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authorFrank Binns <frank.binns@imgtec.com>2020-07-28 15:50:30 +0100
committerEric Engestrom <eric@engestrom.ch>2020-08-05 22:23:20 +0200
commitd0adfbc984ab40eddeda605c43fb9acd03aded96 (patch)
treea716149f2d6bad98771c45b98bf5afeaeca7cccc /src
parent17991448a2eb0930b106068bffc366946a05556e (diff)
egl/dri2: only take a dri2_dpy reference when binding a new context/surfaces
This effectively reverts part of 2907faee, which changed dri2_make_current() to always take a dri2_dpy reference regardless of whether or not a new context or surface(s) were being bound. This led to a reference count imbalance as there was no corresponding code added to drop a reference on the dri2_dpy. As a consequence, any application that called eglInitialize() on a default/native display after having called eglTerminate() would always get back the old dri2_dpy, inheriting its previous state. As the reference count is there to prevent the dri2_dpy from being destroyed between eglTerminate() and eglInitialize() calls when a context is still bound, a reference should only be taken when a successful call to dri2_dpy->core->bindContext() has been made. Fix the issue by restoring the old reference counting behaviour. Fixes: 4e8f95f64d004 ("egl_dri2: Always unbind old contexts") Fixes: 2907faee7a397 ("egl/dri2: try to bind old context if bindContext failed") Signed-off-by: Frank Binns <frank.binns@imgtec.com> Reviewed-by: Luigi Santivetti <luigi.santivetti@imgtec.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Tested-by: Nicolas Cortes <nicolas.g.cortes@intel.com> Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3328 Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6105> (cherry picked from commit d0e32e5f8105eccd075ebbf42594100ed663fd6e)
Diffstat (limited to 'src')
-rw-r--r--src/egl/drivers/dri2/egl_dri2.c9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
index a3c800b04aa..00d11b292e4 100644
--- a/src/egl/drivers/dri2/egl_dri2.c
+++ b/src/egl/drivers/dri2/egl_dri2.c
@@ -1851,6 +1851,13 @@ dri2_make_current(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
tmp_rsurf == old_rsurf);
_eglLog(_EGL_WARNING, "DRI2: failed to rebind the previous context");
+ } else {
+ /* dri2_dpy->core->bindContext succeeded, so take a reference on the
+ * dri2_dpy. This prevents dri2_dpy from being reinitialized when a
+ * EGLDisplay is terminated and then initialized again while a
+ * context is still bound. See dri2_intitialize() for a more in depth
+ * explanation. */
+ dri2_dpy->ref_count++;
}
}
@@ -1865,8 +1872,6 @@ dri2_make_current(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
if (egl_error != EGL_SUCCESS)
return _eglError(egl_error, "eglMakeCurrent");
- dri2_dpy->ref_count++;
-
if (dsurf && _eglSurfaceHasMutableRenderBuffer(dsurf) &&
dri2_dpy->vtbl->set_shared_buffer_mode) {
/* Always update the shared buffer mode. This is obviously needed when