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-rw-r--r--src/glsl/ast_to_hir.cpp20
-rw-r--r--src/glsl/builtin_variables.cpp1
-rw-r--r--src/glsl/ir.cpp3
-rw-r--r--src/glsl/ir.h36
-rw-r--r--src/glsl/ir_clone.cpp1
5 files changed, 60 insertions, 1 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 76b256c731a..01280478c95 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -3355,6 +3355,15 @@ ast_declarator_list::hir(exec_list *instructions,
ir_variable *earlier =
get_variable_being_redeclared(var, decl->get_location(), state,
false /* allow_all_redeclarations */);
+ if (earlier != NULL) {
+ if (strncmp(var->name, "gl_", 3) == 0 &&
+ earlier->how_declared == ir_var_declared_in_block) {
+ _mesa_glsl_error(&loc, state,
+ "`%s' has already been redeclared using "
+ "gl_PerVertex", var->name);
+ }
+ earlier->how_declared = ir_var_declared_normally;
+ }
if (decl->initializer != NULL) {
result = process_initializer((earlier == NULL) ? var : earlier,
@@ -5048,6 +5057,7 @@ ast_interface_block::hir(exec_list *instructions,
_mesa_glsl_error(&loc, state, "`%s' redeclared",
this->instance_name);
}
+ earlier->how_declared = ir_var_declared_normally;
earlier->type = var->type;
earlier->reinit_interface_type(block_type);
delete var;
@@ -5078,7 +5088,11 @@ ast_interface_block::hir(exec_list *instructions,
_mesa_glsl_error(&loc, state,
"redeclaration of gl_PerVertex can only "
"include built-in variables");
+ } else if (earlier->how_declared == ir_var_declared_normally) {
+ _mesa_glsl_error(&loc, state,
+ "`%s' has already been redeclared", var->name);
} else {
+ earlier->how_declared = ir_var_declared_in_block;
earlier->reinit_interface_type(block_type);
}
continue;
@@ -5125,6 +5139,12 @@ ast_interface_block::hir(exec_list *instructions,
if (var != NULL &&
var->get_interface_type() == earlier_per_vertex &&
var->mode == var_mode) {
+ if (var->how_declared == ir_var_declared_normally) {
+ _mesa_glsl_error(&loc, state,
+ "redeclaration of gl_PerVertex cannot "
+ "follow a redeclaration of `%s'",
+ var->name);
+ }
state->symbols->disable_variable(var->name);
var->remove();
}
diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp
index 4d441045a83..d57324c2fba 100644
--- a/src/glsl/builtin_variables.cpp
+++ b/src/glsl/builtin_variables.cpp
@@ -434,6 +434,7 @@ builtin_variable_generator::add_variable(const char *name,
enum ir_variable_mode mode, int slot)
{
ir_variable *var = new(symtab) ir_variable(type, name, mode);
+ var->how_declared = ir_var_declared_implicitly;
switch (var->mode) {
case ir_var_auto:
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index 1b4973612e0..ffff2976aa4 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -1586,7 +1586,8 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name,
ir_variable_mode mode)
: max_array_access(0), max_ifc_array_access(NULL),
read_only(false), centroid(false), invariant(false),
- mode(mode), interpolation(INTERP_QUALIFIER_NONE), atomic()
+ how_declared(ir_var_declared_normally), mode(mode),
+ interpolation(INTERP_QUALIFIER_NONE), atomic()
{
this->ir_type = ir_type_variable;
this->type = type;
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 2f06fb9eaa8..ec31e4c2ada 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -284,6 +284,34 @@ enum ir_variable_mode {
};
/**
+ * Enum keeping track of how a variable was declared. For error checking of
+ * the gl_PerVertex redeclaration rules.
+ */
+enum ir_var_declaration_type {
+ /**
+ * Normal declaration (for most variables, this means an explicit
+ * declaration. Exception: temporaries are always implicitly declared, but
+ * they still use ir_var_declared_normally).
+ *
+ * Note: an ir_variable that represents a named interface block uses
+ * ir_var_declared_normally.
+ */
+ ir_var_declared_normally = 0,
+
+ /**
+ * Variable was explicitly declared (or re-declared) in an unnamed
+ * interface block.
+ */
+ ir_var_declared_in_block,
+
+ /**
+ * Variable is an implicitly declared built-in that has not been explicitly
+ * re-declared by the shader.
+ */
+ ir_var_declared_implicitly,
+};
+
+/**
* \brief Layout qualifiers for gl_FragDepth.
*
* The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
@@ -516,6 +544,14 @@ public:
unsigned assigned:1;
/**
+ * Enum indicating how the variable was declared. See
+ * ir_var_declaration_type.
+ *
+ * This is used to detect certain kinds of illegal variable redeclarations.
+ */
+ unsigned how_declared:2;
+
+ /**
* Storage class of the variable.
*
* \sa ir_variable_mode
diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp
index b0f173a62e6..40ed33afcee 100644
--- a/src/glsl/ir_clone.cpp
+++ b/src/glsl/ir_clone.cpp
@@ -68,6 +68,7 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
var->has_initializer = this->has_initializer;
var->depth_layout = this->depth_layout;
var->assigned = this->assigned;
+ var->how_declared = this->how_declared;
var->used = this->used;
var->num_state_slots = this->num_state_slots;