summaryrefslogtreecommitdiff
path: root/src/glsl/linker.h
diff options
context:
space:
mode:
authorIan Romanick <ian.d.romanick@intel.com>2011-07-28 14:04:09 -0700
committerIan Romanick <ian.d.romanick@intel.com>2011-08-02 08:21:43 -0700
commit586e741ac1fa222d041990b265e820f5aa11344d (patch)
treebf67f1ce40db09b63711dba9a222d449b270e0ec /src/glsl/linker.h
parent81b036b4d79423c194596461b098a525af0102c2 (diff)
linker: Make linker_error set LinkStatus to false
Remove the other places that set LinkStatus to false since they all immediately follow a call to linker_error. The function linker_error was previously known as linker_error_printf. The name was changed because it may seem surprising that a printf function will set an error flag. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'src/glsl/linker.h')
-rw-r--r--src/glsl/linker.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/linker.h b/src/glsl/linker.h
index a8ce16a7ec1..dfae073c274 100644
--- a/src/glsl/linker.h
+++ b/src/glsl/linker.h
@@ -26,7 +26,7 @@
#define GLSL_LINKER_H
extern void
-linker_error_printf(gl_shader_program *prog, const char *fmt, ...);
+linker_error(gl_shader_program *prog, const char *fmt, ...);
extern bool
link_function_calls(gl_shader_program *prog, gl_shader *main,