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authorEric Anholt <eric@anholt.net>2016-10-11 16:47:58 -0700
committerEric Anholt <eric@anholt.net>2016-10-21 14:12:22 -0700
commit78087676c98aa8884ba92e75a0a5306a8f78ad43 (patch)
treeccb82acf61036bcc8d72198a247baad2f0c5f9ef /src/gallium/drivers/vc4/vc4_bufmgr.c
parent1d7874fa7b4683cba8f8bc78c139402b989dd9df (diff)
vc4: Restructure the simulator mode.
Rather than having simulator mode changes scattered around vc4_bufmgr.c and vc4_screen.c, make vc4_bufmgr.c just call a vc4_simulator_ioctl, which then dispatches to a corresponding implementation. This will give the simulator support a centralized place to do tricks like storing most BOs directly in simulator memory rather than copying in and out. This leaves special casing of mmaping BOs and execution, because of the winsys mapping.
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_bufmgr.c')
-rw-r--r--src/gallium/drivers/vc4/vc4_bufmgr.c98
1 files changed, 29 insertions, 69 deletions
diff --git a/src/gallium/drivers/vc4/vc4_bufmgr.c b/src/gallium/drivers/vc4/vc4_bufmgr.c
index cf6a5114b87..350761ee86c 100644
--- a/src/gallium/drivers/vc4/vc4_bufmgr.c
+++ b/src/gallium/drivers/vc4/vc4_bufmgr.c
@@ -148,28 +148,17 @@ vc4_bo_alloc(struct vc4_screen *screen, uint32_t size, const char *name)
bo->name = name;
bo->private = true;
+ retry:
+ ;
+
bool cleared_and_retried = false;
-retry:
- if (!using_vc4_simulator) {
- struct drm_vc4_create_bo create;
- memset(&create, 0, sizeof(create));
-
- create.size = size;
-
- ret = drmIoctl(screen->fd, DRM_IOCTL_VC4_CREATE_BO, &create);
- bo->handle = create.handle;
- } else {
- struct drm_mode_create_dumb create;
- memset(&create, 0, sizeof(create));
-
- create.width = 128;
- create.bpp = 8;
- create.height = (size + 127) / 128;
-
- ret = drmIoctl(screen->fd, DRM_IOCTL_MODE_CREATE_DUMB, &create);
- bo->handle = create.handle;
- assert(create.size >= size);
- }
+ struct drm_vc4_create_bo create = {
+ .size = size
+ };
+
+ ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_CREATE_BO, &create);
+ bo->handle = create.handle;
+
if (ret != 0) {
if (!list_empty(&screen->bo_cache.time_list) &&
!cleared_and_retried) {
@@ -223,7 +212,7 @@ vc4_bo_free(struct vc4_bo *bo)
struct drm_gem_close c;
memset(&c, 0, sizeof(c));
c.handle = bo->handle;
- int ret = drmIoctl(screen->fd, DRM_IOCTL_GEM_CLOSE, &c);
+ int ret = vc4_ioctl(screen->fd, DRM_IOCTL_GEM_CLOSE, &c);
if (ret != 0)
fprintf(stderr, "close object %d: %s\n", bo->handle, strerror(errno));
@@ -380,7 +369,7 @@ vc4_bo_open_name(struct vc4_screen *screen, uint32_t name,
struct drm_gem_open o = {
.name = name
};
- int ret = drmIoctl(screen->fd, DRM_IOCTL_GEM_OPEN, &o);
+ int ret = vc4_ioctl(screen->fd, DRM_IOCTL_GEM_OPEN, &o);
if (ret) {
fprintf(stderr, "Failed to open bo %d: %s\n",
name, strerror(errno));
@@ -447,30 +436,15 @@ vc4_bo_alloc_shader(struct vc4_screen *screen, const void *data, uint32_t size)
bo->name = "code";
bo->private = false; /* Make sure it doesn't go back to the cache. */
- if (!using_vc4_simulator) {
- struct drm_vc4_create_shader_bo create = {
- .size = size,
- .data = (uintptr_t)data,
- };
-
- ret = drmIoctl(screen->fd, DRM_IOCTL_VC4_CREATE_SHADER_BO,
- &create);
- bo->handle = create.handle;
- } else {
- struct drm_mode_create_dumb create;
- memset(&create, 0, sizeof(create));
-
- create.width = 128;
- create.bpp = 8;
- create.height = (size + 127) / 128;
-
- ret = drmIoctl(screen->fd, DRM_IOCTL_MODE_CREATE_DUMB, &create);
- bo->handle = create.handle;
- assert(create.size >= size);
-
- vc4_bo_map(bo);
- memcpy(bo->map, data, size);
- }
+ struct drm_vc4_create_shader_bo create = {
+ .size = size,
+ .data = (uintptr_t)data,
+ };
+
+ ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_CREATE_SHADER_BO,
+ &create);
+ bo->handle = create.handle;
+
if (ret != 0) {
fprintf(stderr, "create shader ioctl failure\n");
abort();
@@ -492,7 +466,7 @@ vc4_bo_flink(struct vc4_bo *bo, uint32_t *name)
struct drm_gem_flink flink = {
.handle = bo->handle,
};
- int ret = drmIoctl(bo->screen->fd, DRM_IOCTL_GEM_FLINK, &flink);
+ int ret = vc4_ioctl(bo->screen->fd, DRM_IOCTL_GEM_FLINK, &flink);
if (ret) {
fprintf(stderr, "Failed to flink bo %d: %s\n",
bo->handle, strerror(errno));
@@ -508,14 +482,11 @@ vc4_bo_flink(struct vc4_bo *bo, uint32_t *name)
static int vc4_wait_seqno_ioctl(int fd, uint64_t seqno, uint64_t timeout_ns)
{
- if (using_vc4_simulator)
- return 0;
-
struct drm_vc4_wait_seqno wait = {
.seqno = seqno,
.timeout_ns = timeout_ns,
};
- int ret = drmIoctl(fd, DRM_IOCTL_VC4_WAIT_SEQNO, &wait);
+ int ret = vc4_ioctl(fd, DRM_IOCTL_VC4_WAIT_SEQNO, &wait);
if (ret == -1)
return -errno;
else
@@ -553,14 +524,11 @@ vc4_wait_seqno(struct vc4_screen *screen, uint64_t seqno, uint64_t timeout_ns,
static int vc4_wait_bo_ioctl(int fd, uint32_t handle, uint64_t timeout_ns)
{
- if (using_vc4_simulator)
- return 0;
-
struct drm_vc4_wait_bo wait = {
.handle = handle,
.timeout_ns = timeout_ns,
};
- int ret = drmIoctl(fd, DRM_IOCTL_VC4_WAIT_BO, &wait);
+ int ret = vc4_ioctl(fd, DRM_IOCTL_VC4_WAIT_BO, &wait);
if (ret == -1)
return -errno;
else
@@ -602,19 +570,11 @@ vc4_bo_map_unsynchronized(struct vc4_bo *bo)
if (bo->map)
return bo->map;
- if (!using_vc4_simulator) {
- struct drm_vc4_mmap_bo map;
- memset(&map, 0, sizeof(map));
- map.handle = bo->handle;
- ret = drmIoctl(bo->screen->fd, DRM_IOCTL_VC4_MMAP_BO, &map);
- offset = map.offset;
- } else {
- struct drm_mode_map_dumb map;
- memset(&map, 0, sizeof(map));
- map.handle = bo->handle;
- ret = drmIoctl(bo->screen->fd, DRM_IOCTL_MODE_MAP_DUMB, &map);
- offset = map.offset;
- }
+ struct drm_vc4_mmap_bo map;
+ memset(&map, 0, sizeof(map));
+ map.handle = bo->handle;
+ ret = vc4_ioctl(bo->screen->fd, DRM_IOCTL_VC4_MMAP_BO, &map);
+ offset = map.offset;
if (ret != 0) {
fprintf(stderr, "map ioctl failure\n");
abort();