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authorBrian Paul <brian.paul@tungstengraphics.com>2000-04-08 18:57:45 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-04-08 18:57:45 +0000
commit250069dbb443f26f4dcc409c9c873019a5f50f9d (patch)
tree605c5ed78350822c85fef87230b5a3999d02b208 /src/mesa/main/state.c
parenta518b47e5bcff6e3feaeb378ccb06fd1ea1da760 (diff)
added GL_SGI_color_matrix extension
Diffstat (limited to 'src/mesa/main/state.c')
-rw-r--r--src/mesa/main/state.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 990cd4d31c4..4f59d3d1095 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -1,4 +1,4 @@
-/* $Id: state.c,v 1.7 2000/04/07 16:27:26 brianp Exp $ */
+/* $Id: state.c,v 1.8 2000/04/08 18:57:45 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1148,6 +1148,11 @@ void gl_update_state( GLcontext *ctx )
ctx->ModelProjectWinMatrixUptodate = 0;
}
+ if (ctx->NewState & NEW_COLOR_MATRIX) {
+ gl_matrix_analyze( &ctx->ColorMatrix );
+ printf("analyze color matrix %x %x\n", ctx->ColorMatrix.flags, ctx->ColorMatrix.type);
+ }
+
/* Figure out whether we can light in object space or not. If we
* can, find the current positions of the lights in object space
*/