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authorJordan Justen <jordan.l.justen@intel.com>2013-03-27 13:58:04 -0700
committerJordan Justen <jordan.l.justen@intel.com>2013-05-13 13:57:52 -0700
commit220f70667dacc37f0e5cb871f6054214519d191f (patch)
tree751aa2ded7889556a8e223ec8d486ce7f470e83a /src/glsl/glsl_parser_extras.cpp
parentc9e981b8fb815cc14094ca09719819017e43024d (diff)
glsl: add AMD_vertex_shader_layer support
This GLSL extension requires that AMD_vertex_shader_layer be enabled by the driver. Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'src/glsl/glsl_parser_extras.cpp')
-rw-r--r--src/glsl/glsl_parser_extras.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index f7d8f4a4b6c..c0dd713703f 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -469,6 +469,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(ARB_texture_multisample, true, false, true, true, false, ARB_texture_multisample),
EXT(ARB_texture_query_lod, false, false, true, true, false, ARB_texture_query_lod),
EXT(ARB_gpu_shader5, true, true, true, true, false, ARB_gpu_shader5),
+ EXT(AMD_vertex_shader_layer, true, false, false, true, false, AMD_vertex_shader_layer),
};
#undef EXT