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authorBrian Paul <brian.paul@tungstengraphics.com>2001-01-23 23:39:36 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2001-01-23 23:39:36 +0000
commitb6bcae5698df88f7730d40004ce7ce0462e97a20 (patch)
tree14c77826b5016293914eb529822e609792150964 /src/mesa/swrast/s_linetemp.h
parentab0c886a6c0dd38ac6168c2a239720a761e6578f (diff)
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups.
Diffstat (limited to 'src/mesa/swrast/s_linetemp.h')
-rw-r--r--src/mesa/swrast/s_linetemp.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_linetemp.h b/src/mesa/swrast/s_linetemp.h
index 2035c96dda2..8de9f8ee9dd 100644
--- a/src/mesa/swrast/s_linetemp.h
+++ b/src/mesa/swrast/s_linetemp.h
@@ -1,4 +1,4 @@
-/* $Id: s_linetemp.h,v 1.3 2000/11/19 23:10:26 brianp Exp $ */
+/* $Id: s_linetemp.h,v 1.4 2001/01/23 23:39:37 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -85,7 +85,7 @@
#endif
#ifdef INTERP_Z
GLint z0, z1, dz;
- const GLint depthBits = ctx->Visual.DepthBits;
+ const GLint depthBits = ctx->Visual.depthBits;
const GLint fixedToDepthShift = depthBits <= 16 ? FIXED_SHIFT : 0;
# define FixedToDepth(F) ((F) >> fixedToDepthShift)
# ifdef DEPTH_TYPE