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authorEric Anholt <eric@anholt.net>2012-04-18 14:40:10 -0700
committerEric Anholt <eric@anholt.net>2012-04-24 10:00:54 -0700
commit6a6cb03507da75a30224020c9193464ca5b81c5f (patch)
tree1ab5bbcb423428eff35bfdf3e28dfa6ea8533ef6 /src/glsl/main.cpp
parent4650aea7a536ddce120576fadb91845076e8e37a (diff)
glsl: Add doxygen explaining what main.cpp is for.
I keep getting lost in the Makefile trying to figure out what to edit to work on builtin_compiler or glsl_compiler. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src/glsl/main.cpp')
-rw-r--r--src/glsl/main.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp
index 3231b1be936..64c2496eba8 100644
--- a/src/glsl/main.cpp
+++ b/src/glsl/main.cpp
@@ -22,6 +22,15 @@
*/
#include <getopt.h>
+/** @file main.cpp
+ *
+ * This file is the main() routine and scaffolding for producing
+ * builtin_compiler (which doesn't include builtins itself and is used
+ * to generate the profile information for builtin_function.cpp), and
+ * for glsl_compiler (which does include builtins and can be used to
+ * offline compile GLSL code and examine the resulting GLSL IR.
+ */
+
#include "ast.h"
#include "glsl_parser_extras.h"
#include "ir_optimization.h"