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authorKeith Whitwell <keith@tungstengraphics.com>2001-02-15 01:33:52 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2001-02-15 01:33:52 +0000
commitc6b2a92613a5110dbf387721af8ec505744183b9 (patch)
tree00358af747ddad95ba79c8649b39329e48b2cfd1 /src/mesa/tnl/t_vb_normals.c
parent4e52e192b2507a001817c8172713016cef69206b (diff)
Fix propogation of material values in VB's that don't reach the lighting
stage. (Materials now treated more like colors, etc.). Continue whipping the dd templates into shape. Remove old NormalLength code; may come back as a driver helper, but not useful for, eg. hardware t&l drivers.
Diffstat (limited to 'src/mesa/tnl/t_vb_normals.c')
-rw-r--r--src/mesa/tnl/t_vb_normals.c11
1 files changed, 2 insertions, 9 deletions
diff --git a/src/mesa/tnl/t_vb_normals.c b/src/mesa/tnl/t_vb_normals.c
index e55520cb5c2..8c33d244425 100644
--- a/src/mesa/tnl/t_vb_normals.c
+++ b/src/mesa/tnl/t_vb_normals.c
@@ -1,4 +1,4 @@
-/* $Id: t_vb_normals.c,v 1.2 2000/12/27 19:57:37 keithw Exp $ */
+/* $Id: t_vb_normals.c,v 1.3 2001/02/15 01:33:52 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -61,18 +61,11 @@ static GLboolean run_normal_stage( GLcontext *ctx,
ASSERT(store->NormalTransform);
- if (VB->NormalLengthPtr) {
- GLfloat diff = VB->NormalLengthPtr[0] -
- 1.0/LEN_3FV(VB->NormalPtr->data[0]);
- (void)diff;
- ASSERT((diff*diff) < .01);
- }
-
if (stage->changed_inputs)
(store->NormalTransform[0])(&ctx->ModelView,
ctx->_ModelViewInvScale,
VB->NormalPtr,
- VB->NormalLengthPtr,
+ 0,
0,
&store->normal);