diff options
author | Alyssa Rosenzweig <alyssa@rosenzweig.io> | 2021-12-15 21:28:00 -0500 |
---|---|---|
committer | Marge Bot <emma+marge@anholt.net> | 2022-01-16 18:23:28 +0000 |
commit | dcc12656e3b57a5f53bb07df7b8aaca0192417d0 (patch) | |
tree | e58ae456a56f33b7655f67ecda5bb9fbc33de24f /src/asahi | |
parent | 9b57600502ace5fafaf170ad748af58f3181ba4f (diff) |
asahi: Route sample mask from shader
Compiler-controlled bit in the cmdstream.
Some other magic bits are needed for sample mask writes to work
properly.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14219>
Diffstat (limited to 'src/asahi')
-rw-r--r-- | src/asahi/compiler/agx_compile.h | 3 | ||||
-rw-r--r-- | src/asahi/lib/cmdbuf.xml | 1 |
2 files changed, 4 insertions, 0 deletions
diff --git a/src/asahi/compiler/agx_compile.h b/src/asahi/compiler/agx_compile.h index b874ee1b6a1..a3392faeec1 100644 --- a/src/asahi/compiler/agx_compile.h +++ b/src/asahi/compiler/agx_compile.h @@ -94,6 +94,9 @@ struct agx_shader_info { /* Does the shader write point size? */ bool writes_psiz; + + /* Does the shader control the sample mask? */ + bool writes_sample_mask; }; #define AGX_MAX_RTS (8) diff --git a/src/asahi/lib/cmdbuf.xml b/src/asahi/lib/cmdbuf.xml index c3d96ca2ff3..47b0767bc9d 100644 --- a/src/asahi/lib/cmdbuf.xml +++ b/src/asahi/lib/cmdbuf.xml @@ -313,6 +313,7 @@ <field name="Unk 1" size="1" start="1:9" type="bool" default="true"/> <field name="Lines or points" size="1" start="1:26" type="bool"/> <field name="Reads tilebuffer" size="1" start="1:29" type="bool"/> + <field name="Sample mask from shader" size="1" start="1:30" type="bool"/> <field name="Front" size="32" start="2:0" type="Unknown face"/> <field name="Back" size="32" start="3:0" type="Unknown face"/> <!-- maybe sample mask --> |