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authorFabian Bieler <fabianbieler@fastmail.fm>2014-03-07 10:19:09 +0100
committerMarek Olšák <marek.olsak@amd.com>2015-07-23 00:59:24 +0200
commita2af956963b6bc4d29f37485e44c98008d2ef077 (patch)
tree53c3bba14abcd28e0ba64e2928a52bf6aebfc084 /src/mesa/program
parentdf3860a3e3269bfe77562058fd87b39ae2f57fcc (diff)
mesa: add tessellation shader enums
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src/mesa/program')
-rw-r--r--src/mesa/program/prog_print.c6
-rw-r--r--src/mesa/program/program.h8
2 files changed, 14 insertions, 0 deletions
diff --git a/src/mesa/program/prog_print.c b/src/mesa/program/prog_print.c
index e4faa63c06f..336a5ef4448 100644
--- a/src/mesa/program/prog_print.c
+++ b/src/mesa/program/prog_print.c
@@ -1015,6 +1015,12 @@ _mesa_write_shader_to_file(const struct gl_shader *shader)
case MESA_SHADER_FRAGMENT:
type = "frag";
break;
+ case MESA_SHADER_TESS_CTRL:
+ type = "tesc";
+ break;
+ case MESA_SHADER_TESS_EVAL:
+ type = "tese";
+ break;
case MESA_SHADER_VERTEX:
type = "vert";
break;
diff --git a/src/mesa/program/program.h b/src/mesa/program/program.h
index 2d92ab2f118..396a5c89db3 100644
--- a/src/mesa/program/program.h
+++ b/src/mesa/program/program.h
@@ -216,6 +216,10 @@ _mesa_program_enum_to_shader_stage(GLenum v)
return MESA_SHADER_FRAGMENT;
case GL_GEOMETRY_PROGRAM_NV:
return MESA_SHADER_GEOMETRY;
+ case GL_TESS_CONTROL_PROGRAM_NV:
+ return MESA_SHADER_TESS_CTRL;
+ case GL_TESS_EVALUATION_PROGRAM_NV:
+ return MESA_SHADER_TESS_EVAL;
case GL_COMPUTE_PROGRAM_NV:
return MESA_SHADER_COMPUTE;
default:
@@ -235,6 +239,10 @@ _mesa_shader_stage_to_program(unsigned stage)
return GL_FRAGMENT_PROGRAM_ARB;
case MESA_SHADER_GEOMETRY:
return GL_GEOMETRY_PROGRAM_NV;
+ case MESA_SHADER_TESS_CTRL:
+ return GL_TESS_CONTROL_PROGRAM_NV;
+ case MESA_SHADER_TESS_EVAL:
+ return GL_TESS_EVALUATION_PROGRAM_NV;
case MESA_SHADER_COMPUTE:
return GL_COMPUTE_PROGRAM_NV;
}