diff options
author | Samuel Pitoiset <samuel.pitoiset@gmail.com> | 2019-02-12 09:50:15 +0100 |
---|---|---|
committer | Emil Velikov <emil.l.velikov@gmail.com> | 2019-02-15 11:40:11 +0000 |
commit | 4aa92b54e52ee40bca78247ac5906d67d148a82a (patch) | |
tree | 52028bcc241cd478d7718b6873800a27936655b0 /src | |
parent | 08ab660bf549c504e951cb6e2bcadca68d44c191 (diff) |
radv: always export gl_SampleMask when the fragment shader uses it
For some reasons, this breaks trees rendering in Project Cars.
Fixes: 85010585cde ("radv: only enable gl_SampleMask if MSAA is enabled too")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109401
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 334da034d8d91ca5a0a1bff8deaefd8ca762c42e)
Diffstat (limited to 'src')
-rw-r--r-- | src/amd/vulkan/radv_pipeline.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index 3998002b596..48d67f365d3 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -3179,11 +3179,11 @@ radv_compute_db_shader_control(const struct radv_device *device, bool disable_rbplus = device->physical_device->has_rbplus && !device->physical_device->rbplus_allowed; - /* Do not enable the gl_SampleMask fragment shader output if MSAA is - * disabled. + /* It shouldn't be needed to export gl_SampleMask when MSAA is disabled + * but this appears to break Project Cars (DXVK). See + * https://bugs.freedesktop.org/show_bug.cgi?id=109401 */ - bool mask_export_enable = ms->num_samples > 1 && - ps->info.info.ps.writes_sample_mask; + bool mask_export_enable = ps->info.info.ps.writes_sample_mask; return S_02880C_Z_EXPORT_ENABLE(ps->info.info.ps.writes_z) | S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps->info.info.ps.writes_stencil) | |