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authorMarek Olšák <maraeo@gmail.com>2012-03-29 17:51:50 +0200
committerMarek Olšák <maraeo@gmail.com>2012-10-31 00:55:13 +0100
commite73bf3b805de78299f1a652668ba4e6eab9bac94 (patch)
tree11839d343c6aad3a8fb5c594cadf961288adbea0 /src/gallium/drivers/nv30
parenta7c5be098aee3a8228cbd95558bac29cb7ff6a3d (diff)
gallium: add start_slot parameter to set_vertex_buffers
This allows updating only a subrange of buffer bindings. set_vertex_buffers(pipe, start_slot, count, NULL) unbinds buffers in that range. Binding NULL resources unbinds buffers too (both buffer and user_buffer must be NULL). The meta ops are adapted to only save, change, and restore the single slot they use. The cso_context can save and restore only one vertex buffer slot. The clients can query which one it is using cso_get_aux_vertex_buffer_slot. It's currently set to 0. (the Draw module breaks if it's set to non-zero) It should decrease the CPU overhead when using a lot of meta ops, but the drivers must be able to treat each vertex buffer slot as a separate state (only r600g does so at the moment). I can imagine this also being useful for optimizing some OpenGL use cases. Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/gallium/drivers/nv30')
-rw-r--r--src/gallium/drivers/nv30/nv30_draw.c8
-rw-r--r--src/gallium/drivers/nv30/nv30_miptree.c4
-rw-r--r--src/gallium/drivers/nv30/nv30_push.c11
-rw-r--r--src/gallium/drivers/nv30/nv30_state.c13
4 files changed, 20 insertions, 16 deletions
diff --git a/src/gallium/drivers/nv30/nv30_draw.c b/src/gallium/drivers/nv30/nv30_draw.c
index 46e85362815..51fe4f86ed1 100644
--- a/src/gallium/drivers/nv30/nv30_draw.c
+++ b/src/gallium/drivers/nv30/nv30_draw.c
@@ -379,7 +379,7 @@ nv30_render_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
if (nv30->draw_dirty & NV30_NEW_CLIP)
draw_set_clip_state(draw, &nv30->clip);
if (nv30->draw_dirty & NV30_NEW_ARRAYS) {
- draw_set_vertex_buffers(draw, nv30->num_vtxbufs, nv30->vtxbuf);
+ draw_set_vertex_buffers(draw, 0, nv30->num_vtxbufs, nv30->vtxbuf);
draw_set_vertex_elements(draw, nv30->vertex->num_elements, nv30->vertex->pipe);
}
if (nv30->draw_dirty & NV30_NEW_FRAGPROG) {
@@ -404,10 +404,14 @@ nv30_render_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
for (i = 0; i < nv30->num_vtxbufs; i++) {
const void *map = nv30->vtxbuf[i].user_buffer;
- if (!map)
+ if (!map) {
+ if (!nv30->vtxbuf[i].buffer) {
+ continue;
+ }
map = pipe_buffer_map(pipe, nv30->vtxbuf[i].buffer,
PIPE_TRANSFER_UNSYNCHRONIZED |
PIPE_TRANSFER_READ, &transfer[i]);
+ }
draw_set_mapped_vertex_buffer(draw, i, map);
}
diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c
index e89725feb2f..5d941ab771e 100644
--- a/src/gallium/drivers/nv30/nv30_miptree.c
+++ b/src/gallium/drivers/nv30/nv30_miptree.c
@@ -193,9 +193,7 @@ nv30_blit(struct pipe_context *pipe,
/* XXX turn off occlusion queries */
- util_blitter_save_vertex_buffers(nv30->blitter,
- nv30->num_vtxbufs,
- nv30->vtxbuf);
+ util_blitter_save_vertex_buffer_slot(nv30->blitter, nv30->vtxbuf);
util_blitter_save_vertex_elements(nv30->blitter, nv30->vertex);
util_blitter_save_vertex_shader(nv30->blitter, nv30->vertprog.program);
util_blitter_save_rasterizer(nv30->blitter, nv30->rast);
diff --git a/src/gallium/drivers/nv30/nv30_push.c b/src/gallium/drivers/nv30/nv30_push.c
index c5867bfa11a..5ec2d462a68 100644
--- a/src/gallium/drivers/nv30/nv30_push.c
+++ b/src/gallium/drivers/nv30/nv30_push.c
@@ -211,6 +211,10 @@ nv30_push_vbo(struct nv30_context *nv30, const struct pipe_draw_info *info)
struct pipe_vertex_buffer *vb = &nv30->vtxbuf[i];
struct nv04_resource *res = nv04_resource(vb->buffer);
+ if (!vb->buffer && !vb->user_buffer) {
+ continue;
+ }
+
data = nouveau_resource_map_offset(&nv30->base, res,
vb->buffer_offset, NOUVEAU_BO_RD);
@@ -276,8 +280,11 @@ nv30_push_vbo(struct nv30_context *nv30, const struct pipe_draw_info *info)
if (info->indexed)
nouveau_resource_unmap(nv04_resource(nv30->idxbuf.buffer));
- for (i = 0; i < nv30->num_vtxbufs; ++i)
- nouveau_resource_unmap(nv04_resource(nv30->vtxbuf[i].buffer));
+ for (i = 0; i < nv30->num_vtxbufs; ++i) {
+ if (nv30->vtxbuf[i].buffer) {
+ nouveau_resource_unmap(nv04_resource(nv30->vtxbuf[i].buffer));
+ }
+ }
nv30_state_release(nv30);
}
diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c
index 046ba723dae..af8bb449fce 100644
--- a/src/gallium/drivers/nv30/nv30_state.c
+++ b/src/gallium/drivers/nv30/nv30_state.c
@@ -23,6 +23,7 @@
*
*/
+#include "util/u_helpers.h"
#include "util/u_inlines.h"
#include "nouveau/nouveau_gldefs.h"
@@ -393,21 +394,15 @@ nv30_set_viewport_state(struct pipe_context *pipe,
static void
nv30_set_vertex_buffers(struct pipe_context *pipe,
- unsigned count,
+ unsigned start_slot, unsigned count,
const struct pipe_vertex_buffer *vb)
{
struct nv30_context *nv30 = nv30_context(pipe);
- unsigned i;
nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VTXBUF);
- for (i = 0; i < count; ++i)
- pipe_resource_reference(&nv30->vtxbuf[i].buffer, vb[i].buffer);
- for (; i < nv30->num_vtxbufs; ++i)
- pipe_resource_reference(&nv30->vtxbuf[i].buffer, NULL);
-
- memcpy(nv30->vtxbuf, vb, sizeof(*vb) * count);
- nv30->num_vtxbufs = count;
+ util_set_vertex_buffers_count(nv30->vtxbuf, &nv30->num_vtxbufs,
+ vb, start_slot, count);
nv30->dirty |= NV30_NEW_ARRAYS;
}