diff options
author | Thierry Reding <thierry@gilfi.de> | 2006-12-01 00:16:33 +0000 |
---|---|---|
committer | Thierry Reding <thierry@gilfi.de> | 2006-12-01 00:16:33 +0000 |
commit | 017bade93c5519f3c38617185714495c4a7fad89 (patch) | |
tree | e6674ac9177805b0506d94cb70caf8ccf62fb338 /src/mesa | |
parent | c9c79e7cae4867656343cfe457ab531f700c616a (diff) |
Update to latest upstream release candidate (6.5.2 RC3).
Diffstat (limited to 'src/mesa')
51 files changed, 1396 insertions, 833 deletions
diff --git a/src/mesa/array_cache/sources b/src/mesa/array_cache/sources new file mode 100644 index 00000000000..fb3328d10e6 --- /dev/null +++ b/src/mesa/array_cache/sources @@ -0,0 +1,7 @@ +MESA_ARRAY_CACHE_SOURCES = \ +ac_context.c \ +ac_import.c + +MESA_ARRAY_CACHE_HEADERS = \ +ac_context.h \ +acache.h diff --git a/src/mesa/drivers/common/sources b/src/mesa/drivers/common/sources new file mode 100644 index 00000000000..90e29d78d3f --- /dev/null +++ b/src/mesa/drivers/common/sources @@ -0,0 +1,2 @@ +MESA_DRIVER_COMMON_SOURCES = \ +driverfuncs.c diff --git a/src/mesa/drivers/dri/i915tex/i830_context.h b/src/mesa/drivers/dri/i915tex/i830_context.h index e5377b300aa..3d754103c0a 100644 --- a/src/mesa/drivers/dri/i915tex/i830_context.h +++ b/src/mesa/drivers/dri/i915tex/i830_context.h @@ -156,6 +156,11 @@ do { \ */ extern void i830InitVtbl(struct i830_context *i830); +extern void +i830_state_draw_region(struct intel_context *intel, + struct i830_hw_state *state, + struct intel_region *color_region, + struct intel_region *depth_region); /* i830_context.c */ extern GLboolean diff --git a/src/mesa/drivers/dri/i915tex/i830_metaops.c b/src/mesa/drivers/dri/i915tex/i830_metaops.c index c90f5022229..f76646d89db 100644 --- a/src/mesa/drivers/dri/i915tex/i830_metaops.c +++ b/src/mesa/drivers/dri/i915tex/i830_metaops.c @@ -400,40 +400,12 @@ meta_import_pixel_state(struct intel_context *intel) */ static void meta_draw_region(struct intel_context *intel, - struct intel_region *draw_region, + struct intel_region *color_region, struct intel_region *depth_region) { struct i830_context *i830 = i830_context(&intel->ctx); - GLuint format; - GLuint depth_format = DEPTH_FRMT_16_FIXED; - intel_region_release(&i830->meta.draw_region); - intel_region_reference(&i830->meta.draw_region, draw_region); - - intel_region_release(&i830->meta.depth_region); - intel_region_reference(&i830->meta.depth_region, depth_region); - - /* XXX FBO: grab code from i915 meta_draw_region */ - - /* XXX: 555 support? - */ - if (draw_region->cpp == 2) - format = DV_PF_565; - else - format = DV_PF_8888; - - if (depth_region) { - if (depth_region->cpp == 2) - depth_format = DEPTH_FRMT_16_FIXED; - else - depth_format = DEPTH_FRMT_24_FIXED_8_OTHER; - } - - i830->meta.Buffer[I830_DESTREG_DV1] = (DSTORG_HORT_BIAS(0x8) | /* .5 */ - DSTORG_VERT_BIAS(0x8) | /* .5 */ - format | DEPTH_IS_Z | depth_format); - - i830->meta.emitted &= ~I830_UPLOAD_BUFFERS; + i830_state_draw_region(intel, &i830->meta, color_region, depth_region); } diff --git a/src/mesa/drivers/dri/i915tex/i830_vtbl.c b/src/mesa/drivers/dri/i915tex/i830_vtbl.c index 45502da290a..18fc6d4b91f 100644 --- a/src/mesa/drivers/dri/i915tex/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915tex/i830_vtbl.c @@ -518,28 +518,79 @@ i830_destroy_context(struct intel_context *intel) _tnl_free_vertices(&intel->ctx); } -static void -i830_set_draw_region(struct intel_context *intel, - struct intel_region *draw_region, - struct intel_region *depth_region) + +void +i830_state_draw_region(struct intel_context *intel, + struct i830_hw_state *state, + struct intel_region *color_region, + struct intel_region *depth_region) { struct i830_context *i830 = i830_context(&intel->ctx); + GLuint value; - intel_region_release(&i830->state.draw_region); - intel_region_release(&i830->state.depth_region); - intel_region_reference(&i830->state.draw_region, draw_region); - intel_region_reference(&i830->state.depth_region, depth_region); + ASSERT(state == &i830->state || state == &i830->meta); - /* XXX FBO: Need code from i915_set_draw_region() */ + if (state->draw_region != color_region) { + intel_region_release(&state->draw_region); + intel_region_reference(&state->draw_region, color_region); + } + if (state->depth_region != depth_region) { + intel_region_release(&state->depth_region); + intel_region_reference(&state->depth_region, depth_region); + } + + /* + * Set stride/cpp values + */ + if (color_region) { + state->Buffer[I830_DESTREG_CBUFADDR0] = _3DSTATE_BUF_INFO_CMD; + state->Buffer[I830_DESTREG_CBUFADDR1] = + (BUF_3D_ID_COLOR_BACK | + BUF_3D_PITCH(color_region->pitch * color_region->cpp) | + BUF_3D_USE_FENCE); + } + + if (depth_region) { + state->Buffer[I830_DESTREG_DBUFADDR0] = _3DSTATE_BUF_INFO_CMD; + state->Buffer[I830_DESTREG_DBUFADDR1] = + (BUF_3D_ID_DEPTH | + BUF_3D_PITCH(depth_region->pitch * depth_region->cpp) | + BUF_3D_USE_FENCE); + } + + /* + * Compute/set I830_DESTREG_DV1 value + */ + value = (DSTORG_HORT_BIAS(0x8) | /* .5 */ + DSTORG_VERT_BIAS(0x8) | DEPTH_IS_Z); /* .5 */ + + if (color_region && color_region->cpp == 4) { + value |= DV_PF_8888; + } + else { + value |= DV_PF_565; + } + if (depth_region && depth_region->cpp == 4) { + value |= DEPTH_FRMT_24_FIXED_8_OTHER; + } + else { + value |= DEPTH_FRMT_16_FIXED; + } + state->Buffer[I830_DESTREG_DV1] = value; I830_STATECHANGE(i830, I830_UPLOAD_BUFFERS); - I830_STATECHANGE(i830, I830_UPLOAD_BUFFERS); - i830->state.Buffer[I830_DESTREG_CBUFADDR1] = - (BUF_3D_ID_COLOR_BACK | BUF_3D_PITCH(draw_region->pitch) | - BUF_3D_USE_FENCE); - i830->state.Buffer[I830_DESTREG_DBUFADDR1] = - (BUF_3D_ID_DEPTH | BUF_3D_PITCH(depth_region->pitch) | - BUF_3D_USE_FENCE); + + +} + + +static void +i830_set_draw_region(struct intel_context *intel, + struct intel_region *color_region, + struct intel_region *depth_region) +{ + struct i830_context *i830 = i830_context(&intel->ctx); + i830_state_draw_region(intel, &i830->state, color_region, depth_region); } #if 0 diff --git a/src/mesa/drivers/dri/i915tex/intel_blit.c b/src/mesa/drivers/dri/i915tex/intel_blit.c index b6b65439087..550669ab0c8 100644 --- a/src/mesa/drivers/dri/i915tex/intel_blit.c +++ b/src/mesa/drivers/dri/i915tex/intel_blit.c @@ -277,6 +277,30 @@ intelEmitFillBlit(struct intel_context *intel, } +static GLuint translate_raster_op(GLenum logicop) +{ + switch(logicop) { + case GL_CLEAR: return 0x00; + case GL_AND: return 0x88; + case GL_AND_REVERSE: return 0x44; + case GL_COPY: return 0xCC; + case GL_AND_INVERTED: return 0x22; + case GL_NOOP: return 0xAA; + case GL_XOR: return 0x66; + case GL_OR: return 0xEE; + case GL_NOR: return 0x11; + case GL_EQUIV: return 0x99; + case GL_INVERT: return 0x55; + case GL_OR_REVERSE: return 0xDD; + case GL_COPY_INVERTED: return 0x33; + case GL_OR_INVERTED: return 0xBB; + case GL_NAND: return 0x77; + case GL_SET: return 0xFF; + default: return 0; + } +} + + /* Copy BitBlt */ void @@ -289,7 +313,9 @@ intelEmitCopyBlit(struct intel_context *intel, struct _DriBufferObject *dst_buffer, GLuint dst_offset, GLshort src_x, GLshort src_y, - GLshort dst_x, GLshort dst_y, GLshort w, GLshort h) + GLshort dst_x, GLshort dst_y, + GLshort w, GLshort h, + GLenum logic_op) { GLuint CMD, BR13; int dst_y2 = dst_y + h; @@ -309,13 +335,14 @@ intelEmitCopyBlit(struct intel_context *intel, case 1: case 2: case 3: - BR13 = (((GLint) dst_pitch) & 0xffff) | (0xCC << 16) | (1 << 24); + BR13 = (((GLint) dst_pitch) & 0xffff) | + (translate_raster_op(logic_op) << 16) | (1 << 24); CMD = XY_SRC_COPY_BLT_CMD; break; case 4: BR13 = - (((GLint) dst_pitch) & 0xffff) | (0xCC << 16) | (1 << 24) | (1 << - 25); + (((GLint) dst_pitch) & 0xffff) | + (translate_raster_op(logic_op) << 16) | (1 << 24) | (1 << 25); CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA | XY_SRC_COPY_BLT_WRITE_RGB); diff --git a/src/mesa/drivers/dri/i915tex/intel_blit.h b/src/mesa/drivers/dri/i915tex/intel_blit.h index ee85c626334..e7bc280f58a 100644 --- a/src/mesa/drivers/dri/i915tex/intel_blit.h +++ b/src/mesa/drivers/dri/i915tex/intel_blit.h @@ -47,7 +47,8 @@ extern void intelEmitCopyBlit(struct intel_context *intel, GLuint dst_offset, GLshort srcx, GLshort srcy, GLshort dstx, GLshort dsty, - GLshort w, GLshort h); + GLshort w, GLshort h, + GLenum logicop ); extern void intelEmitFillBlit(struct intel_context *intel, GLuint cpp, diff --git a/src/mesa/drivers/dri/i915tex/intel_pixel.c b/src/mesa/drivers/dri/i915tex/intel_pixel.c index 4fe128deea1..9018e3daef4 100644 --- a/src/mesa/drivers/dri/i915tex/intel_pixel.c +++ b/src/mesa/drivers/dri/i915tex/intel_pixel.c @@ -56,8 +56,9 @@ intel_check_blit_fragment_ops(GLcontext * ctx) !ctx->Color.ColorMask[1] || !ctx->Color.ColorMask[2] || !ctx->Color.ColorMask[3] || - ctx->Color.ColorLogicOpEnabled || - ctx->Texture._EnabledUnits || ctx->FragmentProgram._Enabled); + ctx->Texture._EnabledUnits || + ctx->FragmentProgram._Enabled || + ctx->Color.BlendEnabled); } diff --git a/src/mesa/drivers/dri/i915tex/intel_pixel_copy.c b/src/mesa/drivers/dri/i915tex/intel_pixel_copy.c index 5eb021f008b..9d478283e47 100644 --- a/src/mesa/drivers/dri/i915tex/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/i915tex/intel_pixel_copy.c @@ -95,9 +95,9 @@ intel_check_copypixel_blit_fragment_ops(GLcontext * ctx) !ctx->Color.ColorMask[1] || !ctx->Color.ColorMask[2] || !ctx->Color.ColorMask[3] || - ctx->Color.ColorLogicOpEnabled || ctx->Texture._EnabledUnits || - ctx->FragmentProgram._Enabled); + ctx->FragmentProgram._Enabled || + ctx->Color.BlendEnabled); } /* Doesn't work for overlapping regions. Could do a double copy or @@ -344,9 +344,12 @@ do_blit_copypixels(GLcontext * ctx, intelEmitCopyBlit(intel, dst->cpp, src->pitch, src->buffer, 0, dst->pitch, dst->buffer, 0, - rect.x1 + delta_x, rect.y1 + delta_y, /* srcx, srcy */ + rect.x1 + delta_x, + rect.y1 + delta_y, /* srcx, srcy */ rect.x1, rect.y1, /* dstx, dsty */ - rect.x2 - rect.x1, rect.y2 - rect.y1); + rect.x2 - rect.x1, rect.y2 - rect.y1, + ctx->Color.ColorLogicOpEnabled ? + ctx->Color.LogicOp : GL_COPY); } out: diff --git a/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c b/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c index 616101aef99..10a079896ae 100644 --- a/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c @@ -252,9 +252,9 @@ do_blit_drawpixels(GLcontext * ctx, return GL_FALSE; } - if (!intel_check_meta_tex_fragment_ops(ctx)) { + if (!intel_check_blit_fragment_ops(ctx)) { if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("%s - bad GL fragment state for meta tex\n", + _mesa_printf("%s - bad GL fragment state for blitter\n", __FUNCTION__); return GL_FALSE; } @@ -320,17 +320,19 @@ do_blit_drawpixels(GLcontext * ctx, rect.x1 - dest_rect.x1, rect.y2 - dest_rect.y2, rect.x1, - rect.y1, rect.x2 - rect.x1, rect.y2 - rect.y1); + rect.y1, rect.x2 - rect.x1, rect.y2 - rect.y1, + ctx->Color.ColorLogicOpEnabled ? + ctx->Color.LogicOp : GL_COPY); } fence = intel_batchbuffer_flush(intel->batch); driFenceReference(fence); } UNLOCK_HARDWARE(intel); - if (intel->driDrawable->numClipRects) + if (fence) { driFenceFinish(fence, DRM_FENCE_TYPE_EXE | DRM_I915_FENCE_TYPE_RW, GL_FALSE); - - driFenceUnReference(fence); + driFenceUnReference(fence); + } if (INTEL_DEBUG & DEBUG_PIXEL) _mesa_printf("%s - DONE\n", __FUNCTION__); diff --git a/src/mesa/drivers/dri/i915tex/intel_pixel_read.c b/src/mesa/drivers/dri/i915tex/intel_pixel_read.c index c1cc65674d1..24e49ae0663 100644 --- a/src/mesa/drivers/dri/i915tex/intel_pixel_read.c +++ b/src/mesa/drivers/dri/i915tex/intel_pixel_read.c @@ -271,7 +271,8 @@ do_blit_readpixels(GLcontext * ctx, rect.y1, rect.x1 - src_rect.x1, rect.y2 - src_rect.y2, - rect.x2 - rect.x1, rect.y2 - rect.y1); + rect.x2 - rect.x1, rect.y2 - rect.y1, + GL_COPY); } fence = intel_batchbuffer_flush(intel->batch); @@ -280,11 +281,12 @@ do_blit_readpixels(GLcontext * ctx, } UNLOCK_HARDWARE(intel); - if (intel->driDrawable->numClipRects) + if (fence) { driFenceFinish(fence, DRM_FENCE_TYPE_EXE | DRM_I915_FENCE_TYPE_RW, GL_FALSE); + driFenceUnReference(fence); + } - driFenceUnReference(fence); if (INTEL_DEBUG & DEBUG_PIXEL) _mesa_printf("%s - DONE\n", __FUNCTION__); diff --git a/src/mesa/drivers/dri/i915tex/intel_regions.c b/src/mesa/drivers/dri/i915tex/intel_regions.c index 064a34cda81..1205b180ca6 100644 --- a/src/mesa/drivers/dri/i915tex/intel_regions.c +++ b/src/mesa/drivers/dri/i915tex/intel_regions.c @@ -318,7 +318,8 @@ intel_region_copy(intelScreenPrivate *intelScreen, dst->cpp, src->pitch, src->buffer, src_offset, dst->pitch, dst->buffer, dst_offset, - srcx, srcy, dstx, dsty, width, height); + srcx, srcy, dstx, dsty, width, height, + GL_COPY); } /* Fill a rectangular sub-region. Need better logic about when to @@ -433,7 +434,9 @@ intel_region_cow(intelScreenPrivate *intelScreen, struct intel_region *region) region->buffer, 0, region->pitch, pbo->buffer, 0, - 0, 0, 0, 0, region->pitch, region->height); + 0, 0, 0, 0, + region->pitch, region->height, + GL_COPY); intel_batchbuffer_flush(intel->batch); UNLOCK_HARDWARE(intel); @@ -445,7 +448,9 @@ intel_region_cow(intelScreenPrivate *intelScreen, struct intel_region *region) region->buffer, 0, region->pitch, pbo->buffer, 0, - 0, 0, 0, 0, region->pitch, region->height); + 0, 0, 0, 0, + region->pitch, region->height, + GL_COPY); intel_batchbuffer_flush(intel->batch); } diff --git a/src/mesa/drivers/dri/i915tex/intel_tex_copy.c b/src/mesa/drivers/dri/i915tex/intel_tex_copy.c index 88b62e781c0..b85a25642a2 100644 --- a/src/mesa/drivers/dri/i915tex/intel_tex_copy.c +++ b/src/mesa/drivers/dri/i915tex/intel_tex_copy.c @@ -145,7 +145,8 @@ do_copy_texsubimage(struct intel_context *intel, intelImage->mt->pitch, intelImage->mt->region->buffer, image_offset, - x, y + height, dstx, dsty, width, height); + x, y + height, dstx, dsty, width, height, + GL_COPY); /* ? */ intel_batchbuffer_flush(intel->batch); } diff --git a/src/mesa/drivers/dri/i915tex/intel_tex_image.c b/src/mesa/drivers/dri/i915tex/intel_tex_image.c index 79f377a4b72..22221e7322c 100644 --- a/src/mesa/drivers/dri/i915tex/intel_tex_image.c +++ b/src/mesa/drivers/dri/i915tex/intel_tex_image.c @@ -232,7 +232,8 @@ try_pbo_upload(struct intel_context *intel, intelImage->mt->cpp, src_stride, src_buffer, src_offset, dst_stride, dst_buffer, dst_offset, - 0, 0, 0, 0, width, height); + 0, 0, 0, 0, width, height, + GL_COPY); intel_batchbuffer_flush(intel->batch); } diff --git a/src/mesa/drivers/dri/i965/brw_attrib.h b/src/mesa/drivers/dri/i965/brw_attrib.h index a8efc3a528b..12659bd1cf0 100644 --- a/src/mesa/drivers/dri/i965/brw_attrib.h +++ b/src/mesa/drivers/dri/i965/brw_attrib.h @@ -95,6 +95,7 @@ enum { } ; #define BRW_ATTRIB_FIRST_MATERIAL BRW_ATTRIB_MAT_FRONT_AMBIENT +#define BRW_ATTRIB_LAST_MATERIAL BRW_ATTRIB_MAT_BACK_INDEXES #define BRW_MAX_COPIED_VERTS 3 diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 5c0c5da7eaa..471fda9f7ef 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -209,7 +209,7 @@ static void brw_merge_inputs( struct brw_context *brw, if (arrays[i] && arrays[i]->Enabled) { brw->vb.inputs[i].glarray = arrays[i]; - brw->vb.info.varying |= 1 << i; + brw->vb.info.varying |= (GLuint64EXT) 1 << i; } else { diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index cde0aa6481b..57ee294f0cf 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -393,7 +393,7 @@ GLboolean brw_upload_vertices( struct brw_context *brw, { GLcontext *ctx = &brw->intel.ctx; struct intel_context *intel = intel_context(ctx); - GLuint tmp = brw->vs.prog_data->inputs_read; + GLuint64EXT tmp = brw->vs.prog_data->inputs_read; struct brw_vertex_element_packet vep; struct brw_array_state vbp; GLuint i; @@ -414,10 +414,10 @@ GLboolean brw_upload_vertices( struct brw_context *brw, */ while (tmp) { - GLuint i = ffs(tmp)-1; + GLuint i = ffsll(tmp)-1; struct brw_vertex_element *input = &brw->vb.inputs[i]; - tmp &= ~(1<<i); + tmp &= ~((GLuint64EXT)1<<i); enabled[nr_enabled++] = input; input->index = i; diff --git a/src/mesa/drivers/dri/i965/brw_save_api.c b/src/mesa/drivers/dri/i965/brw_save_api.c index c541fbe0f46..06ed1d23aa2 100644 --- a/src/mesa/drivers/dri/i965/brw_save_api.c +++ b/src/mesa/drivers/dri/i965/brw_save_api.c @@ -417,7 +417,7 @@ static void _save_copy_to_current( GLcontext *ctx ) struct brw_save_context *save = IMM_CONTEXT(ctx)->save; GLuint i; - for (i = BRW_ATTRIB_POS+1 ; i <= BRW_ATTRIB_INDEX ; i++) { + for (i = BRW_ATTRIB_POS+1 ; i < BRW_ATTRIB_MAX ; i++) { if (save->attrsz[i]) { save->currentsz[i][0] = save->attrsz[i]; COPY_CLEAN_4V(save->current[i], @@ -445,7 +445,7 @@ static void _save_copy_from_current( GLcontext *ctx ) struct brw_save_context *save = IMM_CONTEXT(ctx)->save; GLint i; - for (i = BRW_ATTRIB_POS+1 ; i <= BRW_ATTRIB_INDEX ; i++) + for (i = BRW_ATTRIB_POS+1 ; i < BRW_ATTRIB_MAX ; i++) switch (save->attrsz[i]) { case 4: save->attrptr[i][3] = save->current[i][3]; case 3: save->attrptr[i][2] = save->current[i][2]; @@ -1121,7 +1121,7 @@ static void _save_current_init( GLcontext *ctx ) save->current[i] = ctx->ListState.CurrentAttrib[i]; } - for (i = BRW_ATTRIB_FIRST_MATERIAL; i < BRW_ATTRIB_INDEX; i++) { + for (i = BRW_ATTRIB_FIRST_MATERIAL; i <= BRW_ATTRIB_LAST_MATERIAL; i++) { const GLuint j = i - BRW_ATTRIB_FIRST_MATERIAL; ASSERT(j < MAT_ATTRIB_MAX); save->currentsz[i] = &ctx->ListState.ActiveMaterialSize[j]; diff --git a/src/mesa/drivers/dri/i965/brw_save_draw.c b/src/mesa/drivers/dri/i965/brw_save_draw.c index 84f74d3f6cf..cebdd8d0607 100644 --- a/src/mesa/drivers/dri/i965/brw_save_draw.c +++ b/src/mesa/drivers/dri/i965/brw_save_draw.c @@ -38,7 +38,10 @@ #include "brw_draw.h" #include "brw_fallback.h" - +/* + * After playback, copy everything but the position from the + * last vertex to the saved state + */ static void _playback_copy_to_current( GLcontext *ctx, const struct brw_save_vertex_list *node ) { @@ -47,21 +50,30 @@ static void _playback_copy_to_current( GLcontext *ctx, GLuint i, offset; if (node->count) - offset = node->buffer_offset + (node->count-1) * node->vertex_size; + offset = (node->buffer_offset + + (node->count-1) * node->vertex_size * sizeof(GLfloat)); else offset = node->buffer_offset; - ctx->Driver.GetBufferSubData( ctx, 0, offset, node->vertex_size, + ctx->Driver.GetBufferSubData( ctx, 0, offset, + node->vertex_size * sizeof(GLfloat), data, node->vertex_store->bufferobj ); - for (i = BRW_ATTRIB_POS+1 ; i <= BRW_ATTRIB_INDEX ; i++) { + for (i = 0 ; i < BRW_ATTRIB_MAX ; i++) { if (node->attrsz[i]) { - COPY_CLEAN_4V(save->current[i], node->attrsz[i], data); - data += node->attrsz[i]; + if (i != BRW_ATTRIB_POS) + COPY_CLEAN_4V(save->current[i], node->attrsz[i], data); if (i >= BRW_ATTRIB_MAT_FRONT_AMBIENT && i <= BRW_ATTRIB_MAT_BACK_INDEXES) ctx->NewState |= _NEW_LIGHT; + + /* Edgeflag requires special treatment: + */ + if (i == BRW_ATTRIB_EDGEFLAG) + ctx->Current.EdgeFlag = (data[0] == 1.0); + + data += node->attrsz[i] * sizeof(GLfloat); } } @@ -105,7 +117,7 @@ static void brw_bind_vertex_list( struct brw_save_context *save, memset(arrays, 0, BRW_ATTRIB_MAX * sizeof(arrays[0])); - for (attr = 0; attr <= BRW_ATTRIB_INDEX; attr++) { + for (attr = 0; attr < BRW_ATTRIB_MAX; attr++) { if (node->attrsz[attr]) { arrays[attr].Ptr = (const GLubyte *)data; arrays[attr].Size = node->attrsz[attr]; diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index da9d3bacb0e..8403e1bd7b6 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -78,7 +78,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) */ c->nr_inputs = 0; for (i = 0; i < BRW_ATTRIB_MAX; i++) { - if (c->prog_data.inputs_read & (1<<i)) { + if (c->prog_data.inputs_read & ((GLuint64EXT)1<<i)) { c->nr_inputs++; c->regs[PROGRAM_INPUT][i] = brw_vec8_grf(reg, 0); reg++; diff --git a/src/mesa/drivers/dri/i965/brw_vs_tnl.c b/src/mesa/drivers/dri/i965/brw_vs_tnl.c index 52bdb9d7614..b7893ca3e55 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_tnl.c +++ b/src/mesa/drivers/dri/i965/brw_vs_tnl.c @@ -146,8 +146,8 @@ static void make_state_key( GLcontext *ctx, struct state_key *key ) } /* BRW_NEW_INPUT_VARYING */ - for (i = BRW_ATTRIB_MAT_FRONT_AMBIENT ; i < BRW_ATTRIB_INDEX ; i++) - if (brw->vb.info.varying & (1<<i)) + for (i = BRW_ATTRIB_MAT_FRONT_AMBIENT ; i < BRW_ATTRIB_MAX ; i++) + if (brw->vb.info.varying & ((GLuint64EXT)1<<i)) key->light_material_mask |= 1<<(i-BRW_ATTRIB_MAT_FRONT_AMBIENT); for (i = 0; i < MAX_LIGHTS; i++) { @@ -374,16 +374,17 @@ static void release_temps( struct tnl_program *p ) static struct ureg register_input( struct tnl_program *p, GLuint input ) { + GLuint orig_input = input; /* Cram the material flags into the generic range. We'll translate * them back later. */ if (input >= BRW_ATTRIB_MAT_FRONT_AMBIENT) - input -= BRW_ATTRIB_MAT_FRONT_AMBIENT; + input -= BRW_ATTRIB_MAT_FRONT_AMBIENT - BRW_ATTRIB_GENERIC0; assert(input < 32); p->program->Base.InputsRead |= (1<<input); - return make_ureg(PROGRAM_INPUT, input); + return make_ureg(PROGRAM_INPUT, orig_input); } static struct ureg register_output( struct tnl_program *p, GLuint output ) diff --git a/src/mesa/drivers/dri/i965/intel_blit.c b/src/mesa/drivers/dri/i965/intel_blit.c index 0974f1f80ad..c8c5bf93c95 100644 --- a/src/mesa/drivers/dri/i965/intel_blit.c +++ b/src/mesa/drivers/dri/i965/intel_blit.c @@ -221,6 +221,29 @@ void intelEmitFillBlit( struct intel_context *intel, ADVANCE_BATCH(); } +static GLuint translate_raster_op(GLenum logicop) +{ + switch(logicop) { + case GL_CLEAR: return 0x00; + case GL_AND: return 0x88; + case GL_AND_REVERSE: return 0x44; + case GL_COPY: return 0xCC; + case GL_AND_INVERTED: return 0x22; + case GL_NOOP: return 0xAA; + case GL_XOR: return 0x66; + case GL_OR: return 0xEE; + case GL_NOR: return 0x11; + case GL_EQUIV: return 0x99; + case GL_INVERT: return 0x55; + case GL_OR_REVERSE: return 0xDD; + case GL_COPY_INVERTED: return 0x33; + case GL_OR_INVERTED: return 0xBB; + case GL_NAND: return 0x77; + case GL_SET: return 0xFF; + default: return 0; + } +} + /* Copy BitBlt */ @@ -236,7 +259,8 @@ void intelEmitCopyBlit( struct intel_context *intel, GLboolean dst_tiled, GLshort src_x, GLshort src_y, GLshort dst_x, GLshort dst_y, - GLshort w, GLshort h ) + GLshort w, GLshort h, + GLenum logic_op ) { GLuint CMD, BR13; int dst_y2 = dst_y + h; @@ -244,12 +268,15 @@ void intelEmitCopyBlit( struct intel_context *intel, BATCH_LOCALS; - DBG("%s src:buf(%d)/%d %d,%d dst:buf(%d)/%d %d,%d sz:%dx%d\n", + DBG("%s src:buf(%d)/%d %d,%d dst:buf(%d)/%d %d,%d sz:%dx%d op:%d\n", __FUNCTION__, src_buffer, src_pitch, src_x, src_y, dst_buffer, dst_pitch, dst_x, dst_y, - w,h); + w,h,logic_op); + assert( logic_op - GL_CLEAR >= 0 ); + assert( logic_op - GL_CLEAR < 0x10 ); + src_pitch *= cpp; dst_pitch *= cpp; @@ -257,11 +284,12 @@ void intelEmitCopyBlit( struct intel_context *intel, case 1: case 2: case 3: - BR13 = (0xCC << 16) | (1<<24); + BR13 = (translate_raster_op(logic_op) << 16) | (1<<24); CMD = XY_SRC_COPY_BLT_CMD; break; case 4: - BR13 = (0xCC << 16) | (1<<24) | (1<<25); + BR13 = (translate_raster_op(logic_op) << 16) | (1<<24) | + (1<<25); CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA | XY_SRC_COPY_BLT_WRITE_RGB); break; diff --git a/src/mesa/drivers/dri/i965/intel_blit.h b/src/mesa/drivers/dri/i965/intel_blit.h index b15fb1c2b7f..8b0cc65243c 100644 --- a/src/mesa/drivers/dri/i965/intel_blit.h +++ b/src/mesa/drivers/dri/i965/intel_blit.h @@ -49,7 +49,8 @@ extern void intelEmitCopyBlit( struct intel_context *intel, GLboolean dst_tiled, GLshort srcx, GLshort srcy, GLshort dstx, GLshort dsty, - GLshort w, GLshort h ); + GLshort w, GLshort h, + GLenum logic_op ); extern void intelEmitFillBlit( struct intel_context *intel, GLuint cpp, diff --git a/src/mesa/drivers/dri/i965/intel_pixel_copy.c b/src/mesa/drivers/dri/i965/intel_pixel_copy.c index d5d48994529..55b58a8f670 100644 --- a/src/mesa/drivers/dri/i965/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/i965/intel_pixel_copy.c @@ -92,9 +92,9 @@ intel_check_blit_fragment_ops(GLcontext * ctx) !ctx->Color.ColorMask[1] || !ctx->Color.ColorMask[2] || !ctx->Color.ColorMask[3] || /* can do this! */ - ctx->Color.ColorLogicOpEnabled || /* can do this! */ ctx->Texture._EnabledUnits || - ctx->FragmentProgram._Enabled); + ctx->FragmentProgram._Enabled || + ctx->Color.BlendEnabled); } @@ -210,7 +210,9 @@ do_blit_copypixels(GLcontext * ctx, rect.x1 + delta_x, rect.y1 + delta_y, /* srcx, srcy */ rect.x1, rect.y1, /* dstx, dsty */ - rect.x2 - rect.x1, rect.y2 - rect.y1); + rect.x2 - rect.x1, rect.y2 - rect.y1, + ctx->Color.ColorLogicOpEnabled ? + ctx->Color.LogicOp : GL_COPY); } intel->need_flush = GL_TRUE; diff --git a/src/mesa/drivers/dri/i965/intel_regions.c b/src/mesa/drivers/dri/i965/intel_regions.c index 53f05612377..398b0a0a3b5 100644 --- a/src/mesa/drivers/dri/i965/intel_regions.c +++ b/src/mesa/drivers/dri/i965/intel_regions.c @@ -269,7 +269,8 @@ void intel_region_copy( struct intel_context *intel, dst->pitch, dst->buffer, dst_offset, dst->tiled, srcx, srcy, dstx, dsty, - width, height); + width, height, + GL_COPY ); } /* Fill a rectangular sub-region. Need better logic about when to diff --git a/src/mesa/drivers/dri/r200/r200_fragshader.c b/src/mesa/drivers/dri/r200/r200_fragshader.c index c350b9aaf3f..5dd3adaef69 100644 --- a/src/mesa/drivers/dri/r200/r200_fragshader.c +++ b/src/mesa/drivers/dri/r200/r200_fragshader.c @@ -362,7 +362,7 @@ static void r200UpdateFSRouting( GLcontext *ctx ) { if (shader->NumPasses < 2) { for (reg = 0; reg < R200_MAX_TEXTURE_UNITS; reg++) { - struct gl_texture_object *texObj = ctx->Texture.Unit[reg]._Current; + GLbitfield targetbit = ctx->Texture.Unit[reg]._ReallyEnabled; R200_STATECHANGE( rmesa, tex[reg] ); rmesa->hw.tex[reg].cmd[TEX_PP_TXMULTI_CTL] = 0; if (shader->SetupInst[0][reg].Opcode) { @@ -385,15 +385,16 @@ static void r200UpdateFSRouting( GLcontext *ctx ) { else { txformat_x |= R200_TEXCOORD_PROJ; } + rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_TEX_0_ENABLE << reg; } - else if (texObj->Target == GL_TEXTURE_3D) { + else if (targetbit == TEXTURE_3D_BIT) { txformat_x |= R200_TEXCOORD_VOLUME; } - else if (texObj->Target == GL_TEXTURE_CUBE_MAP) { + else if (targetbit == TEXTURE_CUBE_BIT) { txformat_x |= R200_TEXCOORD_CUBIC_ENV; } else if (shader->SetupInst[0][reg].swizzle == GL_SWIZZLE_STR_ATI || - shader->SetupInst[0][reg].swizzle == GL_SWIZZLE_STQ_ATI) { + shader->SetupInst[0][reg].swizzle == GL_SWIZZLE_STQ_ATI) { txformat_x |= R200_TEXCOORD_NONPROJ; } else { @@ -401,16 +402,16 @@ static void r200UpdateFSRouting( GLcontext *ctx ) { } rmesa->hw.tex[reg].cmd[TEX_PP_TXFORMAT] = txformat; rmesa->hw.tex[reg].cmd[TEX_PP_TXFORMAT_X] = txformat_x; - /* is this a good idea? Could potentially sample from not enabled unit. - results are probably undefined anyway (?) but I hope it doesn't lock up... */ - rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_TEX_0_ENABLE << reg; + /* enabling texturing when unit isn't correctly configured may not be safe */ + if (targetbit) + rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_TEX_0_ENABLE << reg; } } } else { /* setup 1st pass */ for (reg = 0; reg < R200_MAX_TEXTURE_UNITS; reg++) { - struct gl_texture_object *texObj = ctx->Texture.Unit[reg]._Current; + GLbitfield targetbit = ctx->Texture.Unit[reg]._ReallyEnabled; R200_STATECHANGE( rmesa, tex[reg] ); GLuint txformat_multi = 0; if (shader->SetupInst[0][reg].Opcode) { @@ -425,11 +426,12 @@ static void r200UpdateFSRouting( GLcontext *ctx ) { else { txformat_multi |= R200_PASS1_TEXCOORD_PROJ; } + rmesa->hw.cst.cmd[CST_PP_CNTL_X] |= R200_PPX_TEX_0_ENABLE << reg; } - else if (texObj->Target == GL_TEXTURE_3D) { + else if (targetbit == TEXTURE_3D_BIT) { txformat_multi |= R200_PASS1_TEXCOORD_VOLUME; } - else if (texObj->Target == GL_TEXTURE_CUBE_MAP) { + else if (targetbit == TEXTURE_CUBE_BIT) { txformat_multi |= R200_PASS1_TEXCOORD_CUBIC_ENV; } else if (shader->SetupInst[0][reg].swizzle == GL_SWIZZLE_STR_ATI || @@ -439,14 +441,15 @@ static void r200UpdateFSRouting( GLcontext *ctx ) { else { txformat_multi |= R200_PASS1_TEXCOORD_PROJ; } - rmesa->hw.cst.cmd[CST_PP_CNTL_X] |= R200_PPX_TEX_0_ENABLE << reg; + if (targetbit) + rmesa->hw.cst.cmd[CST_PP_CNTL_X] |= R200_PPX_TEX_0_ENABLE << reg; } rmesa->hw.tex[reg].cmd[TEX_PP_TXMULTI_CTL] = txformat_multi; } /* setup 2nd pass */ for (reg=0; reg < R200_MAX_TEXTURE_UNITS; reg++) { - struct gl_texture_object *texObj = ctx->Texture.Unit[reg]._Current; + GLbitfield targetbit = ctx->Texture.Unit[reg]._ReallyEnabled; if (shader->SetupInst[1][reg].Opcode) { GLuint coord = shader->SetupInst[1][reg].src; GLuint txformat = rmesa->hw.tex[reg].cmd[TEX_PP_TXFORMAT] @@ -463,15 +466,16 @@ static void r200UpdateFSRouting( GLcontext *ctx ) { else { txformat_x |= R200_TEXCOORD_PROJ; } + rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_TEX_0_ENABLE << reg; } - else if (texObj->Target == GL_TEXTURE_3D) { + else if (targetbit == TEXTURE_3D_BIT) { txformat_x |= R200_TEXCOORD_VOLUME; } - else if (texObj->Target == GL_TEXTURE_CUBE_MAP) { + else if (targetbit == TEXTURE_CUBE_BIT) { txformat_x |= R200_TEXCOORD_CUBIC_ENV; } else if (shader->SetupInst[1][reg].swizzle == GL_SWIZZLE_STR_ATI || - shader->SetupInst[1][reg].swizzle == GL_SWIZZLE_STQ_ATI) { + shader->SetupInst[1][reg].swizzle == GL_SWIZZLE_STQ_ATI) { txformat_x |= R200_TEXCOORD_NONPROJ; } else { @@ -488,7 +492,8 @@ static void r200UpdateFSRouting( GLcontext *ctx ) { } rmesa->hw.tex[reg].cmd[TEX_PP_TXFORMAT_X] = txformat_x; rmesa->hw.tex[reg].cmd[TEX_PP_TXFORMAT] = txformat; - rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_TEX_0_ENABLE << reg; + if (targetbit) + rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_TEX_0_ENABLE << reg; } } } diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index cab54512146..32c0128eaa2 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -544,8 +544,6 @@ static pfs_reg_t t_scalar_src(struct r300_fragment_program *rp, struct prog_src_register src = fpsrc; int sc = GET_SWZ(fpsrc.Swizzle, 0); /* X */ - printf("sc %d\n",sc); - src.Swizzle = ((sc<<0)|(sc<<3)|(sc<<6)|(sc<<9)); return t_src(rp, src); @@ -1670,7 +1668,7 @@ void r300_translate_fragment_shader(struct r300_fragment_program *rp) assert(rp->alu_end >= 0); rp->translated = GL_TRUE; - if (1) dump_program(rp); + if (0) dump_program(rp); } update_params(rp); diff --git a/src/mesa/drivers/x11/sources b/src/mesa/drivers/x11/sources new file mode 100644 index 00000000000..d76d65eaad1 --- /dev/null +++ b/src/mesa/drivers/x11/sources @@ -0,0 +1,8 @@ +# Note: only listing sources needed for X server renderer +MESA_DRIVER_X11_SOURCES = \ +xm_api.c \ +xm_buffer.c \ +xm_dd.c \ +xm_line.c \ +xm_span.c \ +xm_tri.c diff --git a/src/mesa/glapi/sources b/src/mesa/glapi/sources new file mode 100644 index 00000000000..1d5c2528211 --- /dev/null +++ b/src/mesa/glapi/sources @@ -0,0 +1,12 @@ +MESA_GLAPI_SOURCES = \ +glapi.c \ +glthread.c + +MESA_GLAPI_HEADERS = \ +dispatch.h \ +glapi.h \ +glapioffsets.h \ +glapitable.h \ +glapitemp.h \ +glprocs.h \ +glthread.h diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index 804700118f2..1899975213f 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -1051,7 +1051,7 @@ GLboolean _ae_create_context( GLcontext *ctx ) FogCoordFuncs[6] = _gloffset_FogCoordfvEXT; FogCoordFuncs[7] = _gloffset_FogCoorddvEXT; - ctx->aelt_context = MALLOC( sizeof(AEcontext) ); + ctx->aelt_context = CALLOC( sizeof(AEcontext) ); if (!ctx->aelt_context) return GL_FALSE; @@ -1076,6 +1076,7 @@ static void check_vbo( AEcontext *actx, for (i = 0; i < actx->nr_vbos; i++) if (actx->vbo[i] == vbo) return; + assert(actx->nr_vbos < VERT_ATTRIB_MAX); actx->vbo[actx->nr_vbos++] = vbo; } } @@ -1094,6 +1095,8 @@ static void _ae_update_state( GLcontext *ctx ) AEattrib *at = actx->attribs; GLuint i; + actx->nr_vbos = 0; + /* conventional vertex arrays */ if (ctx->Array.ArrayObj->Index.Enabled) { aa->array = &ctx->Array.ArrayObj->Index; @@ -1143,7 +1146,7 @@ static void _ae_update_state( GLcontext *ctx ) [at->array->Size-1] [TYPE_IDX(at->array->Type)]; at->index = VERT_ATTRIB_TEX0 + i; - check_vbo(actx, aa->array->BufferObj); + check_vbo(actx, at->array->BufferObj); at++; } } @@ -1170,7 +1173,7 @@ static void _ae_update_state( GLcontext *ctx ) [TYPE_IDX(at->array->Type)]; } at->index = i; - check_vbo(actx, aa->array->BufferObj); + check_vbo(actx, at->array->BufferObj); at++; } } @@ -1220,7 +1223,8 @@ void _ae_map_vbos( GLcontext *ctx ) GL_DYNAMIC_DRAW_ARB, actx->vbo[i]); - actx->mapped_vbos = GL_TRUE; + if (actx->nr_vbos) + actx->mapped_vbos = GL_TRUE; } void _ae_unmap_vbos( GLcontext *ctx ) @@ -1295,6 +1299,19 @@ void _ae_invalidate_state( GLcontext *ctx, GLuint new_state ) { AEcontext *actx = AE_CONTEXT(ctx); - assert(!actx->mapped_vbos); - actx->NewState |= new_state; + + /* Only interested in this subset of mesa state. Need to prune + * this down as both tnl/ and the drivers can raise statechanges + * for arcane reasons in the middle of seemingly atomic operations + * like DrawElements, over which we'd like to keep a known set of + * arrays and vbo's mapped. + * + * Luckily, neither the drivers nor tnl muck with the state that + * concerns us here: + */ + new_state &= _NEW_ARRAY | _NEW_PROGRAM; + if (new_state) { + assert(!actx->mapped_vbos); + actx->NewState |= new_state; + } } diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c index 51d5af6f5f0..717ef1fc8f0 100644 --- a/src/mesa/main/api_loopback.c +++ b/src/mesa/main/api_loopback.c @@ -510,7 +510,7 @@ loopback_TexCoord2sv( const GLshort *v ) static void GLAPIENTRY loopback_TexCoord3dv( const GLdouble *v ) { - TEXCOORD2((GLfloat) v[0],(GLfloat) v[1]); + TEXCOORD3((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2]); } static void GLAPIENTRY diff --git a/src/mesa/main/sources b/src/mesa/main/sources new file mode 100644 index 00000000000..dfcff89e4b6 --- /dev/null +++ b/src/mesa/main/sources @@ -0,0 +1,138 @@ +# List of source files in this directory used for X.org xserver build +MESA_MAIN_SOURCES = \ +accum.c \ +api_arrayelt.c \ +api_loopback.c \ +api_noop.c \ +api_validate.c \ +arrayobj.c \ +attrib.c \ +blend.c \ +bufferobj.c \ +buffers.c \ +clip.c \ +colortab.c \ +context.c \ +convolve.c \ +debug.c \ +depth.c \ +depthstencil.c \ +dlist.c \ +drawpix.c \ +enable.c \ +enums.c \ +eval.c \ +execmem.c \ +extensions.c \ +fbobject.c \ +feedback.c \ +fog.c \ +framebuffer.c \ +get.c \ +getstring.c \ +hash.c \ +hint.c \ +histogram.c \ +image.c \ +imports.c \ +light.c \ +lines.c \ +matrix.c \ +mipmap.c \ +mm.c \ +occlude.c \ +pixel.c \ +points.c \ +polygon.c \ +rastpos.c \ +rbadaptors.c \ +renderbuffer.c \ +state.c \ +stencil.c \ +texcompress.c \ +texcompress_fxt1.c \ +texcompress_s3tc.c \ +texenvprogram.c \ +texformat.c \ +teximage.c \ +texobj.c \ +texrender.c \ +texstate.c \ +texstore.c \ +varray.c \ +$(VSNPRINTF_SOURCES) \ +vtxfmt.c + +MESA_VSNPRINTF_SOURCES = \ +vsnprintf.c + +MESA_MAIN_HEADERS = \ +accum.h \ +api_arrayelt.h \ +api_eval.h \ +api_loopback.h \ +api_noop.h \ +api_validate.h \ +arrayobj.h \ +attrib.h \ +bitset.h \ +blend.h \ +bufferobj.h \ +buffers.h \ +clip.h \ +colormac.h \ +colortab.h \ +config.h \ +context.h \ +convolve.h \ +dd.h \ +debug.h \ +depth.h \ +depthstencil.h \ +dlist.h \ +drawpix.h \ +enable.h \ +enums.h \ +eval.h \ +extensions.h \ +fbobject.h \ +feedback.h \ +fog.h \ +framebuffer.h \ +get.h \ +glheader.h \ +hash.h \ +hint.h \ +histogram.h \ +image.h \ +imports.h \ +light.h \ +lines.h \ +macros.h \ +matrix.h \ +mipmap.h \ +mm.h \ +mtypes.h \ +occlude.h \ +pixel.h \ +points.h \ +polygon.h \ +rastpos.h \ +rbadaptors.h \ +renderbuffer.h \ +simple_list.h \ +state.h \ +stencil.h \ +texcompress.h \ +texenvprogram.h \ +texformat.h \ +texformat_tmp.h \ +teximage.h \ +texobj.h \ +texrender.h \ +texstate.h \ +texstore.h \ +varray.h \ +version.h \ +vtxfmt.h \ +vtxfmt_tmp.h diff --git a/src/mesa/math/sources b/src/mesa/math/sources new file mode 100644 index 00000000000..7c7dcccedfd --- /dev/null +++ b/src/mesa/math/sources @@ -0,0 +1,25 @@ +MESA_MATH_SOURCES = \ +m_debug_clip.c \ +m_debug_norm.c \ +m_debug_xform.c \ +m_eval.c \ +m_matrix.c \ +m_translate.c \ +m_vector.c \ +m_xform.c + +MESA_MATH_HEADERS = \ +m_clip_tmp.h \ +m_copy_tmp.h \ +m_debug.h \ +m_debug_util.h \ +m_dotprod_tmp.h \ +m_eval.h \ +m_matrix.h \ +m_norm_tmp.h \ +m_trans_tmp.h \ +m_translate.h \ +m_vector.h \ +m_xform.h \ +m_xform_tmp.h \ +mathmod.h diff --git a/src/mesa/shader/grammar/sources b/src/mesa/shader/grammar/sources new file mode 100644 index 00000000000..a6bbfd3ffd3 --- /dev/null +++ b/src/mesa/shader/grammar/sources @@ -0,0 +1,8 @@ +MESA_SHADER_GRAMMAR_SOURCES = \ +grammar_mesa.c + +MESA_SHADER_GRAMMAR_HEADERS = \ +grammar.c \ +grammar.h \ +grammar_mesa.h \ +grammar_syn.h diff --git a/src/mesa/shader/slang/slang_assemble_constructor.c b/src/mesa/shader/slang/slang_assemble_constructor.c index 9d1aa707182..8b5458f7661 100644 --- a/src/mesa/shader/slang/slang_assemble_constructor.c +++ b/src/mesa/shader/slang/slang_assemble_constructor.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 6.5.2 * * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. * @@ -32,348 +32,365 @@ #include "slang_assemble.h" #include "slang_storage.h" -/* _slang_is_swizzle() */ -GLboolean _slang_is_swizzle (const char *field, GLuint rows, slang_swizzle *swz) + +/** + * Checks if a field selector is a general swizzle (an r-value swizzle + * with replicated components or an l-value swizzle mask) for a + * vector. Returns GL_TRUE if this is the case, <swz> is filled with + * swizzle information. Returns GL_FALSE otherwise. + */ +GLboolean +_slang_is_swizzle(const char *field, GLuint rows, slang_swizzle * swz) { - GLuint i; - GLboolean xyzw = GL_FALSE, rgba = GL_FALSE, stpq = GL_FALSE; - - /* the swizzle can be at most 4-component long */ - swz->num_components = slang_string_length (field); - if (swz->num_components > 4) - return GL_FALSE; - - for (i = 0; i < swz->num_components; i++) - { - /* mark which swizzle group is used */ - switch (field[i]) - { - case 'x': - case 'y': - case 'z': - case 'w': - xyzw = GL_TRUE; - break; - case 'r': - case 'g': - case 'b': - case 'a': - rgba = GL_TRUE; - break; - case 's': - case 't': - case 'p': - case 'q': - stpq = GL_TRUE; - break; - default: - return GL_FALSE; - } - - /* collect swizzle component */ - switch (field[i]) - { - case 'x': - case 'r': - case 's': - swz->swizzle[i] = 0; - break; - case 'y': - case 'g': - case 't': - swz->swizzle[i] = 1; - break; - case 'z': - case 'b': - case 'p': - swz->swizzle[i] = 2; - break; - case 'w': - case 'a': - case 'q': - swz->swizzle[i] = 3; - break; - } - - /* check if the component is valid for given vector's row count */ - if (rows <= swz->swizzle[i]) - return GL_FALSE; - } - - /* only one swizzle group can be used */ - if ((xyzw && rgba) || (xyzw && stpq) || (rgba && stpq)) - return GL_FALSE; - - return GL_TRUE; + GLuint i; + GLboolean xyzw = GL_FALSE, rgba = GL_FALSE, stpq = GL_FALSE; + + /* the swizzle can be at most 4-component long */ + swz->num_components = slang_string_length(field); + if (swz->num_components > 4) + return GL_FALSE; + + for (i = 0; i < swz->num_components; i++) { + /* mark which swizzle group is used */ + switch (field[i]) { + case 'x': + case 'y': + case 'z': + case 'w': + xyzw = GL_TRUE; + break; + case 'r': + case 'g': + case 'b': + case 'a': + rgba = GL_TRUE; + break; + case 's': + case 't': + case 'p': + case 'q': + stpq = GL_TRUE; + break; + default: + return GL_FALSE; + } + + /* collect swizzle component */ + switch (field[i]) { + case 'x': + case 'r': + case 's': + swz->swizzle[i] = 0; + break; + case 'y': + case 'g': + case 't': + swz->swizzle[i] = 1; + break; + case 'z': + case 'b': + case 'p': + swz->swizzle[i] = 2; + break; + case 'w': + case 'a': + case 'q': + swz->swizzle[i] = 3; + break; + } + + /* check if the component is valid for given vector's row count */ + if (rows <= swz->swizzle[i]) + return GL_FALSE; + } + + /* only one swizzle group can be used */ + if ((xyzw && rgba) || (xyzw && stpq) || (rgba && stpq)) + return GL_FALSE; + + return GL_TRUE; } -/* _slang_is_swizzle_mask() */ -GLboolean _slang_is_swizzle_mask (const slang_swizzle *swz, GLuint rows) + +/** + * Checks if a general swizzle is an l-value swizzle - these swizzles + * do not have duplicated fields. Returns GL_TRUE if this is a + * swizzle mask. Returns GL_FALSE otherwise + */ +GLboolean +_slang_is_swizzle_mask(const slang_swizzle * swz, GLuint rows) { - GLuint i, c = 0; + GLuint i, c = 0; - /* the swizzle may not be longer than the vector dim */ - if (swz->num_components > rows) - return GL_FALSE; + /* the swizzle may not be longer than the vector dim */ + if (swz->num_components > rows) + return GL_FALSE; - /* the swizzle components cannot be duplicated */ - for (i = 0; i < swz->num_components; i++) - { - if ((c & (1 << swz->swizzle[i])) != 0) - return GL_FALSE; - c |= 1 << swz->swizzle[i]; - } + /* the swizzle components cannot be duplicated */ + for (i = 0; i < swz->num_components; i++) { + if ((c & (1 << swz->swizzle[i])) != 0) + return GL_FALSE; + c |= 1 << swz->swizzle[i]; + } - return GL_TRUE; + return GL_TRUE; } -/* _slang_multiply_swizzles() */ -GLvoid _slang_multiply_swizzles (slang_swizzle *dst, const slang_swizzle *left, - const slang_swizzle *right) + +/** + * Combines (multiplies) two swizzles to form single swizzle. + * Example: "vec.wzyx.yx" --> "vec.zw". + */ +GLvoid +_slang_multiply_swizzles(slang_swizzle * dst, const slang_swizzle * left, + const slang_swizzle * right) { - GLuint i; + GLuint i; - dst->num_components = right->num_components; - for (i = 0; i < right->num_components; i++) - dst->swizzle[i] = left->swizzle[right->swizzle[i]]; + dst->num_components = right->num_components; + for (i = 0; i < right->num_components; i++) + dst->swizzle[i] = left->swizzle[right->swizzle[i]]; } -/* _slang_assemble_constructor() */ + static GLboolean -sizeof_argument (slang_assemble_ctx *A, GLuint *size, slang_operation *op) +sizeof_argument(slang_assemble_ctx * A, GLuint * size, slang_operation * op) { slang_assembly_typeinfo ti; GLboolean result = GL_FALSE; slang_storage_aggregate agg; - if (!slang_assembly_typeinfo_construct (&ti)) + if (!slang_assembly_typeinfo_construct(&ti)) return GL_FALSE; - if (!_slang_typeof_operation (A, op, &ti)) + if (!_slang_typeof_operation(A, op, &ti)) goto end1; - if (!slang_storage_aggregate_construct (&agg)) + if (!slang_storage_aggregate_construct(&agg)) goto end1; - if (!_slang_aggregate_variable (&agg, &ti.spec, 0, A->space.funcs, A->space.structs, - A->space.vars, A->mach, A->file, A->atoms)) + if (!_slang_aggregate_variable + (&agg, &ti.spec, 0, A->space.funcs, A->space.structs, A->space.vars, + A->mach, A->file, A->atoms)) goto end; - *size = _slang_sizeof_aggregate (&agg); + *size = _slang_sizeof_aggregate(&agg); result = GL_TRUE; -end: - slang_storage_aggregate_destruct (&agg); -end1: - slang_assembly_typeinfo_destruct (&ti); + end: + slang_storage_aggregate_destruct(&agg); + end1: + slang_assembly_typeinfo_destruct(&ti); return result; } -static GLboolean constructor_aggregate (slang_assemble_ctx *A, const slang_storage_aggregate *flat, - slang_operation *op, GLuint garbage_size) +static GLboolean +constructor_aggregate(slang_assemble_ctx * A, + const slang_storage_aggregate * flat, + slang_operation * op, GLuint garbage_size) { - slang_assembly_typeinfo ti; - GLboolean result = GL_FALSE; - slang_storage_aggregate agg, flat_agg; - - if (!slang_assembly_typeinfo_construct (&ti)) - return GL_FALSE; - if (!_slang_typeof_operation (A, op, &ti)) - goto end1; - - if (!slang_storage_aggregate_construct (&agg)) - goto end1; - if (!_slang_aggregate_variable (&agg, &ti.spec, 0, A->space.funcs, A->space.structs, - A->space.vars, A->mach, A->file, A->atoms)) - goto end2; - - if (!slang_storage_aggregate_construct (&flat_agg)) - goto end2; - if (!_slang_flatten_aggregate (&flat_agg, &agg)) - goto end; - - if (!_slang_assemble_operation (A, op, slang_ref_forbid)) - goto end; - - /* TODO: convert (generic) elements */ - - /* free the garbage */ - if (garbage_size != 0) - { - GLuint i; - - /* move the non-garbage part to the end of the argument */ - if (!slang_assembly_file_push_label (A->file, slang_asm_addr_push, 0)) - goto end; - for (i = flat_agg.count * 4 - garbage_size; i > 0; i -= 4) - { - if (!slang_assembly_file_push_label2 (A->file, slang_asm_float_move, - garbage_size + i, i)) - { - goto end; - } - } - if (!slang_assembly_file_push_label (A->file, slang_asm_local_free, garbage_size + 4)) - goto end; - } - - result = GL_TRUE; -end: - slang_storage_aggregate_destruct (&flat_agg); -end2: - slang_storage_aggregate_destruct (&agg); -end1: - slang_assembly_typeinfo_destruct (&ti); - return result; + slang_assembly_typeinfo ti; + GLboolean result = GL_FALSE; + slang_storage_aggregate agg, flat_agg; + + if (!slang_assembly_typeinfo_construct(&ti)) + return GL_FALSE; + if (!_slang_typeof_operation(A, op, &ti)) + goto end1; + + if (!slang_storage_aggregate_construct(&agg)) + goto end1; + if (!_slang_aggregate_variable + (&agg, &ti.spec, 0, A->space.funcs, A->space.structs, A->space.vars, + A->mach, A->file, A->atoms)) + goto end2; + + if (!slang_storage_aggregate_construct(&flat_agg)) + goto end2; + if (!_slang_flatten_aggregate(&flat_agg, &agg)) + goto end; + + if (!_slang_assemble_operation(A, op, slang_ref_forbid)) + goto end; + + /* TODO: convert (generic) elements */ + + /* free the garbage */ + if (garbage_size != 0) { + GLuint i; + + /* move the non-garbage part to the end of the argument */ + if (!slang_assembly_file_push_label(A->file, slang_asm_addr_push, 0)) + goto end; + for (i = flat_agg.count * 4 - garbage_size; i > 0; i -= 4) { + if (!slang_assembly_file_push_label2(A->file, slang_asm_float_move, + garbage_size + i, i)) { + goto end; + } + } + if (!slang_assembly_file_push_label + (A->file, slang_asm_local_free, garbage_size + 4)) + goto end; + } + + result = GL_TRUE; + end: + slang_storage_aggregate_destruct(&flat_agg); + end2: + slang_storage_aggregate_destruct(&agg); + end1: + slang_assembly_typeinfo_destruct(&ti); + return result; } -GLboolean _slang_assemble_constructor (slang_assemble_ctx *A, slang_operation *op) +GLboolean +_slang_assemble_constructor(slang_assemble_ctx * A, slang_operation * op) { - slang_assembly_typeinfo ti; - GLboolean result = GL_FALSE; - slang_storage_aggregate agg, flat; - GLuint size, i; - GLuint arg_sums[2]; - - /* get typeinfo of the constructor (the result of constructor expression) */ - if (!slang_assembly_typeinfo_construct (&ti)) - return GL_FALSE; - if (!_slang_typeof_operation (A, op, &ti)) - goto end1; - - /* create an aggregate of the constructor */ - if (!slang_storage_aggregate_construct (&agg)) - goto end1; - if (!_slang_aggregate_variable (&agg, &ti.spec, 0, A->space.funcs, A->space.structs, - A->space.vars, A->mach, A->file, A->atoms)) - goto end2; - - /* calculate size of the constructor */ - size = _slang_sizeof_aggregate (&agg); - - /* flatten the constructor */ - if (!slang_storage_aggregate_construct (&flat)) - goto end2; - if (!_slang_flatten_aggregate (&flat, &agg)) - goto end; - - /* collect the last two constructor's argument size sums */ - arg_sums[0] = 0; /* will hold all but the last argument's size sum */ - arg_sums[1] = 0; /* will hold all argument's size sum */ - for (i = 0; i < op->num_children; i++) - { - GLuint arg_size = 0; - - if (!sizeof_argument (A, &arg_size, &op->children[i])) - goto end; - if (i > 0) - arg_sums[0] = arg_sums[1]; - arg_sums[1] += arg_size; - } - - /* check if there are too many arguments */ - if (arg_sums[0] >= size) - { - /* TODO: info log: too many arguments in constructor list */ - goto end; - } - - /* check if there are too few arguments */ - if (arg_sums[1] < size) - { - /* TODO: info log: too few arguments in constructor list */ - goto end; - } - - /* traverse the children that form the constructor expression */ - for (i = op->num_children; i > 0; i--) - { - GLuint garbage_size; - - /* the last argument may be too big - calculate the unnecessary data size */ - if (i == op->num_children) - garbage_size = arg_sums[1] - size; - else - garbage_size = 0; - - if (!constructor_aggregate (A, &flat, &op->children[i - 1], garbage_size)) - goto end; - } - - result = GL_TRUE; -end: - slang_storage_aggregate_destruct (&flat); -end2: - slang_storage_aggregate_destruct (&agg); -end1: - slang_assembly_typeinfo_destruct (&ti); - return result; + slang_assembly_typeinfo ti; + GLboolean result = GL_FALSE; + slang_storage_aggregate agg, flat; + GLuint size, i; + GLuint arg_sums[2]; + + /* get typeinfo of the constructor (the result of constructor expression) */ + if (!slang_assembly_typeinfo_construct(&ti)) + return GL_FALSE; + if (!_slang_typeof_operation(A, op, &ti)) + goto end1; + + /* create an aggregate of the constructor */ + if (!slang_storage_aggregate_construct(&agg)) + goto end1; + if (!_slang_aggregate_variable + (&agg, &ti.spec, 0, A->space.funcs, A->space.structs, A->space.vars, + A->mach, A->file, A->atoms)) + goto end2; + + /* calculate size of the constructor */ + size = _slang_sizeof_aggregate(&agg); + + /* flatten the constructor */ + if (!slang_storage_aggregate_construct(&flat)) + goto end2; + if (!_slang_flatten_aggregate(&flat, &agg)) + goto end; + + /* collect the last two constructor's argument size sums */ + arg_sums[0] = 0; /* will hold all but the last argument's size sum */ + arg_sums[1] = 0; /* will hold all argument's size sum */ + for (i = 0; i < op->num_children; i++) { + GLuint arg_size = 0; + + if (!sizeof_argument(A, &arg_size, &op->children[i])) + goto end; + if (i > 0) + arg_sums[0] = arg_sums[1]; + arg_sums[1] += arg_size; + } + + /* check if there are too many arguments */ + if (arg_sums[0] >= size) { + /* TODO: info log: too many arguments in constructor list */ + goto end; + } + + /* check if there are too few arguments */ + if (arg_sums[1] < size) { + /* TODO: info log: too few arguments in constructor list */ + goto end; + } + + /* traverse the children that form the constructor expression */ + for (i = op->num_children; i > 0; i--) { + GLuint garbage_size; + + /* the last argument may be too big - calculate the unnecessary + * data size + */ + if (i == op->num_children) + garbage_size = arg_sums[1] - size; + else + garbage_size = 0; + + if (!constructor_aggregate + (A, &flat, &op->children[i - 1], garbage_size)) + goto end; + } + + result = GL_TRUE; + end: + slang_storage_aggregate_destruct(&flat); + end2: + slang_storage_aggregate_destruct(&agg); + end1: + slang_assembly_typeinfo_destruct(&ti); + return result; } -/* _slang_assemble_constructor_from_swizzle() */ -GLboolean _slang_assemble_constructor_from_swizzle (slang_assemble_ctx *A, const slang_swizzle *swz, - slang_type_specifier *spec, slang_type_specifier *master_spec) + +GLboolean +_slang_assemble_constructor_from_swizzle(slang_assemble_ctx * A, + const slang_swizzle * swz, + slang_type_specifier * spec, + slang_type_specifier * master_spec) { - GLuint master_rows, i; - - master_rows = _slang_type_dim (master_spec->type); - for (i = 0; i < master_rows; i++) - { - switch (_slang_type_base (master_spec->type)) - { - case slang_spec_bool: - if (!slang_assembly_file_push_label2 (A->file, slang_asm_bool_copy, - (master_rows - i) * 4, i * 4)) - return GL_FALSE; - break; - case slang_spec_int: - if (!slang_assembly_file_push_label2 (A->file, slang_asm_int_copy, - (master_rows - i) * 4, i * 4)) - return GL_FALSE; - break; - case slang_spec_float: - if (!slang_assembly_file_push_label2 (A->file, slang_asm_float_copy, - (master_rows - i) * 4, i * 4)) - return GL_FALSE; - break; - default: - break; - } - } - if (!slang_assembly_file_push_label (A->file, slang_asm_local_free, 4)) - return GL_FALSE; - for (i = swz->num_components; i > 0; i--) - { - GLuint n = i - 1; - - if (!slang_assembly_file_push_label2 (A->file, slang_asm_local_addr, A->local.swizzle_tmp, 16)) - return GL_FALSE; - if (!slang_assembly_file_push_label (A->file, slang_asm_addr_push, swz->swizzle[n] * 4)) - return GL_FALSE; - if (!slang_assembly_file_push (A->file, slang_asm_addr_add)) - return GL_FALSE; - switch (_slang_type_base (master_spec->type)) - { - case slang_spec_bool: - if (!slang_assembly_file_push (A->file, slang_asm_bool_deref)) - return GL_FALSE; - break; - case slang_spec_int: - if (!slang_assembly_file_push (A->file, slang_asm_int_deref)) - return GL_FALSE; - break; - case slang_spec_float: - if (!slang_assembly_file_push (A->file, slang_asm_float_deref)) - return GL_FALSE; - break; - default: - break; - } - } - - return GL_TRUE; + GLuint master_rows, i; + + master_rows = _slang_type_dim(master_spec->type); + for (i = 0; i < master_rows; i++) { + switch (_slang_type_base(master_spec->type)) { + case slang_spec_bool: + if (!slang_assembly_file_push_label2(A->file, slang_asm_bool_copy, + (master_rows - i) * 4, i * 4)) + return GL_FALSE; + break; + case slang_spec_int: + if (!slang_assembly_file_push_label2(A->file, slang_asm_int_copy, + (master_rows - i) * 4, i * 4)) + return GL_FALSE; + break; + case slang_spec_float: + if (!slang_assembly_file_push_label2(A->file, slang_asm_float_copy, + (master_rows - i) * 4, i * 4)) + return GL_FALSE; + break; + default: + break; + } + } + if (!slang_assembly_file_push_label(A->file, slang_asm_local_free, 4)) + return GL_FALSE; + for (i = swz->num_components; i > 0; i--) { + GLuint n = i - 1; + + if (!slang_assembly_file_push_label2 + (A->file, slang_asm_local_addr, A->local.swizzle_tmp, 16)) + return GL_FALSE; + if (!slang_assembly_file_push_label + (A->file, slang_asm_addr_push, swz->swizzle[n] * 4)) + return GL_FALSE; + if (!slang_assembly_file_push(A->file, slang_asm_addr_add)) + return GL_FALSE; + switch (_slang_type_base(master_spec->type)) { + case slang_spec_bool: + if (!slang_assembly_file_push(A->file, slang_asm_bool_deref)) + return GL_FALSE; + break; + case slang_spec_int: + if (!slang_assembly_file_push(A->file, slang_asm_int_deref)) + return GL_FALSE; + break; + case slang_spec_float: + if (!slang_assembly_file_push(A->file, slang_asm_float_deref)) + return GL_FALSE; + break; + default: + break; + } + } + + return GL_TRUE; } - diff --git a/src/mesa/shader/slang/slang_assemble_constructor.h b/src/mesa/shader/slang/slang_assemble_constructor.h index 41a03943cf5..c7aedf3af81 100644 --- a/src/mesa/shader/slang/slang_assemble_constructor.h +++ b/src/mesa/shader/slang/slang_assemble_constructor.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 6.5.2 * * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. * @@ -22,43 +22,35 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#if !defined SLANG_ASSEMBLE_CONSTRUCTOR_H +#ifndef SLANG_ASSEMBLE_CONSTRUCTOR_H #define SLANG_ASSEMBLE_CONSTRUCTOR_H #if defined __cplusplus extern "C" { #endif -/* - * Checks if a field selector is a general swizzle (an r-value swizzle with replicated - * components or an l-value swizzle mask) for a vector. - * Returns GL_TRUE if this is the case, <swz> is filled with swizzle information. - * Returns GL_FALSE otherwise. - */ -GLboolean _slang_is_swizzle (const char *field, GLuint rows, slang_swizzle *swz); -/* - * Checks if a general swizzle is an l-value swizzle - these swizzles do not have - * duplicated fields. - * Returns GL_TRUE if this is a swizzle mask. - * Returns GL_FALSE otherwise - */ -GLboolean _slang_is_swizzle_mask (const slang_swizzle *swz, GLuint rows); +extern GLboolean +_slang_is_swizzle(const char *field, GLuint rows, slang_swizzle *swz); -/* - * Combines (multiplies) two swizzles to form single swizzle. - * Example: "vec.wzyx.yx" --> "vec.zw". - */ -GLvoid _slang_multiply_swizzles (slang_swizzle *, const slang_swizzle *, const slang_swizzle *); +extern GLboolean +_slang_is_swizzle_mask(const slang_swizzle *swz, GLuint rows); + +extern GLvoid +_slang_multiply_swizzles(slang_swizzle *, const slang_swizzle *, + const slang_swizzle *); -GLboolean _slang_assemble_constructor (slang_assemble_ctx *, struct slang_operation_ *); +extern GLboolean +_slang_assemble_constructor(slang_assemble_ctx *, struct slang_operation_ *); -GLboolean _slang_assemble_constructor_from_swizzle (slang_assemble_ctx *, const slang_swizzle *, - slang_type_specifier *, slang_type_specifier *); +extern GLboolean +_slang_assemble_constructor_from_swizzle(slang_assemble_ctx *, + const slang_swizzle *, + slang_type_specifier *, + slang_type_specifier *); #ifdef __cplusplus } #endif -#endif - +#endif /* SLANG_ASSEMBLE_CONSTRUCTOR_H */ diff --git a/src/mesa/shader/slang/slang_assemble_typeinfo.c b/src/mesa/shader/slang/slang_assemble_typeinfo.c index f4ee573df73..265e417dadd 100644 --- a/src/mesa/shader/slang/slang_assemble_typeinfo.c +++ b/src/mesa/shader/slang/slang_assemble_typeinfo.c @@ -594,7 +594,7 @@ _slang_type_base(slang_type_specifier_type ty) /** - * Return the number of elements in a vector or matrix type + * Return the dimensionality of a vector or matrix type. */ GLuint _slang_type_dim(slang_type_specifier_type ty) diff --git a/src/mesa/shader/slang/slang_assemble_typeinfo.h b/src/mesa/shader/slang/slang_assemble_typeinfo.h index 5d951226a1e..777dc21f3a7 100644 --- a/src/mesa/shader/slang/slang_assemble_typeinfo.h +++ b/src/mesa/shader/slang/slang_assemble_typeinfo.h @@ -68,8 +68,8 @@ typedef enum slang_type_specifier_type_ typedef struct slang_type_specifier_ { slang_type_specifier_type type; - struct slang_struct_ *_struct; /**< type: spec_struct */ - struct slang_type_specifier_ *_array; /**< type: spec_array */ + struct slang_struct_ *_struct; /**< used if type == spec_struct */ + struct slang_type_specifier_ *_array; /**< used if type == spec_array */ } slang_type_specifier; diff --git a/src/mesa/shader/slang/slang_compile_function.h b/src/mesa/shader/slang/slang_compile_function.h index 8835544bf38..1a7302f29aa 100644 --- a/src/mesa/shader/slang/slang_compile_function.h +++ b/src/mesa/shader/slang/slang_compile_function.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 6.5.2 * * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. * @@ -22,7 +22,7 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#if !defined SLANG_COMPILE_FUNCTION_H +#ifndef SLANG_COMPILE_FUNCTION_H #define SLANG_COMPILE_FUNCTION_H #if defined __cplusplus @@ -63,12 +63,12 @@ extern GLboolean slang_fixup_save(slang_fixup_table *fixups, GLuint address); typedef struct slang_function_ { slang_function_kind kind; - slang_variable header; - slang_variable_scope *parameters; + slang_variable header; /**< The function's name and return type */ + slang_variable_scope *parameters; /**< array [param_count] */ unsigned int param_count; slang_operation *body; /**< The instruction tree */ - unsigned int address; - slang_fixup_table fixups; + unsigned int address; /**< Address of this func in memory */ + slang_fixup_table fixups; /**< Mem locations which need func's address */ } slang_function; extern int slang_function_construct(slang_function *); @@ -99,7 +99,8 @@ extern slang_function * slang_function_scope_find(slang_function_scope *, slang_function *, int); extern GLboolean -_slang_build_export_code_table(slang_export_code_table *, slang_function_scope *, +_slang_build_export_code_table(slang_export_code_table *, + slang_function_scope *, struct slang_code_unit_ *); @@ -107,5 +108,4 @@ _slang_build_export_code_table(slang_export_code_table *, slang_function_scope * } #endif -#endif - +#endif /* SLANG_COMPILE_FUNCTION_H */ diff --git a/src/mesa/shader/slang/slang_compile_operation.h b/src/mesa/shader/slang/slang_compile_operation.h index f5fee1e50e6..f3c45de3c2a 100644 --- a/src/mesa/shader/slang/slang_compile_operation.h +++ b/src/mesa/shader/slang/slang_compile_operation.h @@ -22,13 +22,14 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#if !defined SLANG_COMPILE_OPERATION_H +#ifndef SLANG_COMPILE_OPERATION_H #define SLANG_COMPILE_OPERATION_H #if defined __cplusplus extern "C" { #endif + /** * Types of slang operations. * These are the basic intermediate code representations. @@ -36,94 +37,95 @@ extern "C" { */ typedef enum slang_operation_type_ { - slang_oper_none, - slang_oper_block_no_new_scope, /* "{" sequence "}" */ - slang_oper_block_new_scope, /* "{" sequence "}" */ - slang_oper_variable_decl, /* [type] [var] or [var] = [expr] */ - slang_oper_asm, - slang_oper_break, /* "break" statement */ - slang_oper_continue, /* "continue" statement */ - slang_oper_discard, /* "discard" (kill fragment) statement */ - slang_oper_return, /* "return" [expr] */ - slang_oper_expression, /* [expr] */ - slang_oper_if, /* "if" [0] then [1] else [2] */ - slang_oper_while, /* "while" [cond] [body] */ - slang_oper_do, /* "do" [body] "while" [cond] */ - slang_oper_for, /* "for" [init] [while] [incr] [body] */ - slang_oper_void, /* nop */ - slang_oper_literal_bool, /* "true" or "false" */ - slang_oper_literal_int, /* integer literal */ - slang_oper_literal_float, /* float literal */ - slang_oper_identifier, /* var name, func name, etc */ - slang_oper_sequence, /* [expr] "," [expr] "," etc */ - slang_oper_assign, /* [var] "=" [expr] */ - slang_oper_addassign, /* [var] "+=" [expr] */ - slang_oper_subassign, /* [var] "-=" [expr] */ - slang_oper_mulassign, /* [var] "*=" [expr] */ - slang_oper_divassign, /* [var] "/=" [expr] */ - /*slang_oper_modassign,*/ - /*slang_oper_lshassign,*/ - /*slang_oper_rshassign,*/ - /*slang_oper_orassign,*/ - /*slang_oper_xorassign,*/ - /*slang_oper_andassign,*/ - slang_oper_select, /* [expr] "?" [expr] ":" [expr] */ - slang_oper_logicalor, /* [expr] "||" [expr] */ - slang_oper_logicalxor, /* [expr] "^^" [expr] */ - slang_oper_logicaland, /* [expr] "&&" [expr] */ - /*slang_oper_bitor,*/ - /*slang_oper_bitxor,*/ - /*slang_oper_bitand,*/ - slang_oper_equal, /* [expr] "==" [expr] */ - slang_oper_notequal, /* [expr] "!=" [expr] */ - slang_oper_less, /* [expr] "<" [expr] */ - slang_oper_greater, /* [expr] ">" [expr] */ - slang_oper_lessequal, /* [expr] "<=" [expr] */ - slang_oper_greaterequal, /* [expr] ">=" [expr] */ - /*slang_oper_lshift,*/ - /*slang_oper_rshift,*/ - slang_oper_add, /* [expr] "+" [expr] */ - slang_oper_subtract, /* [expr] "-" [expr] */ - slang_oper_multiply, /* [expr] "*" [expr] */ - slang_oper_divide, /* [expr] "/" [expr] */ - /*slang_oper_modulus,*/ - slang_oper_preincrement, /* "++" [var] */ - slang_oper_predecrement, /* "--" [var] */ - slang_oper_plus, /* "-" [expr] */ - slang_oper_minus, /* "+" [expr] */ - /*slang_oper_complement,*/ - slang_oper_not, /* "!" [expr] */ - slang_oper_subscript, /* [expr] "[" [expr] "]" */ - slang_oper_call, /* [func name] [param] [param] [...] */ - slang_oper_field, /* i.e.: ".next" or ".xzy" or ".xxx" etc */ - slang_oper_postincrement, /* [var] "++" */ - slang_oper_postdecrement /* [var] "--" */ + slang_oper_none, + slang_oper_block_no_new_scope, /* "{" sequence "}" */ + slang_oper_block_new_scope, /* "{" sequence "}" */ + slang_oper_variable_decl, /* [type] [var] or [var] = [expr] */ + slang_oper_asm, + slang_oper_break, /* "break" statement */ + slang_oper_continue, /* "continue" statement */ + slang_oper_discard, /* "discard" (kill fragment) statement */ + slang_oper_return, /* "return" [expr] */ + slang_oper_expression, /* [expr] */ + slang_oper_if, /* "if" [0] then [1] else [2] */ + slang_oper_while, /* "while" [cond] [body] */ + slang_oper_do, /* "do" [body] "while" [cond] */ + slang_oper_for, /* "for" [init] [while] [incr] [body] */ + slang_oper_void, /* nop */ + slang_oper_literal_bool, /* "true" or "false" */ + slang_oper_literal_int, /* integer literal */ + slang_oper_literal_float, /* float literal */ + slang_oper_identifier, /* var name, func name, etc */ + slang_oper_sequence, /* [expr] "," [expr] "," etc */ + slang_oper_assign, /* [var] "=" [expr] */ + slang_oper_addassign, /* [var] "+=" [expr] */ + slang_oper_subassign, /* [var] "-=" [expr] */ + slang_oper_mulassign, /* [var] "*=" [expr] */ + slang_oper_divassign, /* [var] "/=" [expr] */ + /*slang_oper_modassign, */ + /*slang_oper_lshassign, */ + /*slang_oper_rshassign, */ + /*slang_oper_orassign, */ + /*slang_oper_xorassign, */ + /*slang_oper_andassign, */ + slang_oper_select, /* [expr] "?" [expr] ":" [expr] */ + slang_oper_logicalor, /* [expr] "||" [expr] */ + slang_oper_logicalxor, /* [expr] "^^" [expr] */ + slang_oper_logicaland, /* [expr] "&&" [expr] */ + /*slang_oper_bitor, */ + /*slang_oper_bitxor, */ + /*slang_oper_bitand, */ + slang_oper_equal, /* [expr] "==" [expr] */ + slang_oper_notequal, /* [expr] "!=" [expr] */ + slang_oper_less, /* [expr] "<" [expr] */ + slang_oper_greater, /* [expr] ">" [expr] */ + slang_oper_lessequal, /* [expr] "<=" [expr] */ + slang_oper_greaterequal, /* [expr] ">=" [expr] */ + /*slang_oper_lshift, */ + /*slang_oper_rshift, */ + slang_oper_add, /* [expr] "+" [expr] */ + slang_oper_subtract, /* [expr] "-" [expr] */ + slang_oper_multiply, /* [expr] "*" [expr] */ + slang_oper_divide, /* [expr] "/" [expr] */ + /*slang_oper_modulus, */ + slang_oper_preincrement, /* "++" [var] */ + slang_oper_predecrement, /* "--" [var] */ + slang_oper_plus, /* "-" [expr] */ + slang_oper_minus, /* "+" [expr] */ + /*slang_oper_complement, */ + slang_oper_not, /* "!" [expr] */ + slang_oper_subscript, /* [expr] "[" [expr] "]" */ + slang_oper_call, /* [func name] [param] [param] [...] */ + slang_oper_field, /* i.e.: ".next" or ".xzy" or ".xxx" etc */ + slang_oper_postincrement, /* [var] "++" */ + slang_oper_postdecrement /* [var] "--" */ } slang_operation_type; /** * A slang_operation is basically a compiled instruction (such as assignment, - * a while-loop, a conditiona, a function call, etc). + * a while-loop, a conditional, a multiply, a function call, etc). + * NOTE: This structure could have been implemented as a union of simpler + * structs which would correspond to the operation types above. */ typedef struct slang_operation_ { - slang_operation_type type; - struct slang_operation_ *children; - unsigned int num_children; - float literal; /**< Used for float, int and bool values */ - slang_atom a_id; /**< type: asm, identifier, call, field */ - slang_variable_scope *locals; /**< local vars for scope */ + slang_operation_type type; + struct slang_operation_ *children; + unsigned int num_children; + float literal; /**< Used for float, int and bool values */ + slang_atom a_id; /**< type: asm, identifier, call, field */ + slang_variable_scope *locals; /**< local vars for scope */ } slang_operation; -extern int slang_operation_construct (slang_operation *); -extern void slang_operation_destruct (slang_operation *); -extern int slang_operation_copy (slang_operation *, const slang_operation *); +extern int slang_operation_construct(slang_operation *); +extern void slang_operation_destruct(slang_operation *); +extern int slang_operation_copy(slang_operation *, const slang_operation *); #ifdef __cplusplus } #endif -#endif - +#endif /* SLANG_COMPILE_OPERATION_H */ diff --git a/src/mesa/shader/slang/slang_compile_variable.c b/src/mesa/shader/slang/slang_compile_variable.c index 679d93b951a..92951b85bbc 100644 --- a/src/mesa/shader/slang/slang_compile_variable.c +++ b/src/mesa/shader/slang/slang_compile_variable.c @@ -35,89 +35,92 @@ typedef struct { - const char *name; - slang_type_specifier_type type; + const char *name; + slang_type_specifier_type type; } type_specifier_type_name; -static type_specifier_type_name type_specifier_type_names[] = { - { "void", slang_spec_void }, - { "bool", slang_spec_bool }, - { "bvec2", slang_spec_bvec2 }, - { "bvec3", slang_spec_bvec3 }, - { "bvec4", slang_spec_bvec4 }, - { "int", slang_spec_int }, - { "ivec2", slang_spec_ivec2 }, - { "ivec3", slang_spec_ivec3 }, - { "ivec4", slang_spec_ivec4 }, - { "float", slang_spec_float }, - { "vec2", slang_spec_vec2 }, - { "vec3", slang_spec_vec3 }, - { "vec4", slang_spec_vec4 }, - { "mat2", slang_spec_mat2 }, - { "mat3", slang_spec_mat3 }, - { "mat4", slang_spec_mat4 }, - { "sampler1D", slang_spec_sampler1D }, - { "sampler2D", slang_spec_sampler2D }, - { "sampler3D", slang_spec_sampler3D }, - { "samplerCube", slang_spec_samplerCube }, - { "sampler1DShadow", slang_spec_sampler1DShadow }, - { "sampler2DShadow", slang_spec_sampler2DShadow }, - { NULL, slang_spec_void } +static const type_specifier_type_name type_specifier_type_names[] = { + {"void", slang_spec_void}, + {"bool", slang_spec_bool}, + {"bvec2", slang_spec_bvec2}, + {"bvec3", slang_spec_bvec3}, + {"bvec4", slang_spec_bvec4}, + {"int", slang_spec_int}, + {"ivec2", slang_spec_ivec2}, + {"ivec3", slang_spec_ivec3}, + {"ivec4", slang_spec_ivec4}, + {"float", slang_spec_float}, + {"vec2", slang_spec_vec2}, + {"vec3", slang_spec_vec3}, + {"vec4", slang_spec_vec4}, + {"mat2", slang_spec_mat2}, + {"mat3", slang_spec_mat3}, + {"mat4", slang_spec_mat4}, + {"sampler1D", slang_spec_sampler1D}, + {"sampler2D", slang_spec_sampler2D}, + {"sampler3D", slang_spec_sampler3D}, + {"samplerCube", slang_spec_samplerCube}, + {"sampler1DShadow", slang_spec_sampler1DShadow}, + {"sampler2DShadow", slang_spec_sampler2DShadow}, + {NULL, slang_spec_void} }; -slang_type_specifier_type slang_type_specifier_type_from_string (const char *name) +slang_type_specifier_type +slang_type_specifier_type_from_string(const char *name) { - type_specifier_type_name *p = type_specifier_type_names; - while (p->name != NULL) - { - if (slang_string_compare (p->name, name) == 0) - break; - p++; - } - return p->type; + const type_specifier_type_name *p = type_specifier_type_names; + while (p->name != NULL) { + if (slang_string_compare(p->name, name) == 0) + break; + p++; + } + return p->type; } -const char *slang_type_specifier_type_to_string (slang_type_specifier_type type) +const char * +slang_type_specifier_type_to_string(slang_type_specifier_type type) { - type_specifier_type_name *p = type_specifier_type_names; - while (p->name != NULL) - { - if (p->type == type) - break; - p++; - } - return p->name; + const type_specifier_type_name *p = type_specifier_type_names; + while (p->name != NULL) { + if (p->type == type) + break; + p++; + } + return p->name; } /* slang_fully_specified_type */ -int slang_fully_specified_type_construct (slang_fully_specified_type *type) +int +slang_fully_specified_type_construct(slang_fully_specified_type * type) { - type->qualifier = slang_qual_none; - slang_type_specifier_ctr (&type->specifier); - return 1; + type->qualifier = slang_qual_none; + slang_type_specifier_ctr(&type->specifier); + return 1; } -void slang_fully_specified_type_destruct (slang_fully_specified_type *type) +void +slang_fully_specified_type_destruct(slang_fully_specified_type * type) { - slang_type_specifier_dtr (&type->specifier); + slang_type_specifier_dtr(&type->specifier); } -int slang_fully_specified_type_copy (slang_fully_specified_type *x, const slang_fully_specified_type *y) +int +slang_fully_specified_type_copy(slang_fully_specified_type * x, + const slang_fully_specified_type * y) { - slang_fully_specified_type z; - - if (!slang_fully_specified_type_construct (&z)) - return 0; - z.qualifier = y->qualifier; - if (!slang_type_specifier_copy (&z.specifier, &y->specifier)) - { - slang_fully_specified_type_destruct (&z); - return 0; - } - slang_fully_specified_type_destruct (x); - *x = z; - return 1; + slang_fully_specified_type z; + + if (!slang_fully_specified_type_construct(&z)) + return 0; + z.qualifier = y->qualifier; + if (!slang_type_specifier_copy(&z.specifier, &y->specifier)) { + slang_fully_specified_type_destruct(&z); + return 0; + } + slang_fully_specified_type_destruct(x); + *x = z; + return 1; } /* @@ -125,246 +128,255 @@ int slang_fully_specified_type_copy (slang_fully_specified_type *x, const slang_ */ GLvoid -_slang_variable_scope_ctr (slang_variable_scope *self) +_slang_variable_scope_ctr(slang_variable_scope * self) { self->variables = NULL; self->num_variables = 0; self->outer_scope = NULL; } -void slang_variable_scope_destruct (slang_variable_scope *scope) +void +slang_variable_scope_destruct(slang_variable_scope * scope) { - unsigned int i; - - for (i = 0; i < scope->num_variables; i++) - slang_variable_destruct (scope->variables + i); - slang_alloc_free (scope->variables); - /* do not free scope->outer_scope */ + unsigned int i; + + if (!scope) + return; + for (i = 0; i < scope->num_variables; i++) + slang_variable_destruct(scope->variables + i); + slang_alloc_free(scope->variables); + /* do not free scope->outer_scope */ } -int slang_variable_scope_copy (slang_variable_scope *x, const slang_variable_scope *y) +int +slang_variable_scope_copy(slang_variable_scope * x, + const slang_variable_scope * y) { - slang_variable_scope z; - unsigned int i; - - _slang_variable_scope_ctr (&z); - z.variables = (slang_variable *) slang_alloc_malloc (y->num_variables * sizeof (slang_variable)); - if (z.variables == NULL) - { - slang_variable_scope_destruct (&z); - return 0; - } - for (z.num_variables = 0; z.num_variables < y->num_variables; z.num_variables++) - if (!slang_variable_construct (&z.variables[z.num_variables])) - { - slang_variable_scope_destruct (&z); - return 0; - } - for (i = 0; i < z.num_variables; i++) - if (!slang_variable_copy (&z.variables[i], &y->variables[i])) - { - slang_variable_scope_destruct (&z); - return 0; - } - z.outer_scope = y->outer_scope; - slang_variable_scope_destruct (x); - *x = z; - return 1; + slang_variable_scope z; + unsigned int i; + + _slang_variable_scope_ctr(&z); + z.variables = (slang_variable *) + slang_alloc_malloc(y->num_variables * sizeof(slang_variable)); + if (z.variables == NULL) { + slang_variable_scope_destruct(&z); + return 0; + } + for (z.num_variables = 0; z.num_variables < y->num_variables; + z.num_variables++) { + if (!slang_variable_construct(&z.variables[z.num_variables])) { + slang_variable_scope_destruct(&z); + return 0; + } + } + for (i = 0; i < z.num_variables; i++) { + if (!slang_variable_copy(&z.variables[i], &y->variables[i])) { + slang_variable_scope_destruct(&z); + return 0; + } + } + z.outer_scope = y->outer_scope; + slang_variable_scope_destruct(x); + *x = z; + return 1; } /* slang_variable */ -int slang_variable_construct (slang_variable *var) +int +slang_variable_construct(slang_variable * var) { - if (!slang_fully_specified_type_construct (&var->type)) - return 0; - var->a_name = SLANG_ATOM_NULL; - var->array_len = 0; - var->initializer = NULL; - var->address = ~0; - var->size = 0; - var->global = GL_FALSE; - return 1; + if (!slang_fully_specified_type_construct(&var->type)) + return 0; + var->a_name = SLANG_ATOM_NULL; + var->array_len = 0; + var->initializer = NULL; + var->address = ~0; + var->address2 = 0; + var->size = 0; + var->global = GL_FALSE; + return 1; } -void slang_variable_destruct (slang_variable *var) +void +slang_variable_destruct(slang_variable * var) { - slang_fully_specified_type_destruct (&var->type); - if (var->initializer != NULL) - { - slang_operation_destruct (var->initializer); - slang_alloc_free (var->initializer); - } + slang_fully_specified_type_destruct(&var->type); + if (var->initializer != NULL) { + slang_operation_destruct(var->initializer); + slang_alloc_free(var->initializer); + } } -int slang_variable_copy (slang_variable *x, const slang_variable *y) +int +slang_variable_copy(slang_variable * x, const slang_variable * y) { - slang_variable z; - - if (!slang_variable_construct (&z)) - return 0; - if (!slang_fully_specified_type_copy (&z.type, &y->type)) - { - slang_variable_destruct (&z); - return 0; - } - z.a_name = y->a_name; - z.array_len = y->array_len; - if (y->initializer != NULL) - { - z.initializer = (slang_operation *) slang_alloc_malloc (sizeof (slang_operation)); - if (z.initializer == NULL) - { - slang_variable_destruct (&z); - return 0; - } - if (!slang_operation_construct (z.initializer)) - { - slang_alloc_free (z.initializer); - slang_variable_destruct (&z); - return 0; - } - if (!slang_operation_copy (z.initializer, y->initializer)) - { - slang_variable_destruct (&z); - return 0; - } - } - z.address = y->address; - z.size = y->size; - z.global = y->global; - slang_variable_destruct (x); - *x = z; - return 1; + slang_variable z; + + if (!slang_variable_construct(&z)) + return 0; + if (!slang_fully_specified_type_copy(&z.type, &y->type)) { + slang_variable_destruct(&z); + return 0; + } + z.a_name = y->a_name; + z.array_len = y->array_len; + if (y->initializer != NULL) { + z.initializer = + (slang_operation *) slang_alloc_malloc(sizeof(slang_operation)); + if (z.initializer == NULL) { + slang_variable_destruct(&z); + return 0; + } + if (!slang_operation_construct(z.initializer)) { + slang_alloc_free(z.initializer); + slang_variable_destruct(&z); + return 0; + } + if (!slang_operation_copy(z.initializer, y->initializer)) { + slang_variable_destruct(&z); + return 0; + } + } + z.address = y->address; + z.size = y->size; + z.global = y->global; + slang_variable_destruct(x); + *x = z; + return 1; } -slang_variable *_slang_locate_variable (slang_variable_scope *scope, slang_atom a_name, GLboolean all) +slang_variable * +_slang_locate_variable(const slang_variable_scope * scope, + const slang_atom a_name, GLboolean all) { - GLuint i; - - for (i = 0; i < scope->num_variables; i++) - if (a_name == scope->variables[i].a_name) - return &scope->variables[i]; - if (all && scope->outer_scope != NULL) - return _slang_locate_variable (scope->outer_scope, a_name, 1); - return NULL; + GLuint i; + + for (i = 0; i < scope->num_variables; i++) + if (a_name == scope->variables[i].a_name) + return &scope->variables[i]; + if (all && scope->outer_scope != NULL) + return _slang_locate_variable(scope->outer_scope, a_name, 1); + return NULL; } /* * _slang_build_export_data_table() */ -static GLenum gl_type_from_specifier (const slang_type_specifier *type) +static GLenum +gl_type_from_specifier(const slang_type_specifier * type) { - switch (type->type) - { - case slang_spec_bool: - return GL_BOOL_ARB; - case slang_spec_bvec2: - return GL_BOOL_VEC2_ARB; - case slang_spec_bvec3: - return GL_BOOL_VEC3_ARB; - case slang_spec_bvec4: - return GL_BOOL_VEC4_ARB; - case slang_spec_int: - return GL_INT; - case slang_spec_ivec2: - return GL_INT_VEC2_ARB; - case slang_spec_ivec3: - return GL_INT_VEC3_ARB; - case slang_spec_ivec4: - return GL_INT_VEC4_ARB; - case slang_spec_float: - return GL_FLOAT; - case slang_spec_vec2: - return GL_FLOAT_VEC2_ARB; - case slang_spec_vec3: - return GL_FLOAT_VEC3_ARB; - case slang_spec_vec4: - return GL_FLOAT_VEC4_ARB; - case slang_spec_mat2: - return GL_FLOAT_MAT2_ARB; - case slang_spec_mat3: - return GL_FLOAT_MAT3_ARB; - case slang_spec_mat4: - return GL_FLOAT_MAT4_ARB; - case slang_spec_sampler1D: - return GL_SAMPLER_1D_ARB; - case slang_spec_sampler2D: - return GL_SAMPLER_2D_ARB; - case slang_spec_sampler3D: - return GL_SAMPLER_3D_ARB; - case slang_spec_samplerCube: - return GL_SAMPLER_CUBE_ARB; - case slang_spec_sampler1DShadow: - return GL_SAMPLER_1D_SHADOW_ARB; - case slang_spec_sampler2DShadow: - return GL_SAMPLER_2D_SHADOW_ARB; - case slang_spec_array: - return gl_type_from_specifier (type->_array); - default: - return GL_FLOAT; - } + switch (type->type) { + case slang_spec_bool: + return GL_BOOL_ARB; + case slang_spec_bvec2: + return GL_BOOL_VEC2_ARB; + case slang_spec_bvec3: + return GL_BOOL_VEC3_ARB; + case slang_spec_bvec4: + return GL_BOOL_VEC4_ARB; + case slang_spec_int: + return GL_INT; + case slang_spec_ivec2: + return GL_INT_VEC2_ARB; + case slang_spec_ivec3: + return GL_INT_VEC3_ARB; + case slang_spec_ivec4: + return GL_INT_VEC4_ARB; + case slang_spec_float: + return GL_FLOAT; + case slang_spec_vec2: + return GL_FLOAT_VEC2_ARB; + case slang_spec_vec3: + return GL_FLOAT_VEC3_ARB; + case slang_spec_vec4: + return GL_FLOAT_VEC4_ARB; + case slang_spec_mat2: + return GL_FLOAT_MAT2_ARB; + case slang_spec_mat3: + return GL_FLOAT_MAT3_ARB; + case slang_spec_mat4: + return GL_FLOAT_MAT4_ARB; + case slang_spec_sampler1D: + return GL_SAMPLER_1D_ARB; + case slang_spec_sampler2D: + return GL_SAMPLER_2D_ARB; + case slang_spec_sampler3D: + return GL_SAMPLER_3D_ARB; + case slang_spec_samplerCube: + return GL_SAMPLER_CUBE_ARB; + case slang_spec_sampler1DShadow: + return GL_SAMPLER_1D_SHADOW_ARB; + case slang_spec_sampler2DShadow: + return GL_SAMPLER_2D_SHADOW_ARB; + case slang_spec_array: + return gl_type_from_specifier(type->_array); + default: + return GL_FLOAT; + } } -static GLboolean build_quant (slang_export_data_quant *q, slang_variable *var) +static GLboolean +build_quant(slang_export_data_quant * q, const slang_variable * var) { - slang_type_specifier *spec = &var->type.specifier; - - q->name = var->a_name; - q->size = var->size; - if (spec->type == slang_spec_array) - { - q->array_len = var->array_len; - q->size /= var->array_len; - spec = spec->_array; - } - if (spec->type == slang_spec_struct) - { - GLuint i; - - q->u.field_count = spec->_struct->fields->num_variables; - q->structure = (slang_export_data_quant *) slang_alloc_malloc ( - q->u.field_count * sizeof (slang_export_data_quant)); - if (q->structure == NULL) - return GL_FALSE; - - for (i = 0; i < q->u.field_count; i++) - slang_export_data_quant_ctr (&q->structure[i]); - for (i = 0; i < q->u.field_count; i++) - if (!build_quant (&q->structure[i], &spec->_struct->fields->variables[i])) - return GL_FALSE; - } - else - q->u.basic_type = gl_type_from_specifier (spec); - return GL_TRUE; + const slang_type_specifier *spec = &var->type.specifier; + + q->name = var->a_name; + q->size = var->size; + if (spec->type == slang_spec_array) { + q->array_len = var->array_len; + q->size /= var->array_len; + spec = spec->_array; + } + if (spec->type == slang_spec_struct) { + GLuint i; + + q->u.field_count = spec->_struct->fields->num_variables; + q->structure = (slang_export_data_quant *) + slang_alloc_malloc(q->u.field_count + * sizeof(slang_export_data_quant)); + if (q->structure == NULL) + return GL_FALSE; + + for (i = 0; i < q->u.field_count; i++) + slang_export_data_quant_ctr(&q->structure[i]); + for (i = 0; i < q->u.field_count; i++) { + if (!build_quant(&q->structure[i], + &spec->_struct->fields->variables[i])) + return GL_FALSE; + } + } + else + q->u.basic_type = gl_type_from_specifier(spec); + return GL_TRUE; } -GLboolean _slang_build_export_data_table (slang_export_data_table *tbl, slang_variable_scope *vars) +GLboolean +_slang_build_export_data_table(slang_export_data_table * tbl, + slang_variable_scope * vars) { - GLuint i; - - for (i = 0; i < vars->num_variables; i++) - { - slang_variable *var = &vars->variables[i]; - slang_export_data_entry *e; - - e = slang_export_data_table_add (tbl); - if (e == NULL) - return GL_FALSE; - if (!build_quant (&e->quant, var)) - return GL_FALSE; - if (var->type.qualifier == slang_qual_uniform) - e->access = slang_exp_uniform; - else if (var->type.qualifier == slang_qual_attribute) - e->access = slang_exp_attribute; - else - e->access = slang_exp_varying; - e->address = var->address; - } - - if (vars->outer_scope != NULL) - return _slang_build_export_data_table (tbl, vars->outer_scope); - return GL_TRUE; + GLuint i; + + for (i = 0; i < vars->num_variables; i++) { + const slang_variable *var = &vars->variables[i]; + slang_export_data_entry *e; + + e = slang_export_data_table_add(tbl); + if (e == NULL) + return GL_FALSE; + if (!build_quant(&e->quant, var)) + return GL_FALSE; + if (var->type.qualifier == slang_qual_uniform) + e->access = slang_exp_uniform; + else if (var->type.qualifier == slang_qual_attribute) + e->access = slang_exp_attribute; + else + e->access = slang_exp_varying; + e->address = var->address; + } + + if (vars->outer_scope != NULL) + return _slang_build_export_data_table(tbl, vars->outer_scope); + return GL_TRUE; } - diff --git a/src/mesa/shader/slang/slang_compile_variable.h b/src/mesa/shader/slang/slang_compile_variable.h index 3b6e1987c82..2f358860f82 100644 --- a/src/mesa/shader/slang/slang_compile_variable.h +++ b/src/mesa/shader/slang/slang_compile_variable.h @@ -22,7 +22,7 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#if !defined SLANG_COMPILE_VARIABLE_H +#ifndef SLANG_COMPILE_VARIABLE_H #define SLANG_COMPILE_VARIABLE_H #if defined __cplusplus @@ -68,9 +68,28 @@ slang_fully_specified_type_copy(slang_fully_specified_type *, const slang_fully_specified_type *); +/** + * A shading language program variable. + */ +typedef struct slang_variable_ +{ + slang_fully_specified_type type; /**< Variable's data type */ + slang_atom a_name; /**< The variable's name (char *) */ + GLuint array_len; /**< only if type == slang_spec_array */ + struct slang_operation_ *initializer; /**< Optional initializer code */ + GLuint address; /**< Storage location */ + GLuint address2; /**< Storage location */ + GLuint size; /**< Variable's size in bytes */ + GLboolean global; /**< A global var? */ +} slang_variable; + + +/** + * Basically a list of variables, with a pointer to the parent scope. + */ typedef struct slang_variable_scope_ { - struct slang_variable_ *variables; + slang_variable *variables; /**< Array [num_variables] */ GLuint num_variables; struct slang_variable_scope_ *outer_scope; } slang_variable_scope; @@ -86,18 +105,6 @@ slang_variable_scope_copy(slang_variable_scope *, const slang_variable_scope *); -typedef struct slang_variable_ -{ - slang_fully_specified_type type; - slang_atom a_name; - GLuint array_len; /* type: spec_array */ - struct slang_operation_ *initializer; - unsigned int address; - unsigned int size; - GLboolean global; -} slang_variable; - - extern int slang_variable_construct(slang_variable *); @@ -108,7 +115,7 @@ extern int slang_variable_copy(slang_variable *, const slang_variable *); extern slang_variable * -_slang_locate_variable(slang_variable_scope *, slang_atom a_name, +_slang_locate_variable(const slang_variable_scope *, const slang_atom a_name, GLboolean all); extern GLboolean @@ -116,8 +123,9 @@ _slang_build_export_data_table(slang_export_data_table *, slang_variable_scope *); + #ifdef __cplusplus } #endif -#endif +#endif /* SLANG_COMPILE_VARIABLE_H */ diff --git a/src/mesa/shader/slang/sources b/src/mesa/shader/slang/sources new file mode 100644 index 00000000000..00d617fa8af --- /dev/null +++ b/src/mesa/shader/slang/sources @@ -0,0 +1,44 @@ +MESA_SHADER_SLANG_SOURCES = \ +slang_analyse.c \ +slang_assemble_assignment.c \ +slang_assemble.c \ +slang_assemble_conditional.c \ +slang_assemble_constructor.c \ +slang_assemble_typeinfo.c \ +slang_compile.c \ +slang_compile_function.c \ +slang_compile_operation.c \ +slang_compile_struct.c \ +slang_compile_variable.c \ +slang_execute.c \ +slang_execute_x86.c \ +slang_export.c \ +slang_library_texsample.c \ +slang_library_noise.c \ +slang_link.c \ +slang_preprocess.c \ +slang_storage.c \ +slang_utility.c + +MESA_SHADER_SLANG_HEADERS = \ +slang_analyse.h \ +slang_assemble.h \ +slang_assemble_assignment.h \ +slang_assemble_conditional.h \ +slang_assemble_constructor.h \ +slang_assemble_typeinfo.h \ +slang_compile.h \ +slang_compile_function.h \ +slang_compile_operation.h \ +slang_compile_struct.h \ +slang_compile_variable.h \ +slang_execute.h \ +slang_export.h \ +slang_library_noise.h \ +slang_library_texsample.h \ +slang_link.h \ +slang_mesa.h \ +slang_preprocess.h \ +slang_storage.h \ +slang_utility.h \ +traverse_wrap.h diff --git a/src/mesa/shader/sources b/src/mesa/shader/sources new file mode 100644 index 00000000000..27871872766 --- /dev/null +++ b/src/mesa/shader/sources @@ -0,0 +1,28 @@ +# List of source files in this directory used for X.org xserver build +MESA_SHADER_SOURCES = \ +arbprogparse.c \ +arbprogram.c \ +atifragshader.c \ +nvfragparse.c \ +nvprogram.c \ +nvvertexec.c \ +nvvertparse.c \ +program.c \ +programopt.c \ +shaderobjects.c \ +shaderobjects_3dlabs.c + +MESA_SHADER_HEADERS = \ +arbprogparse.h \ +arbprogram.h \ +arbprogram_syn.h \ +atifragshader.h \ +nvfragparse.h \ +nvprogram.h \ +nvvertexec.h \ +nvvertparse.h \ +programopt.h \ +program.h \ +program_instruction.h \ +shaderobjects.h \ +shaderobjects_3dlabs.h diff --git a/src/mesa/swrast/sources b/src/mesa/swrast/sources new file mode 100644 index 00000000000..9ffd4cca722 --- /dev/null +++ b/src/mesa/swrast/sources @@ -0,0 +1,65 @@ +# List of source files in this directory used for X.org xserver build +MESA_SWRAST_SOURCES = \ +s_aaline.c \ +s_aatriangle.c \ +s_accum.c \ +s_alpha.c \ +s_arbshader.c \ +s_atifragshader.c \ +s_bitmap.c \ +s_blend.c \ +s_blit.c \ +s_buffers.c \ +s_context.c \ +s_copypix.c \ +s_depth.c \ +s_drawpix.c \ +s_feedback.c \ +s_fog.c \ +s_imaging.c \ +s_lines.c \ +s_logic.c \ +s_masking.c \ +s_nvfragprog.c \ +s_points.c \ +s_readpix.c \ +s_span.c \ +s_stencil.c \ +s_texcombine.c \ +s_texfilter.c \ +s_texstore.c \ +s_triangle.c \ +s_zoom.c + +MESA_SWRAST_HEADERS = \ +s_aaline.h \ +s_aalinetemp.h \ +s_aatriangle.h \ +s_aatritemp.h \ +s_accum.h \ +s_alpha.h \ +s_arbshader.h \ +s_atifragshader.h \ +s_blend.h \ +s_context.h \ +s_depth.h \ +s_drawpix.h \ +s_feedback.h \ +s_fog.h \ +s_lines.h \ +s_linetemp.h \ +s_logic.h \ +s_masking.h \ +s_nvfragprog.h \ +s_points.h \ +s_pointtemp.h \ +s_span.h \ +s_spantemp.h \ +s_stencil.h \ +s_texcombine.h \ +s_texfilter.h \ +s_triangle.h \ +s_trispan.h \ +s_tritemp.h \ +s_zoom.h \ +swrast.h diff --git a/src/mesa/swrast_setup/sources b/src/mesa/swrast_setup/sources new file mode 100644 index 00000000000..dee14b6774e --- /dev/null +++ b/src/mesa/swrast_setup/sources @@ -0,0 +1,10 @@ +MESA_SWRAST_SETUP_SOURCES = \ +ss_context.c \ +ss_triangle.c + +MESA_SWRAST_SETUP_HEADERS = \ +ss_context.h \ +ss_triangle.h \ +ss_tritmp.h \ +ss_vb.h \ +swrast_setup.h diff --git a/src/mesa/tnl/sources b/src/mesa/tnl/sources new file mode 100644 index 00000000000..e01f55dbafb --- /dev/null +++ b/src/mesa/tnl/sources @@ -0,0 +1,46 @@ +# List of source files in this directory used for X.org xserver build +MESA_TNL_SOURCES = \ +t_array_api.c \ +t_array_import.c \ +t_context.c \ +t_pipeline.c \ +t_save_api.c \ +t_save_loopback.c \ +t_save_playback.c \ +t_vb_arbprogram.c \ +t_vb_arbprogram_sse.c \ +t_vb_arbshader.c \ +t_vb_cull.c \ +t_vb_fog.c \ +t_vb_light.c \ +t_vb_normals.c \ +t_vb_points.c \ +t_vb_program.c \ +t_vb_render.c \ +t_vb_texgen.c \ +t_vb_texmat.c \ +t_vb_vertex.c \ +t_vertex.c \ +t_vertex_generic.c \ +t_vertex_sse.c \ +t_vp_build.c \ +t_vtx_api.c \ +t_vtx_eval.c \ +t_vtx_exec.c \ +t_vtx_generic.c \ +t_vtx_x86.c + +MESA_TNL_HEADERS = \ +t_array_api.h \ +t_array_import.h \ +t_context.h \ +t_pipeline.h \ +t_save_api.h \ +t_vb_arbprogram.h \ +t_vb_cliptmp.h \ +t_vb_lighttmp.h \ +t_vb_rendertmp.h \ +t_vertex.h \ +t_vp_build.h \ +t_vtx_api.h \ +tnl.h diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index 55b40c0531f..154780cc975 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -246,10 +246,7 @@ void _tnl_need_projected_coords( GLcontext *ctx, GLboolean mode ) { TNLcontext *tnl = TNL_CONTEXT(ctx); - if (tnl->NeedNdcCoords != mode) { - tnl->NeedNdcCoords = mode; - _tnl_InvalidateState( ctx, _NEW_PROJECTION ); - } + tnl->NeedNdcCoords = mode; } void diff --git a/src/mesa/tnl/t_save_playback.c b/src/mesa/tnl/t_save_playback.c index 9504f0fe680..426e94372ec 100644 --- a/src/mesa/tnl/t_save_playback.c +++ b/src/mesa/tnl/t_save_playback.c @@ -150,6 +150,7 @@ static void _playback_copy_to_current( GLcontext *ctx, if (node->have_materials) { tnl->Driver.NotifyMaterialChange( ctx ); + ctx->NewState |= _NEW_LIGHT; } /* CurrentExecPrimitive diff --git a/src/mesa/tnl/t_vtx_api.c b/src/mesa/tnl/t_vtx_api.c index b766ce2d2ce..77eec8b3b44 100644 --- a/src/mesa/tnl/t_vtx_api.c +++ b/src/mesa/tnl/t_vtx_api.c @@ -171,11 +171,10 @@ static void _tnl_copy_to_current( GLcontext *ctx ) if (tnl->vtx.have_materials) { tnl->Driver.NotifyMaterialChange( ctx ); + ctx->NewState |= _NEW_LIGHT; } ctx->Driver.NeedFlush &= ~FLUSH_UPDATE_CURRENT; - - ctx->NewState |= _NEW_LIGHT; } diff --git a/src/mesa/tnl/t_vtx_exec.c b/src/mesa/tnl/t_vtx_exec.c index 57d842f05fe..900c4ab6cc1 100644 --- a/src/mesa/tnl/t_vtx_exec.c +++ b/src/mesa/tnl/t_vtx_exec.c @@ -239,6 +239,11 @@ static GLuint _tnl_copy_vertices( GLcontext *ctx ) return 2; } case GL_TRIANGLE_STRIP: + /* no parity issue, but need to make sure the tri is not drawn twice */ + if (nr & 1) { + tnl->vtx.prim[tnl->vtx.prim_count-1].count--; + } + /* fallthrough */ case GL_QUAD_STRIP: switch (nr) { case 0: ovf = 0; break; |