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authorIan Romanick <ian.d.romanick@intel.com>2014-07-18 11:23:06 -0700
committerIan Romanick <ian.d.romanick@intel.com>2014-08-04 14:40:07 -0700
commitd561e79a6766e5a3303facfc357a2efd5effecad (patch)
tree34bc9f342f9f36321bad2ead004188521f0cfb4d /src/glsl/link_uniforms.cpp
parent68fa4cab1a3e80d97f759253dcc392e451ab110a (diff)
glsl: Track matrix layout of variables using two bits
Fixes gles3conform failures in: ES3-CTS.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.3 ES3-CTS.shaders.uniform_block.random.all_per_block_buffers.13 Causes gles3conform failures in: ES3-CTS.shaders.uniform_block.random.all_per_block_buffers.9 This failure will be fixed shortly. v2: Use without_array() instead of older predicates. v3: s/GLSL_MATRIX_LAYOUT_DEFAULT/GLSL_MATRIX_LAYOUT_INHERITED/g Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com> [v1]
Diffstat (limited to 'src/glsl/link_uniforms.cpp')
-rw-r--r--src/glsl/link_uniforms.cpp31
1 files changed, 24 insertions, 7 deletions
diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp
index 5137e3a3910..ecd414b8ceb 100644
--- a/src/glsl/link_uniforms.cpp
+++ b/src/glsl/link_uniforms.cpp
@@ -71,6 +71,8 @@ void
program_resource_visitor::process(ir_variable *var)
{
const glsl_type *t = var->type;
+ const bool row_major =
+ var->data.matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR;
/* false is always passed for the row_major parameter to the other
* processing functions because no information is available to do
@@ -108,7 +110,7 @@ program_resource_visitor::process(ir_variable *var)
* lowering is only applied to non-uniform interface blocks, so we
* can safely pass false for row_major.
*/
- recursion(var->type, &name, new_length, false, NULL, false);
+ recursion(var->type, &name, new_length, row_major, NULL, false);
}
ralloc_free(name);
} else if (var->data.from_named_ifc_block_nonarray) {
@@ -132,22 +134,22 @@ program_resource_visitor::process(ir_variable *var)
* is only applied to non-uniform interface blocks, so we can safely
* pass false for row_major.
*/
- recursion(var->type, &name, strlen(name), false, NULL, false);
+ recursion(var->type, &name, strlen(name), row_major, NULL, false);
ralloc_free(name);
} else if (t->without_array()->is_record()) {
char *name = ralloc_strdup(NULL, var->name);
- recursion(var->type, &name, strlen(name), false, NULL, false);
+ recursion(var->type, &name, strlen(name), row_major, NULL, false);
ralloc_free(name);
} else if (t->is_interface()) {
char *name = ralloc_strdup(NULL, var->type->name);
- recursion(var->type, &name, strlen(name), false, NULL, false);
+ recursion(var->type, &name, strlen(name), row_major, NULL, false);
ralloc_free(name);
} else if (t->is_array() && t->fields.array->is_interface()) {
char *name = ralloc_strdup(NULL, var->type->fields.array->name);
- recursion(var->type, &name, strlen(name), false, NULL, false);
+ recursion(var->type, &name, strlen(name), row_major, NULL, false);
ralloc_free(name);
} else {
- this->visit_field(t, var->name, false, NULL, false);
+ this->visit_field(t, var->name, row_major, NULL, false);
}
}
@@ -181,8 +183,23 @@ program_resource_visitor::recursion(const glsl_type *t, char **name,
ralloc_asprintf_rewrite_tail(name, &new_length, ".%s", field);
}
+ /* The layout of structures at the top level of the block is set
+ * during parsing. For matrices contained in multiple levels of
+ * structures in the block, the inner structures have no layout.
+ * These cases must potentially inherit the layout from the outer
+ * levels.
+ */
+ bool field_row_major = row_major;
+ const enum glsl_matrix_layout matrix_layout =
+ glsl_matrix_layout(t->fields.structure[i].matrix_layout);
+ if (matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) {
+ field_row_major = true;
+ } else if (matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) {
+ field_row_major = false;
+ }
+
recursion(t->fields.structure[i].type, name, new_length,
- t->fields.structure[i].matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR,
+ field_row_major,
record_type,
(i + 1) == t->length);