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-rw-r--r--docs/faq.html2
-rw-r--r--docs/relnotes-7.0.3.html3
-rw-r--r--src/mesa/drivers/dri/Makefile.template1
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_render.c2
-rw-r--r--src/mesa/drivers/dri/i810/i810render.c2
-rw-r--r--src/mesa/drivers/dri/i915/intel_render.c2
-rw-r--r--src/mesa/drivers/dri/i915tex/i915_tex_layout.c16
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c59
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_mipmap_tree.h10
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_render.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf.c6
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf.h6
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf_emit.c42
-rw-r--r--src/mesa/drivers/dri/i965/brw_tex_layout.c4
-rw-r--r--src/mesa/drivers/dri/i965/intel_mipmap_tree.c25
-rw-r--r--src/mesa/drivers/dri/i965/intel_mipmap_tree.h7
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_layout.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_layout.h2
-rw-r--r--src/mesa/drivers/dri/mga/mgarender.c2
-rw-r--r--src/mesa/drivers/dri/r200/r200_tcl.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_tcl.c2
-rw-r--r--src/mesa/drivers/dri/s3v/s3v_render.c2
-rw-r--r--src/mesa/drivers/dri/savage/savagerender.c2
-rw-r--r--src/mesa/drivers/dri/unichrome/via_render.c2
-rw-r--r--src/mesa/drivers/windows/gdi/wmesa.c4
-rw-r--r--src/mesa/glapi/EXT_framebuffer_object.xml18
-rw-r--r--src/mesa/glapi/gl_API.xml12
-rw-r--r--src/mesa/main/buffers.c16
-rw-r--r--src/mesa/main/context.h8
-rw-r--r--src/mesa/main/teximage.c8
-rw-r--r--src/mesa/shader/shader_api.c196
-rw-r--r--src/mesa/swrast_setup/ss_triangle.c4
-rw-r--r--src/mesa/vbo/vbo_context.c1
-rw-r--r--src/mesa/vbo/vbo_save.c15
34 files changed, 376 insertions, 113 deletions
diff --git a/docs/faq.html b/docs/faq.html
index 89496c8404d..98781653ae6 100644
--- a/docs/faq.html
+++ b/docs/faq.html
@@ -342,7 +342,7 @@ will fix the problem.
<h2>4.1 How can I contribute?</a></h2>
<p>
-First, join the <a href="http://www.mesa3d.org/lists.html>Mesa3d-dev
+First, join the <a href="http://www.mesa3d.org/lists.html">Mesa3d-dev
mailing list</a>.
That's where Mesa development is discussed.
</a></p>
diff --git a/docs/relnotes-7.0.3.html b/docs/relnotes-7.0.3.html
index 173833daec4..76c0efe5577 100644
--- a/docs/relnotes-7.0.3.html
+++ b/docs/relnotes-7.0.3.html
@@ -33,6 +33,9 @@ Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2.
<li>Two-sided stencil test didn't work in software rendering
<li>Fix two-sided lighting bugs/crashes (bug 13368)
<li>GLSL gl_FrontFacing didn't work properly
+<li>glGetActiveUniform returned incorrect sizes (bug 13751)
+<li>Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753)
+<li>glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field
</ul>
diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template
index 9e84dbca469..aeeb267fb55 100644
--- a/src/mesa/drivers/dri/Makefile.template
+++ b/src/mesa/drivers/dri/Makefile.template
@@ -50,7 +50,6 @@ SHARED_INCLUDES = \
-I$(TOP)/src/mesa/main \
-I$(TOP)/src/mesa/glapi \
-I$(TOP)/src/mesa/math \
- -I$(TOP)/src/mesa/transform \
-I$(TOP)/src/mesa/shader \
-I$(TOP)/src/mesa/swrast \
-I$(TOP)/src/mesa/swrast_setup \
diff --git a/src/mesa/drivers/dri/gamma/gamma_render.c b/src/mesa/drivers/dri/gamma/gamma_render.c
index 4b462f22525..a8fba499a5a 100644
--- a/src/mesa/drivers/dri/gamma/gamma_render.c
+++ b/src/mesa/drivers/dri/gamma/gamma_render.c
@@ -193,7 +193,7 @@ static GLboolean gamma_run_render( GLcontext *ctx,
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
diff --git a/src/mesa/drivers/dri/i810/i810render.c b/src/mesa/drivers/dri/i810/i810render.c
index a31d54236cb..d0225969b66 100644
--- a/src/mesa/drivers/dri/i810/i810render.c
+++ b/src/mesa/drivers/dri/i810/i810render.c
@@ -144,7 +144,7 @@ static GLboolean i810_run_render( GLcontext *ctx,
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
diff --git a/src/mesa/drivers/dri/i915/intel_render.c b/src/mesa/drivers/dri/i915/intel_render.c
index d9438ba0fd8..773779a1f97 100644
--- a/src/mesa/drivers/dri/i915/intel_render.c
+++ b/src/mesa/drivers/dri/i915/intel_render.c
@@ -213,7 +213,7 @@ static GLboolean intel_run_render( GLcontext *ctx,
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
diff --git a/src/mesa/drivers/dri/i915tex/i915_tex_layout.c b/src/mesa/drivers/dri/i915tex/i915_tex_layout.c
index 7b761a7b221..dfd02112bad 100644
--- a/src/mesa/drivers/dri/i915tex/i915_tex_layout.c
+++ b/src/mesa/drivers/dri/i915tex/i915_tex_layout.c
@@ -54,7 +54,7 @@ static GLint step_offsets[6][2] = { {0, 2},
};
GLboolean
-i915_miptree_layout(struct intel_mipmap_tree * mt)
+i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt)
{
GLint level;
@@ -67,7 +67,7 @@ i915_miptree_layout(struct intel_mipmap_tree * mt)
assert(lvlWidth == lvlHeight); /* cubemap images are square */
/* double pitch for cube layouts */
- mt->pitch = ((dim * mt->cpp * 2 + 3) & ~3) / mt->cpp;
+ mt->pitch = intel_miptree_pitch_align (intel, mt, dim * 2);
mt->total_height = dim * 4;
for (level = mt->first_level; level <= mt->last_level; level++) {
@@ -107,7 +107,7 @@ i915_miptree_layout(struct intel_mipmap_tree * mt)
/* Calculate the size of a single slice.
*/
- mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp;
+ mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
/* XXX: hardware expects/requires 9 levels at minimum.
*/
@@ -150,7 +150,7 @@ i915_miptree_layout(struct intel_mipmap_tree * mt)
GLuint height = mt->height0;
GLuint img_height;
- mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp;
+ mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
mt->total_height = 0;
for (level = mt->first_level; level <= mt->last_level; level++) {
@@ -180,7 +180,7 @@ i915_miptree_layout(struct intel_mipmap_tree * mt)
GLboolean
-i945_miptree_layout(struct intel_mipmap_tree * mt)
+i945_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt)
{
GLint level;
@@ -197,7 +197,7 @@ i945_miptree_layout(struct intel_mipmap_tree * mt)
* or the final row of 4x4, 2x2 and 1x1 faces below this.
*/
if (dim > 32)
- mt->pitch = ((dim * mt->cpp * 2 + 3) & ~3) / mt->cpp;
+ mt->pitch = intel_miptree_pitch_align (intel, mt, dim);
else
mt->pitch = 14 * 8;
@@ -279,7 +279,7 @@ i945_miptree_layout(struct intel_mipmap_tree * mt)
GLuint pack_y_pitch;
GLuint level;
- mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp;
+ mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
mt->total_height = 0;
pack_y_pitch = MAX2(mt->height0, 2);
@@ -329,7 +329,7 @@ i945_miptree_layout(struct intel_mipmap_tree * mt)
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
case GL_TEXTURE_RECTANGLE_ARB:
- i945_miptree_layout_2d(mt);
+ i945_miptree_layout_2d(intel, mt);
break;
default:
_mesa_problem(NULL, "Unexpected tex target in i945_miptree_layout()");
diff --git a/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c b/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c
index 564eb9e0197..d33a7d409b2 100644
--- a/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c
@@ -75,6 +75,7 @@ intel_miptree_create(struct intel_context *intel,
mt->cpp = compress_byte ? compress_byte : cpp;
mt->compressed = compress_byte ? 1 : 0;
mt->refcount = 1;
+ mt->pitch = 0;
switch (intel->intelScreen->deviceID) {
case PCI_CHIP_I945_G:
@@ -83,7 +84,7 @@ intel_miptree_create(struct intel_context *intel,
case PCI_CHIP_G33_G:
case PCI_CHIP_Q33_G:
case PCI_CHIP_Q35_G:
- ok = i945_miptree_layout(mt);
+ ok = i945_miptree_layout(intel, mt);
break;
case PCI_CHIP_I915_G:
case PCI_CHIP_I915_GM:
@@ -93,28 +94,12 @@ intel_miptree_create(struct intel_context *intel,
default:
/* All the i830 chips and the i915 use this layout:
*/
- ok = i915_miptree_layout(mt);
+ ok = i915_miptree_layout(intel, mt);
break;
}
if (ok) {
- if (!mt->compressed) {
- /* XXX: Align pitch to multiple of 64 bytes for now to allow
- * render-to-texture to work in all cases. This should probably be
- * replaced at some point by some scheme to only do this when really
- * necessary.
- */
- mt->pitch = (mt->pitch * cpp + 63) & ~63;
-
- /* XXX: At least the i915 seems very upset when the pitch is a multiple
- * of 1024 and sometimes 512 bytes - performance can drop by several
- * times. Go to the next multiple of 64 for now.
- */
- if (!(mt->pitch & 511))
- mt->pitch += 64;
-
- mt->pitch /= cpp;
- }
+ assert (mt->pitch);
mt->region = intel_region_alloc(intel->intelScreen,
mt->cpp, mt->pitch, mt->total_height);
@@ -128,6 +113,42 @@ intel_miptree_create(struct intel_context *intel,
return mt;
}
+/**
+ * intel_miptree_pitch_align:
+ *
+ * @intel: intel context pointer
+ *
+ * @mt: the miptree to compute pitch alignment for
+ *
+ * @pitch: the natural pitch value
+ *
+ * Given @pitch, compute a larger value which accounts for
+ * any necessary alignment required by the device
+ */
+
+int intel_miptree_pitch_align (struct intel_context *intel,
+ struct intel_mipmap_tree *mt,
+ int pitch)
+{
+ if (!mt->compressed) {
+ /* XXX: Align pitch to multiple of 64 bytes for now to allow
+ * render-to-texture to work in all cases. This should probably be
+ * replaced at some point by some scheme to only do this when really
+ * necessary.
+ */
+ pitch = (pitch * mt->cpp + 63) & ~63;
+
+ /* XXX: At least the i915 seems very upset when the pitch is a multiple
+ * of 1024 and sometimes 512 bytes - performance can drop by several
+ * times. Go to the next multiple of the required alignment for now.
+ */
+ if (!(pitch & 511))
+ pitch += 64;
+
+ pitch /= mt->cpp;
+ }
+ return pitch;
+}
void
intel_miptree_reference(struct intel_mipmap_tree **dst,
diff --git a/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.h b/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.h
index ecdb7be244f..0f068fb57ea 100644
--- a/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.h
@@ -123,6 +123,10 @@ struct intel_mipmap_tree *intel_miptree_create(struct intel_context *intel,
GLuint cpp,
GLuint compress_byte);
+int intel_miptree_pitch_align (struct intel_context *intel,
+ struct intel_mipmap_tree *mt,
+ int pitch);
+
void intel_miptree_reference(struct intel_mipmap_tree **dst,
struct intel_mipmap_tree *src);
@@ -190,8 +194,10 @@ void intel_miptree_image_copy(struct intel_context *intel,
/* i915_mipmap_tree.c:
*/
-GLboolean i915_miptree_layout(struct intel_mipmap_tree *mt);
-GLboolean i945_miptree_layout(struct intel_mipmap_tree *mt);
+GLboolean i915_miptree_layout(struct intel_context *intel,
+ struct intel_mipmap_tree *mt);
+GLboolean i945_miptree_layout(struct intel_context *intel,
+ struct intel_mipmap_tree *mt);
diff --git a/src/mesa/drivers/dri/i915tex/intel_render.c b/src/mesa/drivers/dri/i915tex/intel_render.c
index f9fa55051ea..31624628e48 100644
--- a/src/mesa/drivers/dri/i915tex/intel_render.c
+++ b/src/mesa/drivers/dri/i915tex/intel_render.c
@@ -214,7 +214,7 @@ intel_run_render(GLcontext * ctx, struct tnl_pipeline_stage *stage)
tnl->Driver.Render.Start(ctx);
for (i = 0; i < VB->PrimitiveCount; i++) {
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c
index d5175399d6c..df18a487998 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.c
+++ b/src/mesa/drivers/dri/i965/brw_sf.c
@@ -82,15 +82,15 @@ static void compile_sf_prog( struct brw_context *brw,
switch (key->primitive) {
case SF_TRIANGLES:
c.nr_verts = 3;
- brw_emit_tri_setup( &c );
+ brw_emit_tri_setup( &c, GL_TRUE );
break;
case SF_LINES:
c.nr_verts = 2;
- brw_emit_line_setup( &c );
+ brw_emit_line_setup( &c, GL_TRUE );
break;
case SF_POINTS:
c.nr_verts = 1;
- brw_emit_point_setup( &c );
+ brw_emit_point_setup( &c, GL_TRUE );
break;
case SF_UNFILLED_TRIS:
c.nr_verts = 3;
diff --git a/src/mesa/drivers/dri/i965/brw_sf.h b/src/mesa/drivers/dri/i965/brw_sf.h
index fb72b84ba8a..b321cda8c51 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.h
+++ b/src/mesa/drivers/dri/i965/brw_sf.h
@@ -97,9 +97,9 @@ struct brw_sf_compile {
};
-void brw_emit_tri_setup( struct brw_sf_compile *c );
-void brw_emit_line_setup( struct brw_sf_compile *c );
-void brw_emit_point_setup( struct brw_sf_compile *c );
+void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate );
+void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate );
+void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate );
void brw_emit_anyprim_setup( struct brw_sf_compile *c );
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c
index 2ea9816e285..94be8154964 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c
@@ -343,13 +343,16 @@ static GLboolean calculate_masks( struct brw_sf_compile *c,
-void brw_emit_tri_setup( struct brw_sf_compile *c )
+void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate)
{
struct brw_compile *p = &c->func;
GLuint i;
c->nr_verts = 3;
- alloc_regs(c);
+
+ if (allocate)
+ alloc_regs(c);
+
invert_det(c);
copy_z_inv_w(c);
@@ -428,14 +431,17 @@ void brw_emit_tri_setup( struct brw_sf_compile *c )
-void brw_emit_line_setup( struct brw_sf_compile *c )
+void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate)
{
struct brw_compile *p = &c->func;
GLuint i;
c->nr_verts = 2;
- alloc_regs(c);
+
+ if (allocate)
+ alloc_regs(c);
+
invert_det(c);
copy_z_inv_w(c);
@@ -497,17 +503,19 @@ void brw_emit_line_setup( struct brw_sf_compile *c )
}
}
-
/* Points setup - several simplifications as all attributes are
* constant across the face of the point (point sprites excluded!)
*/
-void brw_emit_point_setup( struct brw_sf_compile *c )
+void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate)
{
struct brw_compile *p = &c->func;
GLuint i;
c->nr_verts = 1;
- alloc_regs(c);
+
+ if (allocate)
+ alloc_regs(c);
+
copy_z_inv_w(c);
brw_MOV(p, c->m1Cx, brw_imm_ud(0)); /* zero - move out of loop */
@@ -564,7 +572,10 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c )
struct brw_reg primmask;
struct brw_instruction *jmp;
struct brw_reg v1_null_ud = vec1(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD));
+
+ GLuint saveflag;
+ c->nr_verts = 3;
alloc_regs(c);
primmask = retype(get_element(c->tmp, 0), BRW_REGISTER_TYPE_UD);
@@ -582,10 +593,15 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c )
(1<<_3DPRIM_TRIFAN_NOSTIPPLE)));
jmp = brw_JMPI(p, ip, ip, brw_imm_w(0));
{
- brw_push_insn_state(p);
- brw_emit_tri_setup( c );
+ saveflag = p->flag_value;
+ brw_push_insn_state(p);
+ brw_emit_tri_setup( c, GL_FALSE );
brw_pop_insn_state(p);
- /* note - thread killed in subroutine */
+ p->flag_value = saveflag;
+ /* note - thread killed in subroutine, so must
+ * restore the flag which is changed when building
+ * the subroutine. fix #13240
+ */
}
brw_land_fwd_jump(p, jmp);
@@ -598,14 +614,16 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c )
(1<<_3DPRIM_LINESTRIP_CONT_BF)));
jmp = brw_JMPI(p, ip, ip, brw_imm_w(0));
{
+ saveflag = p->flag_value;
brw_push_insn_state(p);
- brw_emit_line_setup( c );
+ brw_emit_line_setup( c, GL_FALSE );
brw_pop_insn_state(p);
+ p->flag_value = saveflag;
/* note - thread killed in subroutine */
}
brw_land_fwd_jump(p, jmp);
- brw_emit_point_setup( c );
+ brw_emit_point_setup( c, GL_FALSE );
}
diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
index af1ad0f1ef1..d4888a42fbf 100644
--- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
+++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
@@ -38,7 +38,7 @@
#include "macros.h"
-GLboolean brw_miptree_layout( struct intel_mipmap_tree *mt )
+GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_tree *mt )
{
/* XXX: these vary depending on image format:
*/
@@ -102,7 +102,7 @@ GLboolean brw_miptree_layout( struct intel_mipmap_tree *mt )
}
default:
- i945_miptree_layout_2d(mt);
+ i945_miptree_layout_2d(intel, mt);
break;
}
DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__,
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
index 8486086b274..8548bc88bac 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
@@ -91,7 +91,7 @@ struct intel_mipmap_tree *intel_miptree_create( struct intel_context *intel,
default:
if (INTEL_DEBUG & DEBUG_TEXTURE)
_mesa_printf("assuming BRW texture layouts\n");
- ok = brw_miptree_layout( mt );
+ ok = brw_miptree_layout( intel, mt );
break;
}
@@ -110,6 +110,29 @@ struct intel_mipmap_tree *intel_miptree_create( struct intel_context *intel,
}
+/**
+ * intel_miptree_pitch_align:
+ *
+ * @intel: intel context pointer
+ *
+ * @mt: the miptree to compute pitch alignment for
+ *
+ * @pitch: the natural pitch value
+ *
+ * Given @pitch, compute a larger value which accounts for
+ * any necessary alignment required by the device
+ */
+
+int intel_miptree_pitch_align (struct intel_context *intel,
+ struct intel_mipmap_tree *mt,
+ int pitch)
+{
+ if (!mt->compressed)
+ pitch = ((pitch * mt->cpp + 3) & ~3) / mt->cpp;
+
+ return pitch;
+}
+
void intel_miptree_destroy( struct intel_context *intel,
struct intel_mipmap_tree *mt )
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
index dbd7167b778..c67c726cfcd 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
@@ -115,6 +115,10 @@ struct intel_mipmap_tree *intel_miptree_create( struct intel_context *intel,
GLuint cpp,
GLboolean compressed);
+int intel_miptree_pitch_align (struct intel_context *intel,
+ struct intel_mipmap_tree *mt,
+ int pitch);
+
void intel_miptree_destroy( struct intel_context *intel,
struct intel_mipmap_tree *mt );
@@ -159,7 +163,8 @@ GLboolean intel_miptree_image_data(struct intel_context *intel,
*/
GLboolean i915_miptree_layout( struct intel_mipmap_tree *mt );
GLboolean i945_miptree_layout( struct intel_mipmap_tree *mt );
-GLboolean brw_miptree_layout( struct intel_mipmap_tree *mt );
+GLboolean brw_miptree_layout( struct intel_context *intel,
+ struct intel_mipmap_tree *mt );
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.c b/src/mesa/drivers/dri/intel/intel_tex_layout.c
index fcb5cc39068..39a443c4f9f 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.c
@@ -40,7 +40,7 @@ static int align(int value, int alignment)
return (value + alignment - 1) & ~(alignment - 1);
}
-void i945_miptree_layout_2d( struct intel_mipmap_tree *mt )
+void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tree *mt )
{
GLint align_h = 2, align_w = 4;
GLuint level;
@@ -67,7 +67,7 @@ void i945_miptree_layout_2d( struct intel_mipmap_tree *mt )
/* Pitch must be a whole number of dwords, even though we
* express it in texels.
*/
- mt->pitch = align(mt->pitch * mt->cpp, 4) / mt->cpp;
+ mt->pitch = intel_miptree_pitch_align (intel, mt, mt->pitch);
mt->total_height = 0;
for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.h b/src/mesa/drivers/dri/intel/intel_tex_layout.h
index 1e37f8f525f..46151dbb7a6 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.h
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.h
@@ -38,4 +38,4 @@ static GLuint minify( GLuint d )
return MAX2(1, d>>1);
}
-extern void i945_miptree_layout_2d( struct intel_mipmap_tree *mt );
+extern void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tree *mt );
diff --git a/src/mesa/drivers/dri/mga/mgarender.c b/src/mesa/drivers/dri/mga/mgarender.c
index 3080cea79fe..c151f799153 100644
--- a/src/mesa/drivers/dri/mga/mgarender.c
+++ b/src/mesa/drivers/dri/mga/mgarender.c
@@ -144,7 +144,7 @@ static GLboolean mga_run_render( GLcontext *ctx,
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c
index e0c32b26d92..1ff0cf9cbd2 100644
--- a/src/mesa/drivers/dri/r200/r200_tcl.c
+++ b/src/mesa/drivers/dri/r200/r200_tcl.c
@@ -489,7 +489,7 @@ static GLboolean r200_run_tcl_render( GLcontext *ctx,
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
diff --git a/src/mesa/drivers/dri/radeon/radeon_tcl.c b/src/mesa/drivers/dri/radeon/radeon_tcl.c
index 5ad044c2628..0f4baf2e7d1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tcl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tcl.c
@@ -418,7 +418,7 @@ static GLboolean radeon_run_tcl_render( GLcontext *ctx,
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
diff --git a/src/mesa/drivers/dri/s3v/s3v_render.c b/src/mesa/drivers/dri/s3v/s3v_render.c
index 6aaa94976e3..6b86e0e6049 100644
--- a/src/mesa/drivers/dri/s3v/s3v_render.c
+++ b/src/mesa/drivers/dri/s3v/s3v_render.c
@@ -170,7 +170,7 @@ static GLboolean s3v_run_render( GLcontext *ctx,
for (i = 0 ; i < VB->PrimitiveCount ; i++ )
{
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
diff --git a/src/mesa/drivers/dri/savage/savagerender.c b/src/mesa/drivers/dri/savage/savagerender.c
index 514434c4271..f2f19984b13 100644
--- a/src/mesa/drivers/dri/savage/savagerender.c
+++ b/src/mesa/drivers/dri/savage/savagerender.c
@@ -198,7 +198,7 @@ static GLboolean savage_run_render( GLcontext *ctx,
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
diff --git a/src/mesa/drivers/dri/unichrome/via_render.c b/src/mesa/drivers/dri/unichrome/via_render.c
index 387473ef522..d7e373d7dd0 100644
--- a/src/mesa/drivers/dri/unichrome/via_render.c
+++ b/src/mesa/drivers/dri/unichrome/via_render.c
@@ -106,7 +106,7 @@ static GLboolean via_run_fastrender(GLcontext *ctx,
tnl->clipspace.new_inputs |= VERT_BIT_POS;
for (i = 0; i < VB->PrimitiveCount; ++i) {
- GLuint mode = VB->Primitive[i].mode;
+ GLuint mode = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
if (length)
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c
index 86c26635c7b..46fd733be67 100644
--- a/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/src/mesa/drivers/windows/gdi/wmesa.c
@@ -1500,15 +1500,19 @@ void gl_dispatch_stub_650(void){}
void gl_dispatch_stub_651(void){}
void gl_dispatch_stub_652(void){}
void gl_dispatch_stub_653(void){}
+void gl_dispatch_stub_733(void){}
void gl_dispatch_stub_734(void){}
void gl_dispatch_stub_735(void){}
void gl_dispatch_stub_736(void){}
void gl_dispatch_stub_737(void){}
void gl_dispatch_stub_738(void){}
+void gl_dispatch_stub_744(void){}
void gl_dispatch_stub_745(void){}
void gl_dispatch_stub_746(void){}
void gl_dispatch_stub_760(void){}
void gl_dispatch_stub_761(void){}
+void gl_dispatch_stub_763(void){}
+void gl_dispatch_stub_765(void){}
void gl_dispatch_stub_766(void){}
void gl_dispatch_stub_767(void){}
void gl_dispatch_stub_768(void){}
diff --git a/src/mesa/glapi/EXT_framebuffer_object.xml b/src/mesa/glapi/EXT_framebuffer_object.xml
index d2a18b64240..50737bb9b74 100644
--- a/src/mesa/glapi/EXT_framebuffer_object.xml
+++ b/src/mesa/glapi/EXT_framebuffer_object.xml
@@ -59,12 +59,18 @@
<enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT" value="0x8CDC"/>
<enum name="FRAMEBUFFER_UNSUPPORTED_EXT" value="0x8CDD"/>
<enum name="FRAMEBUFFER_STATUS_ERROR_EXT" value="0x8CDE"/>
-
- <enum name="FRAMEBUFFER_BINDING_EXT" value="0x8CA6"/>
- <enum name="RENDERBUFFER_BINDING_EXT" value="0x8CA7"/>
- <enum name="MAX_COLOR_ATTACHMENTS_EXT" value="0x8CDF"/>
- <enum name="MAX_RENDERBUFFER_SIZE_EXT" value="0x84E8"/>
-
+ <enum name="FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="RENDERBUFFER_BINDING_EXT" count="1" value="0x8CA7">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_COLOR_ATTACHMENTS_EXT" count="1" value="0x8CDF">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_RENDERBUFFER_SIZE_EXT" count="1" value="0x84E8">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="INVALID_FRAMEBUFFER_OPERATION_EXT" value="0x0506"/>
<function name="IsRenderbufferEXT" offset="assign">
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index 3d47e6f2cef..dc2e323b3e7 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -3380,7 +3380,9 @@
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
- <enum name="MAX_3D_TEXTURE_SIZE" value="0x8073"/>
+ <enum name="MAX_3D_TEXTURE_SIZE" count="1" value="0x8073">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="UNSIGNED_BYTE_2_3_3_REV" value="0x8362"/>
<enum name="UNSIGNED_SHORT_5_6_5" value="0x8363"/>
<enum name="UNSIGNED_SHORT_5_6_5_REV" value="0x8364"/>
@@ -12131,8 +12133,12 @@
<category name="GL_EXT_framebuffer_blit" number="316">
<enum name="READ_FRAMEBUFFER_EXT" value="0x8CA8"/>
<enum name="DRAW_FRAMEBUFFER_EXT" value="0x8CA9"/>
- <enum name="DRAW_FRAMEBUFFER_BINDING_EXT" value="0x8CA6"/>
- <enum name="READ_FRAMEBUFFER_BINDING_EXT" value="0x8CAA"/>
+ <enum name="DRAW_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="READ_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CAA">
+ <size name="Get" mode="get"/>
+ </enum>
<function name="BlitFramebufferEXT" offset="assign" static_dispatch="false">
<param name="srcX0" type="GLint"/>
<param name="srcY0" type="GLint"/>
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 11bd173e35c..f4d5b23f272 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -271,6 +271,14 @@ draw_buffer_enum_to_bitmask(GLenum buffer)
return BUFFER_BIT_COLOR2;
case GL_COLOR_ATTACHMENT3_EXT:
return BUFFER_BIT_COLOR3;
+ case GL_COLOR_ATTACHMENT4_EXT:
+ return BUFFER_BIT_COLOR4;
+ case GL_COLOR_ATTACHMENT5_EXT:
+ return BUFFER_BIT_COLOR5;
+ case GL_COLOR_ATTACHMENT6_EXT:
+ return BUFFER_BIT_COLOR6;
+ case GL_COLOR_ATTACHMENT7_EXT:
+ return BUFFER_BIT_COLOR7;
default:
/* error */
return BAD_MASK;
@@ -320,6 +328,14 @@ read_buffer_enum_to_index(GLenum buffer)
return BUFFER_COLOR2;
case GL_COLOR_ATTACHMENT3_EXT:
return BUFFER_COLOR3;
+ case GL_COLOR_ATTACHMENT4_EXT:
+ return BUFFER_COLOR4;
+ case GL_COLOR_ATTACHMENT5_EXT:
+ return BUFFER_COLOR5;
+ case GL_COLOR_ATTACHMENT6_EXT:
+ return BUFFER_COLOR6;
+ case GL_COLOR_ATTACHMENT7_EXT:
+ return BUFFER_COLOR7;
default:
/* error */
return -1;
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index b6a9d131493..7a9d97ce869 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -272,10 +272,10 @@ do { \
(((CTX)->Light.Enabled && \
(CTX)->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) \
|| (CTX)->Fog.ColorSumEnabled \
- || ((CTX)->VertexProgram._Enabled && \
- ((CTX)->VertexProgram.Current->Base.InputsRead & VERT_BIT_COLOR1)) \
- || ((CTX)->FragmentProgram._Enabled && \
- ((CTX)->FragmentProgram.Current->Base.InputsRead & FRAG_BIT_COL1)) \
+ || ((CTX)->VertexProgram._Current && \
+ ((CTX)->VertexProgram._Current->Base.InputsRead & VERT_BIT_COLOR1)) \
+ || ((CTX)->FragmentProgram._Current && \
+ ((CTX)->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_COL1)) \
)
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 532b02d2910..d857a4f3a49 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 7.0.1
+ * Version: 7.0.3
*
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -2554,8 +2554,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
}
else {
/* no error, set the tex image parameters */
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat);
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height,
+ depth, border, internalFormat);
texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx,
internalFormat, format, type);
}
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 06d24b4bf0f..96940be5dfc 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -370,6 +370,54 @@ copy_string(GLchar *dst, GLsizei maxLength, GLsizei *length, const GLchar *src)
/**
+ * Return size (in floats) of the given GLSL type.
+ * See also _slang_sizeof_type_specifier().
+ */
+static GLint
+sizeof_glsl_type(GLenum type)
+{
+ switch (type) {
+ case GL_BOOL:
+ case GL_FLOAT:
+ case GL_INT:
+ return 1;
+ case GL_BOOL_VEC2:
+ case GL_FLOAT_VEC2:
+ case GL_INT_VEC2:
+ return 2;
+ case GL_BOOL_VEC3:
+ case GL_FLOAT_VEC3:
+ case GL_INT_VEC3:
+ return 3;
+ case GL_BOOL_VEC4:
+ case GL_FLOAT_VEC4:
+ case GL_INT_VEC4:
+ return 4;
+ case GL_FLOAT_MAT2:
+ return 8; /* 2 rows of 4, actually */
+ case GL_FLOAT_MAT3:
+ return 12; /* 3 rows of 4, actually */
+ case GL_FLOAT_MAT4:
+ return 16;
+ case GL_FLOAT_MAT2x3:
+ return 8; /* 2 rows of 4, actually */
+ case GL_FLOAT_MAT2x4:
+ return 8;
+ case GL_FLOAT_MAT3x2:
+ return 12; /* 3 rows of 4, actually */
+ case GL_FLOAT_MAT3x4:
+ return 12;
+ case GL_FLOAT_MAT4x2:
+ return 16; /* 4 rows of 4, actually */
+ case GL_FLOAT_MAT4x3:
+ return 16; /* 4 rows of 4, actually */
+ default:
+ return 0; /* error */
+ }
+}
+
+
+/**
* Called via ctx->Driver.AttachShader()
*/
void
@@ -633,9 +681,9 @@ _mesa_get_active_attrib(GLcontext *ctx, GLuint program, GLuint index,
shProg->Attributes->Parameters[index].Name);
sz = shProg->Attributes->Parameters[index].Size;
if (size)
- *size = sz;
- if (type)
- *type = vec_types[sz]; /* XXX this is a temporary hack */
+ *size = 1; /* attributes may not be arrays */
+ if (type && sz > 0 && sz <= 4) /* XXX this is a temporary hack */
+ *type = vec_types[sz - 1];
}
@@ -666,13 +714,17 @@ _mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index,
if (shProg->Uniforms->Parameters[j].Type == PROGRAM_UNIFORM ||
shProg->Uniforms->Parameters[j].Type == PROGRAM_SAMPLER) {
if (ind == index) {
+ GLuint uSize = shProg->Uniforms->Parameters[j].Size;
+ GLenum uType = shProg->Uniforms->Parameters[j].DataType;
/* found it */
copy_string(nameOut, maxLength, length,
shProg->Uniforms->Parameters[j].Name);
- if (size)
- *size = shProg->Uniforms->Parameters[j].Size;
+ if (size) {
+ /* convert from floats to 'type' (eg: sizeof(mat4x4)=1) */
+ *size = uSize / sizeof_glsl_type(uType);
+ }
if (type)
- *type = shProg->Uniforms->Parameters[j].DataType;
+ *type = uType;
return;
}
ind++;
@@ -903,9 +955,40 @@ _mesa_get_uniformfv(GLcontext *ctx, GLuint program, GLint location,
if (shProg) {
GLint i;
if (location >= 0 && location < shProg->Uniforms->NumParameters) {
- for (i = 0; i < shProg->Uniforms->Parameters[location].Size; i++) {
- params[i] = shProg->Uniforms->ParameterValues[location][i];
+ GLuint uSize;
+ GLenum uType;
+ GLint rows = 0;
+ uType = shProg->Uniforms->Parameters[location].DataType;
+ uSize = sizeof_glsl_type(uType);
+ /* Matrix types need special handling, because they span several
+ * parameters, and may also not be fully packed.
+ */
+ switch (shProg->Uniforms->Parameters[location].DataType) {
+ case GL_FLOAT_MAT2:
+ case GL_FLOAT_MAT3x2:
+ case GL_FLOAT_MAT4x2:
+ rows = 2;
+ break;
+ case GL_FLOAT_MAT2x3:
+ case GL_FLOAT_MAT3:
+ case GL_FLOAT_MAT4x3:
+ rows = 3;
+ break;
+ case GL_FLOAT_MAT2x4:
+ case GL_FLOAT_MAT3x4:
+ case GL_FLOAT_MAT4:
+ rows = 4;
+ }
+ if (rows != 0) {
+ GLint r, c;
+ for (c = 0, i = 0; c * 4 < uSize; c++)
+ for (r = 0; r < rows; r++, i++)
+ params[i] = shProg->Uniforms->ParameterValues[location + c][r];
}
+ else
+ for (i = 0; i < uSize; i++) {
+ params[i] = shProg->Uniforms->ParameterValues[location][i];
+ }
}
else {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetUniformfv(location)");
@@ -1059,19 +1142,28 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count,
{
struct gl_shader_program *shProg = ctx->Shader.CurrentProgram;
GLint elems, i, k;
+ GLenum uType;
+ GLsizei maxCount;
if (!shProg || !shProg->LinkStatus) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(program not linked)");
return;
}
+ if (location == -1)
+ return; /* The standard specifies this as a no-op */
+
+ /* The spec says this is GL_INVALID_OPERATION, although it seems like it
+ * ought to be GL_INVALID_VALUE
+ */
if (location < 0 || location >= (GLint) shProg->Uniforms->NumParameters) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glUniform(location)");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(location)");
return;
}
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ uType = shProg->Uniforms->Parameters[location].DataType;
/*
* If we're setting a sampler, we must use glUniformi1()!
*/
@@ -1119,11 +1211,37 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count,
return;
}
- if (count * elems > shProg->Uniforms->Parameters[location].Size) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(count too large)");
- return;
+ /* OpenGL requires types to match exactly, except that one can convert
+ * float or int array to boolean array.
+ */
+ switch (uType)
+ {
+ case GL_BOOL:
+ case GL_BOOL_VEC2:
+ case GL_BOOL_VEC3:
+ case GL_BOOL_VEC4:
+ if (elems != sizeof_glsl_type(uType)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(count mismatch)");
+ }
+ break;
+ case PROGRAM_SAMPLER:
+ break;
+ default:
+ if (shProg->Uniforms->Parameters[location].Type != PROGRAM_SAMPLER
+ && uType != type) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(type mismatch)");
+ }
+ break;
}
+ /* XXX if this is a base type, then count must equal 1. However, we
+ * don't have enough information from the compiler to distinguish a
+ * base type from a 1-element array of that type. The standard allows
+ * count to overrun an array, in which case the overflow is ignored.
+ */
+ maxCount = shProg->Uniforms->Parameters[location].Size / elems;
+ if (count > maxCount) count = maxCount;
+
for (k = 0; k < count; k++) {
GLfloat *uniformVal = shProg->Uniforms->ParameterValues[location + k];
if (type == GL_INT ||
@@ -1141,6 +1259,13 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count,
uniformVal[i] = fValues[i];
}
}
+ if (uType == GL_BOOL ||
+ uType == GL_BOOL_VEC2 ||
+ uType == GL_BOOL_VEC3 ||
+ uType == GL_BOOL_VEC4) {
+ for (i = 0; i < elems; i++)
+ uniformVal[i] = uniformVal[i] ? 1.0f : 0.0f;
+ }
}
if (shProg->Uniforms->Parameters[location].Type == PROGRAM_SAMPLER) {
@@ -1161,20 +1286,30 @@ _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows,
GLenum matrixType, GLint location, GLsizei count,
GLboolean transpose, const GLfloat *values)
{
+ GLsizei maxCount, i;
struct gl_shader_program *shProg = ctx->Shader.CurrentProgram;
if (!shProg || !shProg->LinkStatus) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glUniformMatrix(program not linked)");
return;
}
- if (location < 0 || location >= shProg->Uniforms->NumParameters) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glUniformMatrix(location)");
+ if (location == -1)
+ return; /* The standard specifies this as a no-op */
+ /* The spec says this is GL_INVALID_OPERATION, although it seems like it
+ * ought to be GL_INVALID_VALUE
+ */
+ if (location < 0 || location >= (GLint) shProg->Uniforms->NumParameters) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glUniformMatrix(location)");
return;
}
if (values == NULL) {
_mesa_error(ctx, GL_INVALID_VALUE, "glUniformMatrix");
return;
}
+ if (count < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glUniformMatrix(count < 0)");
+ return;
+ }
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
@@ -1183,23 +1318,30 @@ _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows,
* the rows.
*/
/* XXXX need to test 3x3 and 2x2 matrices... */
- if (transpose) {
- GLuint row, col;
- for (col = 0; col < cols; col++) {
- GLfloat *v = shProg->Uniforms->ParameterValues[location + col];
- for (row = 0; row < rows; row++) {
- v[row] = values[row * cols + col];
+ maxCount = shProg->Uniforms->Parameters[location].Size / (4 * cols);
+ if (count > maxCount)
+ count = maxCount;
+ for (i = 0; i < count; i++) {
+ if (transpose) {
+ GLuint row, col;
+ for (col = 0; col < cols; col++) {
+ GLfloat *v = shProg->Uniforms->ParameterValues[location + col];
+ for (row = 0; row < rows; row++) {
+ v[row] = values[row * cols + col];
+ }
}
}
- }
- else {
- GLuint row, col;
- for (col = 0; col < cols; col++) {
- GLfloat *v = shProg->Uniforms->ParameterValues[location + col];
- for (row = 0; row < rows; row++) {
- v[row] = values[col * rows + row];
+ else {
+ GLuint row, col;
+ for (col = 0; col < cols; col++) {
+ GLfloat *v = shProg->Uniforms->ParameterValues[location + col];
+ for (row = 0; row < rows; row++) {
+ v[row] = values[col * rows + row];
+ }
}
}
+ location += cols;
+ values += rows * cols;
}
}
diff --git a/src/mesa/swrast_setup/ss_triangle.c b/src/mesa/swrast_setup/ss_triangle.c
index 830e0645db1..05856733775 100644
--- a/src/mesa/swrast_setup/ss_triangle.c
+++ b/src/mesa/swrast_setup/ss_triangle.c
@@ -294,10 +294,8 @@ void _swsetup_choose_trifuncs( GLcontext *ctx )
ctx->Polygon.OffsetFill)
ind |= SS_OFFSET_BIT;
- /* Note: gl_FrontFacing lives in fragment input FOGC.Y at this time */
if ((ctx->Light.Enabled && ctx->Light.Model.TwoSide) ||
- (ctx->VertexProgram._Enabled && ctx->VertexProgram.TwoSideEnabled) ||
- (ctx->FragmentProgram._Current && ctx->FragmentProgram._Current->Base.InputsRead & (1 << FRAG_ATTRIB_FOGC)))
+ (ctx->VertexProgram._Current && ctx->VertexProgram.TwoSideEnabled))
ind |= SS_TWOSIDE_BIT;
/* We piggyback the two-sided stencil front/back determination on the
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index f64f59d11ec..f128ae6341c 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -242,6 +242,7 @@ void _vbo_DestroyContext( GLcontext *ctx )
}
vbo_exec_destroy(ctx);
+ vbo_save_destroy(ctx);
FREE(vbo_context(ctx));
ctx->swtnl_im = NULL;
}
diff --git a/src/mesa/vbo/vbo_save.c b/src/mesa/vbo/vbo_save.c
index e7f46879639..38d9d3f8f4f 100644
--- a/src/mesa/vbo/vbo_save.c
+++ b/src/mesa/vbo/vbo_save.c
@@ -69,6 +69,21 @@ void vbo_save_init( GLcontext *ctx )
void vbo_save_destroy( GLcontext *ctx )
{
+ struct vbo_context *vbo = vbo_context(ctx);
+ struct vbo_save_context *save = &vbo->save;
+ if (save->prim_store) {
+ if ( --save->prim_store->refcount == 0 ) {
+ FREE( save->prim_store );
+ save->prim_store = NULL;
+ }
+ if ( --save->vertex_store->refcount == 0 ) {
+ if (save->vertex_store->bufferobj)
+ ctx->Driver.DeleteBuffer( ctx, save->vertex_store->bufferobj );
+
+ FREE( save->vertex_store );
+ save->vertex_store = NULL;
+ }
+ }
}