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authorBrian Paul <brianp@vmware.com>2013-10-16 08:43:21 -0600
committerBrian Paul <brianp@vmware.com>2013-10-16 08:43:23 -0600
commit2273b04c6198d591c3dc5123c4d100da5bcc0e18 (patch)
tree3c85a24952ea05fa2512f0b40bcf3a55e9dd39a5 /include
parent4f08cdefda8f1c99a7e197f6887fbfa275fa35c0 (diff)
mesa: change glTexImage[23]DMultisample() internalformat to GLenum
To match glext.h and the GL_ARB_texture_multisample extension. However, the GL 4.0 spec and man page say it's GLint. An OpenGL spec bug will be filed.
Diffstat (limited to 'include')
0 files changed, 0 insertions, 0 deletions