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authorBrian Paul <brian.paul@tungstengraphics.com>2008-12-15 18:37:39 -0700
committerBrian Paul <brian.paul@tungstengraphics.com>2008-12-15 18:37:39 -0700
commit702b5b076b7591560e7e701e0c9ff2eeb30fa966 (patch)
tree36ba59000274898ab0b51e1f237ef03480541594 /windows/VC8
parentc4341fe80acf75bf5417ffeb85fe6902218b752a (diff)
mesa: rename slang_library_noise.[ch] to prog_noise.[ch] and rename functions
The noise functions were not glsl-specific. Also, ran indent on the code to clean it up.
Diffstat (limited to 'windows/VC8')
-rw-r--r--windows/VC8/mesa/mesa/mesa.vcproj16
1 files changed, 8 insertions, 8 deletions
diff --git a/windows/VC8/mesa/mesa/mesa.vcproj b/windows/VC8/mesa/mesa/mesa.vcproj
index acbbf18cb40..91e1849669d 100644
--- a/windows/VC8/mesa/mesa/mesa.vcproj
+++ b/windows/VC8/mesa/mesa/mesa.vcproj
@@ -502,6 +502,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_noise.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\prog_parameter.c"
>
</File>
@@ -770,10 +774,6 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_library_noise.c"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_link.c"
>
</File>
@@ -1359,6 +1359,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_noise.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\prog_parameter.h"
>
</File>
@@ -1567,10 +1571,6 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_library_noise.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_link.h"
>
</File>