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author | Dave Airlie <airlied@redhat.com> | 2012-02-08 13:58:14 +0000 |
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committer | Dave Airlie <airlied@redhat.com> | 2012-02-09 19:39:30 +0000 |
commit | 23c52caafba52c77092b9721bd4601f8ea592625 (patch) | |
tree | 66bfeb6be1fcde82097b0e2430187eddfc148c29 /src/glsl/loop_unroll.cpp | |
parent | 86163b81a49deb1df84d25a06333649949007c5a (diff) |
st/mesa: exit the update fragment samplers/textures loops early.
If we have no more enabled samplers and we've reset all the previously
used ones, no need to keep going around this loop.
(just moved some stuff around to clean it up a bit).
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/glsl/loop_unroll.cpp')
0 files changed, 0 insertions, 0 deletions