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author | Jordan Justen <jordan.l.justen@intel.com> | 2013-04-19 01:13:31 -0700 |
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committer | Jordan Justen <jordan.l.justen@intel.com> | 2013-06-02 20:39:38 -0700 |
commit | c754f7a8fd53906acb9ef6ade715481a2c9f17de (patch) | |
tree | fdbff9ce0f50e2ce703aaa8d0871ed5f5affe63d /src/egl/drivers | |
parent | 6bfd897fc432590ea50231845608239fb1d60114 (diff) |
i965 gen7: use SURFACE_STATE fields to select render level/layer
Rather than pointing the surface_state directly at a single
sub-image of the texture for rendering, we now point the
surface_state at the top level of the texture, and configure
the surface_state as needed based on this.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'src/egl/drivers')
0 files changed, 0 insertions, 0 deletions