZZZ JB should be per screen and not be done per context
- havePools = intelCreatePools(sPriv);
- DRM_UNLOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext);
- if (!havePools)
- return GL_FALSE;
-
-
- /* Dri stuff */
- intel->hHWContext = driContextPriv->hHWContext;
- intel->driFd = sPriv->fd;
- intel->driHwLock = (drmLock *) & sPriv->pSAREA->lock;
-
- fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode");
- intel->iw.irq_seq = -1;
- intel->irqsEmitted = 0;
-
- intel->last_swap_fence = NULL;
- intel->first_swap_fence = NULL;
-
-#ifdef DEBUG
- __intel_debug = driParseDebugString(getenv("INTEL_DEBUG"), debug_control);
-#endif
- intel->base.hardware_lock = intel_lock_hardware;
- intel->base.hardware_unlock = intel_unlock_hardware;
- intel->base.hardware_locked = intel_locked_hardware;
-
- intel_be_init_context(&intel->base, &intelScreen->base);
-
- /*
- * Pipe-related setup
- */
- if (getenv("INTEL_SP")) {
- /* use softpipe driver instead of hw */
- pipe = intel_create_softpipe( intel, &intelScreen->base.base );
- }
- else {
- switch (intel->intelScreen->deviceID) {
- case PCI_CHIP_I945_G:
- case PCI_CHIP_I945_GM:
- case PCI_CHIP_I945_GME:
- case PCI_CHIP_G33_G:
- case PCI_CHIP_Q33_G:
- case PCI_CHIP_Q35_G:
- case PCI_CHIP_I915_G:
- case PCI_CHIP_I915_GM:
- pipe = i915_create_context(intelScreen->base.screen,
- &intelScreen->base.base,
- &intel->base.base);
- break;
- default:
- fprintf(stderr, "Unknown PCIID %x in %s, using software driver\n",
- intel->intelScreen->deviceID, __FUNCTION__);
-
- pipe = intel_create_softpipe( intel, &intelScreen->base.base );
- break;
- }
- }
-
- pipe->priv = intel;
-
- intel->st = st_create_context(pipe, visual, st_share);
-
- driInitExtensions( intel->st->ctx, card_extensions, GL_TRUE );
-
- return GL_TRUE;
-}
-
-
-void
-intelDestroyContext(__DRIcontextPrivate * driContextPriv)
-{
- struct intel_context *intel = intel_context(driContextPriv);
-
- assert(intel); /* should never be null */
- if (intel) {
- st_finish(intel->st);
-
- if (intel->last_swap_fence) {
- driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE);
- driFenceUnReference(&intel->last_swap_fence);
- intel->last_swap_fence = NULL;
- }
- if (intel->first_swap_fence) {
- driFenceFinish(intel->first_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE);
- driFenceUnReference(&intel->first_swap_fence);
- intel->first_swap_fence = NULL;
- }
-
- if (intel->intelScreen->dummyContext == intel)
- intel->intelScreen->dummyContext = NULL;
-
- st_destroy_context(intel->st);
- intel_be_destroy_context(&intel->base);
- free(intel);
- }
-}
-
-
-GLboolean
-intelUnbindContext(__DRIcontextPrivate * driContextPriv)
-{
- struct intel_context *intel = intel_context(driContextPriv);
- st_flush(intel->st, PIPE_FLUSH_RENDER_CACHE, NULL);
- /* XXX make_current(NULL)? */
- return GL_TRUE;
-}
-
-
-GLboolean
-intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv)
-{
- if (driContextPriv) {
- struct intel_context *intel = intel_context(driContextPriv);
- struct intel_framebuffer *draw_fb = intel_framebuffer(driDrawPriv);
- struct intel_framebuffer *read_fb = intel_framebuffer(driReadPriv);
-
- assert(draw_fb->stfb);
- assert(read_fb->stfb);
-
- /* This is for situations in which we need a rendering context but
- * there may not be any currently bound.
- */
- intel->intelScreen->dummyContext = intel;
-
- st_make_current(intel->st, draw_fb->stfb, read_fb->stfb);
-
- if ((intel->driDrawable != driDrawPriv) ||
- (intel->lastStamp != driDrawPriv->lastStamp)) {
- intel->driDrawable = driDrawPriv;
- intelUpdateWindowSize(driDrawPriv);
- intel->lastStamp = driDrawPriv->lastStamp;
- }
-
- /* The size of the draw buffer will have been updated above.
- * If the readbuffer is a different window, check/update its size now.
- */
- if (driReadPriv != driDrawPriv) {
- intelUpdateWindowSize(driReadPriv);
- }
-
- }
- else {
- st_make_current(NULL, NULL, NULL);
- }
-
- return GL_TRUE;
-}
diff --git a/src/gallium/winsys/drm/intel/dri/intel_context.h b/src/gallium/winsys/drm/intel/dri/intel_context.h
deleted file mode 100644
index 5d22a422af9..00000000000
--- a/src/gallium/winsys/drm/intel/dri/intel_context.h
+++ /dev/null
@@ -1,164 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef INTEL_CONTEXT_H
-#define INTEL_CONTEXT_H
-
-#include <stdint.h>
-#include "drm.h"
-
-#include "pipe/p_debug.h"
-
-#include "intel_screen.h"
-#include "i915_drm.h"
-
-#include "intel_be_context.h"
-
-
-struct pipe_context;
-struct intel_context;
-struct _DriBufferObject;
-struct st_context;
-
-
-#define INTEL_MAX_FIXUP 64
-
-/**
- * Intel rendering context, contains a state tracker and intel-specific info.
- */
-struct intel_context
-{
- struct intel_be_context base;
- struct st_context *st;
-
- struct _DriFenceObject *last_swap_fence;
- struct _DriFenceObject *first_swap_fence;
-
-// struct intel_batchbuffer *batch;
-
- boolean locked;
- char *prevLockFile;
- int prevLockLine;
-
- uint irqsEmitted;
- drm_i915_irq_wait_t iw;
-
- drm_context_t hHWContext;
- drmLock *driHwLock;
- int driFd;
-
- __DRIdrawablePrivate *driDrawable;
- __DRIscreenPrivate *driScreen;
- struct intel_screen *intelScreen;
- drmI830Sarea *sarea;
-
- uint lastStamp;
-
- /**
- * Configuration cache
- */
- driOptionCache optionCache;
-};
-
-
-
-/**
- * Intel framebuffer.
- */
-struct intel_framebuffer
-{
- struct st_framebuffer *stfb;
-
- /* other fields TBD */
- int other;
-};
-
-
-
-
-/* These are functions now:
- */
-void LOCK_HARDWARE( struct intel_context *intel );
-void UNLOCK_HARDWARE( struct intel_context *intel );
-
-extern char *__progname;
-
-
-
-/* ================================================================
- * Debugging:
- */
-#ifdef DEBUG
-extern int __intel_debug;
-
-#define DEBUG_SWAP 0x1
-#define DEBUG_LOCK 0x2
-#define DEBUG_IOCTL 0x4
-#define DEBUG_BATCH 0x8
-
-#define DBG(flag, ...) do { \
- if (__intel_debug & (DEBUG_##flag)) \
- printf(__VA_ARGS__); \
-} while(0)
-
-#else
-#define DBG(flag, ...)
-#endif
-
-
-
-#define PCI_CHIP_845_G 0x2562
-#define PCI_CHIP_I830_M 0x3577
-#define PCI_CHIP_I855_GM 0x3582
-#define PCI_CHIP_I865_G 0x2572
-#define PCI_CHIP_I915_G 0x2582
-#define PCI_CHIP_I915_GM 0x2592
-#define PCI_CHIP_I945_G 0x2772
-#define PCI_CHIP_I945_GM 0x27A2
-#define PCI_CHIP_I945_GME 0x27AE
-#define PCI_CHIP_G33_G 0x29C2
-#define PCI_CHIP_Q35_G 0x29B2
-#define PCI_CHIP_Q33_G 0x29D2
-
-
-/** Cast wrapper */
-static INLINE struct intel_context *
-intel_context(__DRIcontextPrivate *driContextPriv)
-{
- return (struct intel_context *) driContextPriv->driverPrivate;
-}
-
-
-/** Cast wrapper */
-static INLINE struct intel_framebuffer *
-intel_framebuffer(__DRIdrawablePrivate * driDrawPriv)
-{
- return (struct intel_framebuffer *) driDrawPriv->driverPrivate;
-}
-
-
-#endif
diff --git a/src/gallium/winsys/drm/intel/dri/intel_lock.c b/src/gallium/winsys/drm/intel/dri/intel_lock.c
deleted file mode 100644
index ad1c202429e..00000000000
--- a/src/gallium/winsys/drm/intel/dri/intel_lock.c
+++ /dev/null
@@ -1,102 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#include "main/glheader.h"
-#include "pipe/p_thread.h"
-#include <GL/internal/glcore.h>
-#include "state_tracker/st_public.h"
-#include "intel_context.h"
-#include "i830_dri.h"
-
-
-
-pipe_static_mutex( lockMutex );
-
-
-static void
-intelContendedLock(struct intel_context *intel, uint flags)
-{
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
- __DRIscreenPrivate *sPriv = intel->driScreen;
- struct intel_screen *intelScreen = intel_screen(sPriv);
- drmI830Sarea *sarea = intel->sarea;
-
- drmGetLock(intel->driFd, intel->hHWContext, flags);
-
- DBG(LOCK, "%s - got contended lock\n", __progname);
-
- /* If the window moved, may need to set a new cliprect now.
- *
- * NOTE: This releases and regains the hw lock, so all state
- * checking must be done *after* this call:
- */
- if (dPriv)
- DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
-
- if (sarea->width != intelScreen->front.width ||
- sarea->height != intelScreen->front.height) {
-
- intelUpdateScreenRotation(sPriv, sarea);
- }
-}
-
-
-/* Lock the hardware and validate our state.
- */
-void LOCK_HARDWARE( struct intel_context *intel )
-{
- char __ret = 0;
-
- pipe_mutex_lock(lockMutex);
- assert(!intel->locked);
-
- DRM_CAS(intel->driHwLock, intel->hHWContext,
- (DRM_LOCK_HELD|intel->hHWContext), __ret);
-
- if (__ret)
- intelContendedLock( intel, 0 );
-
- DBG(LOCK, "%s - locked\n", __progname);
-
- intel->locked = 1;
-}
-
-
-/* Unlock the hardware using the global current context
- */
-void UNLOCK_HARDWARE( struct intel_context *intel )
-{
- assert(intel->locked);
- intel->locked = 0;
-
- DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext);
-
- pipe_mutex_unlock(lockMutex);
-
- DBG(LOCK, "%s - unlocked\n", __progname);
-}
diff --git a/src/gallium/winsys/drm/intel/dri/intel_screen.c b/src/gallium/winsys/drm/intel/dri/intel_screen.c
deleted file mode 100644
index ed753689829..00000000000
--- a/src/gallium/winsys/drm/intel/dri/intel_screen.c
+++ /dev/null
@@ -1,703 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "utils.h"
-#include "vblank.h"
-#include "xmlpool.h"
-
-#include "intel_context.h"
-#include "intel_screen.h"
-#include "intel_batchbuffer.h"
-#include "intel_swapbuffers.h"
-
-#include "i830_dri.h"
-#include "ws_dri_bufpool.h"
-
-#include "pipe/p_context.h"
-#include "pipe/p_screen.h"
-#include "pipe/p_inlines.h"
-#include "state_tracker/st_public.h"
-#include "state_tracker/st_cb_fbo.h"
-
-static void
-intelCreateSurface(struct intel_screen *intelScreen, struct pipe_winsys *winsys, unsigned handle);
-
-static void
-intelCreateSurface(struct intel_screen *intelScreen, struct pipe_winsys *winsys, unsigned handle)
-{
- struct pipe_screen *screen = intelScreen->base.screen;
- struct pipe_texture *texture;
- struct pipe_texture templat;
- struct pipe_surface *surface;
- struct pipe_buffer *buffer;
- unsigned pitch;
-
- assert(intelScreen->front.cpp == 4);
-
- buffer = intel_be_buffer_from_handle(&intelScreen->base,
- "front", handle);
-
- if (!buffer)
- return;
-
- intelScreen->front.buffer = dri_bo(buffer);
-
- memset(&templat, 0, sizeof(templat));
- templat.tex_usage |= PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
- templat.target = PIPE_TEXTURE_2D;
- templat.last_level = 0;
- templat.depth[0] = 1;
- templat.format = PIPE_FORMAT_A8R8G8B8_UNORM;
- templat.width[0] = intelScreen->front.width;
- templat.height[0] = intelScreen->front.height;
- pf_get_block(templat.format, &templat.block);
- pitch = intelScreen->front.pitch;
-
- texture = screen->texture_blanket(screen,
- &templat,
- &pitch,
- buffer);
-
- /* Unref the buffer we don't need it anyways */
- pipe_buffer_reference(screen, &buffer, NULL);
-
- surface = screen->get_tex_surface(screen,
- texture,
- 0,
- 0,
- 0,
- PIPE_BUFFER_USAGE_GPU_WRITE);
-
- intelScreen->front.texture = texture;
- intelScreen->front.surface = surface;
-}
-
-PUBLIC const char __driConfigOptions[] =
- DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE
- DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
- DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
- DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY
-// DRI_CONF_FORCE_S3TC_ENABLE(false)
- DRI_CONF_ALLOW_LARGE_TEXTURES(1)
- DRI_CONF_SECTION_END DRI_CONF_END;
-
-const uint __driNConfigOptions = 3;
-
-#ifdef USE_NEW_INTERFACE
-static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
-#endif /*USE_NEW_INTERFACE */
-
-extern const struct dri_extension card_extensions[];
-
-static GLboolean
-intel_get_param(__DRIscreenPrivate *psp, int param, int *value)
-{
- int ret;
- struct drm_i915_getparam gp;
-
- gp.param = param;
- gp.value = value;
-
- ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
- if (ret) {
- fprintf(stderr, "drm_i915_getparam: %d\n", ret);
- return GL_FALSE;
- }
-
- return GL_TRUE;
-}
-
-static void
-intelSetTexOffset(__DRIcontext *pDRICtx, int texname,
- unsigned long long offset, int depth, uint pitch)
-{
- abort();
-#if 0
- struct intel_context *intel = (struct intel_context*)
- ((__DRIcontextPrivate*)pDRICtx->private)->driverPrivate;
- struct gl_texture_object *tObj = _mesa_lookup_texture(&intel->ctx, texname);
- struct st_texture_object *stObj = st_texture_object(tObj);
-
- if (!stObj)
- return;
-
- if (stObj->pt)
- st->pipe->texture_release(intel->st->pipe, &stObj->pt);
-
- stObj->imageOverride = GL_TRUE;
- stObj->depthOverride = depth;
- stObj->pitchOverride = pitch;
-
- if (offset)
- stObj->textureOffset = offset;
-#endif
-}
-
-
-#if 0
-static void
-intelHandleDrawableConfig(__DRIdrawablePrivate *dPriv,
- __DRIcontextPrivate *pcp,
- __DRIDrawableConfigEvent *event)
-{
- (void) dPriv;
- (void) pcp;
- (void) event;
-}
-#endif
-
-#if 0
-static void
-intelHandleBufferAttach(__DRIdrawablePrivate *dPriv,
- __DRIcontextPrivate *pcp,
- __DRIBufferAttachEvent *ba)
-{
- struct intel_screen *intelScreen = intel_screen(dPriv->driScreenPriv);
-
- switch (ba->buffer.attachment) {
- case DRI_DRAWABLE_BUFFER_FRONT_LEFT:
- intelScreen->front.width = dPriv->w;
- intelScreen->front.height = dPriv->h;
- intelScreen->front.cpp = ba->buffer.cpp;
- intelScreen->front.pitch = ba->buffer.pitch;
- driGenBuffers(intelScreen->base.staticPool, "front", 1, &intelScreen->front.buffer, 0, 0, 0);
- driBOSetReferenced(intelScreen->front.buffer, ba->buffer.handle);
- break;
-
- case DRI_DRAWABLE_BUFFER_BACK_LEFT:
- case DRI_DRAWABLE_BUFFER_DEPTH:
- case DRI_DRAWABLE_BUFFER_STENCIL:
- case DRI_DRAWABLE_BUFFER_ACCUM:
- /* anything ?? */
- break;
-
- default:
- fprintf(stderr, "unhandled buffer attach event, attachment type %d\n",
- ba->buffer.attachment);
- return;
- }
-}
-#endif
-
-static const __DRItexOffsetExtension intelTexOffsetExtension = {
- { __DRI_TEX_OFFSET },
- intelSetTexOffset,
-};
-
-#if 0
-static const __DRItexBufferExtension intelTexBufferExtension = {
- { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
- intelSetTexBuffer,
-};
-#endif
-
-static const __DRIextension *intelScreenExtensions[] = {
- &driReadDrawableExtension,
- &driCopySubBufferExtension.base,
- &driSwapControlExtension.base,
- &driFrameTrackingExtension.base,
- &driMediaStreamCounterExtension.base,
- &intelTexOffsetExtension.base,
-// &intelTexBufferExtension.base,
- NULL
-};
-
-
-static void
-intelPrintDRIInfo(struct intel_screen * intelScreen,
- __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv)
-{
- fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n",
- intelScreen->front.size, intelScreen->front.offset,
- intelScreen->front.pitch);
- fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem);
-}
-
-
-#if 0
-static void
-intelPrintSAREA(const drmI830Sarea * sarea)
-{
- fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width,
- sarea->height);
- fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch);
- fprintf(stderr,
- "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x\n",
- sarea->front_offset, sarea->front_size,
- (unsigned) sarea->front_handle);
- fprintf(stderr,
- "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x\n",
- sarea->back_offset, sarea->back_size,
- (unsigned) sarea->back_handle);
- fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x\n",
- sarea->depth_offset, sarea->depth_size,
- (unsigned) sarea->depth_handle);
- fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n",
- sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle);
- fprintf(stderr, "SAREA: rotation: %d\n", sarea->rotation);
- fprintf(stderr,
- "SAREA: rotated offset: 0x%08x size: 0x%x\n",
- sarea->rotated_offset, sarea->rotated_size);
- fprintf(stderr, "SAREA: rotated pitch: %d\n", sarea->rotated_pitch);
-}
-#endif
-
-
-/**
- * Use the information in the sarea to update the screen parameters
- * related to screen rotation. Needs to be called locked.
- */
-void
-intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea)
-{
- struct intel_screen *intelScreen = intel_screen(sPriv);
-
- if (intelScreen->front.map) {
- drmUnmap(intelScreen->front.map, intelScreen->front.size);
- intelScreen->front.map = NULL;
- }
-
- if (intelScreen->front.buffer)
- driDeleteBuffers(1, &intelScreen->front.buffer);
-
- intelScreen->front.width = sarea->width;
- intelScreen->front.height = sarea->height;
- intelScreen->front.offset = sarea->front_offset;
- intelScreen->front.pitch = sarea->pitch * intelScreen->front.cpp;
- intelScreen->front.size = sarea->front_size;
- intelScreen->front.handle = sarea->front_handle;
-
- assert( sarea->front_size >=
- intelScreen->front.pitch * intelScreen->front.height );
-
-#if 0 /* JB not important */
- if (!sarea->front_handle)
- return;
-
- if (drmMap(sPriv->fd,
- sarea->front_handle,
- intelScreen->front.size,
- (drmAddress *) & intelScreen->front.map) != 0) {
- fprintf(stderr, "drmMap(frontbuffer) failed!\n");
- return;
- }
-#endif
-
-#if 0 /* JB */
- if (intelScreen->staticPool) {
- driGenBuffers(intelScreen->staticPool, "static region", 1,
- &intelScreen->front.buffer, 64,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_NO_MOVE |
- DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0);
-
- driBOSetStatic(intelScreen->front.buffer,
- intelScreen->front.offset,
- intelScreen->front.pitch * intelScreen->front.height,
- intelScreen->front.map, 0);
- }
-#else
- if (intelScreen->base.staticPool) {
- if (intelScreen->front.buffer) {
- driBOUnReference(intelScreen->front.buffer);
- pipe_surface_reference(&intelScreen->front.surface, NULL);
- pipe_texture_reference(&intelScreen->front.texture, NULL);
- }
- intelCreateSurface(intelScreen, &intelScreen->base.base, sarea->front_bo_handle);
- }
-#endif
-}
-
-
-boolean
-intelCreatePools(__DRIscreenPrivate * sPriv)
-{
- //unsigned batchPoolSize = 1024*1024;
- struct intel_screen *intelScreen = intel_screen(sPriv);
-
- if (intelScreen->havePools)
- return GL_TRUE;
-
- intelScreen->havePools = GL_TRUE;
-
- if (intelScreen->sarea)
- intelUpdateScreenRotation(sPriv, intelScreen->sarea);
-
- return GL_TRUE;
-}
-
-static const char *
-intel_get_name( struct pipe_winsys *winsys )
-{
- return "Intel/DRI/ttm";
-}
-
-/*
- * The state tracker (should!) keep track of whether the fake
- * frontbuffer has been touched by any rendering since the last time
- * we copied its contents to the real frontbuffer. Our task is easy:
- */
-static void
-intel_flush_frontbuffer( struct pipe_winsys *winsys,
- struct pipe_surface *surf,
- void *context_private)
-{
- struct intel_context *intel = (struct intel_context *) context_private;
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
-
- intelDisplaySurface(dPriv, surf, NULL);
-}
-
-static boolean
-intelInitDriver(__DRIscreenPrivate * sPriv)
-{
- struct intel_screen *intelScreen;
- I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv;
-
- if (sPriv->devPrivSize != sizeof(I830DRIRec)) {
- fprintf(stderr,
- "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n");
- return GL_FALSE;
- }
-
- /* Allocate the private area */
- intelScreen = CALLOC_STRUCT(intel_screen);
- if (!intelScreen)
- return GL_FALSE;
-
- /* parse information in __driConfigOptions */
- driParseOptionInfo(&intelScreen->optionCache,
- __driConfigOptions, __driNConfigOptions);
-
- sPriv->private = (void *) intelScreen;
- intelScreen->sarea = (drmI830Sarea *) (((GLubyte *) sPriv->pSAREA) +
- gDRIPriv->sarea_priv_offset);
-
- intelScreen->deviceID = gDRIPriv->deviceID;
-
- intelScreen->front.cpp = gDRIPriv->cpp;
- intelScreen->drmMinor = sPriv->drm_version.minor;
- intelUpdateScreenRotation(sPriv, intelScreen->sarea);
-
- if (0)
- intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv);
-
- sPriv->extensions = intelScreenExtensions;
-
- intelScreen->base.base.flush_frontbuffer = intel_flush_frontbuffer;
- intelScreen->base.base.get_name = intel_get_name;
- intel_be_init_device(&intelScreen->base, sPriv->fd, intelScreen->deviceID);
-
- return GL_TRUE;
-}
-
-
-static void
-intelDestroyScreen(__DRIscreenPrivate * sPriv)
-{
- struct intel_screen *intelScreen = intel_screen(sPriv);
-
- intel_be_destroy_device(&intelScreen->base);
- /* intelUnmapScreenRegions(intelScreen); */
-
- FREE(intelScreen);
- sPriv->private = NULL;
-}
-
-
-/**
- * This is called when we need to set up GL rendering to a new X window.
- */
-static boolean
-intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
- __DRIdrawablePrivate * driDrawPriv,
- const __GLcontextModes * visual, boolean isPixmap)
-{
- if (isPixmap) {
- return GL_FALSE; /* not implemented */
- }
- else {
- enum pipe_format colorFormat, depthFormat, stencilFormat;
- struct intel_framebuffer *intelfb = CALLOC_STRUCT(intel_framebuffer);
-
- if (!intelfb)
- return GL_FALSE;
-
- if (visual->redBits == 5)
- colorFormat = PIPE_FORMAT_R5G6B5_UNORM;
- else
- colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM;
-
- if (visual->depthBits == 16)
- depthFormat = PIPE_FORMAT_Z16_UNORM;
- else if (visual->depthBits == 24)
- depthFormat = PIPE_FORMAT_S8Z24_UNORM;
- else
- depthFormat = PIPE_FORMAT_NONE;
-
- if (visual->stencilBits == 8)
- stencilFormat = PIPE_FORMAT_S8Z24_UNORM;
- else
- stencilFormat = PIPE_FORMAT_NONE;
-
- intelfb->stfb = st_create_framebuffer(visual,
- colorFormat,
- depthFormat,
- stencilFormat,
- driDrawPriv->w,
- driDrawPriv->h,
- (void*) intelfb);
- if (!intelfb->stfb) {
- free(intelfb);
- return GL_FALSE;
- }
-
- driDrawPriv->driverPrivate = (void *) intelfb;
- return GL_TRUE;
- }
-}
-
-static void
-intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv)
-{
- struct intel_framebuffer *intelfb = intel_framebuffer(driDrawPriv);
- assert(intelfb->stfb);
- st_unreference_framebuffer(intelfb->stfb);
- free(intelfb);
-}
-
-
-/**
- * Get information about previous buffer swaps.
- */
-static int
-intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo)
-{
- if ((dPriv == NULL) || (dPriv->driverPrivate == NULL)
- || (sInfo == NULL)) {
- return -1;
- }
-
- return 0;
-}
-
-static __DRIconfig **
-intelFillInModes(__DRIscreenPrivate *psp,
- unsigned pixel_bits, unsigned depth_bits,
- unsigned stencil_bits, GLboolean have_back_buffer)
-{
- __DRIconfig **configs;
- __GLcontextModes *m;
- unsigned num_modes;
- unsigned depth_buffer_factor;
- unsigned back_buffer_factor;
- GLenum fb_format;
- GLenum fb_type;
- int i;
-
- /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
- * support pageflipping at all.
- */
- static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
- };
-
- uint8_t depth_bits_array[3];
- uint8_t stencil_bits_array[3];
- uint8_t msaa_samples_array[1];
-
-
- depth_bits_array[0] = 0;
- depth_bits_array[1] = depth_bits;
- depth_bits_array[2] = depth_bits;
- msaa_samples_array[0] = 0;
-
- /* Just like with the accumulation buffer, always provide some modes
- * with a stencil buffer. It will be a sw fallback, but some apps won't
- * care about that.
- */
- stencil_bits_array[0] = 0;
- stencil_bits_array[1] = 0;
- if (depth_bits == 24)
- stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
-
- stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits;
-
- depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
- back_buffer_factor = (have_back_buffer) ? 3 : 1;
-
- num_modes = depth_buffer_factor * back_buffer_factor * 4;
-
- if (pixel_bits == 16) {
- fb_format = GL_RGB;
- fb_type = GL_UNSIGNED_SHORT_5_6_5;
- }
- else {
- fb_format = GL_BGRA;
- fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
- }
-
- configs = driCreateConfigs(fb_format, fb_type,
- depth_bits_array, stencil_bits_array,
- depth_buffer_factor, back_buffer_modes,
- back_buffer_factor, msaa_samples_array, 1);
- if (configs == NULL) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
- __LINE__);
- return NULL;
- }
-
- /* Mark the visual as slow if there are "fake" stencil bits.
- */
- for (i = 0; configs[i]; i++) {
- m = &configs[i]->modes;
- if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) {
- m->visualRating = GLX_SLOW_CONFIG;
- }
- }
-
- return configs;
-}
-
-/**
- * This is the driver specific part of the createNewScreen entry point.
- *
- * \todo maybe fold this into intelInitDriver
- *
- * \return the __GLcontextModes supported by this driver
- */
-static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp)
-{
-#ifdef I915
- static const __DRIversion ddx_expected = { 1, 5, 0 };
-#else
- static const __DRIversion ddx_expected = { 1, 6, 0 };
-#endif
- static const __DRIversion dri_expected = { 4, 0, 0 };
- static const __DRIversion drm_expected = { 1, 5, 0 };
- I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv;
-
- if (!driCheckDriDdxDrmVersions2("i915",
- &psp->dri_version, &dri_expected,
- &psp->ddx_version, &ddx_expected,
- &psp->drm_version, &drm_expected)) {
- return NULL;
- }
-
- /* Calling driInitExtensions here, with a NULL context pointer,
- * does not actually enable the extensions. It just makes sure
- * that all the dispatch offsets for all the extensions that
- * *might* be enables are known. This is needed because the
- * dispatch offsets need to be known when _mesa_context_create is
- * called, but we can't enable the extensions until we have a
- * context pointer.
- *
- * Hello chicken. Hello egg. How are you two today?
- */
- driInitExtensions( NULL, card_extensions, GL_FALSE );
- //intelInitExtensions(NULL, GL_TRUE);
-
- if (!intelInitDriver(psp))
- return NULL;
-
- psp->extensions = intelScreenExtensions;
-
- return (const __DRIconfig **)
- intelFillInModes(psp, dri_priv->cpp * 8,
- (dri_priv->cpp == 2) ? 16 : 24,
- (dri_priv->cpp == 2) ? 0 : 8, 1);
-}
-
-/**
- * This is the driver specific part of the createNewScreen entry point.
- *
- * \return the __GLcontextModes supported by this driver
- */
-static const
-__DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp)
-{
- struct intel_screen *intelScreen;
-
- /* Calling driInitExtensions here, with a NULL context pointer,
- * does not actually enable the extensions. It just makes sure
- * that all the dispatch offsets for all the extensions that
- * *might* be enables are known. This is needed because the
- * dispatch offsets need to be known when _mesa_context_create is
- * called, but we can't enable the extensions until we have a
- * context pointer.
- *
- * Hello chicken. Hello egg. How are you two today?
- */
- //intelInitExtensions(NULL, GL_TRUE);
-
- /* Allocate the private area */
- intelScreen = CALLOC_STRUCT(intel_screen);
- if (!intelScreen) {
- fprintf(stderr, "\nERROR! Allocating private area failed\n");
- return GL_FALSE;
- }
- /* parse information in __driConfigOptions */
- driParseOptionInfo(&intelScreen->optionCache,
- __driConfigOptions, __driNConfigOptions);
-
- psp->private = (void *) intelScreen;
-
- intelScreen->drmMinor = psp->drm_version.minor;
-
- /* Determine chipset ID? */
- if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
- &intelScreen->deviceID))
- return GL_FALSE;
-
- psp->extensions = intelScreenExtensions;
-
- intel_be_init_device(&intelScreen->base, psp->fd, intelScreen->deviceID);
- intelScreen->base.base.flush_frontbuffer = intel_flush_frontbuffer;
- intelScreen->base.base.get_name = intel_get_name;
-
- return driConcatConfigs(intelFillInModes(psp, 16, 16, 0, 1),
- intelFillInModes(psp, 32, 24, 8, 1));
-}
-
-const struct __DriverAPIRec driDriverAPI = {
- .InitScreen = intelInitScreen,
- .DestroyScreen = intelDestroyScreen,
- .CreateContext = intelCreateContext,
- .DestroyContext = intelDestroyContext,
- .CreateBuffer = intelCreateBuffer,
- .DestroyBuffer = intelDestroyBuffer,
- .SwapBuffers = intelSwapBuffers,
- .MakeCurrent = intelMakeCurrent,
- .UnbindContext = intelUnbindContext,
- .GetSwapInfo = intelGetSwapInfo,
- .GetDrawableMSC = driDrawableGetMSC32,
- .WaitForMSC = driWaitForMSC32,
- .CopySubBuffer = intelCopySubBuffer,
-
- //.InitScreen2 = intelInitScreen2,
- //.HandleDrawableConfig = intelHandleDrawableConfig,
- //.HandleBufferAttach = intelHandleBufferAttach,
-};
diff --git a/src/gallium/winsys/drm/intel/dri/intel_screen.h b/src/gallium/winsys/drm/intel/dri/intel_screen.h
deleted file mode 100644
index 0bb43a915cd..00000000000
--- a/src/gallium/winsys/drm/intel/dri/intel_screen.h
+++ /dev/null
@@ -1,122 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef _INTEL_SCREEN_H_
-#define _INTEL_SCREEN_H_
-
-#include "dri_util.h"
-#include "i830_common.h"
-#include "xmlconfig.h"
-#include "ws_dri_bufpool.h"
-
-#include "pipe/p_compiler.h"
-
-#include "intel_be_device.h"
-
-struct intel_screen
-{
- struct intel_be_device base;
-
- struct {
- drm_handle_t handle;
-
- /* We create a static dri buffer for the frontbuffer.
- */
- struct _DriBufferObject *buffer;
- struct pipe_surface *surface;
- struct pipe_texture *texture;
-
- char *map; /* memory map */
- int offset; /* from start of video mem, in bytes */
- int pitch; /* row stride, in bytes */
- int width;
- int height;
- int size;
- int cpp; /* for front and back buffers */
- } front;
-
- int deviceID;
- int drmMinor;
-
- drmI830Sarea *sarea;
-
- /**
- * Configuration cache with default values for all contexts
- */
- driOptionCache optionCache;
-
- boolean havePools;
-
- /**
- * Temporary(?) context to use for SwapBuffers or other situations in
- * which we need a rendering context, but none is currently bound.
- */
- struct intel_context *dummyContext;
-
- /*
- * New stuff form the i915tex integration
- */
- unsigned batch_id;
-
-
- struct pipe_winsys *winsys;
-};
-
-
-
-/** cast wrapper */
-static INLINE struct intel_screen *
-intel_screen(__DRIscreenPrivate *sPriv)
-{
- return (struct intel_screen *) sPriv->private;
-}
-
-
-extern void
-intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea);
-
-
-extern void intelDestroyContext(__DRIcontextPrivate * driContextPriv);
-
-extern boolean intelUnbindContext(__DRIcontextPrivate * driContextPriv);
-
-extern boolean
-intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv);
-
-
-extern boolean
-intelCreatePools(__DRIscreenPrivate *sPriv);
-
-extern boolean
-intelCreateContext(const __GLcontextModes * visual,
- __DRIcontextPrivate * driContextPriv,
- void *sharedContextPrivate);
-
-
-#endif
diff --git a/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.c b/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.c
deleted file mode 100644
index 34ad7eebe1c..00000000000
--- a/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.c
+++ /dev/null
@@ -1,260 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "intel_screen.h"
-#include "intel_context.h"
-#include "intel_swapbuffers.h"
-
-#include "intel_reg.h"
-
-#include "pipe/p_context.h"
-#include "state_tracker/st_public.h"
-#include "state_tracker/st_context.h"
-#include "state_tracker/st_cb_fbo.h"
-
-#include "ws_dri_bufmgr.h"
-#include "intel_batchbuffer.h"
-
-/**
- * Display a colorbuffer surface in an X window.
- * Used for SwapBuffers and flushing front buffer rendering.
- *
- * \param dPriv the window/drawable to display into
- * \param surf the surface to display
- * \param rect optional subrect of surface to display (may be NULL).
- */
-void
-intelDisplaySurface(__DRIdrawablePrivate *dPriv,
- struct pipe_surface *surf,
- const drm_clip_rect_t *rect)
-{
- struct intel_screen *intelScreen = intel_screen(dPriv->driScreenPriv);
- struct intel_context *intel = intelScreen->dummyContext;
-
- DBG(SWAP, "%s\n", __FUNCTION__);
-
- if (!intel) {
- /* XXX this is where some kind of extra/meta context could be useful */
- return;
- }
-
- if (intel->last_swap_fence) {
- driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, TRUE);
- driFenceUnReference(&intel->last_swap_fence);
- intel->last_swap_fence = NULL;
- }
- intel->last_swap_fence = intel->first_swap_fence;
- intel->first_swap_fence = NULL;
-
- /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
- * should work regardless.
- */
- LOCK_HARDWARE(intel);
- /* if this drawable isn't currently bound the LOCK_HARDWARE done on the
- * current context (which is what intelScreenContext should return) might
- * not get a contended lock and thus cliprects not updated (tests/manywin)
- */
- if (intel_context(dPriv->driContextPriv) != intel)
- DRI_VALIDATE_DRAWABLE_INFO(intel->driScreen, dPriv);
-
-
- if (dPriv && dPriv->numClipRects) {
- const int srcWidth = surf->width;
- const int srcHeight = surf->height;
- const int nbox = dPriv->numClipRects;
- const drm_clip_rect_t *pbox = dPriv->pClipRects;
- const int pitch = intelScreen->front.pitch / intelScreen->front.cpp;
- const int cpp = intelScreen->front.cpp;
- const int srcpitch = surf->stride / cpp;
- int BR13, CMD;
- int i;
-
- ASSERT(surf->buffer);
-
- DBG(SWAP, "screen pitch %d src surface pitch %d\n",
- pitch, surf->stride);
-
- if (cpp == 2) {
- BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24);
- CMD = XY_SRC_COPY_BLT_CMD;
- }
- else {
- BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25);
- CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA |
- XY_SRC_COPY_BLT_WRITE_RGB);
- }
-
- for (i = 0; i < nbox; i++, pbox++) {
- drm_clip_rect_t box;
- drm_clip_rect_t sbox;
-
- if (pbox->x1 > pbox->x2 ||
- pbox->y1 > pbox->y2 ||
- pbox->x2 > intelScreen->front.width ||
- pbox->y2 > intelScreen->front.height) {
- /* invalid cliprect, skip it */
- continue;
- }
-
- box = *pbox;
-
- if (rect) {
- /* intersect cliprect with user-provided src rect */
- drm_clip_rect_t rrect;
-
- rrect.x1 = dPriv->x + rect->x1;
- rrect.y1 = (dPriv->h - rect->y1 - rect->y2) + dPriv->y;
- rrect.x2 = rect->x2 + rrect.x1;
- rrect.y2 = rect->y2 + rrect.y1;
- if (rrect.x1 > box.x1)
- box.x1 = rrect.x1;
- if (rrect.y1 > box.y1)
- box.y1 = rrect.y1;
- if (rrect.x2 < box.x2)
- box.x2 = rrect.x2;
- if (rrect.y2 < box.y2)
- box.y2 = rrect.y2;
-
- if (box.x1 > box.x2 || box.y1 > box.y2)
- continue;
- }
-
- /* restrict blit to size of actually rendered area */
- if (box.x2 - box.x1 > srcWidth)
- box.x2 = srcWidth + box.x1;
- if (box.y2 - box.y1 > srcHeight)
- box.y2 = srcHeight + box.y1;
-
- DBG(SWAP, "box x1 x2 y1 y2 %d %d %d %d\n",
- box.x1, box.x2, box.y1, box.y2);
-
- sbox.x1 = box.x1 - dPriv->x;
- sbox.y1 = box.y1 - dPriv->y;
-
- assert(box.x1 < box.x2);
- assert(box.y1 < box.y2);
-
- /* XXX this could be done with pipe->surface_copy() */
- /* XXX should have its own batch buffer */
- if (!BEGIN_BATCH(8, 2)) {
- /*
- * Since we share this batch buffer with a context
- * we can't flush it since that risks a GPU lockup
- */
- assert(0);
- continue;
- }
-
- OUT_BATCH(CMD);
- OUT_BATCH(BR13);
- OUT_BATCH((box.y1 << 16) | box.x1);
- OUT_BATCH((box.y2 << 16) | box.x2);
-
- OUT_RELOC(intelScreen->front.buffer,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
- DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0);
- OUT_BATCH((sbox.y1 << 16) | sbox.x1);
- OUT_BATCH((srcpitch * cpp) & 0xffff);
- OUT_RELOC(dri_bo(surf->buffer),
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0);
-
- }
-
- if (intel->first_swap_fence)
- driFenceUnReference(&intel->first_swap_fence);
- intel->first_swap_fence = intel_be_batchbuffer_flush(intel->base.batch);
- }
-
- UNLOCK_HARDWARE(intel);
-
- if (intel->lastStamp != dPriv->lastStamp) {
- intelUpdateWindowSize(dPriv);
- intel->lastStamp = dPriv->lastStamp;
- }
-}
-
-
-
-/**
- * This will be called whenever the currently bound window is moved/resized.
- */
-void
-intelUpdateWindowSize(__DRIdrawablePrivate *dPriv)
-{
- struct intel_framebuffer *intelfb = intel_framebuffer(dPriv);
- assert(intelfb->stfb);
- st_resize_framebuffer(intelfb->stfb, dPriv->w, dPriv->h);
-}
-
-
-
-void
-intelSwapBuffers(__DRIdrawablePrivate * dPriv)
-{
- struct intel_framebuffer *intel_fb = intel_framebuffer(dPriv);
- struct pipe_surface *back_surf;
-
- assert(intel_fb);
- assert(intel_fb->stfb);
-
- back_surf = st_get_framebuffer_surface(intel_fb->stfb,
- ST_SURFACE_BACK_LEFT);
- if (back_surf) {
- st_notify_swapbuffers(intel_fb->stfb);
- intelDisplaySurface(dPriv, back_surf, NULL);
- st_notify_swapbuffers_complete(intel_fb->stfb);
- }
-}
-
-
-/**
- * Called via glXCopySubBufferMESA() to copy a subrect of the back
- * buffer to the front buffer/screen.
- */
-void
-intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h)
-{
- struct intel_framebuffer *intel_fb = intel_framebuffer(dPriv);
- struct pipe_surface *back_surf;
-
- assert(intel_fb);
- assert(intel_fb->stfb);
-
- back_surf = st_get_framebuffer_surface(intel_fb->stfb,
- ST_SURFACE_BACK_LEFT);
- if (back_surf) {
- drm_clip_rect_t rect;
- rect.x1 = x;
- rect.y1 = y;
- rect.x2 = w;
- rect.y2 = h;
-
- st_notify_swapbuffers(intel_fb->stfb);
- intelDisplaySurface(dPriv, back_surf, &rect);
- }
-}
diff --git a/src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.c b/src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.c
deleted file mode 100644
index 20920a20529..00000000000
--- a/src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.c
+++ /dev/null
@@ -1,82 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-/*
- * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com>
- */
-
-#include "intel_context.h"
-#include "intel_winsys_softpipe.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_format.h"
-#include "util/u_memory.h"
-#include "softpipe/sp_winsys.h"
-
-
-struct intel_softpipe_winsys {
- struct softpipe_winsys sws;
- struct intel_context *intel;
-};
-
-/**
- * Return list of surface formats supported by this driver.
- */
-static boolean
-intel_is_format_supported(struct softpipe_winsys *sws,
- enum pipe_format format)
-{
- switch(format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
- case PIPE_FORMAT_S8Z24_UNORM:
- return TRUE;
- default:
- return FALSE;
- }
-}
-
-
-/**
- * Create rendering context which uses software rendering.
- */
-struct pipe_context *
-intel_create_softpipe( struct intel_context *intel,
- struct pipe_winsys *winsys )
-{
- struct intel_softpipe_winsys *isws = CALLOC_STRUCT( intel_softpipe_winsys );
- struct pipe_screen *screen = softpipe_create_screen(winsys);
-
- /* Fill in this struct with callbacks that softpipe will need to
- * communicate with the window system, buffer manager, etc.
- */
- isws->sws.is_format_supported = intel_is_format_supported;
- isws->intel = intel;
-
- /* Create the softpipe context:
- */
- return softpipe_create( screen, winsys, &isws->sws );
-}
diff --git a/src/gallium/winsys/drm/intel/dri/server/i830_common.h b/src/gallium/winsys/drm/intel/dri/server/i830_common.h
deleted file mode 100644
index 3452ddb3c90..00000000000
--- a/src/gallium/winsys/drm/intel/dri/server/i830_common.h
+++ /dev/null
@@ -1,255 +0,0 @@
-/**************************************************************************
-
-Copyright 2001 VA Linux Systems Inc., Fremont, California.
-Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-
-#ifndef _I830_COMMON_H_
-#define _I830_COMMON_H_
-
-
-#define I830_NR_TEX_REGIONS 255 /* maximum due to use of chars for next/prev */
-#define I830_LOG_MIN_TEX_REGION_SIZE 14
-
-
-/* Driver specific DRM command indices
- * NOTE: these are not OS specific, but they are driver specific
- */
-#define DRM_I830_INIT 0x00
-#define DRM_I830_FLUSH 0x01
-#define DRM_I830_FLIP 0x02
-#define DRM_I830_BATCHBUFFER 0x03
-#define DRM_I830_IRQ_EMIT 0x04
-#define DRM_I830_IRQ_WAIT 0x05
-#define DRM_I830_GETPARAM 0x06
-#define DRM_I830_SETPARAM 0x07
-#define DRM_I830_ALLOC 0x08
-#define DRM_I830_FREE 0x09
-#define DRM_I830_INIT_HEAP 0x0a
-#define DRM_I830_CMDBUFFER 0x0b
-#define DRM_I830_DESTROY_HEAP 0x0c
-#define DRM_I830_SET_VBLANK_PIPE 0x0d
-#define DRM_I830_GET_VBLANK_PIPE 0x0e
-#define DRM_I830_MMIO 0x10
-
-typedef struct {
- enum {
- I830_INIT_DMA = 0x01,
- I830_CLEANUP_DMA = 0x02,
- I830_RESUME_DMA = 0x03
- } func;
- unsigned int mmio_offset;
- int sarea_priv_offset;
- unsigned int ring_start;
- unsigned int ring_end;
- unsigned int ring_size;
- unsigned int front_offset;
- unsigned int back_offset;
- unsigned int depth_offset;
- unsigned int w;
- unsigned int h;
- unsigned int pitch;
- unsigned int pitch_bits;
- unsigned int back_pitch;
- unsigned int depth_pitch;
- unsigned int cpp;
- unsigned int chipset;
-} drmI830Init;
-
-typedef struct {
- drmTextureRegion texList[I830_NR_TEX_REGIONS+1];
- int last_upload; /* last time texture was uploaded */
- int last_enqueue; /* last time a buffer was enqueued */
- int last_dispatch; /* age of the most recently dispatched buffer */
- int ctxOwner; /* last context to upload state */
- /** Last context that used the buffer manager. */
- int texAge;
- int pf_enabled; /* is pageflipping allowed? */
- int pf_active;
- int pf_current_page; /* which buffer is being displayed? */
- int perf_boxes; /* performance boxes to be displayed */
- int width, height; /* screen size in pixels */
-
- drm_handle_t front_handle;
- int front_offset;
- int front_size;
-
- drm_handle_t back_handle;
- int back_offset;
- int back_size;
-
- drm_handle_t depth_handle;
- int depth_offset;
- int depth_size;
-
- drm_handle_t tex_handle;
- int tex_offset;
- int tex_size;
- int log_tex_granularity;
- int pitch;
- int rotation; /* 0, 90, 180 or 270 */
- int rotated_offset;
- int rotated_size;
- int rotated_pitch;
- int virtualX, virtualY;
-
- unsigned int front_tiled;
- unsigned int back_tiled;
- unsigned int depth_tiled;
- unsigned int rotated_tiled;
- unsigned int rotated2_tiled;
-
- int planeA_x;
- int planeA_y;
- int planeA_w;
- int planeA_h;
- int planeB_x;
- int planeB_y;
- int planeB_w;
- int planeB_h;
-
- /* Triple buffering */
- drm_handle_t third_handle;
- int third_offset;
- int third_size;
- unsigned int third_tiled;
-
- /* buffer object handles for the static buffers. May change
- * over the lifetime of the client, though it doesn't in our current
- * implementation.
- */
- unsigned int front_bo_handle;
- unsigned int back_bo_handle;
- unsigned int third_bo_handle;
- unsigned int depth_bo_handle;
-} drmI830Sarea;
-
-/* Flags for perf_boxes
- */
-#define I830_BOX_RING_EMPTY 0x1 /* populated by kernel */
-#define I830_BOX_FLIP 0x2 /* populated by kernel */
-#define I830_BOX_WAIT 0x4 /* populated by kernel & client */
-#define I830_BOX_TEXTURE_LOAD 0x8 /* populated by kernel */
-#define I830_BOX_LOST_CONTEXT 0x10 /* populated by client */
-
-
-typedef struct {
- int start; /* agp offset */
- int used; /* nr bytes in use */
- int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */
- int DR4; /* window origin for GFX_OP_DRAWRECT_INFO*/
- int num_cliprects; /* mulitpass with multiple cliprects? */
- drm_clip_rect_t *cliprects; /* pointer to userspace cliprects */
-} drmI830BatchBuffer;
-
-typedef struct {
- char *buf; /* agp offset */
- int sz; /* nr bytes in use */
- int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */
- int DR4; /* window origin for GFX_OP_DRAWRECT_INFO*/
- int num_cliprects; /* mulitpass with multiple cliprects? */
- drm_clip_rect_t *cliprects; /* pointer to userspace cliprects */
-} drmI830CmdBuffer;
-
-typedef struct {
- int *irq_seq;
-} drmI830IrqEmit;
-
-typedef struct {
- int irq_seq;
-} drmI830IrqWait;
-
-typedef struct {
- int param;
- int *value;
-} drmI830GetParam;
-
-#define I830_PARAM_IRQ_ACTIVE 1
-#define I830_PARAM_ALLOW_BATCHBUFFER 2
-
-typedef struct {
- int param;
- int value;
-} drmI830SetParam;
-
-#define I830_SETPARAM_USE_MI_BATCHBUFFER_START 1
-#define I830_SETPARAM_TEX_LRU_LOG_GRANULARITY 2
-#define I830_SETPARAM_ALLOW_BATCHBUFFER 3
-
-
-/* A memory manager for regions of shared memory:
- */
-#define I830_MEM_REGION_AGP 1
-
-typedef struct {
- int region;
- int alignment;
- int size;
- int *region_offset; /* offset from start of fb or agp */
-} drmI830MemAlloc;
-
-typedef struct {
- int region;
- int region_offset;
-} drmI830MemFree;
-
-typedef struct {
- int region;
- int size;
- int start;
-} drmI830MemInitHeap;
-
-typedef struct {
- int region;
-} drmI830MemDestroyHeap;
-
-#define DRM_I830_VBLANK_PIPE_A 1
-#define DRM_I830_VBLANK_PIPE_B 2
-
-typedef struct {
- int pipe;
-} drmI830VBlankPipe;
-
-#define MMIO_READ 0
-#define MMIO_WRITE 1
-
-#define MMIO_REGS_IA_PRIMATIVES_COUNT 0
-#define MMIO_REGS_IA_VERTICES_COUNT 1
-#define MMIO_REGS_VS_INVOCATION_COUNT 2
-#define MMIO_REGS_GS_PRIMITIVES_COUNT 3
-#define MMIO_REGS_GS_INVOCATION_COUNT 4
-#define MMIO_REGS_CL_PRIMITIVES_COUNT 5
-#define MMIO_REGS_CL_INVOCATION_COUNT 6
-#define MMIO_REGS_PS_INVOCATION_COUNT 7
-#define MMIO_REGS_PS_DEPTH_COUNT 8
-
-typedef struct {
- unsigned int read_write:1;
- unsigned int reg:31;
- void __user *data;
-} drmI830MMIO;
-
-#endif /* _I830_DRM_H_ */
diff --git a/src/gallium/winsys/drm/intel/dri/server/i830_dri.h b/src/gallium/winsys/drm/intel/dri/server/i830_dri.h
deleted file mode 100644
index 0d514b6c38f..00000000000
--- a/src/gallium/winsys/drm/intel/dri/server/i830_dri.h
+++ /dev/null
@@ -1,62 +0,0 @@
-
-#ifndef _I830_DRI_H
-#define _I830_DRI_H
-
-#include "xf86drm.h"
-#include "i830_common.h"
-
-#define I830_MAX_DRAWABLES 256
-
-#define I830_MAJOR_VERSION 1
-#define I830_MINOR_VERSION 7
-#define I830_PATCHLEVEL 2
-
-#define I830_REG_SIZE 0x80000
-
-typedef struct _I830DRIRec {
- drm_handle_t regs;
- drmSize regsSize;
-
- drmSize unused1; /* backbufferSize */
- drm_handle_t unused2; /* backbuffer */
-
- drmSize unused3; /* depthbufferSize */
- drm_handle_t unused4; /* depthbuffer */
-
- drmSize unused5; /* rotatedSize */
- drm_handle_t unused6; /* rotatedbuffer */
-
- drm_handle_t unused7; /* textures */
- int unused8; /* textureSize */
-
- drm_handle_t unused9; /* agp_buffers */
- drmSize unused10; /* agp_buf_size */
-
- int deviceID;
- int width;
- int height;
- int mem;
- int cpp;
- int bitsPerPixel;
-
- int unused11[8]; /* was front/back/depth/rotated offset/pitch */
-
- int unused12; /* logTextureGranularity */
- int unused13; /* textureOffset */
-
- int irq;
- int sarea_priv_offset;
-} I830DRIRec, *I830DRIPtr;
-
-typedef struct {
- /* Nothing here yet */
- int dummy;
-} I830ConfigPrivRec, *I830ConfigPrivPtr;
-
-typedef struct {
- /* Nothing here yet */
- int dummy;
-} I830DRIContextRec, *I830DRIContextPtr;
-
-
-#endif
diff --git a/src/gallium/winsys/drm/intel/dri2/Makefile b/src/gallium/winsys/drm/intel/dri2/Makefile
new file mode 100644
index 00000000000..1a021092743
--- /dev/null
+++ b/src/gallium/winsys/drm/intel/dri2/Makefile
@@ -0,0 +1,22 @@
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+LIBNAME = i915_dri.so
+
+PIPE_DRIVERS = \
+ $(TOP)/src/gallium/state_trackers/dri2/libdri2drm.a \
+ $(TOP)/src/gallium/winsys/drm/intel/gem/libinteldrm.a \
+ $(TOP)/src/gallium/drivers/i915simple/libi915simple.a
+
+
+DRIVER_SOURCES =
+
+C_SOURCES = \
+ $(COMMON_GALLIUM_SOURCES) \
+ $(DRIVER_SOURCES)
+
+include ../../Makefile.template
+
+DRI_LIB_DEPS += -ldrm_intel
+
+symlinks:
diff --git a/src/gallium/winsys/drm/intel/egl/Makefile b/src/gallium/winsys/drm/intel/egl/Makefile
index 7147d89e0d0..c5217ad2d63 100644
--- a/src/gallium/winsys/drm/intel/egl/Makefile
+++ b/src/gallium/winsys/drm/intel/egl/Makefile
@@ -1,19 +1,16 @@
TOP = ../../../../../..
+GALLIUMDIR = ../../../..
include $(TOP)/configs/current
LIBNAME = EGL_i915.so
PIPE_DRIVERS = \
- ../gem/libinteldrm.a \
- $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
- $(TOP)/src/gallium/drivers/i915simple/libi915simple.a \
$(TOP)/src/gallium/state_trackers/egl/libegldrm.a \
+ $(GALLIUMDIR)/winsys/drm/intel/gem/libinteldrm.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/drivers/i915simple/libi915simple.a
-
-DRIVER_SOURCES = \
- intel_context.c \
- intel_device.c \
- intel_api.c
+DRIVER_SOURCES =
C_SOURCES = \
$(COMMON_GALLIUM_SOURCES) \
diff --git a/src/gallium/winsys/drm/intel/egl/intel_api.c b/src/gallium/winsys/drm/intel/egl/intel_api.c
deleted file mode 100644
index 5dc4a7b052b..00000000000
--- a/src/gallium/winsys/drm/intel/egl/intel_api.c
+++ /dev/null
@@ -1,10 +0,0 @@
-
-#include "intel_api.h"
-
-struct drm_api drm_api_hocks =
-{
- .create_screen = intel_create_screen,
- .create_context = intel_create_context,
- .buffer_from_handle = intel_be_buffer_from_handle,
- .handle_from_buffer = intel_be_handle_from_buffer,
-};
diff --git a/src/gallium/winsys/drm/intel/egl/intel_api.h b/src/gallium/winsys/drm/intel/egl/intel_api.h
deleted file mode 100644
index 8ec165ab017..00000000000
--- a/src/gallium/winsys/drm/intel/egl/intel_api.h
+++ /dev/null
@@ -1,14 +0,0 @@
-
-#ifndef _INTEL_API_H_
-#define _INTEL_API_H_
-
-#include "pipe/p_compiler.h"
-
-#include "state_tracker/drm_api.h"
-
-#include "intel_be_device.h"
-
-struct pipe_screen *intel_create_screen(int drmFD, int pciID);
-struct pipe_context *intel_create_context(struct pipe_screen *screen);
-
-#endif
diff --git a/src/gallium/winsys/drm/intel/egl/intel_context.c b/src/gallium/winsys/drm/intel/egl/intel_context.c
deleted file mode 100644
index 57e5ff7bc12..00000000000
--- a/src/gallium/winsys/drm/intel/egl/intel_context.c
+++ /dev/null
@@ -1,83 +0,0 @@
-
-#include "i915simple/i915_screen.h"
-
-#include "intel_be_device.h"
-#include "intel_be_context.h"
-
-#include "pipe/p_defines.h"
-#include "pipe/p_context.h"
-
-#include "intel_api.h"
-
-struct intel_context
-{
- struct intel_be_context base;
-
- /* stuff */
-};
-
-/*
- * Hardware lock functions.
- * Doesn't do anything in EGL
- */
-
-static void
-intel_lock_hardware(struct intel_be_context *context)
-{
- (void)context;
-}
-
-static void
-intel_unlock_hardware(struct intel_be_context *context)
-{
- (void)context;
-}
-
-static boolean
-intel_locked_hardware(struct intel_be_context *context)
-{
- (void)context;
- return FALSE;
-}
-
-
-/*
- * Misc functions.
- */
-static void
-intel_destroy_be_context(struct i915_winsys *winsys)
-{
- struct intel_context *intel = (struct intel_context *)winsys;
-
- intel_be_destroy_context(&intel->base);
- free(intel);
-}
-
-struct pipe_context *
-intel_create_context(struct pipe_screen *screen)
-{
- struct intel_context *intel;
- struct pipe_context *pipe;
- struct intel_be_device *device = (struct intel_be_device *)screen->winsys;
-
- intel = (struct intel_context *)malloc(sizeof(*intel));
- memset(intel, 0, sizeof(*intel));
-
- intel->base.hardware_lock = intel_lock_hardware;
- intel->base.hardware_unlock = intel_unlock_hardware;
- intel->base.hardware_locked = intel_locked_hardware;
-
- intel_be_init_context(&intel->base, device);
-
- intel->base.base.destroy = intel_destroy_be_context;
-
-#if 0
- pipe = intel_create_softpipe(intel, screen->winsys);
-#else
- pipe = i915_create_context(screen, &device->base, &intel->base.base);
-#endif
-
- pipe->priv = intel;
-
- return pipe;
-}
diff --git a/src/gallium/winsys/drm/intel/egl/intel_device.c b/src/gallium/winsys/drm/intel/egl/intel_device.c
deleted file mode 100644
index 6b281402d53..00000000000
--- a/src/gallium/winsys/drm/intel/egl/intel_device.c
+++ /dev/null
@@ -1,48 +0,0 @@
-
-#include <stdio.h>
-#include "pipe/p_defines.h"
-#include "intel_be_device.h"
-#include "i915simple/i915_screen.h"
-
-#include "intel_api.h"
-
-struct intel_device
-{
- struct intel_be_device base;
-
- int deviceID;
-};
-
-static void
-intel_destroy_winsys(struct pipe_winsys *winsys)
-{
- struct intel_device *dev = (struct intel_device *)winsys;
-
- intel_be_destroy_device(&dev->base);
-
- free(dev);
-}
-
-struct pipe_screen *
-intel_create_screen(int drmFD, int deviceID)
-{
- struct intel_device *dev;
- struct pipe_screen *screen;
-
- /* Allocate the private area */
- dev = malloc(sizeof(*dev));
- if (!dev)
- return NULL;
- memset(dev, 0, sizeof(*dev));
-
- dev->deviceID = deviceID;
-
- intel_be_init_device(&dev->base, drmFD, deviceID);
-
- /* we need to hock our own destroy function in here */
- dev->base.base.destroy = intel_destroy_winsys;
-
- screen = i915_create_screen(&dev->base.base, deviceID);
-
- return screen;
-}
diff --git a/src/gallium/winsys/drm/intel/gem/Makefile b/src/gallium/winsys/drm/intel/gem/Makefile
index b25fc258f45..7ab1a2a771b 100644
--- a/src/gallium/winsys/drm/intel/gem/Makefile
+++ b/src/gallium/winsys/drm/intel/gem/Makefile
@@ -6,13 +6,11 @@ LIBNAME = inteldrm
C_SOURCES = \
intel_be_batchbuffer.c \
intel_be_context.c \
- intel_be_device.c
+ intel_be_device.c \
+ intel_be_api.c
+LIBRARY_INCLUDES = $(shell pkg-config libdrm --cflags-only-I)
-include ./Makefile.template
-
-DRIVER_DEFINES = $(shell pkg-config libdrm --cflags \
- && pkg-config libdrm --atleast-version=2.3.1 \
- && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP")
-symlinks:
+LIBRARY_DEFINES = $(shell pkg-config libdrm --cflags-only-other)
+include ../../../../Makefile.template
diff --git a/src/gallium/winsys/drm/intel/gem/Makefile.template b/src/gallium/winsys/drm/intel/gem/Makefile.template
deleted file mode 100644
index b60e9788940..00000000000
--- a/src/gallium/winsys/drm/intel/gem/Makefile.template
+++ /dev/null
@@ -1,64 +0,0 @@
-# -*-makefile-*-
-
-
-# We still have a dependency on the "dri" buffer manager. Most likely
-# the interface can be reused in non-dri environments, and also as a
-# frontend to simpler memory managers.
-#
-COMMON_SOURCES =
-
-OBJECTS = $(C_SOURCES:.c=.o) \
- $(CPP_SOURCES:.cpp=.o) \
- $(ASM_SOURCES:.S=.o)
-
-
-### Include directories
-INCLUDES = \
- -I. \
- -I$(TOP)/src/gallium/include \
- -I$(TOP)/src/gallium/auxiliary \
- -I$(TOP)/src/gallium/drivers \
- -I$(TOP)/include \
- $(DRIVER_INCLUDES)
-
-
-##### RULES #####
-
-.c.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-.cpp.o:
- $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-.S.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-
-##### TARGETS #####
-
-default: depend symlinks lib$(LIBNAME).a
-
-
-lib$(LIBNAME).a: $(OBJECTS) Makefile Makefile.template
- $(TOP)/bin/mklib -o $(LIBNAME) -static $(OBJECTS) $(DRIVER_LIBS)
-
-
-depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS)
- rm -f depend
- touch depend
- $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) \
- $(ASM_SOURCES) 2> /dev/null
-
-
-# Emacs tags
-tags:
- etags `find . -name \*.[ch]` `find ../include`
-
-
-# Remove .o and backup files
-clean::
- -rm -f *.o */*.o *~ *.so *.a *~ server/*.o $(SYMLINKS)
- -rm -f depend depend.bak
-
-
-include depend
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_api.c b/src/gallium/winsys/drm/intel/gem/intel_be_api.c
new file mode 100644
index 00000000000..f4ef7c2d88b
--- /dev/null
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_api.c
@@ -0,0 +1,15 @@
+
+#include "intel_be_api.h"
+#include "i915simple/i915_winsys.h"
+
+struct drm_api drm_api_hooks =
+{
+ /* intel_be_context.c */
+ .create_context = intel_be_create_context,
+ /* intel_be_device.c */
+ .create_screen = intel_be_create_screen,
+ .buffer_from_texture = i915_get_texture_buffer,
+ .buffer_from_handle = intel_be_buffer_from_handle,
+ .handle_from_buffer = intel_be_handle_from_buffer,
+ .global_handle_from_buffer = intel_be_global_handle_from_buffer,
+};
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_api.h b/src/gallium/winsys/drm/intel/gem/intel_be_api.h
new file mode 100644
index 00000000000..73e458d4ba9
--- /dev/null
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_api.h
@@ -0,0 +1,14 @@
+
+#ifndef _INTEL_BE_API_H_
+#define _INTEL_BE_API_H_
+
+#include "pipe/p_compiler.h"
+
+#include "state_tracker/drm_api.h"
+
+#include "intel_be_device.h"
+
+struct pipe_screen *intel_be_create_screen(int drmFD, int pciID);
+struct pipe_context *intel_be_create_context(struct pipe_screen *screen);
+
+#endif
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_batchbuffer.c b/src/gallium/winsys/drm/intel/gem/intel_be_batchbuffer.c
index d9556e1f384..d5e63c3bae5 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_be_batchbuffer.c
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_batchbuffer.c
@@ -21,7 +21,7 @@ intel_be_batchbuffer_alloc(struct intel_be_context *intel)
batch->base.size = 0;
batch->base.actual_size = intel->device->max_batch_size;
batch->base.relocs = 0;
- batch->base.max_relocs = INTEL_DEFAULT_RELOCS;
+ batch->base.max_relocs = 500;/*INTEL_DEFAULT_RELOCS;*/
batch->base.map = malloc(batch->base.actual_size);
memset(batch->base.map, 0, batch->base.actual_size);
@@ -47,7 +47,6 @@ intel_be_batchbuffer_reset(struct intel_be_batchbuffer *batch)
batch->base.size = batch->base.actual_size - BATCH_RESERVED;
batch->base.relocs = 0;
- batch->base.max_relocs = INTEL_DEFAULT_RELOCS;
batch->bo = drm_intel_bo_alloc(dev->pools.gem,
"gallium3d_batch_buffer",
@@ -115,10 +114,10 @@ intel_be_batchbuffer_flush(struct intel_be_batchbuffer *batch,
if (fence) {
if (*fence)
- intel_be_fence_unreference(*fence);
+ intel_be_fence_reference(fence, NULL);
(*fence) = CALLOC_STRUCT(intel_be_fence);
- (*fence)->refcount = 1;
+ pipe_reference_init(&(*fence)->reference, 1);
(*fence)->bo = NULL;
}
}
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_context.c b/src/gallium/winsys/drm/intel/gem/intel_be_context.c
index 95e761d78d0..bb6f1b916c2 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_be_context.c
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_context.c
@@ -1,10 +1,14 @@
+#include "pipe/p_screen.h"
+
#include "intel_be_device.h"
#include "intel_be_context.h"
#include "intel_be_batchbuffer.h"
#include "i915_drm.h"
+#include "intel_be_api.h"
+
static struct i915_batchbuffer *
intel_be_batch_get(struct i915_winsys *sws)
{
@@ -57,6 +61,21 @@ intel_be_batch_flush(struct i915_winsys *sws,
intel_be_batchbuffer_flush(intel->batch, f);
}
+
+/*
+ * Misc functions.
+ */
+
+static void
+intel_be_destroy_context(struct i915_winsys *winsys)
+{
+ struct intel_be_context *intel = intel_be_context(winsys);
+
+ intel_be_batchbuffer_free(intel->batch);
+
+ free(intel);
+}
+
boolean
intel_be_init_context(struct intel_be_context *intel, struct intel_be_device *device)
{
@@ -68,13 +87,32 @@ intel_be_init_context(struct intel_be_context *intel, struct intel_be_device *de
intel->base.batch_reloc = intel_be_batch_reloc;
intel->base.batch_flush = intel_be_batch_flush;
+ intel->base.destroy = intel_be_destroy_context;
+
intel->batch = intel_be_batchbuffer_alloc(intel);
return true;
}
-void
-intel_be_destroy_context(struct intel_be_context *intel)
+struct pipe_context *
+intel_be_create_context(struct pipe_screen *screen)
{
- intel_be_batchbuffer_free(intel->batch);
+ struct intel_be_context *intel;
+ struct pipe_context *pipe;
+ struct intel_be_device *device = intel_be_device(screen->winsys);
+
+ intel = (struct intel_be_context *)malloc(sizeof(*intel));
+ memset(intel, 0, sizeof(*intel));
+
+ intel_be_init_context(intel, device);
+
+#if 0
+ pipe = intel_create_softpipe(intel, screen->winsys);
+#else
+ pipe = i915_create_context(screen, &device->base, &intel->base);
+#endif
+
+ pipe->priv = intel;
+
+ return pipe;
}
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_context.h b/src/gallium/winsys/drm/intel/gem/intel_be_context.h
index 9cee1a4e52b..5a369669c0d 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_be_context.h
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_context.h
@@ -11,15 +11,6 @@ struct intel_be_context
struct intel_be_device *device;
struct intel_be_batchbuffer *batch;
-
- /*
- * Hardware lock functions.
- *
- * Needs to be filled in by the winsys.
- */
- void (*hardware_lock)(struct intel_be_context *context);
- void (*hardware_unlock)(struct intel_be_context *context);
- boolean (*hardware_locked)(struct intel_be_context *context);
};
static INLINE struct intel_be_context *
@@ -37,12 +28,4 @@ boolean
intel_be_init_context(struct intel_be_context *intel,
struct intel_be_device *device);
-/**
- * Destroy a intel_be_context.
- *
- * Does not free the struct that is up to the winsys.
- */
-void
-intel_be_destroy_context(struct intel_be_context *intel);
-
#endif
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_device.c b/src/gallium/winsys/drm/intel/gem/intel_be_device.c
index 82c1cb2f32a..0f6300323b0 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_be_device.c
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_device.c
@@ -9,17 +9,9 @@
#include "intel_be_fence.h"
-#include "i915simple/i915_screen.h"
+#include "i915simple/i915_winsys.h"
-
-/**
- * Turn a pipe winsys into an intel/pipe winsys:
- */
-static INLINE struct intel_be_device *
-intel_be_device(struct pipe_winsys *winsys)
-{
- return (struct intel_be_device *)winsys;
-}
+#include "intel_be_api.h"
/*
* Buffer
@@ -34,6 +26,12 @@ intel_be_buffer_map(struct pipe_winsys *winsys,
int write = 0;
int ret;
+ if (flags & PIPE_BUFFER_USAGE_DONTBLOCK) {
+ /* Remove this when drm_intel_bo_map supports DONTBLOCK
+ */
+ return NULL;
+ }
+
if (flags & PIPE_BUFFER_USAGE_CPU_WRITE)
write = 1;
@@ -53,8 +51,7 @@ intel_be_buffer_unmap(struct pipe_winsys *winsys,
}
static void
-intel_be_buffer_destroy(struct pipe_winsys *winsys,
- struct pipe_buffer *buf)
+intel_be_buffer_destroy(struct pipe_buffer *buf)
{
drm_intel_bo_unreference(intel_bo(buf));
free(buf);
@@ -74,10 +71,12 @@ intel_be_buffer_create(struct pipe_winsys *winsys,
if (!buffer)
return NULL;
- buffer->base.refcount = 1;
+ pipe_reference_init(&buffer->base.reference, 1);
buffer->base.alignment = alignment;
buffer->base.usage = usage;
buffer->base.size = size;
+ buffer->flinked = FALSE;
+ buffer->flink = 0;
if (usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_CONSTANT)) {
/* Local buffer */
@@ -115,7 +114,7 @@ intel_be_user_buffer_create(struct pipe_winsys *winsys, void *ptr, unsigned byte
if (!buffer)
return NULL;
- buffer->base.refcount = 1;
+ pipe_reference_init(&buffer->base.reference, 1);
buffer->base.alignment = 0;
buffer->base.usage = 0;
buffer->base.size = bytes;
@@ -141,10 +140,10 @@ err:
}
struct pipe_buffer *
-intel_be_buffer_from_handle(struct pipe_winsys *winsys,
+intel_be_buffer_from_handle(struct pipe_screen *screen,
const char* name, unsigned handle)
{
- struct intel_be_device *dev = intel_be_device(winsys);
+ struct intel_be_device *dev = intel_be_device(screen->winsys);
struct intel_be_buffer *buffer = CALLOC_STRUCT(intel_be_buffer);
if (!buffer)
@@ -155,7 +154,8 @@ intel_be_buffer_from_handle(struct pipe_winsys *winsys,
if (!buffer->bo)
goto err;
- buffer->base.refcount = 1;
+ pipe_reference_init(&buffer->base.reference, 1);
+ buffer->base.screen = screen;
buffer->base.alignment = buffer->bo->align;
buffer->base.usage = PIPE_BUFFER_USAGE_GPU_READ |
PIPE_BUFFER_USAGE_GPU_WRITE |
@@ -170,14 +170,39 @@ err:
return NULL;
}
-unsigned
-intel_be_handle_from_buffer(struct pipe_winsys *winsys,
- struct pipe_buffer *buf)
+boolean
+intel_be_handle_from_buffer(struct pipe_screen *screen,
+ struct pipe_buffer *buffer,
+ unsigned *handle)
{
- drm_intel_bo *bo = intel_bo(buf);
- return bo->handle;
+ drm_intel_bo *bo;
+
+ if (!buffer)
+ return FALSE;
+
+ *handle = intel_bo(buffer)->handle;
+ return TRUE;
}
+boolean
+intel_be_global_handle_from_buffer(struct pipe_screen *screen,
+ struct pipe_buffer *buffer,
+ unsigned *handle)
+{
+ struct intel_be_buffer *buf = intel_be_buffer(buffer);
+
+ if (!buffer)
+ return FALSE;
+
+ if (!buf->flinked) {
+ if (drm_intel_bo_flink(intel_bo(buffer), &buf->flink))
+ return FALSE;
+ buf->flinked = TRUE;
+ }
+
+ *handle = buf->flink;
+ return TRUE;
+}
/*
* Fence
*/
@@ -190,15 +215,7 @@ intel_be_fence_refunref(struct pipe_winsys *sws,
struct intel_be_fence **p = (struct intel_be_fence **)ptr;
struct intel_be_fence *f = (struct intel_be_fence *)fence;
- assert(p);
-
- if (f)
- intel_be_fence_reference(f);
-
- if (*p)
- intel_be_fence_unreference(*p);
-
- *p = f;
+ intel_be_fence_reference(p, f);
}
static int
@@ -233,10 +250,21 @@ intel_be_fence_finish(struct pipe_winsys *sws,
* Misc functions
*/
+static void
+intel_be_destroy_winsys(struct pipe_winsys *winsys)
+{
+ struct intel_be_device *dev = intel_be_device(winsys);
+
+ drm_intel_bufmgr_destroy(dev->pools.gem);
+
+ free(dev);
+}
+
boolean
intel_be_init_device(struct intel_be_device *dev, int fd, unsigned id)
{
dev->fd = fd;
+ dev->id = id;
dev->max_batch_size = 16 * 4096;
dev->max_vertex_size = 128 * 4096;
@@ -253,13 +281,28 @@ intel_be_init_device(struct intel_be_device *dev, int fd, unsigned id)
dev->base.fence_signalled = intel_be_fence_signalled;
dev->base.fence_finish = intel_be_fence_finish;
+ dev->base.destroy = intel_be_destroy_winsys;
+
dev->pools.gem = drm_intel_bufmgr_gem_init(dev->fd, dev->max_batch_size);
return true;
}
-void
-intel_be_destroy_device(struct intel_be_device *dev)
+struct pipe_screen *
+intel_be_create_screen(int drmFD, int deviceID)
{
- drm_intel_bufmgr_destroy(dev->pools.gem);
+ struct intel_be_device *dev;
+ struct pipe_screen *screen;
+
+ /* Allocate the private area */
+ dev = malloc(sizeof(*dev));
+ if (!dev)
+ return NULL;
+ memset(dev, 0, sizeof(*dev));
+
+ intel_be_init_device(dev, drmFD, deviceID);
+
+ screen = i915_create_screen(&dev->base, deviceID);
+
+ return screen;
}
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_device.h b/src/gallium/winsys/drm/intel/gem/intel_be_device.h
index f06890163cc..47d2176cb42 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_be_device.h
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_device.h
@@ -18,6 +18,8 @@ struct intel_be_device
int fd; /**< Drm file discriptor */
+ unsigned id;
+
size_t max_batch_size;
size_t max_vertex_size;
@@ -26,12 +28,15 @@ struct intel_be_device
} pools;
};
+static INLINE struct intel_be_device *
+intel_be_device(struct pipe_winsys *winsys)
+{
+ return (struct intel_be_device *)winsys;
+}
+
boolean
intel_be_init_device(struct intel_be_device *device, int fd, unsigned id);
-void
-intel_be_destroy_device(struct intel_be_device *dev);
-
/*
* Buffer
*/
@@ -39,6 +44,8 @@ intel_be_destroy_device(struct intel_be_device *dev);
struct intel_be_buffer {
struct pipe_buffer base;
drm_intel_bo *bo;
+ boolean flinked;
+ unsigned flink;
};
/**
@@ -47,7 +54,7 @@ struct intel_be_buffer {
* Takes a reference.
*/
struct pipe_buffer *
-intel_be_buffer_from_handle(struct pipe_winsys *winsys,
+intel_be_buffer_from_handle(struct pipe_screen *screen,
const char* name, unsigned handle);
/**
@@ -55,9 +62,20 @@ intel_be_buffer_from_handle(struct pipe_winsys *winsys,
*
* If buffer is destroyed handle may become invalid.
*/
-unsigned
-intel_be_handle_from_buffer(struct pipe_winsys *winsys,
- struct pipe_buffer *buffer);
+boolean
+intel_be_handle_from_buffer(struct pipe_screen *screen,
+ struct pipe_buffer *buffer,
+ unsigned *handle);
+
+/**
+ * Gets the global handle from a buffer.
+ *
+ * If buffer is destroyed handle may become invalid.
+ */
+boolean
+intel_be_global_handle_from_buffer(struct pipe_screen *screen,
+ struct pipe_buffer *buffer,
+ unsigned *handle);
static INLINE struct intel_be_buffer *
intel_be_buffer(struct pipe_buffer *buf)
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_fence.h b/src/gallium/winsys/drm/intel/gem/intel_be_fence.h
index 0fe18f66f83..a8abb01a9ed 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_be_fence.h
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_fence.h
@@ -15,23 +15,19 @@
*/
struct intel_be_fence
{
- uint32_t refcount;
+ struct pipe_reference reference;
drm_intel_bo *bo;
};
static INLINE void
-intel_be_fence_reference(struct intel_be_fence *f)
+intel_be_fence_reference(struct intel_be_fence **ptr, struct intel_be_fence *f)
{
- f->refcount++;
-}
+ struct intel_be_fence *old_fence = *ptr;
-static INLINE void
-intel_be_fence_unreference(struct intel_be_fence *f)
-{
- if (!--f->refcount) {
- if (f->bo)
- drm_intel_bo_unreference(f->bo);
- free(f);
+ if (pipe_reference((struct pipe_reference**)ptr, &f->reference)) {
+ if (old_fence->bo)
+ drm_intel_bo_unreference(old_fence->bo);
+ free(old_fence);
}
}
diff --git a/src/gallium/winsys/drm/intel/xorg/Makefile b/src/gallium/winsys/drm/intel/xorg/Makefile
new file mode 100644
index 00000000000..a45ca570db1
--- /dev/null
+++ b/src/gallium/winsys/drm/intel/xorg/Makefile
@@ -0,0 +1,43 @@
+TARGET = modesetting_drv.so
+CFILES = $(wildcard ./*.c)
+OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES))
+GALLIUMDIR = ../../../..
+TOP = ../../../../../..
+
+include ${TOP}/configs/current
+
+CFLAGS = -DHAVE_CONFIG_H \
+ -g -Wall -Wimplicit-function-declaration -fPIC \
+ $(shell pkg-config --cflags pixman-1 xorg-server libdrm xproto) \
+ -I../gem \
+ -I${GALLIUMDIR}/include \
+ -I${GALLIUMDIR}/drivers \
+ -I${GALLIUMDIR}/auxiliary \
+ -I${TOP}/src/mesa \
+ -I$(TOP)/include \
+ -I$(TOP)/src/egl/main
+
+LIBS = \
+ $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a \
+ $(GALLIUMDIR)/winsys/drm/intel/gem/libinteldrm.a \
+ $(TOP)/src/gallium/drivers/i915simple/libi915simple.a \
+ $(GALLIUM_AUXILIARIES)
+
+#############################################
+
+
+
+all default: $(TARGET)
+
+$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a
+ $(TOP)/bin/mklib -noprefix -o $@ \
+ $(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_intel
+
+clean:
+ rm -rf $(OBJECTS) $(TARGET)
+
+install:
+ $(INSTALL) -d $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
+ $(INSTALL) -m 755 $(TARGET) $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
+
+.PHONY = all clean install
diff --git a/src/gallium/winsys/drm/intel/xorg/intel_xorg.c b/src/gallium/winsys/drm/intel/xorg/intel_xorg.c
new file mode 100644
index 00000000000..aea39247e51
--- /dev/null
+++ b/src/gallium/winsys/drm/intel/xorg/intel_xorg.c
@@ -0,0 +1,156 @@
+/*
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *
+ * Author: Alan Hourihane <alanh@tungstengraphics.com>
+ * Author: Jakob Bornecrantz <wallbraker@gmail.com>
+ *
+ */
+
+#include "../../../../state_trackers/xorg/xorg_winsys.h"
+
+static void intel_xorg_identify(int flags);
+static Bool intel_xorg_pci_probe(DriverPtr driver,
+ int entity_num,
+ struct pci_device *device,
+ intptr_t match_data);
+
+static const struct pci_id_match intel_xorg_device_match[] = {
+ {0x8086, 0x2592, 0xffff, 0xffff, 0, 0, 0},
+ {0x8086, 0x27A2, 0xffff, 0xffff, 0, 0, 0},
+ {0, 0, 0},
+};
+
+static SymTabRec intel_xorg_chipsets[] = {
+ {0x2592, "Intel Graphics Device"},
+ {0x27A2, "Intel Graphics Device"},
+ {-1, NULL}
+};
+
+static PciChipsets intel_xorg_pci_devices[] = {
+ {0x2592, 0x2592, RES_SHARED_VGA},
+ {0x27A2, 0x27A2, RES_SHARED_VGA},
+ {-1, -1, RES_UNDEFINED}
+};
+
+static XF86ModuleVersionInfo intel_xorg_version = {
+ "modesetting",
+ MODULEVENDORSTRING,
+ MODINFOSTRING1,
+ MODINFOSTRING2,
+ XORG_VERSION_CURRENT,
+ 0, 1, 0, /* major, minor, patch */
+ ABI_CLASS_VIDEODRV,
+ ABI_VIDEODRV_VERSION,
+ MOD_CLASS_VIDEODRV,
+ {0, 0, 0, 0}
+};
+
+/*
+ * Xorg driver exported structures
+ */
+
+_X_EXPORT DriverRec modesetting = {
+ 1,
+ "modesetting",
+ intel_xorg_identify,
+ NULL,
+ xorg_tracker_available_options,
+ NULL,
+ 0,
+ NULL,
+ intel_xorg_device_match,
+ intel_xorg_pci_probe
+};
+
+static MODULESETUPPROTO(intel_xorg_setup);
+
+_X_EXPORT XF86ModuleData modesettingModuleData = {
+ &intel_xorg_version,
+ intel_xorg_setup,
+ NULL
+};
+
+/*
+ * Xorg driver functions
+ */
+
+static pointer
+intel_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin)
+{
+ static Bool setupDone = 0;
+
+ /* This module should be loaded only once, but check to be sure.
+ */
+ if (!setupDone) {
+ setupDone = 1;
+ xf86AddDriver(&modesetting, module, HaveDriverFuncs);
+
+ /*
+ * Tell the loader about symbols from other modules that this module
+ * might refer to.
+ */
+ xorg_tracker_loader_ref_sym_lists();
+
+ /*
+ * The return value must be non-NULL on success even though there
+ * is no TearDownProc.
+ */
+ return (pointer) 1;
+ } else {
+ if (errmaj)
+ *errmaj = LDR_ONCEONLY;
+ return NULL;
+ }
+}
+
+static void
+intel_xorg_identify(int flags)
+{
+ xf86PrintChipsets("modesetting", "Driver for Modesetting Kernel Drivers",
+ intel_xorg_chipsets);
+}
+
+static Bool
+intel_xorg_pci_probe(DriverPtr driver,
+ int entity_num, struct pci_device *device, intptr_t match_data)
+{
+ ScrnInfoPtr scrn = NULL;
+ EntityInfoPtr entity;
+
+ scrn = xf86ConfigPciEntity(scrn, 0, entity_num, intel_xorg_pci_devices,
+ NULL, NULL, NULL, NULL, NULL);
+ if (scrn != NULL) {
+ scrn->driverVersion = 1;
+ scrn->driverName = "modesetting";
+ scrn->name = "modesetting";
+ scrn->Probe = NULL;
+
+ entity = xf86GetEntityInfo(entity_num);
+
+ /* Use all the functions from the xorg tracker */
+ xorg_tracker_set_functions(scrn);
+ }
+ return scrn != NULL;
+}
diff --git a/src/gallium/winsys/drm/nouveau/Makefile b/src/gallium/winsys/drm/nouveau/Makefile
index b5735329ec7..f8c81358544 100644
--- a/src/gallium/winsys/drm/nouveau/Makefile
+++ b/src/gallium/winsys/drm/nouveau/Makefile
@@ -1,25 +1,12 @@
+# src/gallium/winsys/drm/nouveau/Makefile
TOP = ../../../../..
include $(TOP)/configs/current
+SUBDIRS = drm dri dri2
-SUBDIRS = common dri
-
-
-default: subdirs
-
-
-subdirs:
+default install clean:
@for dir in $(SUBDIRS) ; do \
if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE)) || exit 1 ; \
+ (cd $$dir && $(MAKE) $@) || exit 1; \
fi \
done
-
-
-clean:
- rm -f `find . -name \*.[oa]`
- rm -f `find . -name depend`
-
-
-# Dummy install target
-install:
diff --git a/src/gallium/winsys/drm/nouveau/common/Makefile b/src/gallium/winsys/drm/nouveau/common/Makefile
deleted file mode 100644
index c6dd6dd7f99..00000000000
--- a/src/gallium/winsys/drm/nouveau/common/Makefile
+++ /dev/null
@@ -1,22 +0,0 @@
-TOP = ../../../../../..
-include $(TOP)/configs/current
-
-LIBNAME = nouveaudrm
-
-C_SOURCES = \
- nouveau_context.c \
- nouveau_lock.c \
- nouveau_screen.c \
- nouveau_winsys.c \
- nouveau_winsys_pipe.c \
- nouveau_winsys_softpipe.c
-
-include ./Makefile.template
-
-DRIVER_DEFINES = $(shell pkg-config libdrm --cflags \
- && pkg-config libdrm --atleast-version=2.3.1 \
- && pkg-config libdrm_nouveau --exact-version=0.5 \
- && pkg-config libdrm_nouveau --cflags \
- && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP")
-symlinks:
-
diff --git a/src/gallium/winsys/drm/nouveau/common/Makefile.template b/src/gallium/winsys/drm/nouveau/common/Makefile.template
deleted file mode 100644
index f0d098bb1cf..00000000000
--- a/src/gallium/winsys/drm/nouveau/common/Makefile.template
+++ /dev/null
@@ -1,59 +0,0 @@
-# -*-makefile-*-
-
-COMMON_SOURCES =
-
-OBJECTS = $(C_SOURCES:.c=.o) \
- $(CPP_SOURCES:.cpp=.o) \
- $(ASM_SOURCES:.S=.o)
-
-
-### Include directories
-INCLUDES = \
- -I. \
- -I$(TOP)/src/gallium/include \
- -I$(TOP)/src/gallium/auxiliary \
- -I$(TOP)/src/gallium/drivers \
- -I$(TOP)/include \
- $(DRIVER_INCLUDES)
-
-
-##### RULES #####
-
-.c.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-.cpp.o:
- $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-.S.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-
-##### TARGETS #####
-
-default: depend symlinks lib$(LIBNAME).a
-
-
-lib$(LIBNAME).a: $(OBJECTS) Makefile Makefile.template
- $(TOP)/bin/mklib -o $(LIBNAME) -static $(OBJECTS) $(DRIVER_LIBS)
-
-
-depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS)
- rm -f depend
- touch depend
- $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) \
- $(ASM_SOURCES) 2> /dev/null
-
-
-# Emacs tags
-tags:
- etags `find . -name \*.[ch]` `find ../include`
-
-
-# Remove .o and backup files
-clean::
- -rm -f *.o */*.o *~ *.so *~ server/*.o $(SYMLINKS)
- -rm -f depend depend.bak
-
-
-include depend
diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_context.c b/src/gallium/winsys/drm/nouveau/common/nouveau_context.c
deleted file mode 100644
index d6ae0827cd7..00000000000
--- a/src/gallium/winsys/drm/nouveau/common/nouveau_context.c
+++ /dev/null
@@ -1,206 +0,0 @@
-#include <pipe/p_defines.h>
-#include <pipe/p_context.h>
-#include <pipe/p_screen.h>
-#include <util/u_memory.h>
-#include "nouveau_context.h"
-#include "nouveau_dri.h"
-#include "nouveau_local.h"
-#include "nouveau_screen.h"
-#include "nouveau_winsys_pipe.h"
-
-static void
-nouveau_channel_context_destroy(struct nouveau_channel_context *nvc)
-{
- nouveau_channel_free(&nvc->channel);
-
- FREE(nvc);
-}
-
-static struct nouveau_channel_context *
-nouveau_channel_context_create(struct nouveau_device *dev)
-{
- struct nouveau_channel_context *nvc;
- int ret;
-
- nvc = CALLOC_STRUCT(nouveau_channel_context);
- if (!nvc)
- return NULL;
-
- if ((ret = nouveau_channel_alloc(dev, 0x8003d001, 0x8003d002,
- &nvc->channel))) {
- NOUVEAU_ERR("Error creating GPU channel: %d\n", ret);
- nouveau_channel_context_destroy(nvc);
- return NULL;
- }
-
- nvc->next_handle = 0x77000000;
- return nvc;
-}
-
-int
-nouveau_context_init(struct nouveau_screen *nv_screen,
- drm_context_t hHWContext, drmLock *sarea_lock,
- struct nouveau_context *nv_share,
- struct nouveau_context *nv)
-{
- struct pipe_context *pipe = NULL;
- struct nouveau_channel_context *nvc = NULL;
- struct nouveau_device *dev = nv_screen->device;
- int i;
-
- switch (dev->chipset & 0xf0) {
- case 0x00:
- /* NV04 */
- case 0x10:
- case 0x20:
- /* NV10 */
- case 0x30:
- /* NV30 */
- case 0x40:
- case 0x60:
- /* NV40 */
- case 0x50:
- case 0x80:
- case 0x90:
- /* G80 */
- break;
- default:
- NOUVEAU_ERR("Unsupported chipset: NV%02x\n", dev->chipset);
- return 1;
- }
-
- nv->nv_screen = nv_screen;
-
- {
- struct nouveau_device_priv *nvdev = nouveau_device(dev);
-
- nvdev->ctx = hHWContext;
- nvdev->lock = sarea_lock;
- }
-
- /* Attempt to share a single channel between multiple contexts from
- * a single process.
- */
- nvc = nv_screen->nvc;
- if (!nvc && nv_share)
- nvc = nv_share->nvc;
-
- /*XXX: temporary - disable multi-context/single-channel on pre-NV4x */
- switch (dev->chipset & 0xf0) {
- case 0x40:
- case 0x60:
- /* NV40 class */
- case 0x50:
- case 0x80:
- case 0x90:
- /* G80 class */
- break;
- default:
- nvc = NULL;
- break;
- }
-
- if (!nvc) {
- nvc = nouveau_channel_context_create(dev);
- if (!nvc) {
- NOUVEAU_ERR("Failed initialising GPU context\n");
- return 1;
- }
- nv_screen->nvc = nvc;
- }
-
- nvc->refcount++;
- nv->nvc = nvc;
-
- /* Find a free slot for a pipe context, allocate a new one if needed */
- nv->pctx_id = -1;
- for (i = 0; i < nvc->nr_pctx; i++) {
- if (nvc->pctx[i] == NULL) {
- nv->pctx_id = i;
- break;
- }
- }
-
- if (nv->pctx_id < 0) {
- nv->pctx_id = nvc->nr_pctx++;
- nvc->pctx =
- realloc(nvc->pctx,
- sizeof(struct pipe_context *) * nvc->nr_pctx);
- }
-
- /* Create pipe */
- if (!getenv("NOUVEAU_FORCE_SOFTPIPE")) {
- struct pipe_screen *pscreen;
-
- pipe = nouveau_pipe_create(nv);
- if (!pipe)
- NOUVEAU_ERR("Couldn't create hw pipe\n");
- pscreen = nvc->pscreen;
-
- nv->cap.hw_vertex_buffer =
- pscreen->get_param(pscreen, NOUVEAU_CAP_HW_VTXBUF);
- nv->cap.hw_index_buffer =
- pscreen->get_param(pscreen, NOUVEAU_CAP_HW_IDXBUF);
- }
-
- if (!pipe) {
- NOUVEAU_MSG("Using softpipe\n");
- pipe = nouveau_create_softpipe(nv);
- if (!pipe) {
- NOUVEAU_ERR("Error creating pipe, bailing\n");
- return 1;
- }
- }
-
- {
- struct pipe_texture *fb_tex;
- struct pipe_surface *fb_surf;
- struct nouveau_pipe_buffer *fb_buf;
- enum pipe_format format;
-
- fb_buf = calloc(1, sizeof(struct nouveau_pipe_buffer));
- fb_buf->base.refcount = 1;
- fb_buf->base.usage = PIPE_BUFFER_USAGE_PIXEL;
-
- nouveau_bo_fake(dev, nv_screen->front_offset, NOUVEAU_BO_VRAM,
- nv_screen->front_pitch*nv_screen->front_height,
- NULL, &fb_buf->bo);
-
- if (nv_screen->front_cpp == 4)
- format = PIPE_FORMAT_A8R8G8B8_UNORM;
- else
- format = PIPE_FORMAT_R5G6B5_UNORM;
-
- fb_surf = nouveau_surface_buffer_ref(nv, &fb_buf->base, format,
- nv_screen->front_pitch /
- nv_screen->front_cpp,
- nv_screen->front_height,
- nv_screen->front_pitch,
- &fb_tex);
-
- nv->frontbuffer = fb_surf;
- nv->frontbuffer_texture = fb_tex;
- }
-
- pipe->priv = nv;
- return 0;
-}
-
-void
-nouveau_context_cleanup(struct nouveau_context *nv)
-{
- struct nouveau_channel_context *nvc = nv->nvc;
-
- assert(nv);
-
- if (nv->pctx_id >= 0) {
- nvc->pctx[nv->pctx_id] = NULL;
- if (--nvc->refcount <= 0) {
- nouveau_channel_context_destroy(nvc);
- nv->nv_screen->nvc = NULL;
- }
- }
-
- /* XXX: Who cleans up the pipe? */
-}
-
diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_context.h b/src/gallium/winsys/drm/nouveau/common/nouveau_context.h
deleted file mode 100644
index 02d2745680c..00000000000
--- a/src/gallium/winsys/drm/nouveau/common/nouveau_context.h
+++ /dev/null
@@ -1,59 +0,0 @@
-#ifndef __NOUVEAU_CONTEXT_H__
-#define __NOUVEAU_CONTEXT_H__
-
-#include "nouveau/nouveau_winsys.h"
-#include "nouveau_drmif.h"
-#include "nouveau_device.h"
-#include "nouveau_channel.h"
-#include "nouveau_pushbuf.h"
-#include "nouveau_bo.h"
-#include "nouveau_grobj.h"
-#include "nouveau_notifier.h"
-#include "nouveau_class.h"
-#include "nouveau_local.h"
-
-struct nouveau_channel_context {
- struct pipe_screen *pscreen;
- int refcount;
-
- unsigned cur_pctx;
- unsigned nr_pctx;
- struct pipe_context **pctx;
-
- struct nouveau_channel *channel;
- unsigned next_handle;
-};
-
-struct nouveau_context {
- int locked;
- struct nouveau_screen *nv_screen;
- struct pipe_surface *frontbuffer;
- struct pipe_texture *frontbuffer_texture;
-
- struct {
- int hw_vertex_buffer;
- int hw_index_buffer;
- } cap;
-
- /* Hardware context */
- struct nouveau_channel_context *nvc;
- int pctx_id;
-};
-
-extern int nouveau_context_init(struct nouveau_screen *nv_screen,
- drm_context_t hHWContext, drmLock *sarea_lock,
- struct nouveau_context *nv_share,
- struct nouveau_context *nv);
-extern void nouveau_context_cleanup(struct nouveau_context *nv);
-
-extern void LOCK_HARDWARE(struct nouveau_context *);
-extern void UNLOCK_HARDWARE(struct nouveau_context *);
-
-extern uint32_t *nouveau_pipe_dma_beginp(struct nouveau_grobj *, int, int);
-extern void nouveau_pipe_dma_kickoff(struct nouveau_channel *);
-
-/* Must be provided by clients of common code */
-extern void
-nouveau_contended_lock(struct nouveau_context *nv);
-
-#endif
diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_local.h b/src/gallium/winsys/drm/nouveau/common/nouveau_local.h
deleted file mode 100644
index 11175bce7a5..00000000000
--- a/src/gallium/winsys/drm/nouveau/common/nouveau_local.h
+++ /dev/null
@@ -1,19 +0,0 @@
-#ifndef __NOUVEAU_LOCAL_H__
-#define __NOUVEAU_LOCAL_H__
-
-#include "pipe/p_compiler.h"
-#include "nouveau_winsys_pipe.h"
-#include <stdio.h>
-
-/* Debug output */
-#define NOUVEAU_MSG(fmt, args...) do { \
- fprintf(stdout, "nouveau: "fmt, ##args); \
- fflush(stdout); \
-} while(0)
-
-#define NOUVEAU_ERR(fmt, args...) do { \
- fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args); \
- fflush(stderr); \
-} while(0)
-
-#endif
diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_screen.c b/src/gallium/winsys/drm/nouveau/common/nouveau_screen.c
deleted file mode 100644
index 422fbf0207e..00000000000
--- a/src/gallium/winsys/drm/nouveau/common/nouveau_screen.c
+++ /dev/null
@@ -1,31 +0,0 @@
-#include <util/u_memory.h>
-#include "nouveau_dri.h"
-#include "nouveau_local.h"
-#include "nouveau_screen.h"
-
-int
-nouveau_screen_init(struct nouveau_dri *nv_dri, int dev_fd,
- struct nouveau_screen *nv_screen)
-{
- int ret;
-
- ret = nouveau_device_open_existing(&nv_screen->device, 0,
- dev_fd, 0);
- if (ret) {
- NOUVEAU_ERR("Failed opening nouveau device: %d\n", ret);
- return 1;
- }
-
- nv_screen->front_offset = nv_dri->front_offset;
- nv_screen->front_pitch = nv_dri->front_pitch * (nv_dri->bpp / 8);
- nv_screen->front_cpp = nv_dri->bpp / 8;
- nv_screen->front_height = nv_dri->height;
-
- return 0;
-}
-
-void
-nouveau_screen_cleanup(struct nouveau_screen *nv_screen)
-{
- nouveau_device_close(&nv_screen->device);
-}
diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_screen.h b/src/gallium/winsys/drm/nouveau/common/nouveau_screen.h
deleted file mode 100644
index 3e68e219d86..00000000000
--- a/src/gallium/winsys/drm/nouveau/common/nouveau_screen.h
+++ /dev/null
@@ -1,27 +0,0 @@
-#ifndef __NOUVEAU_SCREEN_H__
-#define __NOUVEAU_SCREEN_H__
-
-#include <stdint.h>
-
-struct nouveau_device;
-struct nouveau_dri;
-
-struct nouveau_screen {
- struct nouveau_device *device;
-
- uint32_t front_offset;
- uint32_t front_pitch;
- uint32_t front_cpp;
- uint32_t front_height;
-
- void *nvc;
-};
-
-int
-nouveau_screen_init(struct nouveau_dri *nv_dri, int dev_fd,
- struct nouveau_screen *nv_screen);
-
-void
-nouveau_screen_cleanup(struct nouveau_screen *nv_screen);
-
-#endif
diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_pipe.c b/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_pipe.c
deleted file mode 100644
index 881df985563..00000000000
--- a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_pipe.c
+++ /dev/null
@@ -1,242 +0,0 @@
-#include "pipe/internal/p_winsys_screen.h"
-#include <pipe/p_defines.h>
-#include <pipe/p_inlines.h>
-#include <util/u_memory.h>
-#include "nouveau_context.h"
-#include "nouveau_local.h"
-#include "nouveau_screen.h"
-#include "nouveau_winsys_pipe.h"
-
-static const char *
-nouveau_get_name(struct pipe_winsys *pws)
-{
- return "Nouveau/DRI";
-}
-
-static uint32_t
-nouveau_flags_from_usage(struct nouveau_context *nv, unsigned usage)
-{
- struct nouveau_device *dev = nv->nv_screen->device;
- uint32_t flags = NOUVEAU_BO_LOCAL;
-
- if (usage & PIPE_BUFFER_USAGE_PIXEL) {
- if (usage & NOUVEAU_BUFFER_USAGE_TEXTURE)
- flags |= NOUVEAU_BO_GART;
- if (!(usage & PIPE_BUFFER_USAGE_CPU_READ_WRITE))
- flags |= NOUVEAU_BO_VRAM;
-
- switch (dev->chipset & 0xf0) {
- case 0x50:
- case 0x80:
- case 0x90:
- flags |= NOUVEAU_BO_TILED;
- if (usage & NOUVEAU_BUFFER_USAGE_ZETA)
- flags |= NOUVEAU_BO_ZTILE;
- break;
- default:
- break;
- }
- }
-
- if (usage & PIPE_BUFFER_USAGE_VERTEX) {
- if (nv->cap.hw_vertex_buffer)
- flags |= NOUVEAU_BO_GART;
- }
-
- if (usage & PIPE_BUFFER_USAGE_INDEX) {
- if (nv->cap.hw_index_buffer)
- flags |= NOUVEAU_BO_GART;
- }
-
- return flags;
-}
-
-static struct pipe_buffer *
-nouveau_pipe_bo_create(struct pipe_winsys *pws, unsigned alignment,
- unsigned usage, unsigned size)
-{
- struct nouveau_pipe_winsys *nvpws = (struct nouveau_pipe_winsys *)pws;
- struct nouveau_context *nv = nvpws->nv;
- struct nouveau_device *dev = nv->nv_screen->device;
- struct nouveau_pipe_buffer *nvbuf;
- uint32_t flags;
-
- nvbuf = CALLOC_STRUCT(nouveau_pipe_buffer);
- if (!nvbuf)
- return NULL;
- nvbuf->base.refcount = 1;
- nvbuf->base.alignment = alignment;
- nvbuf->base.usage = usage;
- nvbuf->base.size = size;
-
- flags = nouveau_flags_from_usage(nv, usage);
-
- if (nouveau_bo_new(dev, flags, alignment, size, &nvbuf->bo)) {
- FREE(nvbuf);
- return NULL;
- }
-
- return &nvbuf->base;
-}
-
-static struct pipe_buffer *
-nouveau_pipe_bo_user_create(struct pipe_winsys *pws, void *ptr, unsigned bytes)
-{
- struct nouveau_pipe_winsys *nvpws = (struct nouveau_pipe_winsys *)pws;
- struct nouveau_device *dev = nvpws->nv->nv_screen->device;
- struct nouveau_pipe_buffer *nvbuf;
-
- nvbuf = CALLOC_STRUCT(nouveau_pipe_buffer);
- if (!nvbuf)
- return NULL;
- nvbuf->base.refcount = 1;
- nvbuf->base.size = bytes;
-
- if (nouveau_bo_user(dev, ptr, bytes, &nvbuf->bo)) {
- FREE(nvbuf);
- return NULL;
- }
-
- return &nvbuf->base;
-}
-
-static void
-nouveau_pipe_bo_del(struct pipe_winsys *ws, struct pipe_buffer *buf)
-{
- struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf);
-
- nouveau_bo_ref(NULL, &nvbuf->bo);
- FREE(nvbuf);
-}
-
-static void *
-nouveau_pipe_bo_map(struct pipe_winsys *pws, struct pipe_buffer *buf,
- unsigned flags)
-{
- struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf);
- uint32_t map_flags = 0;
-
- if (flags & PIPE_BUFFER_USAGE_CPU_READ)
- map_flags |= NOUVEAU_BO_RD;
- if (flags & PIPE_BUFFER_USAGE_CPU_WRITE)
- map_flags |= NOUVEAU_BO_WR;
-
-#if 0
- if (flags & PIPE_BUFFER_USAGE_DISCARD &&
- !(flags & PIPE_BUFFER_USAGE_CPU_READ) &&
- nouveau_bo_busy(nvbuf->bo, map_flags)) {
- struct nouveau_pipe_winsys *nvpws = (struct nouveau_pipe_winsys *)pws;
- struct nouveau_context *nv = nvpws->nv;
- struct nouveau_device *dev = nv->nv_screen->device;
- struct nouveau_bo *rename;
- uint32_t flags = nouveau_flags_from_usage(nv, buf->usage);
-
- if (!nouveau_bo_new(dev, flags, buf->alignment, buf->size, &rename)) {
- nouveau_bo_ref(NULL, &nvbuf->bo);
- nvbuf->bo = rename;
- }
- }
-#endif
-
- if (nouveau_bo_map(nvbuf->bo, map_flags))
- return NULL;
- return nvbuf->bo->map;
-}
-
-static void
-nouveau_pipe_bo_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf)
-{
- struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf);
-
- nouveau_bo_unmap(nvbuf->bo);
-}
-
-static void
-nouveau_pipe_fence_reference(struct pipe_winsys *ws,
- struct pipe_fence_handle **ptr,
- struct pipe_fence_handle *pfence)
-{
- *ptr = pfence;
-}
-
-static int
-nouveau_pipe_fence_signalled(struct pipe_winsys *ws,
- struct pipe_fence_handle *pfence, unsigned flag)
-{
- return 0;
-}
-
-static int
-nouveau_pipe_fence_finish(struct pipe_winsys *ws,
- struct pipe_fence_handle *pfence, unsigned flag)
-{
- return 0;
-}
-
-struct pipe_surface *
-nouveau_surface_buffer_ref(struct nouveau_context *nv, struct pipe_buffer *pb,
- enum pipe_format format, int w, int h,
- unsigned pitch, struct pipe_texture **ppt)
-{
- struct pipe_screen *pscreen = nv->nvc->pscreen;
- struct pipe_texture tmpl, *pt;
- struct pipe_surface *ps;
-
- memset(&tmpl, 0, sizeof(tmpl));
- tmpl.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
- NOUVEAU_TEXTURE_USAGE_LINEAR;
- tmpl.target = PIPE_TEXTURE_2D;
- tmpl.width[0] = w;
- tmpl.height[0] = h;
- tmpl.depth[0] = 1;
- tmpl.format = format;
- pf_get_block(tmpl.format, &tmpl.block);
- tmpl.nblocksx[0] = pf_get_nblocksx(&tmpl.block, w);
- tmpl.nblocksy[0] = pf_get_nblocksy(&tmpl.block, h);
-
- pt = pscreen->texture_blanket(pscreen, &tmpl, &pitch, pb);
- if (!pt)
- return NULL;
-
- ps = pscreen->get_tex_surface(pscreen, pt, 0, 0, 0,
- PIPE_BUFFER_USAGE_GPU_WRITE);
-
- *ppt = pt;
- return ps;
-}
-
-static void
-nouveau_destroy(struct pipe_winsys *pws)
-{
- FREE(pws);
-}
-
-struct pipe_winsys *
-nouveau_create_pipe_winsys(struct nouveau_context *nv)
-{
- struct nouveau_pipe_winsys *nvpws;
- struct pipe_winsys *pws;
-
- nvpws = CALLOC_STRUCT(nouveau_pipe_winsys);
- if (!nvpws)
- return NULL;
- nvpws->nv = nv;
- pws = &nvpws->pws;
-
- pws->flush_frontbuffer = nouveau_flush_frontbuffer;
-
- pws->buffer_create = nouveau_pipe_bo_create;
- pws->buffer_destroy = nouveau_pipe_bo_del;
- pws->user_buffer_create = nouveau_pipe_bo_user_create;
- pws->buffer_map = nouveau_pipe_bo_map;
- pws->buffer_unmap = nouveau_pipe_bo_unmap;
-
- pws->fence_reference = nouveau_pipe_fence_reference;
- pws->fence_signalled = nouveau_pipe_fence_signalled;
- pws->fence_finish = nouveau_pipe_fence_finish;
-
- pws->get_name = nouveau_get_name;
- pws->destroy = nouveau_destroy;
-
- return &nvpws->pws;
-}
diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_pipe.h b/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_pipe.h
deleted file mode 100644
index 1eb80434789..00000000000
--- a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_pipe.h
+++ /dev/null
@@ -1,44 +0,0 @@
-#ifndef NOUVEAU_PIPE_WINSYS_H
-#define NOUVEAU_PIPE_WINSYS_H
-
-#include "pipe/p_context.h"
-#include "pipe/internal/p_winsys_screen.h"
-#include "nouveau_context.h"
-
-struct nouveau_pipe_buffer {
- struct pipe_buffer base;
- struct nouveau_bo *bo;
-};
-
-static INLINE struct nouveau_pipe_buffer *
-nouveau_pipe_buffer(struct pipe_buffer *buf)
-{
- return (struct nouveau_pipe_buffer *)buf;
-}
-
-struct nouveau_pipe_winsys {
- struct pipe_winsys pws;
-
- struct nouveau_context *nv;
-};
-
-extern struct pipe_winsys *
-nouveau_create_pipe_winsys(struct nouveau_context *nv);
-
-struct pipe_context *
-nouveau_create_softpipe(struct nouveau_context *nv);
-
-struct pipe_context *
-nouveau_pipe_create(struct nouveau_context *nv);
-
-/* Must be provided by clients of common code */
-extern void
-nouveau_flush_frontbuffer(struct pipe_winsys *pws, struct pipe_surface *surf,
- void *context_private);
-
-struct pipe_surface *
-nouveau_surface_buffer_ref(struct nouveau_context *nv, struct pipe_buffer *pb,
- enum pipe_format format, int w, int h,
- unsigned pitch, struct pipe_texture **ppt);
-
-#endif
diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_softpipe.c b/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_softpipe.c
deleted file mode 100644
index 396e4f2a2e6..00000000000
--- a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_softpipe.c
+++ /dev/null
@@ -1,101 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-/*
- * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com>
- */
-
-#include "pipe/internal/p_winsys_screen.h"
-#include <pipe/p_screen.h>
-#include <pipe/p_defines.h>
-#include <pipe/p_format.h>
-#include <softpipe/sp_winsys.h>
-#include <util/u_memory.h>
-#include "nouveau_context.h"
-#include "nouveau_winsys_pipe.h"
-
-struct nouveau_softpipe_winsys {
- struct softpipe_winsys sws;
- struct nouveau_context *nv;
-};
-
-/**
- * Return list of surface formats supported by this driver.
- */
-static boolean
-nouveau_is_format_supported(struct softpipe_winsys *sws,
- enum pipe_format format)
-{
- switch (format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
- case PIPE_FORMAT_Z24S8_UNORM:
- return TRUE;
- default:
- break;
- };
-
- return FALSE;
-}
-
-struct pipe_context *
-nouveau_create_softpipe(struct nouveau_context *nv)
-{
- struct nouveau_softpipe_winsys *nvsws;
- struct pipe_screen *pscreen;
- struct pipe_winsys *ws;
- struct pipe_context *pipe;
-
- ws = nouveau_create_pipe_winsys(nv);
- if (!ws)
- return NULL;
- pscreen = softpipe_create_screen(ws);
- if (!pscreen) {
- ws->destroy(ws);
- return NULL;
- }
- nvsws = CALLOC_STRUCT(nouveau_softpipe_winsys);
- if (!nvsws) {
- ws->destroy(ws);
- pscreen->destroy(pscreen);
- return NULL;
- }
-
- nvsws->sws.is_format_supported = nouveau_is_format_supported;
- nvsws->nv = nv;
-
- pipe = softpipe_create(pscreen, ws, &nvsws->sws);
- if (!pipe) {
- ws->destroy(ws);
- pscreen->destroy(pscreen);
- FREE(nvsws);
- return NULL;
- }
-
- return pipe;
-}
-
diff --git a/src/gallium/winsys/drm/nouveau/dri/Makefile b/src/gallium/winsys/drm/nouveau/dri/Makefile
index 3f3553b61d2..f7db6201fea 100644
--- a/src/gallium/winsys/drm/nouveau/dri/Makefile
+++ b/src/gallium/winsys/drm/nouveau/dri/Makefile
@@ -6,19 +6,19 @@ LIBNAME = nouveau_dri.so
MINIGLX_SOURCES =
PIPE_DRIVERS = \
- $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \
$(TOP)/src/gallium/drivers/nv04/libnv04.a \
$(TOP)/src/gallium/drivers/nv10/libnv10.a \
$(TOP)/src/gallium/drivers/nv20/libnv20.a \
$(TOP)/src/gallium/drivers/nv30/libnv30.a \
$(TOP)/src/gallium/drivers/nv40/libnv40.a \
$(TOP)/src/gallium/drivers/nv50/libnv50.a
-
+
DRIVER_SOURCES = \
- nouveau_context_dri.c \
- nouveau_screen_dri.c \
+ nouveau_context.c \
+ nouveau_screen.c \
nouveau_swapbuffers.c \
- ../common/libnouveaudrm.a
+ nouveau_lock.c
C_SOURCES = \
$(COMMON_GALLIUM_SOURCES) \
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_context_dri.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_context.c
index aacfe984d18..deb6ffcff1c 100644
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_context_dri.c
+++ b/src/gallium/winsys/drm/nouveau/dri/nouveau_context.c
@@ -5,23 +5,15 @@
#include <state_tracker/st_public.h>
#include <state_tracker/st_context.h>
+#include <state_tracker/drm_api.h>
#include <pipe/p_defines.h>
#include <pipe/p_context.h>
#include <pipe/p_screen.h>
-#include "../common/nouveau_winsys_pipe.h"
-#include "../common/nouveau_dri.h"
-#include "../common/nouveau_local.h"
-#include "nouveau_context_dri.h"
-#include "nouveau_screen_dri.h"
+#include "nouveau_context.h"
+#include "nouveau_screen.h"
-#ifdef DEBUG
-static const struct dri_debug_control debug_control[] = {
- { "bo", DEBUG_BO },
- { NULL, 0 }
-};
-int __nouveau_debug = 0;
-#endif
+#include "nouveau_drmif.h"
GLboolean
nouveau_context_create(const __GLcontextModes *glVis,
@@ -29,34 +21,38 @@ nouveau_context_create(const __GLcontextModes *glVis,
void *sharedContextPrivate)
{
__DRIscreenPrivate *driScrnPriv = driContextPriv->driScreenPriv;
- struct nouveau_screen_dri *nv_screen = driScrnPriv->private;
- struct nouveau_context_dri *nv = CALLOC_STRUCT(nouveau_context_dri);
- struct st_context *st_share = NULL;
- struct nouveau_context_dri *nv_share = NULL;
+ struct nouveau_screen *nv_screen = driScrnPriv->private;
+ struct nouveau_context *nv;
struct pipe_context *pipe;
+ struct st_context *st_share = NULL;
- if (sharedContextPrivate) {
- st_share = ((struct nouveau_context_dri *)sharedContextPrivate)->st;
- nv_share = st_share->pipe->priv;
+ if (sharedContextPrivate)
+ st_share = ((struct nouveau_context *)sharedContextPrivate)->st;
+
+ nv = CALLOC_STRUCT(nouveau_context);
+ if (!nv)
+ return GL_FALSE;
+
+ {
+ struct nouveau_device_priv *nvdev =
+ nouveau_device(nv_screen->device);
+
+ nvdev->ctx = driContextPriv->hHWContext;
+ nvdev->lock = (drmLock *)&driScrnPriv->pSAREA->lock;
}
- if (nouveau_context_init(&nv_screen->base, driContextPriv->hHWContext,
- (drmLock *)&driScrnPriv->pSAREA->lock,
- &nv_share->base, &nv->base)) {
+ pipe = drm_api_hooks.create_context(nv_screen->pscreen);
+ if (!pipe) {
+ FREE(nv);
return GL_FALSE;
}
+ pipe->priv = nv;
- pipe = nv->base.nvc->pctx[nv->base.pctx_id];
- driContextPriv->driverPrivate = (void *)nv;
- //nv->nv_screen = nv_screen;
+ driContextPriv->driverPrivate = nv;
nv->dri_screen = driScrnPriv;
driParseConfigFiles(&nv->dri_option_cache, &nv_screen->option_cache,
nv->dri_screen->myNum, "nouveau");
-#ifdef DEBUG
- __nouveau_debug = driParseDebugString(getenv("NOUVEAU_DEBUG"),
- debug_control);
-#endif
nv->st = st_create_context(pipe, glVis, st_share);
return GL_TRUE;
@@ -65,15 +61,13 @@ nouveau_context_create(const __GLcontextModes *glVis,
void
nouveau_context_destroy(__DRIcontextPrivate *driContextPriv)
{
- struct nouveau_context_dri *nv = driContextPriv->driverPrivate;
+ struct nouveau_context *nv = driContextPriv->driverPrivate;
assert(nv);
st_finish(nv->st);
st_destroy_context(nv->st);
- nouveau_context_cleanup(&nv->base);
-
FREE(nv);
}
@@ -82,7 +76,7 @@ nouveau_context_bind(__DRIcontextPrivate *driContextPriv,
__DRIdrawablePrivate *driDrawPriv,
__DRIdrawablePrivate *driReadPriv)
{
- struct nouveau_context_dri *nv;
+ struct nouveau_context *nv;
struct nouveau_framebuffer *draw, *read;
if (!driContextPriv) {
@@ -115,7 +109,7 @@ nouveau_context_bind(__DRIcontextPrivate *driContextPriv,
GLboolean
nouveau_context_unbind(__DRIcontextPrivate *driContextPriv)
{
- struct nouveau_context_dri *nv = driContextPriv->driverPrivate;
+ struct nouveau_context *nv = driContextPriv->driverPrivate;
(void)nv;
st_flush(nv->st, 0, NULL);
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_context_dri.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_context.h
index 64cf326411c..2779b092e64 100644
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_context_dri.h
+++ b/src/gallium/winsys/drm/nouveau/dri/nouveau_context.h
@@ -3,15 +3,16 @@
#include <dri_util.h>
#include <xmlconfig.h>
-#include <nouveau/nouveau_winsys.h>
-#include "../common/nouveau_context.h"
+
+#include "nouveau/nouveau_winsys.h"
+
+#define NOUVEAU_ERR(fmt, args...) debug_printf("%s: "fmt, __func__, ##args)
struct nouveau_framebuffer {
struct st_framebuffer *stfb;
};
-struct nouveau_context_dri {
- struct nouveau_context base;
+struct nouveau_context {
struct st_context *st;
/* DRI stuff */
@@ -21,6 +22,7 @@ struct nouveau_context_dri {
driOptionCache dri_option_cache;
drm_context_t drm_context;
drmLock drm_lock;
+ int locked;
};
extern GLboolean nouveau_context_create(const __GLcontextModes *,
@@ -31,6 +33,10 @@ extern GLboolean nouveau_context_bind(__DRIcontextPrivate *,
__DRIdrawablePrivate *read);
extern GLboolean nouveau_context_unbind(__DRIcontextPrivate *);
+extern void nouveau_contended_lock(struct nouveau_context *nv);
+extern void LOCK_HARDWARE(struct nouveau_context *nv);
+extern void UNLOCK_HARDWARE(struct nouveau_context *nv);
+
#ifdef DEBUG
extern int __nouveau_debug;
diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_dri.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_dri.h
index 1207c2d609c..1207c2d609c 100644
--- a/src/gallium/winsys/drm/nouveau/common/nouveau_dri.h
+++ b/src/gallium/winsys/drm/nouveau/dri/nouveau_dri.h
diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_lock.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_lock.c
index e8cf051ed9e..92f5bd09c9d 100644
--- a/src/gallium/winsys/drm/nouveau/common/nouveau_lock.c
+++ b/src/gallium/winsys/drm/nouveau/dri/nouveau_lock.c
@@ -28,6 +28,7 @@
#include <pipe/p_thread.h>
#include "nouveau_context.h"
#include "nouveau_screen.h"
+#include "nouveau_drmif.h"
pipe_static_mutex(lockMutex);
@@ -36,7 +37,7 @@ pipe_static_mutex(lockMutex);
void
LOCK_HARDWARE(struct nouveau_context *nv)
{
- struct nouveau_screen *nv_screen = nv->nv_screen;
+ struct nouveau_screen *nv_screen = nv->dri_screen->private;
struct nouveau_device *dev = nv_screen->device;
struct nouveau_device_priv *nvdev = nouveau_device(dev);
char __ret=0;
@@ -59,7 +60,7 @@ LOCK_HARDWARE(struct nouveau_context *nv)
void
UNLOCK_HARDWARE(struct nouveau_context *nv)
{
- struct nouveau_screen *nv_screen = nv->nv_screen;
+ struct nouveau_screen *nv_screen = nv->dri_screen->private;
struct nouveau_device *dev = nv_screen->device;
struct nouveau_device_priv *nvdev = nouveau_device(dev);
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen_dri.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.c
index 964a9028aac..c4cbbc21248 100644
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen_dri.c
+++ b/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.c
@@ -5,12 +5,15 @@
#include <pipe/p_context.h>
#include <state_tracker/st_public.h>
#include <state_tracker/st_cb_fbo.h>
-#include <nouveau_drm.h>
-#include "../common/nouveau_dri.h"
-#include "../common/nouveau_local.h"
-#include "nouveau_context_dri.h"
-#include "nouveau_screen_dri.h"
+#include <state_tracker/drm_api.h>
+
+#include "nouveau_context.h"
+#include "nouveau_screen.h"
#include "nouveau_swapbuffers.h"
+#include "nouveau_dri.h"
+
+#include "nouveau_drm.h"
+#include "nouveau_drmif.h"
#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 12
#error nouveau_drm.h version does not match expected version
@@ -178,11 +181,58 @@ nouveau_fill_in_modes(__DRIscreenPrivate *psp,
return configs;
}
+static struct pipe_surface *
+dri_surface_from_handle(struct pipe_screen *screen,
+ unsigned handle,
+ enum pipe_format format,
+ unsigned width,
+ unsigned height,
+ unsigned pitch)
+{
+ struct pipe_surface *surface = NULL;
+ struct pipe_texture *texture = NULL;
+ struct pipe_texture templat;
+ struct pipe_buffer *buf = NULL;
+
+ buf = drm_api_hooks.buffer_from_handle(screen, "front buffer", handle);
+ if (!buf)
+ return NULL;
+
+ memset(&templat, 0, sizeof(templat));
+ templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ templat.target = PIPE_TEXTURE_2D;
+ templat.last_level = 0;
+ templat.depth[0] = 1;
+ templat.format = format;
+ templat.width[0] = width;
+ templat.height[0] = height;
+ pf_get_block(templat.format, &templat.block);
+
+ texture = screen->texture_blanket(screen,
+ &templat,
+ &pitch,
+ buf);
+
+ /* we don't need the buffer from this point on */
+ pipe_buffer_reference(&buf, NULL);
+
+ if (!texture)
+ return NULL;
+
+ surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ /* we don't need the texture from this point on */
+ pipe_texture_reference(&texture, NULL);
+ return surface;
+}
+
static const __DRIconfig **
nouveau_screen_create(__DRIscreenPrivate *psp)
{
struct nouveau_dri *nv_dri = psp->pDevPriv;
- struct nouveau_screen_dri *nv_screen;
+ struct nouveau_screen *nv_screen;
static const __DRIversion ddx_expected =
{ 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL };
static const __DRIversion dri_expected = { 4, 0, 0 };
@@ -210,17 +260,38 @@ nouveau_screen_create(__DRIscreenPrivate *psp)
return NULL;
}
- nv_screen = CALLOC_STRUCT(nouveau_screen_dri);
+ nv_screen = CALLOC_STRUCT(nouveau_screen);
if (!nv_screen)
return NULL;
- driParseOptionInfo(&nv_screen->option_cache,
- __driConfigOptions, __driNConfigOptions);
+ nouveau_device_open_existing(&nv_screen->device, 0, psp->fd, 0);
- if (nouveau_screen_init(nv_dri, psp->fd, &nv_screen->base)) {
+ nv_screen->pscreen = drm_api_hooks.create_screen(psp->fd, 0);
+ if (!nv_screen->pscreen) {
FREE(nv_screen);
return NULL;
}
+ nv_screen->pscreen->flush_frontbuffer = nouveau_flush_frontbuffer;
+
+ {
+ enum pipe_format format;
+
+ if (nv_dri->bpp == 16)
+ format = PIPE_FORMAT_R5G6B5_UNORM;
+ else
+ format = PIPE_FORMAT_A8R8G8B8_UNORM;
+
+ nv_screen->fb = dri_surface_from_handle(nv_screen->pscreen,
+ nv_dri->front_offset,
+ format,
+ nv_dri->width,
+ nv_dri->height,
+ nv_dri->front_pitch *
+ nv_dri->bpp / 8);
+ }
+
+ driParseOptionInfo(&nv_screen->option_cache,
+ __driConfigOptions, __driNConfigOptions);
nv_screen->driScrnPriv = psp;
psp->private = (void *)nv_screen;
@@ -234,10 +305,9 @@ nouveau_screen_create(__DRIscreenPrivate *psp)
static void
nouveau_screen_destroy(__DRIscreenPrivate *driScrnPriv)
{
- struct nouveau_screen_dri *nv_screen = driScrnPriv->private;
+ struct nouveau_screen *nv_screen = driScrnPriv->private;
driScrnPriv->private = NULL;
- nouveau_screen_cleanup(&nv_screen->base);
FREE(nv_screen);
}
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen_dri.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.h
index 1498087819c..ac078f3c638 100644
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen_dri.h
+++ b/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.h
@@ -1,13 +1,16 @@
#ifndef __NOUVEAU_SCREEN_DRI_H__
#define __NOUVEAU_SCREEN_DRI_H__
-#include "../common/nouveau_screen.h"
#include "xmlconfig.h"
-struct nouveau_screen_dri {
- struct nouveau_screen base;
+struct nouveau_screen {
__DRIscreenPrivate *driScrnPriv;
driOptionCache option_cache;
+
+ struct nouveau_device *device;
+
+ struct pipe_screen *pscreen;
+ struct pipe_surface *fb;
};
#endif
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c
index 58cb6f7265c..9c841a0b2d0 100644
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c
+++ b/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c
@@ -7,23 +7,25 @@
#include <state_tracker/st_context.h>
#include <state_tracker/st_cb_fbo.h>
-#include "../common/nouveau_local.h"
-#include "nouveau_context_dri.h"
-#include "nouveau_screen_dri.h"
+#include "nouveau_context.h"
+#include "nouveau_screen.h"
#include "nouveau_swapbuffers.h"
+#include "nouveau_pushbuf.h"
+
void
nouveau_copy_buffer(__DRIdrawablePrivate *dPriv, struct pipe_surface *surf,
const drm_clip_rect_t *rect)
{
- struct nouveau_context_dri *nv = dPriv->driContextPriv->driverPrivate;
- struct pipe_context *pipe = nv->base.nvc->pctx[nv->base.pctx_id];
+ struct nouveau_context *nv = dPriv->driContextPriv->driverPrivate;
+ struct nouveau_screen *nv_screen = nv->dri_screen->private;
+ struct pipe_context *pipe = nv->st->pipe;
drm_clip_rect_t *pbox;
int nbox, i;
- LOCK_HARDWARE(&nv->base);
+ LOCK_HARDWARE(nv);
if (!dPriv->numClipRects) {
- UNLOCK_HARDWARE(&nv->base);
+ UNLOCK_HARDWARE(nv);
return;
}
pbox = dPriv->pClipRects;
@@ -39,12 +41,12 @@ nouveau_copy_buffer(__DRIdrawablePrivate *dPriv, struct pipe_surface *surf,
w = pbox->x2 - pbox->x1;
h = pbox->y2 - pbox->y1;
- pipe->surface_copy(pipe, FALSE, nv->base.frontbuffer,
- dx, dy, surf, sx, sy, w, h);
+ pipe->surface_copy(pipe, nv_screen->fb, dx, dy, surf,
+ sx, sy, w, h);
}
- FIRE_RING(nv->base.nvc->channel);
- UNLOCK_HARDWARE(&nv->base);
+ pipe->flush(pipe, 0, NULL);
+ UNLOCK_HARDWARE(nv);
if (nv->last_stamp != dPriv->lastStamp) {
struct nouveau_framebuffer *nvfb = dPriv->driverPrivate;
@@ -86,19 +88,19 @@ nouveau_swap_buffers(__DRIdrawablePrivate *dPriv)
}
void
-nouveau_flush_frontbuffer(struct pipe_winsys *pws, struct pipe_surface *surf,
+nouveau_flush_frontbuffer(struct pipe_screen *pscreen, struct pipe_surface *ps,
void *context_private)
{
- struct nouveau_context_dri *nv = context_private;
+ struct nouveau_context *nv = context_private;
__DRIdrawablePrivate *dPriv = nv->dri_drawable;
- nouveau_copy_buffer(dPriv, surf, NULL);
+ nouveau_copy_buffer(dPriv, ps, NULL);
}
void
nouveau_contended_lock(struct nouveau_context *nv)
{
- struct nouveau_context_dri *nv_sub = (struct nouveau_context_dri*)nv;
+ struct nouveau_context *nv_sub = (struct nouveau_context*)nv;
__DRIdrawablePrivate *dPriv = nv_sub->dri_drawable;
__DRIscreenPrivate *sPriv = nv_sub->dri_screen;
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h
index 825d3da6da5..4ca9cc22831 100644
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h
+++ b/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h
@@ -1,10 +1,11 @@
#ifndef __NOUVEAU_SWAPBUFFERS_H__
#define __NOUVEAU_SWAPBUFFERS_H__
-extern void nouveau_copy_buffer(__DRIdrawablePrivate *, struct pipe_surface *,
- const drm_clip_rect_t *);
-extern void nouveau_copy_sub_buffer(__DRIdrawablePrivate *,
- int x, int y, int w, int h);
-extern void nouveau_swap_buffers(__DRIdrawablePrivate *);
+void nouveau_copy_buffer(__DRIdrawablePrivate *, struct pipe_surface *,
+ const drm_clip_rect_t *);
+void nouveau_copy_sub_buffer(__DRIdrawablePrivate *, int x, int y, int w, int h);
+void nouveau_swap_buffers(__DRIdrawablePrivate *);
+void nouveau_flush_frontbuffer(struct pipe_screen *, struct pipe_surface *,
+ void *context_private);
#endif
diff --git a/src/gallium/winsys/drm/nouveau/dri2/Makefile b/src/gallium/winsys/drm/nouveau/dri2/Makefile
new file mode 100644
index 00000000000..728870d2e1d
--- /dev/null
+++ b/src/gallium/winsys/drm/nouveau/dri2/Makefile
@@ -0,0 +1,26 @@
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+LIBNAME = nouveau_dri2.so
+
+PIPE_DRIVERS = \
+ $(TOP)/src/gallium/state_trackers/dri2/libdri2drm.a \
+ $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \
+ $(TOP)/src/gallium/drivers/nv04/libnv04.a \
+ $(TOP)/src/gallium/drivers/nv10/libnv10.a \
+ $(TOP)/src/gallium/drivers/nv20/libnv20.a \
+ $(TOP)/src/gallium/drivers/nv30/libnv30.a \
+ $(TOP)/src/gallium/drivers/nv40/libnv40.a \
+ $(TOP)/src/gallium/drivers/nv50/libnv50.a
+
+DRIVER_SOURCES =
+
+C_SOURCES = \
+ $(COMMON_GALLIUM_SOURCES) \
+ $(DRIVER_SOURCES)
+
+include ../../Makefile.template
+
+DRI_LIB_DEPS += $(shell pkg-config libdrm_nouveau --libs)
+
+symlinks:
diff --git a/src/gallium/winsys/drm/nouveau/drm/Makefile b/src/gallium/winsys/drm/nouveau/drm/Makefile
new file mode 100644
index 00000000000..2da78d8690f
--- /dev/null
+++ b/src/gallium/winsys/drm/nouveau/drm/Makefile
@@ -0,0 +1,13 @@
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+LIBNAME = nouveaudrm
+
+C_SOURCES = nouveau_drm_api.c \
+ nouveau_winsys_pipe.c \
+ nouveau_winsys.c
+
+LIBRARY_INCLUDES = $(shell pkg-config libdrm libdrm_nouveau --cflags-only-I)
+LIBRARY_DEFINES = $(shell pkg-config libdrm libdrm_nouveau --cflags-only-other)
+
+include ../../../../Makefile.template
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
new file mode 100644
index 00000000000..c0127e803f1
--- /dev/null
+++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
@@ -0,0 +1,194 @@
+#include "util/u_memory.h"
+
+#include "nouveau_drm_api.h"
+#include "nouveau_winsys_pipe.h"
+
+#include "nouveau_drmif.h"
+#include "nouveau_channel.h"
+#include "nouveau_bo.h"
+
+static struct pipe_screen *
+nouveau_drm_create_screen(int fd, int pciid)
+{
+ struct pipe_winsys *ws;
+ struct nouveau_winsys *nvws;
+ struct nouveau_device *dev = NULL;
+ struct pipe_screen *(*init)(struct pipe_winsys *,
+ struct nouveau_winsys *);
+ int ret;
+
+ ret = nouveau_device_open_existing(&dev, 0, fd, 0);
+ if (ret)
+ return NULL;
+
+ switch (dev->chipset & 0xf0) {
+ case 0x00:
+ init = nv04_screen_create;
+ break;
+ case 0x10:
+ init = nv10_screen_create;
+ break;
+ case 0x20:
+ init = nv20_screen_create;
+ break;
+ case 0x30:
+ init = nv30_screen_create;
+ break;
+ case 0x40:
+ case 0x60:
+ init = nv40_screen_create;
+ break;
+ case 0x80:
+ case 0x90:
+ case 0xa0:
+ init = nv50_screen_create;
+ break;
+ default:
+ debug_printf("%s: unknown chipset nv%02x\n", __func__,
+ dev->chipset);
+ return NULL;
+ }
+
+ ws = nouveau_pipe_winsys_new(dev);
+ if (!ws) {
+ nouveau_device_close(&dev);
+ return NULL;
+ }
+
+ nvws = nouveau_winsys_new(ws);
+ if (!nvws) {
+ ws->destroy(ws);
+ return NULL;
+ }
+
+ nouveau_pipe_winsys(ws)->pscreen = init(ws, nvws);
+ if (!nouveau_pipe_winsys(ws)->pscreen) {
+ ws->destroy(ws);
+ return NULL;
+ }
+
+ return nouveau_pipe_winsys(ws)->pscreen;
+}
+
+static struct pipe_context *
+nouveau_drm_create_context(struct pipe_screen *pscreen)
+{
+ struct nouveau_pipe_winsys *nvpws = nouveau_screen(pscreen);
+ struct pipe_context *(*init)(struct pipe_screen *, unsigned);
+ unsigned chipset = nvpws->channel->device->chipset;
+ int i;
+
+ switch (chipset & 0xf0) {
+ case 0x00:
+ init = nv04_create;
+ break;
+ case 0x10:
+ init = nv10_create;
+ break;
+ case 0x20:
+ init = nv20_create;
+ break;
+ case 0x30:
+ init = nv30_create;
+ break;
+ case 0x40:
+ case 0x60:
+ init = nv40_create;
+ break;
+ case 0x80:
+ case 0x90:
+ case 0xa0:
+ init = nv50_create;
+ break;
+ default:
+ debug_printf("%s: unknown chipset nv%02x\n", __func__, chipset);
+ return NULL;
+ }
+
+ /* Find a free slot for a pipe context, allocate a new one if needed */
+ for (i = 0; i < nvpws->nr_pctx; i++) {
+ if (nvpws->pctx[i] == NULL)
+ break;
+ }
+
+ if (i == nvpws->nr_pctx) {
+ nvpws->nr_pctx++;
+ nvpws->pctx = realloc(nvpws->pctx,
+ sizeof(*nvpws->pctx) * nvpws->nr_pctx);
+ }
+
+ nvpws->pctx[i] = init(pscreen, i);
+ return nvpws->pctx[i];
+}
+
+static boolean
+nouveau_drm_pb_from_pt(struct pipe_texture *pt, struct pipe_buffer **ppb,
+ unsigned *stride)
+{
+ return false;
+}
+
+static struct pipe_buffer *
+nouveau_drm_pb_from_handle(struct pipe_screen *pscreen, const char *name,
+ unsigned handle)
+{
+ struct nouveau_pipe_winsys *nvpws = nouveau_screen(pscreen);
+ struct nouveau_device *dev = nvpws->channel->device;
+ struct nouveau_pipe_buffer *nvpb;
+ int ret;
+
+ nvpb = CALLOC_STRUCT(nouveau_pipe_buffer);
+ if (!nvpb)
+ return NULL;
+
+ ret = nouveau_bo_handle_ref(dev, handle, &nvpb->bo);
+ if (ret) {
+ debug_printf("%s: ref name 0x%08x failed with %d\n",
+ __func__, handle, ret);
+ FREE(nvpb);
+ return NULL;
+ }
+
+ pipe_reference_init(&nvpb->base.reference, 1);
+ nvpb->base.screen = pscreen;
+ nvpb->base.alignment = 0;
+ nvpb->base.usage = PIPE_BUFFER_USAGE_GPU_READ_WRITE |
+ PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ nvpb->base.size = nvpb->bo->size;
+ return &nvpb->base;
+}
+
+static boolean
+nouveau_drm_handle_from_pb(struct pipe_screen *pscreen, struct pipe_buffer *pb,
+ unsigned *handle)
+{
+ struct nouveau_pipe_buffer *nvpb = nouveau_pipe_buffer(pb);
+
+ if (!nvpb)
+ return FALSE;
+
+ *handle = nvpb->bo->handle;
+ return TRUE;
+}
+
+static boolean
+nouveau_drm_name_from_pb(struct pipe_screen *pscreen, struct pipe_buffer *pb,
+ unsigned *handle)
+{
+ struct nouveau_pipe_buffer *nvpb = nouveau_pipe_buffer(pb);
+
+ if (!nvpb)
+ return FALSE;
+
+ return nouveau_bo_handle_get(nvpb->bo, handle) == 0;
+}
+
+struct drm_api drm_api_hooks = {
+ .create_screen = nouveau_drm_create_screen,
+ .create_context = nouveau_drm_create_context,
+ .buffer_from_texture = nouveau_drm_pb_from_pt,
+ .buffer_from_handle = nouveau_drm_pb_from_handle,
+ .handle_from_buffer = nouveau_drm_handle_from_pb,
+ .global_handle_from_buffer = nouveau_drm_name_from_pb,
+};
+
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h
new file mode 100644
index 00000000000..2782c83c0e7
--- /dev/null
+++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h
@@ -0,0 +1,5 @@
+#ifndef __NOUVEAU_DRM_API_H__
+#define __NOUVEAU_DRM_API_H__
+#include "state_tracker/drm_api.h"
+
+#endif
diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys.c
index b6199f8e6db..e3175fd7753 100644
--- a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys.c
+++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys.c
@@ -1,18 +1,14 @@
#include "util/u_memory.h"
-#include "nouveau_context.h"
-#include "nouveau_screen.h"
#include "nouveau_winsys_pipe.h"
-#include "nouveau/nouveau_winsys.h"
-
static int
nouveau_pipe_notifier_alloc(struct nouveau_winsys *nvws, int count,
struct nouveau_notifier **notify)
{
- struct nouveau_context *nv = nvws->nv;
+ struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(nvws->ws);
- return nouveau_notifier_alloc(nv->nvc->channel, nv->nvc->next_handle++,
+ return nouveau_notifier_alloc(nvpws->channel, nvpws->next_handle++,
count, notify);
}
@@ -20,12 +16,11 @@ static int
nouveau_pipe_grobj_alloc(struct nouveau_winsys *nvws, int grclass,
struct nouveau_grobj **grobj)
{
- struct nouveau_context *nv = nvws->nv;
- struct nouveau_channel *chan = nv->nvc->channel;
+ struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(nvws->ws);
+ struct nouveau_channel *chan = nvpws->channel;
int ret;
- ret = nouveau_grobj_alloc(chan, nv->nvc->next_handle++,
- grclass, grobj);
+ ret = nouveau_grobj_alloc(chan, nvpws->next_handle++, grclass, grobj);
if (ret)
return ret;
@@ -62,55 +57,18 @@ nouveau_pipe_get_bo(struct pipe_buffer *pb)
return nouveau_pipe_buffer(pb)->bo;
}
-struct pipe_context *
-nouveau_pipe_create(struct nouveau_context *nv)
+struct nouveau_winsys *
+nouveau_winsys_new(struct pipe_winsys *ws)
{
- struct nouveau_channel_context *nvc = nv->nvc;
- struct nouveau_winsys *nvws = CALLOC_STRUCT(nouveau_winsys);
- struct pipe_screen *(*hws_create)(struct pipe_winsys *,
- struct nouveau_winsys *);
- struct pipe_context *(*hw_create)(struct pipe_screen *, unsigned);
- struct pipe_winsys *ws;
- unsigned chipset = nv->nv_screen->device->chipset;
+ struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
+ struct nouveau_winsys *nvws;
+ nvws = CALLOC_STRUCT(nouveau_winsys);
if (!nvws)
return NULL;
- switch (chipset & 0xf0) {
- case 0x00:
- hws_create = nv04_screen_create;
- hw_create = nv04_create;
- break;
- case 0x10:
- hws_create = nv10_screen_create;
- hw_create = nv10_create;
- break;
- case 0x20:
- hws_create = nv20_screen_create;
- hw_create = nv20_create;
- break;
- case 0x30:
- hws_create = nv30_screen_create;
- hw_create = nv30_create;
- break;
- case 0x40:
- case 0x60:
- hws_create = nv40_screen_create;
- hw_create = nv40_create;
- break;
- case 0x50:
- case 0x80:
- case 0x90:
- hws_create = nv50_screen_create;
- hw_create = nv50_create;
- break;
- default:
- NOUVEAU_ERR("Unknown chipset NV%02x\n", chipset);
- return NULL;
- }
-
- nvws->nv = nv;
- nvws->channel = nv->nvc->channel;
+ nvws->ws = ws;
+ nvws->channel = nvpws->channel;
nvws->res_init = nouveau_resource_init;
nvws->res_alloc = nouveau_resource_alloc;
@@ -131,11 +89,6 @@ nouveau_pipe_create(struct nouveau_context *nv)
nvws->get_bo = nouveau_pipe_get_bo;
- ws = nouveau_create_pipe_winsys(nv);
-
- if (!nvc->pscreen)
- nvc->pscreen = hws_create(ws, nvws);
- nvc->pctx[nv->pctx_id] = hw_create(nvc->pscreen, nv->pctx_id);
- return nvc->pctx[nv->pctx_id];
+ return nvws;
}
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.c
new file mode 100644
index 00000000000..9e03a9f5dba
--- /dev/null
+++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.c
@@ -0,0 +1,204 @@
+#include "pipe/internal/p_winsys_screen.h"
+#include <pipe/p_defines.h>
+#include <pipe/p_inlines.h>
+#include <util/u_memory.h>
+
+#include "nouveau_winsys_pipe.h"
+
+#include "nouveau_drmif.h"
+#include "nouveau_bo.h"
+
+static const char *
+nouveau_get_name(struct pipe_winsys *pws)
+{
+ return "Nouveau/DRI";
+}
+
+static uint32_t
+nouveau_flags_from_usage(struct pipe_winsys *ws, unsigned usage)
+{
+ struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
+ struct pipe_screen *pscreen = nvpws->pscreen;
+ uint32_t flags = NOUVEAU_BO_LOCAL;
+
+ if (usage & NOUVEAU_BUFFER_USAGE_TRANSFER)
+ flags |= NOUVEAU_BO_GART;
+
+ if (usage & PIPE_BUFFER_USAGE_PIXEL) {
+ if (usage & NOUVEAU_BUFFER_USAGE_TEXTURE)
+ flags |= NOUVEAU_BO_GART;
+ if (!(usage & PIPE_BUFFER_USAGE_CPU_READ_WRITE))
+ flags |= NOUVEAU_BO_VRAM;
+
+ switch (nvpws->channel->device->chipset & 0xf0) {
+ case 0x50:
+ case 0x80:
+ case 0x90:
+ flags |= NOUVEAU_BO_TILED;
+ if (usage & NOUVEAU_BUFFER_USAGE_ZETA)
+ flags |= NOUVEAU_BO_ZTILE;
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (usage & PIPE_BUFFER_USAGE_VERTEX) {
+ if (pscreen->get_param(pscreen, NOUVEAU_CAP_HW_VTXBUF))
+ flags |= NOUVEAU_BO_GART;
+ }
+
+ if (usage & PIPE_BUFFER_USAGE_INDEX) {
+ if (pscreen->get_param(pscreen, NOUVEAU_CAP_HW_IDXBUF))
+ flags |= NOUVEAU_BO_GART;
+ }
+
+ return flags;
+}
+
+static struct pipe_buffer *
+nouveau_pipe_bo_create(struct pipe_winsys *ws, unsigned alignment,
+ unsigned usage, unsigned size)
+{
+ struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
+ struct nouveau_device *dev = nvpws->channel->device;
+ struct nouveau_pipe_buffer *nvbuf;
+ uint32_t flags;
+
+ nvbuf = CALLOC_STRUCT(nouveau_pipe_buffer);
+ if (!nvbuf)
+ return NULL;
+ pipe_reference_init(&nvbuf->base.reference, 1);
+ nvbuf->base.alignment = alignment;
+ nvbuf->base.usage = usage;
+ nvbuf->base.size = size;
+
+ flags = nouveau_flags_from_usage(ws, usage);
+ if (nouveau_bo_new(dev, flags, alignment, size, &nvbuf->bo)) {
+ FREE(nvbuf);
+ return NULL;
+ }
+
+ return &nvbuf->base;
+}
+
+static struct pipe_buffer *
+nouveau_pipe_bo_user_create(struct pipe_winsys *ws, void *ptr, unsigned bytes)
+{
+ struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
+ struct nouveau_device *dev = nvpws->channel->device;
+ struct nouveau_pipe_buffer *nvbuf;
+
+ nvbuf = CALLOC_STRUCT(nouveau_pipe_buffer);
+ if (!nvbuf)
+ return NULL;
+ pipe_reference_init(&nvbuf->base.reference, 1);
+ nvbuf->base.size = bytes;
+
+ if (nouveau_bo_user(dev, ptr, bytes, &nvbuf->bo)) {
+ FREE(nvbuf);
+ return NULL;
+ }
+
+ return &nvbuf->base;
+}
+
+static void
+nouveau_pipe_bo_del(struct pipe_buffer *buf)
+{
+ struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf);
+
+ nouveau_bo_ref(NULL, &nvbuf->bo);
+ FREE(nvbuf);
+}
+
+static void *
+nouveau_pipe_bo_map(struct pipe_winsys *pws, struct pipe_buffer *buf,
+ unsigned flags)
+{
+ struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf);
+ uint32_t map_flags = 0;
+
+ if (flags & PIPE_BUFFER_USAGE_CPU_READ)
+ map_flags |= NOUVEAU_BO_RD;
+ if (flags & PIPE_BUFFER_USAGE_CPU_WRITE)
+ map_flags |= NOUVEAU_BO_WR;
+
+ if (nouveau_bo_map(nvbuf->bo, map_flags))
+ return NULL;
+ return nvbuf->bo->map;
+}
+
+static void
+nouveau_pipe_bo_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf)
+{
+ struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf);
+
+ nouveau_bo_unmap(nvbuf->bo);
+}
+
+static void
+nouveau_pipe_fence_reference(struct pipe_winsys *ws,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *pfence)
+{
+ *ptr = pfence;
+}
+
+static int
+nouveau_pipe_fence_signalled(struct pipe_winsys *ws,
+ struct pipe_fence_handle *pfence, unsigned flag)
+{
+ return 0;
+}
+
+static int
+nouveau_pipe_fence_finish(struct pipe_winsys *ws,
+ struct pipe_fence_handle *pfence, unsigned flag)
+{
+ return 0;
+}
+
+static void
+nouveau_destroy(struct pipe_winsys *ws)
+{
+ struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
+
+ nouveau_device_close(&nvpws->channel->device);
+ FREE(nvpws);
+}
+
+struct pipe_winsys *
+nouveau_pipe_winsys_new(struct nouveau_device *dev)
+{
+ struct nouveau_pipe_winsys *nvpws;
+ int ret;
+
+ nvpws = CALLOC_STRUCT(nouveau_pipe_winsys);
+ if (!nvpws)
+ return NULL;
+
+ ret = nouveau_channel_alloc(dev, 0xbeef0201, 0xbeef0202,
+ &nvpws->channel);
+ if (ret) {
+ debug_printf("%s: error opening GPU channel: %d\n",
+ __func__, ret);
+ FREE(nvpws);
+ return NULL;
+ }
+ nvpws->next_handle = 0x77000000;
+
+ nvpws->base.buffer_create = nouveau_pipe_bo_create;
+ nvpws->base.buffer_destroy = nouveau_pipe_bo_del;
+ nvpws->base.user_buffer_create = nouveau_pipe_bo_user_create;
+ nvpws->base.buffer_map = nouveau_pipe_bo_map;
+ nvpws->base.buffer_unmap = nouveau_pipe_bo_unmap;
+
+ nvpws->base.fence_reference = nouveau_pipe_fence_reference;
+ nvpws->base.fence_signalled = nouveau_pipe_fence_signalled;
+ nvpws->base.fence_finish = nouveau_pipe_fence_finish;
+
+ nvpws->base.get_name = nouveau_get_name;
+ nvpws->base.destroy = nouveau_destroy;
+ return &nvpws->base;
+}
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h
new file mode 100644
index 00000000000..10e1e269e8c
--- /dev/null
+++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h
@@ -0,0 +1,52 @@
+#ifndef NOUVEAU_PIPE_WINSYS_H
+#define NOUVEAU_PIPE_WINSYS_H
+
+#include "pipe/internal/p_winsys_screen.h"
+#include "pipe/p_context.h"
+
+#include "nouveau/nouveau_winsys.h"
+
+#include "nouveau_device.h"
+
+struct nouveau_pipe_buffer {
+ struct pipe_buffer base;
+ struct nouveau_bo *bo;
+};
+
+static INLINE struct nouveau_pipe_buffer *
+nouveau_pipe_buffer(struct pipe_buffer *buf)
+{
+ return (struct nouveau_pipe_buffer *)buf;
+}
+
+struct nouveau_pipe_winsys {
+ struct pipe_winsys base;
+
+ struct pipe_screen *pscreen;
+
+ struct nouveau_channel *channel;
+ uint32_t next_handle;
+
+ unsigned nr_pctx;
+ struct pipe_context **pctx;
+};
+
+static INLINE struct nouveau_pipe_winsys *
+nouveau_pipe_winsys(struct pipe_winsys *ws)
+{
+ return (struct nouveau_pipe_winsys *)ws;
+}
+
+static INLINE struct nouveau_pipe_winsys *
+nouveau_screen(struct pipe_screen *pscreen)
+{
+ return nouveau_pipe_winsys(pscreen->winsys);
+}
+
+struct pipe_winsys *
+nouveau_pipe_winsys_new(struct nouveau_device *);
+
+struct nouveau_winsys *
+nouveau_winsys_new(struct pipe_winsys *ws);
+
+#endif
diff --git a/src/gallium/winsys/drm/radeon/Makefile b/src/gallium/winsys/drm/radeon/Makefile
index dca1e3233a0..bacdf3de28a 100644
--- a/src/gallium/winsys/drm/radeon/Makefile
+++ b/src/gallium/winsys/drm/radeon/Makefile
@@ -1,32 +1,12 @@
-
+# src/gallium/winsys/drm/radeon/Makefile
TOP = ../../../../..
include $(TOP)/configs/current
-LIBNAME = radeon_dri.so
-
-MINIGLX_SOURCES =
-
-PIPE_DRIVERS = \
- $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
- $(TOP)/src/gallium/drivers/r300/libr300.a
-
-DRIVER_SOURCES = \
- radeon_buffer.c \
- radeon_context.c \
- radeon_r300.c \
- radeon_screen.c \
- radeon_winsys_softpipe.c
-
-C_SOURCES = \
- $(COMMON_GALLIUM_SOURCES) \
- $(DRIVER_SOURCES)
-
-ASM_SOURCES =
-
-DRIVER_DEFINES = -I../../../drivers/r300
-
-include ../Makefile.template
-
-DRI_LIB_DEPS += -ldrm_radeon
+SUBDIRS = core $(GALLIUM_STATE_TRACKERS_DIRS)
-symlinks:
+default install clean:
+ @for dir in $(SUBDIRS) ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir && $(MAKE) $@) || exit 1; \
+ fi \
+ done
diff --git a/src/gallium/winsys/drm/radeon/core/Makefile b/src/gallium/winsys/drm/radeon/core/Makefile
new file mode 100644
index 00000000000..42a6f4abc21
--- /dev/null
+++ b/src/gallium/winsys/drm/radeon/core/Makefile
@@ -0,0 +1,18 @@
+
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+LIBNAME = radeonwinsys
+
+C_SOURCES = \
+ radeon_buffer.c \
+ radeon_drm.c \
+ radeon_r300.c \
+ radeon_winsys_softpipe.c
+
+LIBRARY_INCLUDES = -I$(TOP)/src/gallium/drivers/r300 \
+ $(shell pkg-config libdrm --cflags-only-I)
+
+include ../../../../Makefile.template
+
+symlinks:
diff --git a/src/gallium/winsys/drm/radeon/radeon_buffer.c b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
index 259a505c0a6..9dca510c815 100644
--- a/src/gallium/winsys/drm/radeon/radeon_buffer.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
@@ -1,5 +1,6 @@
/*
* Copyright © 2008 Jérôme Glisse
+ * 2009 Corbin Simpson
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
@@ -26,37 +27,31 @@
/*
* Authors:
* Jérôme Glisse <glisse@freedesktop.org>
+ * Corbin Simpson <MostAwesomeDude@gmail.com>
*/
-#include <stdio.h>
-#include "dri_util.h"
-#include "state_tracker/st_public.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+
#include "radeon_buffer.h"
-#include "radeon_screen.h"
-#include "radeon_context.h"
-#include "radeon_bo.h"
-#include "radeon_drm.h"
static const char *radeon_get_name(struct pipe_winsys *ws)
{
- return "RADEON/DRI2";
+ return "Radeon/GEM+KMS";
}
static struct pipe_buffer *radeon_buffer_create(struct pipe_winsys *ws,
- unsigned alignment,
- unsigned usage,
- unsigned size)
+ unsigned alignment,
+ unsigned usage,
+ unsigned size)
{
- struct radeon_pipe_winsys *radeon_ws = (struct radeon_pipe_winsys *)ws;
+ struct radeon_winsys *radeon_ws = (struct radeon_winsys *)ws;
struct radeon_pipe_buffer *radeon_buffer;
uint32_t domain;
- radeon_buffer = calloc(1, sizeof(*radeon_buffer));
+ radeon_buffer = CALLOC_STRUCT(radeon_pipe_buffer);
if (radeon_buffer == NULL) {
return NULL;
}
- radeon_buffer->base.refcount = 1;
+
+ pipe_reference_init(&radeon_buffer->base.reference, 1);
radeon_buffer->base.alignment = alignment;
radeon_buffer->base.usage = usage;
radeon_buffer->base.size = size;
@@ -69,21 +64,21 @@ static struct pipe_buffer *radeon_buffer_create(struct pipe_winsys *ws,
if (usage & PIPE_BUFFER_USAGE_VERTEX) {
domain |= RADEON_GEM_DOMAIN_GTT;
}
-
if (usage & PIPE_BUFFER_USAGE_INDEX) {
domain |= RADEON_GEM_DOMAIN_GTT;
}
- radeon_buffer->bo = radeon_bo_open(radeon_ws->radeon_screen->bom, 0,
- size, alignment, domain, 0);
+
+ radeon_buffer->bo = radeon_bo_open(radeon_ws->bom, 0, size, alignment,
+ domain, 0);
if (radeon_buffer->bo == NULL) {
- free(radeon_buffer);
+ FREE(radeon_buffer);
}
return &radeon_buffer->base;
}
static struct pipe_buffer *radeon_buffer_user_create(struct pipe_winsys *ws,
- void *ptr,
- unsigned bytes)
+ void *ptr,
+ unsigned bytes)
{
struct radeon_pipe_buffer *radeon_buffer;
@@ -97,7 +92,7 @@ static struct pipe_buffer *radeon_buffer_user_create(struct pipe_winsys *ws,
return &radeon_buffer->base;
}
-static void radeon_buffer_del(struct pipe_winsys *ws, struct pipe_buffer *buffer)
+static void radeon_buffer_del(struct pipe_buffer *buffer)
{
struct radeon_pipe_buffer *radeon_buffer = (struct radeon_pipe_buffer*)buffer;
@@ -106,15 +101,20 @@ static void radeon_buffer_del(struct pipe_winsys *ws, struct pipe_buffer *buffer
}
static void *radeon_buffer_map(struct pipe_winsys *ws,
- struct pipe_buffer *buffer,
- unsigned flags)
+ struct pipe_buffer *buffer,
+ unsigned flags)
{
struct radeon_pipe_buffer *radeon_buffer = (struct radeon_pipe_buffer*)buffer;
int write = 0;
+ if (flags & PIPE_BUFFER_USAGE_DONTBLOCK) {
+ /* XXX Remove this when radeon_bo_map supports DONTBLOCK */
+ return NULL;
+ }
if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) {
write = 1;
}
+
if (radeon_bo_map(radeon_buffer->bo, write))
return NULL;
return radeon_buffer->bo->ptr;
@@ -128,59 +128,62 @@ static void radeon_buffer_unmap(struct pipe_winsys *ws, struct pipe_buffer *buff
}
static void radeon_fence_reference(struct pipe_winsys *ws,
- struct pipe_fence_handle **ptr,
- struct pipe_fence_handle *pfence)
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *pfence)
{
}
static int radeon_fence_signalled(struct pipe_winsys *ws,
- struct pipe_fence_handle *pfence,
- unsigned flag)
+ struct pipe_fence_handle *pfence,
+ unsigned flag)
{
return 1;
}
static int radeon_fence_finish(struct pipe_winsys *ws,
- struct pipe_fence_handle *pfence,
- unsigned flag)
+ struct pipe_fence_handle *pfence,
+ unsigned flag)
{
return 0;
}
static void radeon_flush_frontbuffer(struct pipe_winsys *pipe_winsys,
- struct pipe_surface *pipe_surface,
- void *context_private)
+ struct pipe_surface *pipe_surface,
+ void *context_private)
{
/* TODO: call dri2CopyRegion */
}
-struct pipe_winsys *radeon_pipe_winsys(struct radeon_screen *radeon_screen)
+struct radeon_winsys* radeon_pipe_winsys(int fd)
{
- struct radeon_pipe_winsys *radeon_ws;
+ struct radeon_winsys* radeon_ws;
+ struct radeon_bo_manager* bom;
- radeon_ws = calloc(1, sizeof(struct radeon_pipe_winsys));
+ radeon_ws = CALLOC_STRUCT(radeon_winsys);
if (radeon_ws == NULL) {
return NULL;
}
- radeon_ws->radeon_screen = radeon_screen;
- radeon_ws->winsys.flush_frontbuffer = radeon_flush_frontbuffer;
+ bom = radeon_bo_manager_gem_ctor(fd);
+ radeon_ws->bom = bom;
- radeon_ws->winsys.buffer_create = radeon_buffer_create;
- radeon_ws->winsys.buffer_destroy = radeon_buffer_del;
- radeon_ws->winsys.user_buffer_create = radeon_buffer_user_create;
- radeon_ws->winsys.buffer_map = radeon_buffer_map;
- radeon_ws->winsys.buffer_unmap = radeon_buffer_unmap;
+ radeon_ws->base.flush_frontbuffer = radeon_flush_frontbuffer;
- radeon_ws->winsys.fence_reference = radeon_fence_reference;
- radeon_ws->winsys.fence_signalled = radeon_fence_signalled;
- radeon_ws->winsys.fence_finish = radeon_fence_finish;
+ radeon_ws->base.buffer_create = radeon_buffer_create;
+ radeon_ws->base.buffer_destroy = radeon_buffer_del;
+ radeon_ws->base.user_buffer_create = radeon_buffer_user_create;
+ radeon_ws->base.buffer_map = radeon_buffer_map;
+ radeon_ws->base.buffer_unmap = radeon_buffer_unmap;
- radeon_ws->winsys.get_name = radeon_get_name;
+ radeon_ws->base.fence_reference = radeon_fence_reference;
+ radeon_ws->base.fence_signalled = radeon_fence_signalled;
+ radeon_ws->base.fence_finish = radeon_fence_finish;
- return &radeon_ws->winsys;
-}
+ radeon_ws->base.get_name = radeon_get_name;
+ return radeon_ws;
+}
+#if 0
static struct pipe_buffer *radeon_buffer_from_handle(struct radeon_screen *radeon_screen,
uint32_t handle)
{
@@ -196,7 +199,7 @@ static struct pipe_buffer *radeon_buffer_from_handle(struct radeon_screen *radeo
radeon_bo_unref(bo);
return NULL;
}
- radeon_buffer->base.refcount = 1;
+ pipe_reference_init(&radeon_buffer->base.reference, 1);
radeon_buffer->base.usage = PIPE_BUFFER_USAGE_PIXEL;
radeon_buffer->bo = bo;
return &radeon_buffer->base;
@@ -231,9 +234,10 @@ struct pipe_surface *radeon_surface_from_handle(struct radeon_context *radeon_co
pt = pipe_screen->texture_blanket(pipe_screen, &tmpl, &pitch, pb);
if (pt == NULL) {
- pipe_buffer_reference(pipe_screen, &pb, NULL);
+ pipe_buffer_reference(&pb, NULL);
}
ps = pipe_screen->get_tex_surface(pipe_screen, pt, 0, 0, 0,
PIPE_BUFFER_USAGE_GPU_WRITE);
return ps;
}
+#endif
diff --git a/src/gallium/winsys/drm/radeon/radeon_buffer.h b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h
index c626c20229b..40ad0fc8d19 100644
--- a/src/gallium/winsys/drm/radeon/radeon_buffer.h
+++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h
@@ -30,22 +30,35 @@
#ifndef RADEON_BUFFER_H
#define RADEON_BUFFER_H
+#include <stdio.h>
+
#include "pipe/internal/p_winsys_screen.h"
-#include "radeon_screen.h"
-#include "radeon_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+
+//#include "state_tracker/st_public.h"
+
+#include "util/u_memory.h"
+
#include "radeon_bo.h"
+#include "radeon_drm.h"
+
struct radeon_pipe_buffer {
struct pipe_buffer base;
struct radeon_bo *bo;
};
-struct radeon_pipe_winsys {
- struct pipe_winsys winsys;
- struct radeon_screen *radeon_screen;
+struct radeon_winsys {
+ /* Parent class. */
+ struct pipe_winsys base;
+
+ /* Radeon BO manager.
+ * This corresponds to void* radeon_winsys in r300_winsys. */
+ struct radeon_bo_manager* bom;
};
-struct pipe_winsys *radeon_pipe_winsys(struct radeon_screen *radeon_screen);
+struct radeon_winsys* radeon_pipe_winsys(int fb);
struct pipe_surface *radeon_surface_from_handle(struct radeon_context *radeon_context,
uint32_t handle,
enum pipe_format format,
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.c b/src/gallium/winsys/drm/radeon/core/radeon_drm.c
new file mode 100644
index 00000000000..3446654e287
--- /dev/null
+++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.c
@@ -0,0 +1,122 @@
+/*
+ * Copyright © 2009 Corbin Simpson
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+ * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
+ * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ */
+/*
+ * Authors:
+ * Corbin Simpson <MostAwesomeDude@gmail.com>
+ */
+
+#include "radeon_drm.h"
+
+/* Create a pipe_screen. */
+struct pipe_screen* radeon_create_screen(int drmFB, int pciID)
+{
+ struct radeon_winsys* winsys = radeon_pipe_winsys(drmFB);
+
+ if (getenv("RADEON_SOFTPIPE")) {
+ return softpipe_create_screen((struct pipe_winsys*)winsys);
+ } else {
+ struct r300_winsys* r300 = radeon_create_r300_winsys(drmFB, winsys);
+ FREE(winsys);
+ return r300_create_screen(r300);
+ }
+}
+
+/* Create a pipe_context. */
+struct pipe_context* radeon_create_context(struct pipe_screen* screen)
+{
+ if (getenv("RADEON_SOFTPIPE")) {
+ return radeon_create_softpipe(screen->winsys);
+ } else {
+ return r300_create_context(screen, screen->winsys);
+ }
+}
+
+boolean radeon_buffer_from_texture(struct pipe_texture* texture,
+ struct pipe_buffer** buffer,
+ unsigned* stride)
+{
+ return FALSE;
+}
+
+/* Create a buffer from a handle. */
+/* XXX what's up with name? */
+struct pipe_buffer* radeon_buffer_from_handle(struct pipe_screen* screen,
+ const char* name,
+ unsigned handle)
+{
+ struct radeon_bo_manager* bom =
+ ((struct radeon_winsys*)screen->winsys)->bom;
+ struct radeon_pipe_buffer* radeon_buffer;
+ struct radeon_bo* bo = NULL;
+
+ bo = radeon_bo_open(bom, handle, 0, 0, 0, 0);
+ if (bo == NULL) {
+ return NULL;
+ }
+
+ radeon_buffer = CALLOC_STRUCT(radeon_pipe_buffer);
+ if (radeon_buffer == NULL) {
+ radeon_bo_unref(bo);
+ return NULL;
+ }
+
+ pipe_reference_init(&radeon_buffer->base.reference, 1);
+ radeon_buffer->base.screen = screen;
+ radeon_buffer->base.usage = PIPE_BUFFER_USAGE_PIXEL;
+ radeon_buffer->bo = bo;
+ return &radeon_buffer->base;
+}
+
+boolean radeon_handle_from_buffer(struct pipe_screen* screen,
+ struct pipe_buffer* buffer,
+ unsigned* handle)
+{
+ struct radeon_pipe_buffer* radeon_buffer =
+ (struct radeon_pipe_buffer*)buffer;
+ *handle = radeon_buffer->bo->handle;
+ return TRUE;
+}
+
+boolean radeon_global_handle_from_buffer(struct pipe_screen* screen,
+ struct pipe_buffer* buffer,
+ unsigned* handle)
+{
+ /* XXX WTF is the difference here? global? */
+ struct radeon_pipe_buffer* radeon_buffer =
+ (struct radeon_pipe_buffer*)buffer;
+ *handle = radeon_buffer->bo->handle;
+ return TRUE;
+}
+
+struct drm_api drm_api_hooks = {
+ .create_screen = radeon_create_screen,
+ .create_context = radeon_create_context,
+ /* XXX fix this */
+ .buffer_from_texture = r300_get_texture_buffer,
+ .buffer_from_handle = radeon_buffer_from_handle,
+ .handle_from_buffer = radeon_handle_from_buffer,
+ .global_handle_from_buffer = radeon_global_handle_from_buffer,
+};
diff --git a/src/gallium/winsys/drm/radeon/radeon_context.h b/src/gallium/winsys/drm/radeon/core/radeon_drm.h
index d7222b44691..ca2d98ed1a1 100644
--- a/src/gallium/winsys/drm/radeon/radeon_context.h
+++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.h
@@ -1,5 +1,5 @@
/*
- * Copyright © 2008 Jérôme Glisse
+ * Copyright © 2009 Corbin Simpson
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
@@ -25,46 +25,39 @@
*/
/*
* Authors:
- * Jérôme Glisse <glisse@freedesktop.org>
+ * Corbin Simpson <MostAwesomeDude@gmail.com>
*/
-#ifndef RADEON_CONTEXT_H
-#define RADEON_CONTEXT_H
+#ifndef RADEON_DRM_H
+#define RADEON_DRM_H
-#include "dri_util.h"
-#include "state_tracker/st_public.h"
-#include "state_tracker/st_context.h"
-#include "radeon_screen.h"
+#include "pipe/p_screen.h"
+#include "util/u_memory.h"
+
+#include "state_tracker/drm_api.h"
+
+#include "radeon_buffer.h"
#include "radeon_r300.h"
+#include "radeon_winsys_softpipe.h"
+
+struct pipe_screen* radeon_create_screen(int drmFB, int pciID);
+
+struct pipe_context* radeon_create_context(struct pipe_screen* screen);
+
+boolean radeon_buffer_from_texture(struct pipe_texture* texture,
+ struct pipe_buffer** buffer,
+ unsigned* stride);
-struct radeon_framebuffer {
- struct st_framebuffer *st_framebuffer;
- unsigned attachments;
-};
+struct pipe_buffer* radeon_buffer_from_handle(struct pipe_screen* screen,
+ const char* name,
+ unsigned handle);
-struct radeon_context {
- /* st */
- struct st_context *st_context;
- /* pipe */
- struct pipe_screen *pipe_screen;
- struct pipe_winsys *pipe_winsys;
- /* DRI */
- __DRIscreenPrivate *dri_screen;
- __DRIdrawablePrivate *dri_drawable;
- __DRIdrawablePrivate *dri_readable;
- /* DRM */
- int drm_fd;
- /* RADEON */
- struct radeon_screen *radeon_screen;
-};
+boolean radeon_handle_from_buffer(struct pipe_screen* screen,
+ struct pipe_buffer* buffer,
+ unsigned* handle);
-GLboolean radeon_context_create(const __GLcontextModes*,
- __DRIcontextPrivate*,
- void*);
-void radeon_context_destroy(__DRIcontextPrivate*);
-GLboolean radeon_context_bind(__DRIcontextPrivate*,
- __DRIdrawablePrivate*,
- __DRIdrawablePrivate*);
-GLboolean radeon_context_unbind(__DRIcontextPrivate*);
+boolean radeon_global_handle_from_buffer(struct pipe_screen* screen,
+ struct pipe_buffer* buffer,
+ unsigned* handle);
#endif
diff --git a/src/gallium/winsys/drm/radeon/radeon_r300.c b/src/gallium/winsys/drm/radeon/core/radeon_r300.c
index 8fe2375e34d..c7b6813014f 100644
--- a/src/gallium/winsys/drm/radeon/radeon_r300.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.c
@@ -75,9 +75,10 @@ static void do_ioctls(struct r300_winsys* winsys, int fd)
}
-struct r300_winsys* radeon_create_r300_winsys(int fd)
+struct r300_winsys*
+radeon_create_r300_winsys(int fd, struct radeon_winsys* old_winsys)
{
- struct r300_winsys* winsys = calloc(1, sizeof(struct r300_winsys));
+ struct r300_winsys* winsys = CALLOC_STRUCT(r300_winsys);
do_ioctls(winsys, fd);
@@ -92,5 +93,7 @@ struct r300_winsys* radeon_create_r300_winsys(int fd)
winsys->end_cs = radeon_cs_end;
winsys->flush_cs = radeon_r300_flush_cs;
+ memcpy(winsys, old_winsys, sizeof(struct radeon_winsys));
+
return winsys;
}
diff --git a/src/gallium/winsys/drm/radeon/radeon_r300.h b/src/gallium/winsys/drm/radeon/core/radeon_r300.h
index 8ed95a3a9b1..5c373cd0848 100644
--- a/src/gallium/winsys/drm/radeon/radeon_r300.h
+++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.h
@@ -31,4 +31,5 @@
#include "radeon_buffer.h"
-struct r300_winsys* radeon_create_r300_winsys(int fd);
+struct r300_winsys*
+radeon_create_r300_winsys(int fd, struct radeon_winsys* old_winsys);
diff --git a/src/gallium/winsys/drm/radeon/radeon_winsys_softpipe.c b/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c
index 8402e1fa5a8..226e16674c8 100644
--- a/src/gallium/winsys/drm/radeon/radeon_winsys_softpipe.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c
@@ -28,12 +28,7 @@
/*
* Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com>
*/
-#include <stdio.h>
-#include "imports.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_format.h"
-#include "softpipe/sp_winsys.h"
-#include "radeon_context.h"
+
#include "radeon_winsys_softpipe.h"
struct radeon_softpipe_winsys {
@@ -57,21 +52,20 @@ static boolean radeon_is_format_supported(struct softpipe_winsys *sws, uint form
return FALSE;
}
-struct pipe_context *radeon_create_softpipe(struct radeon_context *radeon_context)
+struct pipe_context *radeon_create_softpipe(struct pipe_winsys* winsys)
{
- struct radeon_softpipe_winsys *radeon_sp_ws;
+ struct softpipe_winsys *sp_winsys;
struct pipe_screen *pipe_screen;
- pipe_screen = softpipe_create_screen(radeon_context->pipe_winsys);
+ pipe_screen = softpipe_create_screen(winsys);
- radeon_sp_ws = CALLOC_STRUCT(radeon_softpipe_winsys);
- if (radeon_sp_ws == NULL) {
+ sp_winsys = CALLOC_STRUCT(softpipe_winsys);
+ if (sp_winsys == NULL) {
return NULL;
}
- radeon_context->pipe_screen = pipe_screen;
- radeon_sp_ws->radeon_context = radeon_context;
- radeon_sp_ws->sp_winsys.is_format_supported = radeon_is_format_supported;
+
+ sp_winsys->is_format_supported = radeon_is_format_supported;
return softpipe_create(pipe_screen,
- radeon_context->pipe_winsys,
- &radeon_sp_ws->sp_winsys);
+ winsys,
+ sp_winsys);
}
diff --git a/src/gallium/winsys/drm/radeon/radeon_winsys_softpipe.h b/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.h
index 519eab769c8..04740e41a51 100644
--- a/src/gallium/winsys/drm/radeon/radeon_winsys_softpipe.h
+++ b/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.h
@@ -30,8 +30,15 @@
#ifndef RADEON_WINSYS_SOFTPIPE_H
#define RADEON_WINSYS_SOFTPIPE_H
-#include "radeon_context.h"
+#include <stdio.h>
-struct pipe_context *radeon_create_softpipe(struct radeon_context *radeon_context);
+#include "pipe/p_defines.h"
+#include "pipe/p_format.h"
+
+#include "softpipe/sp_winsys.h"
+
+#include "util/u_memory.h"
+
+struct pipe_context *radeon_create_softpipe(struct pipe_winsys* winsys);
#endif
diff --git a/src/gallium/winsys/drm/radeon/dri2/Makefile b/src/gallium/winsys/drm/radeon/dri2/Makefile
new file mode 100644
index 00000000000..f471c44349e
--- /dev/null
+++ b/src/gallium/winsys/drm/radeon/dri2/Makefile
@@ -0,0 +1,25 @@
+
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+LIBNAME = radeon_dri.so
+
+MINIGLX_SOURCES =
+
+PIPE_DRIVERS = \
+ $(TOP)/src/gallium/state_trackers/dri2/libdri2drm.a \
+ $(TOP)/src/gallium/winsys/drm/radeon/core/libradeonwinsys.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/drivers/r300/libr300.a
+
+C_SOURCES = \
+ $(COMMON_GALLIUM_SOURCES) \
+ $(DRIVER_SOURCES)
+
+ASM_SOURCES =
+
+include ../../Makefile.template
+
+DRI_LIB_DEPS += -ldrm_radeon
+
+symlinks:
diff --git a/src/gallium/winsys/drm/radeon/egl/Makefile b/src/gallium/winsys/drm/radeon/egl/Makefile
new file mode 100644
index 00000000000..d989b3aa935
--- /dev/null
+++ b/src/gallium/winsys/drm/radeon/egl/Makefile
@@ -0,0 +1,25 @@
+TOP = ../../../../../..
+GALLIUMDIR = ../../../..
+include $(TOP)/configs/current
+
+LIBNAME = EGL_r300.so
+
+PIPE_DRIVERS = \
+ $(TOP)/src/gallium/state_trackers/egl/libegldrm.a \
+ $(GALLIUMDIR)/winsys/drm/radeon/core/libradeonwinsys.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/drivers/r300/libr300.a
+
+DRIVER_SOURCES =
+
+C_SOURCES = \
+ $(COMMON_GALLIUM_SOURCES) \
+ $(DRIVER_SOURCES)
+
+DRIVER_EXTRAS = -ldrm_radeon
+
+ASM_SOURCES =
+
+include ../../Makefile.template
+
+symlinks:
diff --git a/src/gallium/winsys/drm/radeon/radeon_context.c b/src/gallium/winsys/drm/radeon/radeon_context.c
deleted file mode 100644
index a9d15776341..00000000000
--- a/src/gallium/winsys/drm/radeon/radeon_context.c
+++ /dev/null
@@ -1,306 +0,0 @@
-/*
- * Copyright © 2008 Jérôme Glisse
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
- * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- */
-/*
- * Authors:
- * Jérôme Glisse <glisse@freedesktop.org>
- */
-#include <stdio.h>
-#include "dri_util.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "state_tracker/st_public.h"
-#include "state_tracker/st_context.h"
-#include "radeon_screen.h"
-#include "radeon_context.h"
-#include "radeon_buffer.h"
-#include "radeon_winsys_softpipe.h"
-
-#define need_GL_ARB_fragment_program
-#define need_GL_ARB_multisample
-#define need_GL_ARB_point_parameters
-#define need_GL_ARB_shader_objects
-#define need_GL_ARB_texture_compression
-#define need_GL_ARB_vertex_buffer_object
-#define need_GL_ARB_vertex_program
-#define need_GL_ARB_vertex_shader
-#define need_GL_EXT_blend_color
-#define need_GL_EXT_blend_equation_separate
-#define need_GL_EXT_blend_func_separate
-#define need_GL_EXT_blend_minmax
-#define need_GL_EXT_cull_vertex
-#define need_GL_EXT_compiled_vertex_array
-#define need_GL_EXT_fog_coord
-#define need_GL_EXT_framebuffer_object
-#define need_GL_EXT_multi_draw_arrays
-#define need_GL_EXT_secondary_color
-#define need_GL_VERSION_2_0
-#define need_GL_VERSION_2_1
-#include "extension_helper.h"
-
-/**
- * Extension strings exported by the radeon driver.
- */
-const struct dri_extension radeon_card_extensions[] = {
- {"GL_ARB_multitexture", NULL},
- {"GL_ARB_texture_border_clamp", NULL},
- {"GL_ARB_texture_rectangle", NULL},
- {"GL_ARB_pixel_buffer_object", NULL},
- {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
- {"GL_ARB_shader_objects", GL_ARB_shader_objects_functions},
- {"GL_ARB_shading_language_100", GL_VERSION_2_0_functions},
- {"GL_ARB_shading_language_120", GL_VERSION_2_1_functions},
- {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
- {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
- {"GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions},
- {"GL_EXT_blend_color", GL_EXT_blend_color_functions},
- {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
- {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
- {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
- {"GL_EXT_blend_subtract", NULL},
- {"GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions},
- {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions},
- {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions},
- {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions},
- {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions},
- {"GL_EXT_packed_depth_stencil", NULL},
- {"GL_EXT_pixel_buffer_object", NULL},
- {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
- {"GL_EXT_stencil_wrap", NULL},
- {NULL, NULL}
-};
-
-static void radeon_update_renderbuffers(__DRIcontext *dri_context,
- __DRIdrawable *dri_drawable)
-{
- struct radeon_framebuffer *radeon_fb;
- struct radeon_context *radeon_context;
- unsigned attachments[10];
- __DRIbuffer *buffers;
- __DRIscreen *screen;
- int i, count;
-
- radeon_context = dri_context->driverPrivate;
- screen = dri_drawable->driScreenPriv;
- radeon_fb = dri_drawable->driverPrivate;
- for (count = 0, i = 0; count < 6; count++) {
- if (radeon_fb->attachments & (1 << count)) {
- attachments[i++] = count;
- }
- }
-
- buffers = (*screen->dri2.loader->getBuffers)(dri_drawable,
- &dri_drawable->w,
- &dri_drawable->h,
- attachments,
- i,
- &count,
- dri_drawable->loaderPrivate);
- if (buffers == NULL) {
- return;
- }
-
- /* set one cliprect to cover the whole dri_drawable */
- dri_drawable->x = 0;
- dri_drawable->y = 0;
- dri_drawable->backX = 0;
- dri_drawable->backY = 0;
- dri_drawable->numClipRects = 1;
- dri_drawable->pClipRects[0].x1 = 0;
- dri_drawable->pClipRects[0].y1 = 0;
- dri_drawable->pClipRects[0].x2 = dri_drawable->w;
- dri_drawable->pClipRects[0].y2 = dri_drawable->h;
- dri_drawable->numBackClipRects = 1;
- dri_drawable->pBackClipRects[0].x1 = 0;
- dri_drawable->pBackClipRects[0].y1 = 0;
- dri_drawable->pBackClipRects[0].x2 = dri_drawable->w;
- dri_drawable->pBackClipRects[0].y2 = dri_drawable->h;
-
- for (i = 0; i < count; i++) {
- struct pipe_surface *ps;
- enum pipe_format format = 0;
- int index = 0;
-
- switch (buffers[i].attachment) {
- case __DRI_BUFFER_FRONT_LEFT:
- index = ST_SURFACE_FRONT_LEFT;
- switch (buffers[i].cpp) {
- case 4:
- format = PIPE_FORMAT_A8R8G8B8_UNORM;
- break;
- case 2:
- format = PIPE_FORMAT_R5G6B5_UNORM;
- break;
- default:
- /* FIXME: error */
- return;
- }
- break;
- case __DRI_BUFFER_BACK_LEFT:
- index = ST_SURFACE_BACK_LEFT;
- switch (buffers[i].cpp) {
- case 4:
- format = PIPE_FORMAT_A8R8G8B8_UNORM;
- break;
- case 2:
- format = PIPE_FORMAT_R5G6B5_UNORM;
- break;
- default:
- /* FIXME: error */
- return;
- }
- break;
- case __DRI_BUFFER_STENCIL:
- case __DRI_BUFFER_DEPTH:
- index = ST_SURFACE_DEPTH;
- switch (buffers[i].cpp) {
- case 4:
- format = PIPE_FORMAT_Z24S8_UNORM;
- break;
- case 2:
- format = PIPE_FORMAT_Z16_UNORM;
- break;
- default:
- /* FIXME: error */
- return;
- }
- break;
- case __DRI_BUFFER_ACCUM:
- default:
- fprintf(stderr,
- "unhandled buffer attach event, attacment type %d\n",
- buffers[i].attachment);
- return;
- }
-
- ps = radeon_surface_from_handle(radeon_context,
- buffers[i].name,
- format,
- dri_drawable->w,
- dri_drawable->h,
- buffers[i].pitch);
- assert(ps);
- st_set_framebuffer_surface(radeon_fb->st_framebuffer, index, ps);
- }
- st_resize_framebuffer(radeon_fb->st_framebuffer,
- dri_drawable->w,
- dri_drawable->h);
-}
-
-GLboolean radeon_context_create(const __GLcontextModes *visual,
- __DRIcontextPrivate *dri_context,
- void *shared_context)
-{
- __DRIscreenPrivate *dri_screen;
- struct radeon_context *radeon_context;
- struct radeon_screen *radeon_screen;
- struct pipe_context *pipe;
- struct st_context *shared_st_context = NULL;
-
- dri_context->driverPrivate = NULL;
- radeon_context = calloc(1, sizeof(struct radeon_context));
- if (radeon_context == NULL) {
- return GL_FALSE;
- }
-
- if (shared_context) {
- shared_st_context = ((struct radeon_context*)shared_context)->st_context;
- }
-
- dri_screen = dri_context->driScreenPriv;
- radeon_screen = dri_screen->private;
- radeon_context->dri_screen = dri_screen;
- radeon_context->radeon_screen = radeon_screen;
- radeon_context->drm_fd = dri_screen->fd;
-
- radeon_context->pipe_winsys = radeon_pipe_winsys(radeon_screen);
- if (radeon_context->pipe_winsys == NULL) {
- free(radeon_context);
- return GL_FALSE;
- }
-
- if (!getenv("RADEON_SOFTPIPE")) {
- fprintf(stderr, "Creating r300 context...\n");
- pipe =
- r300_create_context(NULL,
- radeon_context->pipe_winsys,
- radeon_create_r300_winsys(radeon_context->drm_fd));
- radeon_context->pipe_screen = pipe->screen;
- } else {
- pipe = radeon_create_softpipe(radeon_context);
- }
- radeon_context->st_context = st_create_context(pipe, visual,
- shared_st_context);
- driInitExtensions(radeon_context->st_context->ctx,
- radeon_card_extensions, GL_TRUE);
- dri_context->driverPrivate = radeon_context;
- return GL_TRUE;
-}
-
-void radeon_context_destroy(__DRIcontextPrivate *dri_context)
-{
- struct radeon_context *radeon_context;
-
- radeon_context = dri_context->driverPrivate;
- st_finish(radeon_context->st_context);
- st_destroy_context(radeon_context->st_context);
- free(radeon_context);
-}
-
-GLboolean radeon_context_bind(__DRIcontextPrivate *dri_context,
- __DRIdrawablePrivate *dri_drawable,
- __DRIdrawablePrivate *dri_readable)
-{
- struct radeon_framebuffer *drawable;
- struct radeon_framebuffer *readable;
- struct radeon_context *radeon_context;
-
- if (dri_context == NULL) {
- st_make_current(NULL, NULL, NULL);
- return GL_TRUE;
- }
-
- radeon_context = dri_context->driverPrivate;
- drawable = dri_drawable->driverPrivate;
- readable = dri_readable->driverPrivate;
- st_make_current(radeon_context->st_context,
- drawable->st_framebuffer,
- readable->st_framebuffer);
-
- radeon_update_renderbuffers(dri_context, dri_drawable);
- if (dri_drawable != dri_readable) {
- radeon_update_renderbuffers(dri_context, dri_readable);
- }
- return GL_TRUE;
-}
-
-GLboolean radeon_context_unbind(__DRIcontextPrivate *dri_context)
-{
- struct radeon_context *radeon_context;
-
- radeon_context = dri_context->driverPrivate;
- st_flush(radeon_context->st_context, PIPE_FLUSH_RENDER_CACHE, NULL);
- return GL_TRUE;
-}
diff --git a/src/gallium/winsys/drm/radeon/radeon_screen.c b/src/gallium/winsys/drm/radeon/radeon_screen.c
deleted file mode 100644
index e31caff0bf8..00000000000
--- a/src/gallium/winsys/drm/radeon/radeon_screen.c
+++ /dev/null
@@ -1,288 +0,0 @@
-/*
- * Copyright © 2008 Jérôme Glisse
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
- * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- */
-/*
- * Authors:
- * Jérôme Glisse <glisse@freedesktop.org>
- */
-#include <stdio.h>
-#include "pipe/p_screen.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "pipe/p_context.h"
-#include "pipe/p_state.h"
-#include "state_tracker/st_public.h"
-#include "state_tracker/st_context.h"
-#include "utils.h"
-#include "xf86drm.h"
-#include "drm.h"
-#include "dri_util.h"
-#include "radeon_screen.h"
-#include "radeon_context.h"
-#include "radeon_buffer.h"
-#include "radeon_bo.h"
-#include "radeon_bo_gem.h"
-#include "radeon_drm.h"
-
-extern const struct dri_extension radeon_card_extensions[];
-
-static const __DRIextension *radeon_screen_extensions[] = {
- &driReadDrawableExtension,
- &driCopySubBufferExtension.base,
- &driSwapControlExtension.base,
- &driFrameTrackingExtension.base,
- &driMediaStreamCounterExtension.base,
- NULL
-};
-
-static __DRIconfig **radeon_fill_in_modes(unsigned pixel_bits,
- unsigned depth_bits,
- GLboolean have_back_buffer)
-{
- __DRIconfig **configs;
- unsigned depth_buffer_factor;
- unsigned back_buffer_factor;
- unsigned num_modes;
- GLenum fb_format;
- GLenum fb_type;
- uint8_t depth_bits_array[3];
- uint8_t stencil_bits_array[3];
- uint8_t msaa_samples_array[1];
- /* TODO: pageflipping ? */
- static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
- };
-
- stencil_bits_array[0] = 0;
- stencil_bits_array[1] = 0;
- if (depth_bits == 24) {
- stencil_bits_array[2] = 8;
- num_modes = 3;
- }
-
- depth_bits_array[0] = 0;
- depth_bits_array[1] = depth_bits;
- depth_bits_array[2] = depth_bits;
- depth_buffer_factor = (depth_bits == 24) ? 3 : 2;
-
- back_buffer_factor = (have_back_buffer) ? 3 : 1;
-
- msaa_samples_array[0] = 0;
-
- if (pixel_bits == 16) {
- fb_format = GL_RGB;
- fb_type = GL_UNSIGNED_SHORT_5_6_5;
- } else {
- fb_format = GL_BGRA;
- fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
- }
-
- configs = (__DRIconfig **)driCreateConfigs(fb_format,
- fb_type,
- depth_bits_array,
- stencil_bits_array,
- depth_buffer_factor,
- back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array,
- 1);
- if (configs == NULL) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n",
- __FILE__, __LINE__);
- return NULL;
- }
- return configs;
-}
-
-static void radeon_screen_destroy(__DRIscreenPrivate *dri_screen)
-{
- struct radeon_screen *radeon_screen = (struct radeon_screen*)dri_screen->private;
-
- radeon_bo_manager_gem_dtor(radeon_screen->bom);
- dri_screen = NULL;
- free(radeon_screen);
-}
-
-static const __DRIconfig **radeon_screen_init(__DRIscreenPrivate *dri_screen)
-{
- struct radeon_screen *radeon_screen;
-
- /* Calling driInitExtensions here, with a NULL context pointer,
- * does not actually enable the extensions. It just makes sure
- * that all the dispatch offsets for all the extensions that
- * *might* be enables are known. This is needed because the
- * dispatch offsets need to be known when _mesa_context_create is
- * called, but we can't enable the extensions until we have a
- * context pointer.
- *
- * Hello chicken. Hello egg. How are you two today?
- */
- driInitExtensions(NULL, radeon_card_extensions, GL_FALSE);
-
- radeon_screen = calloc(1, sizeof(struct radeon_screen));
- if (radeon_screen == NULL) {
- fprintf(stderr, "\nERROR! Allocating private area failed\n");
- return NULL;
- }
- dri_screen->private = (void*)radeon_screen;
- dri_screen->extensions = radeon_screen_extensions;
- radeon_screen->dri_screen = dri_screen;
-
- radeon_screen->bom = radeon_bo_manager_gem_ctor(dri_screen->fd);
- if (radeon_screen->bom == NULL) {
- radeon_screen_destroy(dri_screen);
- return NULL;
- }
-
- return driConcatConfigs(radeon_fill_in_modes(16, 16, 1),
- radeon_fill_in_modes(32, 24, 1));
-}
-
-static boolean radeon_buffer_create(__DRIscreenPrivate *dri_screen,
- __DRIdrawablePrivate *dri_drawable,
- const __GLcontextModes *visual,
- boolean is_pixmap)
-{
- if (is_pixmap) {
- /* TODO: implement ? */
- return GL_FALSE;
- } else {
- enum pipe_format color_format, depth_format, stencil_format;
- struct radeon_framebuffer *radeon_fb;
-
- radeon_fb = calloc(1, sizeof(struct radeon_framebuffer));
- if (radeon_fb == NULL) {
- return GL_FALSE;
- }
-
- switch (visual->redBits) {
- case 5:
- color_format = PIPE_FORMAT_R5G6B5_UNORM;
- break;
- default:
- color_format = PIPE_FORMAT_A8R8G8B8_UNORM;
- break;
- }
-
- switch (visual->depthBits) {
- case 24:
- depth_format = PIPE_FORMAT_S8Z24_UNORM;
- break;
- case 16:
- depth_format = PIPE_FORMAT_Z16_UNORM;
- break;
- default:
- depth_format = PIPE_FORMAT_NONE;
- break;
- }
-
- switch (visual->stencilBits) {
- case 8:
- /* force depth format */
- depth_format = PIPE_FORMAT_S8Z24_UNORM;
- stencil_format = PIPE_FORMAT_S8Z24_UNORM;
- break;
- default:
- stencil_format = PIPE_FORMAT_NONE;
- break;
- }
-
- radeon_fb->st_framebuffer = st_create_framebuffer(visual,
- color_format,
- depth_format,
- stencil_format,
- dri_drawable->w,
- dri_drawable->h,
- (void*)radeon_fb);
- if (radeon_fb->st_framebuffer == NULL) {
- free(radeon_fb);
- return GL_FALSE;
- }
- dri_drawable->driverPrivate = (void *) radeon_fb;
-
- radeon_fb->attachments = (1 << __DRI_BUFFER_FRONT_LEFT);
- if (visual->doubleBufferMode) {
- radeon_fb->attachments |= (1 << __DRI_BUFFER_BACK_LEFT);
- }
- if (visual->depthBits || visual->stencilBits) {
- radeon_fb->attachments |= (1 << __DRI_BUFFER_DEPTH);
- }
-
- return GL_TRUE;
- }
-}
-
-static void radeon_buffer_destroy(__DRIdrawablePrivate * dri_drawable)
-{
- struct radeon_framebuffer *radeon_fb;
-
- radeon_fb = dri_drawable->driverPrivate;
- assert(radeon_fb->st_framebuffer);
- st_unreference_framebuffer(radeon_fb->st_framebuffer);
- free(radeon_fb);
-}
-
-static void radeon_swap_buffers(__DRIdrawablePrivate *dri_drawable)
-{
- struct radeon_framebuffer *radeon_fb;
- struct pipe_surface *back_surf = NULL;
-
- radeon_fb = dri_drawable->driverPrivate;
- assert(radeon_fb);
- assert(radeon_fb->st_framebuffer);
-
- st_get_framebuffer_surface(radeon_fb->st_framebuffer,
- ST_SURFACE_BACK_LEFT,
- &back_surf);
- if (back_surf) {
- st_notify_swapbuffers(radeon_fb->st_framebuffer);
- /* TODO: do we want to do anythings ? */
- st_notify_swapbuffers_complete(radeon_fb->st_framebuffer);
- }
-}
-
-/**
- * Called via glXCopySubBufferMESA() to copy a subrect of the back
- * buffer to the front buffer/screen.
- */
-static void radeon_copy_sub_buffer(__DRIdrawablePrivate *dri_drawable,
- int x, int y, int w, int h)
-{
- /* TODO: ... */
-}
-
-const struct __DriverAPIRec driDriverAPI = {
- .InitScreen = NULL,
- .DestroyScreen = radeon_screen_destroy,
- .CreateContext = radeon_context_create,
- .DestroyContext = radeon_context_destroy,
- .CreateBuffer = radeon_buffer_create,
- .DestroyBuffer = radeon_buffer_destroy,
- .SwapBuffers = radeon_swap_buffers,
- .MakeCurrent = radeon_context_bind,
- .UnbindContext = radeon_context_unbind,
- .CopySubBuffer = radeon_copy_sub_buffer,
- .InitScreen2 = radeon_screen_init,
-};
diff --git a/src/gallium/winsys/drm/radeon/radeon_screen.h b/src/gallium/winsys/drm/radeon/radeon_screen.h
deleted file mode 100644
index 01b7fa6531d..00000000000
--- a/src/gallium/winsys/drm/radeon/radeon_screen.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Copyright © 2008 Jérôme Glisse
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
- * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- */
-/*
- * Authors:
- * Jérôme Glisse <glisse@freedesktop.org>
- */
-#ifndef RADEON_SCREEN_H
-#define RADEON_SCREEN_H
-
-#include "dri_util.h"
-#include "radeon_bo.h"
-
-struct radeon_screen {
- __DRIscreenPrivate *dri_screen;
- struct radeon_bo_manager *bom;
-};
-
-#endif
diff --git a/src/gallium/winsys/drm/radeon/xorg/Makefile b/src/gallium/winsys/drm/radeon/xorg/Makefile
new file mode 100644
index 00000000000..6ffd4a3a541
--- /dev/null
+++ b/src/gallium/winsys/drm/radeon/xorg/Makefile
@@ -0,0 +1,42 @@
+TARGET = modesetting_drv.so
+CFILES = $(wildcard ./*.c)
+OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES))
+GALLIUMDIR = ../../../..
+TOP = ../../../../../..
+
+include ${TOP}/configs/current
+
+CFLAGS = -DHAVE_CONFIG_H \
+ -g -Wall -Wimplicit-function-declaration -fPIC \
+ $(shell pkg-config --cflags pixman-1 xorg-server libdrm xproto) \
+ -I${GALLIUMDIR}/include \
+ -I${GALLIUMDIR}/drivers \
+ -I${GALLIUMDIR}/auxiliary \
+ -I${TOP}/src/mesa \
+ -I$(TOP)/include \
+ -I$(TOP)/src/egl/main
+
+LIBS = \
+ $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a \
+ $(GALLIUMDIR)/winsys/drm/radeon/core/libradeonwinsys.a \
+ $(TOP)/src/gallium/drivers/r300/libr300.a \
+ $(GALLIUM_AUXILIARIES)
+
+#############################################
+
+
+
+all default: $(TARGET)
+
+$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a
+ $(TOP)/bin/mklib -noprefix -o $@ \
+ $(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_radeon
+
+clean:
+ rm -rf $(OBJECTS) $(TARGET)
+
+install:
+ $(INSTALL) -d $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
+ $(INSTALL) -m 755 $(TARGET) $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
+
+.PHONY = all clean install
diff --git a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c
new file mode 100644
index 00000000000..6f77fbe5dee
--- /dev/null
+++ b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c
@@ -0,0 +1,157 @@
+/*
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *
+ * Author: Alan Hourihane <alanh@tungstengraphics.com>
+ * Author: Jakob Bornecrantz <wallbraker@gmail.com>
+ * Author: Corbin Simpson <MostAwesomedude@gmail.com>
+ *
+ */
+
+#include "../../../../state_trackers/xorg/xorg_winsys.h"
+
+static void radeon_xorg_identify(int flags);
+static Bool radeon_xorg_pci_probe(DriverPtr driver,
+ int entity_num,
+ struct pci_device *device,
+ intptr_t match_data);
+
+static const struct pci_id_match radeon_xorg_device_match[] = {
+ {0x1002, 0x5E4D, 0xffff, 0xffff, 0, 0, 0},
+ {0x1002, 0x7249, 0xffff, 0xffff, 0, 0, 0},
+ {0, 0, 0},
+};
+
+static SymTabRec radeon_xorg_chipsets[] = {
+ {0x5E4D, "Radeon RV410 PCIE (X700)"},
+ {0x7249, "Radeon R580 PCIE (X1900 XT)"},
+ {-1, NULL}
+};
+
+static PciChipsets radeon_xorg_pci_devices[] = {
+ {0x5E4D, 0x5E4D, RES_SHARED_VGA},
+ {0x7249, 0x7249, RES_SHARED_VGA},
+ {-1, -1, RES_UNDEFINED}
+};
+
+static XF86ModuleVersionInfo radeon_xorg_version = {
+ "modesetting",
+ MODULEVENDORSTRING,
+ MODINFOSTRING1,
+ MODINFOSTRING2,
+ XORG_VERSION_CURRENT,
+ 0, 1, 0, /* major, minor, patch */
+ ABI_CLASS_VIDEODRV,
+ ABI_VIDEODRV_VERSION,
+ MOD_CLASS_VIDEODRV,
+ {0, 0, 0, 0}
+};
+
+/*
+ * Xorg driver exported structures
+ */
+
+_X_EXPORT DriverRec modesetting = {
+ 1,
+ "modesetting",
+ radeon_xorg_identify,
+ NULL,
+ xorg_tracker_available_options,
+ NULL,
+ 0,
+ NULL,
+ radeon_xorg_device_match,
+ radeon_xorg_pci_probe
+};
+
+static MODULESETUPPROTO(radeon_xorg_setup);
+
+_X_EXPORT XF86ModuleData modesettingModuleData = {
+ &radeon_xorg_version,
+ radeon_xorg_setup,
+ NULL
+};
+
+/*
+ * Xorg driver functions
+ */
+
+static pointer
+radeon_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin)
+{
+ static Bool setupDone = 0;
+
+ /* This module should be loaded only once, but check to be sure.
+ */
+ if (!setupDone) {
+ setupDone = 1;
+ xf86AddDriver(&modesetting, module, HaveDriverFuncs);
+
+ /*
+ * Tell the loader about symbols from other modules that this module
+ * might refer to.
+ */
+ xorg_tracker_loader_ref_sym_lists();
+
+ /*
+ * The return value must be non-NULL on success even though there
+ * is no TearDownProc.
+ */
+ return (pointer) 1;
+ } else {
+ if (errmaj)
+ *errmaj = LDR_ONCEONLY;
+ return NULL;
+ }
+}
+
+static void
+radeon_xorg_identify(int flags)
+{
+ xf86PrintChipsets("modesetting", "Driver for Modesetting Kernel Drivers",
+ radeon_xorg_chipsets);
+}
+
+static Bool
+radeon_xorg_pci_probe(DriverPtr driver,
+ int entity_num, struct pci_device *device, intptr_t match_data)
+{
+ ScrnInfoPtr scrn = NULL;
+ EntityInfoPtr entity;
+
+ scrn = xf86ConfigPciEntity(scrn, 0, entity_num, radeon_xorg_pci_devices,
+ NULL, NULL, NULL, NULL, NULL);
+ if (scrn != NULL) {
+ scrn->driverVersion = 1;
+ scrn->driverName = "modesetting";
+ scrn->name = "modesetting";
+ scrn->Probe = NULL;
+
+ entity = xf86GetEntityInfo(entity_num);
+
+ /* Use all the functions from the xorg tracker */
+ xorg_tracker_set_functions(scrn);
+ }
+ return scrn != NULL;
+}
diff --git a/src/gallium/winsys/egl_xlib/egl_xlib.c b/src/gallium/winsys/egl_xlib/egl_xlib.c
index c6b0e3d8c5f..9ceb67d2ac7 100644
--- a/src/gallium/winsys/egl_xlib/egl_xlib.c
+++ b/src/gallium/winsys/egl_xlib/egl_xlib.c
@@ -277,6 +277,7 @@ display_surface(struct pipe_winsys *pws,
struct pipe_surface *psurf,
struct xlib_egl_surface *xsurf)
{
+ struct softpipe_texture *spt = softpipe_texture(psurf->texture);
XImage *ximage;
void *data;
@@ -293,13 +294,13 @@ display_surface(struct pipe_winsys *pws,
assert(ximage->format);
assert(ximage->bitmap_unit);
- data = pws->buffer_map(pws, softpipe_texture(psurf->texture)->buffer, 0);
+ data = pws->buffer_map(pws, spt->buffer, 0);
/* update XImage's fields */
ximage->data = data;
ximage->width = psurf->width;
ximage->height = psurf->height;
- ximage->bytes_per_line = psurf->stride;
+ ximage->bytes_per_line = spt->stride[psurf->level];
XPutImage(xsurf->Dpy, xsurf->Win, xsurf->Gc,
ximage, 0, 0, 0, 0, psurf->width, psurf->height);
@@ -309,7 +310,7 @@ display_surface(struct pipe_winsys *pws,
ximage->data = NULL;
XDestroyImage(ximage);
- pws->buffer_unmap(pws, softpipe_texture(psurf->texture)->buffer);
+ pws->buffer_unmap(pws, spt->buffer);
}
diff --git a/src/gallium/winsys/egl_xlib/sw_winsys.c b/src/gallium/winsys/egl_xlib/sw_winsys.c
index 739bfa1c1a6..aa1bfa8e883 100644
--- a/src/gallium/winsys/egl_xlib/sw_winsys.c
+++ b/src/gallium/winsys/egl_xlib/sw_winsys.c
@@ -99,7 +99,7 @@ buffer_create(struct pipe_winsys *pws,
if (!buffer)
return NULL;
- buffer->Base.refcount = 1;
+ pipe_reference_init(&buffer->Base.reference, 1);
buffer->Base.alignment = alignment;
buffer->Base.usage = usage;
buffer->Base.size = size;
@@ -121,7 +121,7 @@ user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes)
if (!buffer)
return NULL;
- buffer->Base.refcount = 1;
+ pipe_reference_init(&buffer->Base.reference, 1);
buffer->Base.size = bytes;
buffer->UserBuffer = TRUE;
buffer->Data = ptr;
@@ -148,7 +148,7 @@ buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf)
static void
-buffer_destroy(struct pipe_winsys *pws, struct pipe_buffer *buf)
+buffer_destroy(struct pipe_buffer *buf)
{
struct sw_pipe_buffer *buffer = sw_pipe_buffer(buf);
diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_swapbuffers.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_swapbuffers.c
index 864be37871f..77e46a2054b 100644
--- a/src/gallium/winsys/g3dvl/nouveau/nouveau_swapbuffers.c
+++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_swapbuffers.c
@@ -31,7 +31,7 @@ nouveau_copy_buffer(dri_drawable_t *dri_drawable, struct pipe_surface *surf,
w = pbox->x2 - pbox->x1;
h = pbox->y2 - pbox->y1;
- pipe->surface_copy(pipe, FALSE, nv->base.frontbuffer,
+ pipe->surface_copy(pipe, nv->base.frontbuffer,
dx, dy, surf, sx, sy, w, h);
}
diff --git a/src/gallium/winsys/g3dvl/xsp_winsys.c b/src/gallium/winsys/g3dvl/xsp_winsys.c
index 40d683234fc..5b9fdb5c1f8 100644
--- a/src/gallium/winsys/g3dvl/xsp_winsys.c
+++ b/src/gallium/winsys/g3dvl/xsp_winsys.c
@@ -1,10 +1,12 @@
#include "vl_winsys.h"
#include <X11/Xutil.h>
-#include <pipe/p_winsys.h>
+#include <pipe/internal/p_winsys_screen.h>
#include <pipe/p_state.h>
#include <pipe/p_inlines.h>
#include <util/u_memory.h>
+#include <util/u_math.h>
#include <softpipe/sp_winsys.h>
+#include <softpipe/sp_texture.h>
/* pipe_winsys implementation */
@@ -37,7 +39,7 @@ static struct pipe_buffer* xsp_buffer_create(struct pipe_winsys *pws, unsigned a
assert(pws);
buffer = calloc(1, sizeof(struct xsp_buffer));
- buffer->base.refcount = 1;
+ pipe_reference_init(&buffer->base.reference, 1);
buffer->base.alignment = alignment;
buffer->base.usage = usage;
buffer->base.size = size;
@@ -53,7 +55,7 @@ static struct pipe_buffer* xsp_user_buffer_create(struct pipe_winsys *pws, void
assert(pws);
buffer = calloc(1, sizeof(struct xsp_buffer));
- buffer->base.refcount = 1;
+ pipe_reference_init(&buffer->base.reference, 1);
buffer->base.size = size;
buffer->is_user_buffer = TRUE;
buffer->data = data;
@@ -96,12 +98,6 @@ static void xsp_buffer_destroy(struct pipe_winsys *pws, struct pipe_buffer *buff
free(xsp_buf);
}
-/* Borrowed from Mesa's xm_winsys */
-static unsigned int round_up(unsigned n, unsigned multiple)
-{
- return (n + multiple - 1) & ~(multiple - 1);
-}
-
static struct pipe_buffer* xsp_surface_buffer_create
(
struct pipe_winsys *pws,
@@ -119,11 +115,11 @@ static struct pipe_buffer* xsp_surface_buffer_create
pf_get_block(format, &block);
nblocksx = pf_get_nblocksx(&block, width);
nblocksy = pf_get_nblocksy(&block, height);
- *stride = round_up(nblocksx * block.size, ALIGNMENT);
+ *stride = align(nblocksx * block.size, ALIGNMENT);
- return winsys->buffer_create(winsys, ALIGNMENT,
- usage,
- *stride * nblocksy);
+ return pws->buffer_create(pws, ALIGNMENT,
+ usage,
+ *stride * nblocksy);
}
static void xsp_fence_reference(struct pipe_winsys *pws, struct pipe_fence_handle **ptr, struct pipe_fence_handle *fence)
@@ -167,7 +163,7 @@ static void xsp_flush_frontbuffer(struct pipe_winsys *pws, struct pipe_surface *
xsp_winsys->fbimage.width = surface->width;
xsp_winsys->fbimage.height = surface->height;
xsp_winsys->fbimage.bytes_per_line = surface->width * (xsp_winsys->fbimage.bits_per_pixel >> 3);
- xsp_winsys->fbimage.data = pipe_surface_map(surface, 0);
+ xsp_winsys->fbimage.data = ((struct xsp_buffer *)softpipe_texture(surface->texture)->buffer)->data + surface->offset;
XPutImage
(
@@ -183,7 +179,6 @@ static void xsp_flush_frontbuffer(struct pipe_winsys *pws, struct pipe_surface *
surface->height
);
XFlush(xsp_context->display);
- pipe_surface_unmap(surface);
}
static const char* xsp_get_name(struct pipe_winsys *pws)
diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript
index f9c1a346689..72b5df8ca24 100644
--- a/src/gallium/winsys/gdi/SConscript
+++ b/src/gallium/winsys/gdi/SConscript
@@ -11,12 +11,6 @@ if env['platform'] == 'windows':
'#src/gallium/state_trackers/wgl',
])
- env.Append(CPPDEFINES = [
- '__GL_EXPORTS',
- 'BUILD_GL32',
- '_GNU_H_WINDOWS32_DEFINES',
- ])
-
env.Append(LIBS = [
'gdi32',
'user32',
@@ -24,9 +18,13 @@ if env['platform'] == 'windows':
])
sources = [
- '#src/gallium/state_trackers/wgl/opengl32.def',
'gdi_softpipe_winsys.c',
]
+
+ if env['toolchain'] == 'crossmingw':
+ sources += ['#src/gallium/state_trackers/wgl/opengl32.mingw.def']
+ else:
+ sources += ['#src/gallium/state_trackers/wgl/opengl32.def']
drivers = [
softpipe,
diff --git a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c
index 4924dbf26ac..440666d835e 100644
--- a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c
+++ b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c
@@ -87,8 +87,7 @@ gdi_softpipe_buffer_unmap(struct pipe_winsys *winsys,
static void
-gdi_softpipe_buffer_destroy(struct pipe_winsys *winsys,
- struct pipe_buffer *buf)
+gdi_softpipe_buffer_destroy(struct pipe_buffer *buf)
{
struct gdi_softpipe_buffer *oldBuf = gdi_softpipe_buffer(buf);
@@ -118,7 +117,7 @@ gdi_softpipe_buffer_create(struct pipe_winsys *winsys,
{
struct gdi_softpipe_buffer *buffer = CALLOC_STRUCT(gdi_softpipe_buffer);
- buffer->base.refcount = 1;
+ pipe_reference_init(&buffer->base.reference, 1);
buffer->base.alignment = alignment;
buffer->base.usage = usage;
buffer->base.size = size;
@@ -143,7 +142,7 @@ gdi_softpipe_user_buffer_create(struct pipe_winsys *winsys,
if(!buffer)
return NULL;
- buffer->base.refcount = 1;
+ pipe_reference_init(&buffer->base.reference, 1);
buffer->base.size = bytes;
buffer->userBuffer = TRUE;
buffer->data = ptr;
@@ -273,14 +272,17 @@ gdi_softpipe_flush_frontbuffer(struct pipe_screen *screen,
struct pipe_surface *surface,
HDC hDC)
{
+ struct softpipe_texture *texture;
struct gdi_softpipe_buffer *buffer;
BITMAPINFO bmi;
- buffer = gdi_softpipe_buffer(softpipe_texture(surface->texture)->buffer);
+ texture = softpipe_texture(surface->texture);
+
+ buffer = gdi_softpipe_buffer(texture->buffer);
memset(&bmi, 0, sizeof(BITMAPINFO));
bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
- bmi.bmiHeader.biWidth = surface->stride / pf_get_size(surface->format);
+ bmi.bmiHeader.biWidth = texture->stride[surface->level] / pf_get_size(surface->format);
bmi.bmiHeader.biHeight= -(long)surface->height;
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biBitCount = pf_get_bits(surface->format);
diff --git a/src/gallium/winsys/xlib/xlib_brw_aub.c b/src/gallium/winsys/xlib/xlib_brw_aub.c
index 2956e1b960a..b6bd849ef21 100644
--- a/src/gallium/winsys/xlib/xlib_brw_aub.c
+++ b/src/gallium/winsys/xlib/xlib_brw_aub.c
@@ -34,8 +34,9 @@
#include "xlib_brw_aub.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
+#include "softpipe/sp_texture.h"
struct brw_aubfile {
@@ -322,10 +323,10 @@ void brw_aub_dump_bmp( struct brw_aubfile *aubfile,
struct aub_dump_bmp db;
unsigned format;
- assert(surface->block.width == 1);
- assert(surface->block.height == 1);
+ assert(surface->texture->block.width == 1);
+ assert(surface->texture->block.height == 1);
- if (surface->block.size == 4)
+ if (surface->texture->block.size == 4)
format = 0x7;
else
format = 0x3;
@@ -334,8 +335,9 @@ void brw_aub_dump_bmp( struct brw_aubfile *aubfile,
db.xmin = 0;
db.ymin = 0;
db.format = format;
- db.bpp = surface->block.size * 8;
- db.pitch = surface->stride/surface->block.size;
+ db.bpp = surface->texture->block.size * 8;
+ db.pitch = softpipe_texture(surface->texture)->stride[surface->level] /
+ surface->texture->block.size;
db.xsize = surface->width;
db.ysize = surface->height;
db.addr = gtt_offset;
diff --git a/src/gallium/winsys/xlib/xlib_brw_screen.c b/src/gallium/winsys/xlib/xlib_brw_screen.c
index 8e1bfab2f56..fe8dfff7672 100644
--- a/src/gallium/winsys/xlib/xlib_brw_screen.c
+++ b/src/gallium/winsys/xlib/xlib_brw_screen.c
@@ -37,7 +37,6 @@
//#include "state_trackers/xlib/xmesaP.h"
#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "i965simple/brw_winsys.h"
@@ -57,10 +56,10 @@ buffer_from_surface(struct pipe_surface *surface)
}
struct aub_buffer {
+ struct pipe_reference reference;
char *data;
unsigned offset;
unsigned size;
- unsigned refcount;
unsigned map_count;
boolean dump_on_unmap;
};
@@ -144,8 +143,7 @@ static void aub_buffer_unmap(struct pipe_winsys *winsys,
static void
-aub_buffer_destroy(struct pipe_winsys *winsys,
- struct pipe_buffer *buf)
+aub_buffer_destroy(struct pipe_buffer *buf)
{
free(buf);
}
@@ -189,7 +187,7 @@ aub_buffer_create(struct pipe_winsys *winsys,
struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys);
struct aub_buffer *sbo = CALLOC_STRUCT(aub_buffer);
- sbo->refcount = 1;
+ pipe_reference_init(&sbo->reference, 1);
/* Could reuse buffers that are not referenced in current
* batchbuffer. Can't do that atm, so always reallocate:
diff --git a/src/gallium/winsys/xlib/xlib_cell.c b/src/gallium/winsys/xlib/xlib_cell.c
index c87564f4dc1..13e609f58fe 100644
--- a/src/gallium/winsys/xlib/xlib_cell.c
+++ b/src/gallium/winsys/xlib/xlib_cell.c
@@ -107,22 +107,21 @@ xm_buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf)
}
static void
-xm_buffer_destroy(struct pipe_winsys *pws,
+xm_buffer_destroy(/*struct pipe_winsys *pws,*/
struct pipe_buffer *buf)
{
struct xm_buffer *oldBuf = xm_buffer(buf);
- if (oldBuf->data) {
- {
+ if (oldBuf) {
+ if (oldBuf->data) {
if (!oldBuf->userBuffer) {
align_free(oldBuf->data);
}
- }
- oldBuf->data = NULL;
+ oldBuf->data = NULL;
+ }
+ free(oldBuf);
}
-
- free(oldBuf);
}
@@ -222,7 +221,8 @@ xm_flush_frontbuffer(struct pipe_winsys *pws,
* This function copies that XImage to the actual X Window.
*/
XMesaContext xmctx = (XMesaContext) context_private;
- xlib_cell_display_surface(xmctx->xm_buffer, surf);
+ if (xmctx)
+ xlib_cell_display_surface(xmctx->xm_buffer, surf);
}
@@ -242,7 +242,7 @@ xm_buffer_create(struct pipe_winsys *pws,
{
struct xm_buffer *buffer = CALLOC_STRUCT(xm_buffer);
- buffer->base.refcount = 1;
+ pipe_reference_init(&buffer->base.reference, 1);
buffer->base.alignment = alignment;
buffer->base.usage = usage;
buffer->base.size = size;
@@ -266,7 +266,7 @@ static struct pipe_buffer *
xm_user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes)
{
struct xm_buffer *buffer = CALLOC_STRUCT(xm_buffer);
- buffer->base.refcount = 1;
+ pipe_reference_init(&buffer->base.reference, 1);
buffer->base.size = bytes;
buffer->userBuffer = TRUE;
buffer->data = ptr;
@@ -370,7 +370,7 @@ xlib_create_cell_winsys( void )
static struct pipe_screen *
-xlib_create_cell_screen( struct pipe_winsys *pws )
+xlib_create_cell_screen( void )
{
struct pipe_winsys *winsys;
struct pipe_screen *screen;
diff --git a/src/gallium/winsys/xlib/xlib_softpipe.c b/src/gallium/winsys/xlib/xlib_softpipe.c
index 586e1dfca5d..762ebd98477 100644
--- a/src/gallium/winsys/xlib/xlib_softpipe.c
+++ b/src/gallium/winsys/xlib/xlib_softpipe.c
@@ -61,8 +61,10 @@ struct xm_buffer
void *mapped;
XImage *tempImage;
+#ifdef USE_XSHM
int shm;
XShmSegmentInfo shminfo;
+#endif
};
@@ -73,7 +75,9 @@ struct xmesa_pipe_winsys
{
struct pipe_winsys base;
/* struct xmesa_visual *xm_visual; */
+#ifdef USE_XSHM
int shm;
+#endif
};
@@ -89,7 +93,13 @@ xm_buffer( struct pipe_buffer *buf )
/**
* X Shared Memory Image extension code
*/
+#ifdef USE_XSHM
#define XSHM_ENABLED(b) ((b)->shm)
+#else
+#define XSHM_ENABLED(b) 0
+#endif
+
+#ifdef USE_XSHM
static volatile int mesaXErrorFlag = 0;
@@ -170,8 +180,12 @@ alloc_shm_ximage(struct xm_buffer *b, struct xmesa_buffer *xmb,
(void) XSetErrorHandler(old_handler);
return;
}
+
+ b->shm = 1;
}
+#endif /* USE_XSHM */
+
/* Most callbacks map direcly onto dri_bufmgr operations:
@@ -193,12 +207,12 @@ xm_buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf)
}
static void
-xm_buffer_destroy(struct pipe_winsys *pws,
- struct pipe_buffer *buf)
+xm_buffer_destroy(struct pipe_buffer *buf)
{
struct xm_buffer *oldBuf = xm_buffer(buf);
if (oldBuf->data) {
+#ifdef USE_XSHM
if (oldBuf->shminfo.shmid >= 0) {
shmdt(oldBuf->shminfo.shmaddr);
shmctl(oldBuf->shminfo.shmid, IPC_RMID, 0);
@@ -207,6 +221,7 @@ xm_buffer_destroy(struct pipe_winsys *pws,
oldBuf->shminfo.shmaddr = (char *) -1;
}
else
+#endif
{
if (!oldBuf->userBuffer) {
align_free(oldBuf->data);
@@ -220,7 +235,6 @@ xm_buffer_destroy(struct pipe_winsys *pws,
}
-
/**
* Display/copy the image in the surface into the X window specified
* by the XMesaBuffer.
@@ -230,8 +244,8 @@ xlib_softpipe_display_surface(struct xmesa_buffer *b,
struct pipe_surface *surf)
{
XImage *ximage;
- struct xm_buffer *xm_buf = xm_buffer(
- softpipe_texture(surf->texture)->buffer);
+ struct softpipe_texture *spt = softpipe_texture(surf->texture);
+ struct xm_buffer *xm_buf = xm_buffer(spt->buffer);
static boolean no_swap = 0;
static boolean firsttime = 1;
@@ -243,20 +257,26 @@ xlib_softpipe_display_surface(struct xmesa_buffer *b,
if (no_swap)
return;
+#ifdef USE_XSHM
if (XSHM_ENABLED(xm_buf) && (xm_buf->tempImage == NULL)) {
- assert(surf->block.width == 1);
- assert(surf->block.height == 1);
- alloc_shm_ximage(xm_buf, b, surf->stride/surf->block.size, surf->height);
+ assert(surf->texture->block.width == 1);
+ assert(surf->texture->block.height == 1);
+ alloc_shm_ximage(xm_buf, b, spt->stride[surf->level] /
+ surf->texture->block.size, surf->height);
}
+#endif
ximage = (XSHM_ENABLED(xm_buf)) ? xm_buf->tempImage : b->tempImage;
ximage->data = xm_buf->data;
/* display image in Window */
+#ifdef USE_XSHM
if (XSHM_ENABLED(xm_buf)) {
XShmPutImage(b->xm_visual->display, b->drawable, b->gc,
ximage, 0, 0, 0, 0, surf->width, surf->height, False);
- } else {
+ } else
+#endif
+ {
/* check that the XImage has been previously initialized */
assert(ximage->format);
assert(ximage->bitmap_unit);
@@ -264,7 +284,7 @@ xlib_softpipe_display_surface(struct xmesa_buffer *b,
/* update XImage's fields */
ximage->width = surf->width;
ximage->height = surf->height;
- ximage->bytes_per_line = surf->stride;
+ ximage->bytes_per_line = spt->stride[surf->level];
XPutImage(b->xm_visual->display, b->drawable, b->gc,
ximage, 0, 0, 0, 0, surf->width, surf->height);
@@ -301,12 +321,9 @@ xm_buffer_create(struct pipe_winsys *pws,
unsigned size)
{
struct xm_buffer *buffer = CALLOC_STRUCT(xm_buffer);
+#ifdef USE_XSHM
struct xmesa_pipe_winsys *xpws = (struct xmesa_pipe_winsys *) pws;
- buffer->base.refcount = 1;
- buffer->base.alignment = alignment;
- buffer->base.usage = usage;
- buffer->base.size = size;
buffer->shminfo.shmid = -1;
buffer->shminfo.shmaddr = (char *) -1;
@@ -315,12 +332,17 @@ xm_buffer_create(struct pipe_winsys *pws,
if (alloc_shm(buffer, size)) {
buffer->data = buffer->shminfo.shmaddr;
+ buffer->shm = 1;
}
}
+#endif
- if (buffer->data == NULL) {
- buffer->shm = 0;
+ pipe_reference_init(&buffer->base.reference, 1);
+ buffer->base.alignment = alignment;
+ buffer->base.usage = usage;
+ buffer->base.size = size;
+ if (buffer->data == NULL) {
/* align to 16-byte multiple for Cell */
buffer->data = align_malloc(size, max(alignment, 16));
}
@@ -336,11 +358,13 @@ static struct pipe_buffer *
xm_user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes)
{
struct xm_buffer *buffer = CALLOC_STRUCT(xm_buffer);
- buffer->base.refcount = 1;
+ pipe_reference_init(&buffer->base.reference, 1);
buffer->base.size = bytes;
buffer->userBuffer = TRUE;
buffer->data = ptr;
+#ifdef USE_XSHM
buffer->shm = 0;
+#endif
return &buffer->base;
}
diff --git a/src/glew/Makefile b/src/glew/Makefile
index 49ee8b65943..8e6ccb4f7c3 100644
--- a/src/glew/Makefile
+++ b/src/glew/Makefile
@@ -37,6 +37,9 @@ $(TOP)/$(LIB_DIR)/$(GLEW_LIB_NAME): depend $(OBJECTS)
$(MKLIB) -o $(GLEW_LIB) -static -install $(TOP)/$(LIB_DIR) $(OBJECTS)
+install:
+
+
clean:
-rm -f *.o *~
-rm -f depend depend.bak
diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c
index b878f05ddac..0ef5d3ab56f 100644
--- a/src/glx/x11/dri2_glx.c
+++ b/src/glx/x11/dri2_glx.c
@@ -77,6 +77,9 @@ struct __GLXDRIdrawablePrivateRec {
int bufferCount;
int width, height;
unsigned long configureSeqno;
+ int have_back;
+ int have_front;
+ int have_fake_front;
};
static void dri2DestroyContext(__GLXDRIcontext *context,
@@ -196,12 +199,22 @@ static void dri2CopySubBuffer(__GLXDRIdrawable *pdraw,
XRectangle xrect;
XserverRegion region;
+ /* Check we have the right attachments */
+ if (!(priv->have_front && priv->have_back))
+ return;
+
xrect.x = x;
xrect.y = priv->height - y - height;
xrect.width = width;
xrect.height = height;
+#ifdef __DRI2_FLUSH
+ if (pdraw->psc->f)
+ (*pdraw->psc->f->flush)(pdraw->driDrawable);
+#endif
+
region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1);
+ /* should get a fence ID back from here at some point */
DRI2CopyRegion(pdraw->psc->dpy, pdraw->drawable, region,
DRI2BufferFrontLeft, DRI2BufferBackLeft);
XFixesDestroyRegion(pdraw->psc->dpy, region);
@@ -214,6 +227,57 @@ static void dri2SwapBuffers(__GLXDRIdrawable *pdraw)
dri2CopySubBuffer(pdraw, 0, 0, priv->width, priv->height);
}
+static void dri2WaitX(__GLXDRIdrawable *pdraw)
+{
+ __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw;
+ XRectangle xrect;
+ XserverRegion region;
+
+ /* Check we have the right attachments */
+ if (!(priv->have_fake_front && priv->have_front))
+ return;
+
+ xrect.x = 0;
+ xrect.y = 0;
+ xrect.width = priv->width;
+ xrect.height = priv->height;
+
+#ifdef __DRI2_FLUSH
+ if (pdraw->psc->f)
+ (*pdraw->psc->f->flush)(pdraw->driDrawable);
+#endif
+
+ region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1);
+ DRI2CopyRegion(pdraw->psc->dpy, pdraw->drawable, region,
+ DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft);
+ XFixesDestroyRegion(pdraw->psc->dpy, region);
+}
+
+static void dri2WaitGL(__GLXDRIdrawable *pdraw)
+{
+ __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw;
+ XRectangle xrect;
+ XserverRegion region;
+
+ if (!(priv->have_fake_front && priv->have_front))
+ return;
+
+ xrect.x = 0;
+ xrect.y = 0;
+ xrect.width = priv->width;
+ xrect.height = priv->height;
+
+#ifdef __DRI2_FLUSH
+ if (pdraw->psc->f)
+ (*pdraw->psc->f->flush)(pdraw->driDrawable);
+#endif
+
+ region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1);
+ DRI2CopyRegion(pdraw->psc->dpy, pdraw->drawable, region,
+ DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft);
+ XFixesDestroyRegion(pdraw->psc->dpy, region);
+}
+
static void dri2DestroyScreen(__GLXscreenConfigs *psc)
{
/* Free the direct rendering per screen data */
@@ -261,6 +325,9 @@ dri2GetBuffers(__DRIdrawable *driDrawable,
pdraw->width = *width;
pdraw->height = *height;
pdraw->bufferCount = *out_count;
+ pdraw->have_front = 0;
+ pdraw->have_fake_front = 0;
+ pdraw->have_back = 0;
/* This assumes the DRI2 buffer attachment tokens matches the
* __DRIbuffer tokens. */
@@ -270,6 +337,12 @@ dri2GetBuffers(__DRIdrawable *driDrawable,
pdraw->buffers[i].pitch = buffers[i].pitch;
pdraw->buffers[i].cpp = buffers[i].cpp;
pdraw->buffers[i].flags = buffers[i].flags;
+ if (pdraw->buffers[i].attachment == __DRI_BUFFER_FRONT_LEFT)
+ pdraw->have_front = 1;
+ if (pdraw->buffers[i].attachment == __DRI_BUFFER_FAKE_FRONT_LEFT)
+ pdraw->have_fake_front = 1;
+ if (pdraw->buffers[i].attachment == __DRI_BUFFER_BACK_LEFT)
+ pdraw->have_back = 1;
}
Xfree(buffers);
@@ -366,6 +439,8 @@ static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen,
psp->createContext = dri2CreateContext;
psp->createDrawable = dri2CreateDrawable;
psp->swapBuffers = dri2SwapBuffers;
+ psp->waitGL = dri2WaitGL;
+ psp->waitX = dri2WaitX;
/* DRI2 suports SubBuffer through DRI2CopyRegion, so it's always
* available.*/
diff --git a/src/glx/x11/dri_common.c b/src/glx/x11/dri_common.c
index 4fda649e59a..90c3d8c7d9d 100644
--- a/src/glx/x11/dri_common.c
+++ b/src/glx/x11/dri_common.c
@@ -392,6 +392,13 @@ driBindExtensions(__GLXscreenConfigs *psc, int dri2)
}
#endif
+#ifdef __DRI2_FLUSH
+ if ((strcmp(extensions[i]->name, __DRI2_FLUSH) == 0) && dri2) {
+ psc->f = (__DRI2flushExtension *) extensions[i];
+ /* internal driver extension, no GL extension exposed */
+ }
+#endif
+
/* Ignore unknown extensions */
}
}
diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c
index 44724d2c7d0..3089aa17285 100644
--- a/src/glx/x11/dri_glx.c
+++ b/src/glx/x11/dri_glx.c
@@ -655,6 +655,8 @@ static __GLXDRIscreen *driCreateScreen(__GLXscreenConfigs *psc, int screen,
psp->createContext = driCreateContext;
psp->createDrawable = driCreateDrawable;
psp->swapBuffers = driSwapBuffers;
+ psp->waitX = NULL;
+ psp->waitGL = NULL;
return psp;
}
diff --git a/src/glx/x11/glxclient.h b/src/glx/x11/glxclient.h
index 9332eb64d3b..caf58bbd44a 100644
--- a/src/glx/x11/glxclient.h
+++ b/src/glx/x11/glxclient.h
@@ -139,6 +139,8 @@ struct __GLXDRIscreenRec {
void (*swapBuffers)(__GLXDRIdrawable *pdraw);
void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
int x, int y, int width, int height);
+ void (*waitX)(__GLXDRIdrawable *pdraw);
+ void (*waitGL)(__GLXDRIdrawable *pdraw);
};
struct __GLXDRIcontextRec {
@@ -517,6 +519,10 @@ struct __GLXscreenConfigsRec {
const __DRItexBufferExtension *texBuffer;
#endif
+#ifdef __DRI2_FLUSH
+ const __DRI2flushExtension *f;
+#endif
+
#endif
/**
diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c
index c68b6ac4efe..fc0e593cb35 100644
--- a/src/glx/x11/glxcmds.c
+++ b/src/glx/x11/glxcmds.c
@@ -611,11 +611,15 @@ PUBLIC void glXWaitGL(void)
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
-/* This bit of ugliness unwraps the glFinish function */
-#ifdef glFinish
-#undef glFinish
-#endif
- glFinish();
+ int screen;
+ __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, gc->currentDrawable, &screen);
+
+ if ( pdraw != NULL ) {
+ __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen);
+ glFlush();
+ if (psc->driScreen->waitGL != NULL)
+ (*psc->driScreen->waitGL)(pdraw);
+ }
return;
}
#endif
@@ -647,7 +651,15 @@ PUBLIC void glXWaitX(void)
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
- XSync(dpy, False);
+ int screen;
+ __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, gc->currentDrawable, &screen);
+
+ if ( pdraw != NULL ) {
+ __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen);
+ if (psc->driScreen->waitX != NULL)
+ (*psc->driScreen->waitX)(pdraw);
+ } else
+ XSync(dpy, False);
return;
}
#endif
diff --git a/src/glx/x11/glxext.c b/src/glx/x11/glxext.c
index be6edf9b193..b296b7c651c 100644
--- a/src/glx/x11/glxext.c
+++ b/src/glx/x11/glxext.c
@@ -56,19 +56,6 @@
void __glXDumpDrawBuffer(__GLXcontext * ctx);
#endif
-#ifdef USE_SPARC_ASM
-static void _glx_mesa_init_sparc_glapi_relocs(void);
-static int _mesa_sparc_needs_init = 1;
-#define INIT_MESA_SPARC do { \
- if (_mesa_sparc_needs_init) { \
- _glx_mesa_init_sparc_glapi_relocs(); \
- _mesa_sparc_needs_init = 0; \
- } \
- } while(0)
-#else
-#define INIT_MESA_SPARC do { } while(0)
-#endif
-
/*
** You can set this cell to 1 to force the gl drawing stuff to be
** one command per packet
@@ -670,7 +657,6 @@ __glXInitialize(Display * dpy)
}
#endif
- INIT_MESA_SPARC;
/* The one and only long long lock */
__glXLock();
@@ -785,7 +771,6 @@ __glXSetupForCommand(Display * dpy)
if (gc->currentDpy == dpy) {
/* Use opcode from gc because its right */
- INIT_MESA_SPARC;
return gc->majorOpcode;
}
else {
@@ -979,74 +964,3 @@ __glXDumpDrawBuffer(__GLXcontext * ctx)
}
}
#endif
-
-#ifdef USE_SPARC_ASM
-/*
- * This is where our dispatch table's bounds are.
- * And the static mesa_init is taken directly from
- * Mesa's 'sparc.c' initializer.
- *
- * We need something like this here, because this version
- * of openGL/glx never initializes a Mesa context, and so
- * the address of the dispatch table pointer never gets stuffed
- * into the dispatch jump table otherwise.
- *
- * It matters only on SPARC, and only if you are using assembler
- * code instead of C-code indirect dispatch.
- *
- * -- FEM, 04.xii.03
- */
-extern unsigned int _mesa_sparc_glapi_begin;
-extern unsigned int _mesa_sparc_glapi_end;
-extern void __glapi_sparc_icache_flush(unsigned int *);
-
-static void
-_glx_mesa_init_sparc_glapi_relocs(void)
-{
- unsigned int *insn_ptr, *end_ptr;
- unsigned long disp_addr;
-
- insn_ptr = &_mesa_sparc_glapi_begin;
- end_ptr = &_mesa_sparc_glapi_end;
- disp_addr = (unsigned long) &_glapi_Dispatch;
-
- /*
- * Verbatim from Mesa sparc.c. It's needed because there doesn't
- * seem to be a better way to do this:
- *
- * UNCONDITIONAL_JUMP ( (*_glapi_Dispatch) + entry_offset )
- *
- * This code is patching in the ADDRESS of the pointer to the
- * dispatch table. Hence, it must be called exactly once, because
- * that address is not going to change.
- *
- * What it points to can change, but Mesa (and hence, we) assume
- * that there is only one pointer.
- *
- */
- while (insn_ptr < end_ptr) {
-#if ( defined(__sparc_v9__) && ( !defined(__linux__) || defined(__linux_64__) ) )
-/*
- This code patches for 64-bit addresses. This had better
- not happen for Sparc/Linux, no matter what architecture we
- are building for. So, don't do this.
-
- The 'defined(__linux_64__)' is used here as a placeholder for
- when we do do 64-bit usermode on sparc linux.
- */
- insn_ptr[0] |= (disp_addr >> (32 + 10));
- insn_ptr[1] |= ((disp_addr & 0xffffffff) >> 10);
- __glapi_sparc_icache_flush(&insn_ptr[0]);
- insn_ptr[2] |= ((disp_addr >> 32) & ((1 << 10) - 1));
- insn_ptr[3] |= (disp_addr & ((1 << 10) - 1));
- __glapi_sparc_icache_flush(&insn_ptr[2]);
- insn_ptr += 11;
-#else
- insn_ptr[0] |= (disp_addr >> 10);
- insn_ptr[1] |= (disp_addr & ((1 << 10) - 1));
- __glapi_sparc_icache_flush(&insn_ptr[0]);
- insn_ptr += 5;
-#endif
- }
-}
-#endif /* sparc ASM in use */
diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c
index fb87abc0a5a..08d52aeea30 100644
--- a/src/glx/x11/indirect.c
+++ b/src/glx/x11/indirect.c
@@ -7523,6 +7523,26 @@ __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint * params)
#define X_GLrop_ProgramEnvParameter4dvARB 4185
void
+__indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x,
+ GLdouble y, GLdouble z, GLdouble w)
+{
+ __GLXcontext *const gc = __glXGetCurrentContext();
+ const GLuint cmdlen = 44;
+ emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen);
+ (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
+ (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4);
+ (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 8);
+ (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 8);
+ (void) memcpy((void *) (gc->pc + 28), (void *) (&z), 8);
+ (void) memcpy((void *) (gc->pc + 36), (void *) (&w), 8);
+ gc->pc += cmdlen;
+ if (__builtin_expect(gc->pc > gc->limit, 0)) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+}
+
+#define X_GLrop_ProgramEnvParameter4dvARB 4185
+void
__indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index,
const GLdouble * params)
{
@@ -7540,6 +7560,26 @@ __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index,
#define X_GLrop_ProgramEnvParameter4fvARB 4184
void
+__indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x,
+ GLfloat y, GLfloat z, GLfloat w)
+{
+ __GLXcontext *const gc = __glXGetCurrentContext();
+ const GLuint cmdlen = 28;
+ emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen);
+ (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
+ (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4);
+ (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4);
+ (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4);
+ (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 4);
+ (void) memcpy((void *) (gc->pc + 24), (void *) (&w), 4);
+ gc->pc += cmdlen;
+ if (__builtin_expect(gc->pc > gc->limit, 0)) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+}
+
+#define X_GLrop_ProgramEnvParameter4fvARB 4184
+void
__indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index,
const GLfloat * params)
{
diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h
index f8c88b36bb8..0719a1b3024 100644
--- a/src/glx/x11/indirect.h
+++ b/src/glx/x11/indirect.h
@@ -517,7 +517,9 @@ extern HIDDEN void __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLi
extern HIDDEN void __indirect_glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
extern HIDDEN void __indirect_glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params);
extern HIDDEN void __indirect_glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params);
+extern HIDDEN void __indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern HIDDEN void __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
+extern HIDDEN void __indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
extern HIDDEN void __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params);
extern HIDDEN void __indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
extern HIDDEN void __indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
diff --git a/src/glx/x11/indirect_init.c b/src/glx/x11/indirect_init.c
index 479184337c1..852fe712c66 100644
--- a/src/glx/x11/indirect_init.c
+++ b/src/glx/x11/indirect_init.c
@@ -526,7 +526,9 @@ __GLapi * __glXNewIndirectAPI( void )
glAPI->GetVertexAttribdvARB = __indirect_glGetVertexAttribdvARB;
glAPI->GetVertexAttribfvARB = __indirect_glGetVertexAttribfvARB;
glAPI->GetVertexAttribivARB = __indirect_glGetVertexAttribivARB;
+ glAPI->ProgramEnvParameter4dARB = __indirect_glProgramEnvParameter4dARB;
glAPI->ProgramEnvParameter4dvARB = __indirect_glProgramEnvParameter4dvARB;
+ glAPI->ProgramEnvParameter4fARB = __indirect_glProgramEnvParameter4fARB;
glAPI->ProgramEnvParameter4fvARB = __indirect_glProgramEnvParameter4fvARB;
glAPI->ProgramLocalParameter4dARB = __indirect_glProgramLocalParameter4dARB;
glAPI->ProgramLocalParameter4dvARB = __indirect_glProgramLocalParameter4dvARB;
diff --git a/src/glx/x11/indirect_size.c b/src/glx/x11/indirect_size.c
index 12214d7fe40..54c039dd6c1 100644
--- a/src/glx/x11/indirect_size.c
+++ b/src/glx/x11/indirect_size.c
@@ -240,6 +240,7 @@ __glTexEnvfv_size(GLenum e)
case GL_OPERAND1_ALPHA:
case GL_OPERAND2_ALPHA:
case GL_OPERAND3_ALPHA_NV:
+ case GL_BUMP_TARGET_ATI:
case GL_COORD_REPLACE_ARB:
/* case GL_COORD_REPLACE_NV:*/
return 1;
diff --git a/src/mesa/Makefile b/src/mesa/Makefile
index 78b71d4676f..4ff28dae9bb 100644
--- a/src/mesa/Makefile
+++ b/src/mesa/Makefile
@@ -48,7 +48,7 @@ libglapi.a: $(GLAPI_OBJECTS)
######################################################################
# Device drivers
driver_subdirs: libmesa.a libglapi.a
- (cd drivers && $(MAKE))
+ @ (cd drivers && $(MAKE))
######################################################################
diff --git a/src/mesa/SConscript b/src/mesa/SConscript
index a878d31dbb5..d1b9e93c0c7 100644
--- a/src/mesa/SConscript
+++ b/src/mesa/SConscript
@@ -16,6 +16,7 @@ if env['platform'] != 'winddk':
env.Append(CPPDEFINES = [
'_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
+ 'WIN32_THREADS', # use Win32 thread API
])
#
@@ -39,6 +40,7 @@ if env['platform'] != 'winddk':
'main/colortab.c',
'main/context.c',
'main/convolve.c',
+ 'main/cpuinfo.c',
'main/debug.c',
'main/depth.c',
'main/depthstencil.c',
@@ -79,6 +81,7 @@ if env['platform'] != 'winddk':
'main/renderbuffer.c',
'main/scissor.c',
'main/shaders.c',
+ 'main/shared.c',
'main/state.c',
'main/stencil.c',
'main/texcompress.c',
@@ -95,6 +98,7 @@ if env['platform'] != 'winddk':
'main/texstate.c',
'main/texstore.c',
'main/varray.c',
+ 'main/viewport.c',
'main/vtxfmt.c',
]
@@ -163,6 +167,7 @@ if env['platform'] != 'winddk':
'state_tracker/st_cb_readpixels.c',
'state_tracker/st_cb_strings.c',
'state_tracker/st_cb_texture.c',
+ 'state_tracker/st_cb_viewport.c',
'state_tracker/st_context.c',
'state_tracker/st_debug.c',
'state_tracker/st_draw.c',
@@ -186,10 +191,10 @@ if env['platform'] != 'winddk':
'shader/nvvertparse.c',
'shader/program.c',
'shader/prog_cache.c',
- 'shader/prog_debug.c',
'shader/prog_execute.c',
'shader/prog_instruction.c',
'shader/prog_noise.c',
+ 'shader/prog_optimize.c',
'shader/prog_parameter.c',
'shader/prog_print.c',
'shader/prog_statevars.c',
@@ -250,7 +255,7 @@ if env['platform'] != 'winddk':
])
mesa_sources += [
'x86/common_x86.c',
- 'x86/x86.c',
+ 'x86/x86_xform.c',
'x86/3dnow.c',
'x86/sse.c',
'x86/common_x86_asm.S',
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index 986f751bdc1..44adaf86828 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -134,9 +134,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->BindProgram = NULL;
driver->NewProgram = _mesa_new_program;
driver->DeleteProgram = _mesa_delete_program;
-#if FEATURE_MESA_program_debug
- driver->GetProgramRegister = _mesa_get_program_register;
-#endif /* FEATURE_MESA_program_debug */
/* simple state commands */
driver->AlphaFunc = NULL;
@@ -308,7 +305,7 @@ _mesa_init_driver_state(GLcontext *ctx)
ctx->Driver.Enable(ctx, GL_LINE_SMOOTH, ctx->Line.SmoothFlag);
ctx->Driver.Enable(ctx, GL_POLYGON_STIPPLE, ctx->Polygon.StippleFlag);
ctx->Driver.Enable(ctx, GL_SCISSOR_TEST, ctx->Scissor.Enabled);
- ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled);
+ ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled);
ctx->Driver.Enable(ctx, GL_TEXTURE_1D, GL_FALSE);
ctx->Driver.Enable(ctx, GL_TEXTURE_2D, GL_FALSE);
ctx->Driver.Enable(ctx, GL_TEXTURE_RECTANGLE_NV, GL_FALSE);
diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h
index 0d641f25f7c..8dcaaee3079 100644
--- a/src/mesa/drivers/dri/common/extension_helper.h
+++ b/src/mesa/drivers/dri/common/extension_helper.h
@@ -2640,6 +2640,13 @@ static const char GetProgramStringARB_names[] =
"";
#endif
+#if defined(need_GL_ATI_envmap_bumpmap)
+static const char TexBumpParameterfvATI_names[] =
+ "ip\0" /* Parameter signature */
+ "glTexBumpParameterfvATI\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char CompileShaderARB_names[] =
"i\0" /* Parameter signature */
@@ -2980,6 +2987,13 @@ static const char GetVertexAttribdvARB_names[] =
"";
#endif
+#if defined(need_GL_ATI_envmap_bumpmap)
+static const char TexBumpParameterivATI_names[] =
+ "ip\0" /* Parameter signature */
+ "glTexBumpParameterivATI\0"
+ "";
+#endif
+
#if defined(need_GL_EXT_convolution)
static const char GetSeparableFilter_names[] =
"iiippp\0" /* Parameter signature */
@@ -3891,6 +3905,13 @@ static const char VertexAttrib4dARB_names[] =
"";
#endif
+#if defined(need_GL_ATI_envmap_bumpmap)
+static const char GetTexBumpParameterfvATI_names[] =
+ "ip\0" /* Parameter signature */
+ "glGetTexBumpParameterfvATI\0"
+ "";
+#endif
+
#if defined(need_GL_NV_fragment_program)
static const char ProgramNamedParameter4dNV_names[] =
"iipdddd\0" /* Parameter signature */
@@ -4834,6 +4855,13 @@ static const char VertexAttribs1svNV_names[] =
"";
#endif
+#if defined(need_GL_ATI_envmap_bumpmap)
+static const char GetTexBumpParameterivATI_names[] =
+ "ip\0" /* Parameter signature */
+ "glGetTexBumpParameterivATI\0"
+ "";
+#endif
+
#if defined(need_GL_EXT_coordinate_frame)
static const char Binormal3bEXT_names[] =
"iii\0" /* Parameter signature */
@@ -5198,6 +5226,16 @@ static const struct dri_extension_function GL_ATI_draw_buffers_functions[] = {
};
#endif
+#if defined(need_GL_ATI_envmap_bumpmap)
+static const struct dri_extension_function GL_ATI_envmap_bumpmap_functions[] = {
+ { TexBumpParameterfvATI_names, TexBumpParameterfvATI_remap_index, -1 },
+ { TexBumpParameterivATI_names, TexBumpParameterivATI_remap_index, -1 },
+ { GetTexBumpParameterfvATI_names, GetTexBumpParameterfvATI_remap_index, -1 },
+ { GetTexBumpParameterivATI_names, GetTexBumpParameterivATI_remap_index, -1 },
+ { NULL, 0, 0 }
+};
+#endif
+
#if defined(need_GL_ATI_fragment_shader)
static const struct dri_extension_function GL_ATI_fragment_shader_functions[] = {
{ ColorFragmentOp2ATI_names, ColorFragmentOp2ATI_remap_index, -1 },
diff --git a/src/mesa/drivers/dri/common/texmem.c b/src/mesa/drivers/dri/common/texmem.c
index ff174a251d2..b64618a03c8 100644
--- a/src/mesa/drivers/dri/common/texmem.c
+++ b/src/mesa/drivers/dri/common/texmem.c
@@ -1063,31 +1063,31 @@ void driInitTextureObjects( GLcontext *ctx, driTextureObject * swapped,
ctx->Texture.CurrentUnit = i;
if ( (targets & DRI_TEXMGR_DO_TEXTURE_1D) != 0 ) {
- texObj = ctx->Texture.Unit[i].Current1D;
+ texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_1D_INDEX];
ctx->Driver.BindTexture( ctx, GL_TEXTURE_1D, texObj );
move_to_tail( swapped, (driTextureObject *) texObj->DriverData );
}
if ( (targets & DRI_TEXMGR_DO_TEXTURE_2D) != 0 ) {
- texObj = ctx->Texture.Unit[i].Current2D;
+ texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_2D_INDEX];
ctx->Driver.BindTexture( ctx, GL_TEXTURE_2D, texObj );
move_to_tail( swapped, (driTextureObject *) texObj->DriverData );
}
if ( (targets & DRI_TEXMGR_DO_TEXTURE_3D) != 0 ) {
- texObj = ctx->Texture.Unit[i].Current3D;
+ texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_3D_INDEX];
ctx->Driver.BindTexture( ctx, GL_TEXTURE_3D, texObj );
move_to_tail( swapped, (driTextureObject *) texObj->DriverData );
}
if ( (targets & DRI_TEXMGR_DO_TEXTURE_CUBE) != 0 ) {
- texObj = ctx->Texture.Unit[i].CurrentCubeMap;
+ texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_CUBE_INDEX];
ctx->Driver.BindTexture( ctx, GL_TEXTURE_CUBE_MAP_ARB, texObj );
move_to_tail( swapped, (driTextureObject *) texObj->DriverData );
}
if ( (targets & DRI_TEXMGR_DO_TEXTURE_RECT) != 0 ) {
- texObj = ctx->Texture.Unit[i].CurrentRect;
+ texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_RECT_INDEX];
ctx->Driver.BindTexture( ctx, GL_TEXTURE_RECTANGLE_NV, texObj );
move_to_tail( swapped, (driTextureObject *) texObj->DriverData );
}
diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c
index 6b44ed9a673..c9acd81be74 100644
--- a/src/mesa/drivers/dri/common/utils.c
+++ b/src/mesa/drivers/dri/common/utils.c
@@ -32,19 +32,14 @@
#include <string.h>
#include <stdlib.h>
#include "main/mtypes.h"
+#include "main/cpuinfo.h"
#include "main/extensions.h"
#include "glapi/dispatch.h"
#include "utils.h"
-int driDispatchRemapTable[ driDispatchRemapTable_size ];
-#if defined(USE_X86_ASM)
-#include "x86/common_x86_asm.h"
-#endif
+int driDispatchRemapTable[ driDispatchRemapTable_size ];
-#if defined(USE_PPC_ASM)
-#include "ppc/common_ppc_features.h"
-#endif
unsigned
driParseDebugString( const char * debug,
@@ -93,12 +88,8 @@ unsigned
driGetRendererString( char * buffer, const char * hardware_name,
const char * driver_date, GLuint agp_mode )
{
-#define MAX_INFO 4
- const char * cpu[MAX_INFO];
- unsigned next = 0;
- unsigned i;
- unsigned offset;
-
+ unsigned offset;
+ char *cpu;
offset = sprintf( buffer, "Mesa DRI %s %s", hardware_name, driver_date );
@@ -118,59 +109,10 @@ driGetRendererString( char * buffer, const char * hardware_name,
/* Append any CPU-specific information.
*/
-#ifdef USE_X86_ASM
- if ( _mesa_x86_cpu_features ) {
- cpu[next] = " x86";
- next++;
- }
-# ifdef USE_MMX_ASM
- if ( cpu_has_mmx ) {
- cpu[next] = (cpu_has_mmxext) ? "/MMX+" : "/MMX";
- next++;
- }
-# endif
-# ifdef USE_3DNOW_ASM
- if ( cpu_has_3dnow ) {
- cpu[next] = (cpu_has_3dnowext) ? "/3DNow!+" : "/3DNow!";
- next++;
- }
-# endif
-# ifdef USE_SSE_ASM
- if ( cpu_has_xmm ) {
- cpu[next] = (cpu_has_xmm2) ? "/SSE2" : "/SSE";
- next++;
- }
-# endif
-
-#elif defined(USE_SPARC_ASM)
-
- cpu[0] = " SPARC";
- next = 1;
-
-#elif defined(USE_PPC_ASM)
- if ( _mesa_ppc_cpu_features ) {
- cpu[next] = (cpu_has_64) ? " PowerPC 64" : " PowerPC";
- next++;
- }
-
-# ifdef USE_VMX_ASM
- if ( cpu_has_vmx ) {
- cpu[next] = "/Altivec";
- next++;
- }
-# endif
-
- if ( ! cpu_has_fpu ) {
- cpu[next] = "/No FPU";
- next++;
- }
-#endif
-
- for ( i = 0 ; i < next ; i++ ) {
- const size_t len = strlen( cpu[i] );
-
- strncpy( & buffer[ offset ], cpu[i], len );
- offset += len;
+ cpu = _mesa_get_cpu_string();
+ if (cpu) {
+ offset += sprintf(buffer + offset, " %s", cpu);
+ _mesa_free(cpu);
}
return offset;
diff --git a/src/mesa/drivers/dri/common/xmlpool/options.h b/src/mesa/drivers/dri/common/xmlpool/options.h
index d5f4fc34917..d76595578c7 100644
--- a/src/mesa/drivers/dri/common/xmlpool/options.h
+++ b/src/mesa/drivers/dri/common/xmlpool/options.h
@@ -546,3 +546,23 @@ DRI_CONF_OPT_BEGIN(nv_vertex_program,bool,def) \
DRI_CONF_DESC(fr,"Activer l'extension GL_NV_vertex_program") \
DRI_CONF_DESC(sv,"Aktivera tillägget GL_NV_vertex_program") \
DRI_CONF_OPT_END
+
+#define DRI_CONF_ALWAYS_FLUSH_BATCH(def) \
+DRI_CONF_OPT_BEGIN(always_flush_batch,bool,def) \
+ DRI_CONF_DESC(en,"Enable flushing batchbuffer after each draw call") \
+ DRI_CONF_DESC(de,"Enable flushing batchbuffer after each draw call") \
+ DRI_CONF_DESC(es,"Enable flushing batchbuffer after each draw call") \
+ DRI_CONF_DESC(nl,"Enable flushing batchbuffer after each draw call") \
+ DRI_CONF_DESC(fr,"Enable flushing batchbuffer after each draw call") \
+ DRI_CONF_DESC(sv,"Enable flushing batchbuffer after each draw call") \
+DRI_CONF_OPT_END
+
+#define DRI_CONF_ALWAYS_FLUSH_CACHE(def) \
+DRI_CONF_OPT_BEGIN(always_flush_cache,bool,def) \
+ DRI_CONF_DESC(en,"Enable flushing GPU caches with each draw call") \
+ DRI_CONF_DESC(de,"Enable flushing GPU caches with each draw call") \
+ DRI_CONF_DESC(es,"Enable flushing GPU caches with each draw call") \
+ DRI_CONF_DESC(nl,"Enable flushing GPU caches with each draw call") \
+ DRI_CONF_DESC(fr,"Enable flushing GPU caches with each draw call") \
+ DRI_CONF_DESC(sv,"Enable flushing GPU caches with each draw call") \
+DRI_CONF_OPT_END
diff --git a/src/mesa/drivers/dri/common/xmlpool/t_options.h b/src/mesa/drivers/dri/common/xmlpool/t_options.h
index 4df1916aad0..5fd6ec65bf8 100644
--- a/src/mesa/drivers/dri/common/xmlpool/t_options.h
+++ b/src/mesa/drivers/dri/common/xmlpool/t_options.h
@@ -237,3 +237,13 @@ DRI_CONF_OPT_END
DRI_CONF_OPT_BEGIN(nv_vertex_program,bool,def) \
DRI_CONF_DESC(en,gettext("Enable extension GL_NV_vertex_program")) \
DRI_CONF_OPT_END
+
+#define DRI_CONF_ALWAYS_FLUSH_BATCH(def) \
+DRI_CONF_OPT_BEGIN(always_flush_batch,bool,def) \
+ DRI_CONF_DESC(en,gettext("Enable flushing batchbuffer after each draw call")) \
+DRI_CONF_OPT_END
+
+#define DRI_CONF_ALWAYS_FLUSH_CACHE(def) \
+DRI_CONF_OPT_BEGIN(always_flush_cache,bool,def) \
+ DRI_CONF_DESC(en,gettext("Enable flushing GPU caches with each draw call")) \
+DRI_CONF_OPT_END
diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c
index f1194d7ce82..571b8922d5d 100644
--- a/src/mesa/drivers/dri/fb/fb_dri.c
+++ b/src/mesa/drivers/dri/fb/fb_dri.c
@@ -480,7 +480,7 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
diff --git a/src/mesa/drivers/dri/ffb/ffb_state.c b/src/mesa/drivers/dri/ffb/ffb_state.c
index ee0fe4e0dbe..5eb8f417ffb 100644
--- a/src/mesa/drivers/dri/ffb/ffb_state.c
+++ b/src/mesa/drivers/dri/ffb/ffb_state.c
@@ -275,7 +275,7 @@ ffbDDStencilFuncSeparate(GLcontext *ctx, GLenum face, GLenum func,
/* We will properly update sw/hw state when stenciling is
* enabled.
*/
- if (! ctx->Stencil.Enabled)
+ if (! ctx->Stencil._Enabled)
return;
stencilctl = fmesa->stencilctl;
@@ -333,7 +333,7 @@ ffbDDStencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail,
/* We will properly update sw/hw state when stenciling is
* enabled.
*/
- if (! ctx->Stencil.Enabled)
+ if (! ctx->Stencil._Enabled)
return;
stencilctl = fmesa->stencilctl;
diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c
index 00bdcec7a69..3b9f5c67591 100644
--- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c
+++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c
@@ -394,7 +394,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv,
static void
ffbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c
index 2ffb790f28a..ca33c1740ff 100644
--- a/src/mesa/drivers/dri/gamma/gamma_tex.c
+++ b/src/mesa/drivers/dri/gamma/gamma_tex.c
@@ -400,19 +400,19 @@ void gammaInitTextureObjects( GLcontext *ctx )
ctx->Texture.CurrentUnit = 0;
- texObj = ctx->Texture.Unit[0].Current1D;
+ texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_1D_INDEX];
gammaBindTexture( ctx, GL_TEXTURE_1D, texObj );
- texObj = ctx->Texture.Unit[0].Current2D;
+ texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX];
gammaBindTexture( ctx, GL_TEXTURE_2D, texObj );
#if 0
ctx->Texture.CurrentUnit = 1;
- texObj = ctx->Texture.Unit[1].Current1D;
+ texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_1D_INDEX];
gammaBindTexture( ctx, GL_TEXTURE_1D, texObj );
- texObj = ctx->Texture.Unit[1].Current2D;
+ texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_2D_INDEX];
gammaBindTexture( ctx, GL_TEXTURE_2D, texObj );
#endif
diff --git a/src/mesa/drivers/dri/gamma/gamma_xmesa.c b/src/mesa/drivers/dri/gamma/gamma_xmesa.c
index 2a28902e1e9..7b5b53589c6 100644
--- a/src/mesa/drivers/dri/gamma/gamma_xmesa.c
+++ b/src/mesa/drivers/dri/gamma/gamma_xmesa.c
@@ -96,7 +96,7 @@ gammaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
gammaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static void
diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c
index 9a5a39c1dbc..6e49f3466c3 100644
--- a/src/mesa/drivers/dri/i810/i810screen.c
+++ b/src/mesa/drivers/dri/i810/i810screen.c
@@ -341,7 +341,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
i810DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
const struct __DriverAPIRec driDriverAPI = {
diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c
index fdce8af31f4..9c540cb2bb7 100644
--- a/src/mesa/drivers/dri/i915/i830_context.c
+++ b/src/mesa/drivers/dri/i915/i830_context.c
@@ -73,6 +73,8 @@ i830CreateContext(const __GLcontextModes * mesaVis,
return GL_FALSE;
}
+ _math_matrix_ctr(&intel->ViewportMatrix);
+
/* Initialize swrast, tnl driver tables: */
intelInitSpanFuncs(ctx);
intelInitTriFuncs(ctx);
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index 8fc8aa5f900..1a949210789 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -422,10 +422,10 @@ i830_emit_state(struct intel_context *intel)
struct i830_hw_state *state = i830->current;
int i, count;
GLuint dirty;
- GET_CURRENT_CONTEXT(ctx);
- BATCH_LOCALS;
dri_bo *aper_array[3 + I830_TEX_UNITS];
int aper_count;
+ GET_CURRENT_CONTEXT(ctx);
+ BATCH_LOCALS;
/* We don't hold the lock at this point, so want to make sure that
* there won't be a buffer wrap between the state emits and the primitive
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index 6e2d41e19ab..7549029a1be 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -119,6 +119,8 @@ i915CreateContext(const __GLcontextModes * mesaVis,
return GL_FALSE;
}
+ _math_matrix_ctr(&intel->ViewportMatrix);
+
/* Initialize swrast, tnl driver tables: */
intelInitSpanFuncs(ctx);
intelInitTriFuncs(ctx);
diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c
index f091d600c35..52f09a4b1b2 100644
--- a/src/mesa/drivers/dri/i915/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
@@ -180,9 +180,9 @@ get_result_vector(struct i915_fragment_program *p,
switch (inst->DstReg.File) {
case PROGRAM_OUTPUT:
switch (inst->DstReg.Index) {
- case FRAG_RESULT_COLR:
+ case FRAG_RESULT_COLOR:
return UREG(REG_TYPE_OC, 0);
- case FRAG_RESULT_DEPR:
+ case FRAG_RESULT_DEPTH:
p->depth_written = 1;
return UREG(REG_TYPE_OD, 0);
default:
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index e80996580c7..1d39278cbf0 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -89,8 +89,8 @@ intel_flush_inline_primitive(struct intel_context *intel)
static void intel_start_inline(struct intel_context *intel, uint32_t prim)
{
- BATCH_LOCALS;
uint32_t batch_flags = LOOP_CLIPRECTS;
+ BATCH_LOCALS;
intel->vtbl.emit_state(intel);
@@ -201,10 +201,10 @@ uint32_t *intel_get_prim_space(struct intel_context *intel, unsigned int count)
/** Dispatches the accumulated primitive to the batchbuffer. */
void intel_flush_prim(struct intel_context *intel)
{
- BATCH_LOCALS;
dri_bo *aper_array[2];
dri_bo *vb_bo;
unsigned int offset, count;
+ BATCH_LOCALS;
/* Must be called after an intel_start_prim. */
assert(intel->prim.primitive != ~0);
@@ -989,7 +989,7 @@ intelChooseRenderState(GLcontext * ctx)
intel->draw_tri = intel_fallback_tri;
if (flags & DD_TRI_SMOOTH) {
- if (intel->strict_conformance)
+ if (intel->conformance_mode > 0)
intel->draw_tri = intel_fallback_tri;
}
@@ -1001,7 +1001,7 @@ intelChooseRenderState(GLcontext * ctx)
}
if (flags & DD_POINT_SMOOTH) {
- if (intel->strict_conformance)
+ if (intel->conformance_mode > 0)
intel->draw_point = intel_fallback_point;
}
diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c
index 82370162f59..c724218cf56 100644
--- a/src/mesa/drivers/dri/i965/brw_cc.c
+++ b/src/mesa/drivers/dri/i965/brw_cc.c
@@ -88,7 +88,7 @@ cc_unit_populate_key(struct brw_context *brw, struct brw_cc_unit_key *key)
memset(key, 0, sizeof(*key));
- key->stencil = ctx->Stencil.Enabled;
+ key->stencil = ctx->Stencil._Enabled;
key->stencil_two_side = ctx->Stencil._TestTwoSide;
if (key->stencil) {
diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c
index c45d48dff8e..d830e49e50a 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_line.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_line.c
@@ -181,34 +181,54 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
brw_DP4(p, vec4(c->reg.dp1), deref_4f(vtx1, c->offset[VERT_RESULT_HPOS]), c->reg.plane_equation);
is_negative = brw_IF(p, BRW_EXECUTE_1);
{
- brw_ADD(p, c->reg.t, c->reg.dp1, negate(c->reg.dp0));
- brw_math_invert(p, c->reg.t, c->reg.t);
- brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp1);
-
- brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t1 );
- brw_MOV(p, c->reg.t1, c->reg.t);
- brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ /*
+ * Both can be negative on GM965/G965 due to RHW workaround
+ * if so, this object should be rejected.
+ */
+ if (!BRW_IS_G4X(p->brw)) {
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_LE, c->reg.dp0, brw_imm_f(0.0));
+ is_neg2 = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_kill_thread(c);
+ }
+ brw_ENDIF(p, is_neg2);
+ }
+
+ brw_ADD(p, c->reg.t, c->reg.dp1, negate(c->reg.dp0));
+ brw_math_invert(p, c->reg.t, c->reg.t);
+ brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp1);
+
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t1 );
+ brw_MOV(p, c->reg.t1, c->reg.t);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
}
is_negative = brw_ELSE(p, is_negative);
{
- /* Coming back in. We know that both cannot be negative
- * because the line would have been culled in that case.
- */
+ /* Coming back in. We know that both cannot be negative
+ * because the line would have been culled in that case.
+ */
+
+ /* If both are positive, do nothing */
+ /* Only on GM965/G965 */
+ if (!BRW_IS_G4X(p->brw)) {
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.dp0, brw_imm_f(0.0));
+ is_neg2 = brw_IF(p, BRW_EXECUTE_1);
+ }
- /* If both are positive, do nothing */
- brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.dp0, brw_imm_f(0.0));
- is_neg2 = brw_IF(p, BRW_EXECUTE_1);
{
- brw_ADD(p, c->reg.t, c->reg.dp0, negate(c->reg.dp1));
- brw_math_invert(p, c->reg.t, c->reg.t);
- brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp0);
-
- brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t0 );
- brw_MOV(p, c->reg.t0, c->reg.t);
- brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- }
- brw_ENDIF(p, is_neg2);
- }
+ brw_ADD(p, c->reg.t, c->reg.dp0, negate(c->reg.dp1));
+ brw_math_invert(p, c->reg.t, c->reg.t);
+ brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp0);
+
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t0 );
+ brw_MOV(p, c->reg.t0, c->reg.t);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ }
+
+ if (!BRW_IS_G4X(p->brw)) {
+ brw_ENDIF(p, is_neg2);
+ }
+ }
brw_ENDIF(p, is_negative);
}
brw_ENDIF(p, plane_active);
diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c
index 1dbba37fe7e..7fd37bd05ff 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_tri.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c
@@ -455,6 +455,8 @@ static void brw_clip_test( struct brw_clip_compile *c )
struct brw_indirect vt2 = brw_indirect(2, 0);
struct brw_compile *p = &c->func;
+ struct brw_instruction *is_outside;
+ struct brw_reg tmp0 = c->reg.loopcount; /* handy temporary */
brw_MOV(p, get_addr_reg(vt0), brw_address(c->reg.vertex[0]));
brw_MOV(p, get_addr_reg(vt1), brw_address(c->reg.vertex[1]));
@@ -462,53 +464,87 @@ static void brw_clip_test( struct brw_clip_compile *c )
brw_MOV(p, v0, deref_4f(vt0, c->offset[VERT_RESULT_HPOS]));
brw_MOV(p, v1, deref_4f(vt1, c->offset[VERT_RESULT_HPOS]));
brw_MOV(p, v2, deref_4f(vt2, c->offset[VERT_RESULT_HPOS]));
+ brw_AND(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(~0x3f));
/* test nearz, xmin, ymin plane */
- brw_CMP(p, t1, BRW_CONDITIONAL_LE, negate(v0), get_element(v0, 3));
+ /* clip.xyz < -clip.w */
+ brw_CMP(p, t1, BRW_CONDITIONAL_L, v0, negate(get_element(v0, 3)));
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- brw_CMP(p, t2, BRW_CONDITIONAL_LE, negate(v1), get_element(v1, 3));
+ brw_CMP(p, t2, BRW_CONDITIONAL_L, v1, negate(get_element(v1, 3)));
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- brw_CMP(p, t3, BRW_CONDITIONAL_LE, negate(v2), get_element(v2, 3));
+ brw_CMP(p, t3, BRW_CONDITIONAL_L, v2, negate(get_element(v2, 3)));
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ /* All vertices are outside of a plane, rejected */
+ brw_AND(p, t, t1, t2);
+ brw_AND(p, t, t, t3);
+ brw_OR(p, tmp0, get_element(t, 0), get_element(t, 1));
+ brw_OR(p, tmp0, tmp0, get_element(t, 2));
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_AND(p, brw_null_reg(), tmp0, brw_imm_ud(0x1));
+ is_outside = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_kill_thread(c);
+ }
+ brw_ENDIF(p, is_outside);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ /* some vertices are inside a plane, some are outside,need to clip */
brw_XOR(p, t, t1, t2);
brw_XOR(p, t1, t2, t3);
brw_OR(p, t, t, t1);
-
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
- get_element(t, 0), brw_imm_ud(0));
+ brw_AND(p, t, t, brw_imm_ud(0x1));
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
+ get_element(t, 0), brw_imm_ud(0));
brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<5)));
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
- get_element(t, 1), brw_imm_ud(0));
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
+ get_element(t, 1), brw_imm_ud(0));
brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<3)));
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
- get_element(t, 2), brw_imm_ud(0));
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
+ get_element(t, 2), brw_imm_ud(0));
brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<1)));
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
/* test farz, xmax, ymax plane */
- brw_CMP(p, t1, BRW_CONDITIONAL_L, v0, get_element(v0, 3));
+ /* clip.xyz > clip.w */
+ brw_CMP(p, t1, BRW_CONDITIONAL_G, v0, get_element(v0, 3));
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- brw_CMP(p, t2, BRW_CONDITIONAL_L, v1, get_element(v1, 3));
+ brw_CMP(p, t2, BRW_CONDITIONAL_G, v1, get_element(v1, 3));
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- brw_CMP(p, t3, BRW_CONDITIONAL_L, v2, get_element(v2, 3));
+ brw_CMP(p, t3, BRW_CONDITIONAL_G, v2, get_element(v2, 3));
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ /* All vertices are outside of a plane, rejected */
+ brw_AND(p, t, t1, t2);
+ brw_AND(p, t, t, t3);
+ brw_OR(p, tmp0, get_element(t, 0), get_element(t, 1));
+ brw_OR(p, tmp0, tmp0, get_element(t, 2));
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_AND(p, brw_null_reg(), tmp0, brw_imm_ud(0x1));
+ is_outside = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_kill_thread(c);
+ }
+ brw_ENDIF(p, is_outside);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ /* some vertices are inside a plane, some are outside,need to clip */
brw_XOR(p, t, t1, t2);
brw_XOR(p, t1, t2, t3);
brw_OR(p, t, t, t1);
-
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
- get_element(t, 0), brw_imm_ud(0));
+ brw_AND(p, t, t, brw_imm_ud(0x1));
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
+ get_element(t, 0), brw_imm_ud(0));
brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<4)));
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
- get_element(t, 1), brw_imm_ud(0));
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
+ get_element(t, 1), brw_imm_ud(0));
brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<2)));
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
- get_element(t, 2), brw_imm_ud(0));
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
+ get_element(t, 2), brw_imm_ud(0));
brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<0)));
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index eaac6224f6e..d96ff293102 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -121,6 +121,9 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
/* if conformance mode is set, swrast can handle any size AA point */
ctx->Const.MaxPointSizeAA = 255.0;
+ /* We want the GLSL compiler to emit code that uses condition codes */
+ ctx->Shader.EmitCondCodes = GL_TRUE;
+
/* ctx->Const.MaxNativeVertexProgramTemps = 32; */
brw_init_state( brw );
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index df90c2027f3..48ed4325bef 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -46,7 +46,7 @@
*
* CURBE - constant URB entry. An urb region (entry) used to hold
* constant values which the fixed function units can be instructed to
- * preload into the GRF when spawining a thread.
+ * preload into the GRF when spawning a thread.
*
* VUE - vertex URB entry. An urb entry holding a vertex and usually
* a vertex header. The header contains control information and
@@ -63,7 +63,7 @@
* special and may be overwritten.
*
* MRF - message register file. Threads communicate (and terminate)
- * by sending messages. Message parameters are placed in contigous
+ * by sending messages. Message parameters are placed in contiguous
* MRF registers. All program output is via these messages. URB
* entries are populated by sending a message to the shared URB
* function containing the new data, together with a control word,
@@ -154,21 +154,22 @@ struct brw_state_flags {
GLuint cache;
};
+
+/** Subclass of Mesa vertex program */
struct brw_vertex_program {
struct gl_vertex_program program;
GLuint id;
};
-
+/** Subclass of Mesa fragment program */
struct brw_fragment_program {
struct gl_fragment_program program;
- GLuint id;
+ GLuint id; /**< serial no. to identify frag progs, never re-used */
+ GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */
};
-
-
/* Data about a particular attempt to compile a program. Note that
* there can be many of these, each in a different GL state
* corresponding to a different brw_wm_prog_key struct, with different
@@ -418,8 +419,8 @@ struct brw_context
struct brw_tracked_state **atoms;
GLuint nr_atoms;
- GLuint nr_draw_regions;
- struct intel_region *draw_regions[MAX_DRAW_BUFFERS];
+ GLuint nr_color_regions;
+ struct intel_region *color_regions[MAX_DRAW_BUFFERS];
struct intel_region *depth_region;
/**
@@ -627,8 +628,6 @@ struct brw_context
* brw_vtbl.c
*/
void brwInitVtbl( struct brw_context *brw );
-void brw_do_flush( struct brw_context *brw,
- GLuint flags );
/*======================================================================
* brw_context.c
@@ -670,7 +669,9 @@ void brwInitFragProgFuncs( struct dd_function_table *functions );
*/
void brw_upload_urb_fence(struct brw_context *brw);
-void brw_upload_constant_buffer_state(struct brw_context *brw);
+/* brw_curbe.c
+ */
+void brw_upload_cs_urb_state(struct brw_context *brw);
/*======================================================================
@@ -683,6 +684,32 @@ brw_context( GLcontext *ctx )
return (struct brw_context *)ctx;
}
+static INLINE struct brw_vertex_program *
+brw_vertex_program(struct gl_vertex_program *p)
+{
+ return (struct brw_vertex_program *) p;
+}
+
+static INLINE const struct brw_vertex_program *
+brw_vertex_program_const(const struct gl_vertex_program *p)
+{
+ return (const struct brw_vertex_program *) p;
+}
+
+static INLINE struct brw_fragment_program *
+brw_fragment_program(struct gl_fragment_program *p)
+{
+ return (struct brw_fragment_program *) p;
+}
+
+static INLINE const struct brw_fragment_program *
+brw_fragment_program_const(const struct gl_fragment_program *p)
+{
+ return (const struct brw_fragment_program *) p;
+}
+
+
+
#define DO_SETUP_BITS ((1<<(FRAG_ATTRIB_MAX)) - 1)
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c
index 4eaaa5f871b..545dedd34ba 100644
--- a/src/mesa/drivers/dri/i965/brw_curbe.c
+++ b/src/mesa/drivers/dri/i965/brw_curbe.c
@@ -53,7 +53,7 @@ static void calculate_curbe_offsets( struct brw_context *brw )
GLuint nr_fp_regs = (brw->wm.prog_data->nr_params + 15) / 16;
/* BRW_NEW_VERTEX_PROGRAM */
- struct brw_vertex_program *vp = (struct brw_vertex_program *)brw->vertex_program;
+ const struct brw_vertex_program *vp = brw_vertex_program_const(brw->vertex_program);
GLuint nr_vp_regs = (vp->program.Base.Parameters->NumParameters * 4 + 15) / 16;
GLuint nr_clip_regs = 0;
GLuint total_regs;
@@ -138,24 +138,24 @@ const struct brw_tracked_state brw_curbe_offsets = {
* fixed-function hardware in a double-buffering scheme to avoid a
* pipeline stall each time the contents of the curbe is changed.
*/
-void brw_upload_constant_buffer_state(struct brw_context *brw)
+void brw_upload_cs_urb_state(struct brw_context *brw)
{
- struct brw_constant_buffer_state cbs;
- memset(&cbs, 0, sizeof(cbs));
+ struct brw_cs_urb_state cs_urb;
+ memset(&cs_urb, 0, sizeof(cs_urb));
/* It appears that this is the state packet for the CS unit, ie. the
* urb entries detailed here are housed in the CS range from the
* URB_FENCE command.
*/
- cbs.header.opcode = CMD_CONST_BUFFER_STATE;
- cbs.header.length = sizeof(cbs)/4 - 2;
+ cs_urb.header.opcode = CMD_CS_URB_STATE;
+ cs_urb.header.length = sizeof(cs_urb)/4 - 2;
/* BRW_NEW_URB_FENCE */
- cbs.bits0.nr_urb_entries = brw->urb.nr_cs_entries;
- cbs.bits0.urb_entry_size = brw->urb.csize - 1;
+ cs_urb.bits0.nr_urb_entries = brw->urb.nr_cs_entries;
+ cs_urb.bits0.urb_entry_size = brw->urb.csize - 1;
assert(brw->urb.nr_cs_entries);
- BRW_CACHED_BATCH_STRUCT(brw, &cbs);
+ BRW_CACHED_BATCH_STRUCT(brw, &cs_urb);
}
static GLfloat fixed_plane[6][4] = {
@@ -174,10 +174,12 @@ static GLfloat fixed_plane[6][4] = {
static void prepare_constant_buffer(struct brw_context *brw)
{
GLcontext *ctx = &brw->intel.ctx;
- struct brw_vertex_program *vp = (struct brw_vertex_program *)brw->vertex_program;
- struct brw_fragment_program *fp = (struct brw_fragment_program *)brw->fragment_program;
- GLuint sz = brw->curbe.total_size;
- GLuint bufsz = sz * 16 * sizeof(GLfloat);
+ const struct brw_vertex_program *vp =
+ brw_vertex_program_const(brw->vertex_program);
+ const struct brw_fragment_program *fp =
+ brw_fragment_program_const(brw->fragment_program);
+ const GLuint sz = brw->curbe.total_size;
+ const GLuint bufsz = sz * 16 * sizeof(GLfloat);
GLfloat *buf;
GLuint i;
@@ -189,27 +191,25 @@ static void prepare_constant_buffer(struct brw_context *brw)
brw->curbe.tracked_state.dirty.mesa |= fp->program.Base.Parameters->StateFlags;
if (sz == 0) {
-
if (brw->curbe.last_buf) {
free(brw->curbe.last_buf);
brw->curbe.last_buf = NULL;
brw->curbe.last_bufsz = 0;
}
-
return;
}
- buf = (GLfloat *)malloc(bufsz);
-
- memset(buf, 0, bufsz);
+ buf = (GLfloat *) _mesa_calloc(bufsz);
+ /* fragment shader constants */
if (brw->curbe.wm_size) {
GLuint offset = brw->curbe.wm_start * 16;
_mesa_load_state_parameters(ctx, fp->program.Base.Parameters);
+ /* copy float constants */
for (i = 0; i < brw->wm.prog_data->nr_params; i++)
- buf[offset + i] = brw->wm.prog_data->param[i][0];
+ buf[offset + i] = *brw->wm.prog_data->param[i];
}
@@ -244,7 +244,7 @@ static void prepare_constant_buffer(struct brw_context *brw)
}
}
-
+ /* vertex shader constants */
if (brw->curbe.vs_size) {
GLuint offset = brw->curbe.vs_start * 16;
GLuint nr = vp->program.Base.Parameters->NumParameters;
@@ -252,10 +252,11 @@ static void prepare_constant_buffer(struct brw_context *brw)
_mesa_load_state_parameters(ctx, vp->program.Base.Parameters);
for (i = 0; i < nr; i++) {
- buf[offset + i * 4 + 0] = vp->program.Base.Parameters->ParameterValues[i][0];
- buf[offset + i * 4 + 1] = vp->program.Base.Parameters->ParameterValues[i][1];
- buf[offset + i * 4 + 2] = vp->program.Base.Parameters->ParameterValues[i][2];
- buf[offset + i * 4 + 3] = vp->program.Base.Parameters->ParameterValues[i][3];
+ const GLfloat *value = vp->program.Base.Parameters->ParameterValues[i];
+ buf[offset + i * 4 + 0] = value[0];
+ buf[offset + i * 4 + 1] = value[1];
+ buf[offset + i * 4 + 2] = value[2];
+ buf[offset + i * 4 + 3] = value[3];
}
}
@@ -274,11 +275,14 @@ static void prepare_constant_buffer(struct brw_context *brw)
brw->curbe.last_buf &&
bufsz == brw->curbe.last_bufsz &&
memcmp(buf, brw->curbe.last_buf, bufsz) == 0) {
- free(buf);
+ /* constants have not changed */
+ _mesa_free(buf);
}
else {
+ /* constants have changed */
if (brw->curbe.last_buf)
- free(brw->curbe.last_buf);
+ _mesa_free(brw->curbe.last_buf);
+
brw->curbe.last_buf = buf;
brw->curbe.last_bufsz = bufsz;
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 39c32255f8b..590b064c7ef 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -734,7 +734,7 @@
#define CMD_URB_FENCE 0x6000
-#define CMD_CONST_BUFFER_STATE 0x6001
+#define CMD_CS_URB_STATE 0x6001
#define CMD_CONST_BUFFER 0x6002
#define CMD_STATE_BASE_ADDRESS 0x6101
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 99fd587e9fc..5342622a737 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -127,6 +127,7 @@ static void brw_emit_prim(struct brw_context *brw,
uint32_t hw_prim)
{
struct brw_3d_primitive prim_packet;
+ struct intel_context *intel = &brw->intel;
if (INTEL_DEBUG & DEBUG_PRIMS)
_mesa_printf("PRIM: %s %d %d\n", _mesa_lookup_enum_by_nr(prim->mode),
@@ -146,10 +147,27 @@ static void brw_emit_prim(struct brw_context *brw,
/* Can't wrap here, since we rely on the validated state. */
brw->no_batch_wrap = GL_TRUE;
+
+ /* If we're set to always flush, do it before and after the primitive emit.
+ * We want to catch both missed flushes that hurt instruction/state cache
+ * and missed flushes of the render cache as it heads to other parts of
+ * the besides the draw code.
+ */
+ if (intel->always_flush_cache) {
+ BEGIN_BATCH(1, IGNORE_CLIPRECTS);
+ OUT_BATCH(intel->vtbl.flush_cmd());
+ ADVANCE_BATCH();
+ }
if (prim_packet.verts_per_instance) {
intel_batchbuffer_data( brw->intel.batch, &prim_packet,
sizeof(prim_packet), LOOP_CLIPRECTS);
}
+ if (intel->always_flush_cache) {
+ BEGIN_BATCH(1, IGNORE_CLIPRECTS);
+ OUT_BATCH(intel->vtbl.flush_cmd());
+ ADVANCE_BATCH();
+ }
+
brw->no_batch_wrap = GL_FALSE;
}
@@ -194,9 +212,16 @@ static GLboolean check_fallbacks( struct brw_context *brw,
GLcontext *ctx = &brw->intel.ctx;
GLuint i;
- if (!brw->intel.strict_conformance)
+ /* If we don't require strict OpenGL conformance, never
+ * use fallbacks. If we're forcing fallbacks, always
+ * use fallfacks.
+ */
+ if (brw->intel.conformance_mode == 0)
return GL_FALSE;
+ if (brw->intel.conformance_mode == 2)
+ return GL_TRUE;
+
if (ctx->Polygon.SmoothFlag) {
for (i = 0; i < nr_prims; i++)
if (reduced_prim[prim[i].mode] == GL_TRIANGLES)
@@ -220,7 +245,7 @@ static GLboolean check_fallbacks( struct brw_context *brw,
/* GS doesn't get enough information to know when to reset
* the stipple counter?!?
*/
- if (prim[i].mode == GL_LINE_LOOP)
+ if (prim[i].mode == GL_LINE_LOOP || prim[i].mode == GL_LINE_STRIP)
return GL_TRUE;
if (prim[i].mode == GL_POLYGON &&
@@ -230,13 +255,46 @@ static GLboolean check_fallbacks( struct brw_context *brw,
}
}
-
if (ctx->Point.SmoothFlag) {
for (i = 0; i < nr_prims; i++)
if (prim[i].mode == GL_POINTS)
return GL_TRUE;
}
+
+ /* BRW hardware doesn't handle GL_CLAMP texturing correctly;
+ * brw_wm_sampler_state:translate_wrap_mode() treats GL_CLAMP
+ * as GL_CLAMP_TO_EDGE instead. If we're using GL_CLAMP, and
+ * we want strict conformance, force the fallback.
+ * Right now, we only do this for 2D textures.
+ */
+ {
+ int u;
+ for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) {
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u];
+ if (texUnit->Enabled) {
+ if (texUnit->Enabled & TEXTURE_1D_BIT) {
+ if (texUnit->CurrentTex[TEXTURE_1D_INDEX]->WrapS == GL_CLAMP) {
+ return GL_TRUE;
+ }
+ }
+ if (texUnit->Enabled & TEXTURE_2D_BIT) {
+ if (texUnit->CurrentTex[TEXTURE_2D_INDEX]->WrapS == GL_CLAMP ||
+ texUnit->CurrentTex[TEXTURE_2D_INDEX]->WrapT == GL_CLAMP) {
+ return GL_TRUE;
+ }
+ }
+ if (texUnit->Enabled & TEXTURE_3D_BIT) {
+ if (texUnit->CurrentTex[TEXTURE_3D_INDEX]->WrapS == GL_CLAMP ||
+ texUnit->CurrentTex[TEXTURE_3D_INDEX]->WrapT == GL_CLAMP ||
+ texUnit->CurrentTex[TEXTURE_3D_INDEX]->WrapR == GL_CLAMP) {
+ return GL_TRUE;
+ }
+ }
+ }
+ }
+ }
+ /* Nothing stopping us from the fast path now */
return GL_FALSE;
}
@@ -261,11 +319,18 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
if (ctx->NewState)
_mesa_update_state( ctx );
+ /* We have to validate the textures *before* checking for fallbacks;
+ * otherwise, the software fallback won't be able to rely on the
+ * texture state, the firstLevel and lastLevel fields won't be
+ * set in the intel texture object (they'll both be 0), and the
+ * software fallback will segfault if it attempts to access any
+ * texture level other than level 0.
+ */
+ brw_validate_textures( brw );
+
if (check_fallbacks(brw, prim, nr_prims))
return GL_FALSE;
- brw_validate_textures( brw );
-
/* Bind all inputs, derive varying and size information:
*/
brw_merge_inputs( brw, arrays );
@@ -346,6 +411,8 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
retval = GL_TRUE;
}
+ if (intel->always_flush_batch)
+ intel_batchbuffer_flush(intel->batch);
out:
UNLOCK_HARDWARE(intel);
diff --git a/src/mesa/drivers/dri/i965/brw_eu.c b/src/mesa/drivers/dri/i965/brw_eu.c
index b3ae4eef334..c53efba5991 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.c
+++ b/src/mesa/drivers/dri/i965/brw_eu.c
@@ -129,3 +129,126 @@ const GLuint *brw_get_program( struct brw_compile *p,
return (const GLuint *)p->store;
}
+
+
+/**
+ * Subroutine calls require special attention.
+ * Mesa instructions may be expanded into multiple hardware instructions
+ * so the prog_instruction::BranchTarget field can't be used as an index
+ * into the hardware instructions.
+ *
+ * The BranchTarget field isn't needed, however. Mesa's GLSL compiler
+ * emits CAL and BGNSUB instructions with labels that can be used to map
+ * subroutine calls to actual subroutine code blocks.
+ *
+ * The structures and function here implement patching of CAL instructions
+ * so they jump to the right subroutine code...
+ */
+
+
+/**
+ * For each OPCODE_BGNSUB we create one of these.
+ */
+struct brw_glsl_label
+{
+ const char *name; /**< the label string */
+ GLuint position; /**< the position of the brw instruction for this label */
+ struct brw_glsl_label *next; /**< next in linked list */
+};
+
+
+/**
+ * For each OPCODE_CAL we create one of these.
+ */
+struct brw_glsl_call
+{
+ GLuint call_inst_pos; /**< location of the CAL instruction */
+ const char *sub_name; /**< name of subroutine to call */
+ struct brw_glsl_call *next; /**< next in linked list */
+};
+
+
+/**
+ * Called for each OPCODE_BGNSUB.
+ */
+void
+brw_save_label(struct brw_compile *c, const char *name, GLuint position)
+{
+ struct brw_glsl_label *label = CALLOC_STRUCT(brw_glsl_label);
+ label->name = name;
+ label->position = position;
+ label->next = c->first_label;
+ c->first_label = label;
+}
+
+
+/**
+ * Called for each OPCODE_CAL.
+ */
+void
+brw_save_call(struct brw_compile *c, const char *name, GLuint call_pos)
+{
+ struct brw_glsl_call *call = CALLOC_STRUCT(brw_glsl_call);
+ call->call_inst_pos = call_pos;
+ call->sub_name = name;
+ call->next = c->first_call;
+ c->first_call = call;
+}
+
+
+/**
+ * Lookup a label, return label's position/offset.
+ */
+static GLuint
+brw_lookup_label(struct brw_compile *c, const char *name)
+{
+ const struct brw_glsl_label *label;
+ for (label = c->first_label; label; label = label->next) {
+ if (strcmp(name, label->name) == 0) {
+ return label->position;
+ }
+ }
+ abort(); /* should never happen */
+ return ~0;
+}
+
+
+/**
+ * When we're done generating code, this function is called to resolve
+ * subroutine calls.
+ */
+void
+brw_resolve_cals(struct brw_compile *c)
+{
+ const struct brw_glsl_call *call;
+
+ for (call = c->first_call; call; call = call->next) {
+ const GLuint sub_loc = brw_lookup_label(c, call->sub_name);
+ struct brw_instruction *brw_call_inst = &c->store[call->call_inst_pos];
+ struct brw_instruction *brw_sub_inst = &c->store[sub_loc];
+ GLint offset = brw_sub_inst - brw_call_inst;
+
+ /* patch brw_inst1 to point to brw_inst2 */
+ brw_set_src1(brw_call_inst, brw_imm_d(offset * 16));
+ }
+
+ /* free linked list of calls */
+ {
+ struct brw_glsl_call *call, *next;
+ for (call = c->first_call; call; call = next) {
+ next = call->next;
+ _mesa_free(call);
+ }
+ c->first_call = NULL;
+ }
+
+ /* free linked list of labels */
+ {
+ struct brw_glsl_label *label, *next;
+ for (label = c->first_label; label; label = next) {
+ next = label->next;
+ _mesa_free(label);
+ }
+ c->first_label = NULL;
+ }
+}
diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h
index 9e2b39af9bb..eb99c21711e 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.h
+++ b/src/mesa/drivers/dri/i965/brw_eu.h
@@ -91,8 +91,13 @@ struct brw_indirect {
};
+struct brw_glsl_label;
+struct brw_glsl_call;
+
+
+
#define BRW_EU_MAX_INSN_STACK 5
-#define BRW_EU_MAX_INSN 1200
+#define BRW_EU_MAX_INSN 4000
struct brw_compile {
struct brw_instruction store[BRW_EU_MAX_INSN];
@@ -106,9 +111,22 @@ struct brw_compile {
GLuint flag_value;
GLboolean single_program_flow;
struct brw_context *brw;
+
+ struct brw_glsl_label *first_label; /**< linked list of labels */
+ struct brw_glsl_call *first_call; /**< linked list of CALs */
};
+void
+brw_save_label(struct brw_compile *c, const char *name, GLuint position);
+
+void
+brw_save_call(struct brw_compile *c, const char *name, GLuint call_pos);
+
+void
+brw_resolve_cals(struct brw_compile *c);
+
+
static INLINE int type_sz( GLuint type )
{
@@ -152,6 +170,13 @@ static INLINE struct brw_reg brw_reg( GLuint file,
GLuint writemask )
{
struct brw_reg reg;
+ if (type == BRW_GENERAL_REGISTER_FILE)
+ assert(nr < 128);
+ else if (type == BRW_MESSAGE_REGISTER_FILE)
+ assert(nr < 9);
+ else if (type == BRW_ARCHITECTURE_REGISTER_FILE)
+ assert(nr <= BRW_ARF_IP);
+
reg.type = type;
reg.file = file;
reg.nr = nr;
diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c
index 4e099b5945c..6dce1ca48e8 100644
--- a/src/mesa/drivers/dri/i965/brw_eu_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c
@@ -55,6 +55,9 @@ static void guess_execution_size( struct brw_instruction *insn,
static void brw_set_dest( struct brw_instruction *insn,
struct brw_reg dest )
{
+ if (dest.type != BRW_ARCHITECTURE_REGISTER_FILE)
+ assert(dest.nr < 128);
+
insn->bits1.da1.dest_reg_file = dest.file;
insn->bits1.da1.dest_reg_type = dest.type;
insn->bits1.da1.dest_address_mode = dest.address_mode;
@@ -96,10 +99,13 @@ static void brw_set_dest( struct brw_instruction *insn,
}
static void brw_set_src0( struct brw_instruction *insn,
- struct brw_reg reg )
+ struct brw_reg reg )
{
assert(reg.file != BRW_MESSAGE_REGISTER_FILE);
+ if (reg.type != BRW_ARCHITECTURE_REGISTER_FILE)
+ assert(reg.nr < 128);
+
insn->bits1.da1.src0_reg_file = reg.file;
insn->bits1.da1.src0_reg_type = reg.type;
insn->bits2.da1.src0_abs = reg.abs;
@@ -169,10 +175,12 @@ static void brw_set_src0( struct brw_instruction *insn,
void brw_set_src1( struct brw_instruction *insn,
- struct brw_reg reg )
+ struct brw_reg reg )
{
assert(reg.file != BRW_MESSAGE_REGISTER_FILE);
+ assert(reg.nr < 128);
+
insn->bits1.da1.src1_reg_file = reg.file;
insn->bits1.da1.src1_reg_type = reg.type;
insn->bits3.da1.src1_abs = reg.abs;
@@ -323,13 +331,13 @@ static void brw_set_dp_read_message( struct brw_instruction *insn,
}
static void brw_set_sampler_message(struct brw_context *brw,
- struct brw_instruction *insn,
- GLuint binding_table_index,
- GLuint sampler,
- GLuint msg_type,
- GLuint response_length,
- GLuint msg_length,
- GLboolean eot)
+ struct brw_instruction *insn,
+ GLuint binding_table_index,
+ GLuint sampler,
+ GLuint msg_type,
+ GLuint response_length,
+ GLuint msg_length,
+ GLboolean eot)
{
brw_set_src1(insn, brw_imm_d(0));
@@ -407,7 +415,7 @@ static struct brw_instruction *brw_alu2(struct brw_compile *p,
* Convenience routines.
*/
#define ALU1(OP) \
-struct brw_instruction *brw_##OP(struct brw_compile *p, \
+struct brw_instruction *brw_##OP(struct brw_compile *p, \
struct brw_reg dest, \
struct brw_reg src0) \
{ \
@@ -415,7 +423,7 @@ struct brw_instruction *brw_##OP(struct brw_compile *p, \
}
#define ALU2(OP) \
-struct brw_instruction *brw_##OP(struct brw_compile *p, \
+struct brw_instruction *brw_##OP(struct brw_compile *p, \
struct brw_reg dest, \
struct brw_reg src0, \
struct brw_reg src1) \
@@ -469,9 +477,9 @@ void brw_NOP(struct brw_compile *p)
*/
struct brw_instruction *brw_JMPI(struct brw_compile *p,
- struct brw_reg dest,
- struct brw_reg src0,
- struct brw_reg src1)
+ struct brw_reg dest,
+ struct brw_reg src0,
+ struct brw_reg src1)
{
struct brw_instruction *insn = brw_alu2(p, BRW_OPCODE_JMPI, dest, src0, src1);
@@ -674,7 +682,7 @@ struct brw_instruction *brw_DO(struct brw_compile *p, GLuint execute_size)
struct brw_instruction *brw_WHILE(struct brw_compile *p,
- struct brw_instruction *do_insn)
+ struct brw_instruction *do_insn)
{
struct brw_instruction *insn;
@@ -931,13 +939,13 @@ void brw_dp_READ_16( struct brw_compile *p,
void brw_fb_WRITE(struct brw_compile *p,
- struct brw_reg dest,
- GLuint msg_reg_nr,
- struct brw_reg src0,
- GLuint binding_table_index,
- GLuint msg_length,
- GLuint response_length,
- GLboolean eot)
+ struct brw_reg dest,
+ GLuint msg_reg_nr,
+ struct brw_reg src0,
+ GLuint binding_table_index,
+ GLuint msg_length,
+ GLuint response_length,
+ GLboolean eot)
{
struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
@@ -973,8 +981,8 @@ void brw_SAMPLE(struct brw_compile *p,
{
GLboolean need_stall = 0;
- if(writemask == 0) {
-/* _mesa_printf("%s: zero writemask??\n", __FUNCTION__); */
+ if (writemask == 0) {
+ /*_mesa_printf("%s: zero writemask??\n", __FUNCTION__); */
return;
}
@@ -1006,7 +1014,7 @@ void brw_SAMPLE(struct brw_compile *p,
if (newmask != writemask) {
need_stall = 1;
-/* _mesa_printf("need stall %x %x\n", newmask , writemask); */
+ /* _mesa_printf("need stall %x %x\n", newmask , writemask); */
}
else {
struct brw_reg m1 = brw_message_reg(msg_reg_nr);
@@ -1047,8 +1055,7 @@ void brw_SAMPLE(struct brw_compile *p,
eot);
}
- if (need_stall)
- {
+ if (need_stall) {
struct brw_reg reg = vec8(offset(dest, response_length-1));
/* mov (8) r9.0<1>:f r9.0<8;8,1>:f { Align1 }
diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c
index e63098fdd4a..299357409ce 100644
--- a/src/mesa/drivers/dri/i965/brw_fallback.c
+++ b/src/mesa/drivers/dri/i965/brw_fallback.c
@@ -75,8 +75,8 @@ static GLboolean do_check_fallback(struct brw_context *brw)
/* _NEW_STENCIL
*/
- if (ctx->Stencil.Enabled &&
- !brw->intel.hw_stencil) {
+ if (ctx->Stencil._Enabled &&
+ (ctx->DrawBuffer->Name == 0 && !brw->intel.hw_stencil)) {
DBG("FALLBACK: stencil\n");
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index 9dcdad7b4ef..5c94a49f60a 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -178,7 +178,7 @@ static void upload_psp_urb_cbs(struct brw_context *brw )
{
upload_pipelined_state_pointers(brw);
brw_upload_urb_fence(brw);
- brw_upload_constant_buffer_state(brw);
+ brw_upload_cs_urb_state(brw);
}
const struct brw_tracked_state brw_psp_urb_cbs = {
@@ -290,8 +290,21 @@ static void upload_polygon_stipple(struct brw_context *brw)
bps.header.opcode = CMD_POLY_STIPPLE_PATTERN;
bps.header.length = sizeof(bps)/4-2;
- for (i = 0; i < 32; i++)
- bps.stipple[i] = ctx->PolygonStipple[31 - i]; /* invert */
+ /* Polygon stipple is provided in OpenGL order, i.e. bottom
+ * row first. If we're rendering to a window (i.e. the
+ * default frame buffer object, 0), then we need to invert
+ * it to match our pixel layout. But if we're rendering
+ * to a FBO (i.e. any named frame buffer object), we *don't*
+ * need to invert - we already match the layout.
+ */
+ if (ctx->DrawBuffer->Name == 0) {
+ for (i = 0; i < 32; i++)
+ bps.stipple[i] = ctx->PolygonStipple[31 - i]; /* invert */
+ }
+ else {
+ for (i = 0; i < 32; i++)
+ bps.stipple[i] = ctx->PolygonStipple[i]; /* don't invert */
+ }
BRW_CACHED_BATCH_STRUCT(brw, &bps);
}
@@ -319,8 +332,22 @@ static void upload_polygon_stipple_offset(struct brw_context *brw)
bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET;
bpso.header.length = sizeof(bpso)/4-2;
- bpso.bits0.x_offset = (32 - (dPriv->x & 31)) & 31;
- bpso.bits0.y_offset = (32 - ((dPriv->y + dPriv->h) & 31)) & 31;
+ /* If we're drawing to a system window (ctx->DrawBuffer->Name == 0),
+ * we have to invert the Y axis in order to match the OpenGL
+ * pixel coordinate system, and our offset must be matched
+ * to the window position. If we're drawing to a FBO
+ * (ctx->DrawBuffer->Name != 0), then our native pixel coordinate
+ * system works just fine, and there's no window system to
+ * worry about.
+ */
+ if (brw->intel.ctx.DrawBuffer->Name == 0) {
+ bpso.bits0.x_offset = (32 - (dPriv->x & 31)) & 31;
+ bpso.bits0.y_offset = (32 - ((dPriv->y + dPriv->h) & 31)) & 31;
+ }
+ else {
+ bpso.bits0.y_offset = 0;
+ bpso.bits0.x_offset = 0;
+ }
BRW_CACHED_BATCH_STRUCT(brw, &bpso);
}
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index 0c86911044b..d90bd820386 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -38,6 +38,7 @@
#include "brw_context.h"
#include "brw_util.h"
+#include "brw_wm.h"
static void brwBindProgram( GLcontext *ctx,
GLenum target,
@@ -94,7 +95,6 @@ static struct gl_program *brwNewProgram( GLcontext *ctx,
static void brwDeleteProgram( GLcontext *ctx,
struct gl_program *prog )
{
-
_mesa_delete_program( ctx, prog );
}
@@ -110,30 +110,35 @@ static void brwProgramStringNotify( GLcontext *ctx,
GLenum target,
struct gl_program *prog )
{
+ struct brw_context *brw = brw_context(ctx);
if (target == GL_FRAGMENT_PROGRAM_ARB) {
struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog;
- struct brw_context *brw = brw_context(ctx);
- struct brw_fragment_program *p = (struct brw_fragment_program *)prog;
- struct brw_fragment_program *fp = (struct brw_fragment_program *)brw->fragment_program;
+ struct brw_fragment_program *newFP = brw_fragment_program(fprog);
+ const struct brw_fragment_program *curFP =
+ brw_fragment_program_const(brw->fragment_program);
+
if (fprog->FogOption) {
_mesa_append_fog_code(ctx, fprog);
fprog->FogOption = GL_NONE;
}
- if (p == fp)
+ if (newFP == curFP)
brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
- p->id = brw->program_id++;
+ newFP->id = brw->program_id++;
+ newFP->isGLSL = brw_wm_is_glsl(fprog);
}
else if (target == GL_VERTEX_PROGRAM_ARB) {
- struct brw_context *brw = brw_context(ctx);
- struct brw_vertex_program *p = (struct brw_vertex_program *)prog;
- struct brw_vertex_program *vp = (struct brw_vertex_program *)brw->vertex_program;
- if (p == vp)
+ struct gl_vertex_program *vprog = (struct gl_vertex_program *) prog;
+ struct brw_vertex_program *newVP = brw_vertex_program(vprog);
+ const struct brw_vertex_program *curVP =
+ brw_vertex_program_const(brw->vertex_program);
+
+ if (newVP == curVP)
brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
- if (p->program.IsPositionInvariant) {
- _mesa_insert_mvp_code(ctx, &p->program);
+ if (newVP->program.IsPositionInvariant) {
+ _mesa_insert_mvp_code(ctx, &newVP->program);
}
- p->id = brw->program_id++;
+ newVP->id = brw->program_id++;
/* Also tell tnl about it:
*/
diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c
index 8c1711538af..c3c85978f4d 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.c
+++ b/src/mesa/drivers/dri/i965/brw_sf.c
@@ -167,8 +167,14 @@ static void upload_sf_prog(struct brw_context *brw)
key.do_twoside_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide);
/* _NEW_POLYGON */
- if (key.do_twoside_color)
- key.frontface_ccw = (ctx->Polygon.FrontFace == GL_CCW);
+ if (key.do_twoside_color) {
+ /* If we're rendering to a FBO, we have to invert the polygon
+ * face orientation, just as we invert the viewport in
+ * sf_unit_create_from_key(). ctx->DrawBuffer->Name will be
+ * nonzero if we're rendering to such an FBO.
+ */
+ key.frontface_ccw = (ctx->Polygon.FrontFace == GL_CCW) ^ (ctx->DrawBuffer->Name != 0);
+ }
dri_bo_unreference(brw->sf.prog_bo);
brw->sf.prog_bo = brw_search_cache(&brw->cache, BRW_SF_PROG,
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index e96d5354b30..93a9686f718 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -44,6 +44,7 @@ static void upload_sf_vp(struct brw_context *brw)
struct brw_sf_viewport sfv;
GLfloat y_scale, y_bias;
const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0);
+ const GLfloat *v = ctx->Viewport._WindowMap.m;
memset(&sfv, 0, sizeof(sfv));
@@ -58,8 +59,6 @@ static void upload_sf_vp(struct brw_context *brw)
/* _NEW_VIEWPORT */
- const GLfloat *v = ctx->Viewport._WindowMap.m;
-
sfv.viewport.m00 = v[MAT_SX];
sfv.viewport.m11 = v[MAT_SY] * y_scale;
sfv.viewport.m22 = v[MAT_SZ] * depth_scale;
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index df839c5b300..81b0a45998f 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -52,7 +52,6 @@ const struct brw_tracked_state brw_cc_vp;
const struct brw_tracked_state brw_check_fallback;
const struct brw_tracked_state brw_clip_prog;
const struct brw_tracked_state brw_clip_unit;
-const struct brw_tracked_state brw_constant_buffer_state;
const struct brw_tracked_state brw_constant_buffer;
const struct brw_tracked_state brw_curbe_offsets;
const struct brw_tracked_state brw_invarient_state;
diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c
index dc87859f3f5..811940edc05 100644
--- a/src/mesa/drivers/dri/i965/brw_state_batch.c
+++ b/src/mesa/drivers/dri/i965/brw_state_batch.c
@@ -97,8 +97,6 @@ void brw_clear_batch_cache_flush( struct brw_context *brw )
{
clear_batch_cache(brw);
-/* brw_do_flush(brw, BRW_FLUSH_STATE_CACHE|BRW_FLUSH_READ_CACHE); */
-
brw->state.dirty.mesa |= ~0;
brw->state.dirty.brw |= ~0;
brw->state.dirty.cache |= ~0;
diff --git a/src/mesa/drivers/dri/i965/brw_state_dump.c b/src/mesa/drivers/dri/i965/brw_state_dump.c
index b28c57c2bcf..5d332d010c2 100644
--- a/src/mesa/drivers/dri/i965/brw_state_dump.c
+++ b/src/mesa/drivers/dri/i965/brw_state_dump.c
@@ -162,6 +162,14 @@ static void brw_debug_prog(const char *name, dri_bo *prog)
fprintf(stderr, "%8s: 0x%08x: 0x%08x 0x%08x 0x%08x 0x%08x\n",
name, (unsigned int)prog->offset + i * 4 * 4,
data[i * 4], data[i * 4 + 1], data[i * 4 + 2], data[i * 4 + 3]);
+ /* Stop at the end of the program. It'd be nice to keep track of the actual
+ * intended program size instead of guessing like this.
+ */
+ if (data[i * 4 + 0] == 0 &&
+ data[i * 4 + 1] == 0 &&
+ data[i * 4 + 2] == 0 &&
+ data[i * 4 + 3] == 0)
+ break;
}
dri_bo_unmap(prog);
diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h
index d97ff27f0a1..89e29812034 100644
--- a/src/mesa/drivers/dri/i965/brw_structs.h
+++ b/src/mesa/drivers/dri/i965/brw_structs.h
@@ -439,7 +439,7 @@ struct brw_urb_fence
} bits1;
};
-struct brw_constant_buffer_state /* previously brw_command_streamer */
+struct brw_cs_urb_state
{
struct header header;
diff --git a/src/mesa/drivers/dri/i965/brw_vs_constval.c b/src/mesa/drivers/dri/i965/brw_vs_constval.c
index 9977677fd74..d29eb17f8cf 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_constval.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_constval.c
@@ -170,8 +170,8 @@ static void calc_wm_input_sizes( struct brw_context *brw )
{
GLcontext *ctx = &brw->intel.ctx;
/* BRW_NEW_VERTEX_PROGRAM */
- struct brw_vertex_program *vp =
- (struct brw_vertex_program *)brw->vertex_program;
+ const struct brw_vertex_program *vp =
+ brw_vertex_program_const(brw->vertex_program);
/* BRW_NEW_INPUT_DIMENSIONS */
struct tracker t;
GLuint insn;
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 24b7dc30fe1..3807dff9919 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -156,6 +156,12 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
c->prog_data.urb_entry_size = (c->nr_outputs+2+3)/4;
c->prog_data.total_grf = reg;
+
+ if (INTEL_DEBUG & DEBUG_VS) {
+ _mesa_printf("%s NumAddrRegs %d\n", __FUNCTION__, c->vp->program.Base.NumAddressRegs);
+ _mesa_printf("%s NumTemps %d\n", __FUNCTION__, c->vp->program.Base.NumTemporaries);
+ _mesa_printf("%s reg = %d\n", __FUNCTION__, reg);
+ }
}
@@ -658,7 +664,7 @@ static void emit_nrm( struct brw_vs_compile *c,
/* TODO: relative addressing!
*/
static struct brw_reg get_reg( struct brw_vs_compile *c,
- GLuint file,
+ gl_register_file file,
GLuint index )
{
@@ -954,36 +960,27 @@ static void emit_vertex_write( struct brw_vs_compile *c)
}
+/**
+ * Called after code generation to resolve subroutine calls and the
+ * END instruction.
+ * \param end_inst points to brw code for END instruction
+ * \param last_inst points to last instruction emitted before vertex write
+ */
static void
-post_vs_emit( struct brw_vs_compile *c, struct brw_instruction *end_inst )
+post_vs_emit( struct brw_vs_compile *c,
+ struct brw_instruction *end_inst,
+ struct brw_instruction *last_inst )
{
- GLuint nr_insns = c->vp->program.Base.NumInstructions;
- GLuint insn, target_insn;
- struct prog_instruction *inst1, *inst2;
- struct brw_instruction *brw_inst1, *brw_inst2;
- int offset;
- for (insn = 0; insn < nr_insns; insn++) {
- inst1 = &c->vp->program.Base.Instructions[insn];
- brw_inst1 = inst1->Data;
- switch (inst1->Opcode) {
- case OPCODE_CAL:
- case OPCODE_BRA:
- target_insn = inst1->BranchTarget;
- inst2 = &c->vp->program.Base.Instructions[target_insn];
- brw_inst2 = inst2->Data;
- offset = brw_inst2 - brw_inst1;
- brw_set_src1(brw_inst1, brw_imm_d(offset*16));
- break;
- case OPCODE_END:
- offset = end_inst - brw_inst1;
- brw_set_src1(brw_inst1, brw_imm_d(offset*16));
- break;
- default:
- break;
- }
- }
+ GLint offset;
+
+ brw_resolve_cals(&c->func);
+
+ /* patch up the END code to jump past subroutines, etc */
+ offset = last_inst - end_inst;
+ brw_set_src1(end_inst, brw_imm_d(offset * 16));
}
+
/* Emit the fragment program instructions here.
*/
void brw_vs_emit(struct brw_vs_compile *c )
@@ -992,7 +989,8 @@ void brw_vs_emit(struct brw_vs_compile *c )
struct brw_compile *p = &c->func;
GLuint nr_insns = c->vp->program.Base.NumInstructions;
GLuint insn, if_insn = 0;
- struct brw_instruction *end_inst;
+ GLuint end_offset = 0;
+ struct brw_instruction *end_inst, *last_inst;
struct brw_instruction *if_inst[MAX_IFSN];
struct brw_indirect stack_index = brw_indirect(0, 0);
@@ -1035,7 +1033,6 @@ void brw_vs_emit(struct brw_vs_compile *c )
/* Get argument regs. SWZ is special and does this itself.
*/
- inst->Data = &p->store[p->nr_insn];
if (inst->Opcode != OPCODE_SWZ)
for (i = 0; i < 3; i++) {
struct prog_src_register *src = &inst->SrcReg[i];
@@ -1203,7 +1200,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
brw_set_access_mode(p, BRW_ALIGN_16);
brw_ADD(p, get_addr_reg(stack_index),
get_addr_reg(stack_index), brw_imm_d(4));
- inst->Data = &p->store[p->nr_insn];
+ brw_save_call(p, inst->Comment, p->nr_insn);
brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
break;
case OPCODE_RET:
@@ -1212,14 +1209,23 @@ void brw_vs_emit(struct brw_vs_compile *c )
brw_set_access_mode(p, BRW_ALIGN_1);
brw_MOV(p, brw_ip_reg(), deref_1d(stack_index, 0));
brw_set_access_mode(p, BRW_ALIGN_16);
+ break;
case OPCODE_END:
+ end_offset = p->nr_insn;
+ /* this instruction will get patched later to jump past subroutine
+ * code, etc.
+ */
brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
break;
case OPCODE_PRINT:
+ /* no-op */
+ break;
case OPCODE_BGNSUB:
+ brw_save_label(p, inst->Comment, p->nr_insn);
+ break;
case OPCODE_ENDSUB:
- /* no-op instructions */
- break;
+ /* no-op */
+ break;
default:
_mesa_problem(NULL, "Unsupported opcode %i (%s) in vertex shader",
inst->Opcode, inst->Opcode < MAX_OPCODE ?
@@ -1257,9 +1263,11 @@ void brw_vs_emit(struct brw_vs_compile *c )
release_tmps(c);
}
- end_inst = &p->store[p->nr_insn];
+ end_inst = &p->store[end_offset];
+ last_inst = &p->store[p->nr_insn];
+
+ /* The END instruction will be patched to jump to this code */
emit_vertex_write(c);
- post_vs_emit(c, end_inst);
- for (insn = 0; insn < nr_insns; insn++)
- c->vp->program.Base.Instructions[insn].Data = NULL;
+
+ post_vs_emit(c, end_inst, last_inst);
}
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index b501a59ccd5..960bbb311e3 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -67,11 +67,13 @@ static void brw_destroy_context( struct intel_context *intel )
brw_destroy_state(brw);
brw_draw_destroy( brw );
+ _mesa_free(brw->wm.compile_data);
+
brw_FrameBufferTexDestroy( brw );
- for (i = 0; i < brw->state.nr_draw_regions; i++)
- intel_region_release(&brw->state.draw_regions[i]);
- brw->state.nr_draw_regions = 0;
+ for (i = 0; i < brw->state.nr_color_regions; i++)
+ intel_region_release(&brw->state.color_regions[i]);
+ brw->state.nr_color_regions = 0;
intel_region_release(&brw->state.depth_region);
dri_bo_release(&brw->curbe.curbe_bo);
@@ -90,6 +92,7 @@ static void brw_destroy_context( struct intel_context *intel )
dri_bo_release(&brw->wm.bind_bo);
for (i = 0; i < BRW_WM_MAX_SURF; i++)
dri_bo_release(&brw->wm.surf_bo[i]);
+ dri_bo_release(&brw->wm.sampler_bo);
dri_bo_release(&brw->wm.prog_bo);
dri_bo_release(&brw->wm.state_bo);
dri_bo_release(&brw->cc.prog_bo);
@@ -102,25 +105,25 @@ static void brw_destroy_context( struct intel_context *intel )
* called from intelDrawBuffer()
*/
static void brw_set_draw_region( struct intel_context *intel,
- struct intel_region *draw_regions[],
+ struct intel_region *color_regions[],
struct intel_region *depth_region,
- GLuint num_regions)
+ GLuint num_color_regions)
{
struct brw_context *brw = brw_context(&intel->ctx);
- int i;
+ GLuint i;
/* release old color/depth regions */
if (brw->state.depth_region != depth_region)
brw->state.dirty.brw |= BRW_NEW_DEPTH_BUFFER;
- for (i = 0; i < brw->state.nr_draw_regions; i++)
- intel_region_release(&brw->state.draw_regions[i]);
+ for (i = 0; i < brw->state.nr_color_regions; i++)
+ intel_region_release(&brw->state.color_regions[i]);
intel_region_release(&brw->state.depth_region);
/* reference new color/depth regions */
- for (i = 0; i < num_regions; i++)
- intel_region_reference(&brw->state.draw_regions[i], draw_regions[i]);
+ for (i = 0; i < num_color_regions; i++)
+ intel_region_reference(&brw->state.color_regions[i], color_regions[i]);
intel_region_reference(&brw->state.depth_region, depth_region);
- brw->state.nr_draw_regions = num_regions;
+ brw->state.nr_color_regions = num_color_regions;
}
@@ -181,23 +184,6 @@ static void brw_note_unlock( struct intel_context *intel )
}
-void brw_do_flush( struct brw_context *brw, GLuint flags )
-{
- struct brw_mi_flush flush;
- memset(&flush, 0, sizeof(flush));
- flush.opcode = CMD_MI_FLUSH;
- flush.flags = flags;
- BRW_BATCH_STRUCT(brw, &flush);
-}
-
-
-static void brw_emit_flush( struct intel_context *intel, GLuint unused )
-{
- brw_do_flush(brw_context(&intel->ctx),
- BRW_FLUSH_STATE_CACHE|BRW_FLUSH_READ_CACHE);
-}
-
-
/* called from intelWaitForIdle() and intelFlush()
*
* For now, just flush everything. Could be smarter later.
@@ -234,6 +220,5 @@ void brwInitVtbl( struct brw_context *brw )
brw->intel.vtbl.destroy = brw_destroy_context;
brw->intel.vtbl.set_draw_region = brw_set_draw_region;
brw->intel.vtbl.flush_cmd = brw_flush_cmd;
- brw->intel.vtbl.emit_flush = brw_emit_flush;
brw->intel.vtbl.debug_batch = brw_debug_batch;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index ea708a06815..1645ca0b70e 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -80,6 +80,53 @@ GLuint brw_wm_is_scalar_result( GLuint opcode )
}
+/**
+ * Do GPU code generation for non-GLSL shader. non-GLSL shaders have
+ * no flow control instructions so we can more readily do SSA-style
+ * optimizations.
+ */
+static void
+brw_wm_non_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c)
+{
+ /* Augment fragment program. Add instructions for pre- and
+ * post-fragment-program tasks such as interpolation and fogging.
+ */
+ brw_wm_pass_fp(c);
+
+ /* Translate to intermediate representation. Build register usage
+ * chains.
+ */
+ brw_wm_pass0(c);
+
+ /* Dead code removal.
+ */
+ brw_wm_pass1(c);
+
+ /* Register allocation.
+ */
+ c->grf_limit = BRW_WM_MAX_GRF / 2;
+
+ brw_wm_pass2(c);
+
+ c->prog_data.total_grf = c->max_wm_grf;
+ if (c->last_scratch) {
+ c->prog_data.total_scratch = c->last_scratch + 0x40;
+ }
+ else {
+ c->prog_data.total_scratch = 0;
+ }
+
+ /* Emit GEN4 code.
+ */
+ brw_wm_emit(c);
+}
+
+
+/**
+ * All Mesa program -> GPU code generation goes through this function.
+ * Depending on the instructions used (i.e. flow control instructions)
+ * we'll use one of two code generators.
+ */
static void do_wm_prog( struct brw_context *brw,
struct brw_fragment_program *fp,
struct brw_wm_prog_key *key)
@@ -90,52 +137,32 @@ static void do_wm_prog( struct brw_context *brw,
c = brw->wm.compile_data;
if (c == NULL) {
- brw->wm.compile_data = calloc(1, sizeof(*brw->wm.compile_data));
- c = brw->wm.compile_data;
+ brw->wm.compile_data = calloc(1, sizeof(*brw->wm.compile_data));
+ c = brw->wm.compile_data;
} else {
- memset(c, 0, sizeof(*brw->wm.compile_data));
+ memset(c, 0, sizeof(*brw->wm.compile_data));
}
memcpy(&c->key, key, sizeof(*key));
c->fp = fp;
c->env_param = brw->intel.ctx.FragmentProgram.Parameters;
- brw_init_compile(brw, &c->func);
- if (brw_wm_is_glsl(&c->fp->program)) {
- brw_wm_glsl_emit(brw, c);
- } else {
- /* Augment fragment program. Add instructions for pre- and
- * post-fragment-program tasks such as interpolation and fogging.
- */
- brw_wm_pass_fp(c);
-
- /* Translate to intermediate representation. Build register usage
- * chains.
- */
- brw_wm_pass0(c);
-
- /* Dead code removal.
- */
- brw_wm_pass1(c);
-
- /* Register allocation.
- */
- c->grf_limit = BRW_WM_MAX_GRF/2;
-
- brw_wm_pass2(c);
-
- c->prog_data.total_grf = c->max_wm_grf;
- if (c->last_scratch) {
- c->prog_data.total_scratch =
- c->last_scratch + 0x40;
- } else {
- c->prog_data.total_scratch = 0;
- }
-
- /* Emit GEN4 code.
- */
- brw_wm_emit(c);
+ brw_init_compile(brw, &c->func);
+
+ /* temporary sanity check assertion */
+ ASSERT(fp->isGLSL == brw_wm_is_glsl(&c->fp->program));
+
+ /*
+ * Shader which use GLSL features such as flow control are handled
+ * differently from "simple" shaders.
+ */
+ if (fp->isGLSL) {
+ brw_wm_glsl_emit(brw, c);
}
+ else {
+ brw_wm_non_glsl_emit(brw, c);
+ }
+
if (INTEL_DEBUG & DEBUG_WM)
fprintf(stderr, "\n");
@@ -159,7 +186,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
{
GLcontext *ctx = &brw->intel.ctx;
/* BRW_NEW_FRAGMENT_PROGRAM */
- struct brw_fragment_program *fp =
+ const struct brw_fragment_program *fp =
(struct brw_fragment_program *)brw->fragment_program;
GLuint lookup = 0;
GLuint line_aa;
@@ -174,7 +201,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
ctx->Color.AlphaEnabled)
lookup |= IZ_PS_KILL_ALPHATEST_BIT;
- if (fp->program.Base.OutputsWritten & (1<<FRAG_RESULT_DEPR))
+ if (fp->program.Base.OutputsWritten & (1<<FRAG_RESULT_DEPTH))
lookup |= IZ_PS_COMPUTES_DEPTH_BIT;
/* _NEW_DEPTH */
@@ -186,7 +213,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
lookup |= IZ_DEPTH_WRITE_ENABLE_BIT;
/* _NEW_STENCIL */
- if (ctx->Stencil.Enabled) {
+ if (ctx->Stencil._Enabled) {
lookup |= IZ_STENCIL_TEST_ENABLE_BIT;
if (ctx->Stencil.WriteMask[0] ||
@@ -278,10 +305,8 @@ static void brw_wm_populate_key( struct brw_context *brw,
key->drawable_height = brw->intel.driDrawable->h;
}
- /* Extra info:
- */
+ /* The unique fragment program ID */
key->program_string_id = fp->id;
-
}
@@ -305,8 +330,6 @@ static void brw_prepare_wm_prog(struct brw_context *brw)
}
-/* See brw_wm.c:
- */
const struct brw_tracked_state brw_wm_prog = {
.dirty = {
.mesa = (_NEW_COLOR |
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index 0f46a25b1a1..7f0e5702f2e 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -143,13 +143,12 @@ struct brw_wm_instruction {
GLuint writemask:4;
GLuint tex_unit:4; /* texture unit for TEX, TXD, TXP instructions */
GLuint tex_idx:3; /* TEXTURE_1D,2D,3D,CUBE,RECT_INDEX source target */
+ GLuint tex_shadow:1; /* do shadow comparison? */
GLuint eot:1; /* End of thread indicator for FB_WRITE*/
GLuint target:10; /* target binding table index for FB_WRITE*/
};
-#define PROGRAM_INTERNAL_PARAM
-
#define BRW_WM_MAX_INSN (MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS*3 + FRAG_ATTRIB_MAX + 3)
#define BRW_WM_MAX_GRF 128 /* hardware limit */
#define BRW_WM_MAX_VREG (BRW_WM_MAX_INSN * 4)
@@ -240,13 +239,15 @@ struct brw_wm_compile {
GLuint max_wm_grf;
GLuint last_scratch;
+ /** Mapping from Mesa registers to hardware registers */
struct {
GLboolean inited;
struct brw_reg reg;
} wm_regs[PROGRAM_PAYLOAD+1][256][4];
+
struct brw_reg stack;
struct brw_reg emit_mask_reg;
- GLuint reg_index;
+ GLuint reg_index; /**< Index of next free GRF register */
GLuint tmp_regs[BRW_WM_MAX_GRF];
GLuint tmp_index;
GLuint tmp_max;
@@ -281,4 +282,6 @@ void brw_wm_lookup_iz( GLuint line_aa,
GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp);
void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c);
+
+
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index b5050a3e40b..f2dca9caa6c 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -671,7 +671,6 @@ static void emit_tex( struct brw_wm_compile *c,
{
struct brw_compile *p = &c->func;
GLuint msgLength, responseLength;
- GLboolean shadow = (c->key.shadowtex_mask & (1<<inst->tex_unit)) ? 1 : 0;
GLuint i, nr;
GLuint emit;
@@ -693,7 +692,7 @@ static void emit_tex( struct brw_wm_compile *c,
break;
}
- if (shadow) {
+ if (inst->tex_shadow) {
nr = 4;
emit |= WRITEMASK_W;
}
@@ -718,7 +717,7 @@ static void emit_tex( struct brw_wm_compile *c,
inst->tex_unit + MAX_DRAW_BUFFERS, /* surface */
inst->tex_unit, /* sampler */
inst->writemask,
- (shadow ?
+ (inst->tex_shadow ?
BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE :
BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE),
responseLength,
@@ -886,6 +885,9 @@ static void emit_aa( struct brw_wm_compile *c,
/* Post-fragment-program processing. Send the results to the
* framebuffer.
+ * \param arg0 the fragment color
+ * \param arg1 the pass-through depth value
+ * \param arg2 the shader-computed depth value
*/
static void emit_fb_write( struct brw_wm_compile *c,
struct brw_reg *arg0,
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index ea3f3fc678f..533be3858e9 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -129,7 +129,7 @@ static struct prog_dst_register dst_reg(GLuint file, GLuint idx)
reg.Index = idx;
reg.WriteMask = WRITEMASK_XYZW;
reg.RelAddr = 0;
- reg.CondMask = 0;
+ reg.CondMask = COND_TR;
reg.CondSwizzle = 0;
reg.CondSrc = 0;
reg.pad = 0;
@@ -183,16 +183,16 @@ static struct prog_instruction *emit_insn(struct brw_wm_compile *c,
{
struct prog_instruction *inst = get_fp_inst(c);
*inst = *inst0;
- inst->Data = (void *)inst0;
return inst;
}
-static struct prog_instruction * emit_op(struct brw_wm_compile *c,
+static struct prog_instruction * emit_tex_op(struct brw_wm_compile *c,
GLuint op,
struct prog_dst_register dest,
GLuint saturate,
GLuint tex_src_unit,
GLuint tex_src_target,
+ GLuint tex_shadow,
struct prog_src_register src0,
struct prog_src_register src1,
struct prog_src_register src2 )
@@ -206,6 +206,7 @@ static struct prog_instruction * emit_op(struct brw_wm_compile *c,
inst->SaturateMode = saturate;
inst->TexSrcUnit = tex_src_unit;
inst->TexSrcTarget = tex_src_target;
+ inst->TexShadow = tex_shadow;
inst->SrcReg[0] = src0;
inst->SrcReg[1] = src1;
inst->SrcReg[2] = src2;
@@ -213,6 +214,20 @@ static struct prog_instruction * emit_op(struct brw_wm_compile *c,
}
+static struct prog_instruction * emit_op(struct brw_wm_compile *c,
+ GLuint op,
+ struct prog_dst_register dest,
+ GLuint saturate,
+ struct prog_src_register src0,
+ struct prog_src_register src1,
+ struct prog_src_register src2 )
+{
+ return emit_tex_op(c, op, dest, saturate,
+ 0, 0, 0, /* tex unit, target, shadow */
+ src0, src1, src2);
+}
+
+
/***********************************************************************
@@ -234,7 +249,7 @@ static struct prog_src_register get_pixel_xy( struct brw_wm_compile *c )
emit_op(c,
WM_PIXELXY,
dst_mask(pixel_xy, WRITEMASK_XY),
- 0, 0, 0,
+ 0,
payload_r0_depth,
src_undef(),
src_undef());
@@ -257,7 +272,7 @@ static struct prog_src_register get_delta_xy( struct brw_wm_compile *c )
emit_op(c,
WM_DELTAXY,
dst_mask(delta_xy, WRITEMASK_XY),
- 0, 0, 0,
+ 0,
pixel_xy,
payload_r0_depth,
src_undef());
@@ -274,14 +289,13 @@ static struct prog_src_register get_pixel_w( struct brw_wm_compile *c )
struct prog_dst_register pixel_w = get_temp(c);
struct prog_src_register deltas = get_delta_xy(c);
struct prog_src_register interp_wpos = src_reg(PROGRAM_PAYLOAD, FRAG_ATTRIB_WPOS);
-
-
+
/* deltas.xyw = DELTAS2 deltas.xy, payload.interp_wpos.x
*/
emit_op(c,
WM_PIXELW,
dst_mask(pixel_w, WRITEMASK_W),
- 0, 0, 0,
+ 0,
interp_wpos,
deltas,
src_undef());
@@ -316,7 +330,7 @@ static void emit_interp( struct brw_wm_compile *c,
emit_op(c,
WM_WPOSXY,
dst_mask(dst, WRITEMASK_XY),
- 0, 0, 0,
+ 0,
get_pixel_xy(c),
src_undef(),
src_undef());
@@ -328,7 +342,7 @@ static void emit_interp( struct brw_wm_compile *c,
emit_op(c,
WM_LINTERP,
dst,
- 0, 0, 0,
+ 0,
interp,
deltas,
arg2);
@@ -339,7 +353,7 @@ static void emit_interp( struct brw_wm_compile *c,
emit_op(c,
WM_CINTERP,
dst,
- 0, 0, 0,
+ 0,
interp,
src_undef(),
src_undef());
@@ -348,7 +362,7 @@ static void emit_interp( struct brw_wm_compile *c,
emit_op(c,
WM_LINTERP,
dst,
- 0, 0, 0,
+ 0,
interp,
deltas,
src_undef());
@@ -358,7 +372,7 @@ static void emit_interp( struct brw_wm_compile *c,
emit_op(c,
WM_PINTERP,
dst,
- 0, 0, 0,
+ 0,
interp,
deltas,
get_pixel_w(c));
@@ -378,7 +392,7 @@ static void emit_ddx( struct brw_wm_compile *c,
emit_op(c,
OPCODE_DDX,
inst->DstReg,
- 0, 0, 0,
+ 0,
interp,
get_pixel_w(c),
src_undef());
@@ -394,7 +408,7 @@ static void emit_ddy( struct brw_wm_compile *c,
emit_op(c,
OPCODE_DDY,
inst->DstReg,
- 0, 0, 0,
+ 0,
interp,
get_pixel_w(c),
src_undef());
@@ -489,13 +503,12 @@ static void precalc_dst( struct brw_wm_compile *c,
emit_op(c,
OPCODE_MUL,
dst_mask(dst, WRITEMASK_Y),
- inst->SaturateMode, 0, 0,
+ inst->SaturateMode,
src0,
src1,
src_undef());
}
-
if (dst.WriteMask & WRITEMASK_XZ) {
struct prog_instruction *swz;
GLuint z = GET_SWZ(src0.Swizzle, Z);
@@ -505,7 +518,7 @@ static void precalc_dst( struct brw_wm_compile *c,
swz = emit_op(c,
OPCODE_SWZ,
dst_mask(dst, WRITEMASK_XZ),
- inst->SaturateMode, 0, 0,
+ inst->SaturateMode,
src_swizzle(src0, SWIZZLE_ONE, z, z, z),
src_undef(),
src_undef());
@@ -518,7 +531,7 @@ static void precalc_dst( struct brw_wm_compile *c,
emit_op(c,
OPCODE_MOV,
dst_mask(dst, WRITEMASK_W),
- inst->SaturateMode, 0, 0,
+ inst->SaturateMode,
src1,
src_undef(),
src_undef());
@@ -540,7 +553,7 @@ static void precalc_lit( struct brw_wm_compile *c,
swz = emit_op(c,
OPCODE_SWZ,
dst_mask(dst, WRITEMASK_XW),
- 0, 0, 0,
+ 0,
src_swizzle1(src0, SWIZZLE_ONE),
src_undef(),
src_undef());
@@ -548,12 +561,11 @@ static void precalc_lit( struct brw_wm_compile *c,
swz->SrcReg[0].NegateBase = 0;
}
-
if (dst.WriteMask & WRITEMASK_YZ) {
emit_op(c,
OPCODE_LIT,
dst_mask(dst, WRITEMASK_YZ),
- inst->SaturateMode, 0, 0,
+ inst->SaturateMode,
src0,
src_undef(),
src_undef());
@@ -589,7 +601,7 @@ static void precalc_tex( struct brw_wm_compile *c,
/* tmpcoord = src0 (i.e.: coord = src0) */
out = emit_op(c, OPCODE_MOV,
tmpcoord,
- 0, 0, 0,
+ 0,
src0,
src_undef(),
src_undef());
@@ -599,7 +611,7 @@ static void precalc_tex( struct brw_wm_compile *c,
/* tmp0 = MAX(coord.X, coord.Y) */
emit_op(c, OPCODE_MAX,
tmp0,
- 0, 0, 0,
+ 0,
src_swizzle1(coord, X),
src_swizzle1(coord, Y),
src_undef());
@@ -607,7 +619,7 @@ static void precalc_tex( struct brw_wm_compile *c,
/* tmp1 = MAX(tmp0, coord.Z) */
emit_op(c, OPCODE_MAX,
tmp1,
- 0, 0, 0,
+ 0,
tmp0src,
src_swizzle1(coord, Z),
src_undef());
@@ -615,7 +627,7 @@ static void precalc_tex( struct brw_wm_compile *c,
/* tmp0 = 1 / tmp1 */
emit_op(c, OPCODE_RCP,
tmp0,
- 0, 0, 0,
+ 0,
tmp1src,
src_undef(),
src_undef());
@@ -623,7 +635,7 @@ static void precalc_tex( struct brw_wm_compile *c,
/* tmpCoord = src0 * tmp0 */
emit_op(c, OPCODE_MUL,
tmpcoord,
- 0, 0, 0,
+ 0,
src0,
tmp0src,
src_undef());
@@ -646,7 +658,7 @@ static void precalc_tex( struct brw_wm_compile *c,
emit_op(c,
OPCODE_MUL,
tmpcoord,
- 0, 0, 0,
+ 0,
inst->SrcReg[0],
scale,
src_undef());
@@ -686,22 +698,23 @@ static void precalc_tex( struct brw_wm_compile *c,
/* tmp = TEX ...
*/
- emit_op(c,
- OPCODE_TEX,
- tmp,
- inst->SaturateMode,
- unit,
- inst->TexSrcTarget,
- coord,
- src_undef(),
- src_undef());
+ emit_tex_op(c,
+ OPCODE_TEX,
+ tmp,
+ inst->SaturateMode,
+ unit,
+ inst->TexSrcTarget,
+ inst->TexShadow,
+ coord,
+ src_undef(),
+ src_undef());
/* tmp.xyz = ADD TMP, C0
*/
emit_op(c,
OPCODE_ADD,
dst_mask(tmp, WRITEMASK_XYZ),
- 0, 0, 0,
+ 0,
tmpsrc,
C0,
src_undef());
@@ -712,7 +725,7 @@ static void precalc_tex( struct brw_wm_compile *c,
emit_op(c,
OPCODE_MUL,
dst_mask(tmp, WRITEMASK_Y),
- 0, 0, 0,
+ 0,
tmpsrc,
src_swizzle1(C0, W),
src_undef());
@@ -727,7 +740,7 @@ static void precalc_tex( struct brw_wm_compile *c,
emit_op(c,
OPCODE_MAD,
dst_mask(dst, WRITEMASK_XYZ),
- 0, 0, 0,
+ 0,
swap_uv?src_swizzle(tmpsrc, Z,Z,X,X):src_swizzle(tmpsrc, X,X,Z,Z),
C1,
src_swizzle1(tmpsrc, Y));
@@ -737,7 +750,7 @@ static void precalc_tex( struct brw_wm_compile *c,
emit_op(c,
OPCODE_MAD,
dst_mask(dst, WRITEMASK_Y),
- 0, 0, 0,
+ 0,
src_swizzle1(tmpsrc, Z),
src_swizzle1(C1, W),
src_swizzle1(src_reg_from_dst(dst), Y));
@@ -746,15 +759,16 @@ static void precalc_tex( struct brw_wm_compile *c,
}
else {
/* ordinary RGBA tex instruction */
- emit_op(c,
- OPCODE_TEX,
- inst->DstReg,
- inst->SaturateMode,
- unit,
- inst->TexSrcTarget,
- coord,
- src_undef(),
- src_undef());
+ emit_tex_op(c,
+ OPCODE_TEX,
+ inst->DstReg,
+ inst->SaturateMode,
+ unit,
+ inst->TexSrcTarget,
+ inst->TexShadow,
+ coord,
+ src_undef(),
+ src_undef());
}
/* For GL_EXT_texture_swizzle: */
@@ -764,7 +778,6 @@ static void precalc_tex( struct brw_wm_compile *c,
emit_op(c, OPCODE_SWZ,
inst->DstReg,
SATURATE_OFF, /* saturate already done above */
- 0, 0, /* tex unit, target N/A */
src_swizzle4(tmpsrc, c->key.tex_swizzles[unit]),
src_undef(),
src_undef());
@@ -813,7 +826,7 @@ static void precalc_txp( struct brw_wm_compile *c,
emit_op(c,
OPCODE_RCP,
dst_mask(tmp, WRITEMASK_W),
- 0, 0, 0,
+ 0,
src_swizzle1(src0, GET_SWZ(src0.Swizzle, W)),
src_undef(),
src_undef());
@@ -823,7 +836,7 @@ static void precalc_txp( struct brw_wm_compile *c,
emit_op(c,
OPCODE_MUL,
dst_mask(tmp, WRITEMASK_XYZ),
- 0, 0, 0,
+ 0,
src0,
src_swizzle1(src_reg_from_dst(tmp), W),
src_undef());
@@ -849,42 +862,41 @@ static void precalc_txp( struct brw_wm_compile *c,
static void emit_fb_write( struct brw_wm_compile *c )
{
struct prog_src_register payload_r0_depth = src_reg(PROGRAM_PAYLOAD, PAYLOAD_DEPTH);
- struct prog_src_register outdepth = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DEPR);
+ struct prog_src_register outdepth = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DEPTH);
struct prog_src_register outcolor;
GLuint i;
struct prog_instruction *inst, *last_inst;
struct brw_context *brw = c->func.brw;
- /* inst->Sampler is not used by backend,
- use it for fb write target and eot */
-
- if (brw->state.nr_draw_regions > 1) {
- for (i = 0 ; i < brw->state.nr_draw_regions; i++) {
- outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0 + i);
- last_inst = inst = emit_op(c,
- WM_FB_WRITE, dst_mask(dst_undef(),0), 0, 0, 0,
- outcolor, payload_r0_depth, outdepth);
- inst->Sampler = (i<<1);
- if (c->fp_fragcolor_emitted) {
- outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLR);
- last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0),
- 0, 0, 0, outcolor, payload_r0_depth, outdepth);
- inst->Sampler = (i<<1);
- }
- }
- last_inst->Sampler |= 1; //eot
+ /* The inst->Aux field is used for FB write target and the EOT marker */
+
+ if (brw->state.nr_color_regions > 1) {
+ for (i = 0 ; i < brw->state.nr_color_regions; i++) {
+ outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0 + i);
+ last_inst = inst = emit_op(c,
+ WM_FB_WRITE, dst_mask(dst_undef(),0), 0,
+ outcolor, payload_r0_depth, outdepth);
+ inst->Aux = (i<<1);
+ if (c->fp_fragcolor_emitted) {
+ outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR);
+ last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0),
+ 0, outcolor, payload_r0_depth, outdepth);
+ inst->Aux = (i<<1);
+ }
+ }
+ last_inst->Aux |= 1; //eot
}
else {
/* if gl_FragData[0] is written, use it, else use gl_FragColor */
if (c->fp->program.Base.OutputsWritten & (1 << FRAG_RESULT_DATA0))
outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0);
else
- outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLR);
+ outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR);
- inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0),
- 0, 0, 0, outcolor, payload_r0_depth, outdepth);
- inst->Sampler = 1|(0<<1);
+ inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0),
+ 0, outcolor, payload_r0_depth, outdepth);
+ inst->Aux = 1|(0<<1);
}
}
@@ -915,9 +927,9 @@ static void validate_dst_regs( struct brw_wm_compile *c,
const struct prog_instruction *inst )
{
if (inst->DstReg.File == PROGRAM_OUTPUT) {
- GLuint idx = inst->DstReg.Index;
- if (idx == FRAG_RESULT_COLR)
- c->fp_fragcolor_emitted = 1;
+ GLuint idx = inst->DstReg.Index;
+ if (idx == FRAG_RESULT_COLOR)
+ c->fp_fragcolor_emitted = 1;
}
}
@@ -937,11 +949,15 @@ static void print_insns( const struct prog_instruction *insn,
3);
}
else
- _mesa_printf("UNKNOWN\n");
-
+ _mesa_printf("965 Opcode %d\n", insn->Opcode);
}
}
+
+/**
+ * Initial pass for fragment program code generation.
+ * This function is used by both the GLSL and non-GLSL paths.
+ */
void brw_wm_pass_fp( struct brw_wm_compile *c )
{
struct brw_fragment_program *fp = c->fp;
@@ -958,15 +974,19 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
c->pixel_w = src_undef();
c->nr_fp_insns = 0;
- /* Emit preamble instructions:
+ /* Emit preamble instructions. This is where special instructions such as
+ * WM_CINTERP, WM_LINTERP, WM_PINTERP and WM_WPOSXY are emitted to
+ * compute shader inputs from varying vars.
*/
-
-
for (insn = 0; insn < fp->program.Base.NumInstructions; insn++) {
const struct prog_instruction *inst = &fp->program.Base.Instructions[insn];
validate_src_regs(c, inst);
validate_dst_regs(c, inst);
}
+
+ /* Loop over all instructions doing assorted simplifications and
+ * transformations.
+ */
for (insn = 0; insn < fp->program.Base.NumInstructions; insn++) {
const struct prog_instruction *inst = &fp->program.Base.Instructions[insn];
struct prog_instruction *out;
@@ -975,7 +995,6 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
* necessary:
*/
-
switch (inst->Opcode) {
case OPCODE_SWZ:
out = emit_insn(c, inst);
@@ -1055,9 +1074,9 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
}
if (INTEL_DEBUG & DEBUG_WM) {
- _mesa_printf("pass_fp:\n");
- print_insns( c->prog_instructions, c->nr_fp_insns );
- _mesa_printf("\n");
+ _mesa_printf("pass_fp:\n");
+ print_insns( c->prog_instructions, c->nr_fp_insns );
+ _mesa_printf("\n");
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
index 8fd776ac393..4cf092226cf 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
@@ -8,12 +8,17 @@ enum _subroutine {
SUB_NOISE1, SUB_NOISE2, SUB_NOISE3, SUB_NOISE4
};
-/* Only guess, need a flag in gl_fragment_program later */
+
+/**
+ * Determine if the given fragment program uses GLSL features such
+ * as flow conditionals, loops, subroutines.
+ * Some GLSL shaders may use these features, others might not.
+ */
GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
{
int i;
for (i = 0; i < fp->Base.NumInstructions; i++) {
- struct prog_instruction *inst = &fp->Base.Instructions[i];
+ const struct prog_instruction *inst = &fp->Base.Instructions[i];
switch (inst->Opcode) {
case OPCODE_IF:
case OPCODE_TRUNC:
@@ -36,6 +41,10 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
return GL_FALSE;
}
+
+/**
+ * Record the mapping of a Mesa register to a hardware register.
+ */
static void set_reg(struct brw_wm_compile *c, int file, int index,
int component, struct brw_reg reg)
{
@@ -43,6 +52,10 @@ static void set_reg(struct brw_wm_compile *c, int file, int index,
c->wm_regs[file][index][component].inited = GL_TRUE;
}
+/**
+ * Examine instruction's write mask to find index of first component
+ * enabled for writing.
+ */
static int get_scalar_dst_index(struct prog_instruction *inst)
{
int i;
@@ -62,6 +75,10 @@ static struct brw_reg alloc_tmp(struct brw_wm_compile *c)
return reg;
}
+/**
+ * Save current temp register info.
+ * There must be a matching call to release_tmps().
+ */
static int mark_tmps(struct brw_wm_compile *c)
{
return c->tmp_index;
@@ -77,8 +94,22 @@ static void release_tmps(struct brw_wm_compile *c, int mark)
c->tmp_index = mark;
}
+/**
+ * Convert Mesa src register to brw register.
+ *
+ * Since we're running in SOA mode each Mesa register corresponds to four
+ * hardware registers. We allocate the hardware registers as needed here.
+ *
+ * \param file register file, one of PROGRAM_x
+ * \param index register number
+ * \param component src component (X=0, Y=1, Z=2, W=3)
+ * \param nr not used?!?
+ * \param neg negate value?
+ * \param abs take absolute value?
+ */
static struct brw_reg
-get_reg(struct brw_wm_compile *c, int file, int index, int component, int nr, GLuint neg, GLuint abs)
+get_reg(struct brw_wm_compile *c, int file, int index, int component,
+ int nr, GLuint neg, GLuint abs)
{
struct brw_reg reg;
switch (file) {
@@ -89,21 +120,46 @@ get_reg(struct brw_wm_compile *c, int file, int index, int component, int nr, GL
break;
case PROGRAM_UNDEFINED:
return brw_null_reg();
- default:
+ case PROGRAM_TEMPORARY:
+ case PROGRAM_INPUT:
+ case PROGRAM_OUTPUT:
+ case PROGRAM_PAYLOAD:
break;
+ default:
+ _mesa_problem(NULL, "Unexpected file in get_reg()");
+ return brw_null_reg();
}
- if(c->wm_regs[file][index][component].inited)
+ /* see if we've already allocated a HW register for this Mesa register */
+ if (c->wm_regs[file][index][component].inited) {
+ /* yes, re-use */
reg = c->wm_regs[file][index][component].reg;
- else
+ }
+ else {
+ /* no, allocate new register */
reg = brw_vec8_grf(c->reg_index, 0);
+ }
- if(!c->wm_regs[file][index][component].inited) {
+ /* if this is a new register allocation, record it in the table */
+ if (!c->wm_regs[file][index][component].inited) {
set_reg(c, file, index, component, reg);
c->reg_index++;
}
- if (neg & (1<< component)) {
+ if (c->reg_index >= BRW_WM_MAX_GRF - 12) {
+ /* ran out of temporary registers! */
+#if 1
+ /* This is a big hack for now.
+ * Return bad register index, just don't hang the GPU.
+ */
+ _mesa_fprintf(stderr, "out of regs %d\n", c->reg_index);
+ c->reg_index = BRW_WM_MAX_GRF - 13;
+#else
+ return brw_null_reg();
+#endif
+ }
+
+ if (neg & (1 << component)) {
reg = negate(reg);
}
if (abs)
@@ -111,6 +167,12 @@ get_reg(struct brw_wm_compile *c, int file, int index, int component, int nr, GL
return reg;
}
+
+/**
+ * Preallocate registers. This sets up the Mesa to hardware register
+ * mapping for certain registers, such as constants (uniforms/state vars)
+ * and shader inputs.
+ */
static void prealloc_reg(struct brw_wm_compile *c)
{
int i, j;
@@ -119,29 +181,42 @@ static void prealloc_reg(struct brw_wm_compile *c)
GLuint inputs = FRAG_BIT_WPOS | c->fp_interp_emitted | c->fp_deriv_emitted;
for (i = 0; i < 4; i++) {
- reg = (i < c->key.nr_depth_regs)
- ? brw_vec8_grf(i*2, 0) : brw_vec8_grf(0, 0);
+ if (i < c->key.nr_depth_regs)
+ reg = brw_vec8_grf(i * 2, 0);
+ else
+ reg = brw_vec8_grf(0, 0);
set_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, i, reg);
}
- c->reg_index += 2*c->key.nr_depth_regs;
+ c->reg_index += 2 * c->key.nr_depth_regs;
+
+ /* constants */
{
- int nr_params = c->fp->program.Base.Parameters->NumParameters;
- struct gl_program_parameter_list *plist =
+ const int nr_params = c->fp->program.Base.Parameters->NumParameters;
+ const struct gl_program_parameter_list *plist =
c->fp->program.Base.Parameters;
int index = 0;
- c->prog_data.nr_params = 4*nr_params;
+
+ /* number of float constants */
+ c->prog_data.nr_params = 4 * nr_params;
+
+ /* loop over program constants (float[4]) */
for (i = 0; i < nr_params; i++) {
- for (j = 0; j < 4; j++, index++) {
- reg = brw_vec1_grf(c->reg_index + index/8,
- index%8);
- c->prog_data.param[index] =
- &plist->ParameterValues[i][j];
- set_reg(c, PROGRAM_STATE_VAR, i, j, reg);
+ /* loop over XYZW channels */
+ for (j = 0; j < 4; j++, index++) {
+ reg = brw_vec1_grf(c->reg_index + index / 8, index % 8);
+ /* Save pointer to parameter/constant value.
+ * Constants will be copied in prepare_constant_buffer()
+ */
+ c->prog_data.param[index] = &plist->ParameterValues[i][j];
+ set_reg(c, PROGRAM_STATE_VAR, i, j, reg);
}
}
- c->nr_creg = 2*((4*nr_params+15)/16);
+ /* number of constant regs used (each reg is float[8]) */
+ c->nr_creg = 2 * ((4 * nr_params + 15) / 16);
c->reg_index += c->nr_creg;
}
+
+ /* fragment shader inputs */
for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
if (inputs & (1<<i)) {
nr_interp_regs++;
@@ -149,9 +224,9 @@ static void prealloc_reg(struct brw_wm_compile *c)
for (j = 0; j < 4; j++)
set_reg(c, PROGRAM_PAYLOAD, i, j, reg);
c->reg_index += 2;
-
}
}
+
c->prog_data.first_curbe_grf = c->key.nr_depth_regs * 2;
c->prog_data.urb_read_length = nr_interp_regs * 2;
c->prog_data.curb_read_length = c->nr_creg;
@@ -161,6 +236,10 @@ static void prealloc_reg(struct brw_wm_compile *c)
c->reg_index += 2;
}
+
+/**
+ * Convert Mesa dst register to brw register.
+ */
static struct brw_reg get_dst_reg(struct brw_wm_compile *c,
struct prog_instruction *inst, int component, int nr)
{
@@ -168,6 +247,10 @@ static struct brw_reg get_dst_reg(struct brw_wm_compile *c,
0, 0);
}
+
+/**
+ * Convert Mesa src register to brw register.
+ */
static struct brw_reg get_src_reg(struct brw_wm_compile *c,
struct prog_src_register *src, int index, int nr)
{
@@ -176,13 +259,15 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c,
src->NegateBase, src->Abs);
}
-/* Subroutines are minimal support for resusable instruction sequences.
- They are implemented as simply as possible to minimise overhead: there
- is no explicit support for communication between the caller and callee
- other than saving the return address in a temporary register, nor is
- there any automatic local storage. This implies that great care is
- required before attempting reentrancy or any kind of nested
- subroutine invocations. */
+/**
+ * Subroutines are minimal support for resusable instruction sequences.
+ * They are implemented as simply as possible to minimise overhead: there
+ * is no explicit support for communication between the caller and callee
+ * other than saving the return address in a temporary register, nor is
+ * there any automatic local storage. This implies that great care is
+ * required before attempting reentrancy or any kind of nested
+ * subroutine invocations.
+ */
static void invoke_subroutine( struct brw_wm_compile *c,
enum _subroutine subroutine,
void (*emit)( struct brw_wm_compile * ) )
@@ -319,11 +404,10 @@ static void emit_pixel_xy(struct brw_wm_compile *c,
stride(suboffset(r1_uw, 5), 2, 4, 0),
brw_imm_v(0x11001100));
}
-
}
static void emit_delta_xy(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ struct prog_instruction *inst)
{
struct brw_reg r1 = brw_vec1_grf(1, 0);
struct brw_reg dst0, dst1, src0, src1;
@@ -351,10 +435,8 @@ static void emit_delta_xy(struct brw_wm_compile *c,
negate(suboffset(r1,1)));
}
-
}
-
static void fire_fb_write( struct brw_wm_compile *c,
GLuint base_reg,
GLuint nr,
@@ -397,33 +479,59 @@ static void emit_fb_write(struct brw_wm_compile *c,
*/
if (c->key.aa_dest_stencil_reg)
nr += 1;
- {
- brw_push_insn_state(p);
- for (channel = 0; channel < 4; channel++) {
- src0 = get_src_reg(c, &inst->SrcReg[0], channel, 1);
- /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */
- /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */
- brw_MOV(p, brw_message_reg(nr + channel), src0);
- }
- /* skip over the regs populated above: */
- nr += 8;
- brw_pop_insn_state(p);
+
+ brw_push_insn_state(p);
+ for (channel = 0; channel < 4; channel++) {
+ src0 = get_src_reg(c, &inst->SrcReg[0], channel, 1);
+ /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */
+ /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */
+ brw_MOV(p, brw_message_reg(nr + channel), src0);
}
+ /* skip over the regs populated above: */
+ nr += 8;
+ brw_pop_insn_state(p);
- if (c->key.source_depth_to_render_target)
- {
- if (c->key.computes_depth) {
- src0 = get_src_reg(c, &inst->SrcReg[2], 2, 1);
- brw_MOV(p, brw_message_reg(nr), src0);
- } else {
- src0 = get_src_reg(c, &inst->SrcReg[1], 1, 1);
- brw_MOV(p, brw_message_reg(nr), src0);
- }
-
- nr += 2;
+ if (c->key.source_depth_to_render_target) {
+ if (c->key.computes_depth) {
+ src0 = get_src_reg(c, &inst->SrcReg[2], 2, 1);
+ brw_MOV(p, brw_message_reg(nr), src0);
+ }
+ else {
+ src0 = get_src_reg(c, &inst->SrcReg[1], 1, 1);
+ brw_MOV(p, brw_message_reg(nr), src0);
+ }
+
+ nr += 2;
+ }
+
+ if (c->key.dest_depth_reg) {
+ GLuint comp = c->key.dest_depth_reg / 2;
+ GLuint off = c->key.dest_depth_reg % 2;
+
+ assert(comp == 1);
+ assert(off == 0);
+#if 0
+ /* XXX do we need this code? comp always 1, off always 0, it seems */
+ if (off != 0) {
+ brw_push_insn_state(p);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+
+ brw_MOV(p, brw_message_reg(nr), offset(arg1[comp],1));
+ /* 2nd half? */
+ brw_MOV(p, brw_message_reg(nr+1), arg1[comp+1]);
+ brw_pop_insn_state(p);
+ }
+ else
+#endif
+ {
+ struct brw_reg src = get_src_reg(c, &inst->SrcReg[1], 1, 1);
+ brw_MOV(p, brw_message_reg(nr), src);
+ }
+ nr += 2;
}
- target = inst->Sampler >> 1;
- eot = inst->Sampler & 1;
+
+ target = inst->Aux >> 1;
+ eot = inst->Aux & 1;
fire_fb_write(c, 0, nr, target, eot);
}
@@ -465,12 +573,12 @@ static void emit_linterp(struct brw_wm_compile *c,
struct brw_reg interp[4];
struct brw_reg dst, delta0, delta1;
struct brw_reg src0;
+ GLuint nr, i;
src0 = get_src_reg(c, &inst->SrcReg[0], 0, 1);
delta0 = get_src_reg(c, &inst->SrcReg[1], 0, 1);
delta1 = get_src_reg(c, &inst->SrcReg[1], 1, 1);
- GLuint nr = src0.nr;
- int i;
+ nr = src0.nr;
interp[0] = brw_vec1_grf(nr, 0);
interp[1] = brw_vec1_grf(nr, 4);
@@ -494,10 +602,10 @@ static void emit_cinterp(struct brw_wm_compile *c,
struct brw_reg interp[4];
struct brw_reg dst, src0;
+ GLuint nr, i;
src0 = get_src_reg(c, &inst->SrcReg[0], 0, 1);
- GLuint nr = src0.nr;
- int i;
+ nr = src0.nr;
interp[0] = brw_vec1_grf(nr, 0);
interp[1] = brw_vec1_grf(nr, 4);
@@ -521,13 +629,13 @@ static void emit_pinterp(struct brw_wm_compile *c,
struct brw_reg interp[4];
struct brw_reg dst, delta0, delta1;
struct brw_reg src0, w;
+ GLuint nr, i;
src0 = get_src_reg(c, &inst->SrcReg[0], 0, 1);
delta0 = get_src_reg(c, &inst->SrcReg[1], 0, 1);
delta1 = get_src_reg(c, &inst->SrcReg[1], 1, 1);
w = get_src_reg(c, &inst->SrcReg[2], 3, 1);
- GLuint nr = src0.nr;
- int i;
+ nr = src0.nr;
interp[0] = brw_vec1_grf(nr, 0);
interp[1] = brw_vec1_grf(nr, 4);
@@ -627,23 +735,46 @@ static void emit_dph(struct brw_wm_compile *c,
brw_set_saturate(p, 0);
}
+/**
+ * Emit a scalar instruction, like RCP, RSQ, LOG, EXP.
+ * Note that the result of the function is smeared across the dest
+ * register's X, Y, Z and W channels (subject to writemasking of course).
+ */
static void emit_math1(struct brw_wm_compile *c,
struct prog_instruction *inst, GLuint func)
{
struct brw_compile *p = &c->func;
- struct brw_reg src0, dst;
+ struct brw_reg src0, dst, tmp;
+ const int mark = mark_tmps( c );
+ int i;
+
+ tmp = alloc_tmp(c);
+ /* Get first component of source register */
src0 = get_src_reg(c, &inst->SrcReg[0], 0, 1);
- dst = get_dst_reg(c, inst, get_scalar_dst_index(inst), 1);
+
+ /* tmp = func(src0) */
brw_MOV(p, brw_message_reg(2), src0);
brw_math(p,
- dst,
- func,
- (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
- 2,
- brw_null_reg(),
- BRW_MATH_DATA_VECTOR,
- BRW_MATH_PRECISION_FULL);
+ tmp,
+ func,
+ (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
+ 2,
+ brw_null_reg(),
+ BRW_MATH_DATA_VECTOR,
+ BRW_MATH_PRECISION_FULL);
+
+ /*tmp.dw1.bits.swizzle = SWIZZLE_XXXX;*/
+
+ /* replicate tmp value across enabled dest channels */
+ for (i = 0; i < 4; i++) {
+ if (inst->DstReg.WriteMask & (1 << i)) {
+ dst = get_dst_reg(c, inst, i, 1);
+ brw_MOV(p, dst, tmp);
+ }
+ }
+
+ release_tmps(c, mark);
}
static void emit_rcp(struct brw_wm_compile *c,
@@ -1045,23 +1176,23 @@ static void emit_ddy(struct brw_wm_compile *c,
brw_set_saturate(p, 0);
}
-static __inline struct brw_reg high_words( struct brw_reg reg )
+static INLINE struct brw_reg high_words( struct brw_reg reg )
{
return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_W ), 1 ),
0, 8, 2 );
}
-static __inline struct brw_reg low_words( struct brw_reg reg )
+static INLINE struct brw_reg low_words( struct brw_reg reg )
{
return stride( retype( reg, BRW_REGISTER_TYPE_W ), 0, 8, 2 );
}
-static __inline struct brw_reg even_bytes( struct brw_reg reg )
+static INLINE struct brw_reg even_bytes( struct brw_reg reg )
{
return stride( retype( reg, BRW_REGISTER_TYPE_B ), 0, 16, 2 );
}
-static __inline struct brw_reg odd_bytes( struct brw_reg reg )
+static INLINE struct brw_reg odd_bytes( struct brw_reg reg )
{
return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_B ), 1 ),
0, 16, 2 );
@@ -1366,9 +1497,11 @@ static void emit_noise2( struct brw_wm_compile *c,
release_tmps( c, mark );
}
-/* The three-dimensional case is much like the one- and two- versions above,
- but since the number of corners is rapidly growing we now pack 16 16-bit
- hashes into each register to extract more parallelism from the EUs. */
+/**
+ * The three-dimensional case is much like the one- and two- versions above,
+ * but since the number of corners is rapidly growing we now pack 16 16-bit
+ * hashes into each register to extract more parallelism from the EUs.
+ */
static void noise3_sub( struct brw_wm_compile *c ) {
struct brw_compile *p = &c->func;
@@ -1670,13 +1803,15 @@ static void emit_noise3( struct brw_wm_compile *c,
release_tmps( c, mark );
}
-/* For the four-dimensional case, the little micro-optimisation benefits
- we obtain by unrolling all the loops aren't worth the massive bloat it
- now causes. Instead, we loop twice around performing a similar operation
- to noise3, once for the w=0 cube and once for the w=1, with a bit more
- code to glue it all together. */
-static void noise4_sub( struct brw_wm_compile *c ) {
-
+/**
+ * For the four-dimensional case, the little micro-optimisation benefits
+ * we obtain by unrolling all the loops aren't worth the massive bloat it
+ * now causes. Instead, we loop twice around performing a similar operation
+ * to noise3, once for the w=0 cube and once for the w=1, with a bit more
+ * code to glue it all together.
+ */
+static void noise4_sub( struct brw_wm_compile *c )
+{
struct brw_compile *p = &c->func;
struct brw_reg param[ 4 ],
x0y0, x0y1, x1y0, x1y1, /* gradients at four of the corners */
@@ -2244,28 +2379,12 @@ static void emit_tex(struct brw_wm_compile *c,
brw_MOV(p, dst[3], brw_imm_f(1.0));
}
+/**
+ * Resolve subroutine calls after code emit is done.
+ */
static void post_wm_emit( struct brw_wm_compile *c )
{
- GLuint nr_insns = c->fp->program.Base.NumInstructions;
- GLuint insn, target_insn;
- struct prog_instruction *inst1, *inst2;
- struct brw_instruction *brw_inst1, *brw_inst2;
- int offset;
- for (insn = 0; insn < nr_insns; insn++) {
- inst1 = &c->fp->program.Base.Instructions[insn];
- brw_inst1 = inst1->Data;
- switch (inst1->Opcode) {
- case OPCODE_CAL:
- target_insn = inst1->BranchTarget;
- inst2 = &c->fp->program.Base.Instructions[target_insn];
- brw_inst2 = inst2->Data;
- offset = brw_inst2 - brw_inst1;
- brw_set_src1(brw_inst1, brw_imm_d(offset*16));
- break;
- default:
- break;
- }
- }
+ brw_resolve_cals(&c->func);
}
static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
@@ -2285,10 +2404,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
for (i = 0; i < c->nr_fp_insns; i++) {
struct prog_instruction *inst = &c->prog_instructions[i];
- struct prog_instruction *orig_inst;
-
- if ((orig_inst = inst->Data) != 0)
- orig_inst->Data = current_insn(p);
if (inst->CondUpdate)
brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
@@ -2446,7 +2561,10 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
brw_ENDIF(p, if_inst[--if_insn]);
break;
case OPCODE_BGNSUB:
+ brw_save_label(p, inst->Comment, p->nr_insn);
+ break;
case OPCODE_ENDSUB:
+ /* no-op */
break;
case OPCODE_CAL:
brw_push_insn_state(p);
@@ -2456,8 +2574,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
brw_set_access_mode(p, BRW_ALIGN_16);
brw_ADD(p, get_addr_reg(stack_index),
get_addr_reg(stack_index), brw_imm_d(4));
- orig_inst = inst->Data;
- orig_inst->Data = &p->store[p->nr_insn];
+ brw_save_call(&c->func, inst->Comment, p->nr_insn);
brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
brw_pop_insn_state(p);
break;
@@ -2510,14 +2627,34 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
}
post_wm_emit(c);
- for (i = 0; i < c->fp->program.Base.NumInstructions; i++)
- c->fp->program.Base.Instructions[i].Data = NULL;
+
+ if (c->reg_index >= BRW_WM_MAX_GRF) {
+ _mesa_problem(NULL, "Ran out of registers in brw_wm_emit_glsl()");
+ /* XXX we need to do some proper error recovery here */
+ }
}
+
+/**
+ * Do GPU code generation for shaders that use GLSL features such as
+ * flow control. Other shaders will be compiled with the
+ */
void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c)
{
+ if (INTEL_DEBUG & DEBUG_WM) {
+ _mesa_printf("brw_wm_glsl_emit:\n");
+ }
+
+ /* initial instruction translation/simplification */
brw_wm_pass_fp(c);
+
+ /* actual code generation */
brw_wm_emit_glsl(brw, c);
+
+ if (INTEL_DEBUG & DEBUG_WM) {
+ brw_wm_print_program(c, "brw_wm_glsl_emit done");
+ }
+
c->prog_data.total_grf = c->reg_index;
c->prog_data.total_scratch = 0;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
index 590cd946ec3..2debd0678a5 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
@@ -334,8 +334,9 @@ static struct brw_wm_ref *get_new_ref( struct brw_wm_compile *c,
}
-static struct brw_wm_instruction *translate_insn( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
+static void
+translate_insn(struct brw_wm_compile *c,
+ const struct prog_instruction *inst)
{
struct brw_wm_instruction *out = get_instruction(c);
GLuint writemask = inst->DstReg.WriteMask;
@@ -348,8 +349,9 @@ static struct brw_wm_instruction *translate_insn( struct brw_wm_compile *c,
out->saturate = (inst->SaturateMode != SATURATE_OFF);
out->tex_unit = inst->TexSrcUnit;
out->tex_idx = inst->TexSrcTarget;
- out->eot = inst->Sampler & 1;
- out->target = inst->Sampler>>1;
+ out->tex_shadow = inst->TexShadow;
+ out->eot = inst->Aux & 1;
+ out->target = inst->Aux >> 1;
/* Args:
*/
@@ -365,8 +367,6 @@ static struct brw_wm_instruction *translate_insn( struct brw_wm_compile *c,
pass0_set_dst_scalar(c, out, inst, writemask);
else
pass0_set_dst(c, out, inst, writemask);
-
- return out;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
index 6eaed8a665b..cf031899dd2 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
@@ -210,9 +210,10 @@ void brw_wm_pass1( struct brw_wm_compile *c )
break;
case OPCODE_TEX:
+ case OPCODE_TXP:
read0 = get_texcoord_mask(inst->tex_idx);
- if (c->key.shadowtex_mask & (1<<inst->tex_unit))
+ if (inst->tex_shadow)
read0 |= WRITEMASK_Z;
break;
@@ -267,7 +268,6 @@ void brw_wm_pass1( struct brw_wm_compile *c )
break;
case OPCODE_DST:
- case OPCODE_TXP:
default:
break;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index b6dac0d6983..68a9296a713 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -95,6 +95,7 @@ struct wm_sampler_key {
int sampler_count;
struct wm_sampler_entry {
+ GLenum tex_target;
GLenum wrap_r, wrap_s, wrap_t;
float maxlod, minlod;
float lod_bias;
@@ -168,19 +169,20 @@ static void brw_update_sampler_state(struct wm_sampler_entry *key,
}
}
- sampler->ss1.r_wrap_mode = translate_wrap_mode(key->wrap_r);
- sampler->ss1.s_wrap_mode = translate_wrap_mode(key->wrap_s);
- sampler->ss1.t_wrap_mode = translate_wrap_mode(key->wrap_t);
-
- /* Fulsim complains if I don't do this. Hardware doesn't mind:
- */
-#if 0
- if (texObj->Target == GL_TEXTURE_CUBE_MAP_ARB) {
+ if (key->tex_target == GL_TEXTURE_CUBE_MAP &&
+ (key->minfilter != GL_NEAREST || key->magfilter != GL_NEAREST)) {
+ /* If we're using anything but nearest sampling for a cube map, we
+ * need to set this wrap mode to avoid GPU lock-ups.
+ */
sampler->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CUBE;
sampler->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CUBE;
sampler->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CUBE;
}
-#endif
+ else {
+ sampler->ss1.r_wrap_mode = translate_wrap_mode(key->wrap_r);
+ sampler->ss1.s_wrap_mode = translate_wrap_mode(key->wrap_s);
+ sampler->ss1.t_wrap_mode = translate_wrap_mode(key->wrap_t);
+ }
/* Set shadow function:
*/
@@ -234,6 +236,8 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
struct gl_texture_image *firstImage =
texObj->Image[0][intelObj->firstLevel];
+ entry->tex_target = texObj->Target;
+
entry->wrap_r = texObj->WrapR;
entry->wrap_s = texObj->WrapS;
entry->wrap_t = texObj->WrapT;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index 3c3b3473d63..63fc8a004fd 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -62,6 +62,7 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
{
GLcontext *ctx = &brw->intel.ctx;
const struct gl_fragment_program *fp = brw->fragment_program;
+ const struct brw_fragment_program *bfp = (struct brw_fragment_program *) fp;
struct intel_context *intel = &brw->intel;
memset(key, 0, sizeof(*key));
@@ -103,11 +104,14 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
/* as far as we can tell */
key->computes_depth =
- (fp->Base.OutputsWritten & (1 << FRAG_RESULT_DEPR)) != 0;
+ (fp->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) != 0;
/* _NEW_COLOR */
key->uses_kill = fp->UsesKill || ctx->Color.AlphaEnabled;
- key->is_glsl = brw_wm_is_glsl(fp);
+ key->is_glsl = bfp->isGLSL;
+
+ /* temporary sanity check assertion */
+ ASSERT(bfp->isGLSL == brw_wm_is_glsl(fp));
/* XXX: This needs a flag to indicate when it changes. */
key->stats_wm = intel->stats_wm;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index d70f9c646cd..9b320480b6d 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -139,7 +139,18 @@ static GLuint translate_tex_format( GLuint mesa_format, GLenum depth_mode )
return BRW_SURFACEFORMAT_BC1_UNORM_SRGB;
case MESA_FORMAT_S8_Z24:
- return BRW_SURFACEFORMAT_I24X8_UNORM;
+ /* XXX: these different surface formats don't seem to
+ * make any difference for shadow sampler/compares.
+ */
+ if (depth_mode == GL_INTENSITY)
+ return BRW_SURFACEFORMAT_I24X8_UNORM;
+ else if (depth_mode == GL_ALPHA)
+ return BRW_SURFACEFORMAT_A24X8_UNORM;
+ else
+ return BRW_SURFACEFORMAT_L24X8_UNORM;
+
+ case MESA_FORMAT_DUDV8:
+ return BRW_SURFACEFORMAT_R8G8_SNORM;
default:
assert(0);
@@ -381,8 +392,7 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region,
* a more restrictive relocation to emit.
*/
dri_bo_emit_reloc(brw->wm.surf_bo[unit],
- I915_GEM_DOMAIN_RENDER |
- I915_GEM_DOMAIN_SAMPLER,
+ I915_GEM_DOMAIN_RENDER,
I915_GEM_DOMAIN_RENDER,
0,
offsetof(struct brw_surface_state, ss1),
@@ -447,13 +457,13 @@ static void prepare_wm_surfaces(struct brw_context *brw )
GLuint i;
int old_nr_surfaces;
- if (brw->state.nr_draw_regions > 1) {
- for (i = 0; i < brw->state.nr_draw_regions; i++) {
- brw_update_region_surface(brw, brw->state.draw_regions[i], i,
+ if (brw->state.nr_color_regions > 1) {
+ for (i = 0; i < brw->state.nr_color_regions; i++) {
+ brw_update_region_surface(brw, brw->state.color_regions[i], i,
GL_FALSE);
}
- }else {
- brw_update_region_surface(brw, brw->state.draw_regions[0], 0, GL_TRUE);
+ } else {
+ brw_update_region_surface(brw, brw->state.color_regions[0], 0, GL_TRUE);
}
old_nr_surfaces = brw->wm.nr_surfaces;
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
index 9d9937289a8..29dc05c518e 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
@@ -207,7 +207,7 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
used);
/* Emit a flush if the bufmgr doesn't do it for us. */
- if (!intel->ttm) {
+ if (intel->always_flush_cache || !intel->ttm) {
*(GLuint *) (batch->ptr) = intel->vtbl.flush_cmd();
batch->ptr += 4;
used = batch->ptr - batch->map;
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 208f90c0abb..4e033082b4d 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -332,6 +332,8 @@ intelEmitCopyBlit(struct intel_context *intel,
switch (cpp) {
case 1:
+ CMD = XY_SRC_COPY_BLT_CMD;
+ break;
case 2:
case 3:
BR13 |= (1 << 24);
@@ -562,7 +564,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
}
}
}
- intel_batchbuffer_emit_mi_flush(intel->batch);
}
UNLOCK_HARDWARE(intel);
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
index 60d7bb3770c..b7c7eeb368f 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
@@ -35,9 +35,6 @@
#include "intel_batchbuffer.h"
#include "intel_regions.h"
-static GLboolean intel_bufferobj_unmap(GLcontext * ctx,
- GLenum target,
- struct gl_buffer_object *obj);
/** Allocates a new dri_bo to store the data for the buffer object. */
static void
@@ -103,12 +100,7 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj)
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
assert(intel_obj);
-
- /* Buffer objects are automatically unmapped when deleting according
- * to the spec.
- */
- if (obj->Pointer)
- intel_bufferobj_unmap(ctx, 0, obj);
+ assert(!obj->Pointer); /* Mesa should have unmapped it */
if (intel_obj->region) {
intel_bufferobj_release_region(intel, intel_obj);
@@ -141,11 +133,7 @@ intel_bufferobj_data(GLcontext * ctx,
intel_obj->Base.Size = size;
intel_obj->Base.Usage = usage;
- /* Buffer objects are automatically unmapped when creating new data buffers
- * according to the spec.
- */
- if (obj->Pointer)
- intel_bufferobj_unmap(ctx, 0, obj);
+ assert(!obj->Pointer); /* Mesa should have unmapped it */
if (intel_obj->region)
intel_bufferobj_release_region(intel, intel_obj);
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index 7f2144abd4b..0929a2c223c 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -263,7 +263,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
}
}
else {
- /* XXX FBO: instead of FALSE, pass ctx->Stencil.Enabled ??? */
+ /* XXX FBO: instead of FALSE, pass ctx->Stencil._Enabled ??? */
FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
}
@@ -274,9 +274,14 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
ctx->Driver.Enable(ctx, GL_DEPTH_TEST,
(ctx->Depth.Test && fb->Visual.depthBits > 0));
ctx->Driver.Enable(ctx, GL_STENCIL_TEST,
- (ctx->Stencil.Enabled && fb->Visual.stencilBits > 0));
+ (ctx->Stencil._Enabled && fb->Visual.stencilBits > 0));
}
else {
+ /* Mesa's Stencil._Enabled field is updated when
+ * _NEW_BUFFERS | _NEW_STENCIL, but i965 code assumes that the value
+ * only changes with _NEW_STENCIL (which seems sensible). So flag it
+ * here since this is the _NEW_BUFFERS path.
+ */
ctx->NewState |= (_NEW_DEPTH | _NEW_STENCIL);
}
diff --git a/src/mesa/drivers/dri/intel/intel_chipset.h b/src/mesa/drivers/dri/intel/intel_chipset.h
index d1b4941601e..4593d90df3d 100644
--- a/src/mesa/drivers/dri/intel/intel_chipset.h
+++ b/src/mesa/drivers/dri/intel/intel_chipset.h
@@ -46,6 +46,13 @@
#define PCI_CHIP_G33_G 0x29C2
#define PCI_CHIP_Q33_G 0x29D2
+#define PCI_CHIP_IGD_GM 0xA011
+#define PCI_CHIP_IGD_G 0xA001
+
+#define IS_IGDGM(devid) (devid == PCI_CHIP_IGD_GM)
+#define IS_IGDG(devid) (devid == PCI_CHIP_IGD_G)
+#define IS_IGD(devid) (IS_IGDG(devid) || IS_IGDGM(devid))
+
#define PCI_CHIP_I965_G 0x29A2
#define PCI_CHIP_I965_Q 0x2992
#define PCI_CHIP_I965_G_1 0x2982
@@ -66,7 +73,7 @@
devid == PCI_CHIP_I945_GME || \
devid == PCI_CHIP_I965_GM || \
devid == PCI_CHIP_I965_GME || \
- devid == PCI_CHIP_GM45_GM)
+ devid == PCI_CHIP_GM45_GM || IS_IGD(devid))
#define IS_G45(devid) (devid == PCI_CHIP_IGD_E_G || \
devid == PCI_CHIP_Q45_G || \
@@ -84,7 +91,7 @@
devid == PCI_CHIP_I945_GME || \
devid == PCI_CHIP_G33_G || \
devid == PCI_CHIP_Q33_G || \
- devid == PCI_CHIP_Q35_G)
+ devid == PCI_CHIP_Q35_G || IS_IGD(devid))
#define IS_965(devid) (devid == PCI_CHIP_I965_G || \
devid == PCI_CHIP_I965_Q || \
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index b2291363164..28281b38615 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -54,6 +54,17 @@
#define FILE_DEBUG_FLAG DEBUG_BLIT
+#define TRI_CLEAR_COLOR_BITS (BUFFER_BIT_BACK_LEFT | \
+ BUFFER_BIT_FRONT_LEFT | \
+ BUFFER_BIT_COLOR0 | \
+ BUFFER_BIT_COLOR1 | \
+ BUFFER_BIT_COLOR2 | \
+ BUFFER_BIT_COLOR3 | \
+ BUFFER_BIT_COLOR4 | \
+ BUFFER_BIT_COLOR5 | \
+ BUFFER_BIT_COLOR6 | \
+ BUFFER_BIT_COLOR7)
+
/**
* Perform glClear where mask contains only color, depth, and/or stencil.
*
@@ -72,11 +83,11 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
struct gl_framebuffer *fb = ctx->DrawBuffer;
int i;
GLboolean saved_fp_enable = GL_FALSE, saved_vp_enable = GL_FALSE;
- GLboolean saved_shader_program = 0;
+ GLuint saved_shader_program = 0;
unsigned int saved_active_texture;
- assert((mask & ~(BUFFER_BIT_BACK_LEFT | BUFFER_BIT_FRONT_LEFT |
- BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) == 0);
+ assert((mask & ~(TRI_CLEAR_COLOR_BITS | BUFFER_BIT_DEPTH |
+ BUFFER_BIT_STENCIL)) == 0);
_mesa_PushAttrib(GL_COLOR_BUFFER_BIT |
GL_CURRENT_BIT |
@@ -170,11 +181,11 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
while (mask != 0) {
GLuint this_mask = 0;
+ GLuint color_bit;
- if (mask & BUFFER_BIT_BACK_LEFT)
- this_mask = BUFFER_BIT_BACK_LEFT;
- else if (mask & BUFFER_BIT_FRONT_LEFT)
- this_mask = BUFFER_BIT_FRONT_LEFT;
+ color_bit = _mesa_ffs(mask & TRI_CLEAR_COLOR_BITS);
+ if (color_bit != 0)
+ this_mask |= (1 << (color_bit - 1));
/* Clear depth/stencil in the same pass as color. */
this_mask |= (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL));
@@ -186,6 +197,9 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
_mesa_DrawBuffer(GL_FRONT_LEFT);
else if (this_mask & BUFFER_BIT_BACK_LEFT)
_mesa_DrawBuffer(GL_BACK_LEFT);
+ else if (color_bit != 0)
+ _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0 +
+ (color_bit - BUFFER_COLOR0 - 1));
else
_mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
@@ -233,13 +247,10 @@ static const char *buffer_names[] = {
[BUFFER_BACK_LEFT] = "back",
[BUFFER_FRONT_RIGHT] = "front right",
[BUFFER_BACK_RIGHT] = "back right",
- [BUFFER_AUX0] = "aux0",
- [BUFFER_AUX1] = "aux1",
- [BUFFER_AUX2] = "aux2",
- [BUFFER_AUX3] = "aux3",
[BUFFER_DEPTH] = "depth",
[BUFFER_STENCIL] = "stencil",
[BUFFER_ACCUM] = "accum",
+ [BUFFER_AUX0] = "aux0",
[BUFFER_COLOR0] = "color0",
[BUFFER_COLOR1] = "color1",
[BUFFER_COLOR2] = "color2",
@@ -313,8 +324,11 @@ intelClear(GLcontext *ctx, GLbitfield mask)
* buffer with it.
*/
if (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) {
- tri_mask |= blit_mask & BUFFER_BIT_BACK_LEFT;
- blit_mask &= ~BUFFER_BIT_BACK_LEFT;
+ int color_bit = _mesa_ffs(mask & TRI_CLEAR_COLOR_BITS);
+ if (color_bit != 0) {
+ tri_mask |= blit_mask & (1 << (color_bit - 1));
+ blit_mask &= ~(1 << (color_bit - 1));
+ }
}
/* SW fallback clearing */
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index d7ccfa06058..888bb3f18f6 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -123,6 +123,10 @@ intelGetString(GLcontext * ctx, GLenum name)
case PCI_CHIP_Q33_G:
chipset = "Intel(R) Q33";
break;
+ case PCI_CHIP_IGD_GM:
+ case PCI_CHIP_IGD_G:
+ chipset = "Intel(R) IGD";
+ break;
case PCI_CHIP_I965_Q:
chipset = "Intel(R) 965Q";
break;
@@ -502,10 +506,16 @@ intelInitContext(struct intel_context *intel,
* start.
*/
if (getenv("INTEL_STRICT_CONFORMANCE")) {
- intel->strict_conformance = 1;
+ unsigned int value = atoi(getenv("INTEL_STRICT_CONFORMANCE"));
+ if (value > 0) {
+ intel->conformance_mode = value;
+ }
+ else {
+ intel->conformance_mode = 1;
+ }
}
- if (intel->strict_conformance) {
+ if (intel->conformance_mode > 0) {
ctx->Const.MinLineWidth = 1.0;
ctx->Const.MinLineWidthAA = 1.0;
ctx->Const.MaxLineWidth = 1.0;
@@ -573,8 +583,6 @@ intelInitContext(struct intel_context *intel,
intel->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
- _math_matrix_ctr(&intel->ViewportMatrix);
-
if (IS_965(intelScreen->deviceID) && !intel->intelScreen->irq_active) {
_mesa_printf("IRQs not active. Exiting\n");
exit(1);
@@ -610,6 +618,16 @@ intelInitContext(struct intel_context *intel,
intel->no_rast = 1;
}
+ if (driQueryOptionb(&intel->optionCache, "always_flush_batch")) {
+ fprintf(stderr, "flushing batchbuffer before/after each draw call\n");
+ intel->always_flush_batch = 1;
+ }
+
+ if (driQueryOptionb(&intel->optionCache, "always_flush_cache")) {
+ fprintf(stderr, "flushing GPU caches before/after each draw call\n");
+ intel->always_flush_cache = 1;
+ }
+
/* Disable all hardware rendering (skip emitting batches and fences/waits
* to the kernel)
*/
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index 18dc43c4a42..e520ecf220d 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -100,7 +100,6 @@ struct intel_context
GLuint num_regions);
GLuint (*flush_cmd) (void);
- void (*emit_flush) (struct intel_context *intel, GLuint unused);
void (*reduced_primitive_state) (struct intel_context * intel,
GLenum rprim);
@@ -229,7 +228,14 @@ struct intel_context
GLboolean hw_stipple;
GLboolean depth_buffer_is_float;
GLboolean no_rast;
- GLboolean strict_conformance;
+ GLboolean always_flush_batch;
+ GLboolean always_flush_cache;
+
+ /* 0 - nonconformant, best performance;
+ * 1 - fallback to sw for known conformance bugs
+ * 2 - always fallback to sw
+ */
+ GLuint conformance_mode;
/* State for intelvb.c and inteltris.c.
*/
diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c
index 136221c37fc..f2e2e619358 100644
--- a/src/mesa/drivers/dri/intel/intel_decode.c
+++ b/src/mesa/drivers/dri/intel/intel_decode.c
@@ -1595,7 +1595,7 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures)
"3DPRIMITIVE: %s %s\n",
get_965_prim_type(data[0]),
(data[0] & (1 << 15)) ? "random" : "sequential");
- instr_out(data, hw_offset, 1, "primitive count\n");
+ instr_out(data, hw_offset, 1, "vertex count\n");
instr_out(data, hw_offset, 2, "start vertex\n");
instr_out(data, hw_offset, 3, "instance count\n");
instr_out(data, hw_offset, 4, "start instance\n");
diff --git a/src/mesa/drivers/dri/intel/intel_depthtmp.h b/src/mesa/drivers/dri/intel/intel_depthtmp.h
new file mode 100644
index 00000000000..16d77084530
--- /dev/null
+++ b/src/mesa/drivers/dri/intel/intel_depthtmp.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ *
+ */
+
+/**
+ * Wrapper around the depthtmp.h macrofest to generate spans code for
+ * all the tiling styles.
+ */
+
+#define VALUE_TYPE INTEL_VALUE_TYPE
+#define WRITE_DEPTH(_x, _y, d) INTEL_WRITE_DEPTH(NO_TILE(_x, _y), d)
+#define READ_DEPTH(d, _x, _y) d = INTEL_READ_DEPTH(NO_TILE(_x, _y))
+#define TAG(x) INTEL_TAG(intel##x)
+#include "depthtmp.h"
+
+#define VALUE_TYPE INTEL_VALUE_TYPE
+#define WRITE_DEPTH(_x, _y, d) INTEL_WRITE_DEPTH(X_TILE(_x, _y), d)
+#define READ_DEPTH(d, _x, _y) d = INTEL_READ_DEPTH(X_TILE(_x, _y))
+#define TAG(x) INTEL_TAG(intel_XTile_##x)
+#include "depthtmp.h"
+
+#define VALUE_TYPE INTEL_VALUE_TYPE
+#define WRITE_DEPTH(_x, _y, d) INTEL_WRITE_DEPTH(Y_TILE(_x, _y), d)
+#define READ_DEPTH(d, _x, _y) d = INTEL_READ_DEPTH(Y_TILE(_x, _y))
+#define TAG(x) INTEL_TAG(intel_YTile_##x)
+#include "depthtmp.h"
+
+#undef INTEL_VALUE_TYPE
+#undef INTEL_WRITE_DEPTH
+#undef INTEL_READ_DEPTH
+#undef INTEL_TAG
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 28223ca1415..8dd0b2461bd 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -49,6 +49,7 @@
#define need_GL_EXT_secondary_color
#define need_GL_EXT_stencil_two_side
#define need_GL_ATI_separate_stencil
+#define need_GL_ATI_envmap_bumpmap
#define need_GL_NV_point_sprite
#define need_GL_NV_vertex_program
#define need_GL_VERSION_2_0
@@ -129,11 +130,7 @@ static const struct dri_extension brw_extensions[] = {
{ "GL_ARB_point_sprite", NULL },
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
{ "GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
-#if 0
- /* Support for GLSL 1.20 is currently broken in core Mesa.
- */
{ "GL_ARB_shading_language_120", GL_VERSION_2_1_functions },
-#endif
{ "GL_ARB_shadow", NULL },
{ "GL_ARB_texture_non_power_of_two", NULL },
{ "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions },
@@ -142,6 +139,7 @@ static const struct dri_extension brw_extensions[] = {
{ "GL_EXT_texture_sRGB", NULL },
{ "GL_EXT_texture_swizzle", NULL },
{ "GL_EXT_vertex_array_bgra", NULL },
+ { "GL_ATI_envmap_bumpmap", GL_ATI_envmap_bumpmap_functions },
{ "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },
{ "GL_ATI_texture_env_combine3", NULL },
{ "GL_NV_texture_env_combine4", NULL },
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 54d6044ad3b..a401f730ba2 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -210,7 +210,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width,
height, pitch);
- irb->region = intel_region_alloc(intel, cpp, width, height, pitch);
+ irb->region = intel_region_alloc(intel, cpp, width, height, pitch,
+ GL_TRUE);
if (!irb->region)
return GL_FALSE; /* out of memory? */
@@ -322,6 +323,15 @@ intel_create_renderbuffer(GLenum intFormat)
irb->Base.BlueBits = 5;
irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
+ case GL_RGB8:
+ irb->Base._ActualFormat = GL_RGB8;
+ irb->Base._BaseFormat = GL_RGB;
+ irb->Base.RedBits = 8;
+ irb->Base.GreenBits = 8;
+ irb->Base.BlueBits = 8;
+ irb->Base.AlphaBits = 0;
+ irb->Base.DataType = GL_UNSIGNED_BYTE;
+ break;
case GL_RGBA8:
irb->Base._ActualFormat = GL_RGBA8;
irb->Base._BaseFormat = GL_RGBA;
@@ -602,19 +612,16 @@ static void
intel_finish_render_texture(GLcontext * ctx,
struct gl_renderbuffer_attachment *att)
{
- struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer);
-
- DBG("End render texture (tid %x) tex %u\n", _glthread_GetID(), att->Texture->Name);
-
- if (irb) {
- /* just release the region */
- intel_region_release(&irb->region);
- }
- else if (att->Renderbuffer) {
- /* software fallback */
- _mesa_finish_render_texture(ctx, att);
- /* XXX FBO: Need to unmap the buffer (or in intelSpanRenderStart???) */
- }
+ /* no-op
+ * Previously we released the renderbuffer's intel_region but
+ * that's not necessary and actually caused problems when trying
+ * to do a glRead/CopyPixels from the renderbuffer later.
+ * The region will be released later if the texture is replaced
+ * or the renderbuffer deleted.
+ *
+ * The intention of this driver hook is more of a "done rendering
+ * to texture, please re-twiddle/etc if necessary".
+ */
}
@@ -624,6 +631,7 @@ intel_finish_render_texture(GLcontext * ctx,
static void
intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
{
+ struct intel_context *intel = intel_context(ctx);
const struct intel_renderbuffer *depthRb =
intel_get_renderbuffer(fb, BUFFER_DEPTH);
const struct intel_renderbuffer *stencilRb =
@@ -635,6 +643,35 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
*/
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
}
+
+ /* check that texture color buffers are a format we can render into */
+ {
+ const struct gl_texture_format *supportedFormat;
+ GLuint i;
+
+ /* The texture format we can render into seems to depend on the
+ * screen depth. There currently seems to be a problem when
+ * rendering into a rgb565 texture when the screen is abgr8888.
+ */
+
+ if (intel->ctx.Visual.rgbBits >= 24)
+ supportedFormat = &_mesa_texformat_argb8888;
+ else
+ supportedFormat = &_mesa_texformat_rgb565;
+
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ const struct gl_texture_object *texObj =
+ fb->Attachment[BUFFER_COLOR0 + i].Texture;
+ if (texObj) {
+ const struct gl_texture_image *texImg =
+ texObj->Image[0][texObj->BaseLevel];
+ if (texImg && texImg->TexFormat != supportedFormat) {
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ break;
+ }
+ }
+ }
+ }
}
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index bf1c3f03f0e..6e1e034e53d 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -103,7 +103,8 @@ intel_miptree_create(struct intel_context *intel,
GLuint last_level,
GLuint width0,
GLuint height0,
- GLuint depth0, GLuint cpp, GLuint compress_byte)
+ GLuint depth0, GLuint cpp, GLuint compress_byte,
+ GLboolean expect_accelerated_upload)
{
struct intel_mipmap_tree *mt;
@@ -120,7 +121,8 @@ intel_miptree_create(struct intel_context *intel,
mt->cpp,
mt->pitch,
mt->total_height,
- mt->pitch);
+ mt->pitch,
+ expect_accelerated_upload);
if (!mt->region) {
free(mt);
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
index c9537dbb9a4..4060b9df78f 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
@@ -133,7 +133,8 @@ struct intel_mipmap_tree *intel_miptree_create(struct intel_context *intel,
GLuint height0,
GLuint depth0,
GLuint cpp,
- GLuint compress_byte);
+ GLuint compress_byte,
+ GLboolean expect_accelerated_upload);
struct intel_mipmap_tree *
intel_miptree_create_for_region(struct intel_context *intel,
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c
index 5e32288844c..7041ff389ac 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel.c
@@ -30,6 +30,7 @@
#include "main/context.h"
#include "main/enable.h"
#include "main/matrix.h"
+#include "main/viewport.h"
#include "swrast/swrast.h"
#include "shader/arbprogram.h"
#include "shader/program.h"
@@ -112,7 +113,7 @@ intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one)
return GL_FALSE;
}
- if (ctx->Stencil.Enabled) {
+ if (ctx->Stencil._Enabled) {
DBG("fallback due to image stencil\n");
return GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
index 7c7aa6097c8..d50dd68092d 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
@@ -87,7 +87,7 @@ intel_check_copypixel_blit_fragment_ops(GLcontext * ctx)
ctx->Color.AlphaEnabled ||
ctx->Depth.Test ||
ctx->Fog.Enabled ||
- ctx->Stencil.Enabled ||
+ ctx->Stencil._Enabled ||
!ctx->Color.ColorMask[0] ||
!ctx->Color.ColorMask[1] ||
!ctx->Color.ColorMask[2] ||
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index 7be7ea82b35..e8d5ac8569d 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -233,7 +233,7 @@ intel_stencil_drawpixels(GLcontext * ctx,
}
/* We don't support stencil testing/ops here */
- if (ctx->Stencil.Enabled)
+ if (ctx->Stencil._Enabled)
return GL_FALSE;
/* We use FBOs for our wrapping of the depthbuffer into a color
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index ec85c4131a1..0aa5b8c02c9 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -109,12 +109,18 @@ intel_region_alloc_internal(struct intel_context *intel,
struct intel_region *
intel_region_alloc(struct intel_context *intel,
- GLuint cpp, GLuint width, GLuint height, GLuint pitch)
+ GLuint cpp, GLuint width, GLuint height, GLuint pitch,
+ GLboolean expect_accelerated_upload)
{
dri_bo *buffer;
- buffer = dri_bo_alloc(intel->bufmgr, "region",
- pitch * cpp * height, 64);
+ if (expect_accelerated_upload) {
+ buffer = drm_intel_bo_alloc_for_render(intel->bufmgr, "region",
+ pitch * cpp * height, 64);
+ } else {
+ buffer = drm_intel_bo_alloc(intel->bufmgr, "region",
+ pitch * cpp * height, 64);
+ }
return intel_region_alloc_internal(intel, cpp, width, height, pitch, buffer);
}
@@ -460,7 +466,8 @@ intel_recreate_static(struct intel_context *intel,
else
region->cpp = intel->ctx.Visual.rgbBits / 8;
region->pitch = intelScreen->pitch;
- region->height = intelScreen->height; /* needed? */
+ region->width = intelScreen->width;
+ region->height = intelScreen->height;
if (region->buffer != NULL) {
dri_bo_unreference(region->buffer);
diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h
index 4b120ba4cee..45e2bf4e77a 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.h
+++ b/src/mesa/drivers/dri/intel/intel_regions.h
@@ -74,7 +74,8 @@ struct intel_region
*/
struct intel_region *intel_region_alloc(struct intel_context *intel,
GLuint cpp, GLuint width,
- GLuint height, GLuint pitch);
+ GLuint height, GLuint pitch,
+ GLboolean expect_accelerated_upload);
struct intel_region *
intel_region_alloc_for_handle(struct intel_context *intel,
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index a52271158c6..e8c074712cd 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -71,10 +71,12 @@ PUBLIC const char __driConfigOptions[] =
DRI_CONF_SECTION_END
DRI_CONF_SECTION_DEBUG
DRI_CONF_NO_RAST(false)
+ DRI_CONF_ALWAYS_FLUSH_BATCH(false)
+ DRI_CONF_ALWAYS_FLUSH_CACHE(false)
DRI_CONF_SECTION_END
DRI_CONF_END;
-const GLuint __driNConfigOptions = 6;
+const GLuint __driNConfigOptions = 8;
#ifdef USE_NEW_INTERFACE
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
@@ -302,6 +304,7 @@ intelDestroyScreen(__DRIscreenPrivate * sPriv)
dri_bufmgr_destroy(intelScreen->bufmgr);
intelUnmapScreenRegions(intelScreen);
+ driDestroyOptionCache(&intelScreen->optionCache);
FREE(intelScreen);
sPriv->private = NULL;
@@ -322,7 +325,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
else {
GLboolean swStencil = (mesaVis->stencilBits > 0 &&
mesaVis->depthBits != 24);
- GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8);
+ GLenum rgbFormat;
struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer);
@@ -331,6 +334,13 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
_mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
+ if (mesaVis->redBits == 5)
+ rgbFormat = GL_RGB5;
+ else if (mesaVis->alphaBits == 0)
+ rgbFormat = GL_RGB8;
+ else
+ rgbFormat = GL_RGBA8;
+
/* setup the hardware-based renderbuffers */
intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat);
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
@@ -384,7 +394,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
static void
intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv)
{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
@@ -757,13 +767,34 @@ __DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp)
fb_format[2] = GL_BGRA;
fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
+ depth_bits[0] = 0;
+ stencil_bits[0] = 0;
+
for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
__DRIconfig **new_configs;
+ int depth_factor;
+ /* With DRI2 right now, GetBuffers always returns a depth/stencil buffer
+ * with the same cpp as the drawable. So we can't support depth cpp !=
+ * color cpp currently.
+ */
+ if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
+ depth_bits[1] = 16;
+ stencil_bits[1] = 0;
+
+ depth_factor = 2;
+ } else {
+ depth_bits[1] = 24;
+ stencil_bits[1] = 0;
+ depth_bits[2] = 24;
+ stencil_bits[2] = 8;
+
+ depth_factor = 3;
+ }
new_configs = driCreateConfigs(fb_format[color], fb_type[color],
depth_bits,
stencil_bits,
- ARRAY_SIZE(depth_bits),
+ depth_factor,
back_buffer_modes,
ARRAY_SIZE(back_buffer_modes),
msaa_samples_array,
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index bdd2fd9e857..c3a873f1abd 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -131,6 +131,18 @@ pwrite_8(struct intel_renderbuffer *irb, uint32_t offset, uint8_t val)
dri_bo_subdata(irb->region->buffer, offset, 1, &val);
}
+static uint32_t
+z24s8_to_s8z24(uint32_t val)
+{
+ return (val << 24) | (val >> 8);
+}
+
+static uint32_t
+s8z24_to_z24s8(uint32_t val)
+{
+ return (val >> 24) | (val << 8);
+}
+
static uint32_t no_tile_swizzle(struct intel_renderbuffer *irb,
int x, int y)
{
@@ -293,101 +305,29 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define X_TILE(_X, _Y) x_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off)
#define Y_TILE(_X, _Y) y_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off)
-/* 16 bit, RGB565 color spanline and pixel functions
- */
-#define SPANTMP_PIXEL_FMT GL_RGB
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
-
-#define TAG(x) intel##x##_RGB565
-#define TAG2(x,y) intel##x##_RGB565##y
-#define GET_VALUE(X, Y) pread_16(irb, NO_TILE(X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_16(irb, NO_TILE(X, Y), V)
-#include "spantmp2.h"
-
-/* 32 bit, ARGB8888 color spanline and pixel functions
- */
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) intel##x##_ARGB8888
-#define TAG2(x,y) intel##x##_ARGB8888##y
-#define GET_VALUE(X, Y) pread_32(irb, NO_TILE(X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_32(irb, NO_TILE(X, Y), V)
-#include "spantmp2.h"
-
-/* 32 bit, xRGB8888 color spanline and pixel functions
- */
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) intel##x##_xRGB8888
-#define TAG2(x,y) intel##x##_xRGB8888##y
-#define GET_VALUE(X, Y) pread_xrgb8888(irb, NO_TILE(X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, NO_TILE(X, Y), V)
-#include "spantmp2.h"
-
-/* 16 bit RGB565 color tile spanline and pixel functions
- */
-
-#define SPANTMP_PIXEL_FMT GL_RGB
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
-
-#define TAG(x) intel_XTile_##x##_RGB565
-#define TAG2(x,y) intel_XTile_##x##_RGB565##y
-#define GET_VALUE(X, Y) pread_16(irb, X_TILE(X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_16(irb, X_TILE(X, Y), V)
-#include "spantmp2.h"
-
-#define SPANTMP_PIXEL_FMT GL_RGB
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
-
-#define TAG(x) intel_YTile_##x##_RGB565
-#define TAG2(x,y) intel_YTile_##x##_RGB565##y
-#define GET_VALUE(X, Y) pread_16(irb, Y_TILE(X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_16(irb, Y_TILE(X, Y), V)
-#include "spantmp2.h"
-
-/* 32 bit ARGB888 color tile spanline and pixel functions
- */
-
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) intel_XTile_##x##_ARGB8888
-#define TAG2(x,y) intel_XTile_##x##_ARGB8888##y
-#define GET_VALUE(X, Y) pread_32(irb, X_TILE(X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_32(irb, X_TILE(X, Y), V)
-#include "spantmp2.h"
-
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) intel_YTile_##x##_ARGB8888
-#define TAG2(x,y) intel_YTile_##x##_ARGB8888##y
-#define GET_VALUE(X, Y) pread_32(irb, Y_TILE(X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_32(irb, Y_TILE(X, Y), V)
-#include "spantmp2.h"
-
-/* 32 bit xRGB888 color tile spanline and pixel functions
- */
-
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) intel_XTile_##x##_xRGB8888
-#define TAG2(x,y) intel_XTile_##x##_xRGB8888##y
-#define GET_VALUE(X, Y) pread_xrgb8888(irb, X_TILE(X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, X_TILE(X, Y), V)
-#include "spantmp2.h"
-
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) intel_YTile_##x##_xRGB8888
-#define TAG2(x,y) intel_YTile_##x##_xRGB8888##y
-#define GET_VALUE(X, Y) pread_xrgb8888(irb, Y_TILE(X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, Y_TILE(X, Y), V)
-#include "spantmp2.h"
+/* r5g6b5 color span and pixel functions */
+#define INTEL_PIXEL_FMT GL_RGB
+#define INTEL_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
+#define INTEL_READ_VALUE(offset) pread_16(irb, offset)
+#define INTEL_WRITE_VALUE(offset, v) pwrite_16(irb, offset, v)
+#define INTEL_TAG(x) x##_RGB565
+#include "intel_spantmp.h"
+
+/* a8r8g8b8 color span and pixel functions */
+#define INTEL_PIXEL_FMT GL_BGRA
+#define INTEL_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
+#define INTEL_READ_VALUE(offset) pread_32(irb, offset)
+#define INTEL_WRITE_VALUE(offset, v) pwrite_32(irb, offset, v)
+#define INTEL_TAG(x) x##_ARGB8888
+#include "intel_spantmp.h"
+
+/* x8r8g8b8 color span and pixel functions */
+#define INTEL_PIXEL_FMT GL_BGRA
+#define INTEL_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
+#define INTEL_READ_VALUE(offset) pread_xrgb8888(irb, offset)
+#define INTEL_WRITE_VALUE(offset, v) pwrite_xrgb8888(irb, offset, v)
+#define INTEL_TAG(x) x##_xRGB8888
+#include "intel_spantmp.h"
#define LOCAL_DEPTH_VARS \
struct intel_context *intel = intel_context(ctx); \
@@ -402,98 +342,26 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-/**
- ** 16-bit depthbuffer functions.
- **/
-#define VALUE_TYPE GLushort
-#define WRITE_DEPTH(_x, _y, d) pwrite_16(irb, NO_TILE(_x, _y), d)
-#define READ_DEPTH(d, _x, _y) d = pread_16(irb, NO_TILE(_x, _y))
-#define TAG(x) intel##x##_z16
-#include "depthtmp.h"
+/* z16 depthbuffer functions. */
+#define INTEL_VALUE_TYPE GLushort
+#define INTEL_WRITE_DEPTH(offset, d) pwrite_16(irb, offset, d)
+#define INTEL_READ_DEPTH(offset) pread_16(irb, offset)
+#define INTEL_TAG(name) name##_z16
+#include "intel_depthtmp.h"
+/* z24 depthbuffer functions. */
+#define INTEL_VALUE_TYPE GLuint
+#define INTEL_WRITE_DEPTH(offset, d) pwrite_32(irb, offset, d)
+#define INTEL_READ_DEPTH(offset) pread_32(irb, offset)
+#define INTEL_TAG(name) name##_z24
+#include "intel_depthtmp.h"
-/**
- ** 16-bit x tile depthbuffer functions.
- **/
-#define VALUE_TYPE GLushort
-#define WRITE_DEPTH(_x, _y, d) pwrite_16(irb, X_TILE(_x, _y), d)
-#define READ_DEPTH(d, _x, _y) d = pread_16(irb, X_TILE(_x, _y))
-#define TAG(x) intel_XTile_##x##_z16
-#include "depthtmp.h"
-
-/**
- ** 16-bit y tile depthbuffer functions.
- **/
-#define VALUE_TYPE GLushort
-#define WRITE_DEPTH(_x, _y, d) pwrite_16(irb, Y_TILE(_x, _y), d)
-#define READ_DEPTH(d, _x, _y) d = pread_16(irb, Y_TILE(_x, _y))
-#define TAG(x) intel_YTile_##x##_z16
-#include "depthtmp.h"
-
-
-/**
- ** 24/8-bit interleaved depth/stencil functions
- ** Note: we're actually reading back combined depth+stencil values.
- ** The wrappers in main/depthstencil.c are used to extract the depth
- ** and stencil values.
- **/
-#define VALUE_TYPE GLuint
-
-/* Change ZZZS -> SZZZ */
-#define WRITE_DEPTH(_x, _y, d) \
- pwrite_32(irb, NO_TILE(_x, _y), ((d) >> 8) | ((d) << 24))
-
-/* Change SZZZ -> ZZZS */
-#define READ_DEPTH( d, _x, _y ) { \
- GLuint tmp = pread_32(irb, NO_TILE(_x, _y)); \
- d = (tmp << 8) | (tmp >> 24); \
-}
-
-#define TAG(x) intel##x##_z24_s8
-#include "depthtmp.h"
-
-
-/**
- ** 24/8-bit x-tile interleaved depth/stencil functions
- ** Note: we're actually reading back combined depth+stencil values.
- ** The wrappers in main/depthstencil.c are used to extract the depth
- ** and stencil values.
- **/
-#define VALUE_TYPE GLuint
-
-/* Change ZZZS -> SZZZ */
-#define WRITE_DEPTH(_x, _y, d) \
- pwrite_32(irb, X_TILE(_x, _y), ((d) >> 8) | ((d) << 24))
-
-/* Change SZZZ -> ZZZS */
-#define READ_DEPTH( d, _x, _y ) { \
- GLuint tmp = pread_32(irb, X_TILE(_x, _y)); \
- d = (tmp << 8) | (tmp >> 24); \
-}
-
-#define TAG(x) intel_XTile_##x##_z24_s8
-#include "depthtmp.h"
-
-/**
- ** 24/8-bit y-tile interleaved depth/stencil functions
- ** Note: we're actually reading back combined depth+stencil values.
- ** The wrappers in main/depthstencil.c are used to extract the depth
- ** and stencil values.
- **/
-#define VALUE_TYPE GLuint
-
-/* Change ZZZS -> SZZZ */
-#define WRITE_DEPTH(_x, _y, d) \
- pwrite_32(irb, Y_TILE(_x, _y), ((d) >> 8) | ((d) << 24))
-
-/* Change SZZZ -> ZZZS */
-#define READ_DEPTH( d, _x, _y ) { \
- GLuint tmp = pread_32(irb, Y_TILE(_x, _y)); \
- d = (tmp << 8) | (tmp >> 24); \
-}
-
-#define TAG(x) intel_YTile_##x##_z24_s8
-#include "depthtmp.h"
+/* z24s8 depthbuffer functions. */
+#define INTEL_VALUE_TYPE GLuint
+#define INTEL_WRITE_DEPTH(offset, d) pwrite_32(irb, offset, z24s8_to_s8z24(d))
+#define INTEL_READ_DEPTH(offset) s8z24_to_z24s8(pread_32(irb, offset))
+#define INTEL_TAG(name) name##_z24_s8
+#include "intel_depthtmp.h"
/**
@@ -752,8 +620,21 @@ intel_set_span_functions(struct intel_context *intel,
break;
}
}
- else if (rb->_ActualFormat == GL_DEPTH_COMPONENT24 || /* XXX FBO remove */
- rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) {
+ else if (rb->_ActualFormat == GL_DEPTH_COMPONENT24) {
+ switch (tiling) {
+ case I915_TILING_NONE:
+ default:
+ intelInitDepthPointers_z24(rb);
+ break;
+ case I915_TILING_X:
+ intel_XTile_InitDepthPointers_z24(rb);
+ break;
+ case I915_TILING_Y:
+ intel_YTile_InitDepthPointers_z24(rb);
+ break;
+ }
+ }
+ else if (rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) {
switch (tiling) {
case I915_TILING_NONE:
default:
diff --git a/src/mesa/drivers/dri/intel/intel_spantmp.h b/src/mesa/drivers/dri/intel/intel_spantmp.h
new file mode 100644
index 00000000000..ead0b1c1683
--- /dev/null
+++ b/src/mesa/drivers/dri/intel/intel_spantmp.h
@@ -0,0 +1,61 @@
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ *
+ */
+
+/**
+ * Wrapper around the spantmp.h macrofest to generate spans code for
+ * all the tiling styles.
+ */
+
+#define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT
+#define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE
+#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(NO_TILE(_x, _y), v)
+#define GET_VALUE(_x, _y) INTEL_READ_VALUE(NO_TILE(_x, _y))
+#define TAG(x) INTEL_TAG(intel##x)
+#define TAG2(x, y) INTEL_TAG(intel##x)##y
+#include "spantmp2.h"
+
+#define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT
+#define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE
+#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(X_TILE(_x, _y), v)
+#define GET_VALUE(_x, _y) INTEL_READ_VALUE(X_TILE(_x, _y))
+#define TAG(x) INTEL_TAG(intel_XTile_##x)
+#define TAG2(x, y) INTEL_TAG(intel_XTile_##x)##y
+#include "spantmp2.h"
+
+#define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT
+#define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE
+#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(X_TILE(_x, _y), v)
+#define GET_VALUE(_x, _y) INTEL_READ_VALUE(X_TILE(_x, _y))
+#define TAG(x) INTEL_TAG(intel_YTile_##x)
+#define TAG2(x, y) INTEL_TAG(intel_YTile_##x)##y
+#include "spantmp2.h"
+
+#undef INTEL_PIXEL_FMT
+#undef INTEL_PIXEL_TYPE
+#undef INTEL_WRITE_VALUE
+#undef INTEL_READ_VALUE
+#undef INTEL_TAG
diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c
index 2715a540d02..8732354e7a5 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_format.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_format.c
@@ -3,11 +3,15 @@
#include "main/texformat.h"
#include "main/enums.h"
-/* It works out that this function is fine for all the supported
+
+/**
+ * Choose hardware texture format given the user's glTexImage parameters.
+ *
+ * It works out that this function is fine for all the supported
* hardware. However, there is still a need to map the formats onto
* hardware descriptors.
- */
-/* Note that the i915 can actually support many more formats than
+ *
+ * Note that the i915 can actually support many more formats than
* these if we take the step of simply swizzling the colors
* immediately after sampling...
*/
@@ -18,6 +22,11 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
struct intel_context *intel = intel_context(ctx);
const GLboolean do32bpt = (intel->ctx.Visual.rgbBits >= 24);
+#if 0
+ printf("%s intFmt=0x%x format=0x%x type=0x%x\n",
+ __FUNCTION__, internalFormat, format, type);
+#endif
+
switch (internalFormat) {
case 4:
case GL_RGBA:
@@ -165,6 +174,10 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
return &_mesa_texformat_srgb_dxt1;
+
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ return &_mesa_texformat_dudv8;
#endif
default:
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 866022d0ce2..943636c37b2 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -62,7 +62,8 @@ logbase2(int n)
static void
guess_and_alloc_mipmap_tree(struct intel_context *intel,
struct intel_texture_object *intelObj,
- struct intel_texture_image *intelImage)
+ struct intel_texture_image *intelImage,
+ GLboolean expect_accelerated_upload)
{
GLuint firstLevel;
GLuint lastLevel;
@@ -136,7 +137,8 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel,
height,
depth,
intelImage->base.TexFormat->TexelBytes,
- comp_byte);
+ comp_byte,
+ expect_accelerated_upload);
DBG("%s - success\n", __FUNCTION__);
}
@@ -385,7 +387,7 @@ intelTexImage(GLcontext * ctx,
}
if (!intelObj->mt) {
- guess_and_alloc_mipmap_tree(intel, intelObj, intelImage);
+ guess_and_alloc_mipmap_tree(intel, intelObj, intelImage, pixels == NULL);
if (!intelObj->mt) {
DBG("guess_and_alloc_mipmap_tree: failed\n");
}
@@ -415,7 +417,7 @@ intelTexImage(GLcontext * ctx,
level, level,
width, height, depth,
intelImage->base.TexFormat->TexelBytes,
- comp_byte);
+ comp_byte, pixels == NULL);
}
@@ -753,16 +755,21 @@ intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
_mesa_lock_texture(&intel->ctx, texObj);
+ texImage = _mesa_get_tex_image(&intel->ctx, texObj, target, level);
+ intelImage = intel_texture_image(texImage);
+
+ if (intelImage->mt) {
+ intel_miptree_release(intel, &intelImage->mt);
+ assert(!texImage->Data);
+ }
if (intelObj->mt)
intel_miptree_release(intel, &intelObj->mt);
intelObj->mt = mt;
- texImage = _mesa_get_tex_image(&intel->ctx, texObj, target, level);
_mesa_init_teximage_fields(&intel->ctx, target, texImage,
rb->region->width, rb->region->height, 1,
0, internalFormat);
- intelImage = intel_texture_image(texImage);
intelImage->face = target_to_face(target);
intelImage->level = level;
texImage->TexFormat = intelChooseTextureFormat(&intel->ctx, internalFormat,
diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c
index 820683d42eb..05a375e1f3b 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c
@@ -206,7 +206,8 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
firstImage->base.Height,
firstImage->base.Depth,
cpp,
- comp_byte);
+ comp_byte,
+ GL_TRUE);
}
/* Pull in any images not in the object's tree:
diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c
index 43e59594dd5..6440027ca4a 100644
--- a/src/mesa/drivers/dri/mach64/mach64_screen.c
+++ b/src/mesa/drivers/dri/mach64/mach64_screen.c
@@ -374,7 +374,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
mach64DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
diff --git a/src/mesa/drivers/dri/mga/mga_texstate.c b/src/mesa/drivers/dri/mga/mga_texstate.c
index d4c5b6fd97b..ad765d1dd76 100644
--- a/src/mesa/drivers/dri/mga/mga_texstate.c
+++ b/src/mesa/drivers/dri/mga/mga_texstate.c
@@ -206,8 +206,8 @@ static void mgaUpdateTextureEnvG200( GLcontext *ctx, GLuint unit )
mgaTextureObjectPtr t = (mgaTextureObjectPtr) tObj->DriverData;
GLenum format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
- if (tObj != ctx->Texture.Unit[0].Current2D &&
- tObj != ctx->Texture.Unit[0].CurrentRect)
+ if (tObj != ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX] &&
+ tObj != ctx->Texture.Unit[0].CurrentTex[TEXTURE_RECT_INDEX])
return;
@@ -635,8 +635,8 @@ static void mgaUpdateTextureEnvG400( GLcontext *ctx, GLuint unit )
mgaTextureObjectPtr t = (mgaTextureObjectPtr) tObj->DriverData;
GLenum format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
- if (tObj != ctx->Texture.Unit[source].Current2D &&
- tObj != ctx->Texture.Unit[source].CurrentRect)
+ if (tObj != ctx->Texture.Unit[source].CurrentTex[TEXTURE_2D_INDEX] &&
+ tObj != ctx->Texture.Unit[source].CurrentTex[TEXTURE_RECT_INDEX])
return;
switch (ctx->Texture.Unit[source].EnvMode) {
diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c
index 926534d6dff..0dc76fea50a 100644
--- a/src/mesa/drivers/dri/mga/mga_xmesa.c
+++ b/src/mesa/drivers/dri/mga/mga_xmesa.c
@@ -816,7 +816,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
mgaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static void
diff --git a/src/mesa/drivers/dri/mga/mgapixel.c b/src/mesa/drivers/dri/mga/mgapixel.c
index 9f90047ba59..977dfa0b760 100644
--- a/src/mesa/drivers/dri/mga/mgapixel.c
+++ b/src/mesa/drivers/dri/mga/mgapixel.c
@@ -133,7 +133,7 @@ check_color_per_fragment_ops( const GLcontext *ctx )
ctx->Depth.Test ||
ctx->Fog.Enabled ||
ctx->Scissor.Enabled ||
- ctx->Stencil.Enabled ||
+ ctx->Stencil._Enabled ||
!ctx->Color.ColorMask[0] ||
!ctx->Color.ColorMask[1] ||
!ctx->Color.ColorMask[2] ||
diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c
index 7cda4ca5d38..f5bcc2f2906 100644
--- a/src/mesa/drivers/dri/r128/r128_screen.c
+++ b/src/mesa/drivers/dri/r128/r128_screen.c
@@ -353,7 +353,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c
index a6c655866ac..354daef07f6 100644
--- a/src/mesa/drivers/dri/r200/r200_pixel.c
+++ b/src/mesa/drivers/dri/r200/r200_pixel.c
@@ -87,7 +87,7 @@ check_color_per_fragment_ops( const GLcontext *ctx )
ctx->Depth.Test ||
ctx->Fog.Enabled ||
ctx->Scissor.Enabled ||
- ctx->Stencil.Enabled ||
+ ctx->Stencil._Enabled ||
!ctx->Color.ColorMask[0] ||
!ctx->Color.ColorMask[1] ||
!ctx->Color.ColorMask[2] ||
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c
index 058e0ee5bec..e9cee1a637d 100644
--- a/src/mesa/drivers/dri/r200/r200_texstate.c
+++ b/src/mesa/drivers/dri/r200/r200_texstate.c
@@ -1234,26 +1234,26 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit )
fprintf(stderr, "%s unit %d\n", __FUNCTION__, unit);
if (texUnit->TexGenEnabled & S_BIT) {
- mode = texUnit->GenModeS;
+ mode = texUnit->GenS.Mode;
} else {
tgcm |= R200_TEXGEN_COMP_S << (unit * 4);
}
if (texUnit->TexGenEnabled & T_BIT) {
- if (texUnit->GenModeT != mode)
+ if (texUnit->GenT.Mode != mode)
mixed_fallback = GL_TRUE;
} else {
tgcm |= R200_TEXGEN_COMP_T << (unit * 4);
}
if (texUnit->TexGenEnabled & R_BIT) {
- if (texUnit->GenModeR != mode)
+ if (texUnit->GenR.Mode != mode)
mixed_fallback = GL_TRUE;
} else {
tgcm |= R200_TEXGEN_COMP_R << (unit * 4);
}
if (texUnit->TexGenEnabled & Q_BIT) {
- if (texUnit->GenModeQ != mode)
+ if (texUnit->GenQ.Mode != mode)
mixed_fallback = GL_TRUE;
} else {
tgcm |= R200_TEXGEN_COMP_Q << (unit * 4);
@@ -1262,8 +1262,8 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit )
if (mixed_fallback) {
if (R200_DEBUG & DEBUG_FALLBACKS)
fprintf(stderr, "fallback mixed texgen, 0x%x (0x%x 0x%x 0x%x 0x%x)\n",
- texUnit->TexGenEnabled, texUnit->GenModeS, texUnit->GenModeT,
- texUnit->GenModeR, texUnit->GenModeQ);
+ texUnit->TexGenEnabled, texUnit->GenS.Mode, texUnit->GenT.Mode,
+ texUnit->GenR.Mode, texUnit->GenQ.Mode);
return GL_FALSE;
}
@@ -1281,8 +1281,10 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit )
switch (mode) {
case GL_OBJECT_LINEAR: {
GLuint needtgenable = r200_need_dis_texgen( texUnit->TexGenEnabled,
- texUnit->ObjectPlaneS, texUnit->ObjectPlaneT,
- texUnit->ObjectPlaneR, texUnit->ObjectPlaneQ );
+ texUnit->GenS.ObjectPlane,
+ texUnit->GenT.ObjectPlane,
+ texUnit->GenR.ObjectPlane,
+ texUnit->GenQ.ObjectPlane );
if (needtgenable & (S_BIT | T_BIT)) {
if (R200_DEBUG & DEBUG_FALLBACKS)
fprintf(stderr, "fallback mixed texgen / obj plane, 0x%x\n",
@@ -1298,17 +1300,19 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit )
tgi |= R200_TEXGEN_INPUT_OBJ << inputshift;
set_texgen_matrix( rmesa, unit,
- (texUnit->TexGenEnabled & S_BIT) ? texUnit->ObjectPlaneS : I,
- (texUnit->TexGenEnabled & T_BIT) ? texUnit->ObjectPlaneT : I + 4,
- (texUnit->TexGenEnabled & R_BIT) ? texUnit->ObjectPlaneR : I + 8,
- (texUnit->TexGenEnabled & Q_BIT) ? texUnit->ObjectPlaneQ : I + 12);
+ (texUnit->TexGenEnabled & S_BIT) ? texUnit->GenS.ObjectPlane : I,
+ (texUnit->TexGenEnabled & T_BIT) ? texUnit->GenT.ObjectPlane : I + 4,
+ (texUnit->TexGenEnabled & R_BIT) ? texUnit->GenR.ObjectPlane : I + 8,
+ (texUnit->TexGenEnabled & Q_BIT) ? texUnit->GenQ.ObjectPlane : I + 12);
}
break;
case GL_EYE_LINEAR: {
GLuint needtgenable = r200_need_dis_texgen( texUnit->TexGenEnabled,
- texUnit->EyePlaneS, texUnit->EyePlaneT,
- texUnit->EyePlaneR, texUnit->EyePlaneQ );
+ texUnit->GenS.EyePlane,
+ texUnit->GenT.EyePlane,
+ texUnit->GenR.EyePlane,
+ texUnit->GenQ.EyePlane );
if (needtgenable & (S_BIT | T_BIT)) {
if (R200_DEBUG & DEBUG_FALLBACKS)
fprintf(stderr, "fallback mixed texgen / eye plane, 0x%x\n",
@@ -1323,10 +1327,10 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit )
}
tgi |= R200_TEXGEN_INPUT_EYE << inputshift;
set_texgen_matrix( rmesa, unit,
- (texUnit->TexGenEnabled & S_BIT) ? texUnit->EyePlaneS : I,
- (texUnit->TexGenEnabled & T_BIT) ? texUnit->EyePlaneT : I + 4,
- (texUnit->TexGenEnabled & R_BIT) ? texUnit->EyePlaneR : I + 8,
- (texUnit->TexGenEnabled & Q_BIT) ? texUnit->EyePlaneQ : I + 12);
+ (texUnit->TexGenEnabled & S_BIT) ? texUnit->GenS.EyePlane : I,
+ (texUnit->TexGenEnabled & T_BIT) ? texUnit->GenT.EyePlane : I + 4,
+ (texUnit->TexGenEnabled & R_BIT) ? texUnit->GenR.EyePlane : I + 8,
+ (texUnit->TexGenEnabled & Q_BIT) ? texUnit->GenQ.EyePlane : I + 12);
}
break;
@@ -1362,7 +1366,7 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit )
*/
if (R200_DEBUG & DEBUG_FALLBACKS)
fprintf(stderr, "fallback unsupported texgen, %d\n",
- texUnit->GenModeS);
+ texUnit->GenS.Mode);
return GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c
index 888f91db73d..aadd1443ad9 100644
--- a/src/mesa/drivers/dri/r200/r200_vertprog.c
+++ b/src/mesa/drivers/dri/r200/r200_vertprog.c
@@ -202,7 +202,7 @@ static unsigned long t_dst(struct prog_dst_register *dst)
}
}
-static unsigned long t_src_class(enum register_file file)
+static unsigned long t_src_class(gl_register_file file)
{
switch(file){
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index 488fd44740c..5bae37e1b1e 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -82,7 +82,7 @@ int hw_tcl_on = 1;
#define need_GL_EXT_blend_equation_separate
#define need_GL_EXT_blend_func_separate
#define need_GL_EXT_blend_minmax
-//#define need_GL_EXT_fog_coord
+#define need_GL_EXT_fog_coord
#define need_GL_EXT_gpu_program_parameters
#define need_GL_EXT_secondary_color
#define need_GL_EXT_stencil_two_side
@@ -110,7 +110,7 @@ const struct dri_extension card_extensions[] = {
{"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
{"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
{"GL_EXT_blend_subtract", NULL},
-// {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
+ {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions},
{"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
{"GL_EXT_shadow_funcs", NULL},
diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c
index 1512e906e89..4bf0e7a1898 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.c
+++ b/src/mesa/drivers/dri/r300/r300_emit.c
@@ -177,14 +177,23 @@ GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten)
GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten)
{
- GLuint i, ret = 0;
+ GLuint i, ret = 0, first_free_texcoord = 0;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (OutputsWritten & (1 << (VERT_RESULT_TEX0 + i))) {
ret |= (4 << (3 * i));
+ ++first_free_texcoord;
}
}
+ if (OutputsWritten & (1 << VERT_RESULT_FOGC)) {
+ if (first_free_texcoord > 8) {
+ fprintf(stderr, "\tout of free texcoords to write fog coord\n");
+ _mesa_exit(-1);
+ }
+ ret |= 4 << (3 * first_free_texcoord);
+ }
+
return ret;
}
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c
index 8d030c63fb3..32182bb6674 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog.c
@@ -356,8 +356,8 @@ static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler)
static void nqssadce_init(struct nqssadce_state* s)
{
- s->Outputs[FRAG_RESULT_COLR].Sourced = WRITEMASK_XYZW;
- s->Outputs[FRAG_RESULT_DEPR].Sourced = WRITEMASK_W;
+ s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW;
+ s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W;
}
diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h
index 5f344be1163..ed552d09bbc 100644
--- a/src/mesa/drivers/dri/r300/r300_reg.h
+++ b/src/mesa/drivers/dri/r300/r300_reg.h
@@ -1224,6 +1224,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define R500_RS_INST_COL_ADDR_SHIFT 18
#define R500_RS_INST_TEX_ADJ (1 << 25)
#define R500_RS_INST_W_CN (1 << 26)
+#define R500_RS_INST_TEX_ID(x) ((x) << R500_RS_INST_TEX_ID_SHIFT)
+#define R500_RS_INST_TEX_ADDR(x) ((x) << R500_RS_INST_TEX_ADDR_SHIFT)
+#define R500_RS_INST_COL_ID(x) ((x) << R500_RS_INST_COL_ID_SHIFT)
+#define R500_RS_INST_COL_ADDR(x) ((x) << R500_RS_INST_COL_ADDR_SHIFT)
/* These DWORDs control how vertex data is routed into fragment program
* registers, after interpolators.
@@ -1239,9 +1243,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_RS_INST_TEX_ID(x) ((x) << 0)
# define R300_RS_INST_TEX_CN_WRITE (1 << 3)
# define R300_RS_INST_TEX_ADDR_SHIFT 6
+# define R300_RS_INST_TEX_ADDR(x) ((x) << R300_RS_INST_TEX_ADDR_SHIFT)
# define R300_RS_INST_COL_ID(x) ((x) << 11)
# define R300_RS_INST_COL_CN_WRITE (1 << 14)
# define R300_RS_INST_COL_ADDR_SHIFT 17
+# define R300_RS_INST_COL_ADDR(x) ((x) << R300_RS_INST_COL_ADDR_SHIFT)
# define R300_RS_INST_TEX_ADJ (1 << 22)
# define R300_RS_COL_BIAS_UNUSED_SHIFT 23
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index 17e7b5227ab..f423029ee68 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -728,134 +728,6 @@ static void r300ColorMask(GLcontext * ctx,
}
/* =============================================================
- * Fog
- */
-static void r300Fogfv(GLcontext * ctx, GLenum pname, const GLfloat * param)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- union {
- int i;
- float f;
- } fogScale, fogStart;
-
- (void)param;
-
- fogScale.i = r300->hw.fogp.cmd[R300_FOGP_SCALE];
- fogStart.i = r300->hw.fogp.cmd[R300_FOGP_START];
-
- switch (pname) {
- case GL_FOG_MODE:
- switch (ctx->Fog.Mode) {
- case GL_LINEAR:
- R300_STATECHANGE(r300, fogs);
- r300->hw.fogs.cmd[R300_FOGS_STATE] =
- (r300->hw.fogs.
- cmd[R300_FOGS_STATE] & ~R300_FG_FOG_BLEND_FN_MASK) |
- R300_FG_FOG_BLEND_FN_LINEAR;
-
- if (ctx->Fog.Start == ctx->Fog.End) {
- fogScale.f = -1.0;
- fogStart.f = 1.0;
- } else {
- fogScale.f =
- 1.0 / (ctx->Fog.End - ctx->Fog.Start);
- fogStart.f =
- -ctx->Fog.Start / (ctx->Fog.End -
- ctx->Fog.Start);
- }
- break;
- case GL_EXP:
- R300_STATECHANGE(r300, fogs);
- r300->hw.fogs.cmd[R300_FOGS_STATE] =
- (r300->hw.fogs.
- cmd[R300_FOGS_STATE] & ~R300_FG_FOG_BLEND_FN_MASK) |
- R300_FG_FOG_BLEND_FN_EXP;
- fogScale.f = 0.0933 * ctx->Fog.Density;
- fogStart.f = 0.0;
- break;
- case GL_EXP2:
- R300_STATECHANGE(r300, fogs);
- r300->hw.fogs.cmd[R300_FOGS_STATE] =
- (r300->hw.fogs.
- cmd[R300_FOGS_STATE] & ~R300_FG_FOG_BLEND_FN_MASK) |
- R300_FG_FOG_BLEND_FN_EXP2;
- fogScale.f = 0.3 * ctx->Fog.Density;
- fogStart.f = 0.0;
- break;
- default:
- return;
- }
- break;
- case GL_FOG_DENSITY:
- switch (ctx->Fog.Mode) {
- case GL_EXP:
- fogScale.f = 0.0933 * ctx->Fog.Density;
- fogStart.f = 0.0;
- break;
- case GL_EXP2:
- fogScale.f = 0.3 * ctx->Fog.Density;
- fogStart.f = 0.0;
- default:
- break;
- }
- break;
- case GL_FOG_START:
- case GL_FOG_END:
- if (ctx->Fog.Mode == GL_LINEAR) {
- if (ctx->Fog.Start == ctx->Fog.End) {
- fogScale.f = -1.0;
- fogStart.f = 1.0;
- } else {
- fogScale.f =
- 1.0 / (ctx->Fog.End - ctx->Fog.Start);
- fogStart.f =
- -ctx->Fog.Start / (ctx->Fog.End -
- ctx->Fog.Start);
- }
- }
- break;
- case GL_FOG_COLOR:
- R300_STATECHANGE(r300, fogc);
- r300->hw.fogc.cmd[R300_FOGC_R] =
- (GLuint) (ctx->Fog.Color[0] * 1023.0F) & 0x3FF;
- r300->hw.fogc.cmd[R300_FOGC_G] =
- (GLuint) (ctx->Fog.Color[1] * 1023.0F) & 0x3FF;
- r300->hw.fogc.cmd[R300_FOGC_B] =
- (GLuint) (ctx->Fog.Color[2] * 1023.0F) & 0x3FF;
- break;
- case GL_FOG_COORD_SRC:
- break;
- default:
- return;
- }
-
- if (fogScale.i != r300->hw.fogp.cmd[R300_FOGP_SCALE] ||
- fogStart.i != r300->hw.fogp.cmd[R300_FOGP_START]) {
- R300_STATECHANGE(r300, fogp);
- r300->hw.fogp.cmd[R300_FOGP_SCALE] = fogScale.i;
- r300->hw.fogp.cmd[R300_FOGP_START] = fogStart.i;
- }
-}
-
-static void r300SetFogState(GLcontext * ctx, GLboolean state)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
-
- R300_STATECHANGE(r300, fogs);
- if (state) {
- r300->hw.fogs.cmd[R300_FOGS_STATE] |= R300_FG_FOG_BLEND_ENABLE;
-
- r300Fogfv(ctx, GL_FOG_MODE, NULL);
- r300Fogfv(ctx, GL_FOG_DENSITY, &ctx->Fog.Density);
- r300Fogfv(ctx, GL_FOG_START, &ctx->Fog.Start);
- r300Fogfv(ctx, GL_FOG_END, &ctx->Fog.End);
- r300Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color);
- } else {
- r300->hw.fogs.cmd[R300_FOGS_STATE] &= ~R300_FG_FOG_BLEND_ENABLE;
- }
-}
-
-/* =============================================================
* Point state
*/
static void r300PointSize(GLcontext * ctx, GLfloat size)
@@ -1140,7 +1012,7 @@ r300FetchStateParameter(GLcontext * ctx,
case STATE_R300_TEXRECT_FACTOR:{
struct gl_texture_object *t =
- ctx->Texture.Unit[state[2]].CurrentRect;
+ ctx->Texture.Unit[state[2]].CurrentTex[TEXTURE_RECT_INDEX];
if (t && t->Image[0][t->BaseLevel]) {
struct gl_texture_image *image =
@@ -1531,18 +1403,14 @@ union r300_outputs_written {
static void r300SetupRSUnit(GLcontext * ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- /* I'm still unsure if these are needed */
- GLuint interp_col[8];
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
union r300_outputs_written OutputsWritten;
GLuint InputsRead;
int fp_reg, high_rr;
- int col_interp_nr;
- int rs_tex_count = 0, rs_col_count = 0;
- int i, count;
-
- memset(interp_col, 0, sizeof(interp_col));
+ int col_ip, tex_ip;
+ int rs_tex_count = 0;
+ int i, count, col_fmt;
if (hw_tcl_on)
OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten;
@@ -1560,51 +1428,66 @@ static void r300SetupRSUnit(GLcontext * ctx)
R300_STATECHANGE(r300, rc);
R300_STATECHANGE(r300, rr);
- fp_reg = col_interp_nr = high_rr = 0;
+ fp_reg = col_ip = tex_ip = col_fmt = 0;
- r300->hw.rr.cmd[R300_RR_INST_1] = 0;
-
- if (InputsRead & FRAG_BIT_WPOS) {
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
- if (!(InputsRead & (FRAG_BIT_TEX0 << i)))
- break;
+ r300->hw.rc.cmd[1] = 0;
+ r300->hw.rc.cmd[2] = 0;
+ for (i=0; i<R300_RR_CMDSIZE-1; ++i)
+ r300->hw.rr.cmd[R300_RR_INST_0 + i] = 0;
- if (i == ctx->Const.MaxTextureUnits) {
- fprintf(stderr, "\tno free texcoord found...\n");
- _mesa_exit(-1);
- }
+ for (i=0; i<R300_RI_CMDSIZE-1; ++i)
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + i] = 0;
- InputsRead |= (FRAG_BIT_TEX0 << i);
- InputsRead &= ~FRAG_BIT_WPOS;
- }
if (InputsRead & FRAG_BIT_COL0) {
- count = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
- interp_col[0] |= R300_RS_COL_PTR(rs_col_count);
- if (count == 3)
- interp_col[0] |= R300_RS_COL_FMT(R300_RS_COL_FMT_RGB1);
- rs_col_count += count;
+ if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) {
+ count = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
+ if (count == 4)
+ col_fmt = R300_RS_COL_FMT_RGBA;
+ else if (count == 3)
+ col_fmt = R300_RS_COL_FMT_RGB1;
+ else
+ col_fmt = R300_RS_COL_FMT_0001;
+
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(col_fmt);
+ r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R300_RS_INST_COL_ID(col_ip) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_reg);
+ InputsRead &= ~FRAG_BIT_COL0;
+ ++col_ip;
+ ++fp_reg;
+ } else {
+ WARN_ONCE("fragprog wants col0, vp doesn't provide it\n");
+ }
}
- else
- interp_col[0] = R300_RS_COL_FMT(R300_RS_COL_FMT_0001);
if (InputsRead & FRAG_BIT_COL1) {
- count = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->size;
- if (count == 3)
- interp_col[1] |= R300_RS_COL_FMT(R300_RS_COL_FMT_RGB0);
- interp_col[1] |= R300_RS_COL_PTR(1);
- rs_col_count += count;
- }
-
- if (InputsRead & FRAG_BIT_FOGC) {
- /* XXX FIX THIS
- * Just turn off the bit for now.
- * Need to do something similar to the color/texcoord inputs.
- */
- InputsRead &= ~FRAG_BIT_FOGC;
+ if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) {
+ count = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->size;
+ if (count == 4)
+ col_fmt = R300_RS_COL_FMT_RGBA;
+ else if (count == 3)
+ col_fmt = R300_RS_COL_FMT_RGB1;
+ else
+ col_fmt = R300_RS_COL_FMT_0001;
+
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(col_fmt);
+ r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R300_RS_INST_COL_ID(col_ip) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_reg);
+ InputsRead &= ~FRAG_BIT_COL1;
+ ++col_ip;
+ ++fp_reg;
+ } else {
+ WARN_ONCE("fragprog wants col1, vp doesn't provide it\n");
+ }
}
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (! ( InputsRead & FRAG_BIT_TEX(i) ) )
+ continue;
+
+ if (!R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_TEX0 + i, _TNL_ATTRIB_TEX(i))) {
+ WARN_ONCE("fragprog wants coords for tex%d, vp doesn't provide them!\n", i);
+ continue;
+ }
+
int swiz;
/* with TCL we always seem to route 4 components */
@@ -1613,7 +1496,6 @@ static void r300SetupRSUnit(GLcontext * ctx)
else
count = VB->AttribPtr[_TNL_ATTRIB_TEX(i)]->size;
- r300->hw.ri.cmd[R300_RI_INTERP_0 + i] = interp_col[i] | rs_tex_count;
switch(count) {
case 4: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3); break;
case 3: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(R300_RS_SEL_K1); break;
@@ -1622,63 +1504,48 @@ static void r300SetupRSUnit(GLcontext * ctx)
case 2: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(R300_RS_SEL_K0) | R300_RS_SEL_Q(R300_RS_SEL_K1); break;
};
- r300->hw.ri.cmd[R300_RI_INTERP_0 + i] |= swiz;
-
- r300->hw.rr.cmd[R300_RR_INST_0 + fp_reg] = 0;
- if (InputsRead & (FRAG_BIT_TEX0 << i)) {
-
- rs_tex_count += count;
-
- //assert(r300->state.texture.tc_count != 0);
- r300->hw.rr.cmd[R300_RR_INST_0 + fp_reg] |= R300_RS_INST_TEX_CN_WRITE | i /* source INTERP */
- | (fp_reg << R300_RS_INST_TEX_ADDR_SHIFT);
- high_rr = fp_reg;
-
- /* Passing invalid data here can lock the GPU. */
- if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_TEX0 + i, _TNL_ATTRIB_TEX(i))) {
- InputsRead &= ~(FRAG_BIT_TEX0 << i);
- fp_reg++;
- } else {
- WARN_ONCE("fragprog wants coords for tex%d, vp doesn't provide them!\n", i);
- }
- }
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= swiz | R300_RS_TEX_PTR(rs_tex_count);
+ r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R300_RS_INST_TEX_ID(tex_ip) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_reg);
+ InputsRead &= ~(FRAG_BIT_TEX0 << i);
+ rs_tex_count += count;
+ ++tex_ip;
+ ++fp_reg;
}
- if (InputsRead & FRAG_BIT_COL0) {
- if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) {
- r300->hw.rr.cmd[R300_RR_INST_0] |= R300_RS_INST_COL_ID(0) | R300_RS_INST_COL_CN_WRITE | (fp_reg++ << R300_RS_INST_COL_ADDR_SHIFT);
- InputsRead &= ~FRAG_BIT_COL0;
- col_interp_nr++;
+ if (InputsRead & FRAG_BIT_FOGC) {
+ if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_FOGC, _TNL_ATTRIB_FOG)) {
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3) | R300_RS_TEX_PTR(rs_tex_count);
+ r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R300_RS_INST_TEX_ID(tex_ip) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_reg);
+ InputsRead &= ~FRAG_BIT_FOGC;
+ rs_tex_count += 4;
+ ++tex_ip;
+ ++fp_reg;
} else {
- WARN_ONCE("fragprog wants col0, vp doesn't provide it\n");
+ WARN_ONCE("fragprog wants fogc, vp doesn't provide it\n");
}
}
- if (InputsRead & FRAG_BIT_COL1) {
- if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) {
- r300->hw.rr.cmd[R300_RR_INST_1] |= R300_RS_INST_COL_ID(1) | R300_RS_INST_COL_CN_WRITE | (fp_reg++ << R300_RS_INST_COL_ADDR_SHIFT);
- InputsRead &= ~FRAG_BIT_COL1;
- if (high_rr < 1)
- high_rr = 1;
- col_interp_nr++;
- } else {
- WARN_ONCE("fragprog wants col1, vp doesn't provide it\n");
- }
+ if (InputsRead & FRAG_BIT_WPOS) {
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3) | R300_RS_TEX_PTR(rs_tex_count);
+ r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R300_RS_INST_TEX_ID(tex_ip) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_reg);
+ InputsRead &= ~FRAG_BIT_WPOS;
+ rs_tex_count += 4;
+ ++tex_ip;
+ ++fp_reg;
}
+ InputsRead &= ~FRAG_BIT_WPOS;
- /* Need at least one. This might still lock as the values are undefined... */
- if (rs_tex_count == 0 && col_interp_nr == 0) {
- r300->hw.rr.cmd[R300_RR_INST_0] |= R300_RS_INST_COL_ID(0) | R300_RS_INST_COL_CN_WRITE | (fp_reg++ << R300_RS_INST_COL_ADDR_SHIFT);
- col_interp_nr++;
+ /* Setup default color if no color or tex was set */
+ if (rs_tex_count == 0 && col_ip == 0) {
+ r300->hw.rr.cmd[R300_RR_INST_0] = R300_RS_INST_COL_ID(0) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(0) | R300_RS_COL_FMT(R300_RS_COL_FMT_0001);
+ ++col_ip;
}
- r300->hw.rc.cmd[1] = 0 | (rs_tex_count << R300_IT_COUNT_SHIFT)
- | (col_interp_nr << R300_IC_COUNT_SHIFT)
- | R300_HIRES_EN;
+ high_rr = (col_ip > tex_ip) ? col_ip : tex_ip;
+ r300->hw.rc.cmd[1] |= (rs_tex_count << R300_IT_COUNT_SHIFT) | (col_ip << R300_IC_COUNT_SHIFT) | R300_HIRES_EN;
+ r300->hw.rc.cmd[2] |= high_rr - 1;
- assert(high_rr >= 0);
- r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_INST_0, high_rr + 1);
- r300->hw.rc.cmd[2] = high_rr;
+ r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_INST_0, high_rr);
if (InputsRead)
WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead);
@@ -1687,18 +1554,15 @@ static void r300SetupRSUnit(GLcontext * ctx)
static void r500SetupRSUnit(GLcontext * ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- /* I'm still unsure if these are needed */
- GLuint interp_col[8];
- union r300_outputs_written OutputsWritten;
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
+ union r300_outputs_written OutputsWritten;
GLuint InputsRead;
int fp_reg, high_rr;
- int rs_col_count = 0;
- int in_texcoords, col_interp_nr;
- int i, count;
+ int col_ip, tex_ip;
+ int rs_tex_count = 0;
+ int i, count, col_fmt;
- memset(interp_col, 0, sizeof(interp_col));
if (hw_tcl_on)
OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten;
else
@@ -1715,130 +1579,151 @@ static void r500SetupRSUnit(GLcontext * ctx)
R300_STATECHANGE(r300, rc);
R300_STATECHANGE(r300, rr);
- fp_reg = col_interp_nr = high_rr = in_texcoords = 0;
-
- r300->hw.rr.cmd[R300_RR_INST_1] = 0;
+ fp_reg = col_ip = tex_ip = col_fmt = 0;
- if (InputsRead & FRAG_BIT_WPOS) {
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
- if (!(InputsRead & (FRAG_BIT_TEX0 << i)))
- break;
+ r300->hw.rc.cmd[1] = 0;
+ r300->hw.rc.cmd[2] = 0;
+ for (i=0; i<R300_RR_CMDSIZE-1; ++i)
+ r300->hw.rr.cmd[R300_RR_INST_0 + i] = 0;
- if (i == ctx->Const.MaxTextureUnits) {
- fprintf(stderr, "\tno free texcoord found...\n");
- _mesa_exit(-1);
- }
+ for (i=0; i<R500_RI_CMDSIZE-1; ++i)
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + i] = 0;
- InputsRead |= (FRAG_BIT_TEX0 << i);
- InputsRead &= ~FRAG_BIT_WPOS;
- }
if (InputsRead & FRAG_BIT_COL0) {
- count = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
- interp_col[0] |= R500_RS_COL_PTR(rs_col_count);
- if (count == 3)
- interp_col[0] |= R500_RS_COL_FMT(R300_RS_COL_FMT_RGB1);
- rs_col_count += count;
+ if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) {
+ count = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
+ if (count == 4)
+ col_fmt = R300_RS_COL_FMT_RGBA;
+ else if (count == 3)
+ col_fmt = R300_RS_COL_FMT_RGB1;
+ else
+ col_fmt = R300_RS_COL_FMT_0001;
+
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(col_fmt);
+ r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R500_RS_INST_COL_ID(col_ip) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_reg);
+ InputsRead &= ~FRAG_BIT_COL0;
+ ++col_ip;
+ ++fp_reg;
+ } else {
+ WARN_ONCE("fragprog wants col0, vp doesn't provide it\n");
+ }
}
- else
- interp_col[0] = R500_RS_COL_FMT(R300_RS_COL_FMT_0001);
if (InputsRead & FRAG_BIT_COL1) {
- count = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->size;
- interp_col[1] |= R500_RS_COL_PTR(1);
- if (count == 3)
- interp_col[1] |= R500_RS_COL_FMT(R300_RS_COL_FMT_RGB0);
- rs_col_count += count;
+ if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) {
+ count = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->size;
+ if (count == 4)
+ col_fmt = R300_RS_COL_FMT_RGBA;
+ else if (count == 3)
+ col_fmt = R300_RS_COL_FMT_RGB1;
+ else
+ col_fmt = R300_RS_COL_FMT_0001;
+
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(col_fmt);
+ r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R500_RS_INST_COL_ID(col_ip) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_reg);
+ InputsRead &= ~FRAG_BIT_COL1;
+ ++col_ip;
+ ++fp_reg;
+ } else {
+ WARN_ONCE("fragprog wants col1, vp doesn't provide it\n");
+ }
}
+
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- GLuint swiz = 0;
+ if (! ( InputsRead & FRAG_BIT_TEX(i) ) )
+ continue;
- /* with TCL we always seem to route 4 components */
- if (InputsRead & (FRAG_BIT_TEX0 << i)) {
-
- if (hw_tcl_on)
- count = 4;
- else
- count = VB->AttribPtr[_TNL_ATTRIB_TEX(i)]->size;
-
- /* always have on texcoord */
- swiz |= in_texcoords++ << R500_RS_IP_TEX_PTR_S_SHIFT;
- if (count >= 2)
- swiz |= in_texcoords++ << R500_RS_IP_TEX_PTR_T_SHIFT;
- else
- swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT;
-
- if (count >= 3)
- swiz |= in_texcoords++ << R500_RS_IP_TEX_PTR_R_SHIFT;
- else
- swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT;
-
- if (count == 4)
- swiz |= in_texcoords++ << R500_RS_IP_TEX_PTR_Q_SHIFT;
- else
- swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
-
- } else
- swiz = (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) |
- (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) |
- (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
- (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT);
-
- r300->hw.ri.cmd[R300_RI_INTERP_0 + i] = interp_col[i] | swiz;
-
- r300->hw.rr.cmd[R300_RR_INST_0 + fp_reg] = 0;
- if (InputsRead & (FRAG_BIT_TEX0 << i)) {
- //assert(r300->state.texture.tc_count != 0);
- r300->hw.rr.cmd[R300_RR_INST_0 + fp_reg] |= R500_RS_INST_TEX_CN_WRITE | i /* source INTERP */
- | (fp_reg << R500_RS_INST_TEX_ADDR_SHIFT);
- high_rr = fp_reg;
-
- /* Passing invalid data here can lock the GPU. */
- if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_TEX0 + i, _TNL_ATTRIB_TEX(i))) {
- InputsRead &= ~(FRAG_BIT_TEX0 << i);
- fp_reg++;
- } else {
- WARN_ONCE("fragprog wants coords for tex%d, vp doesn't provide them!\n", i);
- }
+ if (!R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_TEX0 + i, _TNL_ATTRIB_TEX(i))) {
+ WARN_ONCE("fragprog wants coords for tex%d, vp doesn't provide them!\n", i);
+ continue;
}
- }
- if (InputsRead & FRAG_BIT_COL0) {
- if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) {
- r300->hw.rr.cmd[R300_RR_INST_0] |= R500_RS_INST_COL_CN_WRITE | (fp_reg++ << R500_RS_INST_COL_ADDR_SHIFT);
- InputsRead &= ~FRAG_BIT_COL0;
- col_interp_nr++;
+ int swiz = 0;
+
+ /* with TCL we always seem to route 4 components */
+ if (hw_tcl_on)
+ count = 4;
+ else
+ count = VB->AttribPtr[_TNL_ATTRIB_TEX(i)]->size;
+
+ if (count == 4) {
+ swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT;
+ swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT;
+ swiz |= (rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT;
+ swiz |= (rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT;
+ } else if (count == 3) {
+ swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT;
+ swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT;
+ swiz |= (rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT;
+ swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
+ } else if (count == 2) {
+ swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT;
+ swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT;
+ swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT;
+ swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
+ } else if (count == 1) {
+ swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT;
+ swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT;
+ swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT;
+ swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
} else {
- WARN_ONCE("fragprog wants col0, vp doesn't provide it\n");
+ swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT;
+ swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT;
+ swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT;
+ swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
}
+
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= swiz;
+ r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg);
+ InputsRead &= ~(FRAG_BIT_TEX0 << i);
+ rs_tex_count += count;
+ ++tex_ip;
+ ++fp_reg;
}
- if (InputsRead & FRAG_BIT_COL1) {
- if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) {
- r300->hw.rr.cmd[R300_RR_INST_1] |= (1 << 12) | R500_RS_INST_COL_CN_WRITE | (fp_reg++ << R500_RS_INST_COL_ADDR_SHIFT);
- InputsRead &= ~FRAG_BIT_COL1;
- if (high_rr < 1)
- high_rr = 1;
- col_interp_nr++;
+ if (InputsRead & FRAG_BIT_FOGC) {
+ if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_FOGC, _TNL_ATTRIB_FOG)) {
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) |
+ ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) |
+ ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) |
+ ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT);
+
+ r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg);
+ InputsRead &= ~FRAG_BIT_FOGC;
+ rs_tex_count += 4;
+ ++tex_ip;
+ ++fp_reg;
} else {
- WARN_ONCE("fragprog wants col1, vp doesn't provide it\n");
+ WARN_ONCE("fragprog wants fogc, vp doesn't provide it\n");
}
}
- /* Need at least one. This might still lock as the values are undefined... */
- if (in_texcoords == 0 && col_interp_nr == 0) {
- r300->hw.rr.cmd[R300_RR_INST_0] |= 0 | R500_RS_INST_COL_CN_WRITE | (fp_reg++ << R500_RS_INST_COL_ADDR_SHIFT);
- col_interp_nr++;
+ if (InputsRead & FRAG_BIT_WPOS) {
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) |
+ ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) |
+ ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) |
+ ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT);
+
+ r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg);
+ InputsRead &= ~FRAG_BIT_WPOS;
+ rs_tex_count += 4;
+ ++tex_ip;
+ ++fp_reg;
}
- r300->hw.rc.cmd[1] = 0 | (in_texcoords << R300_IT_COUNT_SHIFT)
- | (col_interp_nr << R300_IC_COUNT_SHIFT)
- | R300_HIRES_EN;
+ /* Setup default color if no color or tex was set */
+ if (rs_tex_count == 0 && col_ip == 0) {
+ r300->hw.rr.cmd[R300_RR_INST_0] |= R500_RS_INST_COL_ID(0) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(0) | R500_RS_COL_FMT(R300_RS_COL_FMT_0001);
+ ++col_ip;
+ }
+
+ high_rr = (col_ip > tex_ip) ? col_ip : tex_ip;
+ r300->hw.rc.cmd[1] |= (rs_tex_count << R300_IT_COUNT_SHIFT) | (col_ip << R300_IC_COUNT_SHIFT) | R300_HIRES_EN;
+ r300->hw.rc.cmd[2] |= 0xC0 | (high_rr - 1);
- assert(high_rr >= 0);
- r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_INST_0, high_rr + 1);
- r300->hw.rc.cmd[2] = 0xC0 | high_rr;
+ r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_INST_0, high_rr);
if (InputsRead)
WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead);
@@ -2078,7 +1963,7 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state)
/* empty */
break;
case GL_FOG:
- r300SetFogState(ctx, state);
+ /* empty */
break;
case GL_ALPHA_TEST:
r300SetAlphaState(ctx);
@@ -2149,7 +2034,7 @@ static void r300ResetHwState(r300ContextPtr r300)
r300DepthFunc(ctx, ctx->Depth.Func);
/* stencil */
- r300Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled);
+ r300Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled);
r300StencilMaskSeparate(ctx, 0, ctx->Stencil.WriteMask[0]);
r300StencilFuncSeparate(ctx, 0, ctx->Stencil.Function[0],
ctx->Stencil.Ref[0], ctx->Stencil.ValueMask[0]);
@@ -2236,11 +2121,9 @@ static void r300ResetHwState(r300ContextPtr r300)
break;
}
- /* XXX: set to 0 when fog is disabled? */
- r300->hw.gb_misc.cmd[R300_GB_MISC_SELECT] = R300_GB_FOG_SELECT_1_1_W;
-
/* XXX: Enable anti-aliasing? */
r300->hw.gb_misc.cmd[R300_GB_MISC_AA_CONFIG] = GB_AA_CONFIG_AA_DISABLE;
+ r300->hw.gb_misc.cmd[R300_GB_MISC_SELECT] = 0;
r300->hw.ga_point_s0.cmd[1] = r300PackFloat32(0.0);
r300->hw.ga_point_s0.cmd[2] = r300PackFloat32(0.0);
@@ -2289,17 +2172,11 @@ static void r300ResetHwState(r300ContextPtr r300)
R500_C0_SEL_B | R500_C1_SEL_G | R500_C2_SEL_R | R500_C3_SEL_A;
r300->hw.us_out_fmt.cmd[4] = R500_OUT_FMT_UNUSED |
R500_C0_SEL_B | R500_C1_SEL_G | R500_C2_SEL_R | R500_C3_SEL_A;
- r300->hw.us_out_fmt.cmd[5] = R300_W_FMT_W24;
+ r300->hw.us_out_fmt.cmd[5] = R300_W_FMT_W0 | R300_W_SRC_US;
- r300Enable(ctx, GL_FOG, ctx->Fog.Enabled);
- r300Fogfv(ctx, GL_FOG_MODE, NULL);
- r300Fogfv(ctx, GL_FOG_DENSITY, &ctx->Fog.Density);
- r300Fogfv(ctx, GL_FOG_START, &ctx->Fog.Start);
- r300Fogfv(ctx, GL_FOG_END, &ctx->Fog.End);
- r300Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color);
- r300Fogfv(ctx, GL_FOG_COORDINATE_SOURCE_EXT, NULL);
-
- r300->hw.fg_depth_src.cmd[1] = 0;
+ /* disable fog unit */
+ r300->hw.fogs.cmd[R300_FOGS_STATE] = 0;
+ r300->hw.fg_depth_src.cmd[1] = R300_FG_DEPTH_SRC_SCAN;
r300->hw.rb3d_cctl.cmd[1] = 0;
@@ -2524,16 +2401,6 @@ static void r500SetupPixelShader(r300ContextPtr rmesa)
}
code = &fp->code;
- if (fp->mesa_program.FogOption != GL_NONE) {
- /* Enable HW fog. Try not to squish GL context.
- * (Anybody sane remembered to set glFog() opts first!) */
- r300SetFogState(ctx, GL_TRUE);
- ctx->Fog.Mode = fp->mesa_program.FogOption;
- r300Fogfv(ctx, GL_FOG_MODE, NULL);
- } else
- /* Make sure HW is matching GL context. */
- r300SetFogState(ctx, ctx->Fog.Enabled);
-
r300SetupTextures(ctx);
R300_STATECHANGE(rmesa, fp);
@@ -2581,9 +2448,22 @@ void r300UpdateShaderStates(r300ContextPtr rmesa)
r300SetEarlyZState(ctx);
- GLuint fgdepthsrc = R300_FG_DEPTH_SRC_SCAN;
- if (current_fragment_program_writes_depth(ctx))
+ /* w_fmt value is set to get best performance
+ * see p.130 R5xx 3D acceleration guide v1.3 */
+ GLuint w_fmt, fgdepthsrc;
+ if (current_fragment_program_writes_depth(ctx)) {
fgdepthsrc = R300_FG_DEPTH_SRC_SHADER;
+ w_fmt = R300_W_FMT_W24 | R300_W_SRC_US;
+ } else {
+ fgdepthsrc = R300_FG_DEPTH_SRC_SCAN;
+ w_fmt = R300_W_FMT_W0 | R300_W_SRC_US;
+ }
+
+ if (w_fmt != rmesa->hw.us_out_fmt.cmd[5]) {
+ R300_STATECHANGE(rmesa, us_out_fmt);
+ rmesa->hw.us_out_fmt.cmd[5] = w_fmt;
+ }
+
if (fgdepthsrc != rmesa->hw.fg_depth_src.cmd[1]) {
R300_STATECHANGE(rmesa, fg_depth_src);
rmesa->hw.fg_depth_src.cmd[1] = fgdepthsrc;
@@ -2690,7 +2570,6 @@ void r300InitStateFuncs(struct dd_function_table *functions)
functions->DepthFunc = r300DepthFunc;
functions->DepthMask = r300DepthMask;
functions->CullFace = r300CullFace;
- functions->Fogfv = r300Fogfv;
functions->FrontFace = r300FrontFace;
functions->ShadeModel = r300ShadeModel;
functions->LogicOpcode = r300LogicOpcode;
diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c
index 153582ce489..f57516acf41 100644
--- a/src/mesa/drivers/dri/r300/r300_swtcl.c
+++ b/src/mesa/drivers/dri/r300/r300_swtcl.c
@@ -82,14 +82,15 @@ static void r300SetVertexFormat( GLcontext *ctx )
struct vertex_buffer *VB = &tnl->vb;
DECLARE_RENDERINPUTS(index_bitset);
GLuint InputsRead = 0, OutputsWritten = 0;
- int vap_fmt_0 = 0;
+ int vap_fmt_1 = 0;
int offset = 0;
int vte = 0;
+ int fog_id;
GLint inputs[VERT_ATTRIB_MAX];
GLint tab[VERT_ATTRIB_MAX];
int swizzle[VERT_ATTRIB_MAX][4];
GLuint i, nr;
- GLuint sz, vap_fmt_1 = 0;
+ GLuint sz;
DECLARE_RENDERINPUTS(render_inputs_bitset);
RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset);
@@ -125,13 +126,12 @@ static void r300SetVertexFormat( GLcontext *ctx )
offset = 4;
EMIT_PAD(4 * sizeof(float));
}
-
+/*
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POINTSIZE )) {
EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F );
- vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
offset += 1;
}
-
+*/
if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_COLOR0)) {
sz = VB->AttribPtr[VERT_ATTRIB_COLOR0]->size;
rmesa->swtcl.coloroffset = offset;
@@ -150,6 +150,33 @@ static void r300SetVertexFormat( GLcontext *ctx )
OutputsWritten |= 1 << VERT_RESULT_COL1;
}
+ fog_id = -1;
+ if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_FOG)) {
+ /* find first free tex coord slot */
+ if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
+ int i;
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (!RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
+ fog_id = i;
+ break;
+ }
+ }
+ } else {
+ fog_id = 0;
+ }
+
+ if (fog_id == -1) {
+ fprintf(stderr, "\tout of free texcoords to do fog\n");
+ _mesa_exit(-1);
+ }
+
+ sz = VB->AttribPtr[VERT_ATTRIB_FOG]->size;
+ EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1F + sz - 1);
+ InputsRead |= 1 << VERT_ATTRIB_FOG;
+ OutputsWritten |= 1 << VERT_RESULT_FOGC;
+ vap_fmt_1 |= sz << (3 * fog_id);
+ }
+
if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
int i;
@@ -164,6 +191,37 @@ static void r300SetVertexFormat( GLcontext *ctx )
}
}
+ /* RS can't put fragment position on the pixel stack, so stuff it in texcoord if needed */
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POS) && (ctx->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_WPOS)) {
+ int first_free_tex = -1;
+ if (fog_id >= 0) {
+ first_free_tex = fog_id+1;
+ } else {
+ if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
+ int i;
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (!RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
+ first_free_tex = i;
+ break;
+ }
+ }
+ } else {
+ first_free_tex = 0;
+ }
+ }
+
+ if (first_free_tex == -1) {
+ fprintf(stderr, "\tout of free texcoords to write w pos\n");
+ _mesa_exit(-1);
+ }
+
+ sz = VB->AttribPtr[VERT_ATTRIB_POS]->size;
+ InputsRead |= 1 << (VERT_ATTRIB_TEX0 + first_free_tex);
+ OutputsWritten |= 1 << (VERT_RESULT_TEX0 + first_free_tex);
+ EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_1F + sz - 1 );
+ vap_fmt_1 |= sz << (3 * first_free_tex);
+ }
+
for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
if (InputsRead & (1 << i)) {
inputs[i] = nr++;
@@ -179,6 +237,8 @@ static void r300SetVertexFormat( GLcontext *ctx )
inputs[VERT_ATTRIB_COLOR0] = 2;
if (InputsRead & (1 << VERT_ATTRIB_COLOR1))
inputs[VERT_ATTRIB_COLOR1] = 3;
+ if (InputsRead & (1 << VERT_ATTRIB_FOG))
+ inputs[VERT_ATTRIB_FOG] = 6 + fog_id;
for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++)
if (InputsRead & (1 << i))
inputs[i] = 6 + (i - VERT_ATTRIB_TEX0);
@@ -224,6 +284,7 @@ static void r300SetVertexFormat( GLcontext *ctx )
r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle,
nr);
}
+
R300_STATECHANGE(rmesa, vic);
rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
@@ -520,9 +581,12 @@ static void r300RenderStart(GLcontext *ctx)
r300UpdateShaderStates(rmesa);
r300EmitCacheFlush(rmesa);
+
+ /* investigate if we can put back flush optimisation if needed */
if (rmesa->radeon.dma.flush != NULL) {
rmesa->radeon.dma.flush(ctx);
}
+
}
static void r300RenderFinish(GLcontext *ctx)
@@ -652,5 +716,4 @@ void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
rmesa->radeon.swtcl.numverts);
r300EmitCacheFlush(rmesa);
COMMIT_BATCH();
-
}
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c
index c4e325e6a76..50806575ced 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.c
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.c
@@ -126,7 +126,7 @@ static unsigned long t_dst_mask(GLuint mask)
return mask & VSF_FLAG_ALL;
}
-static unsigned long t_dst_class(enum register_file file)
+static unsigned long t_dst_class(gl_register_file file)
{
switch (file) {
@@ -161,7 +161,7 @@ static unsigned long t_dst_index(struct r300_vertex_program *vp,
return dst->Index;
}
-static unsigned long t_src_class(enum register_file file)
+static unsigned long t_src_class(gl_register_file file)
{
switch (file) {
case PROGRAM_TEMPORARY:
@@ -993,17 +993,16 @@ static void t_inputs_outputs(struct r300_vertex_program *vp)
vp->outputs[VERT_RESULT_COL0] + 3;
cur_reg = vp->outputs[VERT_RESULT_BFC1] + 1;
}
-#if 0
- if (vp->key.OutputsWritten & (1 << VERT_RESULT_FOGC)) {
- vp->outputs[VERT_RESULT_FOGC] = cur_reg++;
- }
-#endif
for (i = VERT_RESULT_TEX0; i <= VERT_RESULT_TEX7; i++) {
if (vp->key.OutputsWritten & (1 << i)) {
vp->outputs[i] = cur_reg++;
}
}
+
+ if (vp->key.OutputsWritten & (1 << VERT_RESULT_FOGC)) {
+ vp->outputs[VERT_RESULT_FOGC] = cur_reg++;
+ }
}
static void r300TranslateVertexShader(struct r300_vertex_program *vp,
@@ -1271,7 +1270,6 @@ static void position_invariant(struct gl_program *prog)
else
vpi[i].Opcode = OPCODE_MAD;
- vpi[i].StringPos = 0;
vpi[i].Data = 0;
if (i == 3)
diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c
index 926ddd59644..07a2a7b17ce 100644
--- a/src/mesa/drivers/dri/r300/r500_fragprog.c
+++ b/src/mesa/drivers/dri/r300/r500_fragprog.c
@@ -298,8 +298,8 @@ static void insert_WPOS_trailer(struct r500_fragment_program_compiler *compiler)
static void nqssadce_init(struct nqssadce_state* s)
{
- s->Outputs[FRAG_RESULT_COLR].Sourced = WRITEMASK_XYZW;
- s->Outputs[FRAG_RESULT_DEPR].Sourced = WRITEMASK_W;
+ s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW;
+ s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W;
}
static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg)
diff --git a/src/mesa/drivers/dri/r300/radeon_nqssadce.c b/src/mesa/drivers/dri/r300/radeon_nqssadce.c
index 97ce016c99c..a083c3d2436 100644
--- a/src/mesa/drivers/dri/r300/radeon_nqssadce.c
+++ b/src/mesa/drivers/dri/r300/radeon_nqssadce.c
@@ -191,7 +191,7 @@ static void process_instruction(struct nqssadce_state* s)
if (inst->Opcode != OPCODE_KIL) {
if (s->Descr->RewriteDepthOut) {
- if (inst->DstReg.File == PROGRAM_OUTPUT && inst->DstReg.Index == FRAG_RESULT_DEPR)
+ if (inst->DstReg.File == PROGRAM_OUTPUT && inst->DstReg.Index == FRAG_RESULT_DEPTH)
rewrite_depth_out(inst);
}
diff --git a/src/mesa/drivers/dri/r300/radeon_program_pair.c b/src/mesa/drivers/dri/r300/radeon_program_pair.c
index 8a945d8537c..49aa90dd94a 100644
--- a/src/mesa/drivers/dri/r300/radeon_program_pair.c
+++ b/src/mesa/drivers/dri/r300/radeon_program_pair.c
@@ -451,19 +451,7 @@ static void allocate_input_registers(struct pair_state *s)
int i;
GLuint hwindex = 0;
- /* Texcoords come first */
- for (i = 0; i < s->Ctx->Const.MaxTextureUnits; i++) {
- if (InputsRead & (FRAG_BIT_TEX0 << i))
- alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_TEX0+i, hwindex++);
- }
- InputsRead &= ~FRAG_BITS_TEX_ANY;
-
- /* fragment position treated as a texcoord */
- if (InputsRead & FRAG_BIT_WPOS)
- alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_WPOS, hwindex++);
- InputsRead &= ~FRAG_BIT_WPOS;
-
- /* Then primary colour */
+ /* Primary colour */
if (InputsRead & FRAG_BIT_COL0)
alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_COL0, hwindex++);
InputsRead &= ~FRAG_BIT_COL0;
@@ -473,11 +461,23 @@ static void allocate_input_registers(struct pair_state *s)
alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_COL1, hwindex++);
InputsRead &= ~FRAG_BIT_COL1;
- /* Fog coordinate */
+ /* Texcoords */
+ for (i = 0; i < s->Ctx->Const.MaxTextureUnits; i++) {
+ if (InputsRead & (FRAG_BIT_TEX0 << i))
+ alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_TEX0+i, hwindex++);
+ }
+ InputsRead &= ~FRAG_BITS_TEX_ANY;
+
+ /* Fogcoords treated as a texcoord */
if (InputsRead & FRAG_BIT_FOGC)
alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_FOGC, hwindex++);
InputsRead &= ~FRAG_BIT_FOGC;
+ /* fragment position treated as a texcoord */
+ if (InputsRead & FRAG_BIT_WPOS)
+ alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_WPOS, hwindex++);
+ InputsRead &= ~FRAG_BIT_WPOS;
+
/* Anything else */
if (InputsRead)
error("Don't know how to handle inputs 0x%x\n", InputsRead);
@@ -778,10 +778,10 @@ static void fill_dest_into_pair(struct pair_state *s, struct radeon_pair_instruc
struct prog_instruction *inst = s->Program->Instructions + ip;
if (inst->DstReg.File == PROGRAM_OUTPUT) {
- if (inst->DstReg.Index == FRAG_RESULT_COLR) {
+ if (inst->DstReg.Index == FRAG_RESULT_COLOR) {
pair->RGB.OutputWriteMask |= inst->DstReg.WriteMask & WRITEMASK_XYZ;
pair->Alpha.OutputWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3);
- } else if (inst->DstReg.Index == FRAG_RESULT_DEPR) {
+ } else if (inst->DstReg.Index == FRAG_RESULT_DEPTH) {
pair->Alpha.DepthWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3);
}
} else {
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c
index 5c34ca89fab..840233ff896 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -245,7 +245,7 @@ static uint32_t radeonGetLastFrame(radeonContextPtr radeon)
{
drm_radeon_getparam_t gp;
int ret;
- uint32_t frame;
+ uint32_t frame = 0;
gp.param = RADEON_PARAM_LAST_FRAME;
gp.value = (int *)&frame;
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index 02101978ac4..1d4f008cbc7 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -732,7 +732,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
unsigned char *RADEONMMIO = NULL;
int i;
int ret;
- uint32_t temp;
+ uint32_t temp = 0;
if (sPriv->devPrivSize != sizeof(RADEONDRIRec)) {
fprintf(stderr,"\nERROR! sizeof(RADEONDRIRec) does not match passed size from device driver\n");
@@ -1359,7 +1359,7 @@ radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
radeon_bo_unref(rb->bo);
rb->bo = NULL;
}
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index b9adab18d49..0ece1acbeb2 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -915,11 +915,11 @@ static GLboolean radeon_validate_texgen( GLcontext *ctx, GLuint unit )
*/
else if ( (texUnit->TexGenEnabled & S_BIT) &&
(texUnit->TexGenEnabled & T_BIT) &&
- (texUnit->GenModeS == texUnit->GenModeT) ) {
+ (texUnit->GenS.Mode == texUnit->GenT.Mode) ) {
if ( ((texUnit->TexGenEnabled & R_BIT) &&
- (texUnit->GenModeS != texUnit->GenModeR)) ||
+ (texUnit->GenS.Mode != texUnit->GenR.Mode)) ||
((texUnit->TexGenEnabled & Q_BIT) &&
- (texUnit->GenModeS != texUnit->GenModeQ)) ) {
+ (texUnit->GenS.Mode != texUnit->GenQ.Mode)) ) {
/* Mixed modes, fallback:
*/
if (RADEON_DEBUG & DEBUG_FALLBACKS)
@@ -943,23 +943,23 @@ static GLboolean radeon_validate_texgen( GLcontext *ctx, GLuint unit )
rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_Q_BIT(unit);
}
- switch (texUnit->GenModeS) {
+ switch (texUnit->GenS.Mode) {
case GL_OBJECT_LINEAR:
rmesa->TexGenEnabled |= RADEON_TEXGEN_INPUT_OBJ << inputshift;
set_texgen_matrix( rmesa, unit,
- texUnit->ObjectPlaneS,
- texUnit->ObjectPlaneT,
- texUnit->ObjectPlaneR,
- texUnit->ObjectPlaneQ);
+ texUnit->GenS.ObjectPlane,
+ texUnit->GenT.ObjectPlane,
+ texUnit->GenR.ObjectPlane,
+ texUnit->GenQ.ObjectPlane);
break;
case GL_EYE_LINEAR:
rmesa->TexGenEnabled |= RADEON_TEXGEN_INPUT_EYE << inputshift;
set_texgen_matrix( rmesa, unit,
- texUnit->EyePlaneS,
- texUnit->EyePlaneT,
- texUnit->EyePlaneR,
- texUnit->EyePlaneQ);
+ texUnit->GenS.EyePlane,
+ texUnit->GenT.EyePlane,
+ texUnit->GenR.EyePlane,
+ texUnit->GenQ.EyePlane);
break;
case GL_REFLECTION_MAP_NV:
diff --git a/src/mesa/drivers/dri/radeon/server/radeon_reg.h b/src/mesa/drivers/dri/radeon/server/radeon_reg.h
index 0df634b84db..866807462a4 100644
--- a/src/mesa/drivers/dri/radeon/server/radeon_reg.h
+++ b/src/mesa/drivers/dri/radeon/server/radeon_reg.h
@@ -1500,7 +1500,7 @@
# define RADEON_ALPHA_ARG_C_T1_ALPHA (6 << 8)
# define RADEON_ALPHA_ARG_C_T2_ALPHA (7 << 8)
# define RADEON_ALPHA_ARG_C_T3_ALPHA (8 << 8)
-# define RADEON_DOT_ALPHA_DONT_REPLICATE (1 << 9)
+# define RADEON_DOT_ALPHA_DONT_REPLICATE (1 << 12)
# define RADEON_ALPHA_ARG_MASK 0xf
#define RADEON_PP_TFACTOR_0 0x1c68
diff --git a/src/mesa/drivers/dri/s3v/s3v_tex.c b/src/mesa/drivers/dri/s3v/s3v_tex.c
index 8bf2ea98783..db660263638 100644
--- a/src/mesa/drivers/dri/s3v/s3v_tex.c
+++ b/src/mesa/drivers/dri/s3v/s3v_tex.c
@@ -502,20 +502,20 @@ static void s3vInitTextureObjects( GLcontext *ctx )
#if 1
ctx->Texture.CurrentUnit = 0;
- texObj = ctx->Texture.Unit[0].Current1D;
+ texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_1D_INDEX];
s3vBindTexture( ctx, GL_TEXTURE_1D, texObj );
- texObj = ctx->Texture.Unit[0].Current2D;
+ texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX];
s3vBindTexture( ctx, GL_TEXTURE_2D, texObj );
#endif
#if 0
ctx->Texture.CurrentUnit = 1;
- texObj = ctx->Texture.Unit[1].Current1D;
+ texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_1D_INDEX];
s3vBindTexture( ctx, GL_TEXTURE_1D, texObj );
- texObj = ctx->Texture.Unit[1].Current2D;
+ texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_2D_INDEX];
s3vBindTexture( ctx, GL_TEXTURE_2D, texObj );
#endif
diff --git a/src/mesa/drivers/dri/s3v/s3v_xmesa.c b/src/mesa/drivers/dri/s3v/s3v_xmesa.c
index b18c8763c3a..85f14817696 100644
--- a/src/mesa/drivers/dri/s3v/s3v_xmesa.c
+++ b/src/mesa/drivers/dri/s3v/s3v_xmesa.c
@@ -4,11 +4,12 @@
#include "s3v_context.h"
#include "s3v_vb.h"
+#include "s3v_dri.h"
#include "main/context.h"
#include "main/matrix.h"
-#include "s3v_dri.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
+#include "main/viewport.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
@@ -131,7 +132,7 @@ s3vCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
s3vDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static void
diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c
index 326d595352f..a94f1c076ca 100644
--- a/src/mesa/drivers/dri/savage/savage_xmesa.c
+++ b/src/mesa/drivers/dri/savage/savage_xmesa.c
@@ -678,7 +678,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
savageDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
#if 0
diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c
index 73d85ed57b4..84e1b525854 100644
--- a/src/mesa/drivers/dri/savage/savagestate.c
+++ b/src/mesa/drivers/dri/savage/savagestate.c
@@ -514,7 +514,7 @@ static void savageDDDepthFunc_s4(GLcontext *ctx, GLenum func)
imesa->regs.s4.drawLocalCtrl.ni.flushPdZbufWrites = GL_TRUE;
imesa->regs.s4.zBufCtrl.ni.zBufEn = GL_TRUE;
}
- else if (imesa->glCtx->Stencil.Enabled && imesa->hw_stencil)
+ else if (imesa->glCtx->Stencil._Enabled && imesa->hw_stencil)
{
/* Need to keep Z on for Stencil. */
imesa->regs.s4.zBufCtrl.ni.zCmpFunc = CF_Always;
@@ -1092,7 +1092,7 @@ static void savageDDEnable_s4(GLcontext *ctx, GLenum cap, GLboolean state)
FALLBACK (ctx, SAVAGE_FALLBACK_STENCIL, state);
else {
imesa->regs.s4.stencilCtrl.ni.stencilEn = state;
- if (ctx->Stencil.Enabled &&
+ if (ctx->Stencil._Enabled &&
imesa->regs.s4.zBufCtrl.ni.zBufEn != GL_TRUE)
{
/* Stencil buffer requires Z enabled. */
diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c
index 9eb27fef087..b5f04ae28d0 100644
--- a/src/mesa/drivers/dri/sis/sis_screen.c
+++ b/src/mesa/drivers/dri/sis/sis_screen.c
@@ -221,7 +221,7 @@ sisCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
sisDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static void sisCopyBuffer( __DRIdrawablePrivate *dPriv )
diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c
index 2e7f11327e6..fbfa49c99d0 100644
--- a/src/mesa/drivers/dri/swrast/swrast.c
+++ b/src/mesa/drivers/dri/swrast/swrast.c
@@ -476,7 +476,7 @@ driDestroyDrawable(__DRIdrawable *buf)
_mesa_free(buf->row);
fb->DeletePending = GL_TRUE;
- _mesa_unreference_framebuffer(&fb);
+ _mesa_reference_framebuffer(&fb, NULL);
}
}
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.c b/src/mesa/drivers/dri/tdfx/tdfx_context.c
index 20046fcb3af..68b5027561b 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_context.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_context.c
@@ -67,7 +67,6 @@
#define need_GL_EXT_fog_coord
#define need_GL_EXT_paletted_texture
/* #define need_GL_EXT_secondary_color */
-/* #define need_GL_MESA_program_debug */
/* #define need_GL_NV_vertex_program */
#include "extension_helper.h"
@@ -102,9 +101,6 @@ const struct dri_extension card_extensions[] =
{ "GL_NV_vertex_program", GL_NV_vertex_program_functions }
{ "GL_NV_vertex_program1_1", NULL },
#endif
-#ifdef need_GL_MESA_program_debug
- { "GL_MESA_program_debug", GL_MESA_program_debug_functions },
-#endif
{ NULL, NULL }
};
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
index 9ab9c05f2bd..18729d5ae08 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
@@ -610,7 +610,7 @@ tdfx_drawpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y,
ctx->Depth.Test ||
ctx->Fog.Enabled ||
ctx->Scissor.Enabled ||
- ctx->Stencil.Enabled ||
+ ctx->Stencil._Enabled ||
!ctx->Color.ColorMask[0] ||
!ctx->Color.ColorMask[1] ||
!ctx->Color.ColorMask[2] ||
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_render.c b/src/mesa/drivers/dri/tdfx/tdfx_render.c
index cf840c57a7a..2cd8e12d955 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_render.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_render.c
@@ -740,7 +740,7 @@ void tdfxEmitHwStateLocked( tdfxContextPtr fxMesa )
}
if ( fxMesa->dirty & TDFX_UPLOAD_STENCIL ) {
- if (fxMesa->glCtx->Stencil.Enabled) {
+ if (fxMesa->glCtx->Stencil._Enabled) {
fxMesa->Glide.grEnable(GR_STENCIL_MODE_EXT);
fxMesa->Glide.grStencilOp(fxMesa->Stencil.FailFunc,
fxMesa->Stencil.ZFailFunc,
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c
index 5f2f5cfff51..58bd48b294c 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c
@@ -232,7 +232,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
tdfxDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c
index a2d7bcd97d9..591df8a905a 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_state.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c
@@ -459,7 +459,7 @@ static void tdfxUpdateStencil( GLcontext *ctx )
}
if (fxMesa->haveHwStencil) {
- if (ctx->Stencil.Enabled) {
+ if (ctx->Stencil._Enabled) {
fxMesa->Stencil.Function = ctx->Stencil.Function[0] - GL_NEVER + GR_CMP_NEVER;
fxMesa->Stencil.RefValue = ctx->Stencil.Ref[0] & 0xff;
fxMesa->Stencil.ValueMask = ctx->Stencil.ValueMask[0] & 0xff;
diff --git a/src/mesa/drivers/dri/trident/trident_context.c b/src/mesa/drivers/dri/trident/trident_context.c
index aefd8a243f6..b5126b07ea6 100644
--- a/src/mesa/drivers/dri/trident/trident_context.c
+++ b/src/mesa/drivers/dri/trident/trident_context.c
@@ -41,6 +41,7 @@
#include "main/extensions.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
+#include "main/viewport.h"
#if defined(USE_X86_ASM)
#include "x86/common_x86_asm.h"
#endif
@@ -281,7 +282,7 @@ tridentCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
tridentDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static void
diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c
index e9f566161c2..3dbb5705710 100644
--- a/src/mesa/drivers/dri/unichrome/via_screen.c
+++ b/src/mesa/drivers/dri/unichrome/via_screen.c
@@ -316,7 +316,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv,
static void
viaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static const __DRIconfig **
diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c
index 1cef01ab033..840e4e42da9 100644
--- a/src/mesa/drivers/dri/unichrome/via_state.c
+++ b/src/mesa/drivers/dri/unichrome/via_state.c
@@ -1342,7 +1342,7 @@ static void viaChooseStencilState(GLcontext *ctx)
{
struct via_context *vmesa = VIA_CONTEXT(ctx);
- if (ctx->Stencil.Enabled) {
+ if (ctx->Stencil._Enabled) {
GLuint temp;
vmesa->regEnable |= HC_HenST_MASK;
diff --git a/src/mesa/drivers/ggi/default/stubs.c b/src/mesa/drivers/ggi/default/stubs.c
index 7b442b6d20b..62722972b2a 100644
--- a/src/mesa/drivers/ggi/default/stubs.c
+++ b/src/mesa/drivers/ggi/default/stubs.c
@@ -472,7 +472,7 @@ static void GGItriangle_flat_depth(GLcontext *ctx, const SWvertex *v0, const SWv
static swrast_tri_func ggimesa_stubs_get_triangle_func(GLcontext *ctx)
{
- if (ctx->Stencil.Enabled) return NULL;
+ if (ctx->Stencil._Enabled) return NULL;
if (ctx->Polygon.SmoothFlag) return NULL;
if (ctx->Polygon.StippleFlag) return NULL;
if (ctx->Texture._ReallyEnabled) return NULL;
diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c
index 338cd37382a..2bc60399ea2 100644
--- a/src/mesa/drivers/glide/fxdd.c
+++ b/src/mesa/drivers/glide/fxdd.c
@@ -1922,7 +1922,6 @@ fxDDInitExtensions(GLcontext * ctx)
_mesa_enable_extension(ctx, "GL_ARB_vertex_program");
_mesa_enable_extension(ctx, "GL_NV_vertex_program");
_mesa_enable_extension(ctx, "GL_NV_vertex_program1_1");
- _mesa_enable_extension(ctx, "GL_MESA_program_debug");
}
#if 0
/* this requires _tnl_vertex_cull_stage in the pipeline */
@@ -1948,7 +1947,7 @@ fx_check_IsInHardware(GLcontext * ctx)
return FX_FALLBACK_RENDER_MODE;
}
- if (ctx->Stencil.Enabled && !fxMesa->haveHwStencil) {
+ if (ctx->Stencil._Enabled && !fxMesa->haveHwStencil) {
return FX_FALLBACK_STENCIL;
}
diff --git a/src/mesa/drivers/glslcompiler/glslcompiler.c b/src/mesa/drivers/glslcompiler/glslcompiler.c
index 918ec418563..e4527abdeca 100644
--- a/src/mesa/drivers/glslcompiler/glslcompiler.c
+++ b/src/mesa/drivers/glslcompiler/glslcompiler.c
@@ -72,6 +72,8 @@ struct options {
const char *VertFile;
const char *FragFile;
const char *OutputFile;
+ GLboolean Params;
+ struct gl_sl_pragmas Pragmas;
};
static struct options Options;
@@ -147,6 +149,9 @@ CreateContext(void)
TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline;
_swsetup_Wakeup( ctx );
+ /* Override the context's default pragma settings */
+ ctx->Shader.DefaultPragmas = Options.Pragmas;
+
_mesa_make_current(ctx, buf, buf);
return GL_TRUE;
@@ -228,6 +233,8 @@ PrintShaderInstructions(GLuint shader, FILE *f)
struct gl_shader *sh = _mesa_lookup_shader(ctx, shader);
struct gl_program *prog = sh->Program;
_mesa_fprint_program_opt(stdout, prog, Options.Mode, Options.LineNumbers);
+ if (Options.Params)
+ _mesa_print_program_parameters(ctx, prog);
}
@@ -253,11 +260,15 @@ Usage(void)
printf("Usage:\n");
printf(" --vs FILE vertex shader input filename\n");
printf(" --fs FILE fragment shader input filename\n");
- printf(" --arb emit ARB-style instructions (the default)\n");
+ printf(" --arb emit ARB-style instructions\n");
printf(" --nv emit NV-style instructions\n");
- printf(" --debug emit debug-style instructions\n");
- printf(" --number, -n emit line numbers\n");
+ printf(" --debug force #pragma debug(on)\n");
+ printf(" --nodebug force #pragma debug(off)\n");
+ printf(" --opt force #pragma optimize(on)\n");
+ printf(" --noopt force #pragma optimize(off)\n");
+ printf(" --number, -n emit line numbers (if --arb or --nv)\n");
printf(" --output, -o FILE output filename\n");
+ printf(" --params also emit program parameter info\n");
printf(" --help display this information\n");
}
@@ -268,10 +279,15 @@ ParseOptions(int argc, char *argv[])
int i;
Options.LineNumbers = GL_FALSE;
- Options.Mode = PROG_PRINT_ARB;
+ Options.Mode = PROG_PRINT_DEBUG;
Options.VertFile = NULL;
Options.FragFile = NULL;
Options.OutputFile = NULL;
+ Options.Params = GL_FALSE;
+ Options.Pragmas.IgnoreOptimize = GL_FALSE;
+ Options.Pragmas.IgnoreDebug = GL_FALSE;
+ Options.Pragmas.Debug = GL_FALSE;
+ Options.Pragmas.Optimize = GL_TRUE;
if (argc == 1) {
Usage();
@@ -294,7 +310,20 @@ ParseOptions(int argc, char *argv[])
Options.Mode = PROG_PRINT_NV;
}
else if (strcmp(argv[i], "--debug") == 0) {
- Options.Mode = PROG_PRINT_DEBUG;
+ Options.Pragmas.IgnoreDebug = GL_TRUE;
+ Options.Pragmas.Debug = GL_TRUE;
+ }
+ else if (strcmp(argv[i], "--nodebug") == 0) {
+ Options.Pragmas.IgnoreDebug = GL_TRUE;
+ Options.Pragmas.Debug = GL_FALSE;
+ }
+ else if (strcmp(argv[i], "--opt") == 0) {
+ Options.Pragmas.IgnoreOptimize = GL_TRUE;
+ Options.Pragmas.Optimize = GL_TRUE;
+ }
+ else if (strcmp(argv[i], "--noopt") == 0) {
+ Options.Pragmas.IgnoreOptimize = GL_TRUE;
+ Options.Pragmas.Optimize = GL_FALSE;
}
else if (strcmp(argv[i], "--number") == 0 ||
strcmp(argv[i], "-n") == 0) {
@@ -305,6 +334,9 @@ ParseOptions(int argc, char *argv[])
Options.OutputFile = argv[i + 1];
i++;
}
+ else if (strcmp(argv[i], "--params") == 0) {
+ Options.Params = GL_TRUE;
+ }
else if (strcmp(argv[i], "--help") == 0) {
Usage();
exit(0);
@@ -315,6 +347,11 @@ ParseOptions(int argc, char *argv[])
exit(1);
}
}
+
+ if (Options.Mode == PROG_PRINT_DEBUG) {
+ /* always print line numbers when emitting debug-style output */
+ Options.LineNumbers = GL_TRUE;
+ }
}
@@ -323,13 +360,13 @@ main(int argc, char *argv[])
{
GLuint shader = 0;
+ ParseOptions(argc, argv);
+
if (!CreateContext()) {
fprintf(stderr, "%s: Failed to create compiler context\n", Prog);
exit(1);
}
- ParseOptions(argc, argv);
-
if (Options.VertFile) {
shader = CompileShader(Options.VertFile, GL_VERTEX_SHADER);
}
diff --git a/src/mesa/drivers/windows/gdi/mesa.def b/src/mesa/drivers/windows/gdi/mesa.def
index b386e34aadf..ede43ef4c0f 100644
--- a/src/mesa/drivers/windows/gdi/mesa.def
+++ b/src/mesa/drivers/windows/gdi/mesa.def
@@ -940,7 +940,7 @@ EXPORTS
_mesa_store_texsubimage3d
_mesa_strcmp
_mesa_test_proxy_teximage
- _mesa_unreference_framebuffer
+ _mesa_reference_framebuffer
_mesa_update_framebuffer_visual
_mesa_use_program
_mesa_Viewport
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c
index 80746950c71..d1103f31670 100644
--- a/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/src/mesa/drivers/windows/gdi/wmesa.c
@@ -62,7 +62,7 @@ wmesa_free_framebuffer(HDC hdc)
else
prev->next = pwfb->next;
fb = &pwfb->Base;
- _mesa_unreference_framebuffer(&fb);
+ _mesa_reference_framebuffer(&fb, NULL);
}
}
diff --git a/src/mesa/drivers/x11/Makefile b/src/mesa/drivers/x11/Makefile
index d2780e62c97..5e427d2d5c6 100644
--- a/src/mesa/drivers/x11/Makefile
+++ b/src/mesa/drivers/x11/Makefile
@@ -41,7 +41,8 @@ OBJECTS = $(SOURCES:.c=.o)
INCLUDE_DIRS = \
-I$(TOP)/include \
-I$(TOP)/src/mesa \
- -I$(TOP)/src/mesa/main
+ -I$(TOP)/src/mesa/main \
+ $(X11_INCLUDES)
CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a
diff --git a/src/mesa/drivers/x11/glxapi.c b/src/mesa/drivers/x11/glxapi.c
index c2ccce6f520..02eea25a712 100644
--- a/src/mesa/drivers/x11/glxapi.c
+++ b/src/mesa/drivers/x11/glxapi.c
@@ -35,6 +35,7 @@
#include <stdio.h>
#include <string.h>
#include "main/glheader.h"
+#include "main/compiler.h"
#include "glapi/glapi.h"
#include "glxapi.h"
@@ -1374,7 +1375,12 @@ _glxapi_get_proc_address(const char *funcName)
{
GLuint i;
for (i = 0; GLX_functions[i].Name; i++) {
+#ifdef MANGLE
+ /* skip the "m" prefix on the name */
+ if (strcmp(GLX_functions[i].Name, funcName+1) == 0)
+#else
if (strcmp(GLX_functions[i].Name, funcName) == 0)
+#endif
return GLX_functions[i].Address;
}
return NULL;
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index 2a8c3a4fd36..6ae5b6fd580 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -1584,6 +1584,14 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
return NULL;
}
+ /* Enable this to exercise fixed function -> shader translation
+ * with software rendering.
+ */
+ if (0) {
+ mesaCtx->VertexProgram._MaintainTnlProgram = GL_TRUE;
+ mesaCtx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
+ }
+
_mesa_enable_sw_extensions(mesaCtx);
_mesa_enable_1_3_extensions(mesaCtx);
_mesa_enable_1_4_extensions(mesaCtx);
@@ -2410,11 +2418,8 @@ xbuffer_to_renderbuffer(int buffer)
case GLX_AUX0_EXT:
return BUFFER_AUX0;
case GLX_AUX1_EXT:
- return BUFFER_AUX1;
case GLX_AUX2_EXT:
- return BUFFER_AUX2;
case GLX_AUX3_EXT:
- return BUFFER_AUX3;
case GLX_AUX4_EXT:
case GLX_AUX5_EXT:
case GLX_AUX6_EXT:
@@ -2461,13 +2466,13 @@ XMesaBindTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer,
#if 0
switch (drawable->TextureTarget) {
case GLX_TEXTURE_1D_EXT:
- texObj = texUnit->Current1D;
+ texObj = texUnit->CurrentTex[TEXTURE_1D_INDEX];
break;
case GLX_TEXTURE_2D_EXT:
- texObj = texUnit->Current2D;
+ texObj = texUnit->CurrentTex[TEXTURE_2D_INDEX];
break;
case GLX_TEXTURE_RECTANGLE_EXT:
- texObj = texUnit->CurrentRect;
+ texObj = texUnit->CurrentTex[TEXTURE_RECT_INDEX];
break;
default:
return; /* BadMatch error */
diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c
index 7ad67bc34da..821e2a8e082 100644
--- a/src/mesa/drivers/x11/xm_buffer.c
+++ b/src/mesa/drivers/x11/xm_buffer.c
@@ -229,6 +229,7 @@ alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
}
b->backxrb->ximage = NULL;
+ b->backxrb->drawable = b->backxrb->pixmap;
}
}
diff --git a/src/mesa/drivers/x11/xm_span.c b/src/mesa/drivers/x11/xm_span.c
index 57b57494483..309cefcb8e8 100644
--- a/src/mesa/drivers/x11/xm_span.c
+++ b/src/mesa/drivers/x11/xm_span.c
@@ -471,8 +471,26 @@ static void put_row_8R8G8B_pixmap( PUT_ROW_ARGS )
if (mask) {
for (i=0;i<n;i++,x++) {
if (mask[i]) {
+#if 1
+ /*
+ * XXX Something funny is going on here.
+ * If we're drawing into a window that uses a depth 32 TrueColor
+ * visual, we see the right pixels on screen, but when we read
+ * them back with XGetImage() we get random colors.
+ * The alternative code below which uses XPutImage() instead
+ * seems to mostly fix the problem, but not always.
+ * We don't normally create windows with this visual, but glean
+ * does and we're seeing some failures there.
+ */
XMesaSetForeground( dpy, gc, PACK_8R8G8B( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ));
XMesaDrawPoint( dpy, buffer, gc, (int) x, (int) y );
+#else
+ /* This code works more often, but not always */
+ XMesaImage *rowimg = XMESA_BUFFER(ctx->DrawBuffer)->rowimage;
+ GLuint *ptr4 = (GLuint *) rowimg->data;
+ *ptr4 = PACK_8R8G8B( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] );
+ XMesaPutImage( dpy, buffer, gc, rowimg, 0, 0, x, y, 1, 1 );
+#endif
}
}
}
diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h
index d7f21692ed1..45b2fa077ae 100644
--- a/src/mesa/glapi/dispatch.h
+++ b/src/mesa/glapi/dispatch.h
@@ -2214,6 +2214,18 @@
#define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters
#define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV)
#define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn)
+#define CALL_GetTexBumpParameterfvATI(disp, parameters) (*((disp)->GetTexBumpParameterfvATI)) parameters
+#define GET_GetTexBumpParameterfvATI(disp) ((disp)->GetTexBumpParameterfvATI)
+#define SET_GetTexBumpParameterfvATI(disp, fn) ((disp)->GetTexBumpParameterfvATI = fn)
+#define CALL_GetTexBumpParameterivATI(disp, parameters) (*((disp)->GetTexBumpParameterivATI)) parameters
+#define GET_GetTexBumpParameterivATI(disp) ((disp)->GetTexBumpParameterivATI)
+#define SET_GetTexBumpParameterivATI(disp, fn) ((disp)->GetTexBumpParameterivATI = fn)
+#define CALL_TexBumpParameterfvATI(disp, parameters) (*((disp)->TexBumpParameterfvATI)) parameters
+#define GET_TexBumpParameterfvATI(disp) ((disp)->TexBumpParameterfvATI)
+#define SET_TexBumpParameterfvATI(disp, fn) ((disp)->TexBumpParameterfvATI = fn)
+#define CALL_TexBumpParameterivATI(disp, parameters) (*((disp)->TexBumpParameterivATI)) parameters
+#define GET_TexBumpParameterivATI(disp) ((disp)->TexBumpParameterivATI)
+#define SET_TexBumpParameterivATI(disp, fn) ((disp)->TexBumpParameterivATI = fn)
#define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters
#define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI)
#define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn)
@@ -2376,7 +2388,7 @@
#else
-#define driDispatchRemapTable_size 363
+#define driDispatchRemapTable_size 367
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -2689,59 +2701,63 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define VertexAttribs4fvNV_remap_index 307
#define VertexAttribs4svNV_remap_index 308
#define VertexAttribs4ubvNV_remap_index 309
-#define AlphaFragmentOp1ATI_remap_index 310
-#define AlphaFragmentOp2ATI_remap_index 311
-#define AlphaFragmentOp3ATI_remap_index 312
-#define BeginFragmentShaderATI_remap_index 313
-#define BindFragmentShaderATI_remap_index 314
-#define ColorFragmentOp1ATI_remap_index 315
-#define ColorFragmentOp2ATI_remap_index 316
-#define ColorFragmentOp3ATI_remap_index 317
-#define DeleteFragmentShaderATI_remap_index 318
-#define EndFragmentShaderATI_remap_index 319
-#define GenFragmentShadersATI_remap_index 320
-#define PassTexCoordATI_remap_index 321
-#define SampleMapATI_remap_index 322
-#define SetFragmentShaderConstantATI_remap_index 323
-#define PointParameteriNV_remap_index 324
-#define PointParameterivNV_remap_index 325
-#define ActiveStencilFaceEXT_remap_index 326
-#define BindVertexArrayAPPLE_remap_index 327
-#define DeleteVertexArraysAPPLE_remap_index 328
-#define GenVertexArraysAPPLE_remap_index 329
-#define IsVertexArrayAPPLE_remap_index 330
-#define GetProgramNamedParameterdvNV_remap_index 331
-#define GetProgramNamedParameterfvNV_remap_index 332
-#define ProgramNamedParameter4dNV_remap_index 333
-#define ProgramNamedParameter4dvNV_remap_index 334
-#define ProgramNamedParameter4fNV_remap_index 335
-#define ProgramNamedParameter4fvNV_remap_index 336
-#define DepthBoundsEXT_remap_index 337
-#define BlendEquationSeparateEXT_remap_index 338
-#define BindFramebufferEXT_remap_index 339
-#define BindRenderbufferEXT_remap_index 340
-#define CheckFramebufferStatusEXT_remap_index 341
-#define DeleteFramebuffersEXT_remap_index 342
-#define DeleteRenderbuffersEXT_remap_index 343
-#define FramebufferRenderbufferEXT_remap_index 344
-#define FramebufferTexture1DEXT_remap_index 345
-#define FramebufferTexture2DEXT_remap_index 346
-#define FramebufferTexture3DEXT_remap_index 347
-#define GenFramebuffersEXT_remap_index 348
-#define GenRenderbuffersEXT_remap_index 349
-#define GenerateMipmapEXT_remap_index 350
-#define GetFramebufferAttachmentParameterivEXT_remap_index 351
-#define GetRenderbufferParameterivEXT_remap_index 352
-#define IsFramebufferEXT_remap_index 353
-#define IsRenderbufferEXT_remap_index 354
-#define RenderbufferStorageEXT_remap_index 355
-#define BlitFramebufferEXT_remap_index 356
-#define FramebufferTextureLayerEXT_remap_index 357
-#define StencilFuncSeparateATI_remap_index 358
-#define ProgramEnvParameters4fvEXT_remap_index 359
-#define ProgramLocalParameters4fvEXT_remap_index 360
-#define GetQueryObjecti64vEXT_remap_index 361
-#define GetQueryObjectui64vEXT_remap_index 362
+#define GetTexBumpParameterfvATI_remap_index 310
+#define GetTexBumpParameterivATI_remap_index 311
+#define TexBumpParameterfvATI_remap_index 312
+#define TexBumpParameterivATI_remap_index 313
+#define AlphaFragmentOp1ATI_remap_index 314
+#define AlphaFragmentOp2ATI_remap_index 315
+#define AlphaFragmentOp3ATI_remap_index 316
+#define BeginFragmentShaderATI_remap_index 317
+#define BindFragmentShaderATI_remap_index 318
+#define ColorFragmentOp1ATI_remap_index 319
+#define ColorFragmentOp2ATI_remap_index 320
+#define ColorFragmentOp3ATI_remap_index 321
+#define DeleteFragmentShaderATI_remap_index 322
+#define EndFragmentShaderATI_remap_index 323
+#define GenFragmentShadersATI_remap_index 324
+#define PassTexCoordATI_remap_index 325
+#define SampleMapATI_remap_index 326
+#define SetFragmentShaderConstantATI_remap_index 327
+#define PointParameteriNV_remap_index 328
+#define PointParameterivNV_remap_index 329
+#define ActiveStencilFaceEXT_remap_index 330
+#define BindVertexArrayAPPLE_remap_index 331
+#define DeleteVertexArraysAPPLE_remap_index 332
+#define GenVertexArraysAPPLE_remap_index 333
+#define IsVertexArrayAPPLE_remap_index 334
+#define GetProgramNamedParameterdvNV_remap_index 335
+#define GetProgramNamedParameterfvNV_remap_index 336
+#define ProgramNamedParameter4dNV_remap_index 337
+#define ProgramNamedParameter4dvNV_remap_index 338
+#define ProgramNamedParameter4fNV_remap_index 339
+#define ProgramNamedParameter4fvNV_remap_index 340
+#define DepthBoundsEXT_remap_index 341
+#define BlendEquationSeparateEXT_remap_index 342
+#define BindFramebufferEXT_remap_index 343
+#define BindRenderbufferEXT_remap_index 344
+#define CheckFramebufferStatusEXT_remap_index 345
+#define DeleteFramebuffersEXT_remap_index 346
+#define DeleteRenderbuffersEXT_remap_index 347
+#define FramebufferRenderbufferEXT_remap_index 348
+#define FramebufferTexture1DEXT_remap_index 349
+#define FramebufferTexture2DEXT_remap_index 350
+#define FramebufferTexture3DEXT_remap_index 351
+#define GenFramebuffersEXT_remap_index 352
+#define GenRenderbuffersEXT_remap_index 353
+#define GenerateMipmapEXT_remap_index 354
+#define GetFramebufferAttachmentParameterivEXT_remap_index 355
+#define GetRenderbufferParameterivEXT_remap_index 356
+#define IsFramebufferEXT_remap_index 357
+#define IsRenderbufferEXT_remap_index 358
+#define RenderbufferStorageEXT_remap_index 359
+#define BlitFramebufferEXT_remap_index 360
+#define FramebufferTextureLayerEXT_remap_index 361
+#define StencilFuncSeparateATI_remap_index 362
+#define ProgramEnvParameters4fvEXT_remap_index 363
+#define ProgramLocalParameters4fvEXT_remap_index 364
+#define GetQueryObjecti64vEXT_remap_index 365
+#define GetQueryObjectui64vEXT_remap_index 366
#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters)
#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index])
@@ -3673,6 +3689,18 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters)
#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index])
#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn)
+#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], parameters)
+#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index])
+#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], fn)
+#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], parameters)
+#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index])
+#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], fn)
+#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[TexBumpParameterfvATI_remap_index], parameters)
+#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index])
+#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index], fn)
+#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[TexBumpParameterivATI_remap_index], parameters)
+#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index])
+#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index], fn)
#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters)
#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index])
#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn)
diff --git a/src/mesa/glapi/glX_proto_recv.py b/src/mesa/glapi/glX_proto_recv.py
index 923c1958f0f..f423c6db084 100644
--- a/src/mesa/glapi/glX_proto_recv.py
+++ b/src/mesa/glapi/glX_proto_recv.py
@@ -277,7 +277,7 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto):
if param.is_image():
offset = f.offset_of( param.name )
- print '%s %s const %s = (%s) %s(pc + %s);' % (indent, type_string, param.name, type_string, cond, offset)
+ print '%s %s const %s = (%s) (%s(pc + %s));' % (indent, type_string, param.name, type_string, cond, offset)
if param.depth:
print '%s __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);' % (indent)
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index 8212fc24770..cc3e3ae6bff 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -11681,6 +11681,56 @@
<enum name="DEPTH_STENCIL_TO_BGRA_NV" value="0x886F"/>
</category>
+<category name="GL_ATI_envmap_bumpmap" number="244">
+ <enum name="BUMP_ROT_MATRIX_ATI" count="4" value="0x8775">
+ <size name="TexBumpParameterfv"/>
+ <size name="TexBumpParameteriv"/>
+ <size name="GetTexBumpParameterfv" mode="get"/>
+ <size name="GetTexBumpParameteriv" mode="get"/>
+ </enum>
+ <enum name="BUMP_ROT_MATRIX_SIZE_ATI" count="1" value="0x8776">
+ <size name="GetTexBumpParameterfv" mode="get"/>
+ <size name="GetTexBumpParameteriv" mode="get"/>
+ </enum>
+ <enum name="BUMP_NUM_TEX_UNITS_ATI" count="1" value="0x8777">
+ <size name="GetTexBumpParameterfv" mode="get"/>
+ <size name="GetTexBumpParameteriv" mode="get"/>
+ </enum>
+ <enum name="BUMP_TEX_UNITS_ATI" count="-1" value="0x8778">
+ <size name="GetTexBumpParameterfv" mode="get"/>
+ <size name="GetTexBumpParameteriv" mode="get"/>
+ </enum>
+ <enum name="DUDV_ATI" value="0x8779"/>
+ <enum name="DU8DV8_ATI" value="0x877A"/>
+ <enum name="BUMP_ENVMAP_ATI" value="0x877B"/>
+ <enum name="BUMP_TARGET_ATI" count="1" value="0x877C">
+ <size name="TexEnviv"/>
+ <size name="TexEnvfv"/>
+ <size name="GetTexEnviv" mode="get"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ </enum>
+ <function name="TexBumpParameterfvATI" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="const GLfloat *" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="TexBumpParameterivATI" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="const GLint *" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="GetTexBumpParameterfvATI" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat *" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="GetTexBumpParameterivATI" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint *" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
<category name="GL_ATI_fragment_shader" number="245">
<function name="GenFragmentShadersATI" offset="assign">
<return type="GLuint"/>
diff --git a/src/mesa/glapi/gl_SPARC_asm.py b/src/mesa/glapi/gl_SPARC_asm.py
index 178c00a227f..33e752df38c 100644
--- a/src/mesa/glapi/gl_SPARC_asm.py
+++ b/src/mesa/glapi/gl_SPARC_asm.py
@@ -39,80 +39,202 @@ class PrintGenericStubs(gl_XML.gl_print_base):
def printRealHeader(self):
- print '#include "glapioffsets.h"'
+ print '#include "glapi/glapioffsets.h"'
print ''
print '#ifdef __arch64__'
- print '# define GL_STUB(fn,off)\t\t\t\t\\'
- print 'fn:\t\t\t\t\t\\'
- print '\tsethi\t%hi(0xDEADBEEF), %g4 ;\t\t\t\\'
- print '\tsethi\t%hi(0xDEADBEEF), %g1 ;\t\t\t\\'
- print '\tor\t%g4, %lo(0xDEADBEEF), %g4 ;\t\t\\'
- print '\tor\t%g1, %lo(0xDEADBEEF), %g1 ;\t\t\\'
- print '\tsllx\t%g4, 32, %g4 ;\t\t\t\t\\'
- print '\tldx\t[%g1 + %g4], %g1 ;\t\t\t\\'
- print '\tsethi\t%hi(8 * off), %g4 ;\t\t\t\\'
- print '\tor\t%g4, %lo(8 * off), %g4 ;\t\t\\'
- print '\tldx\t[%g1 + %g4], %g5 ;\t\t\t\\'
- print '\tjmpl\t%g5, %g0 ;\t\t\t\t\\'
- print '\tnop'
+ print '#define GL_OFF(N)\t((N) * 8)'
+ print '#define GL_LL\t\tldx'
+ print '#define GL_TIE_LD(SYM)\t%tie_ldx(SYM)'
+ print '#define GL_STACK_SIZE\t128'
print '#else'
- print '# define GL_STUB(fn,off)\t\t\t\t\\'
- print 'fn:\t\t\t\t\t\\'
- print '\tsethi\t%hi(0xDEADBEEF), %g1 ;\t\t\t\\'
- print '\tld\t[%g1 + %lo(0xDEADBEEF)], %g1 ;\t\t\\'
- print '\tld\t[%g1 + (4 * off)], %g5 ;\t\t\\'
- print '\tjmpl\t%g5, %g0 ;\t\t\t\t\\'
- print '\tnop'
+ print '#define GL_OFF(N)\t((N) * 4)'
+ print '#define GL_LL\t\tld'
+ print '#define GL_TIE_LD(SYM)\t%tie_ld(SYM)'
+ print '#define GL_STACK_SIZE\t64'
print '#endif'
print ''
- print '#define GL_STUB_ALIAS(fn,alias) fn = alias'
+ print '#define GLOBL_FN(x) .globl x ; .type x, @function'
+ print '#define HIDDEN(x) .hidden x'
print ''
- print '.text'
- print '.align 32'
- print '\t\t.globl __glapi_sparc_icache_flush ; .type __glapi_sparc_icache_flush,#function'
+ print '\t.register %g2, #scratch'
+ print '\t.register %g3, #scratch'
+ print ''
+ print '\t.text'
+ print ''
+ print '\tGLOBL_FN(__glapi_sparc_icache_flush)'
+ print '\tHIDDEN(__glapi_sparc_icache_flush)'
+ print '\t.type\t__glapi_sparc_icache_flush, @function'
print '__glapi_sparc_icache_flush: /* %o0 = insn_addr */'
print '\tflush\t%o0'
print '\tretl'
- print '\tnop'
+ print '\t nop'
+ print ''
+ print '\t.align\t32'
+ print ''
+ print '\t.type\t__glapi_sparc_get_pc, @function'
+ print '__glapi_sparc_get_pc:'
+ print '\tretl'
+ print '\t add\t%o7, %g2, %g2'
+ print '\t.size\t__glapi_sparc_get_pc, .-__glapi_sparc_get_pc'
+ print ''
+ print '#ifdef GLX_USE_TLS'
+ print ''
+ print '\tGLOBL_FN(__glapi_sparc_get_dispatch)'
+ print '\tHIDDEN(__glapi_sparc_get_dispatch)'
+ print '__glapi_sparc_get_dispatch:'
+ print '\tmov\t%o7, %g1'
+ print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2'
+ print '\tcall\t__glapi_sparc_get_pc'
+ print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2'
+ print '\tmov\t%g1, %o7'
+ print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1'
+ print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1'
+ print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)'
+ print '\tretl'
+ print '\t mov\t%g2, %o0'
+ print ''
+ print '\t.data'
+ print '\t.align\t32'
+ print ''
+ print '\t/* --> sethi %hi(_glapi_tls_Dispatch), %g1 */'
+ print '\t/* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */'
+ print '\tGLOBL_FN(__glapi_sparc_tls_stub)'
+ print '\tHIDDEN(__glapi_sparc_tls_stub)'
+ print '__glapi_sparc_tls_stub: /* Call offset in %g3 */'
+ print '\tmov\t%o7, %g1'
+ print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2'
+ print '\tcall\t__glapi_sparc_get_pc'
+ print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2'
+ print '\tmov\t%g1, %o7'
+ print '\tsrl\t%g3, 10, %g3'
+ print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1'
+ print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1'
+ print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)'
+ print '\tGL_LL\t[%g7+%g2], %g1'
+ print '\tGL_LL\t[%g1 + %g3], %g1'
+ print '\tjmp\t%g1'
+ print '\t nop'
+ print '\t.size\t__glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub'
+ print ''
+ print '#define GL_STUB(fn, off)\t\t\t\t\\'
+ print '\tGLOBL_FN(fn);\t\t\t\t\t\\'
+ print 'fn:\tba\t__glapi_sparc_tls_stub;\t\t\t\\'
+ print '\t sethi\tGL_OFF(off), %g3;\t\t\t\\'
+ print '\t.size\tfn,.-fn;'
+ print ''
+ print '#elif defined(PTHREADS)'
+ print ''
+ print '\t/* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */'
+ print '\t/* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */'
+ print '\t/* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */'
+ print '\t/* 64-bit 0x0c --> sllx %g1, 32, %g1 */'
+ print '\t/* 64-bit 0x10 --> add %g1, %g2, %g1 */'
+ print '\t/* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */'
+ print ''
+ print '\t/* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */'
+ print '\t/* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */'
+ print ''
+ print '\t.data'
+ print '\t.align\t32'
+ print ''
+ print '\tGLOBL_FN(__glapi_sparc_pthread_stub)'
+ print '\tHIDDEN(__glapi_sparc_pthread_stub)'
+ print '__glapi_sparc_pthread_stub: /* Call offset in %g3 */'
+ print '\tmov\t%o7, %g1'
+ print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2'
+ print '\tcall\t__glapi_sparc_get_pc'
+ print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2'
+ print '\tmov\t%g1, %o7'
+ print '\tsethi\t%hi(_glapi_Dispatch), %g1'
+ print '\tor\t%g1, %lo(_glapi_Dispatch), %g1'
+ print '\tsrl\t%g3, 10, %g3'
+ print '\tGL_LL\t[%g2+%g1], %g2'
+ print '\tGL_LL\t[%g2], %g1'
+ print '\tcmp\t%g1, 0'
+ print '\tbe\t2f'
+ print '\t nop'
+ print '1:\tGL_LL\t[%g1 + %g3], %g1'
+ print '\tjmp\t%g1'
+ print '\t nop'
+ print '2:\tsave\t%sp, GL_STACK_SIZE, %sp'
+ print '\tmov\t%g3, %l0'
+ print '\tcall\t_glapi_get_dispatch'
+ print '\t nop'
+ print '\tmov\t%o0, %g1'
+ print '\tmov\t%l0, %g3'
+ print '\tba\t1b'
+ print '\t restore %g0, %g0, %g0'
+ print '\t.size\t__glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub'
+ print ''
+ print '#define GL_STUB(fn, off)\t\t\t\\'
+ print '\tGLOBL_FN(fn);\t\t\t\t\\'
+ print 'fn:\tba\t__glapi_sparc_pthread_stub;\t\\'
+ print '\t sethi\tGL_OFF(off), %g3;\t\t\\'
+ print '\t.size\tfn,.-fn;'
+ print ''
+ print '#else /* Non-threaded version. */'
print ''
- print '.data'
- print '.align 64'
+ print '\t.type __glapi_sparc_nothread_stub, @function'
+ print '__glapi_sparc_nothread_stub: /* Call offset in %g3 */'
+ print '\tmov\t%o7, %g1'
+ print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2'
+ print '\tcall\t__glapi_sparc_get_pc'
+ print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2'
+ print '\tmov\t%g1, %o7'
+ print '\tsrl\t%g3, 10, %g3'
+ print '\tsethi\t%hi(_glapi_Dispatch), %g1'
+ print '\tor\t%g1, %lo(_glapi_Dispatch), %g1'
+ print '\tGL_LL\t[%g2+%g1], %g2'
+ print '\tGL_LL\t[%g2], %g1'
+ print '\tGL_LL\t[%g1 + %g3], %g1'
+ print '\tjmp\t%g1'
+ print '\t nop'
+ print '\t.size\t__glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub'
+ print ''
+ print '#define GL_STUB(fn, off)\t\t\t\\'
+ print '\tGLOBL_FN(fn);\t\t\t\t\\'
+ print 'fn:\tba\t__glapi_sparc_nothread_stub;\t\\'
+ print '\t sethi\tGL_OFF(off), %g3;\t\t\\'
+ print '\t.size\tfn,.-fn;'
+ print ''
+ print '#endif'
+ print ''
+ print '#define GL_STUB_ALIAS(fn, alias) \\'
+ print ' .globl fn; \\'
+ print ' .set fn, alias'
+ print ''
+ print '\t.text'
+ print '\t.align\t32'
+ print ''
+ print '\t.globl\tgl_dispatch_functions_start'
+ print '\tHIDDEN(gl_dispatch_functions_start)'
+ print 'gl_dispatch_functions_start:'
print ''
return
+ def printRealFooter(self):
+ print ''
+ print '\t.globl\tgl_dispatch_functions_end'
+ print '\tHIDDEN(gl_dispatch_functions_end)'
+ print 'gl_dispatch_functions_end:'
+ return
def printBody(self, api):
for f in api.functionIterateByOffset():
- if f.is_static_entry_point(f.name):
- name = f.name
- else:
- name = "_dispatch_stub_%u" % (f.offset)
+ name = f.dispatch_name()
- print '\t\t.globl gl%s ; .type gl%s,#function' % (name, name)
+ print '\tGL_STUB(gl%s, _gloffset_%s)' % (name, f.name)
- print '\t\t.globl _mesa_sparc_glapi_begin ; .type _mesa_sparc_glapi_begin,#function'
- print '_mesa_sparc_glapi_begin:'
- print ''
+ if not f.is_static_entry_point(f.name):
+ print '\tHIDDEN(gl%s)' % (name)
for f in api.functionIterateByOffset():
- if f.is_static_entry_point(f.name):
- name = f.name
- else:
- name = "_dispatch_stub_%u" % (f.offset)
-
- print '\tGL_STUB(gl%s, _gloffset_%s)' % (name, name)
+ name = f.dispatch_name()
- print ''
- print '\t\t.globl _mesa_sparc_glapi_end ; .type _mesa_sparc_glapi_end,#function'
- print '_mesa_sparc_glapi_end:'
- print ''
-
-
- for f in api.functionIterateByOffset():
- for n in f.entry_points:
- if n != f.name:
- if f.is_static_entry_point(n):
- text = '\t.globl gl%s ; .type gl%s,#function ; gl%s = gl%s' % (n, n, n, f.name)
+ if f.is_static_entry_point(f.name):
+ for n in f.entry_points:
+ if n != f.name:
+ text = '\tGL_STUB_ALIAS(gl%s, gl%s)' % (n, f.name)
if f.has_different_protocol(n):
print '#ifndef GLX_INDIRECT_RENDERING'
diff --git a/src/mesa/glapi/gl_enums.py b/src/mesa/glapi/gl_enums.py
index 67fec7968a9..b32e0126631 100644
--- a/src/mesa/glapi/gl_enums.py
+++ b/src/mesa/glapi/gl_enums.py
@@ -43,6 +43,7 @@ class PrintGlEnums(gl_XML.gl_print_base):
def printRealHeader(self):
print '#include "glheader.h"'
+ print '#include "mfeatures.h"'
print '#include "enums.h"'
print '#include "imports.h"'
print ''
@@ -55,8 +56,6 @@ class PrintGlEnums(gl_XML.gl_print_base):
def print_code(self):
print """
-#define Elements(x) sizeof(x)/sizeof(*x)
-
typedef int (*cfunc)(const void *, const void *);
/**
diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c
index 9b5144a88b6..2b105d0f17d 100644
--- a/src/mesa/glapi/glapi.c
+++ b/src/mesa/glapi/glapi.c
@@ -61,6 +61,8 @@
#endif
+#include "main/compiler.h"
+
#include <stdlib.h>
#include <string.h>
#ifdef DEBUG
@@ -316,6 +318,14 @@ extern const GLubyte gl_dispatch_functions_start[];
# endif
#endif
+#ifdef USE_SPARC_ASM
+#ifdef GLX_USE_TLS
+extern unsigned int __glapi_sparc_tls_stub;
+#else
+extern unsigned int __glapi_sparc_pthread_stub;
+#endif
+#endif
+
#if !defined(DISPATCH_FUNCTION_SIZE) && !defined(XFree86Server) && !defined(XGLServer)
# define NEED_FUNCTION_POINTER
#endif
@@ -342,6 +352,129 @@ init_glapi_relocs( void )
curr_func += DISPATCH_FUNCTION_SIZE;
}
#endif
+#ifdef USE_SPARC_ASM
+ extern void __glapi_sparc_icache_flush(unsigned int *);
+ static const unsigned int template[] = {
+#ifdef GLX_USE_TLS
+ 0x05000000, /* sethi %hi(_glapi_tls_Dispatch), %g2 */
+ 0x8730e00a, /* srl %g3, 10, %g3 */
+ 0x8410a000, /* or %g2, %lo(_glapi_tls_Dispatch), %g2 */
+#ifdef __arch64__
+ 0xc259c002, /* ldx [%g7 + %g2], %g1 */
+ 0xc2584003, /* ldx [%g1 + %g3], %g1 */
+#else
+ 0xc201c002, /* ld [%g7 + %g2], %g1 */
+ 0xc2004003, /* ld [%g1 + %g3], %g1 */
+#endif
+ 0x81c04000, /* jmp %g1 */
+ 0x01000000, /* nop */
+#else
+#ifdef __arch64__
+ 0x03000000, /* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */
+ 0x05000000, /* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */
+ 0x82106000, /* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */
+ 0x8730e00a, /* 64-bit 0x0c --> srl %g3, 10, %g3 */
+ 0x83287020, /* 64-bit 0x10 --> sllx %g1, 32, %g1 */
+ 0x82004002, /* 64-bit 0x14 --> add %g1, %g2, %g1 */
+ 0xc2586000, /* 64-bit 0x18 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */
+#else
+ 0x03000000, /* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */
+ 0x8730e00a, /* 32-bit 0x04 --> srl %g3, 10, %g3 */
+ 0xc2006000, /* 32-bit 0x08 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */
+#endif
+ 0x80a06000, /* --> cmp %g1, 0 */
+ 0x02800005, /* --> be +4*5 */
+ 0x01000000, /* --> nop */
+#ifdef __arch64__
+ 0xc2584003, /* 64-bit --> ldx [%g1 + %g3], %g1 */
+#else
+ 0xc2004003, /* 32-bit --> ld [%g1 + %g3], %g1 */
+#endif
+ 0x81c04000, /* --> jmp %g1 */
+ 0x01000000, /* --> nop */
+#ifdef __arch64__
+ 0x9de3bf80, /* 64-bit --> save %sp, -128, %sp */
+#else
+ 0x9de3bfc0, /* 32-bit --> save %sp, -64, %sp */
+#endif
+ 0xa0100003, /* --> mov %g3, %l0 */
+ 0x40000000, /* --> call _glapi_get_dispatch */
+ 0x01000000, /* --> nop */
+ 0x82100008, /* --> mov %o0, %g1 */
+ 0x86100010, /* --> mov %l0, %g3 */
+ 0x10bffff7, /* --> ba -4*9 */
+ 0x81e80000, /* --> restore */
+#endif
+ };
+#ifdef GLX_USE_TLS
+ extern unsigned long __glapi_sparc_get_dispatch(void);
+ unsigned int *code = &__glapi_sparc_tls_stub;
+ unsigned long dispatch = __glapi_sparc_get_dispatch();
+#else
+ unsigned int *code = &__glapi_sparc_pthread_stub;
+ unsigned long dispatch = (unsigned long) &_glapi_Dispatch;
+ unsigned long call_dest = (unsigned long ) &_glapi_get_dispatch;
+ int idx;
+#endif
+
+#if defined(GLX_USE_TLS)
+ code[0] = template[0] | (dispatch >> 10);
+ code[1] = template[1];
+ __glapi_sparc_icache_flush(&code[0]);
+ code[2] = template[2] | (dispatch & 0x3ff);
+ code[3] = template[3];
+ __glapi_sparc_icache_flush(&code[2]);
+ code[4] = template[4];
+ code[5] = template[5];
+ __glapi_sparc_icache_flush(&code[4]);
+ code[6] = template[6];
+ __glapi_sparc_icache_flush(&code[6]);
+#else
+#if defined(__arch64__)
+ code[0] = template[0] | (dispatch >> (32 + 10));
+ code[1] = template[1] | ((dispatch & 0xffffffff) >> 10);
+ __glapi_sparc_icache_flush(&code[0]);
+ code[2] = template[2] | ((dispatch >> 32) & 0x3ff);
+ code[3] = template[3];
+ __glapi_sparc_icache_flush(&code[2]);
+ code[4] = template[4];
+ code[5] = template[5];
+ __glapi_sparc_icache_flush(&code[4]);
+ code[6] = template[6] | (dispatch & 0x3ff);
+ idx = 7;
+#else
+ code[0] = template[0] | (dispatch >> 10);
+ code[1] = template[1];
+ __glapi_sparc_icache_flush(&code[0]);
+ code[2] = template[2] | (dispatch & 0x3ff);
+ idx = 3;
+#endif
+ code[idx + 0] = template[idx + 0];
+ __glapi_sparc_icache_flush(&code[idx - 1]);
+ code[idx + 1] = template[idx + 1];
+ code[idx + 2] = template[idx + 2];
+ __glapi_sparc_icache_flush(&code[idx + 1]);
+ code[idx + 3] = template[idx + 3];
+ code[idx + 4] = template[idx + 4];
+ __glapi_sparc_icache_flush(&code[idx + 3]);
+ code[idx + 5] = template[idx + 5];
+ code[idx + 6] = template[idx + 6];
+ __glapi_sparc_icache_flush(&code[idx + 5]);
+ code[idx + 7] = template[idx + 7];
+ code[idx + 8] = template[idx + 8] |
+ (((call_dest - ((unsigned long) &code[idx + 8]))
+ >> 2) & 0x3fffffff);
+ __glapi_sparc_icache_flush(&code[idx + 7]);
+ code[idx + 9] = template[idx + 9];
+ code[idx + 10] = template[idx + 10];
+ __glapi_sparc_icache_flush(&code[idx + 9]);
+ code[idx + 11] = template[idx + 11];
+ code[idx + 12] = template[idx + 12];
+ __glapi_sparc_icache_flush(&code[idx + 11]);
+ code[idx + 13] = template[idx + 13];
+ __glapi_sparc_icache_flush(&code[idx + 13]);
+#endif
+#endif
}
#endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */
diff --git a/src/mesa/glapi/glapi_getproc.c b/src/mesa/glapi/glapi_getproc.c
index 6d40b495c7e..ed443c12c89 100644
--- a/src/mesa/glapi/glapi_getproc.c
+++ b/src/mesa/glapi/glapi_getproc.c
@@ -23,7 +23,7 @@
*/
/**
- * \file glapi_getproc.
+ * \file glapi_getproc.c
*
* Code for implementing glXGetProcAddress(), etc.
* This was originally in glapi.c but refactored out.
@@ -33,6 +33,7 @@
#include <stdlib.h>
#include <string.h>
#include "main/glheader.h"
+#include "main/compiler.h"
#include "glapi.h"
#include "glapioffsets.h"
#include "glapitable.h"
@@ -87,7 +88,13 @@ find_entry( const char * n )
GLuint i;
for (i = 0; static_functions[i].Name_offset >= 0; i++) {
const char *testName = gl_string_table + static_functions[i].Name_offset;
- if (strcmp(testName, n) == 0) {
+#ifdef MANGLE
+ /* skip the "m" prefix on the name */
+ if (strcmp(testName, n + 1) == 0)
+#else
+ if (strcmp(testName, n) == 0)
+#endif
+ {
return &static_functions[i];
}
}
@@ -252,53 +259,30 @@ generate_entrypoint(GLuint functionOffset)
}
return (_glapi_proc) code;
-#elif defined(USE_SPARC_ASM)
-
-#ifdef __arch64__
- static const unsigned int insn_template[] = {
- 0x05000000, /* sethi %uhi(_glapi_Dispatch), %g2 */
- 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */
- 0x8410a000, /* or %g2, %ulo(_glapi_Dispatch), %g2 */
- 0x82106000, /* or %g1, %lo(_glapi_Dispatch), %g1 */
- 0x8528b020, /* sllx %g2, 32, %g2 */
- 0xc2584002, /* ldx [%g1 + %g2], %g1 */
- 0x05000000, /* sethi %hi(8 * glapioffset), %g2 */
- 0x8410a000, /* or %g2, %lo(8 * glapioffset), %g2 */
- 0xc6584002, /* ldx [%g1 + %g2], %g3 */
- 0x81c0c000, /* jmpl %g3, %g0 */
- 0x01000000 /* nop */
+#elif defined(USE_SPARC_ASM) && (defined(PTHREADS) || defined(GLX_USE_TLS))
+ static const unsigned int template[] = {
+ 0x07000000, /* sethi %hi(0), %g3 */
+ 0x8210000f, /* mov %o7, %g1 */
+ 0x40000000, /* call */
+ 0x9e100001, /* mov %g1, %o7 */
};
+#ifdef GLX_USE_TLS
+ extern unsigned int __glapi_sparc_tls_stub;
+ unsigned long call_dest = (unsigned long ) &__glapi_sparc_tls_stub;
#else
- static const unsigned int insn_template[] = {
- 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */
- 0xc2006000, /* ld [%g1 + %lo(_glapi_Dispatch)], %g1 */
- 0xc6006000, /* ld [%g1 + %lo(4*glapioffset)], %g3 */
- 0x81c0c000, /* jmpl %g3, %g0 */
- 0x01000000 /* nop */
- };
-#endif /* __arch64__ */
- unsigned int *code = (unsigned int *) malloc(sizeof(insn_template));
- unsigned long glapi_addr = (unsigned long) &_glapi_Dispatch;
+ extern unsigned int __glapi_sparc_pthread_stub;
+ unsigned long call_dest = (unsigned long ) &__glapi_sparc_pthread_stub;
+#endif
+ unsigned int *code = (unsigned int *) malloc(sizeof(template));
if (code) {
- memcpy(code, insn_template, sizeof(insn_template));
-
-#ifdef __arch64__
- code[0] |= (glapi_addr >> (32 + 10));
- code[1] |= ((glapi_addr & 0xffffffff) >> 10);
- __glapi_sparc_icache_flush(&code[0]);
- code[2] |= ((glapi_addr >> 32) & ((1 << 10) - 1));
- code[3] |= (glapi_addr & ((1 << 10) - 1));
- __glapi_sparc_icache_flush(&code[2]);
- code[6] |= ((functionOffset * 8) >> 10);
- code[7] |= ((functionOffset * 8) & ((1 << 10) - 1));
- __glapi_sparc_icache_flush(&code[6]);
-#else
- code[0] |= (glapi_addr >> 10);
- code[1] |= (glapi_addr & ((1 << 10) - 1));
+ code[0] = template[0] | (functionOffset & 0x3fffff);
+ code[1] = template[1];
__glapi_sparc_icache_flush(&code[0]);
- code[2] |= (functionOffset * 4);
+ code[2] = template[2] |
+ (((call_dest - ((unsigned long) &code[2]))
+ >> 2) & 0x3fffffff);
+ code[3] = template[3];
__glapi_sparc_icache_flush(&code[2]);
-#endif /* __arch64__ */
}
return (_glapi_proc) code;
#else
@@ -330,21 +314,10 @@ fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset)
#endif
#elif defined(USE_SPARC_ASM)
-
- /* XXX this hasn't been tested! */
unsigned int *code = (unsigned int *) entrypoint;
-#ifdef __arch64__
- code[6] = 0x05000000; /* sethi %hi(8 * glapioffset), %g2 */
- code[7] = 0x8410a000; /* or %g2, %lo(8 * glapioffset), %g2 */
- code[6] |= ((offset * 8) >> 10);
- code[7] |= ((offset * 8) & ((1 << 10) - 1));
- __glapi_sparc_icache_flush(&code[6]);
-#else /* __arch64__ */
- code[2] = 0xc6006000; /* ld [%g1 + %lo(4*glapioffset)], %g3 */
- code[2] |= (offset * 4);
- __glapi_sparc_icache_flush(&code[2]);
-#endif /* __arch64__ */
-
+ code[0] &= ~0x3fffff;
+ code[0] |= (offset * sizeof(void *)) & 0x3fffff;
+ __glapi_sparc_icache_flush(&code[0]);
#else
/* an unimplemented architecture */
diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h
index f412234ac5f..14f305f0256 100644
--- a/src/mesa/glapi/glapioffsets.h
+++ b/src/mesa/glapi/glapioffsets.h
@@ -750,60 +750,64 @@
#define _gloffset_VertexAttribs4fvNV 715
#define _gloffset_VertexAttribs4svNV 716
#define _gloffset_VertexAttribs4ubvNV 717
-#define _gloffset_AlphaFragmentOp1ATI 718
-#define _gloffset_AlphaFragmentOp2ATI 719
-#define _gloffset_AlphaFragmentOp3ATI 720
-#define _gloffset_BeginFragmentShaderATI 721
-#define _gloffset_BindFragmentShaderATI 722
-#define _gloffset_ColorFragmentOp1ATI 723
-#define _gloffset_ColorFragmentOp2ATI 724
-#define _gloffset_ColorFragmentOp3ATI 725
-#define _gloffset_DeleteFragmentShaderATI 726
-#define _gloffset_EndFragmentShaderATI 727
-#define _gloffset_GenFragmentShadersATI 728
-#define _gloffset_PassTexCoordATI 729
-#define _gloffset_SampleMapATI 730
-#define _gloffset_SetFragmentShaderConstantATI 731
-#define _gloffset_PointParameteriNV 732
-#define _gloffset_PointParameterivNV 733
-#define _gloffset_ActiveStencilFaceEXT 734
-#define _gloffset_BindVertexArrayAPPLE 735
-#define _gloffset_DeleteVertexArraysAPPLE 736
-#define _gloffset_GenVertexArraysAPPLE 737
-#define _gloffset_IsVertexArrayAPPLE 738
-#define _gloffset_GetProgramNamedParameterdvNV 739
-#define _gloffset_GetProgramNamedParameterfvNV 740
-#define _gloffset_ProgramNamedParameter4dNV 741
-#define _gloffset_ProgramNamedParameter4dvNV 742
-#define _gloffset_ProgramNamedParameter4fNV 743
-#define _gloffset_ProgramNamedParameter4fvNV 744
-#define _gloffset_DepthBoundsEXT 745
-#define _gloffset_BlendEquationSeparateEXT 746
-#define _gloffset_BindFramebufferEXT 747
-#define _gloffset_BindRenderbufferEXT 748
-#define _gloffset_CheckFramebufferStatusEXT 749
-#define _gloffset_DeleteFramebuffersEXT 750
-#define _gloffset_DeleteRenderbuffersEXT 751
-#define _gloffset_FramebufferRenderbufferEXT 752
-#define _gloffset_FramebufferTexture1DEXT 753
-#define _gloffset_FramebufferTexture2DEXT 754
-#define _gloffset_FramebufferTexture3DEXT 755
-#define _gloffset_GenFramebuffersEXT 756
-#define _gloffset_GenRenderbuffersEXT 757
-#define _gloffset_GenerateMipmapEXT 758
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 759
-#define _gloffset_GetRenderbufferParameterivEXT 760
-#define _gloffset_IsFramebufferEXT 761
-#define _gloffset_IsRenderbufferEXT 762
-#define _gloffset_RenderbufferStorageEXT 763
-#define _gloffset_BlitFramebufferEXT 764
-#define _gloffset_FramebufferTextureLayerEXT 765
-#define _gloffset_StencilFuncSeparateATI 766
-#define _gloffset_ProgramEnvParameters4fvEXT 767
-#define _gloffset_ProgramLocalParameters4fvEXT 768
-#define _gloffset_GetQueryObjecti64vEXT 769
-#define _gloffset_GetQueryObjectui64vEXT 770
-#define _gloffset_FIRST_DYNAMIC 771
+#define _gloffset_GetTexBumpParameterfvATI 718
+#define _gloffset_GetTexBumpParameterivATI 719
+#define _gloffset_TexBumpParameterfvATI 720
+#define _gloffset_TexBumpParameterivATI 721
+#define _gloffset_AlphaFragmentOp1ATI 722
+#define _gloffset_AlphaFragmentOp2ATI 723
+#define _gloffset_AlphaFragmentOp3ATI 724
+#define _gloffset_BeginFragmentShaderATI 725
+#define _gloffset_BindFragmentShaderATI 726
+#define _gloffset_ColorFragmentOp1ATI 727
+#define _gloffset_ColorFragmentOp2ATI 728
+#define _gloffset_ColorFragmentOp3ATI 729
+#define _gloffset_DeleteFragmentShaderATI 730
+#define _gloffset_EndFragmentShaderATI 731
+#define _gloffset_GenFragmentShadersATI 732
+#define _gloffset_PassTexCoordATI 733
+#define _gloffset_SampleMapATI 734
+#define _gloffset_SetFragmentShaderConstantATI 735
+#define _gloffset_PointParameteriNV 736
+#define _gloffset_PointParameterivNV 737
+#define _gloffset_ActiveStencilFaceEXT 738
+#define _gloffset_BindVertexArrayAPPLE 739
+#define _gloffset_DeleteVertexArraysAPPLE 740
+#define _gloffset_GenVertexArraysAPPLE 741
+#define _gloffset_IsVertexArrayAPPLE 742
+#define _gloffset_GetProgramNamedParameterdvNV 743
+#define _gloffset_GetProgramNamedParameterfvNV 744
+#define _gloffset_ProgramNamedParameter4dNV 745
+#define _gloffset_ProgramNamedParameter4dvNV 746
+#define _gloffset_ProgramNamedParameter4fNV 747
+#define _gloffset_ProgramNamedParameter4fvNV 748
+#define _gloffset_DepthBoundsEXT 749
+#define _gloffset_BlendEquationSeparateEXT 750
+#define _gloffset_BindFramebufferEXT 751
+#define _gloffset_BindRenderbufferEXT 752
+#define _gloffset_CheckFramebufferStatusEXT 753
+#define _gloffset_DeleteFramebuffersEXT 754
+#define _gloffset_DeleteRenderbuffersEXT 755
+#define _gloffset_FramebufferRenderbufferEXT 756
+#define _gloffset_FramebufferTexture1DEXT 757
+#define _gloffset_FramebufferTexture2DEXT 758
+#define _gloffset_FramebufferTexture3DEXT 759
+#define _gloffset_GenFramebuffersEXT 760
+#define _gloffset_GenRenderbuffersEXT 761
+#define _gloffset_GenerateMipmapEXT 762
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 763
+#define _gloffset_GetRenderbufferParameterivEXT 764
+#define _gloffset_IsFramebufferEXT 765
+#define _gloffset_IsRenderbufferEXT 766
+#define _gloffset_RenderbufferStorageEXT 767
+#define _gloffset_BlitFramebufferEXT 768
+#define _gloffset_FramebufferTextureLayerEXT 769
+#define _gloffset_StencilFuncSeparateATI 770
+#define _gloffset_ProgramEnvParameters4fvEXT 771
+#define _gloffset_ProgramLocalParameters4fvEXT 772
+#define _gloffset_GetQueryObjecti64vEXT 773
+#define _gloffset_GetQueryObjectui64vEXT 774
+#define _gloffset_FIRST_DYNAMIC 775
#else
@@ -1117,6 +1121,10 @@
#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index]
#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index]
#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]
+#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]
+#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]
+#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index]
+#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index]
#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]
#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]
#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]
diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h
index 2ae9bf6738c..9ecb0364614 100644
--- a/src/mesa/glapi/glapitable.h
+++ b/src/mesa/glapi/glapitable.h
@@ -758,59 +758,63 @@ struct _glapi_table
void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 715 */
void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 716 */
void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 717 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 718 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 719 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 720 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 721 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 722 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 723 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 724 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 725 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 726 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 727 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 728 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 729 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 730 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 731 */
- void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 732 */
- void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 733 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 734 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 735 */
- void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 736 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 737 */
- GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 738 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 739 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 740 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 741 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 742 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 743 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 744 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 745 */
- void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 746 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 747 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 748 */
- GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 749 */
- void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 750 */
- void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 751 */
- void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 752 */
- void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 753 */
- void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 754 */
- void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 755 */
- void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 756 */
- void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 757 */
- void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 758 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 759 */
- void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 760 */
- GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 761 */
- GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 762 */
- void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 763 */
- void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 764 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 765 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 766 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 767 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 768 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 769 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 770 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 718 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 719 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 720 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 721 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 722 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 723 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 724 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 725 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 726 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 727 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 728 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 729 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 730 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 731 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 732 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 733 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 734 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 735 */
+ void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 736 */
+ void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 737 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 738 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 739 */
+ void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 740 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 741 */
+ GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 742 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 743 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 744 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 745 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 746 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 747 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 748 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 749 */
+ void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 750 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 751 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 752 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 753 */
+ void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 754 */
+ void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 755 */
+ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 756 */
+ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 757 */
+ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 758 */
+ void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 759 */
+ void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 760 */
+ void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 761 */
+ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 762 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 763 */
+ void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 764 */
+ GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 765 */
+ GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 766 */
+ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 767 */
+ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 768 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 769 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 770 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 771 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 772 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 773 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 774 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h
index 960d70e0812..7ccd9707c36 100644
--- a/src/mesa/glapi/glapitemp.h
+++ b/src/mesa/glapi/glapitemp.h
@@ -5187,6 +5187,26 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const
DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param)
+{
+ DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param)
+{
+ DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param)
+{
+ DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param)
+{
+ DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
{
DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod));
@@ -5277,37 +5297,37 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para
DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLenum face);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLenum face);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLenum face)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLenum face)
{
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLuint array);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint array);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLuint array)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint array)
{
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, const GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLsizei n, const GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, const GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLsizei n, const GLuint * arrays)
{
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLsizei n, GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLsizei n, GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, GLuint * arrays)
{
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_738)(GLuint array);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_742)(GLuint array);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_738)(GLuint array)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_742)(GLuint array)
{
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
}
@@ -5342,9 +5362,9 @@ KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len,
DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLclampd zmin, GLclampd zmax);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLclampd zmin, GLclampd zmax);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLclampd zmin, GLclampd zmax)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLclampd zmin, GLclampd zmax)
{
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
}
@@ -5354,9 +5374,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_746)(GLenum modeRGB, GLenum modeA);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum modeRGB, GLenum modeA);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_746)(GLenum modeRGB, GLenum modeA)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum modeRGB, GLenum modeA)
{
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
}
@@ -5536,9 +5556,9 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
@@ -5553,37 +5573,37 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at
DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -6320,6 +6340,10 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(VertexAttribs4fvNV),
TABLE_ENTRY(VertexAttribs4svNV),
TABLE_ENTRY(VertexAttribs4ubvNV),
+ TABLE_ENTRY(GetTexBumpParameterfvATI),
+ TABLE_ENTRY(GetTexBumpParameterivATI),
+ TABLE_ENTRY(TexBumpParameterfvATI),
+ TABLE_ENTRY(TexBumpParameterivATI),
TABLE_ENTRY(AlphaFragmentOp1ATI),
TABLE_ENTRY(AlphaFragmentOp2ATI),
TABLE_ENTRY(AlphaFragmentOp3ATI),
@@ -6336,19 +6360,19 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(SetFragmentShaderConstantATI),
TABLE_ENTRY(PointParameteriNV),
TABLE_ENTRY(PointParameterivNV),
- TABLE_ENTRY(_dispatch_stub_734),
- TABLE_ENTRY(_dispatch_stub_735),
- TABLE_ENTRY(_dispatch_stub_736),
- TABLE_ENTRY(_dispatch_stub_737),
TABLE_ENTRY(_dispatch_stub_738),
+ TABLE_ENTRY(_dispatch_stub_739),
+ TABLE_ENTRY(_dispatch_stub_740),
+ TABLE_ENTRY(_dispatch_stub_741),
+ TABLE_ENTRY(_dispatch_stub_742),
TABLE_ENTRY(GetProgramNamedParameterdvNV),
TABLE_ENTRY(GetProgramNamedParameterfvNV),
TABLE_ENTRY(ProgramNamedParameter4dNV),
TABLE_ENTRY(ProgramNamedParameter4dvNV),
TABLE_ENTRY(ProgramNamedParameter4fNV),
TABLE_ENTRY(ProgramNamedParameter4fvNV),
- TABLE_ENTRY(_dispatch_stub_745),
- TABLE_ENTRY(_dispatch_stub_746),
+ TABLE_ENTRY(_dispatch_stub_749),
+ TABLE_ENTRY(_dispatch_stub_750),
TABLE_ENTRY(BindFramebufferEXT),
TABLE_ENTRY(BindRenderbufferEXT),
TABLE_ENTRY(CheckFramebufferStatusEXT),
@@ -6366,13 +6390,13 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(IsFramebufferEXT),
TABLE_ENTRY(IsRenderbufferEXT),
TABLE_ENTRY(RenderbufferStorageEXT),
- TABLE_ENTRY(_dispatch_stub_764),
- TABLE_ENTRY(FramebufferTextureLayerEXT),
- TABLE_ENTRY(_dispatch_stub_766),
- TABLE_ENTRY(_dispatch_stub_767),
TABLE_ENTRY(_dispatch_stub_768),
- TABLE_ENTRY(_dispatch_stub_769),
+ TABLE_ENTRY(FramebufferTextureLayerEXT),
TABLE_ENTRY(_dispatch_stub_770),
+ TABLE_ENTRY(_dispatch_stub_771),
+ TABLE_ENTRY(_dispatch_stub_772),
+ TABLE_ENTRY(_dispatch_stub_773),
+ TABLE_ENTRY(_dispatch_stub_774),
/* A whole bunch of no-op functions. These might be called
* when someone tries to call a dynamically-registered
* extension function without a current rendering context.
diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h
index ba652bc3c6e..021a64efcd9 100644
--- a/src/mesa/glapi/glprocs.h
+++ b/src/mesa/glapi/glprocs.h
@@ -770,6 +770,10 @@ static const char gl_string_table[] =
"glVertexAttribs4fvNV\0"
"glVertexAttribs4svNV\0"
"glVertexAttribs4ubvNV\0"
+ "glGetTexBumpParameterfvATI\0"
+ "glGetTexBumpParameterivATI\0"
+ "glTexBumpParameterfvATI\0"
+ "glTexBumpParameterivATI\0"
"glAlphaFragmentOp1ATI\0"
"glAlphaFragmentOp2ATI\0"
"glAlphaFragmentOp3ATI\0"
@@ -1158,19 +1162,19 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_655 mgl_dispatch_stub_655
#define gl_dispatch_stub_656 mgl_dispatch_stub_656
#define gl_dispatch_stub_657 mgl_dispatch_stub_657
-#define gl_dispatch_stub_734 mgl_dispatch_stub_734
-#define gl_dispatch_stub_735 mgl_dispatch_stub_735
-#define gl_dispatch_stub_736 mgl_dispatch_stub_736
-#define gl_dispatch_stub_737 mgl_dispatch_stub_737
#define gl_dispatch_stub_738 mgl_dispatch_stub_738
-#define gl_dispatch_stub_745 mgl_dispatch_stub_745
-#define gl_dispatch_stub_746 mgl_dispatch_stub_746
-#define gl_dispatch_stub_764 mgl_dispatch_stub_764
-#define gl_dispatch_stub_766 mgl_dispatch_stub_766
-#define gl_dispatch_stub_767 mgl_dispatch_stub_767
+#define gl_dispatch_stub_739 mgl_dispatch_stub_739
+#define gl_dispatch_stub_740 mgl_dispatch_stub_740
+#define gl_dispatch_stub_741 mgl_dispatch_stub_741
+#define gl_dispatch_stub_742 mgl_dispatch_stub_742
+#define gl_dispatch_stub_749 mgl_dispatch_stub_749
+#define gl_dispatch_stub_750 mgl_dispatch_stub_750
#define gl_dispatch_stub_768 mgl_dispatch_stub_768
-#define gl_dispatch_stub_769 mgl_dispatch_stub_769
#define gl_dispatch_stub_770 mgl_dispatch_stub_770
+#define gl_dispatch_stub_771 mgl_dispatch_stub_771
+#define gl_dispatch_stub_772 mgl_dispatch_stub_772
+#define gl_dispatch_stub_773 mgl_dispatch_stub_773
+#define gl_dispatch_stub_774 mgl_dispatch_stub_774
#endif /* USE_MGL_NAMESPACE */
@@ -1209,19 +1213,19 @@ extern void gl_dispatch_stub_654(void);
extern void gl_dispatch_stub_655(void);
extern void gl_dispatch_stub_656(void);
extern void gl_dispatch_stub_657(void);
-extern void gl_dispatch_stub_734(void);
-extern void gl_dispatch_stub_735(void);
-extern void gl_dispatch_stub_736(void);
-extern void gl_dispatch_stub_737(void);
extern void gl_dispatch_stub_738(void);
-extern void gl_dispatch_stub_745(void);
-extern void gl_dispatch_stub_746(void);
-extern void gl_dispatch_stub_764(void);
-extern void gl_dispatch_stub_766(void);
-extern void gl_dispatch_stub_767(void);
+extern void gl_dispatch_stub_739(void);
+extern void gl_dispatch_stub_740(void);
+extern void gl_dispatch_stub_741(void);
+extern void gl_dispatch_stub_742(void);
+extern void gl_dispatch_stub_749(void);
+extern void gl_dispatch_stub_750(void);
extern void gl_dispatch_stub_768(void);
-extern void gl_dispatch_stub_769(void);
extern void gl_dispatch_stub_770(void);
+extern void gl_dispatch_stub_771(void);
+extern void gl_dispatch_stub_772(void);
+extern void gl_dispatch_stub_773(void);
+extern void gl_dispatch_stub_774(void);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -1943,357 +1947,361 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(12202, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
NAME_FUNC_OFFSET(12223, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
NAME_FUNC_OFFSET(12244, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
- NAME_FUNC_OFFSET(12266, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
- NAME_FUNC_OFFSET(12288, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
- NAME_FUNC_OFFSET(12310, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
- NAME_FUNC_OFFSET(12332, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
- NAME_FUNC_OFFSET(12357, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
- NAME_FUNC_OFFSET(12381, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
- NAME_FUNC_OFFSET(12403, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
- NAME_FUNC_OFFSET(12425, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
- NAME_FUNC_OFFSET(12447, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
- NAME_FUNC_OFFSET(12473, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
- NAME_FUNC_OFFSET(12496, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
- NAME_FUNC_OFFSET(12520, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
- NAME_FUNC_OFFSET(12538, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
- NAME_FUNC_OFFSET(12553, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
- NAME_FUNC_OFFSET(12584, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(12604, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(12625, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, _gloffset_ActiveStencilFaceEXT),
- NAME_FUNC_OFFSET(12648, gl_dispatch_stub_735, gl_dispatch_stub_735, NULL, _gloffset_BindVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12671, gl_dispatch_stub_736, gl_dispatch_stub_736, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12697, gl_dispatch_stub_737, gl_dispatch_stub_737, NULL, _gloffset_GenVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12720, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12741, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
- NAME_FUNC_OFFSET(12772, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
- NAME_FUNC_OFFSET(12803, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
- NAME_FUNC_OFFSET(12831, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
- NAME_FUNC_OFFSET(12860, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
- NAME_FUNC_OFFSET(12888, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
- NAME_FUNC_OFFSET(12917, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_DepthBoundsEXT),
- NAME_FUNC_OFFSET(12934, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(12961, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(12982, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(13004, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(13032, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(13056, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(13081, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(13110, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(13136, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(13162, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(13188, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(13209, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(13231, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(13251, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(13292, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(13324, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(13343, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(13363, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(13388, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(13409, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(13438, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, _gloffset_StencilFuncSeparateATI),
- NAME_FUNC_OFFSET(13463, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(13492, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(13523, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(13547, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(13572, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(13590, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(13607, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(13623, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(13648, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(13668, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(13688, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(13711, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(13734, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(13754, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(13771, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(13788, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(13803, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(13827, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(13846, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(13865, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(13881, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(13900, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(13923, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(13939, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(13955, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(13982, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(14009, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(14029, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14048, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14067, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14097, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14127, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14157, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14187, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(14206, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(14229, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(14254, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(14279, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(14306, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(14334, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(14361, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(14389, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(14418, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(14447, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(14473, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(14504, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(14535, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(14559, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(14582, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(14600, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(14629, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(14658, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(14673, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(14699, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(14725, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(14740, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(14752, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(14772, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(14789, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(14805, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(14824, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(14847, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(14863, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(14885, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(14903, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(14922, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(14940, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(14959, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(14977, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(14996, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(15014, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(15033, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(15051, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(15070, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(15088, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(15107, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(15125, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(15144, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(15162, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(15181, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(15199, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(15218, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(15236, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(15255, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(15273, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(15292, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(15310, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(15329, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(15347, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(15366, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(15384, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(15403, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(15421, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(15440, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(15458, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(15477, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET(15500, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15523, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15546, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15569, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15592, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(15609, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(15632, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(15655, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(15678, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(15704, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(15730, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(15756, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(15780, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15807, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15833, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET(15853, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET(15873, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET(15893, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET(15916, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET(15940, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET(15963, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET(15987, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET(16004, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET(16022, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET(16039, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET(16057, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET(16074, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET(16092, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET(16109, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET(16127, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET(16144, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET(16162, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET(16179, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET(16197, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET(16214, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET(16232, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET(16249, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET(16267, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET(16284, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET(16302, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET(16321, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET(16340, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET(16359, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET(16378, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET(16398, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET(16418, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(16438, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET(16456, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(16473, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(16491, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(16508, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(16526, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET(16544, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(16561, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(16579, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET(16598, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET(16617, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET(16636, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(16658, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(16671, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(16684, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(16700, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(16716, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(16729, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(16752, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(16772, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(16791, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(16802, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(16814, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(16828, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(16841, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(16857, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(16868, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(16881, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(16900, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(16920, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(16933, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(16943, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(16959, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(16978, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(16996, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(17017, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(17032, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(17047, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(17061, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(17076, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(17088, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(17101, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(17113, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(17126, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(17138, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(17151, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(17163, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(17176, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(17188, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(17201, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(17213, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(17226, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(17238, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(17251, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(17263, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(17276, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(17295, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(17314, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(17333, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(17346, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(17364, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(17385, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(17403, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(17423, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17437, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17454, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(17470, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(17489, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17507, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17528, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17550, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17569, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17591, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17614, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(17633, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(17653, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(17672, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(17692, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(17711, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(17731, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(17750, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(17770, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(17789, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(17809, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(17829, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(17850, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(17870, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(17891, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(17911, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(17932, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(17956, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(17974, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(17994, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(18012, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(18024, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(18037, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(18049, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(18062, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18082, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18106, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18120, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18137, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18152, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18170, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18184, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18201, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18216, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18234, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18248, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18265, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18280, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18298, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18312, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18329, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18344, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18362, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18376, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18393, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18408, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18426, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18440, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18457, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18472, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18490, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18504, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18521, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18536, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18554, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18568, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18585, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18600, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18618, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(18635, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(18655, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(18672, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18698, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18727, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(18742, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(18760, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(18779, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(18803, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(18830, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(18848, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(18867, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(18892, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(18913, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(18935, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(18961, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(18984, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(19007, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(19030, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(19048, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(19067, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(19084, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(19122, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(19151, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(19167, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(19184, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(19206, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(19224, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(12266, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI),
+ NAME_FUNC_OFFSET(12293, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI),
+ NAME_FUNC_OFFSET(12320, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI),
+ NAME_FUNC_OFFSET(12344, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI),
+ NAME_FUNC_OFFSET(12368, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12390, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12412, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12434, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
+ NAME_FUNC_OFFSET(12459, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
+ NAME_FUNC_OFFSET(12483, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12505, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12527, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12549, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
+ NAME_FUNC_OFFSET(12575, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
+ NAME_FUNC_OFFSET(12598, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
+ NAME_FUNC_OFFSET(12622, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
+ NAME_FUNC_OFFSET(12640, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
+ NAME_FUNC_OFFSET(12655, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
+ NAME_FUNC_OFFSET(12686, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(12706, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(12727, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, _gloffset_ActiveStencilFaceEXT),
+ NAME_FUNC_OFFSET(12750, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, _gloffset_BindVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(12773, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, _gloffset_DeleteVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(12799, gl_dispatch_stub_741, gl_dispatch_stub_741, NULL, _gloffset_GenVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(12822, gl_dispatch_stub_742, gl_dispatch_stub_742, NULL, _gloffset_IsVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(12843, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
+ NAME_FUNC_OFFSET(12874, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
+ NAME_FUNC_OFFSET(12905, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
+ NAME_FUNC_OFFSET(12933, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
+ NAME_FUNC_OFFSET(12962, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
+ NAME_FUNC_OFFSET(12990, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
+ NAME_FUNC_OFFSET(13019, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_DepthBoundsEXT),
+ NAME_FUNC_OFFSET(13036, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(13063, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(13084, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(13106, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(13134, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(13158, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13183, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(13212, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(13238, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(13264, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(13290, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(13311, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13333, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(13353, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(13394, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(13426, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(13445, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(13465, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(13490, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(13511, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(13540, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_StencilFuncSeparateATI),
+ NAME_FUNC_OFFSET(13565, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_ProgramEnvParameters4fvEXT),
+ NAME_FUNC_OFFSET(13594, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_ProgramLocalParameters4fvEXT),
+ NAME_FUNC_OFFSET(13625, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_GetQueryObjecti64vEXT),
+ NAME_FUNC_OFFSET(13649, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_GetQueryObjectui64vEXT),
+ NAME_FUNC_OFFSET(13674, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
+ NAME_FUNC_OFFSET(13692, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
+ NAME_FUNC_OFFSET(13709, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
+ NAME_FUNC_OFFSET(13725, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
+ NAME_FUNC_OFFSET(13750, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
+ NAME_FUNC_OFFSET(13770, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
+ NAME_FUNC_OFFSET(13790, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
+ NAME_FUNC_OFFSET(13813, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
+ NAME_FUNC_OFFSET(13836, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
+ NAME_FUNC_OFFSET(13856, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
+ NAME_FUNC_OFFSET(13873, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
+ NAME_FUNC_OFFSET(13890, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
+ NAME_FUNC_OFFSET(13905, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
+ NAME_FUNC_OFFSET(13929, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
+ NAME_FUNC_OFFSET(13948, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
+ NAME_FUNC_OFFSET(13967, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
+ NAME_FUNC_OFFSET(13983, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
+ NAME_FUNC_OFFSET(14002, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
+ NAME_FUNC_OFFSET(14025, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14041, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14057, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
+ NAME_FUNC_OFFSET(14084, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
+ NAME_FUNC_OFFSET(14111, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
+ NAME_FUNC_OFFSET(14131, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14150, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14169, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14199, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14229, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14259, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14289, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
+ NAME_FUNC_OFFSET(14308, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
+ NAME_FUNC_OFFSET(14331, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14356, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14381, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
+ NAME_FUNC_OFFSET(14408, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14436, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
+ NAME_FUNC_OFFSET(14463, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14491, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14520, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14549, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
+ NAME_FUNC_OFFSET(14575, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14606, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14637, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
+ NAME_FUNC_OFFSET(14661, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
+ NAME_FUNC_OFFSET(14684, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
+ NAME_FUNC_OFFSET(14702, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
+ NAME_FUNC_OFFSET(14731, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
+ NAME_FUNC_OFFSET(14760, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
+ NAME_FUNC_OFFSET(14775, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
+ NAME_FUNC_OFFSET(14801, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
+ NAME_FUNC_OFFSET(14827, glHistogram, glHistogram, NULL, _gloffset_Histogram),
+ NAME_FUNC_OFFSET(14842, glMinmax, glMinmax, NULL, _gloffset_Minmax),
+ NAME_FUNC_OFFSET(14854, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
+ NAME_FUNC_OFFSET(14874, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
+ NAME_FUNC_OFFSET(14891, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
+ NAME_FUNC_OFFSET(14907, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
+ NAME_FUNC_OFFSET(14926, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
+ NAME_FUNC_OFFSET(14949, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
+ NAME_FUNC_OFFSET(14965, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
+ NAME_FUNC_OFFSET(14987, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
+ NAME_FUNC_OFFSET(15005, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
+ NAME_FUNC_OFFSET(15024, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
+ NAME_FUNC_OFFSET(15042, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
+ NAME_FUNC_OFFSET(15061, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
+ NAME_FUNC_OFFSET(15079, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
+ NAME_FUNC_OFFSET(15098, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
+ NAME_FUNC_OFFSET(15116, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
+ NAME_FUNC_OFFSET(15135, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
+ NAME_FUNC_OFFSET(15153, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
+ NAME_FUNC_OFFSET(15172, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
+ NAME_FUNC_OFFSET(15190, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
+ NAME_FUNC_OFFSET(15209, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
+ NAME_FUNC_OFFSET(15227, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
+ NAME_FUNC_OFFSET(15246, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
+ NAME_FUNC_OFFSET(15264, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
+ NAME_FUNC_OFFSET(15283, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
+ NAME_FUNC_OFFSET(15301, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
+ NAME_FUNC_OFFSET(15320, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
+ NAME_FUNC_OFFSET(15338, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
+ NAME_FUNC_OFFSET(15357, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
+ NAME_FUNC_OFFSET(15375, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
+ NAME_FUNC_OFFSET(15394, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
+ NAME_FUNC_OFFSET(15412, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
+ NAME_FUNC_OFFSET(15431, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
+ NAME_FUNC_OFFSET(15449, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
+ NAME_FUNC_OFFSET(15468, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
+ NAME_FUNC_OFFSET(15486, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
+ NAME_FUNC_OFFSET(15505, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
+ NAME_FUNC_OFFSET(15523, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
+ NAME_FUNC_OFFSET(15542, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
+ NAME_FUNC_OFFSET(15560, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
+ NAME_FUNC_OFFSET(15579, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
+ NAME_FUNC_OFFSET(15602, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15625, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15648, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15671, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15694, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
+ NAME_FUNC_OFFSET(15711, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
+ NAME_FUNC_OFFSET(15734, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
+ NAME_FUNC_OFFSET(15757, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
+ NAME_FUNC_OFFSET(15780, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
+ NAME_FUNC_OFFSET(15806, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
+ NAME_FUNC_OFFSET(15832, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
+ NAME_FUNC_OFFSET(15858, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
+ NAME_FUNC_OFFSET(15882, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(15909, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(15935, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
+ NAME_FUNC_OFFSET(15955, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
+ NAME_FUNC_OFFSET(15975, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
+ NAME_FUNC_OFFSET(15995, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
+ NAME_FUNC_OFFSET(16018, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
+ NAME_FUNC_OFFSET(16042, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
+ NAME_FUNC_OFFSET(16065, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
+ NAME_FUNC_OFFSET(16089, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
+ NAME_FUNC_OFFSET(16106, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
+ NAME_FUNC_OFFSET(16124, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
+ NAME_FUNC_OFFSET(16141, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
+ NAME_FUNC_OFFSET(16159, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
+ NAME_FUNC_OFFSET(16176, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
+ NAME_FUNC_OFFSET(16194, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
+ NAME_FUNC_OFFSET(16211, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
+ NAME_FUNC_OFFSET(16229, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
+ NAME_FUNC_OFFSET(16246, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
+ NAME_FUNC_OFFSET(16264, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
+ NAME_FUNC_OFFSET(16281, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
+ NAME_FUNC_OFFSET(16299, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
+ NAME_FUNC_OFFSET(16316, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
+ NAME_FUNC_OFFSET(16334, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
+ NAME_FUNC_OFFSET(16351, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
+ NAME_FUNC_OFFSET(16369, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
+ NAME_FUNC_OFFSET(16386, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
+ NAME_FUNC_OFFSET(16404, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
+ NAME_FUNC_OFFSET(16423, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
+ NAME_FUNC_OFFSET(16442, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
+ NAME_FUNC_OFFSET(16461, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
+ NAME_FUNC_OFFSET(16480, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
+ NAME_FUNC_OFFSET(16500, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
+ NAME_FUNC_OFFSET(16520, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
+ NAME_FUNC_OFFSET(16540, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
+ NAME_FUNC_OFFSET(16558, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
+ NAME_FUNC_OFFSET(16575, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
+ NAME_FUNC_OFFSET(16593, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
+ NAME_FUNC_OFFSET(16610, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
+ NAME_FUNC_OFFSET(16628, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
+ NAME_FUNC_OFFSET(16646, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
+ NAME_FUNC_OFFSET(16663, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
+ NAME_FUNC_OFFSET(16681, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
+ NAME_FUNC_OFFSET(16700, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
+ NAME_FUNC_OFFSET(16719, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
+ NAME_FUNC_OFFSET(16738, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
+ NAME_FUNC_OFFSET(16760, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
+ NAME_FUNC_OFFSET(16773, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
+ NAME_FUNC_OFFSET(16786, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
+ NAME_FUNC_OFFSET(16802, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
+ NAME_FUNC_OFFSET(16818, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
+ NAME_FUNC_OFFSET(16831, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
+ NAME_FUNC_OFFSET(16854, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
+ NAME_FUNC_OFFSET(16874, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
+ NAME_FUNC_OFFSET(16893, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
+ NAME_FUNC_OFFSET(16904, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
+ NAME_FUNC_OFFSET(16916, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
+ NAME_FUNC_OFFSET(16930, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
+ NAME_FUNC_OFFSET(16943, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
+ NAME_FUNC_OFFSET(16959, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
+ NAME_FUNC_OFFSET(16970, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
+ NAME_FUNC_OFFSET(16983, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
+ NAME_FUNC_OFFSET(17002, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
+ NAME_FUNC_OFFSET(17022, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
+ NAME_FUNC_OFFSET(17035, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
+ NAME_FUNC_OFFSET(17045, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
+ NAME_FUNC_OFFSET(17061, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
+ NAME_FUNC_OFFSET(17080, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
+ NAME_FUNC_OFFSET(17098, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
+ NAME_FUNC_OFFSET(17119, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
+ NAME_FUNC_OFFSET(17134, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
+ NAME_FUNC_OFFSET(17149, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
+ NAME_FUNC_OFFSET(17163, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
+ NAME_FUNC_OFFSET(17178, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
+ NAME_FUNC_OFFSET(17190, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
+ NAME_FUNC_OFFSET(17203, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
+ NAME_FUNC_OFFSET(17215, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
+ NAME_FUNC_OFFSET(17228, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
+ NAME_FUNC_OFFSET(17240, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
+ NAME_FUNC_OFFSET(17253, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
+ NAME_FUNC_OFFSET(17265, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
+ NAME_FUNC_OFFSET(17278, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
+ NAME_FUNC_OFFSET(17290, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
+ NAME_FUNC_OFFSET(17303, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
+ NAME_FUNC_OFFSET(17315, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
+ NAME_FUNC_OFFSET(17328, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
+ NAME_FUNC_OFFSET(17340, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
+ NAME_FUNC_OFFSET(17353, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
+ NAME_FUNC_OFFSET(17365, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
+ NAME_FUNC_OFFSET(17378, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
+ NAME_FUNC_OFFSET(17397, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
+ NAME_FUNC_OFFSET(17416, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
+ NAME_FUNC_OFFSET(17435, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
+ NAME_FUNC_OFFSET(17448, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
+ NAME_FUNC_OFFSET(17466, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
+ NAME_FUNC_OFFSET(17487, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
+ NAME_FUNC_OFFSET(17505, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
+ NAME_FUNC_OFFSET(17525, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17539, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17556, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET(17572, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET(17591, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17609, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17630, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17652, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17671, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17693, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17716, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET(17735, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET(17755, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET(17774, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET(17794, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET(17813, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET(17833, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET(17852, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET(17872, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET(17891, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET(17911, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET(17931, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET(17952, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET(17972, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET(17993, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET(18013, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET(18034, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET(18058, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET(18076, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET(18096, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(18114, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(18126, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(18139, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(18151, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET(18164, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18184, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18208, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18222, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18239, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18254, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18272, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18286, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18303, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18318, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18336, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18350, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18367, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18382, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18400, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18414, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18431, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18446, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18464, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18478, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18495, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18510, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18528, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18542, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18559, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18574, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18592, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18606, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18623, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18638, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18656, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18670, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18687, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18702, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18720, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(18737, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(18757, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(18774, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(18800, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(18829, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(18844, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(18862, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(18881, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(18905, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(18932, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(18950, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(18969, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(18994, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(19015, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19037, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(19063, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(19086, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(19109, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(19132, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(19150, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19169, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(19186, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(19224, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(19253, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(19269, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(19286, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(19308, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(19326, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/src/mesa/glapi/glthread.c b/src/mesa/glapi/glthread.c
index 56ddf7c25ac..e3abb0f4aee 100644
--- a/src/mesa/glapi/glthread.c
+++ b/src/mesa/glapi/glthread.c
@@ -32,7 +32,7 @@
#include <dix-config.h>
#endif
-#include "main/glheader.h"
+#include "main/compiler.h"
#include "glthread.h"
diff --git a/src/mesa/glapi/glthread.h b/src/mesa/glapi/glthread.h
index ae2f79f37dd..dfe09a9d59f 100644
--- a/src/mesa/glapi/glthread.h
+++ b/src/mesa/glapi/glthread.h
@@ -265,9 +265,21 @@ typedef xmutex_rec _glthread_Mutex;
*/
#ifdef BEOS_THREADS
+/* Problem with OS.h and this file on haiku */
+#ifndef __HAIKU__
#include <kernel/OS.h>
+#endif
+
#include <support/TLS.h>
+/* The only two typedefs required here
+ * this is cause of the OS.h problem
+ */
+#ifdef __HAIKU__
+typedef int32 thread_id;
+typedef int32 sem_id;
+#endif
+
typedef struct {
int32 key;
int initMagic;
@@ -299,11 +311,11 @@ typedef benaphore _glthread_Mutex;
* THREADS not defined
*/
-typedef GLuint _glthread_TSD;
+typedef unsigned _glthread_TSD;
-typedef GLuint _glthread_Thread;
+typedef unsigned _glthread_Thread;
-typedef GLuint _glthread_Mutex;
+typedef unsigned _glthread_Mutex;
#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index f8ee0d59dda..6f66ff47a08 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -29,7 +29,7 @@
*/
-#include "glheader.h"
+#include "mfeatures.h"
#if FEATURE_accum
#include "accum.h"
#endif
@@ -116,6 +116,7 @@
#include "texstate.h"
#include "mtypes.h"
#include "varray.h"
+#include "viewport.h"
#if FEATURE_NV_vertex_program
#include "shader/nvprogram.h"
#endif
@@ -838,6 +839,12 @@ _mesa_init_exec_table(struct _glapi_table *exec)
SET_SetFragmentShaderConstantATI(exec, _mesa_SetFragmentShaderConstantATI);
#endif
+ /* GL_ATI_envmap_bumpmap */
+ SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI);
+ SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI);
+ SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI);
+ SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI);
+
#if FEATURE_EXT_framebuffer_object
SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 5c8955d7c8d..42d1e579e08 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -87,11 +87,20 @@ check_valid_to_render(GLcontext *ctx, char *function)
return GL_FALSE;
}
- /* Always need vertex positions, unless a vertex program is in use */
- if (!ctx->VertexProgram._Current &&
- !ctx->Array.ArrayObj->Vertex.Enabled &&
+#if FEATURE_es2_glsl
+ /* For ES2, we can draw if any vertex array is enabled (and we should
+ * always have a vertex program/shader).
+ */
+ if (ctx->Array.ArrayObj->_Enabled == 0x0 || !ctx->VertexProgram._Current)
+ return GL_FALSE;
+#else
+ /* For regular OpenGL, only draw if we have vertex positions (regardless
+ * of whether or not we have a vertex program/shader).
+ */
+ if (!ctx->Array.ArrayObj->Vertex.Enabled &&
!ctx->Array.ArrayObj->VertexAttrib[0].Enabled)
return GL_FALSE;
+#endif
return GL_TRUE;
}
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 218e0aeb6b7..1d2c4604884 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -55,8 +55,105 @@
#include "texparam.h"
#include "texstate.h"
#include "varray.h"
+#include "viewport.h"
#include "mtypes.h"
-#include "math/m_xform.h"
+
+
+/**
+ * glEnable()/glDisable() attribute group (GL_ENABLE_BIT).
+ */
+struct gl_enable_attrib
+{
+ GLboolean AlphaTest;
+ GLboolean AutoNormal;
+ GLboolean Blend;
+ GLbitfield ClipPlanes;
+ GLboolean ColorMaterial;
+ GLboolean ColorTable[COLORTABLE_MAX];
+ GLboolean Convolution1D;
+ GLboolean Convolution2D;
+ GLboolean Separable2D;
+ GLboolean CullFace;
+ GLboolean DepthTest;
+ GLboolean Dither;
+ GLboolean Fog;
+ GLboolean Histogram;
+ GLboolean Light[MAX_LIGHTS];
+ GLboolean Lighting;
+ GLboolean LineSmooth;
+ GLboolean LineStipple;
+ GLboolean IndexLogicOp;
+ GLboolean ColorLogicOp;
+
+ GLboolean Map1Color4;
+ GLboolean Map1Index;
+ GLboolean Map1Normal;
+ GLboolean Map1TextureCoord1;
+ GLboolean Map1TextureCoord2;
+ GLboolean Map1TextureCoord3;
+ GLboolean Map1TextureCoord4;
+ GLboolean Map1Vertex3;
+ GLboolean Map1Vertex4;
+ GLboolean Map1Attrib[16]; /* GL_NV_vertex_program */
+ GLboolean Map2Color4;
+ GLboolean Map2Index;
+ GLboolean Map2Normal;
+ GLboolean Map2TextureCoord1;
+ GLboolean Map2TextureCoord2;
+ GLboolean Map2TextureCoord3;
+ GLboolean Map2TextureCoord4;
+ GLboolean Map2Vertex3;
+ GLboolean Map2Vertex4;
+ GLboolean Map2Attrib[16]; /* GL_NV_vertex_program */
+
+ GLboolean MinMax;
+ GLboolean Normalize;
+ GLboolean PixelTexture;
+ GLboolean PointSmooth;
+ GLboolean PolygonOffsetPoint;
+ GLboolean PolygonOffsetLine;
+ GLboolean PolygonOffsetFill;
+ GLboolean PolygonSmooth;
+ GLboolean PolygonStipple;
+ GLboolean RescaleNormals;
+ GLboolean Scissor;
+ GLboolean Stencil;
+ GLboolean StencilTwoSide; /* GL_EXT_stencil_two_side */
+ GLboolean MultisampleEnabled; /* GL_ARB_multisample */
+ GLboolean SampleAlphaToCoverage; /* GL_ARB_multisample */
+ GLboolean SampleAlphaToOne; /* GL_ARB_multisample */
+ GLboolean SampleCoverage; /* GL_ARB_multisample */
+ GLboolean SampleCoverageInvert; /* GL_ARB_multisample */
+ GLboolean RasterPositionUnclipped; /* GL_IBM_rasterpos_clip */
+
+ GLbitfield Texture[MAX_TEXTURE_UNITS];
+ GLbitfield TexGen[MAX_TEXTURE_UNITS];
+
+ /* SGI_texture_color_table */
+ GLboolean TextureColorTable[MAX_TEXTURE_UNITS];
+
+ /* GL_ARB_vertex_program / GL_NV_vertex_program */
+ GLboolean VertexProgram;
+ GLboolean VertexProgramPointSize;
+ GLboolean VertexProgramTwoSide;
+
+ /* GL_ARB_point_sprite / GL_NV_point_sprite */
+ GLboolean PointSprite;
+ GLboolean FragmentShaderATI;
+};
+
+
+/**
+ * Node for the attribute stack.
+ */
+struct gl_attrib_node
+{
+ GLbitfield kind;
+ void *data;
+ struct gl_attrib_node *next;
+};
+
+
/**
* Special struct for saving/restoring texture state (GL_TEXTURE_BIT)
@@ -365,7 +462,7 @@ _mesa_PushAttrib(GLbitfield mask)
if (mask & GL_TEXTURE_BIT) {
struct texture_state *texstate = CALLOC_STRUCT(texture_state);
- GLuint u;
+ GLuint u, tex;
if (!texstate) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib(GL_TEXTURE_BIT)");
@@ -381,38 +478,18 @@ _mesa_PushAttrib(GLbitfield mask)
* accidentally get deleted while referenced in the attribute stack.
*/
for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
- _mesa_reference_texobj(&texstate->SavedTexRef[u][TEXTURE_1D_INDEX],
- ctx->Texture.Unit[u].Current1D);
- _mesa_reference_texobj(&texstate->SavedTexRef[u][TEXTURE_2D_INDEX],
- ctx->Texture.Unit[u].Current2D);
- _mesa_reference_texobj(&texstate->SavedTexRef[u][TEXTURE_3D_INDEX],
- ctx->Texture.Unit[u].Current3D);
- _mesa_reference_texobj(&texstate->SavedTexRef[u][TEXTURE_CUBE_INDEX],
- ctx->Texture.Unit[u].CurrentCubeMap);
- _mesa_reference_texobj(&texstate->SavedTexRef[u][TEXTURE_RECT_INDEX],
- ctx->Texture.Unit[u].CurrentRect);
- _mesa_reference_texobj(&texstate->SavedTexRef[u][TEXTURE_1D_ARRAY_INDEX],
- ctx->Texture.Unit[u].Current1DArray);
- _mesa_reference_texobj(&texstate->SavedTexRef[u][TEXTURE_2D_ARRAY_INDEX],
- ctx->Texture.Unit[u].Current2DArray);
+ for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
+ _mesa_reference_texobj(&texstate->SavedTexRef[u][tex],
+ ctx->Texture.Unit[u].CurrentTex[tex]);
+ }
}
/* copy state/contents of the currently bound texture objects */
for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
- _mesa_copy_texture_object(&texstate->SavedObj[u][TEXTURE_1D_INDEX],
- ctx->Texture.Unit[u].Current1D);
- _mesa_copy_texture_object(&texstate->SavedObj[u][TEXTURE_2D_INDEX],
- ctx->Texture.Unit[u].Current2D);
- _mesa_copy_texture_object(&texstate->SavedObj[u][TEXTURE_3D_INDEX],
- ctx->Texture.Unit[u].Current3D);
- _mesa_copy_texture_object(&texstate->SavedObj[u][TEXTURE_CUBE_INDEX],
- ctx->Texture.Unit[u].CurrentCubeMap);
- _mesa_copy_texture_object(&texstate->SavedObj[u][TEXTURE_RECT_INDEX],
- ctx->Texture.Unit[u].CurrentRect);
- _mesa_copy_texture_object(&texstate->SavedObj[u][TEXTURE_1D_ARRAY_INDEX],
- ctx->Texture.Unit[u].Current1DArray);
- _mesa_copy_texture_object(&texstate->SavedObj[u][TEXTURE_2D_ARRAY_INDEX],
- ctx->Texture.Unit[u].Current2DArray);
+ for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
+ _mesa_copy_texture_object(&texstate->SavedObj[u][tex],
+ ctx->Texture.Unit[u].CurrentTex[tex]);
+ }
}
_mesa_unlock_context_textures(ctx);
@@ -699,26 +776,26 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate)
}
_mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, unit->EnvMode);
_mesa_TexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, unit->EnvColor);
- _mesa_TexGeni(GL_S, GL_TEXTURE_GEN_MODE, unit->GenModeS);
- _mesa_TexGeni(GL_T, GL_TEXTURE_GEN_MODE, unit->GenModeT);
- _mesa_TexGeni(GL_R, GL_TEXTURE_GEN_MODE, unit->GenModeR);
- _mesa_TexGeni(GL_Q, GL_TEXTURE_GEN_MODE, unit->GenModeQ);
- _mesa_TexGenfv(GL_S, GL_OBJECT_PLANE, unit->ObjectPlaneS);
- _mesa_TexGenfv(GL_T, GL_OBJECT_PLANE, unit->ObjectPlaneT);
- _mesa_TexGenfv(GL_R, GL_OBJECT_PLANE, unit->ObjectPlaneR);
- _mesa_TexGenfv(GL_Q, GL_OBJECT_PLANE, unit->ObjectPlaneQ);
+ _mesa_TexGeni(GL_S, GL_TEXTURE_GEN_MODE, unit->GenS.Mode);
+ _mesa_TexGeni(GL_T, GL_TEXTURE_GEN_MODE, unit->GenT.Mode);
+ _mesa_TexGeni(GL_R, GL_TEXTURE_GEN_MODE, unit->GenR.Mode);
+ _mesa_TexGeni(GL_Q, GL_TEXTURE_GEN_MODE, unit->GenQ.Mode);
+ _mesa_TexGenfv(GL_S, GL_OBJECT_PLANE, unit->GenS.ObjectPlane);
+ _mesa_TexGenfv(GL_T, GL_OBJECT_PLANE, unit->GenT.ObjectPlane);
+ _mesa_TexGenfv(GL_R, GL_OBJECT_PLANE, unit->GenR.ObjectPlane);
+ _mesa_TexGenfv(GL_Q, GL_OBJECT_PLANE, unit->GenQ.ObjectPlane);
/* Eye plane done differently to avoid re-transformation */
{
struct gl_texture_unit *destUnit = &ctx->Texture.Unit[u];
- COPY_4FV(destUnit->EyePlaneS, unit->EyePlaneS);
- COPY_4FV(destUnit->EyePlaneT, unit->EyePlaneT);
- COPY_4FV(destUnit->EyePlaneR, unit->EyePlaneR);
- COPY_4FV(destUnit->EyePlaneQ, unit->EyePlaneQ);
+ COPY_4FV(destUnit->GenS.EyePlane, unit->GenS.EyePlane);
+ COPY_4FV(destUnit->GenT.EyePlane, unit->GenT.EyePlane);
+ COPY_4FV(destUnit->GenR.EyePlane, unit->GenR.EyePlane);
+ COPY_4FV(destUnit->GenQ.EyePlane, unit->GenQ.EyePlane);
if (ctx->Driver.TexGen) {
- ctx->Driver.TexGen(ctx, GL_S, GL_EYE_PLANE, unit->EyePlaneS);
- ctx->Driver.TexGen(ctx, GL_T, GL_EYE_PLANE, unit->EyePlaneT);
- ctx->Driver.TexGen(ctx, GL_R, GL_EYE_PLANE, unit->EyePlaneR);
- ctx->Driver.TexGen(ctx, GL_Q, GL_EYE_PLANE, unit->EyePlaneQ);
+ ctx->Driver.TexGen(ctx, GL_S, GL_EYE_PLANE, unit->GenS.EyePlane);
+ ctx->Driver.TexGen(ctx, GL_T, GL_EYE_PLANE, unit->GenT.EyePlane);
+ ctx->Driver.TexGen(ctx, GL_R, GL_EYE_PLANE, unit->GenR.EyePlane);
+ ctx->Driver.TexGen(ctx, GL_Q, GL_EYE_PLANE, unit->GenQ.EyePlane);
}
}
_mesa_set_enable(ctx, GL_TEXTURE_GEN_S,
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 016543da01f..c8d160baa9a 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.2
+ * Version: 7.5
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -25,7 +26,7 @@
/**
* \file bufferobj.c
- * \brief Functions for the GL_ARB_vertex_buffer_object extension.
+ * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
* \author Brian Paul, Ian Romanick
*/
@@ -144,8 +145,7 @@ buffer_object_subdata_range_good( GLcontext * ctx, GLenum target,
/**
* Allocate and initialize a new buffer object.
*
- * This function is intended to be called via
- * \c dd_function_table::NewBufferObject.
+ * Default callback for the \c dd_function_table::NewBufferObject() hook.
*/
struct gl_buffer_object *
_mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target )
@@ -163,8 +163,7 @@ _mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target )
/**
* Delete a buffer object.
*
- * This function is intended to be called via
- * \c dd_function_table::DeleteBuffer.
+ * Default callback for the \c dd_function_table::DeleteBuffer() hook.
*/
void
_mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
@@ -271,9 +270,8 @@ _mesa_initialize_buffer_object( struct gl_buffer_object *obj,
* previously stored in the buffer object is lost. If \c data is \c NULL,
* memory will be allocated, but no copy will occur.
*
- * This function is intended to be called via
- * \c dd_function_table::BufferData. This function need not set GL error
- * codes. The input parameters will have been tested before calling.
+ * This is the default callback for \c dd_function_table::BufferData()
+ * Note that all GL error checking will have been done already.
*
* \param ctx GL context.
* \param target Buffer object target on which to operate.
@@ -312,9 +310,8 @@ _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
* specified by \c size + \c offset extends beyond the end of the buffer or
* if \c data is \c NULL, no copy is performed.
*
- * This function is intended to be called by
- * \c dd_function_table::BufferSubData. This function need not set GL error
- * codes. The input parameters will have been tested before calling.
+ * This is the default callback for \c dd_function_table::BufferSubData()
+ * Note that all GL error checking will have been done already.
*
* \param ctx GL context.
* \param target Buffer object target on which to operate.
@@ -346,15 +343,14 @@ _mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
* specified by \c size + \c offset extends beyond the end of the buffer or
* if \c data is \c NULL, no copy is performed.
*
- * This function is intended to be called by
- * \c dd_function_table::BufferGetSubData. This function need not set GL error
- * codes. The input parameters will have been tested before calling.
+ * This is the default callback for \c dd_function_table::GetBufferSubData()
+ * Note that all GL error checking will have been done already.
*
* \param ctx GL context.
* \param target Buffer object target on which to operate.
- * \param offset Offset of the first byte to be modified.
+ * \param offset Offset of the first byte to be fetched.
* \param size Size, in bytes, of the data range.
- * \param data Pointer to the data to store in the buffer object.
+ * \param data Destination for data
* \param bufObj Object to be used.
*
* \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
@@ -373,9 +369,7 @@ _mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
/**
- * Fallback function called via ctx->Driver.MapBuffer().
- * Hardware drivers that really implement buffer objects should never use
- * this function.
+ * Default callback for \c dd_function_tabel::MapBuffer().
*
* The function parameters will have been already tested for errors.
*
@@ -407,9 +401,7 @@ _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access,
/**
- * Fallback function called via ctx->Driver.MapBuffer().
- * Hardware drivers that really implement buffer objects should never use
- * function.
+ * Default callback for \c dd_function_table::MapBuffer().
*
* The input parameters will have been already tested for errors.
*
@@ -446,6 +438,7 @@ _mesa_init_buffer_objects( GLcontext *ctx )
ctx->Array.ElementArrayBufferObj = ctx->Array.NullBufferObj;
}
+
/**
* Bind the specified target to buffer for the specified context.
*/
@@ -796,11 +789,18 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
for (i = 0; i < n; i++) {
struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
if (bufObj) {
- /* unbind any vertex pointers bound to this buffer */
GLuint j;
ASSERT(bufObj->Name == ids[i]);
+ if (bufObj->Pointer) {
+ /* if mapped, unmap it now */
+ ctx->Driver.UnmapBuffer(ctx, 0, bufObj);
+ bufObj->Access = DEFAULT_ACCESS;
+ bufObj->Pointer = NULL;
+ }
+
+ /* unbind any vertex pointers bound to this buffer */
unbind(ctx, &ctx->Array.ArrayObj->Vertex.BufferObj, bufObj);
unbind(ctx, &ctx->Array.ArrayObj->Normal.BufferObj, bufObj);
unbind(ctx, &ctx->Array.ArrayObj->Color.BufferObj, bufObj);
@@ -822,6 +822,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
_mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
}
+ /* unbind any pixel pack/unpack pointers bound to this buffer */
if (ctx->Pack.BufferObj == bufObj) {
_mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
}
@@ -951,8 +952,10 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
}
if (bufObj->Pointer) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer is mapped)" );
- return;
+ /* Unmap the existing buffer. We'll replace it now. Not an error. */
+ ctx->Driver.UnmapBuffer(ctx, target, bufObj);
+ bufObj->Access = DEFAULT_ACCESS;
+ bufObj->Pointer = NULL;
}
ASSERT(ctx->Driver.BufferData);
@@ -1068,10 +1071,7 @@ _mesa_UnmapBufferARB(GLenum target)
return GL_FALSE;
}
- if (ctx->Driver.UnmapBuffer) {
- status = ctx->Driver.UnmapBuffer( ctx, target, bufObj );
- }
-
+ status = ctx->Driver.UnmapBuffer( ctx, target, bufObj );
bufObj->Access = DEFAULT_ACCESS;
bufObj->Pointer = NULL;
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 818d068a12b..c5f13345f04 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -120,11 +120,9 @@ draw_buffer_enum_to_bitmask(GLenum buffer)
case GL_AUX0:
return BUFFER_BIT_AUX0;
case GL_AUX1:
- return BUFFER_BIT_AUX1;
case GL_AUX2:
- return BUFFER_BIT_AUX2;
case GL_AUX3:
- return BUFFER_BIT_AUX3;
+ return 1 << BUFFER_COUNT; /* invalid, but not BAD_MASK */
case GL_COLOR_ATTACHMENT0_EXT:
return BUFFER_BIT_COLOR0;
case GL_COLOR_ATTACHMENT1_EXT:
@@ -177,11 +175,9 @@ read_buffer_enum_to_index(GLenum buffer)
case GL_AUX0:
return BUFFER_AUX0;
case GL_AUX1:
- return BUFFER_AUX1;
case GL_AUX2:
- return BUFFER_AUX2;
case GL_AUX3:
- return BUFFER_AUX3;
+ return BUFFER_COUNT; /* invalid, but not -1 */
case GL_COLOR_ATTACHMENT0_EXT:
return BUFFER_COLOR0;
case GL_COLOR_ATTACHMENT1_EXT:
@@ -290,7 +286,10 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (n < 1 || n > (GLsizei) ctx->Const.MaxDrawBuffers) {
+ /* Turns out n==0 is a valid input that should not produce an error.
+ * The remaining code below correctly handles the n==0 case.
+ */
+ if (n < 0 || n > (GLsizei) ctx->Const.MaxDrawBuffers) {
_mesa_error(ctx, GL_INVALID_VALUE, "glDrawBuffersARB(n)");
return;
}
@@ -332,12 +331,14 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers)
_mesa_drawbuffers(ctx, n, buffers, destMask);
/*
- * Call device driver function.
+ * Call device driver function. Note that n can be equal to 0,
+ * in which case we don't want to reference buffers[0], which
+ * may not be valid.
*/
if (ctx->Driver.DrawBuffers)
ctx->Driver.DrawBuffers(ctx, n, buffers);
else if (ctx->Driver.DrawBuffer)
- ctx->Driver.DrawBuffer(ctx, buffers[0]);
+ ctx->Driver.DrawBuffer(ctx, n>0? buffers[0]:GL_NONE);
}
diff --git a/src/mesa/main/clip.c b/src/mesa/main/clip.c
index 43ef55ee3b5..96c80e6ef8d 100644
--- a/src/mesa/main/clip.c
+++ b/src/mesa/main/clip.c
@@ -29,7 +29,6 @@
#include "macros.h"
#include "mtypes.h"
-#include "math/m_xform.h"
#include "math/m_matrix.h"
diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h
new file mode 100644
index 00000000000..39b19bb7767
--- /dev/null
+++ b/src/mesa/main/compiler.h
@@ -0,0 +1,479 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.5
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file compiler.h
+ * Compiler-related stuff.
+ */
+
+
+#ifndef COMPILER_H
+#define COMPILER_H
+
+
+#include <assert.h>
+#include <ctype.h>
+#if defined(__alpha__) && defined(CCPML)
+#include <cpml.h> /* use Compaq's Fast Math Library on Alpha */
+#else
+#include <math.h>
+#endif
+#include <limits.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#if defined(__linux__) && defined(__i386__)
+#include <fpu_control.h>
+#endif
+#include <float.h>
+#include <stdarg.h>
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/**
+ * Get standard integer types
+ */
+#if defined(_MSC_VER)
+ typedef __int8 int8_t;
+ typedef unsigned __int8 uint8_t;
+ typedef __int16 int16_t;
+ typedef unsigned __int16 uint16_t;
+# ifndef __eglplatform_h_
+ typedef __int32 int32_t;
+# endif
+ typedef unsigned __int32 uint32_t;
+ typedef __int64 int64_t;
+ typedef unsigned __int64 uint64_t;
+
+# if defined(_WIN64)
+ typedef __int64 intptr_t;
+ typedef unsigned __int64 uintptr_t;
+# else
+ typedef __int32 intptr_t;
+ typedef unsigned __int32 uintptr_t;
+# endif
+
+# define INT64_C(__val) __val##i64
+# define UINT64_C(__val) __val##ui64
+#else
+# include <stdint.h>
+#endif
+
+
+/**
+ * Sun compilers define __i386 instead of the gcc-style __i386__
+ */
+#ifdef __SUNPRO_C
+# if !defined(__i386__) && defined(__i386)
+# define __i386__
+# elif !defined(__amd64__) && defined(__amd64)
+# define __amd64__
+# elif !defined(__sparc__) && defined(__sparc)
+# define __sparc__
+# endif
+# if !defined(__volatile)
+# define __volatile volatile
+# endif
+#endif
+
+
+/**
+ * finite macro.
+ */
+#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP)
+# define __WIN32__
+# define finite _finite
+#endif
+#if defined(__WATCOMC__)
+# define finite _finite
+# pragma disable_message(201) /* Disable unreachable code warnings */
+#endif
+
+
+/**
+ * Disable assorted warnings
+ */
+#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP)
+# if !defined(__GNUC__) /* mingw environment */
+# pragma warning( disable : 4068 ) /* unknown pragma */
+# pragma warning( disable : 4710 ) /* function 'foo' not inlined */
+# pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */
+# pragma warning( disable : 4127 ) /* conditional expression is constant */
+# if defined(MESA_MINWARN)
+# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
+# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
+# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
+# pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */
+# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
+# endif
+# endif
+#endif
+
+
+/**
+ * Function inlining
+ */
+#if defined(__GNUC__)
+# define INLINE __inline__
+#elif defined(__MSC__)
+# define INLINE __inline
+#elif defined(_MSC_VER)
+# define INLINE __inline
+#elif defined(__ICL)
+# define INLINE __inline
+#elif defined(__INTEL_COMPILER)
+# define INLINE inline
+#elif defined(__WATCOMC__) && (__WATCOMC__ >= 1100)
+# define INLINE __inline
+#elif defined(__SUNPRO_C) && defined(__C99FEATURES__)
+# define INLINE inline
+# define __inline inline
+# define __inline__ inline
+#elif (__STDC_VERSION__ >= 199901L) /* C99 */
+# define INLINE inline
+#else
+# define INLINE
+#endif
+
+
+/**
+ * PUBLIC/USED macros
+ *
+ * If we build the library with gcc's -fvisibility=hidden flag, we'll
+ * use the PUBLIC macro to mark functions that are to be exported.
+ *
+ * We also need to define a USED attribute, so the optimizer doesn't
+ * inline a static function that we later use in an alias. - ajax
+ */
+#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
+# define PUBLIC __attribute__((visibility("default")))
+# define USED __attribute__((used))
+#else
+# define PUBLIC
+# define USED
+#endif
+
+
+/**
+ * Some compilers don't like some of Mesa's const usage. In those places use
+ * CONST instead of const. Pass -DNO_CONST to compilers where this matters.
+ */
+#ifdef NO_CONST
+# define CONST
+#else
+# define CONST const
+#endif
+
+
+/**
+ * __builtin_expect macros
+ */
+#if (!defined(__GNUC__) || __GNUC__ < 3) && (!defined(__IBMC__) || __IBMC__ < 900)
+# define __builtin_expect(x, y) x
+#endif
+
+
+/**
+ * The __FUNCTION__ gcc variable is generally only used for debugging.
+ * If we're not using gcc, define __FUNCTION__ as a cpp symbol here.
+ * Don't define it if using a newer Windows compiler.
+ */
+#ifndef __FUNCTION__
+# if defined(__VMS)
+# define __FUNCTION__ "VMS$NL:"
+# elif ((!defined __GNUC__) || (__GNUC__ < 2)) && (!defined __xlC__) && \
+ (!defined(_MSC_VER) || _MSC_VER < 1300)
+# if (__STDC_VERSION__ >= 199901L) /* C99 */ || \
+ (defined(__SUNPRO_C) && defined(__C99FEATURES__))
+# define __FUNCTION__ __func__
+# else
+# define __FUNCTION__ "<unknown>"
+# endif
+# endif
+#endif
+
+
+/**
+ * Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN.
+ * Do not use them unless absolutely necessary!
+ * Try to use a runtime test instead.
+ * For now, only used by some DRI hardware drivers for color/texel packing.
+ */
+#if defined(BYTE_ORDER) && defined(BIG_ENDIAN) && BYTE_ORDER == BIG_ENDIAN
+#if defined(__linux__)
+#include <byteswap.h>
+#define CPU_TO_LE32( x ) bswap_32( x )
+#else /*__linux__*/
+#include <sys/endian.h>
+#define CPU_TO_LE32( x ) bswap32( x )
+#endif /*__linux__*/
+#define MESA_BIG_ENDIAN 1
+#else
+#define CPU_TO_LE32( x ) ( x )
+#define MESA_LITTLE_ENDIAN 1
+#endif
+#define LE32_TO_CPU( x ) CPU_TO_LE32( x )
+
+
+
+#if !defined(CAPI) && defined(WIN32) && !defined(BUILD_FOR_SNAP)
+#define CAPI _cdecl
+#endif
+
+
+/**
+ * Create a macro so that asm functions can be linked into compilers other
+ * than GNU C
+ */
+#ifndef _ASMAPI
+#if defined(WIN32) && !defined(BUILD_FOR_SNAP)/* was: !defined( __GNUC__ ) && !defined( VMS ) && !defined( __INTEL_COMPILER )*/
+#define _ASMAPI __cdecl
+#else
+#define _ASMAPI
+#endif
+#ifdef PTR_DECL_IN_FRONT
+#define _ASMAPIP * _ASMAPI
+#else
+#define _ASMAPIP _ASMAPI *
+#endif
+#endif
+
+#ifdef USE_X86_ASM
+#define _NORMAPI _ASMAPI
+#define _NORMAPIP _ASMAPIP
+#else
+#define _NORMAPI
+#define _NORMAPIP *
+#endif
+
+
+/* This is a macro on IRIX */
+#ifdef _P
+#undef _P
+#endif
+
+
+/* Turn off macro checking systems used by other libraries */
+#ifdef CHECK
+#undef CHECK
+#endif
+
+
+/**
+ * ASSERT macro
+ */
+#if !defined(_WIN32_WCE)
+#if defined(BUILD_FOR_SNAP) && defined(CHECKED)
+# define ASSERT(X) _CHECK(X)
+#elif defined(DEBUG)
+# define ASSERT(X) assert(X)
+#else
+# define ASSERT(X)
+#endif
+#endif
+
+
+#ifndef NULL
+#define NULL 0
+#endif
+
+
+/**
+ * LONGSTRING macro
+ * gcc -pedantic warns about long string literals, LONGSTRING silences that.
+ */
+#if !defined(__GNUC__) || (__GNUC__ < 2) || \
+ ((__GNUC__ == 2) && (__GNUC_MINOR__ <= 7))
+# define LONGSTRING
+#else
+# define LONGSTRING __extension__
+#endif
+
+
+#ifndef M_PI
+#define M_PI (3.1415926536)
+#endif
+
+#ifndef M_E
+#define M_E (2.7182818284590452354)
+#endif
+
+#ifndef ONE_DIV_LN2
+#define ONE_DIV_LN2 (1.442695040888963456)
+#endif
+
+#ifndef ONE_DIV_SQRT_LN2
+#define ONE_DIV_SQRT_LN2 (1.201122408786449815)
+#endif
+
+#ifndef FLT_MAX_EXP
+#define FLT_MAX_EXP 128
+#endif
+
+
+/**
+ * USE_IEEE: Determine if we're using IEEE floating point
+ */
+#if defined(__i386__) || defined(__386__) || defined(__sparc__) || \
+ defined(__s390x__) || defined(__powerpc__) || \
+ defined(__x86_64__) || \
+ defined(ia64) || defined(__ia64__) || \
+ defined(__hppa__) || defined(hpux) || \
+ defined(__mips) || defined(_MIPS_ARCH) || \
+ defined(__arm__) || \
+ defined(__sh__) || defined(__m32r__) || \
+ (defined(__sun) && defined(_IEEE_754)) || \
+ (defined(__alpha__) && (defined(__IEEE_FLOAT) || !defined(VMS)))
+#define USE_IEEE
+#define IEEE_ONE 0x3f800000
+#endif
+
+
+/**
+ * START/END_FAST_MATH macros:
+ *
+ * START_FAST_MATH: Set x86 FPU to faster, 32-bit precision mode (and save
+ * original mode to a temporary).
+ * END_FAST_MATH: Restore x86 FPU to original mode.
+ */
+#if defined(__GNUC__) && defined(__i386__)
+/*
+ * Set the x86 FPU control word to guarentee only 32 bits of precision
+ * are stored in registers. Allowing the FPU to store more introduces
+ * differences between situations where numbers are pulled out of memory
+ * vs. situations where the compiler is able to optimize register usage.
+ *
+ * In the worst case, we force the compiler to use a memory access to
+ * truncate the float, by specifying the 'volatile' keyword.
+ */
+/* Hardware default: All exceptions masked, extended double precision,
+ * round to nearest (IEEE compliant):
+ */
+#define DEFAULT_X86_FPU 0x037f
+/* All exceptions masked, single precision, round to nearest:
+ */
+#define FAST_X86_FPU 0x003f
+/* The fldcw instruction will cause any pending FP exceptions to be
+ * raised prior to entering the block, and we clear any pending
+ * exceptions before exiting the block. Hence, asm code has free
+ * reign over the FPU while in the fast math block.
+ */
+#if defined(NO_FAST_MATH)
+#define START_FAST_MATH(x) \
+do { \
+ static GLuint mask = DEFAULT_X86_FPU; \
+ __asm__ ( "fnstcw %0" : "=m" (*&(x)) ); \
+ __asm__ ( "fldcw %0" : : "m" (mask) ); \
+} while (0)
+#else
+#define START_FAST_MATH(x) \
+do { \
+ static GLuint mask = FAST_X86_FPU; \
+ __asm__ ( "fnstcw %0" : "=m" (*&(x)) ); \
+ __asm__ ( "fldcw %0" : : "m" (mask) ); \
+} while (0)
+#endif
+/* Restore original FPU mode, and clear any exceptions that may have
+ * occurred in the FAST_MATH block.
+ */
+#define END_FAST_MATH(x) \
+do { \
+ __asm__ ( "fnclex ; fldcw %0" : : "m" (*&(x)) ); \
+} while (0)
+
+#elif defined(__WATCOMC__) && defined(__386__)
+#define DEFAULT_X86_FPU 0x037f /* See GCC comments above */
+#define FAST_X86_FPU 0x003f /* See GCC comments above */
+void _watcom_start_fast_math(unsigned short *x,unsigned short *mask);
+#pragma aux _watcom_start_fast_math = \
+ "fnstcw word ptr [eax]" \
+ "fldcw word ptr [ecx]" \
+ parm [eax] [ecx] \
+ modify exact [];
+void _watcom_end_fast_math(unsigned short *x);
+#pragma aux _watcom_end_fast_math = \
+ "fnclex" \
+ "fldcw word ptr [eax]" \
+ parm [eax] \
+ modify exact [];
+#if defined(NO_FAST_MATH)
+#define START_FAST_MATH(x) \
+do { \
+ static GLushort mask = DEFAULT_X86_FPU; \
+ _watcom_start_fast_math(&x,&mask); \
+} while (0)
+#else
+#define START_FAST_MATH(x) \
+do { \
+ static GLushort mask = FAST_X86_FPU; \
+ _watcom_start_fast_math(&x,&mask); \
+} while (0)
+#endif
+#define END_FAST_MATH(x) _watcom_end_fast_math(&x)
+
+#elif defined(_MSC_VER) && defined(_M_IX86)
+#define DEFAULT_X86_FPU 0x037f /* See GCC comments above */
+#define FAST_X86_FPU 0x003f /* See GCC comments above */
+#if defined(NO_FAST_MATH)
+#define START_FAST_MATH(x) do {\
+ static GLuint mask = DEFAULT_X86_FPU;\
+ __asm fnstcw word ptr [x]\
+ __asm fldcw word ptr [mask]\
+} while(0)
+#else
+#define START_FAST_MATH(x) do {\
+ static GLuint mask = FAST_X86_FPU;\
+ __asm fnstcw word ptr [x]\
+ __asm fldcw word ptr [mask]\
+} while(0)
+#endif
+#define END_FAST_MATH(x) do {\
+ __asm fnclex\
+ __asm fldcw word ptr [x]\
+} while(0)
+
+#else
+#define START_FAST_MATH(x) x = 0
+#define END_FAST_MATH(x) (void)(x)
+#endif
+
+
+
+#define Elements(x) (sizeof(x)/sizeof(*(x)))
+
+
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif /* COMPILER_H */
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index c3feffda986..fc31155b35b 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 7.3
+ * Version: 7.5
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
* Copyright (C) 2008 VMware, Inc. All Rights Reserved.
@@ -32,9 +32,6 @@
#define MESA_CONFIG_H_INCLUDED
-#include "main/mfeatures.h"
-
-
/**
* \name OpenGL implementation limits
*/
@@ -71,7 +68,7 @@
#define MAX_PIXEL_MAP_TABLE 256
/** Maximum number of auxillary color buffers */
-#define MAX_AUX_BUFFERS 4
+#define MAX_AUX_BUFFERS 1
/** Maximum order (degree) of curves */
#ifdef AMIGA
@@ -101,16 +98,16 @@
#define MAX_COLOR_TABLE_SIZE 256
/** Number of 1D/2D texture mipmap levels */
-#define MAX_TEXTURE_LEVELS 12
+#define MAX_TEXTURE_LEVELS 13
/** Number of 3D texture mipmap levels */
#define MAX_3D_TEXTURE_LEVELS 9
/** Number of cube texture mipmap levels - GL_ARB_texture_cube_map */
-#define MAX_CUBE_TEXTURE_LEVELS 12
+#define MAX_CUBE_TEXTURE_LEVELS 13
/** Maximum rectangular texture size - GL_NV_texture_rectangle */
-#define MAX_TEXTURE_RECT_SIZE 2048
+#define MAX_TEXTURE_RECT_SIZE 4096
/** Maximum number of layers in a 1D or 2D array texture - GL_MESA_texture_array */
#define MAX_ARRAY_TEXTURE_LAYERS 64
@@ -166,7 +163,7 @@
#define MAX_TEXTURE_MAX_ANISOTROPY 16.0
/** For GL_EXT_texture_lod_bias (typically MAX_TEXTURE_LEVELS - 1) */
-#define MAX_TEXTURE_LOD_BIAS 11.0
+#define MAX_TEXTURE_LOD_BIAS 12.0
/** For GL_ARB_vertex_program */
/*@{*/
@@ -189,7 +186,7 @@
#define MAX_PROGRAM_CALL_DEPTH 8
#define MAX_PROGRAM_TEMPS 128
#define MAX_PROGRAM_ADDRESS_REGS 2
-#define MAX_UNIFORMS 256 /**< number of vec4 uniforms */
+#define MAX_UNIFORMS 1024 /**< number of vec4 uniforms */
#define MAX_VARYING 8 /**< number of float[4] vectors */
#define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS
#define MAX_PROGRAM_INPUTS 32
@@ -235,7 +232,8 @@
#define MAX_COLOR_ATTACHMENTS 8
/*@}*/
-
+/** For GL_ATI_envmap_bump - support bump mapping on first 8 units */
+#define SUPPORTED_ATI_BUMP_UNITS 0xff
/**
* \name Mesa-specific parameters
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index c5b90d9cda7..b24a3b4409b 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -77,6 +77,7 @@
#include "glheader.h"
+#include "mfeatures.h"
#include "imports.h"
#if FEATURE_accum
#include "accum.h"
@@ -93,6 +94,7 @@
#include "colortab.h"
#endif
#include "context.h"
+#include "cpuinfo.h"
#include "debug.h"
#include "depth.h"
#if FEATURE_dlist
@@ -131,6 +133,7 @@
#include "rastpos.h"
#endif
#include "scissor.h"
+#include "shared.h"
#include "simple_list.h"
#include "state.h"
#include "stencil.h"
@@ -141,6 +144,7 @@
#include "mtypes.h"
#include "varray.h"
#include "version.h"
+#include "viewport.h"
#include "vtxfmt.h"
#include "glapi/glthread.h"
#include "glapi/glapioffsets.h"
@@ -175,7 +179,7 @@ GLfloat _mesa_ubyte_to_float_color_tab[256];
/**
* Swap buffers notification callback.
*
- * \param gc GL context.
+ * \param ctx GL context.
*
* Called by window system just before swapping buffers.
* We have to finish any pending rendering.
@@ -183,6 +187,7 @@ GLfloat _mesa_ubyte_to_float_color_tab[256];
void
_mesa_notifySwapBuffers(__GLcontext *ctx)
{
+ FLUSH_VERTICES( ctx, 0 );
if (ctx->Driver.Flush) {
ctx->Driver.Flush(ctx);
}
@@ -349,6 +354,36 @@ _mesa_destroy_visual( GLvisual *vis )
/**********************************************************************/
/*@{*/
+
+/**
+ * This is lame. gdb only seems to recognize enum types that are
+ * actually used somewhere. We want to be able to print/use enum
+ * values such as TEXTURE_2D_INDEX in gdb. But we don't actually use
+ * the gl_texture_index type anywhere. Thus, this lame function.
+ */
+static void
+dummy_enum_func(void)
+{
+ gl_buffer_index bi;
+ gl_colortable_index ci;
+ gl_face_index fi;
+ gl_frag_attrib fa;
+ gl_frag_result fr;
+ gl_texture_index ti;
+ gl_vert_attrib va;
+ gl_vert_result vr;
+
+ (void) bi;
+ (void) ci;
+ (void) fi;
+ (void) fa;
+ (void) fr;
+ (void) ti;
+ (void) va;
+ (void) vr;
+}
+
+
/**
* One-time initialization mutex lock.
*
@@ -382,15 +417,14 @@ one_time_init( GLcontext *ctx )
assert( sizeof(GLint) == 4 );
assert( sizeof(GLuint) == 4 );
+ _mesa_get_cpu_features();
+
_mesa_init_sqrt_table();
for (i = 0; i < 256; i++) {
_mesa_ubyte_to_float_color_tab[i] = (float) i / 255.0F;
}
-#ifdef USE_SPARC_ASM
- _mesa_init_sparc_glapi_relocs();
-#endif
if (_mesa_getenv("MESA_DEBUG")) {
_glapi_noop_enable_warnings(GL_TRUE);
_glapi_set_warning_func( (_glapi_warning_func) _mesa_warning );
@@ -407,384 +441,8 @@ one_time_init( GLcontext *ctx )
alreadyCalled = GL_TRUE;
}
_glthread_UNLOCK_MUTEX(OneTimeLock);
-}
-
-
-/**
- * Allocate and initialize a shared context state structure.
- * Initializes the display list, texture objects and vertex programs hash
- * tables, allocates the texture objects. If it runs out of memory, frees
- * everything already allocated before returning NULL.
- *
- * \return pointer to a gl_shared_state structure on success, or NULL on
- * failure.
- */
-static GLboolean
-alloc_shared_state( GLcontext *ctx )
-{
- struct gl_shared_state *ss = CALLOC_STRUCT(gl_shared_state);
- if (!ss)
- return GL_FALSE;
-
- ctx->Shared = ss;
-
- _glthread_INIT_MUTEX(ss->Mutex);
- ss->DisplayList = _mesa_NewHashTable();
- ss->TexObjects = _mesa_NewHashTable();
- ss->Programs = _mesa_NewHashTable();
-
-#if FEATURE_ARB_vertex_program
- ss->DefaultVertexProgram = (struct gl_vertex_program *)
- ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0);
- if (!ss->DefaultVertexProgram)
- goto cleanup;
-#endif
-#if FEATURE_ARB_fragment_program
- ss->DefaultFragmentProgram = (struct gl_fragment_program *)
- ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0);
- if (!ss->DefaultFragmentProgram)
- goto cleanup;
-#endif
-#if FEATURE_ATI_fragment_shader
- ss->ATIShaders = _mesa_NewHashTable();
- ss->DefaultFragmentShader = _mesa_new_ati_fragment_shader(ctx, 0);
- if (!ss->DefaultFragmentShader)
- goto cleanup;
-#endif
-
-#if FEATURE_ARB_vertex_buffer_object || FEATURE_ARB_pixel_buffer_object
- ss->BufferObjects = _mesa_NewHashTable();
-#endif
-
- ss->ArrayObjects = _mesa_NewHashTable();
-
-#if FEATURE_ARB_shader_objects
- ss->ShaderObjects = _mesa_NewHashTable();
-#endif
-
- ss->Default1D = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_1D);
- if (!ss->Default1D)
- goto cleanup;
-
- ss->Default2D = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_2D);
- if (!ss->Default2D)
- goto cleanup;
-
- ss->Default3D = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_3D);
- if (!ss->Default3D)
- goto cleanup;
-
- ss->DefaultCubeMap = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_CUBE_MAP_ARB);
- if (!ss->DefaultCubeMap)
- goto cleanup;
-
- ss->DefaultRect = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_RECTANGLE_NV);
- if (!ss->DefaultRect)
- goto cleanup;
-
- ss->Default1DArray = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_1D_ARRAY_EXT);
- if (!ss->Default1DArray)
- goto cleanup;
-
- ss->Default2DArray = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_2D_ARRAY_EXT);
- if (!ss->Default2DArray)
- goto cleanup;
-
- /* sanity check */
- assert(ss->Default1D->RefCount == 1);
-
- _glthread_INIT_MUTEX(ss->TexMutex);
- ss->TextureStateStamp = 0;
-
-#if FEATURE_EXT_framebuffer_object
- ss->FrameBuffers = _mesa_NewHashTable();
- if (!ss->FrameBuffers)
- goto cleanup;
- ss->RenderBuffers = _mesa_NewHashTable();
- if (!ss->RenderBuffers)
- goto cleanup;
-#endif
-
- return GL_TRUE;
-
-cleanup:
- /* Ran out of memory at some point. Free everything and return NULL */
- if (ss->DisplayList)
- _mesa_DeleteHashTable(ss->DisplayList);
- if (ss->TexObjects)
- _mesa_DeleteHashTable(ss->TexObjects);
- if (ss->Programs)
- _mesa_DeleteHashTable(ss->Programs);
-#if FEATURE_ARB_vertex_program
- _mesa_reference_vertprog(ctx, &ss->DefaultVertexProgram, NULL);
-#endif
-#if FEATURE_ARB_fragment_program
- _mesa_reference_fragprog(ctx, &ss->DefaultFragmentProgram, NULL);
-#endif
-#if FEATURE_ATI_fragment_shader
- if (ss->DefaultFragmentShader)
- _mesa_delete_ati_fragment_shader(ctx, ss->DefaultFragmentShader);
-#endif
-#if FEATURE_ARB_vertex_buffer_object || FEATURE_ARB_pixel_buffer_object
- if (ss->BufferObjects)
- _mesa_DeleteHashTable(ss->BufferObjects);
-#endif
-
- if (ss->ArrayObjects)
- _mesa_DeleteHashTable (ss->ArrayObjects);
-
-#if FEATURE_ARB_shader_objects
- if (ss->ShaderObjects)
- _mesa_DeleteHashTable (ss->ShaderObjects);
-#endif
-
-#if FEATURE_EXT_framebuffer_object
- if (ss->FrameBuffers)
- _mesa_DeleteHashTable(ss->FrameBuffers);
- if (ss->RenderBuffers)
- _mesa_DeleteHashTable(ss->RenderBuffers);
-#endif
-
- if (ss->Default1D)
- (*ctx->Driver.DeleteTexture)(ctx, ss->Default1D);
- if (ss->Default2D)
- (*ctx->Driver.DeleteTexture)(ctx, ss->Default2D);
- if (ss->Default3D)
- (*ctx->Driver.DeleteTexture)(ctx, ss->Default3D);
- if (ss->DefaultCubeMap)
- (*ctx->Driver.DeleteTexture)(ctx, ss->DefaultCubeMap);
- if (ss->DefaultRect)
- (*ctx->Driver.DeleteTexture)(ctx, ss->DefaultRect);
- if (ss->Default1DArray)
- (*ctx->Driver.DeleteTexture)(ctx, ss->Default1DArray);
- if (ss->Default2DArray)
- (*ctx->Driver.DeleteTexture)(ctx, ss->Default2DArray);
-
- _mesa_free(ss);
-
- return GL_FALSE;
-}
-
-
-/**
- * Callback for deleting a display list. Called by _mesa_HashDeleteAll().
- */
-static void
-delete_displaylist_cb(GLuint id, void *data, void *userData)
-{
-#if FEATURE_dlist
- struct gl_display_list *list = (struct gl_display_list *) data;
- GLcontext *ctx = (GLcontext *) userData;
- _mesa_delete_list(ctx, list);
-#endif
-}
-
-/**
- * Callback for deleting a texture object. Called by _mesa_HashDeleteAll().
- */
-static void
-delete_texture_cb(GLuint id, void *data, void *userData)
-{
- struct gl_texture_object *texObj = (struct gl_texture_object *) data;
- GLcontext *ctx = (GLcontext *) userData;
- ctx->Driver.DeleteTexture(ctx, texObj);
-}
-
-/**
- * Callback for deleting a program object. Called by _mesa_HashDeleteAll().
- */
-static void
-delete_program_cb(GLuint id, void *data, void *userData)
-{
- struct gl_program *prog = (struct gl_program *) data;
- GLcontext *ctx = (GLcontext *) userData;
- ASSERT(prog->RefCount == 1); /* should only be referenced by hash table */
- prog->RefCount = 0; /* now going away */
- ctx->Driver.DeleteProgram(ctx, prog);
-}
-
-#if FEATURE_ATI_fragment_shader
-/**
- * Callback for deleting an ATI fragment shader object.
- * Called by _mesa_HashDeleteAll().
- */
-static void
-delete_fragshader_cb(GLuint id, void *data, void *userData)
-{
- struct ati_fragment_shader *shader = (struct ati_fragment_shader *) data;
- GLcontext *ctx = (GLcontext *) userData;
- _mesa_delete_ati_fragment_shader(ctx, shader);
-}
-#endif
-
-/**
- * Callback for deleting a buffer object. Called by _mesa_HashDeleteAll().
- */
-static void
-delete_bufferobj_cb(GLuint id, void *data, void *userData)
-{
- struct gl_buffer_object *bufObj = (struct gl_buffer_object *) data;
- GLcontext *ctx = (GLcontext *) userData;
- ctx->Driver.DeleteBuffer(ctx, bufObj);
-}
-
-/**
- * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
- */
-static void
-delete_arrayobj_cb(GLuint id, void *data, void *userData)
-{
- struct gl_array_object *arrayObj = (struct gl_array_object *) data;
- GLcontext *ctx = (GLcontext *) userData;
- _mesa_delete_array_object(ctx, arrayObj);
-}
-
-/**
- * Callback for freeing shader program data. Call it before delete_shader_cb
- * to avoid memory access error.
- */
-static void
-free_shader_program_data_cb(GLuint id, void *data, void *userData)
-{
- GLcontext *ctx = (GLcontext *) userData;
- struct gl_shader_program *shProg = (struct gl_shader_program *) data;
-
- if (shProg->Type == GL_SHADER_PROGRAM_MESA) {
- _mesa_free_shader_program_data(ctx, shProg);
- }
-}
-
-/**
- * Callback for deleting shader and shader programs objects.
- * Called by _mesa_HashDeleteAll().
- */
-static void
-delete_shader_cb(GLuint id, void *data, void *userData)
-{
- GLcontext *ctx = (GLcontext *) userData;
- struct gl_shader *sh = (struct gl_shader *) data;
- if (sh->Type == GL_FRAGMENT_SHADER || sh->Type == GL_VERTEX_SHADER) {
- _mesa_free_shader(ctx, sh);
- }
- else {
- struct gl_shader_program *shProg = (struct gl_shader_program *) data;
- ASSERT(shProg->Type == GL_SHADER_PROGRAM_MESA);
- _mesa_free_shader_program(ctx, shProg);
- }
-}
-
-/**
- * Callback for deleting a framebuffer object. Called by _mesa_HashDeleteAll()
- */
-static void
-delete_framebuffer_cb(GLuint id, void *data, void *userData)
-{
- struct gl_framebuffer *fb = (struct gl_framebuffer *) data;
- /* The fact that the framebuffer is in the hashtable means its refcount
- * is one, but we're removing from the hashtable now. So clear refcount.
- */
- /*assert(fb->RefCount == 1);*/
- fb->RefCount = 0;
-
- /* NOTE: Delete should always be defined but there are two reports
- * of it being NULL (bugs 13507, 14293). Work-around for now.
- */
- if (fb->Delete)
- fb->Delete(fb);
-}
-
-/**
- * Callback for deleting a renderbuffer object. Called by _mesa_HashDeleteAll()
- */
-static void
-delete_renderbuffer_cb(GLuint id, void *data, void *userData)
-{
- struct gl_renderbuffer *rb = (struct gl_renderbuffer *) data;
- rb->RefCount = 0; /* see comment for FBOs above */
- if (rb->Delete)
- rb->Delete(rb);
-}
-
-
-/**
- * Deallocate a shared state object and all children structures.
- *
- * \param ctx GL context.
- * \param ss shared state pointer.
- *
- * Frees the display lists, the texture objects (calling the driver texture
- * deletion callback to free its private data) and the vertex programs, as well
- * as their hash tables.
- *
- * \sa alloc_shared_state().
- */
-static void
-free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
-{
- /*
- * Free display lists
- */
- _mesa_HashDeleteAll(ss->DisplayList, delete_displaylist_cb, ctx);
- _mesa_DeleteHashTable(ss->DisplayList);
-
-#if FEATURE_ARB_shader_objects
- _mesa_HashWalk(ss->ShaderObjects, free_shader_program_data_cb, ctx);
- _mesa_HashDeleteAll(ss->ShaderObjects, delete_shader_cb, ctx);
- _mesa_DeleteHashTable(ss->ShaderObjects);
-#endif
-
- _mesa_HashDeleteAll(ss->Programs, delete_program_cb, ctx);
- _mesa_DeleteHashTable(ss->Programs);
-
-#if FEATURE_ARB_vertex_program
- _mesa_reference_vertprog(ctx, &ss->DefaultVertexProgram, NULL);
-#endif
-#if FEATURE_ARB_fragment_program
- _mesa_reference_fragprog(ctx, &ss->DefaultFragmentProgram, NULL);
-#endif
-
-#if FEATURE_ATI_fragment_shader
- _mesa_HashDeleteAll(ss->ATIShaders, delete_fragshader_cb, ctx);
- _mesa_DeleteHashTable(ss->ATIShaders);
- _mesa_delete_ati_fragment_shader(ctx, ss->DefaultFragmentShader);
-#endif
-
-#if FEATURE_ARB_vertex_buffer_object || FEATURE_ARB_pixel_buffer_object
- _mesa_HashDeleteAll(ss->BufferObjects, delete_bufferobj_cb, ctx);
- _mesa_DeleteHashTable(ss->BufferObjects);
-#endif
-
- _mesa_HashDeleteAll(ss->ArrayObjects, delete_arrayobj_cb, ctx);
- _mesa_DeleteHashTable(ss->ArrayObjects);
-
-#if FEATURE_EXT_framebuffer_object
- _mesa_HashDeleteAll(ss->FrameBuffers, delete_framebuffer_cb, ctx);
- _mesa_DeleteHashTable(ss->FrameBuffers);
- _mesa_HashDeleteAll(ss->RenderBuffers, delete_renderbuffer_cb, ctx);
- _mesa_DeleteHashTable(ss->RenderBuffers);
-#endif
-
- /*
- * Free texture objects (after FBOs since some textures might have
- * been bound to FBOs).
- */
- ASSERT(ctx->Driver.DeleteTexture);
- /* the default textures */
- ctx->Driver.DeleteTexture(ctx, ss->Default1D);
- ctx->Driver.DeleteTexture(ctx, ss->Default2D);
- ctx->Driver.DeleteTexture(ctx, ss->Default3D);
- ctx->Driver.DeleteTexture(ctx, ss->DefaultCubeMap);
- ctx->Driver.DeleteTexture(ctx, ss->DefaultRect);
- ctx->Driver.DeleteTexture(ctx, ss->Default1DArray);
- ctx->Driver.DeleteTexture(ctx, ss->Default2DArray);
- /* all other textures */
- _mesa_HashDeleteAll(ss->TexObjects, delete_texture_cb, ctx);
- _mesa_DeleteHashTable(ss->TexObjects);
-
- _glthread_DESTROY_MUTEX(ss->Mutex);
-
- _mesa_free(ss);
+ dummy_enum_func();
}
@@ -863,6 +521,9 @@ _mesa_init_constants(GLcontext *ctx)
assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
+ /* Max texture size should be <= max viewport size (render to texture) */
+ assert((1 << (MAX_TEXTURE_LEVELS - 1)) <= MAX_WIDTH);
+
/* Constants, may be overriden (usually only reduced) by device drivers */
ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
@@ -928,6 +589,9 @@ _mesa_init_constants(GLcontext *ctx)
/* GL_ARB_framebuffer_object */
ctx->Const.MaxSamples = 0;
+ /* GL_ATI_envmap_bumpmap */
+ ctx->Const.SupportedBumpUnits = SUPPORTED_ATI_BUMP_UNITS;
+
/* sanity checks */
ASSERT(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits,
ctx->Const.MaxTextureCoordUnits));
@@ -959,13 +623,18 @@ check_context_limits(GLcontext *ctx)
/* number of coord units cannot be greater than number of image units */
assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.MaxTextureImageUnits);
- assert(ctx->Const.MaxViewportWidth <= MAX_WIDTH);
- assert(ctx->Const.MaxViewportHeight <= MAX_WIDTH);
+ assert(ctx->Const.MaxTextureLevels <= MAX_TEXTURE_LEVELS);
+ assert(ctx->Const.Max3DTextureLevels <= MAX_3D_TEXTURE_LEVELS);
+ assert(ctx->Const.MaxCubeTextureLevels <= MAX_CUBE_TEXTURE_LEVELS);
+ assert(ctx->Const.MaxTextureRectSize <= MAX_TEXTURE_RECT_SIZE);
/* make sure largest texture image is <= MAX_WIDTH in size */
- assert((1 << (ctx->Const.MaxTextureLevels -1 )) <= MAX_WIDTH);
- assert((1 << (ctx->Const.MaxCubeTextureLevels -1 )) <= MAX_WIDTH);
- assert((1 << (ctx->Const.Max3DTextureLevels -1 )) <= MAX_WIDTH);
+ assert((1 << (ctx->Const.MaxTextureLevels - 1)) <= MAX_WIDTH);
+ assert((1 << (ctx->Const.MaxCubeTextureLevels - 1)) <= MAX_WIDTH);
+ assert((1 << (ctx->Const.Max3DTextureLevels - 1)) <= MAX_WIDTH);
+
+ assert(ctx->Const.MaxViewportWidth <= MAX_WIDTH);
+ assert(ctx->Const.MaxViewportHeight <= MAX_WIDTH);
assert(ctx->Const.MaxDrawBuffers <= MAX_DRAW_BUFFERS);
@@ -1159,6 +828,8 @@ _mesa_initialize_context(GLcontext *ctx,
const struct dd_function_table *driverFunctions,
void *driverContext)
{
+ struct gl_shared_state *shared;
+
/*ASSERT(driverContext);*/
assert(driverFunctions->NewTextureObject);
assert(driverFunctions->FreeTexImageData);
@@ -1182,20 +853,22 @@ _mesa_initialize_context(GLcontext *ctx,
if (share_list) {
/* share state with another context */
- ctx->Shared = share_list->Shared;
+ shared = share_list->Shared;
}
else {
/* allocate new, unshared state */
- if (!alloc_shared_state( ctx )) {
+ shared = _mesa_alloc_shared_state(ctx);
+ if (!shared)
return GL_FALSE;
- }
}
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
- ctx->Shared->RefCount++;
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+
+ _glthread_LOCK_MUTEX(shared->Mutex);
+ ctx->Shared = shared;
+ shared->RefCount++;
+ _glthread_UNLOCK_MUTEX(shared->Mutex);
if (!init_attrib_groups( ctx )) {
- free_shared_state(ctx, ctx->Shared);
+ _mesa_free_shared_state(ctx, ctx->Shared);
return GL_FALSE;
}
@@ -1203,7 +876,7 @@ _mesa_initialize_context(GLcontext *ctx,
ctx->Exec = alloc_dispatch_table();
ctx->Save = alloc_dispatch_table();
if (!ctx->Exec || !ctx->Save) {
- free_shared_state(ctx, ctx->Shared);
+ _mesa_free_shared_state(ctx, ctx->Shared);
if (ctx->Exec)
_mesa_free(ctx->Exec);
}
@@ -1250,7 +923,7 @@ _mesa_initialize_context(GLcontext *ctx,
* \param share_list another context to share display lists with or NULL
* \param driverFunctions points to the dd_function_table into which the
* driver has plugged in all its special functions.
- * \param driverCtx points to the device driver's private context state
+ * \param driverContext points to the device driver's private context state
*
* \return pointer to a new __GLcontextRec or NULL if error.
*/
@@ -1290,6 +963,8 @@ _mesa_create_context(const GLvisual *visual,
void
_mesa_free_context_data( GLcontext *ctx )
{
+ GLint RefCount;
+
if (!_mesa_get_current_context()){
/* No current context, but we may need one in order to delete
* texture objs, etc. So temporarily bind the context now.
@@ -1341,12 +1016,12 @@ _mesa_free_context_data( GLcontext *ctx )
/* Shared context state (display lists, textures, etc) */
_glthread_LOCK_MUTEX(ctx->Shared->Mutex);
- ctx->Shared->RefCount--;
- assert(ctx->Shared->RefCount >= 0);
+ RefCount = --ctx->Shared->RefCount;
_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
- if (ctx->Shared->RefCount == 0) {
+ assert(RefCount >= 0);
+ if (RefCount == 0) {
/* free shared state */
- free_shared_state( ctx, ctx->Shared );
+ _mesa_free_shared_state( ctx, ctx->Shared );
}
if (ctx->Extensions.String)
@@ -1730,7 +1405,7 @@ _mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare)
oldSharedState->RefCount--;
if (oldSharedState->RefCount == 0) {
- free_shared_state(ctx, oldSharedState);
+ _mesa_free_shared_state(ctx, oldSharedState);
}
return GL_TRUE;
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index 54f1af911d3..ecc1cec7799 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -49,11 +49,13 @@
#define CONTEXT_H
-#include "glapi/glapi.h"
#include "imports.h"
#include "mtypes.h"
+struct _glapi_table;
+
+
/** \name Visual-related functions */
/*@{*/
diff --git a/src/mesa/main/cpuinfo.c b/src/mesa/main/cpuinfo.c
new file mode 100644
index 00000000000..b4bfb40eb1d
--- /dev/null
+++ b/src/mesa/main/cpuinfo.c
@@ -0,0 +1,109 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.5
+ *
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "main/imports.h"
+#include "main/cpuinfo.h"
+
+
+/**
+ * This function should be called before the various "cpu_has_foo" macros
+ * are used.
+ */
+void
+_mesa_get_cpu_features(void)
+{
+#ifdef USE_X86_ASM
+ _mesa_get_x86_features();
+#endif
+}
+
+
+/**
+ * Return a string describing the CPU architexture and extensions that
+ * Mesa is using (such as SSE or Altivec).
+ * \return information string, free it with _mesa_free()
+ */
+char *
+_mesa_get_cpu_string(void)
+{
+#define MAX_STRING 50
+ char *buffer;
+
+ buffer = (char *) _mesa_malloc(MAX_STRING);
+ if (!buffer)
+ return NULL;
+
+ buffer[0] = 0;
+
+#ifdef USE_X86_ASM
+
+ if (_mesa_x86_cpu_features) {
+ strcat(buffer, "x86");
+ }
+
+# ifdef USE_MMX_ASM
+ if (cpu_has_mmx) {
+ strcat(buffer, (cpu_has_mmxext) ? "/MMX+" : "/MMX");
+ }
+# endif
+# ifdef USE_3DNOW_ASM
+ if (cpu_has_3dnow) {
+ strcat(buffer, (cpu_has_3dnowext) ? "/3DNow!+" : "/3DNow!");
+ }
+# endif
+# ifdef USE_SSE_ASM
+ if (cpu_has_xmm) {
+ strcat(buffer, (cpu_has_xmm2) ? "/SSE2" : "/SSE");
+ }
+# endif
+
+#elif defined(USE_SPARC_ASM)
+
+ strcat(buffer, "SPARC");
+
+#elif defined(USE_PPC_ASM)
+
+ if (_mesa_ppc_cpu_features) {
+ strcat(buffer, (cpu_has_64) ? "PowerPC 64" : "PowerPC");
+ }
+
+# ifdef USE_VMX_ASM
+
+ if (cpu_has_vmx) {
+ strcat(buffer, "/Altivec");
+ }
+
+# endif
+
+ if (! cpu_has_fpu) {
+ strcat(buffer, "/No FPU");
+ }
+
+#endif
+
+ assert(_mesa_strlen(buffer) < MAX_STRING);
+
+ return buffer;
+}
diff --git a/src/mesa/math/mathmod.h b/src/mesa/main/cpuinfo.h
index fb0862b5b19..c41a90b075a 100644
--- a/src/mesa/math/mathmod.h
+++ b/src/mesa/main/cpuinfo.h
@@ -1,9 +1,8 @@
-
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 7.5
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -24,16 +23,25 @@
*/
-/**
- * \mainpage Mesa Math Module
- *
- * This module contains math-related utility functions for transforming
- * vertices, translating arrays of numbers from one data type to another,
- * evaluating curved surfaces, etc.
- */
+#ifndef CPUINFO_H
+#define CPUINFO_H
-#ifndef _MESA_MATH_H_
-#define _MESA_MATH_H_
+#if defined(USE_X86_ASM)
+#include "x86/common_x86_asm.h"
+#endif
+#if defined(USE_PPC_ASM)
+#include "ppc/common_ppc_features.h"
#endif
+
+
+extern void
+_mesa_get_cpu_features(void);
+
+
+extern char *
+_mesa_get_cpu_string(void);
+
+
+#endif /* CPUINFO_H */
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 411b6a7b21f..d994401e55f 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -36,6 +36,22 @@
struct gl_pixelstore_attrib;
struct gl_display_list;
+#if FEATURE_ARB_vertex_buffer_object
+/* Modifies GL_MAP_UNSYNCHRONIZED_BIT to allow driver to fail (return
+ * NULL) if buffer is unavailable for immediate mapping.
+ *
+ * Does GL_MAP_INVALIDATE_RANGE_BIT do this? It seems so, but it
+ * would require more book-keeping in the driver than seems necessary
+ * at this point.
+ *
+ * Does GL_MAP_INVALDIATE_BUFFER_BIT do this? Not really -- we don't
+ * want to provoke the driver to throw away the old storage, we will
+ * respect the contents of already referenced data.
+ */
+#define MESA_MAP_NOWAIT_BIT 0x0040
+#endif
+
+
/**
* Device driver function table.
* Core Mesa uses these function pointers to call into device drivers.
@@ -586,9 +602,6 @@ struct dd_function_table {
/** Notify driver that a program string has been specified. */
void (*ProgramStringNotify)(GLcontext *ctx, GLenum target,
struct gl_program *prog);
- /** Get value of a program register during program execution. */
- void (*GetProgramRegister)(GLcontext *ctx, enum register_file file,
- GLuint index, GLfloat val[4]);
/** Query if program can be loaded onto hardware */
GLboolean (*IsProgramNative)(GLcontext *ctx, GLenum target,
@@ -785,6 +798,16 @@ struct dd_function_table {
void * (*MapBuffer)( GLcontext *ctx, GLenum target, GLenum access,
struct gl_buffer_object *obj );
+ /* May return NULL if MESA_MAP_NOWAIT_BIT is set in access:
+ */
+ void * (*MapBufferRange)( GLcontext *ctx, GLenum target,
+ GLintptr offset, GLsizeiptr length, GLbitfield access,
+ struct gl_buffer_object *obj);
+
+ void (*FlushMappedBufferRange) (GLcontext *ctx, GLenum target,
+ GLintptr offset, GLsizeiptr length,
+ struct gl_buffer_object *obj);
+
GLboolean (*UnmapBuffer)( GLcontext *ctx, GLenum target,
struct gl_buffer_object *obj );
/*@}*/
@@ -954,6 +977,12 @@ struct dd_function_table {
GLuint NeedFlush;
GLuint SaveNeedFlush;
+
+ /* Called prior to any of the GLvertexformat functions being
+ * called. Paired with Driver.FlushVertices().
+ */
+ void (*BeginVertices)( GLcontext *ctx );
+
/**
* If inside glBegin()/glEnd(), it should ASSERT(0). Otherwise, if
* FLUSH_STORED_VERTICES bit in \p flags is set flushes any buffered
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index fcef093ac35..fdd10dd3074 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -23,6 +23,7 @@
*/
#include "mtypes.h"
+#include "colormac.h"
#include "context.h"
#include "hash.h"
#include "imports.h"
@@ -274,6 +275,27 @@ write_texture_image(struct gl_texture_object *texObj)
case MESA_FORMAT_ARGB8888:
write_ppm(s, img->Data, img->Width, img->Height, 4, 2, 1, 0);
break;
+ case MESA_FORMAT_RGB888:
+ write_ppm(s, img->Data, img->Width, img->Height, 3, 2, 1, 0);
+ break;
+ case MESA_FORMAT_RGB565:
+ {
+ GLubyte *buf2 = (GLubyte *) _mesa_malloc(img->Width * img->Height * 3);
+ GLint i;
+ for (i = 0; i < img->Width * img->Height; i++) {
+ GLint r, g, b;
+ GLushort s = ((GLushort *) img->Data)[i];
+ r = UBYTE_TO_CHAN( ((s >> 8) & 0xf8) | ((s >> 13) & 0x7) );
+ g = UBYTE_TO_CHAN( ((s >> 3) & 0xfc) | ((s >> 9) & 0x3) );
+ b = UBYTE_TO_CHAN( ((s << 3) & 0xf8) | ((s >> 2) & 0x7) );
+ buf2[i*3+1] = r;
+ buf2[i*3+2] = g;
+ buf2[i*3+3] = b;
+ }
+ write_ppm(s, buf2, img->Width, img->Height, 3, 2, 1, 0);
+ _mesa_free(buf2);
+ }
+ break;
default:
printf("XXXX unsupported mesa tex format %d in %s\n",
img->TexFormat->MesaFormat, __FUNCTION__);
diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c
index 34127cb248a..bf1a0137896 100644
--- a/src/mesa/main/dispatch.c
+++ b/src/mesa/main/dispatch.c
@@ -40,6 +40,7 @@
#ifndef GLX_USE_APPLEGL
#include "main/glheader.h"
+#include "main/compiler.h"
#include "glapi/glapi.h"
#include "glapi/glapitable.h"
#include "glapi/glthread.h"
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index db1415bc061..8f7f703da96 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -33,6 +33,7 @@
#include "api_arrayelt.h"
#include "api_loopback.h"
#include "config.h"
+#include "mfeatures.h"
#include "attrib.h"
#include "blend.h"
#include "buffers.h"
@@ -85,7 +86,6 @@
#endif
#include "math/m_matrix.h"
-#include "math/m_xform.h"
#include "glapi/dispatch.h"
@@ -320,6 +320,8 @@ typedef enum
/* GL_ARB_draw_buffers */
OPCODE_DRAW_BUFFERS_ARB,
/* GL_ATI_fragment_shader */
+ OPCODE_TEX_BUMP_PARAMETER_ATI,
+ /* GL_ATI_fragment_shader */
OPCODE_BIND_FRAGMENT_SHADER_ATI,
OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI,
/* OpenGL 2.0 */
@@ -705,7 +707,7 @@ unpack_image(GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth,
/**
* Allocate space for a display list instruction.
* \param opcode the instruction opcode (OPCODE_* value)
- * \param size instruction size in bytes, not counting opcode.
+ * \param bytes instruction size in bytes, not counting opcode.
* \return pointer to the usable data area (not including the internal
* opcode).
*/
@@ -4803,6 +4805,36 @@ save_DrawBuffersARB(GLsizei count, const GLenum * buffers)
}
}
+static void GLAPIENTRY
+save_TexBumpParameterfvATI(GLenum pname, const GLfloat *param)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_BUMP_PARAMETER_ATI, 5);
+ if (n) {
+ n[1].ui = pname;
+ n[2].f = param[0];
+ n[3].f = param[1];
+ n[4].f = param[2];
+ n[5].f = param[3];
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_TexBumpParameterfvATI(ctx->Exec, (pname, param));
+ }
+}
+
+static void GLAPIENTRY
+save_TexBumpParameterivATI(GLenum pname, const GLint *param)
+{
+ GLfloat p[4];
+ p[0] = INT_TO_FLOAT(param[0]);
+ p[1] = INT_TO_FLOAT(param[1]);
+ p[2] = INT_TO_FLOAT(param[2]);
+ p[3] = INT_TO_FLOAT(param[3]);
+ save_TexBumpParameterfvATI(pname, p);
+}
+
#if FEATURE_ATI_fragment_shader
static void GLAPIENTRY
save_BindFragmentShaderATI(GLuint id)
@@ -6505,6 +6537,16 @@ execute_list(GLcontext *ctx, GLuint list)
n[9].i, n[10].e));
break;
#endif
+ case OPCODE_TEX_BUMP_PARAMETER_ATI:
+ {
+ GLfloat values[4];
+ GLuint i, pname = n[1].ui;
+
+ for (i = 0; i < 4; i++)
+ values[i] = n[1 + i].f;
+ CALL_TexBumpParameterfvATI(ctx->Exec, (pname, values));
+ }
+ break;
#if FEATURE_ATI_fragment_shader
case OPCODE_BIND_FRAGMENT_SHADER_ATI:
CALL_BindFragmentShaderATI(ctx->Exec, (n[1].i));
@@ -8043,6 +8085,10 @@ _mesa_init_dlist_table(struct _glapi_table *table)
SET_VertexAttribPointerNV(table, _mesa_VertexAttribPointerNV);
#endif
+ /* 244. GL_ATI_envmap_bumpmap */
+ SET_TexBumpParameterivATI(table, save_TexBumpParameterivATI);
+ SET_TexBumpParameterfvATI(table, save_TexBumpParameterfvATI);
+
/* 245. GL_ATI_fragment_shader */
#if FEATURE_ATI_fragment_shader
SET_BindFragmentShaderATI(table, save_BindFragmentShaderATI);
diff --git a/src/mesa/main/dlopen.c b/src/mesa/main/dlopen.c
index 8bc83c094fd..414cfad8e26 100644
--- a/src/mesa/main/dlopen.c
+++ b/src/mesa/main/dlopen.c
@@ -28,13 +28,15 @@
*/
-#include "glheader.h"
-#include "imports.h"
+#include "compiler.h"
#include "dlopen.h"
#if defined(_GNU_SOURCE) && !defined(__MINGW32__)
#include <dlfcn.h>
#endif
+#if defined(_WIN32)
+#include <windows.h>
+#endif
/**
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c
index 13cfa0e756e..e9de0c097a0 100644
--- a/src/mesa/main/drawpix.c
+++ b/src/mesa/main/drawpix.c
@@ -103,7 +103,7 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,
else if (ctx->RenderMode == GL_FEEDBACK) {
/* Feedback the current raster pos info */
FLUSH_CURRENT( ctx, 0 );
- FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN );
+ _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN );
_mesa_feedback_vertex( ctx,
ctx->Current.RasterPos,
ctx->Current.RasterColor,
@@ -166,7 +166,7 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
}
else if (ctx->RenderMode == GL_FEEDBACK) {
FLUSH_CURRENT( ctx, 0 );
- FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_COPY_PIXEL_TOKEN );
+ _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_COPY_PIXEL_TOKEN );
_mesa_feedback_vertex( ctx,
ctx->Current.RasterPos,
ctx->Current.RasterColor,
@@ -243,7 +243,7 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
#if _HAVE_FULL_GL
else if (ctx->RenderMode == GL_FEEDBACK) {
FLUSH_CURRENT(ctx, 0);
- FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN );
+ _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN );
_mesa_feedback_vertex( ctx,
ctx->Current.RasterPos,
ctx->Current.RasterColor,
@@ -311,7 +311,7 @@ _mesa_DrawDepthPixelsMESA( GLsizei width, GLsizei height,
else if (ctx->RenderMode == GL_FEEDBACK) {
/* Feedback the current raster pos info */
FLUSH_CURRENT( ctx, 0 );
- FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN );
+ _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN );
_mesa_feedback_vertex( ctx,
ctx->Current.RasterPos,
ctx->Current.RasterColor,
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 2b54fac6949..f432be183cb 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -37,7 +37,6 @@
#include "mtypes.h"
#include "enums.h"
#include "math/m_matrix.h"
-#include "math/m_xform.h"
#include "api_arrayelt.h"
@@ -603,11 +602,6 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
ctx->Texture.SharedPalette = state;
break;
case GL_STENCIL_TEST:
- if (state && ctx->DrawBuffer->Visual.stencilBits == 0) {
- _mesa_warning(ctx,
- "glEnable(GL_STENCIL_TEST) but no stencil buffer");
- return;
- }
if (ctx->Stencil.Enabled == state)
return;
FLUSH_VERTICES(ctx, _NEW_STENCIL);
@@ -950,18 +944,6 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
ctx->Depth.BoundsTest = state;
break;
- /* GL_MESA_program_debug */
-#if FEATURE_MESA_program_debug
- case GL_FRAGMENT_PROGRAM_CALLBACK_MESA:
- CHECK_EXTENSION(MESA_program_debug, cap);
- ctx->FragmentProgram.CallbackEnabled = state;
- break;
- case GL_VERTEX_PROGRAM_CALLBACK_MESA:
- CHECK_EXTENSION(MESA_program_debug, cap);
- ctx->VertexProgram.CallbackEnabled = state;
- break;
-#endif
-
#if FEATURE_ATI_fragment_shader
case GL_FRAGMENT_SHADER_ATI:
CHECK_EXTENSION(ATI_fragment_shader, cap);
@@ -1404,16 +1386,6 @@ _mesa_IsEnabled( GLenum cap )
CHECK_EXTENSION(EXT_depth_bounds_test);
return ctx->Depth.BoundsTest;
- /* GL_MESA_program_debug */
-#if FEATURE_MESA_program_debug
- case GL_FRAGMENT_PROGRAM_CALLBACK_MESA:
- CHECK_EXTENSION(MESA_program_debug);
- return ctx->FragmentProgram.CallbackEnabled;
- case GL_VERTEX_PROGRAM_CALLBACK_MESA:
- CHECK_EXTENSION(MESA_program_debug);
- return ctx->VertexProgram.CallbackEnabled;
-#endif
-
#if FEATURE_ATI_fragment_shader
case GL_FRAGMENT_SHADER_ATI:
CHECK_EXTENSION(ATI_fragment_shader);
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index a864f5a0704..e63a04e915d 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -26,6 +26,7 @@
*/
#include "glheader.h"
+#include "mfeatures.h"
#include "enums.h"
#include "imports.h"
@@ -145,6 +146,12 @@ LONGSTRING static const char enum_string_table[] =
"GL_BUFFER_SIZE_ARB\0"
"GL_BUFFER_USAGE\0"
"GL_BUFFER_USAGE_ARB\0"
+ "GL_BUMP_ENVMAP_ATI\0"
+ "GL_BUMP_NUM_TEX_UNITS_ATI\0"
+ "GL_BUMP_ROT_MATRIX_ATI\0"
+ "GL_BUMP_ROT_MATRIX_SIZE_ATI\0"
+ "GL_BUMP_TARGET_ATI\0"
+ "GL_BUMP_TEX_UNITS_ATI\0"
"GL_BYTE\0"
"GL_C3F_V3F\0"
"GL_C4F_N3F_V3F\0"
@@ -463,6 +470,8 @@ LONGSTRING static const char enum_string_table[] =
"GL_DRAW_PIXEL_TOKEN\0"
"GL_DST_ALPHA\0"
"GL_DST_COLOR\0"
+ "GL_DU8DV8_ATI\0"
+ "GL_DUDV_ATI\0"
"GL_DYNAMIC_COPY\0"
"GL_DYNAMIC_COPY_ARB\0"
"GL_DYNAMIC_DRAW\0"
@@ -1847,7 +1856,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1810] =
+static const enum_elt all_enums[1818] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -1959,3022 +1968,3036 @@ static const enum_elt all_enums[1810] =
{ 1766, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
{ 1785, 0x00008765 }, /* GL_BUFFER_USAGE */
{ 1801, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
- { 1821, 0x00001400 }, /* GL_BYTE */
- { 1829, 0x00002A24 }, /* GL_C3F_V3F */
- { 1840, 0x00002A26 }, /* GL_C4F_N3F_V3F */
- { 1855, 0x00002A22 }, /* GL_C4UB_V2F */
- { 1867, 0x00002A23 }, /* GL_C4UB_V3F */
- { 1879, 0x00000901 }, /* GL_CCW */
- { 1886, 0x00002900 }, /* GL_CLAMP */
- { 1895, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
- { 1914, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
- { 1937, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
- { 1961, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
- { 1978, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
- { 2000, 0x00001500 }, /* GL_CLEAR */
- { 2009, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
- { 2034, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
- { 2063, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
- { 2089, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
- { 2118, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
- { 2144, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
- { 2171, 0x00003000 }, /* GL_CLIP_PLANE0 */
- { 2186, 0x00003001 }, /* GL_CLIP_PLANE1 */
- { 2201, 0x00003002 }, /* GL_CLIP_PLANE2 */
- { 2216, 0x00003003 }, /* GL_CLIP_PLANE3 */
- { 2231, 0x00003004 }, /* GL_CLIP_PLANE4 */
- { 2246, 0x00003005 }, /* GL_CLIP_PLANE5 */
- { 2261, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- { 2294, 0x00000A00 }, /* GL_COEFF */
- { 2303, 0x00001800 }, /* GL_COLOR */
- { 2312, 0x00008076 }, /* GL_COLOR_ARRAY */
- { 2327, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- { 2357, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 2391, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
- { 2414, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
- { 2434, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
- { 2456, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
- { 2476, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
- { 2497, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
- { 2522, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
- { 2543, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
- { 2565, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
- { 2591, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
- { 2613, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
- { 2639, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
- { 2661, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
- { 2687, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
- { 2709, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
- { 2735, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
- { 2757, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
- { 2783, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
- { 2805, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
- { 2831, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
- { 2856, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
- { 2877, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
- { 2902, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
- { 2923, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
- { 2948, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
- { 2969, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
- { 2994, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
- { 3015, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
- { 3040, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
- { 3061, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
- { 3086, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
- { 3107, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
- { 3132, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
- { 3153, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
- { 3178, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
- { 3199, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
- { 3224, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
- { 3244, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
- { 3265, 0x00001900 }, /* GL_COLOR_INDEX */
- { 3280, 0x00001603 }, /* GL_COLOR_INDEXES */
- { 3297, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
- { 3315, 0x00000B57 }, /* GL_COLOR_MATERIAL */
- { 3333, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
- { 3356, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
- { 3384, 0x000080B1 }, /* GL_COLOR_MATRIX */
- { 3400, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
- { 3420, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
- { 3448, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 3480, 0x00008458 }, /* GL_COLOR_SUM */
- { 3493, 0x00008458 }, /* GL_COLOR_SUM_ARB */
- { 3510, 0x000080D0 }, /* GL_COLOR_TABLE */
- { 3525, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
- { 3551, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
- { 3581, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
- { 3611, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
- { 3631, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
- { 3655, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
- { 3680, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
- { 3709, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
- { 3738, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
- { 3760, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
- { 3786, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
- { 3812, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
- { 3838, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
- { 3868, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
- { 3898, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
- { 3928, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
- { 3962, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
- { 3996, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- { 4026, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
- { 4060, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
- { 4094, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
- { 4118, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
- { 4146, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
- { 4174, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
- { 4195, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
- { 4220, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
- { 4241, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
- { 4266, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
- { 4291, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
- { 4310, 0x00008570 }, /* GL_COMBINE */
- { 4321, 0x00008503 }, /* GL_COMBINE4 */
- { 4333, 0x00008572 }, /* GL_COMBINE_ALPHA */
- { 4350, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
- { 4371, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
- { 4392, 0x00008570 }, /* GL_COMBINE_ARB */
- { 4407, 0x00008570 }, /* GL_COMBINE_EXT */
- { 4422, 0x00008571 }, /* GL_COMBINE_RGB */
- { 4437, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
- { 4456, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
- { 4475, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
- { 4511, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
- { 4535, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
- { 4563, 0x00001300 }, /* GL_COMPILE */
- { 4574, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
- { 4597, 0x00008B81 }, /* GL_COMPILE_STATUS */
- { 4615, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
- { 4635, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
- { 4659, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
- { 4683, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
- { 4711, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
- { 4735, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- { 4765, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
- { 4799, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
- { 4827, 0x000084ED }, /* GL_COMPRESSED_RGB */
- { 4845, 0x000084EE }, /* GL_COMPRESSED_RGBA */
- { 4864, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
- { 4887, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- { 4916, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- { 4949, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- { 4982, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- { 5015, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
- { 5037, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- { 5065, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- { 5097, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
- { 5127, 0x00008576 }, /* GL_CONSTANT */
- { 5139, 0x00008003 }, /* GL_CONSTANT_ALPHA */
- { 5157, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
- { 5179, 0x00008576 }, /* GL_CONSTANT_ARB */
- { 5195, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
- { 5219, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
- { 5241, 0x00008001 }, /* GL_CONSTANT_COLOR */
- { 5259, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
- { 5281, 0x00008576 }, /* GL_CONSTANT_EXT */
- { 5297, 0x00008010 }, /* GL_CONVOLUTION_1D */
- { 5315, 0x00008011 }, /* GL_CONVOLUTION_2D */
- { 5333, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
- { 5361, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
- { 5392, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
- { 5419, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
- { 5450, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
- { 5477, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
- { 5508, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
- { 5536, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
- { 5568, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
- { 5590, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
- { 5616, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
- { 5638, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
- { 5664, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
- { 5685, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
- { 5710, 0x00008862 }, /* GL_COORD_REPLACE */
- { 5727, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
- { 5748, 0x00008862 }, /* GL_COORD_REPLACE_NV */
- { 5768, 0x00001503 }, /* GL_COPY */
- { 5776, 0x0000150C }, /* GL_COPY_INVERTED */
- { 5793, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
- { 5813, 0x00000B44 }, /* GL_CULL_FACE */
- { 5826, 0x00000B45 }, /* GL_CULL_FACE_MODE */
- { 5844, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
- { 5863, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- { 5895, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- { 5930, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
- { 5951, 0x00000001 }, /* GL_CURRENT_BIT */
- { 5966, 0x00000B00 }, /* GL_CURRENT_COLOR */
- { 5983, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
- { 6004, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
- { 6030, 0x00000B01 }, /* GL_CURRENT_INDEX */
- { 6047, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
- { 6069, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
- { 6097, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
- { 6118, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- { 6152, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- { 6185, 0x00000B02 }, /* GL_CURRENT_NORMAL */
- { 6203, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- { 6233, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
- { 6252, 0x00008865 }, /* GL_CURRENT_QUERY */
- { 6269, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
- { 6290, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
- { 6314, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
- { 6341, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
- { 6365, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
- { 6392, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
- { 6425, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- { 6458, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
- { 6485, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
- { 6511, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
- { 6536, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- { 6565, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
- { 6587, 0x00000900 }, /* GL_CW */
- { 6593, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
- { 6614, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
- { 6635, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
- { 6655, 0x00002101 }, /* GL_DECAL */
- { 6664, 0x00001E03 }, /* GL_DECR */
- { 6672, 0x00008508 }, /* GL_DECR_WRAP */
- { 6685, 0x00008508 }, /* GL_DECR_WRAP_EXT */
- { 6702, 0x00008B80 }, /* GL_DELETE_STATUS */
- { 6719, 0x00001801 }, /* GL_DEPTH */
- { 6728, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
- { 6748, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
- { 6768, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 6792, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 6806, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 6820, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 6840, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 6865, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 6885, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 6903, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 6924, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 6943, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 6964, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 6989, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 7015, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 7036, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 7061, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 7087, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 7108, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 7133, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 7159, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 7173, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 7188, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 7203, 0x000084F9 }, /* GL_DEPTH_STENCIL */
- { 7220, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
- { 7248, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 7268, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 7296, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 7324, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 7338, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 7360, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 7386, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 7405, 0x00001201 }, /* GL_DIFFUSE */
- { 7416, 0x00000BD0 }, /* GL_DITHER */
- { 7426, 0x00000A02 }, /* GL_DOMAIN */
- { 7436, 0x00001100 }, /* GL_DONT_CARE */
- { 7449, 0x000086AE }, /* GL_DOT3_RGB */
- { 7461, 0x000086AF }, /* GL_DOT3_RGBA */
- { 7474, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 7491, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 7508, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 7524, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 7540, 0x0000140A }, /* GL_DOUBLE */
- { 7550, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 7566, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 7581, 0x00008825 }, /* GL_DRAW_BUFFER0 */
- { 7597, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 7617, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 7637, 0x00008826 }, /* GL_DRAW_BUFFER1 */
- { 7653, 0x0000882F }, /* GL_DRAW_BUFFER10 */
- { 7670, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 7691, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 7712, 0x00008830 }, /* GL_DRAW_BUFFER11 */
- { 7729, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 7750, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 7771, 0x00008831 }, /* GL_DRAW_BUFFER12 */
- { 7788, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 7809, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 7830, 0x00008832 }, /* GL_DRAW_BUFFER13 */
- { 7847, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 7868, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 7889, 0x00008833 }, /* GL_DRAW_BUFFER14 */
- { 7906, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 7927, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 7948, 0x00008834 }, /* GL_DRAW_BUFFER15 */
- { 7965, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 7986, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 8007, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 8027, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 8047, 0x00008827 }, /* GL_DRAW_BUFFER2 */
- { 8063, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 8083, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 8103, 0x00008828 }, /* GL_DRAW_BUFFER3 */
- { 8119, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 8139, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 8159, 0x00008829 }, /* GL_DRAW_BUFFER4 */
- { 8175, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 8195, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 8215, 0x0000882A }, /* GL_DRAW_BUFFER5 */
- { 8231, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 8251, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 8271, 0x0000882B }, /* GL_DRAW_BUFFER6 */
- { 8287, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 8307, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 8327, 0x0000882C }, /* GL_DRAW_BUFFER7 */
- { 8343, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 8363, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 8383, 0x0000882D }, /* GL_DRAW_BUFFER8 */
- { 8399, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 8419, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 8439, 0x0000882E }, /* GL_DRAW_BUFFER9 */
- { 8455, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 8475, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 8495, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
- { 8515, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 8547, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 8571, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 8591, 0x00000304 }, /* GL_DST_ALPHA */
- { 8604, 0x00000306 }, /* GL_DST_COLOR */
- { 8617, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 8633, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 8653, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 8669, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 8689, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 8705, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 8725, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 8738, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 8757, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 8791, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 8829, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 8856, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 8882, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 8906, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 8938, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 8974, 0x00001600 }, /* GL_EMISSION */
- { 8986, 0x00002000 }, /* GL_ENABLE_BIT */
- { 9000, 0x00000202 }, /* GL_EQUAL */
- { 9009, 0x00001509 }, /* GL_EQUIV */
- { 9018, 0x00010000 }, /* GL_EVAL_BIT */
- { 9030, 0x00000800 }, /* GL_EXP */
- { 9037, 0x00000801 }, /* GL_EXP2 */
- { 9045, 0x00001F03 }, /* GL_EXTENSIONS */
- { 9059, 0x00002400 }, /* GL_EYE_LINEAR */
- { 9073, 0x00002502 }, /* GL_EYE_PLANE */
- { 9086, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 9111, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 9128, 0x00000000 }, /* GL_FALSE */
- { 9137, 0x00001101 }, /* GL_FASTEST */
- { 9148, 0x00001C01 }, /* GL_FEEDBACK */
- { 9160, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 9187, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 9211, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 9235, 0x00001B02 }, /* GL_FILL */
- { 9243, 0x00001D00 }, /* GL_FLAT */
- { 9251, 0x00001406 }, /* GL_FLOAT */
- { 9260, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 9274, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 9292, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 9306, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 9324, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 9338, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 9356, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 9370, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 9388, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 9402, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 9420, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 9434, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 9452, 0x00000B60 }, /* GL_FOG */
- { 9459, 0x00000080 }, /* GL_FOG_BIT */
- { 9470, 0x00000B66 }, /* GL_FOG_COLOR */
- { 9483, 0x00008451 }, /* GL_FOG_COORD */
- { 9496, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 9514, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 9538, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 9577, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 9620, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 9652, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 9683, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 9712, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 9737, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 9756, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 9790, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 9817, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 9843, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 9867, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 9884, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 9899, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 9923, 0x00000B64 }, /* GL_FOG_END */
- { 9934, 0x00000C54 }, /* GL_FOG_HINT */
- { 9946, 0x00000B61 }, /* GL_FOG_INDEX */
- { 9959, 0x00000B65 }, /* GL_FOG_MODE */
- { 9971, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 9990, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 10015, 0x00000B63 }, /* GL_FOG_START */
- { 10028, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 10046, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 10070, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 10089, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 10112, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 10147, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 10162, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 10199, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 10235, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 10276, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 10317, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 10354, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 10391, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 10429, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 10471, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 10509, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 10551, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 10586, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 10625, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 10674, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 10722, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 10774, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 10814, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 10858, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 10898, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 10942, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 10969, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 10993, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 11021, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 11044, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 11063, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 11100, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 11141, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 11182, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 11224, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 11275, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 11313, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 11358, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 11407, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 11445, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 11487, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 11519, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 11544, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 11571, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 11602, 0x00000404 }, /* GL_FRONT */
- { 11611, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 11629, 0x00000B46 }, /* GL_FRONT_FACE */
- { 11643, 0x00000400 }, /* GL_FRONT_LEFT */
- { 11657, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 11672, 0x00008006 }, /* GL_FUNC_ADD */
- { 11684, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 11700, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 11725, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 11754, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 11771, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 11792, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 11811, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 11835, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 11864, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 11888, 0x00000206 }, /* GL_GEQUAL */
- { 11898, 0x00008009 }, /* GL_GL_BLEND_EQUATION_RGB */
- { 11923, 0x00008C4A }, /* GL_GL_COMPRESSED_SLUMINANCE */
- { 11951, 0x00008C4B }, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */
- { 11985, 0x00008C48 }, /* GL_GL_COMPRESSED_SRGB */
- { 12007, 0x00008C49 }, /* GL_GL_COMPRESSED_SRGB_ALPHA */
- { 12035, 0x0000845F }, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */
- { 12072, 0x00008B65 }, /* GL_GL_FLOAT_MAT2x3 */
- { 12091, 0x00008B66 }, /* GL_GL_FLOAT_MAT2x4 */
- { 12110, 0x00008B67 }, /* GL_GL_FLOAT_MAT3x2 */
- { 12129, 0x00008B68 }, /* GL_GL_FLOAT_MAT3x4 */
- { 12148, 0x00008B69 }, /* GL_GL_FLOAT_MAT4x2 */
- { 12167, 0x00008B6A }, /* GL_GL_FLOAT_MAT4x3 */
- { 12186, 0x000088EB }, /* GL_GL_PIXEL_PACK_BUFFER */
- { 12210, 0x000088ED }, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */
- { 12242, 0x000088EC }, /* GL_GL_PIXEL_UNPACK_BUFFER */
- { 12268, 0x000088EF }, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 12302, 0x00008C46 }, /* GL_GL_SLUMINANCE */
- { 12319, 0x00008C47 }, /* GL_GL_SLUMINANCE8 */
- { 12337, 0x00008C45 }, /* GL_GL_SLUMINANCE8_ALPHA8 */
- { 12362, 0x00008C44 }, /* GL_GL_SLUMINANCE_ALPHA */
- { 12385, 0x00008C40 }, /* GL_GL_SRGB */
- { 12396, 0x00008C41 }, /* GL_GL_SRGB8 */
- { 12408, 0x00008C43 }, /* GL_GL_SRGB8_ALPHA8 */
- { 12427, 0x00008C42 }, /* GL_GL_SRGB_ALPHA */
- { 12444, 0x00000204 }, /* GL_GREATER */
- { 12455, 0x00001904 }, /* GL_GREEN */
- { 12464, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 12478, 0x00000D53 }, /* GL_GREEN_BITS */
- { 12492, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 12507, 0x00008000 }, /* GL_HINT_BIT */
- { 12519, 0x00008024 }, /* GL_HISTOGRAM */
- { 12532, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 12556, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 12584, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 12607, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 12634, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 12651, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 12671, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 12695, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 12719, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 12747, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 12775, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 12807, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 12829, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 12855, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 12873, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 12895, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 12914, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 12937, 0x0000862A }, /* GL_IDENTITY_NV */
- { 12952, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 12972, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 13012, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 13050, 0x00001E02 }, /* GL_INCR */
- { 13058, 0x00008507 }, /* GL_INCR_WRAP */
- { 13071, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 13088, 0x00008222 }, /* GL_INDEX */
- { 13097, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 13112, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 13142, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 13176, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 13199, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 13221, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 13241, 0x00000D51 }, /* GL_INDEX_BITS */
- { 13255, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 13276, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 13294, 0x00000C30 }, /* GL_INDEX_MODE */
- { 13308, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 13324, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 13339, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 13358, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 13377, 0x00001404 }, /* GL_INT */
- { 13384, 0x00008049 }, /* GL_INTENSITY */
- { 13397, 0x0000804C }, /* GL_INTENSITY12 */
- { 13412, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 13431, 0x0000804D }, /* GL_INTENSITY16 */
- { 13446, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 13465, 0x0000804A }, /* GL_INTENSITY4 */
- { 13479, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 13497, 0x0000804B }, /* GL_INTENSITY8 */
- { 13511, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 13529, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 13546, 0x00008575 }, /* GL_INTERPOLATE */
- { 13561, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 13580, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 13599, 0x00008B53 }, /* GL_INT_VEC2 */
- { 13611, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 13627, 0x00008B54 }, /* GL_INT_VEC3 */
- { 13639, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 13655, 0x00008B55 }, /* GL_INT_VEC4 */
- { 13667, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 13683, 0x00000500 }, /* GL_INVALID_ENUM */
- { 13699, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 13732, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 13769, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 13790, 0x00000501 }, /* GL_INVALID_VALUE */
- { 13807, 0x0000862B }, /* GL_INVERSE_NV */
- { 13821, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 13845, 0x0000150A }, /* GL_INVERT */
- { 13855, 0x00001E00 }, /* GL_KEEP */
- { 13863, 0x00000406 }, /* GL_LEFT */
- { 13871, 0x00000203 }, /* GL_LEQUAL */
- { 13881, 0x00000201 }, /* GL_LESS */
- { 13889, 0x00004000 }, /* GL_LIGHT0 */
- { 13899, 0x00004001 }, /* GL_LIGHT1 */
- { 13909, 0x00004002 }, /* GL_LIGHT2 */
- { 13919, 0x00004003 }, /* GL_LIGHT3 */
- { 13929, 0x00004004 }, /* GL_LIGHT4 */
- { 13939, 0x00004005 }, /* GL_LIGHT5 */
- { 13949, 0x00004006 }, /* GL_LIGHT6 */
- { 13959, 0x00004007 }, /* GL_LIGHT7 */
- { 13969, 0x00000B50 }, /* GL_LIGHTING */
- { 13981, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 13997, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 14020, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 14049, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 14082, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 14110, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 14134, 0x00001B01 }, /* GL_LINE */
- { 14142, 0x00002601 }, /* GL_LINEAR */
- { 14152, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 14174, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 14204, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 14235, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 14259, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 14284, 0x00000001 }, /* GL_LINES */
- { 14293, 0x00000004 }, /* GL_LINE_BIT */
- { 14305, 0x00000002 }, /* GL_LINE_LOOP */
- { 14318, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 14338, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 14353, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 14373, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 14389, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 14413, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 14436, 0x00000003 }, /* GL_LINE_STRIP */
- { 14450, 0x00000702 }, /* GL_LINE_TOKEN */
- { 14464, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 14478, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 14504, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 14524, 0x00008B82 }, /* GL_LINK_STATUS */
- { 14539, 0x00000B32 }, /* GL_LIST_BASE */
- { 14552, 0x00020000 }, /* GL_LIST_BIT */
- { 14564, 0x00000B33 }, /* GL_LIST_INDEX */
- { 14578, 0x00000B30 }, /* GL_LIST_MODE */
- { 14591, 0x00000101 }, /* GL_LOAD */
- { 14599, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 14611, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 14628, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 14642, 0x00001909 }, /* GL_LUMINANCE */
- { 14655, 0x00008041 }, /* GL_LUMINANCE12 */
- { 14670, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 14693, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 14720, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 14742, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 14768, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 14787, 0x00008042 }, /* GL_LUMINANCE16 */
- { 14802, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 14825, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 14852, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 14871, 0x0000803F }, /* GL_LUMINANCE4 */
- { 14885, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 14906, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 14931, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 14949, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 14970, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 14995, 0x00008040 }, /* GL_LUMINANCE8 */
- { 15009, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 15030, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 15055, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 15073, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 15092, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 15108, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 15128, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 15150, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 15164, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 15179, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 15203, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 15227, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 15251, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 15275, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 15292, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 15309, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 15337, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 15366, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 15395, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 15424, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 15453, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 15482, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 15511, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 15539, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 15567, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 15595, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 15623, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 15651, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 15679, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 15707, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 15735, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 15763, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 15779, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 15799, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 15821, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 15835, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 15850, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 15874, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 15898, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 15922, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 15946, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 15963, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 15980, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 16008, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 16037, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 16066, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 16095, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 16124, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 16153, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 16182, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 16210, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 16238, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 16266, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 16294, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 16322, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 16350, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 16378, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 16406, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 16434, 0x00000D10 }, /* GL_MAP_COLOR */
- { 16447, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 16462, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 16477, 0x00008630 }, /* GL_MATRIX0_NV */
- { 16491, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 16507, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 16523, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 16539, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 16555, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 16571, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 16587, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 16603, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 16619, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 16635, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 16651, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 16666, 0x00008631 }, /* GL_MATRIX1_NV */
- { 16680, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 16696, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 16712, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 16728, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 16744, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 16760, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 16776, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 16792, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 16808, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 16824, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 16840, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 16855, 0x00008632 }, /* GL_MATRIX2_NV */
- { 16869, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 16885, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 16901, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 16916, 0x00008633 }, /* GL_MATRIX3_NV */
- { 16930, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 16945, 0x00008634 }, /* GL_MATRIX4_NV */
- { 16959, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 16974, 0x00008635 }, /* GL_MATRIX5_NV */
- { 16988, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 17003, 0x00008636 }, /* GL_MATRIX6_NV */
- { 17017, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 17032, 0x00008637 }, /* GL_MATRIX7_NV */
- { 17046, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 17061, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 17076, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 17102, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 17136, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 17167, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 17200, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 17231, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 17246, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 17268, 0x00008008 }, /* GL_MAX */
- { 17275, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 17298, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 17330, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 17356, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 17389, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 17415, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 17449, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 17468, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 17497, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 17529, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 17565, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 17601, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 17641, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 17667, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 17697, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 17722, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 17751, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 17780, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 17813, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 17833, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 17857, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 17881, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 17905, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 17930, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 17948, 0x00008008 }, /* GL_MAX_EXT */
- { 17959, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 17994, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 18033, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 18047, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 18067, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 18105, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 18134, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 18158, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 18186, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 18209, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 18246, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 18282, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 18309, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 18338, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 18372, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 18408, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 18435, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 18467, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 18503, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 18532, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 18561, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 18589, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 18627, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 18671, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 18714, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 18748, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 18787, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 18824, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 18862, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 18905, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 18948, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 18978, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 19009, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 19045, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 19081, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 19111, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 19145, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 19178, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 19207, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 19222, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 19242, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 19266, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 19288, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 19314, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 19341, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 19372, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 19396, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 19430, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 19450, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 19477, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 19498, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 19523, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 19548, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 19583, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 19605, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 19631, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 19653, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 19679, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 19713, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 19751, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 19784, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 19821, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 19845, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 19866, 0x00008007 }, /* GL_MIN */
- { 19873, 0x0000802E }, /* GL_MINMAX */
- { 19883, 0x0000802E }, /* GL_MINMAX_EXT */
- { 19897, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 19914, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 19935, 0x00008030 }, /* GL_MINMAX_SINK */
- { 19950, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 19969, 0x00008007 }, /* GL_MIN_EXT */
- { 19980, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 19999, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 20022, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 20045, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 20065, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 20085, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 20115, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 20143, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 20171, 0x00001700 }, /* GL_MODELVIEW */
- { 20184, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 20202, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 20221, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 20240, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 20259, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 20278, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 20297, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 20316, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 20335, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 20354, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 20373, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 20392, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 20410, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 20429, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 20448, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 20467, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 20486, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 20505, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 20524, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 20543, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 20562, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 20581, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 20600, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 20618, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 20637, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 20656, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 20674, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 20692, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 20710, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 20728, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 20746, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 20764, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 20782, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 20802, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 20829, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 20854, 0x00002100 }, /* GL_MODULATE */
- { 20866, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 20886, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 20913, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 20938, 0x00000103 }, /* GL_MULT */
- { 20946, 0x0000809D }, /* GL_MULTISAMPLE */
- { 20961, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 20981, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 21000, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 21019, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 21043, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 21066, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 21096, 0x00002A25 }, /* GL_N3F_V3F */
- { 21107, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 21127, 0x0000150E }, /* GL_NAND */
- { 21135, 0x00002600 }, /* GL_NEAREST */
- { 21146, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 21177, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 21209, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 21234, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 21260, 0x00000200 }, /* GL_NEVER */
- { 21269, 0x00001102 }, /* GL_NICEST */
- { 21279, 0x00000000 }, /* GL_NONE */
- { 21287, 0x00001505 }, /* GL_NOOP */
- { 21295, 0x00001508 }, /* GL_NOR */
- { 21302, 0x00000BA1 }, /* GL_NORMALIZE */
- { 21315, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 21331, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 21362, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 21397, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 21421, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 21444, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 21465, 0x00008511 }, /* GL_NORMAL_MAP */
- { 21479, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 21497, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 21514, 0x00000205 }, /* GL_NOTEQUAL */
- { 21526, 0x00000000 }, /* GL_NO_ERROR */
- { 21538, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 21572, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 21610, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 21642, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 21684, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 21714, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 21754, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 21785, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 21814, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 21842, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 21872, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 21889, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 21915, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 21931, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 21966, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 21988, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 22007, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 22037, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 22058, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 22086, 0x00000001 }, /* GL_ONE */
- { 22093, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 22121, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 22153, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 22181, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 22213, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 22236, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 22259, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 22282, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 22305, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 22323, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 22345, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 22367, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 22383, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 22403, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 22423, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 22441, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 22463, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 22485, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 22501, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 22521, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 22541, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 22559, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 22581, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 22603, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 22619, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 22639, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 22659, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 22680, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 22699, 0x00001507 }, /* GL_OR */
- { 22705, 0x00000A01 }, /* GL_ORDER */
- { 22714, 0x0000150D }, /* GL_OR_INVERTED */
- { 22729, 0x0000150B }, /* GL_OR_REVERSE */
- { 22743, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 22760, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 22778, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 22799, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 22819, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 22837, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 22856, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 22876, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 22896, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 22914, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 22933, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 22958, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 22982, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 23003, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 23025, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 23047, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 23072, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 23096, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 23117, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 23139, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 23161, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 23183, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 23214, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 23234, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 23259, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 23279, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 23304, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 23324, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 23349, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 23369, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 23394, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 23414, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 23439, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 23459, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 23484, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 23504, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 23529, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 23549, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 23574, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 23594, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 23619, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 23639, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 23664, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 23682, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 23715, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 23740, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 23775, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 23802, 0x00001B00 }, /* GL_POINT */
- { 23811, 0x00000000 }, /* GL_POINTS */
- { 23821, 0x00000002 }, /* GL_POINT_BIT */
- { 23834, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 23864, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 23898, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 23932, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 23967, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 23996, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 24029, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 24062, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 24096, 0x00000B11 }, /* GL_POINT_SIZE */
- { 24110, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 24136, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 24154, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 24176, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 24198, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 24221, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 24239, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 24261, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 24283, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 24306, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 24326, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 24342, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 24363, 0x00008861 }, /* GL_POINT_SPRITE */
- { 24379, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 24399, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 24428, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 24447, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 24473, 0x00000701 }, /* GL_POINT_TOKEN */
- { 24488, 0x00000009 }, /* GL_POLYGON */
- { 24499, 0x00000008 }, /* GL_POLYGON_BIT */
- { 24514, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 24530, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 24553, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 24578, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 24601, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 24624, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 24648, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 24672, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 24690, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 24713, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 24732, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 24755, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 24772, 0x00001203 }, /* GL_POSITION */
- { 24784, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 24816, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 24852, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 24885, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 24922, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 24953, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 24988, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 25020, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 25056, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 25089, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 25121, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 25157, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 25190, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 25227, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 25257, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 25291, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 25322, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 25357, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 25388, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 25423, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 25455, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 25491, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 25521, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 25555, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 25586, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 25621, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 25653, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 25684, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 25719, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 25751, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 25787, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 25816, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 25849, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 25879, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 25913, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 25952, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 25985, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 26025, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 26059, 0x00008578 }, /* GL_PREVIOUS */
- { 26071, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 26087, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 26103, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 26120, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 26141, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 26162, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 26195, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 26227, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 26250, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 26273, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 26303, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 26332, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 26360, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 26382, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 26410, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 26438, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 26460, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 26481, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 26521, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 26560, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 26590, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 26625, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 26658, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 26692, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 26731, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 26770, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 26792, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 26818, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 26842, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 26865, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 26887, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 26908, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 26929, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 26956, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 26988, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 27020, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 27055, 0x00001701 }, /* GL_PROJECTION */
- { 27069, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 27090, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 27116, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 27137, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 27156, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 27179, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 27218, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 27256, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 27276, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 27306, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 27330, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 27350, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 27380, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 27404, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 27424, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 27457, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 27483, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 27513, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 27544, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 27574, 0x00002003 }, /* GL_Q */
- { 27579, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 27604, 0x00000007 }, /* GL_QUADS */
- { 27613, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 27630, 0x00000008 }, /* GL_QUAD_STRIP */
- { 27644, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 27666, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 27692, 0x00008866 }, /* GL_QUERY_RESULT */
- { 27708, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 27728, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 27754, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 27784, 0x00002002 }, /* GL_R */
- { 27789, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 27801, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 27834, 0x00000C02 }, /* GL_READ_BUFFER */
- { 27849, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 27869, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 27901, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 27925, 0x000088B8 }, /* GL_READ_ONLY */
- { 27938, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 27955, 0x000088BA }, /* GL_READ_WRITE */
- { 27969, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 27987, 0x00001903 }, /* GL_RED */
- { 27994, 0x00008016 }, /* GL_REDUCE */
- { 28004, 0x00008016 }, /* GL_REDUCE_EXT */
- { 28018, 0x00000D15 }, /* GL_RED_BIAS */
- { 28030, 0x00000D52 }, /* GL_RED_BITS */
- { 28042, 0x00000D14 }, /* GL_RED_SCALE */
- { 28055, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 28073, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 28095, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 28116, 0x00001C00 }, /* GL_RENDER */
- { 28126, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 28142, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 28169, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 28197, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 28223, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 28250, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 28270, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 28297, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 28320, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 28347, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 28379, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 28415, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 28440, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 28464, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 28493, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 28515, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 28541, 0x00001F01 }, /* GL_RENDERER */
- { 28553, 0x00000C40 }, /* GL_RENDER_MODE */
- { 28568, 0x00002901 }, /* GL_REPEAT */
- { 28578, 0x00001E01 }, /* GL_REPLACE */
- { 28589, 0x00008062 }, /* GL_REPLACE_EXT */
- { 28604, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 28627, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 28645, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 28667, 0x00000102 }, /* GL_RETURN */
- { 28677, 0x00001907 }, /* GL_RGB */
- { 28684, 0x00008052 }, /* GL_RGB10 */
- { 28693, 0x00008059 }, /* GL_RGB10_A2 */
- { 28705, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 28721, 0x00008052 }, /* GL_RGB10_EXT */
- { 28734, 0x00008053 }, /* GL_RGB12 */
- { 28743, 0x00008053 }, /* GL_RGB12_EXT */
- { 28756, 0x00008054 }, /* GL_RGB16 */
- { 28765, 0x00008054 }, /* GL_RGB16_EXT */
- { 28778, 0x0000804E }, /* GL_RGB2_EXT */
- { 28790, 0x0000804F }, /* GL_RGB4 */
- { 28798, 0x0000804F }, /* GL_RGB4_EXT */
- { 28810, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 28823, 0x00008050 }, /* GL_RGB5 */
- { 28831, 0x00008057 }, /* GL_RGB5_A1 */
- { 28842, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 28857, 0x00008050 }, /* GL_RGB5_EXT */
- { 28869, 0x00008051 }, /* GL_RGB8 */
- { 28877, 0x00008051 }, /* GL_RGB8_EXT */
- { 28889, 0x00001908 }, /* GL_RGBA */
- { 28897, 0x0000805A }, /* GL_RGBA12 */
- { 28907, 0x0000805A }, /* GL_RGBA12_EXT */
- { 28921, 0x0000805B }, /* GL_RGBA16 */
- { 28931, 0x0000805B }, /* GL_RGBA16_EXT */
- { 28945, 0x00008055 }, /* GL_RGBA2 */
- { 28954, 0x00008055 }, /* GL_RGBA2_EXT */
- { 28967, 0x00008056 }, /* GL_RGBA4 */
- { 28976, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 28995, 0x00008056 }, /* GL_RGBA4_EXT */
- { 29008, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 29022, 0x00008058 }, /* GL_RGBA8 */
- { 29031, 0x00008058 }, /* GL_RGBA8_EXT */
- { 29044, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 29062, 0x00000C31 }, /* GL_RGBA_MODE */
- { 29075, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 29088, 0x000083A0 }, /* GL_RGB_S3TC */
- { 29100, 0x00008573 }, /* GL_RGB_SCALE */
- { 29113, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 29130, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 29147, 0x00000407 }, /* GL_RIGHT */
- { 29156, 0x00002000 }, /* GL_S */
- { 29161, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 29175, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 29196, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 29210, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 29231, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 29245, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 29261, 0x000080A9 }, /* GL_SAMPLES */
- { 29272, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 29288, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 29303, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 29321, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 29343, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 29371, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 29403, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 29426, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 29453, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 29471, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 29494, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 29516, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 29535, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 29558, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 29584, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 29614, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 29639, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 29668, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 29683, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 29698, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 29714, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 29739, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 29779, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 29823, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 29856, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 29886, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 29918, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 29948, 0x00001C02 }, /* GL_SELECT */
- { 29958, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 29986, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 30011, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 30027, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 30054, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 30085, 0x0000150F }, /* GL_SET */
- { 30092, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 30113, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 30137, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 30152, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 30167, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 30195, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 30218, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 30248, 0x00001601 }, /* GL_SHININESS */
- { 30261, 0x00001402 }, /* GL_SHORT */
- { 30270, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 30286, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 30306, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 30325, 0x00001D01 }, /* GL_SMOOTH */
- { 30335, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 30368, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 30395, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 30428, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 30455, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 30472, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 30493, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 30514, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 30529, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 30548, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 30567, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 30584, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 30605, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 30626, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 30641, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 30660, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 30679, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 30696, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 30717, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 30738, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 30753, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 30772, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 30791, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 30811, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 30829, 0x00001202 }, /* GL_SPECULAR */
- { 30841, 0x00002402 }, /* GL_SPHERE_MAP */
- { 30855, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 30870, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 30888, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 30905, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 30919, 0x00008580 }, /* GL_SRC0_RGB */
- { 30931, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 30945, 0x00008581 }, /* GL_SRC1_RGB */
- { 30957, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 30971, 0x00008582 }, /* GL_SRC2_RGB */
- { 30983, 0x00000302 }, /* GL_SRC_ALPHA */
- { 30996, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 31018, 0x00000300 }, /* GL_SRC_COLOR */
- { 31031, 0x00008C40 }, /* GL_SRGB */
- { 31039, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 31057, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 31076, 0x000088E6 }, /* GL_STATIC_COPY */
- { 31091, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 31110, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 31125, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 31144, 0x000088E5 }, /* GL_STATIC_READ */
- { 31159, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 31178, 0x00001802 }, /* GL_STENCIL */
- { 31189, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 31211, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 31237, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 31258, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 31283, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 31304, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 31329, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 31361, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 31397, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 31429, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 31465, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 31485, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 31512, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 31538, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 31554, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 31576, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 31599, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 31615, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 31631, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 31648, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 31671, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 31693, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 31715, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 31737, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 31758, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 31785, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 31812, 0x00000B97 }, /* GL_STENCIL_REF */
- { 31827, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 31843, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 31872, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 31894, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 31915, 0x00000C33 }, /* GL_STEREO */
- { 31925, 0x000088E2 }, /* GL_STREAM_COPY */
- { 31940, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 31959, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 31974, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 31993, 0x000088E1 }, /* GL_STREAM_READ */
- { 32008, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 32027, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 32044, 0x000084E7 }, /* GL_SUBTRACT */
- { 32056, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 32072, 0x00002001 }, /* GL_T */
- { 32077, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 32092, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 32111, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 32127, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 32142, 0x00002A27 }, /* GL_T2F_V3F */
- { 32153, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 32172, 0x00002A28 }, /* GL_T4F_V4F */
- { 32183, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 32206, 0x00001702 }, /* GL_TEXTURE */
- { 32217, 0x000084C0 }, /* GL_TEXTURE0 */
- { 32229, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 32245, 0x000084C1 }, /* GL_TEXTURE1 */
- { 32257, 0x000084CA }, /* GL_TEXTURE10 */
- { 32270, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 32287, 0x000084CB }, /* GL_TEXTURE11 */
- { 32300, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 32317, 0x000084CC }, /* GL_TEXTURE12 */
- { 32330, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 32347, 0x000084CD }, /* GL_TEXTURE13 */
- { 32360, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 32377, 0x000084CE }, /* GL_TEXTURE14 */
- { 32390, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 32407, 0x000084CF }, /* GL_TEXTURE15 */
- { 32420, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 32437, 0x000084D0 }, /* GL_TEXTURE16 */
- { 32450, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 32467, 0x000084D1 }, /* GL_TEXTURE17 */
- { 32480, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 32497, 0x000084D2 }, /* GL_TEXTURE18 */
- { 32510, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 32527, 0x000084D3 }, /* GL_TEXTURE19 */
- { 32540, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 32557, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 32573, 0x000084C2 }, /* GL_TEXTURE2 */
- { 32585, 0x000084D4 }, /* GL_TEXTURE20 */
- { 32598, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 32615, 0x000084D5 }, /* GL_TEXTURE21 */
- { 32628, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 32645, 0x000084D6 }, /* GL_TEXTURE22 */
- { 32658, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 32675, 0x000084D7 }, /* GL_TEXTURE23 */
- { 32688, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 32705, 0x000084D8 }, /* GL_TEXTURE24 */
- { 32718, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 32735, 0x000084D9 }, /* GL_TEXTURE25 */
- { 32748, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 32765, 0x000084DA }, /* GL_TEXTURE26 */
- { 32778, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 32795, 0x000084DB }, /* GL_TEXTURE27 */
- { 32808, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 32825, 0x000084DC }, /* GL_TEXTURE28 */
- { 32838, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 32855, 0x000084DD }, /* GL_TEXTURE29 */
- { 32868, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 32885, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 32901, 0x000084C3 }, /* GL_TEXTURE3 */
- { 32913, 0x000084DE }, /* GL_TEXTURE30 */
- { 32926, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 32943, 0x000084DF }, /* GL_TEXTURE31 */
- { 32956, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 32973, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 32989, 0x000084C4 }, /* GL_TEXTURE4 */
- { 33001, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 33017, 0x000084C5 }, /* GL_TEXTURE5 */
- { 33029, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 33045, 0x000084C6 }, /* GL_TEXTURE6 */
- { 33057, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 33073, 0x000084C7 }, /* GL_TEXTURE7 */
- { 33085, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 33101, 0x000084C8 }, /* GL_TEXTURE8 */
- { 33113, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 33129, 0x000084C9 }, /* GL_TEXTURE9 */
- { 33141, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 33157, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 33171, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 33195, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 33209, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 33233, 0x0000806F }, /* GL_TEXTURE_3D */
- { 33247, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 33269, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 33295, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 33317, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 33339, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 33371, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 33393, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 33425, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 33447, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 33475, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 33507, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 33540, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 33572, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 33587, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 33608, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 33633, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 33651, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 33675, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 33706, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 33736, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 33766, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 33801, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 33832, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 33870, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 33897, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 33929, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 33963, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 33987, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 34015, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 34039, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 34067, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 34100, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 34124, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 34146, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 34168, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 34194, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 34228, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 34261, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 34298, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 34326, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 34358, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 34381, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 34419, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 34461, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 34492, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 34520, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 34550, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 34578, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 34598, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 34622, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 34653, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 34688, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 34719, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 34754, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 34785, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 34820, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 34851, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 34886, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 34917, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 34952, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 34983, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 35018, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 35035, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 35057, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 35083, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 35098, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 35119, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 35139, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 35165, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 35185, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 35202, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 35219, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 35236, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 35253, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 35278, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 35300, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 35326, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 35344, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 35370, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 35396, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 35426, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 35453, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 35478, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 35498, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 35522, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 35549, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 35576, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 35603, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 35629, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 35659, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 35681, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 35699, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 35729, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 35757, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 35785, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 35813, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 35834, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 35853, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 35875, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 35894, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 35914, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 35939, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 35963, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 35983, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 36007, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 36027, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 36050, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 36074, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 36099, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 36133, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 36150, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 36168, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 36186, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 36204, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 36224, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 36243, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 36272, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 36289, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 36315, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 36345, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 36377, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 36407, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 36441, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 36457, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 36488, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 36523, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 36551, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 36583, 0x00000004 }, /* GL_TRIANGLES */
- { 36596, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 36612, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 36633, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 36651, 0x00000001 }, /* GL_TRUE */
- { 36659, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 36679, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 36702, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 36722, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 36743, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 36765, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 36787, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 36807, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 36828, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 36845, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 36872, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 36895, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 36911, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 36938, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 36959, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 36983, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 37014, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 37038, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 37066, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 37089, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 37107, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 37137, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 37163, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 37193, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 37219, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 37243, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 37271, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 37299, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 37326, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 37358, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 37389, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 37403, 0x00002A20 }, /* GL_V2F */
- { 37410, 0x00002A21 }, /* GL_V3F */
- { 37417, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 37436, 0x00001F00 }, /* GL_VENDOR */
- { 37446, 0x00001F02 }, /* GL_VERSION */
- { 37457, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 37473, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 37503, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 37534, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 37569, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 37593, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 37614, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 37637, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 37658, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 37685, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 37713, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 37741, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 37769, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 37797, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 37825, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 37853, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 37880, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 37907, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 37934, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 37961, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 37988, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 38015, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 38042, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 38069, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 38096, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 38134, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 38176, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 38207, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 38242, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 38276, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 38314, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 38345, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 38380, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 38408, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 38440, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 38470, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 38504, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 38532, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 38564, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 38584, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 38606, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 38635, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 38656, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 38685, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 38718, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 38750, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 38777, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 38808, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 38838, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 38855, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 38876, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 38903, 0x00000BA2 }, /* GL_VIEWPORT */
- { 38915, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 38931, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 38951, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 38982, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 39017, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 39045, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 39070, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 39097, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 39122, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 39146, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 39165, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 39179, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 39197, 0x00001506 }, /* GL_XOR */
- { 39204, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 39223, 0x00008757 }, /* GL_YCBCR_MESA */
- { 39237, 0x00000000 }, /* GL_ZERO */
- { 39245, 0x00000D16 }, /* GL_ZOOM_X */
- { 39255, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 1821, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */
+ { 1840, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ { 1866, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */
+ { 1889, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ { 1917, 0x0000877C }, /* GL_BUMP_TARGET_ATI */
+ { 1936, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */
+ { 1958, 0x00001400 }, /* GL_BYTE */
+ { 1966, 0x00002A24 }, /* GL_C3F_V3F */
+ { 1977, 0x00002A26 }, /* GL_C4F_N3F_V3F */
+ { 1992, 0x00002A22 }, /* GL_C4UB_V2F */
+ { 2004, 0x00002A23 }, /* GL_C4UB_V3F */
+ { 2016, 0x00000901 }, /* GL_CCW */
+ { 2023, 0x00002900 }, /* GL_CLAMP */
+ { 2032, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
+ { 2051, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
+ { 2074, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
+ { 2098, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
+ { 2115, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
+ { 2137, 0x00001500 }, /* GL_CLEAR */
+ { 2146, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
+ { 2171, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
+ { 2200, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
+ { 2226, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ { 2255, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
+ { 2281, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
+ { 2308, 0x00003000 }, /* GL_CLIP_PLANE0 */
+ { 2323, 0x00003001 }, /* GL_CLIP_PLANE1 */
+ { 2338, 0x00003002 }, /* GL_CLIP_PLANE2 */
+ { 2353, 0x00003003 }, /* GL_CLIP_PLANE3 */
+ { 2368, 0x00003004 }, /* GL_CLIP_PLANE4 */
+ { 2383, 0x00003005 }, /* GL_CLIP_PLANE5 */
+ { 2398, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ { 2431, 0x00000A00 }, /* GL_COEFF */
+ { 2440, 0x00001800 }, /* GL_COLOR */
+ { 2449, 0x00008076 }, /* GL_COLOR_ARRAY */
+ { 2464, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ { 2494, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 2528, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
+ { 2551, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
+ { 2571, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
+ { 2593, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
+ { 2613, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
+ { 2634, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
+ { 2659, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
+ { 2680, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
+ { 2702, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
+ { 2728, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
+ { 2750, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
+ { 2776, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
+ { 2798, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
+ { 2824, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
+ { 2846, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
+ { 2872, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
+ { 2894, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
+ { 2920, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
+ { 2942, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
+ { 2968, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
+ { 2993, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
+ { 3014, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
+ { 3039, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
+ { 3060, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
+ { 3085, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
+ { 3106, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
+ { 3131, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
+ { 3152, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
+ { 3177, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
+ { 3198, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
+ { 3223, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
+ { 3244, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
+ { 3269, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
+ { 3290, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
+ { 3315, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
+ { 3336, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
+ { 3361, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
+ { 3381, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
+ { 3402, 0x00001900 }, /* GL_COLOR_INDEX */
+ { 3417, 0x00001603 }, /* GL_COLOR_INDEXES */
+ { 3434, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
+ { 3452, 0x00000B57 }, /* GL_COLOR_MATERIAL */
+ { 3470, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
+ { 3493, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
+ { 3521, 0x000080B1 }, /* GL_COLOR_MATRIX */
+ { 3537, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
+ { 3557, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ { 3585, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 3617, 0x00008458 }, /* GL_COLOR_SUM */
+ { 3630, 0x00008458 }, /* GL_COLOR_SUM_ARB */
+ { 3647, 0x000080D0 }, /* GL_COLOR_TABLE */
+ { 3662, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ { 3688, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
+ { 3718, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
+ { 3748, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
+ { 3768, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
+ { 3792, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
+ { 3817, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
+ { 3846, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
+ { 3875, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
+ { 3897, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
+ { 3923, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
+ { 3949, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
+ { 3975, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
+ { 4005, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
+ { 4035, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ { 4065, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
+ { 4099, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
+ { 4133, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ { 4163, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
+ { 4197, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
+ { 4231, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
+ { 4255, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
+ { 4283, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
+ { 4311, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
+ { 4332, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
+ { 4357, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
+ { 4378, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
+ { 4403, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
+ { 4428, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
+ { 4447, 0x00008570 }, /* GL_COMBINE */
+ { 4458, 0x00008503 }, /* GL_COMBINE4 */
+ { 4470, 0x00008572 }, /* GL_COMBINE_ALPHA */
+ { 4487, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
+ { 4508, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
+ { 4529, 0x00008570 }, /* GL_COMBINE_ARB */
+ { 4544, 0x00008570 }, /* GL_COMBINE_EXT */
+ { 4559, 0x00008571 }, /* GL_COMBINE_RGB */
+ { 4574, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
+ { 4593, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
+ { 4612, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
+ { 4648, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
+ { 4672, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
+ { 4700, 0x00001300 }, /* GL_COMPILE */
+ { 4711, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
+ { 4734, 0x00008B81 }, /* GL_COMPILE_STATUS */
+ { 4752, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
+ { 4772, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
+ { 4796, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
+ { 4820, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
+ { 4848, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
+ { 4872, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ { 4902, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
+ { 4936, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
+ { 4964, 0x000084ED }, /* GL_COMPRESSED_RGB */
+ { 4982, 0x000084EE }, /* GL_COMPRESSED_RGBA */
+ { 5001, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
+ { 5024, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ { 5053, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ { 5086, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ { 5119, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ { 5152, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
+ { 5174, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ { 5202, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ { 5234, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ { 5264, 0x00008576 }, /* GL_CONSTANT */
+ { 5276, 0x00008003 }, /* GL_CONSTANT_ALPHA */
+ { 5294, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
+ { 5316, 0x00008576 }, /* GL_CONSTANT_ARB */
+ { 5332, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
+ { 5356, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
+ { 5378, 0x00008001 }, /* GL_CONSTANT_COLOR */
+ { 5396, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
+ { 5418, 0x00008576 }, /* GL_CONSTANT_EXT */
+ { 5434, 0x00008010 }, /* GL_CONVOLUTION_1D */
+ { 5452, 0x00008011 }, /* GL_CONVOLUTION_2D */
+ { 5470, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
+ { 5498, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
+ { 5529, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
+ { 5556, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
+ { 5587, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
+ { 5614, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
+ { 5645, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
+ { 5673, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
+ { 5705, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
+ { 5727, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
+ { 5753, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
+ { 5775, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
+ { 5801, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
+ { 5822, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
+ { 5847, 0x00008862 }, /* GL_COORD_REPLACE */
+ { 5864, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
+ { 5885, 0x00008862 }, /* GL_COORD_REPLACE_NV */
+ { 5905, 0x00001503 }, /* GL_COPY */
+ { 5913, 0x0000150C }, /* GL_COPY_INVERTED */
+ { 5930, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
+ { 5950, 0x00000B44 }, /* GL_CULL_FACE */
+ { 5963, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 5981, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 6000, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 6032, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 6067, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 6088, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 6103, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 6120, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 6141, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 6167, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 6184, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 6206, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 6234, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 6255, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 6289, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 6322, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 6340, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 6370, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 6389, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 6406, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 6427, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 6451, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 6478, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 6502, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 6529, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 6562, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 6595, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 6622, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 6648, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 6673, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 6702, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 6724, 0x00000900 }, /* GL_CW */
+ { 6730, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 6751, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 6772, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 6792, 0x00002101 }, /* GL_DECAL */
+ { 6801, 0x00001E03 }, /* GL_DECR */
+ { 6809, 0x00008508 }, /* GL_DECR_WRAP */
+ { 6822, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 6839, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 6856, 0x00001801 }, /* GL_DEPTH */
+ { 6865, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
+ { 6885, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 6905, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 6929, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 6943, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 6957, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 6977, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 7002, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 7022, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 7040, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 7061, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 7080, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 7101, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 7126, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 7152, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 7173, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 7198, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 7224, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 7245, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 7270, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 7296, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 7310, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 7325, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 7340, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 7357, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 7385, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 7405, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 7433, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 7461, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 7475, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 7497, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 7523, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 7542, 0x00001201 }, /* GL_DIFFUSE */
+ { 7553, 0x00000BD0 }, /* GL_DITHER */
+ { 7563, 0x00000A02 }, /* GL_DOMAIN */
+ { 7573, 0x00001100 }, /* GL_DONT_CARE */
+ { 7586, 0x000086AE }, /* GL_DOT3_RGB */
+ { 7598, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 7611, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 7628, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 7645, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 7661, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 7677, 0x0000140A }, /* GL_DOUBLE */
+ { 7687, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 7703, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 7718, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 7734, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 7754, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 7774, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 7790, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 7807, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 7828, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 7849, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 7866, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 7887, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 7908, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 7925, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 7946, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 7967, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 7984, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 8005, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 8026, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 8043, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 8064, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 8085, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 8102, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 8123, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 8144, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 8164, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 8184, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 8200, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 8220, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 8240, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 8256, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 8276, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 8296, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 8312, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 8332, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 8352, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 8368, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 8388, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 8408, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 8424, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 8444, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 8464, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 8480, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 8500, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 8520, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 8536, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 8556, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 8576, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 8592, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 8612, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 8632, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 8652, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 8684, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 8708, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 8728, 0x00000304 }, /* GL_DST_ALPHA */
+ { 8741, 0x00000306 }, /* GL_DST_COLOR */
+ { 8754, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 8768, 0x00008779 }, /* GL_DUDV_ATI */
+ { 8780, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 8796, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 8816, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 8832, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 8852, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 8868, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 8888, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 8901, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 8920, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 8954, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 8992, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 9019, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 9045, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 9069, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 9101, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 9137, 0x00001600 }, /* GL_EMISSION */
+ { 9149, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 9163, 0x00000202 }, /* GL_EQUAL */
+ { 9172, 0x00001509 }, /* GL_EQUIV */
+ { 9181, 0x00010000 }, /* GL_EVAL_BIT */
+ { 9193, 0x00000800 }, /* GL_EXP */
+ { 9200, 0x00000801 }, /* GL_EXP2 */
+ { 9208, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 9222, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 9236, 0x00002502 }, /* GL_EYE_PLANE */
+ { 9249, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 9274, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 9291, 0x00000000 }, /* GL_FALSE */
+ { 9300, 0x00001101 }, /* GL_FASTEST */
+ { 9311, 0x00001C01 }, /* GL_FEEDBACK */
+ { 9323, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 9350, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 9374, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 9398, 0x00001B02 }, /* GL_FILL */
+ { 9406, 0x00001D00 }, /* GL_FLAT */
+ { 9414, 0x00001406 }, /* GL_FLOAT */
+ { 9423, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 9437, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 9455, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 9469, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 9487, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 9501, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 9519, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 9533, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 9551, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 9565, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 9583, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 9597, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 9615, 0x00000B60 }, /* GL_FOG */
+ { 9622, 0x00000080 }, /* GL_FOG_BIT */
+ { 9633, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 9646, 0x00008451 }, /* GL_FOG_COORD */
+ { 9659, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 9677, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 9701, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 9740, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 9783, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 9815, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 9846, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 9875, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 9900, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 9919, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 9953, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 9980, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 10006, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 10030, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 10047, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 10062, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 10086, 0x00000B64 }, /* GL_FOG_END */
+ { 10097, 0x00000C54 }, /* GL_FOG_HINT */
+ { 10109, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 10122, 0x00000B65 }, /* GL_FOG_MODE */
+ { 10134, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 10153, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 10178, 0x00000B63 }, /* GL_FOG_START */
+ { 10191, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 10209, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 10233, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 10252, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 10275, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 10310, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 10325, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 10362, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 10398, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 10439, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 10480, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 10517, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 10554, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 10592, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 10634, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 10672, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 10714, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 10749, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 10788, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 10837, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 10885, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 10937, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 10977, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 11021, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 11061, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 11105, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 11132, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 11156, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 11184, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 11207, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 11226, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 11263, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 11304, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 11345, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 11387, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 11438, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 11476, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 11521, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 11570, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 11608, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 11650, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 11682, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 11707, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 11734, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 11765, 0x00000404 }, /* GL_FRONT */
+ { 11774, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 11792, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 11806, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 11820, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 11835, 0x00008006 }, /* GL_FUNC_ADD */
+ { 11847, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 11863, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 11888, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 11917, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 11934, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 11955, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 11974, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 11998, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 12027, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 12051, 0x00000206 }, /* GL_GEQUAL */
+ { 12061, 0x00008009 }, /* GL_GL_BLEND_EQUATION_RGB */
+ { 12086, 0x00008C4A }, /* GL_GL_COMPRESSED_SLUMINANCE */
+ { 12114, 0x00008C4B }, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */
+ { 12148, 0x00008C48 }, /* GL_GL_COMPRESSED_SRGB */
+ { 12170, 0x00008C49 }, /* GL_GL_COMPRESSED_SRGB_ALPHA */
+ { 12198, 0x0000845F }, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */
+ { 12235, 0x00008B65 }, /* GL_GL_FLOAT_MAT2x3 */
+ { 12254, 0x00008B66 }, /* GL_GL_FLOAT_MAT2x4 */
+ { 12273, 0x00008B67 }, /* GL_GL_FLOAT_MAT3x2 */
+ { 12292, 0x00008B68 }, /* GL_GL_FLOAT_MAT3x4 */
+ { 12311, 0x00008B69 }, /* GL_GL_FLOAT_MAT4x2 */
+ { 12330, 0x00008B6A }, /* GL_GL_FLOAT_MAT4x3 */
+ { 12349, 0x000088EB }, /* GL_GL_PIXEL_PACK_BUFFER */
+ { 12373, 0x000088ED }, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */
+ { 12405, 0x000088EC }, /* GL_GL_PIXEL_UNPACK_BUFFER */
+ { 12431, 0x000088EF }, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 12465, 0x00008C46 }, /* GL_GL_SLUMINANCE */
+ { 12482, 0x00008C47 }, /* GL_GL_SLUMINANCE8 */
+ { 12500, 0x00008C45 }, /* GL_GL_SLUMINANCE8_ALPHA8 */
+ { 12525, 0x00008C44 }, /* GL_GL_SLUMINANCE_ALPHA */
+ { 12548, 0x00008C40 }, /* GL_GL_SRGB */
+ { 12559, 0x00008C41 }, /* GL_GL_SRGB8 */
+ { 12571, 0x00008C43 }, /* GL_GL_SRGB8_ALPHA8 */
+ { 12590, 0x00008C42 }, /* GL_GL_SRGB_ALPHA */
+ { 12607, 0x00000204 }, /* GL_GREATER */
+ { 12618, 0x00001904 }, /* GL_GREEN */
+ { 12627, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 12641, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 12655, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 12670, 0x00008000 }, /* GL_HINT_BIT */
+ { 12682, 0x00008024 }, /* GL_HISTOGRAM */
+ { 12695, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 12719, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 12747, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 12770, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 12797, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 12814, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 12834, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 12858, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 12882, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 12910, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 12938, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 12970, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 12992, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 13018, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 13036, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 13058, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 13077, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 13100, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 13115, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 13135, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 13175, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 13213, 0x00001E02 }, /* GL_INCR */
+ { 13221, 0x00008507 }, /* GL_INCR_WRAP */
+ { 13234, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 13251, 0x00008222 }, /* GL_INDEX */
+ { 13260, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 13275, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 13305, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 13339, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 13362, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 13384, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 13404, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 13418, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 13439, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 13457, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 13471, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 13487, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 13502, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 13521, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 13540, 0x00001404 }, /* GL_INT */
+ { 13547, 0x00008049 }, /* GL_INTENSITY */
+ { 13560, 0x0000804C }, /* GL_INTENSITY12 */
+ { 13575, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 13594, 0x0000804D }, /* GL_INTENSITY16 */
+ { 13609, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 13628, 0x0000804A }, /* GL_INTENSITY4 */
+ { 13642, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 13660, 0x0000804B }, /* GL_INTENSITY8 */
+ { 13674, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 13692, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 13709, 0x00008575 }, /* GL_INTERPOLATE */
+ { 13724, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 13743, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 13762, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 13774, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 13790, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 13802, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 13818, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 13830, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 13846, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 13862, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 13895, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 13932, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 13953, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 13970, 0x0000862B }, /* GL_INVERSE_NV */
+ { 13984, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 14008, 0x0000150A }, /* GL_INVERT */
+ { 14018, 0x00001E00 }, /* GL_KEEP */
+ { 14026, 0x00000406 }, /* GL_LEFT */
+ { 14034, 0x00000203 }, /* GL_LEQUAL */
+ { 14044, 0x00000201 }, /* GL_LESS */
+ { 14052, 0x00004000 }, /* GL_LIGHT0 */
+ { 14062, 0x00004001 }, /* GL_LIGHT1 */
+ { 14072, 0x00004002 }, /* GL_LIGHT2 */
+ { 14082, 0x00004003 }, /* GL_LIGHT3 */
+ { 14092, 0x00004004 }, /* GL_LIGHT4 */
+ { 14102, 0x00004005 }, /* GL_LIGHT5 */
+ { 14112, 0x00004006 }, /* GL_LIGHT6 */
+ { 14122, 0x00004007 }, /* GL_LIGHT7 */
+ { 14132, 0x00000B50 }, /* GL_LIGHTING */
+ { 14144, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 14160, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 14183, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 14212, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 14245, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 14273, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 14297, 0x00001B01 }, /* GL_LINE */
+ { 14305, 0x00002601 }, /* GL_LINEAR */
+ { 14315, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 14337, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 14367, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 14398, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 14422, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 14447, 0x00000001 }, /* GL_LINES */
+ { 14456, 0x00000004 }, /* GL_LINE_BIT */
+ { 14468, 0x00000002 }, /* GL_LINE_LOOP */
+ { 14481, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 14501, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 14516, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 14536, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 14552, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 14576, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 14599, 0x00000003 }, /* GL_LINE_STRIP */
+ { 14613, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 14627, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 14641, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 14667, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 14687, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 14702, 0x00000B32 }, /* GL_LIST_BASE */
+ { 14715, 0x00020000 }, /* GL_LIST_BIT */
+ { 14727, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 14741, 0x00000B30 }, /* GL_LIST_MODE */
+ { 14754, 0x00000101 }, /* GL_LOAD */
+ { 14762, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 14774, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 14791, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 14805, 0x00001909 }, /* GL_LUMINANCE */
+ { 14818, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 14833, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 14856, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 14883, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 14905, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 14931, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 14950, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 14965, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 14988, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 15015, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 15034, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 15048, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 15069, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 15094, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 15112, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 15133, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 15158, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 15172, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 15193, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 15218, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 15236, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 15255, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 15271, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 15291, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 15313, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 15327, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 15342, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 15366, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 15390, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 15414, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 15438, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 15455, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 15472, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 15500, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 15529, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 15558, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 15587, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 15616, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 15645, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 15674, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 15702, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 15730, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 15758, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 15786, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 15814, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 15842, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 15870, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 15898, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 15926, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 15942, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 15962, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 15984, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 15998, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 16013, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 16037, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 16061, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 16085, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 16109, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 16126, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 16143, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 16171, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 16200, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 16229, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 16258, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 16287, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 16316, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 16345, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 16373, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 16401, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 16429, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 16457, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 16485, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 16513, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 16541, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 16569, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 16597, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 16610, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 16625, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 16640, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 16654, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 16670, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 16686, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 16702, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 16718, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 16734, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 16750, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 16766, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 16782, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 16798, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 16814, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 16829, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 16843, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 16859, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 16875, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 16891, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 16907, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 16923, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 16939, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 16955, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 16971, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 16987, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 17003, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 17018, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 17032, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 17048, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 17064, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 17079, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 17093, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 17108, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 17122, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 17137, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 17151, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 17166, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 17180, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 17195, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 17209, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 17224, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 17239, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 17265, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 17299, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 17330, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 17363, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 17394, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 17409, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 17431, 0x00008008 }, /* GL_MAX */
+ { 17438, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 17461, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 17493, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 17519, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 17552, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 17578, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 17612, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 17631, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 17660, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 17692, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 17728, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 17764, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 17804, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 17830, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 17860, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 17885, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 17914, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 17943, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 17976, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 17996, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 18020, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 18044, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 18068, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 18093, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 18111, 0x00008008 }, /* GL_MAX_EXT */
+ { 18122, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 18157, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 18196, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 18210, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 18230, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 18268, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 18297, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 18321, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 18349, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 18372, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 18409, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 18445, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 18472, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 18501, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 18535, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 18571, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 18598, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 18630, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 18666, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 18695, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 18724, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 18752, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 18790, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 18834, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 18877, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 18911, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 18950, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 18987, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 19025, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 19068, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 19111, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 19141, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 19172, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 19208, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 19244, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 19274, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 19308, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 19341, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 19370, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 19385, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 19405, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 19429, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 19451, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 19477, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 19504, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19535, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 19559, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 19593, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 19613, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 19640, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 19661, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 19686, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 19711, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 19746, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 19768, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 19794, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 19816, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 19842, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 19876, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19914, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 19947, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 19984, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 20008, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 20029, 0x00008007 }, /* GL_MIN */
+ { 20036, 0x0000802E }, /* GL_MINMAX */
+ { 20046, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 20060, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 20077, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 20098, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 20113, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 20132, 0x00008007 }, /* GL_MIN_EXT */
+ { 20143, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 20162, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 20185, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 20208, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 20228, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 20248, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 20278, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 20306, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 20334, 0x00001700 }, /* GL_MODELVIEW */
+ { 20347, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 20365, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 20384, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 20403, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 20422, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 20441, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 20460, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 20479, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 20498, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 20517, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 20536, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 20555, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 20573, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 20592, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 20611, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 20630, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 20649, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 20668, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 20687, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 20706, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 20725, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 20744, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 20763, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 20781, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 20800, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 20819, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 20837, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 20855, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 20873, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 20891, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 20909, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 20927, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 20945, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 20965, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 20992, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 21017, 0x00002100 }, /* GL_MODULATE */
+ { 21029, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 21049, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 21076, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 21101, 0x00000103 }, /* GL_MULT */
+ { 21109, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 21124, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 21144, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 21163, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 21182, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 21206, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 21229, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 21259, 0x00002A25 }, /* GL_N3F_V3F */
+ { 21270, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 21290, 0x0000150E }, /* GL_NAND */
+ { 21298, 0x00002600 }, /* GL_NEAREST */
+ { 21309, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 21340, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 21372, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 21397, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 21423, 0x00000200 }, /* GL_NEVER */
+ { 21432, 0x00001102 }, /* GL_NICEST */
+ { 21442, 0x00000000 }, /* GL_NONE */
+ { 21450, 0x00001505 }, /* GL_NOOP */
+ { 21458, 0x00001508 }, /* GL_NOR */
+ { 21465, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 21478, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 21494, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 21525, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 21560, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 21584, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 21607, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 21628, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 21642, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 21660, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 21677, 0x00000205 }, /* GL_NOTEQUAL */
+ { 21689, 0x00000000 }, /* GL_NO_ERROR */
+ { 21701, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 21735, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 21773, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 21805, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 21847, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 21877, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 21917, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 21948, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 21977, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 22005, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 22035, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 22052, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 22078, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 22094, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 22129, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 22151, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 22170, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 22200, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 22221, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 22249, 0x00000001 }, /* GL_ONE */
+ { 22256, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 22284, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 22316, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 22344, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 22376, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 22399, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 22422, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 22445, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 22468, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 22486, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 22508, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 22530, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 22546, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 22566, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 22586, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 22604, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 22626, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 22648, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 22664, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 22684, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 22704, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 22722, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 22744, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 22766, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 22782, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 22802, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 22822, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 22843, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 22862, 0x00001507 }, /* GL_OR */
+ { 22868, 0x00000A01 }, /* GL_ORDER */
+ { 22877, 0x0000150D }, /* GL_OR_INVERTED */
+ { 22892, 0x0000150B }, /* GL_OR_REVERSE */
+ { 22906, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 22923, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 22941, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 22962, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 22982, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 23000, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 23019, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 23039, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 23059, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 23077, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 23096, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 23121, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 23145, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 23166, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 23188, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 23210, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 23235, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 23259, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 23280, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 23302, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 23324, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 23346, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 23377, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 23397, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 23422, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 23442, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 23467, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 23487, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 23512, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 23532, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 23557, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 23577, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 23602, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 23622, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 23647, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 23667, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 23692, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 23712, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 23737, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 23757, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 23782, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 23802, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 23827, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 23845, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 23878, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 23903, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 23938, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 23965, 0x00001B00 }, /* GL_POINT */
+ { 23974, 0x00000000 }, /* GL_POINTS */
+ { 23984, 0x00000002 }, /* GL_POINT_BIT */
+ { 23997, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 24027, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 24061, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 24095, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 24130, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 24159, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 24192, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 24225, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 24259, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 24273, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 24299, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 24317, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 24339, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 24361, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 24384, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 24402, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 24424, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 24446, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 24469, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 24489, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 24505, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 24526, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 24542, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 24562, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 24591, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 24610, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 24636, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 24651, 0x00000009 }, /* GL_POLYGON */
+ { 24662, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 24677, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 24693, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 24716, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 24741, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 24764, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 24787, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 24811, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 24835, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 24853, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 24876, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 24895, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 24918, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 24935, 0x00001203 }, /* GL_POSITION */
+ { 24947, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 24979, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 25015, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 25048, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 25085, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 25116, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 25151, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 25183, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 25219, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 25252, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 25284, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 25320, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 25353, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 25390, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 25420, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 25454, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 25485, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 25520, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 25551, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 25586, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 25618, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 25654, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 25684, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 25718, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 25749, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 25784, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 25816, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 25847, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 25882, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 25914, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 25950, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 25979, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 26012, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 26042, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 26076, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 26115, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 26148, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 26188, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 26222, 0x00008578 }, /* GL_PREVIOUS */
+ { 26234, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 26250, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 26266, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 26283, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 26304, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 26325, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 26358, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 26390, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 26413, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 26436, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 26466, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 26495, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 26523, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 26545, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 26573, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 26601, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 26623, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 26644, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 26684, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 26723, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 26753, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 26788, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 26821, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 26855, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 26894, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 26933, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 26955, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 26981, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 27005, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 27028, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 27050, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 27071, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 27092, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 27119, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 27151, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 27183, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 27218, 0x00001701 }, /* GL_PROJECTION */
+ { 27232, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 27253, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 27279, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 27300, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 27319, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 27342, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 27381, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 27419, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 27439, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 27469, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 27493, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 27513, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 27543, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 27567, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 27587, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 27620, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 27646, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 27676, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 27707, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 27737, 0x00002003 }, /* GL_Q */
+ { 27742, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 27767, 0x00000007 }, /* GL_QUADS */
+ { 27776, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 27793, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 27807, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 27829, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 27855, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 27871, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 27891, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 27917, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 27947, 0x00002002 }, /* GL_R */
+ { 27952, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 27964, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 27997, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 28012, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 28032, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 28064, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 28088, 0x000088B8 }, /* GL_READ_ONLY */
+ { 28101, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 28118, 0x000088BA }, /* GL_READ_WRITE */
+ { 28132, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 28150, 0x00001903 }, /* GL_RED */
+ { 28157, 0x00008016 }, /* GL_REDUCE */
+ { 28167, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 28181, 0x00000D15 }, /* GL_RED_BIAS */
+ { 28193, 0x00000D52 }, /* GL_RED_BITS */
+ { 28205, 0x00000D14 }, /* GL_RED_SCALE */
+ { 28218, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 28236, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 28258, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 28279, 0x00001C00 }, /* GL_RENDER */
+ { 28289, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 28305, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 28332, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 28360, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 28386, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 28413, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 28433, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 28460, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 28483, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 28510, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 28542, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 28578, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 28603, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 28627, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 28656, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 28678, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 28704, 0x00001F01 }, /* GL_RENDERER */
+ { 28716, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 28731, 0x00002901 }, /* GL_REPEAT */
+ { 28741, 0x00001E01 }, /* GL_REPLACE */
+ { 28752, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 28767, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 28790, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 28808, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 28830, 0x00000102 }, /* GL_RETURN */
+ { 28840, 0x00001907 }, /* GL_RGB */
+ { 28847, 0x00008052 }, /* GL_RGB10 */
+ { 28856, 0x00008059 }, /* GL_RGB10_A2 */
+ { 28868, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 28884, 0x00008052 }, /* GL_RGB10_EXT */
+ { 28897, 0x00008053 }, /* GL_RGB12 */
+ { 28906, 0x00008053 }, /* GL_RGB12_EXT */
+ { 28919, 0x00008054 }, /* GL_RGB16 */
+ { 28928, 0x00008054 }, /* GL_RGB16_EXT */
+ { 28941, 0x0000804E }, /* GL_RGB2_EXT */
+ { 28953, 0x0000804F }, /* GL_RGB4 */
+ { 28961, 0x0000804F }, /* GL_RGB4_EXT */
+ { 28973, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 28986, 0x00008050 }, /* GL_RGB5 */
+ { 28994, 0x00008057 }, /* GL_RGB5_A1 */
+ { 29005, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 29020, 0x00008050 }, /* GL_RGB5_EXT */
+ { 29032, 0x00008051 }, /* GL_RGB8 */
+ { 29040, 0x00008051 }, /* GL_RGB8_EXT */
+ { 29052, 0x00001908 }, /* GL_RGBA */
+ { 29060, 0x0000805A }, /* GL_RGBA12 */
+ { 29070, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 29084, 0x0000805B }, /* GL_RGBA16 */
+ { 29094, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 29108, 0x00008055 }, /* GL_RGBA2 */
+ { 29117, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 29130, 0x00008056 }, /* GL_RGBA4 */
+ { 29139, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 29158, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 29171, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 29185, 0x00008058 }, /* GL_RGBA8 */
+ { 29194, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 29207, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 29225, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 29238, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 29251, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 29263, 0x00008573 }, /* GL_RGB_SCALE */
+ { 29276, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 29293, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 29310, 0x00000407 }, /* GL_RIGHT */
+ { 29319, 0x00002000 }, /* GL_S */
+ { 29324, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 29338, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 29359, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 29373, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 29394, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 29408, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 29424, 0x000080A9 }, /* GL_SAMPLES */
+ { 29435, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 29451, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 29466, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 29484, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 29506, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 29534, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 29566, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 29589, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 29616, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 29634, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 29657, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 29679, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 29698, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 29721, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 29747, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 29777, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 29802, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 29831, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 29846, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 29861, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 29877, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 29902, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 29942, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 29986, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 30019, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 30049, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 30081, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 30111, 0x00001C02 }, /* GL_SELECT */
+ { 30121, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 30149, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 30174, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 30190, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 30217, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 30248, 0x0000150F }, /* GL_SET */
+ { 30255, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 30276, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 30300, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 30315, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 30330, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 30358, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 30381, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 30411, 0x00001601 }, /* GL_SHININESS */
+ { 30424, 0x00001402 }, /* GL_SHORT */
+ { 30433, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 30449, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 30469, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 30488, 0x00001D01 }, /* GL_SMOOTH */
+ { 30498, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 30531, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 30558, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 30591, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 30618, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 30635, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 30656, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 30677, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 30692, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 30711, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 30730, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 30747, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 30768, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 30789, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 30804, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 30823, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 30842, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 30859, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 30880, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 30901, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 30916, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 30935, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 30954, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 30974, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 30992, 0x00001202 }, /* GL_SPECULAR */
+ { 31004, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 31018, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 31033, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 31051, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 31068, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 31082, 0x00008580 }, /* GL_SRC0_RGB */
+ { 31094, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 31108, 0x00008581 }, /* GL_SRC1_RGB */
+ { 31120, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 31134, 0x00008582 }, /* GL_SRC2_RGB */
+ { 31146, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 31159, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 31181, 0x00000300 }, /* GL_SRC_COLOR */
+ { 31194, 0x00008C40 }, /* GL_SRGB */
+ { 31202, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 31220, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 31239, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 31254, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 31273, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 31288, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 31307, 0x000088E5 }, /* GL_STATIC_READ */
+ { 31322, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 31341, 0x00001802 }, /* GL_STENCIL */
+ { 31352, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 31374, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 31400, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 31421, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 31446, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 31467, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 31492, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 31524, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 31560, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 31592, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 31628, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 31648, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 31675, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 31701, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 31717, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 31739, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 31762, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 31778, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 31794, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 31811, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 31834, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 31856, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 31878, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 31900, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 31921, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 31948, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 31975, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 31990, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 32006, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 32035, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 32057, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 32078, 0x00000C33 }, /* GL_STEREO */
+ { 32088, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 32103, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 32122, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 32137, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 32156, 0x000088E1 }, /* GL_STREAM_READ */
+ { 32171, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 32190, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 32207, 0x000084E7 }, /* GL_SUBTRACT */
+ { 32219, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 32235, 0x00002001 }, /* GL_T */
+ { 32240, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 32255, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 32274, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 32290, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 32305, 0x00002A27 }, /* GL_T2F_V3F */
+ { 32316, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 32335, 0x00002A28 }, /* GL_T4F_V4F */
+ { 32346, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 32369, 0x00001702 }, /* GL_TEXTURE */
+ { 32380, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 32392, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 32408, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 32420, 0x000084CA }, /* GL_TEXTURE10 */
+ { 32433, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 32450, 0x000084CB }, /* GL_TEXTURE11 */
+ { 32463, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 32480, 0x000084CC }, /* GL_TEXTURE12 */
+ { 32493, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 32510, 0x000084CD }, /* GL_TEXTURE13 */
+ { 32523, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 32540, 0x000084CE }, /* GL_TEXTURE14 */
+ { 32553, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 32570, 0x000084CF }, /* GL_TEXTURE15 */
+ { 32583, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 32600, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 32613, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 32630, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 32643, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 32660, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 32673, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 32690, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 32703, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 32720, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 32736, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 32748, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 32761, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 32778, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 32791, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 32808, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 32821, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 32838, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 32851, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 32868, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 32881, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 32898, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 32911, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 32928, 0x000084DA }, /* GL_TEXTURE26 */
+ { 32941, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 32958, 0x000084DB }, /* GL_TEXTURE27 */
+ { 32971, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 32988, 0x000084DC }, /* GL_TEXTURE28 */
+ { 33001, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 33018, 0x000084DD }, /* GL_TEXTURE29 */
+ { 33031, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 33048, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 33064, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 33076, 0x000084DE }, /* GL_TEXTURE30 */
+ { 33089, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 33106, 0x000084DF }, /* GL_TEXTURE31 */
+ { 33119, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 33136, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 33152, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 33164, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 33180, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 33192, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 33208, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 33220, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 33236, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 33248, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 33264, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 33276, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 33292, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 33304, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 33320, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 33334, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 33358, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 33372, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 33396, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 33410, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 33432, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 33458, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 33480, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 33502, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 33534, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 33556, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 33588, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 33610, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 33638, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 33670, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 33703, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 33735, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 33750, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 33771, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 33796, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 33814, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 33838, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 33869, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 33899, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 33929, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 33964, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 33995, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 34033, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 34060, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 34092, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 34126, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 34150, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 34178, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 34202, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 34230, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 34263, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 34287, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 34309, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 34331, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 34357, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 34391, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 34424, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 34461, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 34489, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 34521, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 34544, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 34582, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 34624, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 34655, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 34683, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 34713, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 34741, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 34761, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 34785, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 34816, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 34851, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 34882, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 34917, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 34948, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 34983, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 35014, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 35049, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 35080, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 35115, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 35146, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 35181, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 35198, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 35220, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 35246, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 35261, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 35282, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 35302, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 35328, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 35348, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 35365, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 35382, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 35399, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 35416, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 35441, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 35463, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 35489, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 35507, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 35533, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 35559, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 35589, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 35616, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 35641, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 35661, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 35685, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 35712, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 35739, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 35766, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 35792, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 35822, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 35844, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 35862, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 35892, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 35920, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 35948, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 35976, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 35997, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 36016, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 36038, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 36057, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 36077, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 36102, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 36126, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 36146, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 36170, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 36190, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 36213, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 36237, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 36262, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 36296, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 36313, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 36331, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 36349, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 36367, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 36387, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 36406, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 36435, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 36452, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 36478, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 36508, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 36540, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 36570, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 36604, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 36620, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 36651, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 36686, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 36714, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 36746, 0x00000004 }, /* GL_TRIANGLES */
+ { 36759, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 36775, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 36796, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 36814, 0x00000001 }, /* GL_TRUE */
+ { 36822, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 36842, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 36865, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 36885, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 36906, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 36928, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 36950, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 36970, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 36991, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 37008, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 37035, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 37058, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 37074, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 37101, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 37122, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 37146, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 37177, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 37201, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 37229, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 37252, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 37270, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 37300, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 37326, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 37356, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 37382, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 37406, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 37434, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 37462, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 37489, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 37521, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 37552, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 37566, 0x00002A20 }, /* GL_V2F */
+ { 37573, 0x00002A21 }, /* GL_V3F */
+ { 37580, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 37599, 0x00001F00 }, /* GL_VENDOR */
+ { 37609, 0x00001F02 }, /* GL_VERSION */
+ { 37620, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 37636, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 37666, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 37697, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 37732, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 37756, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 37777, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 37800, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 37821, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 37848, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 37876, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 37904, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 37932, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 37960, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 37988, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 38016, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 38043, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 38070, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 38097, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 38124, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 38151, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 38178, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 38205, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 38232, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 38259, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 38297, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 38339, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 38370, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 38405, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 38439, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 38477, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 38508, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 38543, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 38571, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 38603, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 38633, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 38667, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 38695, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 38727, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 38747, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 38769, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 38798, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 38819, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 38848, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 38881, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 38913, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 38940, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 38971, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 39001, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 39018, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 39039, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 39066, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 39078, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 39094, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 39114, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 39145, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 39180, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 39208, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 39233, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 39260, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 39285, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 39309, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 39328, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 39342, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 39360, 0x00001506 }, /* GL_XOR */
+ { 39367, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 39386, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 39400, 0x00000000 }, /* GL_ZERO */
+ { 39408, 0x00000D16 }, /* GL_ZOOM_X */
+ { 39418, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1308] =
+static const unsigned reduced_enums[1316] =
{
- 455, /* GL_FALSE */
- 687, /* GL_LINES */
- 689, /* GL_LINE_LOOP */
- 696, /* GL_LINE_STRIP */
- 1699, /* GL_TRIANGLES */
- 1702, /* GL_TRIANGLE_STRIP */
- 1700, /* GL_TRIANGLE_FAN */
- 1254, /* GL_QUADS */
- 1256, /* GL_QUAD_STRIP */
- 1142, /* GL_POLYGON */
- 1154, /* GL_POLYGON_STIPPLE_BIT */
- 1107, /* GL_PIXEL_MODE_BIT */
- 674, /* GL_LIGHTING_BIT */
- 477, /* GL_FOG_BIT */
+ 463, /* GL_FALSE */
+ 695, /* GL_LINES */
+ 697, /* GL_LINE_LOOP */
+ 704, /* GL_LINE_STRIP */
+ 1707, /* GL_TRIANGLES */
+ 1710, /* GL_TRIANGLE_STRIP */
+ 1708, /* GL_TRIANGLE_FAN */
+ 1262, /* GL_QUADS */
+ 1264, /* GL_QUAD_STRIP */
+ 1150, /* GL_POLYGON */
+ 1162, /* GL_POLYGON_STIPPLE_BIT */
+ 1115, /* GL_PIXEL_MODE_BIT */
+ 682, /* GL_LIGHTING_BIT */
+ 485, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 706, /* GL_LOAD */
- 1308, /* GL_RETURN */
- 980, /* GL_MULT */
+ 714, /* GL_LOAD */
+ 1316, /* GL_RETURN */
+ 988, /* GL_MULT */
23, /* GL_ADD */
- 996, /* GL_NEVER */
- 664, /* GL_LESS */
- 445, /* GL_EQUAL */
- 663, /* GL_LEQUAL */
- 587, /* GL_GREATER */
- 1011, /* GL_NOTEQUAL */
- 562, /* GL_GEQUAL */
+ 1004, /* GL_NEVER */
+ 672, /* GL_LESS */
+ 453, /* GL_EQUAL */
+ 671, /* GL_LEQUAL */
+ 595, /* GL_GREATER */
+ 1019, /* GL_NOTEQUAL */
+ 570, /* GL_GEQUAL */
46, /* GL_ALWAYS */
- 1441, /* GL_SRC_COLOR */
- 1040, /* GL_ONE_MINUS_SRC_COLOR */
- 1439, /* GL_SRC_ALPHA */
- 1039, /* GL_ONE_MINUS_SRC_ALPHA */
- 426, /* GL_DST_ALPHA */
- 1037, /* GL_ONE_MINUS_DST_ALPHA */
- 427, /* GL_DST_COLOR */
- 1038, /* GL_ONE_MINUS_DST_COLOR */
- 1440, /* GL_SRC_ALPHA_SATURATE */
- 550, /* GL_FRONT_LEFT */
- 551, /* GL_FRONT_RIGHT */
+ 1449, /* GL_SRC_COLOR */
+ 1048, /* GL_ONE_MINUS_SRC_COLOR */
+ 1447, /* GL_SRC_ALPHA */
+ 1047, /* GL_ONE_MINUS_SRC_ALPHA */
+ 432, /* GL_DST_ALPHA */
+ 1045, /* GL_ONE_MINUS_DST_ALPHA */
+ 433, /* GL_DST_COLOR */
+ 1046, /* GL_ONE_MINUS_DST_COLOR */
+ 1448, /* GL_SRC_ALPHA_SATURATE */
+ 558, /* GL_FRONT_LEFT */
+ 559, /* GL_FRONT_RIGHT */
68, /* GL_BACK_LEFT */
69, /* GL_BACK_RIGHT */
- 547, /* GL_FRONT */
+ 555, /* GL_FRONT */
67, /* GL_BACK */
- 662, /* GL_LEFT */
- 1348, /* GL_RIGHT */
- 548, /* GL_FRONT_AND_BACK */
+ 670, /* GL_LEFT */
+ 1356, /* GL_RIGHT */
+ 556, /* GL_FRONT_AND_BACK */
62, /* GL_AUX0 */
63, /* GL_AUX1 */
64, /* GL_AUX2 */
65, /* GL_AUX3 */
- 653, /* GL_INVALID_ENUM */
- 657, /* GL_INVALID_VALUE */
- 656, /* GL_INVALID_OPERATION */
- 1443, /* GL_STACK_OVERFLOW */
- 1444, /* GL_STACK_UNDERFLOW */
- 1065, /* GL_OUT_OF_MEMORY */
- 654, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 661, /* GL_INVALID_ENUM */
+ 665, /* GL_INVALID_VALUE */
+ 664, /* GL_INVALID_OPERATION */
+ 1451, /* GL_STACK_OVERFLOW */
+ 1452, /* GL_STACK_UNDERFLOW */
+ 1073, /* GL_OUT_OF_MEMORY */
+ 662, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1085, /* GL_PASS_THROUGH_TOKEN */
- 1141, /* GL_POINT_TOKEN */
- 697, /* GL_LINE_TOKEN */
- 1155, /* GL_POLYGON_TOKEN */
+ 1093, /* GL_PASS_THROUGH_TOKEN */
+ 1149, /* GL_POINT_TOKEN */
+ 705, /* GL_LINE_TOKEN */
+ 1163, /* GL_POLYGON_TOKEN */
73, /* GL_BITMAP_TOKEN */
- 425, /* GL_DRAW_PIXEL_TOKEN */
- 286, /* GL_COPY_PIXEL_TOKEN */
- 690, /* GL_LINE_RESET_TOKEN */
- 448, /* GL_EXP */
- 449, /* GL_EXP2 */
- 319, /* GL_CW */
- 115, /* GL_CCW */
- 136, /* GL_COEFF */
- 1062, /* GL_ORDER */
- 363, /* GL_DOMAIN */
- 294, /* GL_CURRENT_COLOR */
- 297, /* GL_CURRENT_INDEX */
- 303, /* GL_CURRENT_NORMAL */
- 315, /* GL_CURRENT_TEXTURE_COORDS */
- 308, /* GL_CURRENT_RASTER_COLOR */
- 310, /* GL_CURRENT_RASTER_INDEX */
- 313, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- 311, /* GL_CURRENT_RASTER_POSITION */
- 312, /* GL_CURRENT_RASTER_POSITION_VALID */
- 309, /* GL_CURRENT_RASTER_DISTANCE */
- 1134, /* GL_POINT_SMOOTH */
- 1123, /* GL_POINT_SIZE */
- 1133, /* GL_POINT_SIZE_RANGE */
- 1124, /* GL_POINT_SIZE_GRANULARITY */
- 691, /* GL_LINE_SMOOTH */
- 698, /* GL_LINE_WIDTH */
- 700, /* GL_LINE_WIDTH_RANGE */
- 699, /* GL_LINE_WIDTH_GRANULARITY */
- 693, /* GL_LINE_STIPPLE */
- 694, /* GL_LINE_STIPPLE_PATTERN */
- 695, /* GL_LINE_STIPPLE_REPEAT */
- 705, /* GL_LIST_MODE */
- 864, /* GL_MAX_LIST_NESTING */
- 702, /* GL_LIST_BASE */
- 704, /* GL_LIST_INDEX */
- 1144, /* GL_POLYGON_MODE */
- 1151, /* GL_POLYGON_SMOOTH */
- 1153, /* GL_POLYGON_STIPPLE */
- 434, /* GL_EDGE_FLAG */
- 287, /* GL_CULL_FACE */
- 288, /* GL_CULL_FACE_MODE */
- 549, /* GL_FRONT_FACE */
- 673, /* GL_LIGHTING */
- 678, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 679, /* GL_LIGHT_MODEL_TWO_SIDE */
- 675, /* GL_LIGHT_MODEL_AMBIENT */
- 1394, /* GL_SHADE_MODEL */
- 183, /* GL_COLOR_MATERIAL_FACE */
- 184, /* GL_COLOR_MATERIAL_PARAMETER */
- 182, /* GL_COLOR_MATERIAL */
- 476, /* GL_FOG */
- 498, /* GL_FOG_INDEX */
- 494, /* GL_FOG_DENSITY */
- 502, /* GL_FOG_START */
- 496, /* GL_FOG_END */
- 499, /* GL_FOG_MODE */
- 478, /* GL_FOG_COLOR */
- 350, /* GL_DEPTH_RANGE */
- 357, /* GL_DEPTH_TEST */
- 360, /* GL_DEPTH_WRITEMASK */
- 338, /* GL_DEPTH_CLEAR_VALUE */
- 349, /* GL_DEPTH_FUNC */
+ 431, /* GL_DRAW_PIXEL_TOKEN */
+ 292, /* GL_COPY_PIXEL_TOKEN */
+ 698, /* GL_LINE_RESET_TOKEN */
+ 456, /* GL_EXP */
+ 457, /* GL_EXP2 */
+ 325, /* GL_CW */
+ 121, /* GL_CCW */
+ 142, /* GL_COEFF */
+ 1070, /* GL_ORDER */
+ 369, /* GL_DOMAIN */
+ 300, /* GL_CURRENT_COLOR */
+ 303, /* GL_CURRENT_INDEX */
+ 309, /* GL_CURRENT_NORMAL */
+ 321, /* GL_CURRENT_TEXTURE_COORDS */
+ 314, /* GL_CURRENT_RASTER_COLOR */
+ 316, /* GL_CURRENT_RASTER_INDEX */
+ 319, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 317, /* GL_CURRENT_RASTER_POSITION */
+ 318, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 315, /* GL_CURRENT_RASTER_DISTANCE */
+ 1142, /* GL_POINT_SMOOTH */
+ 1131, /* GL_POINT_SIZE */
+ 1141, /* GL_POINT_SIZE_RANGE */
+ 1132, /* GL_POINT_SIZE_GRANULARITY */
+ 699, /* GL_LINE_SMOOTH */
+ 706, /* GL_LINE_WIDTH */
+ 708, /* GL_LINE_WIDTH_RANGE */
+ 707, /* GL_LINE_WIDTH_GRANULARITY */
+ 701, /* GL_LINE_STIPPLE */
+ 702, /* GL_LINE_STIPPLE_PATTERN */
+ 703, /* GL_LINE_STIPPLE_REPEAT */
+ 713, /* GL_LIST_MODE */
+ 872, /* GL_MAX_LIST_NESTING */
+ 710, /* GL_LIST_BASE */
+ 712, /* GL_LIST_INDEX */
+ 1152, /* GL_POLYGON_MODE */
+ 1159, /* GL_POLYGON_SMOOTH */
+ 1161, /* GL_POLYGON_STIPPLE */
+ 442, /* GL_EDGE_FLAG */
+ 293, /* GL_CULL_FACE */
+ 294, /* GL_CULL_FACE_MODE */
+ 557, /* GL_FRONT_FACE */
+ 681, /* GL_LIGHTING */
+ 686, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 687, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 683, /* GL_LIGHT_MODEL_AMBIENT */
+ 1402, /* GL_SHADE_MODEL */
+ 189, /* GL_COLOR_MATERIAL_FACE */
+ 190, /* GL_COLOR_MATERIAL_PARAMETER */
+ 188, /* GL_COLOR_MATERIAL */
+ 484, /* GL_FOG */
+ 506, /* GL_FOG_INDEX */
+ 502, /* GL_FOG_DENSITY */
+ 510, /* GL_FOG_START */
+ 504, /* GL_FOG_END */
+ 507, /* GL_FOG_MODE */
+ 486, /* GL_FOG_COLOR */
+ 356, /* GL_DEPTH_RANGE */
+ 363, /* GL_DEPTH_TEST */
+ 366, /* GL_DEPTH_WRITEMASK */
+ 344, /* GL_DEPTH_CLEAR_VALUE */
+ 355, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1479, /* GL_STENCIL_TEST */
- 1467, /* GL_STENCIL_CLEAR_VALUE */
- 1469, /* GL_STENCIL_FUNC */
- 1481, /* GL_STENCIL_VALUE_MASK */
- 1468, /* GL_STENCIL_FAIL */
- 1476, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1477, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1478, /* GL_STENCIL_REF */
- 1482, /* GL_STENCIL_WRITEMASK */
- 833, /* GL_MATRIX_MODE */
- 1001, /* GL_NORMALIZE */
- 1791, /* GL_VIEWPORT */
- 975, /* GL_MODELVIEW_STACK_DEPTH */
- 1234, /* GL_PROJECTION_STACK_DEPTH */
- 1677, /* GL_TEXTURE_STACK_DEPTH */
- 973, /* GL_MODELVIEW_MATRIX */
- 1233, /* GL_PROJECTION_MATRIX */
- 1662, /* GL_TEXTURE_MATRIX */
+ 1487, /* GL_STENCIL_TEST */
+ 1475, /* GL_STENCIL_CLEAR_VALUE */
+ 1477, /* GL_STENCIL_FUNC */
+ 1489, /* GL_STENCIL_VALUE_MASK */
+ 1476, /* GL_STENCIL_FAIL */
+ 1484, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1485, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1486, /* GL_STENCIL_REF */
+ 1490, /* GL_STENCIL_WRITEMASK */
+ 841, /* GL_MATRIX_MODE */
+ 1009, /* GL_NORMALIZE */
+ 1799, /* GL_VIEWPORT */
+ 983, /* GL_MODELVIEW_STACK_DEPTH */
+ 1242, /* GL_PROJECTION_STACK_DEPTH */
+ 1685, /* GL_TEXTURE_STACK_DEPTH */
+ 981, /* GL_MODELVIEW_MATRIX */
+ 1241, /* GL_PROJECTION_MATRIX */
+ 1670, /* GL_TEXTURE_MATRIX */
60, /* GL_ATTRIB_STACK_DEPTH */
- 126, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ 132, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
44, /* GL_ALPHA_TEST_FUNC */
45, /* GL_ALPHA_TEST_REF */
- 362, /* GL_DITHER */
+ 368, /* GL_DITHER */
77, /* GL_BLEND_DST */
85, /* GL_BLEND_SRC */
74, /* GL_BLEND */
- 708, /* GL_LOGIC_OP_MODE */
- 627, /* GL_INDEX_LOGIC_OP */
- 181, /* GL_COLOR_LOGIC_OP */
+ 716, /* GL_LOGIC_OP_MODE */
+ 635, /* GL_INDEX_LOGIC_OP */
+ 187, /* GL_COLOR_LOGIC_OP */
66, /* GL_AUX_BUFFERS */
- 373, /* GL_DRAW_BUFFER */
- 1266, /* GL_READ_BUFFER */
- 1375, /* GL_SCISSOR_BOX */
- 1376, /* GL_SCISSOR_TEST */
- 626, /* GL_INDEX_CLEAR_VALUE */
- 631, /* GL_INDEX_WRITEMASK */
- 178, /* GL_COLOR_CLEAR_VALUE */
- 220, /* GL_COLOR_WRITEMASK */
- 628, /* GL_INDEX_MODE */
- 1342, /* GL_RGBA_MODE */
- 372, /* GL_DOUBLEBUFFER */
- 1483, /* GL_STEREO */
- 1301, /* GL_RENDER_MODE */
- 1086, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1135, /* GL_POINT_SMOOTH_HINT */
- 692, /* GL_LINE_SMOOTH_HINT */
- 1152, /* GL_POLYGON_SMOOTH_HINT */
- 497, /* GL_FOG_HINT */
- 1643, /* GL_TEXTURE_GEN_S */
- 1644, /* GL_TEXTURE_GEN_T */
- 1642, /* GL_TEXTURE_GEN_R */
- 1641, /* GL_TEXTURE_GEN_Q */
- 1099, /* GL_PIXEL_MAP_I_TO_I */
- 1105, /* GL_PIXEL_MAP_S_TO_S */
- 1101, /* GL_PIXEL_MAP_I_TO_R */
- 1097, /* GL_PIXEL_MAP_I_TO_G */
- 1095, /* GL_PIXEL_MAP_I_TO_B */
- 1093, /* GL_PIXEL_MAP_I_TO_A */
- 1103, /* GL_PIXEL_MAP_R_TO_R */
- 1091, /* GL_PIXEL_MAP_G_TO_G */
- 1089, /* GL_PIXEL_MAP_B_TO_B */
- 1087, /* GL_PIXEL_MAP_A_TO_A */
- 1100, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1106, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1102, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1098, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1096, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1094, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1104, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1092, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1090, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1088, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1711, /* GL_UNPACK_SWAP_BYTES */
- 1706, /* GL_UNPACK_LSB_FIRST */
- 1707, /* GL_UNPACK_ROW_LENGTH */
- 1710, /* GL_UNPACK_SKIP_ROWS */
- 1709, /* GL_UNPACK_SKIP_PIXELS */
- 1704, /* GL_UNPACK_ALIGNMENT */
- 1074, /* GL_PACK_SWAP_BYTES */
- 1069, /* GL_PACK_LSB_FIRST */
- 1070, /* GL_PACK_ROW_LENGTH */
- 1073, /* GL_PACK_SKIP_ROWS */
- 1072, /* GL_PACK_SKIP_PIXELS */
- 1066, /* GL_PACK_ALIGNMENT */
- 786, /* GL_MAP_COLOR */
- 787, /* GL_MAP_STENCIL */
- 630, /* GL_INDEX_SHIFT */
- 629, /* GL_INDEX_OFFSET */
- 1279, /* GL_RED_SCALE */
- 1277, /* GL_RED_BIAS */
- 1808, /* GL_ZOOM_X */
- 1809, /* GL_ZOOM_Y */
- 591, /* GL_GREEN_SCALE */
- 589, /* GL_GREEN_BIAS */
+ 379, /* GL_DRAW_BUFFER */
+ 1274, /* GL_READ_BUFFER */
+ 1383, /* GL_SCISSOR_BOX */
+ 1384, /* GL_SCISSOR_TEST */
+ 634, /* GL_INDEX_CLEAR_VALUE */
+ 639, /* GL_INDEX_WRITEMASK */
+ 184, /* GL_COLOR_CLEAR_VALUE */
+ 226, /* GL_COLOR_WRITEMASK */
+ 636, /* GL_INDEX_MODE */
+ 1350, /* GL_RGBA_MODE */
+ 378, /* GL_DOUBLEBUFFER */
+ 1491, /* GL_STEREO */
+ 1309, /* GL_RENDER_MODE */
+ 1094, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1143, /* GL_POINT_SMOOTH_HINT */
+ 700, /* GL_LINE_SMOOTH_HINT */
+ 1160, /* GL_POLYGON_SMOOTH_HINT */
+ 505, /* GL_FOG_HINT */
+ 1651, /* GL_TEXTURE_GEN_S */
+ 1652, /* GL_TEXTURE_GEN_T */
+ 1650, /* GL_TEXTURE_GEN_R */
+ 1649, /* GL_TEXTURE_GEN_Q */
+ 1107, /* GL_PIXEL_MAP_I_TO_I */
+ 1113, /* GL_PIXEL_MAP_S_TO_S */
+ 1109, /* GL_PIXEL_MAP_I_TO_R */
+ 1105, /* GL_PIXEL_MAP_I_TO_G */
+ 1103, /* GL_PIXEL_MAP_I_TO_B */
+ 1101, /* GL_PIXEL_MAP_I_TO_A */
+ 1111, /* GL_PIXEL_MAP_R_TO_R */
+ 1099, /* GL_PIXEL_MAP_G_TO_G */
+ 1097, /* GL_PIXEL_MAP_B_TO_B */
+ 1095, /* GL_PIXEL_MAP_A_TO_A */
+ 1108, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1114, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1110, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1106, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1104, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1102, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1112, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1100, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1098, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1096, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1719, /* GL_UNPACK_SWAP_BYTES */
+ 1714, /* GL_UNPACK_LSB_FIRST */
+ 1715, /* GL_UNPACK_ROW_LENGTH */
+ 1718, /* GL_UNPACK_SKIP_ROWS */
+ 1717, /* GL_UNPACK_SKIP_PIXELS */
+ 1712, /* GL_UNPACK_ALIGNMENT */
+ 1082, /* GL_PACK_SWAP_BYTES */
+ 1077, /* GL_PACK_LSB_FIRST */
+ 1078, /* GL_PACK_ROW_LENGTH */
+ 1081, /* GL_PACK_SKIP_ROWS */
+ 1080, /* GL_PACK_SKIP_PIXELS */
+ 1074, /* GL_PACK_ALIGNMENT */
+ 794, /* GL_MAP_COLOR */
+ 795, /* GL_MAP_STENCIL */
+ 638, /* GL_INDEX_SHIFT */
+ 637, /* GL_INDEX_OFFSET */
+ 1287, /* GL_RED_SCALE */
+ 1285, /* GL_RED_BIAS */
+ 1816, /* GL_ZOOM_X */
+ 1817, /* GL_ZOOM_Y */
+ 599, /* GL_GREEN_SCALE */
+ 597, /* GL_GREEN_BIAS */
91, /* GL_BLUE_SCALE */
89, /* GL_BLUE_BIAS */
42, /* GL_ALPHA_SCALE */
40, /* GL_ALPHA_BIAS */
- 351, /* GL_DEPTH_SCALE */
- 332, /* GL_DEPTH_BIAS */
- 859, /* GL_MAX_EVAL_ORDER */
- 863, /* GL_MAX_LIGHTS */
- 842, /* GL_MAX_CLIP_PLANES */
- 908, /* GL_MAX_TEXTURE_SIZE */
- 869, /* GL_MAX_PIXEL_MAP_TABLE */
- 838, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 866, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 867, /* GL_MAX_NAME_STACK_DEPTH */
- 895, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 909, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 923, /* GL_MAX_VIEWPORT_DIMS */
- 839, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1490, /* GL_SUBPIXEL_BITS */
- 625, /* GL_INDEX_BITS */
- 1278, /* GL_RED_BITS */
- 590, /* GL_GREEN_BITS */
+ 357, /* GL_DEPTH_SCALE */
+ 338, /* GL_DEPTH_BIAS */
+ 867, /* GL_MAX_EVAL_ORDER */
+ 871, /* GL_MAX_LIGHTS */
+ 850, /* GL_MAX_CLIP_PLANES */
+ 916, /* GL_MAX_TEXTURE_SIZE */
+ 877, /* GL_MAX_PIXEL_MAP_TABLE */
+ 846, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 874, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 875, /* GL_MAX_NAME_STACK_DEPTH */
+ 903, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 917, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 931, /* GL_MAX_VIEWPORT_DIMS */
+ 847, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1498, /* GL_SUBPIXEL_BITS */
+ 633, /* GL_INDEX_BITS */
+ 1286, /* GL_RED_BITS */
+ 598, /* GL_GREEN_BITS */
90, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
- 333, /* GL_DEPTH_BITS */
- 1465, /* GL_STENCIL_BITS */
+ 339, /* GL_DEPTH_BITS */
+ 1473, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 989, /* GL_NAME_STACK_DEPTH */
+ 997, /* GL_NAME_STACK_DEPTH */
61, /* GL_AUTO_NORMAL */
- 732, /* GL_MAP1_COLOR_4 */
- 735, /* GL_MAP1_INDEX */
- 736, /* GL_MAP1_NORMAL */
- 737, /* GL_MAP1_TEXTURE_COORD_1 */
- 738, /* GL_MAP1_TEXTURE_COORD_2 */
- 739, /* GL_MAP1_TEXTURE_COORD_3 */
- 740, /* GL_MAP1_TEXTURE_COORD_4 */
- 741, /* GL_MAP1_VERTEX_3 */
- 742, /* GL_MAP1_VERTEX_4 */
- 759, /* GL_MAP2_COLOR_4 */
- 762, /* GL_MAP2_INDEX */
- 763, /* GL_MAP2_NORMAL */
- 764, /* GL_MAP2_TEXTURE_COORD_1 */
- 765, /* GL_MAP2_TEXTURE_COORD_2 */
- 766, /* GL_MAP2_TEXTURE_COORD_3 */
- 767, /* GL_MAP2_TEXTURE_COORD_4 */
- 768, /* GL_MAP2_VERTEX_3 */
- 769, /* GL_MAP2_VERTEX_4 */
- 733, /* GL_MAP1_GRID_DOMAIN */
- 734, /* GL_MAP1_GRID_SEGMENTS */
- 760, /* GL_MAP2_GRID_DOMAIN */
- 761, /* GL_MAP2_GRID_SEGMENTS */
- 1567, /* GL_TEXTURE_1D */
- 1569, /* GL_TEXTURE_2D */
- 458, /* GL_FEEDBACK_BUFFER_POINTER */
- 459, /* GL_FEEDBACK_BUFFER_SIZE */
- 460, /* GL_FEEDBACK_BUFFER_TYPE */
- 1385, /* GL_SELECTION_BUFFER_POINTER */
- 1386, /* GL_SELECTION_BUFFER_SIZE */
- 1681, /* GL_TEXTURE_WIDTH */
- 1648, /* GL_TEXTURE_HEIGHT */
- 1604, /* GL_TEXTURE_COMPONENTS */
- 1588, /* GL_TEXTURE_BORDER_COLOR */
- 1587, /* GL_TEXTURE_BORDER */
- 364, /* GL_DONT_CARE */
- 456, /* GL_FASTEST */
- 997, /* GL_NICEST */
+ 740, /* GL_MAP1_COLOR_4 */
+ 743, /* GL_MAP1_INDEX */
+ 744, /* GL_MAP1_NORMAL */
+ 745, /* GL_MAP1_TEXTURE_COORD_1 */
+ 746, /* GL_MAP1_TEXTURE_COORD_2 */
+ 747, /* GL_MAP1_TEXTURE_COORD_3 */
+ 748, /* GL_MAP1_TEXTURE_COORD_4 */
+ 749, /* GL_MAP1_VERTEX_3 */
+ 750, /* GL_MAP1_VERTEX_4 */
+ 767, /* GL_MAP2_COLOR_4 */
+ 770, /* GL_MAP2_INDEX */
+ 771, /* GL_MAP2_NORMAL */
+ 772, /* GL_MAP2_TEXTURE_COORD_1 */
+ 773, /* GL_MAP2_TEXTURE_COORD_2 */
+ 774, /* GL_MAP2_TEXTURE_COORD_3 */
+ 775, /* GL_MAP2_TEXTURE_COORD_4 */
+ 776, /* GL_MAP2_VERTEX_3 */
+ 777, /* GL_MAP2_VERTEX_4 */
+ 741, /* GL_MAP1_GRID_DOMAIN */
+ 742, /* GL_MAP1_GRID_SEGMENTS */
+ 768, /* GL_MAP2_GRID_DOMAIN */
+ 769, /* GL_MAP2_GRID_SEGMENTS */
+ 1575, /* GL_TEXTURE_1D */
+ 1577, /* GL_TEXTURE_2D */
+ 466, /* GL_FEEDBACK_BUFFER_POINTER */
+ 467, /* GL_FEEDBACK_BUFFER_SIZE */
+ 468, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1393, /* GL_SELECTION_BUFFER_POINTER */
+ 1394, /* GL_SELECTION_BUFFER_SIZE */
+ 1689, /* GL_TEXTURE_WIDTH */
+ 1656, /* GL_TEXTURE_HEIGHT */
+ 1612, /* GL_TEXTURE_COMPONENTS */
+ 1596, /* GL_TEXTURE_BORDER_COLOR */
+ 1595, /* GL_TEXTURE_BORDER */
+ 370, /* GL_DONT_CARE */
+ 464, /* GL_FASTEST */
+ 1005, /* GL_NICEST */
47, /* GL_AMBIENT */
- 361, /* GL_DIFFUSE */
- 1428, /* GL_SPECULAR */
- 1156, /* GL_POSITION */
- 1431, /* GL_SPOT_DIRECTION */
- 1432, /* GL_SPOT_EXPONENT */
- 1430, /* GL_SPOT_CUTOFF */
- 260, /* GL_CONSTANT_ATTENUATION */
- 682, /* GL_LINEAR_ATTENUATION */
- 1253, /* GL_QUADRATIC_ATTENUATION */
- 234, /* GL_COMPILE */
- 235, /* GL_COMPILE_AND_EXECUTE */
- 110, /* GL_BYTE */
- 1712, /* GL_UNSIGNED_BYTE */
- 1399, /* GL_SHORT */
- 1723, /* GL_UNSIGNED_SHORT */
- 633, /* GL_INT */
- 1715, /* GL_UNSIGNED_INT */
- 463, /* GL_FLOAT */
+ 367, /* GL_DIFFUSE */
+ 1436, /* GL_SPECULAR */
+ 1164, /* GL_POSITION */
+ 1439, /* GL_SPOT_DIRECTION */
+ 1440, /* GL_SPOT_EXPONENT */
+ 1438, /* GL_SPOT_CUTOFF */
+ 266, /* GL_CONSTANT_ATTENUATION */
+ 690, /* GL_LINEAR_ATTENUATION */
+ 1261, /* GL_QUADRATIC_ATTENUATION */
+ 240, /* GL_COMPILE */
+ 241, /* GL_COMPILE_AND_EXECUTE */
+ 116, /* GL_BYTE */
+ 1720, /* GL_UNSIGNED_BYTE */
+ 1407, /* GL_SHORT */
+ 1731, /* GL_UNSIGNED_SHORT */
+ 641, /* GL_INT */
+ 1723, /* GL_UNSIGNED_INT */
+ 471, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
- 371, /* GL_DOUBLE */
- 122, /* GL_CLEAR */
+ 377, /* GL_DOUBLE */
+ 128, /* GL_CLEAR */
49, /* GL_AND */
51, /* GL_AND_REVERSE */
- 284, /* GL_COPY */
+ 290, /* GL_COPY */
50, /* GL_AND_INVERTED */
- 999, /* GL_NOOP */
- 1804, /* GL_XOR */
- 1061, /* GL_OR */
- 1000, /* GL_NOR */
- 446, /* GL_EQUIV */
- 660, /* GL_INVERT */
- 1064, /* GL_OR_REVERSE */
- 285, /* GL_COPY_INVERTED */
- 1063, /* GL_OR_INVERTED */
- 990, /* GL_NAND */
- 1390, /* GL_SET */
- 443, /* GL_EMISSION */
- 1398, /* GL_SHININESS */
+ 1007, /* GL_NOOP */
+ 1812, /* GL_XOR */
+ 1069, /* GL_OR */
+ 1008, /* GL_NOR */
+ 454, /* GL_EQUIV */
+ 668, /* GL_INVERT */
+ 1072, /* GL_OR_REVERSE */
+ 291, /* GL_COPY_INVERTED */
+ 1071, /* GL_OR_INVERTED */
+ 998, /* GL_NAND */
+ 1398, /* GL_SET */
+ 451, /* GL_EMISSION */
+ 1406, /* GL_SHININESS */
48, /* GL_AMBIENT_AND_DIFFUSE */
- 180, /* GL_COLOR_INDEXES */
- 940, /* GL_MODELVIEW */
- 1232, /* GL_PROJECTION */
- 1502, /* GL_TEXTURE */
- 137, /* GL_COLOR */
- 328, /* GL_DEPTH */
- 1451, /* GL_STENCIL */
- 179, /* GL_COLOR_INDEX */
- 1470, /* GL_STENCIL_INDEX */
- 339, /* GL_DEPTH_COMPONENT */
- 1274, /* GL_RED */
- 588, /* GL_GREEN */
+ 186, /* GL_COLOR_INDEXES */
+ 948, /* GL_MODELVIEW */
+ 1240, /* GL_PROJECTION */
+ 1510, /* GL_TEXTURE */
+ 143, /* GL_COLOR */
+ 334, /* GL_DEPTH */
+ 1459, /* GL_STENCIL */
+ 185, /* GL_COLOR_INDEX */
+ 1478, /* GL_STENCIL_INDEX */
+ 345, /* GL_DEPTH_COMPONENT */
+ 1282, /* GL_RED */
+ 596, /* GL_GREEN */
88, /* GL_BLUE */
31, /* GL_ALPHA */
- 1309, /* GL_RGB */
- 1328, /* GL_RGBA */
- 710, /* GL_LUMINANCE */
- 731, /* GL_LUMINANCE_ALPHA */
+ 1317, /* GL_RGB */
+ 1336, /* GL_RGBA */
+ 718, /* GL_LUMINANCE */
+ 739, /* GL_LUMINANCE_ALPHA */
72, /* GL_BITMAP */
- 1112, /* GL_POINT */
- 680, /* GL_LINE */
- 461, /* GL_FILL */
- 1283, /* GL_RENDER */
- 457, /* GL_FEEDBACK */
- 1384, /* GL_SELECT */
- 462, /* GL_FLAT */
- 1403, /* GL_SMOOTH */
- 661, /* GL_KEEP */
- 1303, /* GL_REPLACE */
- 615, /* GL_INCR */
- 324, /* GL_DECR */
- 1738, /* GL_VENDOR */
- 1300, /* GL_RENDERER */
- 1739, /* GL_VERSION */
- 450, /* GL_EXTENSIONS */
- 1349, /* GL_S */
- 1493, /* GL_T */
- 1263, /* GL_R */
- 1252, /* GL_Q */
- 976, /* GL_MODULATE */
- 323, /* GL_DECAL */
- 1638, /* GL_TEXTURE_ENV_MODE */
- 1637, /* GL_TEXTURE_ENV_COLOR */
- 1636, /* GL_TEXTURE_ENV */
- 451, /* GL_EYE_LINEAR */
- 1023, /* GL_OBJECT_LINEAR */
- 1429, /* GL_SPHERE_MAP */
- 1640, /* GL_TEXTURE_GEN_MODE */
- 1025, /* GL_OBJECT_PLANE */
- 452, /* GL_EYE_PLANE */
- 991, /* GL_NEAREST */
- 681, /* GL_LINEAR */
- 995, /* GL_NEAREST_MIPMAP_NEAREST */
- 686, /* GL_LINEAR_MIPMAP_NEAREST */
- 994, /* GL_NEAREST_MIPMAP_LINEAR */
- 685, /* GL_LINEAR_MIPMAP_LINEAR */
- 1661, /* GL_TEXTURE_MAG_FILTER */
- 1669, /* GL_TEXTURE_MIN_FILTER */
- 1683, /* GL_TEXTURE_WRAP_S */
- 1684, /* GL_TEXTURE_WRAP_T */
- 116, /* GL_CLAMP */
- 1302, /* GL_REPEAT */
- 1150, /* GL_POLYGON_OFFSET_UNITS */
- 1149, /* GL_POLYGON_OFFSET_POINT */
- 1148, /* GL_POLYGON_OFFSET_LINE */
- 1264, /* GL_R3_G3_B2 */
- 1735, /* GL_V2F */
- 1736, /* GL_V3F */
- 113, /* GL_C4UB_V2F */
- 114, /* GL_C4UB_V3F */
- 111, /* GL_C3F_V3F */
- 988, /* GL_N3F_V3F */
- 112, /* GL_C4F_N3F_V3F */
- 1498, /* GL_T2F_V3F */
- 1500, /* GL_T4F_V4F */
- 1496, /* GL_T2F_C4UB_V3F */
- 1494, /* GL_T2F_C3F_V3F */
- 1497, /* GL_T2F_N3F_V3F */
- 1495, /* GL_T2F_C4F_N3F_V3F */
- 1499, /* GL_T4F_C4F_N3F_V4F */
- 129, /* GL_CLIP_PLANE0 */
- 130, /* GL_CLIP_PLANE1 */
- 131, /* GL_CLIP_PLANE2 */
- 132, /* GL_CLIP_PLANE3 */
- 133, /* GL_CLIP_PLANE4 */
- 134, /* GL_CLIP_PLANE5 */
- 665, /* GL_LIGHT0 */
- 666, /* GL_LIGHT1 */
- 667, /* GL_LIGHT2 */
- 668, /* GL_LIGHT3 */
- 669, /* GL_LIGHT4 */
- 670, /* GL_LIGHT5 */
- 671, /* GL_LIGHT6 */
- 672, /* GL_LIGHT7 */
- 592, /* GL_HINT_BIT */
- 262, /* GL_CONSTANT_COLOR */
- 1035, /* GL_ONE_MINUS_CONSTANT_COLOR */
- 257, /* GL_CONSTANT_ALPHA */
- 1033, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1120, /* GL_POINT */
+ 688, /* GL_LINE */
+ 469, /* GL_FILL */
+ 1291, /* GL_RENDER */
+ 465, /* GL_FEEDBACK */
+ 1392, /* GL_SELECT */
+ 470, /* GL_FLAT */
+ 1411, /* GL_SMOOTH */
+ 669, /* GL_KEEP */
+ 1311, /* GL_REPLACE */
+ 623, /* GL_INCR */
+ 330, /* GL_DECR */
+ 1746, /* GL_VENDOR */
+ 1308, /* GL_RENDERER */
+ 1747, /* GL_VERSION */
+ 458, /* GL_EXTENSIONS */
+ 1357, /* GL_S */
+ 1501, /* GL_T */
+ 1271, /* GL_R */
+ 1260, /* GL_Q */
+ 984, /* GL_MODULATE */
+ 329, /* GL_DECAL */
+ 1646, /* GL_TEXTURE_ENV_MODE */
+ 1645, /* GL_TEXTURE_ENV_COLOR */
+ 1644, /* GL_TEXTURE_ENV */
+ 459, /* GL_EYE_LINEAR */
+ 1031, /* GL_OBJECT_LINEAR */
+ 1437, /* GL_SPHERE_MAP */
+ 1648, /* GL_TEXTURE_GEN_MODE */
+ 1033, /* GL_OBJECT_PLANE */
+ 460, /* GL_EYE_PLANE */
+ 999, /* GL_NEAREST */
+ 689, /* GL_LINEAR */
+ 1003, /* GL_NEAREST_MIPMAP_NEAREST */
+ 694, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1002, /* GL_NEAREST_MIPMAP_LINEAR */
+ 693, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1669, /* GL_TEXTURE_MAG_FILTER */
+ 1677, /* GL_TEXTURE_MIN_FILTER */
+ 1691, /* GL_TEXTURE_WRAP_S */
+ 1692, /* GL_TEXTURE_WRAP_T */
+ 122, /* GL_CLAMP */
+ 1310, /* GL_REPEAT */
+ 1158, /* GL_POLYGON_OFFSET_UNITS */
+ 1157, /* GL_POLYGON_OFFSET_POINT */
+ 1156, /* GL_POLYGON_OFFSET_LINE */
+ 1272, /* GL_R3_G3_B2 */
+ 1743, /* GL_V2F */
+ 1744, /* GL_V3F */
+ 119, /* GL_C4UB_V2F */
+ 120, /* GL_C4UB_V3F */
+ 117, /* GL_C3F_V3F */
+ 996, /* GL_N3F_V3F */
+ 118, /* GL_C4F_N3F_V3F */
+ 1506, /* GL_T2F_V3F */
+ 1508, /* GL_T4F_V4F */
+ 1504, /* GL_T2F_C4UB_V3F */
+ 1502, /* GL_T2F_C3F_V3F */
+ 1505, /* GL_T2F_N3F_V3F */
+ 1503, /* GL_T2F_C4F_N3F_V3F */
+ 1507, /* GL_T4F_C4F_N3F_V4F */
+ 135, /* GL_CLIP_PLANE0 */
+ 136, /* GL_CLIP_PLANE1 */
+ 137, /* GL_CLIP_PLANE2 */
+ 138, /* GL_CLIP_PLANE3 */
+ 139, /* GL_CLIP_PLANE4 */
+ 140, /* GL_CLIP_PLANE5 */
+ 673, /* GL_LIGHT0 */
+ 674, /* GL_LIGHT1 */
+ 675, /* GL_LIGHT2 */
+ 676, /* GL_LIGHT3 */
+ 677, /* GL_LIGHT4 */
+ 678, /* GL_LIGHT5 */
+ 679, /* GL_LIGHT6 */
+ 680, /* GL_LIGHT7 */
+ 600, /* GL_HINT_BIT */
+ 268, /* GL_CONSTANT_COLOR */
+ 1043, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 263, /* GL_CONSTANT_ALPHA */
+ 1041, /* GL_ONE_MINUS_CONSTANT_ALPHA */
75, /* GL_BLEND_COLOR */
- 552, /* GL_FUNC_ADD */
- 924, /* GL_MIN */
- 835, /* GL_MAX */
+ 560, /* GL_FUNC_ADD */
+ 932, /* GL_MIN */
+ 843, /* GL_MAX */
80, /* GL_BLEND_EQUATION */
- 556, /* GL_FUNC_SUBTRACT */
- 554, /* GL_FUNC_REVERSE_SUBTRACT */
- 265, /* GL_CONVOLUTION_1D */
- 266, /* GL_CONVOLUTION_2D */
- 1387, /* GL_SEPARABLE_2D */
- 269, /* GL_CONVOLUTION_BORDER_MODE */
- 273, /* GL_CONVOLUTION_FILTER_SCALE */
- 271, /* GL_CONVOLUTION_FILTER_BIAS */
- 1275, /* GL_REDUCE */
- 275, /* GL_CONVOLUTION_FORMAT */
- 279, /* GL_CONVOLUTION_WIDTH */
- 277, /* GL_CONVOLUTION_HEIGHT */
- 850, /* GL_MAX_CONVOLUTION_WIDTH */
- 848, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1189, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1185, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1180, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1176, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1187, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1183, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1178, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1174, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 593, /* GL_HISTOGRAM */
- 1236, /* GL_PROXY_HISTOGRAM */
- 609, /* GL_HISTOGRAM_WIDTH */
- 599, /* GL_HISTOGRAM_FORMAT */
- 605, /* GL_HISTOGRAM_RED_SIZE */
- 601, /* GL_HISTOGRAM_GREEN_SIZE */
- 596, /* GL_HISTOGRAM_BLUE_SIZE */
- 594, /* GL_HISTOGRAM_ALPHA_SIZE */
- 603, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 607, /* GL_HISTOGRAM_SINK */
- 925, /* GL_MINMAX */
- 927, /* GL_MINMAX_FORMAT */
- 929, /* GL_MINMAX_SINK */
- 1501, /* GL_TABLE_TOO_LARGE_EXT */
- 1714, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1725, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1727, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1720, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1716, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1147, /* GL_POLYGON_OFFSET_FILL */
- 1146, /* GL_POLYGON_OFFSET_FACTOR */
- 1145, /* GL_POLYGON_OFFSET_BIAS */
- 1306, /* GL_RESCALE_NORMAL */
+ 564, /* GL_FUNC_SUBTRACT */
+ 562, /* GL_FUNC_REVERSE_SUBTRACT */
+ 271, /* GL_CONVOLUTION_1D */
+ 272, /* GL_CONVOLUTION_2D */
+ 1395, /* GL_SEPARABLE_2D */
+ 275, /* GL_CONVOLUTION_BORDER_MODE */
+ 279, /* GL_CONVOLUTION_FILTER_SCALE */
+ 277, /* GL_CONVOLUTION_FILTER_BIAS */
+ 1283, /* GL_REDUCE */
+ 281, /* GL_CONVOLUTION_FORMAT */
+ 285, /* GL_CONVOLUTION_WIDTH */
+ 283, /* GL_CONVOLUTION_HEIGHT */
+ 858, /* GL_MAX_CONVOLUTION_WIDTH */
+ 856, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1197, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1193, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1188, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1184, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1195, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1191, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1186, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1182, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 601, /* GL_HISTOGRAM */
+ 1244, /* GL_PROXY_HISTOGRAM */
+ 617, /* GL_HISTOGRAM_WIDTH */
+ 607, /* GL_HISTOGRAM_FORMAT */
+ 613, /* GL_HISTOGRAM_RED_SIZE */
+ 609, /* GL_HISTOGRAM_GREEN_SIZE */
+ 604, /* GL_HISTOGRAM_BLUE_SIZE */
+ 602, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 611, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 615, /* GL_HISTOGRAM_SINK */
+ 933, /* GL_MINMAX */
+ 935, /* GL_MINMAX_FORMAT */
+ 937, /* GL_MINMAX_SINK */
+ 1509, /* GL_TABLE_TOO_LARGE_EXT */
+ 1722, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1733, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1735, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1728, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1724, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1155, /* GL_POLYGON_OFFSET_FILL */
+ 1154, /* GL_POLYGON_OFFSET_FACTOR */
+ 1153, /* GL_POLYGON_OFFSET_BIAS */
+ 1314, /* GL_RESCALE_NORMAL */
36, /* GL_ALPHA4 */
38, /* GL_ALPHA8 */
32, /* GL_ALPHA12 */
34, /* GL_ALPHA16 */
- 721, /* GL_LUMINANCE4 */
- 727, /* GL_LUMINANCE8 */
- 711, /* GL_LUMINANCE12 */
- 717, /* GL_LUMINANCE16 */
- 722, /* GL_LUMINANCE4_ALPHA4 */
- 725, /* GL_LUMINANCE6_ALPHA2 */
- 728, /* GL_LUMINANCE8_ALPHA8 */
- 714, /* GL_LUMINANCE12_ALPHA4 */
- 712, /* GL_LUMINANCE12_ALPHA12 */
- 718, /* GL_LUMINANCE16_ALPHA16 */
- 634, /* GL_INTENSITY */
- 639, /* GL_INTENSITY4 */
- 641, /* GL_INTENSITY8 */
- 635, /* GL_INTENSITY12 */
- 637, /* GL_INTENSITY16 */
- 1318, /* GL_RGB2_EXT */
- 1319, /* GL_RGB4 */
- 1322, /* GL_RGB5 */
- 1326, /* GL_RGB8 */
- 1310, /* GL_RGB10 */
- 1314, /* GL_RGB12 */
- 1316, /* GL_RGB16 */
- 1333, /* GL_RGBA2 */
- 1335, /* GL_RGBA4 */
- 1323, /* GL_RGB5_A1 */
- 1339, /* GL_RGBA8 */
- 1311, /* GL_RGB10_A2 */
- 1329, /* GL_RGBA12 */
- 1331, /* GL_RGBA16 */
- 1674, /* GL_TEXTURE_RED_SIZE */
- 1646, /* GL_TEXTURE_GREEN_SIZE */
- 1585, /* GL_TEXTURE_BLUE_SIZE */
- 1572, /* GL_TEXTURE_ALPHA_SIZE */
- 1659, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1650, /* GL_TEXTURE_INTENSITY_SIZE */
- 1304, /* GL_REPLACE_EXT */
- 1240, /* GL_PROXY_TEXTURE_1D */
- 1243, /* GL_PROXY_TEXTURE_2D */
- 1679, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1671, /* GL_TEXTURE_PRIORITY */
- 1676, /* GL_TEXTURE_RESIDENT */
- 1575, /* GL_TEXTURE_BINDING_1D */
- 1577, /* GL_TEXTURE_BINDING_2D */
- 1579, /* GL_TEXTURE_BINDING_3D */
- 1071, /* GL_PACK_SKIP_IMAGES */
- 1067, /* GL_PACK_IMAGE_HEIGHT */
- 1708, /* GL_UNPACK_SKIP_IMAGES */
- 1705, /* GL_UNPACK_IMAGE_HEIGHT */
- 1571, /* GL_TEXTURE_3D */
- 1246, /* GL_PROXY_TEXTURE_3D */
- 1633, /* GL_TEXTURE_DEPTH */
- 1682, /* GL_TEXTURE_WRAP_R */
- 836, /* GL_MAX_3D_TEXTURE_SIZE */
- 1740, /* GL_VERTEX_ARRAY */
- 1002, /* GL_NORMAL_ARRAY */
- 138, /* GL_COLOR_ARRAY */
- 619, /* GL_INDEX_ARRAY */
- 1612, /* GL_TEXTURE_COORD_ARRAY */
- 435, /* GL_EDGE_FLAG_ARRAY */
- 1745, /* GL_VERTEX_ARRAY_SIZE */
- 1747, /* GL_VERTEX_ARRAY_TYPE */
- 1746, /* GL_VERTEX_ARRAY_STRIDE */
- 1007, /* GL_NORMAL_ARRAY_TYPE */
- 1006, /* GL_NORMAL_ARRAY_STRIDE */
- 142, /* GL_COLOR_ARRAY_SIZE */
- 144, /* GL_COLOR_ARRAY_TYPE */
- 143, /* GL_COLOR_ARRAY_STRIDE */
- 624, /* GL_INDEX_ARRAY_TYPE */
- 623, /* GL_INDEX_ARRAY_STRIDE */
- 1616, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1618, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1617, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 439, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1744, /* GL_VERTEX_ARRAY_POINTER */
- 1005, /* GL_NORMAL_ARRAY_POINTER */
- 141, /* GL_COLOR_ARRAY_POINTER */
- 622, /* GL_INDEX_ARRAY_POINTER */
- 1615, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 438, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 981, /* GL_MULTISAMPLE */
- 1361, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1363, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1368, /* GL_SAMPLE_COVERAGE */
- 1365, /* GL_SAMPLE_BUFFERS */
- 1356, /* GL_SAMPLES */
- 1372, /* GL_SAMPLE_COVERAGE_VALUE */
- 1370, /* GL_SAMPLE_COVERAGE_INVERT */
- 185, /* GL_COLOR_MATRIX */
- 187, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 844, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1172, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1168, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1163, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1159, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1170, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1166, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1161, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1157, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1595, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1247, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1597, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 729, /* GL_LUMINANCE4 */
+ 735, /* GL_LUMINANCE8 */
+ 719, /* GL_LUMINANCE12 */
+ 725, /* GL_LUMINANCE16 */
+ 730, /* GL_LUMINANCE4_ALPHA4 */
+ 733, /* GL_LUMINANCE6_ALPHA2 */
+ 736, /* GL_LUMINANCE8_ALPHA8 */
+ 722, /* GL_LUMINANCE12_ALPHA4 */
+ 720, /* GL_LUMINANCE12_ALPHA12 */
+ 726, /* GL_LUMINANCE16_ALPHA16 */
+ 642, /* GL_INTENSITY */
+ 647, /* GL_INTENSITY4 */
+ 649, /* GL_INTENSITY8 */
+ 643, /* GL_INTENSITY12 */
+ 645, /* GL_INTENSITY16 */
+ 1326, /* GL_RGB2_EXT */
+ 1327, /* GL_RGB4 */
+ 1330, /* GL_RGB5 */
+ 1334, /* GL_RGB8 */
+ 1318, /* GL_RGB10 */
+ 1322, /* GL_RGB12 */
+ 1324, /* GL_RGB16 */
+ 1341, /* GL_RGBA2 */
+ 1343, /* GL_RGBA4 */
+ 1331, /* GL_RGB5_A1 */
+ 1347, /* GL_RGBA8 */
+ 1319, /* GL_RGB10_A2 */
+ 1337, /* GL_RGBA12 */
+ 1339, /* GL_RGBA16 */
+ 1682, /* GL_TEXTURE_RED_SIZE */
+ 1654, /* GL_TEXTURE_GREEN_SIZE */
+ 1593, /* GL_TEXTURE_BLUE_SIZE */
+ 1580, /* GL_TEXTURE_ALPHA_SIZE */
+ 1667, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1658, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1312, /* GL_REPLACE_EXT */
+ 1248, /* GL_PROXY_TEXTURE_1D */
+ 1251, /* GL_PROXY_TEXTURE_2D */
+ 1687, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1679, /* GL_TEXTURE_PRIORITY */
+ 1684, /* GL_TEXTURE_RESIDENT */
+ 1583, /* GL_TEXTURE_BINDING_1D */
+ 1585, /* GL_TEXTURE_BINDING_2D */
+ 1587, /* GL_TEXTURE_BINDING_3D */
+ 1079, /* GL_PACK_SKIP_IMAGES */
+ 1075, /* GL_PACK_IMAGE_HEIGHT */
+ 1716, /* GL_UNPACK_SKIP_IMAGES */
+ 1713, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1579, /* GL_TEXTURE_3D */
+ 1254, /* GL_PROXY_TEXTURE_3D */
+ 1641, /* GL_TEXTURE_DEPTH */
+ 1690, /* GL_TEXTURE_WRAP_R */
+ 844, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1748, /* GL_VERTEX_ARRAY */
+ 1010, /* GL_NORMAL_ARRAY */
+ 144, /* GL_COLOR_ARRAY */
+ 627, /* GL_INDEX_ARRAY */
+ 1620, /* GL_TEXTURE_COORD_ARRAY */
+ 443, /* GL_EDGE_FLAG_ARRAY */
+ 1753, /* GL_VERTEX_ARRAY_SIZE */
+ 1755, /* GL_VERTEX_ARRAY_TYPE */
+ 1754, /* GL_VERTEX_ARRAY_STRIDE */
+ 1015, /* GL_NORMAL_ARRAY_TYPE */
+ 1014, /* GL_NORMAL_ARRAY_STRIDE */
+ 148, /* GL_COLOR_ARRAY_SIZE */
+ 150, /* GL_COLOR_ARRAY_TYPE */
+ 149, /* GL_COLOR_ARRAY_STRIDE */
+ 632, /* GL_INDEX_ARRAY_TYPE */
+ 631, /* GL_INDEX_ARRAY_STRIDE */
+ 1624, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1626, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1625, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 447, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 1752, /* GL_VERTEX_ARRAY_POINTER */
+ 1013, /* GL_NORMAL_ARRAY_POINTER */
+ 147, /* GL_COLOR_ARRAY_POINTER */
+ 630, /* GL_INDEX_ARRAY_POINTER */
+ 1623, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 446, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 989, /* GL_MULTISAMPLE */
+ 1369, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1371, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1376, /* GL_SAMPLE_COVERAGE */
+ 1373, /* GL_SAMPLE_BUFFERS */
+ 1364, /* GL_SAMPLES */
+ 1380, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1378, /* GL_SAMPLE_COVERAGE_INVERT */
+ 191, /* GL_COLOR_MATRIX */
+ 193, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ 852, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1180, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1176, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1171, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1167, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1178, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1174, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1169, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1165, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1603, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1255, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1605, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
79, /* GL_BLEND_DST_RGB */
87, /* GL_BLEND_SRC_RGB */
78, /* GL_BLEND_DST_ALPHA */
86, /* GL_BLEND_SRC_ALPHA */
- 191, /* GL_COLOR_TABLE */
- 1182, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1165, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1235, /* GL_PROXY_COLOR_TABLE */
- 1239, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1238, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- 215, /* GL_COLOR_TABLE_SCALE */
- 195, /* GL_COLOR_TABLE_BIAS */
- 200, /* GL_COLOR_TABLE_FORMAT */
- 217, /* GL_COLOR_TABLE_WIDTH */
- 212, /* GL_COLOR_TABLE_RED_SIZE */
- 203, /* GL_COLOR_TABLE_GREEN_SIZE */
- 197, /* GL_COLOR_TABLE_BLUE_SIZE */
- 192, /* GL_COLOR_TABLE_ALPHA_SIZE */
- 209, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- 206, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ 197, /* GL_COLOR_TABLE */
+ 1190, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1173, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1243, /* GL_PROXY_COLOR_TABLE */
+ 1247, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1246, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 221, /* GL_COLOR_TABLE_SCALE */
+ 201, /* GL_COLOR_TABLE_BIAS */
+ 206, /* GL_COLOR_TABLE_FORMAT */
+ 223, /* GL_COLOR_TABLE_WIDTH */
+ 218, /* GL_COLOR_TABLE_RED_SIZE */
+ 209, /* GL_COLOR_TABLE_GREEN_SIZE */
+ 203, /* GL_COLOR_TABLE_BLUE_SIZE */
+ 198, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ 215, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ 212, /* GL_COLOR_TABLE_INTENSITY_SIZE */
70, /* GL_BGR */
71, /* GL_BGRA */
- 858, /* GL_MAX_ELEMENTS_VERTICES */
- 857, /* GL_MAX_ELEMENTS_INDICES */
- 1649, /* GL_TEXTURE_INDEX_SIZE_EXT */
- 135, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1129, /* GL_POINT_SIZE_MIN */
- 1125, /* GL_POINT_SIZE_MAX */
- 1119, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1115, /* GL_POINT_DISTANCE_ATTENUATION */
- 117, /* GL_CLAMP_TO_BORDER */
- 120, /* GL_CLAMP_TO_EDGE */
- 1670, /* GL_TEXTURE_MIN_LOD */
- 1668, /* GL_TEXTURE_MAX_LOD */
- 1574, /* GL_TEXTURE_BASE_LEVEL */
- 1667, /* GL_TEXTURE_MAX_LEVEL */
- 612, /* GL_IGNORE_BORDER_HP */
- 261, /* GL_CONSTANT_BORDER_HP */
- 1305, /* GL_REPLICATE_BORDER_HP */
- 267, /* GL_CONVOLUTION_BORDER_COLOR */
- 1030, /* GL_OCCLUSION_TEST_HP */
- 1031, /* GL_OCCLUSION_TEST_RESULT_HP */
- 683, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1589, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1591, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1593, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1594, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1592, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1590, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 840, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 841, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1192, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1194, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1191, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1193, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1657, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1658, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1656, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 558, /* GL_GENERATE_MIPMAP */
- 559, /* GL_GENERATE_MIPMAP_HINT */
- 500, /* GL_FOG_OFFSET_SGIX */
- 501, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1603, /* GL_TEXTURE_COMPARE_SGIX */
- 1602, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1653, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1645, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 340, /* GL_DEPTH_COMPONENT16 */
- 343, /* GL_DEPTH_COMPONENT24 */
- 346, /* GL_DEPTH_COMPONENT32 */
- 289, /* GL_CULL_VERTEX_EXT */
- 291, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- 290, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1801, /* GL_WRAP_BORDER_SUN */
- 1596, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 676, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1400, /* GL_SINGLE_COLOR */
- 1388, /* GL_SEPARATE_SPECULAR_COLOR */
- 1397, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 511, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 512, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 519, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 514, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 510, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 509, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 513, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 520, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 531, /* GL_FRAMEBUFFER_DEFAULT */
- 544, /* GL_FRAMEBUFFER_UNDEFINED */
- 353, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 618, /* GL_INDEX */
- 1713, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1728, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1729, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1726, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1724, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1721, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1719, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1665, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1666, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1664, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 932, /* GL_MIRRORED_REPEAT */
- 1344, /* GL_RGB_S3TC */
- 1321, /* GL_RGB4_S3TC */
- 1343, /* GL_RGBA_S3TC */
- 1338, /* GL_RGBA4_S3TC */
- 1341, /* GL_RGBA_DXT5_S3TC */
- 1336, /* GL_RGBA4_DXT5_S3TC */
- 254, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- 249, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- 250, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- 251, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 993, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 992, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 684, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 487, /* GL_FOG_COORDINATE_SOURCE */
- 479, /* GL_FOG_COORD */
- 503, /* GL_FRAGMENT_DEPTH */
- 295, /* GL_CURRENT_FOG_COORD */
- 486, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 485, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 484, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 481, /* GL_FOG_COORDINATE_ARRAY */
- 189, /* GL_COLOR_SUM */
- 314, /* GL_CURRENT_SECONDARY_COLOR */
- 1381, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1383, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1382, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1380, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1377, /* GL_SECONDARY_COLOR_ARRAY */
- 568, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */
+ 866, /* GL_MAX_ELEMENTS_VERTICES */
+ 865, /* GL_MAX_ELEMENTS_INDICES */
+ 1657, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 141, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ 1137, /* GL_POINT_SIZE_MIN */
+ 1133, /* GL_POINT_SIZE_MAX */
+ 1127, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1123, /* GL_POINT_DISTANCE_ATTENUATION */
+ 123, /* GL_CLAMP_TO_BORDER */
+ 126, /* GL_CLAMP_TO_EDGE */
+ 1678, /* GL_TEXTURE_MIN_LOD */
+ 1676, /* GL_TEXTURE_MAX_LOD */
+ 1582, /* GL_TEXTURE_BASE_LEVEL */
+ 1675, /* GL_TEXTURE_MAX_LEVEL */
+ 620, /* GL_IGNORE_BORDER_HP */
+ 267, /* GL_CONSTANT_BORDER_HP */
+ 1313, /* GL_REPLICATE_BORDER_HP */
+ 273, /* GL_CONVOLUTION_BORDER_COLOR */
+ 1038, /* GL_OCCLUSION_TEST_HP */
+ 1039, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 691, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1597, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1599, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1601, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1602, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1600, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1598, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 848, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 849, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1200, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1202, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1199, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1201, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1665, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1666, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1664, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 566, /* GL_GENERATE_MIPMAP */
+ 567, /* GL_GENERATE_MIPMAP_HINT */
+ 508, /* GL_FOG_OFFSET_SGIX */
+ 509, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1611, /* GL_TEXTURE_COMPARE_SGIX */
+ 1610, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1661, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1653, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 346, /* GL_DEPTH_COMPONENT16 */
+ 349, /* GL_DEPTH_COMPONENT24 */
+ 352, /* GL_DEPTH_COMPONENT32 */
+ 295, /* GL_CULL_VERTEX_EXT */
+ 297, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 296, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 1809, /* GL_WRAP_BORDER_SUN */
+ 1604, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 684, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1408, /* GL_SINGLE_COLOR */
+ 1396, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1405, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 519, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 520, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 527, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 522, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 518, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 517, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 521, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 528, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 539, /* GL_FRAMEBUFFER_DEFAULT */
+ 552, /* GL_FRAMEBUFFER_UNDEFINED */
+ 359, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 626, /* GL_INDEX */
+ 1721, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1736, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1737, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1734, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1732, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1729, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1727, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1673, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1674, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1672, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 940, /* GL_MIRRORED_REPEAT */
+ 1352, /* GL_RGB_S3TC */
+ 1329, /* GL_RGB4_S3TC */
+ 1351, /* GL_RGBA_S3TC */
+ 1346, /* GL_RGBA4_S3TC */
+ 1349, /* GL_RGBA_DXT5_S3TC */
+ 1344, /* GL_RGBA4_DXT5_S3TC */
+ 260, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ 255, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ 256, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ 257, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ 1001, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1000, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 692, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 495, /* GL_FOG_COORDINATE_SOURCE */
+ 487, /* GL_FOG_COORD */
+ 511, /* GL_FRAGMENT_DEPTH */
+ 301, /* GL_CURRENT_FOG_COORD */
+ 494, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 493, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 492, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 489, /* GL_FOG_COORDINATE_ARRAY */
+ 195, /* GL_COLOR_SUM */
+ 320, /* GL_CURRENT_SECONDARY_COLOR */
+ 1389, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1391, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1390, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1388, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1385, /* GL_SECONDARY_COLOR_ARRAY */
+ 576, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1503, /* GL_TEXTURE0 */
- 1505, /* GL_TEXTURE1 */
- 1527, /* GL_TEXTURE2 */
- 1549, /* GL_TEXTURE3 */
- 1555, /* GL_TEXTURE4 */
- 1557, /* GL_TEXTURE5 */
- 1559, /* GL_TEXTURE6 */
- 1561, /* GL_TEXTURE7 */
- 1563, /* GL_TEXTURE8 */
- 1565, /* GL_TEXTURE9 */
- 1506, /* GL_TEXTURE10 */
- 1508, /* GL_TEXTURE11 */
- 1510, /* GL_TEXTURE12 */
- 1512, /* GL_TEXTURE13 */
- 1514, /* GL_TEXTURE14 */
- 1516, /* GL_TEXTURE15 */
- 1518, /* GL_TEXTURE16 */
- 1520, /* GL_TEXTURE17 */
- 1522, /* GL_TEXTURE18 */
- 1524, /* GL_TEXTURE19 */
- 1528, /* GL_TEXTURE20 */
- 1530, /* GL_TEXTURE21 */
- 1532, /* GL_TEXTURE22 */
- 1534, /* GL_TEXTURE23 */
- 1536, /* GL_TEXTURE24 */
- 1538, /* GL_TEXTURE25 */
- 1540, /* GL_TEXTURE26 */
- 1542, /* GL_TEXTURE27 */
- 1544, /* GL_TEXTURE28 */
- 1546, /* GL_TEXTURE29 */
- 1550, /* GL_TEXTURE30 */
- 1552, /* GL_TEXTURE31 */
+ 1511, /* GL_TEXTURE0 */
+ 1513, /* GL_TEXTURE1 */
+ 1535, /* GL_TEXTURE2 */
+ 1557, /* GL_TEXTURE3 */
+ 1563, /* GL_TEXTURE4 */
+ 1565, /* GL_TEXTURE5 */
+ 1567, /* GL_TEXTURE6 */
+ 1569, /* GL_TEXTURE7 */
+ 1571, /* GL_TEXTURE8 */
+ 1573, /* GL_TEXTURE9 */
+ 1514, /* GL_TEXTURE10 */
+ 1516, /* GL_TEXTURE11 */
+ 1518, /* GL_TEXTURE12 */
+ 1520, /* GL_TEXTURE13 */
+ 1522, /* GL_TEXTURE14 */
+ 1524, /* GL_TEXTURE15 */
+ 1526, /* GL_TEXTURE16 */
+ 1528, /* GL_TEXTURE17 */
+ 1530, /* GL_TEXTURE18 */
+ 1532, /* GL_TEXTURE19 */
+ 1536, /* GL_TEXTURE20 */
+ 1538, /* GL_TEXTURE21 */
+ 1540, /* GL_TEXTURE22 */
+ 1542, /* GL_TEXTURE23 */
+ 1544, /* GL_TEXTURE24 */
+ 1546, /* GL_TEXTURE25 */
+ 1548, /* GL_TEXTURE26 */
+ 1550, /* GL_TEXTURE27 */
+ 1552, /* GL_TEXTURE28 */
+ 1554, /* GL_TEXTURE29 */
+ 1558, /* GL_TEXTURE30 */
+ 1560, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
- 123, /* GL_CLIENT_ACTIVE_TEXTURE */
- 910, /* GL_MAX_TEXTURE_UNITS */
- 1692, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1695, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1697, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1689, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1491, /* GL_SUBTRACT */
- 898, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- 237, /* GL_COMPRESSED_ALPHA */
- 241, /* GL_COMPRESSED_LUMINANCE */
- 242, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- 239, /* GL_COMPRESSED_INTENSITY */
- 245, /* GL_COMPRESSED_RGB */
- 246, /* GL_COMPRESSED_RGBA */
- 1610, /* GL_TEXTURE_COMPRESSION_HINT */
- 1672, /* GL_TEXTURE_RECTANGLE_ARB */
- 1582, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1250, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 896, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- 352, /* GL_DEPTH_STENCIL */
- 1717, /* GL_UNSIGNED_INT_24_8 */
- 906, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1663, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 907, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1639, /* GL_TEXTURE_FILTER_CONTROL */
- 1654, /* GL_TEXTURE_LOD_BIAS */
- 222, /* GL_COMBINE4 */
- 900, /* GL_MAX_SHININESS_NV */
- 901, /* GL_MAX_SPOT_EXPONENT_NV */
- 616, /* GL_INCR_WRAP */
- 325, /* GL_DECR_WRAP */
- 952, /* GL_MODELVIEW1_ARB */
- 1008, /* GL_NORMAL_MAP */
- 1280, /* GL_REFLECTION_MAP */
- 1619, /* GL_TEXTURE_CUBE_MAP */
- 1580, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1627, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1621, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1629, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1623, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1631, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1625, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1248, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 852, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 987, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 495, /* GL_FOG_DISTANCE_MODE_NV */
- 454, /* GL_EYE_RADIAL_NV */
- 453, /* GL_EYE_PLANE_ABSOLUTE_NV */
- 221, /* GL_COMBINE */
- 228, /* GL_COMBINE_RGB */
- 223, /* GL_COMBINE_ALPHA */
- 1345, /* GL_RGB_SCALE */
+ 129, /* GL_CLIENT_ACTIVE_TEXTURE */
+ 918, /* GL_MAX_TEXTURE_UNITS */
+ 1700, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1703, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1705, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1697, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1499, /* GL_SUBTRACT */
+ 906, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ 243, /* GL_COMPRESSED_ALPHA */
+ 247, /* GL_COMPRESSED_LUMINANCE */
+ 248, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ 245, /* GL_COMPRESSED_INTENSITY */
+ 251, /* GL_COMPRESSED_RGB */
+ 252, /* GL_COMPRESSED_RGBA */
+ 1618, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1680, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1590, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1258, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 904, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 358, /* GL_DEPTH_STENCIL */
+ 1725, /* GL_UNSIGNED_INT_24_8 */
+ 914, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1671, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 915, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1647, /* GL_TEXTURE_FILTER_CONTROL */
+ 1662, /* GL_TEXTURE_LOD_BIAS */
+ 228, /* GL_COMBINE4 */
+ 908, /* GL_MAX_SHININESS_NV */
+ 909, /* GL_MAX_SPOT_EXPONENT_NV */
+ 624, /* GL_INCR_WRAP */
+ 331, /* GL_DECR_WRAP */
+ 960, /* GL_MODELVIEW1_ARB */
+ 1016, /* GL_NORMAL_MAP */
+ 1288, /* GL_REFLECTION_MAP */
+ 1627, /* GL_TEXTURE_CUBE_MAP */
+ 1588, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1635, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1629, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1637, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1631, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1639, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1633, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1256, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 860, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 995, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 503, /* GL_FOG_DISTANCE_MODE_NV */
+ 462, /* GL_EYE_RADIAL_NV */
+ 461, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 227, /* GL_COMBINE */
+ 234, /* GL_COMBINE_RGB */
+ 229, /* GL_COMBINE_ALPHA */
+ 1353, /* GL_RGB_SCALE */
24, /* GL_ADD_SIGNED */
- 644, /* GL_INTERPOLATE */
- 256, /* GL_CONSTANT */
- 1198, /* GL_PRIMARY_COLOR */
- 1195, /* GL_PREVIOUS */
- 1411, /* GL_SOURCE0_RGB */
- 1417, /* GL_SOURCE1_RGB */
- 1423, /* GL_SOURCE2_RGB */
- 1427, /* GL_SOURCE3_RGB_NV */
- 1408, /* GL_SOURCE0_ALPHA */
- 1414, /* GL_SOURCE1_ALPHA */
- 1420, /* GL_SOURCE2_ALPHA */
- 1426, /* GL_SOURCE3_ALPHA_NV */
- 1044, /* GL_OPERAND0_RGB */
- 1050, /* GL_OPERAND1_RGB */
- 1056, /* GL_OPERAND2_RGB */
- 1060, /* GL_OPERAND3_RGB_NV */
- 1041, /* GL_OPERAND0_ALPHA */
- 1047, /* GL_OPERAND1_ALPHA */
- 1053, /* GL_OPERAND2_ALPHA */
- 1059, /* GL_OPERAND3_ALPHA_NV */
- 1741, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- 1805, /* GL_YCBCR_422_APPLE */
- 1730, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1732, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1402, /* GL_SLICE_ACCUM_SUN */
- 1255, /* GL_QUAD_MESH_SUN */
- 1701, /* GL_TRIANGLE_MESH_SUN */
- 1779, /* GL_VERTEX_PROGRAM_ARB */
- 1790, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1766, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1772, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1774, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1776, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- 316, /* GL_CURRENT_VERTEX_ATTRIB */
- 1211, /* GL_PROGRAM_LENGTH_ARB */
- 1225, /* GL_PROGRAM_STRING_ARB */
- 974, /* GL_MODELVIEW_PROJECTION_NV */
- 611, /* GL_IDENTITY_NV */
- 658, /* GL_INVERSE_NV */
- 1694, /* GL_TRANSPOSE_NV */
- 659, /* GL_INVERSE_TRANSPOSE_NV */
- 882, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 881, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 789, /* GL_MATRIX0_NV */
- 801, /* GL_MATRIX1_NV */
- 813, /* GL_MATRIX2_NV */
- 817, /* GL_MATRIX3_NV */
- 819, /* GL_MATRIX4_NV */
- 821, /* GL_MATRIX5_NV */
- 823, /* GL_MATRIX6_NV */
- 825, /* GL_MATRIX7_NV */
- 301, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- 298, /* GL_CURRENT_MATRIX_ARB */
- 1782, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1785, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1223, /* GL_PROGRAM_PARAMETER_NV */
- 1770, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1227, /* GL_PROGRAM_TARGET_NV */
- 1224, /* GL_PROGRAM_RESIDENT_NV */
- 1686, /* GL_TRACK_MATRIX_NV */
- 1687, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1780, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1205, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 337, /* GL_DEPTH_CLAMP_NV */
- 1748, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1755, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1756, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1757, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1758, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1759, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1760, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1761, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1762, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1763, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1749, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1750, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1751, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1752, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1753, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1754, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 743, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 750, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 751, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 752, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 753, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 754, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 755, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 756, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 757, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 758, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 744, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 745, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 746, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 747, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 748, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 749, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 770, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 777, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 778, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 779, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 780, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 781, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 782, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1204, /* GL_PROGRAM_BINDING_ARB */
- 784, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 785, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 771, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 772, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 773, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 774, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 775, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 776, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1608, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1605, /* GL_TEXTURE_COMPRESSED */
- 1013, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- 255, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 922, /* GL_MAX_VERTEX_UNITS_ARB */
+ 652, /* GL_INTERPOLATE */
+ 262, /* GL_CONSTANT */
+ 1206, /* GL_PRIMARY_COLOR */
+ 1203, /* GL_PREVIOUS */
+ 1419, /* GL_SOURCE0_RGB */
+ 1425, /* GL_SOURCE1_RGB */
+ 1431, /* GL_SOURCE2_RGB */
+ 1435, /* GL_SOURCE3_RGB_NV */
+ 1416, /* GL_SOURCE0_ALPHA */
+ 1422, /* GL_SOURCE1_ALPHA */
+ 1428, /* GL_SOURCE2_ALPHA */
+ 1434, /* GL_SOURCE3_ALPHA_NV */
+ 1052, /* GL_OPERAND0_RGB */
+ 1058, /* GL_OPERAND1_RGB */
+ 1064, /* GL_OPERAND2_RGB */
+ 1068, /* GL_OPERAND3_RGB_NV */
+ 1049, /* GL_OPERAND0_ALPHA */
+ 1055, /* GL_OPERAND1_ALPHA */
+ 1061, /* GL_OPERAND2_ALPHA */
+ 1067, /* GL_OPERAND3_ALPHA_NV */
+ 1749, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ 1813, /* GL_YCBCR_422_APPLE */
+ 1738, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1740, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1410, /* GL_SLICE_ACCUM_SUN */
+ 1263, /* GL_QUAD_MESH_SUN */
+ 1709, /* GL_TRIANGLE_MESH_SUN */
+ 1787, /* GL_VERTEX_PROGRAM_ARB */
+ 1798, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1774, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1780, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1782, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1784, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 322, /* GL_CURRENT_VERTEX_ATTRIB */
+ 1219, /* GL_PROGRAM_LENGTH_ARB */
+ 1233, /* GL_PROGRAM_STRING_ARB */
+ 982, /* GL_MODELVIEW_PROJECTION_NV */
+ 619, /* GL_IDENTITY_NV */
+ 666, /* GL_INVERSE_NV */
+ 1702, /* GL_TRANSPOSE_NV */
+ 667, /* GL_INVERSE_TRANSPOSE_NV */
+ 890, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 889, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 797, /* GL_MATRIX0_NV */
+ 809, /* GL_MATRIX1_NV */
+ 821, /* GL_MATRIX2_NV */
+ 825, /* GL_MATRIX3_NV */
+ 827, /* GL_MATRIX4_NV */
+ 829, /* GL_MATRIX5_NV */
+ 831, /* GL_MATRIX6_NV */
+ 833, /* GL_MATRIX7_NV */
+ 307, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 304, /* GL_CURRENT_MATRIX_ARB */
+ 1790, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1793, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1231, /* GL_PROGRAM_PARAMETER_NV */
+ 1778, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1235, /* GL_PROGRAM_TARGET_NV */
+ 1232, /* GL_PROGRAM_RESIDENT_NV */
+ 1694, /* GL_TRACK_MATRIX_NV */
+ 1695, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1788, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1213, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 343, /* GL_DEPTH_CLAMP_NV */
+ 1756, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1763, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1764, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1765, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1766, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1767, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1768, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1769, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1770, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1771, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1757, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1758, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1759, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1760, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1761, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1762, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 751, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 758, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 759, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 760, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 761, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 762, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 763, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 764, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 765, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 766, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 752, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 753, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 754, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 755, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 756, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 757, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 778, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 785, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 786, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 787, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 788, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 789, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 790, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1212, /* GL_PROGRAM_BINDING_ARB */
+ 792, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 793, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 779, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 780, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 781, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 782, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 783, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 784, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1616, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1613, /* GL_TEXTURE_COMPRESSED */
+ 1021, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 261, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ 930, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1800, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1778, /* GL_VERTEX_BLEND_ARB */
- 318, /* GL_CURRENT_WEIGHT_ARB */
- 1799, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1798, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1797, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1796, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1793, /* GL_WEIGHT_ARRAY_ARB */
- 365, /* GL_DOT3_RGB */
- 366, /* GL_DOT3_RGBA */
- 253, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- 248, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 982, /* GL_MULTISAMPLE_3DFX */
- 1366, /* GL_SAMPLE_BUFFERS_3DFX */
- 1357, /* GL_SAMPLES_3DFX */
- 963, /* GL_MODELVIEW2_ARB */
- 966, /* GL_MODELVIEW3_ARB */
- 967, /* GL_MODELVIEW4_ARB */
- 968, /* GL_MODELVIEW5_ARB */
- 969, /* GL_MODELVIEW6_ARB */
- 970, /* GL_MODELVIEW7_ARB */
- 971, /* GL_MODELVIEW8_ARB */
- 972, /* GL_MODELVIEW9_ARB */
- 942, /* GL_MODELVIEW10_ARB */
- 943, /* GL_MODELVIEW11_ARB */
- 944, /* GL_MODELVIEW12_ARB */
- 945, /* GL_MODELVIEW13_ARB */
- 946, /* GL_MODELVIEW14_ARB */
- 947, /* GL_MODELVIEW15_ARB */
- 948, /* GL_MODELVIEW16_ARB */
- 949, /* GL_MODELVIEW17_ARB */
- 950, /* GL_MODELVIEW18_ARB */
- 951, /* GL_MODELVIEW19_ARB */
- 953, /* GL_MODELVIEW20_ARB */
- 954, /* GL_MODELVIEW21_ARB */
- 955, /* GL_MODELVIEW22_ARB */
- 956, /* GL_MODELVIEW23_ARB */
- 957, /* GL_MODELVIEW24_ARB */
- 958, /* GL_MODELVIEW25_ARB */
- 959, /* GL_MODELVIEW26_ARB */
- 960, /* GL_MODELVIEW27_ARB */
- 961, /* GL_MODELVIEW28_ARB */
- 962, /* GL_MODELVIEW29_ARB */
- 964, /* GL_MODELVIEW30_ARB */
- 965, /* GL_MODELVIEW31_ARB */
- 370, /* GL_DOT3_RGB_EXT */
- 368, /* GL_DOT3_RGBA_EXT */
- 936, /* GL_MIRROR_CLAMP_EXT */
- 939, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 977, /* GL_MODULATE_ADD_ATI */
- 978, /* GL_MODULATE_SIGNED_ADD_ATI */
- 979, /* GL_MODULATE_SUBTRACT_ATI */
- 1806, /* GL_YCBCR_MESA */
- 1068, /* GL_PACK_INVERT_MESA */
- 321, /* GL_DEBUG_OBJECT_MESA */
- 322, /* GL_DEBUG_PRINT_MESA */
- 320, /* GL_DEBUG_ASSERT_MESA */
+ 1808, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1786, /* GL_VERTEX_BLEND_ARB */
+ 324, /* GL_CURRENT_WEIGHT_ARB */
+ 1807, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1806, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1805, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1804, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1801, /* GL_WEIGHT_ARRAY_ARB */
+ 371, /* GL_DOT3_RGB */
+ 372, /* GL_DOT3_RGBA */
+ 259, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ 254, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ 990, /* GL_MULTISAMPLE_3DFX */
+ 1374, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1365, /* GL_SAMPLES_3DFX */
+ 971, /* GL_MODELVIEW2_ARB */
+ 974, /* GL_MODELVIEW3_ARB */
+ 975, /* GL_MODELVIEW4_ARB */
+ 976, /* GL_MODELVIEW5_ARB */
+ 977, /* GL_MODELVIEW6_ARB */
+ 978, /* GL_MODELVIEW7_ARB */
+ 979, /* GL_MODELVIEW8_ARB */
+ 980, /* GL_MODELVIEW9_ARB */
+ 950, /* GL_MODELVIEW10_ARB */
+ 951, /* GL_MODELVIEW11_ARB */
+ 952, /* GL_MODELVIEW12_ARB */
+ 953, /* GL_MODELVIEW13_ARB */
+ 954, /* GL_MODELVIEW14_ARB */
+ 955, /* GL_MODELVIEW15_ARB */
+ 956, /* GL_MODELVIEW16_ARB */
+ 957, /* GL_MODELVIEW17_ARB */
+ 958, /* GL_MODELVIEW18_ARB */
+ 959, /* GL_MODELVIEW19_ARB */
+ 961, /* GL_MODELVIEW20_ARB */
+ 962, /* GL_MODELVIEW21_ARB */
+ 963, /* GL_MODELVIEW22_ARB */
+ 964, /* GL_MODELVIEW23_ARB */
+ 965, /* GL_MODELVIEW24_ARB */
+ 966, /* GL_MODELVIEW25_ARB */
+ 967, /* GL_MODELVIEW26_ARB */
+ 968, /* GL_MODELVIEW27_ARB */
+ 969, /* GL_MODELVIEW28_ARB */
+ 970, /* GL_MODELVIEW29_ARB */
+ 972, /* GL_MODELVIEW30_ARB */
+ 973, /* GL_MODELVIEW31_ARB */
+ 376, /* GL_DOT3_RGB_EXT */
+ 374, /* GL_DOT3_RGBA_EXT */
+ 944, /* GL_MIRROR_CLAMP_EXT */
+ 947, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 985, /* GL_MODULATE_ADD_ATI */
+ 986, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 987, /* GL_MODULATE_SUBTRACT_ATI */
+ 1814, /* GL_YCBCR_MESA */
+ 1076, /* GL_PACK_INVERT_MESA */
+ 327, /* GL_DEBUG_OBJECT_MESA */
+ 328, /* GL_DEBUG_PRINT_MESA */
+ 326, /* GL_DEBUG_ASSERT_MESA */
106, /* GL_BUFFER_SIZE */
108, /* GL_BUFFER_USAGE */
- 1456, /* GL_STENCIL_BACK_FUNC */
- 1454, /* GL_STENCIL_BACK_FAIL */
- 1458, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1460, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 504, /* GL_FRAGMENT_PROGRAM_ARB */
- 1202, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1230, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1229, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1214, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1220, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1219, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 871, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 894, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 893, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 884, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 890, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 889, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 854, /* GL_MAX_DRAW_BUFFERS */
- 374, /* GL_DRAW_BUFFER0 */
- 377, /* GL_DRAW_BUFFER1 */
- 398, /* GL_DRAW_BUFFER2 */
- 401, /* GL_DRAW_BUFFER3 */
- 404, /* GL_DRAW_BUFFER4 */
- 407, /* GL_DRAW_BUFFER5 */
- 410, /* GL_DRAW_BUFFER6 */
- 413, /* GL_DRAW_BUFFER7 */
- 416, /* GL_DRAW_BUFFER8 */
- 419, /* GL_DRAW_BUFFER9 */
- 378, /* GL_DRAW_BUFFER10 */
- 381, /* GL_DRAW_BUFFER11 */
- 384, /* GL_DRAW_BUFFER12 */
- 387, /* GL_DRAW_BUFFER13 */
- 390, /* GL_DRAW_BUFFER14 */
- 393, /* GL_DRAW_BUFFER15 */
+ 112, /* GL_BUMP_ROT_MATRIX_ATI */
+ 113, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ 111, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ 115, /* GL_BUMP_TEX_UNITS_ATI */
+ 435, /* GL_DUDV_ATI */
+ 434, /* GL_DU8DV8_ATI */
+ 110, /* GL_BUMP_ENVMAP_ATI */
+ 114, /* GL_BUMP_TARGET_ATI */
+ 1464, /* GL_STENCIL_BACK_FUNC */
+ 1462, /* GL_STENCIL_BACK_FAIL */
+ 1466, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1468, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 512, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1210, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1238, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1237, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1222, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1228, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1227, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 879, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 902, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 901, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 892, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 898, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 897, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 862, /* GL_MAX_DRAW_BUFFERS */
+ 380, /* GL_DRAW_BUFFER0 */
+ 383, /* GL_DRAW_BUFFER1 */
+ 404, /* GL_DRAW_BUFFER2 */
+ 407, /* GL_DRAW_BUFFER3 */
+ 410, /* GL_DRAW_BUFFER4 */
+ 413, /* GL_DRAW_BUFFER5 */
+ 416, /* GL_DRAW_BUFFER6 */
+ 419, /* GL_DRAW_BUFFER7 */
+ 422, /* GL_DRAW_BUFFER8 */
+ 425, /* GL_DRAW_BUFFER9 */
+ 384, /* GL_DRAW_BUFFER10 */
+ 387, /* GL_DRAW_BUFFER11 */
+ 390, /* GL_DRAW_BUFFER12 */
+ 393, /* GL_DRAW_BUFFER13 */
+ 396, /* GL_DRAW_BUFFER14 */
+ 399, /* GL_DRAW_BUFFER15 */
81, /* GL_BLEND_EQUATION_ALPHA */
- 834, /* GL_MATRIX_PALETTE_ARB */
- 865, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 868, /* GL_MAX_PALETTE_MATRICES_ARB */
- 304, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 828, /* GL_MATRIX_INDEX_ARRAY_ARB */
- 299, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 830, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 832, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 831, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 829, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1634, /* GL_TEXTURE_DEPTH_SIZE */
- 358, /* GL_DEPTH_TEXTURE_MODE */
- 1600, /* GL_TEXTURE_COMPARE_MODE */
- 1598, /* GL_TEXTURE_COMPARE_FUNC */
- 232, /* GL_COMPARE_R_TO_TEXTURE */
- 1136, /* GL_POINT_SPRITE */
- 281, /* GL_COORD_REPLACE */
- 1140, /* GL_POINT_SPRITE_R_MODE_NV */
- 1257, /* GL_QUERY_COUNTER_BITS */
- 306, /* GL_CURRENT_QUERY */
- 1259, /* GL_QUERY_RESULT */
- 1261, /* GL_QUERY_RESULT_AVAILABLE */
- 916, /* GL_MAX_VERTEX_ATTRIBS */
- 1768, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- 356, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 355, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 902, /* GL_MAX_TEXTURE_COORDS */
- 904, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1207, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1209, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1208, /* GL_PROGRAM_FORMAT_ARB */
- 1680, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 335, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 334, /* GL_DEPTH_BOUNDS_EXT */
+ 842, /* GL_MATRIX_PALETTE_ARB */
+ 873, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 876, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 310, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 836, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 305, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 838, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 840, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 839, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 837, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1642, /* GL_TEXTURE_DEPTH_SIZE */
+ 364, /* GL_DEPTH_TEXTURE_MODE */
+ 1608, /* GL_TEXTURE_COMPARE_MODE */
+ 1606, /* GL_TEXTURE_COMPARE_FUNC */
+ 238, /* GL_COMPARE_R_TO_TEXTURE */
+ 1144, /* GL_POINT_SPRITE */
+ 287, /* GL_COORD_REPLACE */
+ 1148, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1265, /* GL_QUERY_COUNTER_BITS */
+ 312, /* GL_CURRENT_QUERY */
+ 1267, /* GL_QUERY_RESULT */
+ 1269, /* GL_QUERY_RESULT_AVAILABLE */
+ 924, /* GL_MAX_VERTEX_ATTRIBS */
+ 1776, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 362, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 361, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 910, /* GL_MAX_TEXTURE_COORDS */
+ 912, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1215, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1217, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1216, /* GL_PROGRAM_FORMAT_ARB */
+ 1688, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 341, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 340, /* GL_DEPTH_BOUNDS_EXT */
52, /* GL_ARRAY_BUFFER */
- 440, /* GL_ELEMENT_ARRAY_BUFFER */
+ 448, /* GL_ELEMENT_ARRAY_BUFFER */
53, /* GL_ARRAY_BUFFER_BINDING */
- 441, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1742, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1003, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- 139, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 620, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1613, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 436, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1378, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 482, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1794, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1764, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1210, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 877, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1216, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 886, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1228, /* GL_PROGRAM_TEMPORARIES_ARB */
- 892, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1218, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 888, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1222, /* GL_PROGRAM_PARAMETERS_ARB */
- 891, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1217, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 887, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1203, /* GL_PROGRAM_ATTRIBS_ARB */
- 872, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1215, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 885, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1201, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 870, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1213, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 883, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 878, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 874, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1231, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1691, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1270, /* GL_READ_ONLY */
- 1802, /* GL_WRITE_ONLY */
- 1272, /* GL_READ_WRITE */
+ 449, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 1750, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1011, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 145, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ 628, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1621, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 444, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1386, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 490, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 1802, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1772, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1218, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 885, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1224, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 894, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1236, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 900, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1226, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 896, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1230, /* GL_PROGRAM_PARAMETERS_ARB */
+ 899, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1225, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 895, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1211, /* GL_PROGRAM_ATTRIBS_ARB */
+ 880, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1223, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 893, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1209, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 878, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1221, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 891, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 886, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 882, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1239, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1699, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1278, /* GL_READ_ONLY */
+ 1810, /* GL_WRITE_ONLY */
+ 1280, /* GL_READ_WRITE */
100, /* GL_BUFFER_ACCESS */
102, /* GL_BUFFER_MAPPED */
104, /* GL_BUFFER_MAP_POINTER */
- 1685, /* GL_TIME_ELAPSED_EXT */
- 788, /* GL_MATRIX0_ARB */
- 800, /* GL_MATRIX1_ARB */
- 812, /* GL_MATRIX2_ARB */
- 816, /* GL_MATRIX3_ARB */
- 818, /* GL_MATRIX4_ARB */
- 820, /* GL_MATRIX5_ARB */
- 822, /* GL_MATRIX6_ARB */
- 824, /* GL_MATRIX7_ARB */
- 826, /* GL_MATRIX8_ARB */
- 827, /* GL_MATRIX9_ARB */
- 790, /* GL_MATRIX10_ARB */
- 791, /* GL_MATRIX11_ARB */
- 792, /* GL_MATRIX12_ARB */
- 793, /* GL_MATRIX13_ARB */
- 794, /* GL_MATRIX14_ARB */
- 795, /* GL_MATRIX15_ARB */
- 796, /* GL_MATRIX16_ARB */
- 797, /* GL_MATRIX17_ARB */
- 798, /* GL_MATRIX18_ARB */
- 799, /* GL_MATRIX19_ARB */
- 802, /* GL_MATRIX20_ARB */
- 803, /* GL_MATRIX21_ARB */
- 804, /* GL_MATRIX22_ARB */
- 805, /* GL_MATRIX23_ARB */
- 806, /* GL_MATRIX24_ARB */
- 807, /* GL_MATRIX25_ARB */
- 808, /* GL_MATRIX26_ARB */
- 809, /* GL_MATRIX27_ARB */
- 810, /* GL_MATRIX28_ARB */
- 811, /* GL_MATRIX29_ARB */
- 814, /* GL_MATRIX30_ARB */
- 815, /* GL_MATRIX31_ARB */
- 1486, /* GL_STREAM_DRAW */
- 1488, /* GL_STREAM_READ */
- 1484, /* GL_STREAM_COPY */
- 1447, /* GL_STATIC_DRAW */
- 1449, /* GL_STATIC_READ */
- 1445, /* GL_STATIC_COPY */
- 430, /* GL_DYNAMIC_DRAW */
- 432, /* GL_DYNAMIC_READ */
- 428, /* GL_DYNAMIC_COPY */
- 575, /* GL_GL_PIXEL_PACK_BUFFER */
- 577, /* GL_GL_PIXEL_UNPACK_BUFFER */
- 576, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */
- 578, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */
- 329, /* GL_DEPTH24_STENCIL8 */
- 1678, /* GL_TEXTURE_STENCIL_SIZE */
- 875, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- 873, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 876, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 880, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 879, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 837, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1480, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1693, /* GL_TIME_ELAPSED_EXT */
+ 796, /* GL_MATRIX0_ARB */
+ 808, /* GL_MATRIX1_ARB */
+ 820, /* GL_MATRIX2_ARB */
+ 824, /* GL_MATRIX3_ARB */
+ 826, /* GL_MATRIX4_ARB */
+ 828, /* GL_MATRIX5_ARB */
+ 830, /* GL_MATRIX6_ARB */
+ 832, /* GL_MATRIX7_ARB */
+ 834, /* GL_MATRIX8_ARB */
+ 835, /* GL_MATRIX9_ARB */
+ 798, /* GL_MATRIX10_ARB */
+ 799, /* GL_MATRIX11_ARB */
+ 800, /* GL_MATRIX12_ARB */
+ 801, /* GL_MATRIX13_ARB */
+ 802, /* GL_MATRIX14_ARB */
+ 803, /* GL_MATRIX15_ARB */
+ 804, /* GL_MATRIX16_ARB */
+ 805, /* GL_MATRIX17_ARB */
+ 806, /* GL_MATRIX18_ARB */
+ 807, /* GL_MATRIX19_ARB */
+ 810, /* GL_MATRIX20_ARB */
+ 811, /* GL_MATRIX21_ARB */
+ 812, /* GL_MATRIX22_ARB */
+ 813, /* GL_MATRIX23_ARB */
+ 814, /* GL_MATRIX24_ARB */
+ 815, /* GL_MATRIX25_ARB */
+ 816, /* GL_MATRIX26_ARB */
+ 817, /* GL_MATRIX27_ARB */
+ 818, /* GL_MATRIX28_ARB */
+ 819, /* GL_MATRIX29_ARB */
+ 822, /* GL_MATRIX30_ARB */
+ 823, /* GL_MATRIX31_ARB */
+ 1494, /* GL_STREAM_DRAW */
+ 1496, /* GL_STREAM_READ */
+ 1492, /* GL_STREAM_COPY */
+ 1455, /* GL_STATIC_DRAW */
+ 1457, /* GL_STATIC_READ */
+ 1453, /* GL_STATIC_COPY */
+ 438, /* GL_DYNAMIC_DRAW */
+ 440, /* GL_DYNAMIC_READ */
+ 436, /* GL_DYNAMIC_COPY */
+ 583, /* GL_GL_PIXEL_PACK_BUFFER */
+ 585, /* GL_GL_PIXEL_UNPACK_BUFFER */
+ 584, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */
+ 586, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 335, /* GL_DEPTH24_STENCIL8 */
+ 1686, /* GL_TEXTURE_STENCIL_SIZE */
+ 883, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ 881, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 884, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 888, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 887, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 845, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1488, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 937, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1359, /* GL_SAMPLES_PASSED */
- 505, /* GL_FRAGMENT_SHADER */
- 1788, /* GL_VERTEX_SHADER */
- 1221, /* GL_PROGRAM_OBJECT_ARB */
- 1391, /* GL_SHADER_OBJECT_ARB */
- 861, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 920, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 914, /* GL_MAX_VARYING_FLOATS */
- 918, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 846, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1028, /* GL_OBJECT_TYPE_ARB */
- 1393, /* GL_SHADER_TYPE */
- 470, /* GL_FLOAT_VEC2 */
- 472, /* GL_FLOAT_VEC3 */
- 474, /* GL_FLOAT_VEC4 */
- 647, /* GL_INT_VEC2 */
- 649, /* GL_INT_VEC3 */
- 651, /* GL_INT_VEC4 */
+ 945, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1367, /* GL_SAMPLES_PASSED */
+ 513, /* GL_FRAGMENT_SHADER */
+ 1796, /* GL_VERTEX_SHADER */
+ 1229, /* GL_PROGRAM_OBJECT_ARB */
+ 1399, /* GL_SHADER_OBJECT_ARB */
+ 869, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 928, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 922, /* GL_MAX_VARYING_FLOATS */
+ 926, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 854, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1036, /* GL_OBJECT_TYPE_ARB */
+ 1401, /* GL_SHADER_TYPE */
+ 478, /* GL_FLOAT_VEC2 */
+ 480, /* GL_FLOAT_VEC3 */
+ 482, /* GL_FLOAT_VEC4 */
+ 655, /* GL_INT_VEC2 */
+ 657, /* GL_INT_VEC3 */
+ 659, /* GL_INT_VEC4 */
92, /* GL_BOOL */
94, /* GL_BOOL_VEC2 */
96, /* GL_BOOL_VEC3 */
98, /* GL_BOOL_VEC4 */
- 464, /* GL_FLOAT_MAT2 */
- 466, /* GL_FLOAT_MAT3 */
- 468, /* GL_FLOAT_MAT4 */
- 1350, /* GL_SAMPLER_1D */
- 1352, /* GL_SAMPLER_2D */
- 1354, /* GL_SAMPLER_3D */
- 1355, /* GL_SAMPLER_CUBE */
- 1351, /* GL_SAMPLER_1D_SHADOW */
- 1353, /* GL_SAMPLER_2D_SHADOW */
- 569, /* GL_GL_FLOAT_MAT2x3 */
- 570, /* GL_GL_FLOAT_MAT2x4 */
- 571, /* GL_GL_FLOAT_MAT3x2 */
- 572, /* GL_GL_FLOAT_MAT3x4 */
- 573, /* GL_GL_FLOAT_MAT4x2 */
- 574, /* GL_GL_FLOAT_MAT4x3 */
- 327, /* GL_DELETE_STATUS */
- 236, /* GL_COMPILE_STATUS */
- 701, /* GL_LINK_STATUS */
- 1737, /* GL_VALIDATE_STATUS */
- 632, /* GL_INFO_LOG_LENGTH */
+ 472, /* GL_FLOAT_MAT2 */
+ 474, /* GL_FLOAT_MAT3 */
+ 476, /* GL_FLOAT_MAT4 */
+ 1358, /* GL_SAMPLER_1D */
+ 1360, /* GL_SAMPLER_2D */
+ 1362, /* GL_SAMPLER_3D */
+ 1363, /* GL_SAMPLER_CUBE */
+ 1359, /* GL_SAMPLER_1D_SHADOW */
+ 1361, /* GL_SAMPLER_2D_SHADOW */
+ 577, /* GL_GL_FLOAT_MAT2x3 */
+ 578, /* GL_GL_FLOAT_MAT2x4 */
+ 579, /* GL_GL_FLOAT_MAT3x2 */
+ 580, /* GL_GL_FLOAT_MAT3x4 */
+ 581, /* GL_GL_FLOAT_MAT4x2 */
+ 582, /* GL_GL_FLOAT_MAT4x3 */
+ 333, /* GL_DELETE_STATUS */
+ 242, /* GL_COMPILE_STATUS */
+ 709, /* GL_LINK_STATUS */
+ 1745, /* GL_VALIDATE_STATUS */
+ 640, /* GL_INFO_LOG_LENGTH */
55, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1392, /* GL_SHADER_SOURCE_LENGTH */
+ 1400, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 507, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1395, /* GL_SHADING_LANGUAGE_VERSION */
- 305, /* GL_CURRENT_PROGRAM */
- 1077, /* GL_PALETTE4_RGB8_OES */
- 1079, /* GL_PALETTE4_RGBA8_OES */
- 1075, /* GL_PALETTE4_R5_G6_B5_OES */
- 1078, /* GL_PALETTE4_RGBA4_OES */
- 1076, /* GL_PALETTE4_RGB5_A1_OES */
- 1082, /* GL_PALETTE8_RGB8_OES */
- 1084, /* GL_PALETTE8_RGBA8_OES */
- 1080, /* GL_PALETTE8_R5_G6_B5_OES */
- 1083, /* GL_PALETTE8_RGBA4_OES */
- 1081, /* GL_PALETTE8_RGB5_A1_OES */
- 614, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 613, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1722, /* GL_UNSIGNED_NORMALIZED */
- 1568, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1241, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1570, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1244, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1576, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1578, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 583, /* GL_GL_SRGB */
- 584, /* GL_GL_SRGB8 */
- 586, /* GL_GL_SRGB_ALPHA */
- 585, /* GL_GL_SRGB8_ALPHA8 */
- 582, /* GL_GL_SLUMINANCE_ALPHA */
- 581, /* GL_GL_SLUMINANCE8_ALPHA8 */
- 579, /* GL_GL_SLUMINANCE */
- 580, /* GL_GL_SLUMINANCE8 */
- 566, /* GL_GL_COMPRESSED_SRGB */
- 567, /* GL_GL_COMPRESSED_SRGB_ALPHA */
- 564, /* GL_GL_COMPRESSED_SLUMINANCE */
- 565, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1138, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 709, /* GL_LOWER_LEFT */
- 1734, /* GL_UPPER_LEFT */
- 1462, /* GL_STENCIL_BACK_REF */
- 1463, /* GL_STENCIL_BACK_VALUE_MASK */
- 1464, /* GL_STENCIL_BACK_WRITEMASK */
- 423, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- 1286, /* GL_RENDERBUFFER_BINDING_EXT */
- 1267, /* GL_READ_FRAMEBUFFER */
- 422, /* GL_DRAW_FRAMEBUFFER */
- 1268, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- 1296, /* GL_RENDERBUFFER_SAMPLES */
- 517, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 515, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 526, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 522, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 524, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 529, /* GL_FRAMEBUFFER_COMPLETE */
- 533, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 539, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 537, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 535, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 538, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 536, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- 542, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- 545, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 543, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 843, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- 145, /* GL_COLOR_ATTACHMENT0 */
- 147, /* GL_COLOR_ATTACHMENT1 */
- 161, /* GL_COLOR_ATTACHMENT2 */
- 163, /* GL_COLOR_ATTACHMENT3 */
- 165, /* GL_COLOR_ATTACHMENT4 */
- 167, /* GL_COLOR_ATTACHMENT5 */
- 169, /* GL_COLOR_ATTACHMENT6 */
- 171, /* GL_COLOR_ATTACHMENT7 */
- 173, /* GL_COLOR_ATTACHMENT8 */
- 175, /* GL_COLOR_ATTACHMENT9 */
- 148, /* GL_COLOR_ATTACHMENT10 */
- 150, /* GL_COLOR_ATTACHMENT11 */
- 152, /* GL_COLOR_ATTACHMENT12 */
- 154, /* GL_COLOR_ATTACHMENT13 */
- 156, /* GL_COLOR_ATTACHMENT14 */
- 158, /* GL_COLOR_ATTACHMENT15 */
- 330, /* GL_DEPTH_ATTACHMENT */
- 1452, /* GL_STENCIL_ATTACHMENT */
- 508, /* GL_FRAMEBUFFER */
- 1284, /* GL_RENDERBUFFER */
- 1298, /* GL_RENDERBUFFER_WIDTH */
- 1291, /* GL_RENDERBUFFER_HEIGHT */
- 1293, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1475, /* GL_STENCIL_INDEX_EXT */
- 1472, /* GL_STENCIL_INDEX1_EXT */
- 1473, /* GL_STENCIL_INDEX4_EXT */
- 1474, /* GL_STENCIL_INDEX8_EXT */
- 1471, /* GL_STENCIL_INDEX16_EXT */
- 1295, /* GL_RENDERBUFFER_RED_SIZE */
- 1290, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1287, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1285, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1288, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1297, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 541, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 899, /* GL_MAX_SAMPLES */
- 447, /* GL_EVAL_BIT */
- 1265, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 703, /* GL_LIST_BIT */
- 1584, /* GL_TEXTURE_BIT */
- 1374, /* GL_SCISSOR_BIT */
+ 515, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1403, /* GL_SHADING_LANGUAGE_VERSION */
+ 311, /* GL_CURRENT_PROGRAM */
+ 1085, /* GL_PALETTE4_RGB8_OES */
+ 1087, /* GL_PALETTE4_RGBA8_OES */
+ 1083, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1086, /* GL_PALETTE4_RGBA4_OES */
+ 1084, /* GL_PALETTE4_RGB5_A1_OES */
+ 1090, /* GL_PALETTE8_RGB8_OES */
+ 1092, /* GL_PALETTE8_RGBA8_OES */
+ 1088, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1091, /* GL_PALETTE8_RGBA4_OES */
+ 1089, /* GL_PALETTE8_RGB5_A1_OES */
+ 622, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 621, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1730, /* GL_UNSIGNED_NORMALIZED */
+ 1576, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1249, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1578, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1252, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1584, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1586, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 591, /* GL_GL_SRGB */
+ 592, /* GL_GL_SRGB8 */
+ 594, /* GL_GL_SRGB_ALPHA */
+ 593, /* GL_GL_SRGB8_ALPHA8 */
+ 590, /* GL_GL_SLUMINANCE_ALPHA */
+ 589, /* GL_GL_SLUMINANCE8_ALPHA8 */
+ 587, /* GL_GL_SLUMINANCE */
+ 588, /* GL_GL_SLUMINANCE8 */
+ 574, /* GL_GL_COMPRESSED_SRGB */
+ 575, /* GL_GL_COMPRESSED_SRGB_ALPHA */
+ 572, /* GL_GL_COMPRESSED_SLUMINANCE */
+ 573, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */
+ 1146, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 717, /* GL_LOWER_LEFT */
+ 1742, /* GL_UPPER_LEFT */
+ 1470, /* GL_STENCIL_BACK_REF */
+ 1471, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1472, /* GL_STENCIL_BACK_WRITEMASK */
+ 429, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ 1294, /* GL_RENDERBUFFER_BINDING_EXT */
+ 1275, /* GL_READ_FRAMEBUFFER */
+ 428, /* GL_DRAW_FRAMEBUFFER */
+ 1276, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ 1304, /* GL_RENDERBUFFER_SAMPLES */
+ 525, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 523, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 534, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 530, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 532, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 537, /* GL_FRAMEBUFFER_COMPLETE */
+ 541, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 547, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 545, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 543, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 546, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 544, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ 550, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ 553, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 551, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 851, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ 151, /* GL_COLOR_ATTACHMENT0 */
+ 153, /* GL_COLOR_ATTACHMENT1 */
+ 167, /* GL_COLOR_ATTACHMENT2 */
+ 169, /* GL_COLOR_ATTACHMENT3 */
+ 171, /* GL_COLOR_ATTACHMENT4 */
+ 173, /* GL_COLOR_ATTACHMENT5 */
+ 175, /* GL_COLOR_ATTACHMENT6 */
+ 177, /* GL_COLOR_ATTACHMENT7 */
+ 179, /* GL_COLOR_ATTACHMENT8 */
+ 181, /* GL_COLOR_ATTACHMENT9 */
+ 154, /* GL_COLOR_ATTACHMENT10 */
+ 156, /* GL_COLOR_ATTACHMENT11 */
+ 158, /* GL_COLOR_ATTACHMENT12 */
+ 160, /* GL_COLOR_ATTACHMENT13 */
+ 162, /* GL_COLOR_ATTACHMENT14 */
+ 164, /* GL_COLOR_ATTACHMENT15 */
+ 336, /* GL_DEPTH_ATTACHMENT */
+ 1460, /* GL_STENCIL_ATTACHMENT */
+ 516, /* GL_FRAMEBUFFER */
+ 1292, /* GL_RENDERBUFFER */
+ 1306, /* GL_RENDERBUFFER_WIDTH */
+ 1299, /* GL_RENDERBUFFER_HEIGHT */
+ 1301, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1483, /* GL_STENCIL_INDEX_EXT */
+ 1480, /* GL_STENCIL_INDEX1_EXT */
+ 1481, /* GL_STENCIL_INDEX4_EXT */
+ 1482, /* GL_STENCIL_INDEX8_EXT */
+ 1479, /* GL_STENCIL_INDEX16_EXT */
+ 1303, /* GL_RENDERBUFFER_RED_SIZE */
+ 1298, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1295, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1293, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1296, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1305, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 549, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 907, /* GL_MAX_SAMPLES */
+ 455, /* GL_EVAL_BIT */
+ 1273, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 711, /* GL_LIST_BIT */
+ 1592, /* GL_TEXTURE_BIT */
+ 1382, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
- 984, /* GL_MULTISAMPLE_BIT */
+ 992, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
-#define Elements(x) sizeof(x)/sizeof(*x)
-
typedef int (*cfunc)(const void *, const void *);
/**
diff --git a/src/mesa/main/execmem.c b/src/mesa/main/execmem.c
index f95c31862a5..57c1e117c89 100644
--- a/src/mesa/main/execmem.c
+++ b/src/mesa/main/execmem.c
@@ -24,7 +24,7 @@
/**
- * \file exemem.c
+ * \file execmem.c
* Functions for allocating executable memory.
*
* \author Keith Whitwell
@@ -36,7 +36,7 @@
-#if defined(__linux__) || defined(__OpenBSD__) || defined(_NetBSD__)
+#if defined(__linux__) || defined(__OpenBSD__) || defined(_NetBSD__) || defined(__sun)
/*
* Allocate a large block of memory which can hold code then dole it out
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 1b31e283cd3..2d2bf517843 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -137,6 +137,7 @@ static const struct {
{ ON, "GL_APPLE_packed_pixels", F(APPLE_packed_pixels) },
{ OFF, "GL_APPLE_vertex_array_object", F(APPLE_vertex_array_object) },
{ OFF, "GL_ATI_blend_equation_separate", F(EXT_blend_equation_separate) },
+ { OFF, "GL_ATI_envmap_bumpmap", F(ATI_envmap_bumpmap) },
{ OFF, "GL_ATI_texture_env_combine3", F(ATI_texture_env_combine3)},
{ OFF, "GL_ATI_texture_mirror_once", F(ATI_texture_mirror_once)},
{ OFF, "GL_ATI_fragment_shader", F(ATI_fragment_shader)},
@@ -147,7 +148,6 @@ static const struct {
{ OFF, "GL_INGR_blend_func_separate", F(EXT_blend_func_separate) },
{ OFF, "GL_MESA_pack_invert", F(MESA_pack_invert) },
{ OFF, "GL_MESA_packed_depth_stencil", F(MESA_packed_depth_stencil) },
- { OFF, "GL_MESA_program_debug", F(MESA_program_debug) },
{ OFF, "GL_MESA_resize_buffers", F(MESA_resize_buffers) },
{ OFF, "GL_MESA_texture_array", F(MESA_texture_array) },
{ OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) },
@@ -208,7 +208,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
#endif
#if FEATURE_ARB_shading_language_120
- ctx->Extensions.ARB_shading_language_120 = GL_FALSE; /* not quite done */
+ ctx->Extensions.ARB_shading_language_120 = GL_TRUE;
#endif
ctx->Extensions.ARB_shadow = GL_TRUE;
ctx->Extensions.ARB_shadow_ambient = GL_TRUE;
@@ -230,6 +230,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
/*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/
#endif
ctx->Extensions.APPLE_vertex_array_object = GL_TRUE;
+ ctx->Extensions.ATI_envmap_bumpmap = GL_TRUE;
#if FEATURE_ATI_fragment_shader
ctx->Extensions.ATI_fragment_shader = GL_TRUE;
#endif
@@ -276,9 +277,6 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
/*ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE;*/
ctx->Extensions.MESA_pack_invert = GL_TRUE;
-#if FEATURE_MESA_program_debug
- ctx->Extensions.MESA_program_debug = GL_TRUE;
-#endif
ctx->Extensions.MESA_resize_buffers = GL_TRUE;
ctx->Extensions.MESA_texture_array = GL_TRUE;
ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
@@ -433,7 +431,7 @@ _mesa_enable_2_1_extensions(GLcontext *ctx)
ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
#endif
#ifdef FEATURE_ARB_shading_language_120
- ctx->Extensions.ARB_shading_language_120 = GL_FALSE; /* not quite done */
+ ctx->Extensions.ARB_shading_language_120 = GL_TRUE;
#endif
}
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index c3cdc110379..151e29053ab 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -303,6 +303,20 @@ _mesa_framebuffer_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb,
/**
+ * For debug only.
+ */
+static void
+att_incomplete(const char *msg)
+{
+#if 0
+ _mesa_printf("attachment incomplete: %s\n", msg);
+#else
+ (void) msg;
+#endif
+}
+
+
+/**
* Test if an attachment point is complete and update its Complete field.
* \param format if GL_COLOR, this is a color attachment point,
* if GL_DEPTH, this is a depth component attachment point,
@@ -323,20 +337,26 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
struct gl_texture_image *texImage;
if (!texObj) {
+ att_incomplete("no texobj");
att->Complete = GL_FALSE;
return;
}
texImage = texObj->Image[att->CubeMapFace][att->TextureLevel];
if (!texImage) {
+ att_incomplete("no teximage");
att->Complete = GL_FALSE;
return;
}
if (texImage->Width < 1 || texImage->Height < 1) {
+ att_incomplete("teximage width/height=0");
+ _mesa_printf("texobj = %u\n", texObj->Name);
+ _mesa_printf("level = %d\n", att->TextureLevel);
att->Complete = GL_FALSE;
return;
}
if (texObj->Target == GL_TEXTURE_3D && att->Zoffset >= texImage->Depth) {
+ att_incomplete("bad z offset");
att->Complete = GL_FALSE;
return;
}
@@ -344,6 +364,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
if (format == GL_COLOR) {
if (texImage->TexFormat->BaseFormat != GL_RGB &&
texImage->TexFormat->BaseFormat != GL_RGBA) {
+ att_incomplete("bad format");
att->Complete = GL_FALSE;
return;
}
@@ -358,11 +379,13 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
}
else {
att->Complete = GL_FALSE;
+ att_incomplete("bad depth format");
return;
}
}
else {
/* no such thing as stencil textures */
+ att_incomplete("illegal stencil texture");
att->Complete = GL_FALSE;
return;
}
@@ -372,6 +395,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
if (!att->Renderbuffer->InternalFormat ||
att->Renderbuffer->Width < 1 ||
att->Renderbuffer->Height < 1) {
+ att_incomplete("0x0 renderbuffer");
att->Complete = GL_FALSE;
return;
}
@@ -381,6 +405,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
ASSERT(att->Renderbuffer->RedBits);
ASSERT(att->Renderbuffer->GreenBits);
ASSERT(att->Renderbuffer->BlueBits);
+ att_incomplete("bad renderbuffer color format");
att->Complete = GL_FALSE;
return;
}
@@ -395,6 +420,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
/* OK */
}
else {
+ att_incomplete("bad renderbuffer depth format");
att->Complete = GL_FALSE;
return;
}
@@ -411,6 +437,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
}
else {
att->Complete = GL_FALSE;
+ att_incomplete("bad renderbuffer stencil format");
return;
}
}
@@ -1202,19 +1229,26 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
ASSERT(newFb != &DummyFramebuffer);
/*
- * XXX check if re-binding same buffer and skip some of this code.
+ * OK, now bind the new Draw/Read framebuffers, if they're changing.
*/
if (bindReadBuf) {
- _mesa_reference_framebuffer(&ctx->ReadBuffer, newFbread);
+ if (ctx->ReadBuffer == newFbread)
+ bindReadBuf = GL_FALSE; /* no change */
+ else
+ _mesa_reference_framebuffer(&ctx->ReadBuffer, newFbread);
}
if (bindDrawBuf) {
/* check if old FB had any texture attachments */
- check_end_texture_render(ctx, ctx->DrawBuffer);
+ if (ctx->DrawBuffer->Name != 0) {
+ check_end_texture_render(ctx, ctx->DrawBuffer);
+ }
- /* check if time to delete this framebuffer */
- _mesa_reference_framebuffer(&ctx->DrawBuffer, newFb);
+ if (ctx->DrawBuffer == newFb)
+ bindDrawBuf = GL_FALSE; /* no change */
+ else
+ _mesa_reference_framebuffer(&ctx->DrawBuffer, newFb);
if (newFb->Name != 0) {
/* check if newly bound framebuffer has any texture attachments */
@@ -1222,7 +1256,7 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
}
}
- if (ctx->Driver.BindFramebuffer) {
+ if ((bindDrawBuf || bindReadBuf) && ctx->Driver.BindFramebuffer) {
ctx->Driver.BindFramebuffer(ctx, target, newFb, newFbread);
}
}
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index 33d16cc5a03..54093940733 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -83,7 +83,7 @@ extern void GLAPIENTRY
_mesa_RenderbufferStorageEXT(GLenum target, GLenum internalformat,
GLsizei width, GLsizei height);
-void GLAPIENTRY
+extern void GLAPIENTRY
_mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples,
GLenum internalformat,
GLsizei width, GLsizei height);
diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c
index 48c2ccbff30..818a8045407 100644
--- a/src/mesa/main/feedback.c
+++ b/src/mesa/main/feedback.c
@@ -1,13 +1,9 @@
-/**
- * \file feedback.c
- * Selection and feedback modes functions.
- */
-
/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 7.5
*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -27,6 +23,11 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
+/**
+ * \file feedback.c
+ * Selection and feedback modes functions.
+ */
+
#include "glheader.h"
#include "colormac.h"
@@ -110,60 +111,49 @@ _mesa_PassThrough( GLfloat token )
if (ctx->RenderMode==GL_FEEDBACK) {
FLUSH_VERTICES(ctx, 0);
- FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_PASS_THROUGH_TOKEN );
- FEEDBACK_TOKEN( ctx, token );
+ _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_PASS_THROUGH_TOKEN );
+ _mesa_feedback_token( ctx, token );
}
}
-
-/*
+/**
* Put a vertex into the feedback buffer.
*/
-void _mesa_feedback_vertex( GLcontext *ctx,
- const GLfloat win[4],
- const GLfloat color[4],
- GLfloat index,
- const GLfloat texcoord[4] )
+void
+_mesa_feedback_vertex(GLcontext *ctx,
+ const GLfloat win[4],
+ const GLfloat color[4],
+ GLfloat index,
+ const GLfloat texcoord[4])
{
-#if 0
- {
- /* snap window x, y to fractional pixel position */
- const GLint snapMask = ~((FIXED_ONE / (1 << SUB_PIXEL_BITS)) - 1);
- GLfixed x, y;
- x = FloatToFixed(win[0]) & snapMask;
- y = FloatToFixed(win[1]) & snapMask;
- FEEDBACK_TOKEN(ctx, FixedToFloat(x));
- FEEDBACK_TOKEN(ctx, FixedToFloat(y) );
- }
-#else
- FEEDBACK_TOKEN( ctx, win[0] );
- FEEDBACK_TOKEN( ctx, win[1] );
-#endif
+ _mesa_feedback_token( ctx, win[0] );
+ _mesa_feedback_token( ctx, win[1] );
if (ctx->Feedback._Mask & FB_3D) {
- FEEDBACK_TOKEN( ctx, win[2] );
+ _mesa_feedback_token( ctx, win[2] );
}
if (ctx->Feedback._Mask & FB_4D) {
- FEEDBACK_TOKEN( ctx, win[3] );
+ _mesa_feedback_token( ctx, win[3] );
}
if (ctx->Feedback._Mask & FB_INDEX) {
- FEEDBACK_TOKEN( ctx, (GLfloat) index );
+ _mesa_feedback_token( ctx, (GLfloat) index );
}
if (ctx->Feedback._Mask & FB_COLOR) {
- FEEDBACK_TOKEN( ctx, color[0] );
- FEEDBACK_TOKEN( ctx, color[1] );
- FEEDBACK_TOKEN( ctx, color[2] );
- FEEDBACK_TOKEN( ctx, color[3] );
+ _mesa_feedback_token( ctx, color[0] );
+ _mesa_feedback_token( ctx, color[1] );
+ _mesa_feedback_token( ctx, color[2] );
+ _mesa_feedback_token( ctx, color[3] );
}
if (ctx->Feedback._Mask & FB_TEXTURE) {
- FEEDBACK_TOKEN( ctx, texcoord[0] );
- FEEDBACK_TOKEN( ctx, texcoord[1] );
- FEEDBACK_TOKEN( ctx, texcoord[2] );
- FEEDBACK_TOKEN( ctx, texcoord[3] );
+ _mesa_feedback_token( ctx, texcoord[0] );
+ _mesa_feedback_token( ctx, texcoord[1] );
+ _mesa_feedback_token( ctx, texcoord[2] );
+ _mesa_feedback_token( ctx, texcoord[3] );
}
}
-#endif
+
+#endif /* _HAVE_FULL_GL */
/**********************************************************************/
@@ -207,17 +197,20 @@ _mesa_SelectBuffer( GLsizei size, GLuint *buffer )
/**
* Write a value of a record into the selection buffer.
*
- * \param CTX GL context.
- * \param V value.
+ * \param ctx GL context.
+ * \param value value.
*
* Verifies there is free space in the buffer to write the value and
* increments the pointer.
*/
-#define WRITE_RECORD( CTX, V ) \
- if (CTX->Select.BufferCount < CTX->Select.BufferSize) { \
- CTX->Select.Buffer[CTX->Select.BufferCount] = (V); \
- } \
- CTX->Select.BufferCount++;
+static INLINE void
+write_record(GLcontext *ctx, GLuint value)
+{
+ if (ctx->Select.BufferCount < ctx->Select.BufferSize) {
+ ctx->Select.Buffer[ctx->Select.BufferCount] = value;
+ }
+ ctx->Select.BufferCount++;
+}
/**
@@ -229,7 +222,8 @@ _mesa_SelectBuffer( GLsizei size, GLuint *buffer )
* Sets gl_selection::HitFlag and updates gl_selection::HitMinZ and
* gl_selection::HitMaxZ.
*/
-void _mesa_update_hitflag( GLcontext *ctx, GLfloat z )
+void
+_mesa_update_hitflag(GLcontext *ctx, GLfloat z)
{
ctx->Select.HitFlag = GL_TRUE;
if (z < ctx->Select.HitMinZ) {
@@ -252,7 +246,8 @@ void _mesa_update_hitflag( GLcontext *ctx, GLfloat z )
*
* \sa gl_selection.
*/
-static void write_hit_record( GLcontext *ctx )
+static void
+write_hit_record(GLcontext *ctx)
{
GLuint i;
GLuint zmin, zmax, zscale = (~0u);
@@ -264,11 +259,11 @@ static void write_hit_record( GLcontext *ctx )
zmin = (GLuint) ((GLfloat) zscale * ctx->Select.HitMinZ);
zmax = (GLuint) ((GLfloat) zscale * ctx->Select.HitMaxZ);
- WRITE_RECORD( ctx, ctx->Select.NameStackDepth );
- WRITE_RECORD( ctx, zmin );
- WRITE_RECORD( ctx, zmax );
+ write_record( ctx, ctx->Select.NameStackDepth );
+ write_record( ctx, zmin );
+ write_record( ctx, zmax );
for (i = 0; i < ctx->Select.NameStackDepth; i++) {
- WRITE_RECORD( ctx, ctx->Select.NameStack[i] );
+ write_record( ctx, ctx->Select.NameStack[i] );
}
ctx->Select.Hits++;
diff --git a/src/mesa/main/feedback.h b/src/mesa/main/feedback.h
index 6c448ad631b..72c2acd5edd 100644
--- a/src/mesa/main/feedback.h
+++ b/src/mesa/main/feedback.h
@@ -1,13 +1,9 @@
-/**
- * \file feedback.h
- * Selection and feedback modes functions.
- */
-
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 7.5
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -27,7 +23,6 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-
#ifndef FEEDBACK_H
#define FEEDBACK_H
@@ -35,23 +30,29 @@
#include "mtypes.h"
-#define FEEDBACK_TOKEN( CTX, T ) \
- if (CTX->Feedback.Count < CTX->Feedback.BufferSize) { \
- CTX->Feedback.Buffer[CTX->Feedback.Count] = (GLfloat) (T); \
- } \
- CTX->Feedback.Count++;
+extern void
+_mesa_init_feedback( GLcontext *ctx );
+extern void
+_mesa_feedback_vertex( GLcontext *ctx,
+ const GLfloat win[4],
+ const GLfloat color[4],
+ GLfloat index,
+ const GLfloat texcoord[4] );
-extern void _mesa_init_feedback( GLcontext * ctx );
-extern void _mesa_feedback_vertex( GLcontext *ctx,
- const GLfloat win[4],
- const GLfloat color[4],
- GLfloat index,
- const GLfloat texcoord[4] );
+static INLINE void
+_mesa_feedback_token( GLcontext *ctx, GLfloat token )
+{
+ if (ctx->Feedback.Count < ctx->Feedback.BufferSize) {
+ ctx->Feedback.Buffer[ctx->Feedback.Count] = token;
+ }
+ ctx->Feedback.Count++;
+}
-extern void _mesa_update_hitflag( GLcontext *ctx, GLfloat z );
+extern void
+_mesa_update_hitflag( GLcontext *ctx, GLfloat z );
extern void GLAPIENTRY
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index d70b78f2586..72b880e28ee 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -293,16 +293,16 @@ static void make_state_key( GLcontext *ctx, struct state_key *key )
key->unit[i].texgen_mode0 =
translate_texgen( texUnit->TexGenEnabled & (1<<0),
- texUnit->GenModeS );
+ texUnit->GenS.Mode );
key->unit[i].texgen_mode1 =
translate_texgen( texUnit->TexGenEnabled & (1<<1),
- texUnit->GenModeT );
+ texUnit->GenT.Mode );
key->unit[i].texgen_mode2 =
translate_texgen( texUnit->TexGenEnabled & (1<<2),
- texUnit->GenModeR );
+ texUnit->GenR.Mode );
key->unit[i].texgen_mode3 =
translate_texgen( texUnit->TexGenEnabled & (1<<3),
- texUnit->GenModeQ );
+ texUnit->GenQ.Mode );
}
}
}
@@ -655,7 +655,6 @@ static void emit_op3fn(struct tnl_program *p,
inst = &p->program->Base.Instructions[nr];
inst->Opcode = (enum prog_opcode) op;
- inst->StringPos = 0;
inst->Data = 0;
emit_arg( &inst->SrcReg[0], src0 );
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index 351bf6959af..5a13c88a7ab 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -116,6 +116,7 @@ _mesa_new_framebuffer(GLcontext *ctx, GLuint name)
fb->ColorReadBuffer = GL_COLOR_ATTACHMENT0_EXT;
fb->_ColorReadBufferIndex = BUFFER_COLOR0;
fb->Delete = _mesa_destroy_framebuffer;
+ _glthread_INIT_MUTEX(fb->Mutex);
}
return fb;
}
@@ -252,22 +253,6 @@ _mesa_reference_framebuffer(struct gl_framebuffer **ptr,
/**
- * XXX this function is deprecated.
- * Undo/remove a reference to a framebuffer object.
- * Decrement the framebuffer object's reference count and delete it when
- * the refcount hits zero.
- * Note: we pass the address of a pointer and set it to NULL.
- */
-void
-_mesa_unreference_framebuffer(struct gl_framebuffer **fb)
-{
- _mesa_reference_framebuffer(fb, NULL);
-}
-
-
-
-
-/**
* Resize the given framebuffer's renderbuffers to the new width and height.
* This should only be used for window-system framebuffers, not
* user-created renderbuffers (i.e. made with GL_EXT_framebuffer_object).
diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h
index e9eeed28cb5..45a4703ba99 100644
--- a/src/mesa/main/framebuffer.h
+++ b/src/mesa/main/framebuffer.h
@@ -47,9 +47,6 @@ _mesa_reference_framebuffer(struct gl_framebuffer **ptr,
struct gl_framebuffer *fb);
extern void
-_mesa_unreference_framebuffer(struct gl_framebuffer **fb);
-
-extern void
_mesa_resize_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb,
GLuint width, GLuint height);
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 87a821b12dc..0937fd053c5 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -884,21 +884,21 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = _mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT);
break;
case GL_TEXTURE_BINDING_1D:
- params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1D->Name);
+ params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name);
break;
case GL_TEXTURE_BINDING_2D:
- params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2D->Name);
+ params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name);
break;
case GL_TEXTURE_BINDING_3D:
- params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current3D->Name);
+ params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name);
break;
case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
CHECK_EXT1(MESA_texture_array, "GetBooleanv");
- params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1DArray->Name);
+ params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name);
break;
case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
CHECK_EXT1(MESA_texture_array, "GetBooleanv");
- params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name);
+ params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name);
break;
case GL_TEXTURE_GEN_S:
params[0] = ((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0);
@@ -1071,7 +1071,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
break;
case GL_TEXTURE_BINDING_CUBE_MAP_ARB:
CHECK_EXT1(ARB_texture_cube_map, "GetBooleanv");
- params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap->Name);
+ params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name);
break;
case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:
CHECK_EXT1(ARB_texture_cube_map, "GetBooleanv");
@@ -1558,7 +1558,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
break;
case GL_TEXTURE_BINDING_RECTANGLE_NV:
CHECK_EXT1(NV_texture_rectangle, "GetBooleanv");
- params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentRect->Name);
+ params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name);
break;
case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:
CHECK_EXT1(NV_texture_rectangle, "GetBooleanv");
@@ -1715,22 +1715,6 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = FLOAT_TO_BOOLEAN(ctx->Depth.BoundsMin);
params[1] = FLOAT_TO_BOOLEAN(ctx->Depth.BoundsMax);
break;
- case GL_FRAGMENT_PROGRAM_CALLBACK_MESA:
- CHECK_EXT1(MESA_program_debug, "GetBooleanv");
- params[0] = ctx->FragmentProgram.CallbackEnabled;
- break;
- case GL_VERTEX_PROGRAM_CALLBACK_MESA:
- CHECK_EXT1(MESA_program_debug, "GetBooleanv");
- params[0] = ctx->VertexProgram.CallbackEnabled;
- break;
- case GL_FRAGMENT_PROGRAM_POSITION_MESA:
- CHECK_EXT1(MESA_program_debug, "GetBooleanv");
- params[0] = INT_TO_BOOLEAN(ctx->FragmentProgram.CurrentPosition);
- break;
- case GL_VERTEX_PROGRAM_POSITION_MESA:
- CHECK_EXT1(MESA_program_debug, "GetBooleanv");
- params[0] = INT_TO_BOOLEAN(ctx->VertexProgram.CurrentPosition);
- break;
case GL_MAX_DRAW_BUFFERS_ARB:
params[0] = INT_TO_BOOLEAN(ctx->Const.MaxDrawBuffers);
break;
@@ -2710,21 +2694,21 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = BOOLEAN_TO_FLOAT(_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT));
break;
case GL_TEXTURE_BINDING_1D:
- params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1D->Name);
+ params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name);
break;
case GL_TEXTURE_BINDING_2D:
- params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2D->Name);
+ params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name);
break;
case GL_TEXTURE_BINDING_3D:
- params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current3D->Name);
+ params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name);
break;
case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
CHECK_EXT1(MESA_texture_array, "GetFloatv");
- params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1DArray->Name);
+ params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name);
break;
case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
CHECK_EXT1(MESA_texture_array, "GetFloatv");
- params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name);
+ params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name);
break;
case GL_TEXTURE_GEN_S:
params[0] = BOOLEAN_TO_FLOAT(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0));
@@ -2897,7 +2881,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
break;
case GL_TEXTURE_BINDING_CUBE_MAP_ARB:
CHECK_EXT1(ARB_texture_cube_map, "GetFloatv");
- params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap->Name);
+ params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name);
break;
case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:
CHECK_EXT1(ARB_texture_cube_map, "GetFloatv");
@@ -3384,7 +3368,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
break;
case GL_TEXTURE_BINDING_RECTANGLE_NV:
CHECK_EXT1(NV_texture_rectangle, "GetFloatv");
- params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentRect->Name);
+ params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name);
break;
case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:
CHECK_EXT1(NV_texture_rectangle, "GetFloatv");
@@ -3541,22 +3525,6 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = ctx->Depth.BoundsMin;
params[1] = ctx->Depth.BoundsMax;
break;
- case GL_FRAGMENT_PROGRAM_CALLBACK_MESA:
- CHECK_EXT1(MESA_program_debug, "GetFloatv");
- params[0] = BOOLEAN_TO_FLOAT(ctx->FragmentProgram.CallbackEnabled);
- break;
- case GL_VERTEX_PROGRAM_CALLBACK_MESA:
- CHECK_EXT1(MESA_program_debug, "GetFloatv");
- params[0] = BOOLEAN_TO_FLOAT(ctx->VertexProgram.CallbackEnabled);
- break;
- case GL_FRAGMENT_PROGRAM_POSITION_MESA:
- CHECK_EXT1(MESA_program_debug, "GetFloatv");
- params[0] = (GLfloat)(ctx->FragmentProgram.CurrentPosition);
- break;
- case GL_VERTEX_PROGRAM_POSITION_MESA:
- CHECK_EXT1(MESA_program_debug, "GetFloatv");
- params[0] = (GLfloat)(ctx->VertexProgram.CurrentPosition);
- break;
case GL_MAX_DRAW_BUFFERS_ARB:
params[0] = (GLfloat)(ctx->Const.MaxDrawBuffers);
break;
@@ -4536,21 +4504,21 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = BOOLEAN_TO_INT(_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT));
break;
case GL_TEXTURE_BINDING_1D:
- params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1D->Name;
+ params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name;
break;
case GL_TEXTURE_BINDING_2D:
- params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2D->Name;
+ params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name;
break;
case GL_TEXTURE_BINDING_3D:
- params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current3D->Name;
+ params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name;
break;
case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
CHECK_EXT1(MESA_texture_array, "GetIntegerv");
- params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1DArray->Name;
+ params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name;
break;
case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
CHECK_EXT1(MESA_texture_array, "GetIntegerv");
- params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name;
+ params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name;
break;
case GL_TEXTURE_GEN_S:
params[0] = BOOLEAN_TO_INT(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0));
@@ -4723,7 +4691,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
break;
case GL_TEXTURE_BINDING_CUBE_MAP_ARB:
CHECK_EXT1(ARB_texture_cube_map, "GetIntegerv");
- params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap->Name;
+ params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name;
break;
case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:
CHECK_EXT1(ARB_texture_cube_map, "GetIntegerv");
@@ -5210,7 +5178,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
break;
case GL_TEXTURE_BINDING_RECTANGLE_NV:
CHECK_EXT1(NV_texture_rectangle, "GetIntegerv");
- params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentRect->Name;
+ params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name;
break;
case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:
CHECK_EXT1(NV_texture_rectangle, "GetIntegerv");
@@ -5367,22 +5335,6 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = IROUND(ctx->Depth.BoundsMin);
params[1] = IROUND(ctx->Depth.BoundsMax);
break;
- case GL_FRAGMENT_PROGRAM_CALLBACK_MESA:
- CHECK_EXT1(MESA_program_debug, "GetIntegerv");
- params[0] = BOOLEAN_TO_INT(ctx->FragmentProgram.CallbackEnabled);
- break;
- case GL_VERTEX_PROGRAM_CALLBACK_MESA:
- CHECK_EXT1(MESA_program_debug, "GetIntegerv");
- params[0] = BOOLEAN_TO_INT(ctx->VertexProgram.CallbackEnabled);
- break;
- case GL_FRAGMENT_PROGRAM_POSITION_MESA:
- CHECK_EXT1(MESA_program_debug, "GetIntegerv");
- params[0] = ctx->FragmentProgram.CurrentPosition;
- break;
- case GL_VERTEX_PROGRAM_POSITION_MESA:
- CHECK_EXT1(MESA_program_debug, "GetIntegerv");
- params[0] = ctx->VertexProgram.CurrentPosition;
- break;
case GL_MAX_DRAW_BUFFERS_ARB:
params[0] = ctx->Const.MaxDrawBuffers;
break;
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index 3b2496c663e..fa695c48f1a 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -432,15 +432,15 @@ StateVars = [
( "GL_TEXTURE_1D_ARRAY_EXT", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_1D_ARRAY_EXT)"], "", ["MESA_texture_array"] ),
( "GL_TEXTURE_2D_ARRAY_EXT", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT)"], "", ["MESA_texture_array"] ),
( "GL_TEXTURE_BINDING_1D", GLint,
- ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1D->Name"], "", None ),
+ ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name"], "", None ),
( "GL_TEXTURE_BINDING_2D", GLint,
- ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2D->Name"], "", None ),
+ ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name"], "", None ),
( "GL_TEXTURE_BINDING_3D", GLint,
- ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current3D->Name"], "", None ),
+ ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name"], "", None ),
( "GL_TEXTURE_BINDING_1D_ARRAY_EXT", GLint,
- ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1DArray->Name"], "", ["MESA_texture_array"] ),
+ ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name"], "", ["MESA_texture_array"] ),
( "GL_TEXTURE_BINDING_2D_ARRAY_EXT", GLint,
- ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name"], "", ["MESA_texture_array"] ),
+ ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name"], "", ["MESA_texture_array"] ),
( "GL_TEXTURE_GEN_S", GLboolean,
["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0)"], "", None ),
( "GL_TEXTURE_GEN_T", GLboolean,
@@ -515,7 +515,7 @@ StateVars = [
( "GL_TEXTURE_CUBE_MAP_ARB", GLboolean,
["_mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB)"], "", ["ARB_texture_cube_map"] ),
( "GL_TEXTURE_BINDING_CUBE_MAP_ARB", GLint,
- ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap->Name"],
+ ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name"],
"", ["ARB_texture_cube_map"] ),
( "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", GLint,
["(1 << (ctx->Const.MaxCubeTextureLevels - 1))"],
@@ -795,7 +795,7 @@ StateVars = [
( "GL_TEXTURE_RECTANGLE_NV", GLboolean,
["_mesa_IsEnabled(GL_TEXTURE_RECTANGLE_NV)"], "", ["NV_texture_rectangle"] ),
( "GL_TEXTURE_BINDING_RECTANGLE_NV", GLint,
- ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentRect->Name"],
+ ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name"],
"", ["NV_texture_rectangle"] ),
( "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV", GLint,
["ctx->Const.MaxTextureRectSize"], "", ["NV_texture_rectangle"] ),
@@ -902,16 +902,6 @@ StateVars = [
["ctx->Depth.BoundsMin", "ctx->Depth.BoundsMax"],
"", ["EXT_depth_bounds_test"] ),
- # GL_MESA_program_debug
- ( "GL_FRAGMENT_PROGRAM_CALLBACK_MESA", GLboolean,
- ["ctx->FragmentProgram.CallbackEnabled"], "", ["MESA_program_debug"] ),
- ( "GL_VERTEX_PROGRAM_CALLBACK_MESA", GLboolean,
- ["ctx->VertexProgram.CallbackEnabled"], "", ["MESA_program_debug"] ),
- ( "GL_FRAGMENT_PROGRAM_POSITION_MESA", GLint,
- ["ctx->FragmentProgram.CurrentPosition"], "", ["MESA_program_debug"] ),
- ( "GL_VERTEX_PROGRAM_POSITION_MESA", GLint,
- ["ctx->VertexProgram.CurrentPosition"], "", ["MESA_program_debug"] ),
-
# GL_ARB_draw_buffers
( "GL_MAX_DRAW_BUFFERS_ARB", GLint,
["ctx->Const.MaxDrawBuffers"], "", None ),
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index a9e22d340a3..41fd786d7d5 100644
--- a/src/mesa/main/getstring.c
+++ b/src/mesa/main/getstring.c
@@ -93,7 +93,7 @@ compute_version(const GLcontext *ctx)
(ctx->Extensions.EXT_stencil_two_side
|| ctx->Extensions.ATI_separate_stencil));
const GLboolean ver_2_1 = (ver_2_0 &&
- /*ctx->Extensions.ARB_shading_language_120 &&*/
+ ctx->Extensions.ARB_shading_language_120 &&
ctx->Extensions.EXT_pixel_buffer_object &&
ctx->Extensions.EXT_texture_sRGB);
if (ver_2_1)
@@ -242,36 +242,6 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params )
case GL_SELECTION_BUFFER_POINTER:
*params = ctx->Select.Buffer;
break;
-#if FEATURE_MESA_program_debug
- case GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA:
- if (!ctx->Extensions.MESA_program_debug) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetPointerv");
- return;
- }
- *params = *(GLvoid **) &ctx->FragmentProgram.Callback;
- break;
- case GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA:
- if (!ctx->Extensions.MESA_program_debug) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetPointerv");
- return;
- }
- *params = ctx->FragmentProgram.CallbackData;
- break;
- case GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA:
- if (!ctx->Extensions.MESA_program_debug) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetPointerv");
- return;
- }
- *params = *(GLvoid **) &ctx->VertexProgram.Callback;
- break;
- case GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA:
- if (!ctx->Extensions.MESA_program_debug) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetPointerv");
- return;
- }
- *params = ctx->VertexProgram.CallbackData;
- break;
-#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" );
return;
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h
index 5657976711e..ad095321e39 100644
--- a/src/mesa/main/glheader.h
+++ b/src/mesa/main/glheader.h
@@ -1,28 +1,8 @@
-/**
- * \file glheader.h
- * Top-most include file.
- *
- * This is the top-most include file of the Mesa sources.
- * It includes gl.h and all system headers which are needed.
- * Other Mesa source files should \e not directly include any system
- * headers. This allows system-dependent hacks/workarounds to be
- * collected in one place.
- *
- * \note Actually, a lot of system-dependent stuff is now in imports.[ch].
- *
- * If you touch this file, everything gets recompiled!
- *
- * This file should be included before any other header in the .c files.
- *
- * Put compiler/OS/assembly pragmas and macros here to avoid
- * cluttering other source files.
- */
-
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 7.5
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -43,99 +23,22 @@
*/
-#ifndef GLHEADER_H
-#define GLHEADER_H
-
-#include <assert.h>
-#include <ctype.h>
-#if defined(__alpha__) && defined(CCPML)
-#include <cpml.h> /* use Compaq's Fast Math Library on Alpha */
-#else
-#include <math.h>
-#endif
-#include <limits.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#if defined(__linux__) && defined(__i386__)
-#include <fpu_control.h>
-#endif
-#include <float.h>
-#include <stdarg.h>
-
-
-/* Get standard integer types */
-#if defined(_MSC_VER)
-
- typedef __int8 int8_t;
- typedef unsigned __int8 uint8_t;
- typedef __int16 int16_t;
- typedef unsigned __int16 uint16_t;
-# ifndef __eglplatform_h_
- typedef __int32 int32_t;
-# endif
- typedef unsigned __int32 uint32_t;
- typedef __int64 int64_t;
- typedef unsigned __int64 uint64_t;
-
-# if defined(_WIN64)
- typedef __int64 intptr_t;
- typedef unsigned __int64 uintptr_t;
-# else
- typedef __int32 intptr_t;
- typedef unsigned __int32 uintptr_t;
-# endif
-
-# define INT64_C(__val) __val##i64
-# define UINT64_C(__val) __val##ui64
-
-#else
-# include <stdint.h>
-#endif
-
+/**
+ * \file glheader.h
+ * Wrapper for GL/gl.h and GL/glext.h
+ */
-/* Sun compilers define __i386 instead of the gcc-style __i386__ */
-#ifdef __SUNPRO_C
-# if !defined(__i386__) && defined(__i386)
-# define __i386__
-# elif !defined(__amd64__) && defined(__amd64)
-# define __amd64__
-# elif !defined(__sparc__) && defined(__sparc)
-# define __sparc__
-# endif
-# if !defined(__volatile)
-# define __volatile volatile
-# endif
-#endif
-#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP)
-# define __WIN32__
-# define finite _finite
-#endif
+#ifndef GLHEADER_H
+#define GLHEADER_H
-#if defined(__WATCOMC__)
-# define finite _finite
-# pragma disable_message(201) /* Disable unreachable code warnings */
-#endif
#ifdef WGLAPI
-# undef WGLAPI
+#undef WGLAPI
#endif
+
#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP)
-# if !defined(__GNUC__) /* mingw environment */
-# pragma warning( disable : 4068 ) /* unknown pragma */
-# pragma warning( disable : 4710 ) /* function 'foo' not inlined */
-# pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */
-# pragma warning( disable : 4127 ) /* conditional expression is constant */
-# if defined(MESA_MINWARN)
-# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
-# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
-# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
-# pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */
-# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
-# endif
-# endif
# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
# define WGLAPI __declspec(dllexport)
# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
@@ -146,31 +49,10 @@
#endif /* WIN32 / CYGWIN bracket */
-/*
- * Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN.
- * Do not use them unless absolutely necessary!
- * Try to use a runtime test instead.
- * For now, only used by some DRI hardware drivers for color/texel packing.
- */
-#if defined(BYTE_ORDER) && defined(BIG_ENDIAN) && BYTE_ORDER == BIG_ENDIAN
-#if defined(__linux__)
-#include <byteswap.h>
-#define CPU_TO_LE32( x ) bswap_32( x )
-#else /*__linux__*/
-#include <sys/endian.h>
-#define CPU_TO_LE32( x ) bswap32( x )
-#endif /*__linux__*/
-#define MESA_BIG_ENDIAN 1
-#else
-#define CPU_TO_LE32( x ) ( x )
-#define MESA_LITTLE_ENDIAN 1
-#endif
-#define LE32_TO_CPU( x ) CPU_TO_LE32( x )
-
-
#define GL_GLEXT_PROTOTYPES
#include "GL/gl.h"
#include "GL/glext.h"
+#include "GL/internal/glcore.h"
#ifndef GL_FIXED
@@ -192,129 +74,10 @@
#endif
-#if !defined(CAPI) && defined(WIN32) && !defined(BUILD_FOR_SNAP)
-#define CAPI _cdecl
-#endif
-
-
-/* This is a macro on IRIX */
-#ifdef _P
-#undef _P
-#endif
-
-
-/* Turn off macro checking systems used by other libraries */
-#ifdef CHECK
-#undef CHECK
-#endif
-
-
-/* Create a macro so that asm functions can be linked into compilers other
- * than GNU C
- */
-#ifndef _ASMAPI
-#if defined(WIN32) && !defined(BUILD_FOR_SNAP)/* was: !defined( __GNUC__ ) && !defined( VMS ) && !defined( __INTEL_COMPILER )*/
-#define _ASMAPI __cdecl
-#else
-#define _ASMAPI
-#endif
-#ifdef PTR_DECL_IN_FRONT
-#define _ASMAPIP * _ASMAPI
-#else
-#define _ASMAPIP _ASMAPI *
-#endif
-#endif
-
-#ifdef USE_X86_ASM
-#define _NORMAPI _ASMAPI
-#define _NORMAPIP _ASMAPIP
-#else
-#define _NORMAPI
-#define _NORMAPIP *
-#endif
-
-
-/* Function inlining */
-#if defined(__GNUC__)
-# define INLINE __inline__
-#elif defined(__MSC__)
-# define INLINE __inline
-#elif defined(_MSC_VER)
-# define INLINE __inline
-#elif defined(__ICL)
-# define INLINE __inline
-#elif defined(__INTEL_COMPILER)
-# define INLINE inline
-#elif defined(__WATCOMC__) && (__WATCOMC__ >= 1100)
-# define INLINE __inline
-#elif defined(__SUNPRO_C) && defined(__C99FEATURES__)
-# define INLINE inline
-# define __inline inline
-# define __inline__ inline
-#elif (__STDC_VERSION__ >= 199901L) /* C99 */
-# define INLINE inline
-#else
-# define INLINE
-#endif
-
-
-/* If we build the library with gcc's -fvisibility=hidden flag, we'll
- * use the PUBLIC macro to mark functions that are to be exported.
- *
- * We also need to define a USED attribute, so the optimizer doesn't
- * inline a static function that we later use in an alias. - ajax
- */
-#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
-# define PUBLIC __attribute__((visibility("default")))
-# define USED __attribute__((used))
-#else
-# define PUBLIC
-# define USED
-#endif
-
-
-/* Some compilers don't like some of Mesa's const usage */
-#ifdef NO_CONST
-# define CONST
-#else
-# define CONST const
-#endif
-
-
-#if !defined(_WIN32_WCE)
-#if defined(BUILD_FOR_SNAP) && defined(CHECKED)
-# define ASSERT(X) _CHECK(X)
-#elif defined(DEBUG)
-# define ASSERT(X) assert(X)
-#else
-# define ASSERT(X)
-#endif
-#endif
-
-
-#if (!defined(__GNUC__) || __GNUC__ < 3) && (!defined(__IBMC__) || __IBMC__ < 900)
-# define __builtin_expect(x, y) x
-#endif
-
-/* The __FUNCTION__ gcc variable is generally only used for debugging.
- * If we're not using gcc, define __FUNCTION__ as a cpp symbol here.
- * Don't define it if using a newer Windows compiler.
+/**
+ * Special, internal token
*/
-#ifndef __FUNCTION__
-# if defined(__VMS)
-# define __FUNCTION__ "VMS$NL:"
-# elif ((!defined __GNUC__) || (__GNUC__ < 2)) && (!defined __xlC__) && \
- (!defined(_MSC_VER) || _MSC_VER < 1300)
-# if (__STDC_VERSION__ >= 199901L) /* C99 */ || \
- (defined(__SUNPRO_C) && defined(__C99FEATURES__))
-# define __FUNCTION__ __func__
-# else
-# define __FUNCTION__ "<unknown>"
-# endif
-# endif
-#endif
-
+#define GL_SHADER_PROGRAM_MESA 0x9999
-#include "config.h"
#endif /* GLHEADER_H */
diff --git a/src/mesa/main/hash.c b/src/mesa/main/hash.c
index ffb2c4d946e..976f9d999b7 100644
--- a/src/mesa/main/hash.c
+++ b/src/mesa/main/hash.c
@@ -300,7 +300,7 @@ _mesa_HashWalk(const struct _mesa_HashTable *table,
GLuint pos;
ASSERT(table);
ASSERT(callback);
- _glthread_UNLOCK_MUTEX(table2->Mutex);
+ _glthread_LOCK_MUTEX(table2->Mutex);
for (pos = 0; pos < TABLE_SIZE; pos++) {
struct HashEntry *entry;
for (entry = table->Table[pos]; entry; entry = entry->Next) {
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 4d86c547775..fa3149d56da 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -293,6 +293,9 @@ _mesa_components_in_format( GLenum format )
return 2;
case GL_DEPTH_STENCIL_EXT:
return 2;
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ return 2;
default:
return -1;
}
@@ -503,6 +506,20 @@ _mesa_is_legal_format_and_type( GLcontext *ctx, GLenum format, GLenum type )
return GL_TRUE;
else
return GL_FALSE;
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
default:
; /* fall-through */
}
@@ -1674,8 +1691,19 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
GLfloat luminance[MAX_WIDTH];
const GLint comps = _mesa_components_in_format(dstFormat);
GLuint i;
-
- if (dstType != GL_FLOAT || ctx->Color.ClampReadColor == GL_TRUE) {
+ /* clamping only applies to colors, not the dudv values, but still need
+ it if converting to unsigned values (which doesn't make much sense) */
+ if (dstFormat == GL_DUDV_ATI || dstFormat == GL_DU8DV8_ATI) {
+ switch (dstType) {
+ case GL_UNSIGNED_BYTE:
+ case GL_UNSIGNED_SHORT:
+ case GL_UNSIGNED_INT:
+ transferOps |= IMAGE_CLAMP_BIT;
+ break;
+ /* actually might want clamp to [-1,1] otherwise but shouldn't matter? */
+ }
+ }
+ else if (dstType != GL_FLOAT || ctx->Color.ClampReadColor == GL_TRUE) {
/* need to clamp to [0, 1] */
transferOps |= IMAGE_CLAMP_BIT;
}
@@ -1774,6 +1802,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
dst[i*4+3] = FLOAT_TO_UBYTE(rgba[i][RCOMP]);
}
break;
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ for (i=0;i<n;i++) {
+ dst[i*2+0] = FLOAT_TO_UBYTE(rgba[i][RCOMP]);
+ dst[i*2+1] = FLOAT_TO_UBYTE(rgba[i][GCOMP]);
+ }
+ break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -1847,6 +1882,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
dst[i*4+3] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
}
break;
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ for (i=0;i<n;i++) {
+ dst[i*2+0] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
+ dst[i*2+1] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
+ }
+ break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -1920,6 +1962,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
CLAMPED_FLOAT_TO_USHORT(dst[i*4+3], rgba[i][RCOMP]);
}
break;
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ for (i=0;i<n;i++) {
+ dst[i*2+0] = FLOAT_TO_USHORT(rgba[i][RCOMP]);
+ dst[i*2+1] = FLOAT_TO_USHORT(rgba[i][GCOMP]);
+ }
+ break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -1993,6 +2042,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
dst[i*4+3] = FLOAT_TO_SHORT(rgba[i][RCOMP]);
}
break;
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ for (i=0;i<n;i++) {
+ dst[i*2+0] = FLOAT_TO_SHORT(rgba[i][RCOMP]);
+ dst[i*2+1] = FLOAT_TO_SHORT(rgba[i][GCOMP]);
+ }
+ break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -2066,6 +2122,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
dst[i*4+3] = FLOAT_TO_UINT(rgba[i][RCOMP]);
}
break;
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ for (i=0;i<n;i++) {
+ dst[i*2+0] = FLOAT_TO_UINT(rgba[i][RCOMP]);
+ dst[i*2+1] = FLOAT_TO_UINT(rgba[i][GCOMP]);
+ }
+ break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -2139,6 +2202,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
dst[i*4+3] = FLOAT_TO_INT(rgba[i][RCOMP]);
}
break;
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ for (i=0;i<n;i++) {
+ dst[i*2+0] = FLOAT_TO_INT(rgba[i][RCOMP]);
+ dst[i*2+1] = FLOAT_TO_INT(rgba[i][GCOMP]);
+ }
+ break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -2212,6 +2282,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
dst[i*4+3] = rgba[i][RCOMP];
}
break;
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ for (i=0;i<n;i++) {
+ dst[i*2+0] = rgba[i][RCOMP];
+ dst[i*2+1] = rgba[i][GCOMP];
+ }
+ break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -2285,6 +2362,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
dst[i*4+3] = _mesa_float_to_half(rgba[i][RCOMP]);
}
break;
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ for (i=0;i<n;i++) {
+ dst[i*2+0] = _mesa_float_to_half(rgba[i][RCOMP]);
+ dst[i*2+1] = _mesa_float_to_half(rgba[i][GCOMP]);
+ }
+ break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -2294,9 +2378,9 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGB) {
GLubyte *dst = (GLubyte *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][RCOMP] * 7.0F)) << 5)
- | (((GLint) (rgba[i][GCOMP] * 7.0F)) << 2)
- | (((GLint) (rgba[i][BCOMP] * 3.0F)) );
+ dst[i] = (IROUND(rgba[i][RCOMP] * 7.0F) << 5)
+ | (IROUND(rgba[i][GCOMP] * 7.0F) << 2)
+ | (IROUND(rgba[i][BCOMP] * 3.0F) );
}
}
break;
@@ -2304,9 +2388,9 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGB) {
GLubyte *dst = (GLubyte *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][RCOMP] * 7.0F)) )
- | (((GLint) (rgba[i][GCOMP] * 7.0F)) << 3)
- | (((GLint) (rgba[i][BCOMP] * 3.0F)) << 6);
+ dst[i] = (IROUND(rgba[i][RCOMP] * 7.0F) )
+ | (IROUND(rgba[i][GCOMP] * 7.0F) << 3)
+ | (IROUND(rgba[i][BCOMP] * 3.0F) << 6);
}
}
break;
@@ -2314,9 +2398,9 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGB) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][RCOMP] * 31.0F)) << 11)
- | (((GLint) (rgba[i][GCOMP] * 63.0F)) << 5)
- | (((GLint) (rgba[i][BCOMP] * 31.0F)) );
+ dst[i] = (IROUND(rgba[i][RCOMP] * 31.0F) << 11)
+ | (IROUND(rgba[i][GCOMP] * 63.0F) << 5)
+ | (IROUND(rgba[i][BCOMP] * 31.0F) );
}
}
break;
@@ -2324,9 +2408,9 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGB) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][RCOMP] * 31.0F)) )
- | (((GLint) (rgba[i][GCOMP] * 63.0F)) << 5)
- | (((GLint) (rgba[i][BCOMP] * 31.0F)) << 11);
+ dst[i] = (IROUND(rgba[i][RCOMP] * 31.0F) )
+ | (IROUND(rgba[i][GCOMP] * 63.0F) << 5)
+ | (IROUND(rgba[i][BCOMP] * 31.0F) << 11);
}
}
break;
@@ -2334,28 +2418,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][RCOMP] * 15.0F)) << 12)
- | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 8)
- | (((GLint) (rgba[i][BCOMP] * 15.0F)) << 4)
- | (((GLint) (rgba[i][ACOMP] * 15.0F)) );
+ dst[i] = (IROUND(rgba[i][RCOMP] * 15.0F) << 12)
+ | (IROUND(rgba[i][GCOMP] * 15.0F) << 8)
+ | (IROUND(rgba[i][BCOMP] * 15.0F) << 4)
+ | (IROUND(rgba[i][ACOMP] * 15.0F) );
}
}
else if (dstFormat == GL_BGRA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][BCOMP] * 15.0F)) << 12)
- | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 8)
- | (((GLint) (rgba[i][RCOMP] * 15.0F)) << 4)
- | (((GLint) (rgba[i][ACOMP] * 15.0F)) );
+ dst[i] = (IROUND(rgba[i][BCOMP] * 15.0F) << 12)
+ | (IROUND(rgba[i][GCOMP] * 15.0F) << 8)
+ | (IROUND(rgba[i][RCOMP] * 15.0F) << 4)
+ | (IROUND(rgba[i][ACOMP] * 15.0F) );
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][ACOMP] * 15.0F)) << 12)
- | (((GLint) (rgba[i][BCOMP] * 15.0F)) << 8)
- | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 4)
- | (((GLint) (rgba[i][RCOMP] * 15.0F)) );
+ dst[i] = (IROUND(rgba[i][ACOMP] * 15.0F) << 12)
+ | (IROUND(rgba[i][BCOMP] * 15.0F) << 8)
+ | (IROUND(rgba[i][GCOMP] * 15.0F) << 4)
+ | (IROUND(rgba[i][RCOMP] * 15.0F) );
}
}
break;
@@ -2363,28 +2447,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][RCOMP] * 15.0F)) )
- | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 4)
- | (((GLint) (rgba[i][BCOMP] * 15.0F)) << 8)
- | (((GLint) (rgba[i][ACOMP] * 15.0F)) << 12);
+ dst[i] = (IROUND(rgba[i][RCOMP] * 15.0F) )
+ | (IROUND(rgba[i][GCOMP] * 15.0F) << 4)
+ | (IROUND(rgba[i][BCOMP] * 15.0F) << 8)
+ | (IROUND(rgba[i][ACOMP] * 15.0F) << 12);
}
}
else if (dstFormat == GL_BGRA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][BCOMP] * 15.0F)) )
- | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 4)
- | (((GLint) (rgba[i][RCOMP] * 15.0F)) << 8)
- | (((GLint) (rgba[i][ACOMP] * 15.0F)) << 12);
+ dst[i] = (IROUND(rgba[i][BCOMP] * 15.0F) )
+ | (IROUND(rgba[i][GCOMP] * 15.0F) << 4)
+ | (IROUND(rgba[i][RCOMP] * 15.0F) << 8)
+ | (IROUND(rgba[i][ACOMP] * 15.0F) << 12);
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][ACOMP] * 15.0F)) )
- | (((GLint) (rgba[i][BCOMP] * 15.0F)) << 4)
- | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 8)
- | (((GLint) (rgba[i][RCOMP] * 15.0F)) << 12);
+ dst[i] = (IROUND(rgba[i][ACOMP] * 15.0F) )
+ | (IROUND(rgba[i][BCOMP] * 15.0F) << 4)
+ | (IROUND(rgba[i][GCOMP] * 15.0F) << 8)
+ | (IROUND(rgba[i][RCOMP] * 15.0F) << 12);
}
}
break;
@@ -2392,28 +2476,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][RCOMP] * 31.0F)) << 11)
- | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 6)
- | (((GLint) (rgba[i][BCOMP] * 31.0F)) << 1)
- | (((GLint) (rgba[i][ACOMP] * 1.0F)) );
+ dst[i] = (IROUND(rgba[i][RCOMP] * 31.0F) << 11)
+ | (IROUND(rgba[i][GCOMP] * 31.0F) << 6)
+ | (IROUND(rgba[i][BCOMP] * 31.0F) << 1)
+ | (IROUND(rgba[i][ACOMP] * 1.0F) );
}
}
else if (dstFormat == GL_BGRA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][BCOMP] * 31.0F)) << 11)
- | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 6)
- | (((GLint) (rgba[i][RCOMP] * 31.0F)) << 1)
- | (((GLint) (rgba[i][ACOMP] * 1.0F)) );
+ dst[i] = (IROUND(rgba[i][BCOMP] * 31.0F) << 11)
+ | (IROUND(rgba[i][GCOMP] * 31.0F) << 6)
+ | (IROUND(rgba[i][RCOMP] * 31.0F) << 1)
+ | (IROUND(rgba[i][ACOMP] * 1.0F) );
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][ACOMP] * 31.0F)) << 11)
- | (((GLint) (rgba[i][BCOMP] * 31.0F)) << 6)
- | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 1)
- | (((GLint) (rgba[i][RCOMP] * 1.0F)) );
+ dst[i] = (IROUND(rgba[i][ACOMP] * 31.0F) << 11)
+ | (IROUND(rgba[i][BCOMP] * 31.0F) << 6)
+ | (IROUND(rgba[i][GCOMP] * 31.0F) << 1)
+ | (IROUND(rgba[i][RCOMP] * 1.0F) );
}
}
break;
@@ -2421,28 +2505,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][RCOMP] * 31.0F)) )
- | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 5)
- | (((GLint) (rgba[i][BCOMP] * 31.0F)) << 10)
- | (((GLint) (rgba[i][ACOMP] * 1.0F)) << 15);
+ dst[i] = (IROUND(rgba[i][RCOMP] * 31.0F) )
+ | (IROUND(rgba[i][GCOMP] * 31.0F) << 5)
+ | (IROUND(rgba[i][BCOMP] * 31.0F) << 10)
+ | (IROUND(rgba[i][ACOMP] * 1.0F) << 15);
}
}
else if (dstFormat == GL_BGRA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][BCOMP] * 31.0F)) )
- | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 5)
- | (((GLint) (rgba[i][RCOMP] * 31.0F)) << 10)
- | (((GLint) (rgba[i][ACOMP] * 1.0F)) << 15);
+ dst[i] = (IROUND(rgba[i][BCOMP] * 31.0F) )
+ | (IROUND(rgba[i][GCOMP] * 31.0F) << 5)
+ | (IROUND(rgba[i][RCOMP] * 31.0F) << 10)
+ | (IROUND(rgba[i][ACOMP] * 1.0F) << 15);
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLint) (rgba[i][ACOMP] * 31.0F)) )
- | (((GLint) (rgba[i][BCOMP] * 31.0F)) << 5)
- | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 10)
- | (((GLint) (rgba[i][RCOMP] * 1.0F)) << 15);
+ dst[i] = (IROUND(rgba[i][ACOMP] * 31.0F) )
+ | (IROUND(rgba[i][BCOMP] * 31.0F) << 5)
+ | (IROUND(rgba[i][GCOMP] * 31.0F) << 10)
+ | (IROUND(rgba[i][RCOMP] * 1.0F) << 15);
}
}
break;
@@ -2450,28 +2534,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][RCOMP] * 255.0F)) << 24)
- | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 16)
- | (((GLuint) (rgba[i][BCOMP] * 255.0F)) << 8)
- | (((GLuint) (rgba[i][ACOMP] * 255.0F)) );
+ dst[i] = (IROUND(rgba[i][RCOMP] * 255.F) << 24)
+ | (IROUND(rgba[i][GCOMP] * 255.F) << 16)
+ | (IROUND(rgba[i][BCOMP] * 255.F) << 8)
+ | (IROUND(rgba[i][ACOMP] * 255.F) );
}
}
else if (dstFormat == GL_BGRA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][BCOMP] * 255.0F)) << 24)
- | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 16)
- | (((GLuint) (rgba[i][RCOMP] * 255.0F)) << 8)
- | (((GLuint) (rgba[i][ACOMP] * 255.0F)) );
+ dst[i] = (IROUND(rgba[i][BCOMP] * 255.F) << 24)
+ | (IROUND(rgba[i][GCOMP] * 255.F) << 16)
+ | (IROUND(rgba[i][RCOMP] * 255.F) << 8)
+ | (IROUND(rgba[i][ACOMP] * 255.F) );
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][ACOMP] * 255.0F)) << 24)
- | (((GLuint) (rgba[i][BCOMP] * 255.0F)) << 16)
- | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 8)
- | (((GLuint) (rgba[i][RCOMP] * 255.0F)) );
+ dst[i] = (IROUND(rgba[i][ACOMP] * 255.F) << 24)
+ | (IROUND(rgba[i][BCOMP] * 255.F) << 16)
+ | (IROUND(rgba[i][GCOMP] * 255.F) << 8)
+ | (IROUND(rgba[i][RCOMP] * 255.F) );
}
}
break;
@@ -2479,28 +2563,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][RCOMP] * 255.0F)) )
- | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 8)
- | (((GLuint) (rgba[i][BCOMP] * 255.0F)) << 16)
- | (((GLuint) (rgba[i][ACOMP] * 255.0F)) << 24);
+ dst[i] = (IROUND(rgba[i][RCOMP] * 255.0F) )
+ | (IROUND(rgba[i][GCOMP] * 255.0F) << 8)
+ | (IROUND(rgba[i][BCOMP] * 255.0F) << 16)
+ | (IROUND(rgba[i][ACOMP] * 255.0F) << 24);
}
}
else if (dstFormat == GL_BGRA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][BCOMP] * 255.0F)) )
- | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 8)
- | (((GLuint) (rgba[i][RCOMP] * 255.0F)) << 16)
- | (((GLuint) (rgba[i][ACOMP] * 255.0F)) << 24);
+ dst[i] = (IROUND(rgba[i][BCOMP] * 255.0F) )
+ | (IROUND(rgba[i][GCOMP] * 255.0F) << 8)
+ | (IROUND(rgba[i][RCOMP] * 255.0F) << 16)
+ | (IROUND(rgba[i][ACOMP] * 255.0F) << 24);
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][ACOMP] * 255.0F)) )
- | (((GLuint) (rgba[i][BCOMP] * 255.0F)) << 8)
- | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 16)
- | (((GLuint) (rgba[i][RCOMP] * 255.0F)) << 24);
+ dst[i] = (IROUND(rgba[i][ACOMP] * 255.0F) )
+ | (IROUND(rgba[i][BCOMP] * 255.0F) << 8)
+ | (IROUND(rgba[i][GCOMP] * 255.0F) << 16)
+ | (IROUND(rgba[i][RCOMP] * 255.0F) << 24);
}
}
break;
@@ -2508,28 +2592,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][RCOMP] * 1023.0F)) << 22)
- | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 12)
- | (((GLuint) (rgba[i][BCOMP] * 1023.0F)) << 2)
- | (((GLuint) (rgba[i][ACOMP] * 3.0F)) );
+ dst[i] = (IROUND(rgba[i][RCOMP] * 1023.0F) << 22)
+ | (IROUND(rgba[i][GCOMP] * 1023.0F) << 12)
+ | (IROUND(rgba[i][BCOMP] * 1023.0F) << 2)
+ | (IROUND(rgba[i][ACOMP] * 3.0F) );
}
}
else if (dstFormat == GL_BGRA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][BCOMP] * 1023.0F)) << 22)
- | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 12)
- | (((GLuint) (rgba[i][RCOMP] * 1023.0F)) << 2)
- | (((GLuint) (rgba[i][ACOMP] * 3.0F)) );
+ dst[i] = (IROUND(rgba[i][BCOMP] * 1023.0F) << 22)
+ | (IROUND(rgba[i][GCOMP] * 1023.0F) << 12)
+ | (IROUND(rgba[i][RCOMP] * 1023.0F) << 2)
+ | (IROUND(rgba[i][ACOMP] * 3.0F) );
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][ACOMP] * 1023.0F)) << 22)
- | (((GLuint) (rgba[i][BCOMP] * 1023.0F)) << 12)
- | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 2)
- | (((GLuint) (rgba[i][RCOMP] * 3.0F)) );
+ dst[i] = (IROUND(rgba[i][ACOMP] * 1023.0F) << 22)
+ | (IROUND(rgba[i][BCOMP] * 1023.0F) << 12)
+ | (IROUND(rgba[i][GCOMP] * 1023.0F) << 2)
+ | (IROUND(rgba[i][RCOMP] * 3.0F) );
}
}
break;
@@ -2537,28 +2621,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][RCOMP] * 1023.0F)) )
- | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 10)
- | (((GLuint) (rgba[i][BCOMP] * 1023.0F)) << 20)
- | (((GLuint) (rgba[i][ACOMP] * 3.0F)) << 30);
+ dst[i] = (IROUND(rgba[i][RCOMP] * 1023.0F) )
+ | (IROUND(rgba[i][GCOMP] * 1023.0F) << 10)
+ | (IROUND(rgba[i][BCOMP] * 1023.0F) << 20)
+ | (IROUND(rgba[i][ACOMP] * 3.0F) << 30);
}
}
else if (dstFormat == GL_BGRA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][BCOMP] * 1023.0F)) )
- | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 10)
- | (((GLuint) (rgba[i][RCOMP] * 1023.0F)) << 20)
- | (((GLuint) (rgba[i][ACOMP] * 3.0F)) << 30);
+ dst[i] = (IROUND(rgba[i][BCOMP] * 1023.0F) )
+ | (IROUND(rgba[i][GCOMP] * 1023.0F) << 10)
+ | (IROUND(rgba[i][RCOMP] * 1023.0F) << 20)
+ | (IROUND(rgba[i][ACOMP] * 3.0F) << 30);
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (((GLuint) (rgba[i][ACOMP] * 1023.0F)) )
- | (((GLuint) (rgba[i][BCOMP] * 1023.0F)) << 10)
- | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 20)
- | (((GLuint) (rgba[i][RCOMP] * 3.0F)) << 30);
+ dst[i] = (IROUND(rgba[i][ACOMP] * 1023.0F) )
+ | (IROUND(rgba[i][BCOMP] * 1023.0F) << 10)
+ | (IROUND(rgba[i][GCOMP] * 1023.0F) << 20)
+ | (IROUND(rgba[i][RCOMP] * 3.0F) << 30);
}
}
break;
@@ -2834,7 +2918,8 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
srcFormat == GL_BGR ||
srcFormat == GL_RGBA ||
srcFormat == GL_BGRA ||
- srcFormat == GL_ABGR_EXT);
+ srcFormat == GL_ABGR_EXT ||
+ srcFormat == GL_DUDV_ATI);
ASSERT(srcType == GL_UNSIGNED_BYTE ||
srcType == GL_BYTE ||
@@ -2949,6 +3034,13 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
aComp = 0;
stride = 4;
break;
+ case GL_DUDV_ATI:
+ redIndex = 0;
+ greenIndex = 1;
+ blueIndex = -1;
+ alphaIndex = -1;
+ stride = 2;
+ break;
default:
_mesa_problem(NULL, "bad srcFormat in extract float data");
return;
@@ -3877,6 +3969,62 @@ _mesa_unpack_color_span_float( GLcontext *ctx,
}
}
+/**
+ * Similar to _mesa_unpack_color_span_float(), but for dudv data instead of rgba,
+ * directly return GLbyte data, no transfer ops apply.
+ */
+void
+_mesa_unpack_dudv_span_byte( GLcontext *ctx,
+ GLuint n, GLenum dstFormat, GLbyte dest[],
+ GLenum srcFormat, GLenum srcType,
+ const GLvoid *source,
+ const struct gl_pixelstore_attrib *srcPacking,
+ GLbitfield transferOps )
+{
+ ASSERT(dstFormat == GL_DUDV_ATI);
+ ASSERT(srcFormat == GL_DUDV_ATI);
+
+ ASSERT(srcType == GL_UNSIGNED_BYTE ||
+ srcType == GL_BYTE ||
+ srcType == GL_UNSIGNED_SHORT ||
+ srcType == GL_SHORT ||
+ srcType == GL_UNSIGNED_INT ||
+ srcType == GL_INT ||
+ srcType == GL_HALF_FLOAT_ARB ||
+ srcType == GL_FLOAT);
+
+ /* general solution */
+ {
+ GLint dstComponents;
+ GLfloat rgba[MAX_WIDTH][4];
+ GLbyte *dst = dest;
+ GLuint i;
+
+ dstComponents = _mesa_components_in_format( dstFormat );
+ /* source & dest image formats should have been error checked by now */
+ assert(dstComponents > 0);
+
+ /*
+ * Extract image data and convert to RGBA floats
+ */
+ assert(n <= MAX_WIDTH);
+ extract_float_rgba(n, rgba, srcFormat, srcType, source,
+ srcPacking->SwapBytes);
+
+
+ /* Now determine which color channels we need to produce.
+ * And determine the dest index (offset) within each color tuple.
+ */
+
+ /* Now pack results in the requested dstFormat */
+ for (i = 0; i < n; i++) {
+ /* not sure - need clamp[-1,1] here? */
+ dst[0] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
+ dst[1] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
+ dst += dstComponents;
+ }
+ }
+}
/*
* Unpack a row of color index data from a client buffer according to
diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h
index 0e0bbd96d85..b26c27e5a8a 100644
--- a/src/mesa/main/image.h
+++ b/src/mesa/main/image.h
@@ -198,6 +198,13 @@ _mesa_unpack_color_span_float( GLcontext *ctx,
const struct gl_pixelstore_attrib *srcPacking,
GLbitfield transferOps );
+extern void
+_mesa_unpack_dudv_span_byte( GLcontext *ctx,
+ GLuint n, GLenum dstFormat, GLbyte dest[],
+ GLenum srcFormat, GLenum srcType,
+ const GLvoid *source,
+ const struct gl_pixelstore_attrib *srcPacking,
+ GLbitfield transferOps );
extern void
_mesa_unpack_index_span( const GLcontext *ctx, GLuint n,
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index cb04594c1fd..20b83420641 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -1011,7 +1011,7 @@ _mesa_warning( GLcontext *ctx, const char *fmtString, ... )
* Prints the message to stderr via fprintf().
*
* \param ctx GL context.
- * \param s problem description string.
+ * \param fmtString problem description string.
*/
void
_mesa_problem( const GLcontext *ctx, const char *fmtString, ... )
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index a421eb5e755..7b61e22e932 100644
--- a/src/mesa/main/imports.h
+++ b/src/mesa/main/imports.h
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 7.1
+ * Version: 7.5
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
@@ -36,10 +36,8 @@
#define IMPORTS_H
-/* XXX some of the stuff in glheader.h should be moved into this file.
- */
+#include "compiler.h"
#include "glheader.h"
-#include <GL/internal/glcore.h>
#ifdef __cplusplus
@@ -48,26 +46,6 @@ extern "C" {
/**********************************************************************/
-/** \name General macros */
-/*@{*/
-
-#ifndef NULL
-#define NULL 0
-#endif
-
-
-/** gcc -pedantic warns about long string literals, LONGSTRING silences that */
-#if !defined(__GNUC__) || (__GNUC__ < 2) || \
- ((__GNUC__ == 2) && (__GNUC_MINOR__ <= 7))
-# define LONGSTRING
-#else
-# define LONGSTRING __extension__
-#endif
-
-/*@}*/
-
-
-/**********************************************************************/
/** Memory macros */
/*@{*/
@@ -130,49 +108,11 @@ typedef union { GLfloat f; GLint i; } fi_type;
#define MAX_GLUSHORT 0xffff
#define MAX_GLUINT 0xffffffff
-#ifndef M_PI
-#define M_PI (3.1415926536)
-#endif
-
-#ifndef M_E
-#define M_E (2.7182818284590452354)
-#endif
-
-#ifndef ONE_DIV_LN2
-#define ONE_DIV_LN2 (1.442695040888963456)
-#endif
-
-#ifndef ONE_DIV_SQRT_LN2
-#define ONE_DIV_SQRT_LN2 (1.201122408786449815)
-#endif
-
-#ifndef FLT_MAX_EXP
-#define FLT_MAX_EXP 128
-#endif
-
/* Degrees to radians conversion: */
#define DEG2RAD (M_PI/180.0)
/***
- *** USE_IEEE: Determine if we're using IEEE floating point
- ***/
-#if defined(__i386__) || defined(__386__) || defined(__sparc__) || \
- defined(__s390x__) || defined(__powerpc__) || \
- defined(__x86_64__) || \
- defined(ia64) || defined(__ia64__) || \
- defined(__hppa__) || defined(hpux) || \
- defined(__mips) || defined(_MIPS_ARCH) || \
- defined(__arm__) || \
- defined(__sh__) || defined(__m32r__) || \
- (defined(__sun) && defined(_IEEE_754)) || \
- (defined(__alpha__) && (defined(__IEEE_FLOAT) || !defined(VMS)))
-#define USE_IEEE
-#define IEEE_ONE 0x3f800000
-#endif
-
-
-/***
*** SQRTF: single-precision square root
***/
#if 0 /* _mesa_sqrtf() not accurate enough - temporarily disabled */
@@ -316,16 +256,9 @@ static INLINE int GET_FLOAT_BITS( float x )
/***
*** IROUND: return (as an integer) float rounded to nearest integer
***/
-#if defined(USE_SPARC_ASM) && defined(__GNUC__) && defined(__sparc__)
-static INLINE int iround(float f)
-{
- int r;
- __asm__ ("fstoi %1, %0" : "=f" (r) : "f" (f));
- return r;
-}
-#define IROUND(x) iround(x)
-#elif defined(USE_X86_ASM) && defined(__GNUC__) && defined(__i386__) && \
- (!defined(__BEOS__) || (__GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 95)))
+#if defined(USE_X86_ASM) && defined(__GNUC__) && defined(__i386__) && \
+ (!(defined(__BEOS__) || defined(__HAIKU__)) || \
+ (__GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 95)))
static INLINE int iround(float f)
{
int r;
@@ -508,113 +441,6 @@ _mesa_is_pow_two(int x)
#endif
-/***
- *** START_FAST_MATH: Set x86 FPU to faster, 32-bit precision mode (and save
- *** original mode to a temporary).
- *** END_FAST_MATH: Restore x86 FPU to original mode.
- ***/
-#if defined(__GNUC__) && defined(__i386__)
-/*
- * Set the x86 FPU control word to guarentee only 32 bits of precision
- * are stored in registers. Allowing the FPU to store more introduces
- * differences between situations where numbers are pulled out of memory
- * vs. situations where the compiler is able to optimize register usage.
- *
- * In the worst case, we force the compiler to use a memory access to
- * truncate the float, by specifying the 'volatile' keyword.
- */
-/* Hardware default: All exceptions masked, extended double precision,
- * round to nearest (IEEE compliant):
- */
-#define DEFAULT_X86_FPU 0x037f
-/* All exceptions masked, single precision, round to nearest:
- */
-#define FAST_X86_FPU 0x003f
-/* The fldcw instruction will cause any pending FP exceptions to be
- * raised prior to entering the block, and we clear any pending
- * exceptions before exiting the block. Hence, asm code has free
- * reign over the FPU while in the fast math block.
- */
-#if defined(NO_FAST_MATH)
-#define START_FAST_MATH(x) \
-do { \
- static GLuint mask = DEFAULT_X86_FPU; \
- __asm__ ( "fnstcw %0" : "=m" (*&(x)) ); \
- __asm__ ( "fldcw %0" : : "m" (mask) ); \
-} while (0)
-#else
-#define START_FAST_MATH(x) \
-do { \
- static GLuint mask = FAST_X86_FPU; \
- __asm__ ( "fnstcw %0" : "=m" (*&(x)) ); \
- __asm__ ( "fldcw %0" : : "m" (mask) ); \
-} while (0)
-#endif
-/* Restore original FPU mode, and clear any exceptions that may have
- * occurred in the FAST_MATH block.
- */
-#define END_FAST_MATH(x) \
-do { \
- __asm__ ( "fnclex ; fldcw %0" : : "m" (*&(x)) ); \
-} while (0)
-
-#elif defined(__WATCOMC__) && defined(__386__)
-#define DEFAULT_X86_FPU 0x037f /* See GCC comments above */
-#define FAST_X86_FPU 0x003f /* See GCC comments above */
-void _watcom_start_fast_math(unsigned short *x,unsigned short *mask);
-#pragma aux _watcom_start_fast_math = \
- "fnstcw word ptr [eax]" \
- "fldcw word ptr [ecx]" \
- parm [eax] [ecx] \
- modify exact [];
-void _watcom_end_fast_math(unsigned short *x);
-#pragma aux _watcom_end_fast_math = \
- "fnclex" \
- "fldcw word ptr [eax]" \
- parm [eax] \
- modify exact [];
-#if defined(NO_FAST_MATH)
-#define START_FAST_MATH(x) \
-do { \
- static GLushort mask = DEFAULT_X86_FPU; \
- _watcom_start_fast_math(&x,&mask); \
-} while (0)
-#else
-#define START_FAST_MATH(x) \
-do { \
- static GLushort mask = FAST_X86_FPU; \
- _watcom_start_fast_math(&x,&mask); \
-} while (0)
-#endif
-#define END_FAST_MATH(x) _watcom_end_fast_math(&x)
-
-#elif defined(_MSC_VER) && defined(_M_IX86)
-#define DEFAULT_X86_FPU 0x037f /* See GCC comments above */
-#define FAST_X86_FPU 0x003f /* See GCC comments above */
-#if defined(NO_FAST_MATH)
-#define START_FAST_MATH(x) do {\
- static GLuint mask = DEFAULT_X86_FPU;\
- __asm fnstcw word ptr [x]\
- __asm fldcw word ptr [mask]\
-} while(0)
-#else
-#define START_FAST_MATH(x) do {\
- static GLuint mask = FAST_X86_FPU;\
- __asm fnstcw word ptr [x]\
- __asm fldcw word ptr [mask]\
-} while(0)
-#endif
-#define END_FAST_MATH(x) do {\
- __asm fnclex\
- __asm fldcw word ptr [x]\
-} while(0)
-
-#else
-#define START_FAST_MATH(x) x = 0
-#define END_FAST_MATH(x) (void)(x)
-#endif
-
-
/**
* Return 1 if this is a little endian machine, 0 if big endian.
*/
diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h
index 2630855a0ea..bfd740870ec 100644
--- a/src/mesa/main/macros.h
+++ b/src/mesa/main/macros.h
@@ -54,13 +54,16 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256];
#define FLOAT_TO_BYTE(X) ( (((GLint) (255.0F * (X))) - 1) / 2 )
-/** Convert GLushort in [0,65536] to GLfloat in [0.0,1.0] */
+/** Convert GLushort in [0,65535] to GLfloat in [0.0,1.0] */
#define USHORT_TO_FLOAT(S) ((GLfloat) (S) * (1.0F / 65535.0F))
+/** Convert GLfloat in [0.0,1.0] to GLushort in [0, 65535] */
+#define FLOAT_TO_USHORT(X) ((GLuint) ((X) * 65535.0))
+
/** Convert GLshort in [-32768,32767] to GLfloat in [-1.0,1.0] */
#define SHORT_TO_FLOAT(S) ((2.0F * (S) + 1.0F) * (1.0F/65535.0F))
-/** Convert GLfloat in [0.0,1.0] to GLshort in [-32768,32767] */
+/** Convert GLfloat in [-1.0,1.0] to GLshort in [-32768,32767] */
#define FLOAT_TO_SHORT(X) ( (((GLint) (65535.0F * (X))) - 1) / 2 )
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index 0f96f949096..aebf48134fd 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.3
+ * Version: 7.5
*
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -42,7 +43,6 @@
#include "matrix.h"
#include "mtypes.h"
#include "math/m_matrix.h"
-#include "math/m_xform.h"
/**
@@ -536,120 +536,6 @@ _mesa_MultTransposeMatrixdARB( const GLdouble *m )
}
#endif
-/**
- * Set the viewport.
- *
- * \param x, y coordinates of the lower-left corner of the viewport rectangle.
- * \param width width of the viewport rectangle.
- * \param height height of the viewport rectangle.
- *
- * \sa Called via glViewport() or display list execution.
- *
- * Flushes the vertices and calls _mesa_set_viewport() with the given
- * parameters.
- */
-void GLAPIENTRY
-_mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height )
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- _mesa_set_viewport(ctx, x, y, width, height);
-}
-
-
-/**
- * Set new viewport parameters and update derived state (the _WindowMap
- * matrix). Usually called from _mesa_Viewport().
- *
- * \param ctx GL context.
- * \param x, y coordinates of the lower left corner of the viewport rectangle.
- * \param width width of the viewport rectangle.
- * \param height height of the viewport rectangle.
- */
-void
-_mesa_set_viewport( GLcontext *ctx, GLint x, GLint y,
- GLsizei width, GLsizei height )
-{
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glViewport %d %d %d %d\n", x, y, width, height);
-
- if (width < 0 || height < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE,
- "glViewport(%d, %d, %d, %d)", x, y, width, height );
- return;
- }
-
- /* clamp width and height to the implementation dependent range */
- width = CLAMP(width, 1, (GLsizei) ctx->Const.MaxViewportWidth);
- height = CLAMP(height, 1, (GLsizei) ctx->Const.MaxViewportHeight);
-
- ctx->Viewport.X = x;
- ctx->Viewport.Width = width;
- ctx->Viewport.Y = y;
- ctx->Viewport.Height = height;
- ctx->NewState |= _NEW_VIEWPORT;
-
-#if 1
- /* XXX remove this someday. Currently the DRI drivers rely on
- * the WindowMap matrix being up to date in the driver's Viewport
- * and DepthRange functions.
- */
- _math_matrix_viewport(&ctx->Viewport._WindowMap,
- ctx->Viewport.X, ctx->Viewport.Y,
- ctx->Viewport.Width, ctx->Viewport.Height,
- ctx->Viewport.Near, ctx->Viewport.Far,
- ctx->DrawBuffer->_DepthMaxF);
-#endif
-
- if (ctx->Driver.Viewport) {
- /* Many drivers will use this call to check for window size changes
- * and reallocate the z/stencil/accum/etc buffers if needed.
- */
- (*ctx->Driver.Viewport)( ctx, x, y, width, height );
- }
-}
-
-
-#if _HAVE_FULL_GL
-/**
- * Called by glDepthRange
- *
- * \param nearval specifies the Z buffer value which should correspond to
- * the near clip plane
- * \param farval specifies the Z buffer value which should correspond to
- * the far clip plane
- */
-void GLAPIENTRY
-_mesa_DepthRange( GLclampd nearval, GLclampd farval )
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE&VERBOSE_API)
- _mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval);
-
- ctx->Viewport.Near = (GLfloat) CLAMP( nearval, 0.0, 1.0 );
- ctx->Viewport.Far = (GLfloat) CLAMP( farval, 0.0, 1.0 );
- ctx->NewState |= _NEW_VIEWPORT;
-
-#if 1
- /* XXX remove this someday. Currently the DRI drivers rely on
- * the WindowMap matrix being up to date in the driver's Viewport
- * and DepthRange functions.
- */
- _math_matrix_viewport(&ctx->Viewport._WindowMap,
- ctx->Viewport.X, ctx->Viewport.Y,
- ctx->Viewport.Width, ctx->Viewport.Height,
- ctx->Viewport.Near, ctx->Viewport.Far,
- ctx->DrawBuffer->_DepthMaxF);
-#endif
-
- if (ctx->Driver.DepthRange) {
- (*ctx->Driver.DepthRange)( ctx, nearval, farval );
- }
-}
-#endif
-
/**********************************************************************/
@@ -893,41 +779,4 @@ void _mesa_init_transform( GLcontext *ctx )
}
-/**
- * Initialize the context viewport attribute group.
- *
- * \param ctx GL context.
- *
- * \todo Move this to a new file with other 'viewport' routines.
- */
-void _mesa_init_viewport( GLcontext *ctx )
-{
- GLfloat depthMax = 65535.0F; /* sorf of arbitrary */
-
- /* Viewport group */
- ctx->Viewport.X = 0;
- ctx->Viewport.Y = 0;
- ctx->Viewport.Width = 0;
- ctx->Viewport.Height = 0;
- ctx->Viewport.Near = 0.0;
- ctx->Viewport.Far = 1.0;
- _math_matrix_ctr(&ctx->Viewport._WindowMap);
-
- _math_matrix_viewport(&ctx->Viewport._WindowMap, 0, 0, 0, 0,
- 0.0F, 1.0F, depthMax);
-}
-
-
-/**
- * Free the context viewport attribute group data.
- *
- * \param ctx GL context.
- *
- * \todo Move this to a new file with other 'viewport' routines.
- */
-void _mesa_free_viewport_data( GLcontext *ctx )
-{
- _math_matrix_dtr(&ctx->Viewport._WindowMap);
-}
-
/*@}*/
diff --git a/src/mesa/main/matrix.h b/src/mesa/main/matrix.h
index 38769867a75..a53d1045c7d 100644
--- a/src/mesa/main/matrix.h
+++ b/src/mesa/main/matrix.h
@@ -1,13 +1,9 @@
-/**
- * \file matrix.h
- * Matrix operations.
- */
-
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 7.5
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -99,15 +95,6 @@ _mesa_MultTransposeMatrixfARB( const GLfloat *m );
extern void GLAPIENTRY
_mesa_MultTransposeMatrixdARB( const GLdouble *m );
-extern void GLAPIENTRY
-_mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height );
-
-extern void
-_mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height );
-
-extern void GLAPIENTRY
-_mesa_DepthRange( GLclampd nearval, GLclampd farval );
-
extern void
_mesa_init_matrix( GLcontext * ctx );
@@ -115,16 +102,10 @@ _mesa_init_matrix( GLcontext * ctx );
extern void
_mesa_init_transform( GLcontext *ctx );
-extern void
-_mesa_init_viewport( GLcontext *ctx );
-
extern void
_mesa_free_matrix_data( GLcontext *ctx );
extern void
-_mesa_free_viewport_data( GLcontext *ctx );
-
-extern void
_mesa_update_modelview_project( GLcontext *ctx, GLuint newstate );
diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h
index 8fb32dd7e94..f5706479423 100644
--- a/src/mesa/main/mfeatures.h
+++ b/src/mesa/main/mfeatures.h
@@ -75,7 +75,6 @@
#define FEATURE_EXT_texture_sRGB _HAVE_FULL_GL
#define FEATURE_EXT_timer_query _HAVE_FULL_GL
#define FEATURE_ATI_fragment_shader _HAVE_FULL_GL
-#define FEATURE_MESA_program_debug _HAVE_FULL_GL
#define FEATURE_NV_fence _HAVE_FULL_GL
#define FEATURE_NV_fragment_program _HAVE_FULL_GL
#define FEATURE_NV_vertex_program _HAVE_FULL_GL
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index 3dd4b3391b9..4a79430c34d 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -85,7 +85,7 @@ bytes_per_pixel(GLenum datatype, GLuint comps)
rowC[j][e], rowC[k][e], \
rowD[j][e], rowD[k][e]); \
} while(0)
-
+
#define FILTER_F_3D(e) \
do { \
dst[i][e] = (rowA[j][e] + rowA[k][e] \
@@ -226,7 +226,6 @@ do_row(GLenum datatype, GLuint comps, GLint srcWidth,
dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) / 4;
}
}
-
else if (datatype == GL_FLOAT && comps == 4) {
GLuint i, j, k;
const GLfloat(*rowA)[4] = (const GLfloat(*)[4]) srcRowA;
@@ -471,6 +470,17 @@ do_row(GLenum datatype, GLuint comps, GLint srcWidth,
dst[i] = (blue << 5) | (green << 2) | red;
}
}
+ else if (datatype == GL_BYTE && comps == 2) {
+ GLuint i, j, k;
+ const GLbyte(*rowA)[2] = (const GLbyte(*)[2]) srcRowA;
+ const GLbyte(*rowB)[2] = (const GLbyte(*)[2]) srcRowB;
+ GLbyte(*dst)[2] = (GLbyte(*)[2]) dstRow;
+ for (i = j = 0, k = k0; i < (GLuint) dstWidth;
+ i++, j += colStride, k += colStride) {
+ dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) >> 2;
+ dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) >> 2;
+ }
+ }
else {
_mesa_problem(NULL, "bad format in do_row()");
}
@@ -1176,7 +1186,7 @@ make_1d_stack_mipmap(GLenum datatype, GLuint comps, GLint border,
/**
- * \bugs
+ * \bug
* There is quite a bit of refactoring that could be done with this function
* and \c make_2d_mipmap.
*/
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index be982afe39c..52930094545 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1,9 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.3
+ * Version: 7.5
*
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- * Copyright (C) 1999-2008 VMware, Inc. All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -30,22 +30,16 @@
* Please try to mark derived values with a leading underscore ('_').
*/
-#ifndef TYPES_H
-#define TYPES_H
+#ifndef MTYPES_H
+#define MTYPES_H
-#include "glheader.h"
-#include <GL/internal/glcore.h> /* __GLcontextModes (GLvisual) */
-#include "config.h" /* Hardwired parameters */
+#include "main/glheader.h"
+#include "main/config.h"
+#include "main/compiler.h"
+#include "main/mfeatures.h"
#include "glapi/glapi.h"
#include "math/m_matrix.h" /* GLmatrix */
-#include "bitset.h"
-
-
-/**
- * Special, internal token
- */
-#define GL_SHADER_PROGRAM_MESA 0x9999
/**
@@ -84,49 +78,17 @@
/**
- * Fixed point data type.
- */
-typedef int GLfixed;
-/*
- * Fixed point arithmetic macros
- */
-#ifndef FIXED_FRAC_BITS
-#define FIXED_FRAC_BITS 11
-#endif
-
-#define FIXED_SHIFT FIXED_FRAC_BITS
-#define FIXED_ONE (1 << FIXED_SHIFT)
-#define FIXED_HALF (1 << (FIXED_SHIFT-1))
-#define FIXED_FRAC_MASK (FIXED_ONE - 1)
-#define FIXED_INT_MASK (~FIXED_FRAC_MASK)
-#define FIXED_EPSILON 1
-#define FIXED_SCALE ((float) FIXED_ONE)
-#define FIXED_DBL_SCALE ((double) FIXED_ONE)
-#define FloatToFixed(X) (IROUND((X) * FIXED_SCALE))
-#define FixedToDouble(X) ((X) * (1.0 / FIXED_DBL_SCALE))
-#define IntToFixed(I) ((I) << FIXED_SHIFT)
-#define FixedToInt(X) ((X) >> FIXED_SHIFT)
-#define FixedToUns(X) (((unsigned int)(X)) >> FIXED_SHIFT)
-#define FixedCeil(X) (((X) + FIXED_ONE - FIXED_EPSILON) & FIXED_INT_MASK)
-#define FixedFloor(X) ((X) & FIXED_INT_MASK)
-#define FixedToFloat(X) ((X) * (1.0F / FIXED_SCALE))
-#define PosFloatToFixed(X) FloatToFixed(X)
-#define SignedFloatToFixed(X) FloatToFixed(X)
-
-
-
-/**
* \name Some forward type declarations
*/
/*@{*/
struct _mesa_HashTable;
+struct gl_attrib_node;
struct gl_pixelstore_attrib;
struct gl_program_cache;
struct gl_texture_format;
struct gl_texture_image;
struct gl_texture_object;
struct st_context;
-struct pipe_surface;
typedef struct __GLcontextRec GLcontext;
typedef struct __GLcontextModesRec GLvisual;
typedef struct gl_framebuffer GLframebuffer;
@@ -141,7 +103,7 @@ typedef struct gl_framebuffer GLframebuffer;
* In GL_ARB_vertex_shader / OpenGL 2.0 the aliasing is disallowed (the
* generic attributes are distinct/separate).
*/
-enum
+typedef enum
{
VERT_ATTRIB_POS = 0,
VERT_ATTRIB_WEIGHT = 1,
@@ -177,7 +139,7 @@ enum
VERT_ATTRIB_GENERIC14 = 30,
VERT_ATTRIB_GENERIC15 = 31,
VERT_ATTRIB_MAX = 32
-};
+} gl_vert_attrib;
/**
* Bitflags for vertex attributes.
@@ -225,32 +187,33 @@ enum
/**
* Indexes for vertex program result attributes
*/
-/*@{*/
-#define VERT_RESULT_HPOS 0
-#define VERT_RESULT_COL0 1
-#define VERT_RESULT_COL1 2
-#define VERT_RESULT_FOGC 3
-#define VERT_RESULT_TEX0 4
-#define VERT_RESULT_TEX1 5
-#define VERT_RESULT_TEX2 6
-#define VERT_RESULT_TEX3 7
-#define VERT_RESULT_TEX4 8
-#define VERT_RESULT_TEX5 9
-#define VERT_RESULT_TEX6 10
-#define VERT_RESULT_TEX7 11
-#define VERT_RESULT_PSIZ 12
-#define VERT_RESULT_BFC0 13
-#define VERT_RESULT_BFC1 14
-#define VERT_RESULT_EDGE 15
-#define VERT_RESULT_VAR0 16 /**< shader varying */
-#define VERT_RESULT_MAX (VERT_RESULT_VAR0 + MAX_VARYING)
-/*@}*/
+typedef enum
+{
+ VERT_RESULT_HPOS = 0,
+ VERT_RESULT_COL0 = 1,
+ VERT_RESULT_COL1 = 2,
+ VERT_RESULT_FOGC = 3,
+ VERT_RESULT_TEX0 = 4,
+ VERT_RESULT_TEX1 = 5,
+ VERT_RESULT_TEX2 = 6,
+ VERT_RESULT_TEX3 = 7,
+ VERT_RESULT_TEX4 = 8,
+ VERT_RESULT_TEX5 = 9,
+ VERT_RESULT_TEX6 = 10,
+ VERT_RESULT_TEX7 = 11,
+ VERT_RESULT_PSIZ = 12,
+ VERT_RESULT_BFC0 = 13,
+ VERT_RESULT_BFC1 = 14,
+ VERT_RESULT_EDGE = 15,
+ VERT_RESULT_VAR0 = 16 /**< shader varying */,
+ VERT_RESULT_MAX = (VERT_RESULT_VAR0 + MAX_VARYING)
+} gl_vert_result;
/**
* Indexes for fragment program input attributes.
*/
-enum
+typedef enum
{
FRAG_ATTRIB_WPOS = 0,
FRAG_ATTRIB_COL0 = 1,
@@ -266,7 +229,7 @@ enum
FRAG_ATTRIB_TEX7 = 11,
FRAG_ATTRIB_VAR0 = 12, /**< shader varying */
FRAG_ATTRIB_MAX = (FRAG_ATTRIB_VAR0 + MAX_VARYING)
-};
+} gl_frag_attrib;
/**
* Bitflags for fragment program input attributes.
@@ -303,41 +266,41 @@ enum
/**
* Fragment program results
*/
-enum
+typedef enum
{
- FRAG_RESULT_COLR = 0,
- FRAG_RESULT_COLH = 1,
- FRAG_RESULT_DEPR = 2,
- FRAG_RESULT_DATA0 = 3,
+ FRAG_RESULT_DEPTH = 0,
+ FRAG_RESULT_COLOR = 1,
+ FRAG_RESULT_DATA0 = 2,
FRAG_RESULT_MAX = (FRAG_RESULT_DATA0 + MAX_DRAW_BUFFERS)
-};
+} gl_frag_result;
/**
* Indexes for all renderbuffers
*/
-enum {
- BUFFER_FRONT_LEFT = 0, /* the four standard color buffers */
- BUFFER_BACK_LEFT = 1,
- BUFFER_FRONT_RIGHT = 2,
- BUFFER_BACK_RIGHT = 3,
- BUFFER_AUX0 = 4, /* optional aux buffer */
- BUFFER_AUX1 = 5,
- BUFFER_AUX2 = 6,
- BUFFER_AUX3 = 7,
- BUFFER_DEPTH = 8,
- BUFFER_STENCIL = 9,
- BUFFER_ACCUM = 10,
- BUFFER_COLOR0 = 11, /* generic renderbuffers */
- BUFFER_COLOR1 = 12,
- BUFFER_COLOR2 = 13,
- BUFFER_COLOR3 = 14,
- BUFFER_COLOR4 = 15,
- BUFFER_COLOR5 = 16,
- BUFFER_COLOR6 = 17,
- BUFFER_COLOR7 = 18,
- BUFFER_COUNT = 19
-};
+typedef enum
+{
+ /* the four standard color buffers */
+ BUFFER_FRONT_LEFT,
+ BUFFER_BACK_LEFT,
+ BUFFER_FRONT_RIGHT,
+ BUFFER_BACK_RIGHT,
+ BUFFER_DEPTH,
+ BUFFER_STENCIL,
+ BUFFER_ACCUM,
+ /* optional aux buffer */
+ BUFFER_AUX0,
+ /* generic renderbuffers */
+ BUFFER_COLOR0,
+ BUFFER_COLOR1,
+ BUFFER_COLOR2,
+ BUFFER_COLOR3,
+ BUFFER_COLOR4,
+ BUFFER_COLOR5,
+ BUFFER_COLOR6,
+ BUFFER_COLOR7,
+ BUFFER_COUNT
+} gl_buffer_index;
/**
* Bit flags for all renderbuffers
@@ -370,9 +333,6 @@ enum {
BUFFER_BIT_FRONT_RIGHT | \
BUFFER_BIT_BACK_RIGHT | \
BUFFER_BIT_AUX0 | \
- BUFFER_BIT_AUX1 | \
- BUFFER_BIT_AUX2 | \
- BUFFER_BIT_AUX3 | \
BUFFER_BIT_COLOR0 | \
BUFFER_BIT_COLOR1 | \
BUFFER_BIT_COLOR2 | \
@@ -384,12 +344,13 @@ enum {
/** The pixel transfer path has three color tables: */
-/*@{*/
-#define COLORTABLE_PRECONVOLUTION 0
-#define COLORTABLE_POSTCONVOLUTION 1
-#define COLORTABLE_POSTCOLORMATRIX 2
-#define COLORTABLE_MAX 3
-/*@}*/
+typedef enum
+{
+ COLORTABLE_PRECONVOLUTION,
+ COLORTABLE_POSTCONVOLUTION,
+ COLORTABLE_POSTCOLORMATRIX,
+ COLORTABLE_MAX
+} gl_colortable_index;
/**
@@ -626,9 +587,7 @@ struct gl_current_attrib
* \note Index and Edgeflag current values are stored as floats in the
* SIX and SEVEN attribute slots.
*/
- /*@{*/
GLfloat Attrib[VERT_ATTRIB_MAX][4]; /**< Position, color, texcoords, etc */
- /*@}*/
/**
* \name Current raster position attributes (always valid).
@@ -661,84 +620,6 @@ struct gl_depthbuffer_attrib
/**
- * glEnable()/glDisable() attribute group (GL_ENABLE_BIT).
- */
-struct gl_enable_attrib
-{
- GLboolean AlphaTest;
- GLboolean AutoNormal;
- GLboolean Blend;
- GLbitfield ClipPlanes;
- GLboolean ColorMaterial;
- GLboolean ColorTable[COLORTABLE_MAX];
- GLboolean Convolution1D;
- GLboolean Convolution2D;
- GLboolean Separable2D;
- GLboolean CullFace;
- GLboolean DepthTest;
- GLboolean Dither;
- GLboolean Fog;
- GLboolean Histogram;
- GLboolean Light[MAX_LIGHTS];
- GLboolean Lighting;
- GLboolean LineSmooth;
- GLboolean LineStipple;
- GLboolean IndexLogicOp;
- GLboolean ColorLogicOp;
- GLboolean Map1Color4;
- GLboolean Map1Index;
- GLboolean Map1Normal;
- GLboolean Map1TextureCoord1;
- GLboolean Map1TextureCoord2;
- GLboolean Map1TextureCoord3;
- GLboolean Map1TextureCoord4;
- GLboolean Map1Vertex3;
- GLboolean Map1Vertex4;
- GLboolean Map1Attrib[16]; /* GL_NV_vertex_program */
- GLboolean Map2Color4;
- GLboolean Map2Index;
- GLboolean Map2Normal;
- GLboolean Map2TextureCoord1;
- GLboolean Map2TextureCoord2;
- GLboolean Map2TextureCoord3;
- GLboolean Map2TextureCoord4;
- GLboolean Map2Vertex3;
- GLboolean Map2Vertex4;
- GLboolean Map2Attrib[16]; /* GL_NV_vertex_program */
- GLboolean MinMax;
- GLboolean Normalize;
- GLboolean PixelTexture;
- GLboolean PointSmooth;
- GLboolean PolygonOffsetPoint;
- GLboolean PolygonOffsetLine;
- GLboolean PolygonOffsetFill;
- GLboolean PolygonSmooth;
- GLboolean PolygonStipple;
- GLboolean RescaleNormals;
- GLboolean Scissor;
- GLboolean Stencil;
- GLboolean StencilTwoSide; /* GL_EXT_stencil_two_side */
- GLboolean MultisampleEnabled; /* GL_ARB_multisample */
- GLboolean SampleAlphaToCoverage; /* GL_ARB_multisample */
- GLboolean SampleAlphaToOne; /* GL_ARB_multisample */
- GLboolean SampleCoverage; /* GL_ARB_multisample */
- GLboolean SampleCoverageInvert; /* GL_ARB_multisample */
- GLboolean RasterPositionUnclipped; /* GL_IBM_rasterpos_clip */
- GLuint Texture[MAX_TEXTURE_UNITS];
- GLuint TexGen[MAX_TEXTURE_UNITS];
- /* SGI_texture_color_table */
- GLboolean TextureColorTable[MAX_TEXTURE_UNITS];
- /* GL_ARB_vertex_program / GL_NV_vertex_program */
- GLboolean VertexProgram;
- GLboolean VertexProgramPointSize;
- GLboolean VertexProgramTwoSide;
- /* GL_ARB_point_sprite / GL_NV_point_sprite */
- GLboolean PointSprite;
- GLboolean FragmentShaderATI;
-};
-
-
-/**
* Evaluator attribute group (GL_EVAL_BIT).
*/
struct gl_eval_attrib
@@ -825,11 +706,11 @@ struct gl_hint_attrib
*/
struct gl_histogram_attrib
{
- GLuint Width; /**< number of table entries */
- GLint Format; /**< GL_ALPHA, GL_RGB, etc */
- GLuint Count[HISTOGRAM_TABLE_SIZE][4]; /**< the histogram */
- GLboolean Sink; /**< terminate image transfer? */
- GLubyte RedSize; /**< Bits per counter */
+ GLuint Width; /**< number of table entries */
+ GLint Format; /**< GL_ALPHA, GL_RGB, etc */
+ GLuint Count[HISTOGRAM_TABLE_SIZE][4]; /**< the histogram */
+ GLboolean Sink; /**< terminate image transfer? */
+ GLubyte RedSize; /**< Bits per counter */
GLubyte GreenSize;
GLubyte BlueSize;
GLubyte AlphaSize;
@@ -1008,13 +889,15 @@ struct gl_pixel_attrib
/*--- Begin Pixel Transfer State ---*/
/* Fields are in the order in which they're applied... */
- /* Scale & Bias (index shift, offset) */
+ /** Scale & Bias (index shift, offset) */
+ /*@{*/
GLfloat RedBias, RedScale;
GLfloat GreenBias, GreenScale;
GLfloat BlueBias, BlueScale;
GLfloat AlphaBias, AlphaScale;
GLfloat DepthBias, DepthScale;
GLint IndexShift, IndexOffset;
+ /*@}*/
/* Pixel Maps */
/* Note: actual pixel maps are not part of this attrib group */
@@ -1030,7 +913,7 @@ struct gl_pixel_attrib
GLboolean Convolution1DEnabled;
GLboolean Convolution2DEnabled;
GLboolean Separable2DEnabled;
- GLfloat ConvolutionBorderColor[3][4];
+ GLfloat ConvolutionBorderColor[3][4]; /**< RGBA */
GLenum ConvolutionBorderMode[3];
GLfloat ConvolutionFilterScale[3][4]; /**< RGBA */
GLfloat ConvolutionFilterBias[3][4]; /**< RGBA */
@@ -1049,12 +932,12 @@ struct gl_pixel_attrib
/*--- End Pixel Transfer State ---*/
- /* Pixel Zoom */
+ /** glPixelZoom */
GLfloat ZoomX, ZoomY;
/** GL_SGI_texture_color_table */
- GLfloat TextureColorTableScale[4];
- GLfloat TextureColorTableBias[4];
+ GLfloat TextureColorTableScale[4]; /**< RGBA */
+ GLfloat TextureColorTableBias[4]; /**< RGBA */
};
@@ -1129,8 +1012,9 @@ struct gl_stencil_attrib
GLboolean Enabled; /**< Enabled flag */
GLboolean TestTwoSide; /**< GL_EXT_stencil_two_side */
GLubyte ActiveFace; /**< GL_EXT_stencil_two_side (0 or 2) */
+ GLboolean _Enabled; /**< Enabled and stencil buffer present */
GLboolean _TestTwoSide;
- GLubyte _BackFace;
+ GLubyte _BackFace; /**< Current back stencil state (1 or 2) */
GLenum Function[3]; /**< Stencil function */
GLenum FailFunc[3]; /**< Fail function */
GLenum ZPassFunc[3]; /**< Depth buffer pass function */
@@ -1142,34 +1026,36 @@ struct gl_stencil_attrib
};
-/** 1D, 2D, 3D, CUBE, RECT, 1D_ARRAY, and 2D_ARRAY targets */
-#define NUM_TEXTURE_TARGETS 7
-
/**
- * An index for each type of texture object
+ * An index for each type of texture object. These correspond to the GL
+ * target target enums, such as GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, etc.
+ * Note: the order is from highest priority to lowest priority.
*/
-/*@{*/
-#define TEXTURE_1D_INDEX 0
-#define TEXTURE_2D_INDEX 1
-#define TEXTURE_3D_INDEX 2
-#define TEXTURE_CUBE_INDEX 3
-#define TEXTURE_RECT_INDEX 4
-#define TEXTURE_1D_ARRAY_INDEX 5
-#define TEXTURE_2D_ARRAY_INDEX 6
-/*@}*/
+typedef enum
+{
+ TEXTURE_2D_ARRAY_INDEX,
+ TEXTURE_1D_ARRAY_INDEX,
+ TEXTURE_CUBE_INDEX,
+ TEXTURE_3D_INDEX,
+ TEXTURE_RECT_INDEX,
+ TEXTURE_2D_INDEX,
+ TEXTURE_1D_INDEX,
+ NUM_TEXTURE_TARGETS
+} gl_texture_index;
+
/**
* Bit flags for each type of texture object
* Used for Texture.Unit[]._ReallyEnabled flags.
*/
/*@{*/
-#define TEXTURE_1D_BIT (1 << TEXTURE_1D_INDEX)
-#define TEXTURE_2D_BIT (1 << TEXTURE_2D_INDEX)
-#define TEXTURE_3D_BIT (1 << TEXTURE_3D_INDEX)
+#define TEXTURE_2D_ARRAY_BIT (1 << TEXTURE_2D_ARRAY_INDEX)
+#define TEXTURE_1D_ARRAY_BIT (1 << TEXTURE_1D_ARRAY_INDEX)
#define TEXTURE_CUBE_BIT (1 << TEXTURE_CUBE_INDEX)
+#define TEXTURE_3D_BIT (1 << TEXTURE_3D_INDEX)
#define TEXTURE_RECT_BIT (1 << TEXTURE_RECT_INDEX)
-#define TEXTURE_1D_ARRAY_BIT (1 << TEXTURE_1D_ARRAY_INDEX)
-#define TEXTURE_2D_ARRAY_BIT (1 << TEXTURE_2D_ARRAY_INDEX)
+#define TEXTURE_2D_BIT (1 << TEXTURE_2D_INDEX)
+#define TEXTURE_1D_BIT (1 << TEXTURE_1D_INDEX)
/*@}*/
@@ -1204,27 +1090,12 @@ struct gl_stencil_attrib
/*@}*/
-/* A selection of state flags to make driver and module's lives easier. */
-#define ENABLE_TEXGEN0 0x1
-#define ENABLE_TEXGEN1 0x2
-#define ENABLE_TEXGEN2 0x4
-#define ENABLE_TEXGEN3 0x8
-#define ENABLE_TEXGEN4 0x10
-#define ENABLE_TEXGEN5 0x20
-#define ENABLE_TEXGEN6 0x40
-#define ENABLE_TEXGEN7 0x80
-#define ENABLE_TEXMAT0 0x1 /* Ie. not the identity matrix */
-#define ENABLE_TEXMAT1 0x2
-#define ENABLE_TEXMAT2 0x4
-#define ENABLE_TEXMAT3 0x8
-#define ENABLE_TEXMAT4 0x10
-#define ENABLE_TEXMAT5 0x20
-#define ENABLE_TEXMAT6 0x40
-#define ENABLE_TEXMAT7 0x80
+/** Tex-gen enabled for texture unit? */
+#define ENABLE_TEXGEN(unit) (1 << (unit))
-#define ENABLE_TEXGEN(i) (ENABLE_TEXGEN0 << (i))
-#define ENABLE_TEXMAT(i) (ENABLE_TEXMAT0 << (i))
+/** Non-identity texture matrix for texture unit? */
+#define ENABLE_TEXMAT(unit) (1 << (unit))
/**
@@ -1400,15 +1271,16 @@ struct gl_texture_image
/**
* Indexes for cube map faces.
*/
-/*@{*/
-#define FACE_POS_X 0
-#define FACE_NEG_X 1
-#define FACE_POS_Y 2
-#define FACE_NEG_Y 3
-#define FACE_POS_Z 4
-#define FACE_NEG_Z 5
-#define MAX_FACES 6
-/*@}*/
+typedef enum
+{
+ FACE_POS_X = 0,
+ FACE_NEG_X = 1,
+ FACE_POS_Y = 2,
+ FACE_NEG_Y = 3,
+ FACE_POS_Z = 4,
+ FACE_NEG_Z = 5,
+ MAX_FACES = 6
+} gl_face_index;
/**
@@ -1439,10 +1311,6 @@ struct gl_texture_object
GLenum CompareMode; /**< GL_ARB_shadow */
GLenum CompareFunc; /**< GL_ARB_shadow */
GLfloat CompareFailValue; /**< GL_ARB_shadow_ambient */
- GLenum _Function; /**< Comparison function derived from
- * \c CompareOperator, \c CompareMode, and
- * \c CompareFunc.
- */
GLenum DepthMode; /**< GL_ARB_depth_texture */
GLint _MaxLevel; /**< actual max mipmap level (q in the spec) */
GLfloat _MaxLambda; /**< = _MaxLevel - BaseLevel (q - b in spec) */
@@ -1490,6 +1358,18 @@ struct gl_tex_env_combine_state
/**
+ * Texture coord generation state.
+ */
+struct gl_texgen
+{
+ GLenum Mode; /**< GL_EYE_LINEAR, GL_SPHERE_MAP, etc */
+ GLbitfield _ModeBit; /**< TEXGEN_x bit corresponding to Mode */
+ GLfloat ObjectPlane[4];
+ GLfloat EyePlane[4];
+};
+
+
+/**
* Texture unit state. Contains enable flags, texture environment/function/
* combiners, texgen state, pointers to current texture objects and
* post-filter color tables.
@@ -1501,29 +1381,17 @@ struct gl_texture_unit
GLenum EnvMode; /**< GL_MODULATE, GL_DECAL, GL_BLEND, etc. */
GLfloat EnvColor[4];
+
+ struct gl_texgen GenS;
+ struct gl_texgen GenT;
+ struct gl_texgen GenR;
+ struct gl_texgen GenQ;
GLbitfield TexGenEnabled; /**< Bitwise-OR of [STRQ]_BIT values */
- /** \name Tex coord generation mode
- * Either GL_OBJECT_LINEAR, GL_EYE_LINEAR or GL_SPHERE_MAP. */
- /*@{*/
- GLenum GenModeS;
- GLenum GenModeT;
- GLenum GenModeR;
- GLenum GenModeQ;
- /*@}*/
- GLbitfield _GenBitS;
- GLbitfield _GenBitT;
- GLbitfield _GenBitR;
- GLbitfield _GenBitQ;
- GLbitfield _GenFlags; /**< bitwise or of _GenBit[STRQ] */
- GLfloat ObjectPlaneS[4];
- GLfloat ObjectPlaneT[4];
- GLfloat ObjectPlaneR[4];
- GLfloat ObjectPlaneQ[4];
- GLfloat EyePlaneS[4];
- GLfloat EyePlaneT[4];
- GLfloat EyePlaneR[4];
- GLfloat EyePlaneQ[4];
+ GLbitfield _GenFlags; /**< Bitwise-OR of Gen[STRQ]._ModeBit */
+
GLfloat LodBias; /**< for biasing mipmap levels */
+ GLenum BumpTarget;
+ GLfloat RotMatrix[4]; /* 2x2 matrix */
/**
* \name GL_EXT_texture_env_combine
@@ -1542,15 +1410,11 @@ struct gl_texture_unit
*/
struct gl_tex_env_combine_state *_CurrentCombine;
- struct gl_texture_object *Current1D;
- struct gl_texture_object *Current2D;
- struct gl_texture_object *Current3D;
- struct gl_texture_object *CurrentCubeMap; /**< GL_ARB_texture_cube_map */
- struct gl_texture_object *CurrentRect; /**< GL_NV_texture_rectangle */
- struct gl_texture_object *Current1DArray; /**< GL_MESA_texture_array */
- struct gl_texture_object *Current2DArray; /**< GL_MESA_texture_array */
+ /** Current texture object pointers */
+ struct gl_texture_object *CurrentTex[NUM_TEXTURE_TARGETS];
- struct gl_texture_object *_Current; /**< Points to really enabled tex obj */
+ /** Points to highest priority, complete and enabled texture object */
+ struct gl_texture_object *_Current;
/** GL_SGI_texture_color_table */
/*@{*/
@@ -1561,24 +1425,12 @@ struct gl_texture_unit
};
-
/**
* Texture attribute group (GL_TEXTURE_BIT).
*/
struct gl_texture_attrib
{
- /**
- * name multitexture
- */
- /**@{*/
- GLuint CurrentUnit; /**< Active texture unit [0, MaxTextureImageUnits-1] */
- GLbitfield _EnabledUnits; /**< one bit set for each really-enabled unit */
- GLbitfield _EnabledCoordUnits; /**< one bit per enabled coordinate unit */
- GLbitfield _GenFlags; /**< for texgen */
- GLbitfield _TexGenEnabled;
- GLbitfield _TexMatEnabled;
- /**@}*/
-
+ GLuint CurrentUnit; /**< GL_ACTIVE_TEXTURE */
struct gl_texture_unit Unit[MAX_TEXTURE_UNITS];
struct gl_texture_object *ProxyTex[NUM_TEXTURE_TARGETS];
@@ -1586,6 +1438,21 @@ struct gl_texture_attrib
/** GL_EXT_shared_texture_palette */
GLboolean SharedPalette;
struct gl_color_table Palette;
+
+ /** Texture units/samplers used by vertex or fragment texturing */
+ GLbitfield _EnabledUnits;
+
+ /** Texture coord units/sets used for fragment texturing */
+ GLbitfield _EnabledCoordUnits;
+
+ /** Texture coord units that have texgen enabled */
+ GLbitfield _TexGenEnabled;
+
+ /** Texture coord units that have non-identity matrices */
+ GLbitfield _TexMatEnabled;
+
+ /** Bitwise-OR of all Texture.Unit[i]._GenFlags */
+ GLbitfield _GenFlags;
};
@@ -1621,17 +1488,6 @@ struct gl_viewport_attrib
/**
- * Node for the attribute stack.
- */
-struct gl_attrib_node
-{
- GLbitfield kind;
- void *data;
- struct gl_attrib_node *next;
-};
-
-
-/**
* GL_ARB_vertex/pixel_buffer_object buffer object
*/
struct gl_buffer_object
@@ -1641,13 +1497,14 @@ struct gl_buffer_object
GLenum Usage;
GLenum Access;
GLvoid *Pointer; /**< Only valid while buffer is mapped */
+ GLintptr Offset; /**< mapped offset */
+ GLsizeiptr Length; /**< mapped length */
GLsizeiptrARB Size; /**< Size of storage in bytes */
GLubyte *Data; /**< Location of storage either in RAM or VRAM. */
GLboolean OnCard; /**< Is buffer in VRAM? (hardware drivers) */
};
-
/**
* Client pixel packing/unpacking attributes
*/
@@ -1657,8 +1514,8 @@ struct gl_pixelstore_attrib
GLint RowLength;
GLint SkipPixels;
GLint SkipRows;
- GLint ImageHeight; /**< for GL_EXT_texture3D */
- GLint SkipImages; /**< for GL_EXT_texture3D */
+ GLint ImageHeight;
+ GLint SkipImages;
GLboolean SwapBytes;
GLboolean LsbFirst;
GLboolean ClientStorage; /**< GL_APPLE_client_storage */
@@ -1667,7 +1524,6 @@ struct gl_pixelstore_attrib
};
-
/**
* Client vertex array attributes
*/
@@ -1747,7 +1603,7 @@ struct gl_array_attrib
struct gl_feedback
{
GLenum Type;
- GLbitfield _Mask; /* FB_* bits */
+ GLbitfield _Mask; /**< FB_* bits */
GLfloat *Buffer;
GLuint BufferSize;
GLuint Count;
@@ -1845,24 +1701,24 @@ struct gl_evaluators
* be "uniform" variables since they can only be set outside glBegin/End.
* They're also all stored in the same Parameters array.
*/
-enum register_file
-{
- PROGRAM_TEMPORARY = 0, /**< machine->Temporary[] */
- PROGRAM_LOCAL_PARAM = 1, /**< gl_program->LocalParams[] */
- PROGRAM_ENV_PARAM = 2, /**< gl_program->Parameters[] */
- PROGRAM_STATE_VAR = 3, /**< gl_program->Parameters[] */
- PROGRAM_INPUT = 4, /**< machine->Inputs[] */
- PROGRAM_OUTPUT = 5, /**< machine->Outputs[] */
- PROGRAM_NAMED_PARAM = 6, /**< gl_program->Parameters[] */
- PROGRAM_CONSTANT = 7, /**< gl_program->Parameters[] */
- PROGRAM_UNIFORM = 8, /**< gl_program->Parameters[] */
- PROGRAM_VARYING = 9, /**< machine->Inputs[]/Outputs[] */
- PROGRAM_WRITE_ONLY = 10, /**< A dummy, write-only register */
- PROGRAM_ADDRESS = 11, /**< machine->AddressReg */
- PROGRAM_SAMPLER = 12, /**< for shader samplers, compile-time only */
- PROGRAM_UNDEFINED = 13, /**< Invalid value */
+typedef enum
+{
+ PROGRAM_TEMPORARY, /**< machine->Temporary[] */
+ PROGRAM_INPUT, /**< machine->Inputs[] */
+ PROGRAM_OUTPUT, /**< machine->Outputs[] */
+ PROGRAM_VARYING, /**< machine->Inputs[]/Outputs[] */
+ PROGRAM_LOCAL_PARAM, /**< gl_program->LocalParams[] */
+ PROGRAM_ENV_PARAM, /**< gl_program->Parameters[] */
+ PROGRAM_STATE_VAR, /**< gl_program->Parameters[] */
+ PROGRAM_NAMED_PARAM, /**< gl_program->Parameters[] */
+ PROGRAM_CONSTANT, /**< gl_program->Parameters[] */
+ PROGRAM_UNIFORM, /**< gl_program->Parameters[] */
+ PROGRAM_WRITE_ONLY, /**< A dummy, write-only register */
+ PROGRAM_ADDRESS, /**< machine->AddressReg */
+ PROGRAM_SAMPLER, /**< for shader samplers, compile-time only */
+ PROGRAM_UNDEFINED, /**< Invalid/TBD value */
PROGRAM_FILE_MAX
-};
+} gl_register_file;
/** Vertex and fragment instructions */
@@ -1971,14 +1827,14 @@ struct gl_program_state
*/
struct gl_vertex_program_state
{
- GLboolean Enabled; /**< User-set GL_VERTEX_PROGRAM_ARB/NV flag */
- GLboolean _Enabled; /**< Enabled and _valid_ user program? */
- GLboolean PointSizeEnabled; /**< GL_VERTEX_PROGRAM_POINT_SIZE_ARB/NV */
- GLboolean TwoSideEnabled; /**< GL_VERTEX_PROGRAM_TWO_SIDE_ARB/NV */
+ GLboolean Enabled; /**< User-set GL_VERTEX_PROGRAM_ARB/NV flag */
+ GLboolean _Enabled; /**< Enabled and _valid_ user program? */
+ GLboolean PointSizeEnabled; /**< GL_VERTEX_PROGRAM_POINT_SIZE_ARB/NV */
+ GLboolean TwoSideEnabled; /**< GL_VERTEX_PROGRAM_TWO_SIDE_ARB/NV */
struct gl_vertex_program *Current; /**< User-bound vertex program */
- /** Currently enabled and valid vertex program (including internal programs,
- * user-defined vertex programs and GLSL vertex shaders).
+ /** Currently enabled and valid vertex program (including internal
+ * programs, user-defined vertex programs and GLSL vertex shaders).
* This is the program we must use when rendering.
*/
struct gl_vertex_program *_Current;
@@ -1998,13 +1854,6 @@ struct gl_vertex_program_state
/** Cache of fixed-function programs */
struct gl_program_cache *Cache;
-#if FEATURE_MESA_program_debug
- GLprogramcallbackMESA Callback;
- GLvoid *CallbackData;
- GLboolean CallbackEnabled;
- GLuint CurrentPosition;
-#endif
-
GLboolean _Overriden;
};
@@ -2018,8 +1867,8 @@ struct gl_fragment_program_state
GLboolean _Enabled; /**< Enabled and _valid_ user program? */
struct gl_fragment_program *Current; /**< User-bound fragment program */
- /** Currently enabled and valid fragment program (including internal programs,
- * user-defined fragment programs and GLSL fragment shaders).
+ /** Currently enabled and valid fragment program (including internal
+ * programs, user-defined fragment programs and GLSL fragment shaders).
* This is the program we must use when rendering.
*/
struct gl_fragment_program *_Current;
@@ -2034,13 +1883,6 @@ struct gl_fragment_program_state
/** Cache of fixed-function programs */
struct gl_program_cache *Cache;
-
-#if FEATURE_MESA_program_debug
- GLprogramcallbackMESA Callback;
- GLvoid *CallbackData;
- GLboolean CallbackEnabled;
- GLuint CurrentPosition;
-#endif
};
@@ -2114,6 +1956,8 @@ struct gl_query_state
/** Set by #pragma directives */
struct gl_sl_pragmas
{
+ GLboolean IgnoreOptimize; /**< ignore #pragma optimize(on/off) ? */
+ GLboolean IgnoreDebug; /**< ignore #pragma debug(on/off) ? */
GLboolean Optimize; /**< defaults on */
GLboolean Debug; /**< defaults off */
};
@@ -2184,6 +2028,7 @@ struct gl_shader_state
GLboolean EmitComments; /**< Annotated instructions */
void *MemPool;
GLbitfield Flags; /**< Mask of GLSL_x flags */
+ struct gl_sl_pragmas DefaultPragmas; /**< Default #pragma settings */
};
@@ -2197,18 +2042,8 @@ struct gl_shared_state
struct _mesa_HashTable *DisplayList; /**< Display lists hash table */
struct _mesa_HashTable *TexObjects; /**< Texture objects hash table */
- /**
- * \name Default texture objects (shared by all multi-texture units)
- */
- /*@{*/
- struct gl_texture_object *Default1D;
- struct gl_texture_object *Default2D;
- struct gl_texture_object *Default3D;
- struct gl_texture_object *DefaultCubeMap;
- struct gl_texture_object *DefaultRect;
- struct gl_texture_object *Default1DArray;
- struct gl_texture_object *Default2DArray;
- /*@}*/
+ /** Default texture objects (shared by all texture units) */
+ struct gl_texture_object *DefaultTex[NUM_TEXTURE_TARGETS];
/**
* \name Thread safety and statechange notification for texture
@@ -2372,9 +2207,8 @@ struct gl_renderbuffer
/**
- * A renderbuffer attachment point points to either a texture object
- * (and specifies a mipmap level, cube face or 3D texture slice) or
- * points to a renderbuffer.
+ * A renderbuffer attachment points to either a texture object (and specifies
+ * a mipmap level, cube face or 3D texture slice) or points to a renderbuffer.
*/
struct gl_renderbuffer_attachment
{
@@ -2406,14 +2240,24 @@ struct gl_renderbuffer_attachment
*/
struct gl_framebuffer
{
- _glthread_Mutex Mutex; /**< for thread safety */
- GLuint Name; /* if zero, this is a window system framebuffer */
+ _glthread_Mutex Mutex; /**< for thread safety */
+ /**
+ * If zero, this is a window system framebuffer. If non-zero, this
+ * is a FBO framebuffer; note that for some devices (i.e. those with
+ * a natural pixel coordinate system for FBOs that differs from the
+ * OpenGL/Mesa coordinate system), this means that the viewport,
+ * polygon face orientation, and polygon stipple will have to be inverted.
+ */
+ GLuint Name;
+
GLint RefCount;
GLboolean DeletePending;
- GLvisual Visual; /**< The framebuffer's visual.
- Immutable if this is a window system buffer.
- Computed from attachments if user-made FBO. */
+ /**
+ * The framebuffer's visual. Immutable if this is a window system buffer.
+ * Computed from attachments if user-made FBO.
+ */
+ GLvisual Visual;
GLboolean Initialized;
@@ -2432,9 +2276,10 @@ struct gl_framebuffer
GLfloat _MRD; /**< minimum resolvable difference in Z values */
/*@}*/
- GLenum _Status; /* One of the GL_FRAMEBUFFER_(IN)COMPLETE_* tokens */
+ /** One of the GL_FRAMEBUFFER_(IN)COMPLETE_* tokens */
+ GLenum _Status;
- /* Array of all renderbuffer attachments, indexed by BUFFER_* tokens. */
+ /** Array of all renderbuffer attachments, indexed by BUFFER_* tokens. */
struct gl_renderbuffer_attachment Attachment[BUFFER_COUNT];
/* In unextended OpenGL these vars are part of the GL_COLOR_BUFFER
@@ -2496,52 +2341,60 @@ struct gl_program_constants
*/
struct gl_constants
{
- GLint MaxTextureLevels; /**< Maximum number of allowed mipmap levels. */
- GLint Max3DTextureLevels; /**< Maximum number of allowed mipmap levels for 3D texture targets. */
- GLint MaxCubeTextureLevels; /**< Maximum number of allowed mipmap levels for GL_ARB_texture_cube_map */
- GLint MaxArrayTextureLayers; /**< Maximum number of layers in an array texture. */
- GLint MaxTextureRectSize; /* GL_NV_texture_rectangle */
+ GLint MaxTextureLevels; /**< Max mipmap levels. */
+ GLint Max3DTextureLevels; /**< Max mipmap levels for 3D textures */
+ GLint MaxCubeTextureLevels; /**< Max mipmap levels for cube textures */
+ GLint MaxArrayTextureLayers; /**< Max layers in array textures */
+ GLint MaxTextureRectSize; /**< Max rectangle texture size, in pixes */
GLuint MaxTextureCoordUnits;
GLuint MaxTextureImageUnits;
- GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */
- GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */
- GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */
+ GLuint MaxVertexTextureImageUnits;
+ GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */
+ GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */
+ GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */
+
GLuint MaxArrayLockSize;
+
GLint SubPixelBits;
- GLfloat MinPointSize, MaxPointSize; /* aliased */
- GLfloat MinPointSizeAA, MaxPointSizeAA; /* antialiased */
+
+ GLfloat MinPointSize, MaxPointSize; /**< aliased */
+ GLfloat MinPointSizeAA, MaxPointSizeAA; /**< antialiased */
GLfloat PointSizeGranularity;
- GLfloat MinLineWidth, MaxLineWidth; /* aliased */
- GLfloat MinLineWidthAA, MaxLineWidthAA; /* antialiased */
+ GLfloat MinLineWidth, MaxLineWidth; /**< aliased */
+ GLfloat MinLineWidthAA, MaxLineWidthAA; /**< antialiased */
GLfloat LineWidthGranularity;
+
GLuint MaxColorTableSize;
GLuint MaxConvolutionWidth;
GLuint MaxConvolutionHeight;
+
GLuint MaxClipPlanes;
GLuint MaxLights;
- GLfloat MaxShininess; /* GL_NV_light_max_exponent */
- GLfloat MaxSpotExponent; /* GL_NV_light_max_exponent */
+ GLfloat MaxShininess; /**< GL_NV_light_max_exponent */
+ GLfloat MaxSpotExponent; /**< GL_NV_light_max_exponent */
+
GLuint MaxViewportWidth, MaxViewportHeight;
- struct gl_program_constants VertexProgram; /* GL_ARB_vertex_program */
- struct gl_program_constants FragmentProgram; /* GL_ARB_fragment_program */
- /* shared by vertex and fragment program: */
+
+ struct gl_program_constants VertexProgram; /**< GL_ARB_vertex_program */
+ struct gl_program_constants FragmentProgram; /**< GL_ARB_fragment_program */
GLuint MaxProgramMatrices;
GLuint MaxProgramMatrixStackDepth;
- /* vertex array / buffer object bounds checking */
+
+ /** vertex array / buffer object bounds checking */
GLboolean CheckArrayBounds;
- /* GL_ARB_draw_buffers */
- GLuint MaxDrawBuffers;
- /* GL_OES_read_format */
- GLenum ColorReadFormat;
- GLenum ColorReadType;
- /* GL_EXT_framebuffer_object */
- GLuint MaxColorAttachments;
- GLuint MaxRenderbufferSize;
- /* GL_ARB_vertex_shader */
- GLuint MaxVertexTextureImageUnits;
- GLuint MaxVarying; /**< Number of float[4] vectors */
- /* GL_ARB_framebuffer_object */
- GLuint MaxSamples;
+
+ GLuint MaxDrawBuffers; /**< GL_ARB_draw_buffers */
+
+ GLenum ColorReadFormat; /**< GL_OES_read_format */
+ GLenum ColorReadType; /**< GL_OES_read_format */
+
+ GLuint MaxColorAttachments; /**< GL_EXT_framebuffer_object */
+ GLuint MaxRenderbufferSize; /**< GL_EXT_framebuffer_object */
+ GLuint MaxSamples; /**< GL_ARB_framebuffer_object */
+
+ GLuint MaxVarying; /**< Number of float[4] varying parameters */
+
+ GLbitfield SupportedBumpUnits; /**> units supporting GL_ATI_envmap_bumpmap as targets */
};
@@ -2551,12 +2404,6 @@ struct gl_constants
*/
struct gl_extensions
{
- /**
- * \name Flags to quickly test if certain extensions are available.
- *
- * Not every extension needs to have such a flag, but it's encouraged.
- */
- /*@{*/
GLboolean dummy; /* don't remove this! */
GLboolean ARB_depth_texture;
GLboolean ARB_draw_buffers;
@@ -2644,6 +2491,7 @@ struct gl_extensions
GLboolean APPLE_client_storage;
GLboolean APPLE_packed_pixels;
GLboolean APPLE_vertex_array_object;
+ GLboolean ATI_envmap_bumpmap;
GLboolean ATI_texture_mirror_once;
GLboolean ATI_texture_env_combine3;
GLboolean ATI_fragment_shader;
@@ -2652,7 +2500,6 @@ struct gl_extensions
GLboolean IBM_multimode_draw_arrays;
GLboolean MESA_pack_invert;
GLboolean MESA_packed_depth_stencil;
- GLboolean MESA_program_debug;
GLboolean MESA_resize_buffers;
GLboolean MESA_ycbcr_texture;
GLboolean MESA_texture_array;
@@ -2674,8 +2521,7 @@ struct gl_extensions
GLboolean SGIS_texture_lod;
GLboolean TDFX_texture_compression_FXT1;
GLboolean S3_s3tc;
- /*@}*/
- /* The extension string */
+ /** The extension string */
const GLubyte *String;
};
@@ -2695,7 +2541,6 @@ struct gl_matrix_stack
/**
* \name Bits for image transfer operations
- *
* \sa __GLcontextRec::ImageTransferState.
*/
/*@{*/
@@ -2710,7 +2555,7 @@ struct gl_matrix_stack
#define IMAGE_POST_COLOR_MATRIX_COLOR_TABLE_BIT 0x100
#define IMAGE_HISTOGRAM_BIT 0x200
#define IMAGE_MIN_MAX_BIT 0x400
-#define IMAGE_CLAMP_BIT 0x800 /* extra */
+#define IMAGE_CLAMP_BIT 0x800
/** Pixel Transfer ops up to convolution */
@@ -3073,21 +2918,15 @@ struct __GLcontextRec
struct gl_color_table ColorTable[COLORTABLE_MAX];
struct gl_color_table ProxyColorTable[COLORTABLE_MAX];
-#if 0
- struct gl_color_table PostConvolutionColorTable;
- struct gl_color_table ProxyPostConvolutionColorTable;
- struct gl_color_table PostColorMatrixColorTable;
- struct gl_color_table ProxyPostColorMatrixColorTable;
-#endif
- struct gl_program_state Program; /**< for vertex or fragment progs */
- struct gl_vertex_program_state VertexProgram; /**< GL_ARB/NV_vertex_program */
- struct gl_fragment_program_state FragmentProgram; /**< GL_ARB/NV_vertex_program */
- struct gl_ati_fragment_shader_state ATIFragmentShader; /**< GL_ATI_fragment_shader */
-
- struct gl_query_state Query; /**< GL_ARB_occlusion_query */
+ struct gl_program_state Program; /**< general program state */
+ struct gl_vertex_program_state VertexProgram;
+ struct gl_fragment_program_state FragmentProgram;
+ struct gl_ati_fragment_shader_state ATIFragmentShader;
struct gl_shader_state Shader; /**< GLSL shader object state */
+
+ struct gl_query_state Query; /**< occlusion, timer queries */
/*@}*/
#if FEATURE_EXT_framebuffer_object
@@ -3111,9 +2950,8 @@ struct __GLcontextRec
GLfloat _ModelViewInvScale;
GLboolean _NeedEyeCoords;
GLboolean _ForceEyeCoords;
- GLenum _CurrentProgram; /* currently executing program */
- GLuint TextureStateTimestamp; /* detect changes to shared state */
+ GLuint TextureStateTimestamp; /**< detect changes to shared state */
struct gl_shine_tab *_ShineTable[2]; /**< Active shine tables */
struct gl_shine_tab *_ShineTabList; /**< MRU list of inactive shine tables */
@@ -3193,7 +3031,4 @@ enum _debug
-#define Elements(x) sizeof(x)/sizeof(*(x))
-
-
-#endif /* TYPES_H */
+#endif /* MTYPES_H */
diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c
index 7491d00c357..be93b45a7da 100644
--- a/src/mesa/main/shaders.c
+++ b/src/mesa/main/shaders.c
@@ -374,6 +374,43 @@ _mesa_LinkProgramARB(GLhandleARB programObj)
}
+
+/**
+ * Read shader source code from a file.
+ * Useful for debugging to override an app's shader.
+ */
+static GLcharARB *
+_mesa_read_shader(const char *fname)
+{
+ const int max = 50*1000;
+ FILE *f = fopen(fname, "r");
+ GLcharARB *buffer, *shader;
+ int len;
+
+ if (!f) {
+ _mesa_fprintf(stderr, "Unable to open shader file %s\n", fname);
+ return NULL;
+ }
+
+ buffer = (char *) malloc(max);
+ len = fread(buffer, 1, max, f);
+ buffer[len] = 0;
+
+ fclose(f);
+
+ shader = _mesa_strdup(buffer);
+ free(buffer);
+
+ if (0) {
+ _mesa_fprintf(stderr, "Read shader %s:\n", fname);
+ _mesa_fprintf(stderr, "%s\n", shader);
+ }
+
+ return shader;
+}
+
+
+
/**
* Called via glShaderSource() and glShaderSourceARB() API functions.
* Basically, concatenate the source code strings into one long string
@@ -438,6 +475,20 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count,
source[totalLength - 1] = '\0';
source[totalLength - 2] = '\0';
+#if 0
+ if (0) {
+ GLcharARB *newSource;
+
+ newSource = _mesa_read_shader("newshader.frag");
+ if (newSource) {
+ _mesa_free(source);
+ source = newSource;
+ }
+ }
+#else
+ (void) _mesa_read_shader;
+#endif
+
ctx->Driver.ShaderSource(ctx, shaderObj, source);
_mesa_free(offsets);
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
new file mode 100644
index 00000000000..fa45e466b7f
--- /dev/null
+++ b/src/mesa/main/shared.c
@@ -0,0 +1,356 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.5
+ *
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file shared.c
+ * Shared-context state
+ */
+
+
+
+#include "imports.h"
+#include "mtypes.h"
+#include "hash.h"
+#include "arrayobj.h"
+#include "shared.h"
+#include "shader/program.h"
+#include "shader/shader_api.h"
+#if FEATURE_dlist
+#include "dlist.h"
+#endif
+#if FEATURE_ATI_fragment_shader
+#include "shader/atifragshader.h"
+#endif
+
+
+/**
+ * Allocate and initialize a shared context state structure.
+ * Initializes the display list, texture objects and vertex programs hash
+ * tables, allocates the texture objects. If it runs out of memory, frees
+ * everything already allocated before returning NULL.
+ *
+ * \return pointer to a gl_shared_state structure on success, or NULL on
+ * failure.
+ */
+struct gl_shared_state *
+_mesa_alloc_shared_state(GLcontext *ctx)
+{
+ struct gl_shared_state *shared;
+ GLuint i;
+
+ shared = CALLOC_STRUCT(gl_shared_state);
+ if (!shared)
+ return NULL;
+
+ _glthread_INIT_MUTEX(shared->Mutex);
+
+ shared->DisplayList = _mesa_NewHashTable();
+ shared->TexObjects = _mesa_NewHashTable();
+ shared->Programs = _mesa_NewHashTable();
+
+#if FEATURE_ARB_vertex_program
+ shared->DefaultVertexProgram = (struct gl_vertex_program *)
+ ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0);
+#endif
+
+#if FEATURE_ARB_fragment_program
+ shared->DefaultFragmentProgram = (struct gl_fragment_program *)
+ ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0);
+#endif
+
+#if FEATURE_ATI_fragment_shader
+ shared->ATIShaders = _mesa_NewHashTable();
+ shared->DefaultFragmentShader = _mesa_new_ati_fragment_shader(ctx, 0);
+#endif
+
+#if FEATURE_ARB_shader_objects
+ shared->ShaderObjects = _mesa_NewHashTable();
+#endif
+
+#if FEATURE_ARB_vertex_buffer_object || FEATURE_ARB_pixel_buffer_object
+ shared->BufferObjects = _mesa_NewHashTable();
+#endif
+
+ shared->ArrayObjects = _mesa_NewHashTable();
+
+ /* Create default texture objects */
+ for (i = 0; i < NUM_TEXTURE_TARGETS; i++) {
+ /* NOTE: the order of these enums matches the TEXTURE_x_INDEX values */
+ static const GLenum targets[NUM_TEXTURE_TARGETS] = {
+ GL_TEXTURE_2D_ARRAY_EXT,
+ GL_TEXTURE_1D_ARRAY_EXT,
+ GL_TEXTURE_CUBE_MAP,
+ GL_TEXTURE_3D,
+ GL_TEXTURE_RECTANGLE_NV,
+ GL_TEXTURE_2D,
+ GL_TEXTURE_1D
+ };
+ shared->DefaultTex[i] = ctx->Driver.NewTextureObject(ctx, 0, targets[i]);
+ }
+
+ /* sanity check */
+ assert(shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount == 1);
+
+ /* Mutex and timestamp for texobj state validation */
+ _glthread_INIT_MUTEX(shared->TexMutex);
+ shared->TextureStateStamp = 0;
+
+#if FEATURE_EXT_framebuffer_object
+ shared->FrameBuffers = _mesa_NewHashTable();
+ shared->RenderBuffers = _mesa_NewHashTable();
+#endif
+
+ return shared;
+}
+
+
+/**
+ * Callback for deleting a display list. Called by _mesa_HashDeleteAll().
+ */
+static void
+delete_displaylist_cb(GLuint id, void *data, void *userData)
+{
+#if FEATURE_dlist
+ struct gl_display_list *list = (struct gl_display_list *) data;
+ GLcontext *ctx = (GLcontext *) userData;
+ _mesa_delete_list(ctx, list);
+#endif
+}
+
+
+/**
+ * Callback for deleting a texture object. Called by _mesa_HashDeleteAll().
+ */
+static void
+delete_texture_cb(GLuint id, void *data, void *userData)
+{
+ struct gl_texture_object *texObj = (struct gl_texture_object *) data;
+ GLcontext *ctx = (GLcontext *) userData;
+ ctx->Driver.DeleteTexture(ctx, texObj);
+}
+
+
+/**
+ * Callback for deleting a program object. Called by _mesa_HashDeleteAll().
+ */
+static void
+delete_program_cb(GLuint id, void *data, void *userData)
+{
+ struct gl_program *prog = (struct gl_program *) data;
+ GLcontext *ctx = (GLcontext *) userData;
+ ASSERT(prog->RefCount == 1); /* should only be referenced by hash table */
+ prog->RefCount = 0; /* now going away */
+ ctx->Driver.DeleteProgram(ctx, prog);
+}
+
+
+#if FEATURE_ATI_fragment_shader
+/**
+ * Callback for deleting an ATI fragment shader object.
+ * Called by _mesa_HashDeleteAll().
+ */
+static void
+delete_fragshader_cb(GLuint id, void *data, void *userData)
+{
+ struct ati_fragment_shader *shader = (struct ati_fragment_shader *) data;
+ GLcontext *ctx = (GLcontext *) userData;
+ _mesa_delete_ati_fragment_shader(ctx, shader);
+}
+#endif
+
+
+/**
+ * Callback for deleting a buffer object. Called by _mesa_HashDeleteAll().
+ */
+static void
+delete_bufferobj_cb(GLuint id, void *data, void *userData)
+{
+ struct gl_buffer_object *bufObj = (struct gl_buffer_object *) data;
+ GLcontext *ctx = (GLcontext *) userData;
+ ctx->Driver.DeleteBuffer(ctx, bufObj);
+}
+
+
+/**
+ * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
+ */
+static void
+delete_arrayobj_cb(GLuint id, void *data, void *userData)
+{
+ struct gl_array_object *arrayObj = (struct gl_array_object *) data;
+ GLcontext *ctx = (GLcontext *) userData;
+ _mesa_delete_array_object(ctx, arrayObj);
+}
+
+
+/**
+ * Callback for freeing shader program data. Call it before delete_shader_cb
+ * to avoid memory access error.
+ */
+static void
+free_shader_program_data_cb(GLuint id, void *data, void *userData)
+{
+ GLcontext *ctx = (GLcontext *) userData;
+ struct gl_shader_program *shProg = (struct gl_shader_program *) data;
+
+ if (shProg->Type == GL_SHADER_PROGRAM_MESA) {
+ _mesa_free_shader_program_data(ctx, shProg);
+ }
+}
+
+
+/**
+ * Callback for deleting shader and shader programs objects.
+ * Called by _mesa_HashDeleteAll().
+ */
+static void
+delete_shader_cb(GLuint id, void *data, void *userData)
+{
+ GLcontext *ctx = (GLcontext *) userData;
+ struct gl_shader *sh = (struct gl_shader *) data;
+ if (sh->Type == GL_FRAGMENT_SHADER || sh->Type == GL_VERTEX_SHADER) {
+ _mesa_free_shader(ctx, sh);
+ }
+ else {
+ struct gl_shader_program *shProg = (struct gl_shader_program *) data;
+ ASSERT(shProg->Type == GL_SHADER_PROGRAM_MESA);
+ _mesa_free_shader_program(ctx, shProg);
+ }
+}
+
+
+/**
+ * Callback for deleting a framebuffer object. Called by _mesa_HashDeleteAll()
+ */
+static void
+delete_framebuffer_cb(GLuint id, void *data, void *userData)
+{
+ struct gl_framebuffer *fb = (struct gl_framebuffer *) data;
+ /* The fact that the framebuffer is in the hashtable means its refcount
+ * is one, but we're removing from the hashtable now. So clear refcount.
+ */
+ /*assert(fb->RefCount == 1);*/
+ fb->RefCount = 0;
+
+ /* NOTE: Delete should always be defined but there are two reports
+ * of it being NULL (bugs 13507, 14293). Work-around for now.
+ */
+ if (fb->Delete)
+ fb->Delete(fb);
+}
+
+
+/**
+ * Callback for deleting a renderbuffer object. Called by _mesa_HashDeleteAll()
+ */
+static void
+delete_renderbuffer_cb(GLuint id, void *data, void *userData)
+{
+ struct gl_renderbuffer *rb = (struct gl_renderbuffer *) data;
+ rb->RefCount = 0; /* see comment for FBOs above */
+ if (rb->Delete)
+ rb->Delete(rb);
+}
+
+
+/**
+ * Deallocate a shared state object and all children structures.
+ *
+ * \param ctx GL context.
+ * \param shared shared state pointer.
+ *
+ * Frees the display lists, the texture objects (calling the driver texture
+ * deletion callback to free its private data) and the vertex programs, as well
+ * as their hash tables.
+ *
+ * \sa alloc_shared_state().
+ */
+void
+_mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared)
+{
+ GLuint i;
+
+ /*
+ * Free display lists
+ */
+ _mesa_HashDeleteAll(shared->DisplayList, delete_displaylist_cb, ctx);
+ _mesa_DeleteHashTable(shared->DisplayList);
+
+#if FEATURE_ARB_shader_objects
+ _mesa_HashWalk(shared->ShaderObjects, free_shader_program_data_cb, ctx);
+ _mesa_HashDeleteAll(shared->ShaderObjects, delete_shader_cb, ctx);
+ _mesa_DeleteHashTable(shared->ShaderObjects);
+#endif
+
+ _mesa_HashDeleteAll(shared->Programs, delete_program_cb, ctx);
+ _mesa_DeleteHashTable(shared->Programs);
+
+ _mesa_HashDeleteAll(shared->ArrayObjects, delete_arrayobj_cb, ctx);
+ _mesa_DeleteHashTable(shared->ArrayObjects);
+
+#if FEATURE_ARB_vertex_program
+ _mesa_reference_vertprog(ctx, &shared->DefaultVertexProgram, NULL);
+#endif
+
+#if FEATURE_ARB_fragment_program
+ _mesa_reference_fragprog(ctx, &shared->DefaultFragmentProgram, NULL);
+#endif
+
+#if FEATURE_ATI_fragment_shader
+ _mesa_HashDeleteAll(shared->ATIShaders, delete_fragshader_cb, ctx);
+ _mesa_DeleteHashTable(shared->ATIShaders);
+ _mesa_delete_ati_fragment_shader(ctx, shared->DefaultFragmentShader);
+#endif
+
+#if FEATURE_ARB_vertex_buffer_object || FEATURE_ARB_pixel_buffer_object
+ _mesa_HashDeleteAll(shared->BufferObjects, delete_bufferobj_cb, ctx);
+ _mesa_DeleteHashTable(shared->BufferObjects);
+#endif
+
+#if FEATURE_EXT_framebuffer_object
+ _mesa_HashDeleteAll(shared->FrameBuffers, delete_framebuffer_cb, ctx);
+ _mesa_DeleteHashTable(shared->FrameBuffers);
+ _mesa_HashDeleteAll(shared->RenderBuffers, delete_renderbuffer_cb, ctx);
+ _mesa_DeleteHashTable(shared->RenderBuffers);
+#endif
+
+ /*
+ * Free texture objects (after FBOs since some textures might have
+ * been bound to FBOs).
+ */
+ ASSERT(ctx->Driver.DeleteTexture);
+ /* the default textures */
+ for (i = 0; i < NUM_TEXTURE_TARGETS; i++) {
+ ctx->Driver.DeleteTexture(ctx, shared->DefaultTex[i]);
+ }
+
+ /* all other textures */
+ _mesa_HashDeleteAll(shared->TexObjects, delete_texture_cb, ctx);
+ _mesa_DeleteHashTable(shared->TexObjects);
+
+ _glthread_DESTROY_MUTEX(shared->Mutex);
+ _glthread_DESTROY_MUTEX(shared->TexMutex);
+
+ _mesa_free(shared);
+}
diff --git a/src/mesa/x86/x86.h b/src/mesa/main/shared.h
index 97651ec6ee4..e59177e968e 100644
--- a/src/mesa/x86/x86.h
+++ b/src/mesa/main/shared.h
@@ -1,9 +1,8 @@
-
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 7.5
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -23,13 +22,16 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-/*
- * Intel x86 assembly code by Josh Vanderhoof
- */
+#ifndef SHARED_H
+#define SHARED_H
+
+
+struct gl_shared_state *
+_mesa_alloc_shared_state(GLcontext *ctx);
+
-#ifndef __X86_H__
-#define __X86_H__
+void
+_mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared);
-extern void _mesa_init_x86_transform_asm( void );
#endif
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 0a39279bff3..cc37d636369 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -49,6 +49,7 @@
#include "texenvprogram.h"
#include "texobj.h"
#include "texstate.h"
+#include "viewport.h"
static void
@@ -202,13 +203,17 @@ update_program_enables(GLcontext *ctx)
*
* This function needs to be called after texture state validation in case
* we're generating a fragment program from fixed-function texture state.
+ *
+ * \return bitfield which will indicate _NEW_PROGRAM state if a new vertex
+ * or fragment program is being used.
*/
-static void
+static GLbitfield
update_program(GLcontext *ctx)
{
const struct gl_shader_program *shProg = ctx->Shader.CurrentProgram;
const struct gl_vertex_program *prevVP = ctx->VertexProgram._Current;
const struct gl_fragment_program *prevFP = ctx->FragmentProgram._Current;
+ GLbitfield new_state = 0x0;
/*
* Set the ctx->VertexProgram._Current and ctx->FragmentProgram._Current
@@ -278,15 +283,23 @@ update_program(GLcontext *ctx)
/* Let the driver know what's happening:
*/
- if (ctx->FragmentProgram._Current != prevFP && ctx->Driver.BindProgram) {
- ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB,
- (struct gl_program *) ctx->FragmentProgram._Current);
+ if (ctx->FragmentProgram._Current != prevFP) {
+ new_state |= _NEW_PROGRAM;
+ if (ctx->Driver.BindProgram) {
+ ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB,
+ (struct gl_program *) ctx->FragmentProgram._Current);
+ }
}
- if (ctx->VertexProgram._Current != prevVP && ctx->Driver.BindProgram) {
- ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB,
- (struct gl_program *) ctx->VertexProgram._Current);
+ if (ctx->VertexProgram._Current != prevVP) {
+ new_state |= _NEW_PROGRAM;
+ if (ctx->Driver.BindProgram) {
+ ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB,
+ (struct gl_program *) ctx->VertexProgram._Current);
+ }
}
+
+ return new_state;
}
@@ -447,6 +460,7 @@ _mesa_update_state_locked( GLcontext *ctx )
{
GLbitfield new_state = ctx->NewState;
GLbitfield prog_flags = _NEW_PROGRAM;
+ GLbitfield new_prog_state = 0x0;
if (new_state == _NEW_CURRENT_ATTRIB)
goto out;
@@ -490,7 +504,7 @@ _mesa_update_state_locked( GLcontext *ctx )
if (new_state & _NEW_LIGHT)
_mesa_update_lighting( ctx );
- if (new_state & _NEW_STENCIL)
+ if (new_state & (_NEW_STENCIL | _NEW_BUFFERS))
_mesa_update_stencil( ctx );
#if FEATURE_pixel_transfer
@@ -531,8 +545,13 @@ _mesa_update_state_locked( GLcontext *ctx )
if (new_state & _MESA_NEW_NEED_EYE_COORDS)
_mesa_update_tnl_spaces( ctx, new_state );
- if (new_state & prog_flags)
- update_program( ctx );
+ if (new_state & prog_flags) {
+ /* When we generate programs from fixed-function vertex/fragment state
+ * this call may generate/bind a new program. If so, we need to
+ * propogate the _NEW_PROGRAM flag to the driver.
+ */
+ new_prog_state |= update_program( ctx );
+ }
/*
* Give the driver a chance to act upon the new_state flags.
@@ -544,7 +563,7 @@ _mesa_update_state_locked( GLcontext *ctx )
* Driver.UpdateState() has to call FLUSH_VERTICES(). (fixed?)
*/
out:
- new_state = ctx->NewState;
+ new_state = ctx->NewState | new_prog_state;
ctx->NewState = 0;
ctx->Driver.UpdateState(ctx, new_state);
ctx->Array.NewState = 0;
diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c
index b4ea9978d87..15c98e20156 100644
--- a/src/mesa/main/stencil.c
+++ b/src/mesa/main/stencil.c
@@ -27,6 +27,23 @@
* \file stencil.c
* Stencil operations.
*
+ * Note: There's some conflict between GL_EXT_stencil_two_side and
+ * OpenGL 2.0's two-sided stencil feature.
+ *
+ * With GL_EXT_stencil_two_side, calling glStencilOp/Func/Mask() only the
+ * front OR back face state (as set by glActiveStencilFaceEXT) is set.
+ *
+ * But with OpenGL 2.0, calling glStencilOp/Func/Mask() sets BOTH the
+ * front AND back state.
+ *
+ * Also, note that GL_ATI_separate_stencil is different as well:
+ * glStencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, ...) vs.
+ * glStencilFuncSeparate(GLenum face, GLenum func, ...).
+ *
+ * This problem is solved by keeping three sets of stencil state:
+ * state[0] = GL_FRONT state.
+ * state[1] = OpenGL 2.0 / GL_ATI_separate_stencil GL_BACK state.
+ * state[2] = GL_EXT_stencil_two_side GL_BACK state.
*/
@@ -519,7 +536,11 @@ _mesa_update_stencil(GLcontext *ctx)
{
const GLint face = ctx->Stencil._BackFace;
- ctx->Stencil._TestTwoSide =
+ ctx->Stencil._Enabled = (ctx->Stencil.Enabled &&
+ ctx->DrawBuffer->Visual.stencilBits > 0);
+
+ ctx->Stencil._TestTwoSide =
+ ctx->Stencil._Enabled &&
(ctx->Stencil.Function[0] != ctx->Stencil.Function[face] ||
ctx->Stencil.FailFunc[0] != ctx->Stencil.FailFunc[face] ||
ctx->Stencil.ZPassFunc[0] != ctx->Stencil.ZPassFunc[face] ||
@@ -542,7 +563,7 @@ _mesa_init_stencil(GLcontext *ctx)
{
ctx->Stencil.Enabled = GL_FALSE;
ctx->Stencil.TestTwoSide = GL_FALSE;
- ctx->Stencil.ActiveFace = 0; /* 0 = GL_FRONT, 1 = GL_BACK */
+ ctx->Stencil.ActiveFace = 0; /* 0 = GL_FRONT, 2 = GL_BACK */
ctx->Stencil.Function[0] = GL_ALWAYS;
ctx->Stencil.Function[1] = GL_ALWAYS;
ctx->Stencil.Function[2] = GL_ALWAYS;
@@ -565,4 +586,5 @@ _mesa_init_stencil(GLcontext *ctx)
ctx->Stencil.WriteMask[1] = ~0U;
ctx->Stencil.WriteMask[2] = ~0U;
ctx->Stencil.Clear = 0;
+ ctx->Stencil._BackFace = 1;
}
diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c
index 097923182a3..c2960fc8208 100644
--- a/src/mesa/main/texenv.c
+++ b/src/mesa/main/texenv.c
@@ -35,7 +35,6 @@
#include "main/enums.h"
#include "main/macros.h"
#include "main/texenv.h"
-#include "math/m_xform.h"
#define TE_ERROR(errCode, msg, value) \
@@ -143,7 +142,11 @@ set_combiner_mode(GLcontext *ctx,
case GL_MODULATE_ADD_ATI:
case GL_MODULATE_SIGNED_ADD_ATI:
case GL_MODULATE_SUBTRACT_ATI:
- legal =ctx->Extensions.ATI_texture_env_combine3;
+ legal = ctx->Extensions.ATI_texture_env_combine3;
+ break;
+ case GL_BUMP_ENVMAP_ATI:
+ legal = (ctx->Extensions.ATI_envmap_bumpmap &&
+ pname == GL_COMBINE_RGB);
break;
default:
legal = GL_FALSE;
@@ -501,6 +504,26 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
case GL_ALPHA_SCALE:
set_combiner_scale(ctx, texUnit, pname, param[0]);
break;
+ case GL_BUMP_TARGET_ATI:
+ if (!ctx->Extensions.ATI_envmap_bumpmap) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname );
+ return;
+ }
+ if (((GLenum) (GLint) param[0] < GL_TEXTURE0) ||
+ ((GLenum) (GLint) param[0] > GL_TEXTURE31)) {
+ /* spec doesn't say this but it seems logical */
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(param=0x%x)", (GLenum) (GLint) param[0]);
+ return;
+ }
+ if (!((1 << ((GLenum) (GLint) param[0] - GL_TEXTURE0)) & ctx->Const.SupportedBumpUnits)) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", (GLenum) (GLint) param[0]);
+ return;
+ }
+ else {
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texUnit->BumpTarget = (GLenum) (GLint) param[0];
+ }
+ break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" );
return;
@@ -736,6 +759,16 @@ get_texenvi(GLcontext *ctx, const struct gl_texture_unit *texUnit,
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
}
break;
+ case GL_BUMP_TARGET_ATI:
+ /* spec doesn't say so, but I think this should be queryable */
+ if (ctx->Extensions.ATI_envmap_bumpmap) {
+ return texUnit->BumpTarget;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+ }
+ break;
+
default:
;
}
@@ -875,4 +908,142 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
}
}
+/* why does ATI_envmap_bumpmap require new entrypoints? Should just
+ reuse TexEnv ones... */
+void GLAPIENTRY
+_mesa_TexBumpParameterivATI( GLenum pname, const GLint *param )
+{
+ GLfloat p[4];
+ if (pname == GL_BUMP_ROT_MATRIX_ATI) {
+ /* hope that conversion is correct here */
+ p[0] = INT_TO_FLOAT( param[0] );
+ p[1] = INT_TO_FLOAT( param[1] );
+ p[2] = INT_TO_FLOAT( param[2] );
+ p[3] = INT_TO_FLOAT( param[3] );
+ }
+ else {
+ p[0] = (GLfloat) param[0];
+ p[1] = p[2] = p[3] = 0; /* init to zero, just to be safe */
+ }
+ _mesa_TexBumpParameterfvATI( pname, p );
+}
+
+void GLAPIENTRY
+_mesa_TexBumpParameterfvATI( GLenum pname, const GLfloat *param )
+{
+ struct gl_texture_unit *texUnit;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ /* should return error if extension not supported? */
+ texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+
+ if (pname == GL_BUMP_ROT_MATRIX_ATI) {
+ if (TEST_EQ_4V(param, texUnit->RotMatrix))
+ return;
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ COPY_4FV(texUnit->RotMatrix, param);
+ }
+ else {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexBumpParameter(pname)" );
+ return;
+ }
+ /* Drivers might want to know about this, instead of dedicated function
+ just shove it into TexEnv where it really belongs anyway */
+ if (ctx->Driver.TexEnv) {
+ (*ctx->Driver.TexEnv)( ctx, 0, pname, param );
+ }
+}
+
+void GLAPIENTRY
+_mesa_GetTexBumpParameterivATI( GLenum pname, GLint *param )
+{
+ const struct gl_texture_unit *texUnit;
+ GLint i;
+ GLint temp = 0;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ /* should return error if extension not supported? */
+ texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+
+ if (pname == GL_BUMP_ROT_MATRIX_SIZE_ATI) {
+ /* spec leaves open to support larger matrices.
+ Don't think anyone would ever want to use it
+ (and apps almost certainly would not understand it and
+ thus fail to submit matrices correctly) so hardcode this. */
+ *param = 4;
+ }
+ else if (pname == GL_BUMP_ROT_MATRIX_ATI) {
+ /* hope that conversion is correct here */
+ param[0] = FLOAT_TO_INT(texUnit->RotMatrix[0]);
+ param[1] = FLOAT_TO_INT(texUnit->RotMatrix[1]);
+ param[2] = FLOAT_TO_INT(texUnit->RotMatrix[2]);
+ param[3] = FLOAT_TO_INT(texUnit->RotMatrix[3]);
+ }
+ else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) {
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
+ if (ctx->Const.SupportedBumpUnits & (1 << i)) {
+ temp++;
+ }
+ }
+ *param = temp;
+ }
+ else if (pname == GL_BUMP_TEX_UNITS_ATI) {
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
+ if (ctx->Const.SupportedBumpUnits & (1 << i)) {
+ *param++ = i + GL_TEXTURE0;
+ }
+ }
+ }
+ else {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexBumpParameter(pname)" );
+ return;
+ }
+}
+
+void GLAPIENTRY
+_mesa_GetTexBumpParameterfvATI( GLenum pname, GLfloat *param )
+{
+ const struct gl_texture_unit *texUnit;
+ GLint i;
+ GLint temp = 0;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ /* should return error if extension not supported? */
+ texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+
+ if (pname == GL_BUMP_ROT_MATRIX_SIZE_ATI) {
+ /* spec leaves open to support larger matrices.
+ Don't think anyone would ever want to use it
+ (and apps might not understand it) so hardcode this. */
+ *param = (GLfloat) 4;
+ }
+ else if (pname == GL_BUMP_ROT_MATRIX_ATI) {
+ param[0] = texUnit->RotMatrix[0];
+ param[1] = texUnit->RotMatrix[1];
+ param[2] = texUnit->RotMatrix[2];
+ param[3] = texUnit->RotMatrix[3];
+ }
+ else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) {
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
+ if (ctx->Const.SupportedBumpUnits & (1 << i)) {
+ temp++;
+ }
+ }
+ *param = (GLfloat) temp;
+ }
+ else if (pname == GL_BUMP_TEX_UNITS_ATI) {
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
+ if (ctx->Const.SupportedBumpUnits & (1 << i)) {
+ *param++ = (GLfloat) (i + GL_TEXTURE0);
+ }
+ }
+ }
+ else {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexBumpParameter(pname)" );
+ return;
+ }
+}
diff --git a/src/mesa/main/texenv.h b/src/mesa/main/texenv.h
index bdff7fdb82b..1e9c5faed79 100644
--- a/src/mesa/main/texenv.h
+++ b/src/mesa/main/texenv.h
@@ -48,5 +48,16 @@ _mesa_TexEnvi( GLenum target, GLenum pname, GLint param );
extern void GLAPIENTRY
_mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param );
+extern void GLAPIENTRY
+_mesa_TexBumpParameterivATI( GLenum pname, const GLint *param );
+
+extern void GLAPIENTRY
+_mesa_TexBumpParameterfvATI( GLenum pname, const GLfloat *param );
+
+extern void GLAPIENTRY
+_mesa_GetTexBumpParameterivATI( GLenum pname, GLint *param );
+
+extern void GLAPIENTRY
+_mesa_GetTexBumpParameterfvATI( GLenum pname, GLfloat *param );
#endif /* TEXENV_H */
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index af51a206a56..3fbd119b347 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -94,11 +94,11 @@ struct state_key {
GLuint ScaleShiftA:2;
GLuint NumArgsRGB:3;
- GLuint ModeRGB:4;
+ GLuint ModeRGB:5;
struct mode_opt OptRGB[MAX_TERMS];
GLuint NumArgsA:3;
- GLuint ModeA:4;
+ GLuint ModeA:5;
struct mode_opt OptA[MAX_TERMS];
} unit[8];
};
@@ -194,7 +194,8 @@ static GLuint translate_source( GLenum src )
#define MODE_MODULATE_SUBTRACT_ATI 12 /* r = a0 * a2 - a1 */
#define MODE_ADD_PRODUCTS 13 /* r = a0 * a1 + a2 * a3 */
#define MODE_ADD_PRODUCTS_SIGNED 14 /* r = a0 * a1 + a2 * a3 - 0.5 */
-#define MODE_UNKNOWN 15
+#define MODE_BUMP_ENVMAP_ATI 15 /* special */
+#define MODE_UNKNOWN 16
/**
* Translate GL combiner state into a MODE_x value
@@ -223,6 +224,7 @@ static GLuint translate_mode( GLenum envMode, GLenum mode )
case GL_MODULATE_ADD_ATI: return MODE_MODULATE_ADD_ATI;
case GL_MODULATE_SIGNED_ADD_ATI: return MODE_MODULATE_SIGNED_ADD_ATI;
case GL_MODULATE_SUBTRACT_ATI: return MODE_MODULATE_SUBTRACT_ATI;
+ case GL_BUMP_ENVMAP_ATI: return MODE_BUMP_ENVMAP_ATI;
default:
assert(0);
return MODE_UNKNOWN;
@@ -383,7 +385,7 @@ static void make_state_key( GLcontext *ctx, struct state_key *key )
translate_mode(texUnit->EnvMode, texUnit->_CurrentCombine->ModeRGB);
key->unit[i].ModeA =
translate_mode(texUnit->EnvMode, texUnit->_CurrentCombine->ModeA);
-
+
key->unit[i].ScaleShiftRGB = texUnit->_CurrentCombine->ScaleShiftRGB;
key->unit[i].ScaleShiftA = texUnit->_CurrentCombine->ScaleShiftA;
@@ -397,8 +399,18 @@ static void make_state_key( GLcontext *ctx, struct state_key *key )
key->unit[i].OptA[j].Source =
translate_source(texUnit->_CurrentCombine->SourceA[j]);
}
+
+ if (key->unit[i].ModeRGB == MODE_BUMP_ENVMAP_ATI) {
+ /* requires some special translation */
+ key->unit[i].NumArgsRGB = 2;
+ key->unit[i].ScaleShiftRGB = 0;
+ key->unit[i].OptRGB[0].Operand = OPR_SRC_COLOR;
+ key->unit[i].OptRGB[0].Source = SRC_TEXTURE;
+ key->unit[i].OptRGB[1].Operand = OPR_SRC_COLOR;
+ key->unit[i].OptRGB[1].Source = texUnit->BumpTarget - GL_TEXTURE0 + SRC_TEXTURE0;
+ }
}
-
+
if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) {
key->separate_specular = 1;
inputs_referenced |= FRAG_BIT_COL1;
@@ -464,6 +476,11 @@ struct texenv_fragment_program {
* else undef.
*/
+ struct ureg texcoord_tex[MAX_TEXTURE_COORD_UNITS];
+ /* Reg containing texcoord for a texture unit,
+ * needed for bump mapping, else undef.
+ */
+
struct ureg src_previous; /**< Reg containing color from previous
* stage. May need to be decl'd.
*/
@@ -736,6 +753,7 @@ static struct ureg emit_texld( struct texenv_fragment_program *p,
GLuint destmask,
GLuint tex_unit,
GLuint tex_idx,
+ GLuint tex_shadow,
struct ureg coord )
{
struct prog_instruction *inst = emit_op( p, op,
@@ -747,6 +765,7 @@ static struct ureg emit_texld( struct texenv_fragment_program *p,
inst->TexSrcTarget = tex_idx;
inst->TexSrcUnit = tex_unit;
+ inst->TexShadow = tex_shadow;
p->program->Base.NumTexInstructions++;
@@ -754,6 +773,7 @@ static struct ureg emit_texld( struct texenv_fragment_program *p,
*/
reserve_temp(p, dest);
+#if 0
/* Is this a texture indirection?
*/
if ((coord.file == PROGRAM_TEMPORARY &&
@@ -765,6 +785,7 @@ static struct ureg emit_texld( struct texenv_fragment_program *p,
p->alu_temps = 0;
assert(0); /* KW: texture env crossbar */
}
+#endif
return dest;
}
@@ -1050,6 +1071,10 @@ static struct ureg emit_combine( struct texenv_fragment_program *p,
emit_arith( p, OPCODE_SUB, dest, mask, saturate, tmp0, half, undef );
}
return dest;
+ case MODE_BUMP_ENVMAP_ATI:
+ /* special - not handled here */
+ assert(0);
+ return src[0];
default:
assert(0);
return src[0];
@@ -1072,6 +1097,10 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit)
if (!key->unit[unit].enabled) {
return get_source(p, SRC_PREVIOUS, 0);
}
+ if (key->unit[unit].ModeRGB == MODE_BUMP_ENVMAP_ATI) {
+ /* this isn't really a env stage delivering a color and handled elsewhere */
+ return get_source(p, SRC_PREVIOUS, 0);
+ }
switch (key->unit[unit].ModeRGB) {
case MODE_DOT3_RGB_EXT:
@@ -1096,7 +1125,7 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit)
rgb_shift)
dest = get_temp( p );
else
- dest = make_ureg(PROGRAM_OUTPUT, FRAG_RESULT_COLR);
+ dest = make_ureg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR);
/* Emit the RGB and A combine ops
*/
@@ -1160,22 +1189,35 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit)
static void load_texture( struct texenv_fragment_program *p, GLuint unit )
{
if (is_undef(p->src_texture[unit])) {
- GLuint dim = p->state->unit[unit].source_index;
- struct ureg texcoord = register_input(p, FRAG_ATTRIB_TEX0+unit);
+ GLuint texTarget = p->state->unit[unit].source_index;
+ struct ureg texcoord;
struct ureg tmp = get_tex_temp( p );
- if (dim == TEXTURE_UNKNOWN_INDEX)
+ if (is_undef(p->texcoord_tex[unit])) {
+ texcoord = register_input(p, FRAG_ATTRIB_TEX0+unit);
+ }
+ else {
+ /* might want to reuse this reg for tex output actually */
+ texcoord = p->texcoord_tex[unit];
+ }
+
+ if (texTarget == TEXTURE_UNKNOWN_INDEX)
program_error(p, "TexSrcBit");
/* TODO: Use D0_MASK_XY where possible.
*/
if (p->state->unit[unit].enabled) {
- p->src_texture[unit] = emit_texld( p, OPCODE_TXP,
- tmp, WRITEMASK_XYZW,
- unit, dim, texcoord );
+ GLboolean shadow = GL_FALSE;
- if (p->state->unit[unit].shadow)
+ if (p->state->unit[unit].shadow) {
p->program->Base.ShadowSamplers |= 1 << unit;
+ shadow = GL_TRUE;
+ }
+
+ p->src_texture[unit] = emit_texld( p, OPCODE_TXP,
+ tmp, WRITEMASK_XYZW,
+ unit, texTarget, shadow,
+ texcoord );
p->program->Base.SamplersUsed |= (1 << unit);
/* This identity mapping should already be in place
@@ -1226,7 +1268,7 @@ load_texunit_sources( struct texenv_fragment_program *p, int unit )
GLuint i;
for (i = 0; i < key->unit[unit].NumArgsRGB; i++) {
- load_texenv_source( p, key->unit[unit].OptRGB[i].Source, unit);
+ load_texenv_source( p, key->unit[unit].OptRGB[i].Source, unit );
}
for (i = 0; i < key->unit[unit].NumArgsA; i++) {
@@ -1236,6 +1278,40 @@ load_texunit_sources( struct texenv_fragment_program *p, int unit )
return GL_TRUE;
}
+/**
+ * Generate instructions for loading bump map textures.
+ */
+static GLboolean
+load_texunit_bumpmap( struct texenv_fragment_program *p, int unit )
+{
+ struct state_key *key = p->state;
+ GLuint bumpedUnitNr = key->unit[unit].OptRGB[1].Source - SRC_TEXTURE0;
+ struct ureg texcDst, bumpMapRes;
+ struct ureg constdudvcolor = register_const4f(p, 0.0, 0.0, 0.0, 1.0);
+ struct ureg texcSrc = register_input(p, FRAG_ATTRIB_TEX0 + bumpedUnitNr);
+ struct ureg rotMat0 = register_param3( p, STATE_INTERNAL, STATE_ROT_MATRIX_0, unit );
+ struct ureg rotMat1 = register_param3( p, STATE_INTERNAL, STATE_ROT_MATRIX_1, unit );
+
+ load_texenv_source( p, unit + SRC_TEXTURE0, unit );
+
+ bumpMapRes = get_source(p, key->unit[unit].OptRGB[0].Source, unit);
+ texcDst = get_tex_temp( p );
+ p->texcoord_tex[bumpedUnitNr] = texcDst;
+
+ /* apply rot matrix and add coords to be available in next phase */
+ /* dest = (Arg0.xxxx * rotMat0 + Arg1) + (Arg0.yyyy * rotMat1) */
+ /* note only 2 coords are affected the rest are left unchanged (mul by 0) */
+ emit_arith( p, OPCODE_MAD, texcDst, WRITEMASK_XYZW, 0,
+ swizzle1(bumpMapRes, SWIZZLE_X), rotMat0, texcSrc );
+ emit_arith( p, OPCODE_MAD, texcDst, WRITEMASK_XYZW, 0,
+ swizzle1(bumpMapRes, SWIZZLE_Y), rotMat1, texcDst );
+
+ /* move 0,0,0,1 into bumpmap src if someone (crossbar) is foolish
+ enough to access this later, should optimize away */
+ emit_arith( p, OPCODE_MOV, bumpMapRes, WRITEMASK_XYZW, 0, constdudvcolor, undef, undef );
+
+ return GL_TRUE;
+}
/**
* Generate a new fragment program which implements the context's
@@ -1260,7 +1336,7 @@ create_new_program(GLcontext *ctx, struct state_key *key,
*/
p.program->Base.Instructions = instBuffer;
p.program->Base.Target = GL_FRAGMENT_PROGRAM_ARB;
- p.program->Base.NumTexIndirections = 1; /* correct? */
+ p.program->Base.NumTexIndirections = 1;
p.program->Base.NumTexInstructions = 0;
p.program->Base.NumAluInstructions = 0;
p.program->Base.String = NULL;
@@ -1271,10 +1347,12 @@ create_new_program(GLcontext *ctx, struct state_key *key,
p.program->Base.Parameters = _mesa_new_parameter_list();
p.program->Base.InputsRead = 0;
- p.program->Base.OutputsWritten = 1 << FRAG_RESULT_COLR;
+ p.program->Base.OutputsWritten = 1 << FRAG_RESULT_COLOR;
- for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++)
+ for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
p.src_texture[unit] = undef;
+ p.texcoord_tex[unit] = undef;
+ }
p.src_previous = undef;
p.half = undef;
@@ -1285,6 +1363,16 @@ create_new_program(GLcontext *ctx, struct state_key *key,
release_temps(ctx, &p);
if (key->enabled_units) {
+ GLboolean needbumpstage = GL_FALSE;
+ /* Zeroth pass - bump map textures first */
+ for (unit = 0 ; unit < ctx->Const.MaxTextureUnits ; unit++)
+ if (key->unit[unit].enabled && key->unit[unit].ModeRGB == MODE_BUMP_ENVMAP_ATI) {
+ needbumpstage = GL_TRUE;
+ load_texunit_bumpmap( &p, unit );
+ }
+ if (needbumpstage)
+ p.program->Base.NumTexIndirections++;
+
/* First pass - to support texture_env_crossbar, first identify
* all referenced texture sources and emit texld instructions
* for each:
@@ -1306,7 +1394,7 @@ create_new_program(GLcontext *ctx, struct state_key *key,
}
cf = get_source( &p, SRC_PREVIOUS, 0 );
- out = make_ureg( PROGRAM_OUTPUT, FRAG_RESULT_COLR );
+ out = make_ureg( PROGRAM_OUTPUT, FRAG_RESULT_COLOR );
if (key->separate_specular) {
/* Emit specular add.
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index 16d05cc7d07..c372b49398a 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -696,6 +696,33 @@ const struct gl_texture_format _mesa_texformat_intensity_float16 = {
store_texel_intensity_f16 /* StoreTexel */
};
+const struct gl_texture_format _mesa_texformat_dudv8 = {
+ MESA_FORMAT_DUDV8, /* MesaFormat */
+ GL_DUDV_ATI, /* BaseFormat */
+ /* FIXME: spec doesn't say since that parameter didn't exist then,
+ but this should be something like SIGNED_NORMALIZED */
+ GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
+ /* maybe should add dudvBits field, but spec seems to be
+ lacking the ability to query with GetTexLevelParameter anyway */
+ 0, /* RedBits */
+ 0, /* GreenBits */
+ 0, /* BlueBits */
+ 0, /* AlphaBits */
+ 0, /* LuminanceBits */
+ 0, /* IntensityBits */
+ 0, /* IndexBits */
+ 0, /* DepthBits */
+ 0, /* StencilBits */
+ 2, /* TexelBytes */
+ _mesa_texstore_dudv8, /* StoreTexImageFunc */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel2D */
+ NULL, /* FetchTexel3D */
+ fetch_texel_1d_dudv8, /* FetchTexel1Df */
+ fetch_texel_2d_dudv8, /* FetchTexel2Df */
+ fetch_texel_3d_dudv8, /* FetchTexel3Df */
+ NULL /* StoreTexel */
+};
/*@}*/
@@ -1634,6 +1661,16 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
}
}
+ if (ctx->Extensions.ATI_envmap_bumpmap) {
+ switch (internalFormat) {
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ return &_mesa_texformat_dudv8;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
#if FEATURE_EXT_texture_sRGB
if (ctx->Extensions.EXT_texture_sRGB) {
switch (internalFormat) {
@@ -1778,6 +1815,11 @@ _mesa_format_to_type_and_comps(const struct gl_texture_format *format,
*comps = 1;
return;
+ case MESA_FORMAT_DUDV8:
+ *datatype = GL_BYTE;
+ *comps = 2;
+ return;
+
#if FEATURE_EXT_texture_sRGB
case MESA_FORMAT_SRGB8:
*datatype = GL_UNSIGNED_BYTE;
diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h
index 31364c36b1a..7fa70ad4fee 100644
--- a/src/mesa/main/texformat.h
+++ b/src/mesa/main/texformat.h
@@ -161,7 +161,14 @@ enum _format {
MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32,
MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16,
MESA_FORMAT_INTENSITY_FLOAT32,
- MESA_FORMAT_INTENSITY_FLOAT16
+ MESA_FORMAT_INTENSITY_FLOAT16,
+ /*@}*/
+
+ /**
+ * \name Signed fixed point texture formats.
+ */
+ /*@{*/
+ MESA_FORMAT_DUDV8
/*@}*/
};
@@ -209,6 +216,11 @@ extern const struct gl_texture_format _mesa_texformat_intensity_float32;
extern const struct gl_texture_format _mesa_texformat_intensity_float16;
/*@}*/
+/** Signed fixed point texture formats */
+/*@{*/
+extern const struct gl_texture_format _mesa_texformat_dudv8;
+/*@}*/
+
/** \name Assorted hardware-friendly formats */
/*@{*/
extern const struct gl_texture_format _mesa_texformat_rgba8888;
diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h
index 275340cabd3..0f6a172ef00 100644
--- a/src/mesa/main/texformat_tmp.h
+++ b/src/mesa/main/texformat_tmp.h
@@ -719,9 +719,9 @@ static void store_texel_rgb888(struct gl_texture_image *texImage,
{
const GLubyte *rgba = (const GLubyte *) texel;
GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3);
- dst[0] = rgba[RCOMP];
+ dst[0] = rgba[BCOMP];
dst[1] = rgba[GCOMP];
- dst[2] = rgba[BCOMP];
+ dst[2] = rgba[RCOMP];
}
#endif
@@ -745,9 +745,9 @@ static void store_texel_bgr888(struct gl_texture_image *texImage,
{
const GLubyte *rgba = (const GLubyte *) texel;
GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3);
- dst[0] = rgba[BCOMP];
+ dst[0] = rgba[RCOMP];
dst[1] = rgba[GCOMP];
- dst[2] = rgba[RCOMP];
+ dst[2] = rgba[BCOMP];
}
#endif
@@ -1269,7 +1269,7 @@ static void FETCH(sl8)(const struct gl_texture_image *texImage,
texel[RCOMP] =
texel[GCOMP] =
texel[BCOMP] = nonlinear_to_linear(src[0]);
- texel[ACOMP] = CHAN_MAX;
+ texel[ACOMP] = 1.0F;
}
#if DIM == 3
@@ -1304,10 +1304,22 @@ static void store_texel_sla8(struct gl_texture_image *texImage,
}
#endif
+#endif /* FEATURE_EXT_texture_sRGB */
-#endif /* FEATURE_EXT_texture_sRGB */
+/* MESA_FORMAT_DUDV8 ********************************************************/
+/* this format by definition produces 0,0,0,1 as rgba values,
+ however we'll return the dudv values as rg and fix up elsewhere */
+static void FETCH(dudv8)(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLbyte *src = TEXEL_ADDR(GLbyte, texImage, i, j, k, 2);
+ texel[RCOMP] = BYTE_TO_FLOAT(src[0]);
+ texel[GCOMP] = BYTE_TO_FLOAT(src[1]);
+ texel[BCOMP] = 0;
+ texel[ACOMP] = 0;
+}
/* MESA_FORMAT_YCBCR *********************************************************/
diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c
index 244c7aaafc4..e3feb024c31 100644
--- a/src/mesa/main/texgen.c
+++ b/src/mesa/main/texgen.c
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.1
+ * Version: 7.5
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -34,15 +35,36 @@
#include "main/enums.h"
#include "main/macros.h"
#include "main/texgen.h"
-#include "math/m_xform.h"
+#include "math/m_matrix.h"
+/**
+ * Return texgen state for given coordinate
+ */
+static struct gl_texgen *
+get_texgen(struct gl_texture_unit *texUnit, GLenum coord)
+{
+ switch (coord) {
+ case GL_S:
+ return &texUnit->GenS;
+ case GL_T:
+ return &texUnit->GenT;
+ case GL_R:
+ return &texUnit->GenR;
+ case GL_Q:
+ return &texUnit->GenQ;
+ default:
+ return NULL;
+ }
+}
+
void GLAPIENTRY
_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
{
- GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit;
+ struct gl_texgen *texgen;
+ GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
@@ -59,210 +81,79 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- switch (coord) {
- case GL_S:
- if (pname==GL_TEXTURE_GEN_MODE) {
- GLenum mode = (GLenum) (GLint) *params;
- GLbitfield bits;
- switch (mode) {
- case GL_OBJECT_LINEAR:
- bits = TEXGEN_OBJ_LINEAR;
- break;
- case GL_EYE_LINEAR:
- bits = TEXGEN_EYE_LINEAR;
- break;
- case GL_REFLECTION_MAP_NV:
- bits = TEXGEN_REFLECTION_MAP_NV;
- break;
- case GL_NORMAL_MAP_NV:
- bits = TEXGEN_NORMAL_MAP_NV;
- break;
- case GL_SPHERE_MAP:
- bits = TEXGEN_SPHERE_MAP;
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
- return;
- }
- if (texUnit->GenModeS == mode)
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->GenModeS = mode;
- texUnit->_GenBitS = bits;
- }
- else if (pname==GL_OBJECT_PLANE) {
- if (TEST_EQ_4V(texUnit->ObjectPlaneS, params))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->ObjectPlaneS, params);
- }
- else if (pname==GL_EYE_PLANE) {
- GLfloat tmp[4];
- /* Transform plane equation by the inverse modelview matrix */
- if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) {
- _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
- }
- _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv );
- if (TEST_EQ_4V(texUnit->EyePlaneS, tmp))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->EyePlaneS, tmp);
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
- return;
- }
- break;
- case GL_T:
- if (pname==GL_TEXTURE_GEN_MODE) {
- GLenum mode = (GLenum) (GLint) *params;
- GLbitfield bitt;
- switch (mode) {
- case GL_OBJECT_LINEAR:
- bitt = TEXGEN_OBJ_LINEAR;
- break;
- case GL_EYE_LINEAR:
- bitt = TEXGEN_EYE_LINEAR;
- break;
- case GL_REFLECTION_MAP_NV:
- bitt = TEXGEN_REFLECTION_MAP_NV;
- break;
- case GL_NORMAL_MAP_NV:
- bitt = TEXGEN_NORMAL_MAP_NV;
- break;
- case GL_SPHERE_MAP:
- bitt = TEXGEN_SPHERE_MAP;
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
- return;
- }
- if (texUnit->GenModeT == mode)
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->GenModeT = mode;
- texUnit->_GenBitT = bitt;
- }
- else if (pname==GL_OBJECT_PLANE) {
- if (TEST_EQ_4V(texUnit->ObjectPlaneT, params))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->ObjectPlaneT, params);
- }
- else if (pname==GL_EYE_PLANE) {
- GLfloat tmp[4];
- /* Transform plane equation by the inverse modelview matrix */
- if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) {
- _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
- }
- _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv );
- if (TEST_EQ_4V(texUnit->EyePlaneT, tmp))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->EyePlaneT, tmp);
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
- return;
- }
- break;
- case GL_R:
- if (pname==GL_TEXTURE_GEN_MODE) {
- GLenum mode = (GLenum) (GLint) *params;
- GLbitfield bitr;
- switch (mode) {
- case GL_OBJECT_LINEAR:
- bitr = TEXGEN_OBJ_LINEAR;
- break;
- case GL_REFLECTION_MAP_NV:
- bitr = TEXGEN_REFLECTION_MAP_NV;
- break;
- case GL_NORMAL_MAP_NV:
- bitr = TEXGEN_NORMAL_MAP_NV;
- break;
- case GL_EYE_LINEAR:
- bitr = TEXGEN_EYE_LINEAR;
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
- return;
- }
- if (texUnit->GenModeR == mode)
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->GenModeR = mode;
- texUnit->_GenBitR = bitr;
- }
- else if (pname==GL_OBJECT_PLANE) {
- if (TEST_EQ_4V(texUnit->ObjectPlaneR, params))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->ObjectPlaneR, params);
- }
- else if (pname==GL_EYE_PLANE) {
- GLfloat tmp[4];
- /* Transform plane equation by the inverse modelview matrix */
- if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) {
- _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
- }
- _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv );
- if (TEST_EQ_4V(texUnit->EyePlaneR, tmp))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->EyePlaneR, tmp);
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
- return;
- }
- break;
- case GL_Q:
- if (pname==GL_TEXTURE_GEN_MODE) {
- GLenum mode = (GLenum) (GLint) *params;
- GLbitfield bitq;
- switch (mode) {
- case GL_OBJECT_LINEAR:
- bitq = TEXGEN_OBJ_LINEAR;
- break;
- case GL_EYE_LINEAR:
- bitq = TEXGEN_EYE_LINEAR;
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
- return;
- }
- if (texUnit->GenModeQ == mode)
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->GenModeQ = mode;
- texUnit->_GenBitQ = bitq;
- }
- else if (pname==GL_OBJECT_PLANE) {
- if (TEST_EQ_4V(texUnit->ObjectPlaneQ, params))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->ObjectPlaneQ, params);
- }
- else if (pname==GL_EYE_PLANE) {
- GLfloat tmp[4];
- /* Transform plane equation by the inverse modelview matrix */
- if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) {
- _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
- }
- _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv );
- if (TEST_EQ_4V(texUnit->EyePlaneQ, tmp))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->EyePlaneQ, tmp);
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
- return;
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(coord)" );
- return;
+ texgen = get_texgen(texUnit, coord);
+ if (!texgen) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexGen(coord)");
+ return;
+ }
+
+ switch (pname) {
+ case GL_TEXTURE_GEN_MODE:
+ {
+ GLenum mode = (GLenum) (GLint) params[0];
+ GLbitfield bit = 0x0;
+ if (texgen->Mode == mode)
+ return;
+ switch (mode) {
+ case GL_OBJECT_LINEAR:
+ bit = TEXGEN_OBJ_LINEAR;
+ break;
+ case GL_EYE_LINEAR:
+ bit = TEXGEN_EYE_LINEAR;
+ break;
+ case GL_SPHERE_MAP:
+ if (coord == GL_S || coord == GL_T)
+ bit = TEXGEN_SPHERE_MAP;
+ break;
+ case GL_REFLECTION_MAP_NV:
+ if (coord != GL_Q)
+ bit = TEXGEN_REFLECTION_MAP_NV;
+ break;
+ case GL_NORMAL_MAP_NV:
+ if (coord != GL_Q)
+ bit = TEXGEN_NORMAL_MAP_NV;
+ break;
+ default:
+ ; /* nop */
+ }
+ if (!bit) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
+ return;
+ }
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texgen->Mode = mode;
+ texgen->_ModeBit = bit;
+ }
+ break;
+
+ case GL_OBJECT_PLANE:
+ {
+ if (TEST_EQ_4V(texgen->ObjectPlane, params))
+ return;
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ COPY_4FV(texgen->ObjectPlane, params);
+ }
+ break;
+
+ case GL_EYE_PLANE:
+ {
+ GLfloat tmp[4];
+ /* Transform plane equation by the inverse modelview matrix */
+ if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) {
+ _math_matrix_analyse(ctx->ModelviewMatrixStack.Top);
+ }
+ _mesa_transform_vector(tmp, params,
+ ctx->ModelviewMatrixStack.Top->inv);
+ if (TEST_EQ_4V(texgen->EyePlane, tmp))
+ return;
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ COPY_4FV(texgen->EyePlane, tmp);
+ }
+ break;
+
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
+ return;
}
if (ctx->Driver.TexGen)
@@ -330,7 +221,8 @@ _mesa_TexGeni( GLenum coord, GLenum pname, GLint param )
void GLAPIENTRY
_mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
{
- const struct gl_texture_unit *texUnit;
+ struct gl_texture_unit *texUnit;
+ struct gl_texgen *texgen;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -341,70 +233,24 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- switch (coord) {
- case GL_S:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_DOUBLE(texUnit->GenModeS);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneS );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneS );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
- return;
- }
- break;
- case GL_T:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_DOUBLE(texUnit->GenModeT);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneT );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneT );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
- return;
- }
- break;
- case GL_R:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_DOUBLE(texUnit->GenModeR);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneR );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneR );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
- return;
- }
- break;
- case GL_Q:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_DOUBLE(texUnit->GenModeQ);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneQ );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneQ );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
- return;
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(coord)" );
- return;
+ texgen = get_texgen(texUnit, coord);
+ if (!texgen) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexGendv(coord)");
+ return;
+ }
+
+ switch (pname) {
+ case GL_TEXTURE_GEN_MODE:
+ params[0] = ENUM_TO_DOUBLE(texgen->Mode);
+ break;
+ case GL_OBJECT_PLANE:
+ COPY_4V(params, texgen->ObjectPlane);
+ break;
+ case GL_EYE_PLANE:
+ COPY_4V(params, texgen->EyePlane);
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
}
}
@@ -413,7 +259,8 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
void GLAPIENTRY
_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
{
- const struct gl_texture_unit *texUnit;
+ struct gl_texture_unit *texUnit;
+ struct gl_texgen *texgen;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -424,70 +271,24 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- switch (coord) {
- case GL_S:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_FLOAT(texUnit->GenModeS);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneS );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneS );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
- return;
- }
- break;
- case GL_T:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_FLOAT(texUnit->GenModeT);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneT );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneT );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
- return;
- }
- break;
- case GL_R:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_FLOAT(texUnit->GenModeR);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneR );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneR );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
- return;
- }
- break;
- case GL_Q:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_FLOAT(texUnit->GenModeQ);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneQ );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneQ );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
- return;
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(coord)" );
- return;
+ texgen = get_texgen(texUnit, coord);
+ if (!texgen) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexGenfv(coord)");
+ return;
+ }
+
+ switch (pname) {
+ case GL_TEXTURE_GEN_MODE:
+ params[0] = ENUM_TO_FLOAT(texgen->Mode);
+ break;
+ case GL_OBJECT_PLANE:
+ COPY_4V(params, texgen->ObjectPlane);
+ break;
+ case GL_EYE_PLANE:
+ COPY_4V(params, texgen->EyePlane);
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
}
}
@@ -496,7 +297,8 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
void GLAPIENTRY
_mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
{
- const struct gl_texture_unit *texUnit;
+ struct gl_texture_unit *texUnit;
+ struct gl_texgen *texgen;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -507,94 +309,30 @@ _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- switch (coord) {
- case GL_S:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = texUnit->GenModeS;
- }
- else if (pname==GL_OBJECT_PLANE) {
- params[0] = (GLint) texUnit->ObjectPlaneS[0];
- params[1] = (GLint) texUnit->ObjectPlaneS[1];
- params[2] = (GLint) texUnit->ObjectPlaneS[2];
- params[3] = (GLint) texUnit->ObjectPlaneS[3];
- }
- else if (pname==GL_EYE_PLANE) {
- params[0] = (GLint) texUnit->EyePlaneS[0];
- params[1] = (GLint) texUnit->EyePlaneS[1];
- params[2] = (GLint) texUnit->EyePlaneS[2];
- params[3] = (GLint) texUnit->EyePlaneS[3];
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
- return;
- }
- break;
- case GL_T:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = texUnit->GenModeT;
- }
- else if (pname==GL_OBJECT_PLANE) {
- params[0] = (GLint) texUnit->ObjectPlaneT[0];
- params[1] = (GLint) texUnit->ObjectPlaneT[1];
- params[2] = (GLint) texUnit->ObjectPlaneT[2];
- params[3] = (GLint) texUnit->ObjectPlaneT[3];
- }
- else if (pname==GL_EYE_PLANE) {
- params[0] = (GLint) texUnit->EyePlaneT[0];
- params[1] = (GLint) texUnit->EyePlaneT[1];
- params[2] = (GLint) texUnit->EyePlaneT[2];
- params[3] = (GLint) texUnit->EyePlaneT[3];
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
- return;
- }
- break;
- case GL_R:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = texUnit->GenModeR;
- }
- else if (pname==GL_OBJECT_PLANE) {
- params[0] = (GLint) texUnit->ObjectPlaneR[0];
- params[1] = (GLint) texUnit->ObjectPlaneR[1];
- params[2] = (GLint) texUnit->ObjectPlaneR[2];
- params[3] = (GLint) texUnit->ObjectPlaneR[3];
- }
- else if (pname==GL_EYE_PLANE) {
- params[0] = (GLint) texUnit->EyePlaneR[0];
- params[1] = (GLint) texUnit->EyePlaneR[1];
- params[2] = (GLint) texUnit->EyePlaneR[2];
- params[3] = (GLint) texUnit->EyePlaneR[3];
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
- return;
- }
- break;
- case GL_Q:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = texUnit->GenModeQ;
- }
- else if (pname==GL_OBJECT_PLANE) {
- params[0] = (GLint) texUnit->ObjectPlaneQ[0];
- params[1] = (GLint) texUnit->ObjectPlaneQ[1];
- params[2] = (GLint) texUnit->ObjectPlaneQ[2];
- params[3] = (GLint) texUnit->ObjectPlaneQ[3];
- }
- else if (pname==GL_EYE_PLANE) {
- params[0] = (GLint) texUnit->EyePlaneQ[0];
- params[1] = (GLint) texUnit->EyePlaneQ[1];
- params[2] = (GLint) texUnit->EyePlaneQ[2];
- params[3] = (GLint) texUnit->EyePlaneQ[3];
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
- return;
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(coord)" );
- return;
+ texgen = get_texgen(texUnit, coord);
+ if (!texgen) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexGeniv(coord)");
+ return;
+ }
+
+ switch (pname) {
+ case GL_TEXTURE_GEN_MODE:
+ params[0] = texgen->Mode;
+ break;
+ case GL_OBJECT_PLANE:
+ params[0] = (GLint) texgen->ObjectPlane[0];
+ params[1] = (GLint) texgen->ObjectPlane[1];
+ params[2] = (GLint) texgen->ObjectPlane[2];
+ params[3] = (GLint) texgen->ObjectPlane[3];
+ break;
+ case GL_EYE_PLANE:
+ params[0] = (GLint) texgen->EyePlane[0];
+ params[1] = (GLint) texgen->EyePlane[1];
+ params[2] = (GLint) texgen->EyePlane[2];
+ params[3] = (GLint) texgen->EyePlane[3];
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
}
}
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 8fd69c4f6ac..4f297738df1 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -339,6 +339,17 @@ _mesa_base_tex_format( GLcontext *ctx, GLint internalFormat )
}
}
+ if (ctx->Extensions.ATI_envmap_bumpmap) {
+ switch (internalFormat) {
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ return GL_DUDV_ATI;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+
if (ctx->Extensions.EXT_packed_depth_stencil) {
switch (internalFormat) {
case GL_DEPTH_STENCIL_EXT:
@@ -568,6 +579,20 @@ is_depthstencil_format(GLenum format)
}
}
+/**
+ * Test if the given image format is a dudv format.
+ */
+static GLboolean
+is_dudv_format(GLenum format)
+{
+ switch (format) {
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
/**
@@ -687,7 +712,7 @@ _mesa_new_texture_image( GLcontext *ctx )
* Free texture image data.
* This function is a fallback called via ctx->Driver.FreeTexImageData().
*
- * \param teximage texture image.
+ * \param texImage texture image.
*
* Free the texture image data if it's not marked as client data.
*/
@@ -709,7 +734,7 @@ _mesa_free_texture_image_data(GLcontext *ctx,
/**
* Free texture image.
*
- * \param teximage texture image.
+ * \param texImage texture image.
*
* Free the texture image structure and the associated image data.
*/
@@ -766,15 +791,15 @@ _mesa_select_tex_object(GLcontext *ctx, const struct gl_texture_unit *texUnit,
{
switch (target) {
case GL_TEXTURE_1D:
- return texUnit->Current1D;
+ return texUnit->CurrentTex[TEXTURE_1D_INDEX];
case GL_PROXY_TEXTURE_1D:
return ctx->Texture.ProxyTex[TEXTURE_1D_INDEX];
case GL_TEXTURE_2D:
- return texUnit->Current2D;
+ return texUnit->CurrentTex[TEXTURE_2D_INDEX];
case GL_PROXY_TEXTURE_2D:
return ctx->Texture.ProxyTex[TEXTURE_2D_INDEX];
case GL_TEXTURE_3D:
- return texUnit->Current3D;
+ return texUnit->CurrentTex[TEXTURE_3D_INDEX];
case GL_PROXY_TEXTURE_3D:
return ctx->Texture.ProxyTex[TEXTURE_3D_INDEX];
case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
@@ -785,25 +810,25 @@ _mesa_select_tex_object(GLcontext *ctx, const struct gl_texture_unit *texUnit,
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
case GL_TEXTURE_CUBE_MAP_ARB:
return ctx->Extensions.ARB_texture_cube_map
- ? texUnit->CurrentCubeMap : NULL;
+ ? texUnit->CurrentTex[TEXTURE_CUBE_INDEX] : NULL;
case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
return ctx->Extensions.ARB_texture_cube_map
? ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX] : NULL;
case GL_TEXTURE_RECTANGLE_NV:
return ctx->Extensions.NV_texture_rectangle
- ? texUnit->CurrentRect : NULL;
+ ? texUnit->CurrentTex[TEXTURE_RECT_INDEX] : NULL;
case GL_PROXY_TEXTURE_RECTANGLE_NV:
return ctx->Extensions.NV_texture_rectangle
? ctx->Texture.ProxyTex[TEXTURE_RECT_INDEX] : NULL;
case GL_TEXTURE_1D_ARRAY_EXT:
return ctx->Extensions.MESA_texture_array
- ? texUnit->Current1DArray : NULL;
+ ? texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
return ctx->Extensions.MESA_texture_array
? ctx->Texture.ProxyTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
case GL_TEXTURE_2D_ARRAY_EXT:
return ctx->Extensions.MESA_texture_array
- ? texUnit->Current2DArray : NULL;
+ ? texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
return ctx->Extensions.MESA_texture_array
? ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
@@ -819,7 +844,7 @@ _mesa_select_tex_object(GLcontext *ctx, const struct gl_texture_unit *texUnit,
* of the given texture unit.
*
* \param ctx GL context.
- * \param texUnit texture unit.
+ * \param texObj texture unit.
* \param target texture target.
* \param level image level.
*
@@ -1527,7 +1552,8 @@ texture_error_check( GLcontext *ctx, GLenum target,
*/
if (!isProxy) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexImage%dD(format or type)", dimensions);
+ "glTexImage%dD(incompatible format 0x%x, type 0x%x)",
+ dimensions, format, type);
}
return GL_TRUE;
}
@@ -1539,10 +1565,12 @@ texture_error_check( GLcontext *ctx, GLenum target,
(is_index_format(internalFormat) && !indexFormat) ||
(is_depth_format(internalFormat) != is_depth_format(format)) ||
(is_ycbcr_format(internalFormat) != is_ycbcr_format(format)) ||
- (is_depthstencil_format(internalFormat) != is_depthstencil_format(format))) {
+ (is_depthstencil_format(internalFormat) != is_depthstencil_format(format)) ||
+ (is_dudv_format(internalFormat) != is_dudv_format(format))) {
if (!isProxy)
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexImage(internalFormat/format)");
+ "glTexImage%dD(incompatible internalFormat 0x%x, format 0x%x)",
+ dimensions, internalFormat, format);
return GL_TRUE;
}
@@ -1716,7 +1744,8 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions,
if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
_mesa_error(ctx, GL_INVALID_ENUM,
- "glTexSubImage%dD(format or type)", dimensions);
+ "glTexSubImage%dD(incompatible format 0x%x, type 0x%x)",
+ dimensions, format, type);
return GL_TRUE;
}
@@ -1823,7 +1852,6 @@ subtexture_error_check2( GLcontext *ctx, GLuint dimensions,
* \param internalFormat internal format given by the user.
* \param width image width given by the user.
* \param height image height given by the user.
- * \param depth image depth given by the user.
* \param border texture border.
*
* \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
@@ -2273,6 +2301,12 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
return;
}
+ if (!ctx->Extensions.ATI_envmap_bumpmap
+ && is_dudv_format(format)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
+ return;
+ }
+
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
@@ -2313,6 +2347,11 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
goto out;
}
+ else if (is_dudv_format(format)
+ && !is_dudv_format(texImage->TexFormat->BaseFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ goto out;
+ }
if (ctx->Pack.BufferObj->Name) {
/* packing texture image into a PBO */
@@ -2400,6 +2439,49 @@ update_fbo_texture(GLcontext *ctx, struct gl_texture_object *texObj,
}
+/** Debug helper: override the user-requested internal format */
+static GLenum
+override_internal_format(GLenum internalFormat, GLint width, GLint height)
+{
+#if 0
+ if (internalFormat == GL_RGBA16F_ARB ||
+ internalFormat == GL_RGBA32F_ARB) {
+ printf("Convert rgba float tex to int %d x %d\n", width, height);
+ return GL_RGBA;
+ }
+ else if (internalFormat == GL_RGB16F_ARB ||
+ internalFormat == GL_RGB32F_ARB) {
+ printf("Convert rgb float tex to int %d x %d\n", width, height);
+ return GL_RGB;
+ }
+ else if (internalFormat == GL_LUMINANCE_ALPHA16F_ARB ||
+ internalFormat == GL_LUMINANCE_ALPHA32F_ARB) {
+ printf("Convert luminance float tex to int %d x %d\n", width, height);
+ return GL_LUMINANCE_ALPHA;
+ }
+ else if (internalFormat == GL_LUMINANCE16F_ARB ||
+ internalFormat == GL_LUMINANCE32F_ARB) {
+ printf("Convert luminance float tex to int %d x %d\n", width, height);
+ return GL_LUMINANCE;
+ }
+ else if (internalFormat == GL_ALPHA16F_ARB ||
+ internalFormat == GL_ALPHA32F_ARB) {
+ printf("Convert luminance float tex to int %d x %d\n", width, height);
+ return GL_ALPHA;
+ }
+ /*
+ else if (internalFormat == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) {
+ internalFormat = GL_RGBA;
+ }
+ */
+ else {
+ return internalFormat;
+ }
+#else
+ return internalFormat;
+#endif
+}
+
/*
* Called from the API. Note that width includes the border.
@@ -2413,6 +2495,8 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ internalFormat = override_internal_format(internalFormat, width, 1);
+
#if FEATURE_convolve
if (_mesa_is_color_format(internalFormat)) {
_mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL);
@@ -2510,6 +2594,8 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ internalFormat = override_internal_format(internalFormat, width, height);
+
#if FEATURE_convolve
if (_mesa_is_color_format(internalFormat)) {
_mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth,
@@ -2624,6 +2710,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ internalFormat = override_internal_format(internalFormat, width, height);
+
if (target == GL_TEXTURE_3D ||
(ctx->Extensions.MESA_texture_array &&
target == GL_TEXTURE_2D_ARRAY_EXT)) {
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index b4e30c8bb72..b63f747fe8d 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -28,7 +28,7 @@
*/
-#include "glheader.h"
+#include "mfeatures.h"
#if FEATURE_colortable
#include "colortab.h"
#endif
@@ -180,7 +180,7 @@ finish_texture_init(GLcontext *ctx, GLenum target,
* Called via ctx->Driver.DeleteTexture() if not overriden by a driver.
*
* \param shared the shared GL state to which the object belongs.
- * \param texOjb the texture object to delete.
+ * \param texObj the texture object to delete.
*/
void
_mesa_delete_texture_object( GLcontext *ctx, struct gl_texture_object *texObj )
@@ -759,37 +759,17 @@ unbind_texobj_from_fbo(GLcontext *ctx, struct gl_texture_object *texObj)
static void
unbind_texobj_from_texunits(GLcontext *ctx, struct gl_texture_object *texObj)
{
- GLuint u;
+ GLuint u, tex;
for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) {
struct gl_texture_unit *unit = &ctx->Texture.Unit[u];
- if (texObj == unit->Current1D) {
- _mesa_reference_texobj(&unit->Current1D, ctx->Shared->Default1D);
- ASSERT(unit->Current1D);
- }
- else if (texObj == unit->Current2D) {
- _mesa_reference_texobj(&unit->Current2D, ctx->Shared->Default2D);
- ASSERT(unit->Current2D);
- }
- else if (texObj == unit->Current3D) {
- _mesa_reference_texobj(&unit->Current3D, ctx->Shared->Default3D);
- ASSERT(unit->Current3D);
- }
- else if (texObj == unit->CurrentCubeMap) {
- _mesa_reference_texobj(&unit->CurrentCubeMap, ctx->Shared->DefaultCubeMap);
- ASSERT(unit->CurrentCubeMap);
- }
- else if (texObj == unit->CurrentRect) {
- _mesa_reference_texobj(&unit->CurrentRect, ctx->Shared->DefaultRect);
- ASSERT(unit->CurrentRect);
- }
- else if (texObj == unit->Current1DArray) {
- _mesa_reference_texobj(&unit->Current1DArray, ctx->Shared->Default1DArray);
- ASSERT(unit->Current1DArray);
- }
- else if (texObj == unit->Current2DArray) {
- _mesa_reference_texobj(&unit->Current2DArray, ctx->Shared->Default2DArray);
- ASSERT(unit->Current2DArray);
+ for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
+ if (texObj == unit->CurrentTex[tex]) {
+ _mesa_reference_texobj(&unit->CurrentTex[tex],
+ ctx->Shared->DefaultTex[TEXTURE_1D_INDEX]);
+ ASSERT(unit->CurrentTex[tex]);
+ break;
+ }
}
}
}
@@ -860,6 +840,35 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
/**
+ * Convert a GL texture target enum such as GL_TEXTURE_2D or GL_TEXTURE_3D
+ * into the corresponding Mesa texture target index.
+ * Return -1 if target is invalid.
+ */
+static GLint
+target_enum_to_index(GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ return TEXTURE_1D_INDEX;
+ case GL_TEXTURE_2D:
+ return TEXTURE_2D_INDEX;
+ case GL_TEXTURE_3D:
+ return TEXTURE_3D_INDEX;
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ return TEXTURE_CUBE_INDEX;
+ case GL_TEXTURE_RECTANGLE_NV:
+ return TEXTURE_RECT_INDEX;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ return TEXTURE_1D_ARRAY_INDEX;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ return TEXTURE_2D_ARRAY_INDEX;
+ default:
+ return -1;
+ }
+}
+
+
+/**
* Bind a named texture to a texturing target.
*
* \param target texture target.
@@ -881,38 +890,20 @@ _mesa_BindTexture( GLenum target, GLuint texName )
const GLuint unit = ctx->Texture.CurrentUnit;
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
struct gl_texture_object *newTexObj = NULL, *defaultTexObj = NULL;
+ GLint targetIndex;
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glBindTexture %s %d\n",
_mesa_lookup_enum_by_nr(target), (GLint) texName);
- switch (target) {
- case GL_TEXTURE_1D:
- defaultTexObj = ctx->Shared->Default1D;
- break;
- case GL_TEXTURE_2D:
- defaultTexObj = ctx->Shared->Default2D;
- break;
- case GL_TEXTURE_3D:
- defaultTexObj = ctx->Shared->Default3D;
- break;
- case GL_TEXTURE_CUBE_MAP_ARB:
- defaultTexObj = ctx->Shared->DefaultCubeMap;
- break;
- case GL_TEXTURE_RECTANGLE_NV:
- defaultTexObj = ctx->Shared->DefaultRect;
- break;
- case GL_TEXTURE_1D_ARRAY_EXT:
- defaultTexObj = ctx->Shared->Default1DArray;
- break;
- case GL_TEXTURE_2D_ARRAY_EXT:
- defaultTexObj = ctx->Shared->Default2DArray;
- break;
- default:
+ targetIndex = target_enum_to_index(target);
+ if (targetIndex < 0) {
_mesa_error(ctx, GL_INVALID_ENUM, "glBindTexture(target)");
return;
}
+ assert(targetIndex < NUM_TEXTURE_TARGETS);
+ defaultTexObj = ctx->Shared->DefaultTex[targetIndex];
/*
* Get pointer to new texture object (newTexObj)
@@ -960,40 +951,8 @@ _mesa_BindTexture( GLenum target, GLuint texName )
* texture object will be decremented. It'll be deleted if the
* count hits zero.
*/
- switch (target) {
- case GL_TEXTURE_1D:
- _mesa_reference_texobj(&texUnit->Current1D, newTexObj);
- ASSERT(texUnit->Current1D);
- break;
- case GL_TEXTURE_2D:
- _mesa_reference_texobj(&texUnit->Current2D, newTexObj);
- ASSERT(texUnit->Current2D);
- break;
- case GL_TEXTURE_3D:
- _mesa_reference_texobj(&texUnit->Current3D, newTexObj);
- ASSERT(texUnit->Current3D);
- break;
- case GL_TEXTURE_CUBE_MAP_ARB:
- _mesa_reference_texobj(&texUnit->CurrentCubeMap, newTexObj);
- ASSERT(texUnit->CurrentCubeMap);
- break;
- case GL_TEXTURE_RECTANGLE_NV:
- _mesa_reference_texobj(&texUnit->CurrentRect, newTexObj);
- ASSERT(texUnit->CurrentRect);
- break;
- case GL_TEXTURE_1D_ARRAY_EXT:
- _mesa_reference_texobj(&texUnit->Current1DArray, newTexObj);
- ASSERT(texUnit->Current1DArray);
- break;
- case GL_TEXTURE_2D_ARRAY_EXT:
- _mesa_reference_texobj(&texUnit->Current2DArray, newTexObj);
- ASSERT(texUnit->Current2DArray);
- break;
- default:
- /* Bad target should be caught above */
- _mesa_problem(ctx, "bad target in BindTexture");
- return;
- }
+ _mesa_reference_texobj(&texUnit->CurrentTex[targetIndex], newTexObj);
+ ASSERT(texUnit->CurrentTex[targetIndex]);
/* Pass BindTexture call to device driver */
if (ctx->Driver.BindTexture)
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index 865aae86276..50f867e1c1c 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -92,29 +92,29 @@ get_texobj(GLcontext *ctx, GLenum target)
switch (target) {
case GL_TEXTURE_1D:
- return texUnit->Current1D;
+ return texUnit->CurrentTex[TEXTURE_1D_INDEX];
case GL_TEXTURE_2D:
- return texUnit->Current2D;
+ return texUnit->CurrentTex[TEXTURE_2D_INDEX];
case GL_TEXTURE_3D:
- return texUnit->Current3D;
+ return texUnit->CurrentTex[TEXTURE_3D_INDEX];
case GL_TEXTURE_CUBE_MAP:
if (ctx->Extensions.ARB_texture_cube_map) {
- return texUnit->CurrentCubeMap;
+ return texUnit->CurrentTex[TEXTURE_CUBE_INDEX];
}
break;
case GL_TEXTURE_RECTANGLE_NV:
if (ctx->Extensions.NV_texture_rectangle) {
- return texUnit->CurrentRect;
+ return texUnit->CurrentTex[TEXTURE_RECT_INDEX];
}
break;
case GL_TEXTURE_1D_ARRAY_EXT:
if (ctx->Extensions.MESA_texture_array) {
- return texUnit->Current1DArray;
+ return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
}
break;
case GL_TEXTURE_2D_ARRAY_EXT:
if (ctx->Extensions.MESA_texture_array) {
- return texUnit->Current2DArray;
+ return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
}
break;
default:
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 7761af75898..73f8a5339ec 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 7.1
+ * Version: 7.5
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
@@ -29,6 +29,7 @@
*/
#include "glheader.h"
+#include "mfeatures.h"
#include "colormac.h"
#if FEATURE_colortable
#include "colortab.h"
@@ -42,7 +43,6 @@
#include "texstate.h"
#include "texenvprogram.h"
#include "mtypes.h"
-#include "math/m_xform.h"
@@ -69,7 +69,7 @@ static const struct gl_tex_env_combine_state default_combine_state = {
void
_mesa_copy_texture_state( const GLcontext *src, GLcontext *dst )
{
- GLuint i;
+ GLuint u, tex;
ASSERT(src);
ASSERT(dst);
@@ -81,57 +81,32 @@ _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst )
dst->Texture.SharedPalette = src->Texture.SharedPalette;
/* per-unit state */
- for (i = 0; i < src->Const.MaxTextureImageUnits; i++) {
- dst->Texture.Unit[i].Enabled = src->Texture.Unit[i].Enabled;
- dst->Texture.Unit[i].EnvMode = src->Texture.Unit[i].EnvMode;
- COPY_4V(dst->Texture.Unit[i].EnvColor, src->Texture.Unit[i].EnvColor);
- dst->Texture.Unit[i].TexGenEnabled = src->Texture.Unit[i].TexGenEnabled;
- dst->Texture.Unit[i].GenModeS = src->Texture.Unit[i].GenModeS;
- dst->Texture.Unit[i].GenModeT = src->Texture.Unit[i].GenModeT;
- dst->Texture.Unit[i].GenModeR = src->Texture.Unit[i].GenModeR;
- dst->Texture.Unit[i].GenModeQ = src->Texture.Unit[i].GenModeQ;
- dst->Texture.Unit[i]._GenBitS = src->Texture.Unit[i]._GenBitS;
- dst->Texture.Unit[i]._GenBitT = src->Texture.Unit[i]._GenBitT;
- dst->Texture.Unit[i]._GenBitR = src->Texture.Unit[i]._GenBitR;
- dst->Texture.Unit[i]._GenBitQ = src->Texture.Unit[i]._GenBitQ;
- dst->Texture.Unit[i]._GenFlags = src->Texture.Unit[i]._GenFlags;
- COPY_4V(dst->Texture.Unit[i].ObjectPlaneS, src->Texture.Unit[i].ObjectPlaneS);
- COPY_4V(dst->Texture.Unit[i].ObjectPlaneT, src->Texture.Unit[i].ObjectPlaneT);
- COPY_4V(dst->Texture.Unit[i].ObjectPlaneR, src->Texture.Unit[i].ObjectPlaneR);
- COPY_4V(dst->Texture.Unit[i].ObjectPlaneQ, src->Texture.Unit[i].ObjectPlaneQ);
- COPY_4V(dst->Texture.Unit[i].EyePlaneS, src->Texture.Unit[i].EyePlaneS);
- COPY_4V(dst->Texture.Unit[i].EyePlaneT, src->Texture.Unit[i].EyePlaneT);
- COPY_4V(dst->Texture.Unit[i].EyePlaneR, src->Texture.Unit[i].EyePlaneR);
- COPY_4V(dst->Texture.Unit[i].EyePlaneQ, src->Texture.Unit[i].EyePlaneQ);
- dst->Texture.Unit[i].LodBias = src->Texture.Unit[i].LodBias;
+ for (u = 0; u < src->Const.MaxTextureImageUnits; u++) {
+ dst->Texture.Unit[u].Enabled = src->Texture.Unit[u].Enabled;
+ dst->Texture.Unit[u].EnvMode = src->Texture.Unit[u].EnvMode;
+ COPY_4V(dst->Texture.Unit[u].EnvColor, src->Texture.Unit[u].EnvColor);
+ dst->Texture.Unit[u].TexGenEnabled = src->Texture.Unit[u].TexGenEnabled;
+ dst->Texture.Unit[u].GenS = src->Texture.Unit[u].GenS;
+ dst->Texture.Unit[u].GenT = src->Texture.Unit[u].GenT;
+ dst->Texture.Unit[u].GenR = src->Texture.Unit[u].GenR;
+ dst->Texture.Unit[u].GenQ = src->Texture.Unit[u].GenQ;
+ dst->Texture.Unit[u].LodBias = src->Texture.Unit[u].LodBias;
/* GL_EXT_texture_env_combine */
- dst->Texture.Unit[i].Combine.ModeRGB = src->Texture.Unit[i].Combine.ModeRGB;
- dst->Texture.Unit[i].Combine.ModeA = src->Texture.Unit[i].Combine.ModeA;
- COPY_3V(dst->Texture.Unit[i].Combine.SourceRGB, src->Texture.Unit[i].Combine.SourceRGB);
- COPY_3V(dst->Texture.Unit[i].Combine.SourceA, src->Texture.Unit[i].Combine.SourceA);
- COPY_3V(dst->Texture.Unit[i].Combine.OperandRGB, src->Texture.Unit[i].Combine.OperandRGB);
- COPY_3V(dst->Texture.Unit[i].Combine.OperandA, src->Texture.Unit[i].Combine.OperandA);
- dst->Texture.Unit[i].Combine.ScaleShiftRGB = src->Texture.Unit[i].Combine.ScaleShiftRGB;
- dst->Texture.Unit[i].Combine.ScaleShiftA = src->Texture.Unit[i].Combine.ScaleShiftA;
+ dst->Texture.Unit[u].Combine = src->Texture.Unit[u].Combine;
+
+ /* GL_ATI_envmap_bumpmap - need this? */
+ dst->Texture.Unit[u].BumpTarget = src->Texture.Unit[u].BumpTarget;
+ COPY_4V(dst->Texture.Unit[u].RotMatrix, src->Texture.Unit[u].RotMatrix);
+
/* copy texture object bindings, not contents of texture objects */
_mesa_lock_context_textures(dst);
- _mesa_reference_texobj(&dst->Texture.Unit[i].Current1D,
- src->Texture.Unit[i].Current1D);
- _mesa_reference_texobj(&dst->Texture.Unit[i].Current2D,
- src->Texture.Unit[i].Current2D);
- _mesa_reference_texobj(&dst->Texture.Unit[i].Current3D,
- src->Texture.Unit[i].Current3D);
- _mesa_reference_texobj(&dst->Texture.Unit[i].CurrentCubeMap,
- src->Texture.Unit[i].CurrentCubeMap);
- _mesa_reference_texobj(&dst->Texture.Unit[i].CurrentRect,
- src->Texture.Unit[i].CurrentRect);
- _mesa_reference_texobj(&dst->Texture.Unit[i].Current1DArray,
- src->Texture.Unit[i].Current1DArray);
- _mesa_reference_texobj(&dst->Texture.Unit[i].Current2DArray,
- src->Texture.Unit[i].Current2DArray);
+ for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
+ _mesa_reference_texobj(&dst->Texture.Unit[u].CurrentTex[tex],
+ src->Texture.Unit[u].CurrentTex[tex]);
+ }
_mesa_unlock_context_textures(dst);
}
@@ -204,11 +179,14 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state,
case GL_LUMINANCE:
case GL_RGB:
case GL_YCBCR_MESA:
+ case GL_DUDV_ATI:
state->SourceA[0] = GL_PREVIOUS;
break;
default:
- _mesa_problem(NULL, "Invalid texBaseFormat in calculate_derived_texenv");
+ _mesa_problem(NULL,
+ "Invalid texBaseFormat 0x%x in calculate_derived_texenv",
+ texBaseFormat);
return;
}
@@ -241,6 +219,7 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state,
break;
case GL_RGB:
case GL_YCBCR_MESA:
+ case GL_DUDV_ATI:
mode_rgb = GL_REPLACE;
break;
case GL_RGBA:
@@ -267,6 +246,7 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state,
case GL_LUMINANCE_ALPHA:
case GL_RGBA:
case GL_YCBCR_MESA:
+ case GL_DUDV_ATI:
state->SourceRGB[2] = GL_TEXTURE;
state->SourceA[2] = GL_TEXTURE;
state->SourceRGB[0] = GL_CONSTANT;
@@ -282,7 +262,8 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state,
default:
_mesa_problem(NULL,
- "Invalid texture env mode in calculate_derived_texenv");
+ "Invalid texture env mode 0x%x in calculate_derived_texenv",
+ mode);
return;
}
@@ -364,73 +345,20 @@ _mesa_ClientActiveTextureARB(GLenum texture)
static void
update_texture_matrices( GLcontext *ctx )
{
- GLuint i;
+ GLuint u;
- ctx->Texture._TexMatEnabled = 0;
+ ctx->Texture._TexMatEnabled = 0x0;
- for (i=0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- if (_math_matrix_is_dirty(ctx->TextureMatrixStack[i].Top)) {
- _math_matrix_analyse( ctx->TextureMatrixStack[i].Top );
+ for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) {
+ if (_math_matrix_is_dirty(ctx->TextureMatrixStack[u].Top)) {
+ _math_matrix_analyse( ctx->TextureMatrixStack[u].Top );
- if (ctx->Texture.Unit[i]._ReallyEnabled &&
- ctx->TextureMatrixStack[i].Top->type != MATRIX_IDENTITY)
- ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(i);
+ if (ctx->Texture.Unit[u]._ReallyEnabled &&
+ ctx->TextureMatrixStack[u].Top->type != MATRIX_IDENTITY)
+ ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(u);
if (ctx->Driver.TextureMatrix)
- ctx->Driver.TextureMatrix( ctx, i, ctx->TextureMatrixStack[i].Top);
- }
- }
-}
-
-
-/**
- * Update texture object's _Function field. We need to do this
- * whenever any of the texture object's shadow-related fields change
- * or when we start/stop using a fragment program.
- *
- * This function could be expanded someday to update additional per-object
- * fields that depend on assorted state changes.
- */
-static void
-update_texture_compare_function(GLcontext *ctx,
- struct gl_texture_object *tObj)
-{
- /* XXX temporarily disable this test since it breaks the GLSL
- * shadow2D(), etc. functions.
- */
- if (0 /*ctx->FragmentProgram._Current*/) {
- /* Texel/coordinate comparison is ignored for programs.
- * See GL_ARB_fragment_program/shader spec for details.
- */
- tObj->_Function = GL_NONE;
- }
- else if (tObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB) {
- /* GL_ARB_shadow */
- tObj->_Function = tObj->CompareFunc;
- }
- else {
- tObj->_Function = GL_NONE; /* pass depth through as grayscale */
- }
-}
-
-
-/**
- * Helper function for determining which texture object (1D, 2D, cube, etc)
- * should actually be used.
- */
-static void
-texture_override(GLcontext *ctx,
- struct gl_texture_unit *texUnit, GLbitfield enableBits,
- struct gl_texture_object *texObj, GLuint textureBit)
-{
- if (!texUnit->_ReallyEnabled && (enableBits & textureBit)) {
- if (!texObj->_Complete) {
- _mesa_test_texobj_completeness(ctx, texObj);
- }
- if (texObj->_Complete) {
- texUnit->_ReallyEnabled = textureBit;
- texUnit->_Current = texObj;
- update_texture_compare_function(ctx, texObj);
+ ctx->Driver.TextureMatrix( ctx, u, ctx->TextureMatrixStack[u].Top);
}
}
}
@@ -442,6 +370,8 @@ texture_override(GLcontext *ctx,
static void
update_tex_combine(GLcontext *ctx, struct gl_texture_unit *texUnit)
{
+ struct gl_tex_env_combine_state *combine;
+
/* Set the texUnit->_CurrentCombine field to point to the user's combiner
* state, or the combiner state which is derived from traditional texenv
* mode.
@@ -464,17 +394,19 @@ update_tex_combine(GLcontext *ctx, struct gl_texture_unit *texUnit)
texUnit->_CurrentCombine = & texUnit->_EnvMode;
}
+ combine = texUnit->_CurrentCombine;
+
/* Determine number of source RGB terms in the combiner function */
- switch (texUnit->_CurrentCombine->ModeRGB) {
+ switch (combine->ModeRGB) {
case GL_REPLACE:
- texUnit->_CurrentCombine->_NumArgsRGB = 1;
+ combine->_NumArgsRGB = 1;
break;
case GL_ADD:
case GL_ADD_SIGNED:
if (texUnit->EnvMode == GL_COMBINE4_NV)
- texUnit->_CurrentCombine->_NumArgsRGB = 4;
+ combine->_NumArgsRGB = 4;
else
- texUnit->_CurrentCombine->_NumArgsRGB = 2;
+ combine->_NumArgsRGB = 2;
break;
case GL_MODULATE:
case GL_SUBTRACT:
@@ -482,44 +414,48 @@ update_tex_combine(GLcontext *ctx, struct gl_texture_unit *texUnit)
case GL_DOT3_RGBA:
case GL_DOT3_RGB_EXT:
case GL_DOT3_RGBA_EXT:
- texUnit->_CurrentCombine->_NumArgsRGB = 2;
+ combine->_NumArgsRGB = 2;
break;
case GL_INTERPOLATE:
case GL_MODULATE_ADD_ATI:
case GL_MODULATE_SIGNED_ADD_ATI:
case GL_MODULATE_SUBTRACT_ATI:
- texUnit->_CurrentCombine->_NumArgsRGB = 3;
+ combine->_NumArgsRGB = 3;
+ break;
+ case GL_BUMP_ENVMAP_ATI:
+ /* no real arguments for this case */
+ combine->_NumArgsRGB = 0;
break;
default:
- texUnit->_CurrentCombine->_NumArgsRGB = 0;
+ combine->_NumArgsRGB = 0;
_mesa_problem(ctx, "invalid RGB combine mode in update_texture_state");
return;
}
/* Determine number of source Alpha terms in the combiner function */
- switch (texUnit->_CurrentCombine->ModeA) {
+ switch (combine->ModeA) {
case GL_REPLACE:
- texUnit->_CurrentCombine->_NumArgsA = 1;
+ combine->_NumArgsA = 1;
break;
case GL_ADD:
case GL_ADD_SIGNED:
if (texUnit->EnvMode == GL_COMBINE4_NV)
- texUnit->_CurrentCombine->_NumArgsA = 4;
+ combine->_NumArgsA = 4;
else
- texUnit->_CurrentCombine->_NumArgsA = 2;
+ combine->_NumArgsA = 2;
break;
case GL_MODULATE:
case GL_SUBTRACT:
- texUnit->_CurrentCombine->_NumArgsA = 2;
+ combine->_NumArgsA = 2;
break;
case GL_INTERPOLATE:
case GL_MODULATE_ADD_ATI:
case GL_MODULATE_SIGNED_ADD_ATI:
case GL_MODULATE_SUBTRACT_ATI:
- texUnit->_CurrentCombine->_NumArgsA = 3;
+ combine->_NumArgsA = 3;
break;
default:
- texUnit->_CurrentCombine->_NumArgsA = 0;
+ combine->_NumArgsA = 0;
_mesa_problem(ctx, "invalid Alpha combine mode in update_texture_state");
break;
}
@@ -540,6 +476,7 @@ update_texture_state( GLcontext *ctx )
GLuint unit;
struct gl_fragment_program *fprog = NULL;
struct gl_vertex_program *vprog = NULL;
+ GLbitfield enabledFragUnits = 0x0;
if (ctx->Shader.CurrentProgram &&
ctx->Shader.CurrentProgram->LinkStatus) {
@@ -561,71 +498,70 @@ update_texture_state( GLcontext *ctx )
/* TODO: only set this if there are actual changes */
ctx->NewState |= _NEW_TEXTURE;
- ctx->Texture._EnabledUnits = 0;
- ctx->Texture._GenFlags = 0;
- ctx->Texture._TexMatEnabled = 0;
- ctx->Texture._TexGenEnabled = 0;
+ ctx->Texture._EnabledUnits = 0x0;
+ ctx->Texture._GenFlags = 0x0;
+ ctx->Texture._TexMatEnabled = 0x0;
+ ctx->Texture._TexGenEnabled = 0x0;
/*
* Update texture unit state.
*/
for (unit = 0; unit < ctx->Const.MaxTextureImageUnits; unit++) {
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- GLbitfield enableBits;
-
- texUnit->_Current = NULL;
- texUnit->_ReallyEnabled = 0;
- texUnit->_GenFlags = 0;
+ GLbitfield enabledVertTargets = 0x0;
+ GLbitfield enabledFragTargets = 0x0;
+ GLbitfield enabledTargets = 0x0;
+ GLuint texIndex;
/* Get the bitmask of texture target enables.
* enableBits will be a mask of the TEXTURE_*_BIT flags indicating
* which texture targets are enabled (fixed function) or referenced
* by a fragment shader/program. When multiple flags are set, we'll
- * settle on the one with highest priority (see texture_override below).
+ * settle on the one with highest priority (see below).
*/
- enableBits = 0x0;
if (vprog) {
- enableBits |= vprog->Base.TexturesUsed[unit];
+ enabledVertTargets |= vprog->Base.TexturesUsed[unit];
}
+
if (fprog) {
- enableBits |= fprog->Base.TexturesUsed[unit];
+ enabledFragTargets |= fprog->Base.TexturesUsed[unit];
}
else {
/* fixed-function fragment program */
- enableBits |= texUnit->Enabled;
+ enabledFragTargets |= texUnit->Enabled;
}
- if (enableBits == 0x0)
+ enabledTargets = enabledVertTargets | enabledFragTargets;
+
+ texUnit->_ReallyEnabled = 0x0;
+
+ if (enabledTargets == 0x0) {
+ /* neither vertex nor fragment processing uses this unit */
continue;
+ }
- ASSERT(texUnit->Current1D);
- ASSERT(texUnit->Current2D);
- ASSERT(texUnit->Current3D);
- ASSERT(texUnit->CurrentCubeMap);
- ASSERT(texUnit->CurrentRect);
- ASSERT(texUnit->Current1DArray);
- ASSERT(texUnit->Current2DArray);
-
- /* Look for the highest-priority texture target that's enabled and
- * complete. That's the one we'll use for texturing. If we're using
- * a fragment program we're guaranteed that bitcount(enabledBits) <= 1.
+ /* Look for the highest priority texture target that's enabled (or used
+ * by the vert/frag shaders) and "complete". That's the one we'll use
+ * for texturing. If we're using vert/frag program we're guaranteed
+ * that bitcount(enabledBits) <= 1.
+ * Note that the TEXTURE_x_INDEX values are in high to low priority.
*/
- texture_override(ctx, texUnit, enableBits,
- texUnit->Current2DArray, TEXTURE_2D_ARRAY_BIT);
- texture_override(ctx, texUnit, enableBits,
- texUnit->Current1DArray, TEXTURE_1D_ARRAY_BIT);
- texture_override(ctx, texUnit, enableBits,
- texUnit->CurrentCubeMap, TEXTURE_CUBE_BIT);
- texture_override(ctx, texUnit, enableBits,
- texUnit->Current3D, TEXTURE_3D_BIT);
- texture_override(ctx, texUnit, enableBits,
- texUnit->CurrentRect, TEXTURE_RECT_BIT);
- texture_override(ctx, texUnit, enableBits,
- texUnit->Current2D, TEXTURE_2D_BIT);
- texture_override(ctx, texUnit, enableBits,
- texUnit->Current1D, TEXTURE_1D_BIT);
+ for (texIndex = 0; texIndex < NUM_TEXTURE_TARGETS; texIndex++) {
+ if (enabledTargets & (1 << texIndex)) {
+ struct gl_texture_object *texObj = texUnit->CurrentTex[texIndex];
+ if (!texObj->_Complete) {
+ _mesa_test_texobj_completeness(ctx, texObj);
+ }
+ if (texObj->_Complete) {
+ texUnit->_ReallyEnabled = 1 << texIndex;
+ _mesa_reference_texobj(&texUnit->_Current, texObj);
+ break;
+ }
+ }
+ }
if (!texUnit->_ReallyEnabled) {
+ _mesa_reference_texobj(&texUnit->_Current, NULL);
continue;
}
@@ -633,6 +569,9 @@ update_texture_state( GLcontext *ctx )
ctx->Texture._EnabledUnits |= (1 << unit);
+ if (enabledFragTargets)
+ enabledFragUnits |= (1 << unit);
+
update_tex_combine(ctx, texUnit);
}
@@ -644,28 +583,30 @@ update_texture_state( GLcontext *ctx )
= (fprog->Base.InputsRead >> FRAG_ATTRIB_TEX0) & coordMask;
}
else {
- ctx->Texture._EnabledCoordUnits = ctx->Texture._EnabledUnits;
+ ctx->Texture._EnabledCoordUnits = enabledFragUnits;
}
/* Setup texgen for those texture coordinate sets that are in use */
for (unit = 0; unit < ctx->Const.MaxTextureCoordUnits; unit++) {
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
+ texUnit->_GenFlags = 0x0;
+
if (!(ctx->Texture._EnabledCoordUnits & (1 << unit)))
continue;
if (texUnit->TexGenEnabled) {
if (texUnit->TexGenEnabled & S_BIT) {
- texUnit->_GenFlags |= texUnit->_GenBitS;
+ texUnit->_GenFlags |= texUnit->GenS._ModeBit;
}
if (texUnit->TexGenEnabled & T_BIT) {
- texUnit->_GenFlags |= texUnit->_GenBitT;
- }
- if (texUnit->TexGenEnabled & Q_BIT) {
- texUnit->_GenFlags |= texUnit->_GenBitQ;
+ texUnit->_GenFlags |= texUnit->GenT._ModeBit;
}
if (texUnit->TexGenEnabled & R_BIT) {
- texUnit->_GenFlags |= texUnit->_GenBitR;
+ texUnit->_GenFlags |= texUnit->GenR._ModeBit;
+ }
+ if (texUnit->TexGenEnabled & Q_BIT) {
+ texUnit->_GenFlags |= texUnit->GenQ._ModeBit;
}
ctx->Texture._TexGenEnabled |= ENABLE_TEXGEN(unit);
@@ -748,6 +689,7 @@ static void
init_texture_unit( GLcontext *ctx, GLuint unit )
{
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
+ GLuint tex;
texUnit->EnvMode = GL_MODULATE;
ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
@@ -755,35 +697,43 @@ init_texture_unit( GLcontext *ctx, GLuint unit )
texUnit->Combine = default_combine_state;
texUnit->_EnvMode = default_combine_state;
texUnit->_CurrentCombine = & texUnit->_EnvMode;
-
- texUnit->TexGenEnabled = 0;
- texUnit->GenModeS = GL_EYE_LINEAR;
- texUnit->GenModeT = GL_EYE_LINEAR;
- texUnit->GenModeR = GL_EYE_LINEAR;
- texUnit->GenModeQ = GL_EYE_LINEAR;
- texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
- texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
- texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
- texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
+ texUnit->BumpTarget = GL_TEXTURE0;
+
+ texUnit->TexGenEnabled = 0x0;
+ texUnit->GenS.Mode = GL_EYE_LINEAR;
+ texUnit->GenT.Mode = GL_EYE_LINEAR;
+ texUnit->GenR.Mode = GL_EYE_LINEAR;
+ texUnit->GenQ.Mode = GL_EYE_LINEAR;
+ texUnit->GenS._ModeBit = TEXGEN_EYE_LINEAR;
+ texUnit->GenT._ModeBit = TEXGEN_EYE_LINEAR;
+ texUnit->GenR._ModeBit = TEXGEN_EYE_LINEAR;
+ texUnit->GenQ._ModeBit = TEXGEN_EYE_LINEAR;
/* Yes, these plane coefficients are correct! */
- ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenS.ObjectPlane, 1.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenT.ObjectPlane, 0.0, 1.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenR.ObjectPlane, 0.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenQ.ObjectPlane, 0.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenS.EyePlane, 1.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenT.EyePlane, 0.0, 1.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenR.EyePlane, 0.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenQ.EyePlane, 0.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenS.ObjectPlane, 1.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenT.ObjectPlane, 0.0, 1.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenR.ObjectPlane, 0.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenQ.ObjectPlane, 0.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenS.EyePlane, 1.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenT.EyePlane, 0.0, 1.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenR.EyePlane, 0.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenQ.EyePlane, 0.0, 0.0, 0.0, 0.0 );
+ /* no mention of this in spec, but maybe id matrix expected? */
+ ASSIGN_4V( texUnit->RotMatrix, 1.0, 0.0, 0.0, 1.0 );
/* initialize current texture object ptrs to the shared default objects */
- _mesa_reference_texobj(&texUnit->Current1D, ctx->Shared->Default1D);
- _mesa_reference_texobj(&texUnit->Current2D, ctx->Shared->Default2D);
- _mesa_reference_texobj(&texUnit->Current3D, ctx->Shared->Default3D);
- _mesa_reference_texobj(&texUnit->CurrentCubeMap, ctx->Shared->DefaultCubeMap);
- _mesa_reference_texobj(&texUnit->CurrentRect, ctx->Shared->DefaultRect);
- _mesa_reference_texobj(&texUnit->Current1DArray, ctx->Shared->Default1DArray);
- _mesa_reference_texobj(&texUnit->Current2DArray, ctx->Shared->Default2DArray);
+ for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
+ _mesa_reference_texobj(&texUnit->CurrentTex[tex],
+ ctx->Shared->DefaultTex[tex]);
+ }
}
@@ -793,26 +743,24 @@ init_texture_unit( GLcontext *ctx, GLuint unit )
GLboolean
_mesa_init_texture(GLcontext *ctx)
{
- GLuint i;
-
- assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
- assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
+ GLuint u;
/* Texture group */
ctx->Texture.CurrentUnit = 0; /* multitexture */
- ctx->Texture._EnabledUnits = 0;
+ ctx->Texture._EnabledUnits = 0x0;
ctx->Texture.SharedPalette = GL_FALSE;
#if FEATURE_colortable
_mesa_init_colortable(&ctx->Texture.Palette);
#endif
- for (i = 0; i < MAX_TEXTURE_UNITS; i++)
- init_texture_unit( ctx, i );
+ for (u = 0; u < MAX_TEXTURE_UNITS; u++)
+ init_texture_unit(ctx, u);
/* After we're done initializing the context's texture state the default
* texture objects' refcounts should be at least MAX_TEXTURE_UNITS + 1.
*/
- assert(ctx->Shared->Default1D->RefCount >= MAX_TEXTURE_UNITS + 1);
+ assert(ctx->Shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount
+ >= MAX_TEXTURE_UNITS + 1);
/* Allocate proxy textures */
if (!alloc_proxy_textures( ctx ))
@@ -832,14 +780,9 @@ _mesa_free_texture_data(GLcontext *ctx)
/* unreference current textures */
for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) {
- struct gl_texture_unit *unit = ctx->Texture.Unit + u;
- _mesa_reference_texobj(&unit->Current1D, NULL);
- _mesa_reference_texobj(&unit->Current2D, NULL);
- _mesa_reference_texobj(&unit->Current3D, NULL);
- _mesa_reference_texobj(&unit->CurrentCubeMap, NULL);
- _mesa_reference_texobj(&unit->CurrentRect, NULL);
- _mesa_reference_texobj(&unit->Current1DArray, NULL);
- _mesa_reference_texobj(&unit->Current2DArray, NULL);
+ for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
+ _mesa_reference_texobj(&ctx->Texture.Unit[u].CurrentTex[tgt], NULL);
+ }
}
/* Free proxy texture objects */
@@ -847,11 +790,8 @@ _mesa_free_texture_data(GLcontext *ctx)
ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]);
#if FEATURE_colortable
- {
- GLuint i;
- for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++)
- _mesa_free_colortable_data( &ctx->Texture.Unit[i].ColorTable );
- }
+ for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++)
+ _mesa_free_colortable_data(&ctx->Texture.Unit[u].ColorTable);
#endif
}
@@ -864,17 +804,13 @@ _mesa_free_texture_data(GLcontext *ctx)
void
_mesa_update_default_objects_texture(GLcontext *ctx)
{
- GLuint i;
-
- for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
-
- _mesa_reference_texobj(&texUnit->Current1D, ctx->Shared->Default1D);
- _mesa_reference_texobj(&texUnit->Current2D, ctx->Shared->Default2D);
- _mesa_reference_texobj(&texUnit->Current3D, ctx->Shared->Default3D);
- _mesa_reference_texobj(&texUnit->CurrentCubeMap, ctx->Shared->DefaultCubeMap);
- _mesa_reference_texobj(&texUnit->CurrentRect, ctx->Shared->DefaultRect);
- _mesa_reference_texobj(&texUnit->Current1DArray, ctx->Shared->Default1DArray);
- _mesa_reference_texobj(&texUnit->Current2DArray, ctx->Shared->Default2DArray);
+ GLuint u, tex;
+
+ for (u = 0; u < MAX_TEXTURE_UNITS; u++) {
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u];
+ for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
+ _mesa_reference_texobj(&texUnit->CurrentTex[tex],
+ ctx->Shared->DefaultTex[tex]);
+ }
}
}
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 6360ca15f81..cc3c6958c7d 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -2471,6 +2471,95 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS)
return GL_TRUE;
}
+GLboolean
+_mesa_texstore_dudv8(TEXSTORE_PARAMS)
+{
+ const GLboolean littleEndian = _mesa_little_endian();
+
+ ASSERT(dstFormat == &_mesa_texformat_dudv8);
+ ASSERT(dstFormat->TexelBytes == 2);
+ ASSERT(ctx->Extensions.ATI_envmap_bumpmap);
+ ASSERT((srcFormat == GL_DU8DV8_ATI) ||
+ (srcFormat == GL_DUDV_ATI));
+ ASSERT(baseInternalFormat == GL_DUDV_ATI);
+
+ if (!srcPacking->SwapBytes && srcType == GL_BYTE &&
+ littleEndian) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else if (srcType == GL_BYTE) {
+
+ GLubyte dstmap[4];
+
+ /* dstmap - how to swizzle from RGBA to dst format:
+ */
+ if (littleEndian) {
+ dstmap[0] = 0;
+ dstmap[1] = 3;
+ }
+ else {
+ dstmap[0] = 3;
+ dstmap[1] = 0;
+ }
+ dstmap[2] = ZERO; /* ? */
+ dstmap[3] = ONE; /* ? */
+
+ _mesa_swizzle_ubyte_image(ctx, dims,
+ GL_LUMINANCE_ALPHA, /* hack */
+ GL_UNSIGNED_BYTE, /* hack */
+ GL_LUMINANCE_ALPHA, /* hack */
+ dstmap, 2,
+ dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride, dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcAddr,
+ srcPacking);
+ }
+ else {
+ /* general path - note this is defined for 2d textures only */
+ const GLint components = _mesa_components_in_format(baseInternalFormat);
+ const GLint srcStride = _mesa_image_row_stride(srcPacking,
+ srcWidth, srcFormat, srcType);
+ GLbyte *tempImage, *dst, *src;
+ GLint row;
+
+ tempImage = (GLbyte *) _mesa_malloc(srcWidth * srcHeight * srcDepth
+ * components * sizeof(GLbyte));
+ if (!tempImage)
+ return GL_FALSE;
+
+ src = (GLbyte *) _mesa_image_address(dims, srcPacking, srcAddr,
+ srcWidth, srcHeight,
+ srcFormat, srcType,
+ 0, 0, 0);
+
+ dst = tempImage;
+ for (row = 0; row < srcHeight; row++) {
+ _mesa_unpack_dudv_span_byte(ctx, srcWidth, baseInternalFormat,
+ dst, srcFormat, srcType, src,
+ srcPacking, 0);
+ dst += srcWidth * components;
+ src += srcStride;
+ }
+
+ src = tempImage;
+ dst = (GLbyte *) dstAddr
+ + dstYoffset * dstRowStride
+ + dstXoffset * dstFormat->TexelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ memcpy(dst, src, srcWidth * dstFormat->TexelBytes);
+ dst += dstRowStride;
+ src += srcWidth * dstFormat->TexelBytes;
+ }
+ _mesa_free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
/**
@@ -3882,7 +3971,7 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level,
GLint col;
GLbitfield transferOps = 0x0;
- if (type == GL_FLOAT &&
+ if (type == GL_FLOAT && texImage->TexFormat->BaseFormat != GL_DUDV_ATI &&
((ctx->Color.ClampReadColor == GL_TRUE) ||
(ctx->Color.ClampReadColor == GL_FIXED_ONLY_ARB &&
texImage->TexFormat->DataType != GL_FLOAT)))
diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h
index b03386b2acc..c9e639be4e0 100644
--- a/src/mesa/main/texstore.h
+++ b/src/mesa/main/texstore.h
@@ -78,7 +78,7 @@ extern GLboolean _mesa_texstore_sargb8(TEXSTORE_PARAMS);
extern GLboolean _mesa_texstore_sl8(TEXSTORE_PARAMS);
extern GLboolean _mesa_texstore_sla8(TEXSTORE_PARAMS);
#endif
-
+extern GLboolean _mesa_texstore_dudv8(TEXSTORE_PARAMS);
extern GLchan *
_mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims,
diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
index 9287e8515cc..f5bf6e2c855 100644
--- a/src/mesa/main/version.h
+++ b/src/mesa/main/version.h
@@ -1,10 +1,6 @@
/*
* Mesa 3-D graphics library
-<<<<<<< HEAD:src/mesa/main/version.h
* Version: 7.5
-=======
- * Version: 7.4
->>>>>>> origin/gallium-0.2:src/mesa/main/version.h
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c
new file mode 100644
index 00000000000..ead856d32c3
--- /dev/null
+++ b/src/mesa/main/viewport.c
@@ -0,0 +1,176 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.5
+ *
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file viewport.c
+ * glViewport and glDepthRange functions.
+ */
+
+
+#include "context.h"
+#include "macros.h"
+#include "viewport.h"
+
+
+/**
+ * Set the viewport.
+ * \sa Called via glViewport() or display list execution.
+ *
+ * Flushes the vertices and calls _mesa_set_viewport() with the given
+ * parameters.
+ */
+void GLAPIENTRY
+_mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ _mesa_set_viewport(ctx, x, y, width, height);
+}
+
+
+/**
+ * Set new viewport parameters and update derived state (the _WindowMap
+ * matrix). Usually called from _mesa_Viewport().
+ *
+ * \param ctx GL context.
+ * \param x, y coordinates of the lower left corner of the viewport rectangle.
+ * \param width width of the viewport rectangle.
+ * \param height height of the viewport rectangle.
+ */
+void
+_mesa_set_viewport(GLcontext *ctx, GLint x, GLint y,
+ GLsizei width, GLsizei height)
+{
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glViewport %d %d %d %d\n", x, y, width, height);
+
+ if (width < 0 || height < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glViewport(%d, %d, %d, %d)", x, y, width, height);
+ return;
+ }
+
+ /* clamp width and height to the implementation dependent range */
+ width = CLAMP(width, 1, (GLsizei) ctx->Const.MaxViewportWidth);
+ height = CLAMP(height, 1, (GLsizei) ctx->Const.MaxViewportHeight);
+
+ ctx->Viewport.X = x;
+ ctx->Viewport.Width = width;
+ ctx->Viewport.Y = y;
+ ctx->Viewport.Height = height;
+ ctx->NewState |= _NEW_VIEWPORT;
+
+#if 1
+ /* XXX remove this someday. Currently the DRI drivers rely on
+ * the WindowMap matrix being up to date in the driver's Viewport
+ * and DepthRange functions.
+ */
+ _math_matrix_viewport(&ctx->Viewport._WindowMap,
+ ctx->Viewport.X, ctx->Viewport.Y,
+ ctx->Viewport.Width, ctx->Viewport.Height,
+ ctx->Viewport.Near, ctx->Viewport.Far,
+ ctx->DrawBuffer->_DepthMaxF);
+#endif
+
+ if (ctx->Driver.Viewport) {
+ /* Many drivers will use this call to check for window size changes
+ * and reallocate the z/stencil/accum/etc buffers if needed.
+ */
+ ctx->Driver.Viewport(ctx, x, y, width, height);
+ }
+}
+
+
+/**
+ * Called by glDepthRange
+ *
+ * \param nearval specifies the Z buffer value which should correspond to
+ * the near clip plane
+ * \param farval specifies the Z buffer value which should correspond to
+ * the far clip plane
+ */
+void GLAPIENTRY
+_mesa_DepthRange(GLclampd nearval, GLclampd farval)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (MESA_VERBOSE&VERBOSE_API)
+ _mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval);
+
+ ctx->Viewport.Near = (GLfloat) CLAMP(nearval, 0.0, 1.0);
+ ctx->Viewport.Far = (GLfloat) CLAMP(farval, 0.0, 1.0);
+ ctx->NewState |= _NEW_VIEWPORT;
+
+#if 1
+ /* XXX remove this someday. Currently the DRI drivers rely on
+ * the WindowMap matrix being up to date in the driver's Viewport
+ * and DepthRange functions.
+ */
+ _math_matrix_viewport(&ctx->Viewport._WindowMap,
+ ctx->Viewport.X, ctx->Viewport.Y,
+ ctx->Viewport.Width, ctx->Viewport.Height,
+ ctx->Viewport.Near, ctx->Viewport.Far,
+ ctx->DrawBuffer->_DepthMaxF);
+#endif
+
+ if (ctx->Driver.DepthRange) {
+ ctx->Driver.DepthRange(ctx, nearval, farval);
+ }
+}
+
+
+
+/**
+ * Initialize the context viewport attribute group.
+ * \param ctx the GL context.
+ */
+void _mesa_init_viewport(GLcontext *ctx)
+{
+ GLfloat depthMax = 65535.0F; /* sorf of arbitrary */
+
+ /* Viewport group */
+ ctx->Viewport.X = 0;
+ ctx->Viewport.Y = 0;
+ ctx->Viewport.Width = 0;
+ ctx->Viewport.Height = 0;
+ ctx->Viewport.Near = 0.0;
+ ctx->Viewport.Far = 1.0;
+ _math_matrix_ctr(&ctx->Viewport._WindowMap);
+
+ _math_matrix_viewport(&ctx->Viewport._WindowMap, 0, 0, 0, 0,
+ 0.0F, 1.0F, depthMax);
+}
+
+
+/**
+ * Free the context viewport attribute group data.
+ * \param ctx the GL context.
+ */
+void _mesa_free_viewport_data(GLcontext *ctx)
+{
+ _math_matrix_dtr(&ctx->Viewport._WindowMap);
+}
+
diff --git a/src/mesa/main/viewport.h b/src/mesa/main/viewport.h
new file mode 100644
index 00000000000..f08fef27978
--- /dev/null
+++ b/src/mesa/main/viewport.h
@@ -0,0 +1,52 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.5
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef VIEWPORT_H
+#define VIEWPORT_H
+
+
+extern void GLAPIENTRY
+_mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height);
+
+
+extern void
+_mesa_set_viewport(GLcontext *ctx, GLint x, GLint y,
+ GLsizei width, GLsizei height);
+
+
+extern void GLAPIENTRY
+_mesa_DepthRange(GLclampd nearval, GLclampd farval);
+
+
+extern void
+_mesa_init_viewport(GLcontext *ctx);
+
+
+extern void
+_mesa_free_viewport_data(GLcontext *ctx);
+
+
+#endif
diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c
index 0204979003e..1f807dc3dc3 100644
--- a/src/mesa/main/vtxfmt.c
+++ b/src/mesa/main/vtxfmt.c
@@ -54,9 +54,12 @@
ASSERT( tnl->Current ); \
ASSERT( tnl->SwapCount < NUM_VERTEX_FORMAT_ENTRIES ); \
ASSERT( tmp_offset >= 0 ); \
- \
- /* Save the swapped function's dispatch entry so it can be */ \
- /* restored later. */ \
+ \
+ if (tnl->SwapCount == 0) \
+ ctx->Driver.BeginVertices( ctx ); \
+ \
+ /* Save the swapped function's dispatch entry so it can be */ \
+ /* restored later. */ \
tnl->Swapped[tnl->SwapCount].location = & (((_glapi_proc *)ctx->Exec)[tmp_offset]); \
tnl->Swapped[tnl->SwapCount].function = (_glapi_proc)TAG(FUNC); \
tnl->SwapCount++; \
diff --git a/src/mesa/math/m_debug_util.h b/src/mesa/math/m_debug_util.h
index 7abe6f2565a..2e67db8e55d 100644
--- a/src/mesa/math/m_debug_util.h
+++ b/src/mesa/math/m_debug_util.h
@@ -231,8 +231,8 @@ extern char *mesa_profile;
#define BEGIN_RACE(x) \
x = LONG_MAX; \
for (cycle_i = 0; cycle_i <10; cycle_i++) { \
- register long cycle_tmp1 asm("l0"); \
- register long cycle_tmp2 asm("l1"); \
+ register long cycle_tmp1 __asm__("l0"); \
+ register long cycle_tmp2 __asm__("l1"); \
/* rd %tick, %l0 */ \
__asm__ __volatile__ (".word 0xa1410000" : "=r" (cycle_tmp1)); /* save timestamp */
diff --git a/src/mesa/math/m_matrix.c b/src/mesa/math/m_matrix.c
index 84b4cae4adb..58cae88b08b 100644
--- a/src/mesa/math/m_matrix.c
+++ b/src/mesa/math/m_matrix.c
@@ -1620,3 +1620,24 @@ _math_transposefd( GLfloat to[16], const GLdouble from[16] )
/*@}*/
+
+/**
+ * Transform a 4-element row vector (1x4 matrix) by a 4x4 matrix. This
+ * function is used for transforming clipping plane equations and spotlight
+ * directions.
+ * Mathematically, u = v * m.
+ * Input: v - input vector
+ * m - transformation matrix
+ * Output: u - transformed vector
+ */
+void
+_mesa_transform_vector( GLfloat u[4], const GLfloat v[4], const GLfloat m[16] )
+{
+ const GLfloat v0 = v[0], v1 = v[1], v2 = v[2], v3 = v[3];
+#define M(row,col) m[row + col*4]
+ u[0] = v0 * M(0,0) + v1 * M(1,0) + v2 * M(2,0) + v3 * M(3,0);
+ u[1] = v0 * M(0,1) + v1 * M(1,1) + v2 * M(2,1) + v3 * M(3,1);
+ u[2] = v0 * M(0,2) + v1 * M(1,2) + v2 * M(2,2) + v3 * M(3,2);
+ u[3] = v0 * M(0,3) + v1 * M(1,3) + v2 * M(2,3) + v3 * M(3,3);
+#undef M
+}
diff --git a/src/mesa/math/m_matrix.h b/src/mesa/math/m_matrix.h
index a8d9000e89b..3bc5de6cd4d 100644
--- a/src/mesa/math/m_matrix.h
+++ b/src/mesa/math/m_matrix.h
@@ -200,6 +200,9 @@ do { \
} while (0)
+extern void
+_mesa_transform_vector(GLfloat u[4], const GLfloat v[4], const GLfloat m[16]);
+
/*@}*/
diff --git a/src/mesa/math/m_xform.c b/src/mesa/math/m_xform.c
index fdc8abd4340..369f2c6e957 100644
--- a/src/mesa/math/m_xform.c
+++ b/src/mesa/math/m_xform.c
@@ -40,7 +40,6 @@
#include "m_matrix.h"
#include "m_translate.h"
#include "m_xform.h"
-#include "mathmod.h"
#ifdef DEBUG_MATH
@@ -97,99 +96,6 @@ transform_func *_mesa_transform_tab[5];
#undef ARGS
-
-
-GLvector4f *_mesa_project_points( GLvector4f *proj_vec,
- const GLvector4f *clip_vec )
-{
- const GLuint stride = clip_vec->stride;
- const GLfloat *from = (GLfloat *)clip_vec->start;
- const GLuint count = clip_vec->count;
- GLfloat (*vProj)[4] = (GLfloat (*)[4])proj_vec->start;
- GLuint i;
-
- for (i = 0 ; i < count ; i++, STRIDE_F(from, stride))
- {
- GLfloat oow = 1.0F / from[3];
- vProj[i][3] = oow;
- vProj[i][0] = from[0] * oow;
- vProj[i][1] = from[1] * oow;
- vProj[i][2] = from[2] * oow;
- }
-
- proj_vec->flags |= VEC_SIZE_4;
- proj_vec->size = 3;
- proj_vec->count = clip_vec->count;
- return proj_vec;
-}
-
-
-
-
-
-
-/*
- * Transform a 4-element row vector (1x4 matrix) by a 4x4 matrix. This
- * function is used for transforming clipping plane equations and spotlight
- * directions.
- * Mathematically, u = v * m.
- * Input: v - input vector
- * m - transformation matrix
- * Output: u - transformed vector
- */
-void _mesa_transform_vector( GLfloat u[4], const GLfloat v[4], const GLfloat m[16] )
-{
- GLfloat v0=v[0], v1=v[1], v2=v[2], v3=v[3];
-#define M(row,col) m[row + col*4]
- u[0] = v0 * M(0,0) + v1 * M(1,0) + v2 * M(2,0) + v3 * M(3,0);
- u[1] = v0 * M(0,1) + v1 * M(1,1) + v2 * M(2,1) + v3 * M(3,1);
- u[2] = v0 * M(0,2) + v1 * M(1,2) + v2 * M(2,2) + v3 * M(3,2);
- u[3] = v0 * M(0,3) + v1 * M(1,3) + v2 * M(2,3) + v3 * M(3,3);
-#undef M
-}
-
-
-/* Useful for one-off point transformations, as in clipping.
- * Note that because the matrix isn't analysed we do too many
- * multiplies, and that the result is always 4-clean.
- */
-void _mesa_transform_point_sz( GLfloat Q[4], const GLfloat M[16],
- const GLfloat P[4], GLuint sz )
-{
- if (Q == P)
- return;
-
- if (sz == 4)
- {
- Q[0] = M[0] * P[0] + M[4] * P[1] + M[8] * P[2] + M[12] * P[3];
- Q[1] = M[1] * P[0] + M[5] * P[1] + M[9] * P[2] + M[13] * P[3];
- Q[2] = M[2] * P[0] + M[6] * P[1] + M[10] * P[2] + M[14] * P[3];
- Q[3] = M[3] * P[0] + M[7] * P[1] + M[11] * P[2] + M[15] * P[3];
- }
- else if (sz == 3)
- {
- Q[0] = M[0] * P[0] + M[4] * P[1] + M[8] * P[2] + M[12];
- Q[1] = M[1] * P[0] + M[5] * P[1] + M[9] * P[2] + M[13];
- Q[2] = M[2] * P[0] + M[6] * P[1] + M[10] * P[2] + M[14];
- Q[3] = M[3] * P[0] + M[7] * P[1] + M[11] * P[2] + M[15];
- }
- else if (sz == 2)
- {
- Q[0] = M[0] * P[0] + M[4] * P[1] + M[12];
- Q[1] = M[1] * P[0] + M[5] * P[1] + M[13];
- Q[2] = M[2] * P[0] + M[6] * P[1] + M[14];
- Q[3] = M[3] * P[0] + M[7] * P[1] + M[15];
- }
- else if (sz == 1)
- {
- Q[0] = M[0] * P[0] + M[12];
- Q[1] = M[1] * P[0] + M[13];
- Q[2] = M[2] * P[0] + M[14];
- Q[3] = M[3] * P[0] + M[15];
- }
-}
-
-
/*
* This is called only once. It initializes several tables with pointers
* to optimized transformation functions. This is where we can test for
diff --git a/src/mesa/math/m_xform.h b/src/mesa/math/m_xform.h
index 24e8ddbd57c..7ef76e0b926 100644
--- a/src/mesa/math/m_xform.h
+++ b/src/mesa/math/m_xform.h
@@ -42,10 +42,6 @@
extern void
-_mesa_transform_vector(GLfloat u[4], CONST GLfloat v[4], CONST GLfloat m[16]);
-
-
-extern void
_math_init_transformation(void);
@@ -148,18 +144,6 @@ typedef void (_XFORMAPIP transform_func)( GLvector4f *to_vec,
CONST GLvector4f *from_vec );
-extern GLvector4f *_mesa_project_points( GLvector4f *to,
- CONST GLvector4f *from );
-
-extern void _mesa_transform_bounds3( GLubyte *orMask, GLubyte *andMask,
- CONST GLfloat m[16],
- CONST GLfloat src[][3] );
-
-extern void _mesa_transform_bounds2( GLubyte *orMask, GLubyte *andMask,
- CONST GLfloat m[16],
- CONST GLfloat src[][3] );
-
-
extern dotprod_func _mesa_dotprod_tab[5];
extern vec_copy_func _mesa_copy_tab[0x10];
extern vec_copy_func _mesa_copy_clean_tab[5];
@@ -173,9 +157,6 @@ extern normal_func _mesa_normal_tab[0xf];
extern transform_func *_mesa_transform_tab[5];
-extern void _mesa_transform_point_sz( GLfloat Q[4], CONST GLfloat M[16],
- CONST GLfloat P[4], GLuint sz );
-
#define TransformRaw( to, mat, from ) \
( _mesa_transform_tab[(from)->size][(mat)->type]( to, (mat)->m, from ), \
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index 2e0fc3694a4..a4d0fc3efc8 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -969,6 +969,7 @@ parse_output_color_num (GLcontext * ctx, const GLubyte ** inst,
GLint i = parse_integer (inst, Program);
if ((i < 0) || (i >= (int)ctx->Const.MaxDrawBuffers)) {
+ *color = 0;
program_error(ctx, Program->Position, "Invalid draw buffer index");
return 1;
}
@@ -1688,7 +1689,7 @@ parse_result_binding(GLcontext *ctx, const GLubyte **inst,
*/
parse_output_color_num(ctx, inst, Program, &out_color);
ASSERT(out_color < MAX_DRAW_BUFFERS);
- *outputReg = FRAG_RESULT_COLR;
+ *outputReg = FRAG_RESULT_COLOR;
}
else {
/* for vtx programs, this is VERTEX_RESULT_POSITION */
@@ -1699,7 +1700,7 @@ parse_result_binding(GLcontext *ctx, const GLubyte **inst,
case FRAGMENT_RESULT_DEPTH:
if (Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) {
/* for frag programs, this is FRAGMENT_RESULT_DEPTH */
- *outputReg = FRAG_RESULT_DEPR;
+ *outputReg = FRAG_RESULT_DEPTH;
}
else {
/* for vtx programs, this is VERTEX_RESULT_COLOR */
@@ -2246,7 +2247,7 @@ parse_declaration (GLcontext * ctx, const GLubyte ** inst, struct var_cache **vc
static GLuint
parse_masked_dst_reg (GLcontext * ctx, const GLubyte ** inst,
struct var_cache **vc_head, struct arb_program *Program,
- enum register_file *File, GLuint *Index, GLint *WriteMask)
+ gl_register_file *File, GLuint *Index, GLint *WriteMask)
{
GLuint tmp, result;
struct var_cache *dst;
@@ -2478,7 +2479,7 @@ static GLuint
parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
struct var_cache **vc_head,
struct arb_program *Program,
- enum register_file * File, GLint * Index,
+ gl_register_file * File, GLint * Index,
GLboolean *IsRelOffset )
{
struct var_cache *src;
@@ -2527,7 +2528,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
return 1;
}
- *File = (enum register_file) src->param_binding_type;
+ *File = (gl_register_file) src->param_binding_type;
switch (*(*inst)++) {
case ARRAY_INDEX_ABSOLUTE:
@@ -2573,7 +2574,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
if (parse_param_use (ctx, inst, vc_head, Program, &src))
return 1;
- *File = (enum register_file) src->param_binding_type;
+ *File = (gl_register_file) src->param_binding_type;
*Index = src->param_binding_begin;
break;
}
@@ -2598,7 +2599,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
/* XXX: We have to handle offsets someplace in here! -- or are those above? */
case vt_param:
- *File = (enum register_file) src->param_binding_type;
+ *File = (gl_register_file) src->param_binding_type;
*Index = src->param_binding_begin;
break;
@@ -2623,7 +2624,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
}
if (*File == PROGRAM_STATE_VAR) {
- enum register_file file;
+ gl_register_file file;
/* If we're referencing the Program->Parameters[] array, check if the
* parameter is really a constant/literal. If so, set File to CONSTANT.
@@ -2652,7 +2653,7 @@ parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst,
struct arb_program *program,
struct prog_src_register *reg)
{
- enum register_file file;
+ gl_register_file file;
GLint index;
GLubyte negateMask;
GLubyte swizzle[4];
@@ -2686,7 +2687,7 @@ parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst,
struct arb_program *program,
struct prog_src_register *reg)
{
- enum register_file file;
+ gl_register_file file;
GLint index;
GLubyte negateMask;
GLubyte swizzle[4];
@@ -2722,7 +2723,7 @@ parse_dst_reg(GLcontext * ctx, const GLubyte ** inst,
{
GLint mask;
GLuint idx;
- enum register_file file;
+ gl_register_file file;
if (parse_masked_dst_reg (ctx, inst, vc_head, program, &file, &idx, &mask))
return 1;
@@ -2752,9 +2753,6 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
_mesa_init_instructions(fp, 1);
- /* Record the position in the program string for debugging */
- fp->StringPos = Program->Position;
-
/* OP_ALU_INST or OP_TEX_INST */
instClass = *(*inst)++;
@@ -3016,7 +3014,7 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
{
GLubyte swizzle[4];
GLubyte negateMask;
- enum register_file file;
+ gl_register_file file;
GLint index;
if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, &rel))
@@ -3104,6 +3102,9 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
break;
}
+ if (shadow_tex)
+ fp->TexShadow = 1;
+
/* Don't test the first time a particular sampler is seen. Each time
* after that, make sure the shadow state is the same.
*/
@@ -3191,8 +3192,6 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst,
code = *(*inst)++;
_mesa_init_instructions(vp, 1);
- /* Record the position in the program string for debugging */
- vp->StringPos = Program->Position;
switch (type) {
/* XXX: */
@@ -3356,7 +3355,7 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst,
GLubyte swizzle[4];
GLubyte negateMask;
GLboolean relAddr;
- enum register_file file;
+ gl_register_file file;
GLint index;
if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
@@ -3554,10 +3553,6 @@ parse_instructions(GLcontext * ctx, const GLubyte * inst,
const GLuint numInst = Program->Base.NumInstructions;
_mesa_init_instructions(Program->Base.Instructions + numInst, 1);
Program->Base.Instructions[numInst].Opcode = OPCODE_END;
- /* YYY Wrong Position in program, whatever, at least not random -> crash
- Program->Position = parse_position (&inst);
- */
- Program->Base.Instructions[numInst].StringPos = Program->Position;
}
Program->Base.NumInstructions++;
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index 7831e0faf98..329c0ea0b03 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -597,8 +597,7 @@ _mesa_GetProgramEnvParameterfvARB(GLenum target, GLuint index,
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
- if (!ctx->_CurrentProgram)
- ASSERT_OUTSIDE_BEGIN_END(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
@@ -818,8 +817,7 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
struct gl_program *prog;
GET_CURRENT_CONTEXT(ctx);
- if (!ctx->_CurrentProgram)
- ASSERT_OUTSIDE_BEGIN_END(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
if (target == GL_VERTEX_PROGRAM_ARB
&& ctx->Extensions.ARB_vertex_program) {
@@ -1000,8 +998,7 @@ _mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string)
char *dst = (char *) string;
GET_CURRENT_CONTEXT(ctx);
- if (!ctx->_CurrentProgram)
- ASSERT_OUTSIDE_BEGIN_END(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
if (target == GL_VERTEX_PROGRAM_ARB) {
prog = &(ctx->VertexProgram.Current->Base);
diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c
index 20e47813729..b935cb562a6 100644
--- a/src/mesa/shader/nvfragparse.c
+++ b/src/mesa/shader/nvfragparse.c
@@ -384,18 +384,12 @@ static const char *InputRegisters[MAX_NV_FRAGMENT_PROGRAM_INPUTS + 1] = {
"TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", NULL
};
+
static const char *OutputRegisters[MAX_NV_FRAGMENT_PROGRAM_OUTPUTS + 1] = {
- "COLR", "COLH",
- /* These are only allows for register combiners */
- /*
- "TEX0", "TEX1", "TEX2", "TEX3",
- */
- "DEPR", NULL
+ "DEPR", "COLR", "DATA0", NULL
};
-
-
/**********************************************************************/
/**
@@ -828,7 +822,6 @@ static GLboolean
Parse_OutputReg(struct parse_state *parseState, GLint *outputRegNum)
{
GLubyte token[100];
- GLint j;
/* Match "o[" */
if (!Parse_String(parseState, "o["))
@@ -839,19 +832,19 @@ Parse_OutputReg(struct parse_state *parseState, GLint *outputRegNum)
RETURN_ERROR;
/* try to match an output register name */
- for (j = 0; OutputRegisters[j]; j++) {
- if (_mesa_strcmp((const char *) token, OutputRegisters[j]) == 0) {
- static GLuint bothColors = (1 << FRAG_RESULT_COLR) | (1 << FRAG_RESULT_COLH);
- *outputRegNum = j;
- parseState->outputsWritten |= (1 << j);
- if ((parseState->outputsWritten & bothColors) == bothColors) {
- RETURN_ERROR1("Illegal to write to both o[COLR] and o[COLH]");
- }
- break;
- }
+ if (_mesa_strcmp((char *) token, "COLR") == 0 ||
+ _mesa_strcmp((char *) token, "COLH") == 0) {
+ /* note that we don't distinguish between COLR and COLH */
+ *outputRegNum = FRAG_RESULT_COLOR;
+ parseState->outputsWritten |= (1 << FRAG_RESULT_COLOR);
}
- if (!OutputRegisters[j])
+ else if (_mesa_strcmp((char *) token, "DEPR") == 0) {
+ *outputRegNum = FRAG_RESULT_DEPTH;
+ parseState->outputsWritten |= (1 << FRAG_RESULT_DEPTH);
+ }
+ else {
RETURN_ERROR1("Invalid output register name");
+ }
/* Match ']' */
if (!Parse_String(parseState, "]"))
@@ -1318,8 +1311,6 @@ Parse_InstructionSequence(struct parse_state *parseState,
}
else if (Parse_String(parseState, "END")) {
inst->Opcode = OPCODE_END;
- inst->StringPos = parseState->curLine - parseState->start;
- assert(inst->StringPos >= 0);
parseState->numInst++;
if (Parse_Token(parseState, token)) {
RETURN_ERROR1("Code after END opcode.");
@@ -1346,8 +1337,6 @@ Parse_InstructionSequence(struct parse_state *parseState,
inst->SaturateMode = (instMatch.suffixes & (_S))
? SATURATE_ZERO_ONE : SATURATE_OFF;
inst->CondUpdate = (instMatch.suffixes & (_C)) ? GL_TRUE : GL_FALSE;
- inst->StringPos = parseState->curLine - parseState->start;
- assert(inst->StringPos >= 0);
/*
* parse the input and output operands
@@ -1826,10 +1815,3 @@ _mesa_nv_fragment_input_register_name(GLuint i)
return InputRegisters[i];
}
-
-const char *
-_mesa_nv_fragment_output_register_name(GLuint i)
-{
- ASSERT(i < MAX_NV_FRAGMENT_PROGRAM_OUTPUTS);
- return OutputRegisters[i];
-}
diff --git a/src/mesa/shader/nvfragparse.h b/src/mesa/shader/nvfragparse.h
index de45cf543db..ac97921080c 100644
--- a/src/mesa/shader/nvfragparse.h
+++ b/src/mesa/shader/nvfragparse.h
@@ -44,9 +44,4 @@ _mesa_print_nv_fragment_program(const struct gl_fragment_program *program);
extern const char *
_mesa_nv_fragment_input_register_name(GLuint i);
-
-extern const char *
-_mesa_nv_fragment_output_register_name(GLuint i);
-
-
#endif
diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c
index 16116c4339e..50358cf1076 100644
--- a/src/mesa/shader/nvprogram.c
+++ b/src/mesa/shader/nvprogram.c
@@ -246,8 +246,7 @@ _mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params)
struct gl_program *prog;
GET_CURRENT_CONTEXT(ctx);
- if (!ctx->_CurrentProgram)
- ASSERT_OUTSIDE_BEGIN_END(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
prog = _mesa_lookup_program(ctx, id);
if (!prog) {
@@ -283,8 +282,7 @@ _mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program)
struct gl_program *prog;
GET_CURRENT_CONTEXT(ctx);
- if (!ctx->_CurrentProgram)
- ASSERT_OUTSIDE_BEGIN_END(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname != GL_PROGRAM_STRING_NV) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringNV(pname)");
@@ -773,8 +771,7 @@ _mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
GET_CURRENT_CONTEXT(ctx);
- if (!ctx->_CurrentProgram)
- ASSERT_OUTSIDE_BEGIN_END(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
prog = _mesa_lookup_program(ctx, id);
if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) {
diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c
index 08538c0ee4f..268b577aec9 100644
--- a/src/mesa/shader/nvvertparse.c
+++ b/src/mesa/shader/nvvertparse.c
@@ -799,7 +799,6 @@ Parse_UnaryOpInstruction(struct parse_state *parseState,
RETURN_ERROR1("ABS illegal for vertex program 1.0");
inst->Opcode = opcode;
- inst->StringPos = parseState->curLine - parseState->start;
/* dest reg */
if (!Parse_MaskedDstReg(parseState, &inst->DstReg))
@@ -832,7 +831,6 @@ Parse_BiOpInstruction(struct parse_state *parseState,
RETURN_ERROR1("SUB illegal for vertex program 1.0");
inst->Opcode = opcode;
- inst->StringPos = parseState->curLine - parseState->start;
/* dest reg */
if (!Parse_MaskedDstReg(parseState, &inst->DstReg))
@@ -880,7 +878,6 @@ Parse_TriOpInstruction(struct parse_state *parseState,
enum prog_opcode opcode)
{
inst->Opcode = opcode;
- inst->StringPos = parseState->curLine - parseState->start;
/* dest reg */
if (!Parse_MaskedDstReg(parseState, &inst->DstReg))
@@ -951,7 +948,6 @@ Parse_ScalarInstruction(struct parse_state *parseState,
RETURN_ERROR1("RCC illegal for vertex program 1.0");
inst->Opcode = opcode;
- inst->StringPos = parseState->curLine - parseState->start;
/* dest reg */
if (!Parse_MaskedDstReg(parseState, &inst->DstReg))
@@ -977,7 +973,6 @@ static GLboolean
Parse_AddressInstruction(struct parse_state *parseState, struct prog_instruction *inst)
{
inst->Opcode = OPCODE_ARL;
- inst->StringPos = parseState->curLine - parseState->start;
/* Make ARB_vp backends happy */
inst->DstReg.File = PROGRAM_ADDRESS;
@@ -1010,7 +1005,6 @@ Parse_EndInstruction(struct parse_state *parseState, struct prog_instruction *in
GLubyte token[100];
inst->Opcode = OPCODE_END;
- inst->StringPos = parseState->curLine - parseState->start;
/* this should fail! */
if (Parse_Token(parseState, token))
@@ -1044,7 +1038,6 @@ Parse_PrintInstruction(struct parse_state *parseState, struct prog_instruction *
GLint idx;
inst->Opcode = OPCODE_PRINT;
- inst->StringPos = parseState->curLine - parseState->start;
/* The first argument is a literal string 'just like this' */
if (!Parse_String(parseState, "'"))
diff --git a/src/mesa/shader/prog_debug.c b/src/mesa/shader/prog_debug.c
deleted file mode 100644
index 7bcb2ef734a..00000000000
--- a/src/mesa/shader/prog_debug.c
+++ /dev/null
@@ -1,259 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.3
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/macros.h"
-#include "nvfragparse.h"
-#include "nvvertparse.h"
-#include "program.h"
-#include "prog_debug.h"
-#include "prog_parameter.h"
-#include "prog_instruction.h"
-
-
-
-/**
- * Functions for the experimental GL_MESA_program_debug extension.
- */
-
-
-/* XXX temporary */
-GLAPI void GLAPIENTRY
-glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback,
- GLvoid *data)
-{
- _mesa_ProgramCallbackMESA(target, callback, data);
-}
-
-
-void
-_mesa_ProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback,
- GLvoid *data)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- switch (target) {
- case GL_FRAGMENT_PROGRAM_ARB:
- if (!ctx->Extensions.ARB_fragment_program) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glProgramCallbackMESA(target)");
- return;
- }
- ctx->FragmentProgram.Callback = callback;
- ctx->FragmentProgram.CallbackData = data;
- break;
- case GL_FRAGMENT_PROGRAM_NV:
- if (!ctx->Extensions.NV_fragment_program) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glProgramCallbackMESA(target)");
- return;
- }
- ctx->FragmentProgram.Callback = callback;
- ctx->FragmentProgram.CallbackData = data;
- break;
- case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
- if (!ctx->Extensions.ARB_vertex_program &&
- !ctx->Extensions.NV_vertex_program) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glProgramCallbackMESA(target)");
- return;
- }
- ctx->VertexProgram.Callback = callback;
- ctx->VertexProgram.CallbackData = data;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glProgramCallbackMESA(target)");
- return;
- }
-}
-
-
-/* XXX temporary */
-GLAPI void GLAPIENTRY
-glGetProgramRegisterfvMESA(GLenum target,
- GLsizei len, const GLubyte *registerName,
- GLfloat *v)
-{
- _mesa_GetProgramRegisterfvMESA(target, len, registerName, v);
-}
-
-
-void
-_mesa_GetProgramRegisterfvMESA(GLenum target,
- GLsizei len, const GLubyte *registerName,
- GLfloat *v)
-{
- char reg[1000];
- GET_CURRENT_CONTEXT(ctx);
-
- /* We _should_ be inside glBegin/glEnd */
-#if 0
- if (ctx->Driver.CurrentExecPrimitive == PRIM_OUTSIDE_BEGIN_END) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramRegisterfvMESA");
- return;
- }
-#endif
-
- /* make null-terminated copy of registerName */
- len = MIN2((unsigned int) len, sizeof(reg) - 1);
- _mesa_memcpy(reg, registerName, len);
- reg[len] = 0;
-
- switch (target) {
- case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
- if (!ctx->Extensions.ARB_vertex_program &&
- !ctx->Extensions.NV_vertex_program) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetProgramRegisterfvMESA(target)");
- return;
- }
- if (!ctx->VertexProgram._Enabled) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetProgramRegisterfvMESA");
- return;
- }
- /* GL_NV_vertex_program */
- if (reg[0] == 'R') {
- /* Temp register */
- GLint i = _mesa_atoi(reg + 1);
- if (i >= (GLint)ctx->Const.VertexProgram.MaxTemps) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetProgramRegisterfvMESA(registerName)");
- return;
- }
- ctx->Driver.GetProgramRegister(ctx, PROGRAM_TEMPORARY, i, v);
- }
- else if (reg[0] == 'v' && reg[1] == '[') {
- /* Vertex Input attribute */
- GLuint i;
- for (i = 0; i < ctx->Const.VertexProgram.MaxAttribs; i++) {
- const char *name = _mesa_nv_vertex_input_register_name(i);
- char number[10];
- _mesa_sprintf(number, "%d", i);
- if (_mesa_strncmp(reg + 2, name, 4) == 0 ||
- _mesa_strncmp(reg + 2, number, _mesa_strlen(number)) == 0) {
- ctx->Driver.GetProgramRegister(ctx, PROGRAM_INPUT, i, v);
- return;
- }
- }
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetProgramRegisterfvMESA(registerName)");
- return;
- }
- else if (reg[0] == 'o' && reg[1] == '[') {
- /* Vertex output attribute */
- }
- /* GL_ARB_vertex_program */
- else if (_mesa_strncmp(reg, "vertex.", 7) == 0) {
-
- }
- else {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetProgramRegisterfvMESA(registerName)");
- return;
- }
- break;
- case GL_FRAGMENT_PROGRAM_ARB:
- if (!ctx->Extensions.ARB_fragment_program) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetProgramRegisterfvMESA(target)");
- return;
- }
- if (!ctx->FragmentProgram._Enabled) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetProgramRegisterfvMESA");
- return;
- }
- /* XXX to do */
- break;
- case GL_FRAGMENT_PROGRAM_NV:
- if (!ctx->Extensions.NV_fragment_program) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetProgramRegisterfvMESA(target)");
- return;
- }
- if (!ctx->FragmentProgram._Enabled) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetProgramRegisterfvMESA");
- return;
- }
- if (reg[0] == 'R') {
- /* Temp register */
- GLint i = _mesa_atoi(reg + 1);
- if (i >= (GLint)ctx->Const.FragmentProgram.MaxTemps) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetProgramRegisterfvMESA(registerName)");
- return;
- }
- ctx->Driver.GetProgramRegister(ctx, PROGRAM_TEMPORARY,
- i, v);
- }
- else if (reg[0] == 'f' && reg[1] == '[') {
- /* Fragment input attribute */
- GLuint i;
- for (i = 0; i < ctx->Const.FragmentProgram.MaxAttribs; i++) {
- const char *name = _mesa_nv_fragment_input_register_name(i);
- if (_mesa_strncmp(reg + 2, name, 4) == 0) {
- ctx->Driver.GetProgramRegister(ctx, PROGRAM_INPUT, i, v);
- return;
- }
- }
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetProgramRegisterfvMESA(registerName)");
- return;
- }
- else if (_mesa_strcmp(reg, "o[COLR]") == 0) {
- /* Fragment output color */
- ctx->Driver.GetProgramRegister(ctx, PROGRAM_OUTPUT,
- FRAG_RESULT_COLR, v);
- }
- else if (_mesa_strcmp(reg, "o[COLH]") == 0) {
- /* Fragment output color */
- ctx->Driver.GetProgramRegister(ctx, PROGRAM_OUTPUT,
- FRAG_RESULT_COLH, v);
- }
- else if (_mesa_strcmp(reg, "o[DEPR]") == 0) {
- /* Fragment output depth */
- ctx->Driver.GetProgramRegister(ctx, PROGRAM_OUTPUT,
- FRAG_RESULT_DEPR, v);
- }
- else {
- /* try user-defined identifiers */
- const GLfloat *value = _mesa_lookup_parameter_value(
- ctx->FragmentProgram.Current->Base.Parameters, -1, reg);
- if (value) {
- COPY_4V(v, value);
- }
- else {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetProgramRegisterfvMESA(registerName)");
- return;
- }
- }
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetProgramRegisterfvMESA(target)");
- return;
- }
-}
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index a93733c0852..a60cda674ba 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -186,30 +186,6 @@ get_dst_register_pointer(const struct prog_dst_register *dest,
-#if FEATURE_MESA_program_debug
-static struct gl_program_machine *CurrentMachine = NULL;
-
-/**
- * For GL_MESA_program_debug.
- * Return current value (4*GLfloat) of a program register.
- * Called via ctx->Driver.GetProgramRegister().
- */
-void
-_mesa_get_program_register(GLcontext *ctx, enum register_file file,
- GLuint index, GLfloat val[4])
-{
- if (CurrentMachine) {
- struct prog_src_register srcReg;
- const GLfloat *src;
- srcReg.File = file;
- srcReg.Index = index;
- src = get_src_register_pointer(&srcReg, CurrentMachine);
- COPY_4V(val, src);
- }
-}
-#endif /* FEATURE_MESA_program_debug */
-
-
/**
* Fetch a 4-element float vector from the given source register.
* Apply swizzling and negating as needed.
@@ -633,10 +609,6 @@ _mesa_execute_program(GLcontext * ctx,
printf("execute program %u --------------------\n", program->Id);
}
-#if FEATURE_MESA_program_debug
- CurrentMachine = machine;
-#endif
-
if (program->Target == GL_VERTEX_PROGRAM_ARB) {
machine->EnvParams = ctx->VertexProgram.Parameters;
}
@@ -647,15 +619,6 @@ _mesa_execute_program(GLcontext * ctx,
for (pc = 0; pc < numInst; pc++) {
const struct prog_instruction *inst = program->Instructions + pc;
-#if FEATURE_MESA_program_debug
- if (ctx->FragmentProgram.CallbackEnabled &&
- ctx->FragmentProgram.Callback) {
- ctx->FragmentProgram.CurrentPosition = inst->StringPos;
- ctx->FragmentProgram.Callback(program->Target,
- ctx->FragmentProgram.CallbackData);
- }
-#endif
-
if (DEBUG_PROG) {
_mesa_print_instruction(inst);
}
@@ -1780,9 +1743,5 @@ _mesa_execute_program(GLcontext * ctx,
} /* for pc */
-#if FEATURE_MESA_program_debug
- CurrentMachine = NULL;
-#endif
-
return GL_TRUE;
}
diff --git a/src/mesa/shader/prog_execute.h b/src/mesa/shader/prog_execute.h
index 8ceb7b092e8..adefc5439de 100644
--- a/src/mesa/shader/prog_execute.h
+++ b/src/mesa/shader/prog_execute.h
@@ -73,7 +73,7 @@ struct gl_program_machine
extern void
-_mesa_get_program_register(GLcontext *ctx, enum register_file file,
+_mesa_get_program_register(GLcontext *ctx, gl_register_file file,
GLuint index, GLfloat val[4]);
extern GLboolean
diff --git a/src/mesa/shader/prog_instruction.c b/src/mesa/shader/prog_instruction.c
index 4a6d0d670ac..6a21152c60b 100644
--- a/src/mesa/shader/prog_instruction.c
+++ b/src/mesa/shader/prog_instruction.c
@@ -254,6 +254,7 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = {
GLuint
_mesa_num_inst_src_regs(gl_inst_opcode opcode)
{
+ ASSERT(opcode < MAX_OPCODE);
ASSERT(opcode == InstInfo[opcode].Opcode);
ASSERT(OPCODE_XPD == InstInfo[OPCODE_XPD].Opcode);
return InstInfo[opcode].NumSrcRegs;
@@ -266,6 +267,7 @@ _mesa_num_inst_src_regs(gl_inst_opcode opcode)
GLuint
_mesa_num_inst_dst_regs(gl_inst_opcode opcode)
{
+ ASSERT(opcode < MAX_OPCODE);
ASSERT(opcode == InstInfo[opcode].Opcode);
ASSERT(OPCODE_XPD == InstInfo[OPCODE_XPD].Opcode);
return InstInfo[opcode].NumDstRegs;
diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h
index c649b3db5ee..4adce11f957 100644
--- a/src/mesa/shader/prog_instruction.h
+++ b/src/mesa/shader/prog_instruction.h
@@ -38,6 +38,9 @@
#define PROG_INSTRUCTION_H
+#include "main/mfeatures.h"
+
+
/**
* Swizzle indexes.
* Do not change!
@@ -240,12 +243,21 @@ typedef enum prog_opcode {
/**
+ * Number of bits for the src/dst register Index field.
+ * This limits the size of temp/uniform register files.
+ */
+#define INST_INDEX_BITS 10
+
+
+/**
* Instruction source register.
*/
struct prog_src_register
{
GLuint File:4; /**< One of the PROGRAM_* register file values. */
- GLint Index:9; /**< May be negative for relative addressing. */
+ GLint Index:(INST_INDEX_BITS+1); /**< Extra bit here for sign bit.
+ * May be negative for relative addressing.
+ */
GLuint Swizzle:12;
GLuint RelAddr:1;
@@ -289,7 +301,7 @@ struct prog_src_register
struct prog_dst_register
{
GLuint File:4; /**< One of the PROGRAM_* register file values */
- GLuint Index:8;
+ GLuint Index:INST_INDEX_BITS; /**< Unsigned, never negative */
GLuint WriteMask:4;
GLuint RelAddr:1;
@@ -322,8 +334,7 @@ struct prog_dst_register
*/
GLuint CondSrc:1;
/*@}*/
-
- GLuint pad:30;
+ GLuint pad:28;
};
@@ -333,14 +344,6 @@ struct prog_dst_register
struct prog_instruction
{
gl_inst_opcode Opcode;
-#if FEATURE_MESA_program_debug
- GLshort StringPos;
-#endif
- /**
- * Arbitrary data. Used for the PRINT, CAL, and BRA instructions.
- */
- void *Data;
-
struct prog_src_register SrcReg[3];
struct prog_dst_register DstReg;
@@ -380,7 +383,7 @@ struct prog_instruction
GLuint SaturateMode:2;
/**
- * Per-instruction selectable precision.
+ * Per-instruction selectable precision: FLOAT32, FLOAT16, FIXED12.
*
* \since
* NV_fragment_program, NV_fragment_program_option.
@@ -388,45 +391,36 @@ struct prog_instruction
GLuint Precision:3;
/**
- * \name Texture source controls.
- *
- * The texture source controls are only used with the \c TEX, \c TXD,
- * \c TXL, and \c TXP instructions.
- *
- * \since
- * ARB_fragment_program, NV_fragment_program, NV_vertex_program3.
+ * \name Extra fields for TEX, TXB, TXD, TXL, TXP instructions.
*/
/*@{*/
- /**
- * Source texture unit. OpenGL supports a maximum of 32 texture
- * units.
- */
+ /** Source texture unit. */
GLuint TexSrcUnit:5;
- /**
- * Source texture target, one of TEXTURE_{1D,2D,3D,CUBE,RECT}_INDEX.
- */
+ /** Source texture target, one of TEXTURE_{1D,2D,3D,CUBE,RECT}_INDEX */
GLuint TexSrcTarget:3;
+
+ /** True if tex instruction should do shadow comparison */
+ GLuint TexShadow:1;
/*@}*/
/**
* For BRA and CAL instructions, the location to jump to.
* For BGNLOOP, points to ENDLOOP (and vice-versa).
* For BRK, points to BGNLOOP (which points to ENDLOOP).
- * For IF, points to else or endif.
- * For ELSE, points to endif.
+ * For IF, points to ELSE or ENDIF.
+ * For ELSE, points to ENDIF.
*/
GLint BranchTarget;
-#if 01 /* XXX just use this for i965 driver for now! */
- /**
- * For TEX instructions in shaders, the sampler to use for the
- * texture lookup.
- */
- GLint Sampler;
-#endif
-
+ /** for debugging purposes */
const char *Comment;
+
+ /** Arbitrary data. Used for OPCODE_PRINT and some drivers */
+ void *Data;
+
+ /** for driver use (try to remove someday) */
+ GLint Aux;
};
diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c
new file mode 100644
index 00000000000..ec06da141da
--- /dev/null
+++ b/src/mesa/shader/prog_optimize.c
@@ -0,0 +1,427 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.5
+ *
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "program.h"
+#include "prog_instruction.h"
+#include "prog_optimize.h"
+#include "prog_print.h"
+
+
+static GLboolean dbg = GL_FALSE;
+
+
+/**
+ * In 'prog' remove instruction[i] if removeFlags[i] == TRUE.
+ * \return number of instructions removed
+ */
+static GLuint
+remove_instructions(struct gl_program *prog, const GLboolean *removeFlags)
+{
+ GLint i, removeEnd = 0, removeCount = 0;
+ GLuint totalRemoved = 0;
+
+ /* go backward */
+ for (i = prog->NumInstructions - 1; i >= 0; i--) {
+ if (removeFlags[i]) {
+ totalRemoved++;
+ if (removeCount == 0) {
+ /* begin a run of instructions to remove */
+ removeEnd = i;
+ removeCount = 1;
+ }
+ else {
+ /* extend the run of instructions to remove */
+ removeCount++;
+ }
+ }
+ else {
+ /* don't remove this instruction, but check if the preceeding
+ * instructions are to be removed.
+ */
+ if (removeCount > 0) {
+ GLint removeStart = removeEnd - removeCount + 1;
+ _mesa_delete_instructions(prog, removeStart, removeCount);
+ removeStart = removeCount = 0; /* reset removal info */
+ }
+ }
+ }
+ return totalRemoved;
+}
+
+
+/**
+ * Consolidate temporary registers to use low numbers. For example, if the
+ * shader only uses temps 4, 5, 8, replace them with 0, 1, 2.
+ */
+static void
+_mesa_consolidate_registers(struct gl_program *prog)
+{
+ GLboolean tempUsed[MAX_PROGRAM_TEMPS];
+ GLuint tempMap[MAX_PROGRAM_TEMPS];
+ GLuint tempMax = 0, i;
+
+ if (dbg) {
+ _mesa_printf("Optimize: Begin register consolidation\n");
+ }
+
+ memset(tempUsed, 0, sizeof(tempUsed));
+
+ /* set tempUsed[i] if temporary [i] is referenced */
+ for (i = 0; i < prog->NumInstructions; i++) {
+ const struct prog_instruction *inst = prog->Instructions + i;
+ const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode);
+ GLuint j;
+ for (j = 0; j < numSrc; j++) {
+ if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) {
+ const GLuint index = inst->SrcReg[j].Index;
+ ASSERT(index < MAX_PROGRAM_TEMPS);
+ tempUsed[index] = GL_TRUE;
+ tempMax = MAX2(tempMax, index);
+ break;
+ }
+ }
+ if (inst->DstReg.File == PROGRAM_TEMPORARY) {
+ const GLuint index = inst->DstReg.Index;
+ ASSERT(index < MAX_PROGRAM_TEMPS);
+ tempUsed[index] = GL_TRUE;
+ tempMax = MAX2(tempMax, index);
+ }
+ }
+
+ /* allocate a new index for each temp that's used */
+ {
+ GLuint freeTemp = 0;
+ for (i = 0; i <= tempMax; i++) {
+ if (tempUsed[i]) {
+ tempMap[i] = freeTemp++;
+ /*_mesa_printf("replace %u with %u\n", i, tempMap[i]);*/
+ }
+ }
+ if (freeTemp == tempMax + 1) {
+ /* no consolidation possible */
+ return;
+ }
+ if (dbg) {
+ _mesa_printf("Replace regs 0..%u with 0..%u\n", tempMax, freeTemp-1);
+ }
+ }
+
+ /* now replace occurances of old temp indexes with new indexes */
+ for (i = 0; i < prog->NumInstructions; i++) {
+ struct prog_instruction *inst = prog->Instructions + i;
+ const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode);
+ GLuint j;
+ for (j = 0; j < numSrc; j++) {
+ if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) {
+ GLuint index = inst->SrcReg[j].Index;
+ assert(index <= tempMax);
+ assert(tempUsed[index]);
+ inst->SrcReg[j].Index = tempMap[index];
+ }
+ }
+ if (inst->DstReg.File == PROGRAM_TEMPORARY) {
+ const GLuint index = inst->DstReg.Index;
+ assert(tempUsed[index]);
+ assert(index <= tempMax);
+ inst->DstReg.Index = tempMap[index];
+ }
+ }
+ if (dbg) {
+ _mesa_printf("Optimize: End register consolidation\n");
+ }
+}
+
+
+/**
+ * Remove dead instructions from the given program.
+ * This is very primitive for now. Basically look for temp registers
+ * that are written to but never read. Remove any instructions that
+ * write to such registers. Be careful with condition code setters.
+ */
+static void
+_mesa_remove_dead_code(struct gl_program *prog)
+{
+ GLboolean tempWritten[MAX_PROGRAM_TEMPS], tempRead[MAX_PROGRAM_TEMPS];
+ GLboolean *removeInst; /* per-instruction removal flag */
+ GLuint i, rem;
+
+ memset(tempWritten, 0, sizeof(tempWritten));
+ memset(tempRead, 0, sizeof(tempRead));
+
+ if (dbg) {
+ _mesa_printf("Optimize: Begin dead code removal\n");
+ /*_mesa_print_program(prog);*/
+ }
+
+ removeInst = (GLboolean *)
+ _mesa_calloc(prog->NumInstructions * sizeof(GLboolean));
+
+ /* Determine which temps are read and written */
+ for (i = 0; i < prog->NumInstructions; i++) {
+ const struct prog_instruction *inst = prog->Instructions + i;
+ const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode);
+ GLuint j;
+
+ /* check src regs */
+ for (j = 0; j < numSrc; j++) {
+ if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) {
+ const GLuint index = inst->SrcReg[j].Index;
+ ASSERT(index < MAX_PROGRAM_TEMPS);
+
+ if (inst->SrcReg[j].RelAddr) {
+ if (dbg)
+ _mesa_printf("abort remove dead code (indirect temp)\n");
+ return;
+ }
+
+ tempRead[index] = GL_TRUE;
+ }
+ }
+
+ /* check dst reg */
+ if (inst->DstReg.File == PROGRAM_TEMPORARY) {
+ const GLuint index = inst->DstReg.Index;
+ ASSERT(index < MAX_PROGRAM_TEMPS);
+
+ if (inst->DstReg.RelAddr) {
+ if (dbg)
+ _mesa_printf("abort remove dead code (indirect temp)\n");
+ return;
+ }
+
+ tempWritten[index] = GL_TRUE;
+ if (inst->CondUpdate) {
+ /* If we're writing to this register and setting condition
+ * codes we cannot remove the instruction. Prevent removal
+ * by setting the 'read' flag.
+ */
+ tempRead[index] = GL_TRUE;
+ }
+ }
+ }
+
+ if (dbg) {
+ for (i = 0; i < MAX_PROGRAM_TEMPS; i++) {
+ if (tempWritten[i] && !tempRead[i])
+ _mesa_printf("Remove writes to tmp %u\n", i);
+ }
+ }
+
+ /* find instructions that write to dead registers, flag for removal */
+ for (i = 0; i < prog->NumInstructions; i++) {
+ const struct prog_instruction *inst = prog->Instructions + i;
+ if (inst->DstReg.File == PROGRAM_TEMPORARY) {
+ GLint index = inst->DstReg.Index;
+ removeInst[i] = (tempWritten[index] && !tempRead[index]);
+ if (dbg && removeInst[i]) {
+ _mesa_printf("Remove inst %u: ", i);
+ _mesa_print_instruction(inst);
+ }
+ }
+ }
+
+ /* now remove the instructions which aren't needed */
+ rem = remove_instructions(prog, removeInst);
+
+ _mesa_free(removeInst);
+
+ if (dbg) {
+ _mesa_printf("Optimize: End dead code removal. %u instructions removed\n", rem);
+ /*_mesa_print_program(prog);*/
+ }
+}
+
+
+enum temp_use
+{
+ READ,
+ WRITE,
+ FLOW,
+ END
+};
+
+/**
+ * Scan forward in program from 'start' for the next occurance of TEMP[index].
+ * Return READ, WRITE, FLOW or END to indicate the next usage or an indicator
+ * that we can't look further.
+ */
+static enum temp_use
+find_next_temp_use(const struct gl_program *prog, GLuint start, GLuint index)
+{
+ GLuint i;
+
+ for (i = start; i < prog->NumInstructions; i++) {
+ const struct prog_instruction *inst = prog->Instructions + i;
+ switch (inst->Opcode) {
+ case OPCODE_BGNLOOP:
+ case OPCODE_ENDLOOP:
+ case OPCODE_BGNSUB:
+ case OPCODE_ENDSUB:
+ return FLOW;
+ default:
+ {
+ const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode);
+ GLuint j;
+ for (j = 0; j < numSrc; j++) {
+ if (inst->SrcReg[j].File == PROGRAM_TEMPORARY &&
+ inst->SrcReg[j].Index == index)
+ return READ;
+ }
+ if (inst->DstReg.File == PROGRAM_TEMPORARY &&
+ inst->DstReg.Index == index)
+ return WRITE;
+ }
+ }
+ }
+
+ return END;
+}
+
+
+/**
+ * Try to remove extraneous MOV instructions from the given program.
+ */
+static void
+_mesa_remove_extra_moves(struct gl_program *prog)
+{
+ GLboolean *removeInst; /* per-instruction removal flag */
+ GLuint i, rem, loopNesting = 0, subroutineNesting = 0;
+
+ if (dbg) {
+ _mesa_printf("Optimize: Begin remove extra moves\n");
+ _mesa_print_program(prog);
+ }
+
+ removeInst = (GLboolean *)
+ _mesa_calloc(prog->NumInstructions * sizeof(GLboolean));
+
+ /*
+ * Look for sequences such as this:
+ * FOO tmpX, arg0, arg1;
+ * MOV tmpY, tmpX;
+ * and convert into:
+ * FOO tmpY, arg0, arg1;
+ */
+
+ for (i = 0; i < prog->NumInstructions; i++) {
+ const struct prog_instruction *inst = prog->Instructions + i;
+
+ switch (inst->Opcode) {
+ case OPCODE_BGNLOOP:
+ loopNesting++;
+ break;
+ case OPCODE_ENDLOOP:
+ loopNesting--;
+ break;
+ case OPCODE_BGNSUB:
+ subroutineNesting++;
+ break;
+ case OPCODE_ENDSUB:
+ subroutineNesting--;
+ break;
+ case OPCODE_MOV:
+ if (i > 0 &&
+ loopNesting == 0 &&
+ subroutineNesting == 0 &&
+ inst->SrcReg[0].File == PROGRAM_TEMPORARY &&
+ inst->SrcReg[0].Swizzle == SWIZZLE_XYZW) {
+ /* see if this MOV can be removed */
+ const GLuint tempIndex = inst->SrcReg[0].Index;
+ struct prog_instruction *prevInst;
+ GLuint prevI;
+
+ /* get pointer to previous instruction */
+ prevI = i - 1;
+ while (removeInst[prevI] && prevI > 0)
+ prevI--;
+ prevInst = prog->Instructions + prevI;
+
+ if (prevInst->DstReg.File == PROGRAM_TEMPORARY &&
+ prevInst->DstReg.Index == tempIndex &&
+ prevInst->DstReg.WriteMask == WRITEMASK_XYZW) {
+
+ enum temp_use next_use =
+ find_next_temp_use(prog, i + 1, tempIndex);
+
+ if (next_use == WRITE || next_use == END) {
+ /* OK, we can safely remove this MOV instruction.
+ * Transform:
+ * prevI: FOO tempIndex, x, y;
+ * i: MOV z, tempIndex;
+ * Into:
+ * prevI: FOO z, x, y;
+ */
+
+ /* patch up prev inst */
+ prevInst->DstReg.File = inst->DstReg.File;
+ prevInst->DstReg.Index = inst->DstReg.Index;
+
+ /* flag this instruction for removal */
+ removeInst[i] = GL_TRUE;
+
+ if (dbg) {
+ _mesa_printf("Remove MOV at %u\n", i);
+ _mesa_printf("new prev inst %u: ", prevI);
+ _mesa_print_instruction(prevInst);
+ }
+ }
+ }
+ }
+ break;
+ default:
+ ; /* nothing */
+ }
+ }
+
+ /* now remove the instructions which aren't needed */
+ rem = remove_instructions(prog, removeInst);
+
+ if (dbg) {
+ _mesa_printf("Optimize: End remove extra moves. %u instructions removed\n", rem);
+ /*_mesa_print_program(prog);*/
+ }
+}
+
+
+/**
+ * Apply optimizations to the given program to eliminate unnecessary
+ * instructions, temp regs, etc.
+ */
+void
+_mesa_optimize_program(GLcontext *ctx, struct gl_program *program)
+{
+ if (1)
+ _mesa_remove_dead_code(program);
+
+ if (0) /* not test much yet */
+ _mesa_remove_extra_moves(program);
+
+ if (1)
+ _mesa_consolidate_registers(program);
+}
diff --git a/src/mesa/shader/prog_debug.h b/src/mesa/shader/prog_optimize.h
index fc400e19de1..d102cfd9fc1 100644
--- a/src/mesa/shader/prog_debug.h
+++ b/src/mesa/shader/prog_optimize.h
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.3
+ * Version: 7.5
*
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -17,28 +17,17 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
+#ifndef PROG_OPT_H
+#define PROG_OPT_H
-#ifndef PROG_DEBUG_H
-#define PROG_DEBUG_H 1
-
-
-/*
- * GL_MESA_program_debug
- */
+struct gl_program;
extern void
-_mesa_ProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback,
- GLvoid *data);
-
-extern void
-_mesa_GetProgramRegisterfvMESA(GLenum target, GLsizei len,
- const GLubyte *registerName, GLfloat *v);
-
-
+_mesa_optimize_program(GLcontext *ctx, struct gl_program *program);
-#endif /* PROG_DEBUG_H */
+#endif
diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c
index 8ae961241f6..66edae9001d 100644
--- a/src/mesa/shader/prog_parameter.c
+++ b/src/mesa/shader/prog_parameter.c
@@ -78,7 +78,7 @@ _mesa_free_parameter_list(struct gl_program_parameter_list *paramList)
*/
GLint
_mesa_add_parameter(struct gl_program_parameter_list *paramList,
- enum register_file type, const char *name,
+ gl_register_file type, const char *name,
GLuint size, GLenum datatype, const GLfloat *values,
const gl_state_index state[STATE_LENGTH],
GLbitfield flags)
@@ -517,7 +517,7 @@ _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList,
* swizzling to find a match.
* \param list the parameter list to search
* \param v the float vector to search for
- * \param size number of element in v
+ * \param vSize number of element in v
* \param posOut returns the position of the constant, if found
* \param swizzleOut returns a swizzle mask describing location of the
* vector elements if found.
@@ -681,7 +681,7 @@ _mesa_combine_parameter_lists(const struct gl_program_parameter_list *listA,
*/
GLuint
_mesa_longest_parameter_name(const struct gl_program_parameter_list *list,
- enum register_file type)
+ gl_register_file type)
{
GLuint i, maxLen = 0;
if (!list)
@@ -702,7 +702,7 @@ _mesa_longest_parameter_name(const struct gl_program_parameter_list *list,
*/
GLuint
_mesa_num_parameters_of_type(const struct gl_program_parameter_list *list,
- enum register_file type)
+ gl_register_file type)
{
GLuint i, count = 0;
if (list) {
diff --git a/src/mesa/shader/prog_parameter.h b/src/mesa/shader/prog_parameter.h
index 200f2c00458..01f5a0e179f 100644
--- a/src/mesa/shader/prog_parameter.h
+++ b/src/mesa/shader/prog_parameter.h
@@ -54,7 +54,7 @@
struct gl_program_parameter
{
const char *Name; /**< Null-terminated string */
- enum register_file Type; /**< PROGRAM_NAMED_PARAM, CONSTANT or STATE_VAR */
+ gl_register_file Type; /**< PROGRAM_NAMED_PARAM, CONSTANT or STATE_VAR */
GLenum DataType; /**< GL_FLOAT, GL_FLOAT_VEC2, etc */
GLuint Size; /**< Number of components (1..4) */
GLboolean Used; /**< Helper flag for GLSL uniform tracking */
@@ -102,7 +102,7 @@ _mesa_num_parameters(const struct gl_program_parameter_list *list)
extern GLint
_mesa_add_parameter(struct gl_program_parameter_list *paramList,
- enum register_file type, const char *name,
+ gl_register_file type, const char *name,
GLuint size, GLenum datatype, const GLfloat *values,
const gl_state_index state[STATE_LENGTH],
GLbitfield flags);
@@ -161,11 +161,11 @@ _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list,
extern GLuint
_mesa_longest_parameter_name(const struct gl_program_parameter_list *list,
- enum register_file type);
+ gl_register_file type);
extern GLuint
_mesa_num_parameters_of_type(const struct gl_program_parameter_list *list,
- enum register_file type);
+ gl_register_file type);
#endif /* PROG_PARAMETER_H */
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index ce48767a871..b832ddb4774 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -43,7 +43,7 @@
* Return string name for given program/register file.
*/
static const char *
-file_string(enum register_file f, gl_prog_print_mode mode)
+file_string(gl_register_file f, gl_prog_print_mode mode)
{
switch (f) {
case PROGRAM_TEMPORARY:
@@ -86,6 +86,9 @@ file_string(enum register_file f, gl_prog_print_mode mode)
static const char *
arb_input_attrib_string(GLint index, GLenum progType)
{
+ /*
+ * These strings should match the VERT_ATTRIB_x and FRAG_ATTRIB_x tokens.
+ */
const char *vertAttribs[] = {
"vertex.position",
"vertex.weight",
@@ -160,6 +163,9 @@ arb_input_attrib_string(GLint index, GLenum progType)
static const char *
arb_output_attrib_string(GLint index, GLenum progType)
{
+ /*
+ * These strings should match the VERT_RESULT_x and FRAG_RESULT_x tokens.
+ */
const char *vertResults[] = {
"result.position",
"result.color.primary",
@@ -184,7 +190,12 @@ arb_output_attrib_string(GLint index, GLenum progType)
};
const char *fragResults[] = {
"result.color",
- "result.depth"
+ "result.color(half)",
+ "result.depth",
+ "result.color[0]",
+ "result.color[1]",
+ "result.color[2]",
+ "result.color[3]"
};
if (progType == GL_VERTEX_PROGRAM_ARB) {
@@ -202,25 +213,23 @@ arb_output_attrib_string(GLint index, GLenum progType)
* Return string representation of the given register.
* Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
* by the ARB/NV program languages so we've taken some liberties here.
- * \param file the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
+ * \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
* \param index number of the register in the register file
* \param mode the output format/mode/style
* \param prog pointer to containing program
*/
static const char *
-reg_string(enum register_file f, GLint index, gl_prog_print_mode mode,
+reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
GLboolean relAddr, const struct gl_program *prog)
{
static char str[100];
+ const char *addr = relAddr ? "ADDR+" : "";
str[0] = 0;
switch (mode) {
case PROG_PRINT_DEBUG:
- if (relAddr)
- _mesa_sprintf(str, "%s[ADDR+%d]", file_string(f, mode), index);
- else
- _mesa_sprintf(str, "%s[%d]", file_string(f, mode), index);
+ _mesa_sprintf(str, "%s[%s%d]", file_string(f, mode), addr, index);
break;
case PROG_PRINT_ARB:
@@ -235,19 +244,19 @@ reg_string(enum register_file f, GLint index, gl_prog_print_mode mode,
_mesa_sprintf(str, "temp%d", index);
break;
case PROGRAM_ENV_PARAM:
- _mesa_sprintf(str, "program.env[%d]", index);
+ _mesa_sprintf(str, "program.env[%s%d]", addr, index);
break;
case PROGRAM_LOCAL_PARAM:
- _mesa_sprintf(str, "program.local[%d]", index);
+ _mesa_sprintf(str, "program.local[%s%d]", addr, index);
break;
case PROGRAM_VARYING: /* extension */
- _mesa_sprintf(str, "varying[%d]", index);
+ _mesa_sprintf(str, "varying[%s%d]", addr, index);
break;
case PROGRAM_CONSTANT: /* extension */
- _mesa_sprintf(str, "constant[%d]", index);
+ _mesa_sprintf(str, "constant[%s%d]", addr, index);
break;
case PROGRAM_UNIFORM: /* extension */
- _mesa_sprintf(str, "uniform[%d]", index);
+ _mesa_sprintf(str, "uniform[%s%d]", addr, index);
break;
case PROGRAM_STATE_VAR:
{
@@ -284,16 +293,16 @@ reg_string(enum register_file f, GLint index, gl_prog_print_mode mode,
_mesa_sprintf(str, "c[%d]", index);
break;
case PROGRAM_VARYING: /* extension */
- _mesa_sprintf(str, "varying[%d]", index);
+ _mesa_sprintf(str, "varying[%s%d]", addr, index);
break;
case PROGRAM_UNIFORM: /* extension */
- _mesa_sprintf(str, "uniform[%d]", index);
+ _mesa_sprintf(str, "uniform[%s%d]", addr, index);
break;
case PROGRAM_CONSTANT: /* extension */
- _mesa_sprintf(str, "constant[%d]", index);
+ _mesa_sprintf(str, "constant[%s%d]", addr, index);
break;
case PROGRAM_STATE_VAR: /* extension */
- _mesa_sprintf(str, "state[%d]", index);
+ _mesa_sprintf(str, "state[%s%d]", addr, index);
break;
default:
_mesa_problem(NULL, "bad file in reg_string()");
@@ -423,7 +432,7 @@ fprint_dst_reg(FILE * f,
const struct gl_program *prog)
{
_mesa_fprintf(f, "%s%s",
- reg_string((enum register_file) dstReg->File,
+ reg_string((gl_register_file) dstReg->File,
dstReg->Index, mode, dstReg->RelAddr, prog),
_mesa_writemask_string(dstReg->WriteMask));
@@ -436,7 +445,7 @@ fprint_dst_reg(FILE * f,
#if 0
_mesa_fprintf(f, "%s[%d]%s",
- file_string((enum register_file) dstReg->File, mode),
+ file_string((gl_register_file) dstReg->File, mode),
dstReg->Index,
_mesa_writemask_string(dstReg->WriteMask));
#endif
@@ -449,14 +458,18 @@ fprint_src_reg(FILE *f,
gl_prog_print_mode mode,
const struct gl_program *prog)
{
- _mesa_fprintf(f, "%s%s",
- reg_string((enum register_file) srcReg->File,
+ const char *abs = srcReg->Abs ? "|" : "";
+
+ _mesa_fprintf(f, "%s%s%s%s",
+ abs,
+ reg_string((gl_register_file) srcReg->File,
srcReg->Index, mode, srcReg->RelAddr, prog),
_mesa_swizzle_string(srcReg->Swizzle,
- srcReg->NegateBase, GL_FALSE));
+ srcReg->NegateBase, GL_FALSE),
+ abs);
#if 0
_mesa_fprintf(f, "%s[%d]%s",
- file_string((enum register_file) srcReg->File, mode),
+ file_string((gl_register_file) srcReg->File, mode),
srcReg->Index,
_mesa_swizzle_string(srcReg->Swizzle,
srcReg->NegateBase, GL_FALSE));
@@ -549,7 +562,7 @@ _mesa_fprint_instruction_opt(FILE *f,
if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
_mesa_fprintf(f, ", ");
_mesa_fprintf(f, "%s[%d]%s",
- file_string((enum register_file) inst->SrcReg[0].File,
+ file_string((gl_register_file) inst->SrcReg[0].File,
mode),
inst->SrcReg[0].Index,
_mesa_swizzle_string(inst->SrcReg[0].Swizzle,
@@ -566,7 +579,7 @@ _mesa_fprint_instruction_opt(FILE *f,
_mesa_fprintf(f, " ");
fprint_dst_reg(f, &inst->DstReg, mode, prog);
_mesa_fprintf(f, ", %s[%d], %s",
- file_string((enum register_file) inst->SrcReg[0].File,
+ file_string((gl_register_file) inst->SrcReg[0].File,
mode),
inst->SrcReg[0].Index,
_mesa_swizzle_string(inst->SrcReg[0].Swizzle,
@@ -594,6 +607,8 @@ _mesa_fprint_instruction_opt(FILE *f,
default:
;
}
+ if (inst->TexShadow)
+ _mesa_fprintf(f, " SHADOW");
fprint_comment(f, inst);
break;
@@ -713,11 +728,16 @@ _mesa_fprint_instruction_opt(FILE *f,
break;
/* XXX may need other special-case instructions */
default:
- /* typical alu instruction */
- fprint_alu_instruction(f, inst,
- _mesa_opcode_string(inst->Opcode),
- _mesa_num_inst_src_regs(inst->Opcode),
- mode, prog);
+ if (inst->Opcode < MAX_OPCODE) {
+ /* typical alu instruction */
+ fprint_alu_instruction(f, inst,
+ _mesa_opcode_string(inst->Opcode),
+ _mesa_num_inst_src_regs(inst->Opcode),
+ mode, prog);
+ }
+ else {
+ _mesa_fprintf(f, "Other opcode %d\n", inst->Opcode);
+ }
break;
}
return indent;
@@ -898,7 +918,7 @@ _mesa_write_shader_to_file(const struct gl_shader *shader)
else
type = "vert";
- _mesa_snprintf(filename, strlen(filename), "shader_%u.%s", shader->Name, type);
+ _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
f = fopen(filename, "w");
if (!f) {
fprintf(stderr, "Unable to open %s for writing\n", filename);
diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c
index e1db30b78f4..f51d9e26512 100644
--- a/src/mesa/shader/prog_statevars.c
+++ b/src/mesa/shader/prog_statevars.c
@@ -206,28 +206,28 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
/* state[2] is the texgen attribute */
switch (state[2]) {
case STATE_TEXGEN_EYE_S:
- COPY_4V(value, ctx->Texture.Unit[unit].EyePlaneS);
+ COPY_4V(value, ctx->Texture.Unit[unit].GenS.EyePlane);
return;
case STATE_TEXGEN_EYE_T:
- COPY_4V(value, ctx->Texture.Unit[unit].EyePlaneT);
+ COPY_4V(value, ctx->Texture.Unit[unit].GenT.EyePlane);
return;
case STATE_TEXGEN_EYE_R:
- COPY_4V(value, ctx->Texture.Unit[unit].EyePlaneR);
+ COPY_4V(value, ctx->Texture.Unit[unit].GenR.EyePlane);
return;
case STATE_TEXGEN_EYE_Q:
- COPY_4V(value, ctx->Texture.Unit[unit].EyePlaneQ);
+ COPY_4V(value, ctx->Texture.Unit[unit].GenQ.EyePlane);
return;
case STATE_TEXGEN_OBJECT_S:
- COPY_4V(value, ctx->Texture.Unit[unit].ObjectPlaneS);
+ COPY_4V(value, ctx->Texture.Unit[unit].GenS.ObjectPlane);
return;
case STATE_TEXGEN_OBJECT_T:
- COPY_4V(value, ctx->Texture.Unit[unit].ObjectPlaneT);
+ COPY_4V(value, ctx->Texture.Unit[unit].GenT.ObjectPlane);
return;
case STATE_TEXGEN_OBJECT_R:
- COPY_4V(value, ctx->Texture.Unit[unit].ObjectPlaneR);
+ COPY_4V(value, ctx->Texture.Unit[unit].GenR.ObjectPlane);
return;
case STATE_TEXGEN_OBJECT_Q:
- COPY_4V(value, ctx->Texture.Unit[unit].ObjectPlaneQ);
+ COPY_4V(value, ctx->Texture.Unit[unit].GenQ.ObjectPlane);
return;
default:
_mesa_problem(ctx, "Invalid texgen state in fetch_state");
@@ -506,6 +506,26 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
}
}
return;
+ case STATE_ROT_MATRIX_0:
+ {
+ const int unit = (int) state[2];
+ GLfloat *rotMat22 = ctx->Texture.Unit[unit].RotMatrix;
+ value[0] = rotMat22[0];
+ value[1] = rotMat22[2];
+ value[2] = 0.0;
+ value[3] = 0.0;
+ }
+ break;
+ case STATE_ROT_MATRIX_1:
+ {
+ const int unit = (int) state[2];
+ GLfloat *rotMat22 = ctx->Texture.Unit[unit].RotMatrix;
+ value[0] = rotMat22[1];
+ value[1] = rotMat22[3];
+ value[2] = 0.0;
+ value[3] = 0.0;
+ }
+ break;
/* XXX: make sure new tokens added here are also handled in the
* _mesa_program_state_flags() switch, below.
@@ -591,6 +611,8 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
case STATE_TEXRECT_SCALE:
case STATE_SHADOW_AMBIENT:
+ case STATE_ROT_MATRIX_0:
+ case STATE_ROT_MATRIX_1:
return _NEW_TEXTURE;
case STATE_FOG_PARAMS_OPTIMIZED:
return _NEW_FOG;
@@ -806,6 +828,12 @@ append_token(char *dst, gl_state_index k)
case STATE_SHADOW_AMBIENT:
append(dst, "CompareFailValue");
break;
+ case STATE_ROT_MATRIX_0:
+ append(dst, "rotMatrixRow0");
+ break;
+ case STATE_ROT_MATRIX_1:
+ append(dst, "rotMatrixRow1");
+ break;
default:
/* probably STATE_INTERNAL_DRIVER+i (driver private state) */
append(dst, "driverState");
diff --git a/src/mesa/shader/prog_statevars.h b/src/mesa/shader/prog_statevars.h
index d5358a1d042..d563080db1c 100644
--- a/src/mesa/shader/prog_statevars.h
+++ b/src/mesa/shader/prog_statevars.h
@@ -117,6 +117,8 @@ typedef enum gl_state_index_ {
STATE_PCM_SCALE, /**< Post color matrix RGBA scale */
STATE_PCM_BIAS, /**< Post color matrix RGBA bias */
STATE_SHADOW_AMBIENT, /**< ARB_shadow_ambient fail value; token[2] is texture unit index */
+ STATE_ROT_MATRIX_0, /**< ATI_envmap_bumpmap, rot matrix row 0 */
+ STATE_ROT_MATRIX_1, /**< ATI_envmap_bumpmap, rot matrix row 1 */
STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */
} gl_state_index;
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 7a3b827352a..2e5632710e4 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -53,6 +53,15 @@ _mesa_init_program(GLcontext *ctx)
{
GLuint i;
+ /*
+ * If this assertion fails, we need to increase the field
+ * size for register indexes.
+ */
+ ASSERT(ctx->Const.VertexProgram.MaxUniformComponents / 4
+ <= (1 << INST_INDEX_BITS));
+ ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents / 4
+ <= (1 << INST_INDEX_BITS));
+
ctx->Program.ErrorPos = -1;
ctx->Program.ErrorString = _mesa_strdup("");
@@ -729,7 +738,7 @@ _mesa_combine_programs(GLcontext *ctx,
/* Connect color outputs of fprogA to color inputs of fprogB, via a
* new temporary register.
*/
- if ((progA->OutputsWritten & (1 << FRAG_RESULT_COLR)) &&
+ if ((progA->OutputsWritten & (1 << FRAG_RESULT_COLOR)) &&
(progB_inputsRead & FRAG_BIT_COL0)) {
GLint tempReg = _mesa_find_free_register(newProg, PROGRAM_TEMPORARY);
if (tempReg < 0) {
@@ -739,7 +748,7 @@ _mesa_combine_programs(GLcontext *ctx,
}
/* replace writes to result.color[0] with tempReg */
replace_registers(newInst, lenA,
- PROGRAM_OUTPUT, FRAG_RESULT_COLR,
+ PROGRAM_OUTPUT, FRAG_RESULT_COLOR,
PROGRAM_TEMPORARY, tempReg);
/* replace reads from the input color with tempReg */
replace_registers(newInst + lenA, lenB,
@@ -749,7 +758,7 @@ _mesa_combine_programs(GLcontext *ctx,
/* compute combined program's InputsRead */
inputsB = progB_inputsRead;
- if (progA->OutputsWritten & (1 << FRAG_RESULT_COLR)) {
+ if (progA->OutputsWritten & (1 << FRAG_RESULT_COLOR)) {
inputsB &= ~(1 << FRAG_ATTRIB_COL0);
}
newProg->InputsRead = progA->InputsRead | inputsB;
diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c
index 56f1eb832e9..e283f8933b2 100644
--- a/src/mesa/shader/programopt.c
+++ b/src/mesa/shader/programopt.c
@@ -171,7 +171,7 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog)
if (inst->Opcode == OPCODE_END)
break;
if (inst->DstReg.File == PROGRAM_OUTPUT &&
- inst->DstReg.Index == FRAG_RESULT_COLR) {
+ inst->DstReg.Index == FRAG_RESULT_COLOR) {
/* change the instruction to write to colorTemp w/ clamping */
inst->DstReg.File = PROGRAM_TEMPORARY;
inst->DstReg.Index = colorTemp;
@@ -249,7 +249,7 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog)
/* LRP result.color.xyz, fogFactorTemp.xxxx, colorTemp, fogColorRef; */
inst->Opcode = OPCODE_LRP;
inst->DstReg.File = PROGRAM_OUTPUT;
- inst->DstReg.Index = FRAG_RESULT_COLR;
+ inst->DstReg.Index = FRAG_RESULT_COLOR;
inst->DstReg.WriteMask = WRITEMASK_XYZ;
inst->SrcReg[0].File = PROGRAM_TEMPORARY;
inst->SrcReg[0].Index = fogFactorTemp;
@@ -264,7 +264,7 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog)
/* MOV result.color.w, colorTemp.x; # copy alpha */
inst->Opcode = OPCODE_MOV;
inst->DstReg.File = PROGRAM_OUTPUT;
- inst->DstReg.Index = FRAG_RESULT_COLR;
+ inst->DstReg.Index = FRAG_RESULT_COLOR;
inst->DstReg.WriteMask = WRITEMASK_W;
inst->SrcReg[0].File = PROGRAM_TEMPORARY;
inst->SrcReg[0].Index = colorTemp;
@@ -375,7 +375,7 @@ _mesa_count_texture_instructions(struct gl_program *prog)
* So, rewrite the program to use a temporary register in this case.
*/
void
-_mesa_remove_output_reads(struct gl_program *prog, enum register_file type)
+_mesa_remove_output_reads(struct gl_program *prog, gl_register_file type)
{
GLuint i;
GLint outputMap[VERT_RESULT_MAX];
diff --git a/src/mesa/shader/programopt.h b/src/mesa/shader/programopt.h
index 11572e64f5a..96acaf9566c 100644
--- a/src/mesa/shader/programopt.h
+++ b/src/mesa/shader/programopt.h
@@ -40,6 +40,6 @@ extern void
_mesa_count_texture_instructions(struct gl_program *prog);
extern void
-_mesa_remove_output_reads(struct gl_program *prog, enum register_file type);
+_mesa_remove_output_reads(struct gl_program *prog, gl_register_file type);
#endif /* PROGRAMOPT_H */
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 013e912e5d6..61289db2d2e 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.2
+ * Version: 7.5
*
* Copyright (C) 2004-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -406,9 +407,15 @@ _mesa_init_shader_state(GLcontext * ctx)
* are generated by the GLSL compiler.
*/
ctx->Shader.EmitHighLevelInstructions = GL_TRUE;
- ctx->Shader.EmitCondCodes = GL_FALSE;/*GL_TRUE;*/ /* XXX probably want GL_FALSE... */
+ ctx->Shader.EmitCondCodes = GL_FALSE;
ctx->Shader.EmitComments = GL_FALSE;
ctx->Shader.Flags = get_shader_flags();
+
+ /* Default pragma settings */
+ ctx->Shader.DefaultPragmas.IgnoreOptimize = GL_FALSE;
+ ctx->Shader.DefaultPragmas.IgnoreDebug = GL_FALSE;
+ ctx->Shader.DefaultPragmas.Optimize = GL_TRUE;
+ ctx->Shader.DefaultPragmas.Debug = GL_FALSE;
}
@@ -827,6 +834,27 @@ is_integer_type(GLenum type)
}
+static GLboolean
+is_sampler_type(GLenum type)
+{
+ switch (type) {
+ case GL_SAMPLER_1D:
+ case GL_SAMPLER_2D:
+ case GL_SAMPLER_3D:
+ case GL_SAMPLER_CUBE:
+ case GL_SAMPLER_1D_SHADOW:
+ case GL_SAMPLER_2D_SHADOW:
+ case GL_SAMPLER_2D_RECT_ARB:
+ case GL_SAMPLER_2D_RECT_SHADOW_ARB:
+ case GL_SAMPLER_1D_ARRAY_EXT:
+ case GL_SAMPLER_2D_ARRAY_EXT:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
static void
_mesa_get_active_attrib(GLcontext *ctx, GLuint program, GLuint index,
GLsizei maxLength, GLsizei *length, GLint *size,
@@ -1422,6 +1450,9 @@ _mesa_compile_shader(GLcontext *ctx, GLuint shaderObj)
if (!sh)
return;
+ /* set default pragma state for shader */
+ sh->Pragmas = ctx->Shader.DefaultPragmas;
+
/* this call will set the sh->CompileStatus field to indicate if
* compilation was successful.
*/
@@ -1469,9 +1500,21 @@ _mesa_use_program(GLcontext *ctx, GLuint program)
return;
}
if (!shProg->LinkStatus) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glUseProgram");
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glUseProgram(program %u not linked)", program);
return;
}
+
+ /* debug code */
+ if (0) {
+ GLuint i;
+ _mesa_printf("Use Shader %u\n", shProg->Name);
+ for (i = 0; i < shProg->NumShaders; i++) {
+ _mesa_printf(" shader %u, type 0x%x\n",
+ shProg->Shaders[i]->Name,
+ shProg->Shaders[i]->Type);
+ }
+ }
}
else {
shProg = NULL;
@@ -1515,27 +1558,6 @@ _mesa_update_shader_textures_used(struct gl_program *prog)
}
-static GLboolean
-is_sampler_type(GLenum type)
-{
- switch (type) {
- case GL_SAMPLER_1D:
- case GL_SAMPLER_2D:
- case GL_SAMPLER_3D:
- case GL_SAMPLER_CUBE:
- case GL_SAMPLER_1D_SHADOW:
- case GL_SAMPLER_2D_SHADOW:
- case GL_SAMPLER_2D_RECT_ARB:
- case GL_SAMPLER_2D_RECT_SHADOW_ARB:
- case GL_SAMPLER_1D_ARRAY_EXT:
- case GL_SAMPLER_2D_ARRAY_EXT:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
/**
* Check if the type given by userType is allowed to set a uniform of the
* target type. Generally, equivalence is required, but setting Boolean
@@ -1574,10 +1596,10 @@ compatible_types(GLenum userType, GLenum targetType)
* \param program the program whose uniform to update
* \param index the index of the program parameter for the uniform
* \param offset additional parameter slot offset (for arrays)
- * \param type the datatype of the uniform
+ * \param type the incoming datatype of 'values'
* \param count the number of uniforms to set
- * \param elems number of elements per uniform
- * \param values the new values
+ * \param elems number of elements per uniform (1, 2, 3 or 4)
+ * \param values the new values, of datatype 'type'
*/
static void
set_program_uniform(GLcontext *ctx, struct gl_program *program,
@@ -1587,8 +1609,12 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program,
{
struct gl_program_parameter *param =
&program->Parameters->Parameters[index];
+ const GLboolean isUniformBool = is_boolean_type(param->DataType);
+ const GLboolean areIntValues = is_integer_type(type);
assert(offset >= 0);
+ assert(elems >= 1);
+ assert(elems <= 4);
if (!compatible_types(type, param->DataType)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(type mismatch)");
@@ -1656,16 +1682,20 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program,
}
}
+ /* loop over number of array elements */
for (k = 0; k < count; k++) {
GLfloat *uniformVal;
- if (offset + k > slots) {
+ if (offset + k >= slots) {
/* Extra array data is ignored */
break;
}
+ /* uniformVal (the destination) is always float[4] */
uniformVal = program->Parameters->ParameterValues[index + offset + k];
- if (is_integer_type(type)) {
+
+ if (areIntValues) {
+ /* convert user's ints to floats */
const GLint *iValues = ((const GLint *) values) + k * elems;
for (i = 0; i < elems; i++) {
uniformVal[i] = (GLfloat) iValues[i];
@@ -1679,7 +1709,7 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program,
}
/* if the uniform is bool-valued, convert to 1.0 or 0.0 */
- if (is_boolean_type(param->DataType)) {
+ if (isUniformBool) {
for (i = 0; i < elems; i++) {
uniformVal[i] = uniformVal[i] ? 1.0f : 0.0f;
}
diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc
index 230c57cea8d..9764fc25b09 100644
--- a/src/mesa/shader/slang/library/slang_common_builtin.gc
+++ b/src/mesa/shader/slang/library/slang_common_builtin.gc
@@ -1659,76 +1659,76 @@ bvec4 not (const bvec4 v)
vec4 texture1D(const sampler1D sampler, const float coord)
{
- __asm vec4_tex1d __retVal, sampler, coord;
+ __asm vec4_tex_1d __retVal, sampler, coord;
}
vec4 texture1DProj(const sampler1D sampler, const vec2 coord)
{
// need to swizzle .y into .w
- __asm vec4_texp1d __retVal, sampler, coord.xyyy;
+ __asm vec4_tex_1d_proj __retVal, sampler, coord.xyyy;
}
vec4 texture1DProj(const sampler1D sampler, const vec4 coord)
{
- __asm vec4_texp1d __retVal, sampler, coord;
+ __asm vec4_tex_1d_proj __retVal, sampler, coord;
}
vec4 texture2D(const sampler2D sampler, const vec2 coord)
{
- __asm vec4_tex2d __retVal, sampler, coord;
+ __asm vec4_tex_2d __retVal, sampler, coord;
}
vec4 texture2DProj(const sampler2D sampler, const vec3 coord)
{
// need to swizzle 'z' into 'w'.
- __asm vec4_texp2d __retVal, sampler, coord.xyzz;
+ __asm vec4_tex_2d_proj __retVal, sampler, coord.xyzz;
}
vec4 texture2DProj(const sampler2D sampler, const vec4 coord)
{
- __asm vec4_texp2d __retVal, sampler, coord;
+ __asm vec4_tex_2d_proj __retVal, sampler, coord;
}
vec4 texture3D(const sampler3D sampler, const vec3 coord)
{
- __asm vec4_tex3d __retVal, sampler, coord;
+ __asm vec4_tex_3d __retVal, sampler, coord;
}
vec4 texture3DProj(const sampler3D sampler, const vec4 coord)
{
- __asm vec4_texp3d __retVal, sampler, coord;
+ __asm vec4_tex_3d_proj __retVal, sampler, coord;
}
vec4 textureCube(const samplerCube sampler, const vec3 coord)
{
- __asm vec4_texcube __retVal, sampler, coord;
+ __asm vec4_tex_cube __retVal, sampler, coord;
}
vec4 shadow1D(const sampler1DShadow sampler, const vec3 coord)
{
- __asm vec4_tex1d __retVal, sampler, coord;
+ __asm vec4_tex_1d_shadow __retVal, sampler, coord;
}
vec4 shadow1DProj(const sampler1DShadow sampler, const vec4 coord)
{
// .s and .p will be divided by .q
- __asm vec4_texp1d __retVal, sampler, coord;
+ __asm vec4_tex_1d_proj_shadow __retVal, sampler, coord;
}
vec4 shadow2D(const sampler2DShadow sampler, const vec3 coord)
{
- __asm vec4_tex2d __retVal, sampler, coord;
+ __asm vec4_tex_2d_shadow __retVal, sampler, coord;
}
vec4 shadow2DProj(const sampler2DShadow sampler, const vec4 coord)
{
// .s, .t and .p will be divided by .q
- __asm vec4_texp2d __retVal, sampler, coord;
+ __asm vec4_tex_2d_proj_shadow __retVal, sampler, coord;
}
@@ -1741,22 +1741,22 @@ vec4 texture2DRect(const sampler2DRect sampler, const vec2 coord)
vec4 texture2DRectProj(const sampler2DRect sampler, const vec3 coord)
{
// need to swizzle .y into .w
- __asm vec4_texp_rect __retVal, sampler, coord.xyzz;
+ __asm vec4_tex_rect_proj __retVal, sampler, coord.xyzz;
}
vec4 texture2DRectProj(const sampler2DRect sampler, const vec4 coord)
{
- __asm vec4_texp_rect __retVal, sampler, ccoord;
+ __asm vec4_tex_rect_proj __retVal, sampler, ccoord;
}
vec4 shadow2DRect(const sampler2DRectShadow sampler, const vec3 coord)
{
- __asm vec4_tex_rect __retVal, sampler, coord;
+ __asm vec4_tex_rect_shadow __retVal, sampler, coord;
}
vec4 shadow2DRectProj(const sampler2DRectShadow sampler, const vec4 coord)
{
- __asm vec4_texp_rect __retVal, sampler, coord;
+ __asm vec4_tex_rect_proj_shadow __retVal, sampler, coord;
}
diff --git a/src/mesa/shader/slang/library/slang_common_builtin_gc.h b/src/mesa/shader/slang/library/slang_common_builtin_gc.h
index 759bf247d80..78a7b83ec18 100644
--- a/src/mesa/shader/slang/library/slang_common_builtin_gc.h
+++ b/src/mesa/shader/slang/library/slang_common_builtin_gc.h
@@ -744,125 +744,129 @@
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diff --git a/src/mesa/shader/slang/library/slang_fragment_builtin.gc b/src/mesa/shader/slang/library/slang_fragment_builtin.gc
index 416c6ff313d..2e063e64161 100644
--- a/src/mesa/shader/slang/library/slang_fragment_builtin.gc
+++ b/src/mesa/shader/slang/library/slang_fragment_builtin.gc
@@ -46,7 +46,7 @@ vec4 texture1D(const sampler1D sampler, const float coord, const float bias)
vec4 coord4;
coord4.x = coord;
coord4.w = bias;
- __asm vec4_texb1d __retVal, sampler, coord4;
+ __asm vec4_tex_1d_bias __retVal, sampler, coord4;
}
vec4 texture1DProj(const sampler1D sampler, const vec2 coord, const float bias)
@@ -55,7 +55,7 @@ vec4 texture1DProj(const sampler1D sampler, const vec2 coord, const float bias)
vec4 pcoord;
pcoord.x = coord.x / coord.y;
pcoord.w = bias;
- __asm vec4_texb1d __retVal, sampler, pcoord;
+ __asm vec4_tex_1d_bias __retVal, sampler, pcoord;
}
vec4 texture1DProj(const sampler1D sampler, const vec4 coord, const float bias)
@@ -64,7 +64,7 @@ vec4 texture1DProj(const sampler1D sampler, const vec4 coord, const float bias)
vec4 pcoord;
pcoord.x = coord.x / coord.z;
pcoord.w = bias;
- __asm vec4_texb1d __retVal, sampler, pcoord;
+ __asm vec4_tex_1d_bias __retVal, sampler, pcoord;
}
@@ -75,7 +75,7 @@ vec4 texture2D(const sampler2D sampler, const vec2 coord, const float bias)
vec4 coord4;
coord4.xy = coord.xy;
coord4.w = bias;
- __asm vec4_texb2d __retVal, sampler, coord4;
+ __asm vec4_tex_2d_bias __retVal, sampler, coord4;
}
vec4 texture2DProj(const sampler2D sampler, const vec3 coord, const float bias)
@@ -84,7 +84,7 @@ vec4 texture2DProj(const sampler2D sampler, const vec3 coord, const float bias)
vec4 pcoord;
pcoord.xy = coord.xy / coord.z;
pcoord.w = bias;
- __asm vec4_texb2d __retVal, sampler, pcoord;
+ __asm vec4_tex_2d_bias __retVal, sampler, pcoord;
}
vec4 texture2DProj(const sampler2D sampler, const vec4 coord, const float bias)
@@ -93,7 +93,7 @@ vec4 texture2DProj(const sampler2D sampler, const vec4 coord, const float bias)
vec4 pcoord;
pcoord.xy = coord.xy / coord.w;
pcoord.w = bias;
- __asm vec4_texb2d __retVal, sampler, pcoord;
+ __asm vec4_tex_2d_bias __retVal, sampler, pcoord;
}
@@ -104,7 +104,7 @@ vec4 texture3D(const sampler3D sampler, const vec3 coord, const float bias)
vec4 coord4;
coord4.xyz = coord.xyz;
coord4.w = bias;
- __asm vec4_texb3d __retVal, sampler, coord4;
+ __asm vec4_tex_3d_bias __retVal, sampler, coord4;
}
vec4 texture3DProj(const sampler3D sampler, const vec4 coord, const float bias)
@@ -113,7 +113,7 @@ vec4 texture3DProj(const sampler3D sampler, const vec4 coord, const float bias)
vec4 pcoord;
pcoord.xyz = coord.xyz / coord.w;
pcoord.w = bias;
- __asm vec4_texb3d __retVal, sampler, pcoord;
+ __asm vec4_tex_3d_bias __retVal, sampler, pcoord;
}
@@ -124,21 +124,17 @@ vec4 textureCube(const samplerCube sampler, const vec3 coord, const float bias)
vec4 coord4;
coord4.xyz = coord;
coord4.w = bias;
- __asm vec4_texcube __retVal, sampler, coord4;
+ __asm vec4_tex_cube __retVal, sampler, coord4;
}
-
-// For shadow textures, we use the regular tex instructions since they should
-// do the depth comparison step.
-
vec4 shadow1D(const sampler1DShadow sampler, const vec3 coord, const float bias)
{
vec4 coord4;
coord4.xyz = coord;
coord4.w = bias;
- __asm vec4_texb1d __retVal, sampler, coord4;
+ __asm vec4_tex_1d_bias_shadow __retVal, sampler, coord4;
}
vec4 shadow1DProj(const sampler1DShadow sampler, const vec4 coord, const float bias)
@@ -147,7 +143,7 @@ vec4 shadow1DProj(const sampler1DShadow sampler, const vec4 coord, const float b
pcoord.x = coord.x / coord.w;
pcoord.z = coord.z;
pcoord.w = bias;
- __asm vec4_texb1d __retVal, sampler, pcoord;
+ __asm vec4_tex_1d_bias_shadow __retVal, sampler, pcoord;
}
vec4 shadow2D(const sampler2DShadow sampler, const vec3 coord, const float bias)
@@ -155,7 +151,7 @@ vec4 shadow2D(const sampler2DShadow sampler, const vec3 coord, const float bias)
vec4 coord4;
coord4.xyz = coord;
coord4.w = bias;
- __asm vec4_texb2d __retVal, sampler, coord4;
+ __asm vec4_tex_2d_bias_shadow __retVal, sampler, coord4;
}
vec4 shadow2DProj(const sampler2DShadow sampler, const vec4 coord, const float bias)
@@ -164,7 +160,7 @@ vec4 shadow2DProj(const sampler2DShadow sampler, const vec4 coord, const float b
pcoord.xy = coord.xy / coord.w;
pcoord.z = coord.z;
pcoord.w = bias;
- __asm vec4_texb2d __retVal, sampler, pcoord;
+ __asm vec4_tex_2d_bias_shadow __retVal, sampler, pcoord;
}
diff --git a/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h b/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h
index 738a0f92956..c5a1cce2a49 100644
--- a/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h
+++ b/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h
@@ -14,94 +14,97 @@
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diff --git a/src/mesa/shader/slang/library/slang_vertex_builtin.gc b/src/mesa/shader/slang/library/slang_vertex_builtin.gc
index 17e86d9a0ed..9ad5f35425b 100644
--- a/src/mesa/shader/slang/library/slang_vertex_builtin.gc
+++ b/src/mesa/shader/slang/library/slang_vertex_builtin.gc
@@ -78,7 +78,7 @@ vec4 texture1DLod(const sampler1D sampler, const float coord, const float lod)
vec4 coord4;
coord4.x = coord;
coord4.w = lod;
- __asm vec4_texb1d __retVal, sampler, coord4;
+ __asm vec4_tex_1d_bias __retVal, sampler, coord4;
}
vec4 texture1DProjLod(const sampler1D sampler, const vec2 coord, const float lod)
@@ -86,7 +86,7 @@ vec4 texture1DProjLod(const sampler1D sampler, const vec2 coord, const float lod
vec4 pcoord;
pcoord.x = coord.x / coord.y;
pcoord.w = lod;
- __asm vec4_texb1d __retVal, sampler, pcoord;
+ __asm vec4_tex_1d_bias __retVal, sampler, pcoord;
}
vec4 texture1DProjLod(const sampler1D sampler, const vec4 coord, const float lod)
@@ -94,7 +94,7 @@ vec4 texture1DProjLod(const sampler1D sampler, const vec4 coord, const float lod
vec4 pcoord;
pcoord.x = coord.x / coord.z;
pcoord.w = lod;
- __asm vec4_texb1d __retVal, sampler, pcoord;
+ __asm vec4_tex_1d_bias __retVal, sampler, pcoord;
}
@@ -104,7 +104,7 @@ vec4 texture2DLod(const sampler2D sampler, const vec2 coord, const float lod)
vec4 coord4;
coord4.xy = coord.xy;
coord4.w = lod;
- __asm vec4_texb2d __retVal, sampler, coord4;
+ __asm vec4_tex_2d_bias __retVal, sampler, coord4;
}
vec4 texture2DProjLod(const sampler2D sampler, const vec3 coord, const float lod)
@@ -112,7 +112,7 @@ vec4 texture2DProjLod(const sampler2D sampler, const vec3 coord, const float lod
vec4 pcoord;
pcoord.xy = coord.xy / coord.z;
pcoord.w = lod;
- __asm vec4_texb2d __retVal, sampler, pcoord;
+ __asm vec4_tex_2d_bias __retVal, sampler, pcoord;
}
vec4 texture2DProjLod(const sampler2D sampler, const vec4 coord, const float lod)
@@ -120,7 +120,7 @@ vec4 texture2DProjLod(const sampler2D sampler, const vec4 coord, const float lod
vec4 pcoord;
pcoord.xy = coord.xy / coord.z;
pcoord.w = lod;
- __asm vec4_texb2d __retVal, sampler, pcoord;
+ __asm vec4_tex_2d_bias __retVal, sampler, pcoord;
}
@@ -129,16 +129,16 @@ vec4 texture3DLod(const sampler3D sampler, const vec3 coord, const float lod)
vec4 coord4;
coord4.xyz = coord.xyz;
coord4.w = lod;
- __asm vec4_texb3d __retVal, sampler, coord4;
+ __asm vec4_tex_3d_bias __retVal, sampler, coord4;
}
vec4 texture3DProjLod(const sampler3D sampler, const vec4 coord, const float lod)
{
- // do projection here (there's no vec4_texbp3d instruction)
+ // do projection here (there's no vec4_tex_3d_bias_proj instruction)
vec4 pcoord;
pcoord.xyz = coord.xyz / coord.w;
pcoord.w = lod;
- __asm vec4_texb3d __retVal, sampler, pcoord;
+ __asm vec4_tex_3d_bias __retVal, sampler, pcoord;
}
@@ -147,7 +147,7 @@ vec4 textureCubeLod(const samplerCube sampler, const vec3 coord, const float lod
vec4 coord4;
coord4.xyz = coord;
coord4.w = lod;
- __asm vec4_texcube __retVal, sampler, coord4;
+ __asm vec4_tex_cube __retVal, sampler, coord4;
}
@@ -156,7 +156,7 @@ vec4 shadow1DLod(const sampler1DShadow sampler, const vec3 coord, const float lo
vec4 coord4;
coord4.xyz = coord;
coord4.w = lod;
- __asm vec4_texb1d __retVal, sampler, coord4;
+ __asm vec4_tex_1d_bias_shadow __retVal, sampler, coord4;
}
vec4 shadow1DProjLod(const sampler1DShadow sampler, const vec4 coord,
@@ -166,7 +166,7 @@ vec4 shadow1DProjLod(const sampler1DShadow sampler, const vec4 coord,
pcoord.x = coord.x / coord.w;
pcoord.z = coord.z;
pcoord.w = lod;
- __asm vec4_texb1d __retVal, sampler, pcoord;
+ __asm vec4_tex_1d_bias_shadow __retVal, sampler, pcoord;
}
@@ -175,7 +175,7 @@ vec4 shadow2DLod(const sampler2DShadow sampler, const vec3 coord, const float lo
vec4 coord4;
coord4.xyz = coord;
coord4.w = lod;
- __asm vec4_texb2d __retVal, sampler, coord4;
+ __asm vec4_tex_2d_bias_shadow __retVal, sampler, coord4;
}
vec4 shadow2DProjLod(const sampler2DShadow sampler, const vec4 coord,
@@ -185,6 +185,6 @@ vec4 shadow2DProjLod(const sampler2DShadow sampler, const vec4 coord,
pcoord.xy = coord.xy / coord.w;
pcoord.z = coord.z;
pcoord.w = lod;
- __asm vec4_texb2d __retVal, sampler, pcoord;
+ __asm vec4_tex_2d_bias_shadow __retVal, sampler, pcoord;
}
diff --git a/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h b/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
index 2cb91bf268f..e5a252b0196 100644
--- a/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
+++ b/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
@@ -33,74 +33,77 @@
0,116,101,120,116,117,114,101,49,68,76,111,100,0,1,1,0,0,16,0,115,97,109,112,108,101,114,0,0,1,1,0,
0,9,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,90,95,0,0,12,0,1,99,111,111,114,
100,52,0,0,0,9,18,99,111,111,114,100,52,0,59,120,0,18,99,111,111,114,100,0,20,0,9,18,99,111,111,
-114,100,52,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,98,49,100,0,18,95,95,
-114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,99,111,111,114,100,52,0,0,0,0,1,90,
-95,0,0,12,0,0,116,101,120,116,117,114,101,49,68,80,114,111,106,76,111,100,0,1,1,0,0,16,0,115,97,
-109,112,108,101,114,0,0,1,1,0,0,10,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,90,
-95,0,0,12,0,1,112,99,111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,0,18,99,111,111,
-114,100,0,59,120,0,18,99,111,111,114,100,0,59,121,0,49,20,0,9,18,112,99,111,111,114,100,0,59,119,0,
-18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,98,49,100,0,18,95,95,114,101,116,86,97,108,0,
-0,18,115,97,109,112,108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,1,90,95,0,0,12,0,0,116,101,
-120,116,117,114,101,49,68,80,114,111,106,76,111,100,0,1,1,0,0,16,0,115,97,109,112,108,101,114,0,0,
-1,1,0,0,12,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,90,95,0,0,12,0,1,112,99,
-111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,0,18,99,111,111,114,100,0,59,120,0,18,
-99,111,111,114,100,0,59,122,0,49,20,0,9,18,112,99,111,111,114,100,0,59,119,0,18,108,111,100,0,20,0,
-4,118,101,99,52,95,116,101,120,98,49,100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,
-108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,1,90,95,0,0,12,0,0,116,101,120,116,117,114,101,
-50,68,76,111,100,0,1,1,0,0,17,0,115,97,109,112,108,101,114,0,0,1,1,0,0,10,0,99,111,111,114,100,0,0,
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-114,100,52,0,59,120,121,0,18,99,111,111,114,100,0,59,120,121,0,20,0,9,18,99,111,111,114,100,52,0,
-59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,98,50,100,0,18,95,95,114,101,116,86,
-97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,99,111,111,114,100,52,0,0,0,0,1,90,95,0,0,12,0,0,
-116,101,120,116,117,114,101,50,68,80,114,111,106,76,111,100,0,1,1,0,0,17,0,115,97,109,112,108,101,
-114,0,0,1,1,0,0,11,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,90,95,0,0,12,0,1,
-112,99,111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,100,0,59,
-120,121,0,18,99,111,111,114,100,0,59,122,0,49,20,0,9,18,112,99,111,111,114,100,0,59,119,0,18,108,
-111,100,0,20,0,4,118,101,99,52,95,116,101,120,98,50,100,0,18,95,95,114,101,116,86,97,108,0,0,18,
-115,97,109,112,108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,1,90,95,0,0,12,0,0,116,101,120,
-116,117,114,101,50,68,80,114,111,106,76,111,100,0,1,1,0,0,17,0,115,97,109,112,108,101,114,0,0,1,1,
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-111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,100,0,59,120,121,0,
-18,99,111,111,114,100,0,59,122,0,49,20,0,9,18,112,99,111,111,114,100,0,59,119,0,18,108,111,100,0,
-20,0,4,118,101,99,52,95,116,101,120,98,50,100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,
-112,108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,1,90,95,0,0,12,0,0,116,101,120,116,117,114,
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+115,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,99,111,111,114,100,
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-97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,1,90,95,0,0,12,0,0,
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-99,111,111,114,100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,90,95,0,0,12,0,1,99,111,111,114,100,52,
-0,0,0,9,18,99,111,111,114,100,52,0,59,120,121,122,0,18,99,111,111,114,100,0,20,0,9,18,99,111,111,
-114,100,52,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,98,50,100,0,18,95,95,
-114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,99,111,111,114,100,52,0,0,0,0,1,90,
-95,0,0,12,0,0,115,104,97,100,111,119,50,68,80,114,111,106,76,111,100,0,1,1,0,0,21,0,115,97,109,112,
-108,101,114,0,0,1,1,0,0,12,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,90,95,0,0,
-12,0,1,112,99,111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,
-100,0,59,120,121,0,18,99,111,111,114,100,0,59,119,0,49,20,0,9,18,112,99,111,111,114,100,0,59,122,0,
-18,99,111,111,114,100,0,59,122,0,20,0,9,18,112,99,111,111,114,100,0,59,119,0,18,108,111,100,0,20,0,
-4,118,101,99,52,95,116,101,120,98,50,100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,
+95,116,101,120,95,99,117,98,101,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,
+0,0,18,99,111,111,114,100,52,0,0,0,0,1,90,95,0,0,12,0,0,115,104,97,100,111,119,49,68,76,111,100,0,
+1,1,0,0,20,0,115,97,109,112,108,101,114,0,0,1,1,0,0,11,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108,
+111,100,0,0,0,1,3,2,90,95,0,0,12,0,1,99,111,111,114,100,52,0,0,0,9,18,99,111,111,114,100,52,0,59,
+120,121,122,0,18,99,111,111,114,100,0,20,0,9,18,99,111,111,114,100,52,0,59,119,0,18,108,111,100,0,
+20,0,4,118,101,99,52,95,116,101,120,95,49,100,95,98,105,97,115,95,115,104,97,100,111,119,0,18,95,
+95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,99,111,111,114,100,52,0,0,0,0,1,
+90,95,0,0,12,0,0,115,104,97,100,111,119,49,68,80,114,111,106,76,111,100,0,1,1,0,0,20,0,115,97,109,
+112,108,101,114,0,0,1,1,0,0,12,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,90,95,
+0,0,12,0,1,112,99,111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,0,18,99,111,111,114,
+100,0,59,120,0,18,99,111,111,114,100,0,59,119,0,49,20,0,9,18,112,99,111,111,114,100,0,59,122,0,18,
+99,111,111,114,100,0,59,122,0,20,0,9,18,112,99,111,111,114,100,0,59,119,0,18,108,111,100,0,20,0,4,
+118,101,99,52,95,116,101,120,95,49,100,95,98,105,97,115,95,115,104,97,100,111,119,0,18,95,95,114,
+101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,1,90,95,
+0,0,12,0,0,115,104,97,100,111,119,50,68,76,111,100,0,1,1,0,0,21,0,115,97,109,112,108,101,114,0,0,1,
+1,0,0,11,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,90,95,0,0,12,0,1,99,111,111,
+114,100,52,0,0,0,9,18,99,111,111,114,100,52,0,59,120,121,122,0,18,99,111,111,114,100,0,20,0,9,18,
+99,111,111,114,100,52,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,95,50,100,95,
+98,105,97,115,95,115,104,97,100,111,119,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,
+101,114,0,0,18,99,111,111,114,100,52,0,0,0,0,1,90,95,0,0,12,0,0,115,104,97,100,111,119,50,68,80,
+114,111,106,76,111,100,0,1,1,0,0,21,0,115,97,109,112,108,101,114,0,0,1,1,0,0,12,0,99,111,111,114,
+100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,90,95,0,0,12,0,1,112,99,111,111,114,100,0,0,0,9,18,112,
+99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,100,0,59,
+119,0,49,20,0,9,18,112,99,111,111,114,100,0,59,122,0,18,99,111,111,114,100,0,59,122,0,20,0,9,18,
+112,99,111,111,114,100,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,95,50,100,
+95,98,105,97,115,95,115,104,97,100,111,119,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,
108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,0
diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c
index c0f4c79e136..9858a0f7fdc 100644
--- a/src/mesa/shader/slang/slang_builtin.c
+++ b/src/mesa/shader/slang/slang_builtin.c
@@ -494,7 +494,7 @@ emit_statevars(const char *name, int array_len,
}
else if (type->type == SLANG_SPEC_STRUCT) {
const slang_variable_scope *fields = type->_struct->fields;
- GLuint i, pos;
+ GLuint i, pos = 0;
for (i = 0; i < fields->num_variables; i++) {
const slang_variable *var = fields->variables[i];
GLint p = emit_statevars(var->a_name, 0, &var->type.specifier,
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 11340d26e21..8263aae3343 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -296,46 +296,6 @@ _slang_array_size(GLint elemSize, GLint arrayLen)
}
-
-/**
- * Establish the binding between a slang_ir_node and a slang_variable.
- * Then, allocate/attach a slang_ir_storage object to the IR node if needed.
- * The IR node must be a IR_VAR or IR_VAR_DECL node.
- * \param n the IR node
- * \param var the variable to associate with the IR node
- */
-static void
-_slang_attach_storage(slang_ir_node *n, slang_variable *var)
-{
- assert(n);
- assert(var);
- assert(n->Opcode == IR_VAR || n->Opcode == IR_VAR_DECL);
- assert(!n->Var || n->Var == var);
-
- n->Var = var;
-
- if (!n->Store) {
- /* need to setup storage */
- if (n->Var && n->Var->store) {
- /* node storage info = var storage info */
- n->Store = n->Var->store;
- }
- else {
- /* alloc new storage info */
- n->Store = _slang_new_ir_storage(PROGRAM_UNDEFINED, -7, -5);
-#if 0
- printf("%s var=%s Store=%p Size=%d\n", __FUNCTION__,
- (char*) var->a_name,
- (void*) n->Store, n->Store->Size);
-#endif
- if (n->Var)
- n->Var->store = n->Store;
- assert(n->Var->store);
- }
- }
-}
-
-
/**
* Return the TEXTURE_*_INDEX value that corresponds to a sampler type,
* or -1 if the type is not a sampler.
@@ -450,8 +410,8 @@ _slang_output_index(const char *name, GLenum target)
{ NULL, 0 }
};
static const struct output_info fragOutputs[] = {
- { "gl_FragColor", FRAG_RESULT_COLR },
- { "gl_FragDepth", FRAG_RESULT_DEPR },
+ { "gl_FragColor", FRAG_RESULT_COLOR },
+ { "gl_FragDepth", FRAG_RESULT_DEPTH },
{ "gl_FragData", FRAG_RESULT_DATA0 },
{ NULL, 0 }
};
@@ -516,18 +476,28 @@ static slang_asm_info AsmInfo[] = {
/* float binary op */
{ "float_power", IR_POW, 1, 2 },
/* texture / sampler */
- { "vec4_tex1d", IR_TEX, 1, 2 },
- { "vec4_texb1d", IR_TEXB, 1, 2 }, /* 1d w/ bias */
- { "vec4_texp1d", IR_TEXP, 1, 2 }, /* 1d w/ projection */
- { "vec4_tex2d", IR_TEX, 1, 2 },
- { "vec4_texb2d", IR_TEXB, 1, 2 }, /* 2d w/ bias */
- { "vec4_texp2d", IR_TEXP, 1, 2 }, /* 2d w/ projection */
- { "vec4_tex3d", IR_TEX, 1, 2 },
- { "vec4_texb3d", IR_TEXB, 1, 2 }, /* 3d w/ bias */
- { "vec4_texp3d", IR_TEXP, 1, 2 }, /* 3d w/ projection */
- { "vec4_texcube", IR_TEX, 1, 2 }, /* cubemap */
- { "vec4_tex_rect", IR_TEX, 1, 2 }, /* rectangle */
- { "vec4_texp_rect", IR_TEX, 1, 2 },/* rectangle w/ projection */
+ { "vec4_tex_1d", IR_TEX, 1, 2 },
+ { "vec4_tex_1d_bias", IR_TEXB, 1, 2 }, /* 1d w/ bias */
+ { "vec4_tex_1d_proj", IR_TEXP, 1, 2 }, /* 1d w/ projection */
+ { "vec4_tex_2d", IR_TEX, 1, 2 },
+ { "vec4_tex_2d_bias", IR_TEXB, 1, 2 }, /* 2d w/ bias */
+ { "vec4_tex_2d_proj", IR_TEXP, 1, 2 }, /* 2d w/ projection */
+ { "vec4_tex_3d", IR_TEX, 1, 2 },
+ { "vec4_tex_3d_bias", IR_TEXB, 1, 2 }, /* 3d w/ bias */
+ { "vec4_tex_3d_proj", IR_TEXP, 1, 2 }, /* 3d w/ projection */
+ { "vec4_tex_cube", IR_TEX, 1, 2 }, /* cubemap */
+ { "vec4_tex_rect", IR_TEX, 1, 2 }, /* rectangle */
+ { "vec4_tex_rect_bias", IR_TEX, 1, 2 }, /* rectangle w/ projection */
+
+ /* texture / sampler but with shadow comparison */
+ { "vec4_tex_1d_shadow", IR_TEX_SH, 1, 2 },
+ { "vec4_tex_1d_bias_shadow", IR_TEXB_SH, 1, 2 },
+ { "vec4_tex_1d_proj_shadow", IR_TEXP_SH, 1, 2 },
+ { "vec4_tex_2d_shadow", IR_TEX_SH, 1, 2 },
+ { "vec4_tex_2d_bias_shadow", IR_TEXB_SH, 1, 2 },
+ { "vec4_tex_2d_proj_shadow", IR_TEXP_SH, 1, 2 },
+ { "vec4_tex_rect_shadow", IR_TEX_SH, 1, 2 },
+ { "vec4_tex_rect_proj_shadow", IR_TEXP_SH, 1, 2 },
/* unary op */
{ "ivec4_to_vec4", IR_I_TO_F, 1, 1 }, /* int[4] to float[4] */
@@ -735,7 +705,14 @@ new_var(slang_assemble_ctx *A, slang_variable *var)
{
slang_ir_node *n = new_node0(IR_VAR);
if (n) {
- _slang_attach_storage(n, var);
+ ASSERT(var);
+ ASSERT(var->store);
+ ASSERT(!n->Store);
+ ASSERT(!n->Var);
+
+ /* Set IR node's Var and Store pointers */
+ n->Var = var;
+ n->Store = var->store;
}
return n;
}
@@ -1462,6 +1439,12 @@ _slang_gen_function_call(slang_assemble_ctx *A, slang_function *fun,
/*_slang_label_delete(A->curFuncEndLabel);*/
A->curFuncEndLabel = prevFuncEndLabel;
+ if (A->pragmas->Debug) {
+ char s[1000];
+ snprintf(s, sizeof(s), "Call/inline %s()", (char *) fun->header.a_name);
+ n->Comment = _slang_strdup(s);
+ }
+
return n;
}
@@ -2598,6 +2581,20 @@ _slang_can_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper)
}
+static void
+_unroll_loop_inc(slang_assemble_ctx * A)
+{
+ A->UnrollLoop++;
+}
+
+
+static void
+_unroll_loop_dec(slang_assemble_ctx * A)
+{
+ A->UnrollLoop--;
+}
+
+
/**
* Unroll a for-loop.
* First we determine the number of iterations to unroll.
@@ -2614,6 +2611,9 @@ _slang_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper)
slang_ir_node *n, *root = NULL;
slang_atom varId;
+ /* Set flag so code generator knows we're unrolling loops */
+ _unroll_loop_inc( A );
+
if (oper->children[0].type == SLANG_OPER_BLOCK_NO_NEW_SCOPE) {
/* for (int i=0; ... */
slang_variable *var;
@@ -2636,11 +2636,15 @@ _slang_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper)
/* make a copy of the loop body */
body = slang_operation_new(1);
- if (!body)
+ if (!body) {
+ _unroll_loop_dec( A );
return NULL;
+ }
- if (!slang_operation_copy(body, &oper->children[3]))
+ if (!slang_operation_copy(body, &oper->children[3])) {
+ _unroll_loop_dec( A );
return NULL;
+ }
/* in body, replace instances of 'varId' with literal 'iter' */
{
@@ -2651,6 +2655,7 @@ _slang_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper)
if (!oldVar) {
/* undeclared loop variable */
slang_operation_delete(body);
+ _unroll_loop_dec( A );
return NULL;
}
@@ -2665,11 +2670,18 @@ _slang_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper)
/* do IR codegen for body */
n = _slang_gen_operation(A, body);
+ if (!n) {
+ _unroll_loop_dec( A );
+ return NULL;
+ }
+
root = new_seq(root, n);
slang_operation_delete(body);
}
+ _unroll_loop_dec( A );
+
return root;
}
@@ -2806,18 +2818,24 @@ _slang_gen_if(slang_assemble_ctx * A, const slang_operation *oper)
if (is_operation_type(&oper->children[1], SLANG_OPER_BREAK)
&& !haveElseClause) {
/* Special case: generate a conditional break */
+ if (!A->CurLoop && A->UnrollLoop) /* trying to unroll */
+ return NULL;
ifBody = new_break_if_true(A->CurLoop, cond);
return ifBody;
}
else if (is_operation_type(&oper->children[1], SLANG_OPER_CONTINUE)
&& !haveElseClause) {
- /* Special case: generate a conditional break */
+ /* Special case: generate a conditional continue */
+ if (!A->CurLoop && A->UnrollLoop) /* trying to unroll */
+ return NULL;
ifBody = new_cont_if_true(A->CurLoop, cond);
return ifBody;
}
else {
/* general case */
ifBody = _slang_gen_operation(A, &oper->children[1]);
+ if (!ifBody)
+ return NULL;
if (haveElseClause)
elseBody = _slang_gen_operation(A, &oper->children[2]);
else
@@ -2988,7 +3006,7 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var,
slang_ir_node *varDecl, *n;
slang_ir_storage *store;
GLint arrayLen, size, totalSize; /* if array then totalSize > size */
- enum register_file file;
+ gl_register_file file;
/*assert(!var->declared);*/
var->declared = GL_TRUE;
@@ -3004,7 +3022,7 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var,
file = PROGRAM_TEMPORARY;
}
- totalSize = size = _slang_sizeof_type_specifier(&var->type.specifier);
+ size = _slang_sizeof_type_specifier(&var->type.specifier);
if (size <= 0) {
slang_info_log_error(A->log, "invalid declaration for '%s'", varName);
return NULL;
@@ -3018,22 +3036,23 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var,
if (!varDecl)
return NULL;
- _slang_attach_storage(varDecl, var); /* undefined storage at first */
- assert(var->store);
- assert(varDecl->Store == var->store);
- assert(varDecl->Store);
- assert(varDecl->Store->Index < 0);
- store = var->store;
+ /* Allocate slang_ir_storage for this variable if needed.
+ * Note that we may not actually allocate a constant or temporary register
+ * until later.
+ */
+ if (!var->store) {
+ GLint index = -7; /* TBD / unknown */
+ var->store = _slang_new_ir_storage(file, index, totalSize);
+ if (!var->store)
+ return NULL; /* out of memory */
+ }
- assert(store == varDecl->Store);
+ /* set the IR node's Var and Store pointers */
+ varDecl->Var = var;
+ varDecl->Store = var->store;
- /* Fill in storage fields which we now know. store->Index/Swizzle may be
- * set for some cases below. Otherwise, store->Index/Swizzle will be set
- * during code emit.
- */
- store->File = file;
- store->Size = totalSize;
+ store = var->store;
/* if there's an initializer, generate IR for the expression */
if (initializer) {
@@ -3662,7 +3681,7 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
if (lhs && rhs) {
/* convert lhs swizzle into writemask */
const GLuint swizzle = root_swizzle(lhs->Store);
- GLuint writemask, newSwizzle;
+ GLuint writemask, newSwizzle = 0x0;
if (!swizzle_to_writemask(A, swizzle, &writemask, &newSwizzle)) {
/* Non-simple writemask, need to swizzle right hand side in
* order to put components into the right place.
@@ -4029,13 +4048,15 @@ _slang_gen_operation(slang_assemble_ctx * A, slang_operation *oper)
return _slang_gen_while(A, oper);
case SLANG_OPER_BREAK:
if (!A->CurLoop) {
- slang_info_log_error(A->log, "'break' not in loop");
+ if (!A->UnrollLoop)
+ slang_info_log_error(A->log, "'break' not in loop");
return NULL;
}
return new_break(A->CurLoop);
case SLANG_OPER_CONTINUE:
if (!A->CurLoop) {
- slang_info_log_error(A->log, "'continue' not in loop");
+ if (!A->UnrollLoop)
+ slang_info_log_error(A->log, "'continue' not in loop");
return NULL;
}
return _slang_gen_continue(A, oper);
@@ -4333,13 +4354,25 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
if (prog) {
/* user-defined uniform */
if (datatype == GL_NONE) {
- if (var->type.specifier.type == SLANG_SPEC_STRUCT) {
+ if ((var->type.specifier.type == SLANG_SPEC_ARRAY &&
+ var->type.specifier._array->type == SLANG_SPEC_STRUCT) ||
+ (var->type.specifier.type == SLANG_SPEC_STRUCT)) {
/* temporary work-around */
GLenum datatype = GL_FLOAT;
GLint uniformLoc = _mesa_add_uniform(prog->Parameters, varName,
totalSize, datatype, NULL);
store = _slang_new_ir_storage_swz(PROGRAM_UNIFORM, uniformLoc,
totalSize, swizzle);
+
+ if (arrayLen > 0) {
+ GLint a = arrayLen - 1;
+ GLint i;
+ for (i = 0; i < a; i++) {
+ GLfloat value = (GLfloat)(i + uniformLoc + 1);
+ (void) _mesa_add_parameter(prog->Parameters, PROGRAM_UNIFORM,
+ varName, 1, datatype, &value, NULL, 0x0);
+ }
+ }
/* XXX what we need to do is unroll the struct into its
* basic types, creating a uniform variable for each.
diff --git a/src/mesa/shader/slang/slang_codegen.h b/src/mesa/shader/slang/slang_codegen.h
index f2daa034e4f..e812c1f7ea5 100644
--- a/src/mesa/shader/slang/slang_codegen.h
+++ b/src/mesa/shader/slang/slang_codegen.h
@@ -42,6 +42,7 @@ typedef struct slang_assemble_ctx_
struct slang_label_ *curFuncEndLabel;
struct slang_ir_node_ *CurLoop;
struct slang_function_ *CurFunction;
+ GLuint UnrollLoop;
} slang_assemble_ctx;
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index cfed977905a..fb7128841c4 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -32,6 +32,7 @@
#include "main/context.h"
#include "shader/program.h"
#include "shader/programopt.h"
+#include "shader/prog_optimize.h"
#include "shader/prog_print.h"
#include "shader/prog_parameter.h"
#include "shader/grammar/grammar_mesa.h"
@@ -1450,7 +1451,7 @@ parse_expression(slang_parse_ctx * C, slang_output_ctx * O,
case OP_CALL:
{
GLboolean array_constructor = GL_FALSE;
- GLint array_constructor_size;
+ GLint array_constructor_size = 0;
op->type = SLANG_OPER_CALL;
op->a_id = parse_identifier(C);
@@ -2055,6 +2056,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O,
/* emit code for global var decl */
if (C->global_scope) {
slang_assemble_ctx A;
+ memset(&A, 0, sizeof(slang_assemble_ctx));
A.atoms = C->atoms;
A.space.funcs = O->funs;
A.space.structs = O->structs;
@@ -2072,7 +2074,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O,
if (C->global_scope) {
if (var->initializer != NULL) {
slang_assemble_ctx A;
-
+ memset(&A, 0, sizeof(slang_assemble_ctx));
A.atoms = C->atoms;
A.space.funcs = O->funs;
A.space.structs = O->structs;
@@ -2414,7 +2416,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
if (mainFunc) {
/* assemble (generate code) for main() */
slang_assemble_ctx A;
-
+ memset(&A, 0, sizeof(slang_assemble_ctx));
A.atoms = C->atoms;
A.space.funcs = o.funs;
A.space.structs = o.structs;
@@ -2796,6 +2798,12 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader)
shader->CompileStatus = success;
+ if (success) {
+ if (shader->Pragmas.Optimize) {
+ _mesa_optimize_program(ctx, shader->Program);
+ }
+ }
+
if (ctx->Shader.Flags & GLSL_LOG) {
_mesa_write_shader_to_file(shader);
}
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index 2dd122c9a54..1b1edb44609 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -164,7 +164,7 @@ _slang_var_swizzle(GLint size, GLint comp)
{
switch (size) {
case 1:
- return MAKE_SWIZZLE4(comp, comp, comp, comp);
+ return MAKE_SWIZZLE4(comp, SWIZZLE_NIL, SWIZZLE_NIL, SWIZZLE_NIL);
case 2:
return MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_NIL, SWIZZLE_NIL);
case 3:
@@ -446,12 +446,12 @@ new_instruction(slang_emit_info *emitInfo, gl_inst_opcode opcode)
static struct prog_instruction *
emit_arl_load(slang_emit_info *emitInfo,
- enum register_file file, GLint index, GLuint swizzle)
+ gl_register_file file, GLint index, GLuint swizzle)
{
struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_ARL);
inst->SrcReg[0].File = file;
inst->SrcReg[0].Index = index;
- inst->SrcReg[0].Swizzle = swizzle;
+ inst->SrcReg[0].Swizzle = fix_swizzle(swizzle);
inst->DstReg.File = PROGRAM_ADDRESS;
inst->DstReg.Index = 0;
inst->DstReg.WriteMask = WRITEMASK_X;
@@ -873,6 +873,7 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
if (n->Children[0]->Store->Size != n->Children[1]->Store->Size) {
slang_info_log_error(emitInfo->log, "invalid operands to == or !=");
+ n->Store = NULL;
return NULL;
}
@@ -902,6 +903,7 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
slang_ir_storage tempStore;
if (!alloc_local_temp(emitInfo, &tempStore, 4)) {
+ n->Store = NULL;
return NULL;
/* out of temps */
}
@@ -1259,16 +1261,33 @@ emit_tex(slang_emit_info *emitInfo, slang_ir_node *n)
{
struct prog_instruction *inst;
gl_inst_opcode opcode;
+ GLboolean shadow = GL_FALSE;
- if (n->Opcode == IR_TEX) {
+ switch (n->Opcode) {
+ case IR_TEX:
opcode = OPCODE_TEX;
- }
- else if (n->Opcode == IR_TEXB) {
+ break;
+ case IR_TEX_SH:
+ opcode = OPCODE_TEX;
+ shadow = GL_TRUE;
+ break;
+ case IR_TEXB:
opcode = OPCODE_TXB;
- }
- else {
- assert(n->Opcode == IR_TEXP);
+ break;
+ case IR_TEXB_SH:
+ opcode = OPCODE_TXB;
+ shadow = GL_TRUE;
+ break;
+ case IR_TEXP:
opcode = OPCODE_TXP;
+ break;
+ case IR_TEXP_SH:
+ opcode = OPCODE_TXP;
+ shadow = GL_TRUE;
+ break;
+ default:
+ _mesa_problem(NULL, "Bad IR TEX code");
+ return NULL;
}
if (n->Children[0]->Opcode == IR_ELEMENT) {
@@ -1300,6 +1319,8 @@ emit_tex(slang_emit_info *emitInfo, slang_ir_node *n)
NULL,
NULL);
+ inst->TexShadow = shadow;
+
/* Store->Index is the uniform/sampler index */
assert(n->Children[0]->Store->Index >= 0);
inst->TexSrcUnit = n->Children[0]->Store->Index;
@@ -1358,6 +1379,7 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n)
#if PEEPHOLE_OPTIMIZATIONS
if (inst &&
+ (n->Children[1]->Opcode != IR_SWIZZLE) &&
_slang_is_temp(emitInfo->vt, n->Children[1]->Store) &&
(inst->DstReg.File == n->Children[1]->Store->File) &&
(inst->DstReg.Index == n->Children[1]->Store->Index) &&
@@ -1374,13 +1396,9 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n)
* becomes:
* MUL a, x, y;
*/
- if (n->Children[1]->Opcode != IR_SWIZZLE)
- _slang_free_temp(emitInfo->vt, n->Children[1]->Store);
- *n->Children[1]->Store = *n->Children[0]->Store;
/* fixup the previous instruction (which stored the RHS result) */
assert(n->Children[0]->Store->Index >= 0);
-
storage_to_dst_reg(&inst->DstReg, n->Children[0]->Store);
return inst;
}
@@ -1813,6 +1831,25 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n)
}
+/**
+ * Return the size of a swizzle mask given that some swizzle components
+ * may be NIL/undefined. For example:
+ * swizzle_size(".zzxx") = 4
+ * swizzle_size(".xy??") = 2
+ * swizzle_size(".w???") = 1
+ */
+static GLuint
+swizzle_size(GLuint swizzle)
+{
+ GLuint i;
+ for (i = 0; i < 4; i++) {
+ if (GET_SWZ(swizzle, i) == SWIZZLE_NIL)
+ return i;
+ }
+ return 4;
+}
+
+
static struct prog_instruction *
emit_swizzle(slang_emit_info *emitInfo, slang_ir_node *n)
{
@@ -1820,14 +1857,25 @@ emit_swizzle(slang_emit_info *emitInfo, slang_ir_node *n)
inst = emit(emitInfo, n->Children[0]);
-#if 0
- assert(n->Store->Parent);
- /* Apply this node's swizzle to parent's storage */
- GLuint swizzle = n->Store->Swizzle;
- _slang_copy_ir_storage(n->Store, n->Store->Parent);
- n->Store->Swizzle = _slang_swizzle_swizzle(n->Store->Swizzle, swizzle);
+ if (!n->Store->Parent) {
+ /* this covers a case such as "(b ? p : q).x" */
+ n->Store->Parent = n->Children[0]->Store;
+ assert(n->Store->Parent);
+ }
+
+ {
+ const GLuint swizzle = n->Store->Swizzle;
+ /* new storage is parent storage with updated Swizzle + Size fields */
+ _slang_copy_ir_storage(n->Store, n->Store->Parent);
+ /* Apply this node's swizzle to parent's storage */
+ n->Store->Swizzle = _slang_swizzle_swizzle(n->Store->Swizzle, swizzle);
+ /* Update size */
+ n->Store->Size = swizzle_size(n->Store->Swizzle);
+ }
+
assert(!n->Store->Parent);
-#endif
+ assert(n->Store->Index >= 0);
+
return inst;
}
@@ -2146,6 +2194,12 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n)
return NULL;
}
+ if (n->Comment) {
+ inst = new_instruction(emitInfo, OPCODE_NOP);
+ inst->Comment = _mesa_strdup(n->Comment);
+ inst = NULL;
+ }
+
switch (n->Opcode) {
case IR_SEQ:
/* sequence of two sub-trees */
@@ -2239,6 +2293,9 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n)
case IR_TEX:
case IR_TEXB:
case IR_TEXP:
+ case IR_TEX_SH:
+ case IR_TEXB_SH:
+ case IR_TEXP_SH:
return emit_tex(emitInfo, n);
case IR_NEG:
return emit_negation(emitInfo, n);
@@ -2428,7 +2485,9 @@ _slang_emit_code(slang_ir_node *n, slang_var_table *vt,
maxUniforms = ctx->Const.VertexProgram.MaxUniformComponents / 4;
}
if (prog->Parameters->NumParameters > maxUniforms) {
- slang_info_log_error(log, "Constant/uniform register limit exceeded");
+ slang_info_log_error(log, "Constant/uniform register limit exceeded "
+ "(max=%u vec4)", maxUniforms);
+
return GL_FALSE;
}
diff --git a/src/mesa/shader/slang/slang_ir.c b/src/mesa/shader/slang/slang_ir.c
index e4c6e0ea516..1c7f7474e71 100644
--- a/src/mesa/shader/slang/slang_ir.c
+++ b/src/mesa/shader/slang/slang_ir.c
@@ -94,6 +94,9 @@ static const slang_ir_info IrInfo[] = {
{ IR_TEX, "IR_TEX", OPCODE_TEX, 4, 1 },
{ IR_TEXB, "IR_TEXB", OPCODE_TXB, 4, 1 },
{ IR_TEXP, "IR_TEXP", OPCODE_TXP, 4, 1 },
+ { IR_TEX_SH, "IR_TEX_SH", OPCODE_TEX, 4, 1 },
+ { IR_TEXB_SH, "IR_TEXB_SH", OPCODE_TXB, 4, 1 },
+ { IR_TEXP_SH, "IR_TEXP_SH", OPCODE_TXP, 4, 1 },
{ IR_FLOAT, "IR_FLOAT", OPCODE_NOP, 0, 0 }, /* float literal */
{ IR_FIELD, "IR_FIELD", OPCODE_NOP, 0, 0 },
{ IR_ELEMENT, "IR_ELEMENT", OPCODE_NOP, 0, 0 },
@@ -118,7 +121,7 @@ _slang_ir_info(slang_ir_opcode opcode)
void
_slang_init_ir_storage(slang_ir_storage *st,
- enum register_file file, GLint index, GLint size,
+ gl_register_file file, GLint index, GLint size,
GLuint swizzle)
{
st->File = file;
@@ -134,7 +137,7 @@ _slang_init_ir_storage(slang_ir_storage *st,
* Return a new slang_ir_storage object.
*/
slang_ir_storage *
-_slang_new_ir_storage(enum register_file file, GLint index, GLint size)
+_slang_new_ir_storage(gl_register_file file, GLint index, GLint size)
{
slang_ir_storage *st;
st = (slang_ir_storage *) _slang_alloc(sizeof(slang_ir_storage));
@@ -154,7 +157,7 @@ _slang_new_ir_storage(enum register_file file, GLint index, GLint size)
* Return a new slang_ir_storage object.
*/
slang_ir_storage *
-_slang_new_ir_storage_swz(enum register_file file, GLint index, GLint size,
+_slang_new_ir_storage_swz(gl_register_file file, GLint index, GLint size,
GLuint swizzle)
{
slang_ir_storage *st;
@@ -193,10 +196,10 @@ _slang_new_ir_storage_relative(GLint index, GLint size,
slang_ir_storage *
-_slang_new_ir_storage_indirect(enum register_file file,
+_slang_new_ir_storage_indirect(gl_register_file file,
GLint index,
GLint size,
- enum register_file indirectFile,
+ gl_register_file indirectFile,
GLint indirectIndex,
GLuint indirectSwizzle)
{
diff --git a/src/mesa/shader/slang/slang_ir.h b/src/mesa/shader/slang/slang_ir.h
index 644269d491c..e796693ed58 100644
--- a/src/mesa/shader/slang/slang_ir.h
+++ b/src/mesa/shader/slang/slang_ir.h
@@ -131,6 +131,10 @@ typedef enum
IR_TEXB, /* texture lookup with LOD bias */
IR_TEXP, /* texture lookup with projection */
+ IR_TEX_SH, /* texture lookup, shadow compare */
+ IR_TEXB_SH, /* texture lookup with LOD bias, shadow compare */
+ IR_TEXP_SH, /* texture lookup with projection, shadow compare */
+
IR_FLOAT,
IR_I_TO_F, /* int[4] to float[4] conversion */
IR_F_TO_I, /* float[4] to int[4] conversion */
@@ -167,7 +171,7 @@ typedef enum
*/
struct slang_ir_storage_
{
- enum register_file File; /**< PROGRAM_TEMPORARY, PROGRAM_INPUT, etc */
+ gl_register_file File; /**< PROGRAM_TEMPORARY, PROGRAM_INPUT, etc */
GLint Index; /**< -1 means unallocated */
GLint Size; /**< number of floats or ints */
GLuint Swizzle; /**< Swizzle AND writemask info */
@@ -176,7 +180,7 @@ struct slang_ir_storage_
GLboolean RelAddr; /* we'll remove this eventually */
GLboolean IsIndirect;
- enum register_file IndirectFile;
+ gl_register_file IndirectFile;
GLint IndirectIndex;
GLuint IndirectSwizzle;
GLuint TexTarget; /**< If File==PROGRAM_SAMPLER, one of TEXTURE_x_INDEX */
@@ -208,6 +212,7 @@ typedef struct slang_ir_node_
struct slang_ir_node_ *List; /**< For various linked lists */
struct slang_ir_node_ *Parent; /**< Pointer to logical parent (ie. loop) */
slang_label *Label; /**< Used for branches */
+ const char *Comment; /**< If Opcode == IR_COMMENT */
} slang_ir_node;
@@ -231,15 +236,15 @@ _slang_ir_info(slang_ir_opcode opcode);
extern void
_slang_init_ir_storage(slang_ir_storage *st,
- enum register_file file, GLint index, GLint size,
+ gl_register_file file, GLint index, GLint size,
GLuint swizzle);
extern slang_ir_storage *
-_slang_new_ir_storage(enum register_file file, GLint index, GLint size);
+_slang_new_ir_storage(gl_register_file file, GLint index, GLint size);
extern slang_ir_storage *
-_slang_new_ir_storage_swz(enum register_file file, GLint index, GLint size,
+_slang_new_ir_storage_swz(gl_register_file file, GLint index, GLint size,
GLuint swizzle);
extern slang_ir_storage *
@@ -248,10 +253,10 @@ _slang_new_ir_storage_relative(GLint index, GLint size,
extern slang_ir_storage *
-_slang_new_ir_storage_indirect(enum register_file file,
+_slang_new_ir_storage_indirect(gl_register_file file,
GLint index,
GLint size,
- enum register_file indirectFile,
+ gl_register_file indirectFile,
GLint indirectIndex,
GLuint indirectSwizzle);
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index 99f2cbdcc05..f98434892b6 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -295,6 +295,9 @@ link_uniform_vars(GLcontext *ctx,
inst->TexSrcUnit = newSampNum;
prog->SamplerTargets[newSampNum] = inst->TexSrcTarget;
prog->SamplersUsed |= (1 << newSampNum);
+ if (inst->TexShadow) {
+ prog->ShadowSamplers |= (1 << newSampNum);
+ }
}
}
}
@@ -495,8 +498,33 @@ _slang_update_inputs_outputs(struct gl_program *prog)
maxAddrReg = MAX2(maxAddrReg, (GLuint) (inst->SrcReg[j].Index + 1));
}
}
+
if (inst->DstReg.File == PROGRAM_OUTPUT) {
prog->OutputsWritten |= 1 << inst->DstReg.Index;
+ if (inst->DstReg.RelAddr) {
+ /* If the output attribute is indexed with relative addressing
+ * we know that it must be a varying or texcoord such as
+ * gl_TexCoord[i] = v; In this case, mark all the texcoords
+ * or varying outputs as being written. It's not an error if
+ * a vertex shader writes varying vars that aren't used by the
+ * fragment shader. But it is an error for a fragment shader
+ * to use varyings that are not written by the vertex shader.
+ */
+ if (prog->Target == GL_VERTEX_PROGRAM_ARB) {
+ if (inst->DstReg.Index == VERT_RESULT_TEX0) {
+ /* mark all texcoord outputs as written */
+ const GLbitfield mask =
+ ((1 << MAX_TEXTURE_COORD_UNITS) - 1) << VERT_RESULT_TEX0;
+ prog->OutputsWritten |= mask;
+ }
+ else if (inst->DstReg.Index == VERT_RESULT_VAR0) {
+ /* mark all generic varying outputs as written */
+ const GLbitfield mask =
+ ((1 << MAX_VARYING) - 1) << VERT_RESULT_VAR0;
+ prog->OutputsWritten |= mask;
+ }
+ }
+ }
}
else if (inst->DstReg.File == PROGRAM_ADDRESS) {
maxAddrReg = MAX2(maxAddrReg, inst->DstReg.Index + 1);
@@ -658,7 +686,7 @@ _slang_link(GLcontext *ctx,
/* check that gl_FragColor and gl_FragData are not both written to */
if (shProg->FragmentProgram) {
GLbitfield outputsWritten = shProg->FragmentProgram->Base.OutputsWritten;
- if ((outputsWritten & ((1 << FRAG_RESULT_COLR))) &&
+ if ((outputsWritten & ((1 << FRAG_RESULT_COLOR))) &&
(outputsWritten >= (1 << FRAG_RESULT_DATA0))) {
link_error(shProg, "Fragment program cannot write both gl_FragColor"
" and gl_FragData[].\n");
diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c
index 89aaa3a6213..ff913ad8838 100644
--- a/src/mesa/shader/slang/slang_preprocess.c
+++ b/src/mesa/shader/slang/slang_preprocess.c
@@ -530,14 +530,6 @@ pp_ext_set(pp_ext *self, const char *name, GLboolean enable)
}
-static void
-pp_pragmas_init(struct gl_sl_pragmas *pragmas)
-{
- pragmas->Optimize = GL_TRUE;
- pragmas->Debug = GL_FALSE;
-}
-
-
/**
* Called in response to #pragma. For example, "#pragma debug(on)" would
* call this function as pp_pragma("debug", "on").
@@ -553,10 +545,12 @@ pp_pragma(struct gl_sl_pragmas *pragmas, const char *pragma, const char *param)
if (!param)
return GL_FALSE; /* missing required param */
if (_mesa_strcmp(param, "on") == 0) {
- pragmas->Optimize = GL_TRUE;
+ if (!pragmas->IgnoreOptimize)
+ pragmas->Optimize = GL_TRUE;
}
else if (_mesa_strcmp(param, "off") == 0) {
- pragmas->Optimize = GL_FALSE;
+ if (!pragmas->IgnoreOptimize)
+ pragmas->Optimize = GL_FALSE;
}
else {
return GL_FALSE; /* invalid param */
@@ -566,10 +560,12 @@ pp_pragma(struct gl_sl_pragmas *pragmas, const char *pragma, const char *param)
if (!param)
return GL_FALSE; /* missing required param */
if (_mesa_strcmp(param, "on") == 0) {
- pragmas->Debug = GL_TRUE;
+ if (!pragmas->IgnoreDebug)
+ pragmas->Debug = GL_TRUE;
}
else if (_mesa_strcmp(param, "off") == 0) {
- pragmas->Debug = GL_FALSE;
+ if (!pragmas->IgnoreDebug)
+ pragmas->Debug = GL_FALSE;
}
else {
return GL_FALSE; /* invalid param */
@@ -945,7 +941,6 @@ preprocess_source (slang_string *output, const char *source,
}
pp_state_init (&state, elog, extensions);
- pp_pragmas_init (pragmas);
/* add the predefined symbols to the symbol table */
for (i = 0; predefined[i]; i++) {
@@ -1296,6 +1291,8 @@ error:
* \param output the post-process results
* \param input the input text
* \param elog log to record warnings, errors
+ * \param extensions out extension settings
+ * \param pragmas in/out #pragma settings
* \return GL_TRUE for success, GL_FALSE for error
*/
GLboolean
diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak
index 1bd81506e01..6913d9f40fd 100644
--- a/src/mesa/sources.mak
+++ b/src/mesa/sources.mak
@@ -17,6 +17,7 @@ MAIN_SOURCES = \
main/colortab.c \
main/context.c \
main/convolve.c \
+ main/cpuinfo.c \
main/debug.c \
main/depth.c \
main/depthstencil.c \
@@ -57,6 +58,7 @@ MAIN_SOURCES = \
main/renderbuffer.c \
main/scissor.c \
main/shaders.c \
+ main/shared.c \
main/state.c \
main/stencil.c \
main/texcompress.c \
@@ -73,6 +75,7 @@ MAIN_SOURCES = \
main/texstate.c \
main/texstore.c \
main/varray.c \
+ main/viewport.c \
main/vtxfmt.c
GLAPI_SOURCES = \
@@ -91,7 +94,6 @@ MATH_SOURCES = \
math/m_vector.c
MATH_XFORM_SOURCES = \
- $(MATH_SOURCES) \
math/m_xform.c
SWRAST_SOURCES = \
@@ -103,7 +105,7 @@ SWRAST_SOURCES = \
swrast/s_bitmap.c \
swrast/s_blend.c \
swrast/s_blit.c \
- swrast/s_buffers.c \
+ swrast/s_clear.c \
swrast/s_copypix.c \
swrast/s_context.c \
swrast/s_depth.c \
@@ -165,11 +167,6 @@ VBO_SOURCES = \
vbo/vbo_save_draw.c \
vbo/vbo_save_loopback.c
-VF_SOURCES = \
- vf/vf.c \
- vf/vf_generic.c \
- vf/vf_sse.c
-
STATETRACKER_SOURCES = \
state_tracker/st_atom.c \
state_tracker/st_atom_blend.c \
@@ -201,6 +198,7 @@ STATETRACKER_SOURCES = \
state_tracker/st_cb_readpixels.c \
state_tracker/st_cb_strings.c \
state_tracker/st_cb_texture.c \
+ state_tracker/st_cb_viewport.c \
state_tracker/st_api.c \
state_tracker/st_context.c \
state_tracker/st_debug.c \
@@ -224,10 +222,10 @@ SHADER_SOURCES = \
shader/nvvertparse.c \
shader/program.c \
shader/prog_cache.c \
- shader/prog_debug.c \
shader/prog_execute.c \
shader/prog_instruction.c \
shader/prog_noise.c \
+ shader/prog_optimize.c \
shader/prog_parameter.c \
shader/prog_print.c \
shader/prog_statevars.c \
@@ -259,7 +257,7 @@ SLANG_SOURCES = \
ASM_C_SOURCES = \
x86/common_x86.c \
- x86/x86.c \
+ x86/x86_xform.c \
x86/3dnow.c \
x86/sse.c \
x86/rtasm/x86sse.c \
@@ -307,11 +305,10 @@ COMMON_DRIVER_SOURCES = \
drivers/common/driverfuncs.c
-
-### All the core C sources
-
+# Sources for building non-Gallium drivers
MESA_SOURCES = \
$(MAIN_SOURCES) \
+ $(MATH_SOURCES) \
$(MATH_XFORM_SOURCES) \
$(VBO_SOURCES) \
$(TNL_SOURCES) \
@@ -322,19 +319,23 @@ MESA_SOURCES = \
$(ASM_C_SOURCES) \
$(SLANG_SOURCES)
-ALL_SOURCES = \
- $(MESA_SOURCES) \
- $(GLAPI_SOURCES) \
- $(MESA_ASM_SOURCES)
-
+# Sources for building Gallium drivers
MESA_GALLIUM_SOURCES = \
$(MAIN_SOURCES) \
$(MATH_SOURCES) \
$(VBO_SOURCES) \
$(STATETRACKER_SOURCES) \
$(SHADER_SOURCES) \
+ x86/common_x86.c \
$(SLANG_SOURCES)
+# All the core C sources, for dependency checking
+ALL_SOURCES = \
+ $(MESA_SOURCES) \
+ $(GLAPI_SOURCES) \
+ $(MESA_ASM_SOURCES) \
+ $(STATETRACKER_SOURCES)
+
### Object files
diff --git a/src/mesa/sparc/clip.S b/src/mesa/sparc/clip.S
index 58c228ed151..208843c6069 100644
--- a/src/mesa/sparc/clip.S
+++ b/src/mesa/sparc/clip.S
@@ -25,12 +25,8 @@
#define VEC_SIZE_3 7
#define VEC_SIZE_4 15
-#if defined(SVR4) || defined(__SVR4) || defined(__svr4__)
- /* Solaris requires this for 64-bit. */
.register %g2, #scratch
.register %g3, #scratch
- .register %g7, #scratch
-#endif
.text
.align 64
@@ -78,7 +74,7 @@ _mesa_sparc_cliptest_points4:
add %g1, 0x4, %g1
ld [%i0 + V4F_STRIDE], %l1
- ld [%i0 + V4F_COUNT], %g7
+ ld [%i0 + V4F_COUNT], %l3
LDPTR [%i0 + V4F_START], %i0
LDPTR [%i1 + V4F_START], %i5
ldub [%i3], %g2
@@ -91,12 +87,12 @@ _mesa_sparc_cliptest_points4:
st %g3, [%i1 + V4F_FLAGS]
mov 3, %g3
st %g3, [%i1 + V4F_SIZE]
- st %g7, [%i1 + V4F_COUNT]
+ st %l3, [%i1 + V4F_COUNT]
clr %l2
clr %l0
/* l0: i
- * g7: count
+ * l3: count
* l1: stride
* l2: c
* g2: (tmpAndMask << 8) | tmpOrMask
@@ -153,12 +149,12 @@ _mesa_sparc_cliptest_points4:
3: add %i5, 0x10, %i5 ! IEU1
add %l0, 1, %l0 ! IEU0 Group
add %i2, 1, %i2 ! IEU0 Group
- cmp %l0, %g7 ! IEU1 Group
+ cmp %l0, %l3 ! IEU1 Group
bne 1b ! CTI
add %i0, %l1, %i0 ! IEU0 Group
stb %g2, [%i3] ! LSU
srl %g2, 8, %g3 ! IEU0 Group
- cmp %l2, %g7 ! IEU1 Group
+ cmp %l2, %l3 ! IEU1 Group
bl,a 1f ! CTI
clr %g3 ! IEU0
1: stb %g3, [%i4] ! LSU Group
@@ -174,25 +170,18 @@ _mesa_sparc_cliptest_points4_np:
add %g1, 0x4, %g1
ld [%i0 + V4F_STRIDE], %l1
- ld [%i0 + V4F_COUNT], %g7
+ ld [%i0 + V4F_COUNT], %l3
LDPTR [%i0 + V4F_START], %i0
- LDPTR [%i1 + V4F_START], %i5
ldub [%i3], %g2
ldub [%i4], %g3
sll %g3, 8, %g3
or %g2, %g3, %g2
- ld [%i1 + V4F_FLAGS], %g3
- or %g3, VEC_SIZE_4, %g3
- st %g3, [%i1 + V4F_FLAGS]
- mov 3, %g3
- st %g3, [%i1 + V4F_SIZE]
- st %g7, [%i1 + V4F_COUNT]
clr %l2
clr %l0
/* l0: i
- * g7: count
+ * l3: count
* l1: stride
* l2: c
* g2: (tmpAndMask << 8) | tmpOrMask
@@ -230,12 +219,12 @@ _mesa_sparc_cliptest_points4_np:
and %g2, %g4, %g2 ! IEU0 Group
2: add %l0, 1, %l0 ! IEU0 Group
add %i2, 1, %i2 ! IEU0 Group
- cmp %l0, %g7 ! IEU1 Group
+ cmp %l0, %l3 ! IEU1 Group
bne 1b ! CTI
add %i0, %l1, %i0 ! IEU0 Group
stb %g2, [%i3] ! LSU
srl %g2, 8, %g3 ! IEU0 Group
- cmp %l2, %g7 ! IEU1 Group
+ cmp %l2, %l3 ! IEU1 Group
bl,a 1f ! CTI
clr %g3 ! IEU0
1: stb %g3, [%i4] ! LSU Group
diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S
index 7d215939b40..493e094cde5 100644
--- a/src/mesa/sparc/glapi_sparc.S
+++ b/src/mesa/sparc/glapi_sparc.S
@@ -26,818 +26,176 @@
* SOFTWARE.
*/
-#include "glapioffsets.h"
+#include "glapi/glapioffsets.h"
#ifdef __arch64__
-# define GL_STUB(fn,off) \
-fn: \
- sethi %hi(0xDEADBEEF), %g4 ; \
- sethi %hi(0xDEADBEEF), %g1 ; \
- or %g4, %lo(0xDEADBEEF), %g4 ; \
- or %g1, %lo(0xDEADBEEF), %g1 ; \
- sllx %g4, 32, %g4 ; \
- ldx [%g1 + %g4], %g1 ; \
- sethi %hi(8 * off), %g4 ; \
- or %g4, %lo(8 * off), %g4 ; \
- ldx [%g1 + %g4], %g5 ; \
- jmpl %g5, %g0 ; \
- nop
+#define GL_OFF(N) ((N) * 8)
+#define GL_LL ldx
+#define GL_TIE_LD(SYM) %tie_ldx(SYM)
+#define GL_STACK_SIZE 128
#else
-# define GL_STUB(fn,off) \
-fn: \
- sethi %hi(0xDEADBEEF), %g1 ; \
- ld [%g1 + %lo(0xDEADBEEF)], %g1 ; \
- ld [%g1 + (4 * off)], %g5 ; \
- jmpl %g5, %g0 ; \
- nop
+#define GL_OFF(N) ((N) * 4)
+#define GL_LL ld
+#define GL_TIE_LD(SYM) %tie_ld(SYM)
+#define GL_STACK_SIZE 64
#endif
-#define GL_STUB_ALIAS(fn,alias) fn = alias
+#define GLOBL_FN(x) .globl x ; .type x, @function
+#define HIDDEN(x) .hidden x
-.text
-.align 32
- .globl __glapi_sparc_icache_flush ; .type __glapi_sparc_icache_flush,#function
+ .register %g2, #scratch
+ .register %g3, #scratch
+
+ .text
+
+ GLOBL_FN(__glapi_sparc_icache_flush)
+ HIDDEN(__glapi_sparc_icache_flush)
+ .type __glapi_sparc_icache_flush, @function
__glapi_sparc_icache_flush: /* %o0 = insn_addr */
flush %o0
retl
- nop
+ nop
+
+ .align 32
+
+ .type __glapi_sparc_get_pc, @function
+__glapi_sparc_get_pc:
+ retl
+ add %o7, %g2, %g2
+ .size __glapi_sparc_get_pc, .-__glapi_sparc_get_pc
+
+#ifdef GLX_USE_TLS
+
+ GLOBL_FN(__glapi_sparc_get_dispatch)
+ HIDDEN(__glapi_sparc_get_dispatch)
+__glapi_sparc_get_dispatch:
+ mov %o7, %g1
+ sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2
+ call __glapi_sparc_get_pc
+ add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2
+ mov %g1, %o7
+ sethi %tie_hi22(_glapi_tls_Dispatch), %g1
+ add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1
+ GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)
+ retl
+ mov %g2, %o0
+
+ .data
+ .align 32
+
+ /* --> sethi %hi(_glapi_tls_Dispatch), %g1 */
+ /* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */
+ GLOBL_FN(__glapi_sparc_tls_stub)
+ HIDDEN(__glapi_sparc_tls_stub)
+__glapi_sparc_tls_stub: /* Call offset in %g3 */
+ mov %o7, %g1
+ sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2
+ call __glapi_sparc_get_pc
+ add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2
+ mov %g1, %o7
+ srl %g3, 10, %g3
+ sethi %tie_hi22(_glapi_tls_Dispatch), %g1
+ add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1
+ GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)
+ GL_LL [%g7+%g2], %g1
+ GL_LL [%g1 + %g3], %g1
+ jmp %g1
+ nop
+ .size __glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub
+
+#define GL_STUB(fn, off) \
+ GLOBL_FN(fn); \
+fn: ba __glapi_sparc_tls_stub; \
+ sethi GL_OFF(off), %g3; \
+ .size fn,.-fn;
+
+#elif defined(PTHREADS)
+
+ /* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */
+ /* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */
+ /* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */
+ /* 64-bit 0x0c --> sllx %g1, 32, %g1 */
+ /* 64-bit 0x10 --> add %g1, %g2, %g1 */
+ /* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */
-.data
-.align 64
+ /* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */
+ /* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */
- .globl glNewList ; .type glNewList,#function
- .globl glEndList ; .type glEndList,#function
- .globl glCallList ; .type glCallList,#function
- .globl glCallLists ; .type glCallLists,#function
- .globl glDeleteLists ; .type glDeleteLists,#function
- .globl glGenLists ; .type glGenLists,#function
- .globl glListBase ; .type glListBase,#function
- .globl glBegin ; .type glBegin,#function
- .globl glBitmap ; .type glBitmap,#function
- .globl glColor3b ; .type glColor3b,#function
- .globl glColor3bv ; .type glColor3bv,#function
- .globl glColor3d ; .type glColor3d,#function
- .globl glColor3dv ; .type glColor3dv,#function
- .globl glColor3f ; .type glColor3f,#function
- .globl glColor3fv ; .type glColor3fv,#function
- .globl glColor3i ; .type glColor3i,#function
- .globl glColor3iv ; .type glColor3iv,#function
- .globl glColor3s ; .type glColor3s,#function
- .globl glColor3sv ; .type glColor3sv,#function
- .globl glColor3ub ; .type glColor3ub,#function
- .globl glColor3ubv ; .type glColor3ubv,#function
- .globl glColor3ui ; .type glColor3ui,#function
- .globl glColor3uiv ; .type glColor3uiv,#function
- .globl glColor3us ; .type glColor3us,#function
- .globl glColor3usv ; .type glColor3usv,#function
- .globl glColor4b ; .type glColor4b,#function
- .globl glColor4bv ; .type glColor4bv,#function
- .globl glColor4d ; .type glColor4d,#function
- .globl glColor4dv ; .type glColor4dv,#function
- .globl glColor4f ; .type glColor4f,#function
- .globl glColor4fv ; .type glColor4fv,#function
- .globl glColor4i ; .type glColor4i,#function
- .globl glColor4iv ; .type glColor4iv,#function
- .globl glColor4s ; .type glColor4s,#function
- .globl glColor4sv ; .type glColor4sv,#function
- .globl glColor4ub ; .type glColor4ub,#function
- .globl glColor4ubv ; .type glColor4ubv,#function
- .globl glColor4ui ; .type glColor4ui,#function
- .globl glColor4uiv ; .type glColor4uiv,#function
- .globl glColor4us ; .type glColor4us,#function
- .globl glColor4usv ; .type glColor4usv,#function
- .globl glEdgeFlag ; .type glEdgeFlag,#function
- .globl glEdgeFlagv ; .type glEdgeFlagv,#function
- .globl glEnd ; .type glEnd,#function
- .globl glIndexd ; .type glIndexd,#function
- .globl glIndexdv ; .type glIndexdv,#function
- .globl glIndexf ; .type glIndexf,#function
- .globl glIndexfv ; .type glIndexfv,#function
- .globl glIndexi ; .type glIndexi,#function
- .globl glIndexiv ; .type glIndexiv,#function
- .globl glIndexs ; .type glIndexs,#function
- .globl glIndexsv ; .type glIndexsv,#function
- .globl glNormal3b ; .type glNormal3b,#function
- .globl glNormal3bv ; .type glNormal3bv,#function
- .globl glNormal3d ; .type glNormal3d,#function
- .globl glNormal3dv ; .type glNormal3dv,#function
- .globl glNormal3f ; .type glNormal3f,#function
- .globl glNormal3fv ; .type glNormal3fv,#function
- .globl glNormal3i ; .type glNormal3i,#function
- .globl glNormal3iv ; .type glNormal3iv,#function
- .globl glNormal3s ; .type glNormal3s,#function
- .globl glNormal3sv ; .type glNormal3sv,#function
- .globl glRasterPos2d ; .type glRasterPos2d,#function
- .globl glRasterPos2dv ; .type glRasterPos2dv,#function
- .globl glRasterPos2f ; .type glRasterPos2f,#function
- .globl glRasterPos2fv ; .type glRasterPos2fv,#function
- .globl glRasterPos2i ; .type glRasterPos2i,#function
- .globl glRasterPos2iv ; .type glRasterPos2iv,#function
- .globl glRasterPos2s ; .type glRasterPos2s,#function
- .globl glRasterPos2sv ; .type glRasterPos2sv,#function
- .globl glRasterPos3d ; .type glRasterPos3d,#function
- .globl glRasterPos3dv ; .type glRasterPos3dv,#function
- .globl glRasterPos3f ; .type glRasterPos3f,#function
- .globl glRasterPos3fv ; .type glRasterPos3fv,#function
- .globl glRasterPos3i ; .type glRasterPos3i,#function
- .globl glRasterPos3iv ; .type glRasterPos3iv,#function
- .globl glRasterPos3s ; .type glRasterPos3s,#function
- .globl glRasterPos3sv ; .type glRasterPos3sv,#function
- .globl glRasterPos4d ; .type glRasterPos4d,#function
- .globl glRasterPos4dv ; .type glRasterPos4dv,#function
- .globl glRasterPos4f ; .type glRasterPos4f,#function
- .globl glRasterPos4fv ; .type glRasterPos4fv,#function
- .globl glRasterPos4i ; .type glRasterPos4i,#function
- .globl glRasterPos4iv ; .type glRasterPos4iv,#function
- .globl glRasterPos4s ; .type glRasterPos4s,#function
- .globl glRasterPos4sv ; .type glRasterPos4sv,#function
- .globl glRectd ; .type glRectd,#function
- .globl glRectdv ; .type glRectdv,#function
- .globl glRectf ; .type glRectf,#function
- .globl glRectfv ; .type glRectfv,#function
- .globl glRecti ; .type glRecti,#function
- .globl glRectiv ; .type glRectiv,#function
- .globl glRects ; .type glRects,#function
- .globl glRectsv ; .type glRectsv,#function
- .globl glTexCoord1d ; .type glTexCoord1d,#function
- .globl glTexCoord1dv ; .type glTexCoord1dv,#function
- .globl glTexCoord1f ; .type glTexCoord1f,#function
- .globl glTexCoord1fv ; .type glTexCoord1fv,#function
- .globl glTexCoord1i ; .type glTexCoord1i,#function
- .globl glTexCoord1iv ; .type glTexCoord1iv,#function
- .globl glTexCoord1s ; .type glTexCoord1s,#function
- .globl glTexCoord1sv ; .type glTexCoord1sv,#function
- .globl glTexCoord2d ; .type glTexCoord2d,#function
- .globl glTexCoord2dv ; .type glTexCoord2dv,#function
- .globl glTexCoord2f ; .type glTexCoord2f,#function
- .globl glTexCoord2fv ; .type glTexCoord2fv,#function
- .globl glTexCoord2i ; .type glTexCoord2i,#function
- .globl glTexCoord2iv ; .type glTexCoord2iv,#function
- .globl glTexCoord2s ; .type glTexCoord2s,#function
- .globl glTexCoord2sv ; .type glTexCoord2sv,#function
- .globl glTexCoord3d ; .type glTexCoord3d,#function
- .globl glTexCoord3dv ; .type glTexCoord3dv,#function
- .globl glTexCoord3f ; .type glTexCoord3f,#function
- .globl glTexCoord3fv ; .type glTexCoord3fv,#function
- .globl glTexCoord3i ; .type glTexCoord3i,#function
- .globl glTexCoord3iv ; .type glTexCoord3iv,#function
- .globl glTexCoord3s ; .type glTexCoord3s,#function
- .globl glTexCoord3sv ; .type glTexCoord3sv,#function
- .globl glTexCoord4d ; .type glTexCoord4d,#function
- .globl glTexCoord4dv ; .type glTexCoord4dv,#function
- .globl glTexCoord4f ; .type glTexCoord4f,#function
- .globl glTexCoord4fv ; .type glTexCoord4fv,#function
- .globl glTexCoord4i ; .type glTexCoord4i,#function
- .globl glTexCoord4iv ; .type glTexCoord4iv,#function
- .globl glTexCoord4s ; .type glTexCoord4s,#function
- .globl glTexCoord4sv ; .type glTexCoord4sv,#function
- .globl glVertex2d ; .type glVertex2d,#function
- .globl glVertex2dv ; .type glVertex2dv,#function
- .globl glVertex2f ; .type glVertex2f,#function
- .globl glVertex2fv ; .type glVertex2fv,#function
- .globl glVertex2i ; .type glVertex2i,#function
- .globl glVertex2iv ; .type glVertex2iv,#function
- .globl glVertex2s ; .type glVertex2s,#function
- .globl glVertex2sv ; .type glVertex2sv,#function
- .globl glVertex3d ; .type glVertex3d,#function
- .globl glVertex3dv ; .type glVertex3dv,#function
- .globl glVertex3f ; .type glVertex3f,#function
- .globl glVertex3fv ; .type glVertex3fv,#function
- .globl glVertex3i ; .type glVertex3i,#function
- .globl glVertex3iv ; .type glVertex3iv,#function
- .globl glVertex3s ; .type glVertex3s,#function
- .globl glVertex3sv ; .type glVertex3sv,#function
- .globl glVertex4d ; .type glVertex4d,#function
- .globl glVertex4dv ; .type glVertex4dv,#function
- .globl glVertex4f ; .type glVertex4f,#function
- .globl glVertex4fv ; .type glVertex4fv,#function
- .globl glVertex4i ; .type glVertex4i,#function
- .globl glVertex4iv ; .type glVertex4iv,#function
- .globl glVertex4s ; .type glVertex4s,#function
- .globl glVertex4sv ; .type glVertex4sv,#function
- .globl glClipPlane ; .type glClipPlane,#function
- .globl glColorMaterial ; .type glColorMaterial,#function
- .globl glCullFace ; .type glCullFace,#function
- .globl glFogf ; .type glFogf,#function
- .globl glFogfv ; .type glFogfv,#function
- .globl glFogi ; .type glFogi,#function
- .globl glFogiv ; .type glFogiv,#function
- .globl glFrontFace ; .type glFrontFace,#function
- .globl glHint ; .type glHint,#function
- .globl glLightf ; .type glLightf,#function
- .globl glLightfv ; .type glLightfv,#function
- .globl glLighti ; .type glLighti,#function
- .globl glLightiv ; .type glLightiv,#function
- .globl glLightModelf ; .type glLightModelf,#function
- .globl glLightModelfv ; .type glLightModelfv,#function
- .globl glLightModeli ; .type glLightModeli,#function
- .globl glLightModeliv ; .type glLightModeliv,#function
- .globl glLineStipple ; .type glLineStipple,#function
- .globl glLineWidth ; .type glLineWidth,#function
- .globl glMaterialf ; .type glMaterialf,#function
- .globl glMaterialfv ; .type glMaterialfv,#function
- .globl glMateriali ; .type glMateriali,#function
- .globl glMaterialiv ; .type glMaterialiv,#function
- .globl glPointSize ; .type glPointSize,#function
- .globl glPolygonMode ; .type glPolygonMode,#function
- .globl glPolygonStipple ; .type glPolygonStipple,#function
- .globl glScissor ; .type glScissor,#function
- .globl glShadeModel ; .type glShadeModel,#function
- .globl glTexParameterf ; .type glTexParameterf,#function
- .globl glTexParameterfv ; .type glTexParameterfv,#function
- .globl glTexParameteri ; .type glTexParameteri,#function
- .globl glTexParameteriv ; .type glTexParameteriv,#function
- .globl glTexImage1D ; .type glTexImage1D,#function
- .globl glTexImage2D ; .type glTexImage2D,#function
- .globl glTexEnvf ; .type glTexEnvf,#function
- .globl glTexEnvfv ; .type glTexEnvfv,#function
- .globl glTexEnvi ; .type glTexEnvi,#function
- .globl glTexEnviv ; .type glTexEnviv,#function
- .globl glTexGend ; .type glTexGend,#function
- .globl glTexGendv ; .type glTexGendv,#function
- .globl glTexGenf ; .type glTexGenf,#function
- .globl glTexGenfv ; .type glTexGenfv,#function
- .globl glTexGeni ; .type glTexGeni,#function
- .globl glTexGeniv ; .type glTexGeniv,#function
- .globl glFeedbackBuffer ; .type glFeedbackBuffer,#function
- .globl glSelectBuffer ; .type glSelectBuffer,#function
- .globl glRenderMode ; .type glRenderMode,#function
- .globl glInitNames ; .type glInitNames,#function
- .globl glLoadName ; .type glLoadName,#function
- .globl glPassThrough ; .type glPassThrough,#function
- .globl glPopName ; .type glPopName,#function
- .globl glPushName ; .type glPushName,#function
- .globl glDrawBuffer ; .type glDrawBuffer,#function
- .globl glClear ; .type glClear,#function
- .globl glClearAccum ; .type glClearAccum,#function
- .globl glClearIndex ; .type glClearIndex,#function
- .globl glClearColor ; .type glClearColor,#function
- .globl glClearStencil ; .type glClearStencil,#function
- .globl glClearDepth ; .type glClearDepth,#function
- .globl glStencilMask ; .type glStencilMask,#function
- .globl glColorMask ; .type glColorMask,#function
- .globl glDepthMask ; .type glDepthMask,#function
- .globl glIndexMask ; .type glIndexMask,#function
- .globl glAccum ; .type glAccum,#function
- .globl glDisable ; .type glDisable,#function
- .globl glEnable ; .type glEnable,#function
- .globl glFinish ; .type glFinish,#function
- .globl glFlush ; .type glFlush,#function
- .globl glPopAttrib ; .type glPopAttrib,#function
- .globl glPushAttrib ; .type glPushAttrib,#function
- .globl glMap1d ; .type glMap1d,#function
- .globl glMap1f ; .type glMap1f,#function
- .globl glMap2d ; .type glMap2d,#function
- .globl glMap2f ; .type glMap2f,#function
- .globl glMapGrid1d ; .type glMapGrid1d,#function
- .globl glMapGrid1f ; .type glMapGrid1f,#function
- .globl glMapGrid2d ; .type glMapGrid2d,#function
- .globl glMapGrid2f ; .type glMapGrid2f,#function
- .globl glEvalCoord1d ; .type glEvalCoord1d,#function
- .globl glEvalCoord1dv ; .type glEvalCoord1dv,#function
- .globl glEvalCoord1f ; .type glEvalCoord1f,#function
- .globl glEvalCoord1fv ; .type glEvalCoord1fv,#function
- .globl glEvalCoord2d ; .type glEvalCoord2d,#function
- .globl glEvalCoord2dv ; .type glEvalCoord2dv,#function
- .globl glEvalCoord2f ; .type glEvalCoord2f,#function
- .globl glEvalCoord2fv ; .type glEvalCoord2fv,#function
- .globl glEvalMesh1 ; .type glEvalMesh1,#function
- .globl glEvalPoint1 ; .type glEvalPoint1,#function
- .globl glEvalMesh2 ; .type glEvalMesh2,#function
- .globl glEvalPoint2 ; .type glEvalPoint2,#function
- .globl glAlphaFunc ; .type glAlphaFunc,#function
- .globl glBlendFunc ; .type glBlendFunc,#function
- .globl glLogicOp ; .type glLogicOp,#function
- .globl glStencilFunc ; .type glStencilFunc,#function
- .globl glStencilOp ; .type glStencilOp,#function
- .globl glDepthFunc ; .type glDepthFunc,#function
- .globl glPixelZoom ; .type glPixelZoom,#function
- .globl glPixelTransferf ; .type glPixelTransferf,#function
- .globl glPixelTransferi ; .type glPixelTransferi,#function
- .globl glPixelStoref ; .type glPixelStoref,#function
- .globl glPixelStorei ; .type glPixelStorei,#function
- .globl glPixelMapfv ; .type glPixelMapfv,#function
- .globl glPixelMapuiv ; .type glPixelMapuiv,#function
- .globl glPixelMapusv ; .type glPixelMapusv,#function
- .globl glReadBuffer ; .type glReadBuffer,#function
- .globl glCopyPixels ; .type glCopyPixels,#function
- .globl glReadPixels ; .type glReadPixels,#function
- .globl glDrawPixels ; .type glDrawPixels,#function
- .globl glGetBooleanv ; .type glGetBooleanv,#function
- .globl glGetClipPlane ; .type glGetClipPlane,#function
- .globl glGetDoublev ; .type glGetDoublev,#function
- .globl glGetError ; .type glGetError,#function
- .globl glGetFloatv ; .type glGetFloatv,#function
- .globl glGetIntegerv ; .type glGetIntegerv,#function
- .globl glGetLightfv ; .type glGetLightfv,#function
- .globl glGetLightiv ; .type glGetLightiv,#function
- .globl glGetMapdv ; .type glGetMapdv,#function
- .globl glGetMapfv ; .type glGetMapfv,#function
- .globl glGetMapiv ; .type glGetMapiv,#function
- .globl glGetMaterialfv ; .type glGetMaterialfv,#function
- .globl glGetMaterialiv ; .type glGetMaterialiv,#function
- .globl glGetPixelMapfv ; .type glGetPixelMapfv,#function
- .globl glGetPixelMapuiv ; .type glGetPixelMapuiv,#function
- .globl glGetPixelMapusv ; .type glGetPixelMapusv,#function
- .globl glGetPolygonStipple ; .type glGetPolygonStipple,#function
- .globl glGetString ; .type glGetString,#function
- .globl glGetTexEnvfv ; .type glGetTexEnvfv,#function
- .globl glGetTexEnviv ; .type glGetTexEnviv,#function
- .globl glGetTexGendv ; .type glGetTexGendv,#function
- .globl glGetTexGenfv ; .type glGetTexGenfv,#function
- .globl glGetTexGeniv ; .type glGetTexGeniv,#function
- .globl glGetTexImage ; .type glGetTexImage,#function
- .globl glGetTexParameterfv ; .type glGetTexParameterfv,#function
- .globl glGetTexParameteriv ; .type glGetTexParameteriv,#function
- .globl glGetTexLevelParameterfv ; .type glGetTexLevelParameterfv,#function
- .globl glGetTexLevelParameteriv ; .type glGetTexLevelParameteriv,#function
- .globl glIsEnabled ; .type glIsEnabled,#function
- .globl glIsList ; .type glIsList,#function
- .globl glDepthRange ; .type glDepthRange,#function
- .globl glFrustum ; .type glFrustum,#function
- .globl glLoadIdentity ; .type glLoadIdentity,#function
- .globl glLoadMatrixf ; .type glLoadMatrixf,#function
- .globl glLoadMatrixd ; .type glLoadMatrixd,#function
- .globl glMatrixMode ; .type glMatrixMode,#function
- .globl glMultMatrixf ; .type glMultMatrixf,#function
- .globl glMultMatrixd ; .type glMultMatrixd,#function
- .globl glOrtho ; .type glOrtho,#function
- .globl glPopMatrix ; .type glPopMatrix,#function
- .globl glPushMatrix ; .type glPushMatrix,#function
- .globl glRotated ; .type glRotated,#function
- .globl glRotatef ; .type glRotatef,#function
- .globl glScaled ; .type glScaled,#function
- .globl glScalef ; .type glScalef,#function
- .globl glTranslated ; .type glTranslated,#function
- .globl glTranslatef ; .type glTranslatef,#function
- .globl glViewport ; .type glViewport,#function
- .globl glArrayElement ; .type glArrayElement,#function
- .globl glBindTexture ; .type glBindTexture,#function
- .globl glColorPointer ; .type glColorPointer,#function
- .globl glDisableClientState ; .type glDisableClientState,#function
- .globl glDrawArrays ; .type glDrawArrays,#function
- .globl glDrawElements ; .type glDrawElements,#function
- .globl glEdgeFlagPointer ; .type glEdgeFlagPointer,#function
- .globl glEnableClientState ; .type glEnableClientState,#function
- .globl glIndexPointer ; .type glIndexPointer,#function
- .globl glIndexub ; .type glIndexub,#function
- .globl glIndexubv ; .type glIndexubv,#function
- .globl glInterleavedArrays ; .type glInterleavedArrays,#function
- .globl glNormalPointer ; .type glNormalPointer,#function
- .globl glPolygonOffset ; .type glPolygonOffset,#function
- .globl glTexCoordPointer ; .type glTexCoordPointer,#function
- .globl glVertexPointer ; .type glVertexPointer,#function
- .globl glAreTexturesResident ; .type glAreTexturesResident,#function
- .globl glCopyTexImage1D ; .type glCopyTexImage1D,#function
- .globl glCopyTexImage2D ; .type glCopyTexImage2D,#function
- .globl glCopyTexSubImage1D ; .type glCopyTexSubImage1D,#function
- .globl glCopyTexSubImage2D ; .type glCopyTexSubImage2D,#function
- .globl glDeleteTextures ; .type glDeleteTextures,#function
- .globl glGenTextures ; .type glGenTextures,#function
- .globl glGetPointerv ; .type glGetPointerv,#function
- .globl glIsTexture ; .type glIsTexture,#function
- .globl glPrioritizeTextures ; .type glPrioritizeTextures,#function
- .globl glTexSubImage1D ; .type glTexSubImage1D,#function
- .globl glTexSubImage2D ; .type glTexSubImage2D,#function
- .globl glPopClientAttrib ; .type glPopClientAttrib,#function
- .globl glPushClientAttrib ; .type glPushClientAttrib,#function
- .globl glBlendColor ; .type glBlendColor,#function
- .globl glBlendEquation ; .type glBlendEquation,#function
- .globl glDrawRangeElements ; .type glDrawRangeElements,#function
- .globl glColorTable ; .type glColorTable,#function
- .globl glColorTableParameterfv ; .type glColorTableParameterfv,#function
- .globl glColorTableParameteriv ; .type glColorTableParameteriv,#function
- .globl glCopyColorTable ; .type glCopyColorTable,#function
- .globl glGetColorTable ; .type glGetColorTable,#function
- .globl glGetColorTableParameterfv ; .type glGetColorTableParameterfv,#function
- .globl glGetColorTableParameteriv ; .type glGetColorTableParameteriv,#function
- .globl glColorSubTable ; .type glColorSubTable,#function
- .globl glCopyColorSubTable ; .type glCopyColorSubTable,#function
- .globl glConvolutionFilter1D ; .type glConvolutionFilter1D,#function
- .globl glConvolutionFilter2D ; .type glConvolutionFilter2D,#function
- .globl glConvolutionParameterf ; .type glConvolutionParameterf,#function
- .globl glConvolutionParameterfv ; .type glConvolutionParameterfv,#function
- .globl glConvolutionParameteri ; .type glConvolutionParameteri,#function
- .globl glConvolutionParameteriv ; .type glConvolutionParameteriv,#function
- .globl glCopyConvolutionFilter1D ; .type glCopyConvolutionFilter1D,#function
- .globl glCopyConvolutionFilter2D ; .type glCopyConvolutionFilter2D,#function
- .globl glGetConvolutionFilter ; .type glGetConvolutionFilter,#function
- .globl glGetConvolutionParameterfv ; .type glGetConvolutionParameterfv,#function
- .globl glGetConvolutionParameteriv ; .type glGetConvolutionParameteriv,#function
- .globl glGetSeparableFilter ; .type glGetSeparableFilter,#function
- .globl glSeparableFilter2D ; .type glSeparableFilter2D,#function
- .globl glGetHistogram ; .type glGetHistogram,#function
- .globl glGetHistogramParameterfv ; .type glGetHistogramParameterfv,#function
- .globl glGetHistogramParameteriv ; .type glGetHistogramParameteriv,#function
- .globl glGetMinmax ; .type glGetMinmax,#function
- .globl glGetMinmaxParameterfv ; .type glGetMinmaxParameterfv,#function
- .globl glGetMinmaxParameteriv ; .type glGetMinmaxParameteriv,#function
- .globl glHistogram ; .type glHistogram,#function
- .globl glMinmax ; .type glMinmax,#function
- .globl glResetHistogram ; .type glResetHistogram,#function
- .globl glResetMinmax ; .type glResetMinmax,#function
- .globl glTexImage3D ; .type glTexImage3D,#function
- .globl glTexSubImage3D ; .type glTexSubImage3D,#function
- .globl glCopyTexSubImage3D ; .type glCopyTexSubImage3D,#function
- .globl glActiveTextureARB ; .type glActiveTextureARB,#function
- .globl glClientActiveTextureARB ; .type glClientActiveTextureARB,#function
- .globl glMultiTexCoord1dARB ; .type glMultiTexCoord1dARB,#function
- .globl glMultiTexCoord1dvARB ; .type glMultiTexCoord1dvARB,#function
- .globl glMultiTexCoord1fARB ; .type glMultiTexCoord1fARB,#function
- .globl glMultiTexCoord1fvARB ; .type glMultiTexCoord1fvARB,#function
- .globl glMultiTexCoord1iARB ; .type glMultiTexCoord1iARB,#function
- .globl glMultiTexCoord1ivARB ; .type glMultiTexCoord1ivARB,#function
- .globl glMultiTexCoord1sARB ; .type glMultiTexCoord1sARB,#function
- .globl glMultiTexCoord1svARB ; .type glMultiTexCoord1svARB,#function
- .globl glMultiTexCoord2dARB ; .type glMultiTexCoord2dARB,#function
- .globl glMultiTexCoord2dvARB ; .type glMultiTexCoord2dvARB,#function
- .globl glMultiTexCoord2fARB ; .type glMultiTexCoord2fARB,#function
- .globl glMultiTexCoord2fvARB ; .type glMultiTexCoord2fvARB,#function
- .globl glMultiTexCoord2iARB ; .type glMultiTexCoord2iARB,#function
- .globl glMultiTexCoord2ivARB ; .type glMultiTexCoord2ivARB,#function
- .globl glMultiTexCoord2sARB ; .type glMultiTexCoord2sARB,#function
- .globl glMultiTexCoord2svARB ; .type glMultiTexCoord2svARB,#function
- .globl glMultiTexCoord3dARB ; .type glMultiTexCoord3dARB,#function
- .globl glMultiTexCoord3dvARB ; .type glMultiTexCoord3dvARB,#function
- .globl glMultiTexCoord3fARB ; .type glMultiTexCoord3fARB,#function
- .globl glMultiTexCoord3fvARB ; .type glMultiTexCoord3fvARB,#function
- .globl glMultiTexCoord3iARB ; .type glMultiTexCoord3iARB,#function
- .globl glMultiTexCoord3ivARB ; .type glMultiTexCoord3ivARB,#function
- .globl glMultiTexCoord3sARB ; .type glMultiTexCoord3sARB,#function
- .globl glMultiTexCoord3svARB ; .type glMultiTexCoord3svARB,#function
- .globl glMultiTexCoord4dARB ; .type glMultiTexCoord4dARB,#function
- .globl glMultiTexCoord4dvARB ; .type glMultiTexCoord4dvARB,#function
- .globl glMultiTexCoord4fARB ; .type glMultiTexCoord4fARB,#function
- .globl glMultiTexCoord4fvARB ; .type glMultiTexCoord4fvARB,#function
- .globl glMultiTexCoord4iARB ; .type glMultiTexCoord4iARB,#function
- .globl glMultiTexCoord4ivARB ; .type glMultiTexCoord4ivARB,#function
- .globl glMultiTexCoord4sARB ; .type glMultiTexCoord4sARB,#function
- .globl glMultiTexCoord4svARB ; .type glMultiTexCoord4svARB,#function
- .globl glAttachShader ; .type glAttachShader,#function
- .globl glCreateProgram ; .type glCreateProgram,#function
- .globl glCreateShader ; .type glCreateShader,#function
- .globl glDeleteProgram ; .type glDeleteProgram,#function
- .globl glDeleteShader ; .type glDeleteShader,#function
- .globl glDetachShader ; .type glDetachShader,#function
- .globl glGetAttachedShaders ; .type glGetAttachedShaders,#function
- .globl glGetProgramInfoLog ; .type glGetProgramInfoLog,#function
- .globl glGetProgramiv ; .type glGetProgramiv,#function
- .globl glGetShaderInfoLog ; .type glGetShaderInfoLog,#function
- .globl glGetShaderiv ; .type glGetShaderiv,#function
- .globl glIsProgram ; .type glIsProgram,#function
- .globl glIsShader ; .type glIsShader,#function
- .globl glStencilFuncSeparate ; .type glStencilFuncSeparate,#function
- .globl glStencilMaskSeparate ; .type glStencilMaskSeparate,#function
- .globl glStencilOpSeparate ; .type glStencilOpSeparate,#function
- .globl glUniformMatrix2x3fv ; .type glUniformMatrix2x3fv,#function
- .globl glUniformMatrix2x4fv ; .type glUniformMatrix2x4fv,#function
- .globl glUniformMatrix3x2fv ; .type glUniformMatrix3x2fv,#function
- .globl glUniformMatrix3x4fv ; .type glUniformMatrix3x4fv,#function
- .globl glUniformMatrix4x2fv ; .type glUniformMatrix4x2fv,#function
- .globl glUniformMatrix4x3fv ; .type glUniformMatrix4x3fv,#function
- .globl glLoadTransposeMatrixdARB ; .type glLoadTransposeMatrixdARB,#function
- .globl glLoadTransposeMatrixfARB ; .type glLoadTransposeMatrixfARB,#function
- .globl glMultTransposeMatrixdARB ; .type glMultTransposeMatrixdARB,#function
- .globl glMultTransposeMatrixfARB ; .type glMultTransposeMatrixfARB,#function
- .globl glSampleCoverageARB ; .type glSampleCoverageARB,#function
- .globl glCompressedTexImage1DARB ; .type glCompressedTexImage1DARB,#function
- .globl glCompressedTexImage2DARB ; .type glCompressedTexImage2DARB,#function
- .globl glCompressedTexImage3DARB ; .type glCompressedTexImage3DARB,#function
- .globl glCompressedTexSubImage1DARB ; .type glCompressedTexSubImage1DARB,#function
- .globl glCompressedTexSubImage2DARB ; .type glCompressedTexSubImage2DARB,#function
- .globl glCompressedTexSubImage3DARB ; .type glCompressedTexSubImage3DARB,#function
- .globl glGetCompressedTexImageARB ; .type glGetCompressedTexImageARB,#function
- .globl glDisableVertexAttribArrayARB ; .type glDisableVertexAttribArrayARB,#function
- .globl glEnableVertexAttribArrayARB ; .type glEnableVertexAttribArrayARB,#function
- .globl glGetProgramEnvParameterdvARB ; .type glGetProgramEnvParameterdvARB,#function
- .globl glGetProgramEnvParameterfvARB ; .type glGetProgramEnvParameterfvARB,#function
- .globl glGetProgramLocalParameterdvARB ; .type glGetProgramLocalParameterdvARB,#function
- .globl glGetProgramLocalParameterfvARB ; .type glGetProgramLocalParameterfvARB,#function
- .globl glGetProgramStringARB ; .type glGetProgramStringARB,#function
- .globl glGetProgramivARB ; .type glGetProgramivARB,#function
- .globl glGetVertexAttribdvARB ; .type glGetVertexAttribdvARB,#function
- .globl glGetVertexAttribfvARB ; .type glGetVertexAttribfvARB,#function
- .globl glGetVertexAttribivARB ; .type glGetVertexAttribivARB,#function
- .globl glProgramEnvParameter4dARB ; .type glProgramEnvParameter4dARB,#function
- .globl glProgramEnvParameter4dvARB ; .type glProgramEnvParameter4dvARB,#function
- .globl glProgramEnvParameter4fARB ; .type glProgramEnvParameter4fARB,#function
- .globl glProgramEnvParameter4fvARB ; .type glProgramEnvParameter4fvARB,#function
- .globl glProgramLocalParameter4dARB ; .type glProgramLocalParameter4dARB,#function
- .globl glProgramLocalParameter4dvARB ; .type glProgramLocalParameter4dvARB,#function
- .globl glProgramLocalParameter4fARB ; .type glProgramLocalParameter4fARB,#function
- .globl glProgramLocalParameter4fvARB ; .type glProgramLocalParameter4fvARB,#function
- .globl glProgramStringARB ; .type glProgramStringARB,#function
- .globl glVertexAttrib1dARB ; .type glVertexAttrib1dARB,#function
- .globl glVertexAttrib1dvARB ; .type glVertexAttrib1dvARB,#function
- .globl glVertexAttrib1fARB ; .type glVertexAttrib1fARB,#function
- .globl glVertexAttrib1fvARB ; .type glVertexAttrib1fvARB,#function
- .globl glVertexAttrib1sARB ; .type glVertexAttrib1sARB,#function
- .globl glVertexAttrib1svARB ; .type glVertexAttrib1svARB,#function
- .globl glVertexAttrib2dARB ; .type glVertexAttrib2dARB,#function
- .globl glVertexAttrib2dvARB ; .type glVertexAttrib2dvARB,#function
- .globl glVertexAttrib2fARB ; .type glVertexAttrib2fARB,#function
- .globl glVertexAttrib2fvARB ; .type glVertexAttrib2fvARB,#function
- .globl glVertexAttrib2sARB ; .type glVertexAttrib2sARB,#function
- .globl glVertexAttrib2svARB ; .type glVertexAttrib2svARB,#function
- .globl glVertexAttrib3dARB ; .type glVertexAttrib3dARB,#function
- .globl glVertexAttrib3dvARB ; .type glVertexAttrib3dvARB,#function
- .globl glVertexAttrib3fARB ; .type glVertexAttrib3fARB,#function
- .globl glVertexAttrib3fvARB ; .type glVertexAttrib3fvARB,#function
- .globl glVertexAttrib3sARB ; .type glVertexAttrib3sARB,#function
- .globl glVertexAttrib3svARB ; .type glVertexAttrib3svARB,#function
- .globl glVertexAttrib4NbvARB ; .type glVertexAttrib4NbvARB,#function
- .globl glVertexAttrib4NivARB ; .type glVertexAttrib4NivARB,#function
- .globl glVertexAttrib4NsvARB ; .type glVertexAttrib4NsvARB,#function
- .globl glVertexAttrib4NubARB ; .type glVertexAttrib4NubARB,#function
- .globl glVertexAttrib4NubvARB ; .type glVertexAttrib4NubvARB,#function
- .globl glVertexAttrib4NuivARB ; .type glVertexAttrib4NuivARB,#function
- .globl glVertexAttrib4NusvARB ; .type glVertexAttrib4NusvARB,#function
- .globl glVertexAttrib4bvARB ; .type glVertexAttrib4bvARB,#function
- .globl glVertexAttrib4dARB ; .type glVertexAttrib4dARB,#function
- .globl glVertexAttrib4dvARB ; .type glVertexAttrib4dvARB,#function
- .globl glVertexAttrib4fARB ; .type glVertexAttrib4fARB,#function
- .globl glVertexAttrib4fvARB ; .type glVertexAttrib4fvARB,#function
- .globl glVertexAttrib4ivARB ; .type glVertexAttrib4ivARB,#function
- .globl glVertexAttrib4sARB ; .type glVertexAttrib4sARB,#function
- .globl glVertexAttrib4svARB ; .type glVertexAttrib4svARB,#function
- .globl glVertexAttrib4ubvARB ; .type glVertexAttrib4ubvARB,#function
- .globl glVertexAttrib4uivARB ; .type glVertexAttrib4uivARB,#function
- .globl glVertexAttrib4usvARB ; .type glVertexAttrib4usvARB,#function
- .globl glVertexAttribPointerARB ; .type glVertexAttribPointerARB,#function
- .globl glBindBufferARB ; .type glBindBufferARB,#function
- .globl glBufferDataARB ; .type glBufferDataARB,#function
- .globl glBufferSubDataARB ; .type glBufferSubDataARB,#function
- .globl glDeleteBuffersARB ; .type glDeleteBuffersARB,#function
- .globl glGenBuffersARB ; .type glGenBuffersARB,#function
- .globl glGetBufferParameterivARB ; .type glGetBufferParameterivARB,#function
- .globl glGetBufferPointervARB ; .type glGetBufferPointervARB,#function
- .globl glGetBufferSubDataARB ; .type glGetBufferSubDataARB,#function
- .globl glIsBufferARB ; .type glIsBufferARB,#function
- .globl glMapBufferARB ; .type glMapBufferARB,#function
- .globl glUnmapBufferARB ; .type glUnmapBufferARB,#function
- .globl glBeginQueryARB ; .type glBeginQueryARB,#function
- .globl glDeleteQueriesARB ; .type glDeleteQueriesARB,#function
- .globl glEndQueryARB ; .type glEndQueryARB,#function
- .globl glGenQueriesARB ; .type glGenQueriesARB,#function
- .globl glGetQueryObjectivARB ; .type glGetQueryObjectivARB,#function
- .globl glGetQueryObjectuivARB ; .type glGetQueryObjectuivARB,#function
- .globl glGetQueryivARB ; .type glGetQueryivARB,#function
- .globl glIsQueryARB ; .type glIsQueryARB,#function
- .globl glAttachObjectARB ; .type glAttachObjectARB,#function
- .globl glCompileShaderARB ; .type glCompileShaderARB,#function
- .globl glCreateProgramObjectARB ; .type glCreateProgramObjectARB,#function
- .globl glCreateShaderObjectARB ; .type glCreateShaderObjectARB,#function
- .globl glDeleteObjectARB ; .type glDeleteObjectARB,#function
- .globl glDetachObjectARB ; .type glDetachObjectARB,#function
- .globl glGetActiveUniformARB ; .type glGetActiveUniformARB,#function
- .globl glGetAttachedObjectsARB ; .type glGetAttachedObjectsARB,#function
- .globl glGetHandleARB ; .type glGetHandleARB,#function
- .globl glGetInfoLogARB ; .type glGetInfoLogARB,#function
- .globl glGetObjectParameterfvARB ; .type glGetObjectParameterfvARB,#function
- .globl glGetObjectParameterivARB ; .type glGetObjectParameterivARB,#function
- .globl glGetShaderSourceARB ; .type glGetShaderSourceARB,#function
- .globl glGetUniformLocationARB ; .type glGetUniformLocationARB,#function
- .globl glGetUniformfvARB ; .type glGetUniformfvARB,#function
- .globl glGetUniformivARB ; .type glGetUniformivARB,#function
- .globl glLinkProgramARB ; .type glLinkProgramARB,#function
- .globl glShaderSourceARB ; .type glShaderSourceARB,#function
- .globl glUniform1fARB ; .type glUniform1fARB,#function
- .globl glUniform1fvARB ; .type glUniform1fvARB,#function
- .globl glUniform1iARB ; .type glUniform1iARB,#function
- .globl glUniform1ivARB ; .type glUniform1ivARB,#function
- .globl glUniform2fARB ; .type glUniform2fARB,#function
- .globl glUniform2fvARB ; .type glUniform2fvARB,#function
- .globl glUniform2iARB ; .type glUniform2iARB,#function
- .globl glUniform2ivARB ; .type glUniform2ivARB,#function
- .globl glUniform3fARB ; .type glUniform3fARB,#function
- .globl glUniform3fvARB ; .type glUniform3fvARB,#function
- .globl glUniform3iARB ; .type glUniform3iARB,#function
- .globl glUniform3ivARB ; .type glUniform3ivARB,#function
- .globl glUniform4fARB ; .type glUniform4fARB,#function
- .globl glUniform4fvARB ; .type glUniform4fvARB,#function
- .globl glUniform4iARB ; .type glUniform4iARB,#function
- .globl glUniform4ivARB ; .type glUniform4ivARB,#function
- .globl glUniformMatrix2fvARB ; .type glUniformMatrix2fvARB,#function
- .globl glUniformMatrix3fvARB ; .type glUniformMatrix3fvARB,#function
- .globl glUniformMatrix4fvARB ; .type glUniformMatrix4fvARB,#function
- .globl glUseProgramObjectARB ; .type glUseProgramObjectARB,#function
- .globl glValidateProgramARB ; .type glValidateProgramARB,#function
- .globl glBindAttribLocationARB ; .type glBindAttribLocationARB,#function
- .globl glGetActiveAttribARB ; .type glGetActiveAttribARB,#function
- .globl glGetAttribLocationARB ; .type glGetAttribLocationARB,#function
- .globl glDrawBuffersARB ; .type glDrawBuffersARB,#function
- .globl glRenderbufferStorageMultisample ; .type glRenderbufferStorageMultisample,#function
- .globl glPolygonOffsetEXT ; .type glPolygonOffsetEXT,#function
- .globl gl_dispatch_stub_563 ; .type gl_dispatch_stub_563,#function
- .globl gl_dispatch_stub_564 ; .type gl_dispatch_stub_564,#function
- .globl gl_dispatch_stub_565 ; .type gl_dispatch_stub_565,#function
- .globl gl_dispatch_stub_566 ; .type gl_dispatch_stub_566,#function
- .globl gl_dispatch_stub_567 ; .type gl_dispatch_stub_567,#function
- .globl gl_dispatch_stub_568 ; .type gl_dispatch_stub_568,#function
- .globl gl_dispatch_stub_569 ; .type gl_dispatch_stub_569,#function
- .globl gl_dispatch_stub_570 ; .type gl_dispatch_stub_570,#function
- .globl glColorPointerEXT ; .type glColorPointerEXT,#function
- .globl glEdgeFlagPointerEXT ; .type glEdgeFlagPointerEXT,#function
- .globl glIndexPointerEXT ; .type glIndexPointerEXT,#function
- .globl glNormalPointerEXT ; .type glNormalPointerEXT,#function
- .globl glTexCoordPointerEXT ; .type glTexCoordPointerEXT,#function
- .globl glVertexPointerEXT ; .type glVertexPointerEXT,#function
- .globl glPointParameterfEXT ; .type glPointParameterfEXT,#function
- .globl glPointParameterfvEXT ; .type glPointParameterfvEXT,#function
- .globl glLockArraysEXT ; .type glLockArraysEXT,#function
- .globl glUnlockArraysEXT ; .type glUnlockArraysEXT,#function
- .globl gl_dispatch_stub_581 ; .type gl_dispatch_stub_581,#function
- .globl gl_dispatch_stub_582 ; .type gl_dispatch_stub_582,#function
- .globl glSecondaryColor3bEXT ; .type glSecondaryColor3bEXT,#function
- .globl glSecondaryColor3bvEXT ; .type glSecondaryColor3bvEXT,#function
- .globl glSecondaryColor3dEXT ; .type glSecondaryColor3dEXT,#function
- .globl glSecondaryColor3dvEXT ; .type glSecondaryColor3dvEXT,#function
- .globl glSecondaryColor3fEXT ; .type glSecondaryColor3fEXT,#function
- .globl glSecondaryColor3fvEXT ; .type glSecondaryColor3fvEXT,#function
- .globl glSecondaryColor3iEXT ; .type glSecondaryColor3iEXT,#function
- .globl glSecondaryColor3ivEXT ; .type glSecondaryColor3ivEXT,#function
- .globl glSecondaryColor3sEXT ; .type glSecondaryColor3sEXT,#function
- .globl glSecondaryColor3svEXT ; .type glSecondaryColor3svEXT,#function
- .globl glSecondaryColor3ubEXT ; .type glSecondaryColor3ubEXT,#function
- .globl glSecondaryColor3ubvEXT ; .type glSecondaryColor3ubvEXT,#function
- .globl glSecondaryColor3uiEXT ; .type glSecondaryColor3uiEXT,#function
- .globl glSecondaryColor3uivEXT ; .type glSecondaryColor3uivEXT,#function
- .globl glSecondaryColor3usEXT ; .type glSecondaryColor3usEXT,#function
- .globl glSecondaryColor3usvEXT ; .type glSecondaryColor3usvEXT,#function
- .globl glSecondaryColorPointerEXT ; .type glSecondaryColorPointerEXT,#function
- .globl glMultiDrawArraysEXT ; .type glMultiDrawArraysEXT,#function
- .globl glMultiDrawElementsEXT ; .type glMultiDrawElementsEXT,#function
- .globl glFogCoordPointerEXT ; .type glFogCoordPointerEXT,#function
- .globl glFogCoorddEXT ; .type glFogCoorddEXT,#function
- .globl glFogCoorddvEXT ; .type glFogCoorddvEXT,#function
- .globl glFogCoordfEXT ; .type glFogCoordfEXT,#function
- .globl glFogCoordfvEXT ; .type glFogCoordfvEXT,#function
- .globl gl_dispatch_stub_607 ; .type gl_dispatch_stub_607,#function
- .globl glBlendFuncSeparateEXT ; .type glBlendFuncSeparateEXT,#function
- .globl glFlushVertexArrayRangeNV ; .type glFlushVertexArrayRangeNV,#function
- .globl glVertexArrayRangeNV ; .type glVertexArrayRangeNV,#function
- .globl glCombinerInputNV ; .type glCombinerInputNV,#function
- .globl glCombinerOutputNV ; .type glCombinerOutputNV,#function
- .globl glCombinerParameterfNV ; .type glCombinerParameterfNV,#function
- .globl glCombinerParameterfvNV ; .type glCombinerParameterfvNV,#function
- .globl glCombinerParameteriNV ; .type glCombinerParameteriNV,#function
- .globl glCombinerParameterivNV ; .type glCombinerParameterivNV,#function
- .globl glFinalCombinerInputNV ; .type glFinalCombinerInputNV,#function
- .globl glGetCombinerInputParameterfvNV ; .type glGetCombinerInputParameterfvNV,#function
- .globl glGetCombinerInputParameterivNV ; .type glGetCombinerInputParameterivNV,#function
- .globl glGetCombinerOutputParameterfvNV ; .type glGetCombinerOutputParameterfvNV,#function
- .globl glGetCombinerOutputParameterivNV ; .type glGetCombinerOutputParameterivNV,#function
- .globl glGetFinalCombinerInputParameterfvNV ; .type glGetFinalCombinerInputParameterfvNV,#function
- .globl glGetFinalCombinerInputParameterivNV ; .type glGetFinalCombinerInputParameterivNV,#function
- .globl glResizeBuffersMESA ; .type glResizeBuffersMESA,#function
- .globl glWindowPos2dMESA ; .type glWindowPos2dMESA,#function
- .globl glWindowPos2dvMESA ; .type glWindowPos2dvMESA,#function
- .globl glWindowPos2fMESA ; .type glWindowPos2fMESA,#function
- .globl glWindowPos2fvMESA ; .type glWindowPos2fvMESA,#function
- .globl glWindowPos2iMESA ; .type glWindowPos2iMESA,#function
- .globl glWindowPos2ivMESA ; .type glWindowPos2ivMESA,#function
- .globl glWindowPos2sMESA ; .type glWindowPos2sMESA,#function
- .globl glWindowPos2svMESA ; .type glWindowPos2svMESA,#function
- .globl glWindowPos3dMESA ; .type glWindowPos3dMESA,#function
- .globl glWindowPos3dvMESA ; .type glWindowPos3dvMESA,#function
- .globl glWindowPos3fMESA ; .type glWindowPos3fMESA,#function
- .globl glWindowPos3fvMESA ; .type glWindowPos3fvMESA,#function
- .globl glWindowPos3iMESA ; .type glWindowPos3iMESA,#function
- .globl glWindowPos3ivMESA ; .type glWindowPos3ivMESA,#function
- .globl glWindowPos3sMESA ; .type glWindowPos3sMESA,#function
- .globl glWindowPos3svMESA ; .type glWindowPos3svMESA,#function
- .globl glWindowPos4dMESA ; .type glWindowPos4dMESA,#function
- .globl glWindowPos4dvMESA ; .type glWindowPos4dvMESA,#function
- .globl glWindowPos4fMESA ; .type glWindowPos4fMESA,#function
- .globl glWindowPos4fvMESA ; .type glWindowPos4fvMESA,#function
- .globl glWindowPos4iMESA ; .type glWindowPos4iMESA,#function
- .globl glWindowPos4ivMESA ; .type glWindowPos4ivMESA,#function
- .globl glWindowPos4sMESA ; .type glWindowPos4sMESA,#function
- .globl glWindowPos4svMESA ; .type glWindowPos4svMESA,#function
- .globl gl_dispatch_stub_649 ; .type gl_dispatch_stub_649,#function
- .globl gl_dispatch_stub_650 ; .type gl_dispatch_stub_650,#function
- .globl gl_dispatch_stub_651 ; .type gl_dispatch_stub_651,#function
- .globl gl_dispatch_stub_652 ; .type gl_dispatch_stub_652,#function
- .globl gl_dispatch_stub_653 ; .type gl_dispatch_stub_653,#function
- .globl gl_dispatch_stub_654 ; .type gl_dispatch_stub_654,#function
- .globl gl_dispatch_stub_655 ; .type gl_dispatch_stub_655,#function
- .globl gl_dispatch_stub_656 ; .type gl_dispatch_stub_656,#function
- .globl gl_dispatch_stub_657 ; .type gl_dispatch_stub_657,#function
- .globl glAreProgramsResidentNV ; .type glAreProgramsResidentNV,#function
- .globl glBindProgramNV ; .type glBindProgramNV,#function
- .globl glDeleteProgramsNV ; .type glDeleteProgramsNV,#function
- .globl glExecuteProgramNV ; .type glExecuteProgramNV,#function
- .globl glGenProgramsNV ; .type glGenProgramsNV,#function
- .globl glGetProgramParameterdvNV ; .type glGetProgramParameterdvNV,#function
- .globl glGetProgramParameterfvNV ; .type glGetProgramParameterfvNV,#function
- .globl glGetProgramStringNV ; .type glGetProgramStringNV,#function
- .globl glGetProgramivNV ; .type glGetProgramivNV,#function
- .globl glGetTrackMatrixivNV ; .type glGetTrackMatrixivNV,#function
- .globl glGetVertexAttribPointervNV ; .type glGetVertexAttribPointervNV,#function
- .globl glGetVertexAttribdvNV ; .type glGetVertexAttribdvNV,#function
- .globl glGetVertexAttribfvNV ; .type glGetVertexAttribfvNV,#function
- .globl glGetVertexAttribivNV ; .type glGetVertexAttribivNV,#function
- .globl glIsProgramNV ; .type glIsProgramNV,#function
- .globl glLoadProgramNV ; .type glLoadProgramNV,#function
- .globl glProgramParameters4dvNV ; .type glProgramParameters4dvNV,#function
- .globl glProgramParameters4fvNV ; .type glProgramParameters4fvNV,#function
- .globl glRequestResidentProgramsNV ; .type glRequestResidentProgramsNV,#function
- .globl glTrackMatrixNV ; .type glTrackMatrixNV,#function
- .globl glVertexAttrib1dNV ; .type glVertexAttrib1dNV,#function
- .globl glVertexAttrib1dvNV ; .type glVertexAttrib1dvNV,#function
- .globl glVertexAttrib1fNV ; .type glVertexAttrib1fNV,#function
- .globl glVertexAttrib1fvNV ; .type glVertexAttrib1fvNV,#function
- .globl glVertexAttrib1sNV ; .type glVertexAttrib1sNV,#function
- .globl glVertexAttrib1svNV ; .type glVertexAttrib1svNV,#function
- .globl glVertexAttrib2dNV ; .type glVertexAttrib2dNV,#function
- .globl glVertexAttrib2dvNV ; .type glVertexAttrib2dvNV,#function
- .globl glVertexAttrib2fNV ; .type glVertexAttrib2fNV,#function
- .globl glVertexAttrib2fvNV ; .type glVertexAttrib2fvNV,#function
- .globl glVertexAttrib2sNV ; .type glVertexAttrib2sNV,#function
- .globl glVertexAttrib2svNV ; .type glVertexAttrib2svNV,#function
- .globl glVertexAttrib3dNV ; .type glVertexAttrib3dNV,#function
- .globl glVertexAttrib3dvNV ; .type glVertexAttrib3dvNV,#function
- .globl glVertexAttrib3fNV ; .type glVertexAttrib3fNV,#function
- .globl glVertexAttrib3fvNV ; .type glVertexAttrib3fvNV,#function
- .globl glVertexAttrib3sNV ; .type glVertexAttrib3sNV,#function
- .globl glVertexAttrib3svNV ; .type glVertexAttrib3svNV,#function
- .globl glVertexAttrib4dNV ; .type glVertexAttrib4dNV,#function
- .globl glVertexAttrib4dvNV ; .type glVertexAttrib4dvNV,#function
- .globl glVertexAttrib4fNV ; .type glVertexAttrib4fNV,#function
- .globl glVertexAttrib4fvNV ; .type glVertexAttrib4fvNV,#function
- .globl glVertexAttrib4sNV ; .type glVertexAttrib4sNV,#function
- .globl glVertexAttrib4svNV ; .type glVertexAttrib4svNV,#function
- .globl glVertexAttrib4ubNV ; .type glVertexAttrib4ubNV,#function
- .globl glVertexAttrib4ubvNV ; .type glVertexAttrib4ubvNV,#function
- .globl glVertexAttribPointerNV ; .type glVertexAttribPointerNV,#function
- .globl glVertexAttribs1dvNV ; .type glVertexAttribs1dvNV,#function
- .globl glVertexAttribs1fvNV ; .type glVertexAttribs1fvNV,#function
- .globl glVertexAttribs1svNV ; .type glVertexAttribs1svNV,#function
- .globl glVertexAttribs2dvNV ; .type glVertexAttribs2dvNV,#function
- .globl glVertexAttribs2fvNV ; .type glVertexAttribs2fvNV,#function
- .globl glVertexAttribs2svNV ; .type glVertexAttribs2svNV,#function
- .globl glVertexAttribs3dvNV ; .type glVertexAttribs3dvNV,#function
- .globl glVertexAttribs3fvNV ; .type glVertexAttribs3fvNV,#function
- .globl glVertexAttribs3svNV ; .type glVertexAttribs3svNV,#function
- .globl glVertexAttribs4dvNV ; .type glVertexAttribs4dvNV,#function
- .globl glVertexAttribs4fvNV ; .type glVertexAttribs4fvNV,#function
- .globl glVertexAttribs4svNV ; .type glVertexAttribs4svNV,#function
- .globl glVertexAttribs4ubvNV ; .type glVertexAttribs4ubvNV,#function
- .globl glAlphaFragmentOp1ATI ; .type glAlphaFragmentOp1ATI,#function
- .globl glAlphaFragmentOp2ATI ; .type glAlphaFragmentOp2ATI,#function
- .globl glAlphaFragmentOp3ATI ; .type glAlphaFragmentOp3ATI,#function
- .globl glBeginFragmentShaderATI ; .type glBeginFragmentShaderATI,#function
- .globl glBindFragmentShaderATI ; .type glBindFragmentShaderATI,#function
- .globl glColorFragmentOp1ATI ; .type glColorFragmentOp1ATI,#function
- .globl glColorFragmentOp2ATI ; .type glColorFragmentOp2ATI,#function
- .globl glColorFragmentOp3ATI ; .type glColorFragmentOp3ATI,#function
- .globl glDeleteFragmentShaderATI ; .type glDeleteFragmentShaderATI,#function
- .globl glEndFragmentShaderATI ; .type glEndFragmentShaderATI,#function
- .globl glGenFragmentShadersATI ; .type glGenFragmentShadersATI,#function
- .globl glPassTexCoordATI ; .type glPassTexCoordATI,#function
- .globl glSampleMapATI ; .type glSampleMapATI,#function
- .globl glSetFragmentShaderConstantATI ; .type glSetFragmentShaderConstantATI,#function
- .globl glPointParameteriNV ; .type glPointParameteriNV,#function
- .globl glPointParameterivNV ; .type glPointParameterivNV,#function
- .globl gl_dispatch_stub_734 ; .type gl_dispatch_stub_734,#function
- .globl gl_dispatch_stub_735 ; .type gl_dispatch_stub_735,#function
- .globl gl_dispatch_stub_736 ; .type gl_dispatch_stub_736,#function
- .globl gl_dispatch_stub_737 ; .type gl_dispatch_stub_737,#function
- .globl gl_dispatch_stub_738 ; .type gl_dispatch_stub_738,#function
- .globl glGetProgramNamedParameterdvNV ; .type glGetProgramNamedParameterdvNV,#function
- .globl glGetProgramNamedParameterfvNV ; .type glGetProgramNamedParameterfvNV,#function
- .globl glProgramNamedParameter4dNV ; .type glProgramNamedParameter4dNV,#function
- .globl glProgramNamedParameter4dvNV ; .type glProgramNamedParameter4dvNV,#function
- .globl glProgramNamedParameter4fNV ; .type glProgramNamedParameter4fNV,#function
- .globl glProgramNamedParameter4fvNV ; .type glProgramNamedParameter4fvNV,#function
- .globl gl_dispatch_stub_745 ; .type gl_dispatch_stub_745,#function
- .globl gl_dispatch_stub_746 ; .type gl_dispatch_stub_746,#function
- .globl glBindFramebufferEXT ; .type glBindFramebufferEXT,#function
- .globl glBindRenderbufferEXT ; .type glBindRenderbufferEXT,#function
- .globl glCheckFramebufferStatusEXT ; .type glCheckFramebufferStatusEXT,#function
- .globl glDeleteFramebuffersEXT ; .type glDeleteFramebuffersEXT,#function
- .globl glDeleteRenderbuffersEXT ; .type glDeleteRenderbuffersEXT,#function
- .globl glFramebufferRenderbufferEXT ; .type glFramebufferRenderbufferEXT,#function
- .globl glFramebufferTexture1DEXT ; .type glFramebufferTexture1DEXT,#function
- .globl glFramebufferTexture2DEXT ; .type glFramebufferTexture2DEXT,#function
- .globl glFramebufferTexture3DEXT ; .type glFramebufferTexture3DEXT,#function
- .globl glGenFramebuffersEXT ; .type glGenFramebuffersEXT,#function
- .globl glGenRenderbuffersEXT ; .type glGenRenderbuffersEXT,#function
- .globl glGenerateMipmapEXT ; .type glGenerateMipmapEXT,#function
- .globl glGetFramebufferAttachmentParameterivEXT ; .type glGetFramebufferAttachmentParameterivEXT,#function
- .globl glGetRenderbufferParameterivEXT ; .type glGetRenderbufferParameterivEXT,#function
- .globl glIsFramebufferEXT ; .type glIsFramebufferEXT,#function
- .globl glIsRenderbufferEXT ; .type glIsRenderbufferEXT,#function
- .globl glRenderbufferStorageEXT ; .type glRenderbufferStorageEXT,#function
- .globl gl_dispatch_stub_764 ; .type gl_dispatch_stub_764,#function
- .globl glFramebufferTextureLayerEXT ; .type glFramebufferTextureLayerEXT,#function
- .globl gl_dispatch_stub_766 ; .type gl_dispatch_stub_766,#function
- .globl gl_dispatch_stub_767 ; .type gl_dispatch_stub_767,#function
- .globl gl_dispatch_stub_768 ; .type gl_dispatch_stub_768,#function
- .globl gl_dispatch_stub_769 ; .type gl_dispatch_stub_769,#function
- .globl gl_dispatch_stub_770 ; .type gl_dispatch_stub_770,#function
- .globl _mesa_sparc_glapi_begin ; .type _mesa_sparc_glapi_begin,#function
-_mesa_sparc_glapi_begin:
+ .data
+ .align 32
+
+ GLOBL_FN(__glapi_sparc_pthread_stub)
+ HIDDEN(__glapi_sparc_pthread_stub)
+__glapi_sparc_pthread_stub: /* Call offset in %g3 */
+ mov %o7, %g1
+ sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2
+ call __glapi_sparc_get_pc
+ add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2
+ mov %g1, %o7
+ sethi %hi(_glapi_Dispatch), %g1
+ or %g1, %lo(_glapi_Dispatch), %g1
+ srl %g3, 10, %g3
+ GL_LL [%g2+%g1], %g2
+ GL_LL [%g2], %g1
+ cmp %g1, 0
+ be 2f
+ nop
+1: GL_LL [%g1 + %g3], %g1
+ jmp %g1
+ nop
+2: save %sp, GL_STACK_SIZE, %sp
+ mov %g3, %l0
+ call _glapi_get_dispatch
+ nop
+ mov %o0, %g1
+ mov %l0, %g3
+ ba 1b
+ restore %g0, %g0, %g0
+ .size __glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub
+
+#define GL_STUB(fn, off) \
+ GLOBL_FN(fn); \
+fn: ba __glapi_sparc_pthread_stub; \
+ sethi GL_OFF(off), %g3; \
+ .size fn,.-fn;
+
+#else /* Non-threaded version. */
+
+ .type __glapi_sparc_nothread_stub, @function
+__glapi_sparc_nothread_stub: /* Call offset in %g3 */
+ mov %o7, %g1
+ sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2
+ call __glapi_sparc_get_pc
+ add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2
+ mov %g1, %o7
+ srl %g3, 10, %g3
+ sethi %hi(_glapi_Dispatch), %g1
+ or %g1, %lo(_glapi_Dispatch), %g1
+ GL_LL [%g2+%g1], %g2
+ GL_LL [%g2], %g1
+ GL_LL [%g1 + %g3], %g1
+ jmp %g1
+ nop
+ .size __glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub
+
+#define GL_STUB(fn, off) \
+ GLOBL_FN(fn); \
+fn: ba __glapi_sparc_nothread_stub; \
+ sethi GL_OFF(off), %g3; \
+ .size fn,.-fn;
+
+#endif
+
+#define GL_STUB_ALIAS(fn, alias) \
+ .globl fn; \
+ .set fn, alias
+
+ .text
+ .align 32
+
+ .globl gl_dispatch_functions_start
+ HIDDEN(gl_dispatch_functions_start)
+gl_dispatch_functions_start:
GL_STUB(glNewList, _gloffset_NewList)
GL_STUB(glEndList, _gloffset_EndList)
@@ -1402,14 +760,22 @@ _mesa_sparc_glapi_begin:
GL_STUB(glDrawBuffersARB, _gloffset_DrawBuffersARB)
GL_STUB(glRenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample)
GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT)
- GL_STUB(gl_dispatch_stub_563, _gloffset__dispatch_stub_563)
- GL_STUB(gl_dispatch_stub_564, _gloffset__dispatch_stub_564)
- GL_STUB(gl_dispatch_stub_565, _gloffset__dispatch_stub_565)
- GL_STUB(gl_dispatch_stub_566, _gloffset__dispatch_stub_566)
- GL_STUB(gl_dispatch_stub_567, _gloffset__dispatch_stub_567)
- GL_STUB(gl_dispatch_stub_568, _gloffset__dispatch_stub_568)
- GL_STUB(gl_dispatch_stub_569, _gloffset__dispatch_stub_569)
- GL_STUB(gl_dispatch_stub_570, _gloffset__dispatch_stub_570)
+ GL_STUB(gl_dispatch_stub_563, _gloffset_GetPixelTexGenParameterfvSGIS)
+ HIDDEN(gl_dispatch_stub_563)
+ GL_STUB(gl_dispatch_stub_564, _gloffset_GetPixelTexGenParameterivSGIS)
+ HIDDEN(gl_dispatch_stub_564)
+ GL_STUB(gl_dispatch_stub_565, _gloffset_PixelTexGenParameterfSGIS)
+ HIDDEN(gl_dispatch_stub_565)
+ GL_STUB(gl_dispatch_stub_566, _gloffset_PixelTexGenParameterfvSGIS)
+ HIDDEN(gl_dispatch_stub_566)
+ GL_STUB(gl_dispatch_stub_567, _gloffset_PixelTexGenParameteriSGIS)
+ HIDDEN(gl_dispatch_stub_567)
+ GL_STUB(gl_dispatch_stub_568, _gloffset_PixelTexGenParameterivSGIS)
+ HIDDEN(gl_dispatch_stub_568)
+ GL_STUB(gl_dispatch_stub_569, _gloffset_SampleMaskSGIS)
+ HIDDEN(gl_dispatch_stub_569)
+ GL_STUB(gl_dispatch_stub_570, _gloffset_SamplePatternSGIS)
+ HIDDEN(gl_dispatch_stub_570)
GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT)
GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT)
GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT)
@@ -1420,8 +786,10 @@ _mesa_sparc_glapi_begin:
GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT)
GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT)
GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT)
- GL_STUB(gl_dispatch_stub_581, _gloffset__dispatch_stub_581)
- GL_STUB(gl_dispatch_stub_582, _gloffset__dispatch_stub_582)
+ GL_STUB(gl_dispatch_stub_581, _gloffset_CullParameterdvEXT)
+ HIDDEN(gl_dispatch_stub_581)
+ GL_STUB(gl_dispatch_stub_582, _gloffset_CullParameterfvEXT)
+ HIDDEN(gl_dispatch_stub_582)
GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT)
GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT)
GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT)
@@ -1446,7 +814,8 @@ _mesa_sparc_glapi_begin:
GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT)
GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT)
GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT)
- GL_STUB(gl_dispatch_stub_607, _gloffset__dispatch_stub_607)
+ GL_STUB(gl_dispatch_stub_607, _gloffset_PixelTexGenSGIX)
+ HIDDEN(gl_dispatch_stub_607)
GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT)
GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV)
GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV)
@@ -1488,15 +857,24 @@ _mesa_sparc_glapi_begin:
GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA)
GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA)
GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA)
- GL_STUB(gl_dispatch_stub_649, _gloffset__dispatch_stub_649)
- GL_STUB(gl_dispatch_stub_650, _gloffset__dispatch_stub_650)
- GL_STUB(gl_dispatch_stub_651, _gloffset__dispatch_stub_651)
- GL_STUB(gl_dispatch_stub_652, _gloffset__dispatch_stub_652)
- GL_STUB(gl_dispatch_stub_653, _gloffset__dispatch_stub_653)
- GL_STUB(gl_dispatch_stub_654, _gloffset__dispatch_stub_654)
- GL_STUB(gl_dispatch_stub_655, _gloffset__dispatch_stub_655)
- GL_STUB(gl_dispatch_stub_656, _gloffset__dispatch_stub_656)
- GL_STUB(gl_dispatch_stub_657, _gloffset__dispatch_stub_657)
+ GL_STUB(gl_dispatch_stub_649, _gloffset_MultiModeDrawArraysIBM)
+ HIDDEN(gl_dispatch_stub_649)
+ GL_STUB(gl_dispatch_stub_650, _gloffset_MultiModeDrawElementsIBM)
+ HIDDEN(gl_dispatch_stub_650)
+ GL_STUB(gl_dispatch_stub_651, _gloffset_DeleteFencesNV)
+ HIDDEN(gl_dispatch_stub_651)
+ GL_STUB(gl_dispatch_stub_652, _gloffset_FinishFenceNV)
+ HIDDEN(gl_dispatch_stub_652)
+ GL_STUB(gl_dispatch_stub_653, _gloffset_GenFencesNV)
+ HIDDEN(gl_dispatch_stub_653)
+ GL_STUB(gl_dispatch_stub_654, _gloffset_GetFenceivNV)
+ HIDDEN(gl_dispatch_stub_654)
+ GL_STUB(gl_dispatch_stub_655, _gloffset_IsFenceNV)
+ HIDDEN(gl_dispatch_stub_655)
+ GL_STUB(gl_dispatch_stub_656, _gloffset_SetFenceNV)
+ HIDDEN(gl_dispatch_stub_656)
+ GL_STUB(gl_dispatch_stub_657, _gloffset_TestFenceNV)
+ HIDDEN(gl_dispatch_stub_657)
GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV)
GL_STUB(glBindProgramNV, _gloffset_BindProgramNV)
GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV)
@@ -1557,6 +935,10 @@ _mesa_sparc_glapi_begin:
GL_STUB(glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV)
GL_STUB(glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV)
GL_STUB(glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV)
+ GL_STUB(glGetTexBumpParameterfvATI, _gloffset_GetTexBumpParameterfvATI)
+ GL_STUB(glGetTexBumpParameterivATI, _gloffset_GetTexBumpParameterivATI)
+ GL_STUB(glTexBumpParameterfvATI, _gloffset_TexBumpParameterfvATI)
+ GL_STUB(glTexBumpParameterivATI, _gloffset_TexBumpParameterivATI)
GL_STUB(glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI)
GL_STUB(glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI)
GL_STUB(glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI)
@@ -1573,19 +955,26 @@ _mesa_sparc_glapi_begin:
GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI)
GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV)
GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV)
- GL_STUB(gl_dispatch_stub_734, _gloffset__dispatch_stub_734)
- GL_STUB(gl_dispatch_stub_735, _gloffset__dispatch_stub_735)
- GL_STUB(gl_dispatch_stub_736, _gloffset__dispatch_stub_736)
- GL_STUB(gl_dispatch_stub_737, _gloffset__dispatch_stub_737)
- GL_STUB(gl_dispatch_stub_738, _gloffset__dispatch_stub_738)
+ GL_STUB(gl_dispatch_stub_738, _gloffset_ActiveStencilFaceEXT)
+ HIDDEN(gl_dispatch_stub_738)
+ GL_STUB(gl_dispatch_stub_739, _gloffset_BindVertexArrayAPPLE)
+ HIDDEN(gl_dispatch_stub_739)
+ GL_STUB(gl_dispatch_stub_740, _gloffset_DeleteVertexArraysAPPLE)
+ HIDDEN(gl_dispatch_stub_740)
+ GL_STUB(gl_dispatch_stub_741, _gloffset_GenVertexArraysAPPLE)
+ HIDDEN(gl_dispatch_stub_741)
+ GL_STUB(gl_dispatch_stub_742, _gloffset_IsVertexArrayAPPLE)
+ HIDDEN(gl_dispatch_stub_742)
GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV)
GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV)
GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV)
GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV)
GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV)
GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV)
- GL_STUB(gl_dispatch_stub_745, _gloffset__dispatch_stub_745)
- GL_STUB(gl_dispatch_stub_746, _gloffset__dispatch_stub_746)
+ GL_STUB(gl_dispatch_stub_749, _gloffset_DepthBoundsEXT)
+ HIDDEN(gl_dispatch_stub_749)
+ GL_STUB(gl_dispatch_stub_750, _gloffset_BlendEquationSeparateEXT)
+ HIDDEN(gl_dispatch_stub_750)
GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT)
GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT)
GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT)
@@ -1603,287 +992,353 @@ _mesa_sparc_glapi_begin:
GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT)
GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT)
GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT)
- GL_STUB(gl_dispatch_stub_764, _gloffset__dispatch_stub_764)
+ GL_STUB(gl_dispatch_stub_768, _gloffset_BlitFramebufferEXT)
+ HIDDEN(gl_dispatch_stub_768)
GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)
- GL_STUB(gl_dispatch_stub_766, _gloffset__dispatch_stub_766)
- GL_STUB(gl_dispatch_stub_767, _gloffset__dispatch_stub_767)
- GL_STUB(gl_dispatch_stub_768, _gloffset__dispatch_stub_768)
- GL_STUB(gl_dispatch_stub_769, _gloffset__dispatch_stub_769)
- GL_STUB(gl_dispatch_stub_770, _gloffset__dispatch_stub_770)
-
- .globl _mesa_sparc_glapi_end ; .type _mesa_sparc_glapi_end,#function
-_mesa_sparc_glapi_end:
-
- .globl glArrayElementEXT ; .type glArrayElementEXT,#function ; glArrayElementEXT = glArrayElement
- .globl glBindTextureEXT ; .type glBindTextureEXT,#function ; glBindTextureEXT = glBindTexture
- .globl glDrawArraysEXT ; .type glDrawArraysEXT,#function ; glDrawArraysEXT = glDrawArrays
+ GL_STUB(gl_dispatch_stub_770, _gloffset_StencilFuncSeparateATI)
+ HIDDEN(gl_dispatch_stub_770)
+ GL_STUB(gl_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_771)
+ GL_STUB(gl_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_772)
+ GL_STUB(gl_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT)
+ HIDDEN(gl_dispatch_stub_773)
+ GL_STUB(gl_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT)
+ HIDDEN(gl_dispatch_stub_774)
+ GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
+ GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
+ GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glAreTexturesResidentEXT, glAreTexturesResident)
+#endif
+ GL_STUB_ALIAS(glCopyTexImage1DEXT, glCopyTexImage1D)
+ GL_STUB_ALIAS(glCopyTexImage2DEXT, glCopyTexImage2D)
+ GL_STUB_ALIAS(glCopyTexSubImage1DEXT, glCopyTexSubImage1D)
+ GL_STUB_ALIAS(glCopyTexSubImage2DEXT, glCopyTexSubImage2D)
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glDeleteTexturesEXT, glDeleteTextures)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGenTexturesEXT, glGenTextures)
+#endif
+ GL_STUB_ALIAS(glGetPointervEXT, glGetPointerv)
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glIsTextureEXT, glIsTexture)
+#endif
+ GL_STUB_ALIAS(glPrioritizeTexturesEXT, glPrioritizeTextures)
+ GL_STUB_ALIAS(glTexSubImage1DEXT, glTexSubImage1D)
+ GL_STUB_ALIAS(glTexSubImage2DEXT, glTexSubImage2D)
+ GL_STUB_ALIAS(glBlendColorEXT, glBlendColor)
+ GL_STUB_ALIAS(glBlendEquationEXT, glBlendEquation)
+ GL_STUB_ALIAS(glDrawRangeElementsEXT, glDrawRangeElements)
+ GL_STUB_ALIAS(glColorTableSGI, glColorTable)
+ GL_STUB_ALIAS(glColorTableEXT, glColorTable)
+ GL_STUB_ALIAS(glColorTableParameterfvSGI, glColorTableParameterfv)
+ GL_STUB_ALIAS(glColorTableParameterivSGI, glColorTableParameteriv)
+ GL_STUB_ALIAS(glCopyColorTableSGI, glCopyColorTable)
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetColorTableSGI, glGetColorTable)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetColorTableEXT, glGetColorTable)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetColorTableParameterfvSGI, glGetColorTableParameterfv)
+#endif
#ifndef GLX_INDIRECT_RENDERING
- .globl glAreTexturesResidentEXT ; .type glAreTexturesResidentEXT,#function ; glAreTexturesResidentEXT = glAreTexturesResident
+ GL_STUB_ALIAS(glGetColorTableParameterfvEXT, glGetColorTableParameterfv)
#endif
- .globl glCopyTexImage1DEXT ; .type glCopyTexImage1DEXT,#function ; glCopyTexImage1DEXT = glCopyTexImage1D
- .globl glCopyTexImage2DEXT ; .type glCopyTexImage2DEXT,#function ; glCopyTexImage2DEXT = glCopyTexImage2D
- .globl glCopyTexSubImage1DEXT ; .type glCopyTexSubImage1DEXT,#function ; glCopyTexSubImage1DEXT = glCopyTexSubImage1D
- .globl glCopyTexSubImage2DEXT ; .type glCopyTexSubImage2DEXT,#function ; glCopyTexSubImage2DEXT = glCopyTexSubImage2D
#ifndef GLX_INDIRECT_RENDERING
- .globl glDeleteTexturesEXT ; .type glDeleteTexturesEXT,#function ; glDeleteTexturesEXT = glDeleteTextures
+ GL_STUB_ALIAS(glGetColorTableParameterivSGI, glGetColorTableParameteriv)
#endif
#ifndef GLX_INDIRECT_RENDERING
- .globl glGenTexturesEXT ; .type glGenTexturesEXT,#function ; glGenTexturesEXT = glGenTextures
+ GL_STUB_ALIAS(glGetColorTableParameterivEXT, glGetColorTableParameteriv)
#endif
- .globl glGetPointervEXT ; .type glGetPointervEXT,#function ; glGetPointervEXT = glGetPointerv
+ GL_STUB_ALIAS(glColorSubTableEXT, glColorSubTable)
+ GL_STUB_ALIAS(glCopyColorSubTableEXT, glCopyColorSubTable)
+ GL_STUB_ALIAS(glConvolutionFilter1DEXT, glConvolutionFilter1D)
+ GL_STUB_ALIAS(glConvolutionFilter2DEXT, glConvolutionFilter2D)
+ GL_STUB_ALIAS(glConvolutionParameterfEXT, glConvolutionParameterf)
+ GL_STUB_ALIAS(glConvolutionParameterfvEXT, glConvolutionParameterfv)
+ GL_STUB_ALIAS(glConvolutionParameteriEXT, glConvolutionParameteri)
+ GL_STUB_ALIAS(glConvolutionParameterivEXT, glConvolutionParameteriv)
+ GL_STUB_ALIAS(glCopyConvolutionFilter1DEXT, glCopyConvolutionFilter1D)
+ GL_STUB_ALIAS(glCopyConvolutionFilter2DEXT, glCopyConvolutionFilter2D)
#ifndef GLX_INDIRECT_RENDERING
- .globl glIsTextureEXT ; .type glIsTextureEXT,#function ; glIsTextureEXT = glIsTexture
+ GL_STUB_ALIAS(glGetConvolutionFilterEXT, glGetConvolutionFilter)
#endif
- .globl glPrioritizeTexturesEXT ; .type glPrioritizeTexturesEXT,#function ; glPrioritizeTexturesEXT = glPrioritizeTextures
- .globl glTexSubImage1DEXT ; .type glTexSubImage1DEXT,#function ; glTexSubImage1DEXT = glTexSubImage1D
- .globl glTexSubImage2DEXT ; .type glTexSubImage2DEXT,#function ; glTexSubImage2DEXT = glTexSubImage2D
- .globl glBlendColorEXT ; .type glBlendColorEXT,#function ; glBlendColorEXT = glBlendColor
- .globl glBlendEquationEXT ; .type glBlendEquationEXT,#function ; glBlendEquationEXT = glBlendEquation
- .globl glDrawRangeElementsEXT ; .type glDrawRangeElementsEXT,#function ; glDrawRangeElementsEXT = glDrawRangeElements
- .globl glColorTableEXT ; .type glColorTableEXT,#function ; glColorTableEXT = glColorTable
#ifndef GLX_INDIRECT_RENDERING
- .globl glGetColorTableEXT ; .type glGetColorTableEXT,#function ; glGetColorTableEXT = glGetColorTable
+ GL_STUB_ALIAS(glGetConvolutionParameterfvEXT, glGetConvolutionParameterfv)
#endif
#ifndef GLX_INDIRECT_RENDERING
- .globl glGetColorTableParameterfvEXT ; .type glGetColorTableParameterfvEXT,#function ; glGetColorTableParameterfvEXT = glGetColorTableParameterfv
+ GL_STUB_ALIAS(glGetConvolutionParameterivEXT, glGetConvolutionParameteriv)
#endif
#ifndef GLX_INDIRECT_RENDERING
- .globl glGetColorTableParameterivEXT ; .type glGetColorTableParameterivEXT,#function ; glGetColorTableParameterivEXT = glGetColorTableParameteriv
+ GL_STUB_ALIAS(glGetSeparableFilterEXT, glGetSeparableFilter)
#endif
- .globl glTexImage3DEXT ; .type glTexImage3DEXT,#function ; glTexImage3DEXT = glTexImage3D
- .globl glTexSubImage3DEXT ; .type glTexSubImage3DEXT,#function ; glTexSubImage3DEXT = glTexSubImage3D
- .globl glCopyTexSubImage3DEXT ; .type glCopyTexSubImage3DEXT,#function ; glCopyTexSubImage3DEXT = glCopyTexSubImage3D
- .globl glActiveTexture ; .type glActiveTexture,#function ; glActiveTexture = glActiveTextureARB
- .globl glClientActiveTexture ; .type glClientActiveTexture,#function ; glClientActiveTexture = glClientActiveTextureARB
- .globl glMultiTexCoord1d ; .type glMultiTexCoord1d,#function ; glMultiTexCoord1d = glMultiTexCoord1dARB
- .globl glMultiTexCoord1dv ; .type glMultiTexCoord1dv,#function ; glMultiTexCoord1dv = glMultiTexCoord1dvARB
- .globl glMultiTexCoord1f ; .type glMultiTexCoord1f,#function ; glMultiTexCoord1f = glMultiTexCoord1fARB
- .globl glMultiTexCoord1fv ; .type glMultiTexCoord1fv,#function ; glMultiTexCoord1fv = glMultiTexCoord1fvARB
- .globl glMultiTexCoord1i ; .type glMultiTexCoord1i,#function ; glMultiTexCoord1i = glMultiTexCoord1iARB
- .globl glMultiTexCoord1iv ; .type glMultiTexCoord1iv,#function ; glMultiTexCoord1iv = glMultiTexCoord1ivARB
- .globl glMultiTexCoord1s ; .type glMultiTexCoord1s,#function ; glMultiTexCoord1s = glMultiTexCoord1sARB
- .globl glMultiTexCoord1sv ; .type glMultiTexCoord1sv,#function ; glMultiTexCoord1sv = glMultiTexCoord1svARB
- .globl glMultiTexCoord2d ; .type glMultiTexCoord2d,#function ; glMultiTexCoord2d = glMultiTexCoord2dARB
- .globl glMultiTexCoord2dv ; .type glMultiTexCoord2dv,#function ; glMultiTexCoord2dv = glMultiTexCoord2dvARB
- .globl glMultiTexCoord2f ; .type glMultiTexCoord2f,#function ; glMultiTexCoord2f = glMultiTexCoord2fARB
- .globl glMultiTexCoord2fv ; .type glMultiTexCoord2fv,#function ; glMultiTexCoord2fv = glMultiTexCoord2fvARB
- .globl glMultiTexCoord2i ; .type glMultiTexCoord2i,#function ; glMultiTexCoord2i = glMultiTexCoord2iARB
- .globl glMultiTexCoord2iv ; .type glMultiTexCoord2iv,#function ; glMultiTexCoord2iv = glMultiTexCoord2ivARB
- .globl glMultiTexCoord2s ; .type glMultiTexCoord2s,#function ; glMultiTexCoord2s = glMultiTexCoord2sARB
- .globl glMultiTexCoord2sv ; .type glMultiTexCoord2sv,#function ; glMultiTexCoord2sv = glMultiTexCoord2svARB
- .globl glMultiTexCoord3d ; .type glMultiTexCoord3d,#function ; glMultiTexCoord3d = glMultiTexCoord3dARB
- .globl glMultiTexCoord3dv ; .type glMultiTexCoord3dv,#function ; glMultiTexCoord3dv = glMultiTexCoord3dvARB
- .globl glMultiTexCoord3f ; .type glMultiTexCoord3f,#function ; glMultiTexCoord3f = glMultiTexCoord3fARB
- .globl glMultiTexCoord3fv ; .type glMultiTexCoord3fv,#function ; glMultiTexCoord3fv = glMultiTexCoord3fvARB
- .globl glMultiTexCoord3i ; .type glMultiTexCoord3i,#function ; glMultiTexCoord3i = glMultiTexCoord3iARB
- .globl glMultiTexCoord3iv ; .type glMultiTexCoord3iv,#function ; glMultiTexCoord3iv = glMultiTexCoord3ivARB
- .globl glMultiTexCoord3s ; .type glMultiTexCoord3s,#function ; glMultiTexCoord3s = glMultiTexCoord3sARB
- .globl glMultiTexCoord3sv ; .type glMultiTexCoord3sv,#function ; glMultiTexCoord3sv = glMultiTexCoord3svARB
- .globl glMultiTexCoord4d ; .type glMultiTexCoord4d,#function ; glMultiTexCoord4d = glMultiTexCoord4dARB
- .globl glMultiTexCoord4dv ; .type glMultiTexCoord4dv,#function ; glMultiTexCoord4dv = glMultiTexCoord4dvARB
- .globl glMultiTexCoord4f ; .type glMultiTexCoord4f,#function ; glMultiTexCoord4f = glMultiTexCoord4fARB
- .globl glMultiTexCoord4fv ; .type glMultiTexCoord4fv,#function ; glMultiTexCoord4fv = glMultiTexCoord4fvARB
- .globl glMultiTexCoord4i ; .type glMultiTexCoord4i,#function ; glMultiTexCoord4i = glMultiTexCoord4iARB
- .globl glMultiTexCoord4iv ; .type glMultiTexCoord4iv,#function ; glMultiTexCoord4iv = glMultiTexCoord4ivARB
- .globl glMultiTexCoord4s ; .type glMultiTexCoord4s,#function ; glMultiTexCoord4s = glMultiTexCoord4sARB
- .globl glMultiTexCoord4sv ; .type glMultiTexCoord4sv,#function ; glMultiTexCoord4sv = glMultiTexCoord4svARB
- .globl glLoadTransposeMatrixd ; .type glLoadTransposeMatrixd,#function ; glLoadTransposeMatrixd = glLoadTransposeMatrixdARB
- .globl glLoadTransposeMatrixf ; .type glLoadTransposeMatrixf,#function ; glLoadTransposeMatrixf = glLoadTransposeMatrixfARB
- .globl glMultTransposeMatrixd ; .type glMultTransposeMatrixd,#function ; glMultTransposeMatrixd = glMultTransposeMatrixdARB
- .globl glMultTransposeMatrixf ; .type glMultTransposeMatrixf,#function ; glMultTransposeMatrixf = glMultTransposeMatrixfARB
- .globl glSampleCoverage ; .type glSampleCoverage,#function ; glSampleCoverage = glSampleCoverageARB
- .globl glCompressedTexImage1D ; .type glCompressedTexImage1D,#function ; glCompressedTexImage1D = glCompressedTexImage1DARB
- .globl glCompressedTexImage2D ; .type glCompressedTexImage2D,#function ; glCompressedTexImage2D = glCompressedTexImage2DARB
- .globl glCompressedTexImage3D ; .type glCompressedTexImage3D,#function ; glCompressedTexImage3D = glCompressedTexImage3DARB
- .globl glCompressedTexSubImage1D ; .type glCompressedTexSubImage1D,#function ; glCompressedTexSubImage1D = glCompressedTexSubImage1DARB
- .globl glCompressedTexSubImage2D ; .type glCompressedTexSubImage2D,#function ; glCompressedTexSubImage2D = glCompressedTexSubImage2DARB
- .globl glCompressedTexSubImage3D ; .type glCompressedTexSubImage3D,#function ; glCompressedTexSubImage3D = glCompressedTexSubImage3DARB
- .globl glGetCompressedTexImage ; .type glGetCompressedTexImage,#function ; glGetCompressedTexImage = glGetCompressedTexImageARB
- .globl glDisableVertexAttribArray ; .type glDisableVertexAttribArray,#function ; glDisableVertexAttribArray = glDisableVertexAttribArrayARB
- .globl glEnableVertexAttribArray ; .type glEnableVertexAttribArray,#function ; glEnableVertexAttribArray = glEnableVertexAttribArrayARB
- .globl glGetVertexAttribdv ; .type glGetVertexAttribdv,#function ; glGetVertexAttribdv = glGetVertexAttribdvARB
- .globl glGetVertexAttribfv ; .type glGetVertexAttribfv,#function ; glGetVertexAttribfv = glGetVertexAttribfvARB
- .globl glGetVertexAttribiv ; .type glGetVertexAttribiv,#function ; glGetVertexAttribiv = glGetVertexAttribivARB
- .globl glProgramParameter4dNV ; .type glProgramParameter4dNV,#function ; glProgramParameter4dNV = glProgramEnvParameter4dARB
- .globl glProgramParameter4dvNV ; .type glProgramParameter4dvNV,#function ; glProgramParameter4dvNV = glProgramEnvParameter4dvARB
- .globl glProgramParameter4fNV ; .type glProgramParameter4fNV,#function ; glProgramParameter4fNV = glProgramEnvParameter4fARB
- .globl glProgramParameter4fvNV ; .type glProgramParameter4fvNV,#function ; glProgramParameter4fvNV = glProgramEnvParameter4fvARB
- .globl glVertexAttrib1d ; .type glVertexAttrib1d,#function ; glVertexAttrib1d = glVertexAttrib1dARB
- .globl glVertexAttrib1dv ; .type glVertexAttrib1dv,#function ; glVertexAttrib1dv = glVertexAttrib1dvARB
- .globl glVertexAttrib1f ; .type glVertexAttrib1f,#function ; glVertexAttrib1f = glVertexAttrib1fARB
- .globl glVertexAttrib1fv ; .type glVertexAttrib1fv,#function ; glVertexAttrib1fv = glVertexAttrib1fvARB
- .globl glVertexAttrib1s ; .type glVertexAttrib1s,#function ; glVertexAttrib1s = glVertexAttrib1sARB
- .globl glVertexAttrib1sv ; .type glVertexAttrib1sv,#function ; glVertexAttrib1sv = glVertexAttrib1svARB
- .globl glVertexAttrib2d ; .type glVertexAttrib2d,#function ; glVertexAttrib2d = glVertexAttrib2dARB
- .globl glVertexAttrib2dv ; .type glVertexAttrib2dv,#function ; glVertexAttrib2dv = glVertexAttrib2dvARB
- .globl glVertexAttrib2f ; .type glVertexAttrib2f,#function ; glVertexAttrib2f = glVertexAttrib2fARB
- .globl glVertexAttrib2fv ; .type glVertexAttrib2fv,#function ; glVertexAttrib2fv = glVertexAttrib2fvARB
- .globl glVertexAttrib2s ; .type glVertexAttrib2s,#function ; glVertexAttrib2s = glVertexAttrib2sARB
- .globl glVertexAttrib2sv ; .type glVertexAttrib2sv,#function ; glVertexAttrib2sv = glVertexAttrib2svARB
- .globl glVertexAttrib3d ; .type glVertexAttrib3d,#function ; glVertexAttrib3d = glVertexAttrib3dARB
- .globl glVertexAttrib3dv ; .type glVertexAttrib3dv,#function ; glVertexAttrib3dv = glVertexAttrib3dvARB
- .globl glVertexAttrib3f ; .type glVertexAttrib3f,#function ; glVertexAttrib3f = glVertexAttrib3fARB
- .globl glVertexAttrib3fv ; .type glVertexAttrib3fv,#function ; glVertexAttrib3fv = glVertexAttrib3fvARB
- .globl glVertexAttrib3s ; .type glVertexAttrib3s,#function ; glVertexAttrib3s = glVertexAttrib3sARB
- .globl glVertexAttrib3sv ; .type glVertexAttrib3sv,#function ; glVertexAttrib3sv = glVertexAttrib3svARB
- .globl glVertexAttrib4Nbv ; .type glVertexAttrib4Nbv,#function ; glVertexAttrib4Nbv = glVertexAttrib4NbvARB
- .globl glVertexAttrib4Niv ; .type glVertexAttrib4Niv,#function ; glVertexAttrib4Niv = glVertexAttrib4NivARB
- .globl glVertexAttrib4Nsv ; .type glVertexAttrib4Nsv,#function ; glVertexAttrib4Nsv = glVertexAttrib4NsvARB
- .globl glVertexAttrib4Nub ; .type glVertexAttrib4Nub,#function ; glVertexAttrib4Nub = glVertexAttrib4NubARB
- .globl glVertexAttrib4Nubv ; .type glVertexAttrib4Nubv,#function ; glVertexAttrib4Nubv = glVertexAttrib4NubvARB
- .globl glVertexAttrib4Nuiv ; .type glVertexAttrib4Nuiv,#function ; glVertexAttrib4Nuiv = glVertexAttrib4NuivARB
- .globl glVertexAttrib4Nusv ; .type glVertexAttrib4Nusv,#function ; glVertexAttrib4Nusv = glVertexAttrib4NusvARB
- .globl glVertexAttrib4bv ; .type glVertexAttrib4bv,#function ; glVertexAttrib4bv = glVertexAttrib4bvARB
- .globl glVertexAttrib4d ; .type glVertexAttrib4d,#function ; glVertexAttrib4d = glVertexAttrib4dARB
- .globl glVertexAttrib4dv ; .type glVertexAttrib4dv,#function ; glVertexAttrib4dv = glVertexAttrib4dvARB
- .globl glVertexAttrib4f ; .type glVertexAttrib4f,#function ; glVertexAttrib4f = glVertexAttrib4fARB
- .globl glVertexAttrib4fv ; .type glVertexAttrib4fv,#function ; glVertexAttrib4fv = glVertexAttrib4fvARB
- .globl glVertexAttrib4iv ; .type glVertexAttrib4iv,#function ; glVertexAttrib4iv = glVertexAttrib4ivARB
- .globl glVertexAttrib4s ; .type glVertexAttrib4s,#function ; glVertexAttrib4s = glVertexAttrib4sARB
- .globl glVertexAttrib4sv ; .type glVertexAttrib4sv,#function ; glVertexAttrib4sv = glVertexAttrib4svARB
- .globl glVertexAttrib4ubv ; .type glVertexAttrib4ubv,#function ; glVertexAttrib4ubv = glVertexAttrib4ubvARB
- .globl glVertexAttrib4uiv ; .type glVertexAttrib4uiv,#function ; glVertexAttrib4uiv = glVertexAttrib4uivARB
- .globl glVertexAttrib4usv ; .type glVertexAttrib4usv,#function ; glVertexAttrib4usv = glVertexAttrib4usvARB
- .globl glVertexAttribPointer ; .type glVertexAttribPointer,#function ; glVertexAttribPointer = glVertexAttribPointerARB
- .globl glBindBuffer ; .type glBindBuffer,#function ; glBindBuffer = glBindBufferARB
- .globl glBufferData ; .type glBufferData,#function ; glBufferData = glBufferDataARB
- .globl glBufferSubData ; .type glBufferSubData,#function ; glBufferSubData = glBufferSubDataARB
- .globl glDeleteBuffers ; .type glDeleteBuffers,#function ; glDeleteBuffers = glDeleteBuffersARB
- .globl glGenBuffers ; .type glGenBuffers,#function ; glGenBuffers = glGenBuffersARB
- .globl glGetBufferParameteriv ; .type glGetBufferParameteriv,#function ; glGetBufferParameteriv = glGetBufferParameterivARB
- .globl glGetBufferPointerv ; .type glGetBufferPointerv,#function ; glGetBufferPointerv = glGetBufferPointervARB
- .globl glGetBufferSubData ; .type glGetBufferSubData,#function ; glGetBufferSubData = glGetBufferSubDataARB
- .globl glIsBuffer ; .type glIsBuffer,#function ; glIsBuffer = glIsBufferARB
- .globl glMapBuffer ; .type glMapBuffer,#function ; glMapBuffer = glMapBufferARB
- .globl glUnmapBuffer ; .type glUnmapBuffer,#function ; glUnmapBuffer = glUnmapBufferARB
- .globl glBeginQuery ; .type glBeginQuery,#function ; glBeginQuery = glBeginQueryARB
- .globl glDeleteQueries ; .type glDeleteQueries,#function ; glDeleteQueries = glDeleteQueriesARB
- .globl glEndQuery ; .type glEndQuery,#function ; glEndQuery = glEndQueryARB
- .globl glGenQueries ; .type glGenQueries,#function ; glGenQueries = glGenQueriesARB
- .globl glGetQueryObjectiv ; .type glGetQueryObjectiv,#function ; glGetQueryObjectiv = glGetQueryObjectivARB
- .globl glGetQueryObjectuiv ; .type glGetQueryObjectuiv,#function ; glGetQueryObjectuiv = glGetQueryObjectuivARB
- .globl glGetQueryiv ; .type glGetQueryiv,#function ; glGetQueryiv = glGetQueryivARB
- .globl glIsQuery ; .type glIsQuery,#function ; glIsQuery = glIsQueryARB
- .globl glCompileShader ; .type glCompileShader,#function ; glCompileShader = glCompileShaderARB
- .globl glGetActiveUniform ; .type glGetActiveUniform,#function ; glGetActiveUniform = glGetActiveUniformARB
- .globl glGetShaderSource ; .type glGetShaderSource,#function ; glGetShaderSource = glGetShaderSourceARB
- .globl glGetUniformLocation ; .type glGetUniformLocation,#function ; glGetUniformLocation = glGetUniformLocationARB
- .globl glGetUniformfv ; .type glGetUniformfv,#function ; glGetUniformfv = glGetUniformfvARB
- .globl glGetUniformiv ; .type glGetUniformiv,#function ; glGetUniformiv = glGetUniformivARB
- .globl glLinkProgram ; .type glLinkProgram,#function ; glLinkProgram = glLinkProgramARB
- .globl glShaderSource ; .type glShaderSource,#function ; glShaderSource = glShaderSourceARB
- .globl glUniform1f ; .type glUniform1f,#function ; glUniform1f = glUniform1fARB
- .globl glUniform1fv ; .type glUniform1fv,#function ; glUniform1fv = glUniform1fvARB
- .globl glUniform1i ; .type glUniform1i,#function ; glUniform1i = glUniform1iARB
- .globl glUniform1iv ; .type glUniform1iv,#function ; glUniform1iv = glUniform1ivARB
- .globl glUniform2f ; .type glUniform2f,#function ; glUniform2f = glUniform2fARB
- .globl glUniform2fv ; .type glUniform2fv,#function ; glUniform2fv = glUniform2fvARB
- .globl glUniform2i ; .type glUniform2i,#function ; glUniform2i = glUniform2iARB
- .globl glUniform2iv ; .type glUniform2iv,#function ; glUniform2iv = glUniform2ivARB
- .globl glUniform3f ; .type glUniform3f,#function ; glUniform3f = glUniform3fARB
- .globl glUniform3fv ; .type glUniform3fv,#function ; glUniform3fv = glUniform3fvARB
- .globl glUniform3i ; .type glUniform3i,#function ; glUniform3i = glUniform3iARB
- .globl glUniform3iv ; .type glUniform3iv,#function ; glUniform3iv = glUniform3ivARB
- .globl glUniform4f ; .type glUniform4f,#function ; glUniform4f = glUniform4fARB
- .globl glUniform4fv ; .type glUniform4fv,#function ; glUniform4fv = glUniform4fvARB
- .globl glUniform4i ; .type glUniform4i,#function ; glUniform4i = glUniform4iARB
- .globl glUniform4iv ; .type glUniform4iv,#function ; glUniform4iv = glUniform4ivARB
- .globl glUniformMatrix2fv ; .type glUniformMatrix2fv,#function ; glUniformMatrix2fv = glUniformMatrix2fvARB
- .globl glUniformMatrix3fv ; .type glUniformMatrix3fv,#function ; glUniformMatrix3fv = glUniformMatrix3fvARB
- .globl glUniformMatrix4fv ; .type glUniformMatrix4fv,#function ; glUniformMatrix4fv = glUniformMatrix4fvARB
- .globl glUseProgram ; .type glUseProgram,#function ; glUseProgram = glUseProgramObjectARB
- .globl glValidateProgram ; .type glValidateProgram,#function ; glValidateProgram = glValidateProgramARB
- .globl glBindAttribLocation ; .type glBindAttribLocation,#function ; glBindAttribLocation = glBindAttribLocationARB
- .globl glGetActiveAttrib ; .type glGetActiveAttrib,#function ; glGetActiveAttrib = glGetActiveAttribARB
- .globl glGetAttribLocation ; .type glGetAttribLocation,#function ; glGetAttribLocation = glGetAttribLocationARB
- .globl glDrawBuffers ; .type glDrawBuffers,#function ; glDrawBuffers = glDrawBuffersARB
- .globl glDrawBuffersATI ; .type glDrawBuffersATI,#function ; glDrawBuffersATI = glDrawBuffersARB
- .globl glPointParameterf ; .type glPointParameterf,#function ; glPointParameterf = glPointParameterfEXT
- .globl glPointParameterfARB ; .type glPointParameterfARB,#function ; glPointParameterfARB = glPointParameterfEXT
- .globl glPointParameterfv ; .type glPointParameterfv,#function ; glPointParameterfv = glPointParameterfvEXT
- .globl glPointParameterfvARB ; .type glPointParameterfvARB,#function ; glPointParameterfvARB = glPointParameterfvEXT
- .globl glSecondaryColor3b ; .type glSecondaryColor3b,#function ; glSecondaryColor3b = glSecondaryColor3bEXT
- .globl glSecondaryColor3bv ; .type glSecondaryColor3bv,#function ; glSecondaryColor3bv = glSecondaryColor3bvEXT
- .globl glSecondaryColor3d ; .type glSecondaryColor3d,#function ; glSecondaryColor3d = glSecondaryColor3dEXT
- .globl glSecondaryColor3dv ; .type glSecondaryColor3dv,#function ; glSecondaryColor3dv = glSecondaryColor3dvEXT
- .globl glSecondaryColor3f ; .type glSecondaryColor3f,#function ; glSecondaryColor3f = glSecondaryColor3fEXT
- .globl glSecondaryColor3fv ; .type glSecondaryColor3fv,#function ; glSecondaryColor3fv = glSecondaryColor3fvEXT
- .globl glSecondaryColor3i ; .type glSecondaryColor3i,#function ; glSecondaryColor3i = glSecondaryColor3iEXT
- .globl glSecondaryColor3iv ; .type glSecondaryColor3iv,#function ; glSecondaryColor3iv = glSecondaryColor3ivEXT
- .globl glSecondaryColor3s ; .type glSecondaryColor3s,#function ; glSecondaryColor3s = glSecondaryColor3sEXT
- .globl glSecondaryColor3sv ; .type glSecondaryColor3sv,#function ; glSecondaryColor3sv = glSecondaryColor3svEXT
- .globl glSecondaryColor3ub ; .type glSecondaryColor3ub,#function ; glSecondaryColor3ub = glSecondaryColor3ubEXT
- .globl glSecondaryColor3ubv ; .type glSecondaryColor3ubv,#function ; glSecondaryColor3ubv = glSecondaryColor3ubvEXT
- .globl glSecondaryColor3ui ; .type glSecondaryColor3ui,#function ; glSecondaryColor3ui = glSecondaryColor3uiEXT
- .globl glSecondaryColor3uiv ; .type glSecondaryColor3uiv,#function ; glSecondaryColor3uiv = glSecondaryColor3uivEXT
- .globl glSecondaryColor3us ; .type glSecondaryColor3us,#function ; glSecondaryColor3us = glSecondaryColor3usEXT
- .globl glSecondaryColor3usv ; .type glSecondaryColor3usv,#function ; glSecondaryColor3usv = glSecondaryColor3usvEXT
- .globl glSecondaryColorPointer ; .type glSecondaryColorPointer,#function ; glSecondaryColorPointer = glSecondaryColorPointerEXT
- .globl glMultiDrawArrays ; .type glMultiDrawArrays,#function ; glMultiDrawArrays = glMultiDrawArraysEXT
- .globl glMultiDrawElements ; .type glMultiDrawElements,#function ; glMultiDrawElements = glMultiDrawElementsEXT
- .globl glFogCoordPointer ; .type glFogCoordPointer,#function ; glFogCoordPointer = glFogCoordPointerEXT
- .globl glFogCoordd ; .type glFogCoordd,#function ; glFogCoordd = glFogCoorddEXT
- .globl glFogCoorddv ; .type glFogCoorddv,#function ; glFogCoorddv = glFogCoorddvEXT
- .globl glFogCoordf ; .type glFogCoordf,#function ; glFogCoordf = glFogCoordfEXT
- .globl glFogCoordfv ; .type glFogCoordfv,#function ; glFogCoordfv = glFogCoordfvEXT
- .globl glBlendFuncSeparate ; .type glBlendFuncSeparate,#function ; glBlendFuncSeparate = glBlendFuncSeparateEXT
- .globl glWindowPos2d ; .type glWindowPos2d,#function ; glWindowPos2d = glWindowPos2dMESA
- .globl glWindowPos2dARB ; .type glWindowPos2dARB,#function ; glWindowPos2dARB = glWindowPos2dMESA
- .globl glWindowPos2dv ; .type glWindowPos2dv,#function ; glWindowPos2dv = glWindowPos2dvMESA
- .globl glWindowPos2dvARB ; .type glWindowPos2dvARB,#function ; glWindowPos2dvARB = glWindowPos2dvMESA
- .globl glWindowPos2f ; .type glWindowPos2f,#function ; glWindowPos2f = glWindowPos2fMESA
- .globl glWindowPos2fARB ; .type glWindowPos2fARB,#function ; glWindowPos2fARB = glWindowPos2fMESA
- .globl glWindowPos2fv ; .type glWindowPos2fv,#function ; glWindowPos2fv = glWindowPos2fvMESA
- .globl glWindowPos2fvARB ; .type glWindowPos2fvARB,#function ; glWindowPos2fvARB = glWindowPos2fvMESA
- .globl glWindowPos2i ; .type glWindowPos2i,#function ; glWindowPos2i = glWindowPos2iMESA
- .globl glWindowPos2iARB ; .type glWindowPos2iARB,#function ; glWindowPos2iARB = glWindowPos2iMESA
- .globl glWindowPos2iv ; .type glWindowPos2iv,#function ; glWindowPos2iv = glWindowPos2ivMESA
- .globl glWindowPos2ivARB ; .type glWindowPos2ivARB,#function ; glWindowPos2ivARB = glWindowPos2ivMESA
- .globl glWindowPos2s ; .type glWindowPos2s,#function ; glWindowPos2s = glWindowPos2sMESA
- .globl glWindowPos2sARB ; .type glWindowPos2sARB,#function ; glWindowPos2sARB = glWindowPos2sMESA
- .globl glWindowPos2sv ; .type glWindowPos2sv,#function ; glWindowPos2sv = glWindowPos2svMESA
- .globl glWindowPos2svARB ; .type glWindowPos2svARB,#function ; glWindowPos2svARB = glWindowPos2svMESA
- .globl glWindowPos3d ; .type glWindowPos3d,#function ; glWindowPos3d = glWindowPos3dMESA
- .globl glWindowPos3dARB ; .type glWindowPos3dARB,#function ; glWindowPos3dARB = glWindowPos3dMESA
- .globl glWindowPos3dv ; .type glWindowPos3dv,#function ; glWindowPos3dv = glWindowPos3dvMESA
- .globl glWindowPos3dvARB ; .type glWindowPos3dvARB,#function ; glWindowPos3dvARB = glWindowPos3dvMESA
- .globl glWindowPos3f ; .type glWindowPos3f,#function ; glWindowPos3f = glWindowPos3fMESA
- .globl glWindowPos3fARB ; .type glWindowPos3fARB,#function ; glWindowPos3fARB = glWindowPos3fMESA
- .globl glWindowPos3fv ; .type glWindowPos3fv,#function ; glWindowPos3fv = glWindowPos3fvMESA
- .globl glWindowPos3fvARB ; .type glWindowPos3fvARB,#function ; glWindowPos3fvARB = glWindowPos3fvMESA
- .globl glWindowPos3i ; .type glWindowPos3i,#function ; glWindowPos3i = glWindowPos3iMESA
- .globl glWindowPos3iARB ; .type glWindowPos3iARB,#function ; glWindowPos3iARB = glWindowPos3iMESA
- .globl glWindowPos3iv ; .type glWindowPos3iv,#function ; glWindowPos3iv = glWindowPos3ivMESA
- .globl glWindowPos3ivARB ; .type glWindowPos3ivARB,#function ; glWindowPos3ivARB = glWindowPos3ivMESA
- .globl glWindowPos3s ; .type glWindowPos3s,#function ; glWindowPos3s = glWindowPos3sMESA
- .globl glWindowPos3sARB ; .type glWindowPos3sARB,#function ; glWindowPos3sARB = glWindowPos3sMESA
- .globl glWindowPos3sv ; .type glWindowPos3sv,#function ; glWindowPos3sv = glWindowPos3svMESA
- .globl glWindowPos3svARB ; .type glWindowPos3svARB,#function ; glWindowPos3svARB = glWindowPos3svMESA
- .globl glBindProgramARB ; .type glBindProgramARB,#function ; glBindProgramARB = glBindProgramNV
- .globl glDeleteProgramsARB ; .type glDeleteProgramsARB,#function ; glDeleteProgramsARB = glDeleteProgramsNV
- .globl glGenProgramsARB ; .type glGenProgramsARB,#function ; glGenProgramsARB = glGenProgramsNV
- .globl glGetVertexAttribPointerv ; .type glGetVertexAttribPointerv,#function ; glGetVertexAttribPointerv = glGetVertexAttribPointervNV
- .globl glGetVertexAttribPointervARB ; .type glGetVertexAttribPointervARB,#function ; glGetVertexAttribPointervARB = glGetVertexAttribPointervNV
- .globl glIsProgramARB ; .type glIsProgramARB,#function ; glIsProgramARB = glIsProgramNV
- .globl glPointParameteri ; .type glPointParameteri,#function ; glPointParameteri = glPointParameteriNV
- .globl glPointParameteriv ; .type glPointParameteriv,#function ; glPointParameteriv = glPointParameterivNV
- .globl glBlendEquationSeparate ; .type glBlendEquationSeparate,#function ; glBlendEquationSeparate = glBlendEquationSeparateEXT
- .globl glBindFramebuffer ; .type glBindFramebuffer,#function ; glBindFramebuffer = glBindFramebufferEXT
- .globl glBindRenderbuffer ; .type glBindRenderbuffer,#function ; glBindRenderbuffer = glBindRenderbufferEXT
- .globl glCheckFramebufferStatus ; .type glCheckFramebufferStatus,#function ; glCheckFramebufferStatus = glCheckFramebufferStatusEXT
- .globl glDeleteFramebuffers ; .type glDeleteFramebuffers,#function ; glDeleteFramebuffers = glDeleteFramebuffersEXT
- .globl glDeleteRenderbuffers ; .type glDeleteRenderbuffers,#function ; glDeleteRenderbuffers = glDeleteRenderbuffersEXT
- .globl glFramebufferRenderbuffer ; .type glFramebufferRenderbuffer,#function ; glFramebufferRenderbuffer = glFramebufferRenderbufferEXT
- .globl glFramebufferTexture1D ; .type glFramebufferTexture1D,#function ; glFramebufferTexture1D = glFramebufferTexture1DEXT
- .globl glFramebufferTexture2D ; .type glFramebufferTexture2D,#function ; glFramebufferTexture2D = glFramebufferTexture2DEXT
- .globl glFramebufferTexture3D ; .type glFramebufferTexture3D,#function ; glFramebufferTexture3D = glFramebufferTexture3DEXT
- .globl glGenFramebuffers ; .type glGenFramebuffers,#function ; glGenFramebuffers = glGenFramebuffersEXT
- .globl glGenRenderbuffers ; .type glGenRenderbuffers,#function ; glGenRenderbuffers = glGenRenderbuffersEXT
- .globl glGenerateMipmap ; .type glGenerateMipmap,#function ; glGenerateMipmap = glGenerateMipmapEXT
- .globl glGetFramebufferAttachmentParameteriv ; .type glGetFramebufferAttachmentParameteriv,#function ; glGetFramebufferAttachmentParameteriv = glGetFramebufferAttachmentParameterivEXT
- .globl glGetRenderbufferParameteriv ; .type glGetRenderbufferParameteriv,#function ; glGetRenderbufferParameteriv = glGetRenderbufferParameterivEXT
- .globl glIsFramebuffer ; .type glIsFramebuffer,#function ; glIsFramebuffer = glIsFramebufferEXT
- .globl glIsRenderbuffer ; .type glIsRenderbuffer,#function ; glIsRenderbuffer = glIsRenderbufferEXT
- .globl glRenderbufferStorage ; .type glRenderbufferStorage,#function ; glRenderbufferStorage = glRenderbufferStorageEXT
- .globl glBlitFramebuffer ; .type glBlitFramebuffer,#function ; glBlitFramebuffer = glBlitFramebufferEXT
- .globl glFramebufferTextureLayer ; .type glFramebufferTextureLayer,#function ; glFramebufferTextureLayer = glFramebufferTextureLayerEXT
+ GL_STUB_ALIAS(glSeparableFilter2DEXT, glSeparableFilter2D)
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetHistogramEXT, glGetHistogram)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetHistogramParameterfvEXT, glGetHistogramParameterfv)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetHistogramParameterivEXT, glGetHistogramParameteriv)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetMinmaxEXT, glGetMinmax)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetMinmaxParameterfvEXT, glGetMinmaxParameterfv)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetMinmaxParameterivEXT, glGetMinmaxParameteriv)
+#endif
+ GL_STUB_ALIAS(glHistogramEXT, glHistogram)
+ GL_STUB_ALIAS(glMinmaxEXT, glMinmax)
+ GL_STUB_ALIAS(glResetHistogramEXT, glResetHistogram)
+ GL_STUB_ALIAS(glResetMinmaxEXT, glResetMinmax)
+ GL_STUB_ALIAS(glTexImage3DEXT, glTexImage3D)
+ GL_STUB_ALIAS(glTexSubImage3DEXT, glTexSubImage3D)
+ GL_STUB_ALIAS(glCopyTexSubImage3DEXT, glCopyTexSubImage3D)
+ GL_STUB_ALIAS(glActiveTexture, glActiveTextureARB)
+ GL_STUB_ALIAS(glClientActiveTexture, glClientActiveTextureARB)
+ GL_STUB_ALIAS(glMultiTexCoord1d, glMultiTexCoord1dARB)
+ GL_STUB_ALIAS(glMultiTexCoord1dv, glMultiTexCoord1dvARB)
+ GL_STUB_ALIAS(glMultiTexCoord1f, glMultiTexCoord1fARB)
+ GL_STUB_ALIAS(glMultiTexCoord1fv, glMultiTexCoord1fvARB)
+ GL_STUB_ALIAS(glMultiTexCoord1i, glMultiTexCoord1iARB)
+ GL_STUB_ALIAS(glMultiTexCoord1iv, glMultiTexCoord1ivARB)
+ GL_STUB_ALIAS(glMultiTexCoord1s, glMultiTexCoord1sARB)
+ GL_STUB_ALIAS(glMultiTexCoord1sv, glMultiTexCoord1svARB)
+ GL_STUB_ALIAS(glMultiTexCoord2d, glMultiTexCoord2dARB)
+ GL_STUB_ALIAS(glMultiTexCoord2dv, glMultiTexCoord2dvARB)
+ GL_STUB_ALIAS(glMultiTexCoord2f, glMultiTexCoord2fARB)
+ GL_STUB_ALIAS(glMultiTexCoord2fv, glMultiTexCoord2fvARB)
+ GL_STUB_ALIAS(glMultiTexCoord2i, glMultiTexCoord2iARB)
+ GL_STUB_ALIAS(glMultiTexCoord2iv, glMultiTexCoord2ivARB)
+ GL_STUB_ALIAS(glMultiTexCoord2s, glMultiTexCoord2sARB)
+ GL_STUB_ALIAS(glMultiTexCoord2sv, glMultiTexCoord2svARB)
+ GL_STUB_ALIAS(glMultiTexCoord3d, glMultiTexCoord3dARB)
+ GL_STUB_ALIAS(glMultiTexCoord3dv, glMultiTexCoord3dvARB)
+ GL_STUB_ALIAS(glMultiTexCoord3f, glMultiTexCoord3fARB)
+ GL_STUB_ALIAS(glMultiTexCoord3fv, glMultiTexCoord3fvARB)
+ GL_STUB_ALIAS(glMultiTexCoord3i, glMultiTexCoord3iARB)
+ GL_STUB_ALIAS(glMultiTexCoord3iv, glMultiTexCoord3ivARB)
+ GL_STUB_ALIAS(glMultiTexCoord3s, glMultiTexCoord3sARB)
+ GL_STUB_ALIAS(glMultiTexCoord3sv, glMultiTexCoord3svARB)
+ GL_STUB_ALIAS(glMultiTexCoord4d, glMultiTexCoord4dARB)
+ GL_STUB_ALIAS(glMultiTexCoord4dv, glMultiTexCoord4dvARB)
+ GL_STUB_ALIAS(glMultiTexCoord4f, glMultiTexCoord4fARB)
+ GL_STUB_ALIAS(glMultiTexCoord4fv, glMultiTexCoord4fvARB)
+ GL_STUB_ALIAS(glMultiTexCoord4i, glMultiTexCoord4iARB)
+ GL_STUB_ALIAS(glMultiTexCoord4iv, glMultiTexCoord4ivARB)
+ GL_STUB_ALIAS(glMultiTexCoord4s, glMultiTexCoord4sARB)
+ GL_STUB_ALIAS(glMultiTexCoord4sv, glMultiTexCoord4svARB)
+ GL_STUB_ALIAS(glStencilOpSeparateATI, glStencilOpSeparate)
+ GL_STUB_ALIAS(glLoadTransposeMatrixd, glLoadTransposeMatrixdARB)
+ GL_STUB_ALIAS(glLoadTransposeMatrixf, glLoadTransposeMatrixfARB)
+ GL_STUB_ALIAS(glMultTransposeMatrixd, glMultTransposeMatrixdARB)
+ GL_STUB_ALIAS(glMultTransposeMatrixf, glMultTransposeMatrixfARB)
+ GL_STUB_ALIAS(glSampleCoverage, glSampleCoverageARB)
+ GL_STUB_ALIAS(glCompressedTexImage1D, glCompressedTexImage1DARB)
+ GL_STUB_ALIAS(glCompressedTexImage2D, glCompressedTexImage2DARB)
+ GL_STUB_ALIAS(glCompressedTexImage3D, glCompressedTexImage3DARB)
+ GL_STUB_ALIAS(glCompressedTexSubImage1D, glCompressedTexSubImage1DARB)
+ GL_STUB_ALIAS(glCompressedTexSubImage2D, glCompressedTexSubImage2DARB)
+ GL_STUB_ALIAS(glCompressedTexSubImage3D, glCompressedTexSubImage3DARB)
+ GL_STUB_ALIAS(glGetCompressedTexImage, glGetCompressedTexImageARB)
+ GL_STUB_ALIAS(glDisableVertexAttribArray, glDisableVertexAttribArrayARB)
+ GL_STUB_ALIAS(glEnableVertexAttribArray, glEnableVertexAttribArrayARB)
+ GL_STUB_ALIAS(glGetVertexAttribdv, glGetVertexAttribdvARB)
+ GL_STUB_ALIAS(glGetVertexAttribfv, glGetVertexAttribfvARB)
+ GL_STUB_ALIAS(glGetVertexAttribiv, glGetVertexAttribivARB)
+ GL_STUB_ALIAS(glProgramParameter4dNV, glProgramEnvParameter4dARB)
+ GL_STUB_ALIAS(glProgramParameter4dvNV, glProgramEnvParameter4dvARB)
+ GL_STUB_ALIAS(glProgramParameter4fNV, glProgramEnvParameter4fARB)
+ GL_STUB_ALIAS(glProgramParameter4fvNV, glProgramEnvParameter4fvARB)
+ GL_STUB_ALIAS(glVertexAttrib1d, glVertexAttrib1dARB)
+ GL_STUB_ALIAS(glVertexAttrib1dv, glVertexAttrib1dvARB)
+ GL_STUB_ALIAS(glVertexAttrib1f, glVertexAttrib1fARB)
+ GL_STUB_ALIAS(glVertexAttrib1fv, glVertexAttrib1fvARB)
+ GL_STUB_ALIAS(glVertexAttrib1s, glVertexAttrib1sARB)
+ GL_STUB_ALIAS(glVertexAttrib1sv, glVertexAttrib1svARB)
+ GL_STUB_ALIAS(glVertexAttrib2d, glVertexAttrib2dARB)
+ GL_STUB_ALIAS(glVertexAttrib2dv, glVertexAttrib2dvARB)
+ GL_STUB_ALIAS(glVertexAttrib2f, glVertexAttrib2fARB)
+ GL_STUB_ALIAS(glVertexAttrib2fv, glVertexAttrib2fvARB)
+ GL_STUB_ALIAS(glVertexAttrib2s, glVertexAttrib2sARB)
+ GL_STUB_ALIAS(glVertexAttrib2sv, glVertexAttrib2svARB)
+ GL_STUB_ALIAS(glVertexAttrib3d, glVertexAttrib3dARB)
+ GL_STUB_ALIAS(glVertexAttrib3dv, glVertexAttrib3dvARB)
+ GL_STUB_ALIAS(glVertexAttrib3f, glVertexAttrib3fARB)
+ GL_STUB_ALIAS(glVertexAttrib3fv, glVertexAttrib3fvARB)
+ GL_STUB_ALIAS(glVertexAttrib3s, glVertexAttrib3sARB)
+ GL_STUB_ALIAS(glVertexAttrib3sv, glVertexAttrib3svARB)
+ GL_STUB_ALIAS(glVertexAttrib4Nbv, glVertexAttrib4NbvARB)
+ GL_STUB_ALIAS(glVertexAttrib4Niv, glVertexAttrib4NivARB)
+ GL_STUB_ALIAS(glVertexAttrib4Nsv, glVertexAttrib4NsvARB)
+ GL_STUB_ALIAS(glVertexAttrib4Nub, glVertexAttrib4NubARB)
+ GL_STUB_ALIAS(glVertexAttrib4Nubv, glVertexAttrib4NubvARB)
+ GL_STUB_ALIAS(glVertexAttrib4Nuiv, glVertexAttrib4NuivARB)
+ GL_STUB_ALIAS(glVertexAttrib4Nusv, glVertexAttrib4NusvARB)
+ GL_STUB_ALIAS(glVertexAttrib4bv, glVertexAttrib4bvARB)
+ GL_STUB_ALIAS(glVertexAttrib4d, glVertexAttrib4dARB)
+ GL_STUB_ALIAS(glVertexAttrib4dv, glVertexAttrib4dvARB)
+ GL_STUB_ALIAS(glVertexAttrib4f, glVertexAttrib4fARB)
+ GL_STUB_ALIAS(glVertexAttrib4fv, glVertexAttrib4fvARB)
+ GL_STUB_ALIAS(glVertexAttrib4iv, glVertexAttrib4ivARB)
+ GL_STUB_ALIAS(glVertexAttrib4s, glVertexAttrib4sARB)
+ GL_STUB_ALIAS(glVertexAttrib4sv, glVertexAttrib4svARB)
+ GL_STUB_ALIAS(glVertexAttrib4ubv, glVertexAttrib4ubvARB)
+ GL_STUB_ALIAS(glVertexAttrib4uiv, glVertexAttrib4uivARB)
+ GL_STUB_ALIAS(glVertexAttrib4usv, glVertexAttrib4usvARB)
+ GL_STUB_ALIAS(glVertexAttribPointer, glVertexAttribPointerARB)
+ GL_STUB_ALIAS(glBindBuffer, glBindBufferARB)
+ GL_STUB_ALIAS(glBufferData, glBufferDataARB)
+ GL_STUB_ALIAS(glBufferSubData, glBufferSubDataARB)
+ GL_STUB_ALIAS(glDeleteBuffers, glDeleteBuffersARB)
+ GL_STUB_ALIAS(glGenBuffers, glGenBuffersARB)
+ GL_STUB_ALIAS(glGetBufferParameteriv, glGetBufferParameterivARB)
+ GL_STUB_ALIAS(glGetBufferPointerv, glGetBufferPointervARB)
+ GL_STUB_ALIAS(glGetBufferSubData, glGetBufferSubDataARB)
+ GL_STUB_ALIAS(glIsBuffer, glIsBufferARB)
+ GL_STUB_ALIAS(glMapBuffer, glMapBufferARB)
+ GL_STUB_ALIAS(glUnmapBuffer, glUnmapBufferARB)
+ GL_STUB_ALIAS(glBeginQuery, glBeginQueryARB)
+ GL_STUB_ALIAS(glDeleteQueries, glDeleteQueriesARB)
+ GL_STUB_ALIAS(glEndQuery, glEndQueryARB)
+ GL_STUB_ALIAS(glGenQueries, glGenQueriesARB)
+ GL_STUB_ALIAS(glGetQueryObjectiv, glGetQueryObjectivARB)
+ GL_STUB_ALIAS(glGetQueryObjectuiv, glGetQueryObjectuivARB)
+ GL_STUB_ALIAS(glGetQueryiv, glGetQueryivARB)
+ GL_STUB_ALIAS(glIsQuery, glIsQueryARB)
+ GL_STUB_ALIAS(glCompileShader, glCompileShaderARB)
+ GL_STUB_ALIAS(glGetActiveUniform, glGetActiveUniformARB)
+ GL_STUB_ALIAS(glGetShaderSource, glGetShaderSourceARB)
+ GL_STUB_ALIAS(glGetUniformLocation, glGetUniformLocationARB)
+ GL_STUB_ALIAS(glGetUniformfv, glGetUniformfvARB)
+ GL_STUB_ALIAS(glGetUniformiv, glGetUniformivARB)
+ GL_STUB_ALIAS(glLinkProgram, glLinkProgramARB)
+ GL_STUB_ALIAS(glShaderSource, glShaderSourceARB)
+ GL_STUB_ALIAS(glUniform1f, glUniform1fARB)
+ GL_STUB_ALIAS(glUniform1fv, glUniform1fvARB)
+ GL_STUB_ALIAS(glUniform1i, glUniform1iARB)
+ GL_STUB_ALIAS(glUniform1iv, glUniform1ivARB)
+ GL_STUB_ALIAS(glUniform2f, glUniform2fARB)
+ GL_STUB_ALIAS(glUniform2fv, glUniform2fvARB)
+ GL_STUB_ALIAS(glUniform2i, glUniform2iARB)
+ GL_STUB_ALIAS(glUniform2iv, glUniform2ivARB)
+ GL_STUB_ALIAS(glUniform3f, glUniform3fARB)
+ GL_STUB_ALIAS(glUniform3fv, glUniform3fvARB)
+ GL_STUB_ALIAS(glUniform3i, glUniform3iARB)
+ GL_STUB_ALIAS(glUniform3iv, glUniform3ivARB)
+ GL_STUB_ALIAS(glUniform4f, glUniform4fARB)
+ GL_STUB_ALIAS(glUniform4fv, glUniform4fvARB)
+ GL_STUB_ALIAS(glUniform4i, glUniform4iARB)
+ GL_STUB_ALIAS(glUniform4iv, glUniform4ivARB)
+ GL_STUB_ALIAS(glUniformMatrix2fv, glUniformMatrix2fvARB)
+ GL_STUB_ALIAS(glUniformMatrix3fv, glUniformMatrix3fvARB)
+ GL_STUB_ALIAS(glUniformMatrix4fv, glUniformMatrix4fvARB)
+ GL_STUB_ALIAS(glUseProgram, glUseProgramObjectARB)
+ GL_STUB_ALIAS(glValidateProgram, glValidateProgramARB)
+ GL_STUB_ALIAS(glBindAttribLocation, glBindAttribLocationARB)
+ GL_STUB_ALIAS(glGetActiveAttrib, glGetActiveAttribARB)
+ GL_STUB_ALIAS(glGetAttribLocation, glGetAttribLocationARB)
+ GL_STUB_ALIAS(glDrawBuffers, glDrawBuffersARB)
+ GL_STUB_ALIAS(glDrawBuffersATI, glDrawBuffersARB)
+ GL_STUB_ALIAS(glPointParameterf, glPointParameterfEXT)
+ GL_STUB_ALIAS(glPointParameterfARB, glPointParameterfEXT)
+ GL_STUB_ALIAS(glPointParameterfSGIS, glPointParameterfEXT)
+ GL_STUB_ALIAS(glPointParameterfv, glPointParameterfvEXT)
+ GL_STUB_ALIAS(glPointParameterfvARB, glPointParameterfvEXT)
+ GL_STUB_ALIAS(glPointParameterfvSGIS, glPointParameterfvEXT)
+ GL_STUB_ALIAS(glSecondaryColor3b, glSecondaryColor3bEXT)
+ GL_STUB_ALIAS(glSecondaryColor3bv, glSecondaryColor3bvEXT)
+ GL_STUB_ALIAS(glSecondaryColor3d, glSecondaryColor3dEXT)
+ GL_STUB_ALIAS(glSecondaryColor3dv, glSecondaryColor3dvEXT)
+ GL_STUB_ALIAS(glSecondaryColor3f, glSecondaryColor3fEXT)
+ GL_STUB_ALIAS(glSecondaryColor3fv, glSecondaryColor3fvEXT)
+ GL_STUB_ALIAS(glSecondaryColor3i, glSecondaryColor3iEXT)
+ GL_STUB_ALIAS(glSecondaryColor3iv, glSecondaryColor3ivEXT)
+ GL_STUB_ALIAS(glSecondaryColor3s, glSecondaryColor3sEXT)
+ GL_STUB_ALIAS(glSecondaryColor3sv, glSecondaryColor3svEXT)
+ GL_STUB_ALIAS(glSecondaryColor3ub, glSecondaryColor3ubEXT)
+ GL_STUB_ALIAS(glSecondaryColor3ubv, glSecondaryColor3ubvEXT)
+ GL_STUB_ALIAS(glSecondaryColor3ui, glSecondaryColor3uiEXT)
+ GL_STUB_ALIAS(glSecondaryColor3uiv, glSecondaryColor3uivEXT)
+ GL_STUB_ALIAS(glSecondaryColor3us, glSecondaryColor3usEXT)
+ GL_STUB_ALIAS(glSecondaryColor3usv, glSecondaryColor3usvEXT)
+ GL_STUB_ALIAS(glSecondaryColorPointer, glSecondaryColorPointerEXT)
+ GL_STUB_ALIAS(glMultiDrawArrays, glMultiDrawArraysEXT)
+ GL_STUB_ALIAS(glMultiDrawElements, glMultiDrawElementsEXT)
+ GL_STUB_ALIAS(glFogCoordPointer, glFogCoordPointerEXT)
+ GL_STUB_ALIAS(glFogCoordd, glFogCoorddEXT)
+ GL_STUB_ALIAS(glFogCoorddv, glFogCoorddvEXT)
+ GL_STUB_ALIAS(glFogCoordf, glFogCoordfEXT)
+ GL_STUB_ALIAS(glFogCoordfv, glFogCoordfvEXT)
+ GL_STUB_ALIAS(glBlendFuncSeparate, glBlendFuncSeparateEXT)
+ GL_STUB_ALIAS(glBlendFuncSeparateINGR, glBlendFuncSeparateEXT)
+ GL_STUB_ALIAS(glWindowPos2d, glWindowPos2dMESA)
+ GL_STUB_ALIAS(glWindowPos2dARB, glWindowPos2dMESA)
+ GL_STUB_ALIAS(glWindowPos2dv, glWindowPos2dvMESA)
+ GL_STUB_ALIAS(glWindowPos2dvARB, glWindowPos2dvMESA)
+ GL_STUB_ALIAS(glWindowPos2f, glWindowPos2fMESA)
+ GL_STUB_ALIAS(glWindowPos2fARB, glWindowPos2fMESA)
+ GL_STUB_ALIAS(glWindowPos2fv, glWindowPos2fvMESA)
+ GL_STUB_ALIAS(glWindowPos2fvARB, glWindowPos2fvMESA)
+ GL_STUB_ALIAS(glWindowPos2i, glWindowPos2iMESA)
+ GL_STUB_ALIAS(glWindowPos2iARB, glWindowPos2iMESA)
+ GL_STUB_ALIAS(glWindowPos2iv, glWindowPos2ivMESA)
+ GL_STUB_ALIAS(glWindowPos2ivARB, glWindowPos2ivMESA)
+ GL_STUB_ALIAS(glWindowPos2s, glWindowPos2sMESA)
+ GL_STUB_ALIAS(glWindowPos2sARB, glWindowPos2sMESA)
+ GL_STUB_ALIAS(glWindowPos2sv, glWindowPos2svMESA)
+ GL_STUB_ALIAS(glWindowPos2svARB, glWindowPos2svMESA)
+ GL_STUB_ALIAS(glWindowPos3d, glWindowPos3dMESA)
+ GL_STUB_ALIAS(glWindowPos3dARB, glWindowPos3dMESA)
+ GL_STUB_ALIAS(glWindowPos3dv, glWindowPos3dvMESA)
+ GL_STUB_ALIAS(glWindowPos3dvARB, glWindowPos3dvMESA)
+ GL_STUB_ALIAS(glWindowPos3f, glWindowPos3fMESA)
+ GL_STUB_ALIAS(glWindowPos3fARB, glWindowPos3fMESA)
+ GL_STUB_ALIAS(glWindowPos3fv, glWindowPos3fvMESA)
+ GL_STUB_ALIAS(glWindowPos3fvARB, glWindowPos3fvMESA)
+ GL_STUB_ALIAS(glWindowPos3i, glWindowPos3iMESA)
+ GL_STUB_ALIAS(glWindowPos3iARB, glWindowPos3iMESA)
+ GL_STUB_ALIAS(glWindowPos3iv, glWindowPos3ivMESA)
+ GL_STUB_ALIAS(glWindowPos3ivARB, glWindowPos3ivMESA)
+ GL_STUB_ALIAS(glWindowPos3s, glWindowPos3sMESA)
+ GL_STUB_ALIAS(glWindowPos3sARB, glWindowPos3sMESA)
+ GL_STUB_ALIAS(glWindowPos3sv, glWindowPos3svMESA)
+ GL_STUB_ALIAS(glWindowPos3svARB, glWindowPos3svMESA)
+ GL_STUB_ALIAS(glBindProgramARB, glBindProgramNV)
+ GL_STUB_ALIAS(glDeleteProgramsARB, glDeleteProgramsNV)
+ GL_STUB_ALIAS(glGenProgramsARB, glGenProgramsNV)
+ GL_STUB_ALIAS(glGetVertexAttribPointerv, glGetVertexAttribPointervNV)
+ GL_STUB_ALIAS(glGetVertexAttribPointervARB, glGetVertexAttribPointervNV)
+ GL_STUB_ALIAS(glIsProgramARB, glIsProgramNV)
+ GL_STUB_ALIAS(glPointParameteri, glPointParameteriNV)
+ GL_STUB_ALIAS(glPointParameteriv, glPointParameterivNV)
+ GL_STUB_ALIAS(glBindFramebuffer, glBindFramebufferEXT)
+ GL_STUB_ALIAS(glBindRenderbuffer, glBindRenderbufferEXT)
+ GL_STUB_ALIAS(glCheckFramebufferStatus, glCheckFramebufferStatusEXT)
+ GL_STUB_ALIAS(glDeleteFramebuffers, glDeleteFramebuffersEXT)
+ GL_STUB_ALIAS(glDeleteRenderbuffers, glDeleteRenderbuffersEXT)
+ GL_STUB_ALIAS(glFramebufferRenderbuffer, glFramebufferRenderbufferEXT)
+ GL_STUB_ALIAS(glFramebufferTexture1D, glFramebufferTexture1DEXT)
+ GL_STUB_ALIAS(glFramebufferTexture2D, glFramebufferTexture2DEXT)
+ GL_STUB_ALIAS(glFramebufferTexture3D, glFramebufferTexture3DEXT)
+ GL_STUB_ALIAS(glGenFramebuffers, glGenFramebuffersEXT)
+ GL_STUB_ALIAS(glGenRenderbuffers, glGenRenderbuffersEXT)
+ GL_STUB_ALIAS(glGenerateMipmap, glGenerateMipmapEXT)
+ GL_STUB_ALIAS(glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameterivEXT)
+ GL_STUB_ALIAS(glGetRenderbufferParameteriv, glGetRenderbufferParameterivEXT)
+ GL_STUB_ALIAS(glIsFramebuffer, glIsFramebufferEXT)
+ GL_STUB_ALIAS(glIsRenderbuffer, glIsRenderbufferEXT)
+ GL_STUB_ALIAS(glRenderbufferStorage, glRenderbufferStorageEXT)
+ GL_STUB_ALIAS(glFramebufferTextureLayer, glFramebufferTextureLayerEXT)
+
+ .globl gl_dispatch_functions_end
+ HIDDEN(gl_dispatch_functions_end)
+gl_dispatch_functions_end:
diff --git a/src/mesa/sparc/norm.S b/src/mesa/sparc/norm.S
index 44950a10a5d..117d36fa223 100644
--- a/src/mesa/sparc/norm.S
+++ b/src/mesa/sparc/norm.S
@@ -1,11 +1,8 @@
#include "sparc_matrix.h"
-#if defined(SVR4) || defined(__SVR4) || defined(__svr4__)
- /* Solaris requires this for 64-bit. */
.register %g2, #scratch
.register %g3, #scratch
-#endif
.text
@@ -98,7 +95,7 @@ _mesa_sparc_transform_normalize_normals:
cmp %o4, %g1 ! continue if (i < count)
bl 1b
- add %g3, 0x0c, %g3 ! advance out vector pointer
+ add %g3, 0x10, %g3 ! advance out vector pointer
ba 7f
nop
@@ -154,7 +151,7 @@ _mesa_sparc_transform_normalize_normals:
cmp %o4, %g1 ! continue if (i < count)
bl 5b
- add %g3, 0x0c, %g3 ! advance out vector pointer
+ add %g3, 0x10, %g3 ! advance out vector pointer
7: retl
nop
@@ -225,7 +222,7 @@ _mesa_sparc_transform_normalize_normals_no_rot:
cmp %o4, %g1 ! continue if (i < count)
bl 1b
- add %g3, 0x0c, %g3 ! advance out vector pointer
+ add %g3, 0x10, %g3 ! advance out vector pointer
ba 7f
nop
@@ -263,7 +260,7 @@ _mesa_sparc_transform_normalize_normals_no_rot:
cmp %o4, %g1 ! continue if (i < count)
bl 5b
- add %g3, 0x0c, %g3 ! advance out vector pointer
+ add %g3, 0x10, %g3 ! advance out vector pointer
7: retl
nop
@@ -314,7 +311,7 @@ _mesa_sparc_transform_rescale_normals_no_rot:
cmp %o4, %g1 ! continue if (i < count)
bl 1b
- add %g3, 0x0c, %g3 ! advance out vector pointer
+ add %g3, 0x10, %g3 ! advance out vector pointer
7: retl
nop
@@ -379,7 +376,7 @@ _mesa_sparc_transform_rescale_normals:
cmp %o4, %g1 ! continue if (i < count)
bl 1b
- add %g3, 0x0c, %g3 ! advance out vector pointer
+ add %g3, 0x10, %g3 ! advance out vector pointer
7: retl
nop
@@ -421,7 +418,7 @@ _mesa_sparc_transform_normals_no_rot:
cmp %o4, %g1 ! continue if (i < count)
bl 1b
- add %g3, 0x0c, %g3 ! advance out vector pointer
+ add %g3, 0x10, %g3 ! advance out vector pointer
7: retl
nop
@@ -471,7 +468,7 @@ _mesa_sparc_transform_normals:
cmp %o4, %g1 ! continue if (i < count)
bl 1b
- add %g3, 0x0c, %g3 ! advance out vector pointer
+ add %g3, 0x10, %g3 ! advance out vector pointer
7: retl
nop
@@ -529,7 +526,7 @@ _mesa_sparc_normalize_normals:
cmp %o4, %g1 ! continue if (i < count)
bl 1b
- add %g3, 0x0c, %g3 ! advance out vector pointer
+ add %g3, 0x10, %g3 ! advance out vector pointer
ba 7f
nop
@@ -557,7 +554,7 @@ _mesa_sparc_normalize_normals:
cmp %o4, %g1 ! continue if (i < count)
bl 5b
- add %g3, 0x0c, %g3 ! advance out vector pointer
+ add %g3, 0x10, %g3 ! advance out vector pointer
7: retl
nop
@@ -602,7 +599,7 @@ _mesa_sparc_rescale_normals:
cmp %o4, %g1 ! continue if (i < count)
bl 1b
- add %g3, 0x0c, %g3 ! advance out vector pointer
+ add %g3, 0x10, %g3 ! advance out vector pointer
7: retl
nop
diff --git a/src/mesa/sparc/sparc.c b/src/mesa/sparc/sparc.c
index 84e8ac6723a..d2286a2c837 100644
--- a/src/mesa/sparc/sparc.c
+++ b/src/mesa/sparc/sparc.c
@@ -113,8 +113,6 @@ void _mesa_init_all_sparc_transform_asm(void)
_mesa_clip_tab[4] = _mesa_sparc_cliptest_points4;
_mesa_clip_np_tab[4] = _mesa_sparc_cliptest_points4_np;
-#if 0
- /* disable these too. See bug 673938 */
_mesa_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE] =
_mesa_sparc_transform_normalize_normals;
_mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE] =
@@ -131,7 +129,6 @@ void _mesa_init_all_sparc_transform_asm(void)
_mesa_sparc_normalize_normals;
_mesa_normal_tab[NORM_RESCALE] =
_mesa_sparc_rescale_normals;
-#endif
#ifdef DEBUG_MATH
_math_test_all_transform_functions("sparc");
@@ -140,38 +137,4 @@ void _mesa_init_all_sparc_transform_asm(void)
#endif
}
-extern unsigned int _mesa_sparc_glapi_begin;
-extern unsigned int _mesa_sparc_glapi_end;
-extern void __glapi_sparc_icache_flush(unsigned int *);
-
#endif /* USE_SPARC_ASM */
-
-
-void _mesa_init_sparc_glapi_relocs(void)
-{
-#ifdef USE_SPARC_ASM
- unsigned int *insn_ptr, *end_ptr;
- unsigned long disp_addr;
-
- insn_ptr = &_mesa_sparc_glapi_begin;
- end_ptr = &_mesa_sparc_glapi_end;
- disp_addr = (unsigned long) &_glapi_Dispatch;
-
- while (insn_ptr < end_ptr) {
-#ifdef __arch64__
- insn_ptr[0] |= (disp_addr >> (32 + 10));
- insn_ptr[1] |= ((disp_addr & 0xffffffff) >> 10);
- __glapi_sparc_icache_flush(&insn_ptr[0]);
- insn_ptr[2] |= ((disp_addr >> 32) & ((1 << 10) - 1));
- insn_ptr[3] |= (disp_addr & ((1 << 10) - 1));
- __glapi_sparc_icache_flush(&insn_ptr[2]);
- insn_ptr += 11;
-#else
- insn_ptr[0] |= (disp_addr >> 10);
- insn_ptr[1] |= (disp_addr & ((1 << 10) - 1));
- __glapi_sparc_icache_flush(&insn_ptr[0]);
- insn_ptr += 5;
-#endif
- }
-#endif /* USE_SPARC_ASM */
-}
diff --git a/src/mesa/sparc/sparc.h b/src/mesa/sparc/sparc.h
index a98e4d0e400..b9ea3368569 100644
--- a/src/mesa/sparc/sparc.h
+++ b/src/mesa/sparc/sparc.h
@@ -32,6 +32,5 @@
#define SPARC_H
extern void _mesa_init_all_sparc_transform_asm(void);
-extern void _mesa_init_sparc_glapi_relocs(void);
#endif /* !(SPARC_H) */
diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c
index fc8587f4598..f79092291b0 100644
--- a/src/mesa/state_tracker/st_atom.c
+++ b/src/mesa/state_tracker/st_atom.c
@@ -69,7 +69,7 @@ void st_init_atoms( struct st_context *st )
{
GLuint i;
- st->atoms = malloc(sizeof(atoms));
+ st->atoms = _mesa_malloc(sizeof(atoms));
st->nr_atoms = sizeof(atoms)/sizeof(*atoms);
memcpy(st->atoms, atoms, sizeof(atoms));
@@ -92,7 +92,7 @@ void st_init_atoms( struct st_context *st )
void st_destroy_atoms( struct st_context *st )
{
if (st->atoms) {
- free(st->atoms);
+ _mesa_free(st->atoms);
st->atoms = NULL;
}
}
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index 514b10cd022..fd81ac36d2c 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -73,7 +73,7 @@ void st_upload_constants( struct st_context *st,
/* We always need to get a new buffer, to keep the drivers simple and
* avoid gratuitous rendering synchronization.
*/
- pipe_buffer_reference(pipe->screen, &cbuf->buffer, NULL );
+ pipe_buffer_reference(&cbuf->buffer, NULL );
cbuf->buffer = pipe_buffer_create(pipe->screen, 16, PIPE_BUFFER_USAGE_CONSTANT,
paramBytes );
@@ -85,12 +85,10 @@ void st_upload_constants( struct st_context *st,
}
/* load Mesa constants into the constant buffer */
- if (cbuf->buffer) {
- void *map = pipe_buffer_map(pipe->screen, cbuf->buffer,
- PIPE_BUFFER_USAGE_CPU_WRITE);
- memcpy(map, params->ParameterValues, paramBytes);
- pipe_buffer_unmap(pipe->screen, cbuf->buffer);
- }
+ if (cbuf->buffer)
+ pipe_buffer_write(pipe->screen, cbuf->buffer,
+ 0, paramBytes,
+ params->ParameterValues);
st->pipe->set_constant_buffer(st->pipe, id, 0, cbuf);
}
diff --git a/src/mesa/state_tracker/st_atom_depth.c b/src/mesa/state_tracker/st_atom_depth.c
index 2d617bd95dc..0aa128f9479 100644
--- a/src/mesa/state_tracker/st_atom_depth.c
+++ b/src/mesa/state_tracker/st_atom_depth.c
@@ -94,36 +94,40 @@ static void
update_depth_stencil_alpha(struct st_context *st)
{
struct pipe_depth_stencil_alpha_state *dsa = &st->state.depth_stencil;
+ GLcontext *ctx = st->ctx;
memset(dsa, 0, sizeof(*dsa));
- dsa->depth.enabled = st->ctx->Depth.Test;
- dsa->depth.writemask = st->ctx->Depth.Mask;
- dsa->depth.func = st_compare_func_to_pipe(st->ctx->Depth.Func);
+ if (ctx->Depth.Test && ctx->DrawBuffer->Visual.depthBits > 0) {
+ dsa->depth.enabled = 1;
+ dsa->depth.writemask = ctx->Depth.Mask;
+ dsa->depth.func = st_compare_func_to_pipe(ctx->Depth.Func);
+ }
- if (st->ctx->Query.CurrentOcclusionObject &&
- st->ctx->Query.CurrentOcclusionObject->Active)
+ if (ctx->Query.CurrentOcclusionObject &&
+ ctx->Query.CurrentOcclusionObject->Active)
dsa->depth.occlusion_count = 1;
- if (st->ctx->Stencil.Enabled && st->ctx->Visual.stencilBits > 0) {
+ if (ctx->Stencil.Enabled && ctx->DrawBuffer->Visual.stencilBits > 0) {
dsa->stencil[0].enabled = 1;
- dsa->stencil[0].func = st_compare_func_to_pipe(st->ctx->Stencil.Function[0]);
- dsa->stencil[0].fail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.FailFunc[0]);
- dsa->stencil[0].zfail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZFailFunc[0]);
- dsa->stencil[0].zpass_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZPassFunc[0]);
- dsa->stencil[0].ref_value = st->ctx->Stencil.Ref[0] & 0xff;
- dsa->stencil[0].valuemask = st->ctx->Stencil.ValueMask[0] & 0xff;
- dsa->stencil[0].writemask = st->ctx->Stencil.WriteMask[0] & 0xff;
-
- if (st->ctx->Stencil._TestTwoSide) {
+ dsa->stencil[0].func = st_compare_func_to_pipe(ctx->Stencil.Function[0]);
+ dsa->stencil[0].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[0]);
+ dsa->stencil[0].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[0]);
+ dsa->stencil[0].zpass_op = gl_stencil_op_to_pipe(ctx->Stencil.ZPassFunc[0]);
+ dsa->stencil[0].ref_value = ctx->Stencil.Ref[0] & 0xff;
+ dsa->stencil[0].valuemask = ctx->Stencil.ValueMask[0] & 0xff;
+ dsa->stencil[0].writemask = ctx->Stencil.WriteMask[0] & 0xff;
+
+ if (ctx->Stencil._TestTwoSide) {
+ const GLuint back = ctx->Stencil._BackFace;
dsa->stencil[1].enabled = 1;
- dsa->stencil[1].func = st_compare_func_to_pipe(st->ctx->Stencil.Function[1]);
- dsa->stencil[1].fail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.FailFunc[1]);
- dsa->stencil[1].zfail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZFailFunc[1]);
- dsa->stencil[1].zpass_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZPassFunc[1]);
- dsa->stencil[1].ref_value = st->ctx->Stencil.Ref[1] & 0xff;
- dsa->stencil[1].valuemask = st->ctx->Stencil.ValueMask[1] & 0xff;
- dsa->stencil[1].writemask = st->ctx->Stencil.WriteMask[1] & 0xff;
+ dsa->stencil[1].func = st_compare_func_to_pipe(ctx->Stencil.Function[back]);
+ dsa->stencil[1].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[back]);
+ dsa->stencil[1].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[back]);
+ dsa->stencil[1].zpass_op = gl_stencil_op_to_pipe(ctx->Stencil.ZPassFunc[back]);
+ dsa->stencil[1].ref_value = ctx->Stencil.Ref[back] & 0xff;
+ dsa->stencil[1].valuemask = ctx->Stencil.ValueMask[back] & 0xff;
+ dsa->stencil[1].writemask = ctx->Stencil.WriteMask[back] & 0xff;
}
else {
dsa->stencil[1] = dsa->stencil[0];
@@ -131,10 +135,10 @@ update_depth_stencil_alpha(struct st_context *st)
}
}
- if (st->ctx->Color.AlphaEnabled) {
+ if (ctx->Color.AlphaEnabled) {
dsa->alpha.enabled = 1;
- dsa->alpha.func = st_compare_func_to_pipe(st->ctx->Color.AlphaFunc);
- dsa->alpha.ref_value = st->ctx->Color.AlphaRef;
+ dsa->alpha.func = st_compare_func_to_pipe(ctx->Color.AlphaFunc);
+ dsa->alpha.ref_value = ctx->Color.AlphaRef;
}
cso_set_depth_stencil_alpha(st->cso_context, dsa);
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index 625efdd66b5..df0f0931eab 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -112,15 +112,17 @@ update_framebuffer_state( struct st_context *st )
for (i = 0; i < fb->_NumColorDrawBuffers; i++) {
strb = st_renderbuffer(fb->_ColorDrawBuffers[i]);
- /*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/
- if (strb->rtt) {
- /* rendering to a GL texture, may have to update surface */
- update_renderbuffer_surface(st, strb);
- }
+ if (strb) {
+ /*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/
+ if (strb->rtt) {
+ /* rendering to a GL texture, may have to update surface */
+ update_renderbuffer_surface(st, strb);
+ }
- if (strb->surface) {
- framebuffer->cbufs[framebuffer->nr_cbufs] = strb->surface;
- framebuffer->nr_cbufs++;
+ if (strb->surface) {
+ framebuffer->cbufs[framebuffer->nr_cbufs] = strb->surface;
+ framebuffer->nr_cbufs++;
+ }
}
}
@@ -154,7 +156,6 @@ update_framebuffer_state( struct st_context *st )
(void) st_get_framebuffer_surface(stfb, ST_SURFACE_BACK_LEFT, &surf_back);
st->pipe->surface_copy(st->pipe,
- FALSE,
surf_front, 0, 0, /* dest */
surf_back, 0, 0, /* src */
fb->Width, fb->Height);
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c
index a357b716771..8d0029dde5f 100644
--- a/src/mesa/state_tracker/st_atom_pixeltransfer.c
+++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c
@@ -48,7 +48,6 @@
#include "pipe/p_screen.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
#include "util/u_pack_color.h"
@@ -140,7 +139,7 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt)
{
struct pipe_context *pipe = ctx->st->pipe;
struct pipe_screen *screen = pipe->screen;
- struct pipe_surface *surface;
+ struct pipe_transfer *transfer;
const GLuint rSize = ctx->PixelMaps.RtoR.Size;
const GLuint gSize = ctx->PixelMaps.GtoG.Size;
const GLuint bSize = ctx->PixelMaps.BtoB.Size;
@@ -149,10 +148,9 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt)
uint *dest;
uint i, j;
- surface = screen->get_tex_surface(screen, pt, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_WRITE);
- dest = (uint *) screen->surface_map(screen, surface,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE,
+ 0, 0, texSize, texSize);
+ dest = (uint *) screen->transfer_map(screen, transfer);
/* Pack four 1D maps into a 2D texture:
* R map is placed horizontally, indexed by S, in channel 0
@@ -171,8 +169,8 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt)
}
}
- screen->surface_unmap(screen, surface);
- pipe_surface_reference(&surface, NULL);
+ screen->transfer_unmap(screen, transfer);
+ screen->tex_transfer_destroy(transfer);
}
@@ -213,7 +211,7 @@ get_pixel_transfer_program(GLcontext *ctx, const struct state_key *key)
inst[ic].TexSrcTarget = TEXTURE_2D_INDEX;
ic++;
fp->Base.InputsRead = (1 << FRAG_ATTRIB_TEX0);
- fp->Base.OutputsWritten = (1 << FRAG_RESULT_COLR);
+ fp->Base.OutputsWritten = (1 << FRAG_RESULT_COLOR);
fp->Base.SamplersUsed = 0x1; /* sampler 0 (bit 0) is used */
if (key->scaleAndBias) {
@@ -401,7 +399,7 @@ get_pixel_transfer_program(GLcontext *ctx, const struct state_key *key)
{
struct prog_instruction *last = &inst[ic - 1];
last->DstReg.File = PROGRAM_OUTPUT;
- last->DstReg.Index = FRAG_RESULT_COLR;
+ last->DstReg.Index = FRAG_RESULT_COLOR;
}
/* END; */
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index cbd414e2d3b..fc1ff5be04a 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -165,7 +165,7 @@ find_translated_vp(struct st_context *st,
/* No? Allocate translated vp object now */
if (!xvp) {
- xvp = CALLOC_STRUCT(translated_vertex_program);
+ xvp = ST_CALLOC_STRUCT(translated_vertex_program);
xvp->frag_inputs = fragInputsRead;
xvp->master = stvp;
@@ -298,7 +298,7 @@ st_free_translated_vertex_programs(struct st_context *st,
while (xvp) {
next = xvp->next;
- free(xvp);
+ _mesa_free(xvp);
xvp = next;
}
}
@@ -307,14 +307,9 @@ st_free_translated_vertex_programs(struct st_context *st,
static void *
get_passthrough_fs(struct st_context *st)
{
- struct pipe_shader_state shader;
-
if (!st->passthrough_fs) {
st->passthrough_fs =
- util_make_fragment_passthrough_shader(st->pipe, &shader);
-#if 0 /* We actually need to keep the tokens around at this time */
- free((void *) shader.tokens);
-#endif
+ util_make_fragment_passthrough_shader(st->pipe);
}
return st->passthrough_fs;
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index 21f7321f97a..4d4f97da7ed 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -37,7 +37,6 @@
#include "st_texture.h"
#include "st_cb_texture.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
#include "cso_cache/cso_context.h"
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index a4e72b48ed4..3f9a825a153 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -63,21 +63,21 @@
* See also: st_renderbuffer_alloc_storage()
*/
static void
-acc_get_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps,
+acc_get_tile_rgba(struct pipe_context *pipe, struct pipe_transfer *acc_pt,
uint x, uint y, uint w, uint h, float *p)
{
- const enum pipe_format f = acc_ps->format;
- const struct pipe_format_block b = acc_ps->block;
+ const enum pipe_format f = acc_pt->format;
+ const struct pipe_format_block b = acc_pt->block;
- acc_ps->format = DEFAULT_ACCUM_PIPE_FORMAT;
- acc_ps->block.size = 8;
- acc_ps->block.width = 1;
- acc_ps->block.height = 1;
+ acc_pt->format = DEFAULT_ACCUM_PIPE_FORMAT;
+ acc_pt->block.size = 8;
+ acc_pt->block.width = 1;
+ acc_pt->block.height = 1;
- pipe_get_tile_rgba(acc_ps, x, y, w, h, p);
+ pipe_get_tile_rgba(acc_pt, x, y, w, h, p);
- acc_ps->format = f;
- acc_ps->block = b;
+ acc_pt->format = f;
+ acc_pt->block = b;
}
@@ -87,21 +87,21 @@ acc_get_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps,
* See also: st_renderbuffer_alloc_storage()
*/
static void
-acc_put_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps,
+acc_put_tile_rgba(struct pipe_context *pipe, struct pipe_transfer *acc_pt,
uint x, uint y, uint w, uint h, const float *p)
{
- enum pipe_format f = acc_ps->format;
- const struct pipe_format_block b = acc_ps->block;
+ enum pipe_format f = acc_pt->format;
+ const struct pipe_format_block b = acc_pt->block;
- acc_ps->format = DEFAULT_ACCUM_PIPE_FORMAT;
- acc_ps->block.size = 8;
- acc_ps->block.width = 1;
- acc_ps->block.height = 1;
+ acc_pt->format = DEFAULT_ACCUM_PIPE_FORMAT;
+ acc_pt->block.size = 8;
+ acc_pt->block.width = 1;
+ acc_pt->block.height = 1;
- pipe_put_tile_rgba(acc_ps, x, y, w, h, p);
+ pipe_put_tile_rgba(acc_pt, x, y, w, h, p);
- acc_ps->format = f;
- acc_ps->block = b;
+ acc_pt->format = f;
+ acc_pt->block = b;
}
@@ -110,7 +110,7 @@ void
st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
{
struct st_renderbuffer *acc_strb = st_renderbuffer(rb);
- struct pipe_surface *acc_ps;
+ struct pipe_transfer *acc_pt;
struct pipe_screen *screen = ctx->st->pipe->screen;
const GLint xpos = ctx->DrawBuffer->_Xmin;
const GLint ypos = ctx->DrawBuffer->_Ymin;
@@ -118,12 +118,12 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
const GLint height = ctx->DrawBuffer->_Ymax - ypos;
GLubyte *map;
- acc_ps = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_WRITE);
- map = screen->surface_map(screen, acc_ps,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, xpos, ypos,
+ width, height);
+ map = screen->transfer_map(screen, acc_pt);
- /* note acc_strb->format might not equal acc_ps->format */
+ /* note acc_strb->format might not equal acc_pt->format */
switch (acc_strb->format) {
case PIPE_FORMAT_R16G16B16A16_SNORM:
{
@@ -133,7 +133,7 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
GLshort a = FLOAT_TO_SHORT(ctx->Accum.ClearColor[3]);
int i, j;
for (i = 0; i < height; i++) {
- GLshort *dst = (GLshort *) (map + (ypos + i) * acc_ps->stride + xpos * 8);
+ GLshort *dst = (GLshort *) (map + i * acc_pt->stride + xpos * 8);
for (j = 0; j < width; j++) {
dst[0] = r;
dst[1] = g;
@@ -148,8 +148,8 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
_mesa_problem(ctx, "unexpected format in st_clear_accum_buffer()");
}
- screen->surface_unmap(screen, acc_ps);
- pipe_surface_reference(&acc_ps, NULL);
+ screen->transfer_unmap(screen, acc_pt);
+ screen->tex_transfer_destroy(acc_pt);
}
@@ -160,19 +160,21 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias,
struct st_renderbuffer *acc_strb)
{
struct pipe_screen *screen = ctx->st->pipe->screen;
- struct pipe_surface *acc_ps = acc_strb->surface;
+ struct pipe_transfer *acc_pt;
GLubyte *map;
- map = screen->surface_map(screen, acc_ps,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ_WRITE, xpos, ypos,
+ width, height);
+ map = screen->transfer_map(screen, acc_pt);
- /* note acc_strb->format might not equal acc_ps->format */
+ /* note acc_strb->format might not equal acc_pt->format */
switch (acc_strb->format) {
case PIPE_FORMAT_R16G16B16A16_SNORM:
{
int i, j;
for (i = 0; i < height; i++) {
- GLshort *acc = (GLshort *) (map + (ypos + i) * acc_ps->stride + xpos * 8);
+ GLshort *acc = (GLshort *) (map + (ypos + i) * acc_pt->stride + xpos * 8);
for (j = 0; j < width * 4; j++) {
float val = SHORT_TO_FLOAT(acc[j]) * scale + bias;
acc[j] = FLOAT_TO_SHORT(val);
@@ -184,7 +186,8 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias,
_mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
}
- screen->surface_unmap(screen, acc_ps);
+ screen->transfer_unmap(screen, acc_pt);
+ screen->tex_transfer_destroy(acc_pt);
}
@@ -195,33 +198,39 @@ accum_accum(struct pipe_context *pipe, GLfloat value,
struct st_renderbuffer *color_strb)
{
struct pipe_screen *screen = pipe->screen;
- struct pipe_surface *acc_surf, *color_surf;
+ struct pipe_transfer *acc_trans, *color_trans;
GLfloat *colorBuf, *accBuf;
GLint i;
- acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0,
- (PIPE_BUFFER_USAGE_CPU_WRITE |
- PIPE_BUFFER_USAGE_CPU_READ));
+ acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
- color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_READ);
+ color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
- colorBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- accBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
+ colorBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
+ accBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(color_surf, xpos, ypos, width, height, colorBuf);
- acc_get_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, accBuf);
+ pipe_get_tile_rgba(color_trans, 0, 0, width, height, colorBuf);
+ acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf);
for (i = 0; i < 4 * width * height; i++) {
accBuf[i] = accBuf[i] + colorBuf[i] * value;
}
- acc_put_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, accBuf);
+ screen->tex_transfer_destroy(acc_trans);
+ acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, xpos, ypos,
+ width, height);
- free(colorBuf);
- free(accBuf);
- pipe_surface_reference(&acc_surf, NULL);
- pipe_surface_reference(&color_surf, NULL);
+ acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf);
+
+ _mesa_free(colorBuf);
+ _mesa_free(accBuf);
+ screen->tex_transfer_destroy(acc_trans);
+ screen->tex_transfer_destroy(color_trans);
}
@@ -232,29 +241,31 @@ accum_load(struct pipe_context *pipe, GLfloat value,
struct st_renderbuffer *color_strb)
{
struct pipe_screen *screen = pipe->screen;
- struct pipe_surface *acc_surf, *color_surf;
+ struct pipe_transfer *acc_trans, *color_trans;
GLfloat *buf;
GLint i;
- acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, xpos, ypos,
+ width, height);
- color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_READ);
+ color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
- buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
+ buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(color_surf, xpos, ypos, width, height, buf);
+ pipe_get_tile_rgba(color_trans, 0, 0, width, height, buf);
for (i = 0; i < 4 * width * height; i++) {
buf[i] = buf[i] * value;
}
- acc_put_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, buf);
+ acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, buf);
- free(buf);
- pipe_surface_reference(&acc_surf, NULL);
- pipe_surface_reference(&color_surf, NULL);
+ _mesa_free(buf);
+ screen->tex_transfer_destroy(acc_trans);
+ screen->tex_transfer_destroy(color_trans);
}
@@ -267,24 +278,25 @@ accum_return(GLcontext *ctx, GLfloat value,
struct pipe_context *pipe = ctx->st->pipe;
struct pipe_screen *screen = pipe->screen;
const GLubyte *colormask = ctx->Color.ColorMask;
- struct pipe_surface *acc_surf, *color_surf;
+ struct pipe_transfer *acc_trans, *color_trans;
GLfloat *abuf, *cbuf = NULL;
GLint i, ch;
- abuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
+ abuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
- acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_READ);
+ acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
- color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0,
- (PIPE_BUFFER_USAGE_CPU_READ |
- PIPE_BUFFER_USAGE_CPU_WRITE));
+ color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ_WRITE, xpos, ypos,
+ width, height);
- acc_get_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, abuf);
+ acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, abuf);
if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3]) {
- cbuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(color_surf, xpos, ypos, width, height, cbuf);
+ cbuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
+ pipe_get_tile_rgba(color_trans, 0, 0, width, height, cbuf);
}
for (i = 0; i < width * height; i++) {
@@ -299,13 +311,13 @@ accum_return(GLcontext *ctx, GLfloat value,
}
}
- pipe_put_tile_rgba(color_surf, xpos, ypos, width, height, abuf);
+ pipe_put_tile_rgba(color_trans, 0, 0, width, height, abuf);
- free(abuf);
+ _mesa_free(abuf);
if (cbuf)
- free(cbuf);
- pipe_surface_reference(&acc_surf, NULL);
- pipe_surface_reference(&color_surf, NULL);
+ _mesa_free(cbuf);
+ screen->tex_transfer_destroy(acc_trans);
+ screen->tex_transfer_destroy(color_trans);
}
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index f14e562400b..2d547dd0722 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -93,7 +93,7 @@ struct bitmap_cache
GLfloat color[4];
struct pipe_texture *texture;
- struct pipe_surface *surf;
+ struct pipe_transfer *trans;
GLboolean empty;
@@ -142,6 +142,10 @@ make_bitmap_fragment_program(GLcontext *ctx, GLuint samplerIndex)
/* KIL if -tmp0 < 0 # texel=0 -> keep / texel=0 -> discard */
p->Instructions[ic].Opcode = OPCODE_KIL;
p->Instructions[ic].SrcReg[0].File = PROGRAM_TEMPORARY;
+
+ if (ctx->st->bitmap.tex_format == PIPE_FORMAT_L8_UNORM)
+ p->Instructions[ic].SrcReg[0].Swizzle = SWIZZLE_XXXX;
+
p->Instructions[ic].SrcReg[0].Index = 0;
p->Instructions[ic].SrcReg[0].NegateBase = NEGATE_XYZW;
ic++;
@@ -157,7 +161,11 @@ make_bitmap_fragment_program(GLcontext *ctx, GLuint samplerIndex)
stfp = (struct st_fragment_program *) p;
stfp->Base.UsesKill = GL_TRUE;
- st_translate_fragment_program(ctx->st, stfp, NULL);
+
+ /* No need to send this incomplete program down to hardware:
+ *
+ * st_translate_fragment_program(ctx->st, stfp, NULL);
+ */
return stfp;
}
@@ -308,7 +316,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
{
struct pipe_context *pipe = ctx->st->pipe;
struct pipe_screen *screen = pipe->screen;
- struct pipe_surface *surface;
+ struct pipe_transfer *transfer;
ubyte *dest;
struct pipe_texture *pt;
@@ -329,22 +337,21 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
return NULL;
}
- surface = screen->get_tex_surface(screen, pt, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE,
+ 0, 0, width, height);
- /* map texture surface */
- dest = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_WRITE);
+ dest = screen->transfer_map(screen, transfer);
- /* Put image into texture surface */
- memset(dest, 0xff, height * surface->stride);
+ /* Put image into texture transfer */
+ memset(dest, 0xff, height * transfer->stride);
unpack_bitmap(ctx->st, 0, 0, width, height, unpack, bitmap,
- dest, surface->stride);
+ dest, transfer->stride);
_mesa_unmap_bitmap_pbo(ctx, unpack);
- /* Release surface */
- screen->surface_unmap(screen, surface);
- pipe_surface_reference(&surface, NULL);
+ /* Release transfer */
+ screen->transfer_unmap(screen, transfer);
+ screen->tex_transfer_destroy(transfer);
return pt;
}
@@ -372,7 +379,7 @@ setup_bitmap_vertex_data(struct st_context *st,
GLuint i;
if (st->bitmap.vbuf_slot >= max_slots) {
- pipe_buffer_reference(pipe->screen, &st->bitmap.vbuf, NULL);
+ pipe_buffer_reference(&st->bitmap.vbuf, NULL);
st->bitmap.vbuf_slot = 0;
}
@@ -418,17 +425,11 @@ setup_bitmap_vertex_data(struct st_context *st,
}
/* put vertex data into vbuf */
- {
- char *buf = pipe_buffer_map(pipe->screen,
- st->bitmap.vbuf,
- PIPE_BUFFER_USAGE_CPU_WRITE);
-
- memcpy(buf + st->bitmap.vbuf_slot * sizeof st->bitmap.vertices,
- st->bitmap.vertices,
- sizeof st->bitmap.vertices);
-
- pipe_buffer_unmap(pipe->screen, st->bitmap.vbuf);
- }
+ pipe_buffer_write(pipe->screen,
+ st->bitmap.vbuf,
+ st->bitmap.vbuf_slot * sizeof st->bitmap.vertices,
+ sizeof st->bitmap.vertices,
+ st->bitmap.vertices);
return st->bitmap.vbuf_slot++ * sizeof st->bitmap.vertices;
}
@@ -569,8 +570,8 @@ reset_cache(struct st_context *st)
cache->ymin = 1000000;
cache->ymax = -1000000;
- if (cache->surf)
- screen->tex_surface_release(screen, &cache->surf);
+ if (cache->trans)
+ screen->tex_transfer_destroy(cache->trans);
assert(!cache->texture);
@@ -581,16 +582,17 @@ reset_cache(struct st_context *st)
1, 0,
PIPE_TEXTURE_USAGE_SAMPLER);
- /* Map the texture surface.
+ /* Map the texture transfer.
* Subsequent glBitmap calls will write into the texture image.
*/
- cache->surf = screen->get_tex_surface(screen, cache->texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_WRITE);
- cache->buffer = screen->surface_map(screen, cache->surf,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ cache->trans = screen->get_tex_transfer(screen, cache->texture, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ BITMAP_CACHE_WIDTH,
+ BITMAP_CACHE_HEIGHT);
+ cache->buffer = screen->transfer_map(screen, cache->trans);
/* init image to all 0xff */
- memset(cache->buffer, 0xff, BITMAP_CACHE_WIDTH * BITMAP_CACHE_HEIGHT);
+ memset(cache->buffer, 0xff, cache->trans->stride * BITMAP_CACHE_HEIGHT);
}
@@ -615,13 +617,14 @@ st_flush_bitmap_cache(struct st_context *st)
cache->xpos, cache->ypos);
*/
- /* The texture surface has been mapped until now.
- * So unmap and release the texture surface before drawing.
+ /* The texture transfer has been mapped until now.
+ * So unmap and release the texture transfer before drawing.
*/
- screen->surface_unmap(screen, cache->surf);
+ screen->transfer_unmap(screen, cache->trans);
cache->buffer = NULL;
- screen->tex_surface_release(screen, &cache->surf);
+ screen->tex_transfer_destroy(cache->trans);
+ cache->trans = NULL;
draw_bitmap_quad(st->ctx,
cache->xpos,
@@ -649,7 +652,7 @@ st_flush_bitmap( struct st_context *st )
/* Release vertex buffer to avoid synchronous rendering if we were
* to map it in the next frame.
*/
- pipe_buffer_reference(st->pipe->screen, &st->bitmap.vbuf, NULL);
+ pipe_buffer_reference(&st->bitmap.vbuf, NULL);
st->bitmap.vbuf_slot = 0;
}
@@ -737,8 +740,7 @@ st_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
const uint semantic_indexes[] = { 0, 0, 0 };
st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3,
semantic_names,
- semantic_indexes,
- &st->bitmap.vert_shader);
+ semantic_indexes);
}
if (UseBitmapCache && accum_bitmap(st, x, y, width, height, unpack, bitmap))
@@ -785,20 +787,27 @@ st_init_bitmap(struct st_context *st)
/* init baseline rasterizer state once */
memset(&st->bitmap.rasterizer, 0, sizeof(st->bitmap.rasterizer));
st->bitmap.rasterizer.gl_rasterization_rules = 1;
- st->bitmap.rasterizer.bypass_vs = 1;
/* find a usable texture format */
if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM, PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM;
}
+ else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM, PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
+ st->bitmap.tex_format = PIPE_FORMAT_A8_UNORM;
+ }
+ else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM, PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
+ st->bitmap.tex_format = PIPE_FORMAT_L8_UNORM;
+ }
else {
/* XXX support more formats */
assert(0);
}
/* alloc bitmap cache object */
- st->bitmap.cache = CALLOC_STRUCT(bitmap_cache);
+ st->bitmap.cache = ST_CALLOC_STRUCT(bitmap_cache);
reset_cache(st);
}
@@ -812,8 +821,8 @@ st_destroy_bitmap(struct st_context *st)
struct pipe_screen *screen = pipe->screen;
struct bitmap_cache *cache = st->bitmap.cache;
- screen->surface_unmap(screen, cache->surf);
- screen->tex_surface_release(screen, &cache->surf);
+ screen->transfer_unmap(screen, cache->trans);
+ screen->tex_transfer_destroy(cache->trans);
if (st->bitmap.vs) {
cso_delete_vertex_shader(st->cso_context, st->bitmap.vs);
@@ -821,13 +830,13 @@ st_destroy_bitmap(struct st_context *st)
}
if (st->bitmap.vbuf) {
- pipe_buffer_reference(pipe->screen, &st->bitmap.vbuf, NULL);
+ pipe_buffer_reference(&st->bitmap.vbuf, NULL);
st->bitmap.vbuf = NULL;
}
if (st->bitmap.cache) {
- pipe_texture_release(&st->bitmap.cache->texture);
- FREE(st->bitmap.cache);
+ pipe_texture_reference(&st->bitmap.cache->texture, NULL);
+ _mesa_free(st->bitmap.cache);
st->bitmap.cache = NULL;
}
}
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 07fa2afce05..3651e4ae7dc 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -55,7 +55,7 @@
static struct gl_buffer_object *
st_bufferobj_alloc(GLcontext *ctx, GLuint name, GLenum target)
{
- struct st_buffer_object *st_obj = CALLOC_STRUCT(st_buffer_object);
+ struct st_buffer_object *st_obj = ST_CALLOC_STRUCT(st_buffer_object);
if (!st_obj)
return NULL;
@@ -74,13 +74,12 @@ st_bufferobj_alloc(GLcontext *ctx, GLuint name, GLenum target)
static void
st_bufferobj_free(GLcontext *ctx, struct gl_buffer_object *obj)
{
- struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
if (st_obj->buffer)
- pipe_buffer_reference(pipe->screen, &st_obj->buffer, NULL);
+ pipe_buffer_reference(&st_obj->buffer, NULL);
- free(st_obj);
+ _mesa_free(st_obj);
}
@@ -100,14 +99,11 @@ st_bufferobj_subdata(GLcontext *ctx,
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
- char *map;
if (offset >= st_obj->size || size > (st_obj->size - offset))
return;
- map = pipe_buffer_map(pipe->screen, st_obj->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
- memcpy(map + offset, data, size);
- pipe_buffer_unmap(pipe->screen, st_obj->buffer);
+ pipe_buffer_write(pipe->screen, st_obj->buffer, offset, size, data);
}
@@ -123,14 +119,11 @@ st_bufferobj_get_subdata(GLcontext *ctx,
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
- char *map;
if (offset >= st_obj->size || size > (st_obj->size - offset))
return;
- map = pipe_buffer_map(pipe->screen, st_obj->buffer, PIPE_BUFFER_USAGE_CPU_READ);
- memcpy(data, map + offset, size);
- pipe_buffer_unmap(pipe->screen, st_obj->buffer);
+ pipe_buffer_read(pipe->screen, st_obj->buffer, offset, size, data);
}
@@ -171,7 +164,7 @@ st_bufferobj_data(GLcontext *ctx,
buffer_usage = 0;
}
- pipe_buffer_reference( pipe->screen, &st_obj->buffer, NULL );
+ pipe_buffer_reference( &st_obj->buffer, NULL );
st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size );
@@ -208,12 +201,77 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
}
obj->Pointer = pipe_buffer_map(pipe->screen, st_obj->buffer, flags);
+ if(obj->Pointer) {
+ obj->Offset = 0;
+ obj->Length = obj->Size;
+ }
return obj->Pointer;
}
+
/**
- * Called via glMapBufferARB().
+ * Called via glMapBufferRange().
+ */
+static void *
+st_bufferobj_map_range(GLcontext *ctx, GLenum target,
+ GLintptr offset, GLsizeiptr length, GLbitfield access,
+ struct gl_buffer_object *obj)
+{
+ struct pipe_context *pipe = st_context(ctx)->pipe;
+ struct st_buffer_object *st_obj = st_buffer_object(obj);
+ GLuint flags = 0;
+ char *map;
+
+ if (access & GL_MAP_WRITE_BIT)
+ flags |= PIPE_BUFFER_USAGE_CPU_WRITE;
+
+ if (access & GL_MAP_READ_BIT)
+ flags |= PIPE_BUFFER_USAGE_CPU_READ;
+
+ /* ... other flags ...
+ */
+
+ if (access & MESA_MAP_NOWAIT_BIT)
+ flags |= PIPE_BUFFER_USAGE_DONTBLOCK;
+
+ assert(offset >= 0);
+ assert(length >= 0);
+ assert(offset < obj->Size);
+ assert(offset + length <= obj->Size);
+
+ map = obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags);
+ if(obj->Pointer) {
+ obj->Offset = 0;
+ obj->Length = obj->Size;
+ map += offset;
+ }
+
+ return map;
+}
+
+
+static void
+st_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target,
+ GLintptr offset, GLsizeiptr length,
+ struct gl_buffer_object *obj)
+{
+ struct pipe_context *pipe = st_context(ctx)->pipe;
+ struct st_buffer_object *st_obj = st_buffer_object(obj);
+
+ /* Subrange is relative to mapped range */
+ assert(offset >= 0);
+ assert(length >= 0);
+ assert(offset < obj->Length);
+ assert(offset + length <= obj->Length);
+
+ pipe_buffer_flush_mapped_range(pipe->screen, st_obj->buffer,
+ obj->Offset + offset, length);
+}
+
+
+/**
+ * Called via glUnmapBufferARB().
*/
static GLboolean
st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj)
@@ -223,6 +281,8 @@ st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj)
pipe_buffer_unmap(pipe->screen, st_obj->buffer);
obj->Pointer = NULL;
+ obj->Offset = 0;
+ obj->Length = 0;
return GL_TRUE;
}
@@ -236,5 +296,7 @@ st_init_bufferobject_functions(struct dd_function_table *functions)
functions->BufferSubData = st_bufferobj_subdata;
functions->GetBufferSubData = st_bufferobj_get_subdata;
functions->MapBuffer = st_bufferobj_map;
+ functions->MapBufferRange = st_bufferobj_map_range;
+ functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range;
functions->UnmapBuffer = st_bufferobj_unmap;
}
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 668c3f9ebf4..dd9ba2881f9 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -60,24 +60,15 @@ st_init_clear(struct st_context *st)
{
struct pipe_context *pipe = st->pipe;
- /* rasterizer state: bypass clipping */
memset(&st->clear.raster, 0, sizeof(st->clear.raster));
st->clear.raster.gl_rasterization_rules = 1;
- st->clear.raster.bypass_clipping = 1;
-
- /* viewport state: identity since we're drawing in window coords */
- st->clear.viewport.scale[0] = 1.0;
- st->clear.viewport.scale[1] = 1.0;
- st->clear.viewport.scale[2] = 1.0;
- st->clear.viewport.scale[3] = 1.0;
- st->clear.viewport.translate[0] = 0.0;
- st->clear.viewport.translate[1] = 0.0;
- st->clear.viewport.translate[2] = 0.0;
- st->clear.viewport.translate[3] = 0.0;
+
+ /* rasterizer state: bypass vertex shader, clipping and viewport */
+ st->clear.raster.bypass_vs_clip_and_viewport = 1;
/* fragment shader state: color pass-through program */
st->clear.fs =
- util_make_fragment_passthrough_shader(pipe, &st->clear.frag_shader);
+ util_make_fragment_passthrough_shader(pipe);
/* vertex shader state: color/position pass-through */
{
@@ -86,8 +77,7 @@ st_init_clear(struct st_context *st)
const uint semantic_indexes[] = { 0, 0 };
st->clear.vs = util_make_vertex_passthrough_shader(pipe, 2,
semantic_names,
- semantic_indexes,
- &st->clear.vert_shader);
+ semantic_indexes);
}
}
@@ -95,18 +85,6 @@ st_init_clear(struct st_context *st)
void
st_destroy_clear(struct st_context *st)
{
- struct pipe_context *pipe = st->pipe;
-
- if (st->clear.vert_shader.tokens) {
- FREE((void *) st->clear.vert_shader.tokens);
- st->clear.vert_shader.tokens = NULL;
- }
-
- if (st->clear.frag_shader.tokens) {
- FREE((void *) st->clear.frag_shader.tokens);
- st->clear.frag_shader.tokens = NULL;
- }
-
if (st->clear.fs) {
cso_delete_fragment_shader(st->cso_context, st->clear.fs);
st->clear.fs = NULL;
@@ -116,7 +94,7 @@ st_destroy_clear(struct st_context *st)
st->clear.vs = NULL;
}
if (st->clear.vbuf) {
- pipe_buffer_reference(pipe->screen, &st->clear.vbuf, NULL);
+ pipe_buffer_reference(&st->clear.vbuf, NULL);
st->clear.vbuf = NULL;
}
}
@@ -138,8 +116,9 @@ is_depth_stencil_format(enum pipe_format pipeFormat)
/**
* Draw a screen-aligned quadrilateral.
- * Coords are window coords with y=0=bottom. These coords will be transformed
- * by the vertex shader and viewport transform (which will flip Y if needed).
+ * Coords are window coords with y=0=bottom. These will be passed
+ * through unmodified to the rasterizer as we have set
+ * rasterizer->bypass_vs_clip_and_viewport.
*/
static void
draw_quad(GLcontext *ctx,
@@ -150,10 +129,9 @@ draw_quad(GLcontext *ctx,
struct pipe_context *pipe = st->pipe;
const GLuint max_slots = 1024 / sizeof(st->clear.vertices);
GLuint i;
- void *buf;
if (st->clear.vbuf_slot >= max_slots) {
- pipe_buffer_reference(pipe->screen, &st->clear.vbuf, NULL);
+ pipe_buffer_reference(&st->clear.vbuf, NULL);
st->clear.vbuf_slot = 0;
}
@@ -186,13 +164,10 @@ draw_quad(GLcontext *ctx,
}
/* put vertex data into vbuf */
- buf = pipe_buffer_map(pipe->screen, st->clear.vbuf, PIPE_BUFFER_USAGE_CPU_WRITE);
-
- memcpy((char *)buf + st->clear.vbuf_slot * sizeof(st->clear.vertices),
- st->clear.vertices,
- sizeof(st->clear.vertices));
-
- pipe_buffer_unmap(pipe->screen, st->clear.vbuf);
+ pipe_buffer_write(pipe->screen, st->clear.vbuf,
+ st->clear.vbuf_slot * sizeof(st->clear.vertices),
+ sizeof(st->clear.vertices),
+ st->clear.vertices);
/* draw */
util_draw_vertex_buffer(pipe,
@@ -243,7 +218,6 @@ clear_with_quad(GLcontext *ctx,
cso_save_blend(st->cso_context);
cso_save_depth_stencil_alpha(st->cso_context);
cso_save_rasterizer(st->cso_context);
- cso_save_viewport(st->cso_context);
cso_save_fragment_shader(st->cso_context);
cso_save_vertex_shader(st->cso_context);
@@ -295,7 +269,6 @@ clear_with_quad(GLcontext *ctx,
}
cso_set_rasterizer(st->cso_context, &st->clear.raster);
- cso_set_viewport(st->cso_context, &st->clear.viewport);
cso_set_fragment_shader_handle(st->cso_context, st->clear.fs);
cso_set_vertex_shader_handle(st->cso_context, st->clear.vs);
@@ -307,7 +280,6 @@ clear_with_quad(GLcontext *ctx,
cso_restore_blend(st->cso_context);
cso_restore_depth_stencil_alpha(st->cso_context);
cso_restore_rasterizer(st->cso_context);
- cso_restore_viewport(st->cso_context);
cso_restore_fragment_shader(st->cso_context);
cso_restore_vertex_shader(st->cso_context);
}
@@ -528,7 +500,7 @@ void st_flush_clear( struct st_context *st )
/* Release vertex buffer to avoid synchronous rendering if we were
* to map it in the next frame.
*/
- pipe_buffer_reference(st->pipe->screen, &st->clear.vbuf, NULL);
+ pipe_buffer_reference(&st->clear.vbuf, NULL);
st->clear.vbuf_slot = 0;
}
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 32bf21411da..821ea67ce46 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -75,7 +75,7 @@ is_passthrough_program(const struct gl_fragment_program *prog)
if (inst[0].Opcode == OPCODE_MOV &&
inst[1].Opcode == OPCODE_END &&
inst[0].DstReg.File == PROGRAM_OUTPUT &&
- inst[0].DstReg.Index == FRAG_RESULT_COLR &&
+ inst[0].DstReg.Index == FRAG_RESULT_COLOR &&
inst[0].DstReg.WriteMask == WRITEMASK_XYZW &&
inst[0].SrcReg[0].File == PROGRAM_INPUT &&
inst[0].SrcReg[0].Index == FRAG_ATTRIB_COL0 &&
@@ -158,7 +158,7 @@ combined_drawpix_fragment_program(GLcontext *ctx)
/**
* Create fragment shader that does a TEX() instruction to get a Z
- * value, then writes to FRAG_RESULT_DEPR.
+ * value, then writes to FRAG_RESULT_DEPTH.
* Pass fragment color through as-is.
*/
static struct st_fragment_program *
@@ -191,7 +191,7 @@ make_fragment_shader_z(struct st_context *st)
/* TEX result.depth, fragment.texcoord[0], texture[0], 2D; */
p->Instructions[ic].Opcode = OPCODE_TEX;
p->Instructions[ic].DstReg.File = PROGRAM_OUTPUT;
- p->Instructions[ic].DstReg.Index = FRAG_RESULT_DEPR;
+ p->Instructions[ic].DstReg.Index = FRAG_RESULT_DEPTH;
p->Instructions[ic].DstReg.WriteMask = WRITEMASK_Z;
p->Instructions[ic].SrcReg[0].File = PROGRAM_INPUT;
p->Instructions[ic].SrcReg[0].Index = FRAG_ATTRIB_TEX0;
@@ -202,7 +202,7 @@ make_fragment_shader_z(struct st_context *st)
/* MOV result.color, fragment.color */
p->Instructions[ic].Opcode = OPCODE_MOV;
p->Instructions[ic].DstReg.File = PROGRAM_OUTPUT;
- p->Instructions[ic].DstReg.Index = FRAG_RESULT_COLR;
+ p->Instructions[ic].DstReg.Index = FRAG_RESULT_COLOR;
p->Instructions[ic].SrcReg[0].File = PROGRAM_INPUT;
p->Instructions[ic].SrcReg[0].Index = FRAG_ATTRIB_COL0;
ic++;
@@ -213,7 +213,7 @@ make_fragment_shader_z(struct st_context *st)
assert(ic == p->NumInstructions);
p->InputsRead = FRAG_BIT_TEX0 | FRAG_BIT_COL0;
- p->OutputsWritten = (1 << FRAG_RESULT_COLR) | (1 << FRAG_RESULT_DEPR);
+ p->OutputsWritten = (1 << FRAG_RESULT_COLOR) | (1 << FRAG_RESULT_DEPTH);
p->SamplersUsed = 0x1; /* sampler 0 (bit 0) is used */
st->drawpix.z_shader = (struct st_fragment_program *) p;
@@ -358,7 +358,7 @@ make_texture(struct st_context *st,
}
{
- struct pipe_surface *surface;
+ struct pipe_transfer *transfer;
static const GLuint dstImageOffsets = 0;
GLboolean success;
GLubyte *dest;
@@ -367,14 +367,14 @@ make_texture(struct st_context *st,
/* we'll do pixel transfer in a fragment shader */
ctx->_ImageTransferState = 0x0;
- surface = screen->get_tex_surface(screen, pt, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ width, height);
- /* map texture surface */
- dest = screen->surface_map(screen, surface,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ /* map texture transfer */
+ dest = screen->transfer_map(screen, transfer);
- /* Put image into texture surface.
+ /* Put image into texture transfer.
* Note that the image is actually going to be upside down in
* the texture. We deal with that with texcoords.
*/
@@ -383,7 +383,7 @@ make_texture(struct st_context *st,
mformat, /* gl_texture_format */
dest, /* dest */
0, 0, 0, /* dstX/Y/Zoffset */
- surface->stride, /* dstRowStride, bytes */
+ transfer->stride, /* dstRowStride, bytes */
&dstImageOffsets, /* dstImageOffsets */
width, height, 1, /* size */
format, type, /* src format/type */
@@ -391,8 +391,8 @@ make_texture(struct st_context *st,
unpack);
/* unmap */
- screen->surface_unmap(screen, surface);
- pipe_surface_reference(&surface, NULL);
+ screen->transfer_unmap(screen, transfer);
+ screen->tex_transfer_destroy(transfer);
assert(success);
@@ -485,20 +485,17 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z,
{
struct pipe_buffer *buf;
- ubyte *map;
/* allocate/load buffer object with vertex data */
buf = pipe_buffer_create(pipe->screen, 32, PIPE_BUFFER_USAGE_VERTEX,
sizeof(verts));
- map = pipe_buffer_map(pipe->screen, buf, PIPE_BUFFER_USAGE_CPU_WRITE);
- memcpy(map, verts, sizeof(verts));
- pipe_buffer_unmap(pipe->screen, buf);
+ pipe_buffer_write(pipe->screen, buf, 0, sizeof(verts), verts);
util_draw_vertex_buffer(pipe, buf, 0,
PIPE_PRIM_QUADS,
4, /* verts */
3); /* attribs/vert */
- pipe_buffer_reference(pipe->screen, &buf, NULL);
+ pipe_buffer_reference(&buf, NULL);
}
}
@@ -605,10 +602,9 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
x1 = x + width * ctx->Pixel.ZoomX;
y0 = (GLfloat) y;
y1 = y + height * ctx->Pixel.ZoomY;
- //if(!color)
+
draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex);
- //else
- //printf("skip draw quad\n");
+
/* restore state */
cso_restore_rasterizer(cso);
cso_restore_viewport(cso);
@@ -619,117 +615,6 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
}
-/**
- * Check if a GL format/type combination is a match to the given pipe format.
- * XXX probably move this to a re-usable place.
- */
-static GLboolean
-compatible_formats(GLenum format, GLenum type, enum pipe_format pipeFormat)
-{
- static const GLuint one = 1;
- GLubyte littleEndian = *((GLubyte *) &one);
-
- if (pipeFormat == PIPE_FORMAT_R8G8B8A8_UNORM &&
- format == GL_RGBA &&
- type == GL_UNSIGNED_BYTE &&
- !littleEndian) {
- return GL_TRUE;
- }
- else if (pipeFormat == PIPE_FORMAT_R8G8B8A8_UNORM &&
- format == GL_ABGR_EXT &&
- type == GL_UNSIGNED_BYTE &&
- littleEndian) {
- return GL_TRUE;
- }
- else if (pipeFormat == PIPE_FORMAT_A8R8G8B8_UNORM &&
- format == GL_BGRA &&
- type == GL_UNSIGNED_BYTE &&
- littleEndian) {
- return GL_TRUE;
- }
- else if (pipeFormat == PIPE_FORMAT_R5G6B5_UNORM &&
- format == GL_RGB &&
- type == GL_UNSIGNED_SHORT_5_6_5) {
- /* endian don't care */
- return GL_TRUE;
- }
- else if (pipeFormat == PIPE_FORMAT_R5G6B5_UNORM &&
- format == GL_BGR &&
- type == GL_UNSIGNED_SHORT_5_6_5_REV) {
- /* endian don't care */
- return GL_TRUE;
- }
- else if (pipeFormat == PIPE_FORMAT_S8_UNORM &&
- format == GL_STENCIL_INDEX &&
- type == GL_UNSIGNED_BYTE) {
- return GL_TRUE;
- }
- else if (pipeFormat == PIPE_FORMAT_Z32_UNORM &&
- format == GL_DEPTH_COMPONENT &&
- type == GL_UNSIGNED_INT) {
- return GL_TRUE;
- }
- /* XXX add more cases */
- else {
- return GL_FALSE;
- }
-}
-
-
-/**
- * Check if any per-fragment ops are enabled.
- * XXX probably move this to a re-usable place.
- */
-static GLboolean
-any_fragment_ops(const struct st_context *st)
-{
- if (st->state.depth_stencil.alpha.enabled ||
- st->state.depth_stencil.depth.enabled ||
- st->state.blend.blend_enable ||
- st->state.blend.logicop_enable)
- /* XXX more checks */
- return GL_TRUE;
- else
- return GL_FALSE;
-}
-
-
-/**
- * Check if any pixel transfer ops are enabled.
- * XXX probably move this to a re-usable place.
- */
-static GLboolean
-any_pixel_transfer_ops(const struct st_context *st)
-{
- if (st->ctx->Pixel.RedScale != 1.0 ||
- st->ctx->Pixel.RedBias != 0.0 ||
- st->ctx->Pixel.GreenScale != 1.0 ||
- st->ctx->Pixel.GreenBias != 0.0 ||
- st->ctx->Pixel.BlueScale != 1.0 ||
- st->ctx->Pixel.BlueBias != 0.0 ||
- st->ctx->Pixel.AlphaScale != 1.0 ||
- st->ctx->Pixel.AlphaBias != 0.0 ||
- st->ctx->Pixel.MapColorFlag)
- /* XXX more checks */
- return GL_TRUE;
- else
- return GL_FALSE;
-}
-
-
-/**
- * Draw image with a blit, or other non-textured quad method.
- */
-static void
-draw_blit(struct st_context *st,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type, const GLvoid *pixels)
-{
-
-
-}
-
-
static void
draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
GLsizei width, GLsizei height, GLenum type,
@@ -740,7 +625,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
struct st_renderbuffer *strb;
- struct pipe_surface *ps;
+ struct pipe_transfer *pt;
const GLboolean zoom = ctx->Pixel.ZoomX != 1.0 || ctx->Pixel.ZoomY != 1.0;
GLint skipPixels;
ubyte *stmap;
@@ -749,21 +634,20 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
strb = st_renderbuffer(ctx->DrawBuffer->
Attachment[BUFFER_STENCIL].Renderbuffer);
- ps = screen->get_tex_surface(screen, strb->texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ pt = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, x, y,
+ width, height);
- /* map the stencil buffer */
- stmap = screen->surface_map(screen, ps,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ stmap = screen->transfer_map(screen, pt);
/* if width > MAX_WIDTH, have to process image in chunks */
skipPixels = 0;
while (skipPixels < width) {
- const GLint spanX = x + skipPixels;
+ const GLint spanX = skipPixels;
const GLint spanWidth = MIN2(width - skipPixels, MAX_WIDTH);
GLint row;
for (row = 0; row < height; row++) {
- GLint spanY = y + row;
+ GLint spanY = row;
GLubyte values[MAX_WIDTH];
GLenum destType = GL_UNSIGNED_BYTE;
const GLvoid *source = _mesa_image_address2d(unpack, pixels,
@@ -775,25 +659,25 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
ctx->_ImageTransferState);
if (zoom) {
/*
- _swrast_write_zoomed_stencil_span(ctx, x, y, spanWidth,
+ _swrast_write_zoomed_stencil_span(ctx, 0, 0, spanWidth,
spanX, spanY, values);
*/
}
else {
if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
- spanY = ctx->DrawBuffer->Height - spanY - 1;
+ spanY = height - spanY - 1;
}
- switch (ps->format) {
+ switch (pt->format) {
case PIPE_FORMAT_S8_UNORM:
{
- ubyte *dest = stmap + spanY * ps->stride + spanX;
+ ubyte *dest = stmap + spanY * pt->stride + spanX;
memcpy(dest, values, spanWidth);
}
break;
case PIPE_FORMAT_S8Z24_UNORM:
{
- uint *dest = (uint *) (stmap + spanY * ps->stride + spanX*4);
+ uint *dest = (uint *) (stmap + spanY * pt->stride + spanX*4);
GLint k;
for (k = 0; k < spanWidth; k++) {
uint p = dest[k];
@@ -811,8 +695,8 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
}
/* unmap the stencil buffer */
- screen->surface_unmap(screen, ps);
- pipe_surface_reference(&ps, NULL);
+ screen->transfer_unmap(screen, pt);
+ screen->tex_transfer_destroy(pt);
}
@@ -861,10 +745,8 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
bufferFormat = ps->format;
- if (1/*any_fragment_ops(st) ||
- any_pixel_transfer_ops(st) ||
- !compatible_formats(format, type, ps->format)*/) {
- /* textured quad */
+ /* draw with textured quad */
+ {
struct pipe_texture *pt
= make_texture(ctx->st, width, height, format, type, unpack, pixels);
if (pt) {
@@ -874,10 +756,6 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
pipe_texture_reference(&pt, NULL);
}
}
- else {
- /* blit */
- draw_blit(st, width, height, format, type, pixels);
- }
_mesa_set_vp_override( ctx, FALSE );
}
@@ -891,12 +769,12 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
{
struct st_renderbuffer *rbDraw = st_renderbuffer(ctx->DrawBuffer->_StencilBuffer);
struct pipe_screen *screen = ctx->st->pipe->screen;
- struct pipe_surface *psDraw;
+ struct pipe_transfer *ptDraw;
ubyte *drawMap;
ubyte *buffer;
int i;
- buffer = malloc(width * height * sizeof(ubyte));
+ buffer = _mesa_malloc(width * height * sizeof(ubyte));
if (!buffer) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels(stencil)");
return;
@@ -906,14 +784,15 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
st_read_stencil_pixels(ctx, srcx, srcy, width, height, GL_UNSIGNED_BYTE,
&ctx->DefaultPacking, buffer);
- psDraw = screen->get_tex_surface(screen, rbDraw->texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ ptDraw = screen->get_tex_transfer(screen, rbDraw->texture, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, dstx, dsty,
+ width, height);
- assert(psDraw->block.width == 1);
- assert(psDraw->block.height == 1);
+ assert(ptDraw->block.width == 1);
+ assert(ptDraw->block.height == 1);
/* map the stencil buffer */
- drawMap = screen->surface_map(screen, psDraw, PIPE_BUFFER_USAGE_CPU_WRITE);
+ drawMap = screen->transfer_map(screen, ptDraw);
/* draw */
/* XXX PixelZoom not handled yet */
@@ -922,16 +801,16 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
const ubyte *src;
int y;
- y = dsty + i;
+ y = i;
if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
- y = ctx->DrawBuffer->Height - y - 1;
+ y = height - y - 1;
}
- dst = drawMap + y * psDraw->stride + dstx * psDraw->block.size;
+ dst = drawMap + y * ptDraw->stride;
src = buffer + i * width;
- switch (psDraw->format) {
+ switch (ptDraw->format) {
case PIPE_FORMAT_S8Z24_UNORM:
{
uint *dst4 = (uint *) dst;
@@ -950,11 +829,11 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
}
}
- free(buffer);
+ _mesa_free(buffer);
/* unmap the stencil buffer */
- screen->surface_unmap(screen, psDraw);
- pipe_surface_reference(&psDraw, NULL);
+ screen->transfer_unmap(screen, ptDraw);
+ screen->tex_transfer_destroy(ptDraw);
}
@@ -969,7 +848,6 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
struct st_renderbuffer *rbRead;
struct st_vertex_program *stvp;
struct st_fragment_program *stfp;
- struct pipe_surface *psTex;
struct pipe_texture *pt;
GLfloat *color;
enum pipe_format srcFormat, texFormat;
@@ -1035,45 +913,47 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
struct pipe_surface *psRead = screen->get_tex_surface(screen,
rbRead->texture, 0, 0, 0,
PIPE_BUFFER_USAGE_GPU_READ);
- psTex = screen->get_tex_surface(screen, pt, 0, 0, 0,
+ struct pipe_surface *psTex = screen->get_tex_surface(screen, pt, 0, 0, 0,
PIPE_BUFFER_USAGE_GPU_WRITE );
pipe->surface_copy(pipe,
- FALSE,
psTex, /* dest */
0, 0, /* destx/y */
psRead,
srcx, srcy, width, height);
- pipe_surface_reference(&psRead, NULL);
+ pipe_surface_reference(&psRead, NULL);
+ pipe_surface_reference(&psTex, NULL);
}
else {
/* CPU-based fallback/conversion */
- struct pipe_surface *psRead = screen->get_tex_surface(screen,
- rbRead->texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_READ);
+ struct pipe_transfer *ptRead =
+ screen->get_tex_transfer(screen, rbRead->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ, srcx, srcy, width,
+ height);
- psTex = screen->get_tex_surface(screen, pt, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_WRITE );
+ struct pipe_transfer *ptTex =
+ screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE,
+ 0, 0, width, height);
if (type == GL_COLOR) {
/* alternate path using get/put_tile() */
- GLfloat *buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
+ GLfloat *buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(psRead, srcx, srcy, width, height, buf);
- pipe_put_tile_rgba(psTex, 0, 0, width, height, buf);
+ pipe_get_tile_rgba(ptRead, 0, 0, width, height, buf);
+ pipe_put_tile_rgba(ptTex, 0, 0, width, height, buf);
- free(buf);
+ _mesa_free(buf);
}
else {
/* GL_DEPTH */
- GLuint *buf = (GLuint *) malloc(width * height * sizeof(GLuint));
- pipe_get_tile_z(psRead, srcx, srcy, width, height, buf);
- pipe_put_tile_z(psTex, 0, 0, width, height, buf);
- free(buf);
+ GLuint *buf = (GLuint *) _mesa_malloc(width * height * sizeof(GLuint));
+ pipe_get_tile_z(ptRead, 0, 0, width, height, buf);
+ pipe_put_tile_z(ptTex, 0, 0, width, height, buf);
+ _mesa_free(buf);
}
- pipe_surface_reference(&psRead, NULL);
- }
- pipe_surface_reference(&psTex, NULL);
+ screen->tex_transfer_destroy(ptRead);
+ screen->tex_transfer_destroy(ptTex);
+ }
/* draw textured quad */
draw_textured_quad(ctx, dstx, dsty, ctx->Current.RasterPos[2],
@@ -1100,5 +980,3 @@ st_destroy_drawpix(struct st_context *st)
st_reference_vertprog(st, &st->drawpix.vert_shaders[0], NULL);
st_reference_vertprog(st, &st->drawpix.vert_shaders[1], NULL);
}
-
-
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 9af648b8d0f..f74d0d46d01 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -41,7 +41,6 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
#include "pipe/p_screen.h"
#include "st_context.h"
#include "st_cb_fbo.h"
@@ -172,12 +171,8 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
assert(strb->surface->texture);
assert(strb->surface->format);
- assert(strb->surface->block.size);
- assert(strb->surface->block.width);
- assert(strb->surface->block.height);
assert(strb->surface->width == width);
assert(strb->surface->height == height);
- assert(strb->surface->stride);
return strb->surface != NULL;
@@ -194,7 +189,7 @@ st_renderbuffer_delete(struct gl_renderbuffer *rb)
ASSERT(strb);
pipe_surface_reference(&strb->surface, NULL);
pipe_texture_reference(&strb->texture, NULL);
- free(strb);
+ _mesa_free(strb);
}
@@ -232,7 +227,7 @@ st_new_framebuffer(GLcontext *ctx, GLuint name)
static struct gl_renderbuffer *
st_new_renderbuffer(GLcontext *ctx, GLuint name)
{
- struct st_renderbuffer *strb = CALLOC_STRUCT(st_renderbuffer);
+ struct st_renderbuffer *strb = ST_CALLOC_STRUCT(st_renderbuffer);
if (strb) {
_mesa_init_renderbuffer(&strb->Base, name);
strb->Base.Delete = st_renderbuffer_delete;
@@ -254,7 +249,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples)
{
struct st_renderbuffer *strb;
- strb = CALLOC_STRUCT(st_renderbuffer);
+ strb = ST_CALLOC_STRUCT(st_renderbuffer);
if (!strb) {
_mesa_error(NULL, GL_OUT_OF_MEMORY, "creating renderbuffer");
return NULL;
@@ -361,8 +356,6 @@ st_render_texture(GLcontext *ctx,
if (!pt)
return;
- assert(!att->Renderbuffer);
-
/* create new renderbuffer which wraps the texture image */
rb = st_new_renderbuffer(ctx, 0);
if (!rb) {
@@ -419,7 +412,6 @@ static void
st_finish_render_texture(GLcontext *ctx,
struct gl_renderbuffer_attachment *att)
{
- struct pipe_screen *screen = ctx->st->pipe->screen;
struct st_renderbuffer *strb = st_renderbuffer(att->Renderbuffer);
if (!strb)
@@ -428,7 +420,7 @@ st_finish_render_texture(GLcontext *ctx,
st_flush( ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL );
if (strb->surface)
- screen->tex_surface_release( screen, &strb->surface );
+ pipe_surface_reference( &strb->surface, NULL );
strb->rtt = NULL;
@@ -443,6 +435,25 @@ st_finish_render_texture(GLcontext *ctx,
}
+/**
+ * Check that the framebuffer configuration is valid in terms of what
+ * the driver can support.
+ *
+ * For Gallium we only supports combined Z+stencil, not separate buffers.
+ */
+static void
+st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
+{
+ const struct gl_renderbuffer *depthRb =
+ fb->Attachment[BUFFER_DEPTH].Renderbuffer;
+ const struct gl_renderbuffer *stencilRb =
+ fb->Attachment[BUFFER_STENCIL].Renderbuffer;
+
+ if (stencilRb && depthRb && stencilRb != depthRb) {
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ }
+}
+
void st_init_fbo_functions(struct dd_function_table *functions)
{
@@ -452,6 +463,7 @@ void st_init_fbo_functions(struct dd_function_table *functions)
functions->FramebufferRenderbuffer = st_framebuffer_renderbuffer;
functions->RenderTexture = st_render_texture;
functions->FinishRenderTexture = st_finish_render_texture;
+ functions->ValidateFramebuffer = st_validate_framebuffer;
/* no longer needed by core Mesa, drivers handle resizes...
functions->ResizeBuffers = st_resize_buffers;
*/
diff --git a/src/mesa/state_tracker/st_cb_feedback.c b/src/mesa/state_tracker/st_cb_feedback.c
index c7e8aa7cc56..93f71452192 100644
--- a/src/mesa/state_tracker/st_cb_feedback.c
+++ b/src/mesa/state_tracker/st_cb_feedback.c
@@ -122,8 +122,8 @@ feedback_tri( struct draw_stage *stage, struct prim_header *prim )
{
struct feedback_stage *fs = feedback_stage(stage);
struct draw_context *draw = stage->draw;
- FEEDBACK_TOKEN(fs->ctx, (GLfloat) GL_POLYGON_TOKEN);
- FEEDBACK_TOKEN(fs->ctx, (GLfloat) 3); /* three vertices */
+ _mesa_feedback_token(fs->ctx, (GLfloat) GL_POLYGON_TOKEN);
+ _mesa_feedback_token(fs->ctx, (GLfloat) 3); /* three vertices */
feedback_vertex(fs->ctx, draw, prim->v[0]);
feedback_vertex(fs->ctx, draw, prim->v[1]);
feedback_vertex(fs->ctx, draw, prim->v[2]);
@@ -136,11 +136,11 @@ feedback_line( struct draw_stage *stage, struct prim_header *prim )
struct feedback_stage *fs = feedback_stage(stage);
struct draw_context *draw = stage->draw;
if (fs->reset_stipple_counter) {
- FEEDBACK_TOKEN(fs->ctx, (GLfloat) GL_LINE_RESET_TOKEN);
+ _mesa_feedback_token(fs->ctx, (GLfloat) GL_LINE_RESET_TOKEN);
fs->reset_stipple_counter = GL_FALSE;
}
else {
- FEEDBACK_TOKEN(fs->ctx, (GLfloat) GL_LINE_TOKEN);
+ _mesa_feedback_token(fs->ctx, (GLfloat) GL_LINE_TOKEN);
}
feedback_vertex(fs->ctx, draw, prim->v[0]);
feedback_vertex(fs->ctx, draw, prim->v[1]);
@@ -152,7 +152,7 @@ feedback_point( struct draw_stage *stage, struct prim_header *prim )
{
struct feedback_stage *fs = feedback_stage(stage);
struct draw_context *draw = stage->draw;
- FEEDBACK_TOKEN(fs->ctx, (GLfloat) GL_POINT_TOKEN);
+ _mesa_feedback_token(fs->ctx, (GLfloat) GL_POINT_TOKEN);
feedback_vertex(fs->ctx, draw, prim->v[0]);
}
@@ -184,7 +184,7 @@ feedback_destroy( struct draw_stage *stage )
static struct draw_stage *
draw_glfeedback_stage(GLcontext *ctx, struct draw_context *draw)
{
- struct feedback_stage *fs = CALLOC_STRUCT(feedback_stage);
+ struct feedback_stage *fs = ST_CALLOC_STRUCT(feedback_stage);
fs->stage.draw = draw;
fs->stage.next = NULL;
@@ -257,7 +257,7 @@ select_destroy( struct draw_stage *stage )
static struct draw_stage *
draw_glselect_stage(GLcontext *ctx, struct draw_context *draw)
{
- struct feedback_stage *fs = CALLOC_STRUCT(feedback_stage);
+ struct feedback_stage *fs = ST_CALLOC_STRUCT(feedback_stage);
fs->stage.draw = draw;
fs->stage.next = NULL;
diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c
index f8621ab125f..7d7d3823c99 100644
--- a/src/mesa/state_tracker/st_cb_flush.c
+++ b/src/mesa/state_tracker/st_cb_flush.c
@@ -63,16 +63,19 @@ display_front_buffer(struct st_context *st)
GLframebuffer *fb = st->ctx->DrawBuffer;
struct st_renderbuffer *strb
= st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
- struct pipe_surface *front_surf = strb->surface;
- /* Hook for copying "fake" frontbuffer if necessary:
- */
- st->pipe->screen->flush_frontbuffer( st->pipe->screen, front_surf,
- st->pipe->priv );
-
- /*
- st->frontbuffer_status = FRONT_STATUS_UNDEFINED;
- */
+ if (strb) {
+ struct pipe_surface *front_surf = strb->surface;
+
+ /* Hook for copying "fake" frontbuffer if necessary:
+ */
+ st->pipe->screen->flush_frontbuffer( st->pipe->screen, front_surf,
+ st->pipe->priv );
+
+ /*
+ st->frontbuffer_status = FRONT_STATUS_UNDEFINED;
+ */
+ }
}
@@ -117,13 +120,16 @@ static void st_glFlush(GLcontext *ctx)
{
struct st_context *st = ctx->st;
+ /* Don't call st_finish() here. It is not the state tracker's
+ * responsibilty to inject sleeps in the hope of avoiding buffer
+ * synchronization issues. Calling finish() here will just hide
+ * problems that need to be fixed elsewhere.
+ */
+ st_flush(st, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
+
if (is_front_buffer_dirty(st)) {
- st_finish(st);
display_front_buffer(st);
}
- else {
- st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL);
- }
}
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index ea0fa20012e..4398ab28392 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -99,7 +99,7 @@ static struct gl_program *st_new_program( GLcontext *ctx,
{
switch (target) {
case GL_VERTEX_PROGRAM_ARB: {
- struct st_vertex_program *prog = CALLOC_STRUCT(st_vertex_program);
+ struct st_vertex_program *prog = ST_CALLOC_STRUCT(st_vertex_program);
prog->serialNo = SerialNo++;
@@ -111,7 +111,7 @@ static struct gl_program *st_new_program( GLcontext *ctx,
case GL_FRAGMENT_PROGRAM_ARB:
case GL_FRAGMENT_PROGRAM_NV: {
- struct st_fragment_program *prog = CALLOC_STRUCT(st_fragment_program);
+ struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program);
prog->serialNo = SerialNo++;
@@ -152,7 +152,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog)
}
if (stvp->state.tokens) {
- FREE((void *) stvp->state.tokens);
+ _mesa_free((void *) stvp->state.tokens);
stvp->state.tokens = NULL;
}
}
@@ -167,7 +167,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog)
}
if (stfp->state.tokens) {
- FREE((void *) stfp->state.tokens);
+ _mesa_free((void *) stfp->state.tokens);
stfp->state.tokens = NULL;
}
@@ -214,7 +214,7 @@ static void st_program_string_notify( GLcontext *ctx,
}
if (stfp->state.tokens) {
- FREE((void *) stfp->state.tokens);
+ _mesa_free((void *) stfp->state.tokens);
stfp->state.tokens = NULL;
}
@@ -242,7 +242,7 @@ static void st_program_string_notify( GLcontext *ctx,
}
if (stvp->state.tokens) {
- FREE((void *) stvp->state.tokens);
+ _mesa_free((void *) stvp->state.tokens);
stvp->state.tokens = NULL;
}
diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c
index 21c2c7dd9ff..dcf4c38eb61 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.c
+++ b/src/mesa/state_tracker/st_cb_queryobj.c
@@ -64,7 +64,7 @@ st_query_object(struct gl_query_object *q)
static struct gl_query_object *
st_NewQueryObject(GLcontext *ctx, GLuint id)
{
- struct st_query_object *stq = CALLOC_STRUCT(st_query_object);
+ struct st_query_object *stq = ST_CALLOC_STRUCT(st_query_object);
if (stq) {
stq->base.Id = id;
stq->base.Ready = GL_TRUE;
@@ -87,7 +87,7 @@ st_DeleteQuery(GLcontext *ctx, struct gl_query_object *q)
stq->pq = NULL;
}
- FREE(stq);
+ _mesa_free(stq);
}
diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c
index 8867ca5652e..7dd23527399 100644
--- a/src/mesa/state_tracker/st_cb_rasterpos.c
+++ b/src/mesa/state_tracker/st_cb_rasterpos.c
@@ -102,7 +102,7 @@ rastpos_line( struct draw_stage *stage, struct prim_header *prim )
static void
rastpos_destroy(struct draw_stage *stage)
{
- free(stage);
+ _mesa_free(stage);
}
@@ -180,7 +180,7 @@ rastpos_point(struct draw_stage *stage, struct prim_header *prim)
static struct rastpos_stage *
new_draw_rastpos_stage(GLcontext *ctx, struct draw_context *draw)
{
- struct rastpos_stage *rs = CALLOC_STRUCT(rastpos_stage);
+ struct rastpos_stage *rs = ST_CALLOC_STRUCT(rastpos_stage);
GLuint i;
rs->stage.draw = draw;
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index 646eaff1903..2a4beccd90e 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -63,44 +63,48 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
struct gl_framebuffer *fb = ctx->ReadBuffer;
struct pipe_screen *screen = ctx->st->pipe->screen;
struct st_renderbuffer *strb = st_renderbuffer(fb->_StencilBuffer);
- struct pipe_surface *ps;
+ struct pipe_transfer *pt;
ubyte *stmap;
GLint j;
- /* Create a CPU-READ surface/view into the renderbuffer's texture */
- ps = screen->get_tex_surface(screen, strb->texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_READ);
+ if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
+ y = ctx->DrawBuffer->Height - y - 1;
+ }
+
+ /* Create a read transfer from the renderbuffer's texture */
+ pt = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ, x, y, width, height);
/* map the stencil buffer */
- stmap = screen->surface_map(screen, ps, PIPE_BUFFER_USAGE_CPU_READ);
+ stmap = screen->transfer_map(screen, pt);
/* width should never be > MAX_WIDTH since we did clipping earlier */
ASSERT(width <= MAX_WIDTH);
/* process image row by row */
- for (j = 0; j < height; j++, y++) {
+ for (j = 0; j < height; j++) {
GLvoid *dest;
GLstencil values[MAX_WIDTH];
GLint srcY;
if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
- srcY = ctx->DrawBuffer->Height - y - 1;
+ srcY = height - j - 1;
}
else {
- srcY = y;
+ srcY = j;
}
/* get stencil values */
- switch (ps->format) {
+ switch (pt->format) {
case PIPE_FORMAT_S8_UNORM:
{
- const ubyte *src = stmap + srcY * ps->stride + x;
+ const ubyte *src = stmap + srcY * pt->stride;
memcpy(values, src, width);
}
break;
case PIPE_FORMAT_S8Z24_UNORM:
{
- const uint *src = (uint *) (stmap + srcY * ps->stride + x*4);
+ const uint *src = (uint *) (stmap + srcY * pt->stride);
GLint k;
for (k = 0; k < width; k++) {
values[k] = src[k] >> 24;
@@ -109,7 +113,7 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
break;
case PIPE_FORMAT_Z24S8_UNORM:
{
- const uint *src = (uint *) (stmap + srcY * ps->stride + x*4);
+ const uint *src = (uint *) (stmap + srcY * pt->stride);
GLint k;
for (k = 0; k < width; k++) {
values[k] = src[k] & 0xff;
@@ -129,8 +133,8 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
/* unmap the stencil buffer */
- screen->surface_unmap(screen, ps);
- pipe_surface_reference(&ps, NULL);
+ screen->transfer_unmap(screen, pt);
+ screen->tex_transfer_destroy(pt);
}
@@ -203,28 +207,33 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb,
{
struct pipe_context *pipe = ctx->st->pipe;
struct pipe_screen *screen = pipe->screen;
- struct pipe_surface *surf;
+ struct pipe_transfer *trans;
const GLubyte *map;
GLubyte *dst;
GLint row, col, dy, dstStride;
- surf = screen->get_tex_surface(screen, strb->texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_READ);
- if (!surf) {
+ if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
+ y = strb->texture->height[0] - y - height;
+ }
+
+ trans = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ, x, y, width, height);
+ if (!trans) {
return GL_FALSE;
}
- map = screen->surface_map(screen, surf, PIPE_BUFFER_USAGE_CPU_READ);
+ map = screen->transfer_map(screen, trans);
if (!map) {
- pipe_surface_reference(&surf, NULL);
+ screen->tex_transfer_destroy(trans);
return GL_FALSE;
}
if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
- y = surf->height - y - 1;
+ y = height - 1;
dy = -1;
}
else {
+ y = 0;
dy = 1;
}
@@ -235,7 +244,7 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb,
switch (combo) {
case A8R8G8B8_UNORM_TO_RGBA_UBYTE:
for (row = 0; row < height; row++) {
- const GLubyte *src = map + y * surf->stride + x * 4;
+ const GLubyte *src = map + y * trans->stride;
for (col = 0; col < width; col++) {
GLuint pixel = ((GLuint *) src)[col];
dst[col*4+0] = (pixel >> 16) & 0xff;
@@ -249,7 +258,7 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb,
break;
case A8R8G8B8_UNORM_TO_RGB_UBYTE:
for (row = 0; row < height; row++) {
- const GLubyte *src = map + y * surf->stride + x * 4;
+ const GLubyte *src = map + y * trans->stride;
for (col = 0; col < width; col++) {
GLuint pixel = ((GLuint *) src)[col];
dst[col*3+0] = (pixel >> 16) & 0xff;
@@ -262,7 +271,7 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb,
break;
case A8R8G8B8_UNORM_TO_BGRA_UINT:
for (row = 0; row < height; row++) {
- const GLubyte *src = map + y * surf->stride + x * 4;
+ const GLubyte *src = map + y * trans->stride;
memcpy(dst, src, 4 * width);
dst += dstStride;
y += dy;
@@ -272,8 +281,8 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb,
; /* nothing */
}
- screen->surface_unmap(screen, surf);
- pipe_surface_reference(&surf, NULL);
+ screen->transfer_unmap(screen, trans);
+ screen->tex_transfer_destroy(trans);
}
return GL_TRUE;
@@ -281,7 +290,7 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb,
/**
- * Do glReadPixels by getting rows from the framebuffer surface with
+ * Do glReadPixels by getting rows from the framebuffer transfer with
* get_tile(). Convert to requested format/type with Mesa image routines.
* Image transfer ops are done in software too.
*/
@@ -300,7 +309,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
GLfloat *df;
struct st_renderbuffer *strb;
struct gl_pixelstore_attrib clippedPacking = *pack;
- struct pipe_surface *surf;
+ struct pipe_transfer *trans;
assert(ctx->ReadBuffer->Width > 0);
@@ -309,7 +318,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
/* Do all needed clipping here, so that we can forget about it later */
if (!_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) {
- /* The ReadPixels surface is totally outside the window bounds */
+ /* The ReadPixels transfer is totally outside the window bounds */
return;
}
@@ -355,21 +364,26 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
dfStride = 0;
}
+ if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
+ y = strb->Base.Height - y - height;
+ }
+
+ /* Create a read transfer from the renderbuffer's texture */
+ trans = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ, x, y, width, height);
+
/* determine bottom-to-top vs. top-to-bottom order */
if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
- y = strb->Base.Height - 1 - y;
+ y = height - 1;
yStep = -1;
}
else {
+ y = 0;
yStep = 1;
}
- /* Create a CPU-READ surface/view into the renderbuffer's texture */
- surf = screen->get_tex_surface(screen, strb->texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_READ);
-
/*
- * Copy pixels from pipe_surface to user memory
+ * Copy pixels from pipe_transfer to user memory
*/
{
/* dest of first pixel in client memory */
@@ -379,14 +393,14 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
const GLint dstStride = _mesa_image_row_stride(&clippedPacking, width,
format, type);
- if (surf->format == PIPE_FORMAT_S8Z24_UNORM ||
- surf->format == PIPE_FORMAT_X8Z24_UNORM) {
+ if (trans->format == PIPE_FORMAT_S8Z24_UNORM ||
+ trans->format == PIPE_FORMAT_X8Z24_UNORM) {
if (format == GL_DEPTH_COMPONENT) {
for (i = 0; i < height; i++) {
GLuint ztemp[MAX_WIDTH];
GLfloat zfloat[MAX_WIDTH];
const double scale = 1.0 / ((1 << 24) - 1);
- pipe_get_tile_raw(surf, x, y, width, 1, ztemp, 0);
+ pipe_get_tile_raw(trans, 0, y, width, 1, ztemp, 0);
y += yStep;
for (j = 0; j < width; j++) {
zfloat[j] = (float) (scale * (ztemp[j] & 0xffffff));
@@ -400,18 +414,18 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
/* untested, but simple: */
assert(format == GL_DEPTH_STENCIL_EXT);
for (i = 0; i < height; i++) {
- pipe_get_tile_raw(surf, x, y, width, 1, dst, 0);
+ pipe_get_tile_raw(trans, 0, y, width, 1, dst, 0);
y += yStep;
dst += dstStride;
}
}
}
- else if (surf->format == PIPE_FORMAT_Z16_UNORM) {
+ else if (trans->format == PIPE_FORMAT_Z16_UNORM) {
for (i = 0; i < height; i++) {
GLushort ztemp[MAX_WIDTH];
GLfloat zfloat[MAX_WIDTH];
const double scale = 1.0 / 0xffff;
- pipe_get_tile_raw(surf, x, y, width, 1, ztemp, 0);
+ pipe_get_tile_raw(trans, 0, y, width, 1, ztemp, 0);
y += yStep;
for (j = 0; j < width; j++) {
zfloat[j] = (float) (scale * ztemp[j]);
@@ -421,12 +435,12 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
dst += dstStride;
}
}
- else if (surf->format == PIPE_FORMAT_Z32_UNORM) {
+ else if (trans->format == PIPE_FORMAT_Z32_UNORM) {
for (i = 0; i < height; i++) {
GLuint ztemp[MAX_WIDTH];
GLfloat zfloat[MAX_WIDTH];
const double scale = 1.0 / 0xffffffff;
- pipe_get_tile_raw(surf, x, y, width, 1, ztemp, 0);
+ pipe_get_tile_raw(trans, 0, y, width, 1, ztemp, 0);
y += yStep;
for (j = 0; j < width; j++) {
zfloat[j] = (float) (scale * ztemp[j]);
@@ -440,7 +454,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
/* RGBA format */
/* Do a row at a time to flip image data vertically */
for (i = 0; i < height; i++) {
- pipe_get_tile_rgba(surf, x, y, width, 1, df);
+ pipe_get_tile_rgba(trans, 0, y, width, 1, df);
y += yStep;
df += dfStride;
if (!dfStride) {
@@ -452,7 +466,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
}
}
- pipe_surface_reference(&surf, NULL);
+ screen->tex_transfer_destroy(trans);
_mesa_unmap_readpix_pbo(ctx, &clippedPacking);
}
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 9279a768c82..edfa8854d89 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -25,12 +25,13 @@
*
**************************************************************************/
-#include "main/imports.h"
+#include "main/mfeatures.h"
#if FEATURE_convolve
#include "main/convolve.h"
#endif
#include "main/enums.h"
#include "main/image.h"
+#include "main/imports.h"
#include "main/macros.h"
#include "main/mipmap.h"
#include "main/pixel.h"
@@ -114,7 +115,7 @@ st_NewTextureImage(GLcontext * ctx)
{
DBG("%s\n", __FUNCTION__);
(void) ctx;
- return (struct gl_texture_image *) CALLOC_STRUCT(st_texture_image);
+ return (struct gl_texture_image *) ST_CALLOC_STRUCT(st_texture_image);
}
@@ -122,7 +123,7 @@ st_NewTextureImage(GLcontext * ctx)
static struct gl_texture_object *
st_NewTextureObject(GLcontext * ctx, GLuint name, GLenum target)
{
- struct st_texture_object *obj = CALLOC_STRUCT(st_texture_object);
+ struct st_texture_object *obj = ST_CALLOC_STRUCT(st_texture_object);
DBG("%s\n", __FUNCTION__);
_mesa_initialize_texture_object(&obj->base, name, target);
@@ -204,7 +205,7 @@ __memcpy(void *to, const void *from, size_t n)
static void *
do_memcpy(void *dest, const void *src, size_t n)
{
- if ((((unsigned) src) & 63) || (((unsigned) dest) & 63)) {
+ if ((((unsigned long) src) & 63) || (((unsigned long) dest) & 63)) {
return __memcpy(dest, src, n);
}
else
@@ -464,18 +465,18 @@ st_TexImage(GLcontext * ctx,
* bmBufferData with NULL data to free the old block and avoid
* waiting on any outstanding fences.
*/
- if (stObj->pt &&
- (stObj->teximage_realloc ||
- (/*stObj->pt->first_level == level &&*/
- stObj->pt->last_level == level &&
- stObj->pt->target != PIPE_TEXTURE_CUBE &&
- !st_texture_match_image(stObj->pt, &stImage->base,
- stImage->face, stImage->level)))) {
-
- DBG("release it\n");
- pipe_texture_reference(&stObj->pt, NULL);
- assert(!stObj->pt);
- stObj->teximage_realloc = FALSE;
+ if (stObj->pt) {
+ if (stObj->teximage_realloc ||
+ level > stObj->pt->last_level ||
+ (stObj->pt->last_level == level &&
+ stObj->pt->target != PIPE_TEXTURE_CUBE &&
+ !st_texture_match_image(stObj->pt, &stImage->base,
+ stImage->face, stImage->level))) {
+ DBG("release it\n");
+ pipe_texture_reference(&stObj->pt, NULL);
+ assert(!stObj->pt);
+ stObj->teximage_realloc = FALSE;
+ }
}
if (!stObj->pt) {
@@ -524,9 +525,10 @@ st_TexImage(GLcontext * ctx,
if (stImage->pt) {
texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
- PIPE_BUFFER_USAGE_CPU_WRITE);
- if (stImage->surface)
- dstRowStride = stImage->surface->stride;
+ PIPE_TRANSFER_WRITE, 0, 0,
+ stImage->base.Width,
+ stImage->base.Height);
+ dstRowStride = stImage->transfer->stride;
}
else {
/* Allocate regular memory and store the image there temporarily. */
@@ -581,7 +583,9 @@ st_TexImage(GLcontext * ctx,
if (stImage->pt && i < depth) {
st_texture_image_unmap(ctx->st, stImage);
texImage->Data = st_texture_image_map(ctx->st, stImage, i,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ PIPE_TRANSFER_WRITE, 0, 0,
+ stImage->base.Width,
+ stImage->base.Height);
src += srcImageStride;
}
}
@@ -688,8 +692,10 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
* kernel. Need to explicitly map and unmap it.
*/
texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
- PIPE_BUFFER_USAGE_CPU_READ);
- texImage->RowStride = stImage->surface->stride / stImage->pt->block.size;
+ PIPE_TRANSFER_READ, 0, 0,
+ stImage->base.Width,
+ stImage->base.Height);
+ texImage->RowStride = stImage->transfer->stride / stImage->pt->block.size;
}
else {
/* Otherwise, the image should actually be stored in
@@ -720,7 +726,9 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
if (stImage->pt && i < depth) {
st_texture_image_unmap(ctx->st, stImage);
texImage->Data = st_texture_image_map(ctx->st, stImage, i,
- PIPE_BUFFER_USAGE_CPU_READ);
+ PIPE_TRANSFER_READ, 0, 0,
+ stImage->base.Width,
+ stImage->base.Height);
dest += dstImageStride;
}
}
@@ -792,9 +800,10 @@ st_TexSubimage(GLcontext * ctx,
*/
if (stImage->pt) {
texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset,
- PIPE_BUFFER_USAGE_CPU_WRITE);
- if (stImage->surface)
- dstRowStride = stImage->surface->stride;
+ PIPE_TRANSFER_WRITE,
+ xoffset, yoffset,
+ width, height);
+ dstRowStride = stImage->transfer->stride;
}
if (!texImage->Data) {
@@ -808,7 +817,7 @@ st_TexSubimage(GLcontext * ctx,
if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
texImage->TexFormat,
texImage->Data,
- xoffset, yoffset, 0,
+ 0, 0, 0,
dstRowStride,
texImage->ImageOffsets,
width, height, 1,
@@ -820,7 +829,9 @@ st_TexSubimage(GLcontext * ctx,
/* map next slice of 3D texture */
st_texture_image_unmap(ctx->st, stImage);
texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset + i,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ PIPE_TRANSFER_WRITE,
+ xoffset, yoffset,
+ width, height);
src += srcImageStride;
}
}
@@ -898,26 +909,8 @@ st_TexSubImage1D(GLcontext * ctx,
/**
- * Return 0 for GL_TEXTURE_CUBE_MAP_POSITIVE_X,
- * 1 for GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
- * etc.
- * XXX duplicated from main/teximage.c
- */
-static uint
-texture_face(GLenum target)
-{
- if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)
- return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- else
- return 0;
-}
-
-
-
-/**
- * Do a CopyTexSubImage operation by mapping the source surface and
- * dest surface and using get_tile()/put_tile() to access the pixels/texels.
+ * Do a CopyTexSubImage operation using a read transfer from the source, a write
+ * transfer to the destination and get_tile()/put_tile() to access the pixels/texels.
*
* Note: srcY=0=TOP of renderbuffer
*/
@@ -934,20 +927,24 @@ fallback_copy_texsubimage(GLcontext *ctx,
{
struct pipe_context *pipe = ctx->st->pipe;
struct pipe_screen *screen = pipe->screen;
- const uint face = texture_face(target);
- struct pipe_texture *pt = stImage->pt;
- struct pipe_surface *src_surf, *dest_surf;
+ struct pipe_transfer *src_trans;
+ GLvoid *texDest;
- /* We'd use strb->surface, here but it's created for GPU read/write only */
- src_surf = pipe->screen->get_tex_surface( pipe->screen,
- strb->texture,
- 0, 0, 0,
- PIPE_BUFFER_USAGE_CPU_READ);
+ assert(width <= MAX_WIDTH);
- dest_surf = screen->get_tex_surface(screen, pt, face, level, destZ,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
+ srcY = strb->Base.Height - srcY - height;
+ }
- assert(width <= MAX_WIDTH);
+ src_trans = screen->get_tex_transfer( screen,
+ strb->texture,
+ 0, 0, 0,
+ PIPE_TRANSFER_READ,
+ srcX, srcY,
+ width, height);
+
+ texDest = st_texture_image_map(ctx->st, stImage, 0, PIPE_TRANSFER_WRITE,
+ destX, destY, width, height);
if (baseFormat == GL_DEPTH_COMPONENT) {
const GLboolean scaleOrBias = (ctx->Pixel.DepthScale != 1.0F ||
@@ -956,39 +953,36 @@ fallback_copy_texsubimage(GLcontext *ctx,
/* determine bottom-to-top vs. top-to-bottom order for src buffer */
if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
- srcY = strb->Base.Height - 1 - srcY;
+ srcY = height - 1;
yStep = -1;
}
else {
+ srcY = 0;
yStep = 1;
}
/* To avoid a large temp memory allocation, do copy row by row */
- for (row = 0; row < height; row++, srcY += yStep, destY++) {
+ for (row = 0; row < height; row++, srcY += yStep) {
uint data[MAX_WIDTH];
- pipe_get_tile_z(src_surf, srcX, srcY, width, 1, data);
+ pipe_get_tile_z(src_trans, 0, srcY, width, 1, data);
if (scaleOrBias) {
_mesa_scale_and_bias_depth_uint(ctx, width, data);
}
- pipe_put_tile_z(dest_surf, destX, destY, width, 1, data);
+ pipe_put_tile_z(stImage->transfer, 0, row, width, 1, data);
}
}
else {
/* RGBA format */
GLfloat *tempSrc =
(GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
- GLvoid *texDest =
- st_texture_image_map(ctx->st, stImage, 0,PIPE_BUFFER_USAGE_CPU_WRITE);
if (tempSrc && texDest) {
const GLint dims = 2;
struct gl_texture_image *texImage = &stImage->base;
- GLint dstRowStride = stImage->surface->stride;
+ GLint dstRowStride = stImage->transfer->stride;
struct gl_pixelstore_attrib unpack = ctx->DefaultPacking;
if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
- /* need to invert src */
- srcY = strb->Base.Height - srcY - height;
unpack.Invert = GL_TRUE;
}
@@ -996,7 +990,7 @@ fallback_copy_texsubimage(GLcontext *ctx,
/* XXX this usually involves a lot of int/float conversion.
* try to avoid that someday.
*/
- pipe_get_tile_rgba(src_surf, srcX, srcY, width, height, tempSrc);
+ pipe_get_tile_rgba(src_trans, 0, 0, width, height, tempSrc);
/* Store into texture memory.
* Note that this does some special things such as pixel transfer
@@ -1008,7 +1002,7 @@ fallback_copy_texsubimage(GLcontext *ctx,
texImage->_BaseFormat,
texImage->TexFormat,
texDest,
- destX, destY, destZ,
+ 0, 0, 0,
dstRowStride,
texImage->ImageOffsets,
width, height, 1,
@@ -1021,12 +1015,10 @@ fallback_copy_texsubimage(GLcontext *ctx,
if (tempSrc)
_mesa_free(tempSrc);
- if (texDest)
- st_texture_image_unmap(ctx->st, stImage);
}
- screen->tex_surface_release(screen, &dest_surf);
- screen->tex_surface_release(screen, &src_surf);
+ st_texture_image_unmap(ctx->st, stImage);
+ screen->tex_transfer_destroy(src_trans);
}
@@ -1095,21 +1087,19 @@ st_copy_texsubimage(GLcontext *ctx,
if (matching_base_formats && ctx->_ImageTransferState == 0x0) {
/* try potential hardware path */
struct pipe_surface *dest_surface = NULL;
+ boolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP);
- if (src_format == dest_format) {
+ if (src_format == dest_format && !do_flip) {
/* use surface_copy() / blit */
- boolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP);
+
dest_surface = screen->get_tex_surface(screen, stImage->pt,
stImage->face, stImage->level,
destZ,
PIPE_BUFFER_USAGE_GPU_WRITE);
- if (do_flip)
- srcY = strb->surface->height - srcY - height;
/* for surface_copy(), y=0=top, always */
pipe->surface_copy(pipe,
- do_flip,
/* dest */
dest_surface,
destX, destY,
@@ -1129,7 +1119,6 @@ st_copy_texsubimage(GLcontext *ctx,
PIPE_TEXTURE_USAGE_RENDER_TARGET,
0)) {
/* draw textured quad to do the copy */
- boolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP);
int srcY0, srcY1;
dest_surface = screen->get_tex_surface(screen, stImage->pt,
@@ -1419,7 +1408,7 @@ st_finalize_texture(GLcontext *ctx,
stObj->pt->depth[0] != firstImage->base.Depth2 ||
stObj->pt->block.size/stObj->pt->block.width != cpp || /* Nominal bytes per pixel */
stObj->pt->compressed != firstImage->base.IsCompressed) {
- pipe_texture_release(&stObj->pt);
+ pipe_texture_reference(&stObj->pt, NULL);
ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER;
}
}
diff --git a/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.h b/src/mesa/state_tracker/st_cb_viewport.c
index 46c9bab3af2..75b0a219ce3 100644
--- a/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.h
+++ b/src/mesa/state_tracker/st_cb_viewport.c
@@ -1,8 +1,8 @@
/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ *
+ * Copyright 2009 VMware, Inc.
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -10,11 +10,11 @@
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
@@ -22,26 +22,32 @@
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
+ *
**************************************************************************/
-#ifndef INTEL_SWAPBUFFERS_H
-#define INTEL_SWAPBUFFERS_H
+#include "main/glheader.h"
+#include "st_context.h"
+#include "st_public.h"
+#include "st_cb_viewport.h"
+#include "pipe/p_context.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+#include "pipe/internal/p_winsys_screen.h"
-struct pipe_surface;
+static void st_viewport(GLcontext * ctx, GLint x, GLint y,
+ GLsizei width, GLsizei height)
+{
+ struct st_context *st = ctx->st;
-extern void intelDisplaySurface(__DRIdrawablePrivate * dPriv,
- struct pipe_surface *surf,
- const drm_clip_rect_t * rect);
+ if (st->pipe->winsys && st->pipe->winsys->update_buffer)
+ st->pipe->winsys->update_buffer( st->pipe->winsys,
+ st->pipe->priv );
+}
-extern void intelSwapBuffers(__DRIdrawablePrivate * dPriv);
-
-extern void intelCopySubBuffer(__DRIdrawablePrivate * dPriv,
- int x, int y, int w, int h);
-
-extern void intelUpdateWindowSize(__DRIdrawablePrivate *dPriv);
-
-
-#endif /* INTEL_SWAPBUFFERS_H */
+void st_init_viewport_functions(struct dd_function_table *functions)
+{
+ functions->Viewport = st_viewport;
+}
diff --git a/src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.h b/src/mesa/state_tracker/st_cb_viewport.h
index 5fa14cb7497..44948e53166 100644
--- a/src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.h
+++ b/src/mesa/state_tracker/st_cb_viewport.h
@@ -1,8 +1,8 @@
/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ *
+ * Copyright 2009 VMware, Inc.
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -10,11 +10,11 @@
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
@@ -22,18 +22,8 @@
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
+ *
**************************************************************************/
-#ifndef INTEL_SOFTPIPE_H
-#define INTEL_SOFTPIPE_H
-
-struct pipe_winsys;
-struct pipe_context;
-struct intel_context;
-
-struct pipe_context *
-intel_create_softpipe( struct intel_context *intel,
- struct pipe_winsys *winsys );
-
-#endif
+extern void
+st_init_viewport_functions(struct dd_function_table *functions);
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index e584a6ceeac..b27274725fc 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -31,6 +31,7 @@
#include "main/matrix.h"
#include "main/buffers.h"
#include "main/scissor.h"
+#include "main/viewport.h"
#include "vbo/vbo.h"
#include "shader/shader_api.h"
#include "glapi/glapi.h"
@@ -59,13 +60,13 @@
#include "st_cb_texture.h"
#include "st_cb_flush.h"
#include "st_cb_strings.h"
+#include "st_cb_viewport.h"
#include "st_atom.h"
#include "st_draw.h"
#include "st_extensions.h"
#include "st_gen_mipmap.h"
#include "st_program.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
#include "draw/draw_context.h"
#include "cso_cache/cso_cache.h"
#include "cso_cache/cso_context.h"
@@ -105,7 +106,7 @@ static struct st_context *
st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe )
{
uint i;
- struct st_context *st = CALLOC_STRUCT( st_context );
+ struct st_context *st = ST_CALLOC_STRUCT( st_context );
ctx->st = st;
@@ -208,7 +209,7 @@ static void st_destroy_context_priv( struct st_context *st )
for (i = 0; i < Elements(st->state.constants); i++) {
if (st->state.constants[i].buffer) {
- pipe_buffer_reference(st->pipe->screen, &st->state.constants[i].buffer, NULL);
+ pipe_buffer_reference(&st->state.constants[i].buffer, NULL);
}
}
@@ -217,7 +218,7 @@ static void st_destroy_context_priv( struct st_context *st )
st->default_texture = NULL;
}
- free( st );
+ _mesa_free( st );
}
@@ -245,7 +246,7 @@ void st_destroy_context( struct st_context *st )
pipe->destroy( pipe );
- free(ctx);
+ _mesa_free(ctx);
}
@@ -253,6 +254,11 @@ void st_make_current(struct st_context *st,
struct st_framebuffer *draw,
struct st_framebuffer *read)
{
+ /* Call this periodically to detect when the user has begun using
+ * GL rendering from multiple threads.
+ */
+ _glapi_check_multithread();
+
if (st) {
GLboolean firstTime = st->ctx->FirstTimeCurrent;
_mesa_make_current(st->ctx, &draw->Base, &read->Base);
@@ -320,6 +326,7 @@ void st_init_driver_functions(struct dd_function_table *functions)
st_init_texture_functions(functions);
st_init_flush_functions(functions);
st_init_string_functions(functions);
+ st_init_viewport_functions(functions);
functions->UpdateState = st_invalidate_state;
}
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 695ac4a96f4..d7518ab6897 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -149,7 +149,6 @@ struct st_context
struct {
struct pipe_rasterizer_state rasterizer;
struct pipe_sampler_state sampler;
- struct pipe_shader_state vert_shader;
enum pipe_format tex_format;
void *vs;
float vertices[4][3][4]; /**< vertex pos + color + texcoord */
@@ -166,8 +165,6 @@ struct st_context
/** for glClear */
struct {
- struct pipe_shader_state vert_shader;
- struct pipe_shader_state frag_shader;
struct pipe_rasterizer_state raster;
struct pipe_viewport_state viewport;
void *vs;
@@ -242,6 +239,10 @@ st_fb_orientation(const struct gl_framebuffer *fb)
}
+/** clear-alloc a struct-sized object, with casting */
+#define ST_CALLOC_STRUCT(T) (struct T *) _mesa_calloc(sizeof(struct T))
+
+
extern int
st_get_msaa(void);
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index ae71d586c2f..225541a30ba 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -223,7 +223,7 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
if (!stobj)
return NULL;
- vec = (unsigned *) calloc(sizeof(unsigned), (count + 31) / 32);
+ vec = (unsigned *) _mesa_calloc(sizeof(unsigned) * ((count + 31) / 32));
if (!vec)
return NULL;
@@ -378,8 +378,8 @@ setup_interleaved_attribs(GLcontext *ctx,
}
else {
vbuffer->buffer = NULL;
- pipe_buffer_reference(pipe->screen, &vbuffer->buffer, stobj->buffer);
- vbuffer->buffer_offset = (unsigned) low;
+ pipe_buffer_reference(&vbuffer->buffer, stobj->buffer);
+ vbuffer->buffer_offset = pointer_to_offset(low);
}
vbuffer->stride = stride; /* in bytes */
vbuffer->max_index = max_index;
@@ -433,8 +433,8 @@ setup_non_interleaved_attribs(GLcontext *ctx,
/*printf("stobj %u = %p\n", attr, (void*) stobj);*/
vbuffer[attr].buffer = NULL;
- pipe_buffer_reference(pipe->screen, &vbuffer[attr].buffer, stobj->buffer);
- vbuffer[attr].buffer_offset = (unsigned) arrays[mesaAttr]->Ptr;
+ pipe_buffer_reference(&vbuffer[attr].buffer, stobj->buffer);
+ vbuffer[attr].buffer_offset = pointer_to_offset(arrays[mesaAttr]->Ptr);
velements[attr].src_offset = 0;
}
else {
@@ -545,6 +545,8 @@ st_draw_vbo(GLcontext *ctx,
if (MESA_VERBOSE & VERBOSE_GLSL) {
check_uniforms(ctx);
}
+#else
+ (void) check_uniforms;
#endif
/*
@@ -617,8 +619,8 @@ st_draw_vbo(GLcontext *ctx,
if (bufobj && bufobj->Name) {
/* elements/indexes are in a real VBO */
struct st_buffer_object *stobj = st_buffer_object(bufobj);
- pipe_buffer_reference(pipe->screen, &indexBuf, stobj->buffer);
- indexOffset = (unsigned) ib->ptr / indexSize;
+ pipe_buffer_reference(&indexBuf, stobj->buffer);
+ indexOffset = pointer_to_offset(ib->ptr) / indexSize;
}
else {
/* element/indicies are in user space memory */
@@ -657,7 +659,7 @@ st_draw_vbo(GLcontext *ctx,
}
}
- pipe_buffer_reference(pipe->screen, &indexBuf, NULL);
+ pipe_buffer_reference(&indexBuf, NULL);
}
else {
/* non-indexed */
@@ -673,7 +675,7 @@ st_draw_vbo(GLcontext *ctx,
/* unreference buffers (frees wrapped user-space buffer objects) */
for (attr = 0; attr < num_vbuffers; attr++) {
- pipe_buffer_reference(pipe->screen, &vbuffer[attr].buffer, NULL);
+ pipe_buffer_reference(&vbuffer[attr].buffer, NULL);
assert(!vbuffer[attr].buffer);
}
diff --git a/src/mesa/state_tracker/st_draw.h b/src/mesa/state_tracker/st_draw.h
index 659c3ac834f..da04fce8e24 100644
--- a/src/mesa/state_tracker/st_draw.h
+++ b/src/mesa/state_tracker/st_draw.h
@@ -64,4 +64,19 @@ st_feedback_draw_vbo(GLcontext *ctx,
extern GLuint
st_pipe_vertex_format(GLenum type, GLuint size, GLboolean normalized);
+
+/**
+ * When drawing with VBOs, the addresses specified with
+ * glVertex/Color/TexCoordPointer() are really offsets into the VBO, not real
+ * addresses. At some point we need to convert those pointers to offsets.
+ * This function is basically a cast wrapper to avoid warnings when building
+ * in 64-bit mode.
+ */
+static INLINE unsigned
+pointer_to_offset(const void *ptr)
+{
+ return (unsigned) (((unsigned long) ptr) & 0xffffffffUL);
+}
+
+
#endif
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index 5c9c4506c22..e533afd051e 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -152,8 +152,8 @@ st_feedback_draw_vbo(GLcontext *ctx,
assert(stobj->buffer);
vbuffers[attr].buffer = NULL;
- pipe_buffer_reference(pipe->screen, &vbuffers[attr].buffer, stobj->buffer);
- vbuffers[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */
+ pipe_buffer_reference(&vbuffers[attr].buffer, stobj->buffer);
+ vbuffers[attr].buffer_offset = pointer_to_offset(arrays[0]->Ptr);
velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr;
}
else {
@@ -248,7 +248,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (draw->pt.vertex_buffer[i].buffer) {
pipe_buffer_unmap(pipe->screen, draw->pt.vertex_buffer[i].buffer);
- pipe_buffer_reference(pipe->screen, &draw->pt.vertex_buffer[i].buffer, NULL);
+ pipe_buffer_reference(&draw->pt.vertex_buffer[i].buffer, NULL);
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
}
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index cd34529d385..8f6be507742 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -208,6 +208,7 @@ void st_init_extensions(struct st_context *st)
if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) {
ctx->Extensions.ATI_separate_stencil = GL_TRUE;
+ ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
}
if (screen->get_param(screen, PIPE_CAP_ANISOTROPIC_FILTER)) {
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index 0d9c7b97e3d..06fec20eeec 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -33,12 +33,12 @@
#include "main/matrix.h"
#include "main/renderbuffer.h"
#include "main/scissor.h"
+#include "main/viewport.h"
#include "st_context.h"
#include "st_cb_fbo.h"
#include "st_public.h"
#include "pipe/p_defines.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
struct st_framebuffer *
@@ -49,7 +49,7 @@ st_create_framebuffer( const __GLcontextModes *visual,
uint width, uint height,
void *private)
{
- struct st_framebuffer *stfb = CALLOC_STRUCT(st_framebuffer);
+ struct st_framebuffer *stfb = ST_CALLOC_STRUCT(st_framebuffer);
if (stfb) {
int samples = st_get_msaa();
@@ -155,7 +155,7 @@ void st_resize_framebuffer( struct st_framebuffer *stfb,
void st_unreference_framebuffer( struct st_framebuffer *stfb )
{
- _mesa_unreference_framebuffer((struct gl_framebuffer **) &stfb);
+ _mesa_reference_framebuffer((struct gl_framebuffer **) &stfb, NULL);
}
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 6a3455aaba2..9cc2176d5e4 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -119,36 +119,36 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
const uint srcLevel = dstLevel - 1;
- struct pipe_surface *srcSurf, *dstSurf;
+ struct pipe_transfer *srcTrans, *dstTrans;
const ubyte *srcData;
ubyte *dstData;
- srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice,
- PIPE_BUFFER_USAGE_CPU_READ);
- dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice,
+ PIPE_TRANSFER_READ, 0, 0,
+ pt->width[srcLevel],
+ pt->height[srcLevel]);
+ dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ pt->width[dstLevel],
+ pt->height[dstLevel]);
- srcData = (ubyte *) pipe_surface_map(srcSurf,
- PIPE_BUFFER_USAGE_CPU_READ)
- + srcSurf->offset;
- dstData = (ubyte *) pipe_surface_map(dstSurf,
- PIPE_BUFFER_USAGE_CPU_WRITE)
- + dstSurf->offset;
+ srcData = (ubyte *) screen->transfer_map(screen, srcTrans);
+ dstData = (ubyte *) screen->transfer_map(screen, dstTrans);
_mesa_generate_mipmap_level(target, datatype, comps,
0 /*border*/,
pt->width[srcLevel], pt->height[srcLevel], pt->depth[srcLevel],
srcData,
- srcSurf->stride, /* stride in bytes */
+ srcTrans->stride, /* stride in bytes */
pt->width[dstLevel], pt->height[dstLevel], pt->depth[dstLevel],
dstData,
- dstSurf->stride); /* stride in bytes */
+ dstTrans->stride); /* stride in bytes */
- pipe_surface_unmap(srcSurf);
- pipe_surface_unmap(dstSurf);
+ screen->transfer_unmap(screen, srcTrans);
+ screen->transfer_unmap(screen, dstTrans);
- pipe_surface_reference(&srcSurf, NULL);
- pipe_surface_reference(&dstSurf, NULL);
+ screen->tex_transfer_destroy(srcTrans);
+ screen->tex_transfer_destroy(dstTrans);
}
}
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index 8b9b18f94df..cbf3f334c08 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -41,14 +41,14 @@
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
-#include "pipe/p_debug.h"
+#include "util/u_debug.h"
/*
* Map mesa register file to TGSI register file.
*/
static GLuint
map_register_file(
- enum register_file file,
+ gl_register_file file,
GLuint index,
const GLuint immediateMapping[],
GLboolean indirectAccess )
@@ -132,19 +132,35 @@ map_register_file_index(
*/
static GLuint
map_texture_target(
- GLuint textarget )
+ GLuint textarget,
+ GLboolean shadow )
{
+#if 1
+ /* XXX remove this line after we've checked that the rest of gallium
+ * can handle the TGSI_TEXTURE_SHADOWx tokens.
+ */
+ shadow = GL_FALSE;
+#endif
switch( textarget ) {
case TEXTURE_1D_INDEX:
- return TGSI_TEXTURE_1D;
+ if (shadow)
+ return TGSI_TEXTURE_SHADOW1D;
+ else
+ return TGSI_TEXTURE_1D;
case TEXTURE_2D_INDEX:
- return TGSI_TEXTURE_2D;
+ if (shadow)
+ return TGSI_TEXTURE_SHADOW2D;
+ else
+ return TGSI_TEXTURE_2D;
case TEXTURE_3D_INDEX:
return TGSI_TEXTURE_3D;
case TEXTURE_CUBE_INDEX:
return TGSI_TEXTURE_CUBE;
case TEXTURE_RECT_INDEX:
- return TGSI_TEXTURE_RECT;
+ if (shadow)
+ return TGSI_TEXTURE_SHADOWRECT;
+ else
+ return TGSI_TEXTURE_RECT;
default:
assert( 0 );
}
@@ -475,15 +491,6 @@ compile_instruction(
break;
case OPCODE_RSQ:
fullinst->Instruction.Opcode = TGSI_OPCODE_RSQ;
-
- /* KW: Don't do this here. If particular hardware needs to do
- * this, can do so in the driver..
- */
-#if 0
- tgsi_util_set_full_src_register_sign_mode(
- &fullinst->FullSrcRegisters[0],
- TGSI_UTIL_SIGN_CLEAR );
-#endif
break;
case OPCODE_SCS:
fullinst->Instruction.Opcode = TGSI_OPCODE_SCS;
@@ -523,7 +530,8 @@ compile_instruction(
/* ordinary texture lookup */
fullinst->Instruction.Opcode = TGSI_OPCODE_TEX;
fullinst->Instruction.NumSrcRegs = 2;
- fullinst->InstructionExtTexture.Texture = map_texture_target( inst->TexSrcTarget );
+ fullinst->InstructionExtTexture.Texture =
+ map_texture_target( inst->TexSrcTarget, inst->TexShadow );
fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit;
break;
@@ -531,7 +539,8 @@ compile_instruction(
/* texture lookup with LOD bias */
fullinst->Instruction.Opcode = TGSI_OPCODE_TXB;
fullinst->Instruction.NumSrcRegs = 2;
- fullinst->InstructionExtTexture.Texture = map_texture_target( inst->TexSrcTarget );
+ fullinst->InstructionExtTexture.Texture =
+ map_texture_target( inst->TexSrcTarget, inst->TexShadow );
fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit;
break;
@@ -539,7 +548,8 @@ compile_instruction(
/* texture lookup with explicit partial derivatives */
fullinst->Instruction.Opcode = TGSI_OPCODE_TXD;
fullinst->Instruction.NumSrcRegs = 4;
- fullinst->InstructionExtTexture.Texture = map_texture_target( inst->TexSrcTarget );
+ fullinst->InstructionExtTexture.Texture =
+ map_texture_target( inst->TexSrcTarget, inst->TexShadow );
/* src[0] = coord, src[1] = d[strq]/dx, src[2] = d[strq]/dy */
fullinst->FullSrcRegisters[3].SrcRegister.File = TGSI_FILE_SAMPLER;
fullinst->FullSrcRegisters[3].SrcRegister.Index = inst->TexSrcUnit;
@@ -548,7 +558,8 @@ compile_instruction(
/* texture lookup with explicit LOD */
fullinst->Instruction.Opcode = TGSI_OPCODE_TXL;
fullinst->Instruction.NumSrcRegs = 2;
- fullinst->InstructionExtTexture.Texture = map_texture_target( inst->TexSrcTarget );
+ fullinst->InstructionExtTexture.Texture =
+ map_texture_target( inst->TexSrcTarget, inst->TexShadow );
fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit;
break;
@@ -557,7 +568,8 @@ compile_instruction(
/* convert to TEX w/ special flag for division */
fullinst->Instruction.Opcode = TGSI_OPCODE_TXP;
fullinst->Instruction.NumSrcRegs = 2;
- fullinst->InstructionExtTexture.Texture = map_texture_target( inst->TexSrcTarget );
+ fullinst->InstructionExtTexture.Texture =
+ map_texture_target( inst->TexSrcTarget, inst->TexShadow );
fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit;
break;
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 442eeed1470..f825204915c 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -61,9 +61,9 @@
static INLINE void *
mem_dup(const void *src, uint size)
{
- void *dup = MALLOC(size);
+ void *dup = _mesa_malloc(size);
if (dup)
- memcpy(dup, src, size);
+ _mesa_memcpy(dup, src, size);
return dup;
}
@@ -307,7 +307,7 @@ st_translate_vertex_program(struct st_context *st,
/* free old shader state, if any */
if (stvp->state.tokens) {
- FREE((void *) stvp->state.tokens);
+ _mesa_free((void *) stvp->state.tokens);
stvp->state.tokens = NULL;
}
if (stvp->driver_shader) {
@@ -466,23 +466,23 @@ st_translate_fragment_program(struct st_context *st,
GLbitfield outputsWritten = stfp->Base.Base.OutputsWritten;
/* if z is written, emit that first */
- if (outputsWritten & (1 << FRAG_RESULT_DEPR)) {
+ if (outputsWritten & (1 << FRAG_RESULT_DEPTH)) {
fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_POSITION;
fs_output_semantic_index[fs_num_outputs] = 0;
- outputMapping[FRAG_RESULT_DEPR] = fs_num_outputs;
+ outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs;
fs_num_outputs++;
- outputsWritten &= ~(1 << FRAG_RESULT_DEPR);
+ outputsWritten &= ~(1 << FRAG_RESULT_DEPTH);
}
/* handle remaning outputs (color) */
for (attr = 0; attr < FRAG_RESULT_MAX; attr++) {
if (outputsWritten & (1 << attr)) {
switch (attr) {
- case FRAG_RESULT_DEPR:
+ case FRAG_RESULT_DEPTH:
/* handled above */
assert(0);
break;
- case FRAG_RESULT_COLR:
+ case FRAG_RESULT_COLOR:
fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR;
fs_output_semantic_index[fs_num_outputs] = numColors;
outputMapping[attr] = fs_num_outputs;
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 63cfe5fc163..6f274d6d69b 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -40,7 +40,6 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
-#include "pipe/p_inlines.h"
#include "util/u_rect.h"
@@ -108,17 +107,14 @@ st_texture_create(struct st_context *st,
newtex = screen->texture_create(screen, &pt);
- assert(!newtex || newtex->refcount == 1);
+ assert(!newtex || p_atomic_read(&newtex->reference.count) == 1);
return newtex;
}
/**
- * Check if a texture image be pulled into a unified mipmap texture.
- * This mirrors the completeness test in a lot of ways.
- *
- * Not sure whether I want to pass gl_texture_image here.
+ * Check if a texture image can be pulled into a unified mipmap texture.
*/
GLboolean
st_texture_match_image(const struct pipe_texture *pt,
@@ -130,13 +126,14 @@ st_texture_match_image(const struct pipe_texture *pt,
if (image->Border)
return GL_FALSE;
+ /* Check if this image's format matches the established texture's format.
+ */
if (st_mesa_format_to_pipe_format(image->TexFormat->MesaFormat) != pt->format ||
image->IsCompressed != pt->compressed)
return GL_FALSE;
- /* Test image dimensions against the base level image adjusted for
- * minification. This will also catch images not present in the
- * texture, changed targets, etc.
+ /* Test if this image's size matches what's expected in the
+ * established texture.
*/
if (image->Width != pt->width[level] ||
image->Height != pt->height[level] ||
@@ -191,19 +188,19 @@ st_texture_image_offset(const struct pipe_texture * pt,
*/
GLubyte *
st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
- GLuint zoffset,
- GLuint flags )
+ GLuint zoffset, enum pipe_transfer_usage usage,
+ GLuint x, GLuint y, GLuint w, GLuint h)
{
struct pipe_screen *screen = st->pipe->screen;
struct pipe_texture *pt = stImage->pt;
DBG("%s \n", __FUNCTION__);
- stImage->surface = screen->get_tex_surface(screen, pt, stImage->face,
- stImage->level, zoffset,
- flags);
+ stImage->transfer = screen->get_tex_transfer(screen, pt, stImage->face,
+ stImage->level, zoffset,
+ usage, x, y, w, h);
- if (stImage->surface)
- return screen->surface_map(screen, stImage->surface, flags);
+ if (stImage->transfer)
+ return screen->transfer_map(screen, stImage->transfer);
else
return NULL;
}
@@ -217,9 +214,9 @@ st_texture_image_unmap(struct st_context *st,
DBG("%s\n", __FUNCTION__);
- screen->surface_unmap(screen, stImage->surface);
+ screen->transfer_unmap(screen, stImage->transfer);
- pipe_surface_reference(&stImage->surface, NULL);
+ screen->tex_transfer_destroy(stImage->transfer);
}
@@ -234,13 +231,13 @@ st_texture_image_unmap(struct st_context *st,
*/
static void
st_surface_data(struct pipe_context *pipe,
- struct pipe_surface *dst,
+ struct pipe_transfer *dst,
unsigned dstx, unsigned dsty,
const void *src, unsigned src_stride,
unsigned srcx, unsigned srcy, unsigned width, unsigned height)
{
struct pipe_screen *screen = pipe->screen;
- void *map = screen->surface_map(screen, dst, PIPE_BUFFER_USAGE_CPU_WRITE);
+ void *map = screen->transfer_map(screen, dst);
pipe_copy_rect(map,
&dst->block,
@@ -250,7 +247,7 @@ st_surface_data(struct pipe_context *pipe,
src, src_stride,
srcx, srcy);
- screen->surface_unmap(screen, dst);
+ screen->transfer_unmap(screen, dst);
}
@@ -268,21 +265,23 @@ st_texture_image_data(struct pipe_context *pipe,
GLuint depth = dst->depth[level];
GLuint i;
const GLubyte *srcUB = src;
- struct pipe_surface *dst_surface;
+ struct pipe_transfer *dst_transfer;
DBG("%s\n", __FUNCTION__);
for (i = 0; i < depth; i++) {
- dst_surface = screen->get_tex_surface(screen, dst, face, level, i,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ dst_transfer = screen->get_tex_transfer(screen, dst, face, level, i,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ dst->width[level],
+ dst->height[level]);
- st_surface_data(pipe, dst_surface,
+ st_surface_data(pipe, dst_transfer,
0, 0, /* dstx, dsty */
srcUB,
src_row_stride,
0, 0, /* source x, y */
dst->width[level], dst->height[level]); /* width, height */
- screen->tex_surface_release(screen, &dst_surface);
+ screen->tex_transfer_destroy(dst_transfer);
srcUB += src_image_stride;
}
@@ -341,15 +340,14 @@ st_texture_image_copy(struct pipe_context *pipe,
PIPE_BUFFER_USAGE_GPU_READ);
pipe->surface_copy(pipe,
- FALSE,
dst_surface,
0, 0, /* destX, Y */
src_surface,
0, 0, /* srcX, Y */
width, height);
- screen->tex_surface_release(screen, &src_surface);
- screen->tex_surface_release(screen, &dst_surface);
+ pipe_surface_reference(&src_surface, NULL);
+ pipe_surface_reference(&dst_surface, NULL);
}
}
@@ -427,7 +425,7 @@ st_bind_teximage(struct st_framebuffer *stfb, uint surfIndex,
}
if (target == ST_TEXTURE_2D) {
- texObj = texUnit->Current2D;
+ texObj = texUnit->CurrentTex[TEXTURE_2D_INDEX];
texImage = _mesa_get_tex_image(ctx, texObj, GL_TEXTURE_2D, level);
stImage = st_texture_image(texImage);
}
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index 31f66ad52cf..840b7e27cc0 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -50,7 +50,7 @@ struct st_texture_image
*/
struct pipe_texture *pt;
- struct pipe_surface *surface;
+ struct pipe_transfer *transfer;
};
@@ -132,7 +132,9 @@ extern GLubyte *
st_texture_image_map(struct st_context *st,
struct st_texture_image *stImage,
GLuint zoffset,
- GLuint flags);
+ enum pipe_transfer_usage usage,
+ unsigned x, unsigned y,
+ unsigned w, unsigned h);
extern void
st_texture_image_unmap(struct st_context *st,
diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c
index 21cbd3cf37f..458fe18163e 100644
--- a/src/mesa/swrast/s_atifragshader.c
+++ b/src/mesa/swrast/s_atifragshader.c
@@ -591,8 +591,6 @@ _swrast_exec_fragment_shader(GLcontext * ctx, SWspan *span)
/* incoming colors should be floats */
ASSERT(span->array->ChanType == GL_FLOAT);
- ctx->_CurrentProgram = GL_FRAGMENT_SHADER_ATI;
-
for (i = 0; i < span->end; i++) {
if (span->array->mask[i]) {
init_machine(ctx, &machine, shader, span, i);
@@ -608,6 +606,4 @@ _swrast_exec_fragment_shader(GLcontext * ctx, SWspan *span)
}
}
}
-
- ctx->_CurrentProgram = 0;
}
diff --git a/src/mesa/swrast/s_buffers.c b/src/mesa/swrast/s_clear.c
index af475ad8cb5..35080fd3945 100644
--- a/src/mesa/swrast/s_buffers.c
+++ b/src/mesa/swrast/s_clear.c
@@ -22,8 +22,6 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-/** XXX This file should be named s_clear.c */
-
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/macros.h"
@@ -317,10 +315,7 @@ _swrast_Clear(GLcontext *ctx, GLbitfield buffers)
BUFFER_BIT_DEPTH |
BUFFER_BIT_STENCIL |
BUFFER_BIT_ACCUM |
- BUFFER_BIT_AUX0 |
- BUFFER_BIT_AUX1 |
- BUFFER_BIT_AUX2 |
- BUFFER_BIT_AUX3;
+ BUFFER_BIT_AUX0;
assert((buffers & (~legalBits)) == 0);
}
#endif
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index 297940adbd6..4dbccbb2d59 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -61,7 +61,7 @@ _swrast_update_rasterflags( GLcontext *ctx )
if (ctx->Depth.Test) rasterMask |= DEPTH_BIT;
if (swrast->_FogEnabled) rasterMask |= FOG_BIT;
if (ctx->Scissor.Enabled) rasterMask |= CLIP_BIT;
- if (ctx->Stencil.Enabled) rasterMask |= STENCIL_BIT;
+ if (ctx->Stencil._Enabled) rasterMask |= STENCIL_BIT;
if (ctx->Visual.rgbMode) {
const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask);
if (colorMask != 0xffffffff) rasterMask |= MASKING_BIT;
@@ -206,7 +206,7 @@ _swrast_update_deferred_texture(GLcontext *ctx)
else {
const struct gl_fragment_program *fprog
= ctx->FragmentProgram._Current;
- if (fprog && (fprog->Base.OutputsWritten & (1 << FRAG_RESULT_DEPR))) {
+ if (fprog && (fprog->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH))) {
/* Z comes from fragment program/shader */
swrast->_DeferredTexture = GL_FALSE;
}
diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h
index cdd6fa5048d..6e8d080704d 100644
--- a/src/mesa/swrast/s_context.h
+++ b/src/mesa/swrast/s_context.h
@@ -289,6 +289,34 @@ swrast_render_finish(GLcontext *ctx)
/*
+ * Fixed point arithmetic macros
+ */
+#ifndef FIXED_FRAC_BITS
+#define FIXED_FRAC_BITS 11
+#endif
+
+#define FIXED_SHIFT FIXED_FRAC_BITS
+#define FIXED_ONE (1 << FIXED_SHIFT)
+#define FIXED_HALF (1 << (FIXED_SHIFT-1))
+#define FIXED_FRAC_MASK (FIXED_ONE - 1)
+#define FIXED_INT_MASK (~FIXED_FRAC_MASK)
+#define FIXED_EPSILON 1
+#define FIXED_SCALE ((float) FIXED_ONE)
+#define FIXED_DBL_SCALE ((double) FIXED_ONE)
+#define FloatToFixed(X) (IROUND((X) * FIXED_SCALE))
+#define FixedToDouble(X) ((X) * (1.0 / FIXED_DBL_SCALE))
+#define IntToFixed(I) ((I) << FIXED_SHIFT)
+#define FixedToInt(X) ((X) >> FIXED_SHIFT)
+#define FixedToUns(X) (((unsigned int)(X)) >> FIXED_SHIFT)
+#define FixedCeil(X) (((X) + FIXED_ONE - FIXED_EPSILON) & FIXED_INT_MASK)
+#define FixedFloor(X) ((X) & FIXED_INT_MASK)
+#define FixedToFloat(X) ((X) * (1.0F / FIXED_SCALE))
+#define PosFloatToFixed(X) FloatToFixed(X)
+#define SignedFloatToFixed(X) FloatToFixed(X)
+
+
+
+/*
* XXX these macros are just bandages for now in order to make
* CHAN_BITS==32 compile cleanly.
* These should probably go elsewhere at some point.
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 700f76d4bc4..a9ef8e685f1 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -829,6 +829,15 @@ _swrast_DrawPixels( GLcontext *ctx,
const GLvoid *pixels )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ GLboolean save_vp_override = ctx->VertexProgram._Overriden;
+
+ /* We are creating fragments directly, without going through vertex programs.
+ *
+ * This override flag tells the fragment processing code that its input comes
+ * from a non-standard source, and it may therefore not rely on optimizations
+ * that assume e.g. constant color if there is no color vertex array.
+ */
+ _mesa_set_vp_override(ctx, GL_TRUE);
swrast_render_start(ctx);
@@ -841,6 +850,7 @@ _swrast_DrawPixels( GLcontext *ctx,
pixels = _mesa_map_drawpix_pbo(ctx, unpack, pixels);
if (!pixels) {
swrast_render_finish(ctx);
+ _mesa_set_vp_override(ctx, save_vp_override);
return;
}
@@ -880,6 +890,7 @@ _swrast_DrawPixels( GLcontext *ctx,
}
swrast_render_finish(ctx);
+ _mesa_set_vp_override(ctx, save_vp_override);
_mesa_unmap_drawpix_pbo(ctx, unpack);
}
diff --git a/src/mesa/swrast/s_feedback.c b/src/mesa/swrast/s_feedback.c
index aa79531277c..7bb914b6589 100644
--- a/src/mesa/swrast/s_feedback.c
+++ b/src/mesa/swrast/s_feedback.c
@@ -59,8 +59,8 @@ _swrast_feedback_triangle(GLcontext *ctx, const SWvertex *v0,
const SWvertex *v1, const SWvertex *v2)
{
if (_swrast_culltriangle(ctx, v0, v1, v2)) {
- FEEDBACK_TOKEN(ctx, (GLfloat) (GLint) GL_POLYGON_TOKEN);
- FEEDBACK_TOKEN(ctx, (GLfloat) 3); /* three vertices */
+ _mesa_feedback_token(ctx, (GLfloat) (GLint) GL_POLYGON_TOKEN);
+ _mesa_feedback_token(ctx, (GLfloat) 3); /* three vertices */
if (ctx->Light.ShadeModel == GL_SMOOTH) {
feedback_vertex(ctx, v0, v0);
@@ -86,7 +86,7 @@ _swrast_feedback_line(GLcontext *ctx, const SWvertex *v0,
if (swrast->StippleCounter == 0)
token = GL_LINE_RESET_TOKEN;
- FEEDBACK_TOKEN(ctx, (GLfloat) (GLint) token);
+ _mesa_feedback_token(ctx, (GLfloat) (GLint) token);
if (ctx->Light.ShadeModel == GL_SMOOTH) {
feedback_vertex(ctx, v0, v0);
@@ -104,7 +104,7 @@ _swrast_feedback_line(GLcontext *ctx, const SWvertex *v0,
void
_swrast_feedback_point(GLcontext *ctx, const SWvertex *v)
{
- FEEDBACK_TOKEN(ctx, (GLfloat) (GLint) GL_POINT_TOKEN);
+ _mesa_feedback_token(ctx, (GLfloat) (GLint) GL_POINT_TOKEN);
feedback_vertex(ctx, v, v);
}
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c
index c6601f5593d..ae1dea16a07 100644
--- a/src/mesa/swrast/s_fragprog.c
+++ b/src/mesa/swrast/s_fragprog.c
@@ -202,9 +202,9 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end)
if (_mesa_execute_program(ctx, &program->Base, machine)) {
/* Store result color */
- if (outputsWritten & (1 << FRAG_RESULT_COLR)) {
+ if (outputsWritten & (1 << FRAG_RESULT_COLOR)) {
COPY_4V(span->array->attribs[FRAG_ATTRIB_COL0][i],
- machine->Outputs[FRAG_RESULT_COLR]);
+ machine->Outputs[FRAG_RESULT_COLOR]);
}
else {
/* Multiple drawbuffers / render targets
@@ -221,8 +221,8 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end)
}
/* Store result depth/z */
- if (outputsWritten & (1 << FRAG_RESULT_DEPR)) {
- const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPR][2];
+ if (outputsWritten & (1 << FRAG_RESULT_DEPTH)) {
+ const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2];
if (depth <= 0.0)
span->array->z[i] = 0;
else if (depth >= 1.0)
@@ -255,20 +255,16 @@ _swrast_exec_fragment_program( GLcontext *ctx, SWspan *span )
ASSERT(span->array->ChanType == GL_FLOAT);
}
- ctx->_CurrentProgram = GL_FRAGMENT_PROGRAM_ARB; /* or NV, doesn't matter */
-
run_program(ctx, span, 0, span->end);
- if (program->Base.OutputsWritten & (1 << FRAG_RESULT_COLR)) {
+ if (program->Base.OutputsWritten & (1 << FRAG_RESULT_COLOR)) {
span->interpMask &= ~SPAN_RGBA;
span->arrayMask |= SPAN_RGBA;
}
- if (program->Base.OutputsWritten & (1 << FRAG_RESULT_DEPR)) {
+ if (program->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) {
span->interpMask &= ~SPAN_Z;
span->arrayMask |= SPAN_Z;
}
-
- ctx->_CurrentProgram = 0;
}
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index ab7b82b19d9..15a783b236b 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -442,11 +442,10 @@ _swrast_span_interpolate_z( const GLcontext *ctx, SWspan *span )
* Compute mipmap LOD from partial derivatives.
* This the ideal solution, as given in the OpenGL spec.
*/
-#if 0
-static GLfloat
-compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy,
- GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH,
- GLfloat s, GLfloat t, GLfloat q, GLfloat invQ)
+GLfloat
+_swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy,
+ GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH,
+ GLfloat s, GLfloat t, GLfloat q, GLfloat invQ)
{
GLfloat dudx = texW * ((s + dsdx) / (q + dqdx) - s * invQ);
GLfloat dvdx = texH * ((t + dtdx) / (q + dqdx) - t * invQ);
@@ -458,13 +457,13 @@ compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy,
GLfloat lambda = LOG2(rho);
return lambda;
}
-#endif
/**
* Compute mipmap LOD from partial derivatives.
* This is a faster approximation than above function.
*/
+#if 0
GLfloat
_swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy,
GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH,
@@ -485,6 +484,7 @@ _swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy,
lambda = LOG2(rho);
return lambda;
}
+#endif
/**
@@ -846,11 +846,11 @@ _swrast_write_index_span( GLcontext *ctx, SWspan *span)
}
/* Stencil and Z testing */
- if (ctx->Depth.Test || ctx->Stencil.Enabled) {
+ if (ctx->Stencil._Enabled || ctx->Depth.Test) {
if (!(span->arrayMask & SPAN_Z))
_swrast_span_interpolate_z(ctx, span);
- if (ctx->Stencil.Enabled) {
+ if (ctx->Stencil._Enabled) {
if (!_swrast_stencil_and_ztest_span(ctx, span)) {
span->arrayMask = origArrayMask;
return;
@@ -1211,7 +1211,7 @@ shade_texture_span(GLcontext *ctx, SWspan *span)
_swrast_exec_fragment_shader(ctx, span);
}
}
- else if (ctx->Texture._EnabledUnits) {
+ else if (ctx->Texture._EnabledCoordUnits) {
/* conventional texturing */
#if CHAN_BITS == 32
@@ -1250,7 +1250,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
void * const origRgba = span->array->rgba;
const GLboolean shader = (ctx->FragmentProgram._Current
|| ctx->ATIFragmentShader._Enabled);
- const GLboolean shaderOrTexture = shader || ctx->Texture._EnabledUnits;
+ const GLboolean shaderOrTexture = shader || ctx->Texture._EnabledCoordUnits;
struct gl_framebuffer *fb = ctx->DrawBuffer;
/*
@@ -1317,11 +1317,11 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
}
/* Stencil and Z testing */
- if (ctx->Stencil.Enabled || ctx->Depth.Test) {
+ if (ctx->Stencil._Enabled || ctx->Depth.Test) {
if (!(span->arrayMask & SPAN_Z))
_swrast_span_interpolate_z(ctx, span);
- if (ctx->Stencil.Enabled && fb->Visual.stencilBits > 0) {
+ if (ctx->Stencil._Enabled) {
/* Combined Z/stencil tests */
if (!_swrast_stencil_and_ztest_span(ctx, span)) {
/* all fragments failed test */
diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c
index 38b5633887f..aa28311672d 100644
--- a/src/mesa/swrast/s_texcombine.c
+++ b/src/mesa/swrast/s_texcombine.c
@@ -591,6 +591,25 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n,
}
}
break;
+ case GL_BUMP_ENVMAP_ATI:
+ {
+ /* this produces a fixed rgba color, and the coord calc is done elsewhere */
+ for (i = 0; i < n; i++) {
+ /* rgba result is 0,0,0,1 */
+#if CHAN_TYPE == GL_FLOAT
+ rgba[i][RCOMP] = 0.0;
+ rgba[i][GCOMP] = 0.0;
+ rgba[i][BCOMP] = 0.0;
+ rgba[i][ACOMP] = 1.0;
+#else
+ rgba[i][RCOMP] = 0;
+ rgba[i][GCOMP] = 0;
+ rgba[i][BCOMP] = 0;
+ rgba[i][ACOMP] = CHAN_MAX;
+#endif
+ }
+ }
+ return; /* no alpha processing */
default:
_mesa_problem(ctx, "invalid combine mode");
}
@@ -1218,12 +1237,86 @@ _swrast_texture_span( GLcontext *ctx, SWspan *span )
if (swrast->_AnyTextureCombine)
MEMCPY(primary_rgba, span->array->rgba, 4 * span->end * sizeof(GLchan));
+ /* First must sample all bump maps */
+ for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
+ if (ctx->Texture.Unit[unit]._ReallyEnabled &&
+ ctx->Texture.Unit[unit]._CurrentCombine->ModeRGB == GL_BUMP_ENVMAP_ATI) {
+ const GLfloat (*texcoords)[4]
+ = (const GLfloat (*)[4])
+ span->array->attribs[FRAG_ATTRIB_TEX0 + unit];
+ GLfloat (*targetcoords)[4]
+ = (GLfloat (*)[4])
+ span->array->attribs[FRAG_ATTRIB_TEX0 +
+ ctx->Texture.Unit[unit].BumpTarget - GL_TEXTURE0];
+
+ const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
+ const struct gl_texture_object *curObj = texUnit->_Current;
+ GLfloat *lambda = span->array->lambda[unit];
+ GLchan (*texels)[4] = (GLchan (*)[4])
+ (swrast->TexelBuffer + unit * (span->end * 4 * sizeof(GLchan)));
+ GLuint i;
+ GLfloat rotMatrix00 = ctx->Texture.Unit[unit].RotMatrix[0];
+ GLfloat rotMatrix01 = ctx->Texture.Unit[unit].RotMatrix[1];
+ GLfloat rotMatrix10 = ctx->Texture.Unit[unit].RotMatrix[2];
+ GLfloat rotMatrix11 = ctx->Texture.Unit[unit].RotMatrix[3];
+
+ /* adjust texture lod (lambda) */
+ if (span->arrayMask & SPAN_LAMBDA) {
+ if (texUnit->LodBias + curObj->LodBias != 0.0F) {
+ /* apply LOD bias, but don't clamp yet */
+ const GLfloat bias = CLAMP(texUnit->LodBias + curObj->LodBias,
+ -ctx->Const.MaxTextureLodBias,
+ ctx->Const.MaxTextureLodBias);
+ GLuint i;
+ for (i = 0; i < span->end; i++) {
+ lambda[i] += bias;
+ }
+ }
+
+ if (curObj->MinLod != -1000.0 || curObj->MaxLod != 1000.0) {
+ /* apply LOD clamping to lambda */
+ const GLfloat min = curObj->MinLod;
+ const GLfloat max = curObj->MaxLod;
+ GLuint i;
+ for (i = 0; i < span->end; i++) {
+ GLfloat l = lambda[i];
+ lambda[i] = CLAMP(l, min, max);
+ }
+ }
+ }
+
+ /* Sample the texture (span->end = number of fragments) */
+ swrast->TextureSample[unit]( ctx, texUnit->_Current, span->end,
+ texcoords, lambda, texels );
+
+ /* manipulate the span values of the bump target
+ not sure this can work correctly even ignoring
+ the problem that channel is unsigned */
+ for (i = 0; i < span->end; i++) {
+#if CHAN_TYPE == GL_FLOAT
+ targetcoords[i][0] += (texels[i][0] * rotMatrix00 + texels[i][1] *
+ rotMatrix01) / targetcoords[i][3];
+ targetcoords[i][1] += (texels[i][0] * rotMatrix10 + texels[i][1] *
+ rotMatrix11) / targetcoords[i][3];
+#else
+ targetcoords[i][0] += (CHAN_TO_FLOAT(texels[i][1]) * rotMatrix00 +
+ CHAN_TO_FLOAT(texels[i][1]) * rotMatrix01) /
+ targetcoords[i][3];
+ targetcoords[i][1] += (CHAN_TO_FLOAT(texels[i][0]) * rotMatrix10 +
+ CHAN_TO_FLOAT(texels[i][1]) * rotMatrix11) /
+ targetcoords[i][3];
+#endif
+ }
+ }
+ }
+
/*
* Must do all texture sampling before combining in order to
* accomodate GL_ARB_texture_env_crossbar.
*/
for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
- if (ctx->Texture.Unit[unit]._ReallyEnabled) {
+ if (ctx->Texture.Unit[unit]._ReallyEnabled &&
+ ctx->Texture.Unit[unit]._CurrentCombine->ModeRGB != GL_BUMP_ENVMAP_ATI) {
const GLfloat (*texcoords)[4]
= (const GLfloat (*)[4])
span->array->attribs[FRAG_ATTRIB_TEX0 + unit];
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index 8d72018cf4f..19317c393a9 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -2830,7 +2830,9 @@ sample_depth_texture( GLcontext *ctx,
/* XXXX if tObj->MinFilter != tObj->MagFilter, we're ignoring lambda */
- function = tObj->_Function;
+ function = (tObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB) ?
+ tObj->CompareFunc : GL_NONE;
+
if (tObj->MagFilter == GL_NEAREST) {
GLuint i;
for (i = 0; i < n; i++) {
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index 0598052f50c..9260e35066f 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -132,7 +132,8 @@ _swrast_culltriangle( GLcontext *ctx,
#define SETUP_CODE \
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; \
- struct gl_texture_object *obj = ctx->Texture.Unit[0].Current2D; \
+ struct gl_texture_object *obj = \
+ ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \
const GLint b = obj->BaseLevel; \
const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \
const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \
@@ -183,7 +184,8 @@ _swrast_culltriangle( GLcontext *ctx,
#define SETUP_CODE \
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; \
- struct gl_texture_object *obj = ctx->Texture.Unit[0].Current2D; \
+ struct gl_texture_object *obj = \
+ ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \
const GLint b = obj->BaseLevel; \
const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \
const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \
@@ -264,7 +266,7 @@ affine_span(GLcontext *ctx, SWspan *span,
struct affine_info *info)
{
GLchan sample[4]; /* the filtered texture sample */
- const GLuint texEnableSave = ctx->Texture._EnabledUnits;
+ const GLuint texEnableSave = ctx->Texture._EnabledCoordUnits;
/* Instead of defining a function for each mode, a test is done
* between the outer and inner loops. This is to reduce code size
@@ -395,7 +397,7 @@ affine_span(GLcontext *ctx, SWspan *span,
GLchan *dest = span->array->rgba[0];
/* Disable tex units so they're not re-applied in swrast_write_rgba_span */
- ctx->Texture._EnabledUnits = 0x0;
+ ctx->Texture._EnabledCoordUnits = 0x0;
span->intTex[0] -= FIXED_HALF;
span->intTex[1] -= FIXED_HALF;
@@ -502,7 +504,7 @@ affine_span(GLcontext *ctx, SWspan *span,
_swrast_write_rgba_span(ctx, span);
/* re-enable texture units */
- ctx->Texture._EnabledUnits = texEnableSave;
+ ctx->Texture._EnabledCoordUnits = texEnableSave;
#undef SPAN_NEAREST
#undef SPAN_LINEAR
@@ -524,7 +526,8 @@ affine_span(GLcontext *ctx, SWspan *span,
#define SETUP_CODE \
struct affine_info info; \
struct gl_texture_unit *unit = ctx->Texture.Unit+0; \
- struct gl_texture_object *obj = unit->Current2D; \
+ struct gl_texture_object *obj = \
+ ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \
const GLint b = obj->BaseLevel; \
const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \
const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \
@@ -661,8 +664,8 @@ fast_persp_span(GLcontext *ctx, SWspan *span,
GLfloat tex_coord[3], tex_step[3];
GLchan *dest = span->array->rgba[0];
- const GLuint savedTexEnable = ctx->Texture._EnabledUnits;
- ctx->Texture._EnabledUnits = 0;
+ const GLuint texEnableSave = ctx->Texture._EnabledCoordUnits;
+ ctx->Texture._EnabledCoordUnits = 0;
tex_coord[0] = span->attrStart[FRAG_ATTRIB_TEX0][0] * (info->smask + 1);
tex_step[0] = span->attrStepX[FRAG_ATTRIB_TEX0][0] * (info->smask + 1);
@@ -775,7 +778,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span,
#undef SPAN_LINEAR
/* restore state */
- ctx->Texture._EnabledUnits = savedTexEnable;
+ ctx->Texture._EnabledCoordUnits = texEnableSave;
}
@@ -794,7 +797,8 @@ fast_persp_span(GLcontext *ctx, SWspan *span,
#define SETUP_CODE \
struct persp_info info; \
const struct gl_texture_unit *unit = ctx->Texture.Unit+0; \
- const struct gl_texture_object *obj = unit->Current2D; \
+ struct gl_texture_object *obj = \
+ ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \
const GLint b = obj->BaseLevel; \
info.texture = (const GLchan *) obj->Image[0][b]->Data; \
info.twidth_log2 = obj->Image[0][b]->WidthLog2; \
@@ -1018,7 +1022,7 @@ _swrast_choose_triangle( GLcontext *ctx )
ctx->Depth.Test &&
ctx->Depth.Mask == GL_FALSE &&
ctx->Depth.Func == GL_LESS &&
- !ctx->Stencil.Enabled) {
+ !ctx->Stencil._Enabled) {
if ((rgbmode &&
ctx->Color.ColorMask[0] == 0 &&
ctx->Color.ColorMask[1] == 0 &&
@@ -1050,7 +1054,8 @@ _swrast_choose_triangle( GLcontext *ctx )
const struct gl_texture_image *texImg;
GLenum minFilter, magFilter, envMode;
GLint format;
- texObj2D = ctx->Texture.Unit[0].Current2D;
+ texObj2D = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX];
+
texImg = texObj2D ? texObj2D->Image[0][texObj2D->BaseLevel] : NULL;
format = texImg ? texImg->TexFormat->MesaFormat : -1;
minFilter = texObj2D ? texObj2D->MinFilter : (GLenum) 0;
diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h
index 047f7991e64..c319ca62f9c 100644
--- a/src/mesa/swrast/swrast.h
+++ b/src/mesa/swrast/swrast.h
@@ -75,6 +75,12 @@ typedef struct {
} SWvertex;
+/**
+ * Fixed point data type.
+ */
+typedef int GLfixed;
+
+
#define FRAG_ATTRIB_CI FRAG_ATTRIB_COL0
@@ -260,12 +266,6 @@ extern void
_swrast_eject_texture_images(GLcontext *ctx);
-#if FEATURE_MESA_program_debug
-extern void
-_swrast_get_program_register(GLcontext *, enum register_file file,
- GLuint index, GLfloat val[4]);
-#endif /* FEATURE_MESA_program_debug */
-
/**
* The driver interface for the software rasterizer.
diff --git a/src/mesa/swrast_setup/ss_triangle.c b/src/mesa/swrast_setup/ss_triangle.c
index 54e24c4c44e..e15b1348d80 100644
--- a/src/mesa/swrast_setup/ss_triangle.c
+++ b/src/mesa/swrast_setup/ss_triangle.c
@@ -45,46 +45,32 @@ static tnl_triangle_func tri_tab[SS_MAX_TRIFUNC];
static tnl_quad_func quad_tab[SS_MAX_TRIFUNC];
-static void _swsetup_render_line_tri( GLcontext *ctx,
- GLuint e0, GLuint e1, GLuint e2,
- GLuint facing )
+/*
+ * Render a triangle respecting edge flags.
+ */
+typedef void (* swsetup_edge_render_prim_tri)(GLcontext *ctx,
+ const GLubyte *ef,
+ GLuint e0,
+ GLuint e1,
+ GLuint e2,
+ const SWvertex *v0,
+ const SWvertex *v1,
+ const SWvertex *v2);
+
+/*
+ * Render a triangle using lines and respecting edge flags.
+ */
+static void
+_swsetup_edge_render_line_tri(GLcontext *ctx,
+ const GLubyte *ef,
+ GLuint e0,
+ GLuint e1,
+ GLuint e2,
+ const SWvertex *v0,
+ const SWvertex *v1,
+ const SWvertex *v2)
{
SScontext *swsetup = SWSETUP_CONTEXT(ctx);
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- GLubyte *ef = VB->EdgeFlag;
- SWvertex *verts = swsetup->verts;
- SWvertex *v0 = &verts[e0];
- SWvertex *v1 = &verts[e1];
- SWvertex *v2 = &verts[e2];
- GLchan c[2][4];
- GLfloat s[2][4];
- GLfloat i[2];
-
- /* cull testing */
- if (ctx->Polygon.CullFlag) {
- if (facing == 1 && ctx->Polygon.CullFaceMode != GL_FRONT)
- return;
- if (facing == 0 && ctx->Polygon.CullFaceMode != GL_BACK)
- return;
- }
-
- _swrast_SetFacing(ctx, facing);
-
- if (ctx->Light.ShadeModel == GL_FLAT) {
- COPY_CHAN4(c[0], v0->color);
- COPY_CHAN4(c[1], v1->color);
- COPY_4V(s[0], v0->attrib[FRAG_ATTRIB_COL1]);
- COPY_4V(s[1], v1->attrib[FRAG_ATTRIB_COL1]);
- i[0] = v0->attrib[FRAG_ATTRIB_CI][0];
- i[1] = v1->attrib[FRAG_ATTRIB_CI][0];
-
- COPY_CHAN4(v0->color, v2->color);
- COPY_CHAN4(v1->color, v2->color);
- COPY_4V(v0->attrib[FRAG_ATTRIB_COL1], v2->attrib[FRAG_ATTRIB_COL1]);
- COPY_4V(v1->attrib[FRAG_ATTRIB_COL1], v2->attrib[FRAG_ATTRIB_COL1]);
- v0->attrib[FRAG_ATTRIB_CI][0] = v2->attrib[FRAG_ATTRIB_CI][0];
- v1->attrib[FRAG_ATTRIB_CI][0] = v2->attrib[FRAG_ATTRIB_CI][0];
- }
if (swsetup->render_prim == GL_POLYGON) {
if (ef[e2]) _swrast_Line( ctx, v2, v0 );
@@ -95,20 +81,37 @@ static void _swsetup_render_line_tri( GLcontext *ctx,
if (ef[e1]) _swrast_Line( ctx, v1, v2 );
if (ef[e2]) _swrast_Line( ctx, v2, v0 );
}
+}
- if (ctx->Light.ShadeModel == GL_FLAT) {
- COPY_CHAN4(v0->color, c[0]);
- COPY_CHAN4(v1->color, c[1]);
- COPY_4V(v0->attrib[FRAG_ATTRIB_COL1], s[0]);
- COPY_4V(v1->attrib[FRAG_ATTRIB_COL1], s[1]);
- v0->attrib[FRAG_ATTRIB_CI][0] = i[0];
- v1->attrib[FRAG_ATTRIB_CI][0] = i[1];
- }
+/*
+ * Render a triangle using points and respecting edge flags.
+ */
+static void
+_swsetup_edge_render_point_tri(GLcontext *ctx,
+ const GLubyte *ef,
+ GLuint e0,
+ GLuint e1,
+ GLuint e2,
+ const SWvertex *v0,
+ const SWvertex *v1,
+ const SWvertex *v2)
+{
+ if (ef[e0]) _swrast_Point( ctx, v0 );
+ if (ef[e1]) _swrast_Point( ctx, v1 );
+ if (ef[e2]) _swrast_Point( ctx, v2 );
+
+ _swrast_flush(ctx);
}
-static void _swsetup_render_point_tri( GLcontext *ctx,
- GLuint e0, GLuint e1, GLuint e2,
- GLuint facing )
+/*
+ * Render a triangle respecting cull and shade model.
+ */
+static void _swsetup_render_tri(GLcontext *ctx,
+ GLuint e0,
+ GLuint e1,
+ GLuint e2,
+ GLuint facing,
+ swsetup_edge_render_prim_tri render)
{
SScontext *swsetup = SWSETUP_CONTEXT(ctx);
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
@@ -117,9 +120,6 @@ static void _swsetup_render_point_tri( GLcontext *ctx,
SWvertex *v0 = &verts[e0];
SWvertex *v1 = &verts[e1];
SWvertex *v2 = &verts[e2];
- GLchan c[2][4];
- GLfloat s[2][4];
- GLfloat i[2];
/* cull testing */
if (ctx->Polygon.CullFlag) {
@@ -132,6 +132,10 @@ static void _swsetup_render_point_tri( GLcontext *ctx,
_swrast_SetFacing(ctx, facing);
if (ctx->Light.ShadeModel == GL_FLAT) {
+ GLchan c[2][4];
+ GLfloat s[2][4];
+ GLfloat i[2];
+
/* save colors/indexes for v0, v1 vertices */
COPY_CHAN4(c[0], v0->color);
COPY_CHAN4(c[1], v1->color);
@@ -147,14 +151,9 @@ static void _swsetup_render_point_tri( GLcontext *ctx,
COPY_4V(v1->attrib[FRAG_ATTRIB_COL1], v2->attrib[FRAG_ATTRIB_COL1]);
v0->attrib[FRAG_ATTRIB_CI][0] = v2->attrib[FRAG_ATTRIB_CI][0];
v1->attrib[FRAG_ATTRIB_CI][0] = v2->attrib[FRAG_ATTRIB_CI][0];
- }
- if (ef[e0]) _swrast_Point( ctx, v0 );
- if (ef[e1]) _swrast_Point( ctx, v1 );
- if (ef[e2]) _swrast_Point( ctx, v2 );
+ render(ctx, ef, e0, e1, e2, v0, v1, v2);
- if (ctx->Light.ShadeModel == GL_FLAT) {
- /* restore v0, v1 colores/indexes */
COPY_CHAN4(v0->color, c[0]);
COPY_CHAN4(v1->color, c[1]);
COPY_4V(v0->attrib[FRAG_ATTRIB_COL1], s[0]);
@@ -162,7 +161,9 @@ static void _swsetup_render_point_tri( GLcontext *ctx,
v0->attrib[FRAG_ATTRIB_CI][0] = i[0];
v1->attrib[FRAG_ATTRIB_CI][0] = i[1];
}
- _swrast_flush(ctx);
+ else {
+ render(ctx, ef, e0, e1, e2, v0, v1, v2);
+ }
}
#define SS_COLOR(a,b) UNCLAMPED_FLOAT_TO_RGBA_CHAN(a,b)
diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h
index 97d2f4a16b1..724b5e94fa5 100644
--- a/src/mesa/swrast_setup/ss_tritmp.h
+++ b/src/mesa/swrast_setup/ss_tritmp.h
@@ -171,14 +171,14 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
v[1]->attrib[FRAG_ATTRIB_WPOS][2] = oz1;
v[2]->attrib[FRAG_ATTRIB_WPOS][2] = oz2;
}
- _swsetup_render_point_tri( ctx, e0, e1, e2, facing );
+ _swsetup_render_tri(ctx, e0, e1, e2, facing, _swsetup_edge_render_point_tri);
} else if (mode == GL_LINE) {
if ((IND & SS_OFFSET_BIT) && ctx->Polygon.OffsetLine) {
v[0]->attrib[FRAG_ATTRIB_WPOS][2] = oz0;
v[1]->attrib[FRAG_ATTRIB_WPOS][2] = oz1;
v[2]->attrib[FRAG_ATTRIB_WPOS][2] = oz2;
}
- _swsetup_render_line_tri( ctx, e0, e1, e2, facing );
+ _swsetup_render_tri(ctx, e0, e1, e2, facing, _swsetup_edge_render_line_tri);
} else {
if ((IND & SS_OFFSET_BIT) && ctx->Polygon.OffsetFill) {
v[0]->attrib[FRAG_ATTRIB_WPOS][2] = oz0;
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c
index f0d31fdac35..f69b1220461 100644
--- a/src/mesa/tnl/t_context.c
+++ b/src/mesa/tnl/t_context.c
@@ -149,13 +149,10 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state )
/* fixed-function fog */
RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG );
}
- else if (ctx->FragmentProgram._Current) {
- struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
- if (fp) {
- if (fp->FogOption != GL_NONE || (fp->Base.InputsRead & FRAG_BIT_FOGC)) {
- /* fragment program needs fog coord */
- RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG );
- }
+ else if (fp) {
+ if (fp->FogOption != GL_NONE || (fp->Base.InputsRead & FRAG_BIT_FOGC)) {
+ /* fragment program needs fog coord */
+ RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG );
}
}
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h
index 0a6ce046146..c19eb3df3cb 100644
--- a/src/mesa/tnl/t_context.h
+++ b/src/mesa/tnl/t_context.h
@@ -50,6 +50,7 @@
#define _T_CONTEXT_H
#include "main/glheader.h"
+#include "main/bitset.h"
#include "main/mtypes.h"
#include "math/m_matrix.h"
diff --git a/src/mesa/tnl/t_rasterpos.c b/src/mesa/tnl/t_rasterpos.c
index 14d79eab541..04fb1d8f8c2 100644
--- a/src/mesa/tnl/t_rasterpos.c
+++ b/src/mesa/tnl/t_rasterpos.c
@@ -301,12 +301,12 @@ compute_texgen(GLcontext *ctx, const GLfloat vObj[4], const GLfloat vEye[4],
mInv = 0.0F;
if (texUnit->TexGenEnabled & S_BIT) {
- switch (texUnit->GenModeS) {
+ switch (texUnit->GenS.Mode) {
case GL_OBJECT_LINEAR:
- texcoord[0] = DOT4(vObj, texUnit->ObjectPlaneS);
+ texcoord[0] = DOT4(vObj, texUnit->GenS.ObjectPlane);
break;
case GL_EYE_LINEAR:
- texcoord[0] = DOT4(vEye, texUnit->EyePlaneS);
+ texcoord[0] = DOT4(vEye, texUnit->GenS.EyePlane);
break;
case GL_SPHERE_MAP:
texcoord[0] = rx * mInv + 0.5F;
@@ -324,12 +324,12 @@ compute_texgen(GLcontext *ctx, const GLfloat vObj[4], const GLfloat vEye[4],
}
if (texUnit->TexGenEnabled & T_BIT) {
- switch (texUnit->GenModeT) {
+ switch (texUnit->GenT.Mode) {
case GL_OBJECT_LINEAR:
- texcoord[1] = DOT4(vObj, texUnit->ObjectPlaneT);
+ texcoord[1] = DOT4(vObj, texUnit->GenT.ObjectPlane);
break;
case GL_EYE_LINEAR:
- texcoord[1] = DOT4(vEye, texUnit->EyePlaneT);
+ texcoord[1] = DOT4(vEye, texUnit->GenT.EyePlane);
break;
case GL_SPHERE_MAP:
texcoord[1] = ry * mInv + 0.5F;
@@ -347,12 +347,12 @@ compute_texgen(GLcontext *ctx, const GLfloat vObj[4], const GLfloat vEye[4],
}
if (texUnit->TexGenEnabled & R_BIT) {
- switch (texUnit->GenModeR) {
+ switch (texUnit->GenR.Mode) {
case GL_OBJECT_LINEAR:
- texcoord[2] = DOT4(vObj, texUnit->ObjectPlaneR);
+ texcoord[2] = DOT4(vObj, texUnit->GenR.ObjectPlane);
break;
case GL_EYE_LINEAR:
- texcoord[2] = DOT4(vEye, texUnit->EyePlaneR);
+ texcoord[2] = DOT4(vEye, texUnit->GenR.EyePlane);
break;
case GL_REFLECTION_MAP:
texcoord[2] = rz;
@@ -367,12 +367,12 @@ compute_texgen(GLcontext *ctx, const GLfloat vObj[4], const GLfloat vEye[4],
}
if (texUnit->TexGenEnabled & Q_BIT) {
- switch (texUnit->GenModeQ) {
+ switch (texUnit->GenQ.Mode) {
case GL_OBJECT_LINEAR:
- texcoord[3] = DOT4(vObj, texUnit->ObjectPlaneQ);
+ texcoord[3] = DOT4(vObj, texUnit->GenQ.ObjectPlane);
break;
case GL_EYE_LINEAR:
- texcoord[3] = DOT4(vEye, texUnit->EyePlaneQ);
+ texcoord[3] = DOT4(vEye, texUnit->GenQ.EyePlane);
break;
default:
_mesa_problem(ctx, "Bad Q texgen in compute_texgen()");
diff --git a/src/mesa/tnl/t_vb_points.c b/src/mesa/tnl/t_vb_points.c
index 01d055c1dd8..a52505b4b86 100644
--- a/src/mesa/tnl/t_vb_points.c
+++ b/src/mesa/tnl/t_vb_points.c
@@ -25,7 +25,9 @@
* Brian Paul
*/
+#include "main/glheader.h"
#include "main/mtypes.h"
+#include "main/dd.h"
#include "main/imports.h"
#include "t_context.h"
#include "t_pipeline.h"
diff --git a/src/mesa/tnl/t_vb_texgen.c b/src/mesa/tnl/t_vb_texgen.c
index 14d3876e547..7c1819b223c 100644
--- a/src/mesa/tnl/t_vb_texgen.c
+++ b/src/mesa/tnl/t_vb_texgen.c
@@ -367,16 +367,16 @@ static void texgen( GLcontext *ctx,
if (texUnit->TexGenEnabled & S_BIT) {
GLuint i;
- switch (texUnit->GenModeS) {
+ switch (texUnit->GenS.Mode) {
case GL_OBJECT_LINEAR:
_mesa_dotprod_tab[obj->size]( (GLfloat *)out->data,
sizeof(out->data[0]), obj,
- texUnit->ObjectPlaneS );
+ texUnit->GenS.ObjectPlane );
break;
case GL_EYE_LINEAR:
_mesa_dotprod_tab[eye->size]( (GLfloat *)out->data,
sizeof(out->data[0]), eye,
- texUnit->EyePlaneS );
+ texUnit->GenS.EyePlane );
break;
case GL_SPHERE_MAP:
for (i = 0; i < count; i++)
@@ -400,16 +400,16 @@ static void texgen( GLcontext *ctx,
if (texUnit->TexGenEnabled & T_BIT) {
GLuint i;
- switch (texUnit->GenModeT) {
+ switch (texUnit->GenT.Mode) {
case GL_OBJECT_LINEAR:
_mesa_dotprod_tab[obj->size]( &(out->data[0][1]),
sizeof(out->data[0]), obj,
- texUnit->ObjectPlaneT );
+ texUnit->GenT.ObjectPlane );
break;
case GL_EYE_LINEAR:
_mesa_dotprod_tab[eye->size]( &(out->data[0][1]),
sizeof(out->data[0]), eye,
- texUnit->EyePlaneT );
+ texUnit->GenT.EyePlane );
break;
case GL_SPHERE_MAP:
for (i = 0; i < count; i++)
@@ -433,16 +433,16 @@ static void texgen( GLcontext *ctx,
if (texUnit->TexGenEnabled & R_BIT) {
GLuint i;
- switch (texUnit->GenModeR) {
+ switch (texUnit->GenR.Mode) {
case GL_OBJECT_LINEAR:
_mesa_dotprod_tab[obj->size]( &(out->data[0][2]),
sizeof(out->data[0]), obj,
- texUnit->ObjectPlaneR );
+ texUnit->GenR.ObjectPlane );
break;
case GL_EYE_LINEAR:
_mesa_dotprod_tab[eye->size]( &(out->data[0][2]),
sizeof(out->data[0]), eye,
- texUnit->EyePlaneR );
+ texUnit->GenR.EyePlane );
break;
case GL_REFLECTION_MAP_NV:
for (i=0;i<count;i++)
@@ -461,16 +461,16 @@ static void texgen( GLcontext *ctx,
}
if (texUnit->TexGenEnabled & Q_BIT) {
- switch (texUnit->GenModeQ) {
+ switch (texUnit->GenQ.Mode) {
case GL_OBJECT_LINEAR:
_mesa_dotprod_tab[obj->size]( &(out->data[0][3]),
sizeof(out->data[0]), obj,
- texUnit->ObjectPlaneQ );
+ texUnit->GenQ.ObjectPlane );
break;
case GL_EYE_LINEAR:
_mesa_dotprod_tab[eye->size]( &(out->data[0][3]),
sizeof(out->data[0]), eye,
- texUnit->EyePlaneQ );
+ texUnit->GenQ.EyePlane );
break;
default:
_mesa_problem(ctx, "Bad Q texgen");
diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c
index 10b78f820ea..fe4209ae577 100644
--- a/src/mesa/tnl/t_vertex.c
+++ b/src/mesa/tnl/t_vertex.c
@@ -535,27 +535,30 @@ void _tnl_init_vertices( GLcontext *ctx,
void _tnl_free_vertices( GLcontext *ctx )
{
- struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
- struct tnl_clipspace_fastpath *fp, *tmp;
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ if (tnl) {
+ struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
+ struct tnl_clipspace_fastpath *fp, *tmp;
- if (vtx->vertex_buf) {
- ALIGN_FREE(vtx->vertex_buf);
- vtx->vertex_buf = NULL;
- }
-
- for (fp = vtx->fastpath ; fp ; fp = tmp) {
- tmp = fp->next;
- FREE(fp->attr);
-
- /* KW: At the moment, fp->func is constrained to be allocated by
- * _mesa_exec_alloc(), as the hardwired fastpaths in
- * t_vertex_generic.c are handled specially. It would be nice
- * to unify them, but this probably won't change until this
- * module gets another overhaul.
- */
- _mesa_exec_free((void *) fp->func);
- FREE(fp);
+ if (vtx->vertex_buf) {
+ ALIGN_FREE(vtx->vertex_buf);
+ vtx->vertex_buf = NULL;
+ }
+
+ for (fp = vtx->fastpath ; fp ; fp = tmp) {
+ tmp = fp->next;
+ FREE(fp->attr);
+
+ /* KW: At the moment, fp->func is constrained to be allocated by
+ * _mesa_exec_alloc(), as the hardwired fastpaths in
+ * t_vertex_generic.c are handled specially. It would be nice
+ * to unify them, but this probably won't change until this
+ * module gets another overhaul.
+ */
+ _mesa_exec_free((void *) fp->func);
+ FREE(fp);
+ }
+
+ vtx->fastpath = NULL;
}
-
- vtx->fastpath = NULL;
}
diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c
index 7be4d95af6b..735937bbe29 100644
--- a/src/mesa/tnl/t_vp_build.c
+++ b/src/mesa/tnl/t_vp_build.c
@@ -32,6 +32,7 @@
#include "main/glheader.h"
#include "main/ffvertex_prog.h"
+#include "main/dd.h"
#include "t_vp_build.h"
diff --git a/src/mesa/tnl_dd/t_dd_vb.c b/src/mesa/tnl_dd/t_dd_vb.c
index 3cedd901190..b3937c29a00 100644
--- a/src/mesa/tnl_dd/t_dd_vb.c
+++ b/src/mesa/tnl_dd/t_dd_vb.c
@@ -188,6 +188,9 @@ void TAG(translate_vertex)(GLcontext *ctx,
}
+/* prototype to silence warning */
+void TAG(print_vertex)( GLcontext *ctx, const VERTEX *v );
+
void TAG(print_vertex)( GLcontext *ctx, const VERTEX *v )
{
diff --git a/src/mesa/vbo/vbo_exec.c b/src/mesa/vbo/vbo_exec.c
index 635f239acc8..e168a89ea5e 100644
--- a/src/mesa/vbo/vbo_exec.c
+++ b/src/mesa/vbo/vbo_exec.c
@@ -57,6 +57,7 @@ void vbo_exec_init( GLcontext *ctx )
ctx->Driver.NeedFlush = 0;
ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END;
+ ctx->Driver.BeginVertices = vbo_exec_BeginVertices;
ctx->Driver.FlushVertices = vbo_exec_FlushVertices;
vbo_exec_invalidate_state( ctx, ~0 );
diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h
index ddbcbe11814..100bb8a5dec 100644
--- a/src/mesa/vbo/vbo_exec.h
+++ b/src/mesa/vbo/vbo_exec.h
@@ -43,7 +43,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/* Wierd implementation stuff:
*/
-#define VBO_VERT_BUFFER_SIZE (1024*16) /* dwords == 64k */
+#define VBO_VERT_BUFFER_SIZE (1024*64) /* bytes */
#define VBO_MAX_ATTR_CODEGEN 16
#define ERROR_ATTRIB 16
@@ -78,14 +78,15 @@ struct vbo_exec_context
struct {
struct gl_buffer_object *bufferobj;
- GLubyte *buffer_map;
- GLuint vertex_size;
+ GLuint vertex_size; /* in dwords */
struct _mesa_prim prim[VBO_MAX_PRIM];
GLuint prim_count;
- GLfloat *vbptr; /* cursor, points into buffer */
+ GLfloat *buffer_map;
+ GLfloat *buffer_ptr; /* cursor, points into buffer */
+ GLuint buffer_used; /* in bytes */
GLfloat vertex[VBO_ATTRIB_MAX*4]; /* current vertex */
GLuint vert_count;
@@ -140,6 +141,9 @@ struct vbo_exec_context
void vbo_exec_init( GLcontext *ctx );
void vbo_exec_destroy( GLcontext *ctx );
void vbo_exec_invalidate_state( GLcontext *ctx, GLuint new_state );
+void vbo_exec_FlushVertices_internal( GLcontext *ctx, GLboolean unmap );
+
+void vbo_exec_BeginVertices( GLcontext *ctx );
void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags );
@@ -151,7 +155,8 @@ void vbo_exec_array_destroy( struct vbo_exec_context *exec );
void vbo_exec_vtx_init( struct vbo_exec_context *exec );
void vbo_exec_vtx_destroy( struct vbo_exec_context *exec );
-void vbo_exec_vtx_flush( struct vbo_exec_context *exec );
+void vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap );
+void vbo_exec_vtx_map( struct vbo_exec_context *exec );
void vbo_exec_vtx_wrap( struct vbo_exec_context *exec );
void vbo_exec_eval_update( struct vbo_exec_context *exec );
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 2743bf6b55c..5d35ec9c111 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -62,7 +62,7 @@ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec )
if (exec->vtx.prim_count == 0) {
exec->vtx.copied.nr = 0;
exec->vtx.vert_count = 0;
- exec->vtx.vbptr = (GLfloat *)exec->vtx.buffer_map;
+ exec->vtx.buffer_ptr = exec->vtx.buffer_map;
}
else {
GLuint last_begin = exec->vtx.prim[exec->vtx.prim_count-1].begin;
@@ -80,7 +80,7 @@ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec )
/* Execute the buffer and save copied vertices.
*/
if (exec->vtx.vert_count)
- vbo_exec_vtx_flush( exec );
+ vbo_exec_vtx_flush( exec, GL_FALSE );
else {
exec->vtx.prim_count = 0;
exec->vtx.copied.nr = 0;
@@ -121,9 +121,9 @@ void vbo_exec_vtx_wrap( struct vbo_exec_context *exec )
assert(exec->vtx.max_vert - exec->vtx.vert_count > exec->vtx.copied.nr);
for (i = 0 ; i < exec->vtx.copied.nr ; i++) {
- _mesa_memcpy( exec->vtx.vbptr, data,
+ _mesa_memcpy( exec->vtx.buffer_ptr, data,
exec->vtx.vertex_size * sizeof(GLfloat));
- exec->vtx.vbptr += exec->vtx.vertex_size;
+ exec->vtx.buffer_ptr += exec->vtx.vertex_size;
data += exec->vtx.vertex_size;
exec->vtx.vert_count++;
}
@@ -183,8 +183,6 @@ static void vbo_exec_copy_to_current( struct vbo_exec_context *exec )
_mesa_update_color_material(ctx,
ctx->Current.Attrib[VBO_ATTRIB_COLOR0]);
}
-
- ctx->Driver.NeedFlush &= ~FLUSH_UPDATE_CURRENT;
}
@@ -204,8 +202,6 @@ static void vbo_exec_copy_from_current( struct vbo_exec_context *exec )
break;
}
}
-
- ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT;
}
@@ -251,9 +247,10 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec,
exec->vtx.attrsz[attr] = newsz;
exec->vtx.vertex_size += newsz - oldsz;
- exec->vtx.max_vert = VBO_VERT_BUFFER_SIZE / exec->vtx.vertex_size;
+ exec->vtx.max_vert = ((VBO_VERT_BUFFER_SIZE - exec->vtx.buffer_used) /
+ (exec->vtx.vertex_size * sizeof(GLfloat)));
exec->vtx.vert_count = 0;
- exec->vtx.vbptr = (GLfloat *)exec->vtx.buffer_map;
+ exec->vtx.buffer_ptr = exec->vtx.buffer_map;
/* Recalculate all the attrptr[] values
@@ -279,10 +276,10 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec,
if (exec->vtx.copied.nr)
{
GLfloat *data = exec->vtx.copied.buffer;
- GLfloat *dest = exec->vtx.vbptr;
+ GLfloat *dest = exec->vtx.buffer_ptr;
GLuint j;
- assert(exec->vtx.vbptr == (GLfloat *)exec->vtx.buffer_map);
+ assert(exec->vtx.buffer_ptr == exec->vtx.buffer_map);
for (i = 0 ; i < exec->vtx.copied.nr ; i++) {
for (j = 0 ; j < VBO_ATTRIB_MAX ; j++) {
@@ -308,7 +305,7 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec,
}
}
- exec->vtx.vbptr = dest;
+ exec->vtx.buffer_ptr = dest;
exec->vtx.vert_count += exec->vtx.copied.nr;
exec->vtx.copied.nr = 0;
}
@@ -345,8 +342,6 @@ static void vbo_exec_fixup_vertex( GLcontext *ctx,
*/
if (attr == 0)
exec->ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
- else
- exec->ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT;
}
@@ -373,9 +368,9 @@ do { \
GLuint i; \
\
for (i = 0; i < exec->vtx.vertex_size; i++) \
- exec->vtx.vbptr[i] = exec->vtx.vertex[i]; \
+ exec->vtx.buffer_ptr[i] = exec->vtx.vertex[i]; \
\
- exec->vtx.vbptr += exec->vtx.vertex_size; \
+ exec->vtx.buffer_ptr += exec->vtx.vertex_size; \
exec->ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; \
\
if (++exec->vtx.vert_count >= exec->vtx.max_vert) \
@@ -532,7 +527,7 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode )
* begin/end pairs.
*/
if (exec->vtx.vertex_size && !exec->vtx.attrsz[0])
- vbo_exec_FlushVertices( ctx, ~0 );
+ vbo_exec_FlushVertices_internal( ctx, GL_FALSE );
i = exec->vtx.prim_count++;
exec->vtx.prim[i].mode = mode;
@@ -566,7 +561,7 @@ static void GLAPIENTRY vbo_exec_End( void )
ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END;
if (exec->vtx.prim_count == VBO_MAX_PRIM)
- vbo_exec_vtx_flush( exec );
+ vbo_exec_vtx_flush( exec, GL_FALSE );
}
else
_mesa_error( ctx, GL_INVALID_OPERATION, "glEnd" );
@@ -672,23 +667,20 @@ void vbo_use_buffer_objects(GLcontext *ctx)
*/
GLuint bufName = 0xaabbccdd;
GLenum target = GL_ARRAY_BUFFER_ARB;
- GLenum access = GL_READ_WRITE_ARB;
GLenum usage = GL_STREAM_DRAW_ARB;
- GLsizei size = VBO_VERT_BUFFER_SIZE * sizeof(GLfloat);
+ GLsizei size = VBO_VERT_BUFFER_SIZE;
/* Make sure this func is only used once */
assert(exec->vtx.bufferobj == ctx->Array.NullBufferObj);
if (exec->vtx.buffer_map) {
_mesa_align_free(exec->vtx.buffer_map);
+ exec->vtx.buffer_map = NULL;
+ exec->vtx.buffer_ptr = NULL;
}
/* Allocate a real buffer object now */
exec->vtx.bufferobj = ctx->Driver.NewBufferObject(ctx, bufName, target);
ctx->Driver.BufferData(ctx, target, size, NULL, usage, exec->vtx.bufferobj);
-
- /* and map it */
- exec->vtx.buffer_map
- = ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj);
}
@@ -708,7 +700,9 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
ctx->Array.NullBufferObj);
ASSERT(!exec->vtx.buffer_map);
- exec->vtx.buffer_map = ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE * sizeof(GLfloat), 64);
+ exec->vtx.buffer_map = (GLfloat *)ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE, 64);
+ exec->vtx.buffer_ptr = exec->vtx.buffer_map;
+
vbo_exec_vtxfmt_init( exec );
/* Hook our functions into the dispatch table.
@@ -743,28 +737,58 @@ void vbo_exec_vtx_destroy( struct vbo_exec_context *exec )
if (exec->vtx.buffer_map) {
ALIGN_FREE(exec->vtx.buffer_map);
exec->vtx.buffer_map = NULL;
+ exec->vtx.buffer_ptr = NULL;
}
}
}
-
-void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags )
+void vbo_exec_BeginVertices( GLcontext *ctx )
{
struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
+ if (0) _mesa_printf("%s\n", __FUNCTION__);
+ vbo_exec_vtx_map( exec );
- if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END)
- return;
+ assert((exec->ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) == 0);
+ exec->ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT;
+}
- if (exec->vtx.vert_count) {
- vbo_exec_vtx_flush( exec );
+void vbo_exec_FlushVertices_internal( GLcontext *ctx, GLboolean unmap )
+{
+ struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
+
+ if (exec->vtx.vert_count || unmap) {
+ vbo_exec_vtx_flush( exec, unmap );
}
if (exec->vtx.vertex_size) {
vbo_exec_copy_to_current( exec );
reset_attrfv( exec );
}
+}
+
+
+
+void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags )
+{
+ struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
+
+ if (0) _mesa_printf("%s\n", __FUNCTION__);
+
+ if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) {
+ if (0) _mesa_printf("%s - inside begin/end\n", __FUNCTION__);
+ return;
+ }
+
+ vbo_exec_FlushVertices_internal( ctx, GL_TRUE );
+
+ /* Need to do this to ensure BeginVertices gets called again:
+ */
+ if (exec->ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) {
+ _mesa_restore_exec_vtxfmt( ctx );
+ exec->ctx->Driver.NeedFlush &= ~FLUSH_UPDATE_CURRENT;
+ }
- exec->ctx->Driver.NeedFlush = 0;
+ exec->ctx->Driver.NeedFlush &= ~flags;
}
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 8871e10cf60..0d4cbe9a1e5 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -31,6 +31,7 @@
#include "main/api_validate.h"
#include "main/api_noop.h"
#include "main/varray.h"
+#include "main/bufferobj.h"
#include "glapi/dispatch.h"
#include "vbo_context.h"
@@ -94,32 +95,33 @@ static void bind_array_obj( GLcontext *ctx )
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
GLuint i;
/* TODO: Fix the ArrayObj struct to keep legacy arrays in an array
* rather than as individual named arrays. Then this function can
* go away.
*/
- exec->array.legacy_array[VERT_ATTRIB_POS] = &ctx->Array.ArrayObj->Vertex;
+ exec->array.legacy_array[VERT_ATTRIB_POS] = &arrayObj->Vertex;
exec->array.legacy_array[VERT_ATTRIB_WEIGHT] = &vbo->legacy_currval[VERT_ATTRIB_WEIGHT];
- exec->array.legacy_array[VERT_ATTRIB_NORMAL] = &ctx->Array.ArrayObj->Normal;
- exec->array.legacy_array[VERT_ATTRIB_COLOR0] = &ctx->Array.ArrayObj->Color;
- exec->array.legacy_array[VERT_ATTRIB_COLOR1] = &ctx->Array.ArrayObj->SecondaryColor;
- exec->array.legacy_array[VERT_ATTRIB_FOG] = &ctx->Array.ArrayObj->FogCoord;
- exec->array.legacy_array[VERT_ATTRIB_COLOR_INDEX] = &ctx->Array.ArrayObj->Index;
- if (ctx->Array.ArrayObj->PointSize.Enabled) {
+ exec->array.legacy_array[VERT_ATTRIB_NORMAL] = &arrayObj->Normal;
+ exec->array.legacy_array[VERT_ATTRIB_COLOR0] = &arrayObj->Color;
+ exec->array.legacy_array[VERT_ATTRIB_COLOR1] = &arrayObj->SecondaryColor;
+ exec->array.legacy_array[VERT_ATTRIB_FOG] = &arrayObj->FogCoord;
+ exec->array.legacy_array[VERT_ATTRIB_COLOR_INDEX] = &arrayObj->Index;
+ if (arrayObj->PointSize.Enabled) {
/* this aliases COLOR_INDEX */
- exec->array.legacy_array[VERT_ATTRIB_POINT_SIZE] = &ctx->Array.ArrayObj->PointSize;
+ exec->array.legacy_array[VERT_ATTRIB_POINT_SIZE] = &arrayObj->PointSize;
}
- exec->array.legacy_array[VERT_ATTRIB_EDGEFLAG] = &ctx->Array.ArrayObj->EdgeFlag;
+ exec->array.legacy_array[VERT_ATTRIB_EDGEFLAG] = &arrayObj->EdgeFlag;
for (i = 0; i < 8; i++)
- exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &ctx->Array.ArrayObj->TexCoord[i];
+ exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &arrayObj->TexCoord[i];
for (i = 0; i < VERT_ATTRIB_MAX; i++)
- exec->array.generic_array[i] = &ctx->Array.ArrayObj->VertexAttrib[i];
+ exec->array.generic_array[i] = &arrayObj->VertexAttrib[i];
- exec->array.array_obj = ctx->Array.ArrayObj->Name;
+ exec->array.array_obj = arrayObj->Name;
}
static void recalculate_input_bindings( GLcontext *ctx )
@@ -291,6 +293,47 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
prim[0].indexed = 0;
vbo->draw_prims( ctx, exec->array.inputs, prim, 1, NULL, start, start + count - 1 );
+
+#if 0
+ {
+ int i;
+
+ _mesa_printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n",
+ mode, start, count);
+
+ for (i = 0; i < 32; i++) {
+ GLuint bufName = exec->array.inputs[i]->BufferObj->Name;
+ GLint stride = exec->array.inputs[i]->Stride;
+ _mesa_printf("attr %2d: size %d stride %d enabled %d "
+ "ptr %p Bufobj %u\n",
+ i,
+ exec->array.inputs[i]->Size,
+ stride,
+ /*exec->array.inputs[i]->Enabled,*/
+ exec->array.legacy_array[i]->Enabled,
+ exec->array.inputs[i]->Ptr,
+ bufName);
+
+ if (bufName) {
+ struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, bufName);
+ GLubyte *p = ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY_ARB, buf);
+ int offset = (int) exec->array.inputs[i]->Ptr;
+ float *f = (float *) (p + offset);
+ int *k = (int *) f;
+ int i;
+ int n = (count * stride) / 4;
+ if (n > 32)
+ n = 32;
+ _mesa_printf(" Data at offset %d:\n", offset);
+ for (i = 0; i < n; i++) {
+ _mesa_printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]);
+ }
+ ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, buf);
+ }
+ }
+ }
+#endif
}
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index 45133fa4f32..5381cc4d92a 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -70,7 +70,7 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec )
GLuint ovf, i;
GLuint sz = exec->vtx.vertex_size;
GLfloat *dst = exec->vtx.copied.buffer;
- GLfloat *src = ((GLfloat *)exec->vtx.buffer_map +
+ GLfloat *src = (exec->vtx.buffer_map +
exec->vtx.prim[exec->vtx.prim_count-1].start *
exec->vtx.vertex_size);
@@ -147,7 +147,7 @@ static void vbo_exec_bind_arrays( GLcontext *ctx )
struct vbo_exec_context *exec = &vbo->exec;
struct gl_client_array *arrays = exec->vtx.arrays;
GLuint count = exec->vtx.vert_count;
- GLubyte *data = exec->vtx.buffer_map;
+ GLubyte *data = (GLubyte *)exec->vtx.buffer_map;
const GLuint *map;
GLuint attr;
GLbitfield varying_inputs = 0x0;
@@ -204,7 +204,7 @@ static void vbo_exec_bind_arrays( GLcontext *ctx )
if (exec->vtx.bufferobj->Name) {
/* a real buffer obj: Ptr is an offset, not a pointer*/
- int offset;
+ GLsizeiptr offset;
assert(exec->vtx.bufferobj->Pointer); /* buf should be mapped */
offset = (GLbyte *) data - (GLbyte *) exec->vtx.bufferobj->Pointer;
assert(offset >= 0);
@@ -234,10 +234,91 @@ static void vbo_exec_bind_arrays( GLcontext *ctx )
}
+static void vbo_exec_vtx_unmap( struct vbo_exec_context *exec )
+{
+ GLenum target = GL_ARRAY_BUFFER_ARB;
+
+ if (exec->vtx.bufferobj->Name) {
+ GLcontext *ctx = exec->ctx;
+
+ if(ctx->Driver.FlushMappedBufferRange) {
+ GLintptr offset = exec->vtx.buffer_used - exec->vtx.bufferobj->Offset;
+ GLsizeiptr length = (exec->vtx.buffer_ptr - exec->vtx.buffer_map) * sizeof(float);
+
+ if(length)
+ ctx->Driver.FlushMappedBufferRange(ctx, target,
+ offset, length,
+ exec->vtx.bufferobj);
+ }
+
+ exec->vtx.buffer_used += (exec->vtx.buffer_ptr -
+ exec->vtx.buffer_map) * sizeof(float);
+
+ assert(exec->vtx.buffer_used <= VBO_VERT_BUFFER_SIZE);
+ assert(exec->vtx.buffer_ptr != NULL);
+
+ ctx->Driver.UnmapBuffer(ctx, target, exec->vtx.bufferobj);
+ exec->vtx.buffer_map = NULL;
+ exec->vtx.buffer_ptr = NULL;
+ exec->vtx.max_vert = 0;
+ }
+}
+
+void vbo_exec_vtx_map( struct vbo_exec_context *exec )
+{
+ GLcontext *ctx = exec->ctx;
+ GLenum target = GL_ARRAY_BUFFER_ARB;
+ GLenum access = GL_READ_WRITE_ARB;
+ GLenum usage = GL_STREAM_DRAW_ARB;
+
+ if (exec->vtx.bufferobj->Name == 0)
+ return;
+
+ if (exec->vtx.buffer_map != NULL) {
+ assert(0);
+ exec->vtx.buffer_map = NULL;
+ exec->vtx.buffer_ptr = NULL;
+ }
+
+ if (VBO_VERT_BUFFER_SIZE > exec->vtx.buffer_used + 1024 &&
+ ctx->Driver.MapBufferRange)
+ {
+ exec->vtx.buffer_map =
+ (GLfloat *)ctx->Driver.MapBufferRange(ctx,
+ target,
+ exec->vtx.buffer_used,
+ (VBO_VERT_BUFFER_SIZE -
+ exec->vtx.buffer_used),
+ (GL_MAP_WRITE_BIT |
+ GL_MAP_INVALIDATE_RANGE_BIT |
+ GL_MAP_UNSYNCHRONIZED_BIT |
+ MESA_MAP_NOWAIT_BIT),
+ exec->vtx.bufferobj);
+ exec->vtx.buffer_ptr = exec->vtx.buffer_map;
+ }
+
+ if (!exec->vtx.buffer_map) {
+ exec->vtx.buffer_used = 0;
+
+ ctx->Driver.BufferData(ctx, target,
+ VBO_VERT_BUFFER_SIZE,
+ NULL, usage, exec->vtx.bufferobj);
+
+ exec->vtx.buffer_map =
+ (GLfloat *)ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj);
+ exec->vtx.buffer_ptr = exec->vtx.buffer_map;
+ }
+
+ if (0) _mesa_printf("map %d..\n", exec->vtx.buffer_used);
+}
+
+
+
/**
* Execute the buffer and save copied verts.
*/
-void vbo_exec_vtx_flush( struct vbo_exec_context *exec )
+void vbo_exec_vtx_flush( struct vbo_exec_context *exec,
+ GLboolean unmap )
{
if (0)
vbo_exec_debug_verts( exec );
@@ -250,25 +331,22 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec )
if (exec->vtx.copied.nr != exec->vtx.vert_count) {
GLcontext *ctx = exec->ctx;
-
- GLenum target = GL_ARRAY_BUFFER_ARB;
- GLenum access = GL_READ_WRITE_ARB;
- GLenum usage = GL_STREAM_DRAW_ARB;
- GLsizei size = VBO_VERT_BUFFER_SIZE * sizeof(GLfloat);
- /* Before the unmap (why?)
+ /* Before the update_state() as this may raise _NEW_ARRAY
+ * from _mesa_set_varying_vp_inputs().
*/
vbo_exec_bind_arrays( ctx );
if (ctx->NewState)
_mesa_update_state( ctx );
- /* if using a real VBO, unmap it before drawing */
if (exec->vtx.bufferobj->Name) {
- ctx->Driver.UnmapBuffer(ctx, target, exec->vtx.bufferobj);
- exec->vtx.buffer_map = NULL;
+ vbo_exec_vtx_unmap( exec );
}
+ if (0) _mesa_printf("%s %d %d\n", __FUNCTION__, exec->vtx.prim_count,
+ exec->vtx.vert_count);
+
vbo_context(ctx)->draw_prims( ctx,
exec->vtx.inputs,
exec->vtx.prim,
@@ -277,16 +355,31 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec )
0,
exec->vtx.vert_count - 1);
- /* If using a real VBO, get new storage */
- if (exec->vtx.bufferobj->Name) {
- ctx->Driver.BufferData(ctx, target, size, NULL, usage, exec->vtx.bufferobj);
- exec->vtx.buffer_map =
- ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj);
- }
+ /* If using a real VBO, get new storage -- unless asked not to.
+ */
+ if (exec->vtx.bufferobj->Name && !unmap) {
+ vbo_exec_vtx_map( exec );
+ }
}
}
+ /* May have to unmap explicitly if we didn't draw:
+ */
+ if (unmap &&
+ exec->vtx.bufferobj->Name &&
+ exec->vtx.buffer_map) {
+ vbo_exec_vtx_unmap( exec );
+ }
+
+
+ if (unmap)
+ exec->vtx.max_vert = 0;
+ else
+ exec->vtx.max_vert = ((VBO_VERT_BUFFER_SIZE - exec->vtx.buffer_used) /
+ (exec->vtx.vertex_size * sizeof(GLfloat)));
+
+
+ exec->vtx.buffer_ptr = exec->vtx.buffer_map;
exec->vtx.prim_count = 0;
exec->vtx.vert_count = 0;
- exec->vtx.vbptr = (GLfloat *)exec->vtx.buffer_map;
}
diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h
index 7dda54af48b..9558f838837 100644
--- a/src/mesa/vbo/vbo_save.h
+++ b/src/mesa/vbo/vbo_save.h
@@ -130,7 +130,7 @@ struct vbo_save_context {
struct vbo_save_vertex_store *vertex_store;
struct vbo_save_primitive_store *prim_store;
- GLfloat *vbptr; /* cursor, points into buffer */
+ GLfloat *buffer_ptr; /* cursor, points into buffer */
GLfloat vertex[VBO_ATTRIB_MAX*4]; /* current values */
GLfloat *attrptr[VBO_ATTRIB_MAX];
GLuint vert_count;
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index ddfd2765774..52b6f1884ee 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -241,7 +241,7 @@ static void _save_reset_counters( GLcontext *ctx )
save->buffer = (save->vertex_store->buffer +
save->vertex_store->used);
- assert(save->buffer == save->vbptr);
+ assert(save->buffer == save->buffer_ptr);
if (save->vertex_size)
save->max_vert = ((VBO_SAVE_BUFFER_SIZE - save->vertex_store->used) /
@@ -343,7 +343,7 @@ static void _save_compile_vertex_list( GLcontext *ctx )
/* Allocate and map new store:
*/
save->vertex_store = alloc_vertex_store( ctx );
- save->vbptr = map_vertex_store( ctx, save->vertex_store );
+ save->buffer_ptr = map_vertex_store( ctx, save->vertex_store );
}
if (save->prim_store->used > VBO_SAVE_PRIM_SIZE - 6) {
@@ -414,9 +414,9 @@ static void _save_wrap_filled_vertex( GLcontext *ctx )
assert(save->max_vert - save->vert_count > save->copied.nr);
for (i = 0 ; i < save->copied.nr ; i++) {
- _mesa_memcpy( save->vbptr, data, save->vertex_size * sizeof(GLfloat));
+ _mesa_memcpy( save->buffer_ptr, data, save->vertex_size * sizeof(GLfloat));
data += save->vertex_size;
- save->vbptr += save->vertex_size;
+ save->buffer_ptr += save->vertex_size;
save->vert_count++;
}
}
@@ -550,7 +550,7 @@ static void _save_upgrade_vertex( GLcontext *ctx,
}
}
- save->vbptr = dest;
+ save->buffer_ptr = dest;
save->vert_count += save->copied.nr;
}
}
@@ -622,9 +622,9 @@ do { \
GLuint i; \
\
for (i = 0; i < save->vertex_size; i++) \
- save->vbptr[i] = save->vertex[i]; \
+ save->buffer_ptr[i] = save->vertex[i]; \
\
- save->vbptr += save->vertex_size; \
+ save->buffer_ptr += save->vertex_size; \
\
if (++save->vert_count >= save->max_vert) \
_save_wrap_filled_vertex( ctx ); \
@@ -1035,7 +1035,7 @@ void vbo_save_NewList( GLcontext *ctx, GLuint list, GLenum mode )
if (!save->vertex_store)
save->vertex_store = alloc_vertex_store( ctx );
- save->vbptr = map_vertex_store( ctx, save->vertex_store );
+ save->buffer_ptr = map_vertex_store( ctx, save->vertex_store );
_save_reset_vertex( ctx );
_save_reset_counters( ctx );
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c
index 617c5a77baf..f59e1036d01 100644
--- a/src/mesa/vbo/vbo_save_draw.c
+++ b/src/mesa/vbo/vbo_save_draw.c
@@ -115,7 +115,7 @@ static void vbo_bind_vertex_list( GLcontext *ctx,
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_save_context *save = &vbo->save;
struct gl_client_array *arrays = save->arrays;
- GLuint data = node->buffer_offset;
+ GLuint buffer_offset = node->buffer_offset;
const GLuint *map;
GLuint attr;
GLubyte node_attrsz[VBO_ATTRIB_MAX]; /* copy of node->attrsz[] */
@@ -170,7 +170,7 @@ static void vbo_bind_vertex_list( GLcontext *ctx,
/* override the default array set above */
save->inputs[attr] = &arrays[attr];
- arrays[attr].Ptr = (const GLubyte *) data;
+ arrays[attr].Ptr = (const GLubyte *) NULL + buffer_offset;
arrays[attr].Size = node->attrsz[src];
arrays[attr].StrideB = node->vertex_size * sizeof(GLfloat);
arrays[attr].Stride = node->vertex_size * sizeof(GLfloat);
@@ -184,7 +184,7 @@ static void vbo_bind_vertex_list( GLcontext *ctx,
assert(arrays[attr].BufferObj->Name);
- data += node->attrsz[src] * sizeof(GLfloat);
+ buffer_offset += node->attrsz[src] * sizeof(GLfloat);
varying_inputs |= 1<<attr;
}
}
diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S
index 1eb4358b1c2..fe05549c1d5 100644
--- a/src/mesa/x86-64/glapi_x86-64.S
+++ b/src/mesa/x86-64/glapi_x86-64.S
@@ -27045,12 +27045,160 @@ GL_PREFIX(VertexAttribs4ubvNV):
.size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV)
.p2align 4,,15
+ .globl GL_PREFIX(GetTexBumpParameterfvATI)
+ .type GL_PREFIX(GetTexBumpParameterfvATI), @function
+GL_PREFIX(GetTexBumpParameterfvATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5744(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5744(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5744(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5744(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetTexBumpParameterivATI)
+ .type GL_PREFIX(GetTexBumpParameterivATI), @function
+GL_PREFIX(GetTexBumpParameterivATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5752(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5752(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5752(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5752(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexBumpParameterfvATI)
+ .type GL_PREFIX(TexBumpParameterfvATI), @function
+GL_PREFIX(TexBumpParameterfvATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5760(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5760(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5760(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5760(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexBumpParameterivATI)
+ .type GL_PREFIX(TexBumpParameterivATI), @function
+GL_PREFIX(TexBumpParameterivATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5768(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5768(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5768(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5768(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI)
+
+ .p2align 4,,15
.globl GL_PREFIX(AlphaFragmentOp1ATI)
.type GL_PREFIX(AlphaFragmentOp1ATI), @function
GL_PREFIX(AlphaFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5744(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27068,13 +27216,13 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5744(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27092,7 +27240,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI)
@@ -27103,7 +27251,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
GL_PREFIX(AlphaFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5752(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27121,13 +27269,13 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5752(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5752(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27145,7 +27293,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5752(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI)
@@ -27156,7 +27304,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
GL_PREFIX(AlphaFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5760(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27174,13 +27322,13 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5760(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27198,7 +27346,7 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI)
@@ -27209,25 +27357,25 @@ GL_PREFIX(AlphaFragmentOp3ATI):
GL_PREFIX(BeginFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5768(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5768(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5768(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5768(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI)
@@ -27238,25 +27386,25 @@ GL_PREFIX(BeginFragmentShaderATI):
GL_PREFIX(BindFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5776(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5776(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5776(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5776(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI)
@@ -27267,7 +27415,7 @@ GL_PREFIX(BindFragmentShaderATI):
GL_PREFIX(ColorFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5784(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27285,13 +27433,13 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5784(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27309,7 +27457,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI)
@@ -27320,7 +27468,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
GL_PREFIX(ColorFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5792(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27338,13 +27486,13 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5792(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27362,7 +27510,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI)
@@ -27373,7 +27521,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
GL_PREFIX(ColorFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5800(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27391,13 +27539,13 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5800(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5800(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27415,7 +27563,7 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5800(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI)
@@ -27426,25 +27574,25 @@ GL_PREFIX(ColorFragmentOp3ATI):
GL_PREFIX(DeleteFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5808(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5808(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5808(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5808(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI)
@@ -27455,25 +27603,25 @@ GL_PREFIX(DeleteFragmentShaderATI):
GL_PREFIX(EndFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5816(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5816(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5816(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5816(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI)
@@ -27484,25 +27632,25 @@ GL_PREFIX(EndFragmentShaderATI):
GL_PREFIX(GenFragmentShadersATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5824(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5824(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5824(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5824(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI)
@@ -27513,7 +27661,7 @@ GL_PREFIX(GenFragmentShadersATI):
GL_PREFIX(PassTexCoordATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5832(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27523,13 +27671,13 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5832(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27539,7 +27687,7 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI)
@@ -27550,7 +27698,7 @@ GL_PREFIX(PassTexCoordATI):
GL_PREFIX(SampleMapATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5840(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27560,13 +27708,13 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5840(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5840(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27576,7 +27724,7 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5840(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI)
@@ -27587,7 +27735,7 @@ GL_PREFIX(SampleMapATI):
GL_PREFIX(SetFragmentShaderConstantATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5848(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27597,13 +27745,13 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5848(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5848(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27613,7 +27761,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5848(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI)
@@ -27624,7 +27772,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
GL_PREFIX(PointParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5856(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27634,13 +27782,13 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5856(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5856(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27650,7 +27798,7 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5856(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV)
@@ -27661,7 +27809,7 @@ GL_PREFIX(PointParameteriNV):
GL_PREFIX(PointParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5864(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27671,13 +27819,13 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5864(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27687,79 +27835,79 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_734)
- .type GL_PREFIX(_dispatch_stub_734), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_734))
-GL_PREFIX(_dispatch_stub_734):
+ .globl GL_PREFIX(_dispatch_stub_738)
+ .type GL_PREFIX(_dispatch_stub_738), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_738))
+GL_PREFIX(_dispatch_stub_738):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5872(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5872(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5872(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5872(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_734), .-GL_PREFIX(_dispatch_stub_734)
+ .size GL_PREFIX(_dispatch_stub_738), .-GL_PREFIX(_dispatch_stub_738)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_735)
- .type GL_PREFIX(_dispatch_stub_735), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_735))
-GL_PREFIX(_dispatch_stub_735):
+ .globl GL_PREFIX(_dispatch_stub_739)
+ .type GL_PREFIX(_dispatch_stub_739), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_739))
+GL_PREFIX(_dispatch_stub_739):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5880(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5880(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5880(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5880(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_735), .-GL_PREFIX(_dispatch_stub_735)
+ .size GL_PREFIX(_dispatch_stub_739), .-GL_PREFIX(_dispatch_stub_739)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_736)
- .type GL_PREFIX(_dispatch_stub_736), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_736))
-GL_PREFIX(_dispatch_stub_736):
+ .globl GL_PREFIX(_dispatch_stub_740)
+ .type GL_PREFIX(_dispatch_stub_740), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_740))
+GL_PREFIX(_dispatch_stub_740):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5888(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27769,13 +27917,13 @@ GL_PREFIX(_dispatch_stub_736):
popq %rbp
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5888(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27785,19 +27933,19 @@ GL_PREFIX(_dispatch_stub_736):
popq %rbp
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_736), .-GL_PREFIX(_dispatch_stub_736)
+ .size GL_PREFIX(_dispatch_stub_740), .-GL_PREFIX(_dispatch_stub_740)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_737)
- .type GL_PREFIX(_dispatch_stub_737), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_737))
-GL_PREFIX(_dispatch_stub_737):
+ .globl GL_PREFIX(_dispatch_stub_741)
+ .type GL_PREFIX(_dispatch_stub_741), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_741))
+GL_PREFIX(_dispatch_stub_741):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5896(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27807,13 +27955,13 @@ GL_PREFIX(_dispatch_stub_737):
popq %rbp
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5896(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27823,40 +27971,40 @@ GL_PREFIX(_dispatch_stub_737):
popq %rbp
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_737), .-GL_PREFIX(_dispatch_stub_737)
+ .size GL_PREFIX(_dispatch_stub_741), .-GL_PREFIX(_dispatch_stub_741)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_738)
- .type GL_PREFIX(_dispatch_stub_738), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_738))
-GL_PREFIX(_dispatch_stub_738):
+ .globl GL_PREFIX(_dispatch_stub_742)
+ .type GL_PREFIX(_dispatch_stub_742), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_742))
+GL_PREFIX(_dispatch_stub_742):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5904(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5904(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5904(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5904(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_738), .-GL_PREFIX(_dispatch_stub_738)
+ .size GL_PREFIX(_dispatch_stub_742), .-GL_PREFIX(_dispatch_stub_742)
.p2align 4,,15
.globl GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -27864,7 +28012,7 @@ GL_PREFIX(_dispatch_stub_738):
GL_PREFIX(GetProgramNamedParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5912(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27878,13 +28026,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5912(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5912(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27898,7 +28046,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5912(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -27909,7 +28057,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
GL_PREFIX(GetProgramNamedParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5920(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27923,13 +28071,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5920(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5920(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27943,7 +28091,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5920(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV)
@@ -27954,7 +28102,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
GL_PREFIX(ProgramNamedParameter4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5928(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -27974,13 +28122,13 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5928(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5928(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -28000,7 +28148,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5928(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV)
@@ -28011,7 +28159,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
GL_PREFIX(ProgramNamedParameter4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5936(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28025,13 +28173,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5936(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5936(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28045,7 +28193,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5936(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV)
@@ -28056,7 +28204,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
GL_PREFIX(ProgramNamedParameter4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5944(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -28076,13 +28224,13 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5944(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5944(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -28102,7 +28250,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5944(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV)
@@ -28113,7 +28261,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
GL_PREFIX(ProgramNamedParameter4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5952(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28127,13 +28275,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5952(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28147,19 +28295,19 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_745)
- .type GL_PREFIX(_dispatch_stub_745), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_745))
-GL_PREFIX(_dispatch_stub_745):
+ .globl GL_PREFIX(_dispatch_stub_749)
+ .type GL_PREFIX(_dispatch_stub_749), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_749))
+GL_PREFIX(_dispatch_stub_749):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5960(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28169,13 +28317,13 @@ GL_PREFIX(_dispatch_stub_745):
popq %rbp
popq %rsi
popq %rdi
- movq 5960(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5960(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28185,19 +28333,19 @@ GL_PREFIX(_dispatch_stub_745):
popq %rbp
popq %rsi
popq %rdi
- movq 5960(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_745), .-GL_PREFIX(_dispatch_stub_745)
+ .size GL_PREFIX(_dispatch_stub_749), .-GL_PREFIX(_dispatch_stub_749)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_746)
- .type GL_PREFIX(_dispatch_stub_746), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_746))
-GL_PREFIX(_dispatch_stub_746):
+ .globl GL_PREFIX(_dispatch_stub_750)
+ .type GL_PREFIX(_dispatch_stub_750), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_750))
+GL_PREFIX(_dispatch_stub_750):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5968(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28207,13 +28355,13 @@ GL_PREFIX(_dispatch_stub_746):
popq %rbp
popq %rsi
popq %rdi
- movq 5968(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5968(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28223,10 +28371,10 @@ GL_PREFIX(_dispatch_stub_746):
popq %rbp
popq %rsi
popq %rdi
- movq 5968(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_746), .-GL_PREFIX(_dispatch_stub_746)
+ .size GL_PREFIX(_dispatch_stub_750), .-GL_PREFIX(_dispatch_stub_750)
.p2align 4,,15
.globl GL_PREFIX(BindFramebufferEXT)
@@ -28234,7 +28382,7 @@ GL_PREFIX(_dispatch_stub_746):
GL_PREFIX(BindFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5976(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28244,13 +28392,13 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 5976(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5976(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28260,7 +28408,7 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 5976(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT)
@@ -28271,7 +28419,7 @@ GL_PREFIX(BindFramebufferEXT):
GL_PREFIX(BindRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5984(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28281,13 +28429,13 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5984(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28297,7 +28445,7 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT)
@@ -28308,25 +28456,25 @@ GL_PREFIX(BindRenderbufferEXT):
GL_PREFIX(CheckFramebufferStatusEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5992(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5992(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5992(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5992(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT)
@@ -28337,7 +28485,7 @@ GL_PREFIX(CheckFramebufferStatusEXT):
GL_PREFIX(DeleteFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6000(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28347,13 +28495,13 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6000(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6000(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28363,7 +28511,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6000(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT)
@@ -28374,7 +28522,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
GL_PREFIX(DeleteRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6008(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28384,13 +28532,13 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6008(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6008(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28400,7 +28548,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6008(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT)
@@ -28411,7 +28559,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
GL_PREFIX(FramebufferRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6016(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28425,13 +28573,13 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6016(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28445,7 +28593,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT)
@@ -28456,7 +28604,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
GL_PREFIX(FramebufferTexture1DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6024(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28470,13 +28618,13 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6024(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6024(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28490,7 +28638,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6024(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT)
@@ -28501,7 +28649,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
GL_PREFIX(FramebufferTexture2DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6032(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28515,13 +28663,13 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6032(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6032(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28535,7 +28683,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6032(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT)
@@ -28546,7 +28694,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
GL_PREFIX(FramebufferTexture3DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6040(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28564,13 +28712,13 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6040(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6040(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28588,7 +28736,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6040(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT)
@@ -28599,7 +28747,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
GL_PREFIX(GenFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6048(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28609,13 +28757,13 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6048(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6048(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28625,7 +28773,7 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6048(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT)
@@ -28636,7 +28784,7 @@ GL_PREFIX(GenFramebuffersEXT):
GL_PREFIX(GenRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6056(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28646,13 +28794,13 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6056(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6056(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28662,7 +28810,7 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6056(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT)
@@ -28673,25 +28821,25 @@ GL_PREFIX(GenRenderbuffersEXT):
GL_PREFIX(GenerateMipmapEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6064(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6064(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6064(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6064(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT)
@@ -28702,7 +28850,7 @@ GL_PREFIX(GenerateMipmapEXT):
GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6072(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28716,13 +28864,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6072(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28736,7 +28884,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT)
@@ -28747,7 +28895,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
GL_PREFIX(GetRenderbufferParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6080(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28757,13 +28905,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6080(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28773,7 +28921,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT)
@@ -28784,25 +28932,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
GL_PREFIX(IsFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6088(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6088(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6088(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6088(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT)
@@ -28813,25 +28961,25 @@ GL_PREFIX(IsFramebufferEXT):
GL_PREFIX(IsRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6096(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6096(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6096(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6096(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT)
@@ -28842,7 +28990,7 @@ GL_PREFIX(IsRenderbufferEXT):
GL_PREFIX(RenderbufferStorageEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6104(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28856,13 +29004,13 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6104(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6104(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28876,19 +29024,19 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6104(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_764)
- .type GL_PREFIX(_dispatch_stub_764), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_764))
-GL_PREFIX(_dispatch_stub_764):
+ .globl GL_PREFIX(_dispatch_stub_768)
+ .type GL_PREFIX(_dispatch_stub_768), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_768))
+GL_PREFIX(_dispatch_stub_768):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6112(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28906,13 +29054,13 @@ GL_PREFIX(_dispatch_stub_764):
popq %rdx
popq %rsi
popq %rdi
- movq 6112(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6112(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28930,10 +29078,10 @@ GL_PREFIX(_dispatch_stub_764):
popq %rdx
popq %rsi
popq %rdi
- movq 6112(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_764), .-GL_PREFIX(_dispatch_stub_764)
+ .size GL_PREFIX(_dispatch_stub_768), .-GL_PREFIX(_dispatch_stub_768)
.p2align 4,,15
.globl GL_PREFIX(FramebufferTextureLayerEXT)
@@ -28941,7 +29089,7 @@ GL_PREFIX(_dispatch_stub_764):
GL_PREFIX(FramebufferTextureLayerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6120(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28955,13 +29103,13 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6120(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6120(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28975,19 +29123,19 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6120(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_766)
- .type GL_PREFIX(_dispatch_stub_766), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_766))
-GL_PREFIX(_dispatch_stub_766):
+ .globl GL_PREFIX(_dispatch_stub_770)
+ .type GL_PREFIX(_dispatch_stub_770), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_770))
+GL_PREFIX(_dispatch_stub_770):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6128(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29001,13 +29149,13 @@ GL_PREFIX(_dispatch_stub_766):
popq %rdx
popq %rsi
popq %rdi
- movq 6128(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6128(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29021,19 +29169,19 @@ GL_PREFIX(_dispatch_stub_766):
popq %rdx
popq %rsi
popq %rdi
- movq 6128(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_766), .-GL_PREFIX(_dispatch_stub_766)
+ .size GL_PREFIX(_dispatch_stub_770), .-GL_PREFIX(_dispatch_stub_770)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_767)
- .type GL_PREFIX(_dispatch_stub_767), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_767))
-GL_PREFIX(_dispatch_stub_767):
+ .globl GL_PREFIX(_dispatch_stub_771)
+ .type GL_PREFIX(_dispatch_stub_771), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_771))
+GL_PREFIX(_dispatch_stub_771):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6136(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29047,13 +29195,13 @@ GL_PREFIX(_dispatch_stub_767):
popq %rdx
popq %rsi
popq %rdi
- movq 6136(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6136(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29067,19 +29215,19 @@ GL_PREFIX(_dispatch_stub_767):
popq %rdx
popq %rsi
popq %rdi
- movq 6136(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_767), .-GL_PREFIX(_dispatch_stub_767)
+ .size GL_PREFIX(_dispatch_stub_771), .-GL_PREFIX(_dispatch_stub_771)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_768)
- .type GL_PREFIX(_dispatch_stub_768), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_768))
-GL_PREFIX(_dispatch_stub_768):
+ .globl GL_PREFIX(_dispatch_stub_772)
+ .type GL_PREFIX(_dispatch_stub_772), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_772))
+GL_PREFIX(_dispatch_stub_772):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6144(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29093,13 +29241,13 @@ GL_PREFIX(_dispatch_stub_768):
popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6144(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29113,19 +29261,19 @@ GL_PREFIX(_dispatch_stub_768):
popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_768), .-GL_PREFIX(_dispatch_stub_768)
+ .size GL_PREFIX(_dispatch_stub_772), .-GL_PREFIX(_dispatch_stub_772)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_769)
- .type GL_PREFIX(_dispatch_stub_769), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_769))
-GL_PREFIX(_dispatch_stub_769):
+ .globl GL_PREFIX(_dispatch_stub_773)
+ .type GL_PREFIX(_dispatch_stub_773), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_773))
+GL_PREFIX(_dispatch_stub_773):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6152(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29135,13 +29283,13 @@ GL_PREFIX(_dispatch_stub_769):
popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6152(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29151,19 +29299,19 @@ GL_PREFIX(_dispatch_stub_769):
popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_769), .-GL_PREFIX(_dispatch_stub_769)
+ .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_770)
- .type GL_PREFIX(_dispatch_stub_770), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_770))
-GL_PREFIX(_dispatch_stub_770):
+ .globl GL_PREFIX(_dispatch_stub_774)
+ .type GL_PREFIX(_dispatch_stub_774), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_774))
+GL_PREFIX(_dispatch_stub_774):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6160(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29173,13 +29321,13 @@ GL_PREFIX(_dispatch_stub_770):
popq %rdx
popq %rsi
popq %rdi
- movq 6160(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6160(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29189,10 +29337,10 @@ GL_PREFIX(_dispatch_stub_770):
popq %rdx
popq %rsi
popq %rdi
- movq 6160(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_770), .-GL_PREFIX(_dispatch_stub_770)
+ .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774)
.globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement)
.globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture)
@@ -29447,7 +29595,7 @@ GL_PREFIX(_dispatch_stub_770):
.globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV)
.globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV)
.globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV)
- .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_746)
+ .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_750)
.globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT)
.globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT)
.globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT)
@@ -29465,7 +29613,7 @@ GL_PREFIX(_dispatch_stub_770):
.globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT)
.globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT)
.globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT)
- .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_764)
+ .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_768)
.globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT)
#if defined(GLX_USE_TLS) && defined(__linux__)
diff --git a/src/mesa/x86-64/x86-64.c b/src/mesa/x86-64/x86-64.c
index 96f8da87f05..ac176ef328e 100644
--- a/src/mesa/x86-64/x86-64.c
+++ b/src/mesa/x86-64/x86-64.c
@@ -35,7 +35,7 @@
#include "math/m_xform.h"
#include "tnl/t_context.h"
#include "x86-64.h"
-#include "../x86/common_x86_macros.h"
+#include "../x86/x86_xform.h"
#ifdef DEBUG
#include "math/m_debug.h"
diff --git a/src/mesa/x86/3dnow.c b/src/mesa/x86/3dnow.c
index c037a617618..de2fb1e2aad 100644
--- a/src/mesa/x86/3dnow.c
+++ b/src/mesa/x86/3dnow.c
@@ -34,7 +34,7 @@
#include "tnl/t_context.h"
#include "3dnow.h"
-#include "common_x86_macros.h"
+#include "x86_xform.h"
#ifdef DEBUG_MATH
#include "math/m_debug.h"
diff --git a/src/mesa/x86/common_x86.c b/src/mesa/x86/common_x86.c
index 53215479358..5efdb4f24a6 100644
--- a/src/mesa/x86/common_x86.c
+++ b/src/mesa/x86/common_x86.c
@@ -52,7 +52,10 @@
#include "common_x86_asm.h"
-int _mesa_x86_cpu_features = 0;
+/** Bitmask of X86_FEATURE_x bits */
+int _mesa_x86_cpu_features = 0x0;
+
+
/* No reason for this to be public.
*/
@@ -73,9 +76,12 @@ extern GLuint _ASMAPI _mesa_x86_cpuid_edx(GLuint op);
* kernels provide full SSE support on all processors that expose SSE via
* the CPUID mechanism.
*/
+
+/* These are assembly functions: */
extern void _mesa_test_os_sse_support( void );
extern void _mesa_test_os_sse_exception_support( void );
+
#if defined(WIN32)
#ifndef STATUS_FLOAT_MULTIPLE_TRAPS
# define STATUS_FLOAT_MULTIPLE_TRAPS (0xC00002B5L)
@@ -107,7 +113,11 @@ static LONG WINAPI ExceptionFilter(LPEXCEPTION_POINTERS exp)
#endif /* WIN32 */
-static void check_os_sse_support( void )
+/**
+ * Check if SSE is supported.
+ * If not, turn off the X86_FEATURE_XMM flag in _mesa_x86_cpu_features.
+ */
+void _mesa_check_os_sse_support( void )
{
#if defined(__FreeBSD__)
{
@@ -187,10 +197,26 @@ static void check_os_sse_support( void )
#endif /* USE_SSE_ASM */
-void _mesa_init_all_x86_transform_asm( void )
+/**
+ * Initialize the _mesa_x86_cpu_features bitfield.
+ * This is a no-op if called more than once.
+ */
+void
+_mesa_get_x86_features(void)
{
+ static int called = 0;
+
+ if (called)
+ return;
+
+ called = 1;
+
#ifdef USE_X86_ASM
- _mesa_x86_cpu_features = 0;
+ _mesa_x86_cpu_features = 0x0;
+
+ if (_mesa_getenv( "MESA_NO_ASM")) {
+ return;
+ }
if (!_mesa_x86_has_cpuid()) {
_mesa_debug(NULL, "CPUID not detected\n");
@@ -263,52 +289,5 @@ void _mesa_init_all_x86_transform_asm( void )
}
}
-
- if ( _mesa_getenv( "MESA_NO_ASM" ) ) {
- _mesa_x86_cpu_features = 0;
- }
-
- if ( _mesa_x86_cpu_features ) {
- _mesa_init_x86_transform_asm();
- }
-
-#ifdef USE_MMX_ASM
- if ( cpu_has_mmx ) {
- if ( _mesa_getenv( "MESA_NO_MMX" ) == 0 ) {
- _mesa_debug(NULL, "MMX cpu detected.\n");
- } else {
- _mesa_x86_cpu_features &= ~(X86_FEATURE_MMX);
- }
- }
-#endif
-
-#ifdef USE_3DNOW_ASM
- if ( cpu_has_3dnow ) {
- if ( _mesa_getenv( "MESA_NO_3DNOW" ) == 0 ) {
- _mesa_debug(NULL, "3DNow! cpu detected.\n");
- _mesa_init_3dnow_transform_asm();
- } else {
- _mesa_x86_cpu_features &= ~(X86_FEATURE_3DNOW);
- }
- }
-#endif
-
-#ifdef USE_SSE_ASM
- if ( cpu_has_xmm ) {
- if ( _mesa_getenv( "MESA_NO_SSE" ) == 0 ) {
- _mesa_debug(NULL, "SSE cpu detected.\n");
- if ( _mesa_getenv( "MESA_FORCE_SSE" ) == 0 ) {
- check_os_sse_support();
- }
- if ( cpu_has_xmm ) {
- _mesa_init_sse_transform_asm();
- }
- } else {
- _mesa_debug(NULL, "SSE cpu detected, but switched off by user.\n");
- _mesa_x86_cpu_features &= ~(X86_FEATURE_XMM);
- }
- }
-#endif
-#endif
+#endif /* USE_X86_ASM */
}
-
diff --git a/src/mesa/x86/common_x86_asm.h b/src/mesa/x86/common_x86_asm.h
index 89312b24379..0d39e3d2308 100644
--- a/src/mesa/x86/common_x86_asm.h
+++ b/src/mesa/x86/common_x86_asm.h
@@ -42,18 +42,12 @@
*/
#include "common_x86_features.h"
-#ifdef USE_X86_ASM
-#include "x86.h"
-#ifdef USE_3DNOW_ASM
-#include "3dnow.h"
-#endif
-#ifdef USE_SSE_ASM
-#include "sse.h"
-#endif
-#endif
-
extern int _mesa_x86_cpu_features;
+extern void _mesa_get_x86_features(void);
+
+extern void _mesa_check_os_sse_support(void);
+
extern void _mesa_init_all_x86_transform_asm( void );
#endif
diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c
index afb4b11529f..8c690b4f882 100644
--- a/src/mesa/x86/gen_matypes.c
+++ b/src/mesa/x86/gen_matypes.c
@@ -61,7 +61,7 @@ do { \
printf( "\n" ); \
} while (0)
-#if defined(__BEOS__) || defined(_LP64)
+#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64)
#define OFFSET( s, t, m ) \
printf( "#define %s\t%ld\n", s, offsetof( t, m ) );
#else
@@ -69,7 +69,7 @@ do { \
printf( "#define %s\t%d\n", s, offsetof( t, m ) );
#endif
-#if defined(__BEOS__) || defined(_LP64)
+#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64)
#define SIZEOF( s, t ) \
printf( "#define %s\t%ld\n", s, sizeof(t) );
#else
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index 2e05a74ac69..7aa344f214e 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -889,6 +889,10 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(VertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV, VertexAttribs4fvNV@12)
GL_STUB(VertexAttribs4svNV, _gloffset_VertexAttribs4svNV, VertexAttribs4svNV@12)
GL_STUB(VertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV, VertexAttribs4ubvNV@12)
+ GL_STUB(GetTexBumpParameterfvATI, _gloffset_GetTexBumpParameterfvATI, GetTexBumpParameterfvATI@8)
+ GL_STUB(GetTexBumpParameterivATI, _gloffset_GetTexBumpParameterivATI, GetTexBumpParameterivATI@8)
+ GL_STUB(TexBumpParameterfvATI, _gloffset_TexBumpParameterfvATI, TexBumpParameterfvATI@8)
+ GL_STUB(TexBumpParameterivATI, _gloffset_TexBumpParameterivATI, TexBumpParameterivATI@8)
GL_STUB(AlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI, AlphaFragmentOp1ATI@24)
GL_STUB(AlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI, AlphaFragmentOp2ATI@36)
GL_STUB(AlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI, AlphaFragmentOp3ATI@48)
@@ -905,26 +909,26 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8)
GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8)
GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8)
- GL_STUB(_dispatch_stub_734, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_734@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_734, _dispatch_stub_734@4))
- GL_STUB(_dispatch_stub_735, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_735@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_735, _dispatch_stub_735@4))
- GL_STUB(_dispatch_stub_736, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_736@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_736, _dispatch_stub_736@8))
- GL_STUB(_dispatch_stub_737, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_737@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_737, _dispatch_stub_737@8))
- GL_STUB(_dispatch_stub_738, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_738@4)
+ GL_STUB(_dispatch_stub_738, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_738@4)
HIDDEN(GL_PREFIX(_dispatch_stub_738, _dispatch_stub_738@4))
+ GL_STUB(_dispatch_stub_739, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_739@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_739, _dispatch_stub_739@4))
+ GL_STUB(_dispatch_stub_740, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_740@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_740, _dispatch_stub_740@8))
+ GL_STUB(_dispatch_stub_741, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_741@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_741, _dispatch_stub_741@8))
+ GL_STUB(_dispatch_stub_742, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_742@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_742, _dispatch_stub_742@4))
GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16)
GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16)
GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44)
GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16)
GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28)
GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16)
- GL_STUB(_dispatch_stub_745, _gloffset_DepthBoundsEXT, _dispatch_stub_745@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_745, _dispatch_stub_745@16))
- GL_STUB(_dispatch_stub_746, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_746@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_746, _dispatch_stub_746@8))
+ GL_STUB(_dispatch_stub_749, _gloffset_DepthBoundsEXT, _dispatch_stub_749@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_749, _dispatch_stub_749@16))
+ GL_STUB(_dispatch_stub_750, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_750@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_750, _dispatch_stub_750@8))
GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8)
GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8)
GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
@@ -942,19 +946,19 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4)
GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4)
GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16)
- GL_STUB(_dispatch_stub_764, _gloffset_BlitFramebufferEXT, _dispatch_stub_764@40)
- HIDDEN(GL_PREFIX(_dispatch_stub_764, _dispatch_stub_764@40))
+ GL_STUB(_dispatch_stub_768, _gloffset_BlitFramebufferEXT, _dispatch_stub_768@40)
+ HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@40))
GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
- GL_STUB(_dispatch_stub_766, _gloffset_StencilFuncSeparateATI, _dispatch_stub_766@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_766, _dispatch_stub_766@16))
- GL_STUB(_dispatch_stub_767, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_767@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_767, _dispatch_stub_767@16))
- GL_STUB(_dispatch_stub_768, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_768@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@16))
- GL_STUB(_dispatch_stub_769, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_769@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_769, _dispatch_stub_769@12))
- GL_STUB(_dispatch_stub_770, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_770@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@12))
+ GL_STUB(_dispatch_stub_770, _gloffset_StencilFuncSeparateATI, _dispatch_stub_770@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@16))
+ GL_STUB(_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_771@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@16))
+ GL_STUB(_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_772@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_772, _dispatch_stub_772@16))
+ GL_STUB(_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_773@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@12))
+ GL_STUB(_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_774@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@12))
GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
diff --git a/src/mesa/x86/sse.c b/src/mesa/x86/sse.c
index 1c185387c64..aef15b53152 100644
--- a/src/mesa/x86/sse.c
+++ b/src/mesa/x86/sse.c
@@ -33,7 +33,7 @@
#include "tnl/t_context.h"
#include "sse.h"
-#include "common_x86_macros.h"
+#include "x86_xform.h"
#ifdef DEBUG_MATH
#include "math/m_debug.h"
diff --git a/src/mesa/x86/x86.c b/src/mesa/x86/x86_xform.c
index ce649f66b0b..16b2b26bcc8 100644
--- a/src/mesa/x86/x86.c
+++ b/src/mesa/x86/x86_xform.c
@@ -32,8 +32,17 @@
#include "math/m_xform.h"
#include "tnl/t_context.h"
-#include "x86.h"
-#include "common_x86_macros.h"
+#include "x86_xform.h"
+#include "common_x86_asm.h"
+
+#ifdef USE_X86_ASM
+#ifdef USE_3DNOW_ASM
+#include "3dnow.h"
+#endif
+#ifdef USE_SSE_ASM
+#include "sse.h"
+#endif
+#endif
#ifdef DEBUG_MATH
#include "math/m_debug.h"
@@ -76,9 +85,9 @@ _mesa_v16_x86_general_xform( GLfloat *dest,
#endif
-void _mesa_init_x86_transform_asm( void )
-{
#ifdef USE_X86_ASM
+static void _mesa_init_x86_transform_asm( void )
+{
ASSIGN_XFORM_GROUP( x86, 2 );
ASSIGN_XFORM_GROUP( x86, 3 );
ASSIGN_XFORM_GROUP( x86, 4 );
@@ -90,6 +99,55 @@ void _mesa_init_x86_transform_asm( void )
_math_test_all_transform_functions( "x86" );
_math_test_all_cliptest_functions( "x86" );
#endif
-#endif
}
+#endif
+
+void _mesa_init_all_x86_transform_asm( void )
+{
+ _mesa_get_x86_features();
+
+#ifdef USE_X86_ASM
+ if ( _mesa_x86_cpu_features ) {
+ _mesa_init_x86_transform_asm();
+ }
+
+#ifdef USE_MMX_ASM
+ if ( cpu_has_mmx ) {
+ if ( _mesa_getenv( "MESA_NO_MMX" ) == 0 ) {
+ _mesa_debug(NULL, "MMX cpu detected.\n");
+ } else {
+ _mesa_x86_cpu_features &= ~(X86_FEATURE_MMX);
+ }
+ }
+#endif
+
+#ifdef USE_3DNOW_ASM
+ if ( cpu_has_3dnow ) {
+ if ( _mesa_getenv( "MESA_NO_3DNOW" ) == 0 ) {
+ _mesa_debug(NULL, "3DNow! cpu detected.\n");
+ _mesa_init_3dnow_transform_asm();
+ } else {
+ _mesa_x86_cpu_features &= ~(X86_FEATURE_3DNOW);
+ }
+ }
+#endif
+
+#ifdef USE_SSE_ASM
+ if ( cpu_has_xmm ) {
+ if ( _mesa_getenv( "MESA_NO_SSE" ) == 0 ) {
+ _mesa_debug(NULL, "SSE cpu detected.\n");
+ if ( _mesa_getenv( "MESA_FORCE_SSE" ) == 0 ) {
+ _mesa_check_os_sse_support();
+ }
+ if ( cpu_has_xmm ) {
+ _mesa_init_sse_transform_asm();
+ }
+ } else {
+ _mesa_debug(NULL, "SSE cpu detected, but switched off by user.\n");
+ _mesa_x86_cpu_features &= ~(X86_FEATURE_XMM);
+ }
+ }
+#endif
+#endif
+}
diff --git a/src/mesa/x86/common_x86_macros.h b/src/mesa/x86/x86_xform.h
index 462f32b3f25..e886d9add2a 100644
--- a/src/mesa/x86/common_x86_macros.h
+++ b/src/mesa/x86/x86_xform.h
@@ -26,8 +26,8 @@
* Gareth Hughes
*/
-#ifndef __COMMON_X86_MACROS_H__
-#define __COMMON_X86_MACROS_H__
+#ifndef X86_XFORM_H
+#define X86_XFORM_H
/* =============================================================
diff --git a/windows/VC7/progs/progs.sln b/windows/VC7/progs/progs.sln
new file mode 100644
index 00000000000..4db83388dd3
--- /dev/null
+++ b/windows/VC7/progs/progs.sln
@@ -0,0 +1,29 @@
+Microsoft Visual Studio Solution File, Format Version 8.00
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wglthreads", "wgl\wglthreads.vcproj", "{ADDFBA10-B159-4884-9FAF-5E60A64903AE}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sharedtex_mt", "wgl\sharedtex_mt.vcproj", "{ADDFBA10-B159-4884-9FAF-5E60A64903AE}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
+EndProject
+Global
+ GlobalSection(SolutionConfiguration) = preSolution
+ Debug = Debug
+ Release = Release
+ EndGlobalSection
+ GlobalSection(ProjectConfiguration) = postSolution
+ {ADDFBA10-B159-4884-9FAF-5E60A64903AE}.Debug.ActiveCfg = Debug|Win32
+ {ADDFBA10-B159-4884-9FAF-5E60A64903AE}.Debug.Build.0 = Debug|Win32
+ {ADDFBA10-B159-4884-9FAF-5E60A64903AE}.Release.ActiveCfg = Release|Win32
+ {ADDFBA10-B159-4884-9FAF-5E60A64903AE}.Release.Build.0 = Release|Win32
+ {ADDFBA10-B159-4884-9FAF-5E60A64903AE}.Debug.ActiveCfg = Debug|Win32
+ {ADDFBA10-B159-4884-9FAF-5E60A64903AE}.Debug.Build.0 = Debug|Win32
+ {ADDFBA10-B159-4884-9FAF-5E60A64903AE}.Release.ActiveCfg = Release|Win32
+ {ADDFBA10-B159-4884-9FAF-5E60A64903AE}.Release.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ EndGlobalSection
+ GlobalSection(ExtensibilityAddIns) = postSolution
+ EndGlobalSection
+EndGlobal
diff --git a/windows/VC7/progs/wgl/sharedtex_mt.vcproj b/windows/VC7/progs/wgl/sharedtex_mt.vcproj
new file mode 100644
index 00000000000..38edf592d2d
--- /dev/null
+++ b/windows/VC7/progs/wgl/sharedtex_mt.vcproj
@@ -0,0 +1,132 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.10"
+ Name="sharedtex_mt"
+ ProjectGUID="{ADDFBA10-B159-4884-9FAF-5E60A64903AE}"
+ Keyword="Win32Proj">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="Debug"
+ IntermediateDirectory="Debug"
+ ConfigurationType="1"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
+ MinimalRebuild="TRUE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="5"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="4"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)/sharedtex_mt.exe"
+ LinkIncremental="2"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile="$(OutDir)/sharedtex_mt.pdb"
+ SubSystem="1"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="Release"
+ IntermediateDirectory="Release"
+ ConfigurationType="1"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
+ RuntimeLibrary="4"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)/sharedtex_mt.exe"
+ LinkIncremental="1"
+ GenerateDebugInformation="TRUE"
+ SubSystem="1"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
+ <File
+ RelativePath="..\..\..\..\progs\wgl\sharedtex_mt\sharedtex_mt.c">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/windows/VC7/progs/wgl/wglthreads.vcproj b/windows/VC7/progs/wgl/wglthreads.vcproj
new file mode 100644
index 00000000000..25ea3778537
--- /dev/null
+++ b/windows/VC7/progs/wgl/wglthreads.vcproj
@@ -0,0 +1,132 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.10"
+ Name="wglthreads"
+ ProjectGUID="{ADDFBA10-B159-4884-9FAF-5E60A64903AE}"
+ Keyword="Win32Proj">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="Debug"
+ IntermediateDirectory="Debug"
+ ConfigurationType="1"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
+ MinimalRebuild="TRUE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="5"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="4"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)/wglthreads.exe"
+ LinkIncremental="2"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile="$(OutDir)/wglthreads.pdb"
+ SubSystem="1"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="Release"
+ IntermediateDirectory="Release"
+ ConfigurationType="1"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
+ RuntimeLibrary="4"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)/wglthreads.exe"
+ LinkIncremental="1"
+ GenerateDebugInformation="TRUE"
+ SubSystem="1"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
+ <File
+ RelativePath="..\..\..\..\progs\wgl\wglthreads\wglthreads.c">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/windows/VC8/mesa/mesa/mesa.vcproj b/windows/VC8/mesa/mesa/mesa.vcproj
index 31d5fe54b80..51a837f0219 100644
--- a/windows/VC8/mesa/mesa/mesa.vcproj
+++ b/windows/VC8/mesa/mesa/mesa.vcproj
@@ -743,7 +743,7 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\swrast\s_buffers.c"
+ RelativePath="..\..\..\..\src\mesa\swrast\s_clear.c"
>
</File>
<File
@@ -839,6 +839,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\shared.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_builtin.c"
>
</File>
@@ -1059,6 +1063,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\viewport.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\vbo\vbo_context.c"
>
</File>
@@ -1700,6 +1708,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\shared.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\simple_list.h"
>
</File>
@@ -1900,6 +1912,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\viewport.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\vbo\vbo.h"
>
</File>