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authorMarek Olšák <marek.olsak@amd.com>2014-07-26 17:15:39 +0200
committerCarl Worth <cworth@cworth.org>2014-07-30 22:09:45 -0700
commit71102219ea97aaee0c6d8076d26857581340535d (patch)
treea5f05c63b1e0e14f06cb1ad00b5b010d18815e1d /m4
parentd26ac40bada800cce24ed7c988fbc31dff89681d (diff)
r600g,radeonsi: switch all occurences of array_size to util_max_layer
This fixes 3D texture support in all these cases, because array_size is 1 with 3D textures and depth0 actually contains the "array size". util_max_layer is universal and returns the last layer index for any texture target. A lot of the cases below can't actually be hit with 3D textures, but let's be consistent. This fixes a failure in: piglit layered-rendering/clear-color-all-types 3d single_level for r600g and radeonsi, which was caused by an incorrect CMASK size calculation. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> (cherry picked from commit a9528cef6b6ff4875c9d125a60b7309a2ad24766)
Diffstat (limited to 'm4')
0 files changed, 0 insertions, 0 deletions