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authorJason Ekstrand <jason.ekstrand@intel.com>2015-11-24 15:16:14 -0800
committerJason Ekstrand <jason.ekstrand@intel.com>2016-04-14 15:59:33 -0700
commit30874216cbaa21e9b757af7db1ef165b5c780a39 (patch)
tree448240ba9212aeb3688ae7391879a4e2d219cea1 /src
parent275855f315623923eff863265077a9a840885c9e (diff)
i965/fs: Stop relying on param_size in assign_constant_locations
Now that we have MOV_INDIRECT opcodes, we have all of the size information we need directly in the opcode. With a little restructuring of the algorithm used in assign_constant_locations we don't need param_size anymore. The big thing to watch out for now, however, is that you can have two ranges overlap where neither contains the other. In order to deal with this, we make the first pass just flag what needs pulling and handle assigning pull constant locations until later. Reviewed-by: Kristian Høgsberg <krh@bitplanet.net> Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp44
1 files changed, 17 insertions, 27 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 5ac514ecd70..81d6018dc42 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -1938,14 +1938,12 @@ fs_visitor::assign_constant_locations()
if (dispatch_width != min_dispatch_width)
return;
- unsigned int num_pull_constants = 0;
-
- pull_constant_loc = ralloc_array(mem_ctx, int, uniforms);
- memset(pull_constant_loc, -1, sizeof(pull_constant_loc[0]) * uniforms);
-
bool is_live[uniforms];
memset(is_live, 0, sizeof(is_live));
+ bool needs_pull[uniforms];
+ memset(needs_pull, 0, sizeof(needs_pull));
+
/* First, we walk through the instructions and do two things:
*
* 1) Figure out which uniforms are live.
@@ -1961,20 +1959,15 @@ fs_visitor::assign_constant_locations()
if (inst->src[i].file != UNIFORM)
continue;
- if (inst->opcode == SHADER_OPCODE_MOV_INDIRECT && i == 0) {
- int uniform = inst->src[0].nr;
+ int constant_nr = inst->src[i].nr + inst->src[i].reg_offset;
- /* If this array isn't already present in the pull constant buffer,
- * add it.
- */
- if (pull_constant_loc[uniform] == -1) {
- assert(param_size[uniform]);
- for (int j = 0; j < param_size[uniform]; j++)
- pull_constant_loc[uniform + j] = num_pull_constants++;
+ if (inst->opcode == SHADER_OPCODE_MOV_INDIRECT && i == 0) {
+ for (unsigned j = 0; j < inst->src[2].ud / 4; j++) {
+ is_live[constant_nr + j] = true;
+ needs_pull[constant_nr + j] = true;
}
} else {
/* Mark the the one accessed uniform as live */
- int constant_nr = inst->src[i].nr + inst->src[i].reg_offset;
if (constant_nr >= 0 && constant_nr < (int) uniforms)
is_live[constant_nr] = true;
}
@@ -1991,26 +1984,23 @@ fs_visitor::assign_constant_locations()
*/
unsigned int max_push_components = 16 * 8;
unsigned int num_push_constants = 0;
+ unsigned int num_pull_constants = 0;
push_constant_loc = ralloc_array(mem_ctx, int, uniforms);
+ pull_constant_loc = ralloc_array(mem_ctx, int, uniforms);
for (unsigned int i = 0; i < uniforms; i++) {
- if (!is_live[i] || pull_constant_loc[i] != -1) {
- /* This UNIFORM register is either dead, or has already been demoted
- * to a pull const. Mark it as no longer living in the param[] array.
- */
- push_constant_loc[i] = -1;
+ push_constant_loc[i] = -1;
+ pull_constant_loc[i] = -1;
+
+ if (!is_live[i])
continue;
- }
- if (num_push_constants < max_push_components) {
- /* Retain as a push constant. Record the location in the params[]
- * array.
- */
+ if (!needs_pull[i] && num_push_constants < max_push_components) {
+ /* Retain as a push constant */
push_constant_loc[i] = num_push_constants++;
} else {
- /* Demote to a pull constant. */
- push_constant_loc[i] = -1;
+ /* We have to pull it */
pull_constant_loc[i] = num_pull_constants++;
}
}