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authorIlia Mirkin <imirkin@alum.mit.edu>2013-11-28 16:23:15 -0500
committerIan Romanick <ian.d.romanick@intel.com>2013-12-06 10:51:49 -0800
commitb160fea306b1f922d7699bf1c91f39e0a2797734 (patch)
treed80baf4179b117fdcf65f61ef5b2547e4504cac4 /src/gallium/drivers/radeonsi/radeonsi_shader.h
parent05d2a796a0a1c198b9123394d49b7b6407853c14 (diff)
nv50: wait on the buf's fence before sticking it into pushbuf
This resolves some rendering issues in source games. See https://bugs.freedesktop.org/show_bug.cgi?id=64323 Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: "9.2 10.0" <mesa-stable@lists.freedesktop.org> (cherry picked from commit 0e5bf8565106833e1a678ebdae81fdf1657391c9)
Diffstat (limited to 'src/gallium/drivers/radeonsi/radeonsi_shader.h')
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