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authorKenneth Graunke <kenneth@whitecape.org>2013-11-26 22:22:13 -0800
committerKenneth Graunke <kenneth@whitecape.org>2013-12-29 23:18:24 -0800
commitda031f83f741b2d0182d3b05970093e9a73fbf58 (patch)
treec29ef6dc06af4aef1e218e21ae9fc8545238e07e /include/GL/glx.h
parent597a7ccc720037f302fdd047e5b17b61655bf6ca (diff)
i965: Remove unused depth_mode parameter from translate_tex_format().
According to git blame, this hasn't been used in over two years: commit d2235b0f4681f75d562131d655a6d7b7033d2d8b Author: Eric Anholt <eric@anholt.net> Date: Thu Nov 17 17:01:58 2011 -0800 i965: Always handle GL_DEPTH_TEXTURE_MODE through the shader. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'include/GL/glx.h')
0 files changed, 0 insertions, 0 deletions