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authorBrian Paul <brian.paul@tungstengraphics.com>2004-02-23 21:07:12 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-02-23 21:07:12 +0000
commitcf20f8cc3f92fcc6441b55a793bcede0d83a2a69 (patch)
tree4cb5aff95a598c34debe0828d753d53591d66f01 /src/mesa/drivers/dri/unichrome/via_tris.c
parent537f42e24042292a34048a2e48844fbe4e9267e0 (diff)
updates from Erdi Chen
Diffstat (limited to 'src/mesa/drivers/dri/unichrome/via_tris.c')
-rw-r--r--src/mesa/drivers/dri/unichrome/via_tris.c30
1 files changed, 16 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c
index 47f081d58a0..61f80ae9704 100644
--- a/src/mesa/drivers/dri/unichrome/via_tris.c
+++ b/src/mesa/drivers/dri/unichrome/via_tris.c
@@ -74,7 +74,7 @@ static void __inline__ via_draw_triangle(viaContextPtr vmesa,
viaVertexPtr v1,
viaVertexPtr v2)
{
- GLuint vertsize = vmesa->vertex_size;
+ GLuint vertsize = vmesa->vertexSize;
GLuint *vb = viaCheckDma(vmesa, 3 * 4 * vertsize);
int j;
@@ -101,7 +101,7 @@ static void __inline__ via_draw_quad(viaContextPtr vmesa,
viaVertexPtr v2,
viaVertexPtr v3)
{
- GLuint vertsize = vmesa->vertex_size;
+ GLuint vertsize = vmesa->vertexSize;
GLuint *vb = viaCheckDma(vmesa, 6 * 4 * vertsize);
int j;
#ifdef DEBUG
@@ -128,7 +128,7 @@ static __inline__ void via_draw_point(viaContextPtr vmesa,
viaVertexPtr v0)
{
/*GLfloat sz = vmesa->glCtx->Point._Size * .5;*/
- int vertsize = vmesa->vertex_size;
+ int vertsize = vmesa->vertexSize;
/*GLuint *vb = viaCheckDma(vmesa, 2 * 4 * vertsize);*/
GLuint *vb = viaCheckDma(vmesa, 4 * vertsize);
int j;
@@ -155,7 +155,7 @@ static __inline__ void via_draw_line(viaContextPtr vmesa,
viaVertexPtr v0,
viaVertexPtr v1)
{
- GLuint vertsize = vmesa->vertex_size;
+ GLuint vertsize = vmesa->vertexSize;
GLuint *vb = viaCheckDma(vmesa, 2 * 4 * vertsize);
int j;
#ifdef DEBUG
@@ -200,7 +200,7 @@ static __inline__ void via_draw_line(viaContextPtr vmesa,
#define LINE(v0, v1) \
do { \
- if( VIA_DEBUG) fprintf(stderr, "hw LINE\n");\
+ if(VIA_DEBUG) fprintf(stderr, "hw LINE\n");\
if (DO_FALLBACK) \
vmesa->drawLine(vmesa, v0, v1); \
else \
@@ -280,7 +280,7 @@ static struct {
#define VERT_Y(_v) _v->v.y
#define VERT_Z(_v) _v->v.z
#define AREA_IS_CCW(a) (a > 0)
-#define GET_VERTEX(e) (vmesa->verts + (e<<vmesa->vertex_stride_shift))
+#define GET_VERTEX(e) (vmesa->verts + (e<<vmesa->vertexStrideShift))
#define VERT_SET_RGBA(v, c) VIA_COLOR(v->ub4[coloroffset], c)
#define VERT_COPY_RGBA(v0, v1) v0->ui[coloroffset] = v1->ui[coloroffset]
@@ -296,8 +296,8 @@ static struct {
#define LOCAL_VARS(n) \
viaContextPtr vmesa = VIA_CONTEXT(ctx); \
GLuint color[n], spec[n]; \
- GLuint coloroffset = (vmesa->vertex_size == 4 ? 3 : 4); \
- GLboolean havespec = (vmesa->vertex_size > 4); \
+ GLuint coloroffset = (vmesa->vertexSize == 4 ? 3 : 4); \
+ GLboolean havespec = (vmesa->vertexSize > 4); \
(void)color; (void)spec; (void)coloroffset; (void)havespec;
@@ -502,7 +502,7 @@ via_fallback_point(viaContextPtr vmesa,
#define LOCAL_VARS \
viaContextPtr vmesa = VIA_CONTEXT(ctx); \
GLubyte *vertptr = (GLubyte *)vmesa->verts; \
- const GLuint vertshift = vmesa->vertex_stride_shift; \
+ const GLuint vertshift = vmesa->vertexStrideShift; \
const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
(void)elt;
#define POSTFIX \
@@ -627,10 +627,10 @@ static void viaFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts,
GLuint n)
{
viaContextPtr vmesa = VIA_CONTEXT(ctx);
- GLuint vertsize = vmesa->vertex_size;
+ GLuint vertsize = vmesa->vertexSize;
GLuint *vb = viaCheckDma(vmesa, (n - 2) * 3 * 4 * vertsize);
GLubyte *vertptr = (GLubyte *)vmesa->verts;
- const GLuint vertshift = vmesa->vertex_stride_shift;
+ const GLuint vertshift = vmesa->vertexStrideShift;
const GLuint *start = (const GLuint *)V(elts[0]);
GLuint *temp1;
GLuint *temp2;
@@ -911,7 +911,7 @@ static void emit_all_state(viaContextPtr vmesa)
i++;
}
- if (ctx->Texture.Unit[0]._ReallyEnabled) {
+ if (ctx->Texture._EnabledUnits) {
struct gl_texture_unit *texUnit0 = &ctx->Texture.Unit[0];
struct gl_texture_unit *texUnit1 = &ctx->Texture.Unit[1];
@@ -923,7 +923,7 @@ static void emit_all_state(viaContextPtr vmesa)
*vb++ = HC_HEADER2;
*vb++ = (HC_ParaType_Tex << 16) | (HC_SubType_TexGeneral << 24);
- if (ctx->Texture.Unit[1]._ReallyEnabled) {
+ if (ctx->Texture._EnabledUnits > 1) {
#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "multi texture\n");
#endif
@@ -1612,7 +1612,9 @@ void viaRasterPrimitiveFinish(GLcontext *ctx)
GLuint *vb = viaCheckDma(vmesa, 0);
GLuint cmdA = vmesa->regCmdA_End | HC_HPLEND_MASK | HC_HPMValidN_MASK | HC_HE3Fire_MASK;
- if ((vmesa->dmaLow & 0x1) || !vmesa->useAgp) {
+ /*=* John Sheng [2003.6.20] fix pci *=*/
+ /*if (vmesa->dmaLow & 0x1) {*/
+ if (vmesa->dmaLow & 0x1 || !vmesa->useAgp) {
*vb++ = cmdA ;
vmesa->dmaLow += 4;
}